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ZaGodlyNoob

Nebula's Star Glitcher small edit

Dec 9th, 2018
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  1. --TODO: add comments or something idk
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player = owner
  4. local Mouse,mouse,UserInputService,ContextActionService
  5. do
  6. script.Parent = Player.Character
  7. local CAS = {Actions={}}
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10. Event.Parent = Player.Character
  11. local fakeEvent = function()
  12. local t = {_fakeEvent=true}
  13. t.Connect = function(self,f)self.Function=f end
  14. t.connect = t.Connect
  15. return t
  16. end
  17. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  18. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  19. function CAS:BindAction(name,fun,touch,...)
  20. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  21. end
  22. function CAS:UnbindAction(name)
  23. CAS.Actions[name] = nil
  24. end
  25. local function te(self,ev,...)
  26. local t = m[ev]
  27. if t and t._fakeEvent and t.Function then
  28. t.Function(...)
  29. end
  30. end
  31. m.TrigEvent = te
  32. UIS.TrigEvent = te
  33. Event.OnServerEvent:Connect(function(plr,io)
  34. if plr~=Player then return end
  35. if io.isMouse then
  36. m.Target = io.Target
  37. m.Hit = io.Hit
  38. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  39. if io.UserInputState == Enum.UserInputState.Begin then
  40. m:TrigEvent("Button1Down")
  41. else
  42. m:TrigEvent("Button1Up")
  43. end
  44. else
  45. for n,t in pairs(CAS.Actions) do
  46. for _,k in pairs(t.Keys) do
  47. if k==io.KeyCode then
  48. t.Function(t.Name,io.UserInputState,io)
  49. end
  50. end
  51. end
  52. if io.UserInputState == Enum.UserInputState.Begin then
  53. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  54. UIS:TrigEvent("InputBegan",io,false)
  55. else
  56. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent("InputEnded",io,false)
  58. end
  59. end
  60. end)
  61. NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63.  
  64. local Char = Player.Character
  65. local Event = Char:WaitForChild("UserInput_Event")
  66.  
  67. local UIS = game:GetService("UserInputService")
  68.  
  69. local input = function(io,a)
  70. if a then return end
  71. local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  72. Event:FireServer(io)
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local Changed = false
  77. local Mouse = Player:GetMouse()
  78. local h,t = Mouse.Hit,Mouse.Target
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
  82. h,t=Mouse.Hit,Mouse.Target
  83. end
  84. end
  85. ]==],Player.Character)
  86. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  87. end
  88.  
  89.  
  90. wait(0.5)
  91.  
  92. warn'Star Glitcher Loaded.'
  93. warn'All purpose switcher...'
  94. warn'Created by Noobygames12'
  95. warn'Edited by Neubla_Zorua'
  96. warn([[Icons:
  97. ! = New
  98. ? = Spoilers
  99. * = Exclusivity]])
  100. print([[V 3.21 (ON PROGRESS) Update Log:
  101. ! - Changed Judgement back to Justice
  102. ! - Gave Divinity an attack named Judgement. Credit to XXUNORIB
  103. ! - Replaced Corruption with Glitchy
  104. ! - Fixed some bugs, too
  105. ! - Changed Chaos's "B" (Chaos Begone) to a keystroke. (ddawas)
  106. ]])
  107.  
  108. --- its obs smooth af do not touch
  109. ---- Sources and functions might be taken from others
  110. plr = game:GetService("Players").LocalPlayer
  111. char = plr.Character
  112. hum = char:FindFirstChildOfClass'Humanoid'
  113. local cam = game.Workspace.CurrentCamera
  114. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  115. Camera = cam
  116. local CamInterrupt = false
  117. local TwoD = false
  118. local TargetInfo = {nil, nil}
  119. cam.CameraType = "Custom"
  120. t = char.Torso
  121. h = char.Head
  122. ra = char["Right Arm"]
  123. la = char["Left Arm"]
  124. rl = char["Right Leg"]
  125. ll = char["Left Leg"]
  126. tors = char.Torso
  127. lleg = char["Left Leg"]
  128. root = char.HumanoidRootPart
  129. hed = char.Head
  130. rleg = char["Right Leg"]
  131. rarm = char["Right Arm"]
  132. larm = char["Left Arm"]
  133. radian = math.rad
  134. random = math.random
  135. Vec3 = Vector3.new
  136. Inst = Instance.new
  137. cFrame = CFrame.new
  138. Euler = CFrame.fromEulerAnglesXYZ
  139. vt = Vector3.new
  140. bc = BrickColor.new
  141. br = BrickColor.random
  142. it = Instance.new
  143. cf = CFrame.new
  144.  
  145. local ODers = {}
  146.  
  147. local AllowRape = false;
  148. local AllowCata = false;
  149.  
  150. local Booleans = {
  151. CamFollow = true,
  152. GyroUse = true
  153. }
  154.  
  155. function lerp(object, newCFrame, alpha)
  156. return object:lerp(newCFrame, alpha)
  157. end
  158.  
  159. local Directer = Inst("BodyGyro", root)
  160. Directer.MaxTorque = Vec3(0, 0, 0)
  161. Directer.P = 600000
  162. local CPart = Inst("Part")
  163. CPart.Anchored = true
  164. CPart.CanCollide = false
  165. CPart.Locked = true
  166. CPart.Transparency = 1
  167.  
  168. local rainbowmode = false
  169. local chaosmode = false
  170. local glitchymode = false
  171. kan = Instance.new("Sound",char)
  172. kan.Volume = 1.25
  173. kan.TimePosition = 0
  174. kan.PlaybackSpeed = 1
  175. kan.Pitch = 1
  176. kan.SoundId = "rbxassetid://1564523997"
  177. kan.Name = "wrecked"
  178. kan.Looped = true
  179. kan:Play()
  180.  
  181. local MID = "rbxassetid://1564523997";
  182. local Pitch = 1;
  183.  
  184. function newTheme(ID,timepos,pitch,vol)
  185. local kanz = kan
  186. --kanz:Stop()
  187. --kanz.Volume = vol
  188. --kanz.TimePosition = timepos
  189. kanz.PlaybackSpeed = pitch
  190. kanz.Pitch = pitch
  191. kanz.SoundId = ID
  192. kanz.Name = "wrecked"
  193. kanz.Looped = true
  194. Pitch = pitch
  195. MID = ID
  196. --kanz:Play()
  197. --coroutine.resume(coroutine.create(function()
  198. --wait(0.05)
  199. --end))
  200. end
  201.  
  202. function newThemeCust(ID,timepos,pitch,vol)
  203. local kanz = kan
  204. kanz:Stop()
  205. kanz.Volume = vol
  206. kanz.TimePosition = timepos
  207. kanz.PlaybackSpeed = pitch
  208. kanz.Pitch = pitch
  209. MID = ID
  210. kanz.SoundId = ID
  211. kanz.Name = "wrecked"
  212. kanz.Looped = true
  213. kanz:Play()
  214. coroutine.resume(coroutine.create(function()
  215. wait(0.05)
  216. end))
  217. end
  218.  
  219.  
  220.  
  221. function CameraShake(Times, Power, PlayerTarget)
  222. coroutine.resume(coroutine.create(function()
  223. FV = Instance.new("BoolValue", PlayerTarget)
  224. FV.Name = "CameraShake"
  225. for ShakeNum=1,Times do
  226. swait()
  227. local ef=Power
  228. if ef>=1 then
  229. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  230. else
  231. ef=Power*10
  232. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  233. end
  234. end
  235. Humanoid.CameraOffset = Vector3.new(0,0,0)
  236. FV:Destroy()
  237. end))
  238. end
  239.  
  240. function CameraEnshaking(Length,Intensity)
  241. coroutine.resume(coroutine.create(function()
  242. local intensity = 1*Intensity
  243. local rotM = 0.01*Intensity
  244. for i = 0, Length, 0.1 do
  245. swait()
  246. intensity = intensity - 0.05*Intensity/Length
  247. rotM = rotM - 0.0005*Intensity/Length
  248. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  249. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  250. end
  251. Humanoid.CameraOffset = Vec3(0, 0, 0)
  252. end))
  253. end
  254. CamShake=function(Part,Distan,Power,Times)
  255. local de=Part.Position
  256. for i,v in pairs(workspace:children()) do
  257. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  258. for _,c in pairs(v:children()) do
  259. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  260. local Noob=vFindFirstChildOfClass'Humanoid'
  261. if Noob~=nil then
  262. coroutine.resume(coroutine.create(function()
  263. FV = Instance.new("BoolValue", Noob)
  264. FV.Name = "CameraShake"
  265. for ShakeNum=1,Times do
  266. swait()
  267. local ef=Power
  268. if ef>=1 then
  269. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  270. else
  271. ef=Power*10
  272. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  273. end
  274. end
  275. Humanoid.CameraOffset = Vector3.new(0,0,0)
  276. FV:Destroy()
  277. end))
  278. CameraShake(Times, Power, Noob)
  279. end
  280. end
  281. end
  282. end
  283. end
  284. end
  285.  
  286. function chatfunc(text,color)
  287. local chat = coroutine.wrap(function()
  288. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  289. Character:FindFirstChild("TalkingBillBoard"):destroy()
  290. end
  291. local naeeym2 = Instance.new("BillboardGui",Character)
  292. naeeym2.Size = UDim2.new(0,100,0,40)
  293. naeeym2.StudsOffset = Vector3.new(0,3,0)
  294. naeeym2.Adornee = Character.Head
  295. naeeym2.Name = "TalkingBillBoard"
  296. local tecks2 = Instance.new("TextLabel",naeeym2)
  297. tecks2.BackgroundTransparency = 1
  298. tecks2.BorderSizePixel = 0
  299. tecks2.Text = ""
  300. tecks2.Font = "SciFi"
  301. tecks2.TextSize = 30
  302. tecks2.TextStrokeTransparency = 0
  303. tecks2.TextColor3 = color
  304. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  305. tecks2.Size = UDim2.new(1,0,0.5,0)
  306. local tecks3 = Instance.new("TextLabel",naeeym2)
  307. tecks3.BackgroundTransparency = 1
  308. tecks3.BorderSizePixel = 0
  309. tecks3.Text = ""
  310. tecks3.Font = "SciFi"
  311. tecks3.TextSize = 30
  312. tecks3.TextStrokeTransparency = 0
  313. tecks3.TextColor3 = Color3.new(0,0,0)
  314. tecks3.TextStrokeColor3 = color
  315. tecks3.Size = UDim2.new(1,0,0.5,0)
  316. coroutine.resume(coroutine.create(function()
  317. while true do
  318. swait(1)
  319. if chaosmode == true then
  320. tecks2.TextColor3 = BrickColor.random().Color
  321. tecks3.TextStrokeColor3 = BrickColor.random().Color
  322. end
  323. if(glitchymode)then
  324. local val = math.random(1,255)
  325. local color = Color3.fromRGB(val,val,val)
  326. tecks2.TextColor3 = color
  327. tecks3.TextStrokeColor3 = color
  328. end
  329. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  330. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  331. tecks2.Rotation = math.random(-5,5)
  332. tecks3.Rotation = math.random(-5,5)
  333. end
  334. end))
  335. for i = 1,string.len(text),1 do
  336. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  337. tecks2.Text = string.sub(text,1,i)
  338. tecks3.Text = string.sub(text,1,i)
  339. swait(1)
  340. end
  341. wait(1)
  342. local randomrot = math.random(1,2)
  343. if randomrot == 1 then
  344. for i = 1, 50 do
  345. swait()
  346. tecks2.Rotation = tecks2.Rotation - .75
  347. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  348. tecks2.TextTransparency = tecks2.TextTransparency + .04
  349. tecks3.Rotation = tecks2.Rotation + .75
  350. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  351. tecks3.TextTransparency = tecks2.TextTransparency + .04
  352. end
  353. elseif randomrot == 2 then
  354. for i = 1, 50 do
  355. swait()
  356. tecks2.Rotation = tecks2.Rotation + .75
  357. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  358. tecks2.TextTransparency = tecks2.TextTransparency + .04
  359. tecks3.Rotation = tecks2.Rotation - .75
  360. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  361. tecks3.TextTransparency = tecks2.TextTransparency + .04
  362. end
  363. end
  364. naeeym2:Destroy()
  365. end)
  366. chat()
  367. end
  368.  
  369.  
  370. local Create = LoadLibrary("RbxUtility").Create
  371.  
  372. CFuncs = {
  373. ["Part"] = {
  374. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  375. local Part = Create("Part"){
  376. Parent = Parent,
  377. Reflectance = Reflectance,
  378. Transparency = Transparency,
  379. CanCollide = false,
  380. Locked = true,
  381. BrickColor = BrickColor.new(tostring(BColor)),
  382. Name = Name,
  383. Size = Size,
  384. Material = Material,
  385. }
  386. RemoveOutlines(Part)
  387. return Part
  388. end;
  389. };
  390.  
  391. ["Mesh"] = {
  392. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  393. local Msh = Create(Mesh){
  394. Parent = Part,
  395. Offset = OffSet,
  396. Scale = Scale,
  397. }
  398. if Mesh == "SpecialMesh" then
  399. Msh.MeshType = MeshType
  400. Msh.MeshId = MeshId
  401. end
  402. return Msh
  403. end;
  404. };
  405.  
  406. ["Mesh"] = {
  407. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  408. local Msh = Create(Mesh){
  409. Parent = Part,
  410. Offset = OffSet,
  411. Scale = Scale,
  412. }
  413. if Mesh == "SpecialMesh" then
  414. Msh.MeshType = MeshType
  415. Msh.MeshId = MeshId
  416. end
  417. return Msh
  418. end;
  419. };
  420.  
  421. ["Weld"] = {
  422. Create = function(Parent, Part0, Part1, C0, C1)
  423. local Weld = Create("Weld"){
  424. Parent = Parent,
  425. Part0 = Part0,
  426. Part1 = Part1,
  427. C0 = C0,
  428. C1 = C1,
  429. }
  430. return Weld
  431. end;
  432. };
  433.  
  434. ["Sound"] = {
  435. Create = function(id, par, vol, pit)
  436. return coroutine.wrap(function()
  437. local S = Create("Sound"){
  438. Volume = vol,
  439. Name = "EffectSoundo",
  440. Pitch = pit or 1,
  441. SoundId = id,
  442. Parent = par or workspace,
  443. }
  444. S:Play()
  445. S.Ended:connect(function()
  446. S:Destroy()
  447. end)
  448. return S;
  449. end)()
  450. end;
  451. };
  452.  
  453. ["LongSound"] = {
  454. Create = function(id, par, vol, pit)
  455. coroutine.resume(coroutine.create(function()
  456. local S = Create("Sound"){
  457. Volume = vol,
  458. Pitch = pit or 1,
  459. SoundId = id,
  460. Parent = par or workspace,
  461. }
  462. wait()
  463. S:play()
  464. game:GetService("Debris"):AddItem(S, 30)
  465. end))
  466. end;
  467. };
  468.  
  469. ["ParticleEmitter"] = {
  470. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  471. local fp = Create("ParticleEmitter"){
  472. Parent = Parent,
  473. Color = ColorSequence.new(Color1, Color2),
  474. LightEmission = LightEmission,
  475. Size = Size,
  476. Texture = Texture,
  477. Transparency = Transparency,
  478. ZOffset = ZOffset,
  479. Acceleration = Accel,
  480. Drag = Drag,
  481. LockedToPart = LockedToPart,
  482. VelocityInheritance = VelocityInheritance,
  483. EmissionDirection = EmissionDirection,
  484. Enabled = Enabled,
  485. Lifetime = LifeTime,
  486. Rate = Rate,
  487. Rotation = Rotation,
  488. RotSpeed = RotSpeed,
  489. Speed = Speed,
  490. VelocitySpread = VelocitySpread,
  491. }
  492. return fp
  493. end;
  494. };
  495.  
  496. CreateTemplate = {
  497.  
  498. };
  499. }
  500.  
  501.  
  502.  
  503. New = function(Object, Parent, Name, Data)
  504. local Object = Instance.new(Object)
  505. for Index, Value in pairs(Data or {}) do
  506. Object[Index] = Value
  507. end
  508. Object.Parent = Parent
  509. Object.Name = Name
  510. return Object
  511. end
  512. local halocolor = BrickColor.new("Pastel light blue")
  513. local halocolor2 = BrickColor.new("Cool yellow")
  514. local starcolor = BrickColor.new("Bright yellow")
  515. local lunacolor = BrickColor.new("Navy blue")
  516. local lunacolor2 = BrickColor.new("Bright blue")
  517. local wepcolor = BrickColor.new("Really black")
  518. local maincolor = BrickColor.new("Really black")
  519. local m = Instance.new("Model",char)
  520. local m2 = Instance.new("Model",char)
  521. local m3 = Instance.new("Model",char)
  522. local mw1 = Instance.new("Model",char)
  523. local mw2 = Instance.new("Model",char)
  524.  
  525. local extrawingmod1 = Instance.new("Model",char)
  526. local extrawingmod2 = Instance.new("Model",char)
  527.  
  528. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  529. local p = Instance.new("Part")
  530. p.TopSurface = 0
  531. p.BottomSurface = 0
  532. p.Parent = parent
  533. p.Size = Vector3.new(0.1,0.1,0.1)
  534. p.Transparency = transparency
  535. p.Reflectance = reflectance
  536. p.CanCollide = false
  537. p.Locked = true
  538. p.BrickColor = brickcolor
  539. p.Material = material
  540. return p
  541. end
  542.  
  543. function CreateMesh(parent,meshtype,x1,y1,z1)
  544. local mesh = Instance.new("SpecialMesh",parent)
  545. mesh.MeshType = meshtype
  546. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  547. return mesh
  548. end
  549.  
  550. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  551. local mesh = Instance.new("SpecialMesh",parent)
  552. mesh.MeshType = "FileMesh"
  553. mesh.MeshId = meshid
  554. mesh.Scale = Vector3.new(x1,y1,z1)
  555. return mesh
  556. end
  557.  
  558.  
  559. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  560. local mesh = Instance.new("SpecialMesh",parent)
  561. mesh.MeshType = "FileMesh"
  562. mesh.MeshId = meshid
  563. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  564. mesh.Scale = Vector3.new(x1,y1,z1)
  565. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  566. return mesh
  567. end
  568.  
  569. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  570. local weld = Instance.new("Weld")
  571. weld.Parent = parent
  572. weld.Part0 = part0
  573. weld.Part1 = part1
  574. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  575. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  576. return weld
  577. end
  578.  
  579. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  580. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  581. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  582. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  583.  
  584. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  585. CreateMesh(handle,"Brick",0,0,0)
  586. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  587. local valuaring = 10
  588. for i = 0, 49 do
  589. valuaring = valuaring + 10
  590. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  591. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  592. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  593. end
  594.  
  595. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  596. CreateMesh(handle,"Brick",0,0,0)
  597. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  598. local valuaring = 10
  599. for i = 0, 49 do
  600. valuaring = valuaring + 10
  601. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  602. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  603. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  604. end
  605.  
  606.  
  607. local handle = CreateParta(m,1,1,"Neon",maincolor)
  608. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  609. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  610.  
  611. --- Left wing.
  612.  
  613. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  614. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  615. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  616.  
  617. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  618. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  619. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  620. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  621. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  622. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  623. A0 = Instance.new('Attachment',wed)
  624. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  625. CreateMesh(wed,"Wedge",0.05,0.5,3)
  626. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  627. A1 = Instance.new('Attachment',wed)
  628. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  629. CreateMesh(wed,"Wedge",0.05,3,0.5)
  630. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  631.  
  632. tl1 = Instance.new('Trail',wed)
  633. tl1.Attachment0 = A0
  634. tl1.Attachment1 = A1
  635. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  636. tl1.LightEmission = 1
  637. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  638. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  639. tl1.Lifetime = 0.6
  640.  
  641.  
  642. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  643. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  644. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  645.  
  646. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  647. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  648. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  649. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  650. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  651. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  652. A0 = Instance.new('Attachment',wed)
  653. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  654. CreateMesh(wed,"Wedge",0.05,0.5,3)
  655. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  656. A1 = Instance.new('Attachment',wed)
  657. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  658. CreateMesh(wed,"Wedge",0.05,3,0.5)
  659. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  660.  
  661. tl2 = Instance.new('Trail',wed)
  662. tl2.Attachment0 = A0
  663. tl2.Attachment1 = A1
  664. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  665. tl2.LightEmission = 1
  666. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  667. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  668. tl2.Lifetime = 0.6
  669.  
  670. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  671. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  672. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  673.  
  674. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  675. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  676. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  677. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  678. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  679. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  680. A0 = Instance.new('Attachment',wed)
  681. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  682. CreateMesh(wed,"Wedge",0.05,0.5,3)
  683. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  684. A1 = Instance.new('Attachment',wed)
  685. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  686. CreateMesh(wed,"Wedge",0.05,3,0.5)
  687. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  688.  
  689. tl3 = Instance.new('Trail',wed)
  690. tl3.Attachment0 = A0
  691. tl3.Attachment1 = A1
  692. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  693. tl3.LightEmission = 1
  694. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  695. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  696. tl3.Lifetime = 0.6
  697.  
  698. tl1.Enabled = false
  699. tl2.Enabled = false
  700. tl3.Enabled = false
  701. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  702. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  703. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  704.  
  705. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  706. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  707. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  708. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  709. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  710. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  711. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  712. CreateMesh(wed,"Wedge",0.05,0.5,3)
  713. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  714. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  715. CreateMesh(wed,"Wedge",0.05,3,0.5)
  716. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  717.  
  718. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  719. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  720. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  721.  
  722. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  723. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  724. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  725. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  726. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  727. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  728. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  729. CreateMesh(wed,"Wedge",0.05,0.5,3)
  730. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  731. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  732. CreateMesh(wed,"Wedge",0.05,3,0.5)
  733. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  734.  
  735. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  736. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  737. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  738.  
  739. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  740. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  741. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  742. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  743. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  744. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  745. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  746. CreateMesh(wed,"Wedge",0.05,0.5,3)
  747. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  748. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  749. CreateMesh(wed,"Wedge",0.05,3,0.5)
  750. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  751.  
  752. -- Right wing.
  753.  
  754. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  755. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  756. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  757.  
  758. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  759. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  760. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  761. A0 = Instance.new('Attachment',wed)
  762. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  763. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  764. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  765. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  766. CreateMesh(wed,"Wedge",0.05,0.5,3)
  767. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  768. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  769. CreateMesh(wed,"Wedge",0.05,3,0.5)
  770. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  771. A1 = Instance.new('Attachment',wed)
  772.  
  773. tr1 = Instance.new('Trail',wed)
  774. tr1.Attachment0 = A0
  775. tr1.Attachment1 = A1
  776. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  777. tr1.LightEmission = 1
  778. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  779. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  780. tr1.Lifetime = 0.6
  781.  
  782. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  783. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  784. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  785.  
  786. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  787. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  788. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  789. A0 = Instance.new('Attachment',wed)
  790. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  791. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  792. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  793. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  794. CreateMesh(wed,"Wedge",0.05,0.5,3)
  795. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  796. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  797. CreateMesh(wed,"Wedge",0.05,3,0.5)
  798. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  799. A1 = Instance.new('Attachment',wed)
  800.  
  801. tr2 = Instance.new('Trail',wed)
  802. tr2.Attachment0 = A0
  803. tr2.Attachment1 = A1
  804. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  805. tr2.LightEmission = 1
  806. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  807. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  808. tr2.Lifetime = 0.6
  809.  
  810. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  811. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  812. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  813.  
  814. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  815. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  816. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  817. A0 = Instance.new('Attachment',wed)
  818. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  819. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  820. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  821. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  822. CreateMesh(wed,"Wedge",0.05,0.5,3)
  823. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  824. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  825. CreateMesh(wed,"Wedge",0.05,3,0.5)
  826. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  827. A1 = Instance.new('Attachment',wed)
  828.  
  829. tr3 = Instance.new('Trail',wed)
  830. tr3.Attachment0 = A0
  831. tr3.Attachment1 = A1
  832. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  833. tr3.LightEmission = 1
  834. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  835. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  836. tr3.Lifetime = 0.6
  837.  
  838.  
  839. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  840. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  841. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  842.  
  843. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  844. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  845. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  846. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  847. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  848. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  849. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  850. CreateMesh(wed,"Wedge",0.05,0.5,3)
  851. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  852. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  853. CreateMesh(wed,"Wedge",0.05,3,0.5)
  854. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  855.  
  856. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  857. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  858. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  859.  
  860. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  861. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  862. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  863. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  864. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  865. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  866. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  867. CreateMesh(wed,"Wedge",0.05,0.5,3)
  868. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  869. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  870. CreateMesh(wed,"Wedge",0.05,3,0.5)
  871. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  872.  
