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- local function UD(a,b)
- return UDim2.new(a,0,b,0)
- end
- --Type in your username here vv
- user = "Upscalegaming"
- local Max_SLength = 9e99999--131070
- local neon=false
- local admunz={"Upscalegaming","EIdra","oxcool1",'ClassyUmadbro2bad','MakerModelLua','Nexure','Diitto',user}
- local songlist={'AOT','Apple','Awoken','Bard','Bats','Can','Carnival','Cave','CaveStory','Cordy','Cotn','Discord','Dragonborn','Earth','FONR','Fire','Force','Georgia','Good','Haunt','Jack','Killla','Lob','Mario','Necro','OneP','Pirate','Rainbow','Smil','Storms','Stronger','Tetris','Times','Viva','Waltz','RadioG','BSwing','CatG','ANight'}
- local cmdlist={'!fixs','!list','!cmds','!song> ID','!link> ID','!stop','!songb> ByteCode','!rvb> num or name','!goto> name','!tmp> num','!adds> name','!3d> on/off'}
- local songvol = 50
- local fme= user-- starter following person
- local mid = ""
- local store = ""
- local guis={}
- local playDebounce = false
- local xnum = 2
- local ynum = 3
- local znum = 0
- local bars = false
- local soundscape = {}
- function FindPlayer(name,Speaker)
- local found,rand = {},math.random(1,game.Players.NumPlayers)
- for word in name:gmatch("%S+")do
- for i,player in pairs(Game.Players:GetPlayers())do
- if player.Name:lower():find(word:lower())== 1
- or word:lower()== "all"
- or word:lower()== "everyone"
- or word:lower()== "everybody"
- or word:lower()== "everypony"
- or word:lower()== "local" and player == Speaker
- or word:lower()== "me" and player == Speaker
- or word:lower()== "others" and player ~= Speaker
- or word:lower()== "random" and i == rand then
- table.insert(found,player)
- end
- end
- end
- return found
- end
- function lerp(a,b,c)
- return a+(b-a)*c
- end
- function addSS()
- local p = Instance.new("Part",workspace)
- p.Anchored = true
- p.FormFactor = "Custom"
- if neon then
- p.Material="Neon"
- end
- p:BreakJoints()
- p.TopSurface,p.BottomSurface = 0,0
- p.CanCollide = false
- p.Size = Vector3.new(1,1,1)
- p.Locked = true
- p.CFrame = getMiddleCFrame()
- local PL=Instance.new("PointLight",p)
- PL.Color= BrickColor.new("Royal purple").Color
- PL.Brightness=0
- local SM = Instance.new("SpecialMesh",p)
- SM.MeshId = "http://www.roblox.com/Asset/?id=9856898"
- SM.TextureId = "rbxassetid://3319251"
- SM.VertexColor = Vector3.new(0,0,0)
- SM.Scale = Vector3.new()
- table.insert(soundscape,p)
- return p
- end
- local oc = oc or function(func)
- return function(...)
- local ___a,___b = ypcall(func,...)
- if ____a == false then
- Notify(___b)
- end
- end
- end
- local acNotify = Notify
- function Notify(...)
- local t = ""
- for i = 1,select("#",...) do
- t = t..tostring(select(i,...) or "nil").."\t"
- end
- local plrs=game.Players:GetPlayers()
- local pnum=#plrs/10+.1
- local gnum=#guis/10
- if #guis < 1 then
- movenum=0
- else
- movenum=gnum-pnum
- end
- for _,Player in pairs(game.Players:GetPlayers()) do
- if Player:findFirstChild("PlayerGui") then
- local pgui = Player.PlayerGui
- local sg = Instance.new("ScreenGui",pgui)
- sg.Name = "Message"
- local frm = Instance.new("Frame",sg)
- frm.Size = UD(.1,0.075)
- frm.BackgroundColor = BrickColor.new("Really black")
- frm.BackgroundTransparency = 0.5
- frm.Style="DropShadow"
- frm.ZIndex = 6
- frm.Position = UD(1.1,0.85)
- table.insert(guis,frm)
- local msg = Instance.new("TextLabel",frm)
- msg.Name = "msg"
- msg.TextScaled=true
- msg.Text = tostring(t)
- msg.Font = "ArialBold"
- msg.FontSize = "Size18"
- msg.TextColor = BrickColor.new("White")
- msg.Size = UD(1,1)
- msg.Position = UD(0,0)
- msg.BackgroundTransparency = 1
- msg.TextXAlignment = "Center"
- msg.ZIndex = 6
- frm:TweenPosition(UD(.9,0.85+movenum), "Out", "Quad", 2.5)
- Spawn(function() wait(4)
- for i=1,#guis do
- if guis[i]==frm then
- table.remove(guis,i)
- end
- end
- frm:TweenPosition(UD(1.1,0.85), "Out", "Quad", 2.5)
- wait(4)
- sg:Destroy()
- end)
- --game.Debris:AddItem(sg,3)
- end
- end
- end
- function strhex(str)
- local res='';
- local hnt=Instance.new('Hint',workspace)
- hnt.Text='Decoding'
- for port in str:gmatch'.'do
- res=res..string.format('%02x',port:byte());
- end;
- hnt:Destroy()
- return(res);
- end;
- function GetSongList(persn)
- local listtime=20
- local plr=persn
- local pgui = plr.PlayerGui
- local sg = Instance.new("ScreenGui",pgui)
- sg.Name = "Message"
- local frm = Instance.new("Frame",sg)
- frm.Size = UD(.1,0.2)
- frm.BackgroundColor = BrickColor.new("Really black")
- frm.BackgroundTransparency = 0.5
- frm.Style="DropShadow"
- frm.ZIndex = 6
- frm.Position = UD(1.1,0.85)
- msg = Instance.new("TextLabel",frm)
- msg.Name = "msg"
- msg.TextScaled=true
- msg.Font = "ArialBold"
