squidingtin

44033514 V5 KEYS

Mar 27th, 2018
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  1. --[[
  2. Keys:
  3. M = explosion
  4. P = punch
  5. T = talk
  6. L = ground pound
  7. K = clap (insta-kill)
  8. O = explode
  9. J = beam up
  10. R = throw ball
  11. H = beam
  12. Q = cube
  13. X = launch
  14. C = small explode
  15. V = transform
  16. B = spin
  17. N = punch
  18. E = teleport
  19.  
  20. --]]
  21. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  22. Player=game:GetService("Players").LocalPlayer
  23. Character=Player.Character
  24. Character.Humanoid.Name = "noneofurbusiness"
  25. hum = Character.noneofurbusiness
  26. LeftArm=Character["Left Arm"]
  27. LeftLeg=Character["Left Leg"]
  28. RightArm=Character["Right Arm"]
  29. RightLeg=Character["Right Leg"]
  30. Root=Character["HumanoidRootPart"]
  31. Head=Character["Head"]
  32. Torso=Character["Torso"]
  33. attacking = false
  34. walking = false
  35. position = "Idle"
  36. local sine = 0
  37. removeuseless = game:GetService("Debris")
  38. local change = 2
  39. debounce = false
  40. tauntdebounce = false
  41. mouse = Player:GetMouse()
  42. sID = rbxassetid
  43. create = Instance.new
  44. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  45. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  46. local soundtable3 = {834001797,834001752,834001699,834001828}
  47. rdnm3 = #soundtable3
  48. rdnm = #soundtable
  49. rototota = false
  50. rdnm2 = #soundtable
  51. rototota = false
  52. i = 1
  53. running = false
  54. damagedebounce = false
  55. comingouttoplay = true
  56. transf1 = false
  57. balldebounce = false
  58. donttransform = false
  59. damageall={}
  60. Repeater={}
  61. Repeater2={}
  62. nonmeshRepeater={}
  63. nonmeshRepeater2={}
  64. dmgii={}
  65. DamageAll2={}
  66. SlowlyFade={}
  67. TheEnd={}
  68. TheEnd2={}
  69. TheEnd3={}
  70. Extreme={}
  71. ExtremeM={}
  72. TheEnd4={}
  73. UpMover={}
  74. openshocktable={}
  75. LessSize={}
  76. ForwardMover={}
  77.  
  78. punchexplosion = Instance.new("Sound", LeftArm)
  79. punchexplosion.SoundId = "rbxassetid://909258891"
  80. punchexplosion.Looped = false
  81. punchexplosion.Volume = 2
  82.  
  83. punchexplosion2 = Instance.new("Sound", LeftArm)
  84. punchexplosion2.SoundId = "rbxassetid://907528019"
  85. punchexplosion2.Looped = false
  86. punchexplosion2.Volume = 2
  87.  
  88. punchexplosion3 = Instance.new("Sound", LeftArm)
  89. punchexplosion3.SoundId = "rbxassetid://564533374"
  90. punchexplosion3.Looped = false
  91. punchexplosion3.Volume = 2
  92.  
  93. punchcharge = Instance.new("Sound", LeftArm)
  94. punchcharge.SoundId = "rbxassetid://909253995"
  95. punchcharge.Looped = false
  96. punchcharge.Volume = 2
  97.  
  98. punchcharge2 = Instance.new("Sound", LeftArm)
  99. punchcharge2.SoundId = "rbxassetid://907532684"
  100. punchcharge2.Looped = false
  101. punchcharge2.Volume = 2
  102.  
  103. LSSJ = Instance.new("Sound", Torso)
  104. LSSJ.SoundId = "rbxassetid://1412058990"
  105. LSSJ.Volume = 8
  106.  
  107. punchcharge3 = Instance.new("Sound", LeftArm)
  108. punchcharge3.SoundId = "rbxassetid://1177784554"
  109. punchcharge3.Looped = false
  110. punchcharge3.Volume = 2
  111.  
  112. boomswoosh = Instance.new("Sound", Torso)
  113. boomswoosh.SoundId = "rbxassetid://633627961"
  114. boomswoosh.Looped = false
  115. boomswoosh.Volume = 1.5
  116.  
  117. TheEndSound = Instance.new("Sound", Torso)
  118. TheEndSound.SoundId = "rbxassetid://264358562"
  119. TheEndSound.Looped = false
  120. TheEndSound.Volume = 3
  121.  
  122. TheEndSound2 = Instance.new("Sound", Torso)
  123. TheEndSound2.SoundId = "rbxassetid://907530407"
  124. TheEndSound2.Looped = true
  125. TheEndSound2.Volume = 3
  126.  
  127. ROOOAAAAH = Instance.new("Sound", Torso)
  128. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  129. ROOOAAAAH.Looped = false
  130. ROOOAAAAH.Volume = 2
  131.  
  132. x0412 = Instance.new("Sound", Torso)
  133. x0412.SoundId = "rbxassetid://962379106"
  134. x0412.Looped = false
  135. x0412.Volume = 8
  136.  
  137. local HEADLERP = Instance.new("ManualWeld")
  138. HEADLERP.Parent = Head
  139. HEADLERP.Part0 = Head
  140. HEADLERP.Part1 = Torso
  141. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  142.  
  143. local TORSOLERP = Instance.new("ManualWeld")
  144. TORSOLERP.Parent = Torso
  145. TORSOLERP.Part0 = Torso
  146. TORSOLERP.Part1 = Torso
  147. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  148.  
  149. local ROOTLERP = Instance.new("ManualWeld")
  150. ROOTLERP.Parent = Root
  151. ROOTLERP.Part0 = Root
  152. ROOTLERP.Part1 = Torso
  153. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  154.  
  155. local RIGHTARMLERP = Instance.new("ManualWeld")
  156. RIGHTARMLERP.Parent = RightArm
  157. RIGHTARMLERP.Part0 = RightArm
  158. RIGHTARMLERP.Part1 = Torso
  159. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  160.  
  161. local LEFTARMLERP = Instance.new("ManualWeld")
  162. LEFTARMLERP.Parent = LeftArm
  163. LEFTARMLERP.Part0 = LeftArm
  164. LEFTARMLERP.Part1 = Torso
  165. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  166.  
  167. local RIGHTLEGLERP = Instance.new("ManualWeld")
  168. RIGHTLEGLERP.Parent = RightLeg
  169. RIGHTLEGLERP.Part0 = RightLeg
  170. RIGHTLEGLERP.Part1 = Torso
  171. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  172.  
  173. local LEFTLEGLERP = Instance.new("ManualWeld")
  174. LEFTLEGLERP.Parent = LeftLeg
  175. LEFTLEGLERP.Part0 = LeftLeg
  176. LEFTLEGLERP.Part1 = Torso
  177. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  178.  
  179. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  180. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  181. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  182. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  183. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  184. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  185.  
  186. local function weldBetween(a, b)
  187. local weld = Instance.new("ManualWeld", a)
  188. weld.Part0 = a
  189. weld.Part1 = b
  190. weld.C0 = a.CFrame:inverse() * b.CFrame
  191. return weld
  192. end
  193.  
  194. godmode = coroutine.wrap(function()
  195. while true do
  196. hum.MaxHealth = math.huge
  197. wait(0.0000001)
  198. hum.Health = math.huge
  199. wait()
  200. end
  201. end)
  202. godmode()
  203. ff = Instance.new("ForceField", Character)
  204. ff.Visible = false
  205.  
  206. while comingouttoplay do
  207. hum.WalkSpeed = 0
  208. for i = 1, 15 do
  209. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  210. wait()
  211. end
  212. Root.Anchored = true
  213. smallrift = Instance.new("Part", Torso)
  214. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  215. smallrift.Material = "Neon"
  216. smallrift.Transparency = 1
  217. smallrift.Anchored = true
  218. smallrift.CanCollide = false
  219. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  220. smallriftdecal = Instance.new("Decal", smallrift)
  221. smallriftdecal.Face = "Top"
  222. smallriftdecal.Texture = "rbxassetid://702583926"
  223. local sm = weldBetween(smallrift, Root)
  224. sm.C0 = CFrame.new(0, 0, 0)
  225. sound = Instance.new("Sound", smallrift)
  226. sound.Volume = 1
  227. sound.Pitch = 1.2
  228. sound.SoundId = "rbxassetid://344894344"
  229. sound:Play()
  230. local rotete = coroutine.wrap(function()
  231. while comingouttoplay do
  232. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  233. wait()
  234. end
  235. end)
  236. rotete()
  237. for i = 1, 50 do
  238. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  239. wait()
  240. end
  241. wait(1)
  242. for _,n in pairs(Character:GetChildren()) do
  243. if n:IsA("Accessory") then n:Remove() end
  244. end
  245. for _,x in pairs(Character:GetChildren()) do
  246. if x:IsA("Decal") then x:Remove() end
  247. end
  248. Torso.BrickColor = BrickColor.new("Really black")
  249. Head.BrickColor = BrickColor.new("Really black")
  250. Character.Shirt:Destroy()
  251. Character.Pants:Destroy()
  252. shirt = Instance.new("Shirt", Character)
  253. shirt.Name = "Shirt"
  254. pants = Instance.new("Pants", Character)
  255. pants.Name = "Pants"
  256. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  257. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  258.  
  259. local DarkReaper = Instance.new("Part",Character)
  260. DarkReaper.Size = Vector3.new(2,2,2)
  261. DarkReaper.CFrame = Head.CFrame
  262. DarkReaper.CanCollide = false
  263. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  264. DarkReaperWeld.Part0 = DarkReaper
  265. DarkReaperWeld.Part1 = Head
  266. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  267. mdark = Instance.new("SpecialMesh", DarkReaper)
  268. mdark.MeshType = "FileMesh"
  269. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  270. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=1551603279'
  271. mdark.VertexColor = Vector3.new(1,1,1)
  272.  
  273. local DarkReaperANTLERS = Instance.new("Part",Character)
  274. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  275. DarkReaperANTLERS.CFrame = Head.CFrame
  276. DarkReaperANTLERS.CanCollide = false
  277. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  278. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  279. DarkReaperWeld2.Part1 = Head
  280. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  281. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  282. mdark2.MeshType = "FileMesh"
  283. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  284. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  285. mdark2.VertexColor = Vector3.new(255,0,0)
  286.  