  873. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  874. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  875. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  876.  
  877. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  878. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  879. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  880. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  881. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  882. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  883. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  884. CreateMesh(wed,"Wedge",0.05,0.5,3)
  885. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  886. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  887. CreateMesh(wed,"Wedge",0.05,3,0.5)
  888. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  889.  
  890. ---- HERES THE RING
  891.  
  892.  
  893. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  894. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  895. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  896. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  897. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  898. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  899. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  900. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  901. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  902.  
  903.  
  904. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  905. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  906. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  907.  
  908. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  909. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  910. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  911.  
  912.  
  913.  
  914. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  915. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  916. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  917.  
  918. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  919. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  920. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  921.  
  922. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  923. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  924. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  925.  
  926. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  927. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  928. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  929. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  930. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  931. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  932.  
  933. -- S section A
  934.  
  935. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  936. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  937. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  938. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  939. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  940. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  941. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  942. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  943. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  944.  
  945. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  946. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  947. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  948. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  949. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  950. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  951. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  952. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  953. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  954.  
  955. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  956. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  957. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  958. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  959. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  960. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  961. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  962. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  963. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  964.  
  965. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  966. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  967. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  968. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  969. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  970. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  971. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  972. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  973. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  974.  
  975. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  976. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  977. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  978. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  979. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  980. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  981. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  982. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  983. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  984.  
  985. -- S section B
  986.  
  987. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  988. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  989. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  990. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  991. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  992. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  993. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  994. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  995. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  996.  
  997. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  998. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  999. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1000. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1001. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1002. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1003. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1004. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1005. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1006.  
  1007. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1008. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1009. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1010. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1011. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1012. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1013. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1014. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1015. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1016.  
  1017. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1018. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1019. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1020. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1021. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1022. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1023. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1024. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1025. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1026.  
  1027. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1028. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1029. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1030. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1031. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1032. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1033. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1034. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1035. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1036.  
  1037. --- second ring
  1038.  
  1039. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1040. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1041. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1042. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1043. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1044. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1045. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1046. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1047. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1048.  
  1049. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1050. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1051. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1052.  
  1053. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1054. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1055. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1056.  
  1057.  
  1058.  
  1059. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1060. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1061. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1062.  
  1063. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1064. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1065. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1066.  
  1067. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1068. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1069. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1070.  
  1071. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1072. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1073. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1074. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1075. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1076. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1077.  
  1078. -- S section A
  1079.  
  1080. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1081. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1082. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1083. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1084. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1085. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1086. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1087. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1088. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1089.  
  1090. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1091. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1092. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1093. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1094. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1095. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1096. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1097. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1098. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1099.  
  1100. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1101. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1102. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1103. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1104. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1105. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1106. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1107. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1108. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1109.  
  1110. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1111. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1112. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1113. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1114. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1115. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1116. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1117. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1118. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1119.  
  1120. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1121. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1122. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1123. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1124. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1125. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1126. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1127. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1128. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1129.  
  1130. -- S section B
  1131.  
  1132. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1133. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1134. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1135. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1136. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1137. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1138. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1139. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1140. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1141.  
  1142. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1143. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1144. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1145. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1146. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1147. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1148. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1149. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1150. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1151.  
  1152. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1153. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1154. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1155. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1156. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1157. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1158. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1159. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1160. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1161.  
  1162. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1163. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1164. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1165. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1166. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1167. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1168. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1169. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1170. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1171.  
  1172. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1173. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1174. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1175. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1176. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1177. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1178. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1179. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1180. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1181.  
  1182.  
  1183. for i, v in pairs(m:GetChildren()) do
  1184. if v:IsA("Part") then
  1185. v.BrickColor = BrickColor.new("Really black")
  1186. v.Material = "Glass"
  1187. end
  1188. end
  1189. for i, v in pairs(m2:GetChildren()) do
  1190. if v:IsA("Part") then
  1191. v.BrickColor = BrickColor.new("Dark stone grey")
  1192. v.Material = "Granite"
  1193. end
  1194. end
  1195. for i, v in pairs(m3:GetChildren()) do
  1196. if v:IsA("Part") then
  1197. v.BrickColor = BrickColor.new("Really black")
  1198. v.Material = "Neon"
  1199. end
  1200. end
  1201. for i, v in pairs(mw2:GetChildren()) do
  1202. if v:IsA("Part") then
  1203. v.BrickColor = BrickColor.new("Really black")
  1204. v.Material = "Neon"
  1205. end
  1206. end
  1207. for i, v in pairs(mw1:GetChildren()) do
  1208. if v:IsA("Part") then
  1209. v.Transparency = 1
  1210. v.BrickColor = BrickColor.new("Really black")
  1211. v.Material = "Neon"
  1212. end
  1213. end
  1214. for i, v in pairs(extrawingmod1:GetChildren()) do
  1215. if v:IsA("Part") then
  1216. v.Transparency = 1
  1217. v.BrickColor = BrickColor.new("White")
  1218. v.Material = "Neon"
  1219. end
  1220. end
  1221. for i, v in pairs(extrawingmod2:GetChildren()) do
  1222. if v:IsA("Part") then
  1223. v.Transparency = 1
  1224. v.BrickColor = BrickColor.new("White")
  1225. v.Material = "Neon"
  1226. end
  1227. end
  1228. local MAINRUINCOLOR = BrickColor.new("Really black")
  1229. ------
  1230.  
  1231.  
  1232. function RemoveOutlines(part)
  1233. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1234. end
  1235. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1236. local Part = Create("Part")({
  1237. Parent = Parent,
  1238. Reflectance = Reflectance,
  1239. Transparency = Transparency,
  1240. CanCollide = false,
  1241. Locked = true,
  1242. BrickColor = BrickColor.new(tostring(BColor)),
  1243. Name = Name,
  1244. Size = Size,
  1245. Material = Material
  1246. })
  1247. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1248. RemoveOutlines(Part)
  1249. return Part
  1250. end
  1251. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1252. local Msh = Create(Mesh)({
  1253. Parent = Part,
  1254. Offset = OffSet,
  1255. Scale = Scale
  1256. })
  1257. if Mesh == "SpecialMesh" then
  1258. Msh.MeshType = MeshType
  1259. Msh.MeshId = MeshId
  1260. end
  1261. return Msh
  1262. end
  1263. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1264. local Weld = Create("Weld")({
  1265. Parent = Parent,
  1266. Part0 = Part0,
  1267. Part1 = Part1,
  1268. C0 = C0,
  1269. C1 = C1
  1270. })
  1271. return Weld
  1272. end
  1273.  
  1274. Player=game:GetService("Players").LocalPlayer
  1275. Character=Player.Character
  1276. PlayerGui=Player.PlayerGui
  1277. Backpack=Player.Backpack
  1278. Torso=Character.Torso
  1279. Head=Character.Head
  1280. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1281. m=Instance.new('Model',Character)
  1282. LeftArm=Character["Left Arm"]
  1283. LeftLeg=Character["Left Leg"]
  1284. RightArm=Character["Right Arm"]
  1285. RightLeg=Character["Right Leg"]
  1286. LS=Torso["Left Shoulder"]
  1287. LH=Torso["Left Hip"]
  1288. RS=Torso["Right Shoulder"]
  1289. RH=Torso["Right Hip"]
  1290. Face = Head.face
  1291. Neck=Torso.Neck
  1292. it=Instance.new
  1293. attacktype=1
  1294. vt=Vector3.new
  1295. cf=CFrame.new
  1296. euler=CFrame.fromEulerAnglesXYZ
  1297. angles=CFrame.Angles
  1298. cloaked=false
  1299. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1300. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1301. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1302. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1303. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1304. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1305. RootPart=Character.HumanoidRootPart
  1306. RootJoint=RootPart.RootJoint
  1307. RootCF=euler(-1.57,0,3.14)
  1308. attack = false
  1309. attackdebounce = false
  1310. deb=false
  1311. equipped=true
  1312. hand=false
  1313. MMouse=nil
  1314. combo=0
  1315. mana=0
  1316. trispeed=.2
  1317. attackmode='none'
  1318. local idle=0
  1319. local Anim="Idle"
  1320. local Effects={}
  1321. local gun=false
  1322. local shoot=false
  1323. local sine = 0
  1324. local change = 1
  1325. player=nil
  1326. pcall(function()char.LeftWing:destroy()end)
  1327. pcall(function()char.Halo:destroy()end)
  1328. local toggleTag = true
  1329. local txt = Instance.new("BillboardGui", Head)
  1330. txt.Adornee = nil
  1331. txt.Name = "NameDetect"
  1332. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1333. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1334. local text = Instance.new("TextLabel", txt)
  1335. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1336. text.FontSize = "Size8"
  1337. text.TextScaled = true
  1338. text.TextTransparency = 0
  1339. text.BackgroundTransparency = 1
  1340. text.TextTransparency = 0
  1341. text.TextStrokeTransparency = 0
  1342. text.Font = "Fantasy"
  1343. text.TextStrokeColor3 = Color3.new(1,1,1)
  1344. text.TextColor3 = Color3.new(0,0,0)
  1345. text.Text = "Solitude"
  1346.  
  1347. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1348. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1349.  
  1350. function RecolorTextAndRename(name,col1,col2)
  1351. text.TextStrokeColor3 = col2
  1352. text.TextColor3 = col1
  1353. text.Text = name
  1354. end
  1355. mouse=Player:GetMouse()
  1356. --save shoulders
  1357. RSH, LSH=nil, nil
  1358. --welds
  1359. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1360. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1361. LH=Torso["Left Hip"]
  1362. RH=Torso["Right Hip"]
  1363. TorsoColor=Torso.BrickColor
  1364. function NoOutline(Part)
  1365. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1366. end
  1367. player=Player
  1368. ch=Character
  1369. RSH=ch.Torso["Right Shoulder"]
  1370. LSH=ch.Torso["Left Shoulder"]
  1371. --
  1372. RSH.Parent=nil
  1373. LSH.Parent=nil
  1374. --
  1375. RW.Name="Right Shoulder"
  1376. RW.Part0=ch.Torso
  1377. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1378. RW.C1=cf(0, 0.5, 0)
  1379. RW.Part1=ch["Right Arm"]
  1380. RW.Parent=ch.Torso
  1381. --
  1382. LW.Name="Left Shoulder"
  1383. LW.Part0=ch.Torso
  1384. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1385. LW.C1=cf(0, 0.5, 0)
  1386. LW.Part1=ch["Left Arm"]
  1387. LW.Parent=ch.Torso
  1388.  
  1389. local Stats=Instance.new("BoolValue")
  1390. Stats.Name="Stats"
  1391. Stats.Parent=Character
  1392. local Atk=Instance.new("NumberValue")
  1393. Atk.Name="Damage"
  1394. Atk.Parent=Stats
  1395. Atk.Value=1
  1396. local Def=Instance.new("NumberValue")
  1397. Def.Name="Defense"
  1398. Def.Parent=Stats
  1399. Def.Value=1
  1400. local Speed=Instance.new("NumberValue")
  1401. Speed.Name="Speed"
  1402. Speed.Parent=Stats
  1403. Speed.Value=1
  1404. local Mvmt=Instance.new("NumberValue")
  1405. Mvmt.Name="Movement"
  1406. Mvmt.Parent=Stats
  1407. Mvmt.Value=1
  1408.  
  1409. local donum=0
  1410.  
  1411.  
  1412. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1413. local fp=it("Part")
  1414. fp.formFactor=formfactor
  1415. fp.Parent=parent
  1416. fp.Reflectance=reflectance
  1417. fp.Transparency=transparency
  1418. fp.CanCollide=false
  1419. fp.Locked=true
  1420. fp.BrickColor=brickcolor
  1421. fp.Name=name
  1422. fp.Size=size
  1423. fp.Position=Torso.Position
  1424. NoOutline(fp)
  1425. fp.Material="SmoothPlastic"
  1426. fp:BreakJoints()
  1427. return fp
  1428. end
  1429.  
  1430. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1431. local mesh=it(Mesh)
  1432. mesh.Parent=part
  1433. if Mesh=="SpecialMesh" then
  1434. mesh.MeshType=meshtype
  1435. if meshid~="nil" then
  1436. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1437. end
  1438. end
  1439. mesh.Offset=offset
  1440. mesh.Scale=scale
  1441. return mesh
  1442. end
  1443.  
  1444. function weld(parent,part0,part1,c0)
  1445. local weld=it("Weld")
  1446. weld.Parent=parent
  1447. weld.Part0=part0
  1448. weld.Part1=part1
  1449. weld.C0=c0
  1450. return weld
  1451. end
  1452.  
  1453. local Color1=Torso.BrickColor
  1454.  
  1455. local bodvel=Instance.new("BodyVelocity")
  1456. local bg=Instance.new("BodyGyro")
  1457.  
  1458. --// Artificial HB \\--
  1459.  
  1460. local ArtificialHB = Instance.new("BindableEvent", script)
  1461. ArtificialHB.Name = "Heartbeat"
  1462.  
  1463. script:WaitForChild("Heartbeat")
  1464.  
  1465. local tf = 0
  1466. local allowframeloss = false
  1467. local tossremainder = false
  1468. local lastframe = tick()
  1469. local frame = 1/60
  1470. ArtificialHB:Fire()
  1471.  
  1472. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1473. tf = tf + s
  1474. if tf >= frame then
  1475. if allowframeloss then
  1476. script.Heartbeat:Fire()
  1477. lastframe = tick()
  1478. else
  1479. for i = 1, math.floor(tf / frame) do
  1480. ArtificialHB:Fire()
  1481. end
  1482. lastframe = tick()
  1483. end
  1484. if tossremainder then
  1485. tf = 0
  1486. else
  1487. tf = tf - frame * math.floor(tf / frame)
  1488. end
  1489. end
  1490. end)
  1491.  
  1492. function swait(num)
  1493. if num == 0 or num == nil then
  1494. ArtificialHB.Event:wait()
  1495. else
  1496. for i = 0, num do
  1497. ArtificialHB.Event:wait()
  1498. end
  1499. end
  1500. end
  1501.  
  1502. -------- RAINBOW LEAVE IT TO ME
  1503. local r = 255
  1504. local g = 0
  1505. local b = 0
  1506. coroutine.resume(coroutine.create(function()
  1507. while wait() do
  1508. for i = 0, 254/5 do
  1509. swait()
  1510. g = g + 5
  1511. end
  1512. for i = 0, 254/5 do
  1513. swait()
  1514. r = r - 5
  1515. end
  1516. for i = 0, 254/5 do
  1517. swait()
  1518. b = b + 5
  1519. end
  1520. for i = 0, 254/5 do
  1521. swait()
  1522. g = g - 5
  1523. end
  1524. for i = 0, 254/5 do
  1525. swait()
  1526. r = r + 5
  1527. end
  1528. for i = 0, 254/5 do
  1529. swait()
  1530. b = b - 5
  1531. end
  1532. end
  1533. end))
  1534.  
  1535.  
  1536. so = function(id,par,vol,pit)
  1537. coroutine.resume(coroutine.create(function()
  1538. local sou = Instance.new("Sound",par or workspace)
  1539. sou.Volume=vol
  1540. sou.Pitch=pit or 1
  1541. sou.SoundId=id
  1542. swait()
  1543. sou:play()
  1544. game:GetService("Debris"):AddItem(sou,6)
  1545. end))
  1546. end
  1547.  
  1548. function clerp(a,b,t)
  1549. return a:lerp(b,t)
  1550. end
  1551.  
  1552. local function CFrameFromTopBack(at, top, back)
  1553. local right = top:Cross(back)
  1554. return CFrame.new(at.x, at.y, at.z,
  1555. right.x, top.x, back.x,
  1556. right.y, top.y, back.y,
  1557. right.z, top.z, back.z)
  1558. end
  1559.  
  1560. function Triangle(a, b, c)
  1561. local edg1 = (c-a):Dot((b-a).unit)
  1562. local edg2 = (a-b):Dot((c-b).unit)
  1563. local edg3 = (b-c):Dot((a-c).unit)
  1564. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1565. a, b, c = a, b, c
  1566. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1567. a, b, c = b, c, a
  1568. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1569. a, b, c = c, a, b
  1570. else
  1571. assert(false, "unreachable")
  1572. end
  1573.  
  1574. local len1 = (c-a):Dot((b-a).unit)
  1575. local len2 = (b-a).magnitude - len1
  1576. local width = (a + (b-a).unit*len1 - c).magnitude
  1577.  
  1578. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1579.  
  1580. local list = {}
  1581.  
  1582. if len1 > 0.01 then
  1583. local w1 = Instance.new('WedgePart', m)
  1584. game:GetService("Debris"):AddItem(w1,5)
  1585. w1.Material = "SmoothPlastic"
  1586. w1.FormFactor = 'Custom'
  1587. w1.BrickColor = BrickColor.new("Really black")
  1588. w1.Transparency = 0
  1589. w1.Reflectance = 0
  1590. w1.Material = "SmoothPlastic"
  1591. w1.CanCollide = false
  1592. local l1 = Instance.new("PointLight",w1)
  1593. l1.Color = Color3.new(170,0,0)
  1594. NoOutline(w1)
  1595. local sz = Vector3.new(0.2, width, len1)
  1596. w1.Size = sz
  1597. local sp = Instance.new("SpecialMesh",w1)
  1598. sp.MeshType = "Wedge"
  1599. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1600. w1:BreakJoints()
  1601. w1.Anchored = true
  1602. w1.Parent = workspace
  1603. w1.Transparency = 0.7
  1604. table.insert(Effects,{w1,"Disappear",.01})
  1605. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1606. table.insert(list,w1)
  1607. end
  1608.  
  1609. if len2 > 0.01 then
  1610. local w2 = Instance.new('WedgePart', m)
  1611. game:GetService("Debris"):AddItem(w2,5)
  1612. w2.Material = "SmoothPlastic"
  1613. w2.FormFactor = 'Custom'
  1614. w2.BrickColor = BrickColor.new("Really black")
  1615. w2.Transparency = 0
  1616. w2.Reflectance = 0
  1617. w2.Material = "SmoothPlastic"
  1618. w2.CanCollide = false
  1619. local l2 = Instance.new("PointLight",w2)
  1620. l2.Color = Color3.new(170,0,0)
  1621. NoOutline(w2)
  1622. local sz = Vector3.new(0.2, width, len2)
  1623. w2.Size = sz
  1624. local sp = Instance.new("SpecialMesh",w2)
  1625. sp.MeshType = "Wedge"
  1626. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1627. w2:BreakJoints()
  1628. w2.Anchored = true
  1629. w2.Parent = workspace
  1630. w2.Transparency = 0.7
  1631. table.insert(Effects,{w2,"Disappear",.01})
  1632. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1633. table.insert(list,w2)
  1634. end
  1635. return unpack(list)
  1636. end
  1637.  
  1638.  
  1639. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1640. if hit.Parent == nil then
  1641. return
  1642. end
  1643. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1644. for _, v in pairs(hit.Parent:children()) do
  1645. if v:IsA("Humanoid") then
  1646. h = v
  1647. end
  1648. end
  1649. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1650. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1651. return
  1652. end
  1653. local c = Create("ObjectValue")({
  1654. Name = "creator",
  1655. Value = game:service("Players").LocalPlayer,
  1656. Parent = h
  1657. })
  1658. game:GetService("Debris"):AddItem(c, 0.5)
  1659. if HitSound ~= nil and HitPitch ~= nil then
  1660. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1661. end
  1662. local Damage = math.random(minim, maxim)
  1663. local blocked = false
  1664. local block = hit.Parent:findFirstChild("Block")
  1665. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1666. blocked = true
  1667. block.Value = block.Value - 1
  1668. print(block.Value)
  1669. end
  1670. if blocked == false then
  1671. HitHealth = h.Health
  1672. h.Health = h.Health - Damage
  1673. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1674. print("gained kill")
  1675. end
  1676. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1677. else
  1678. h.Health = h.Health - Damage / 2
  1679. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1680. end
  1681. if Type == "Knockdown" then
  1682. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1683. hum.PlatformStand = true
  1684. coroutine.resume(coroutine.create(function(HHumanoid)
  1685. swait(1)
  1686. HHumanoid.PlatformStand = false
  1687. end), hum)
  1688. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1689. local bodvol = Create("BodyVelocity")({
  1690. velocity = angle * knockback,
  1691. P = 5000,
  1692. maxForce = Vector3.new(8000, 8000, 8000),
  1693. Parent = hit
  1694. })
  1695. local rl = Create("BodyAngularVelocity")({
  1696. P = 3000,
  1697. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1698. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1699. Parent = hit
  1700. })
  1701. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1702. game:GetService("Debris"):AddItem(rl, 0.5)
  1703. elseif Type == "Normal" then
  1704. local vp = Create("BodyVelocity")({
  1705. P = 500,
  1706. maxForce = Vector3.new(math.huge, 0, math.huge),
  1707. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1708. })
  1709. if knockback > 0 then
  1710. vp.Parent = hit.Parent.Head
  1711. end
  1712. game:GetService("Debris"):AddItem(vp, 0.5)
  1713. elseif Type == "Up" then
  1714. local bodyVelocity = Create("BodyVelocity")({
  1715. velocity = Vector3.new(0, 20, 0),
  1716. P = 5000,
  1717. maxForce = Vector3.new(8000, 8000, 8000),
  1718. Parent = hit
  1719. })
  1720. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1721. local bodyVelocity = Create("BodyVelocity")({
  1722. velocity = Vector3.new(0, 20, 0),
  1723. P = 5000,
  1724. maxForce = Vector3.new(8000, 8000, 8000),
  1725. Parent = hit
  1726. })
  1727. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1728. elseif Type == "Leech" then
  1729. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1730. if hum ~= nil then
  1731. for i = 0, 2 do
  1732. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1733. end
  1734. Humanoid.Health = Humanoid.Health + 10
  1735. end
  1736. elseif Type == "UpKnock" then
  1737. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1738. hum.PlatformStand = true
  1739. if hum ~= nil then
  1740. hitr = true
  1741. end
  1742. coroutine.resume(coroutine.create(function(HHumanoid)
  1743. swait(5)
  1744. HHumanoid.PlatformStand = false
  1745. hitr = false
  1746. end), hum)
  1747. local bodyVelocity = Create("BodyVelocity")({
  1748. velocity = Vector3.new(0, 20, 0),
  1749. P = 5000,
  1750. maxForce = Vector3.new(8000, 8000, 8000),
  1751. Parent = hit
  1752. })
  1753. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1754. local bodyVelocity = Create("BodyVelocity")({
  1755. velocity = Vector3.new(0, 20, 0),
  1756. P = 5000,
  1757. maxForce = Vector3.new(8000, 8000, 8000),
  1758. Parent = hit
  1759. })
  1760. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1761. elseif Type == "Snare" then
  1762. local bp = Create("BodyPosition")({
  1763. P = 2000,
  1764. D = 100,
  1765. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1766. position = hit.Parent.Torso.Position,
  1767. Parent = hit.Parent.Torso
  1768. })
  1769. game:GetService("Debris"):AddItem(bp, 1)
  1770. elseif Type == "Slashnare" then
  1771. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1772. for i = 1, math.random(4, 5) do
  1773. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1774. end
  1775. local bp = Create("BodyPosition")({
  1776. P = 2000,
  1777. D = 100,
  1778. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1779. position = hit.Parent.Torso.Position,
  1780. Parent = hit.Parent.Torso
  1781. })
  1782. game:GetService("Debris"):AddItem(bp, 1)
  1783. elseif Type == "Spike" then
  1784. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1785. local bp = Create("BodyPosition")({
  1786. P = 2000,
  1787. D = 100,
  1788. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1789. position = hit.Parent.Torso.Position,
  1790. Parent = hit.Parent.Torso
  1791. })
  1792. game:GetService("Debris"):AddItem(bp, 1)
  1793. elseif Type == "Freeze" then
  1794. local BodPos = Create("BodyPosition")({
  1795. P = 50000,
  1796. D = 1000,
  1797. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1798. position = hit.Parent.Torso.Position,
  1799. Parent = hit.Parent.Torso
  1800. })
  1801. local BodGy = Create("BodyGyro")({
  1802. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1803. P = 20000,
  1804. Parent = hit.Parent.Torso,
  1805. cframe = hit.Parent.Torso.CFrame
  1806. })
  1807. hit.Parent.Torso.Anchored = true
  1808. coroutine.resume(coroutine.create(function(Part)
  1809. swait(1.5)
  1810. Part.Anchored = false
  1811. end), hit.Parent.Torso)
  1812. game:GetService("Debris"):AddItem(BodPos, 3)
  1813. game:GetService("Debris"):AddItem(BodGy, 3)
  1814. end
  1815. local debounce = Create("BoolValue")({
  1816. Name = "DebounceHit",
  1817. Parent = hit.Parent,
  1818. Value = true
  1819. })
  1820. game:GetService("Debris"):AddItem(debounce, Delay)
  1821. c = Instance.new("ObjectValue")
  1822. c.Name = "creator"
  1823. c.Value = Player
  1824. c.Parent = h
  1825. game:GetService("Debris"):AddItem(c, 0.5)
  1826. end
  1827. end
  1828. function ShowDamage(Pos, Text, Time, Color)
  1829. local Rate = 0.03333333333333333
  1830. local Pos = Pos or Vector3.new(0, 0, 0)
  1831. local Text = Text or ""
  1832. local Time = Time or 2
  1833. local Color = Color or Color3.new(1, 0, 1)
  1834. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1835. EffectPart.Anchored = true
  1836. local BillboardGui = Create("BillboardGui")({
  1837. Size = UDim2.new(3, 0, 3, 0),
  1838. Adornee = EffectPart,
  1839. Parent = EffectPart
  1840. })
  1841. local TextLabel = Create("TextLabel")({
  1842. BackgroundTransparency = 1,
  1843. Size = UDim2.new(1, 0, 1, 0),
  1844. Text = Text,
  1845. TextColor3 = Color,
  1846. TextScaled = true,
  1847. Font = Enum.Font.ArialBold,
  1848. Parent = BillboardGui
  1849. })
  1850. game.Debris:AddItem(EffectPart, Time + 0.1)
  1851. EffectPart.Parent = game:GetService("Workspace")
  1852. delay(0, function()
  1853. local Frames = Time / Rate
  1854. for Frame = 1, Frames do
  1855. wait(Rate)
  1856. local Percent = Frame / Frames
  1857. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1858. TextLabel.TextTransparency = Percent
  1859. end
  1860. if EffectPart and EffectPart.Parent then
  1861. EffectPart:Destroy()
  1862. end
  1863. end)
  1864. end
  1865. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1866. for _, c in pairs(workspace:children()) do
  1867. local hum = c:findFirstChildOfClass("Humanoid")
  1868. if hum ~= nil then
  1869. local head = c:findFirstChild("Head")
  1870. if head ~= nil then
  1871. local targ = head.Position - Part.Position
  1872. local mag = targ.magnitude
  1873. if magni >= mag and c.Name ~= Player.Name then
  1874. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1875. end
  1876. end
  1877. end
  1878. end
  1879. end
  1880.  