- msg.Text=""
- msg.FontSize = "Size18"
- msg.TextColor = BrickColor.new("White")
- msg.Size = UD(1,1)
- msg.Position = UD(0,0)
- msg.BackgroundTransparency = 1
- msg.TextXAlignment = "Center"
- msg.ZIndex = 6
- frm:TweenPosition(UD(.9,0.6), "Out", "Quad", 2.5)
- for i=1,#songlist do
- if i==#songlist then
- msg.Text=msg.Text..songlist[i]
- elseif i<#songlist then
- msg.Text=msg.Text..songlist[i]..', '
- end
- end
- Spawn(function()
- local tellr=msg
- local text=msg.Text
- for i=1,listtime do
- tellr.Text="Song list "..listtime..": "..text
- wait(1)
- listtime=listtime-1
- end
- frm:TweenPosition(UD(1.1,0.85), "Out", "Quad", 2.5)
- wait(4)
- sg:Destroy()
- end)
- --game.Debris:AddItem(sg,3)
- end
- function GetCmdList(persn)
- local listtime=20
- local plr=persn
- local pgui = plr.PlayerGui
- local sg = Instance.new("ScreenGui",pgui)
- sg.Name = "Message"
- local frm = Instance.new("Frame",sg)
- frm.Size = UD(.1,0.2)
- frm.BackgroundColor = BrickColor.new("Really black")
- frm.BackgroundTransparency = 0.5
- frm.Style="DropShadow"
- frm.ZIndex = 6
- frm.Position = UD(1.1,0.85)
- msg = Instance.new("TextLabel",frm)
- msg.Name = "msg"
- msg.TextScaled=true
- msg.Font = "ArialBold"
- msg.Text=""
- msg.FontSize = "Size18"
- msg.TextColor = BrickColor.new("White")
- msg.Size = UD(1,1)
- msg.Position = UD(0,0)
- msg.BackgroundTransparency = 1
- msg.TextXAlignment = "Center"
- msg.ZIndex = 6
- frm:TweenPosition(UD(.9,0.6), "Out", "Quad", 2.5)
- for i=1,#cmdlist do
- if i==#cmdlist then
- msg.Text=msg.Text..cmdlist[i]
- elseif i<#cmdlist then
- msg.Text=msg.Text..cmdlist[i]..', '
- end
- end
- Spawn(function()
- local tellr=msg
- local text=msg.Text
- for i=1,listtime do
- tellr.Text="Song list "..listtime..": "..text
- wait(1)
- listtime=listtime-1
- end
- frm:TweenPosition(UD(1.1,0.85), "Out", "Quad", 2.5)
- wait(4)
- sg:Destroy()
- end)
- --game.Debris:AddItem(sg,3)
- end
- local debris = game:GetService("Debris")
- function newSS(am)
- for i,v in pairs(soundscape) do for _,x in pairs(v:GetChildren()) do debris:AddItem(x,0) end debris:AddItem(v,.05) end
- soundscape = {}
- for i=1,am do
- addSS()
- end
- end
- function ClrLerp(Mesh,Clr2,Step)
- Clr1 = Mesh.VertexColor
- Mesh.VertexColor = Vector3.new(lerp(Clr1.X,Clr2.X,Step),lerp(Clr1.Y,Clr2.Y,Step),lerp(Clr1.Z,Clr2.Z,Step))
- end
- function getMiddleCFrame()
- if bars==true then
- cf = workspace:FindFirstChild(fme) and workspace[fme]:FindFirstChild("Torso") and workspace[fme].Torso:IsA("Part") and workspace[fme].Torso.CFrame - Vector3.new(0,3,0) or CFrame.new(0,0,0)
- else
- cf = workspace:FindFirstChild(fme) and workspace[fme]:FindFirstChild("Torso") and workspace[fme].Torso:IsA("Part") and workspace[fme].Torso.CFrame + Vector3.new(0,3,0) or CFrame.new(0,10,0)
- end
- return CFrame.new(cf.p)
- end
- do
- local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end
- local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end
- local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- end
- Num = 0
- Rnd = math.random
- game:GetService("RunService").Stepped:connect(function()
- if bars==true then
- local mcf = getMiddleCFrame()
- for i,v in pairs(soundscape) do
- local snd,m,pl=v:FindFirstChild("Sound"),v:FindFirstChild("Mesh"),v:FindFirstChild("PointLight")
- if snd and m then
- pl.Brightness=snd.Volume
- ClrLerp(m,Vector3.new(snd.Volume/2,0,snd.Volume),.05)
- m.Scale = Vector3.new(.2,math.max(.02,lerp(m.Scale.Y+snd.Volume/2*1.3,snd.Volume,.3)),.2)
- elseif m then
- pl.Brightness=0
- m.Scale = Vector3.new(1,.02,1)
- ClrLerp(m,Vector3.new(0,0,0),.3)
- end
- if m then
- m.Offset = Vector3.new(0,m.Scale.Y/2*v.Size.Y,0)
- end
- --[[
- local ran = 4
- local ang;
- repeat
- ran = ran + .25
- ang = math.atan(v.Size.X/ran) + math.rad(1)
- until (#soundscape)*ang < math.pi*2]]
- ang = math.pi*2 / #soundscape
- ran = math.max(3,(v.Size.X / math.tan(ang)) + .5)
- v.CFrame = clerp(v.CFrame,mcf * CFrame.Angles(0,(#soundscape-1)*ang/2+(i-1)*ang,0) * CFrame.new(0,0,-ran-v.Size.Z/2) * CFrame.Angles(-math.pi/2,0,0),.1)
- --v.CFrame = clerp(v.CFrame,mcf*CFrame.Angles(0,math.pi*2/#soundscape*(i-1),0)*CFrame.new(0,0,-#soundscape*.3)+Vector3.new(0,math.sin((tick()+i)*5),0),.1)
- end
- else
- Num = Num + .01
- local mcf = getMiddleCFrame()
- local Dist = #soundscape/math.pi/2
- for i,v in pairs(soundscape) do
- v.Anchored = true
- local snd,m,pl = v:FindFirstChild("Sound"),v:FindFirstChild("Mesh"),v:FindFirstChild("PointLight")
- if snd and m then
- pl.Brightness=snd.Volume
- m.Scale = Vector3.new(xnum,ynum,znum)*lerp(m.Scale.X/2,snd.Volume,.3)
- ClrLerp(m,Vector3.new(snd.Volume/2,0,snd.Volume),.05)
- elseif m then
- pl.Brightness=0
- m.Scale = Vector3.new(1,.01,.01)