  287. HandCannonTop1 = Instance.new("Part", LeftArm)
  288. HandCannonTop1.CanCollide = false
  289. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  290. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  291. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  292. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  293. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  294. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  295. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  296. HandCannonTop1.Material = "Metal"
  297. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  298. weld2.C0 = CFrame.new(0, .9, 0)
  299.  
  300. FixedER = Instance.new("Part", LeftArm)
  301. FixedER.CanCollide = false
  302. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  303. FixedER.BottomSurface = "SmoothNoOutlines"
  304. FixedER.TopSurface = "SmoothNoOutlines"
  305. FixedER.LeftSurface = "SmoothNoOutlines"
  306. FixedER.RightSurface = "SmoothNoOutlines"
  307. FixedER.FrontSurface = "SmoothNoOutlines"
  308. FixedER.BackSurface = "SmoothNoOutlines"
  309. FixedER.Material = "Metal"
  310. local weldFixedER = weldBetween(FixedER, LeftArm)
  311. weldFixedER.C0 = CFrame.new(0, .7, 0)
  312.  
  313.  
  314. FixedER4 = Instance.new("Part", LeftArm)
  315. FixedER4.CanCollide = false
  316. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  317. FixedER4.BottomSurface = "SmoothNoOutlines"
  318. FixedER4.TopSurface = "SmoothNoOutlines"
  319. FixedER4.LeftSurface = "SmoothNoOutlines"
  320. FixedER4.RightSurface = "SmoothNoOutlines"
  321. FixedER4.FrontSurface = "SmoothNoOutlines"
  322. FixedER4.BackSurface = "SmoothNoOutlines"
  323. FixedER4.Material = "Metal"
  324. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  325. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  326.  
  327. FixedER5 = Instance.new("Part", LeftArm)
  328. FixedER5.CanCollide = false
  329. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  330. FixedER5.BottomSurface = "SmoothNoOutlines"
  331. FixedER5.TopSurface = "SmoothNoOutlines"
  332. FixedER5.LeftSurface = "SmoothNoOutlines"
  333. FixedER5.RightSurface = "SmoothNoOutlines"
  334. FixedER5.FrontSurface = "SmoothNoOutlines"
  335. FixedER5.BackSurface = "SmoothNoOutlines"
  336. FixedER5.Material = "Metal"
  337. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  338. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  339.  
  340. FixedER2 = Instance.new("Part", LeftArm)
  341. FixedER2.CanCollide = false
  342. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  343. FixedER2.BottomSurface = "SmoothNoOutlines"
  344. FixedER2.TopSurface = "SmoothNoOutlines"
  345. FixedER2.LeftSurface = "SmoothNoOutlines"
  346. FixedER2.RightSurface = "SmoothNoOutlines"
  347. FixedER2.FrontSurface = "SmoothNoOutlines"
  348. FixedER2.BackSurface = "SmoothNoOutlines"
  349. FixedER2.Material = "Metal"
  350. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  351. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  352.  
  353.  
  354. FixedER3 = Instance.new("Part", LeftArm)
  355. FixedER3.CanCollide = false
  356. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  357. FixedER3.BottomSurface = "SmoothNoOutlines"
  358. FixedER3.TopSurface = "SmoothNoOutlines"
  359. FixedER3.LeftSurface = "SmoothNoOutlines"
  360. FixedER3.RightSurface = "SmoothNoOutlines"
  361. FixedER3.FrontSurface = "SmoothNoOutlines"
  362. FixedER3.BackSurface = "SmoothNoOutlines"
  363. FixedER3.Material = "Metal"
  364. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  365. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  366.  
  367. HandCannonTop2 = Instance.new("Part", LeftArm)
  368. HandCannonTop2.CanCollide = false
  369. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  370. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  371. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  372. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  373. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  374. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  375. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  376. HandCannonTop2.Material = "Metal"
  377. HandCannonTop2.Transparency = 1
  378. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  379. weld3.C0 = CFrame.new(0, -.8, 0)
  380.  
  381. HandCannonTop3 = Instance.new("Part", LeftArm)
  382. HandCannonTop3.CanCollide = false
  383. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  384. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  385. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  386. HandCannonTop3.Material = "Metal"
  387. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  388. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  389. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  390. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  391. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  392. weld4.C0 = CFrame.new(0, 0, 0)
  393.  
  394. secretpart = Instance.new("Part", LeftArm)
  395. secretpart.CanCollide = false
  396. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  397. secretpart.BottomSurface = "SmoothNoOutlines"
  398. secretpart.TopSurface = "SmoothNoOutlines"
  399. secretpart.Material = "Metal"
  400. secretpart.BrickColor = BrickColor.new("Really black")
  401. secretpart.LeftSurface = "SmoothNoOutlines"
  402. secretpart.RightSurface = "SmoothNoOutlines"
  403. secretpart.FrontSurface = "SmoothNoOutlines"
  404. secretpart.BackSurface = "SmoothNoOutlines"
  405. local secret = weldBetween(secretpart, LeftArm)
  406. secret.C0 = CFrame.new(0, 0, 0)
  407.  
  408. HandCannonTop4 = Instance.new("Part", LeftArm)
  409. HandCannonTop4.CanCollide = false
  410. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  411. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  412. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  413. HandCannonTop4.Material = "Granite"
  414. HandCannonTop4.BrickColor = BrickColor.new("Maroon")
  415. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  416. weld5.C0 = CFrame.new(0, 0, 0)
  417.  
  418. HandCannonTop5 = Instance.new("Part", LeftArm)
  419. HandCannonTop5.CanCollide = false
  420. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  421. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  422. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  423. HandCannonTop5.Material = "Granite"
  424. HandCannonTop5.BrickColor = BrickColor.new("Maroon")
  425. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  426. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  427.  
  428. HandCannonTop6 = Instance.new("Part", LeftArm)
  429. HandCannonTop6.CanCollide = false
  430. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  431. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  432. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  433. HandCannonTop6.Material = "Granite"
  434. HandCannonTop6.BrickColor = BrickColor.new("Maroon")
  435. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  436. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  437.  
  438. HandCannonTop7 = Instance.new("Part", LeftArm)
  439. HandCannonTop7.CanCollide = false
  440. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  441. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  442. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  443. HandCannonTop7.Material = "Granite"
  444. HandCannonTop7.BrickColor = BrickColor.new("Maroon")
  445. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  446. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  447.  
  448. HandCannonTop8 = Instance.new("Part", LeftArm)
  449. HandCannonTop8.CanCollide = false
  450. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  451. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  452. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  453. HandCannonTop8.Material = "Granite"
  454. HandCannonTop8.BrickColor = BrickColor.new("Maroon")
  455. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  456. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  457.  
  458.  
  459. HandCannonTop9 = Instance.new("Part", LeftArm)
  460. HandCannonTop9.CanCollide = false
  461. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  462. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  463. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  464. HandCannonTop9.Material = "Granite"
  465. HandCannonTop9.BrickColor = BrickColor.new("Maroon")
  466. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  467. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  468.  
  469. HandCannonTop10 = Instance.new("Part", LeftArm)
  470. HandCannonTop10.CanCollide = false
  471. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  472. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  473. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  474. HandCannonTop10.Material = "Granite"
  475. HandCannonTop10.BrickColor = BrickColor.new("Maroon")
  476. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  477. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  478.  
  479. HandCannonTop11 = Instance.new("Part", LeftArm)
  480. HandCannonTop11.CanCollide = false
  481. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  482. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  483. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  484. HandCannonTop11.Material = "Granite"
  485. HandCannonTop11.BrickColor = BrickColor.new("Maroon")
  486. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  487. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  488.  
  489. HandCannonTop12 = Instance.new("Part", LeftArm)
  490. HandCannonTop12.CanCollide = false
  491. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  492. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  493. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  494. HandCannonTop12.Material = "Granite"
  495. HandCannonTop12.BrickColor = BrickColor.new("Maroon")
  496. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  497. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  498.  
  499. HandCannonTop13 = Instance.new("Part", LeftArm)
  500. HandCannonTop13.CanCollide = false
  501. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  502. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  503. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  504. HandCannonTop13.Material = "Granite"
  505. HandCannonTop13.BrickColor = BrickColor.new("Maroon")
  506. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  507. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  508.  
  509.  
  510. HandCannonTop14 = Instance.new("Part", LeftArm)
  511. HandCannonTop14.CanCollide = false
  512. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  513. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  514. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  515. HandCannonTop14.Material = "Granite"
  516. HandCannonTop14.BrickColor = BrickColor.new("Maroon")
  517. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  518. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  519.  
  520. corecircle = Instance.new("Part", LeftArm)
  521. corecircle.CanCollide = false
  522. corecircle.Size = Vector3.new(0,0,0)
  523. corecircle.Material = "Slate"
  524. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  525. corecircleMESH.Scale = Vector3.new(8,17,17)
  526. corecircleMESH.MeshType = "Cylinder"
  527. local weldcore = weldBetween(corecircle, HandCannonTop3)
  528. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  529.  
  530. corecircle2 = Instance.new("Part", LeftArm)
  531. corecircle2.CanCollide = false
  532. corecircle2.Size = Vector3.new(0,0,0)
  533. corecircle2.Material = "Fabric"
  534. corecircle2.BrickColor = BrickColor.new("Really black")
  535. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  536. corecircleMESH2.Scale = Vector3.new(7,18,18)
  537. corecircleMESH2.MeshType = "Cylinder"
  538. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  539. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  540.  
  541. TheCore = Instance.new("Part", LeftArm)
  542. TheCore.CanCollide = false
  543. TheCore.Size = Vector3.new(0,0,0)
  544. TheCore.Material = "Fabric"
  545. TheCore.BrickColor = BrickColor.new("Maroon")
  546. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  547. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  548. TheCoreMESH.MeshId = "rbxassetid://19251107"
  549. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  550. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  551.  
  552. local fidgetspinner = coroutine.wrap(function()
  553. while true do
  554. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  555. wait()
  556. end
  557. end)
  558. fidgetspinner()
  559.  