  1881. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1882. for _, c in pairs(workspace:children()) do
  1883. local hum = c:findFirstChild("Humanoid")
  1884. if hum ~= nil then
  1885. local head = c:findFirstChild("Torso")
  1886. if head ~= nil then
  1887. local targ = head.Position - Part.Position
  1888. local mag = targ.magnitude
  1889. if magni >= mag and c.Name ~= Player.Name then
  1890. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1891. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1892. end
  1893. end
  1894. end
  1895. end
  1896. end
  1897.  
  1898. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1899. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1900. end
  1901.  
  1902. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1903. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1904. prt.Anchored=true
  1905. prt.CFrame=cframe
  1906. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1907. --http://www.roblox.com/asset/?id=4770560
  1908. game:GetService("Debris"):AddItem(prt,2)
  1909. CF=prt.CFrame
  1910. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1911. for i=0,1,0.2 do
  1912. wait()
  1913. Part.CFrame=CF*cf(0,0,-0.4)
  1914. end
  1915. for i=0,1,delay do
  1916. wait()
  1917. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1918. Mesh.Scale=Mesh.Scale
  1919. end
  1920. for i=0,1,0.1 do
  1921. wait()
  1922. Part.Transparency=i
  1923. end
  1924. Part.Parent=nil
  1925. end),prt,msh,CF)
  1926. end
  1927.  
  1928. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1929. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1930. prt.Anchored=true
  1931. prt.Material = "Neon"
  1932. prt.CFrame=cframe
  1933. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1934. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1935. game:GetService("Debris"):AddItem(prt,5)
  1936. coroutine.resume(coroutine.create(function(Part,Mesh)
  1937. for i=0,1,delay do
  1938. swait()
  1939. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1940. Part.Transparency=i
  1941. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1942. end
  1943. Part.Parent=nil
  1944. end),prt,msh)
  1945. end
  1946.  
  1947. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1948. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1949. prt.Anchored=true
  1950. prt.Material = "Neon"
  1951. prt.CFrame=cframe
  1952. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1953. game:GetService("Debris"):AddItem(prt,5)
  1954. coroutine.resume(coroutine.create(function(Part,Mesh)
  1955. local rtype = rottype
  1956. for i=0,1,delay do
  1957. swait()
  1958. if rtype == 1 then
  1959. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1960. elseif rtype == 2 then
  1961. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1962. end
  1963. Part.Transparency=i
  1964. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1965. end
  1966. Part.Parent=nil
  1967. end),prt,msh)
  1968. end
  1969.  
  1970. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1971. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1972. prt.Anchored=true
  1973. prt.CFrame=cframe
  1974. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1975. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1976. game:GetService("Debris"):AddItem(prt,5)
  1977. coroutine.resume(coroutine.create(function(Part,Mesh)
  1978. for i=0,1,delay do
  1979. wait()
  1980. Part.Transparency=i
  1981. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1982. end
  1983. Part.Parent=nil
  1984. end),prt,msh)
  1985. end
  1986.  
  1987. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1988. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1989. prt.Anchored=true
  1990. prt.Material = "Neon"
  1991. prt.CFrame=cframe
  1992. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1993. game:GetService("Debris"):AddItem(prt,5)
  1994. coroutine.resume(coroutine.create(function(Part,Mesh)
  1995. local rtype = rottype
  1996. for i=0,1,delay do
  1997. swait()
  1998. if rtype == 1 then
  1999. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2000. elseif rtype == 2 then
  2001. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2002. end
  2003. Part.Transparency=i
  2004. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2005. end
  2006. Part.Parent=nil
  2007. end),prt,msh)
  2008. end
  2009.  
  2010. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2011. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2012. prt.Anchored=true
  2013. prt.Material = "Neon"
  2014. prt.CFrame=cframe
  2015. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2016. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2017. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2018. game:GetService("Debris"):AddItem(prt,5)
  2019. coroutine.resume(coroutine.create(function(Part,Mesh)
  2020. local rtype = rottype
  2021. for i=0,1,delay do
  2022. swait()
  2023. if rtype == 1 then
  2024. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2025. elseif rtype == 2 then
  2026. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2027. end
  2028. dec.Transparency=i
  2029. dec2.Transparency=i
  2030. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2031. end
  2032. Part.Parent=nil
  2033. end),prt,msh)
  2034. end
  2035.  
  2036. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2037. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2038. prt.Anchored=true
  2039. prt.Material = "Neon"
  2040. prt.CFrame=cframe
  2041. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2042. game:GetService("Debris"):AddItem(prt,5)
  2043. coroutine.resume(coroutine.create(function(Part,Mesh)
  2044. local rtype = rottype
  2045. for i=0,1,delay do
  2046. swait()
  2047. if rtype == 1 then
  2048. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2049. elseif rtype == 2 then
  2050. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2051. end
  2052. prt.Transparency=i
  2053. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2054. end
  2055. Part.Parent=nil
  2056. end),prt,msh)
  2057. end
  2058.  
  2059. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2060. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2061. prt.Anchored=true
  2062. prt.Material = "Neon"
  2063. prt.CFrame=cframe
  2064. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2065. game:GetService("Debris"):AddItem(prt,5)
  2066. coroutine.resume(coroutine.create(function(Part,Mesh)
  2067. local rtype = rottype
  2068. for i=0,1,delay do
  2069. swait()
  2070. if rtype == 1 then
  2071. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2072. elseif rtype == 2 then
  2073. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2074. end
  2075. prt.Transparency=i
  2076. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2077. end
  2078. Part.Parent=nil
  2079. end),prt,msh)
  2080. end
  2081.  
  2082. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2083. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2084. prt.Anchored=true
  2085. prt.Material = "Neon"
  2086. prt.CFrame=cframe
  2087. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2088. game:GetService("Debris"):AddItem(prt,5)
  2089. coroutine.resume(coroutine.create(function(Part,Mesh)
  2090. local rtype = rottype
  2091. for i=0,1,delay do
  2092. swait()
  2093. if rtype == 1 then
  2094. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2095. elseif rtype == 2 then
  2096. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2097. end
  2098. prt.Transparency=i
  2099. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2100. end
  2101. Part.Parent=nil
  2102. end),prt,msh)
  2103. end
  2104.  
  2105. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2106. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2107. prt.Anchored=true
  2108. prt.Material = "Neon"
  2109. prt.CFrame=cframe
  2110. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2111. game:GetService("Debris"):AddItem(prt,5)
  2112. coroutine.resume(coroutine.create(function(Part,Mesh)
  2113. local rtype = rottype
  2114. for i=0,1,delay do
  2115. swait()
  2116. if rtype == 1 then
  2117. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2118. elseif rtype == 2 then
  2119. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2120. end
  2121. prt.Transparency=i
  2122. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2123. end
  2124. Part.Parent=nil
  2125. end),prt,msh)
  2126. end
  2127.  
  2128. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2129. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2130. prt.Anchored=false
  2131. prt.CFrame=cframe
  2132. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2133. local wld=weld(prt,prt,Parent,cframe)
  2134. game:GetService("Debris"):AddItem(prt,5)
  2135. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2136. for i=0,1,delay do
  2137. wait()
  2138. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2139. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2140. Part.Transparency=i
  2141. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2142. end
  2143. Part.Parent=nil
  2144. end),prt,msh,wld)
  2145. end
  2146.  
  2147. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2148. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2149. prt.Anchored=false
  2150. prt.CFrame=cframe
  2151. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2152. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2153. game:GetService("Debris"):AddItem(prt,5)
  2154. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2155. for i=0,1,delay do
  2156. wait()
  2157. Weld.C0=euler(i*20,0,0)
  2158. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2159. Part.Transparency=i
  2160. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2161. end
  2162. Part.Parent=nil
  2163. end),prt,msh,wld)
  2164. end
  2165.  
  2166. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2167. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2168. prt.Anchored=true
  2169. prt.CFrame=cframe
  2170. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2171. game:GetService("Debris"):AddItem(prt,2)
  2172. coroutine.resume(coroutine.create(function(Part,Mesh)
  2173. for i=0,1,delay do
  2174. wait()
  2175. Part.CFrame=Part.CFrame
  2176. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2177. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2178. prt2.Anchored=true
  2179. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2180. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2181. game:GetService("Debris"):AddItem(prt2,2)
  2182. coroutine.resume(coroutine.create(function(Part,Mesh)
  2183. for i=0,1,0.1 do
  2184. wait()
  2185. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2186. end
  2187. Part.Parent=nil
  2188. end),prt2,msh2)
  2189. end
  2190. for i=0,1,delay*2 do
  2191. wait()
  2192. Part.CFrame=Part.CFrame
  2193. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2194. end
  2195. Part.Parent=nil
  2196. end),prt,msh)
  2197. end
  2198.  
  2199. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2200. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2201. prt.Anchored=true
  2202. prt.CFrame=cframe
  2203. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2204. game:GetService("Debris"):AddItem(prt,2)
  2205. coroutine.resume(coroutine.create(function(Part,Mesh)
  2206. for i=0,1,delay do
  2207. wait()
  2208. Part.CFrame=Part.CFrame
  2209. Part.Transparency=i
  2210. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2211. end
  2212. Part.Parent=nil
  2213. end),prt,msh)
  2214. end
  2215.  
  2216. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2217. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2218. prt.Anchored=true
  2219. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2220. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2221. game:GetService("Debris"):AddItem(prt,2)
  2222. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2223. CF=Part.CFrame
  2224. Numbb=0
  2225. randnumb=math.random()/10
  2226. rand1=math.random()/10
  2227. for i=0,1,rand1 do
  2228. wait()
  2229. CF=CF*cf(0,math.random()/2,0)
  2230. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2231. Part.CFrame=CF*euler(Numbb,0,0)
  2232. Part.Transparency=i
  2233. Numbb=Numbb+randnumb
  2234. end
  2235. Part.Parent=nil
  2236. end),prt,CF,Numbb,randnumb)
  2237. end
  2238.  
  2239. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2240. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2241. prt.Anchored=true
  2242. prt.CFrame=cframe
  2243. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2244. game:GetService("Debris"):AddItem(prt,5)
  2245. coroutine.resume(coroutine.create(function(Part,Mesh)
  2246. for i=0,1,delay do
  2247. wait()
  2248. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2249. Part.Transparency=i
  2250. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2251. end
  2252. Part.Parent=nil
  2253. end),prt,msh)
  2254. end
  2255.  
  2256. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2257. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2258. prt.Anchored=true
  2259. prt.CFrame=cframe
  2260. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2261. game:GetService("Debris"):AddItem(prt,2)
  2262. coroutine.resume(coroutine.create(function(Part,Mesh)
  2263. for i=0,1,delay do
  2264. wait()
  2265. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2266. Part.Transparency=i
  2267. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2268. end
  2269. Part.Parent=nil
  2270. end),prt,msh)
  2271. end
  2272.  
  2273. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2274. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2275. prt.Anchored=true
  2276. prt.CFrame=cframe*cf(x,y,z)
  2277. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2278. game:GetService("Debris"):AddItem(prt,5)
  2279. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2280. local num=math.random()
  2281. local num2=math.random(-3,2)+math.random()
  2282. local numm=0
  2283. for i=0,1,delay*2 do
  2284. swait()
  2285. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2286. Part.Transparency=i
  2287. numm=numm+0.01
  2288. end
  2289. Part.Parent=nil
  2290. Mesh.Parent=nil
  2291. end),prt,msh,x,y,z)
  2292. end
  2293.  
  2294. function dmgstart(dmg,what)
  2295. hitcon = what.Touched:connect(function(hit)
  2296. local hum = hit.Parent:FindFirstChild("Humanoid")
  2297. if hum and not hum:IsDescendantOf(Character) then
  2298. hum:TakeDamage(dmg)
  2299. end
  2300. end)
  2301. end
  2302.  
  2303. function dmgstop()
  2304. hitcon:disconnect()
  2305. end
  2306.  
  2307. function Cloak()
  2308. Face.Parent=nil
  2309. cloaked=true
  2310. for _,v in pairs(Torso.Parent:children()) do
  2311. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2312. coroutine.resume(coroutine.create(function()
  2313. for i=0,1,0.2 do
  2314. wait()
  2315. v.Transparency=i
  2316. end
  2317. v.Transparency=1
  2318. end))
  2319. end
  2320. if v.className=="Hat" then
  2321. hatp=v.Handle
  2322. coroutine.resume(coroutine.create(function(derp)
  2323. for i=0,1,0.2 do
  2324. wait()
  2325. derp.Transparency=i
  2326. end
  2327. derp.Transparency=1
  2328. end),hatp)
  2329. end
  2330. end
  2331. for _,v in pairs(m:children()) do
  2332. if v.className=="Part" then
  2333. coroutine.resume(coroutine.create(function()
  2334. for i=0,1,0.2 do
  2335. wait()
  2336. v.Transparency=i
  2337. end
  2338. v.Transparency=1
  2339. end))
  2340. end
  2341. end
  2342. end
  2343.  
  2344. function UnCloak()
  2345. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2346. Face.Parent=Head
  2347. cloaked=false
  2348. for _,v in pairs(Torso.Parent:children()) do
  2349. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2350. coroutine.resume(coroutine.create(function()
  2351. for i=0,1,0.1 do
  2352. wait()
  2353. v.Transparency=v.Transparency-0.1
  2354. end
  2355. v.Transparency=0
  2356. end))
  2357. end
  2358. if v.className=="Hat" then
  2359. hatp=v.Handle
  2360. coroutine.resume(coroutine.create(function(derp)
  2361. for i=0,1,0.1 do
  2362. wait()
  2363. derp.Transparency=derp.Transparency-0.1
  2364. end
  2365. derp.Transparency=0
  2366. end),hatp)
  2367. end
  2368. end
  2369. for _,v in pairs(m:children()) do
  2370. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2371. coroutine.resume(coroutine.create(function()
  2372. for i=0,1,0.1 do
  2373. wait()
  2374. v.Transparency=v.Transparency-0.1
  2375. end
  2376. v.Transparency=0
  2377. end))
  2378. v.Transparency=0
  2379. end
  2380. end
  2381. end
  2382.  
  2383. local origcolor = BrickColor.new("Pastel light blue")
  2384. ---- This section of explosions.
  2385. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2386. local expart = Instance.new("Part",char)
  2387. local expart2 = Instance.new("Part",char)
  2388. local rin = Instance.new("Part",char)
  2389. local rin2 = Instance.new("Part",char)
  2390. local partMesh = Instance.new("SpecialMesh",expart)
  2391. partMesh.MeshType = "Sphere"
  2392. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2393. partMesh2.MeshType = "Sphere"
  2394. local partMesh3 = Instance.new("SpecialMesh",rin)
  2395. partMesh3.MeshType = "Brick"
  2396. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2397. partMesh4.MeshType = "Brick"
  2398. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2399. partMesh.Scale = vt(rad,rad,rad)
  2400. expart.Size = vt(1,1,1)
  2401. expart.Transparency = 0
  2402. expart.Anchored = true
  2403. expart.Material = "Neon"
  2404. expart.BrickColor = bc("White")
  2405. expart.CFrame = par.CFrame
  2406. partMesh2.Scale = vt(rad,rad,rad)
  2407. expart2.Size = vt(1.15,1.15,1.15)
  2408. expart2.Transparency = 0.5
  2409. expart2.Anchored = true
  2410. expart2.Material = "Neon"
  2411. expart2.BrickColor = par.BrickColor
  2412. expart2.CFrame = par.CFrame
  2413. rin.Size = vt(1.15,1.15,1.15)
  2414. rin.Transparency = 1
  2415. rin.Anchored = true
  2416. rin.Material = "Neon"
  2417. rin.BrickColor = par.BrickColor
  2418. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2419. rin2.Size = vt(1.15,1.15,1.15)
  2420. rin2.Transparency = 1
  2421. rin2.Anchored = true
  2422. rin2.Material = "Neon"
  2423. rin2.BrickColor = par.BrickColor
  2424. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2425. partMesh3.Scale = vt(0,1,0)
  2426. partMesh4.Scale = vt(0,1,0)
  2427. local dec2 = Instance.new("Decal", rin)
  2428. dec2.Face = "Top"
  2429. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2430. dec2.Parent = rin
  2431. local dec2b = dec2:Clone()
  2432. dec2b.Face = "Bottom"
  2433. dec2b.Parent = rin
  2434.  
  2435. local dec2a = Instance.new("Decal", rin2)
  2436. dec2a.Face = "Top"
  2437. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2438. dec2a.Parent = rin2
  2439. local dec2ab = dec2a:Clone()
  2440. dec2ab.Face = "Bottom"
  2441. dec2ab.Parent = rin2
  2442. expart.CanCollide = false
  2443. expart2.CanCollide = false
  2444. rin.CanCollide = false
  2445. rin2.CanCollide = false
  2446. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2447. local value = 1*rad/6.5
  2448. for i = 0, 199 do
  2449. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2450. expart.CFrame = expart.CFrame
  2451. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2452. expart2.CFrame = expart.CFrame
  2453. value = value - 0.035*rad/30
  2454. if value < 7.5 then
  2455. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2456. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2457. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2458. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2459. end
  2460. if value < 0 then
  2461. dec2.Transparency = dec2.Transparency + 0.025
  2462. dec2a.Transparency = dec2a.Transparency + 0.025
  2463. dec2b.Transparency = dec2b.Transparency + 0.025
  2464. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2465. expart.Transparency = expart.Transparency + 0.025
  2466. expart2.Transparency = expart2.Transparency + 0.025
  2467. rin.Transparency = rin.Transparency + 0.025
  2468. rin2.Transparency = rin2.Transparency + 0.025
  2469. end
  2470. swait()
  2471. end
  2472. game:GetService("Debris"):AddItem(expart, 1)
  2473. game:GetService("Debris"):AddItem(expart2, 1)
  2474. game:GetService("Debris"):AddItem(rin, 1)
  2475. game:GetService("Debris"):AddItem(rin2, 1)
  2476. end
  2477.  
  2478. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2479. local expart = Instance.new("Part",char)
  2480. local expart2 = Instance.new("Part",char)
  2481. local partMesh = Instance.new("SpecialMesh",expart)
  2482. partMesh.MeshType = "Sphere"
  2483. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2484. partMesh2.MeshType = "Sphere"
  2485. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2486. partMesh.Scale = vt(rad,rad,rad)
  2487. expart.Size = vt(1,1,1)
  2488. expart.Transparency = 0
  2489. expart.Anchored = true
  2490. expart.Material = "Neon"
  2491. expart.BrickColor = bc("White")
  2492. expart.CFrame = par.CFrame
  2493. partMesh2.Scale = vt(rad,rad,rad)
  2494. expart2.Size = vt(1.15,1.15,1.15)
  2495. expart2.Transparency = 0.5
  2496. expart2.Anchored = true
  2497. expart2.Material = "Neon"
  2498. expart2.BrickColor = par.BrickColor
  2499. expart2.CFrame = par.CFrame
  2500. expart.CanCollide = false
  2501. expart2.CanCollide = false
  2502. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2503. local value = 1*rad/6.5
  2504. for i = 0, 75 do
  2505. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2506. expart.CFrame = expart.CFrame
  2507. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2508. expart2.CFrame = expart.CFrame
  2509. value = value - 0.035*rad/5
  2510. if value < 0 then
  2511. value = 0
  2512. expart.Transparency = expart.Transparency + 0.05
  2513. expart2.Transparency = expart2.Transparency + 0.05
  2514. end
  2515. swait()
  2516. end
  2517. game:GetService("Debris"):AddItem(expart, 1)
  2518. game:GetService("Debris"):AddItem(expart2, 1)
  2519. end
  2520.  
  2521. function AreaDanger(rad,par,mindam,maxdam)
  2522. local expart = Instance.new("Part",char)
  2523. local partMesh = Instance.new("SpecialMesh",expart)
  2524. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2525. partMesh.MeshType = "Sphere"
  2526. partMesh.Scale = vt(rad,rad,rad)
  2527. expart.Size = vt(1,1,1)
  2528. expart.Transparency = 0.5
  2529. expart.Anchored = true
  2530. expart.Material = "Neon"
  2531. expart.CanCollide = false
  2532. expart.BrickColor = par.BrickColor
  2533. expart.CFrame = par.CFrame
  2534. local value = 1*rad/5
  2535. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2536. for i = 0, 14 do
  2537. wait()
  2538. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2539. expart.CFrame = expart.CFrame
  2540. value = value - 0.035*rad
  2541. if value < 0 then
  2542. value = 0
  2543. end
  2544. end
  2545. wait(0.25)
  2546. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2547. wait(0.5)
  2548. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2549. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2550. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2551. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2552. for i = 0, 14 do
  2553. wait()
  2554. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2555. expart.CFrame = expart.CFrame
  2556. value = value - 0.035*rad/2
  2557. end
  2558. expart.Transparency = 1
  2559. game:GetService("Debris"):AddItem(expart, 5)
  2560. end
  2561.  
  2562. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2563. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2564. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2565. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2566. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2567. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2568. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2569. for i = 0, 24 do
  2570. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2571. end
  2572. for i = 0, 24 do
  2573. local expart = Instance.new("Part",char)
  2574. expart.Transparency = 1
  2575. expart.Anchored = true
  2576. expart.CanCollide = false
  2577. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2578. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2579. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2580. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2581. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2582. for i = 0, 9 do
  2583. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2584. end
  2585. game:GetService("Debris"):AddItem(expart, 2)
  2586. wait(0.1)
  2587. end
  2588. end
  2589.  
  2590. function EXterPlosion(par)
  2591. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2592. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2593. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2594. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2595. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2596. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2597. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2598. for i = 0, 24 do
  2599. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2600. end
  2601. for i = 0, 24 do
  2602. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2603. end
  2604. end
  2605. ----
  2606.  
  2607.  