- ClrLerp(m,Vector3.new(0,0,0),.3)
- end
- if m then
- m.Offset = Vector3.new(0,0,0)
- end
- --v.CFrame = clerp(v.CFrame,mcf*CFrame.Angles(0,0,0)*CFrame.Angles(0,math.pi*2/#soundscape*(i-1),0)*CFrame.new(0,m.Scale.Y/2,Dist),.1)
- if ynum == 2 then
- v.CFrame = clerp(v.CFrame,mcf*CFrame.Angles(0,math.pi*2/#soundscape*(i-1),0)*CFrame.new(0,0,-#soundscape*.3)*CFrame.Angles(math.sin((tick()+i)*5),math.sin((tick()+i)*5),math.sin((tick()+i)*5))+Vector3.new(0,math.sin((tick()+i)*5),0),.1)
- else
- v.CFrame = clerp(v.CFrame,mcf*CFrame.Angles(0,math.pi*2/#soundscape*(i-1),0)*CFrame.new(0,0,-#soundscape*.3)+Vector3.new(0,math.sin((tick()+i)*5),0),.1)
- end
- end
- end
- end)
- if not soundscape then return end
- --for i,v in pairs(soundscape:GetChildren()) do if v:IsA("Sound") then v:Destroy() end end
- --soundscape.AmbientReverb = "ConcertHall"
- midiplayer = script.Parent
- sounds = {}
- midichecksum = 365
- waitloop = true
- tracksOn = 0
- tempo = 250
- snap = 12222140
- ping = 12221990
- bass = 12221831
- button = 12221967
- clickf = "rbxasset://sounds//clickfast.wav"
- clunk = "rbxasset://sounds//flashbulb.wav"
- url = "http://www.roblox.com/asset/?id="
- -- M_INS
- programs = {
- {{"12857654",0.3,0,66,0.5},{"12857804",-7,67,71,0.5},{"12857664",-11.5,72,127,0.8}}, -- Banjo
- {{"12857637",-3.9,0,64,0.5},{"12857660",-8.4,65,127,0.5}}, -- Banjo 2
- {{"13114759",-6,0,127,1}}, -- ding
- {{"19344667",-8.6,0,127,0.5}}, -- bell
- {{"15666462",-13.5,0,127,0.4}}, -- Beep
- {{"13424334",-23.2,0,127,0.5,0,0.5}}, -- piccolo
- {{"1089407",8.2,0,57,0.5},{"1089403",3.2,58,127,1}}, -- Electric Guitar
- {{"13032199",8.2,0,57,0.5},{"13032178",3.2,58,127,1}}, -- Space Guitar
- {{"60661796",-2.5,0,127,0.5,0.3,0.2}}, -- Metal Guitar
- {{"13019281",11.2,0,127,0.5}}, -- Ninja Guitar (Twang Twang!)
- {{"13019300",11.3,0,127,0.5}}, -- Ninja Guitar (T-T-Twang Twang!)
- {{"12892216",-7,0,127,0.5}}, -- Jungle Guitar
- {{"10209668",6.5,0,127,0.5}}, -- synth sound 1
- {{"11998777",12,0,127,0.5}}, -- synth sound 2
- {{"11998796",4.8,0,127,0.5,0,0.15}}, -- synth sound 3
- {{bass,11.8,0,127,0.5}}, -- Bass
- {{"rbxasset://sounds//uuhhh.wav",0.2,0,127,0.5}}, -- Robloxian Death
- {{button,6.7,0,127,0.4}}, -- Button
- {{ping,-21.7,0,127,0.5,0,0.2}}, -- Ping!
- {{"rbxasset://sounds//Kid saying Ouch.wav",0.9,0,127,0.5}}, -- 'Ouch'
- {{"11984351",16.8,0,127,0.3,0.02,0.2}}, -- Long Destructive Synth
- -- v V Drumset V v
- {{"rbxasset://music//ufofly.wav",59,1,1,0.5},{"13114759",39.7,26,26,0.5},{snap,37,27,27,0.5,0,0.25},
- {"108553903",38,28,28,0.5,0,0,0},
- {"18426149",41,29,29,0.4,0,0.25},{"18426149",34,30,30,0.4,0,0.25},{snap,37,31,31,0.2},
- {clickf,40,31,31,0.7},{clunk,40,32,32,0.5},{clickf,38,33,34,0.5},
- {"56524816",24,34,34,0.3},{"31173820",20,35,35,0.5},{"31173820",24,36,36,0.5},
- {"14863866",16,37,37,1},{"31173799",20,38,38,0.7},{"2101148",54,39,39,0.7},{"31173799",20,40,40,0.5},
- {"31173881",17,41,41,0.5},
- {snap,45,42,42,0.25,0,0.25},{"31173881",19,43,43,0.5},{snap,52,44,44,0.25,0,0.25},
- {"31173881",21,45,45,0.5},{"31173735",14,46,46,0.5},{"31173881",23,47,47,0.5},{"31173844",13,48,48,0.5},
- {"31173771",14,49,49,0.5},{"31173844",15,50,50,0.5},{"31173898",8,51,51,0.5},{"31173771",5,52,52,0.5},
- {"11113679",9.5,53,53,0.5},{snap,34,54,54,0.15,0,0.25},{"31173771",24,55,55,0.5},{snap,14,56,56,0.2},{"57802055",1,56,56,0.3},
- {"31173771",7,57,57,0.5},{"31173898",1,59,59,0.5},{"57801983",3,60,60,0.5,0,0.25},{"57801983",-10,61,61,0.5,0,0.25}, -- tuning was -5
- {"101088307",24,62,62,0.5,0,0,0},{"57802055",-16,63,63,0.5,0,0.25},{"57802055",-22,64,64,0.5,0,0.25},{"57801983",-15,65,65,0.5,0,0.25}
- ,{"57801983",-21,66,66,0.5,0,0.25},
- {"13114759",-8,67,67,0.5,0,0.25},{"13114759",-14,68,68,0.5,0,0.25},
- {snap,22,69,69,0.4},
- {snap,32,70,70,0.5,0,0.25},{"28510547",-14.4,71,71,0.4,0,0.25},{"28510547",-18.4,72,72,0.4,0,0.25},{"101180005",-3.4,73,73,0.3,0,0,0},
- {"100391463",-4,74,74,0.4,0,0,0},{"15666462",8,75,75,0.4},{"57802055",-2,76,76,0.4},{"57802055",-5,77,77,0.4},{"75338648",-13,78,78,0.6,0,1,0},{"75338648",-31.7,79,79,0.5,0,0,0},
- {"19344667",2.5,80,80,0.25,0,0.25},{"19344667",1.5,81,81,0.2},{snap,12,82,82,0.3,0,0.25},{"101093314",-22,83,83,0.4,0,0.25},
- {"13061809",-4,84,84,0.4},{"57802055",8,85,85,0.4},{"31173844",-35,86,86,0.4},{"31173844",-36,87,87,0.4}},
- -- Horror SFX v v v
- {{"13061809",-2,56,64,0.5},{"13061802",-10,65,74,0.5},{"13061810",-23,75,84,0.5},{"11984254",-34,85,127,0.5},
- {"rbxasset://sounds//HalloweenThunder.wav",8,48,55,0.5},{"rbxasset://sounds//HalloweenGhost.wav",27,0,47,0.5}},
- {{"21338895",0,0,127,0.5}}, -- Maraca
- {{"11949128",10,0,127,0.5}}, -- Big Drum (Even though it isn't.)