  560. Gear1 = Instance.new("Part", LeftArm)
  561. Gear1.CanCollide = false
  562. Gear1.Size = Vector3.new(1, 1, 1)
  563. Gear1.CFrame = CFrame.new(0, 1, 0)
  564. Gear1.BrickColor = BrickColor.new("Really black")
  565. GearMesh1 = Instance.new("FileMesh", Gear1)
  566. GearMesh1.MeshId = "rbxassetid://156292343"
  567. local weld6 = weldBetween(Gear1, HandCannonTop2)
  568. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  569.  
  570. Gear2 = Instance.new("Part", LeftArm)
  571. Gear2.CanCollide = false
  572. Gear2.Size = Vector3.new(1, 1, 1)
  573. Gear2.CFrame = CFrame.new(0, -1, 0)
  574. Gear2.BrickColor = BrickColor.new("Really black")
  575. GearMesh2 = Instance.new("FileMesh", Gear2)
  576. GearMesh2.MeshId = "rbxassetid://156292343"
  577. local weld7 = weldBetween(Gear2, HandCannonTop1)
  578. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  579.  
  580. EnergyCorePART = Instance.new("Part", LeftArm)
  581. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  582. EnergyCorePART.Material = "Neon"
  583. EnergyCorePART.BrickColor = BrickColor.new("Maroon")
  584. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  585. EnergyCore1.MeshType = "Sphere"
  586. EnergyCore1.Scale = Vector3.new(1,1,1)
  587. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  588. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  589.  
  590. CorruptedArm = Instance.new("Part", LeftArm)
  591. CorruptedArm.CanCollide = false
  592. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  593. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  594. CorruptedArm.TopSurface = "SmoothNoOutlines"
  595. CorruptedArm.Material = "Neon"
  596. CorruptedArm.Transparency = 0
  597. CorruptedArm.BrickColor = BrickColor.new("Maroon")
  598. local weldcor = weldBetween(CorruptedArm, LeftArm)
  599. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  600.  
  601. CorruptedArm2 = Instance.new("Part", LeftArm)
  602. CorruptedArm2.CanCollide = false
  603. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  604. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  605. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  606. CorruptedArm2.Material = "Neon"
  607. CorruptedArm2.Transparency = 1
  608. CorruptedArm2.BrickColor = BrickColor.new("Maroon")
  609. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  610. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  611.  
  612. ArmorPlating = Instance.new("Part", LeftArm)
  613. ArmorPlating.CanCollide = false
  614. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  615. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  616. ArmorPlating.TopSurface = "SmoothNoOutlines"
  617. ArmorPlating.Material = "Neon"
  618. ArmorPlating.BrickColor = BrickColor.new("Maroon")
  619. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  620. ArmorPlating.RightSurface = "SmoothNoOutlines"
  621. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  622. ArmorPlating.BackSurface = "SmoothNoOutlines"
  623. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  624. Armoring.C0 = CFrame.new(.4, 0, .53)
  625.  
  626. ArmorPlating2 = Instance.new("Part", LeftArm)
  627. ArmorPlating2.CanCollide = false
  628. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  629. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  630. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  631. ArmorPlating2.Material = "Neon"
  632. ArmorPlating2.BrickColor = BrickColor.new("Maroon")
  633. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  634. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  635. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  636. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  637. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  638. Armoring2.C0 = CFrame.new(.2, 0, .53)
  639.  
  640. ArmorPlating3 = Instance.new("Part", LeftArm)
  641. ArmorPlating3.CanCollide = false
  642. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  643. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  644. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  645. ArmorPlating3.Material = "Neon"
  646. ArmorPlating3.BrickColor = BrickColor.new("Maroon")
  647. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  648. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  649. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  650. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  651. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  652. Armoring3.C0 = CFrame.new(0, 0, .53)
  653.  
  654. ArmorPlating4 = Instance.new("Part", LeftArm)
  655. ArmorPlating4.CanCollide = false
  656. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  657. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  658. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  659. ArmorPlating4.Material = "Neon"
  660. ArmorPlating4.BrickColor = BrickColor.new("Maroon")
  661. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  662. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  663. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  664. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  665. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  666. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  667.  
  668. ArmorPlating5 = Instance.new("Part", LeftArm)
  669. ArmorPlating5.CanCollide = false
  670. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  671. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  672. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  673. ArmorPlating5.Material = "Neon"
  674. ArmorPlating5.BrickColor = BrickColor.new("Maroon")
  675. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  676. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  677. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  678. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  679. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  680. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  681.  
  682. ArmorPlating6 = Instance.new("Part", LeftArm)
  683. ArmorPlating6.CanCollide = false
  684. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  685. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  686. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  687. ArmorPlating6.Material = "Neon"
  688. ArmorPlating6.BrickColor = BrickColor.new("Maroon")
  689. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  690. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  691. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  692. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  693. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  694. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  695.  
  696. ArmorPlating7 = Instance.new("Part", LeftArm)
  697. ArmorPlating7.CanCollide = false
  698. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  699. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  700. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  701. ArmorPlating7.Material = "Neon"
  702. ArmorPlating7.BrickColor = BrickColor.new("Maroon")
  703. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  704. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  705. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  706. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  707. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  708. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  709.  
  710. ArmorPlating8 = Instance.new("Part", LeftArm)
  711. ArmorPlating8.CanCollide = false
  712. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  713. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  714. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  715. ArmorPlating8.Material = "Neon"
  716. ArmorPlating8.BrickColor = BrickColor.new("Maroon")
  717. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  718. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  719. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  720. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  721. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  722. Armoring8.C0 = CFrame.new(0, 0, -.53)
  723.  
  724. ArmorPlating9 = Instance.new("Part", LeftArm)
  725. ArmorPlating9.CanCollide = false
  726. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  727. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  728. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  729. ArmorPlating9.Material = "Neon"
  730. ArmorPlating9.BrickColor = BrickColor.new("Maroon")
  731. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  732. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  733. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  734. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  735. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  736. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  737.  
  738. ArmorPlating10 = Instance.new("Part", LeftArm)
  739. ArmorPlating10.CanCollide = false
  740. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  741. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  742. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  743. ArmorPlating10.Material = "Neon"
  744. ArmorPlating10.BrickColor = BrickColor.new("Maroon")
  745. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  746. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  747. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  748. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  749. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  750. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  751.  
  752. light = Instance.new("PointLight", Torso)
  753. light.Color = Color3.new(255,0,0)
  754. light.Range = 5
  755. light.Brightness = 50
  756.  
  757. local Switcher = coroutine.wrap(function()
  758. while true do
  759. for i = 1, 50 do
  760. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  761. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  762. wait()
  763. end
  764. for i = 1, 50 do
  765. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  766. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  767. wait()
  768. end
  769. wait()
  770. end
  771. end)
  772. Switcher()
  773. Root.Anchored = false
  774. Root.CanCollide = false
  775. local removesize = coroutine.wrap(function()
  776. while comingouttoplay do
  777. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  778. wait()
  779. end
  780. end)
  781. removesize()
  782. sound2 = Instance.new("Sound", Torso)
  783. sound2.SoundId = "rbxassetid://1292034965"
  784. sound2.Volume = 4
  785. sound2:Play()
  786. for i = 1, 10 do
  787. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  788. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  789. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  790. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  791. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  792. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  793. wait()
  794. end
  795. local shockwefe = coroutine.wrap(function()
  796. shockwave = Instance.new("Part", Torso)
  797. shockwave.Size = Vector3.new(5, 5, 5)
  798. shockwave.Transparency = 0
  799. shockwave.BrickColor = BrickColor.new("Artichoke")
  800. shockwave.Anchored = true
  801. shockwave.CanCollide = false
  802. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  803. sh1 = Instance.new("SpecialMesh", shockwave)
  804. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  805. sh1.Scale = Vector3.new(0, 0, 0)
  806. removeuseless:AddItem(shockwave,5)
  807. for i = 1, 100 do
  808. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  809. shockwave.Transparency = shockwave.Transparency + 0.05
  810. wait()
  811. end
  812. end)
  813. shockwefe()
  814. for i = 1, 15 do
  815. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  816. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  817. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  818. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  819. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  820. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  821. wait()
  822. end
  823. removeuseless:AddItem(smallrift,4)
  824. comingouttoplay = false
  825. wait()
  826. end
  827.  
