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- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "Brainrot Maze🧠💥", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
- local Tab = Window:MakeTab({
- Name = "Checkpoints",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- -- Function to teleport player to checkpoint
- local function teleportToCheckpoint(position)
- local player = game.Players.LocalPlayer
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = CFrame.new(position)
- end
- end
- -- Checkpoint 1 Button
- Tab:AddButton({
- Name = "Checkpoint 1",
- Callback = function()
- teleportToCheckpoint(Vector3.new(857, 1, -18))
- end
- })
- -- Checkpoint 2 Button
- Tab:AddButton({
- Name = "Checkpoint 2",
- Callback = function()
- teleportToCheckpoint(Vector3.new(1603, 1, -69))
- end
- })
- -- Checkpoint 3 Button
- Tab:AddButton({
- Name = "Checkpoint 3",
- Callback = function()
- teleportToCheckpoint(Vector3.new(2172, 2, -279))
- end
- })
- -- Keep the UI loaded
- OrionLib:Init()
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