- {{"10209888",13.4,0,127,0.3},{"10209888",14.2,61,127,0.3}}, -- Popcorn
- {{"45885030",1.4,0,127,0.3}}, -- KatanaSlash
- {{"75421988",33.75,0,80,0.3,0,0.2,1},{"75338648",-24.7,81,127,0.5,0,0.4,1},
- {"75338648",-0.7,81,127,0.4,0,0.4,1},{"75338648",11.4,81,127,0.5,0,0.4,1}}, -- ChargeSynth
- {{"15666462",52.2,0,127,0.4,0.5,0.5,1}}, -- Hard Synth Bass
- {{"11944350",-9.6,0,127,0.5}}, -- Pew
- {{"79236960",0,0,127,0.3,0}}, -- Bass Drum
- {{"81146867",16,0,127,0.3,0}}, -- Saber Sound
- {{"75338648",-13,0,127,0.7,0,0.1,1}}, -- Beep sound
- {{"11949128",43,0,127,0.5,0,0.25,1}}, -- Growly Thing
- {{"11998796",4.8,0,127,1,0,0.25},{"75421988",33.8,0,80,0.2,0.4,0.4,1},{"75421988",33.9,0,80,0.2,0.4,0.4,1},
- {"75338648",-24.7,81,127,0.5,0,0.4,1},{"75338648",-0.7,81,127,0.4,0,0.4,1},{"75338648",11.4,81,127,0.5,0,0.4,1}}, -- Nice Synth
- {{"58479648",15.2,0,127,0.5,0,0.25}}, -- 035 Spitsy Bass
- {{"58479648",15.2,0,127,0.5,0,0.15,1}}, -- 036 Spitsy Bass/Beep (Loops)
- {{"69446845",13.5,0,127,0.5,0,0.15,1}}, -- 037 Dead Synth Strings
- {{"75421988",33.7,0,80,0.2,0.4,0.4,1},{"75421988",33.8,0,80,0.2,0.4,0.4,1},{"75338648",-24.7,81,127,0.5,0,0.4,1},{"75338648",-0.7,81,100,0.4,0,0.4,1},{"75338648",11.4,81,86,0.5,0,0.4,1}}, -- 038 Charge Synth Smooth
- {{"57802055",-2,0,127,0.5}}, -- 039 Noted Congo
- {{bass,23.8,0,127,0.5}}, -- 040 Bass Octave Higher
- {{"25641508",-9.5,0,127,0.5}}, -- 041 "Oof!"
- -- 42 Fake Piano V2
- {{bass,23.8,42,50,0.07},{"12857664",-11.6,36,80,0.6},
- {ping,-21.7,82,127,0.5,0,0.15},
- {"12857664",-11.6,87,127,0.18},{"12857664",-11.6,81,86,0.3},{bass,23.8,0,41,0.2},
- {ping,-21.7,0,81,0.8,0,0.2}},
- {{"75338648",-24.7,0,127,0.7,0,0.1,1}}, -- Soft Whistle (Octave lower)
- {{"89357191",21.5,0,127,0.7,0,0.1,1}}, -- Lightsaber Hum
- {{"13417380",-18.3,0,127,0.7,0,0.1}}, -- Clarinet
- {{"13418521",-8,0,127,0.7,0,0.2}}, -- Sax
- {{"13414759",4,0,127,0.7,0.5,0.5}}, -- Bagpipe Bass
- {{"13414758",14,0,127,0.7,0,0.1,1}}, -- Bagpipes (beeps loop)
- {{"13414749",19,0,127,0.7,0,0.1,1}}, -- Bagpipes (beeps2 loop)
- {{"75338648",-24.7,0,127,0.5,0,0.1,1},{"75338648",-12.7,0,127,0.5,0,0.1,1},{"75338648",-5.7,0,127,0.7,0,0.1,1},{"75338648",-0.7,0,127,0.5,0,0.1,1}}, -- Ahhh
- {{"75338648",-24.7,0,127,0.6,0,0.5,1},{"75338648",-12.7,0,127,0.6,0,0.5,1},{"75338648",-5.7,0,127,0.5,0,0.5,1}}, -- Synth
- {{"75338648",-24.7,0,90,0.5,0,0.1,1},{"75338648",-5.7,0,90,0.4,0,0.1,1},{"75338648",-0.7,0,90,0.5,0,0.1,1},
- {"75338648",-24.7,91,127,0.25,0,0.1,1},{"75338648",-5.7,91,127,0.15,0,0.1,1},{"75338648",-0.7,91,127,0.25,0,0.1,1}}, -- Organ?
- {{"75338648",-24.7,0,127,0.5,0,0.1,1},{"75338648",-0.7,0,127,0.4,0,0.1,1},{"75338648",11.4,0,127,0.5,0,0.1,1}}, -- Organ?