  828. mouse.KeyDown:connect(function(Press)
  829. Press=Press:lower()
  830. if Press=='m' then
  831. if debounce then return end
  832. debounce = true
  833. attacking = true
  834. hum.WalkSpeed = 0
  835. maketransparencysetto = coroutine.wrap(function()
  836. brolycharge = Instance.new("Sound", Torso)
  837. brolycharge.SoundId = "rbxassetid://722133423"
  838. brolycharge.Volume = 4
  839. brolycharge:Play()
  840. Shield = Instance.new("Part", Torso)
  841. Shield.Material = "Neon"
  842. Shield.Anchored = true
  843. Shield.Transparency = 1
  844. Shield.CanCollide = false
  845. Shield.BrickColor = BrickColor.new("Maroon")
  846. Shield.Size = Vector3.new(10,10,10)
  847. ShieldShape = Instance.new("SpecialMesh", Shield)
  848. ShieldShape.MeshType = "Sphere"
  849. ShieldShape.Scale = Vector3.new(50,50,50)
  850. Shield.CFrame = Root.CFrame
  851. while Shield.Transparency > .5 do
  852. Shield.Transparency = Shield.Transparency - 0.03
  853. wait()
  854. end
  855. end)
  856. maketransparencysetto()
  857. quicklerp = coroutine.wrap(function()
  858. for i = 1, 15 do
  859. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  860. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  861. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  862. wait()
  863. end
  864. end)
  865. quicklerp()
  866. for i = 1, 100 do
  867. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  868. wait()
  869. end
  870. wait(.5)
  871. ShieldShape.Scale = Vector3.new(1,1,1)
  872. Shield.Transparency = .5
  873. wait(.01)
  874. Shield.Transparency = 1
  875. wait(.01)
  876. Shield.Transparency = .5
  877. wait(.01)
  878. Shield.Transparency = 1
  879. wait(.01)
  880. Shield.Transparency = .5
  881. wait(.01)
  882. Shield.Transparency = 1
  883. wait(.01)
  884. Shield.Transparency = .5
  885. wait(.01)
  886. Shield.Transparency = 1
  887. wait(.01)
  888. Shield.Transparency = .5
  889. wait(.01)
  890. Shield.Transparency = 1
  891. wait(.01)
  892. Shield.Transparency = .5
  893. wait(.01)
  894. Shield.Transparency = 1
  895. wait(.01)
  896. Shield.Transparency = .5
  897. huah = Instance.new("Sound", Torso)
  898. huah.Volume = 8
  899. huah.SoundId = "rbxassetid://1502082459"
  900. huah:Play()
  901. explosionsound = Instance.new("Sound", Torso)
  902. explosionsound.SoundId = "rbxassetid://919941001"
  903. explosionsound.Volume = 3
  904. explosionsound:Play()
  905. quicklerp2 = coroutine.wrap(function()
  906. for i = 1, 15 do
  907. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  908. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  909. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  910. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  911. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  912. wait()
  913. end
  914. end)
  915. quicklerp2()
  916. Shield:Remove()
  917. blastwave = Instance.new("Part", Torso)
  918. blastwave.Size = Vector3.new(1, 1, 1)
  919. blastwave.Transparency = 0
  920. blastwave.BrickColor = BrickColor.new("Maroon")
  921. blastwave.Material = "Neon"
  922. blastwave.Anchored = true
  923. blastwave.CanCollide = false
  924. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  925. removeuseless:AddItem(blastwave,5)
  926. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  927. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  928. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  929. blastwave2 = Instance.new("Part", Torso)
  930. blastwave2.Size = Vector3.new(1, 1, 1)
  931. blastwave2.Transparency = 0
  932. blastwave2.BrickColor = BrickColor.new("Maroon")
  933. blastwave2.Material = "Neon"
  934. blastwave2.Anchored = true
  935. blastwave2.CanCollide = false
  936. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  937. removeuseless:AddItem(blastwave2,5)
  938. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  939. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  940. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  941. blastwave3 = Instance.new("Part", Torso)
  942. blastwave3.Size = Vector3.new(1, 1, 1)
  943. blastwave3.Transparency = 0
  944. blastwave3.BrickColor = BrickColor.new("Maroon")
  945. blastwave3.Material = "Neon"
  946. blastwave3.Anchored = true
  947. blastwave3.CanCollide = false
  948. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  949. removeuseless:AddItem(blastwave3,5)
  950. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  951. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  952. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  953. blastwave4 = Instance.new("Part", Torso)
  954. blastwave4.Size = Vector3.new(1, 1, 1)
  955. blastwave4.Transparency = 0
  956. blastwave4.BrickColor = BrickColor.new("Maroon")
  957. blastwave4.Material = "Neon"
  958. blastwave4.Anchored = true
  959. blastwave4.CanCollide = false
  960. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  961. removeuseless:AddItem(blastwave4,5)
  962. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  963. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  964. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  965. blastwave5 = Instance.new("Part", Torso)
  966. blastwave5.Size = Vector3.new(1, 1, 1)
  967. blastwave5.Transparency = 0
  968. blastwave5.BrickColor = BrickColor.new("Maroon")
  969. blastwave5.Material = "Neon"
  970. blastwave5.Anchored = true
  971. blastwave5.CanCollide = false
  972. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  973. removeuseless:AddItem(blastwave5,5)
  974. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  975. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  976. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  977. Blastcircle = Instance.new("Part", Torso)
  978. Blastcircle.Material = "Neon"
  979. Blastcircle.Anchored = true
  980. Blastcircle.Transparency = 0
  981. Blastcircle.CanCollide = false
  982. Blastcircle.BrickColor = BrickColor.new("Maroon")
  983. Blastcircle.Size = Vector3.new(10,10,10)
  984. removeuseless:AddItem(Blastcircle,5)
  985. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  986. BlastShape.MeshType = "Sphere"
  987. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  988. Blastcircle.CFrame = Root.CFrame
  989. Blastcircle2 = Instance.new("Part", Torso)
  990. Blastcircle2.Material = "Neon"
  991. Blastcircle2.Anchored = true
  992. Blastcircle2.Transparency = 0
  993. Blastcircle2.CanCollide = false
  994. Blastcircle2.BrickColor = BrickColor.new("Maroon")
  995. Blastcircle2.Size = Vector3.new(10,10,10)
  996. removeuseless:AddItem(Blastcircle2,5)
  997. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  998. BlastShape2.MeshType = "Sphere"
  999. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1000. Blastcircle2.CFrame = Root.CFrame
  1001. Blastcircle3 = Instance.new("Part", Torso)
  1002. Blastcircle3.Material = "Neon"
  1003. Blastcircle3.Anchored = true
  1004. Blastcircle3.Transparency = 0
  1005. Blastcircle3.CanCollide = false
  1006. Blastcircle3.BrickColor = BrickColor.new("Maroon")
  1007. Blastcircle3.Size = Vector3.new(10,10,10)
  1008. removeuseless:AddItem(Blastcircle3,5)
  1009. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1010. BlastShape3.MeshType = "Sphere"
  1011. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1012. Blastcircle3.CFrame = Root.CFrame
  1013. Blastcircle4 = Instance.new("Part", Torso)
  1014. Blastcircle4.Material = "Neon"
  1015. Blastcircle4.Anchored = true
  1016. Blastcircle4.Transparency = 0
  1017. Blastcircle4.CanCollide = false
  1018. Blastcircle4.BrickColor = BrickColor.new("Maroon")
  1019. Blastcircle4.Size = Vector3.new(10,10,10)
  1020. removeuseless:AddItem(Blastcircle4,5)
  1021. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1022. BlastShape4.MeshType = "Sphere"
  1023. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1024. Blastcircle4.CFrame = Root.CFrame
  1025. Blastcircle5 = Instance.new("Part", Torso)
  1026. Blastcircle5.Material = "Neon"
  1027. Blastcircle5.Anchored = true
  1028. Blastcircle5.Transparency = 0
  1029. Blastcircle5.CanCollide = false
  1030. Blastcircle5.BrickColor = BrickColor.new("Maroon")
  1031. Blastcircle5.Size = Vector3.new(10,10,10)
  1032. removeuseless:AddItem(Blastcircle5,5)
  1033. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1034. BlastShape5.MeshType = "Sphere"
  1035. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1036. Blastcircle5.CFrame = Root.CFrame
  1037.  
  1038. shockwav = Instance.new("Part", Torso)
  1039. shockwav.Size = Vector3.new(1, 1, 1)
  1040. shockwav.Transparency = 0
  1041. shockwav.BrickColor = BrickColor.new("Maroon")
  1042. shockwav.Material = "Neon"
  1043. shockwav.Anchored = true
  1044. shockwav.CanCollide = false
  1045. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1046. removeuseless:AddItem(shockwav,5)
  1047. dea = Instance.new("SpecialMesh", shockwav)
  1048. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1049. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1050. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1051. shockwav2 = Instance.new("Part", Torso)
  1052. shockwav2.Size = Vector3.new(1, 1, 1)
  1053. shockwav2.Transparency = 0
  1054. shockwav2.BrickColor = BrickColor.new("Maroon")
  1055. shockwav2.Material = "Neon"
  1056. shockwav2.Anchored = true
  1057. shockwav2.CanCollide = false
  1058. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1059. removeuseless:AddItem(shockwav2,5)
  1060. dea2 = Instance.new("SpecialMesh", shockwav2)
  1061. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1062. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1063. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1064. local Hit = damagealll(50,Torso.Position)
  1065. for _,v in pairs(Hit) do
  1066. local velo2 = Instance.new("BodyVelocity", v)
  1067. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1068. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1069. removeuseless:AddItem(velo2,2)
  1070. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1071. v.Humanoid:TakeDamage(math.random(48,89))
  1072. end
  1073.  
  1074. opopo = coroutine.wrap(function()
  1075. for i = 1, 100 do
  1076. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1077. shockwav.Transparency = shockwav.Transparency + 0.02
  1078. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1079. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1080. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1081. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1082. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1083. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1084. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1085. blastwave.Transparency = blastwave.Transparency + .01
  1086. blastwave2.Transparency = blastwave2.Transparency + .03
  1087. blastwave3.Transparency = blastwave3.Transparency + .02
  1088. blastwave4.Transparency = blastwave4.Transparency + .015
  1089. blastwave5.Transparency = blastwave5.Transparency + .01
  1090. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1091. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1092. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1093. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1094. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1095. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1096. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1097. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1098. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1099. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1100. wait()
  1101. end
  1102. end)
  1103. opopo()
  1104. wait(2)
  1105. hum.WalkSpeed = 13
  1106. debounce = false
  1107. attacking = false
  1108. end
  1109. end)
  1110.  
  1111. EnergyIdle = Instance.new("Sound", Torso)
  1112. EnergyIdle.SoundId = "rbxassetid://865160364"
  1113. EnergyIdle.Looped = true
  1114. EnergyIdle.Volume = .2
  1115. EnergyIdle:Play()
  1116. doommusucus = Instance.new("Sound", Torso)
  1117. doommusucus.SoundId = "rbxassetid://261681311"
  1118. doommusucus.Looped = true
  1119. doommusucus.Volume = 1.5
  1120. doommusucus:Play()
  1121. hum.WalkSpeed = 13
  1122.  
  1123. function damagealll(Radius,Position)
  1124. local Returning = {}
  1125. for _,v in pairs(workspace:GetChildren()) do
  1126. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1127. local Mag = (v.Torso.Position - Position).magnitude
  1128. if Mag < Radius then
  1129. table.insert(Returning,v)
  1130. end
  1131. end
  1132. end
  1133. return Returning
  1134. end
  1135.  
  1136. function damagealll2(Radius,Position)
  1137. local Returning = {}
  1138. while wait() do
  1139. for _,v in pairs(workspace:GetChildren()) do
  1140. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1141. local Mag = (v.Torso.Position - Position).magnitude
  1142. if Mag < Radius then
  1143. table.insert(Returning,v)
  1144. end
  1145. end
  1146. end
  1147. end
  1148. return Returning
  1149. end
  1150.  
  1151. footsteps = Instance.new("Sound", Torso)
  1152. footsteps.SoundId = "sID://320886417"
  1153. footsteps.Looped = true
  1154. footsteps.Volume = 5
  1155.  