  2608. function ring(type,pos,scale,value)
  2609. local type = type
  2610. local rng = Instance.new("Part", char)
  2611. rng.Anchored = true
  2612. rng.BrickColor = origcolor
  2613. rng.CanCollide = false
  2614. rng.FormFactor = 3
  2615. rng.Name = "Ring"
  2616. rng.Size = Vector3.new(1, 1, 1)
  2617. rng.Transparency = 0
  2618. rng.TopSurface = 0
  2619. rng.BottomSurface = 0
  2620. rng.CFrame = pos
  2621. local rngm = Instance.new("SpecialMesh", rng)
  2622. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2623. rngm.Scale = scale
  2624. local scaler2 = 1
  2625. if type == "Add" then
  2626. scaler2 = 1*value
  2627. elseif type == "Divide" then
  2628. scaler2 = 1/value
  2629. end
  2630. coroutine.resume(coroutine.create(function()
  2631. for i = 0,10,0.1 do
  2632. swait()
  2633. if type == "Add" then
  2634. scaler2 = scaler2 - 0.01*value
  2635. elseif type == "Divide" then
  2636. scaler2 = scaler2 - 0.01/value
  2637. end
  2638. rng.Transparency = rng.Transparency + 0.01
  2639. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2640. end
  2641. rng:Destroy()
  2642. end))
  2643. end
  2644.  
  2645.  
  2646. function wave(type,pos,scale,value)
  2647. local type = type
  2648. local rng = Instance.new("Part", char)
  2649. rng.Anchored = true
  2650. rng.BrickColor = origcolor
  2651. rng.CanCollide = false
  2652. rng.FormFactor = 3
  2653. rng.Name = "Ring"
  2654. rng.Size = Vector3.new(1, 1, 1)
  2655. rng.Transparency = 0
  2656. rng.TopSurface = 0
  2657. rng.BottomSurface = 0
  2658. rng.CFrame = pos
  2659. local rngm = Instance.new("SpecialMesh", rng)
  2660. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2661. rngm.Scale = scale
  2662. local scaler2 = 1
  2663. if type == "Add" then
  2664. scaler2 = 1*value
  2665. elseif type == "Divide" then
  2666. scaler2 = 1/value
  2667. end
  2668. coroutine.resume(coroutine.create(function()
  2669. for i = 0,10,0.1 do
  2670. swait()
  2671. if type == "Add" then
  2672. scaler2 = scaler2 - 0.01*value
  2673. elseif type == "Divide" then
  2674. scaler2 = scaler2 - 0.01/value
  2675. end
  2676. rng.Transparency = rng.Transparency + 0.01
  2677. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2678. end
  2679. rng:Destroy()
  2680. end))
  2681. end
  2682.  
  2683. function wind(type,pos,scale,value,speed)
  2684. local type = type
  2685. local rng = Instance.new("Part", char)
  2686. rng.Anchored = true
  2687. rng.BrickColor = origcolor
  2688. rng.CanCollide = false
  2689. rng.FormFactor = 3
  2690. rng.Name = "Ring"
  2691. rng.Size = Vector3.new(1, 1, 1)
  2692. rng.Transparency = 0
  2693. rng.TopSurface = 0
  2694. rng.BottomSurface = 0
  2695. rng.CFrame = pos
  2696. local rngm = Instance.new("SpecialMesh", rng)
  2697. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2698. rngm.Scale = scale
  2699. local scaler2 = 1
  2700. if type == "Add" then
  2701. scaler2 = 1*value
  2702. elseif type == "Divide" then
  2703. scaler2 = 1/value
  2704. end
  2705. coroutine.resume(coroutine.create(function()
  2706. for i = 0,10,0.1 do
  2707. swait()
  2708. if type == "Add" then
  2709. scaler2 = scaler2 - 0.01*value
  2710. elseif type == "Divide" then
  2711. scaler2 = scaler2 - 0.01/value
  2712. end
  2713. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2714. rng.Transparency = rng.Transparency + 0.01
  2715. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2716. end
  2717. rng:Destroy()
  2718. end))
  2719. end
  2720.  
  2721. function groundwind(type,pos,scale,value,speed)
  2722. local type = type
  2723. local rng = Instance.new("Part", char)
  2724. rng.Anchored = true
  2725. rng.BrickColor = origcolor
  2726. rng.CanCollide = false
  2727. rng.FormFactor = 3
  2728. rng.Name = "Ring"
  2729. rng.Size = Vector3.new(1, 1, 1)
  2730. rng.Transparency = 0
  2731. rng.TopSurface = 0
  2732. rng.BottomSurface = 0
  2733. rng.CFrame = pos
  2734. local rngm = Instance.new("SpecialMesh", rng)
  2735. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2736. rngm.Scale = scale
  2737. local scaler2 = 1
  2738. if type == "Add" then
  2739. scaler2 = 1*value
  2740. elseif type == "Divide" then
  2741. scaler2 = 1/value
  2742. end
  2743. coroutine.resume(coroutine.create(function()
  2744. for i = 0,10,0.1 do
  2745. swait()
  2746. if type == "Add" then
  2747. scaler2 = scaler2 - 0.01*value
  2748. elseif type == "Divide" then
  2749. scaler2 = scaler2 - 0.01/value
  2750. end
  2751. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2752. rng.Transparency = rng.Transparency + 0.01
  2753. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2754. end
  2755. rng:Destroy()
  2756. end))
  2757. end
  2758.  
  2759. function CameraManager()
  2760. if TwoD and not CamInterrupt then
  2761. if Humanoid.Health > 0 then
  2762. Camera.CameraSubject = Humanoid
  2763. Camera.CameraType = "Scriptable"
  2764. Humanoid.AutoRotate = false
  2765. if Booleans.GyroUse then
  2766. Directer.MaxTorque = Vec3(0, huge, 0)
  2767. else
  2768. Directer.MaxTorque = Vec3(0, 0, 0)
  2769. end
  2770. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2771. if Booleans.CamFollow then
  2772. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2773. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2774. else
  2775. CPart.Position = RootPart.Position
  2776. end
  2777. else
  2778. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2779. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2780. end
  2781. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2782. else
  2783. Camera.CameraSubject = Humanoid
  2784. Camera.CameraType = "Custom"
  2785. Controller.Disabled = false
  2786. end
  2787. end
  2788. end
  2789.  
  2790. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2791. local type = type
  2792. local rng = Instance.new("Part", char)
  2793. rng.Anchored = true
  2794. rng.BrickColor = color
  2795. rng.CanCollide = false
  2796. rng.FormFactor = 3
  2797. rng.Name = "Ring"
  2798. rng.Material = "Neon"
  2799. rng.Size = Vector3.new(1, 1, 1)
  2800. rng.Transparency = 0
  2801. rng.TopSurface = 0
  2802. rng.BottomSurface = 0
  2803. rng.CFrame = pos
  2804. local rngm = Instance.new("SpecialMesh", rng)
  2805. rngm.MeshType = "Sphere"
  2806.  
  2807.  
  2808. if(heart)then
  2809. rngm.MeshType = Enum.MeshType.FileMesh
  2810. rngm.MeshId = "rbxassetid://105992239"
  2811. rngm.Offset = Vector3.new(0,0,-.25)
  2812. end
  2813. rngm.Scale = scale
  2814. if rainbowmode == true and not notaffectbychaosrainbow then
  2815. rng.Color = Color3.new(r/255,g/255,b/255)
  2816. end
  2817. local scaler2 = 1
  2818. if type == "Add" then
  2819. scaler2 = 1*value
  2820. elseif type == "Divide" then
  2821. scaler2 = 1/value
  2822. end
  2823. coroutine.resume(coroutine.create(function()
  2824. for i = 0,10/bonuspeed,0.1 do
  2825. swait()
  2826. if rainbowmode == true and not notaffectbychaosrainbow then
  2827. rng.Color = Color3.new(r/255,g/255,b/255)
  2828. end
  2829. if type == "Add" then
  2830. scaler2 = scaler2 - 0.01*value/bonuspeed
  2831. elseif type == "Divide" then
  2832. scaler2 = scaler2 - 0.01/value*bonuspeed
  2833. end
  2834. if chaosmode == true and not notaffectbychaosrainbow then
  2835. rng.BrickColor = BrickColor.random()
  2836. end
  2837. if glitchymode then
  2838. local val = math.random(1,255)
  2839. local color = Color3.fromRGB(val,val,val)
  2840. rng.Color = color
  2841. end
  2842. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2843. if(invert)then
  2844. if(heart)then
  2845. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2846. else
  2847. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2848. end
  2849. else
  2850. if(heart)then
  2851. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2852. else
  2853. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2854. end
  2855. end
  2856. rng.CFrame = pos
  2857. end
  2858. rng:Destroy()
  2859. end))
  2860. end
  2861.  
  2862. function newBezier(startpos, pos2, pos3, endpos, t)
  2863. local A = clerp(startpos, pos2, t)
  2864. local B = clerp(pos2, pos3, t)
  2865. local C = clerp(pos3, endpos, t)
  2866. local lerp1 = clerp(A, B, t)
  2867. local lerp2 = clerp(B, C, t)
  2868. local cubic = clerp(lerp1, lerp2, t)
  2869. return cubic
  2870. end
  2871.  
  2872.  
  2873. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2874. local type = type
  2875. local rng = Instance.new("Part", char)
  2876. rng.Anchored = true
  2877. rng.BrickColor = color
  2878. rng.CanCollide = false
  2879. rng.FormFactor = 3
  2880. rng.Name = "Ring"
  2881. rng.Material = "Neon"
  2882. rng.Size = Vector3.new(1, 1, 1)
  2883. rng.Transparency = 0
  2884. rng.TopSurface = 0
  2885. rng.BottomSurface = 0
  2886. rng.CFrame = pos
  2887. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2888. local rngm = Instance.new("SpecialMesh", rng)
  2889. rngm.MeshType = "Brick"
  2890. if(heart)then
  2891. rngm.MeshType = Enum.MeshType.FileMesh
  2892. rngm.MeshId = "rbxassetid://105992239"
  2893. rngm.Offset = Vector3.new(0,0,-.25)
  2894. end
  2895. rngm.Scale = vt(x1,y1,z1)
  2896. if rainbowmode == true then
  2897. rng.Color = Color3.new(r/255,g/255,b/255)
  2898. end
  2899. local scaler2 = 1
  2900. local speeder = FastSpeed/10
  2901. if type == "Add" then
  2902. scaler2 = 1*value
  2903. elseif type == "Divide" then
  2904. scaler2 = 1/value
  2905. end
  2906. coroutine.resume(coroutine.create(function()
  2907. for i = 0,10/bonuspeed,0.1 do
  2908. swait()
  2909. if rainbowmode == true then
  2910. rng.Color = Color3.new(r/255,g/255,b/255)
  2911. end
  2912. if type == "Add" then
  2913. scaler2 = scaler2 - 0.01*value/bonuspeed
  2914. elseif type == "Divide" then
  2915. scaler2 = scaler2 - 0.01/value*bonuspeed
  2916. end
  2917. if chaosmode == true then
  2918. rng.BrickColor = BrickColor.random()
  2919. end
  2920. if glitchymode then
  2921. local val = math.random(1,255)
  2922. local color = Color3.fromRGB(val,val,val)
  2923. rng.Color = color
  2924. end
  2925. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2926. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2927. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2928. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2929. end
  2930. rng:Destroy()
  2931. end))
  2932. end
  2933.  
  2934.  
  2935. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2936. local type = type
  2937. local rng = Instance.new("Part", char)
  2938. rng.Anchored = true
  2939. rng.BrickColor = color
  2940. rng.CanCollide = false
  2941. rng.FormFactor = 3
  2942. rng.Name = "Ring"
  2943. rng.Material = "Neon"
  2944. rng.Size = Vector3.new(1, 1, 1)
  2945. rng.Transparency = 0
  2946. rng.TopSurface = 0
  2947. rng.BottomSurface = 0
  2948. rng.CFrame = pos
  2949. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2950. local rngm = Instance.new("SpecialMesh", rng)
  2951. rngm.MeshType = "Brick"
  2952. if(heart)then
  2953. rngm.MeshType = Enum.MeshType.FileMesh
  2954. rngm.MeshId = "rbxassetid://105992239"
  2955. rngm.Offset = Vector3.new(0,0,-.25)
  2956. end
  2957. rngm.Scale = vt(x1,y1,z1)
  2958. if rainbowmode == true then
  2959. rng.Color = Color3.new(r/255,g/255,b/255)
  2960. end
  2961. local scaler2 = 0
  2962. local speeder = FastSpeed/10
  2963. if type == "Add" then
  2964. scaler2 = 1*value
  2965. elseif type == "Divide" then
  2966. scaler2 = 1/value
  2967. end
  2968. coroutine.resume(coroutine.create(function()
  2969. for i = 0,10/bonuspeed,0.1 do
  2970. swait()
  2971. if rainbowmode == true then
  2972. rng.Color = Color3.new(r/255,g/255,b/255)
  2973. end
  2974. if type == "Add" then
  2975. scaler2 = scaler2 - 0.01*value/bonuspeed
  2976. elseif type == "Divide" then
  2977. scaler2 = scaler2 - 0.01/value*bonuspeed
  2978. end
  2979. if chaosmode == true then
  2980. rng.BrickColor = BrickColor.random()
  2981. end
  2982. if glitchymode then
  2983. local val = math.random(1,255)
  2984. local color = Color3.fromRGB(val,val,val)
  2985. rng.Color = color
  2986. end
  2987. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2988. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2989. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2990. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2991. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2992. end
  2993. rng:Destroy()
  2994. end))
  2995. end
  2996.  
  2997. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2998. local type = type
  2999. local rng = Instance.new("Part", char)
  3000. rng.Anchored = true
  3001. rng.BrickColor = color
  3002. rng.CanCollide = false
  3003. rng.FormFactor = 3
  3004. rng.Name = "Ring"
  3005. rng.Material = "Neon"
  3006. rng.Size = Vector3.new(1, 1, 1)
  3007. rng.Transparency = 0
  3008. rng.TopSurface = 0
  3009. rng.BottomSurface = 0
  3010. rng.CFrame = pos
  3011. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3012. local rngm = Instance.new("SpecialMesh", rng)
  3013. rngm.MeshType = "Sphere"
  3014. rngm.Scale = vt(x1,y1,z1)
  3015. if rainbowmode == true then
  3016. rng.Color = Color3.new(r/255,g/255,b/255)
  3017. end
  3018. local scaler2 = 1
  3019. local speeder = FastSpeed
  3020. if type == "Add" then
  3021. scaler2 = 1*value
  3022. elseif type == "Divide" then
  3023. scaler2 = 1/value
  3024. end
  3025. coroutine.resume(coroutine.create(function()
  3026. for i = 0,10/bonuspeed,0.1 do
  3027. swait()
  3028. if rainbowmode == true then
  3029. rng.Color = Color3.new(r/255,g/255,b/255)
  3030. end
  3031. if type == "Add" then
  3032. scaler2 = scaler2 - 0.01*value/bonuspeed
  3033. elseif type == "Divide" then
  3034. scaler2 = scaler2 - 0.01/value*bonuspeed
  3035. end
  3036. if chaosmode == true then
  3037. rng.BrickColor = BrickColor.random()
  3038. end
  3039. if glitchymode then
  3040. local val = math.random(1,255)
  3041. local color = Color3.fromRGB(val,val,val)
  3042. rng.Color = color
  3043. end
  3044. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3045. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3046. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3047. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3048. end
  3049. rng:Destroy()
  3050. end))
  3051. end
  3052.  
  3053.  
  3054. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3055. local type = type
  3056. local rng = Instance.new("Part", char)
  3057. rng.Anchored = true
  3058. rng.BrickColor = color
  3059. rng.CanCollide = false
  3060. rng.FormFactor = 3
  3061. rng.Name = "Ring"
  3062. rng.Material = "Neon"
  3063. rng.Size = Vector3.new(1, 1, 1)
  3064. rng.Transparency = 1
  3065. rng.TopSurface = 0
  3066. rng.BottomSurface = 0
  3067. rng.CFrame = pos
  3068. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3069. local rngm = Instance.new("SpecialMesh", rng)
  3070. rngm.MeshType = "Sphere"
  3071. rngm.Scale = vt(x1,y1,z1)
  3072. if rainbowmode == true then
  3073. rng.Color = Color3.new(r/255,g/255,b/255)
  3074. end
  3075. local scaler2 = 1
  3076. local speeder = FastSpeed
  3077. if type == "Add" then
  3078. scaler2 = 1*value
  3079. elseif type == "Divide" then
  3080. scaler2 = 1/value
  3081. end
  3082. coroutine.resume(coroutine.create(function()
  3083. for i = 0,10/bonuspeed,0.1 do
  3084. swait()
  3085. if rainbowmode == true then
  3086. rng.Color = Color3.new(r/255,g/255,b/255)
  3087. end
  3088. if type == "Add" then
  3089. scaler2 = scaler2 - 0.01*value/bonuspeed
  3090. elseif type == "Divide" then
  3091. scaler2 = scaler2 - 0.01/value*bonuspeed
  3092. end
  3093. if chaosmode == true then
  3094. rng.BrickColor = BrickColor.random()
  3095. end
  3096. if glitchymode then
  3097. local val = math.random(1,255)
  3098. local color = Color3.fromRGB(val,val,val)
  3099. rng.Color = color
  3100. end
  3101. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3102. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3103. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3104. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3105. end
  3106. rng:Destroy()
  3107. end))
  3108. end
  3109.  
  3110. function dmg(dude)
  3111. if dude.Name ~= Character then
  3112. local bgf = Instance.new("BodyGyro",dude.Head)
  3113. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3114. local val = Instance.new("BoolValue",dude)
  3115. val.Name = "IsHit"
  3116. local ds = coroutine.wrap(function()
  3117. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3118. for i = 1, 10 do
  3119. sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3120. end
  3121. dude:WaitForChild("Head"):BreakJoints()
  3122. wait(0.5)
  3123. targetted = nil
  3124. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3125.  
  3126. coroutine.resume(coroutine.create(function()
  3127. for i, v in pairs(dude:GetChildren()) do
  3128. if v:IsA("Accessory") then
  3129. v:Destroy()
  3130. end
  3131. if v:IsA("Humanoid") then
  3132. v:Destroy()
  3133. end
  3134. if v:IsA("CharacterMesh") then
  3135. v:Destroy()
  3136. end
  3137. if v:IsA("Model") then
  3138. v:Destroy()
  3139. end
  3140. if v:IsA("Part") or v:IsA("MeshPart") then
  3141. for x, o in pairs(v:GetChildren()) do
  3142. if o:IsA("Decal") then
  3143. o:Destroy()
  3144. end
  3145. end
  3146. coroutine.resume(coroutine.create(function()
  3147. v.Material = "Neon"
  3148. v.CanCollide = false
  3149. local bld = Instance.new("ParticleEmitter",v)
  3150. bld.LightEmission = 1
  3151. bld.Texture = "rbxassetid://284205403"
  3152. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3153. bld.Rate = 50
  3154. bld.Lifetime = NumberRange.new(1)
  3155. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3156. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3157. bld.Speed = NumberRange.new(0,0)
  3158. bld.VelocitySpread = 50000
  3159. bld.Rotation = NumberRange.new(-500,500)
  3160. bld.RotSpeed = NumberRange.new(-500,500)
  3161. local sbs = Instance.new("BodyPosition", v)
  3162. sbs.P = 3000
  3163. sbs.D = 1000
  3164. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3165. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3166. v.Color = Color3.new(1,1,1)
  3167. coroutine.resume(coroutine.create(function()
  3168. for i = 0, 49 do
  3169. swait(1)
  3170. v.Transparency = v.Transparency + 0.02
  3171. end
  3172. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3173. bld.Speed = NumberRange.new(1,5)
  3174. bld.Acceleration = vt(0,10,0)
  3175. wait(0.5)
  3176. bld.Enabled = false
  3177. wait(3)
  3178. v:Destroy()
  3179. dude:Destroy()
  3180. end))
  3181. end))
  3182. end
  3183. end
  3184. end))
  3185. end)
  3186. ds()
  3187. end
  3188. end
  3189.  
  3190.  
  3191. function FindNearestHead(Position, Distance, SinglePlayer)
  3192. if SinglePlayer then
  3193. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3194. end
  3195. local List = {}
  3196. for i, v in pairs(workspace:GetChildren()) do
  3197. if v:IsA("Model") then
  3198. if v:findFirstChild("Head") then
  3199. if v ~= Character then
  3200. if (v.Head.Position - Position).magnitude <= Distance then
  3201. table.insert(List, v)
  3202. end
  3203. end
  3204. end
  3205. end
  3206. end
  3207. return List
  3208. end
  3209.  
  3210. function FaceMouse()
  3211. Cam = workspace.CurrentCamera
  3212. return {
  3213. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3214. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3215. }
  3216. end
  3217.  
  3218. function FaceMouse2()
  3219. Cam = workspace.CurrentCamera
  3220. return {
  3221. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3222. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3223. }
  3224. end
  3225.  
  3226. local ModeOfGlitch = 1
  3227. -- Functions are ready.
  3228. local storehumanoidWS = 16
  3229.  
  3230. function CorruptBlink()
  3231. for i = 0, 14 do
  3232. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3233. end
  3234. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3235. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3236. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3237. CameraEnshaking(2,10)
  3238. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3239. if v:FindFirstChild('Head') then
  3240. dmg(v)
  3241. end
  3242. end end
  3243. for i = 0, 14 do
  3244. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3245. end
  3246. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3247. end
  3248.  
  3249. function ExtinctiveHeartbreak()
  3250. local targetted = nil
  3251. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3252. targetted = mouse.Target.Parent
  3253. end
  3254. if targetted ~= nil then
  3255. attack = true
  3256. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3257. for i = 0, 9 do
  3258. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3259. end
  3260. for i = 0, 24 do
  3261. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3262. end
  3263. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3264. local originalpos = root.CFrame
  3265. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3266. for i = 0, 9 do
  3267. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3268. end
  3269. for i = 0, 24 do
  3270. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3271. end
  3272. hum.WalkSpeed = 0
  3273. targetted.Head.Anchored = true
  3274. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3275. for i = 0,2,0.1 do
  3276. swait()
  3277. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3278. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3279. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3280. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3281. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3282. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3283. end
  3284. coroutine.resume(coroutine.create(function()
  3285. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3286. bld.LightEmission = 0.1
  3287. bld.Texture = "rbxassetid://284205403"
  3288. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3289. bld.Rate = 500
  3290. bld.Lifetime = NumberRange.new(1)
  3291. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3292. bld.Acceleration = vt(0,-25,0)
  3293. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3294. bld.Speed = NumberRange.new(10,50)
  3295. bld.EmissionDirection = "Front"
  3296. bld.VelocitySpread = 25
  3297. bld.Rotation = NumberRange.new(-500,500)
  3298. bld.RotSpeed = NumberRange.new(-500,500)
  3299. end))
  3300. coroutine.resume(coroutine.create(function()
  3301. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3302. bld.LightEmission = 0.1
  3303. bld.Texture = "rbxassetid://284205403"
  3304. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3305. bld.Rate = 500
  3306. bld.Lifetime = NumberRange.new(1)
  3307. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3308. bld.Acceleration = vt(0,-25,0)
  3309. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3310. bld.Speed = NumberRange.new(10,50)
  3311. bld.EmissionDirection = "Front"
  3312. bld.VelocitySpread = 25
  3313. bld.Rotation = NumberRange.new(-500,500)
  3314. bld.RotSpeed = NumberRange.new(-500,500)
  3315. end))
  3316. CameraEnshaking(5,5)
  3317. game:GetService("Debris"):AddItem(bld,3)
  3318. dmg(targetted)
  3319. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3320. for i = 0,1,0.1 do
  3321. swait()
  3322. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3323. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3324. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3325. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3326. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3327. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3328. end
  3329. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3330. for i = 0, 9 do
  3331. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3332. end
  3333. for i = 0, 24 do
  3334. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3335. end
  3336. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3337. root.CFrame = originalpos
  3338. for i = 0, 9 do
  3339. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3340. end
  3341. for i = 0, 24 do
  3342. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3343. end
  3344. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3345. bld.Enabled = false
  3346. attack = false
  3347. hum.WalkSpeed = storehumanoidWS
  3348. end
  3349. end
  3350. function PureBomb()
  3351. attack = true
  3352.  