- {{ping,-21.7,0,127,0.3,0,0.1},{ping,4.7,0,127,0.2,0,0.1},{ping,14.7,0,127,0.2,0,0.1}}, -- Xylaphone
- {{ping,-21.7,0,127,0.5,0,0.25},{ping,14.4,0,127,0.2,0,0.25},{"13114759",6,0,127,0.2,0,0.25}}, -- Marimba
- {{bass,23.8,0,127,0.5,0,0.5}}, -- 040 Bass (Quick Rel)
- {{"55741744",2.8,54,127,0.5,0,0.5},{"55741275",13.8,0,53,0.5,0,0.5}}, -- Jaw Harp
- {{"60871617",-13,0,127,0.5,0,0.5}}, -- Cat Meow
- {{"56524816",-13.8,0,127,0.5,0,0.5}}, -- Wizard Wand Ding
- {{"31173844",2,0,127,0.5}}, -- Synth Drum
- {{"75421988",33.6,0,80,0.2,0.05,0.4,1},{"75421988",33.7,0,80,0.2,0.05,0.4,1},{"75338648",-24.7,81,127,0.5,0.05,0.4,1},{"75338648",-0.7,81,100,0.4,0.05,0.4,1},{"75338648",11.4,81,86,0.5,0.05,0.4,1}}, -- 038 Charge Synth Slow (More Smooth)
- {{"57802055",-14,0,127,0.5,0,0.1},{"11949128",10,0,127,0.3,0,0.1}}, -- 062 Pluck
- {{"99190550",7.6,0,127,0.3,0,0.1}}, -- 063 E Chug
- {{"99170481",8,0,49,0.5,0,0.1},{"99170583",5.1,50,56,0.5,0,0.1},{"99190216",-4,57,66,0.5,0,0.1},{"99170403",-14,67,127,0.5,0,0.1}}, -- EGuitar 4
- {{"99666917",2,0,127,0.5,0,0.1}}, -- Sacatto Organ
- {{"13414749",-5,0,127,0.4,0,0.2,0},{"75338648",-24.7,0,127,0.5,0,0.1,1}}, -- Dr. Solo
- {{"10209257",0,57,127,0.2,0,0,0},{"10209257",0,47,56,0.15,0,0,0},{"10209257",0,0,46,0.1,0,0,0}}, -- Gunshot
- {{"106708146",20,0,127,0.4,0.1,0,1}}, -- Applause
- {{"75338648",-24.7,0,127,1,0.5,0.1,1},{"75338648",-5.7,0,127,0.2,0.5,0.1,1},{"75338648",-12.7,0,127,0.15,0.5,0.1,1}}, -- Loop flute
- {{"75338648",-24.7,0,127,0.7,0,0.1,1},{"75338648",23.8,0,127,0.01,0,0.1,1},{"75338648",-12.7,0,127,0.1,0,0,1}}, -- EPiano 1
- {{"108553955",17.1,0,127,0.5,0,0,1},{"75338648",-24.7,46,127,0.4,0,0.1,1},{"75338648",-24.7,0,45,0.7,0,0.1,1}}, -- Whispery Bass Synth
- {{"109618842",-24,70,127,0.4,0,0,0},{"109618754",-14,0,56,0.4,0,0,0},{"109618435",-18.8,66,69,0.4,0,0,0},{"109619047",-23,57,59,0.4,0,0,0},{"109618940",-11.9,60,65,0.4,0,0,0}}, -- Celtic Harp
- {{"109618842",-24,86,127,0.4,0,0,0},{"109618754",-14,0,59,0.4,0,0,0},{"109618940",-11.9,60,85,0.4,0,0,0}}, -- Piano/Harp
- {{"109618435",-18.8,0,127,0.6,0,0.2,0}}, -- Fake Guitar
- {{"109619047",-23,0,127,0.4,0,0.2,0}}, -- Fake Guitar 2
- }
- for i=1,#programs do
- for ii=1,#programs[i] do
- item = programs[i][ii][1]
- if string.sub(item,1,1) ~= "r" then
- Game:GetService("ContentProvider"):Preload(url .. item)
- end
- end
- end
- GM = {0,{107},1,{8,106,105},4,{81},12,{100,101},17,{115},18,{9,11},20,{120},24,{48,117},38,{49,63,82,91},
- 39,{116},43,{73,74,75,78,79,80},42,{1,2,3,4},45,{70,72},46,{30,31,41,42,57,61,65,66,67,68,69,111},47,{43,44,58,59},
- 51,{51,52,53,54,55,89,92,95,96},52,{17,18,19,45},53,{20},54,{10,12,14},55,{13},56,{28,29,33,34,35,36,37,38,39,40,86,88},
- 60,{118,119},61,{50},62,{46},64,{56},67,{128},68,{123,127},69,{90},70,{5,97,93,94},72,{47},74,{7,16,25},75,{26}}
- local cp = game:GetService("ContentProvider")
- for i,v in pairs(programs) do
- for _,x in pairs(v) do
- if tonumber(x[1]) then
- cp:Preload(url..x[1])
- end
- end
- end
- function Update_NewDeltaTime()
- l,t = game:GetService("RunService").Stepped:wait()--wait(0.03)
- if ticks_per_QN ~= nil then
- NewDeltaTime = t*30*(tempo/(1920/ticks_per_QN))
- end
- end
- function ReadByte(fp)
- return tonumber("0x" .. string.sub(mid,fp,fp+1)) or 0
- end
- function Read8bit(fp)
- return tonumber("0x" .. string.sub(mid,fp,fp)) or 0
- end
- function ReadWord(fp)
- sd=ReadByte(fp)*16777216+ReadByte(fp+2)*65536+ReadByte(fp+4)*256+ReadByte(fp+6) or 0
- --msg.Text=sd
- return sd
- end
- function Read3Bytes(fp)
- return ReadByte(fp)*65536+ReadByte(fp+2)*256+ReadByte(fp+4) or 0
- end
- InsNew = Instance.new
- local speedmodifier = 1
- function PlayTrack(cpos,track,meplaying,msize)
- program = -1
- local expression = 127
- local pbend1 = 0
- local pbend2 = 64
- local semtone = 2
- songPlaying = true
- local LSB = 0
- local MSB = 0
- local midicommand = nil
- local TrackStartPos = 0
- local bank = 0
- local timer = 0
- if filehas == 0 then
- pcbend1 = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
- pcbend2 = {64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64}
- MSB0 = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
- LSB0 = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
- semtone0 = {2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2}
- bank0 = {0,0,0,0,0,0,0,0,0,127,0,0,0,0,0,0}
- end
- local function SNum_NextByte()
- cpos = cpos+2
- snum = ReadByte(cpos)
- end
- local function Read127()
- b127 = 0
- if snum >= 128 then
- math127 = 0
- while snum > 127 do
- math127 = (math127+snum-128)*128
- b127 = math127
- SNum_NextByte()
- end
- end
- return b127+snum
- end
- local function NoteOff()
- local snum = ReadByte(cpos+2)
- cpos = cpos+4
- for i=1,#sounds,1 do
- if sounds[i][2] == snum and sounds[i][5] == track and not sounds[i].stopped then
- sounds[i].stopped = true
- sounds[i][3] = 0
- end
- end
- end
- local function NoteOn()
- --Notify("NoteOn")