  1156. checks1 = coroutine.wrap(function() -------Checks
  1157. while true do
  1158. if Root.Velocity.Magnitude > 0.5 and running == false then
  1159. position = "Walking"
  1160. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1161. position = "Idle2"
  1162. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1163. position = "Idle"
  1164. elseif Root.Velocity.Magnitude > 15 then
  1165. position = "Running"
  1166. else
  1167. end
  1168. wait()
  1169. end
  1170. end)
  1171. checks1()
  1172.  
  1173. mouse.KeyDown:connect(function(Press)
  1174. Press=Press:lower()
  1175. if Press=='p' then
  1176. if debounce == true then return end
  1177. debounce = true
  1178. walking = false
  1179. attacking = true
  1180. punchcharge:Play()
  1181. for i = 1, 10 do
  1182. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1183. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1184. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1185. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1186. wait()
  1187. end
  1188. punchexplosion:Play()
  1189. hitboxpert = Instance.new("Part", LeftArm)
  1190. hitboxpert.Size = Vector3.new(2, 2, 2)
  1191. hitboxpert.CanCollide = false
  1192. hitboxpert.Transparency = 1
  1193. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1194. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1195. hitboxpert.Touched:connect(function(hit)
  1196. if hit.Parent:IsA("Part") then
  1197. elseif hit.Parent:IsA("SpecialMesh") then
  1198. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1199. elseif hit.Parent:findFirstChild("Humanoid") then
  1200. if damagedebounce == true then return end
  1201. damagedebounce = true
  1202. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1203. Slachtoffer:TakeDamage(32)
  1204. end
  1205. end)
  1206. local punchplosion = coroutine.wrap(function()
  1207. plosion = Instance.new("Part", LeftArm)
  1208. plosion.Size = Vector3.new(1, 1, 1)
  1209. plosion.Transparency = 0.2
  1210. plosion.BrickColor = BrickColor.new("Maroon")
  1211. plosion.Anchored = true
  1212. plosion.CanCollide = false
  1213. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1214. dea1 = Instance.new("SpecialMesh", plosion)
  1215. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1216. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1217. for i = 1, 25 do
  1218. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1219. plosion.Transparency = plosion.Transparency + 0.07
  1220. wait()
  1221. end
  1222. end)
  1223. punchplosion()
  1224. for i = 1, 10 do
  1225. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1226. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1227. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1228. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1229. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1230. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1231. wait()
  1232. end
  1233. hitboxpert:Destroy()
  1234. hitboxweld:Destroy()
  1235. plosion:Destroy()
  1236. attacking = false
  1237. damagedebounce = false
  1238. debounce = false
  1239. end
  1240. end)
  1241.  
  1242. mouse.KeyDown:connect(function(Press)
  1243. Press=Press:lower()
  1244. if Press=='t' then
  1245. if tauntdebounce == true then return end
  1246. tauntdebounce = true
  1247. rdnm = soundtable[math.random(1,#soundtable)]
  1248. tauntsound = Instance.new("Sound", Head)
  1249. tauntsound.Volume = 3
  1250. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1251. tauntsound.Looped = false
  1252. tauntsound:Play()
  1253. wait(tauntsound.TimeLength)
  1254. wait(3)
  1255. tauntsound:Remove()
  1256. wait(1)
  1257. tauntdebounce = false
  1258. debounce = false
  1259. end
  1260. end)
  1261.  
  1262.  
  1263. mouse.KeyDown:connect(function(Press)
  1264. Press=Press:lower()
  1265. if Press=='l' then
  1266. if debounce then return end
  1267. debounce = true
  1268. attacking = true
  1269. punchcharge2:Play()
  1270. hum.WalkSpeed = 13
  1271. for i = 1, 8 do
  1272. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1273. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1274. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1275. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1276. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1277. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1278. wait()
  1279. end
  1280. local shockwavv = coroutine.wrap(function()
  1281. shockwav = Instance.new("Part", LeftArm)
  1282. shockwav.Size = Vector3.new(1, 1, 1)
  1283. shockwav.Transparency = 0
  1284. shockwav.BrickColor = BrickColor.new("Really black")
  1285. shockwav.Anchored = true
  1286. shockwav.CanCollide = false
  1287. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1288. dea2 = Instance.new("SpecialMesh", shockwav)
  1289. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1290. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1291. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1292.  
  1293. shockwav2 = Instance.new("Part", LeftArm)
  1294. shockwav2.Size = Vector3.new(1, 1, 1)
  1295. shockwav2.Transparency = 0
  1296. shockwav2.BrickColor = BrickColor.new("Maroon")
  1297. shockwav2.Anchored = true
  1298. shockwav2.CanCollide = false
  1299. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1300. dea3 = Instance.new("SpecialMesh", shockwav2)
  1301. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1302. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1303. removeuseless:AddItem(shockwav2,5)
  1304.  
  1305. shockesr = Instance.new("Part", Torso)
  1306. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1307. shockesr.Material = "Neon"
  1308. shockesr.BrickColor = BrickColor.new("Maroon")
  1309. shockesr.Transparency = 0
  1310. shockesr.Anchored = true
  1311. shockesr.CanCollide = false
  1312. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1313. shockerMESH.MeshType = "Sphere"
  1314. shockerMESH.Scale = Vector3.new(1,1,1)
  1315. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1316. removeuseless:AddItem(shockesr,5)
  1317.  
  1318. local Hit = damagealll(14,Torso.Position)
  1319. for _,v in pairs(Hit) do
  1320. local velo2 = Instance.new("BodyVelocity", v)
  1321. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1322. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1323. removeuseless:AddItem(velo2,2)
  1324. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1325. v.Humanoid:TakeDamage(30)
  1326. end
  1327.  
  1328. for i = 1, 25 do
  1329. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1330. shockwav.Transparency = shockwav.Transparency + 0.07
  1331. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1332. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1333. shockesr.Transparency = shockesr.Transparency + 0.07
  1334. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1335. wait()
  1336. end
  1337. end)
  1338. shockwavv()
  1339. punchexplosion2:Play()
  1340. chunks = Instance.new("Part", workspace)
  1341. chunks.BrickColor = BrickColor.new("Maroon")
  1342. chunks.Size = Vector3.new(2, 2, 2)
  1343. chunks.Anchored = true
  1344. chunks.Material = "Neon"
  1345. chunks.TopSurface = "Smooth"
  1346. chunks.BottomSurface = "Smooth"
  1347. chunks.CanCollide = false
  1348. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1349. table.insert(SlowlyFade,chunks)
  1350. removeuseless:AddItem(chunks,5)
  1351. chunks2 = Instance.new("Part", workspace)
  1352. chunks2.BrickColor = BrickColor.new("Maroon")
  1353. chunks2.Size = Vector3.new(2, 2, 2)
  1354. chunks2.Anchored = true
  1355. chunks2.Material = "Neon"
  1356. chunks2.TopSurface = "Smooth"
  1357. chunks2.BottomSurface = "Smooth"
  1358. chunks2.CanCollide = false
  1359. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1360. table.insert(SlowlyFade,chunks2)
  1361. removeuseless:AddItem(chunks2,5)
  1362. chunks3 = Instance.new("Part", workspace)
  1363. chunks3.BrickColor = BrickColor.new("Maroon")
  1364. chunks3.Size = Vector3.new(2, 2, 2)
  1365. chunks3.Anchored = true
  1366. chunks3.Material = "Neon"
  1367. chunks3.CanCollide = false
  1368. chunks3.TopSurface = "Smooth"
  1369. chunks3.BottomSurface = "Smooth"
  1370. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1371. table.insert(SlowlyFade,chunks3)
  1372. removeuseless:AddItem(chunks3,5)
  1373. chunks4 = Instance.new("Part", workspace)
  1374. chunks4.BrickColor = BrickColor.new("Maroon")
  1375. chunks4.Size = Vector3.new(2, 2, 2)
  1376. chunks4.Anchored = true
  1377. chunks4.TopSurface = "Smooth"
  1378. chunks4.BottomSurface = "Smooth"
  1379. chunks4.Material = "Neon"
  1380. chunks4.CanCollide = false
  1381. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1382. table.insert(SlowlyFade,chunks4)
  1383. removeuseless:AddItem(chunks4,5)
  1384. hum.WalkSpeed = 0
  1385. for i = 1, 15 do
  1386. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1387. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1388. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1389. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1390. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1391. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1392. wait()
  1393. end
  1394. hum.WalkSpeed = 13
  1395. attacking = false
  1396. damagedebounce = false
  1397. shockwav:Remove()
  1398. shockwav2:Remove()
  1399. shockesr:Remove()
  1400. debounce = false
  1401. end
  1402. end)
  1403.  
  1404. mouse.KeyDown:connect(function(Press)
  1405. Press=Press:lower()
  1406. if Press=='k' then
  1407. if debounce then return end
  1408. debounce = true
  1409. attacking = true
  1410. punchcharge2:Play()
  1411. hum.WalkSpeed = 0
  1412. for i = 1, 8 do
  1413. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1414. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1415. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1416. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1417. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1418. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1419. wait()
  1420. end
  1421. punchexplosion3:Play()
  1422. local wtfboomzorz = coroutine.wrap(function()
  1423. shockesr = Instance.new("Part", Torso)
  1424. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1425. shockesr.Material = "Neon"
  1426. shockesr.BrickColor = BrickColor.new("Maroon")
  1427. shockesr.Transparency = 0
  1428. shockesr.Anchored = true
  1429. shockesr.CanCollide = false
  1430. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1431. shockerMESH.MeshType = "Sphere"
  1432. shockerMESH.Scale = Vector3.new(1,1,1)
  1433. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1434. removeuseless:AddItem(shockesr,5)
  1435.  
  1436. shockwav = Instance.new("Part", LeftArm)
  1437. shockwav.Size = Vector3.new(1, 1, 1)
  1438. shockwav.Transparency = 0
  1439. shockwav.BrickColor = BrickColor.new("Maroon")
  1440. shockwav.Anchored = true
  1441. shockwav.CanCollide = false
  1442. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1443. dea2 = Instance.new("SpecialMesh", shockwav)
  1444. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1445. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1446. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1447. removeuseless:AddItem(shockwav,5)
  1448.  