  3353. local orb = Instance.new("Part", char)
  3354. orb.Anchored = true
  3355. orb.BrickColor = BrickColor.new("Toothpaste")
  3356. orb.CanCollide = false
  3357. orb.FormFactor = 3
  3358. orb.Name = "Ring"
  3359. orb.Material = "Neon"
  3360. orb.Size = Vector3.new(1, 1, 1)
  3361. orb.Transparency = 0
  3362. orb.TopSurface = 0
  3363. orb.BottomSurface = 0
  3364. local orbm = Instance.new("SpecialMesh", orb)
  3365. orbm.MeshType = "Sphere"
  3366. orbm.Name = "SizeMesh"
  3367. orbm.Scale = vt(0,0,0)
  3368. local scaled = 0.1
  3369. local posid = 0
  3370. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3371. for i = 0, 5, 0.1 do
  3372. swait()
  3373. scaled = scaled - 0.001
  3374. posid = posid - scaled
  3375. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3376. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3377. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3378. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3379. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3380. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3381. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3382. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3383. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3384. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3385. end
  3386. for i = 0, 2, 0.1 do
  3387. swait()
  3388. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3389. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3390. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3391. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3392. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3393. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3394. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3395. end
  3396. coroutine.resume(coroutine.create(function()
  3397. orb.Anchored = false
  3398. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3399. local a = Instance.new("Part",workspace)
  3400. a.Name = "Direction"
  3401. a.Anchored = true
  3402. a.BrickColor = bc("Bright red")
  3403. a.Material = "Neon"
  3404. a.Transparency = 1
  3405. a.CanCollide = false
  3406. local ray = Ray.new(
  3407. orb.CFrame.p, -- origin
  3408. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3409. )
  3410. local ignore = orb
  3411. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3412. a.BottomSurface = 10
  3413. a.TopSurface = 10
  3414. local distance = (orb.CFrame.p - position).magnitude
  3415. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3416. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3417. orb.CFrame = a.CFrame
  3418. a:Destroy()
  3419. local bv = Instance.new("BodyVelocity")
  3420. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3421. bv.velocity = orb.CFrame.lookVector*125
  3422. bv.Parent = orb
  3423. local hitted = false
  3424. game:GetService("Debris"):AddItem(orb, 15)
  3425. wait()
  3426. local hit =orb.Touched:connect(function(hit)
  3427. if hitted == false then
  3428. hitted = true
  3429. CameraEnshaking(10,2.5)
  3430. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3431. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3432. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3433. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3434. for i = 0, 49 do
  3435. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3436. end
  3437. for i = 0, 9 do
  3438. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3439. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3440. end
  3441. orb.Anchored = true
  3442. orb.Transparency = 1
  3443. wait(8)
  3444. orb:Destroy()
  3445. end
  3446. end)
  3447. end))
  3448. for i = 0, 1, 0.1 do
  3449. swait()
  3450. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3451. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3452. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3453. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3454. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3455. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3456. end
  3457. attack = false
  3458. end
  3459.  
  3460. function ChaosGroundStrike()
  3461. attack = true
  3462. for i = 0, 2, 0.1 do
  3463. swait()
  3464. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3465. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3466. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3467. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3468. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3469. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3470. end
  3471. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3472. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3473. CameraEnshaking(4,12)
  3474. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3475. if v:FindFirstChild('Head') then
  3476. dmg(v)
  3477. end
  3478. end
  3479. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3480. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3481. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3482. for i = 0, 2, 0.1 do
  3483. swait()
  3484. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3485. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3486. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3487. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3488. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3489. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3490. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3491. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3492. end
  3493. attack = false
  3494. end
  3495.  
  3496. function InsaneGroundStrike()
  3497. attack = true
  3498. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3499. for i = 0, 8, 0.1 do
  3500. swait()
  3501. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3502.  
  3503. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3504. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3505. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3506. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3507. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3508. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3509. end
  3510. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3511. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3512. CameraEnshaking(8,24)
  3513. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3514. if v:FindFirstChild('Head') then
  3515. dmg(v)
  3516. end
  3517. end
  3518. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3519. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3520. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3521. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3522. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3523. for i = 0, 2, 0.1 do
  3524. swait()
  3525. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3526. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3527. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3528. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3529. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3530. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3531. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3532. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3533. end
  3534. attack = false
  3535. end
  3536.  
  3537. function Starfall()
  3538. attack = true
  3539. hum.WalkSpeed = 0
  3540. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3541. for i = 0, 5, 0.1 do
  3542. swait()
  3543. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3544. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3545. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3546. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3547. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3548. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3549. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3550. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3551. end
  3552. local Overed = false
  3553. CameraEnshaking(2,20)
  3554. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3555. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3556. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3557. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3558. local orb = Instance.new("Part", char)
  3559. orb.Anchored = true
  3560. orb.BrickColor = BrickColor.new("Toothpaste")
  3561. orb.CanCollide = false
  3562. orb.FormFactor = 3
  3563. orb.Name = "Remenant"
  3564. orb.Material = "Neon"
  3565. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3566. orb.Size = Vector3.new(1, 1, 1)
  3567. orb.Transparency = 1
  3568. orb.TopSurface = 0
  3569. orb.BottomSurface = 0
  3570. hum.WalkSpeed = storehumanoidWS
  3571. coroutine.resume(coroutine.create(function()
  3572. for i = 0, 9 do
  3573. swait(10)
  3574. local lb = Instance.new("Part")
  3575. lb.Color = MAINRUINCOLOR.Color
  3576. lb.CanCollide = false
  3577. lb.Material = "Neon"
  3578. lb.Anchored = true
  3579. lb.TopSurface = 0
  3580. lb.BottomSurface = 0
  3581. lb.Transparency = 0
  3582. lb.Size = vt(1,1,1)
  3583. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3584. lb.Anchored = false
  3585. lb.Parent = char
  3586. local thingery = Instance.new("SpecialMesh",lb)
  3587. thingery.MeshType = "Sphere"
  3588. thingery.Scale = vt(20,20,20)
  3589. game:GetService("Debris"):AddItem(lb, 10)
  3590. local bv = Instance.new("BodyVelocity")
  3591. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3592. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3593. bv.Parent = lb
  3594. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3595. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3596. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3597. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3598. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3599. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3600. local hitted = false
  3601. coroutine.resume(coroutine.create(function()
  3602. while true do
  3603. swait(1)
  3604. if lb.Parent ~= nil and hitted == false then
  3605. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3606. elseif lb.Parent == nil then
  3607. break
  3608. end
  3609. end
  3610. end))
  3611.  
  3612. game:GetService("Debris"):AddItem(a, 0.1)
  3613.  
  3614. coroutine.resume(coroutine.create(function()
  3615. swait(1)
  3616. lb.Touched:connect(function(hit)
  3617. if hitted == false then
  3618. hitted = true
  3619. lb.Transparency = 1
  3620. lb.Anchored = true
  3621. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3622. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3623. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3624. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3625. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3626. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3627. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3628. CameraEnshaking(1,5)
  3629. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3630. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3631. for i = 0, 9 do
  3632. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3633. end
  3634. for i = 0, 49 do
  3635. swait()
  3636. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3637. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3638. end
  3639. end
  3640. end)
  3641. end))
  3642. end
  3643. Overed = true
  3644. orb:Destroy()
  3645. end))
  3646.  
  3647. attack = false
  3648. end
  3649.  
  3650. function StarfallEX()
  3651. attack = true
  3652. hum.WalkSpeed = 0
  3653. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3654. for i = 0, 5, 0.1 do
  3655. swait()
  3656. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3657. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3658. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3659. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3660. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3661. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3662. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3663. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3664. end
  3665. local Overed = false
  3666. CameraEnshaking(2,20)
  3667. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3668. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3669. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3670. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3671. local orb = Instance.new("Part", char)
  3672. orb.Anchored = true
  3673. orb.BrickColor = BrickColor.new("Toothpaste")
  3674. orb.CanCollide = false
  3675. orb.FormFactor = 3
  3676. orb.Name = "Remenant"
  3677. orb.Material = "Neon"
  3678. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3679. orb.Size = Vector3.new(1, 1, 1)
  3680. orb.Transparency = 1
  3681. orb.TopSurface = 0
  3682. orb.BottomSurface = 0
  3683. hum.WalkSpeed = storehumanoidWS
  3684. coroutine.resume(coroutine.create(function()
  3685. for i = 1, 5 do
  3686. swait(10)
  3687. local lb = Instance.new("Part")
  3688. lb.Color = MAINRUINCOLOR.Color
  3689. lb.CanCollide = false
  3690. lb.Material = "Neon"
  3691. lb.Anchored = true
  3692. lb.TopSurface = 0
  3693. lb.BottomSurface = 0
  3694. lb.Transparency = 0
  3695. lb.Size = vt(1,1,1)
  3696. lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3697. lb.Anchored = false
  3698. lb.Parent = char
  3699. local thingery = Instance.new("SpecialMesh",lb)
  3700. thingery.MeshType = "Sphere"
  3701. thingery.Scale = vt(20,20,20)
  3702. game:GetService("Debris"):AddItem(lb, 10)
  3703. local bv = Instance.new("BodyVelocity")
  3704. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3705. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3706. bv.Parent = lb
  3707. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3708. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3709. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3710. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3711. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3712. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3713. local hitted = false
  3714. coroutine.resume(coroutine.create(function()
  3715. while true do
  3716. swait(1)
  3717. if lb.Parent ~= nil and hitted == false then
  3718. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3719. elseif lb.Parent == nil then
  3720. break
  3721. end
  3722. end
  3723. end))
  3724.  
  3725. game:GetService("Debris"):AddItem(a, 0.1)
  3726.  
  3727. coroutine.resume(coroutine.create(function()
  3728. swait(5)
  3729. lb.Touched:connect(function(hit)
  3730. if hitted == false and not hit:IsDescendantOf(Character) then
  3731. hitted = true
  3732. lb.Transparency = 1
  3733. lb.Anchored = true
  3734. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3735. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3736. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3737. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3738. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3739. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3740. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3741. CameraEnshaking(1,5)
  3742. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3743. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3744. for i = 0, 9 do
  3745. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3746. end
  3747. for i = 0, 49 do
  3748. swait()
  3749. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3750. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3751. end
  3752. end
  3753. end)
  3754. end))
  3755. end
  3756. Overed = true
  3757. orb:Destroy()
  3758. end))
  3759.  
  3760. attack = false
  3761. end
  3762.  
  3763.  
  3764. function StarDivision()
  3765. attack = true
  3766. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3767. for i = 0, 2, 0.1 do
  3768. swait()
  3769. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3770. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3771. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3772. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3773. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3774. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3775. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3776. end
  3777. local orb = Instance.new("Part", char)
  3778. orb.BrickColor = MAINRUINCOLOR
  3779. orb.CanCollide = false
  3780. orb.FormFactor = 3
  3781. orb.Name = "Ring"
  3782. orb.Material = "Neon"
  3783. orb.Size = Vector3.new(1, 1, 1)
  3784. orb.Transparency = 0
  3785. orb.TopSurface = 0
  3786. orb.BottomSurface = 0
  3787. local orbm = Instance.new("SpecialMesh", orb)
  3788. orbm.MeshType = "Sphere"
  3789. orbm.Name = "SizeMesh"
  3790. orbm.Scale = vt(2,2,2)
  3791. local a = Instance.new("Part",workspace)
  3792. a.Name = "Direction"
  3793. a.Anchored = true
  3794. a.BrickColor = bc("Bright red")
  3795. a.Material = "Neon"
  3796. a.Transparency = 1
  3797. a.CanCollide = false
  3798. local ray = Ray.new(
  3799. sorb.CFrame.p, -- origin
  3800. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3801. )
  3802. local ignore = sorb
  3803. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3804. a.BottomSurface = 10
  3805. a.TopSurface = 10
  3806. local distance = (sorb.CFrame.p - position).magnitude
  3807. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3808. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3809. orb.CFrame = a.CFrame
  3810. a:Destroy()
  3811. local bv = Instance.new("BodyVelocity")
  3812. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3813. bv.velocity = orb.CFrame.lookVector*100
  3814. bv.Parent = orb
  3815. local hitted = false
  3816. game:GetService("Debris"):AddItem(orb, 10)
  3817. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3818. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3819. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3820. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3821. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3822. coroutine.resume(coroutine.create(function()
  3823. while true do
  3824. swait(1)
  3825. if orb.Parent ~= nil and hitted == false then
  3826. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3827. elseif orb.Parent == nil then
  3828. break
  3829. end
  3830. end
  3831. end))
  3832. coroutine.resume(coroutine.create(function()
  3833. swait(1)
  3834. orb.Touched:connect(function(hit)
  3835. if hitted == false then
  3836. hitted = true
  3837. game:GetService("Debris"):AddItem(orb, 5)
  3838. orb.Transparency = 1
  3839. orb.Anchored = true
  3840. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3841. elocacenter.Anchored = true
  3842. elocacenter.CFrame = orb.CFrame
  3843. elocacenter.Orientation = vt(0,0,0)
  3844. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3845. eloca1.Anchored = true
  3846. eloca1.CFrame = elocacenter.CFrame
  3847. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3848. eloca2.Anchored = true
  3849. eloca2.CFrame = elocacenter.CFrame
  3850. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3851. eloca3.Anchored = true
  3852. eloca3.CFrame = elocacenter.CFrame
  3853. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3854. eloca4.Anchored = true
  3855. eloca4.CFrame = elocacenter.CFrame
  3856. local lookavec = 0
  3857. local speeds = 0
  3858. CameraEnshaking(1,1)
  3859. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3860. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3861. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3862. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3863. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3864. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3865. for i = 0, 99 do
  3866. swait()
  3867. lookavec = lookavec + 1
  3868. speeds = speeds + 0.1
  3869. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3870. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3871. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3872.  
  3873. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3874. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3875.  
  3876. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3877. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3878.  
  3879. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3880. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3881. end
  3882.  
  3883. for i = 0, 149 do
  3884. swait()
  3885. speeds = speeds + 0.1
  3886. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3887. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3888. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3889.  
  3890. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3891. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3892.  
  3893. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3894. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3895.  
  3896. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3897. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3898. end
  3899. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3900. if v:FindFirstChild('Head') then
  3901. dmg(v)
  3902. end
  3903. end
  3904. CameraEnshaking(7,30)
  3905. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3906. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3907. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3908. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3909. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3910. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3911. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3912. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3913. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3914. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3915. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3916. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3917. for i = 0, 24 do
  3918. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3919. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3920. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3921. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3922. end
  3923. coroutine.resume(coroutine.create(function()
  3924. for i = 0, 499 do
  3925. swait(1)
  3926. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3927. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3928. end
  3929. elocacenter:Destroy()
  3930. eloca1:Destroy()
  3931. eloca2:Destroy()
  3932. eloca3:Destroy()
  3933. eloca4:Destroy()
  3934. end))
  3935. end
  3936. end)
  3937. end))
  3938. attack = false
  3939. end
  3940.  
  3941.  
  3942. function UniversalCollapse()
  3943. attack = true
  3944. local speedearn = 0
  3945. hum.WalkSpeed = 0
  3946. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3947. for i = 0, 10, 0.1 do
  3948. swait()
  3949. speedearn = speedearn + 0.1
  3950. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3951. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3952. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3953. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3954. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3955. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3956. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3957. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3958. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3959. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3960. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3961. end
  3962. CameraEnshaking(5,45)
  3963. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3964. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3965. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3966. if v:FindFirstChild('Head') then
  3967. dmg(v)
  3968. end
  3969. end
  3970. hum.WalkSpeed = storehumanoidWS
  3971. attack = false
  3972. end
  3973. function ChaosBegone()
  3974. attack = true
  3975. local speedearn = 0
  3976. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3977. for i = 0, 10, 0.1 do
  3978. swait()
  3979. speedearn = speedearn + 0.1
  3980. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3981. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3982. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3983. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3984. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3985. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3986. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3987. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3988. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3989. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3990. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3991. end
  3992. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3993. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3994. CameraEnshaking(5,25)
  3995. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3996. if v:FindFirstChild('Head') then
  3997. dmg(v)
  3998. end
  3999. end
  4000. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4001. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4002. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4003. for i = 0, 3, 0.1 do
  4004. swait()
  4005. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4006. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4007. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4008. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4009. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4010. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4011. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4012. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4013. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4014. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4015. end
  4016. attack = false
  4017. end
  4018.  
  4019. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4020. local orb = Instance.new("Part", char)
  4021. orb.Anchored = true
  4022. orb.BrickColor = color
  4023. orb.CanCollide = false
  4024. orb.FormFactor = 3
  4025. orb.Name = "Ring"
  4026. orb.Material = "Neon"
  4027. orb.Size = Vector3.new(1, 1, 1)
  4028. orb.Transparency = 0
  4029. orb.TopSurface = 0
  4030. orb.BottomSurface = 0
  4031. local orbm = Instance.new("SpecialMesh", orb)
  4032. orbm.MeshType = "Sphere"
  4033. orb.CFrame = positted
  4034. orbm.Name = "SizeMesh"
  4035. orbm.Scale = vt(1,1,1)
  4036. coroutine.wrap(function()
  4037. while orb and orb.Parent do
  4038. if glitchymode then
  4039. local val = math.random(1,255)
  4040. local color = Color3.fromRGB(val,val,val)
  4041. orb.Color = color
  4042. end
  4043. swait()
  4044. end
  4045. end)()
  4046. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4047. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4048. --[[for i = 0, 2 do
  4049. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4050. end]]--
  4051. coroutine.resume(coroutine.create(function()
  4052. wait(timer)
  4053. CameraEnshaking(3,ShakePower)
  4054. orb.Transparency = 1
  4055. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4056. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4057. --[[for i = 0, 4 do
  4058. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4059. end]]--
  4060. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4061. wait(3)
  4062. orb:Destroy()
  4063. end))
  4064. end
  4065.  
  4066. function orb_spawn(positted,timer)
  4067. local orb = Instance.new("Part", char)
  4068. orb.Anchored = true
  4069. orb.BrickColor = BrickColor.new("White")
  4070.  
  4071. orb.CanCollide = false
  4072. orb.FormFactor = 3
  4073. orb.Name = "Ring"
  4074. orb.Material = "Neon"
  4075. orb.Size = Vector3.new(1, 1, 1)
  4076. orb.Transparency = 0
  4077. orb.TopSurface = 0
  4078. orb.BottomSurface = 0
  4079. local orbm = Instance.new("SpecialMesh", orb)
  4080. orbm.MeshType = "Sphere"
  4081. orb.CFrame = positted
  4082. orbm.Name = "SizeMesh"
  4083. orbm.Scale = vt(1,1,1)
  4084. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4085. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4086. coroutine.wrap(function()
  4087. while orb and orb.Parent do
  4088. if glitchymode then
  4089. local val = math.random(1,255)
  4090. local color = Color3.fromRGB(val,val,val)
  4091. orb.Color = color
  4092. end
  4093. swait()
  4094. end
  4095. end)()
  4096. for i = 0, 2 do
  4097. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4098. end
  4099.  
  4100. coroutine.resume(coroutine.create(function()
  4101. wait(timer)
  4102. CameraEnshaking(3,2)
  4103. orb.Transparency = 1
  4104. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4105. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4106. for i = 0, 4 do
  4107. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4108. end
  4109. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4110. wait(3)
  4111. orb:Destroy()
  4112. end))
  4113. end
  4114.  
  4115. function scattercorrupt()
  4116. attack = true
  4117. local rot = 0
  4118. local randomrotations = math.random(1,2)
  4119. local lookv = 2.5
  4120. local power = 5
  4121. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4122. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4123. for i = 0, 9 do
  4124. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4125. end
  4126. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4127. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4128. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4129. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4130. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4131. local hite = Instance.new("Part", char)
  4132. hite.Anchored = true
  4133. hite.CanCollide = false
  4134. hite.FormFactor = 3
  4135. hite.Name = "Ring"
  4136. hite.Material = "Neon"
  4137. hite.Size = Vector3.new(1, 1, 1)
  4138. hite.Transparency = 1
  4139. hite.TopSurface = 0
  4140. hite.BottomSurface = 0
  4141. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4142. local rem = Instance.new("Part", char)
  4143. rem.Anchored = true
  4144. rem.CanCollide = false
  4145. rem.FormFactor = 3
  4146. rem.Name = "Ring"
  4147. rem.Material = "Neon"
  4148. rem.Size = Vector3.new(1, 1, 1)
  4149. rem.Transparency = 1
  4150. rem.TopSurface = 0
  4151. rem.BottomSurface = 0
  4152. rem.CFrame = hite.CFrame
  4153. local rem2 = rem:Clone()
  4154. rem2.Parent = char
  4155. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4156. local rem3 = rem:Clone()
  4157. rem3.Parent = char
  4158. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4159. local rem4 = rem:Clone()
  4160. rem4.Parent = char
  4161. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4162. hite:Destroy()
  4163. coroutine.resume(coroutine.create(function()
  4164. for i = 0, 24 do
  4165. swait(1)
  4166. if randomrotations == 1 then
  4167. rot = rot + 1
  4168. elseif randomrotations == 2 then
  4169. rot = rot - 1
  4170. end
  4171. power = power + 0.5
  4172. lookv = lookv + 7.5
  4173. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4174. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4175. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4176. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4177. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4178. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4179. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4180. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4181. end
  4182. end))
  4183. attack = false
  4184. end
  4185. function yinyangi()
  4186. attack = true
  4187. for i = 0, 2, 0.1 do
  4188. swait()
  4189. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4190. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4191. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4192. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4193. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4194. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4195. end
  4196. local bv = Instance.new("BodyVelocity")
  4197. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4198. bv.velocity = root.CFrame.lookVector*175
  4199. bv.Parent = root
  4200. for Rotations = 0, 9 do
  4201.  
  4202. for i = 0, 1, 0.5 do
  4203. swait()
  4204. bv.velocity = root.CFrame.lookVector*175
  4205. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4206. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4207. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4208. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4209. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4210. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4211. end
  4212.  
  4213. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4214. for i = 0, 1, 0.5 do
  4215. swait()
  4216. bv.velocity = root.CFrame.lookVector*175
  4217. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4218. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4219. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4220. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4221. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4222. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4223. end
  4224.  
  4225. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4226. for i = 0, 1, 0.5 do
  4227. swait()
  4228. bv.velocity = root.CFrame.lookVector*175
  4229. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4230. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4231. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4232. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4233. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4234. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4235. end
  4236.  
  4237. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4238. for i = 0, 1, 0.5 do
  4239. swait()
  4240. bv.velocity = root.CFrame.lookVector*175
  4241. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4242. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4243. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4244. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4245. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4246. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4247. end
  4248.  
  4249. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4250. end
  4251. bv:Destroy()
  4252. attack = false
  4253. end
  4254.  
  4255. function JusticeBeam()
  4256. attack = true
  4257.  
  4258. local rngb = Instance.new("Part", char)
  4259. rngb.Anchored = true
  4260. rngb.BrickColor = origcolor
  4261. rngb.CanCollide = false
  4262. rngb.FormFactor = 3
  4263. rngb.Name = "Ring"
  4264. rngb.Material = "Neon"
  4265. rngb.Size = Vector3.new(1, 0.05, 1)
  4266. rngb.Transparency = 1
  4267. rngb.TopSurface = 0
  4268. rngb.BottomSurface = 0
  4269. local rngmb = Instance.new("SpecialMesh", rngb)
  4270. rngmb.MeshType = "Brick"
  4271. rngmb.Name = "SizeMesh"
  4272. rngmb.Scale = vt(0,1,0)
  4273.  
  4274. local orb = rngb:Clone()
  4275. orb.Parent = char
  4276. orb.Transparency = 0
  4277. orb.BrickColor = BrickColor.new("White")
  4278. orb.Size = vt(1,1,1)
  4279. local orbmish = orb.SizeMesh
  4280. orbmish.Scale = vt(0,0,0)
  4281. orbmish.MeshType = "Sphere"
  4282.  
  4283. local orbe = rngb:Clone()
  4284. orbe.Parent = char
  4285. orbe.Transparency = 0.5
  4286. orbe.BrickColor = BrickColor.new("New Yeller")
  4287. orbe.Size = vt(1,1,1)
  4288. local orbmish2 = orbe.SizeMesh
  4289. orbmish2.Scale = vt(0,0,0)
  4290. orbmish2.MeshType = "Sphere"
  4291. orbe.Color = Color3.new(1,1,1)
  4292.  