- noteval = ReadByte(cpos+2)
- velocity = ReadByte(cpos+4)
- if (velocity or 0) > 0 and not _GOTO then
- --Notify("vel")
- cpos = cpos+4
- if mute == false or true then
- --Notify("mut")
- if noteval >= 0 and noteval <= 127 then progone = program+1
- --Notify("in1")
- if progone == 0 then
- progone = 5
- end
- if programs[progone] ~= nil then
- --Notify("in2")
- for v,prog in pairs(programs[progone]) do
- if noteval >= prog[3] and noteval <= prog[4] then
- if filehas ~= 0 then
- mathpitch = 2^((noteval+prog[2]-60+((pbend2-64)*128+pbend1)/8192*semtone)/12)
- else
- mathpitch = 2^((noteval+prog[2]-60+((pcbend2[track+1]-64)*128+pcbend1[track+1])/8192*semtone0[track+1])/12)
- end
- if string.sub(prog[1],1,1) ~= "r" then
- soundid = url .. prog[1]
- else
- soundid = prog[1]
- end
- volume = 127
- mathvolume = (prog[5]*velocity*volume*songvol)/16129
- local s = nil
- local ctabi = nil
- for i=1,#sounds do
- if sounds[i][3] == 0 and sounds[i][1].Volume == 0 then
- s = sounds[i][1]
- ctabi = i
- if (s.Looped == true and (prog[8] ~= nil and prog[8] == 1)) or (s.Looped == false and (prog[8] == nil or prog[8] == 0)) then
- break
- else
- s = nil
- end
- end
- end
- local par = s and s.Parent or (function() for i,v in pairs(soundscape) do if v:IsDescendantOf(game) and #v:GetChildren() == 1 then return v elseif not v:IsDescendantOf(game) then table.remove(soundscape,i) end end return addSS() end)()
- --local par = workspace.Base
- if s == nil then
- s = Instance.new("Sound",par)
- if prog[8] ~= nil and prog[8] == 1 then
- s.Looped = true
- else
- s.Looped = false
- end
- end
- s:Stop()
- Delay(.1,function() par.BrickColor = BrickColor.new("Royal purple") end)
- s.SoundId = soundid
- s.Pitch = mathpitch
- if ctabi ~= nil then
- table.remove(sounds,ctabi)
- end
- local stab = {}
- stab[1] = s
- stab[2] = noteval
- stab[3] = 1
- stab[4] = 1
- stab[5] = track
- stab[6] = prog[2]
- stab[7] = mathvolume
- --stab.timer = timer
- table.insert(sounds,stab)
- if prog[6] ~= nil and prog[6] ~= 0 then
- table.insert(stab,prog[6])
- s.Volume = 0
- else
- table.insert(stab,0.0001)
- s.Volume = mathvolume
- end
- --s.Volume = 0
- if prog[7] ~= nil and prog[7] ~= 0 then
- table.insert(stab,prog[7])
- else
- table.insert(stab,0.05)
- end
- s:Play()
- --Notify("Plaid")
- end
- end
- end
- end
- end
- else
- NoteOff()
- end
- end
- local function NoteAftertouch()
- cpos = cpos+4
- end
- local function ControllerChange()
- cpos = cpos+2
- co = ReadByte(cpos)
- cpos = cpos+2
- co2 = ReadByte(cpos)
- if co == 0 then
- if filehas ~= 0 then
- bank = co2
- else
- bank0[track+1] = co2
- end
- end
- if co == 6 then
- if filehas ~= 0 then
- if LSB == 0 and MSB == 0 then
- semtone = co2
- end
- else
- if LSB0[track+1] == 0 and MSB0[track+1] == 0 then
- semtone0[track+1] = co2
- end
- end
- end
- if co == 100 then
- if filehas ~= 0 then
- LSB = co2
- else
- LSB0[track+1] = co2
- end
- end
- if co == 101 then
- if filehas ~= 0 then
- MSB = co2
- else
- MSB0[track+1] = co2
- end
- end
- if co == 111 then
- TrackStartPos = cpos+2
- end
- end
- local function ProgramChange()
- if program < 0 then
- local newprog = ReadByte(cpos+2)+1
- if bank ~= 127 then
- foundp = false
- for i=1,#GM,2 do
- local GMtab = GM[i+1]
- local newIns = GM[i]
- if GMtab ~= nil then
- for ii=1,#GMtab do
- if GMtab[ii] == newprog then
- program = newIns
- foundp = true
- break
- end
- end
- end
- end
- if foundp == false then
- program = -1
- end
- else
- program = 21
- end
- end
- cpos = cpos+2
- end
- local function PitchBend()
- -- fix
- if filehas ~= 0 then
- pbend1 = ReadByte(cpos+2)
- pbend2 = ReadByte(cpos+4)
- for i=1,#sounds,1 do
- if sounds[i][5] == track then
- sounds[i][1].Pitch = 2^((sounds[i][2]+sounds[i][6]-60+((pbend2-64)*128+pbend1)/8192*semtone)/12)
- end
- end
- else
- pcbend1[track+1] = ReadByte(cpos+2)
- pcbend2[track+1] = ReadByte(cpos+4)
- for i=1,#sounds,1 do
- if sounds[i][5] == track then
- sounds[i][1].Pitch = 2^((sounds[i][2]+sounds[i][6]-60+((pcbend2[track+1]-64)*128+pcbend1[track+1])/8192*semtone0[track+1])/12)
- end
- end
- end
- cpos = cpos+4
- end
- local function ChannelAftertouch()
- cpos = cpos+4
- end
- local com = {}
- com[8] = NoteOff
- com[9] = NoteOn
- com[10] = NoteAftertouch
- com[11] = ControllerChange
- com[12] = ProgramChange
- com[13] = ChannelAftertouch
- com[14] = PitchBend
- local chunksize = ReadWord(cpos)
- local step = 0
- local dowait = true
- local waitbyte = 0
- local finalwaitbyte = 0
- snum = 0
- track = track or 0
- local atTrack = 1
- chunksize = ReadWord(cpos)
- while track > atTrack do
- chunksize = ReadWord(cpos)
- cpos = cpos+(chunksize*2)+16
- atTrack = atTrack+1
- end
- cpos = cpos+8
- TrackStartPos = cpos
- local rs = game:GetService("RunService")
- local actime = 0
- while not scriptended and cpos <= msize and meplaying == pling do
- snum = ReadByte(cpos)
- if dowait == true then
- local finalwaitbyte = Read127()
- dowait = false