  1449. shockwav2 = Instance.new("Part", LeftArm)
  1450. shockwav2.Size = Vector3.new(1, 1, 1)
  1451. shockwav2.Transparency = 0
  1452. shockwav2.BrickColor = BrickColor.new("Maroon")
  1453. shockwav2.Anchored = true
  1454. shockwav2.CanCollide = false
  1455. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1456. dea3 = Instance.new("SpecialMesh", shockwav2)
  1457. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1458. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1459. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1460. removeuseless:AddItem(shockwav2,5)
  1461.  
  1462. shockwav3 = Instance.new("Part", LeftArm)
  1463. shockwav3.Size = Vector3.new(1, 1, 1)
  1464. shockwav3.Transparency = 0
  1465. shockwav3.BrickColor = BrickColor.new("Maroon")
  1466. shockwav3.Anchored = true
  1467. shockwav3.CanCollide = false
  1468. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1469. dea4 = Instance.new("SpecialMesh", shockwav3)
  1470. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1471. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1472. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1473. removeuseless:AddItem(shockwav3,5)
  1474.  
  1475. local Hit = damagealll(35,Torso.Position)
  1476. for _,v in pairs(Hit) do
  1477. v:BreakJoints()
  1478. end
  1479. for i = 1, 25 do
  1480. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1481. shockwav.Transparency = shockwav.Transparency + 0.07
  1482. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1483. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1484. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1485. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1486. shockesr.Transparency = shockesr.Transparency + 0.08
  1487. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1488. wait()
  1489. end
  1490. end)
  1491. wtfboomzorz()
  1492. for i = 1, 8 do
  1493. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1494. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1495. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1496. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1497. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1498. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1499. wait()
  1500. end
  1501. for i = 1, 26 do
  1502. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1503. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1504. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1505. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1506. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1507. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1508. wait()
  1509. end
  1510. hum.WalkSpeed = 13
  1511. debounce = false
  1512. attacking = false
  1513. end
  1514. end)
  1515.  
  1516. mouse.KeyDown:connect(function(Press)
  1517. Press=Press:lower()
  1518. if Press=='o' then
  1519. if debounce then return end
  1520. debounce = true
  1521. attacking = true
  1522. hum.WalkSpeed = 0
  1523. local theendbegin = coroutine.wrap(function()
  1524. shockwav = Instance.new("Part", Torso)
  1525. shockwav.Size = Vector3.new(1, 1, 1)
  1526. shockwav.Transparency = 0
  1527. shockwav.BrickColor = BrickColor.new("Maroon")
  1528. shockwav.Material = "Neon"
  1529. shockwav.Anchored = true
  1530. shockwav.CanCollide = false
  1531. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1532. dea2 = Instance.new("SpecialMesh", shockwav)
  1533. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1534. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1535. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1536. removeuseless:AddItem(shockwav,5)
  1537. shockwav2 = Instance.new("Part", Torso)
  1538. shockwav2.Size = Vector3.new(1, 1, 1)
  1539. shockwav2.Transparency = 0
  1540. shockwav2.Material = "Neon"
  1541. shockwav2.BrickColor = BrickColor.new("Maroon")
  1542. shockwav2.Anchored = true
  1543. shockwav2.CanCollide = false
  1544. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1545. dea3 = Instance.new("SpecialMesh", shockwav2)
  1546. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1547. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1548. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1549. removeuseless:AddItem(shockwav2,5)
  1550. for i = 1, 125 do
  1551. shockwav.Transparency = shockwav.Transparency + 0.03
  1552. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1553. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1554. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1555. wait()
  1556. end
  1557. end)
  1558. theendbegin()
  1559. boomswoosh:Play()
  1560. for i = 1, 50 do
  1561. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1562. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1563. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1564. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1565. wait()
  1566. end
  1567. EndOfTimes = true
  1568. local TheEnd = coroutine.wrap(function()
  1569. while EndOfTimes do
  1570. TheEndTimeWave = Instance.new("Part", Torso)
  1571. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1572. TheEndTimeWave.Transparency = 1
  1573. TheEndTimeWave.BrickColor = BrickColor.new("Maroon")
  1574. TheEndTimeWave.Material = "Neon"
  1575. TheEndTimeWave.Anchored = true
  1576. TheEndTimeWave.CanCollide = false
  1577. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1578. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1579. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1580. DDT.Scale = Vector3.new(50, 50, 50)
  1581. removeuseless:AddItem(TheEndTimeWave,2)
  1582. table.insert(TheEnd,TheEndTimeWave)
  1583. table.insert(TheEnd2,DDT)
  1584. wait(0.1)
  1585. end
  1586. end)
  1587. TheEnd()
  1588. local EndOrb = coroutine.wrap(function()
  1589. EnddOrb = Instance.new("Part", Torso)
  1590. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1591. EnddOrb.Material = "Neon"
  1592. EnddOrb.BrickColor = BrickColor.new("Maroon")
  1593. EnddOrb.Transparency = 1
  1594. EnddOrb.Anchored = true
  1595. EnddOrb.CanCollide = false
  1596. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1597. EnddOrbMESH.MeshType = "Sphere"
  1598. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1599. EnddOrb.CFrame = Torso.CFrame
  1600. while EnddOrb.Transparency > 0 do
  1601. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1602. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1603. wait()
  1604. end
  1605. end)
  1606. EndOrb()
  1607. TheEndSound2:Play()
  1608. while EnddOrb.Transparency > 0 do
  1609. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1610. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1611. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1612. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1613. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1614. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1615. wait()
  1616. end
  1617. TheEndSound2:Stop()
  1618. TheEndSound:Play()
  1619. EndOfTimes = false
  1620. for i = 1, 100 do
  1621. EnddOrb.CFrame = Torso.CFrame
  1622. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1623. wait()
  1624. end
  1625. wait(2)
  1626. local dissapend = coroutine.wrap(function()
  1627. for i = 1, 100 do
  1628. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1629. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1630. wait()
  1631. end
  1632. end)
  1633. dissapend()
  1634. ROOOAAAAH:Play()
  1635. local opforr = coroutine.wrap(function()
  1636. while true do
  1637. if loowki then break end
  1638. TheEndTimeWave2 = Instance.new("Part", Torso)
  1639. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1640. TheEndTimeWave2.Transparency = 0.4
  1641. TheEndTimeWave2.BrickColor = BrickColor.new("Maroon")
  1642. TheEndTimeWave2.Material = "Neon"
  1643. TheEndTimeWave2.Anchored = true
  1644. TheEndTimeWave2.CanCollide = false
  1645. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1646. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1647. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1648. DDT2.Scale = Vector3.new(1, 1, 1)
  1649. removeuseless:AddItem(TheEndTimeWave2,3)
  1650. table.insert(TheEnd4,TheEndTimeWave2)
  1651. table.insert(TheEnd3,DDT2)
  1652. EnddOrb2 = Instance.new("Part", Torso)
  1653. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1654. EnddOrb2.Material = "Neon"
  1655. EnddOrb2.BrickColor = BrickColor.new("Maroon")
  1656. EnddOrb2.Transparency = 0
  1657. EnddOrb2.Anchored = true
  1658. EnddOrb2.CanCollide = false
  1659. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1660. EnddOrbMESH2.MeshType = "Sphere"
  1661. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1662. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1663. removeuseless:AddItem(EnddOrb2,2)
  1664. table.insert(TheEnd2,EnddOrbMESH2)
  1665. table.insert(SlowlyFade,EnddOrb2)
  1666. wait(0.1)
  1667. end
  1668. end)
  1669. opforr()
  1670. for i = 1, 20 do
  1671. local Hit = damagealll(60,Torso.Position)
  1672. for _,v in pairs(Hit) do
  1673. v.Humanoid:TakeDamage(3)
  1674. end
  1675. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1676. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1677. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1678. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1679. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1680. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1681. wait()
  1682. end
  1683. local damgog = coroutine.wrap(function()
  1684. while true do
  1685. if loowki then return end
  1686. local Hit = damagealll(60,Torso.Position)
  1687. for _,v in pairs(Hit) do
  1688. v.Humanoid:TakeDamage(1)
  1689. end
  1690. wait()
  1691. end
  1692. end)
  1693. damgog()
  1694. wait(ROOOAAAAH.TimeLength)
  1695. loowki = true
  1696. wait(.5)
  1697. for i = 1, 40 do
  1698. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1699. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1700. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1701. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1702. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1703. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1704. wait()
  1705. end
  1706. for i = 1, 100 do
  1707. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1708. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1709. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1710. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1711. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1712. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1713. wait()
  1714. end
  1715. attacking = false
  1716. debounce = false
  1717. loowki = false
  1718. EndOfTimes = false
  1719. hum.WalkSpeed = 13
  1720. end
  1721. end)
  1722.  