  4293. rngb:Destroy()
  4294. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4295. local scaled = 1
  4296. for i = 0,5,0.1 do
  4297. swait()
  4298. scaled = scaled - 0.02
  4299. if rainbowmode == true then
  4300. orbe.Color = Color3.new(r/255,g/255,b/255)
  4301. end
  4302. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4303. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4304. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4305. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4306. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4307. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4308. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4309. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4310. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4311. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4312. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4313. RootPart.CFrame = FaceMouse()[1]
  4314. end]]--
  4315. for i = 0,5,0.1 do
  4316. swait()
  4317. if rainbowmode == true then
  4318. orbe.Color = Color3.new(r/255,g/255,b/255)
  4319. end
  4320. if glitchymode then
  4321. local val = math.random(1,255)
  4322. local color = Color3.fromRGB(val,val,val)
  4323. orbe.Color = color
  4324. end
  4325. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4326. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4327. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4328. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4329. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4330. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4331. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4332. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4333. end
  4334. orbe.Transparency = 1
  4335. orb.Transparency = 1
  4336. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4337. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4338. local a2 = Instance.new("Part",Character)
  4339. a2.Name = "Direction"
  4340. a2.Anchored = true
  4341. a2.BrickColor = bc("New Yeller")
  4342. a2.Color = Color3.new(1,1,1)
  4343. a2.Material = "Neon"
  4344. a2.Transparency = 0.5
  4345. a2.Shape = "Cylinder"
  4346. a2.CanCollide = false
  4347. local ba = Instance.new("Part",Character)
  4348. ba.Name = "HitDirect"
  4349. ba.Anchored = true
  4350. ba.BrickColor = bc("Cool yellow")
  4351. ba.Material = "Neon"
  4352. ba.Transparency = 1
  4353. ba.CanCollide = false
  4354. local ray = Ray.new(
  4355. orb.CFrame.p, -- origin
  4356. root.CFrame.lookVector.unit * 1000 -- direction
  4357. )
  4358. local ignore = Character
  4359. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4360. a2.Transparency = .75
  4361. a2.BottomSurface = 10
  4362. a2.TopSurface = 10
  4363. local distance = (orb.CFrame.p - position).magnitude
  4364. a2.Size = Vector3.new(distance, 1, 1)
  4365. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4366. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4367. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4368. game:GetService("Debris"):AddItem(a2, 20)
  4369. game:GetService("Debris"):AddItem(ba, 20)
  4370. local msh2 = Instance.new("SpecialMesh",a2)
  4371. msh2.MeshType = "Cylinder"
  4372. msh2.Scale = vt(1,6*5,6*5)
  4373.  
  4374. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4375. for i = 1, 80*2 do
  4376. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4377. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4378. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4379. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4380. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4381. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4382. swait()
  4383. CameraEnshaking(1,5)
  4384. a2.Color = Color3.new(1,1,1)
  4385. a2.Transparency = .25
  4386. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4387. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4388. ray = Ray.new(
  4389. orb.CFrame.p, -- origin
  4390. root.CFrame.lookVector.unit * 1000 -- direction
  4391. )
  4392. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4393. distance = (orb.CFrame.p - position).magnitude
  4394. if typrot == 1 then
  4395. rotation = rotation + 2.5
  4396. elseif typrot == 2 then
  4397. rotation = rotation - 2.5
  4398. end
  4399. a2.Size = Vector3.new(distance, 1, 1)
  4400. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4401. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4402. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4403. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4404. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4405. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4406. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4407. end
  4408. a2:Destroy()
  4409. ba:Destroy()
  4410. orb:Destroy()
  4411. orbe:Destroy()
  4412. attack = false
  4413. end
  4414.  
  4415. function Wip()
  4416. attack = true
  4417.  
  4418. local rngb = Instance.new("Part", char)
  4419. rngb.Anchored = true
  4420. rngb.BrickColor = origcolor
  4421. rngb.CanCollide = false
  4422. rngb.FormFactor = 3
  4423. rngb.Name = "Ring"
  4424. rngb.Material = "Neon"
  4425. rngb.Size = Vector3.new(1, 0.05, 1)
  4426. rngb.Transparency = 1
  4427. rngb.TopSurface = 0
  4428. rngb.BottomSurface = 0
  4429. local rngmb = Instance.new("SpecialMesh", rngb)
  4430. rngmb.MeshType = "Brick"
  4431. rngmb.Name = "SizeMesh"
  4432. rngmb.Scale = vt(0,1,0)
  4433.  
  4434. local orb = rngb:Clone()
  4435. orb.Parent = char
  4436. orb.Transparency = 0
  4437. orb.BrickColor = BrickColor.new("White")
  4438. orb.Size = vt(1,1,1)
  4439. local orbmish = orb.SizeMesh
  4440. orbmish.Scale = vt(0,0,0)
  4441. orbmish.MeshType = "Sphere"
  4442.  
  4443. local orbe = rngb:Clone()
  4444. orbe.Parent = char
  4445. orbe.Transparency = 0.5
  4446. orbe.BrickColor = BrickColor.new("New Yeller")
  4447. orbe.Size = vt(1,1,1)
  4448. local orbmish2 = orbe.SizeMesh
  4449. orbmish2.Scale = vt(0,0,0)
  4450. orbmish2.MeshType = "Sphere"
  4451. orbe.Color = Color3.new(r/255,g/255,b/255)
  4452.  
  4453. hum.AutoRotate = false
  4454. rngb:Destroy()
  4455. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4456. local scaled = 1
  4457. for i = 0,5,0.1 do
  4458. swait()
  4459. scaled = scaled - 0.02
  4460. if rainbowmode == true then
  4461. orbe.Color = Color3.new(r/255,g/255,b/255)
  4462. end
  4463. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4464. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4465. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4466. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4467. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4468. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4469. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4470. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4471. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4472. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4473. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4474. RootPart.CFrame = FaceMouse()[1]
  4475. end]]--
  4476. for i = 0,5,0.1 do
  4477. swait()
  4478. if rainbowmode == true then
  4479. orbe.Color = Color3.new(r/255,g/255,b/255)
  4480. end
  4481. if glitchymode then
  4482. local val = math.random(1,255)
  4483. local color = Color3.fromRGB(val,val,val)
  4484. orbe.Color = color
  4485. end
  4486. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4487. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4488. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4489. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4490. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4491. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4492. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4493. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4494. RootPart.CFrame = FaceMouse()[1]
  4495. end
  4496. orbe.Transparency = 1
  4497. orb.Transparency = 1
  4498. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4499. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4500. local a = Instance.new("Part",Character)
  4501. a.Name = "Direction"
  4502. a.Anchored = true
  4503. a.BrickColor = bc("White")
  4504. a.Material = "Neon"
  4505. a.Transparency = 0
  4506. a.Shape = "Cylinder"
  4507. a.CanCollide = false
  4508. local a2 = Instance.new("Part",Character)
  4509. a2.Name = "Direction"
  4510. a2.Anchored = true
  4511. a2.BrickColor = bc("New Yeller")
  4512. a2.Color = Color3.new(r/255,g/255,b/255)
  4513. a2.Material = "Neon"
  4514. a2.Transparency = 0.5
  4515. a2.Shape = "Cylinder"
  4516. a2.CanCollide = false
  4517. local ba = Instance.new("Part",Character)
  4518. ba.Name = "HitDirect"
  4519. ba.Anchored = true
  4520. ba.BrickColor = bc("Cool yellow")
  4521. ba.Material = "Neon"
  4522. ba.Transparency = 1
  4523. ba.CanCollide = false
  4524. local ray = Ray.new(
  4525. orb.CFrame.p, -- origin
  4526. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4527. )
  4528. local ignore = Character
  4529. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4530. a.BottomSurface = 10
  4531. a.TopSurface = 10
  4532. a2.BottomSurface = 10
  4533. a2.TopSurface = 10
  4534. local distance = (orb.CFrame.p - position).magnitude
  4535. a.Size = Vector3.new(distance, 1, 1)
  4536. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4537. a2.Size = Vector3.new(distance, 1, 1)
  4538. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4539. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4540. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4541. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4542. game:GetService("Debris"):AddItem(a, 20)
  4543. game:GetService("Debris"):AddItem(a2, 20)
  4544. game:GetService("Debris"):AddItem(ba, 20)
  4545. local msh = Instance.new("SpecialMesh",a)
  4546. msh.MeshType = "Cylinder"
  4547. msh.Scale = vt(1,5*5,5*5)
  4548. local msh2 = Instance.new("SpecialMesh",a2)
  4549. msh2.MeshType = "Cylinder"
  4550. msh2.Scale = vt(1,6*5,6*5)
  4551.  
  4552. for i = 0,10,0.1 do
  4553. swait()
  4554. CameraEnshaking(1,5)
  4555. a2.Color = Color3.new(r/255,g/255,b/255)
  4556. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4557. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4558. ray = Ray.new(
  4559. orb.CFrame.p, -- origin
  4560. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4561. )
  4562. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4563. distance = (orb.CFrame.p - position).magnitude
  4564. if typrot == 1 then
  4565. rotation = rotation + 2.5
  4566. elseif typrot == 2 then
  4567. rotation = rotation - 2.5
  4568. end
  4569. RootPart.CFrame = FaceMouse()[1]
  4570. a.Size = Vector3.new(distance, 1, 1)
  4571. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4572. a2.Size = Vector3.new(distance, 1, 1)
  4573. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4574. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4575. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4576. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4577. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4578. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4579. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4580. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4581. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4582. end
  4583. a:Destroy()
  4584. a2:Destroy()
  4585. ba:Destroy()
  4586. orb:Destroy()
  4587. orbe:Destroy()
  4588. hum.AutoRotate = true
  4589. attack = false
  4590. end
  4591.  
  4592.  
  4593. function UniversalSpark()
  4594. attack = true
  4595.  
  4596. local rngb = Instance.new("Part", char)
  4597. rngb.Anchored = true
  4598. rngb.BrickColor = origcolor
  4599. rngb.CanCollide = false
  4600. rngb.FormFactor = 3
  4601. rngb.Name = "Ring"
  4602. rngb.Material = "Neon"
  4603. rngb.Size = Vector3.new(1, 0.05, 1)
  4604. rngb.Transparency = 1
  4605. rngb.TopSurface = 0
  4606. rngb.BottomSurface = 0
  4607. local rngmb = Instance.new("SpecialMesh", rngb)
  4608. rngmb.MeshType = "Brick"
  4609. rngmb.Name = "SizeMesh"
  4610. rngmb.Scale = vt(0,1,0)
  4611.  
  4612. local orb = rngb:Clone()
  4613. orb.Parent = char
  4614. orb.Transparency = 0
  4615. orb.BrickColor = BrickColor.new("White")
  4616. orb.Size = vt(1,1,1)
  4617. local orbmish = orb.SizeMesh
  4618. orbmish.Scale = vt(0,0,0)
  4619. orbmish.MeshType = "Sphere"
  4620.  
  4621. local orbe = rngb:Clone()
  4622. orbe.Parent = char
  4623. orbe.Transparency = 0.5
  4624. orbe.BrickColor = BrickColor.new("New Yeller")
  4625. orbe.Size = vt(1,1,1)
  4626. local orbmish2 = orbe.SizeMesh
  4627. orbmish2.Scale = vt(0,0,0)
  4628. orbmish2.MeshType = "Sphere"
  4629. orbe.Color = Color3.new(r/255,g/255,b/255)
  4630.  
  4631. rngb:Destroy()
  4632. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4633. local scaled = 1
  4634. for i = 0,5,0.1 do
  4635. swait()
  4636. scaled = scaled - 0.02
  4637. if rainbowmode == true then
  4638. orbe.Color = Color3.new(r/255,g/255,b/255)
  4639. end
  4640. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4641. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4642. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4643. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4644. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4645. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4646. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4647. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4648. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4649. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4650. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4651. RootPart.CFrame = FaceMouse()[1]
  4652. end]]--
  4653. for i = 0,5,0.1 do
  4654. swait()
  4655. if rainbowmode == true then
  4656. orbe.Color = Color3.new(r/255,g/255,b/255)
  4657. end
  4658. if glitchymode then
  4659. local val = math.random(1,255)
  4660. local color = Color3.fromRGB(val,val,val)
  4661. orbe.Color = color
  4662. end
  4663. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4664. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4665. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4666. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4667. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4668. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4669. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4670. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4671. RootPart.CFrame = FaceMouse()[1]
  4672. end
  4673. orbe.Transparency = 1
  4674. orb.Transparency = 1
  4675. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4676. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4677. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4678. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4679.  
  4680. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4681. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4682. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4683. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4684. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4685. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4686. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4687. local xd= Instance.new("Sound",char)
  4688. xd.SoundId = "rbxassetid://445796828"
  4689. xd.Pitch = 0.75
  4690. xd.Looped = true
  4691. xd.Volume = 1.25
  4692. xd:Play()
  4693. local a = Instance.new("Part",Character)
  4694. a.Name = "Direction"
  4695. a.Anchored = true
  4696. a.BrickColor = bc("Alder")
  4697. a.Color = MAINRUINCOLOR.Color
  4698. a.Material = "Neon"
  4699. a.Transparency = 0.5
  4700. a.Shape = "Cylinder"
  4701. a.CanCollide = false
  4702. local a2 = Instance.new("Part",Character)
  4703. a2.Name = "Direction"
  4704. a2.Anchored = true
  4705. a2.BrickColor = bc("New Yeller")
  4706. a2.Color = MAINRUINCOLOR.Color
  4707. a2.Material = "Neon"
  4708. a2.Transparency = 0.5
  4709. a2.Shape = "Cylinder"
  4710. a2.CanCollide = false
  4711. local ba = Instance.new("Part",Character)
  4712. ba.Name = "HitDirect"
  4713. ba.Anchored = true
  4714. ba.BrickColor = bc("Cool yellow")
  4715. ba.Material = "Neon"
  4716. ba.Transparency = 1
  4717. ba.CanCollide = false
  4718. local ray = Ray.new(
  4719. orb.CFrame.p, -- origin
  4720. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4721. )
  4722. local ignore = Character
  4723. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4724. a.BottomSurface = 10
  4725. a.TopSurface = 10
  4726. a2.BottomSurface = 10
  4727. a2.TopSurface = 10
  4728. local distance = (orb.CFrame.p - position).magnitude
  4729. a.Size = Vector3.new(distance, 1, 1)
  4730. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4731. a2.Size = Vector3.new(distance, 1, 1)
  4732. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4733. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4734. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4735. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4736. game:GetService("Debris"):AddItem(a, 60)
  4737. game:GetService("Debris"):AddItem(a2, 60)
  4738. game:GetService("Debris"):AddItem(ba, 60)
  4739. local outerscale = 0
  4740. local msh = Instance.new("SpecialMesh",a)
  4741. msh.MeshType = "Cylinder"
  4742. msh.Scale = vt(1,0,0)
  4743. local msh2 = Instance.new("SpecialMesh",a2)
  4744. msh2.MeshType = "Cylinder"
  4745. msh2.Scale = vt(1,0,0)
  4746. for i = 0,2,0.1 do
  4747. swait()
  4748. CameraEnshaking(1,1)
  4749. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4750. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4751. outerscale = outerscale - 0.015
  4752. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4753. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4754. ray = Ray.new(
  4755. orb.CFrame.p, -- origin
  4756. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4757. )
  4758. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4759. distance = (orb.CFrame.p - position).magnitude
  4760. if typrot == 1 then
  4761. rotation = rotation + 2.5
  4762. elseif typrot == 2 then
  4763. rotation = rotation - 2.5
  4764. end
  4765. RootPart.CFrame = FaceMouse()[1]
  4766. a.Size = Vector3.new(distance, 1, 1)
  4767. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4768. a2.Size = Vector3.new(distance, 1, 1)
  4769. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4770. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4771. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4772. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4773. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4774. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4775. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4776. end
  4777. for z = 0, 2 do
  4778. for i = 0,4,0.1 do
  4779. swait()
  4780. CameraEnshaking(1,1)
  4781. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4782. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4783. outerscale = outerscale + 0.015
  4784. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4785. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4786. ray = Ray.new(
  4787. orb.CFrame.p, -- origin
  4788. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4789. )
  4790. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4791. distance = (orb.CFrame.p - position).magnitude
  4792. if typrot == 1 then
  4793. rotation = rotation + 2.5
  4794. elseif typrot == 2 then
  4795. rotation = rotation - 2.5
  4796. end
  4797. RootPart.CFrame = FaceMouse()[1]
  4798. a.Size = Vector3.new(distance, 1, 1)
  4799. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4800. a2.Size = Vector3.new(distance, 1, 1)
  4801. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4802. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4803. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4804. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4805. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4806. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4807. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4808. end
  4809. for i = 0,4,0.1 do
  4810. swait()
  4811. CameraEnshaking(1,1)
  4812. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4813. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4814. outerscale = outerscale - 0.015
  4815. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4816. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4817. ray = Ray.new(
  4818. orb.CFrame.p, -- origin
  4819. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4820. )
  4821. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4822. distance = (orb.CFrame.p - position).magnitude
  4823. if typrot == 1 then
  4824. rotation = rotation + 2.5
  4825. elseif typrot == 2 then
  4826. rotation = rotation - 2.5
  4827. end
  4828. RootPart.CFrame = FaceMouse()[1]
  4829. a.Size = Vector3.new(distance, 1, 1)
  4830. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4831. a2.Size = Vector3.new(distance, 1, 1)
  4832. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4833. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4834. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4835. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4836. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4837. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4838. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4839. end
  4840. end
  4841. for i = 0,4,0.1 do
  4842. swait()
  4843. CameraEnshaking(1,1)
  4844. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4845. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4846. xd.Volume = xd.Volume - 0.025
  4847. a.Transparency = a.Transparency + 0.025
  4848. a2.Transparency = a2.Transparency + 0.025
  4849. outerscale = outerscale - 0.015
  4850. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4851. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4852. ray = Ray.new(
  4853. orb.CFrame.p, -- origin
  4854. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4855. )
  4856. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4857. distance = (orb.CFrame.p - position).magnitude
  4858. if typrot == 1 then
  4859. rotation = rotation + 2.5
  4860. elseif typrot == 2 then
  4861. rotation = rotation - 2.5
  4862. end
  4863. RootPart.CFrame = FaceMouse()[1]
  4864. a.Size = Vector3.new(distance, 1, 1)
  4865. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4866. a2.Size = Vector3.new(distance, 1, 1)
  4867. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4868. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4869. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4870. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4871. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4872. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4873. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4874. end
  4875. xd:Destroy()
  4876. a:Destroy()
  4877. a2:Destroy()
  4878. ba:Destroy()
  4879. orb:Destroy()
  4880. orbe:Destroy()
  4881. attack = false
  4882. end
  4883.  
  4884.  
  4885.  
  4886. function attackone()
  4887. attack = true
  4888. for i = 0,1,0.1 do
  4889. swait()
  4890. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4891. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4892. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4893. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4894. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4895. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4896. end
  4897. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4898.  
  4899. local hitb = Instance.new("Part", char)
  4900. hitb.Anchored = true
  4901. hitb.CanCollide = false
  4902. hitb.FormFactor = 3
  4903. hitb.Name = "Ring"
  4904. hitb.Material = "Neon"
  4905. hitb.Size = Vector3.new(1, 1, 1)
  4906. hitb.Transparency = 1
  4907. hitb.TopSurface = 0
  4908. hitb.BottomSurface = 0
  4909. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4910. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4911. hitb:Destroy()
  4912. for i = 0,1,0.1 do
  4913. swait()
  4914. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4915. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4916. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4917. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4918. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4919. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4920. end
  4921.  
  4922. attack = false
  4923. end
  4924.  
  4925. function attacktwo()
  4926. attack = true
  4927. for i = 0,1,0.1 do
  4928. swait()
  4929. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4930. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4931. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4932. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4933. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4934. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4935. end
  4936. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4937. local hitb = Instance.new("Part", char)
  4938. hitb.Anchored = true
  4939. hitb.CanCollide = false
  4940. hitb.FormFactor = 3
  4941. hitb.Name = "Ring"
  4942. hitb.Material = "Neon"
  4943. hitb.Size = Vector3.new(1, 1, 1)
  4944. hitb.Transparency = 1
  4945. hitb.TopSurface = 0
  4946. hitb.BottomSurface = 0
  4947. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4948. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4949. hitb:Destroy()
  4950. for i = 0,1,0.1 do
  4951. swait()
  4952. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4953. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4954. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4955. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4956. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4957. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4958. end
  4959. attack = false
  4960. end
  4961.  
  4962. function attackthree()
  4963. attack = true
  4964. for i = 0,1,0.1 do
  4965. swait()
  4966. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4967. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4968. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4969. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4970. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4971. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4972. end
  4973. local distlook = 5
  4974. for i = 0, 4 do
  4975. swait(2)
  4976. CameraEnshaking(2,3)
  4977. local hite = Instance.new("Part", char)
  4978. hite.Anchored = true
  4979. hite.CanCollide = false
  4980. hite.FormFactor = 3
  4981. hite.Name = "Ring"
  4982. hite.Material = "Neon"
  4983. hite.Size = Vector3.new(1, 1, 1)
  4984. hite.Transparency = 1
  4985. hite.TopSurface = 0
  4986. hite.BottomSurface = 0
  4987. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4988. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  4989. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  4990. MagniDamage(hite, 10, 15,35, 0, "Normal")
  4991. for i = 0, 2 do
  4992. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4993. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4994. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4995. end
  4996. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  4997. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4998. game:GetService("Debris"):AddItem(hite, 5)
  4999. distlook = distlook + 10
  5000. end
  5001. attack = false
  5002. end
  5003.  
  5004. function FinalCalamity()
  5005. end
  5006.  
  5007. function resetmode()
  5008. rainbowmode = false
  5009. chaosmode = false
  5010. glitchymode = false
  5011. tl1.Enabled = false
  5012. tl2.Enabled = false
  5013. tl3.Enabled = false
  5014. local lust = ModeOfGlitch == 69
  5015. ModeOfGlitch = 1
  5016. storehumanoidWS = 16
  5017. if(not lust)then
  5018. newTheme("rbxassetid://1564523997",48.6,1,1)
  5019. end
  5020. coroutine.resume(coroutine.create(function()
  5021. attack = true
  5022. hum.WalkSpeed = 0
  5023. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5024. for i = 0,4,0.1 do
  5025. swait()
  5026. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5027. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5028. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5029. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5030. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5031. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5032. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5033. end
  5034. if(lust)then
  5035. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5036. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  5037. for i = 0, 49 do
  5038. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  5039. end
  5040.  
  5041. for i = 0,4,0.05 do
  5042. swait()
  5043. Pitch = 1-i/4
  5044. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5045. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5046. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5047. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5048. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5049. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5050. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5051. end
  5052. for i = 0,3,0.1 do
  5053. swait()
  5054. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5055. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5056. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5057. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5058. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5059. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5060. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5061. end
  5062. newTheme("rbxassetid://1564523997",48.6,1,1)
  5063. end
  5064. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5065. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5066. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5067. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5068. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  5069. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  5070. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  5071. CameraEnshaking(5,2.5)
  5072. MAINRUINCOLOR = BrickColor.new("Really black")
  5073. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5074. for i = 0, 49 do
  5075. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5076. end
  5077. for i = 0,3,0.1 do
  5078. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5079. end
  5080. for i, v in pairs(mw2:GetChildren()) do
  5081. if v:IsA("Part") then
  5082. v.BrickColor = BrickColor.new("Really black")
  5083. v.Material = "Neon"
  5084. end
  5085. end
  5086. for i, v in pairs(mw1:GetChildren()) do
  5087. if v:IsA("Part") then
  5088. v.Transparency = 1
  5089. v.BrickColor = BrickColor.new("Really black")
  5090. v.Material = "Neon"
  5091. end
  5092. end
  5093. for i, v in pairs(m:GetChildren()) do
  5094. if v:IsA("Part") then
  5095. v.BrickColor = BrickColor.new("Really black")
  5096. v.Material = "Glass"
  5097. end
  5098. end
  5099. for i, v in pairs(m2:GetChildren()) do
  5100. if v:IsA("Part") then
  5101. v.BrickColor = BrickColor.new("Dark stone grey")
  5102. v.Material = "Granite"
  5103. end
  5104. end
  5105. for i, v in pairs(m3:GetChildren()) do
  5106. if v:IsA("Part") then
  5107. v.BrickColor = BrickColor.new("Really black")
  5108. v.Material = "Neon"
  5109. end
  5110. end
  5111. for i, v in pairs(extrawingmod1:GetChildren()) do
  5112. if v:IsA("Part") then
  5113. v.Transparency = 1
  5114. v.BrickColor = BrickColor.new("White")
  5115. v.Material = "Neon"
  5116. end
  5117. end
  5118. for i, v in pairs(extrawingmod2:GetChildren()) do
  5119. if v:IsA("Part") then
  5120. v.Transparency = 1
  5121. v.BrickColor = BrickColor.new("White")
  5122. v.Material = "Neon"
  5123. end
  5124. end
  5125. for i = 0,2,0.1 do
  5126. swait()
  5127. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5128. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5129. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5130. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5131. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5132. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5133. end
  5134. hum.WalkSpeed = storehumanoidWS
  5135. attack = false
  5136. end))
  5137. end
  5138.  
  5139. function lustmode()
  5140.  
  5141. ModeOfGlitch = 69
  5142. storehumanoidWS = 16
  5143. rainbowmode = false
  5144. chaosmode = false
  5145. glitchymode = false
  5146. tl1.Enabled = false
  5147. tl2.Enabled = false
  5148. tl3.Enabled = false
  5149. newTheme("rbxassetid://1203355187",0,1,1)
  5150. coroutine.wrap(function()
  5151. attack = true
  5152. hum.WalkSpeed = 0
  5153. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5154. for i = 0,4,0.1 do
  5155. swait()
  5156. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5157. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5158. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5159. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5160. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5161. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5162. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5163. end
  5164. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5165. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5166.  