- -- cmd
- SNum_NextByte()
- while finalwaitbyte > step do
- local t = tick()
- local time = 0
- rs.Heartbeat:wait()
- time = (tick()-t)* speedmodifier
- actime = actime + time
- step=step+time*30*(tempo/(1920/ticks_per_QN))
- if stop == true then
- break
- end
- end
- step = step-finalwaitbyte
- finalwaitbyte = 0
- end
- snum = ReadByte(cpos)
- if snum == 255 then
- dowait = true
- SNum_NextByte()
- local oldcpos = cpos
- if snum == 81 then
- cpos = cpos+4
- --if mute == false then
- tempo = 60000000/Read3Bytes(cpos)
- oldtempo = tempo
- --end
- cpos = cpos+4
- snum = -1
- elseif snum == 3 or snum == 6 then
- oldsum = snum
- SNum_NextByte()
- vallength = Read127()
- if snum == 3 then Notify(mid:sub(cpos,cpos+vallength*2)) end
- cpos = cpos+(vallength*2)
- elseif snum == 47 then
- if loop == true and stop == false then
- cpos = TrackStartPos-2
- if filehas == 1 or filehas == 2 then
- --waitloop = true
- --tracksOn = tracksOn-1
- --while waitloop do
- -- rs.Stepped:wait()--wait(1/30)
- --end
- --tracksOn=tracksOn+1
- end
- if stop == true or loop == false then
- break
- end
- rs.Stepped:wait()--wait(0)
- else
- break
- end
- end
- if oldcpos == cpos then SNum_NextByte()
- vallength = Read127() cpos = cpos+(vallength*2)
- snum = -1
- end
- end
- if stop == true then
- break
- end
- if dowait == false then
- if snum == 240 then dowait = true
- SNum_NextByte()
- cpos = cpos+(snum*2)-2
- cpos = cpos+2
- snum = ReadByte(cpos)
- end
- end
- if dowait == false then
- dowait = true
- bit8 = Read8bit(cpos)
- if com[bit8] ~= nil then
- chan = Read8bit(cpos+1)
- if filehas == 0 then
- track = chan
- program = -1--Trks[track+1]
- if bank0[track+1] == 127 or track == 9 then
- program = 21
- end
- volume = 127
- else
- if program <= 0 then
- if bank == 127 or chan == 9 then
- program = 21
- end
- end
- end
- midicommand = com[bit8]
- midicommand()
- else
- if midicommand ~= nil then
- cpos = cpos-2
- midicommand()
- else
- Notify("ERROR:",cpos,track,string.sub(mid,cpos,cpos+1))
- break
- end
- end
- end
- cpos = cpos+2
- end
- if meplaying == pling then
- tracksOn = tracksOn - 1
- if filehas == 0 then
- tracksOn = 0
- end
- end
- --Notify("End of track")
- end
- function MidiPlay(msize)
- acgoto = 0
- filehas = ReadByte(19)
- tracks = (ReadByte(21)*256)+ReadByte(23)
- if filehas == 0 then
- --Notify("The file has a single multi-channel track.")
- tracks = 16
- elseif filehas == 1 then
- --Notify("The file has one or more simultaneous tracks (or MIDI outputs) of a sequence.")
- elseif filehas == 2 then
- Notify("The file has one or more sequentially independent single-track patterns (NOT COMPATIBLE)")
- return
- end
- ticks_per_QN = ReadByte(25)*256+ReadByte(27)
- atchannel = 1
- tempo = 120
- local meplaying = math.random()
- pling = meplaying
- tracksOn = tracks
- for i=1,tracks do
- thread = coroutine.create(oc(PlayTrack))
- coroutine.resume(thread,37,i,meplaying,msize)
- end
- coroutine.wrap(function()
- repeat game:GetService("RunService").Heartbeat:wait() until tracksOn == 0 or meplaying ~= pling
- if meplaying ~= pling then return end
- isSongPlaying = false
- end)()
- end
- function onStopCommand()
- mid="" onPlayCommand()
- end
- function ClearData()
- sounds={}
- end
- function onPlayCommand()
- if scriptended then return end
- isSongPlaying = true
- --if #soundscape <= 0 then return end
- newSS(0)
- mid = mid:gsub("%s",""):upper()
- if mid:match("^X") then
- Notify("Base127")
- Decompress127(mid)
- end
- sounds = {}
- checksum = 0
- for i=1,12,2 do
- add = tonumber("0x" .. string.sub(mid,i,i+1))
- if add then
- checksum = checksum+add
- end
- end
- if checksum == midichecksum then
- local a,b = ypcall(MidiPlay,#mid)
- if not a then
- acNotify("ERRAWR",b)
- isSongPlaying = false
- end
- else
- isSongPlaying = true
- return
- end
- end
- base127 = {["0"] = 0, ["1"] = 1, ["2"] = 2, ["3"] = 3, ["4"] = 4, ["5"] = 5, ["6"] = 6, ["7"] = 7, ["8"] = 8, ["9"] = 9, [":"] = 10, [";"] = 11, ["<"] = 12, ["="] = 13, [">"] = 14, ["A"] = 15, ["B"] = 16, ["C"] = 17, ["D"] = 18, ["E"] = 19, ["F"] = 20, ["G"] = 21, ["H"] = 22, ["I"] = 23, ["J"] = 24, ["K"] = 25, ["L"] = 26, ["M"] = 27, ["N"] = 28, ["O"] = 29, ["P"] = 30, ["Q"] = 31, ["R"] = 32, ["S"] = 33, ["T"] = 34, ["U"] = 35, ["V"] = 36, ["W"] = 37, ["X"] = 38, ["Y"] = 39, ["Z"] = 40, ["["] = 41, ["?"] = 42, ["]"] = 43, ["^"] = 44, ["_"] = 45, ["`"] = 46, ["a"] = 47, ["b"] = 48, ["c"] = 49, ["d"] = 50, ["e"] = 51, ["f"] = 52, ["g"] = 53, ["h"] = 54, ["i"] = 55, ["j"] = 56, ["k"] = 57, ["l"] = 58, ["m"] = 59, ["n"] = 60, ["o"] = 61, ["p"] = 62, ["q"] = 63, ["r"] = 64, ["s"] = 65, ["t"] = 66, ["u"] = 67, ["v"] = 68, ["w"] = 69, ["x"] = 70, ["y"] = 71, ["z"] = 72, ["À"] = 73, ["Á"] = 74, ["Â"] = 75, ["Ã"] = 76, ["Ä"] = 77, ["Å"] = 78, ["Æ"] = 79, ["Ç"] = 80, ["È"] = 81, ["É"] = 82, ["Ê"] = 83, ["Ë"] = 84, ["Ì"] = 85, ["Í"] = 86, ["Î"] = 87, ["Ï"] = 88, ["Ð"] = 89, ["Ñ"] = 90, ["Ò"] = 91, ["Ó"] = 92, ["Ô"] = 93, ["Õ"] = 94, ["Ö"] = 95, ["Ù"] = 96, ["Ú"] = 97, ["Û"] = 98, ["Ü"] = 99, ["Ý"] = 100, ["ß"] = 101, ["à"] = 102, ["á"] = 103, ["â"] = 104, ["ã"] = 105, ["ä"] = 106, ["ç"] = 107, ["è"] = 108, ["é"] = 109, ["ê"] = 110, ["ë"] = 111, ["ì"] = 112, ["í"] = 113, ["î"] = 114, ["ï"] = 115, ["ñ"] = 116, ["ò"] = 117, ["ó"] = 118, ["ô"] = 119, ["õ"] = 120, ["ö"] = 121, ["ù"] = 122, ["ú"] = 123, ["û"] = 124, ["ü"] = 125, ["ý"] = 126, ["ÿ"] = 127}