  1723. mouse.KeyDown:connect(function(Press)
  1724. Press=Press:lower()
  1725. if Press=='j' then
  1726. if debounce then return end
  1727. debounce = true
  1728. attacking = true
  1729. zorro = true
  1730. local timereft = coroutine.wrap(function()
  1731. shockesr = Instance.new("Part", Torso)
  1732. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1733. shockesr.Material = "Neon"
  1734. shockesr.BrickColor = BrickColor.new("Maroon")
  1735. shockesr.Transparency = 0
  1736. shockesr.Anchored = true
  1737. shockesr.CanCollide = false
  1738. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1739. shockerMESH.MeshType = "Cylinder"
  1740. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1741. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1742. riftopen = Instance.new("Sound", shockesr)
  1743. riftopen.SoundId = "rbxassetid://93724183"
  1744. riftopen.Looped = false
  1745. riftopen.Volume = 2
  1746. riftopen:Play()
  1747. while zorro do
  1748. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1749. wait()
  1750. end
  1751. end)
  1752. timereft()
  1753. for i = 1, 50 do
  1754. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1755. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1756. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1757. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1758. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1759. wait()
  1760. end
  1761. zorro = false
  1762. punchcharge3:Play()
  1763. for i = 1, 10 do
  1764. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1765. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1766. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1767. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1768. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1769. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1770. wait()
  1771. end
  1772. astral = true
  1773. local astralshocks = coroutine.wrap(function()
  1774. while astral do
  1775. Astralshock = Instance.new("Part", Torso)
  1776. Astralshock.Size = Vector3.new(1, 1, 1)
  1777. Astralshock.Transparency = 0
  1778. Astralshock.BrickColor = BrickColor.new("Maroon")
  1779. Astralshock.Material = "Neon"
  1780. Astralshock.Anchored = true
  1781. Astralshock.CanCollide = false
  1782. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1783. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1784. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1785. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1786. table.insert(TheEnd3,DDTASTRAL)
  1787. table.insert(SlowlyFade,Astralshock)
  1788. removeuseless:AddItem(Astralshock,2)
  1789. wait(0.3)
  1790. end
  1791. end)
  1792. local astralshocks2 = coroutine.wrap(function()
  1793. while astral do
  1794. Astralshock2 = Instance.new("Part", Torso)
  1795. Astralshock2.Size = Vector3.new(1, 1, 1)
  1796. Astralshock2.Transparency = 0
  1797. Astralshock2.BrickColor = BrickColor.new("Maroon")
  1798. Astralshock2.Material = "Neon"
  1799. Astralshock2.Anchored = true
  1800. Astralshock2.CanCollide = false
  1801. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1802. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1803. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1804. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1805. table.insert(UpMover,Astralshock2)
  1806. table.insert(SlowlyFade,Astralshock2)
  1807. removeuseless:AddItem(Astralshock2,2)
  1808. wait(0.2)
  1809. end
  1810. end)
  1811. astralshocks2()
  1812. astralshocks()
  1813. riftopen2 = Instance.new("Sound", shockesr)
  1814. riftopen2.SoundId = "rbxassetid://907527750"
  1815. riftopen2.Looped = false
  1816. riftopen2.Volume = 2
  1817. riftopen2:Play()
  1818. local fofp = coroutine.wrap(function()
  1819. riftopen3 = Instance.new("Sound", shockesr)
  1820. riftopen3.SoundId = "rbxassetid://1190833720"
  1821. riftopen3.Looped = false
  1822. riftopen3.Volume = 0
  1823. removeuseless:AddItem(riftopen3,10)
  1824. removeuseless:AddItem(shockesr,6)
  1825. riftopen3:Play()
  1826. while riftopen3.Volume < 3 do
  1827. riftopen3.Volume = riftopen3.Volume + 0.2
  1828. wait()
  1829. end
  1830. while astral do
  1831. wait()
  1832. end
  1833. while riftopen3.Volume > 0 do
  1834. riftopen3.Volume = riftopen3.Volume - 0.1
  1835. wait()
  1836. end
  1837. end)
  1838. fofp()
  1839. local astraldmg = coroutine.wrap(function()
  1840. for i = 1, 5 do
  1841. local Hit = damagealll(20,shockesr.Position)
  1842. for _,v in pairs(Hit) do
  1843. v.Humanoid:TakeDamage(25)
  1844. end
  1845. wait(1)
  1846. end
  1847. end)
  1848. astraldmg()
  1849. while shockesr.Transparency < 1 do
  1850. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1851. shockesr.Transparency = shockesr.Transparency + 0.02
  1852. wait()
  1853. end
  1854. astral = false
  1855. debounce = false
  1856. attacking = false
  1857. riftopen:Remove()
  1858. riftopen2:Remove()
  1859. end
  1860. end)
  1861.  
  1862. mouse.KeyDown:connect(function(Press)
  1863. Press=Press:lower()
  1864. if Press=='r' then
  1865. if debounce then return end
  1866. debounce = true
  1867. attacking = true
  1868. borb = true
  1869. hum.WalkSpeed = 0
  1870. punchcharge:Play()
  1871. for i = 1, 8 do
  1872. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1873. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1874. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1875. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1876. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1877. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1878. wait()
  1879. end
  1880. BlackPowerBall = Instance.new("Part", Torso)
  1881. BlackPowerBall.BrickColor = BrickColor.new("Navy blue")
  1882. BlackPowerBall.Anchored = true
  1883. BlackPowerBall.Shape = 0
  1884. BlackPowerBall.Material = "Neon"
  1885. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1886. BlackPowerBall.CanCollide = false
  1887. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1888. local increasesizeball = coroutine.wrap(function()
  1889. for i = 1, 20 do
  1890. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1891. wait()
  1892. end
  1893. end)
  1894. increasesizeball()
  1895. OMEGABLASTER = Instance.new("Sound", RightArm)
  1896. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1897. OMEGABLASTER.Pitch = 1.5
  1898. OMEGABLASTER.Volume = 2
  1899. OMEGABLASTER:Play()
  1900. for i = 1, 25 do
  1901. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1902. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1903. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1904. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1905. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1906. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1907. wait()
  1908. end
  1909. for i = 1, 8 do
  1910. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1911. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1912. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1913. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1914. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1915. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1916. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1917. wait()
  1918. end
  1919. local shootthemballs = coroutine.wrap(function()
  1920. BlackPowerBall.Anchored = false
  1921. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1922. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1923. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1924. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1925. wait()
  1926. end)
  1927. shootthemballs()
  1928. for i = 1, 12 do
  1929. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1930. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1931. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  1932. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  1933. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1934. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  1935. wait()
  1936. end
  1937. BlackPowerBall.Touched:connect(function(OnHit)
  1938. if hitters == true then return end
  1939. hitters = true
  1940. BlackPowerBall.Anchored = true
  1941. BlackPowerBall.Transparency = 1
  1942. local Hit = damagealll(32,BlackPowerBall.Position)
  1943. for _,v in pairs(Hit) do
  1944. v.Humanoid:TakeDamage(40)
  1945. end
  1946. explosivesound = Instance.new("Sound", BlackPowerBall)
  1947. explosivesound.SoundId = "rbxassetid://400765078"
  1948. explosivesound.Looped = false
  1949. explosivesound.Volume = 2
  1950. explosivesound.Pitch = 2
  1951. explosivesound:Play()
  1952. for i = 1, 3 do
  1953. ExplosionBall = Instance.new("Part", Torso)
  1954. ExplosionBall.BrickColor = BrickColor.new("Maroon")
  1955. ExplosionBall.Anchored = true
  1956. ExplosionBall.Shape = 0
  1957. ExplosionBall.Material = "Neon"
  1958. ExplosionBall.CFrame = BlackPowerBall.CFrame
  1959. ExplosionBall.CanCollide = false
  1960. ExplosionBall.Size = BlackPowerBall.Size
  1961. ExplosionBallshock = Instance.new("Part", Torso)
  1962. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  1963. ExplosionBallshock.Transparency = 0
  1964. ExplosionBallshock.BrickColor = BrickColor.new("Maroon")
  1965. ExplosionBallshock.Material = "Neon"
  1966. ExplosionBallshock.Anchored = true
  1967. ExplosionBallshock.CanCollide = false
  1968. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  1969. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  1970. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1971. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  1972. table.insert(Extreme,ExplosionBall)
  1973. table.insert(SlowlyFade,ExplosionBall)
  1974. table.insert(SlowlyFade,ExplosionBallshock)
  1975. table.insert(ExtremeM,ExplosionBallshockDDT)
  1976. removeuseless:AddItem(ExplosionBall,2)
  1977. removeuseless:AddItem(ExplosionBallshock,2)
  1978. wait(0.1)
  1979. end
  1980. borb = false
  1981. hitters = false
  1982. end)
  1983. hum.WalkSpeed = 13
  1984. local time = coroutine.wrap(function()
  1985. for i = 1, 100 do
  1986. if borb == false then break end
  1987. wait()
  1988. end
  1989. BlackPowerBall:Remove()
  1990. debounce = false
  1991. balldebounce = false
  1992. hitters = false
  1993. end)
  1994. time()
  1995. attacking = false
  1996. while wait() do
  1997. if borb == false then break end
  1998. wait()
  1999. end
  2000. balldebounce = false
  2001. debounce = false
  2002. hitters = false
  2003. end
  2004. end)
  2005.  