  5167. for i = 0,4,0.1 do
  5168. swait()
  5169. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5170. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5171. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5172. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5173. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5174. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5175. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5176. end
  5177. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5178. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5179. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5180. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5181. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5182. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5183. CameraEnshaking(5,2.5)
  5184. MAINRUINCOLOR = BrickColor.new("Pink")
  5185. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5186. for i = 0, 49 do
  5187. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5188. end
  5189. for i = 0,3,0.1 do
  5190. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5191. end
  5192. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5193. for i, v in pairs(mw2:GetChildren()) do
  5194. if v:IsA("Part") then
  5195. v.BrickColor = MAINRUINCOLOR
  5196. v.Material = "Neon"
  5197. end
  5198. end
  5199. for i, v in pairs(mw1:GetChildren()) do
  5200. if v:IsA("Part") then
  5201. v.Transparency = 1
  5202. v.BrickColor = MAINRUINCOLOR
  5203. v.Material = "Neon"
  5204. end
  5205. end
  5206. for i, v in pairs(m:GetChildren()) do
  5207. if v:IsA("Part") then
  5208. v.BrickColor = BrickColor.new("Pink")
  5209. v.Material = "Ice"
  5210. end
  5211. end
  5212. for i, v in pairs(m2:GetChildren()) do
  5213. if v:IsA("Part") then
  5214. v.BrickColor = BrickColor.new("Pink")
  5215. v.Material = "Glass"
  5216. end
  5217. end
  5218. for i, v in pairs(m3:GetChildren()) do
  5219. if v:IsA("Part") then
  5220. v.BrickColor = BrickColor.new("Pink")
  5221. v.Material = "Neon"
  5222. end
  5223. end
  5224. for i, v in pairs(extrawingmod1:GetChildren()) do
  5225. if v:IsA("Part") then
  5226. v.Transparency = 1
  5227. v.BrickColor = BrickColor.new("Pink")
  5228. v.Material = "Neon"
  5229. end
  5230. end
  5231. for i, v in pairs(extrawingmod2:GetChildren()) do
  5232. if v:IsA("Part") then
  5233. v.Transparency = 1
  5234. v.BrickColor = BrickColor.new("Pink")
  5235. v.Material = "Neon"
  5236. end
  5237. end
  5238. for i = 0,2,0.1 do
  5239. swait()
  5240. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5241. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5242. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5243. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5244. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5245. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5246. end
  5247. hum.WalkSpeed = storehumanoidWS
  5248. attack = false
  5249. end)()
  5250. end
  5251.  
  5252. function insanitymode()
  5253. storehumanoidWS = 16
  5254. hum.WalkSpeed = 0
  5255. rainbowmode = false
  5256. glitchymode = false
  5257. chaosmode = true
  5258. tl1.Enabled = true
  5259. tl2.Enabled = true
  5260. tl3.Enabled = true
  5261. local lust = ModeOfGlitch == 69
  5262. newTheme("rbxassetid://919231299",0,1,1)
  5263. coroutine.resume(coroutine.create(function()
  5264. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5265. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5266. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5267. attack = true
  5268. hum.WalkSpeed = 0
  5269. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5270. for i = 0,4,0.1 do
  5271. swait()
  5272. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5273. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5274. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5275. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5276. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5277. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5278. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5279. end
  5280. for i = 0,8,0.1 do
  5281. swait()
  5282. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5283. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5284. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5285. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5286. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5287. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5288. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5289. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5290. end
  5291.  
  5292. for i = 0,3,0.1 do
  5293. swait()
  5294. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5295. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5296. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5297. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5298. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5299. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5300. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5301. end
  5302. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5303. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5304. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5305. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5306. CameraEnshaking(5,2.5)
  5307. MAINRUINCOLOR = BrickColor.new("Black")
  5308. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5309. for i = 0, 49 do
  5310. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5311. end
  5312. for i = 0,3,0.1 do
  5313. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5314. end
  5315. ModeOfGlitch = 666666
  5316. for i, v in pairs(mw2:GetChildren()) do
  5317. if v:IsA("Part") then
  5318. v.BrickColor = MAINRUINCOLOR
  5319. v.Material = "Neon"
  5320. end
  5321. end
  5322. for i, v in pairs(mw1:GetChildren()) do
  5323. if v:IsA("Part") then
  5324. v.Transparency = 0.75
  5325. v.BrickColor = BrickColor.random()
  5326. v.Material = "Neon"
  5327. end
  5328. end
  5329. for i, v in pairs(m:GetChildren()) do
  5330. if v:IsA("Part") then
  5331. v.BrickColor = BrickColor.new("Black")
  5332. v.Material = "Neon"
  5333. end
  5334. end
  5335. for i, v in pairs(m2:GetChildren()) do
  5336. if v:IsA("Part") then
  5337. v.BrickColor = BrickColor.random()
  5338. v.Material = "Neon"
  5339. end
  5340. end
  5341. for i, v in pairs(m3:GetChildren()) do
  5342. if v:IsA("Part") then
  5343. v.BrickColor = BrickColor.new("Black")
  5344. v.Material = "Neon"
  5345. end
  5346. end
  5347. for i, v in pairs(extrawingmod1:GetChildren()) do
  5348. if v:IsA("Part") then
  5349. v.Transparency = .75
  5350. v.BrickColor = BrickColor.Random()
  5351. v.Material = "Neon"
  5352. end
  5353. end
  5354. for i, v in pairs(extrawingmod2:GetChildren()) do
  5355. if v:IsA("Part") then
  5356. v.Transparency = 0
  5357. v.BrickColor = BrickColor.new("Black")
  5358. v.Material = "Neon"
  5359. end
  5360. end
  5361. for i = 0,2,0.1 do
  5362. swait()
  5363. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5364. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5365. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5366. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5367. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5368. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5369. end
  5370. hum.WalkSpeed = storehumanoidWS
  5371. attack = false
  5372. end))
  5373. end
  5374.  
  5375. local attacktype = 1
  5376. mouse.Button1Down:connect(function()
  5377. if attack == false and attacktype == 1 then
  5378. attacktype = 2
  5379. attackone()
  5380. elseif attack == false and attacktype == 2 then
  5381. attacktype = 3
  5382. attacktwo()
  5383. elseif attack == false and attacktype == 3 then
  5384. attacktype = 1
  5385. attackthree()
  5386. elseif attack == false and attacktype == 4 then
  5387. attacktype = 1
  5388. --attackfour()
  5389. end
  5390. end)
  5391.  
  5392. function Judgement()
  5393. attack = true
  5394. hum.WalkSpeed = 0
  5395. local p = Instance.new("Part",root)
  5396. p.Anchored = true
  5397. p.CanCollide = false
  5398. p.BrickColor = MAINRUINCOLOR
  5399. p.Material = Enum.Material.Neon
  5400. p.Size = Vector3.new(1,1,1)
  5401. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5402. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5403. local m = Instance.new("SpecialMesh",p)
  5404. m.MeshType = "Cylinder"
  5405. m.Scale = Vector3.new(2000,2,2)
  5406. local targ = Instance.new("Part",root)
  5407. targ.Transparency = 1
  5408. targ.CanCollide = false
  5409. targ.Size = Vector3.new(1,1,1)
  5410. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5411. CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5412. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5413. for i = 1,15 do
  5414. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5415. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5416. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5417. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5418. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5419. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5420. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5421. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5422. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5423. m.Scale = m.Scale+Vector3.new(0,1,1)
  5424. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5425. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5426. swait()
  5427. end
  5428. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5429. for i = 1,200 do
  5430. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5431. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5432. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5433. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5434. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5435. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5436. swait()
  5437. end
  5438. for i =1,15 do
  5439. m.Scale = m.Scale-Vector3.new(1,1,1)
  5440. p.Transparency = i / 15
  5441. swait()
  5442. end
  5443. p:Destroy()
  5444. hum.WalkSpeed = storehumanoidWS
  5445. attack = false
  5446. end
  5447.  
  5448. local ODerDB = false
  5449. function ChooseODer()
  5450. if(not ODerDB)then
  5451. coroutine.wrap(function()
  5452.  
  5453. local allowOD = true
  5454. local whom = (mouse.Target and mouse.Target.Parent)
  5455. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5456. ODerDB = true
  5457. for _,v in next, ODers do
  5458. if(v == whom)then
  5459. print'nO OD SELF'
  5460. allowOD = false
  5461. end
  5462. end
  5463. if(allowOD)then
  5464. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5465. local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5466.  
  5467. ref.CFrame = Torso.CFrame
  5468. ref.Anchored = true
  5469. local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5470. local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5471. local MPos = whom.Head.CFrame*cf(0,4,0)
  5472. for i = 0, 1, .05 do
  5473. swait()
  5474. ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5475.  
  5476. sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5477. if whom:FindFirstChild'Head' == nil then
  5478. break
  5479. end
  5480. end
  5481. ref:destroy()
  5482. if whom:FindFirstChild'Head' then
  5483. table.insert(ODers,whom)
  5484. if(#ODers > 2)then
  5485. table.remove(ODers,1)
  5486. end
  5487. sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5488. end
  5489. end
  5490. ODerDB = false
  5491. end
  5492. end)()
  5493. end
  5494. end
  5495.  
  5496. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5497. attack = true
  5498. hum.WalkSpeed = 0
  5499. storehumanoidWS = 75
  5500. hum.JumpPower = 0
  5501. newThemeCust("rbxassetid://2627216868",0,1,1)
  5502. kan.TimePosition = 0
  5503. ModeOfGlitch = 8376532578634534
  5504. repeat swait() until kan.IsLoaded
  5505. chatfunc("Metamorphosis...",text.TextStrokeColor3)
  5506. CFuncs["Sound"].Create("rbxassetid://2545011398", Torso, 10,1)
  5507. for i = 0, 14, .1 do
  5508. swait()
  5509. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5510. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5511. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5512. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5513. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5514. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5515. end
  5516. chatfunc("I can do anything!",text.TextStrokeColor3)
  5517. CFuncs["Sound"].Create("rbxassetid://2544975373", Torso, 10,1)
  5518. for i = 0, 12, .1 do
  5519. swait()
  5520. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5521. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5522. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5523. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5524. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5525. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5526. end
  5527. chatfunc("CHAOS, CHAOS!",Color3.new(1,1,1))
  5528. CFuncs["Sound"].Create("rbxassetid://2545008459", Torso, 10,1)
  5529. for i = 0, 16, .1 do
  5530. swait()
  5531. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5532. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5533. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5534. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5535. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5536. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5537. end
  5538. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5539. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5540. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5541. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5542. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5543. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5544. RecolorTextAndRename("J-Evil",Color3.new(0.6,0,1),Color3.new(1,1,0.5))
  5545. CameraEnshaking(5,2.5)
  5546. MAINRUINCOLOR = BrickColor.new("Royal purple")
  5547. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5548. tl1.Enabled = true
  5549. tl2.Enabled = true
  5550. tl3.Enabled = true
  5551. for i = 0, 49 do
  5552. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5553. end
  5554. for i = 0,3,0.1 do
  5555. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5556. end
  5557. for i, v in pairs(mw2:GetChildren()) do
  5558. if v:IsA("Part") then
  5559. v.BrickColor = BrickColor.new("Bright yellow")
  5560. v.Material = "Glass"
  5561. end
  5562. end
  5563. for i, v in pairs(mw1:GetChildren()) do
  5564. if v:IsA("Part") then
  5565. v.Transparency = 0
  5566. v.BrickColor = BrickColor.new("Royal purple")
  5567. v.Material = "Glass"
  5568. end
  5569. end
  5570. for i, v in pairs(m:GetChildren()) do
  5571. if v:IsA("Part") then
  5572. v.BrickColor = BrickColor.new("Royal purple")
  5573. v.Material = "Glass"
  5574. end
  5575. end
  5576. for i, v in pairs(m2:GetChildren()) do
  5577. if v:IsA("Part") then
  5578. v.BrickColor = BrickColor.new("Royal purple")
  5579. v.Material = "Granite"
  5580. end
  5581. end
  5582. for i, v in pairs(m3:GetChildren()) do
  5583. if v:IsA("Part") then
  5584. v.BrickColor = BrickColor.new("Royal purple")
  5585. v.Material = "Glass"
  5586. end
  5587. end
  5588. for i, v in pairs(extrawingmod1:GetChildren()) do
  5589. if v:IsA("Part") then
  5590. v.Transparency = 0
  5591. v.BrickColor = BrickColor.new("Bright yellow")
  5592. v.Material = "Glass"
  5593. end
  5594. end
  5595. for i, v in pairs(extrawingmod2:GetChildren()) do
  5596. if v:IsA("Part") then
  5597. v.Transparency = 0
  5598. v.BrickColor = BrickColor.new("Bright yellow")
  5599. v.Material = "Glass"
  5600. end
  5601. end
  5602. for i = 0,2,0.1 do
  5603. swait()
  5604. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5605. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5606. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5607. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5608. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5609. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5610. end
  5611. hum.JumpPower = 50
  5612. hum.WalkSpeed = storehumanoidWS
  5613. attack = false
  5614. end
  5615.  
  5616. function FuckMeSidewaysAndCallMeGay()
  5617. local whom = (mouse.Target and mouse.Target.Parent)
  5618. --[[local fuckThisBoi = false
  5619. if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5620. for _,v in next, ODers do
  5621. if(v == whom)then
  5622. fuckThisBoi = false
  5623. end
  5624. end
  5625. end
  5626. if(not fuckThisBoi)then
  5627. attack = false
  5628. warn'to fuck that boi you need to target them with z'
  5629. else]]
  5630. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5631. local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5632. local hum = whom:FindFirstChildOfClass'Humanoid'
  5633. local ocf = RootPart.CFrame
  5634. hum.WalkSpeed = 0
  5635. hum.JumpPower = 0
  5636. hed.Anchored = true
  5637. RootPart.Anchored = true
  5638. Humanoid.WalkSpeed = 0
  5639. Humanoid.JumpPower = 0
  5640. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5641. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5642. for i = 0, 9 do
  5643. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5644. end
  5645. for i = 0, 24 do
  5646. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5647. end
  5648. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5649. attack = true
  5650. local speed = 1
  5651. local heck;
  5652. local stopitlol = false;
  5653. heck = mouse.KeyUp:connect(function(k)
  5654. if(k:lower() == 'm')then
  5655. stopitlol = true
  5656. heck:disconnect()
  5657. end
  5658. end)
  5659. local times = 0
  5660. repeat swait()
  5661. speed = speed - .01
  5662. times = times + 1
  5663. if(speed < .1)then
  5664. speed = .1
  5665. end
  5666. for i = 0, speed, .05 do
  5667. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5668. swait()
  5669. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5670. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5671. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5672. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5673. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5674. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5675. end
  5676. CameraEnshaking(5,5)
  5677.  
  5678. CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)
  5679.  
  5680. for i = 0, speed, .05 do
  5681. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5682. swait()
  5683. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5684. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5685. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5686. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5687. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5688. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5689. end
  5690. until stopitlol and times >= 3
  5691. for i = 1, 3 do
  5692. for i = 0, 1.5, .05 do
  5693. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5694. swait()
  5695. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5696. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5697. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5698. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5699. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5700. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5701. end
  5702. CameraEnshaking(5,25)
  5703.  
  5704. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5705.  
  5706.  
  5707. coroutine.resume(coroutine.create(function()
  5708. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5709. bld.LightEmission = 0.1
  5710. bld.Texture = "rbxassetid://284205403"
  5711. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5712. bld.Rate = 500
  5713. bld.Lifetime = NumberRange.new(1)
  5714. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5715. bld.Acceleration = vt(0,-25,0)
  5716. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5717. bld.Speed = NumberRange.new(10,50)
  5718. bld.EmissionDirection = "Back"
  5719. bld.VelocitySpread = 25
  5720. bld.Rotation = NumberRange.new(-500,500)
  5721. bld.RotSpeed = NumberRange.new(-500,500)
  5722. bld.Enabled = false
  5723. bld:Emit(250)
  5724. end))
  5725. coroutine.resume(coroutine.create(function()
  5726. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5727. bld.LightEmission = 0.1
  5728. bld.Texture = "rbxassetid://284205403"
  5729. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5730. bld.Rate = 500
  5731. bld.Lifetime = NumberRange.new(1)
  5732. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5733. bld.Acceleration = vt(0,-25,0)
  5734. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5735. bld.Speed = NumberRange.new(10,50)
  5736. bld.EmissionDirection = "Back"
  5737. bld.VelocitySpread = 25
  5738. bld.Rotation = NumberRange.new(-500,500)
  5739. bld.RotSpeed = NumberRange.new(-500,500)
  5740. bld.Enabled = false
  5741. bld:Emit(250)
  5742. end))
  5743. for i = 0, 1.5, .05 do
  5744. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5745. swait()
  5746. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5747. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5748. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5749. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5750. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5751. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5752. end
  5753. end
  5754. for i = 0, 4, .05 do
  5755. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5756. swait()
  5757. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5758. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5759. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)
  5760. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5761. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5762. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5763. end
  5764. CameraEnshaking(5,25)
  5765. CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5766. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5767.  
  5768. dmg(whom)
  5769. coroutine.resume(coroutine.create(function()
  5770. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5771. bld.LightEmission = 0.1
  5772. bld.Texture = "rbxassetid://284205403"
  5773. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5774. bld.Rate = 500
  5775. bld.Lifetime = NumberRange.new(1)
  5776. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5777. bld.Acceleration = vt(0,-25,0)
  5778. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5779. bld.Speed = NumberRange.new(10,50)
  5780. bld.EmissionDirection = "Back"
  5781. bld.VelocitySpread = 25
  5782. bld.Rotation = NumberRange.new(-500,500)
  5783. bld.RotSpeed = NumberRange.new(-500,500)
  5784. bld.Enabled = true
  5785. end))
  5786. coroutine.resume(coroutine.create(function()
  5787. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5788. bld.LightEmission = 0.1
  5789. bld.Texture = "rbxassetid://284205403"
  5790. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5791. bld.Rate = 500
  5792. bld.Lifetime = NumberRange.new(1)
  5793. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5794. bld.Acceleration = vt(0,-25,0)
  5795. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5796. bld.Speed = NumberRange.new(10,50)
  5797. bld.EmissionDirection = "Back"
  5798. bld.VelocitySpread = 25
  5799. bld.Rotation = NumberRange.new(-500,500)
  5800. bld.RotSpeed = NumberRange.new(-500,500)
  5801. bld.Enabled = true
  5802. end))
  5803. for i = 0, 3, .05 do
  5804. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5805. swait()
  5806. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5807. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5808. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)
  5809. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5810. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5811. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5812. end
  5813.  
  5814. RootPart.CFrame = ocf
  5815. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5816. for i = 0, 9 do
  5817. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5818. end
  5819. for i = 0, 24 do
  5820. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5821. end
  5822. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5823. RootPart.Anchored = false
  5824. Humanoid.WalkSpeed = storehumanoidWS
  5825. Humanoid.JumpPower = 50
  5826. attack = false
  5827. end
  5828. end
  5829.  
  5830. local input = ""
  5831.  
  5832. mouse.KeyDown:connect(function(k)
  5833. if(k == "w" or k == "a" or k == "s" or k == "d")then
  5834. input = input .. k
  5835. local newInput = input
  5836. coroutine.wrap(function()
  5837. for i = 1, 25 do
  5838. if(newInput ~= input)then break end
  5839. swait()
  5840. end
  5841. if(newInput == input)then input = "" end
  5842. end)()
  5843. if(input == "wwssadad" and not AllowRape)then
  5844. AllowRape = true
  5845. warn("Rape unlocked! Have fun ;)")
  5846. elseif(input == "wwaassdd" and not AllowCata)then
  5847. AllowCata = true
  5848. warn("You unlocked CATASTROPHE.")
  5849. elseif(input == 'ddawas' and ModeOfGlitch == 4 and not attack)then
  5850. ChaosBegone()
  5851. end
  5852. end
  5853. end)
  5854.  
  5855. mouse.KeyDown:connect(function(k)
  5856. if k == "h" then
  5857.  
  5858. end
  5859.  
  5860. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5861. ModeOfGlitch = 2
  5862. storehumanoidWS = 16
  5863. hum.WalkSpeed = 16
  5864. rainbowmode = false
  5865. chaosmode = false
  5866. glitchymode = false
  5867. tl1.Enabled = false
  5868. tl2.Enabled = false
  5869. tl3.Enabled = false
  5870. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5871. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5872. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5873. newTheme("rbxassetid://1539245059",0,1,1)
  5874. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5875. for i, v in pairs(mw2:GetChildren()) do
  5876. if v:IsA("Part") then
  5877. v.BrickColor = MAINRUINCOLOR
  5878. v.Material = "Neon"
  5879. end
  5880. end
  5881. for i, v in pairs(mw1:GetChildren()) do
  5882. if v:IsA("Part") then
  5883. v.Transparency = 1
  5884. v.BrickColor = MAINRUINCOLOR
  5885. v.Material = "Neon"
  5886. end
  5887. end
  5888. for i, v in pairs(m:GetChildren()) do
  5889. if v:IsA("Part") then
  5890. v.BrickColor = BrickColor.new("White")
  5891. v.Material = "Ice"
  5892. end
  5893. end
  5894. for i, v in pairs(m2:GetChildren()) do
  5895. if v:IsA("Part") then
  5896. v.BrickColor = BrickColor.new("Pastel light blue")
  5897. v.Material = "Glass"
  5898. end
  5899. end
  5900. for i, v in pairs(m3:GetChildren()) do
  5901. if v:IsA("Part") then
  5902. v.BrickColor = BrickColor.new("Toothpaste")
  5903. v.Material = "Neon"
  5904. end
  5905. end
  5906. for i, v in pairs(extrawingmod1:GetChildren()) do
  5907. if v:IsA("Part") then
  5908. v.Transparency = 1
  5909. v.BrickColor = BrickColor.new("White")
  5910. v.Material = "Neon"
  5911. end
  5912. end
  5913. for i, v in pairs(extrawingmod2:GetChildren()) do
  5914. if v:IsA("Part") then
  5915. v.Transparency = 1
  5916. v.BrickColor = BrickColor.new("White")
  5917. v.Material = "Neon"
  5918. end
  5919. end
  5920. end
  5921. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5922. lustmode()
  5923. end
  5924. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5925. RiddleMeThisRiddleMeThat()
  5926. end
  5927. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5928. ModeOfGlitch = 3
  5929. storehumanoidWS = 16
  5930. hum.WalkSpeed = 16
  5931. rainbowmode = false
  5932. chaosmode = false
  5933. glitchymode = true
  5934. tl1.Enabled = true
  5935. tl2.Enabled = true
  5936. tl3.Enabled = true
  5937. RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5938. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5939. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5940. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5941. MAINRUINCOLOR = BrickColor.new("White")
  5942. for i, v in pairs(mw2:GetChildren()) do
  5943. if v:IsA("Part") then
  5944. v.BrickColor = MAINRUINCOLOR
  5945. v.Material = "Neon"
  5946. end
  5947. end
  5948. for i, v in pairs(mw1:GetChildren()) do
  5949. if v:IsA("Part") then
  5950. v.Transparency = 0
  5951. v.BrickColor = MAINRUINCOLOR
  5952. v.Material = "Neon"
  5953. end
  5954. end
  5955. for i, v in pairs(m:GetChildren()) do
  5956. if v:IsA("Part") then
  5957. v.BrickColor = BrickColor.new("Really black")
  5958. v.Material = "Ice"
  5959. end
  5960. end
  5961. for i, v in pairs(m2:GetChildren()) do
  5962. if v:IsA("Part") then
  5963. v.BrickColor = BrickColor.new("Dark indigo")
  5964. v.Material = "Glass"
  5965. end
  5966. end
  5967. for i, v in pairs(m3:GetChildren()) do
  5968. if v:IsA("Part") then
  5969. v.Transparency = 1
  5970. v.BrickColor = BrickColor.new("Royal purple")
  5971. v.Material = "Neon"
  5972. end
  5973. end
  5974. for i, v in pairs(extrawingmod1:GetChildren()) do
  5975. if v:IsA("Part") then
  5976. v.Transparency = 1
  5977. v.BrickColor = BrickColor.new("White")
  5978. v.Material = "Neon"
  5979. end
  5980. end
  5981. for i, v in pairs(extrawingmod2:GetChildren()) do
  5982. if v:IsA("Part") then
  5983. v.Transparency = 1
  5984. v.BrickColor = BrickColor.new("White")
  5985. v.Material = "Neon"
  5986. end
  5987. end
  5988. end
  5989. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5990. ModeOfGlitch = 4
  5991. storehumanoidWS = 16
  5992. hum.WalkSpeed = 16
  5993. rainbowmode = false
  5994. glitchymode = false
  5995. chaosmode = true
  5996. tl1.Enabled = true
  5997. tl2.Enabled = true
  5998. tl3.Enabled = true
  5999. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  6000. newTheme("rbxassetid://1369263130",0,1,1)
  6001. MAINRUINCOLOR = BrickColor.new("Black")
  6002. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6003. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6004. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6005. for i, v in pairs(mw2:GetChildren()) do
  6006. if v:IsA("Part") then
  6007. v.BrickColor = MAINRUINCOLOR
  6008. v.Material = "Neon"
  6009. end
  6010. end
  6011. for i, v in pairs(mw1:GetChildren()) do
  6012. if v:IsA("Part") then
  6013. v.Transparency = 0.75
  6014. v.BrickColor = BrickColor.random()
  6015. v.Material = "Neon"
  6016. end
  6017. end
  6018. for i, v in pairs(m:GetChildren()) do
  6019. if v:IsA("Part") then
  6020. v.BrickColor = BrickColor.new("Black")
  6021. v.Material = "Neon"
  6022. end
  6023. end
  6024. for i, v in pairs(m2:GetChildren()) do
  6025. if v:IsA("Part") then
  6026. v.BrickColor = BrickColor.random()
  6027. v.Material = "Neon"
  6028. end
  6029. end
  6030. for i, v in pairs(m3:GetChildren()) do
  6031. if v:IsA("Part") then
  6032. v.BrickColor = BrickColor.new("Black")
  6033. v.Material = "Neon"
  6034. end
  6035. end
  6036. for i, v in pairs(extrawingmod1:GetChildren()) do
  6037. if v:IsA("Part") then
  6038. v.Transparency = 1
  6039. v.BrickColor = BrickColor.new("White")
  6040. v.Material = "Neon"
  6041. end
  6042. end
  6043. for i, v in pairs(extrawingmod2:GetChildren()) do
  6044. if v:IsA("Part") then
  6045. v.Transparency = 1
  6046. v.BrickColor = BrickColor.new("White")
  6047. v.Material = "Neon"
  6048. end
  6049. end
  6050. end
  6051.  