- hex = "0123456789ABCDEF"
- emptyBit7 = "0000000"
- function ToHex(num)
- local b8 = num%16
- local b16 = (math.floor(num/16))%16
- return string.sub(hex,b16+1,b16+1)..string.sub(hex,b8+1,b8+1)
- end
- LOCKPLAY = false
- function Decompress127(file)
- LOCKPLAY = true
- cpu_air = tick()
- Notify("File length",#file)
- t24binary = ""
- hexbyte = ""
- compBit = 7
- decompBit = 8
- EOFcount = 0
- cbyte = ""
- for i=1,#file,8 do
- t24binary = ""
- EOFcount = 0
- foundEOF = false
- if cpu_air+0.15 < tick() then
- wait()
- cpu_air = tick()
- end
- for t4=0,7 do
- sb = string.sub(file,t4+i,t4+i)
- if sb == ")" then
- -- RAndom comment
- foundEOF = true
- foundEOF = true
- EOFcount = EOFcount+1
- else
- if foundEOF == false then
- if sb ~= "" then
- index = base127[sb]
- mult = 1
- binary = ""
- for bi=1,7 do
- bmath = math.floor(index/mult)%2
- mult = mult*2
- binary=bmath..binary
- end
- t24binary = t24binary..binary
- else
- t24binary = t24binary..emptyBit7
- end
- end
- end
- end
- for ii=0,48,8 do
- stsub = string.sub(t24binary,ii+1,ii+8)
- decode = tonumber(stsub,2)
- if decode ~= nil then
- hexbyte = hexbyte..ToHex(decode)
- end
- end
- end
- Notify("hex length:",#hexbyte)
- mid = string.sub(hexbyte,1,#hexbyte-(EOFcount*2))
- LOCKPLAY = false
- end
- function isAdmin(plName)
- for i, name in ipairs(admunz) do
- if name:lower() == plName:lower() then
- return true
- end
- end
- return false
- end
- function nplr(plr)
- plr.Chatted:connect(function(t)
- if isAdmin(plr.Name) == false then return end
- if t:sub(1,5) == "!fixs" then ClearData() print'clr?' end
- if t:sub(1,5) == "!list" then GetSongList(plr) end
- if t:sub(1,5) == "!cmds" then GetCmdList(plr) end
- if t:sub(1,6) == "!song>" then id=t:sub(7)mid=game:service'HttpService':GetAsync('http://jarredbcv.cloudvent.net/midi/'..id..'.txt')Notify("Playing song:",id)onPlayCommand()end
- if t:sub(1,9) == "/e !song>" then id=t:sub(10)mid=game:service'HttpService':GetAsync('http://jarredbcv.cloudvent.net/midi/'..id..'.txt')Notify("Playing song:",id)onPlayCommand()end
- if t:sub(1,6) == "!link>" then id2=t:sub(7)mid=strhex(game:service'HttpService':GetAsync(id2))Notify("Playing link")onPlayCommand()end
- if t:sub(1,9) == "/e !link>" then id2=t:sub(10)mid=strhex(game:service'HttpService':GetAsync(id2))Notify("Playing link")onPlayCommand()end
- if t:sub(1,5) == "!stop" then onStopCommand()Notify("Song was stopped")return end
- if t:sub(1,5) == "!brek" then for i,v in pairs(getfenv()) do getfenv[i] = nil end end
- if t:sub(1,5) == "!rvb>" then num=t:sub(6) game:getService("SoundService").AmbientReverb=num Notify("Reverb was set to:",num) end
- if t:sub(1,7) == "!songb>" then mid=t:sub(8)Notify("Playing byte")onPlayCommand() end
- if t:sub(1,4) == "!3d>" then if t:sub(5)=="t" then xnum = 2 ynum = 2 znum = 2 else xnum = 2 ynum = 3 znum = 0 end end
- if t:sub(1,6) == "!bars>" then if t:sub(7)=="t" then bars=true else bars=false end end
- if t:sub(1,6) == "!neon>" then if t:sub(7)=="t" then neon=true else neon=false end end
- if t:sub(1,6) == "!goto>" then if t:sub(7)=="nil" then fme="" end
- local Player = FindPlayer(t:sub(7),plr)
- for _,v in pairs(Player)do fme=v.Name end end
- if t:sub(1,5) == "!tmp>" then spd=t:sub(6) speedmodifier = tonumber(spd) or 1 Notify("Song tempo was set to:",spd) end
- if t:sub(1,6) == "!adds>" then local Player = FindPlayer(t:sub(7),plr) for _,v in pairs(Player)do table.insert(admunz, v.Name) Notify(v.Name,'was added to the admin list') end end
- end)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- nplr(v)
- end
- game:GetService("Players").PlayerAdded:connect(nplr)
- local rs
- rs = game:GetService("RunService").Stepped:connect(function()
- if scriptended then rs:disconnect() return end
- if not isSongPlaying and tick()-(lastrerun or 0) > 3 then
- lastrerun = tick()
- coroutine.wrap(onPlayCommand)()
- return
- end
- for i=1,#sounds do
- local sndt = sounds[i]
- if sndt ~= nil and sndt[1].Parent then
- if sndt[3] ~= 0 then
- if sndt[7] > sndt[1].Volume then
- sndt[1].Volume = sndt[1].Volume+(sndt[8]*sndt[7])
- else
- sndt[1].Volume = sndt[7]
- end
- end
- if sndt[3] == 0 then
- sndt[1].Volume = sndt[1].Volume-(sndt[9]*sndt[7])
- if sndt[1].Volume == 0 then
- sndt[1]:Stop()
- sndt[1].Parent.BrickColor = BrickColor.new("Really black")
- --sndt[1]:Destroy()
- end
- end
- end
- end
- end)
- Notify("Music script verson 16.7 loaded by jarredbcv")
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