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- wait(0)
- plr = game.Players.LocalPlayer
- char = plr.Character
- Torso = char.Torso
- Head = char.Torso.Neck
- LeftArm = char.Torso ["Left Shoulder"]
- RightArm = char.Torso ["Right Shoulder"]
- LeftLeg = char.Torso ["Left Hip"]
- RightLeg = char.Torso ["Right Hip"]
- char.Head.face.Texture = "rbxassetid://168978607"
- Sound = Instance.new("Sound", char.Torso)
- Sound.SoundId = "rbxassetid://172388329"
- Sound.Looped = true
- Sound.Volume = 1
- Sound : play()
- char.Humanoid.Animator : Destroy()
- while true do
- Head.DesiredAngle = 1000
- LeftArm.DesiredAngle = 1000
- RightArm.DesiredAngle = 1000
- LeftLeg.DesiredAngle = 1000
- RightLeg.DesiredAngle = 1000
- wait (0.01)
- end
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