  6052. if k == "m" and attack == false and ModeOfGlitch == 4 then
  6053. insanitymode()
  6054. end
  6055. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  6056. ModeOfGlitch = 5
  6057. storehumanoidWS = 16
  6058. hum.WalkSpeed = 16
  6059. rainbowmode = false
  6060. chaosmode = false
  6061. glitchymode = false
  6062. tl1.Enabled = true
  6063. tl2.Enabled = true
  6064. tl3.Enabled = true
  6065. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  6066. newTheme("rbxassetid://661079869",0,1.02,1)
  6067. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  6068. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  6069. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6070. for i, v in pairs(mw2:GetChildren()) do
  6071. if v:IsA("Part") then
  6072. v.BrickColor = MAINRUINCOLOR
  6073. v.Material = "Neon"
  6074. end
  6075. end
  6076. for i, v in pairs(mw1:GetChildren()) do
  6077. if v:IsA("Part") then
  6078. v.Transparency = 0
  6079. v.BrickColor = MAINRUINCOLOR
  6080. v.Material = "Neon"
  6081. end
  6082. end
  6083. for i, v in pairs(m:GetChildren()) do
  6084. if v:IsA("Part") then
  6085. v.BrickColor = BrickColor.new("Cool yellow")
  6086. v.Material = "Ice"
  6087. end
  6088. end
  6089. for i, v in pairs(m2:GetChildren()) do
  6090. if v:IsA("Part") then
  6091. v.BrickColor = BrickColor.new("Bright yellow")
  6092. v.Material = "Ice"
  6093. end
  6094. end
  6095. for i, v in pairs(m3:GetChildren()) do
  6096. if v:IsA("Part") then
  6097. v.BrickColor = BrickColor.new("Bright yellow")
  6098. v.Material = "Neon"
  6099. end
  6100. end
  6101. for i, v in pairs(extrawingmod1:GetChildren()) do
  6102. if v:IsA("Part") then
  6103. v.Transparency = 1
  6104. v.BrickColor = BrickColor.new("White")
  6105. v.Material = "Neon"
  6106. end
  6107. end
  6108. for i, v in pairs(extrawingmod2:GetChildren()) do
  6109. if v:IsA("Part") then
  6110. v.Transparency = 1
  6111. v.BrickColor = BrickColor.new("White")
  6112. v.Material = "Neon"
  6113. end
  6114. end
  6115. end
  6116. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6117. ModeOfGlitch = 6
  6118. storehumanoidWS = 75
  6119. hum.WalkSpeed = 75
  6120. rainbowmode = false
  6121. chaosmode = false
  6122. glitchymode = false
  6123. tl1.Enabled = true
  6124. tl2.Enabled = true
  6125. tl3.Enabled = true
  6126. RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1))
  6127. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6128. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6129. newTheme("rbxassetid://1102271169",0,1,1)
  6130. MAINRUINCOLOR = BrickColor.new("White")
  6131. for i, v in pairs(mw2:GetChildren()) do
  6132. if v:IsA("Part") then
  6133. v.BrickColor = MAINRUINCOLOR
  6134. v.Material = "Neon"
  6135. end
  6136. end
  6137. for i, v in pairs(mw1:GetChildren()) do
  6138. if v:IsA("Part") then
  6139. v.Transparency = 0
  6140. v.BrickColor = MAINRUINCOLOR
  6141. v.Material = "Neon"
  6142. end
  6143. end
  6144. for i, v in pairs(m:GetChildren()) do
  6145. if v:IsA("Part") then
  6146. v.BrickColor = BrickColor.new("White")
  6147. v.Material = "Ice"
  6148. end
  6149. end
  6150. for i, v in pairs(m2:GetChildren()) do
  6151. if v:IsA("Part") then
  6152. v.BrickColor = BrickColor.new("White")
  6153. v.Material = "Ice"
  6154. end
  6155. end
  6156. for i, v in pairs(m3:GetChildren()) do
  6157. if v:IsA("Part") then
  6158. v.BrickColor = BrickColor.new("White")
  6159. v.Material = "Neon"
  6160. end
  6161. end
  6162. for i, v in pairs(extrawingmod1:GetChildren()) do
  6163. if v:IsA("Part") then
  6164. v.Transparency = 1
  6165. v.BrickColor = BrickColor.new("White")
  6166. v.Material = "Neon"
  6167. end
  6168. end
  6169. for i, v in pairs(extrawingmod2:GetChildren()) do
  6170. if v:IsA("Part") then
  6171. v.Transparency = 1
  6172. v.BrickColor = BrickColor.new("White")
  6173. v.Material = "Neon"
  6174. end
  6175. end
  6176. end
  6177. if k == "u" and attack == false then
  6178.  
  6179. storehumanoidWS = 50
  6180. hum.WalkSpeed = 50
  6181. rainbowmode = true
  6182. chaosmode = false
  6183. glitchymode = false
  6184. tl1.Enabled = true
  6185. tl2.Enabled = true
  6186. tl3.Enabled = true
  6187.  
  6188. if(ModeOfGlitch == 6127843)then
  6189. vaporwave = not vaporwave
  6190. end
  6191.  
  6192. if(not vaporwave)then
  6193. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6194. newTheme("rbxassetid://147930134",0,1,1)
  6195. else
  6196. RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1))
  6197. newTheme("rbxassetid://1308711379",0,1,1)
  6198. end
  6199.  
  6200.  
  6201. ModeOfGlitch = 6127843
  6202. MAINRUINCOLOR = BrickColor.new("White")
  6203. for i, v in pairs(mw2:GetChildren()) do
  6204. if v:IsA("Part") then
  6205. v.BrickColor = MAINRUINCOLOR
  6206. v.Material = "Neon"
  6207. end
  6208. end
  6209. for i, v in pairs(mw1:GetChildren()) do
  6210. if v:IsA("Part") then
  6211. v.Transparency = 0
  6212. v.BrickColor = MAINRUINCOLOR
  6213. v.Material = "Neon"
  6214. end
  6215. end
  6216. for i, v in pairs(m:GetChildren()) do
  6217. if v:IsA("Part") then
  6218. v.BrickColor = BrickColor.new("White")
  6219. v.Material = "Neon"
  6220. end
  6221. end
  6222. for i, v in pairs(m2:GetChildren()) do
  6223. if v:IsA("Part") then
  6224. v.BrickColor = BrickColor.new("White")
  6225. v.Material = "Neon"
  6226. end
  6227. end
  6228. for i, v in pairs(m3:GetChildren()) do
  6229. if v:IsA("Part") then
  6230. v.BrickColor = BrickColor.new("White")
  6231. v.Material = "Neon"
  6232. end
  6233. end
  6234. for i, v in pairs(extrawingmod1:GetChildren()) do
  6235. if v:IsA("Part") then
  6236. v.Transparency = 1
  6237. v.BrickColor = BrickColor.new("White")
  6238. v.Material = "Neon"
  6239. end
  6240. end
  6241. for i, v in pairs(extrawingmod2:GetChildren()) do
  6242. if v:IsA("Part") then
  6243. v.Transparency = 1
  6244. v.BrickColor = BrickColor.new("White")
  6245. v.Material = "Neon"
  6246. end
  6247. end
  6248. end
  6249. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6250. ModeOfGlitch = 1000000
  6251. storehumanoidWS = 100
  6252. hum.WalkSpeed = 100
  6253. rainbowmode = false
  6254. chaosmode = false
  6255. glitchymode = false
  6256. tl1.Enabled = true
  6257. tl2.Enabled = true
  6258. tl3.Enabled = true
  6259. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6260. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6261. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6262. newTheme("rbxassetid://1359036559",0,1,1)
  6263. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6264. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6265. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6266. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6267. for i, v in pairs(mw2:GetChildren()) do
  6268. if v:IsA("Part") then
  6269. v.BrickColor = MAINRUINCOLOR
  6270. v.Material = "Neon"
  6271. end
  6272. end
  6273. for i, v in pairs(mw1:GetChildren()) do
  6274. if v:IsA("Part") then
  6275. v.Transparency = 0
  6276. v.BrickColor = MAINRUINCOLOR
  6277. v.Material = "Neon"
  6278. end
  6279. end
  6280. for i, v in pairs(m:GetChildren()) do
  6281. if v:IsA("Part") then
  6282. v.Color = Color3.new(0.5,0,1)
  6283. v.Material = "Neon"
  6284. end
  6285. end
  6286. for i, v in pairs(m2:GetChildren()) do
  6287. if v:IsA("Part") then
  6288. v.Color = Color3.new(0.25,0,1)
  6289. v.Material = "Neon"
  6290. end
  6291. end
  6292. for i, v in pairs(m3:GetChildren()) do
  6293. if v:IsA("Part") then
  6294. v.Color = Color3.new(0.45,0,1)
  6295. v.Material = "Neon"
  6296. end
  6297. end
  6298. for i, v in pairs(extrawingmod1:GetChildren()) do
  6299. if v:IsA("Part") then
  6300. v.Transparency = 0.75
  6301. v.Color = Color3.new(0.25,0,1)
  6302. v.Material = "Neon"
  6303. end
  6304. end
  6305. for i, v in pairs(extrawingmod2:GetChildren()) do
  6306. if v:IsA("Part") then
  6307. v.Transparency = 0.75
  6308. v.Color = Color3.new(0.5,0,1)
  6309. v.Material = "Neon"
  6310. end
  6311. end
  6312. end
  6313. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6314. newThemeCust("rbxassetid://1504604335",0,1,1)
  6315. attack = true
  6316. hum.WalkSpeed = 0
  6317. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6318. for i = 0, 24, 0.1 do
  6319. swait()
  6320. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6321. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6322. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6323. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6324. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6325. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6326. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6327. end
  6328. CameraEnshaking(1,1)
  6329. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6330. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6331. wait(0.55)
  6332. CameraEnshaking(1,2)
  6333. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6334. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6335. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6336. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6337. wait(0.55)
  6338. CameraEnshaking(1,3)
  6339. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6340. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6341. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6342. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6343. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6344. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6345. wait(0.55)
  6346. CameraEnshaking(10,5)
  6347. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6348. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6349. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6350. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6351. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6352. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6353. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6354. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6355. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6356. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6357. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6358. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6359. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6360. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6361. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6362. for i = 0, 49 do
  6363. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6364. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6365. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6366. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6367. end
  6368. ModeOfGlitch = 12345678987654321
  6369. storehumanoidWS = 200
  6370. hum.WalkSpeed = 200
  6371. rainbowmode = false
  6372. chaosmode = false
  6373. glitchymode = false
  6374. tl1.Enabled = true
  6375. tl2.Enabled = true
  6376. tl3.Enabled = true
  6377. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6378. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6379. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6380. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6381. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6382. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6383. for i, v in pairs(mw2:GetChildren()) do
  6384. if v:IsA("Part") then
  6385. v.BrickColor = MAINRUINCOLOR
  6386. v.Material = "Neon"
  6387. end
  6388. end
  6389. for i, v in pairs(mw1:GetChildren()) do
  6390. if v:IsA("Part") then
  6391. v.Transparency = 0
  6392. v.BrickColor = MAINRUINCOLOR
  6393. v.Material = "Neon"
  6394. end
  6395. end
  6396. for i, v in pairs(m:GetChildren()) do
  6397. if v:IsA("Part") then
  6398. v.Color = Color3.new(0.5,0,1)
  6399. v.Material = "Neon"
  6400. end
  6401. end
  6402. for i, v in pairs(m2:GetChildren()) do
  6403. if v:IsA("Part") then
  6404. v.Color = Color3.new(0.5,0,1)
  6405. v.Material = "Neon"
  6406. end
  6407. end
  6408. for i, v in pairs(m3:GetChildren()) do
  6409. if v:IsA("Part") then
  6410. v.Color = Color3.new(0.5,0,1)
  6411. v.Material = "Neon"
  6412. end
  6413. end
  6414. for i, v in pairs(extrawingmod1:GetChildren()) do
  6415. if v:IsA("Part") then
  6416. v.Transparency = 0
  6417. v.Color = Color3.new(0.5,0,1)
  6418. v.Material = "Neon"
  6419. end
  6420. end
  6421. for i, v in pairs(extrawingmod2:GetChildren()) do
  6422. if v:IsA("Part") then
  6423. v.Transparency = 0
  6424. v.Color = Color3.new(0.5,0,1)
  6425. v.Material = "Neon"
  6426. end
  6427. attack = false
  6428. end
  6429. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6430. resetmode()
  6431. end
  6432. if k == "l" and toggleTag == false then
  6433. toggleTag = true
  6434. text.TextTransparency = 0
  6435. text.TextStrokeTransparency = 0
  6436. elseif k == "l" and toggleTag == true then
  6437. toggleTag = false
  6438. text.TextTransparency = 1
  6439. text.TextStrokeTransparency = 1
  6440. end
  6441. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6442. ExtinctiveHeartbreak()
  6443. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6444. PureBomb()
  6445. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6446. scattercorrupt()
  6447. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6448. Judgement()
  6449. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6450. ChaosGroundStrike()
  6451. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6452. InsaneGroundStrike()
  6453.  
  6454. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6455. ChooseODer()
  6456. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6457. Starfall()
  6458. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6459. yinyangi()
  6460. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6461. Wip()
  6462. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6463. StarfallEX()
  6464. end
  6465. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6466. StarDivision()
  6467. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6468. JusticeBeam()
  6469. end
  6470. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6471. UniversalCollapse()
  6472. end
  6473. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6474.  
  6475. end
  6476. if k == "n" and attack == false then
  6477. CorruptBlink()
  6478. end
  6479. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6480. FuckMeSidewaysAndCallMeGay()
  6481. end
  6482. end)
  6483. coroutine.resume(coroutine.create(function()
  6484. while true do
  6485. swait(2)
  6486. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6487. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6488. end
  6489.  
  6490. end
  6491. end))
  6492.  
  6493.  
  6494. coroutine.resume(coroutine.create(function()
  6495. while true do
  6496. if ModeOfGlitch == 1000000 then
  6497. swait(0.5)
  6498. end
  6499. swait()
  6500. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6501. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6502. end
  6503. if ModeOfGlitch == 12345678987654321 then
  6504. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6505. end
  6506. end
  6507. end))
  6508.  
  6509.  
  6510. function RandomMaterial()
  6511. local getRandom;
  6512. local material;
  6513. local function IsTerrainMaterial(mat)
  6514. local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6515. return isMaterial
  6516. end
  6517. getRandom = function()
  6518. local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6519. if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6520. end
  6521. getRandom()
  6522. repeat wait() until material
  6523. return material
  6524. end
  6525. function RandomCaps(str)
  6526. local new = ""
  6527. for i = 1, #str do
  6528. if(math.random(1,2) == 1)then
  6529. new = new .. (str:sub(i,i):upper())
  6530. else
  6531. new = new .. str:sub(i,i)
  6532. end
  6533. end
  6534. return new
  6535. end
  6536.  
  6537. coroutine.resume(coroutine.create(function()
  6538. while true do
  6539. for i = 1, #ODers do
  6540. local ODer = ODers[i]
  6541. if(ODer)then
  6542. local hed = ODer:FindFirstChild'Head'
  6543. if(ODer.Parent and hed)then
  6544. sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6545. else
  6546. table.remove(ODers,i)
  6547. end
  6548. else
  6549. table.remove(ODers,i)
  6550. end
  6551. end
  6552. if(not kan)then
  6553. kan = Instance.new("Sound",char)
  6554. end
  6555. kan.Parent = char
  6556. if(plr.UserId == 5719877)then kan.Volume = 3 else kan.Volume = 1 end
  6557. kan.Pitch = Pitch
  6558. kan.SoundId = MID
  6559. kan.Name = "wrecked"
  6560. kan.Looped = true
  6561. kan:Resume()
  6562. swait()
  6563. if glitchymode == true then
  6564. local val = math.random(1,255)
  6565. local color = Color3.fromRGB(val,val,val)
  6566. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6567. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6568. tl1.Color = ColorSequence.new(color)
  6569. tl2.Color = ColorSequence.new(color)
  6570. tl3.Color = ColorSequence.new(color)
  6571. tr1.Color = ColorSequence.new(color)
  6572. tr2.Color = ColorSequence.new(color)
  6573. tr3.Color = ColorSequence.new(color)
  6574. for i, v in pairs(mw1:GetChildren()) do
  6575. if v:IsA("Part") then
  6576. v.Transparency = 0
  6577. v.Color = color
  6578. v.Material = "Neon"
  6579. end
  6580. end
  6581. for i, v in pairs(mw2:GetChildren()) do
  6582. if v:IsA("Part") then
  6583. v.Color = color
  6584. v.Material = "Neon"
  6585. end
  6586. end
  6587. for i, v in pairs(m2:GetChildren()) do
  6588. if v:IsA("Part") then
  6589. v.Color = color
  6590. v.Material = "Neon"
  6591. end
  6592. end
  6593. RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color)
  6594. end
  6595. if chaosmode or glitchymode then
  6596. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6597. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6598. else
  6599. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6600. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6601. end
  6602. if chaosmode == true then
  6603. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6604. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6605. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6606. RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color)
  6607. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6608. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6609. for i, v in pairs(mw1:GetChildren()) do
  6610. if v:IsA("Part") then
  6611. v.Transparency = 0.75
  6612. v.BrickColor = BrickColor.random()
  6613. v.Material = "Neon"
  6614. end
  6615. end
  6616. for i, v in pairs(extrawingmod1:GetChildren()) do
  6617. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6618. v.Transparency = 0.75
  6619. v.BrickColor = BrickColor.random()
  6620. v.Material = "Neon"
  6621. elseif v:IsA("Part") then
  6622. v.Transparency = 1
  6623. end
  6624. end
  6625. for i, v in pairs(m2:GetChildren()) do
  6626. if v:IsA("Part") then
  6627. v.BrickColor = BrickColor.random()
  6628. v.Material = "Neon"
  6629. end
  6630. end
  6631. end
  6632. end
  6633. end))
  6634. Humanoid.Name = "STARGLITCHER"
  6635. Humanoid.MaxHealth = math.huge
  6636. Humanoid.Health = math.huge
  6637. Instance.new("ForceField",char).Visible = false
  6638. Humanoid.Animator.Parent = nil
  6639. idleanim=.4
  6640. while true do
  6641. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6642. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6643. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6644. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6645. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6646. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6647. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6648. end
  6649. if rainbowmode == true then
  6650. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6651. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6652. if(not vaporwave)then
  6653. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6654. else
  6655. RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6656. end
  6657. MAINRUINCOLOR = BrickColor.new("White")
  6658. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6659. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6660. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6661. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6662. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6663. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6664. for i, v in pairs(m:GetChildren()) do
  6665. if v:IsA("Part") then
  6666. v.Color = Color3.new(r/255,g/255,b/255)
  6667. end
  6668. end
  6669. for i, v in pairs(m2:GetChildren()) do
  6670. if v:IsA("Part") then
  6671. v.Color = Color3.new(r/255,g/255,b/255)
  6672. end
  6673. end
  6674. for i, v in pairs(m3:GetChildren()) do
  6675. if v:IsA("Part") then
  6676. v.Color = Color3.new(r/255,g/255,b/255)
  6677. end
  6678. end
  6679. for i, v in pairs(mw1:GetChildren()) do
  6680. if v:IsA("Part") then
  6681. v.Color = Color3.new(r/255,g/255,b/255)
  6682. v.Material = "Neon"
  6683. end
  6684. end
  6685. for i, v in pairs(mw2:GetChildren()) do
  6686. if v:IsA("Part") then
  6687. v.Color = Color3.new(r/255,g/255,b/255)
  6688. v.Material = "Neon"
  6689. end
  6690. end
  6691. end
  6692. CameraManager()
  6693. swait()
  6694. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6695. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6696. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6697. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6698. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6699. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6700.  
  6701. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6702. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6703. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6704. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6705. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6706. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6707. sine = sine + change
  6708. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6709. local velderp=RootPart.Velocity.y
  6710. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6711. if equipped==true or equipped==false then
  6712. if attack==false then
  6713. idle=idle+1
  6714. else
  6715. idle=0
  6716. end
  6717. if idle>=500 then
  6718. if attack==false then
  6719. --Sheath()
  6720. end
  6721. end
  6722. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6723. Anim="Jump"
  6724. if attack==false then
  6725. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6726. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6727. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6728. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6729. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6730. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6731. end
  6732. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6733. Anim="Fall"
  6734. if attack==false then
  6735. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6736. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6737. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6738. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6739. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6740. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6741. end
  6742. elseif torvel<1 and hitfloor~=nil then
  6743. Anim="Idle"
  6744. if attack==false then
  6745. if ModeOfGlitch == 1 then
  6746. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6747. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6748. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6749. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6750. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6751. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6752.  
  6753. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6754. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6755. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6756. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6757. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6758. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6759. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6760.  
  6761. elseif ModeOfGlitch == 3 then
  6762. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6763. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6764. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6765. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6766. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6767. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6768. elseif ModeOfGlitch == 4 then
  6769. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6770. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6771. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6772. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6773. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6774. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6775. elseif ModeOfGlitch == 69 then
  6776. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6777. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6778. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6779. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6780. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6781. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6782. elseif ModeOfGlitch == 8376532578634534 then
  6783. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6784. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6785. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6786. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6787. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6788. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6789.  
  6790. elseif ModeOfGlitch == 666666 then
  6791. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6792. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6793. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6794. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6795. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6796. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6797.  
  6798. elseif ModeOfGlitch == 5 then
  6799. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6800. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6801. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6802. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6803. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6804. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6805.  
  6806. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6807. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6808. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6809. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6810. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6811. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6812. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6813.  
  6814. elseif ModeOfGlitch == 12345678987654321 then
  6815. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6816. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6817. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6818. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6819. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6820. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6821. end
  6822. end
  6823. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6824. Anim="Walk"
  6825. if attack==false then
  6826. if ModeOfGlitch == 1 then
  6827. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6828. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6829. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6830. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6831. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6832. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6833. elseif ModeOfGlitch == 4 then
  6834. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6835. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6836. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6837. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6838. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6839. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6840. elseif ModeOfGlitch == 666666 then
  6841. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6842. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6843. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6844. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6845. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6846. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6847.  
  6848. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6849. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6850. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6851. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6852. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6853. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6854. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6855. end
  6856. end
  6857. elseif torvel>=22 and hitfloor~=nil then
  6858. Anim="Run"
  6859. if attack==false then
  6860. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6861. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6862. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6863. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6864. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6865. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6866. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6867. elseif ModeOfGlitch == 666666 then
  6868. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6869. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6870. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6871. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6872. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6873. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6874.  
  6875. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6876. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6877. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6878. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6879. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6880. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6881. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6882. end
  6883. end
  6884. end
  6885. end
  6886. end
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