  2006. mouse.KeyDown:connect(function(Press)
  2007. Press=Press:lower()
  2008. if Press=='h' then
  2009. if debounce == true then return end
  2010. debounce = true
  2011. walking = false
  2012. hit = false
  2013. attacking = true
  2014. punchcharge:Play()
  2015. bbm = Instance.new("Sound", Torso)
  2016. bbm.SoundId = "rbxassetid://1412100204"
  2017. bbm.Volume = 6
  2018. bbm:Play()
  2019. hum.WalkSpeed = 0
  2020. local createnergyblast = coroutine.wrap(function()
  2021. BlastWave = Instance.new("Part", Torso)
  2022. BlastWave.Material = "Neon"
  2023. BlastWave.Anchored = true
  2024. BlastWave.CanCollide = false
  2025. BlastWave.BrickColor = BrickColor.new("Maroon")
  2026. BlastWave.Size = Vector3.new(.1,.1,.1)
  2027. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2028. BlastShape.MeshType = "Sphere"
  2029. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2030. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2031. end)
  2032. createnergyblast()
  2033. local sizeincrease = coroutine.wrap(function()
  2034. for i = 1, 45 do
  2035. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2036. wait()
  2037. end
  2038. end)
  2039. sizeincrease()
  2040. local RetrEnergy2 = coroutine.wrap(function()
  2041. for i = 1, 10 do
  2042. circlescircles = Instance.new("Part", Torso)
  2043. circlescircles.Size = Vector3.new(1, 1, 1)
  2044. circlescircles.Transparency = 0.2
  2045. circlescircles.BrickColor = BrickColor.new("Maroon")
  2046. circlescircles.Material = "Neon"
  2047. circlescircles.Anchored = true
  2048. circlescircles.CanCollide = false
  2049. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2050. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2051. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2052. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2053. removeuseless:AddItem(circlescircles,1)
  2054. table.insert(nonmeshRepeater2,circlescircles)
  2055. table.insert(TheEnd2,circlescirclesmesh)
  2056. wait(.1)
  2057. end
  2058. end)
  2059. RetrEnergy2()
  2060. local RetrEnergy = coroutine.wrap(function()
  2061. for i = 1, 7 do
  2062. RetrEnergy1 = Instance.new("Part", Torso)
  2063. RetrEnergy1.Material = "Neon"
  2064. RetrEnergy1.Anchored = true
  2065. RetrEnergy1.CanCollide = false
  2066. RetrEnergy1.BrickColor = BrickColor.new("Maroon")
  2067. RetrEnergy1.Transparency = 0.5
  2068. RetrEnergy1.Size = Vector3.new(10,10,10)
  2069. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2070. RetrEnergy1Shape.MeshType = "Sphere"
  2071. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2072. RetrEnergy1.CFrame = BlastWave.CFrame
  2073. table.insert(LessSize,RetrEnergy1)
  2074. table.insert(Repeater2,RetrEnergy1)
  2075. removeuseless:AddItem(RetrEnergy1,2)
  2076. wait(0.2)
  2077. end
  2078. end)
  2079. RetrEnergy()
  2080. for i = 1, 10 do
  2081. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2082. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2083. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2084. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2085. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2086. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2087. wait()
  2088. end
  2089. wait(1)
  2090. local shocks = coroutine.wrap(function()
  2091. while BlastWave.Transparency < 1 do
  2092. shockoftheblast = Instance.new("Part", Torso)
  2093. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2094. shockoftheblast.Transparency = 0
  2095. shockoftheblast.BrickColor = BrickColor.new("Maroon")
  2096. shockoftheblast.Material = "Neon"
  2097. shockoftheblast.Anchored = true
  2098. shockoftheblast.CanCollide = false
  2099. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2100. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2101. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2102. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2103. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2104. removeuseless:AddItem(shockoftheblast,.5)
  2105. table.insert(ForwardMover,shockoftheblast)
  2106. table.insert(nonmeshRepeater2,shockoftheblast)
  2107. wait(.1)
  2108. end
  2109. end)
  2110. shocks()
  2111. x0412:Play()
  2112. ReaperLaunch = Instance.new("Sound", LeftArm)
  2113. ReaperLaunch.Volume = 3
  2114. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2115. ReaperLaunch:Play()
  2116. hum.WalkSpeed = 2
  2117. TheBeam = Instance.new("Part", LeftArm)
  2118. TheBeam.CanCollide = false
  2119. TheBeam.Size = Vector3.new(1,3,3)
  2120. TheBeam.Material = "Neon"
  2121. TheBeam.Anchored = true
  2122. TheBeam.BrickColor = BrickColor.new("Maroon")
  2123. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2124. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2125. TheBeamMESH.MeshType = "Cylinder"
  2126. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2127. TheBeam.Touched:connect(function(hit)
  2128. if hit.Parent:IsA("Part") then
  2129. elseif hit.Parent:IsA("SpecialMesh") then
  2130. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2131. elseif hit.Parent:findFirstChild("Humanoid") then
  2132. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2133. Slachtoffer:TakeDamage(30)
  2134. wait(.6)
  2135. end
  2136. end)
  2137. for i = 1, 100 do
  2138. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2139. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2140. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2141. wait()
  2142. end
  2143. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2144. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2145. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2146. wait()
  2147. end
  2148. debounce = false
  2149. attacking = false
  2150. TheBeam:Remove()
  2151. BlastWave:Remove()
  2152. end
  2153. end)
  2154.  
  2155. mouse.KeyDown:connect(function(Press)
  2156. Press=Press:lower()
  2157. if Press=='q' then
  2158. if debounce then return end
  2159. debounce = true
  2160. attacking = true
  2161. open = true
  2162. nepo = true
  2163. hum.WalkSpeed = 0
  2164. bigrift = Instance.new("Part", Torso)
  2165. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2166. bigrift.Material = "Neon"
  2167. bigrift.Transparency = 1
  2168. bigrift.Anchored = true
  2169. bigrift.CanCollide = false
  2170. bigriftdecal = Instance.new("Decal", bigrift)
  2171. bigriftdecal.Face = "Top"
  2172. bigriftdecal.Texture = "rbxassetid://702583926"
  2173. local bigriftopen = coroutine.wrap(function()
  2174. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2175. while open do
  2176. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2177. wait()
  2178. end
  2179. end)
  2180. bigriftopen()
  2181. local rotate = coroutine.wrap(function()
  2182. while nepo do
  2183. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2184. wait()
  2185. end
  2186. end)
  2187. rotate()
  2188. for i = 1, 15 do
  2189. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2190. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2191. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2192. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2193. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2194. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2195. wait()
  2196. end
  2197. open = false
  2198. for i = 1, 8 do
  2199. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2200. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2201. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2202. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2203. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2204. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2205. wait()
  2206. end
  2207. local openshocks = coroutine.wrap(function()
  2208. for i = 1, 2 do
  2209. openshock2 = Instance.new("Part", Torso)
  2210. openshock2.Size = Vector3.new(1, 1, 1)
  2211. openshock2.Transparency = 0
  2212. openshock2.BrickColor = BrickColor.new("Maroon")
  2213. openshock2.Material = "Neon"
  2214. openshock2.Anchored = true
  2215. openshock2.CanCollide = false
  2216. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2217. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2218. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2219. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2220. removeuseless:AddItem(openshock2,2)
  2221. table.insert(TheEnd3,DDTopenshock2)
  2222. table.insert(SlowlyFade,openshock2)
  2223. openshock = Instance.new("Part", Torso)
  2224. openshock.Size = Vector3.new(1, 1, 1)
  2225. openshock.Transparency = 0
  2226. openshock.BrickColor = BrickColor.new("Maroon")
  2227. openshock.Material = "Neon"
  2228. openshock.Anchored = true
  2229. openshock.CanCollide = false
  2230. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2231. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2232. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2233. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2234. removeuseless:AddItem(openshock,2)
  2235. table.insert(TheEnd3,DDTopenshock)
  2236. table.insert(SlowlyFade,openshock)
  2237. wait(.2)
  2238. end
  2239. end)
  2240. openshocks()
  2241. wreckingbrick = Instance.new("Part", Torso)
  2242. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2243. wreckingbrick.Material = "Neon"
  2244. wreckingbrick.Transparency = 0
  2245. wreckingbrick.Anchored = true
  2246. wreckingbrick.BrickColor = BrickColor.new("Maroon")
  2247. wreckingbrick.CanCollide = false
  2248. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2249. iffalsedontspin = true
  2250. local rotq = coroutine.wrap(function()
  2251. while iffalsedontspin do
  2252. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2253. wait()
  2254. end
  2255. end)
  2256. rotq()
  2257. swooshsound = Instance.new("Sound", wreckingbrick)
  2258. swooshsound.Volume = 1
  2259. swooshsound.SoundId = "rbxassetid://148894535"
  2260. swooshsound.Looped = false
  2261. swooshsound:Play()
  2262. removeuseless:AddItem(swooshsound,2)
  2263. for i = 1, 10 do
  2264. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2265. wait()
  2266. end
  2267. for i = 1, 8 do
  2268. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2269. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2270. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2271. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2272. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2273. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2274. wait()
  2275. end
  2276. local removeportal = coroutine.wrap(function()
  2277. for i = 1, 20 do
  2278. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2279. wait()
  2280. end
  2281. nepo = false
  2282. bigrift:Remove()
  2283. end)
  2284. removeportal()
  2285. wait(.5)
  2286. iffalsedontspin = false
  2287. wreckingbrick.Anchored = false
  2288. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2289. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2290. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2291. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2292. removeuseless:AddItem(wreckingbrick,5)
  2293. function onTouchedBrick(part)
  2294. local h = part.Parent:findFirstChild("Humanoid")
  2295. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2296. if hit then return end
  2297. hit = true
  2298. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2299. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2300. heavyhitimpact.Volume = 1
  2301. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2302. heavyhitimpact.Looped = false
  2303. heavyhitimpact:Play()
  2304. removeuseless:AddItem(heavyhitimpact,2)
  2305. h.Health = h.Health - 35
  2306. wait(1)
  2307. hit = false
  2308. end
  2309. end
  2310. wreckingbrick.Touched:connect(onTouchedBrick)
  2311. for i = 1, 10 do
  2312. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2313. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2314. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2315. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2316. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2317. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2318. wait()
  2319. end
  2320. for i = 1, 2 do
  2321. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2322. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2323. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2324. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2325. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2326. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2327. wait()
  2328. end
  2329. attacking = false
  2330. hum.WalkSpeed = 13
  2331. wait(0.3)
  2332. debounce = false
  2333. end
  2334. end)
  2335.  
  2336. mouse.KeyDown:connect(function(Press)
  2337. Press=Press:lower()
  2338. if Press=='x' then
  2339. if debounce then return end
  2340. debounce = true
  2341. attacking = true
  2342. notbreakeffect = true
  2343. hum.WalkSpeed = 0
  2344. step = Instance.new("Sound", Torso)
  2345. step.SoundId = "rbxassetid://337064700"
  2346. step.Volume = 2
  2347. step:Play()
  2348. for i = 1, 12 do
  2349. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2350. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2351. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2352. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2353. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2354. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2355. wait()
  2356. end
  2357. knockbackhitbox = Instance.new("Part", Torso)
  2358. knockbackhitbox.Size = Vector3.new(5,5,3)
  2359. knockbackhitbox.Transparency = 1
  2360. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2361. local flyposition = coroutine.wrap(function()
  2362. for i = 1, 10 do
  2363. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2364. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2365. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2366. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2367. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2368. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2369. wait()
  2370. end
  2371. end)
  2372. local aftereffect = coroutine.wrap(function()
  2373. while notbreakeffect do
  2374. leftarmeffect = Instance.new("Part", Torso)
  2375. leftarmeffect.BrickColor = BrickColor.new("Maroon")
  2376. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2377. leftarmeffect.Material = "Neon"
  2378. leftarmeffect.Anchored = true
  2379. leftarmeffect.CanCollide = false
  2380. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2381. table.insert(SlowlyFade,leftarmeffect)
  2382. removeuseless:AddItem(leftarmeffect,2)
  2383. rightarmeffect = Instance.new("Part", Torso)
  2384. rightarmeffect.BrickColor = BrickColor.new("Maroon")
  2385. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2386. rightarmeffect.Material = "Neon"
  2387. rightarmeffect.Anchored = true
  2388. rightarmeffect.CanCollide = false
  2389. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2390. table.insert(SlowlyFade,rightarmeffect)
  2391. removeuseless:AddItem(rightarmeffect,2)
  2392. leftlegeffect = Instance.new("Part", Torso)
  2393. leftlegeffect.BrickColor = BrickColor.new("Maroon")
  2394. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2395. leftlegeffect.Material = "Neon"
  2396. leftlegeffect.Anchored = true
  2397. leftlegeffect.CanCollide = false
  2398. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2399. table.insert(SlowlyFade,leftlegeffect)
  2400. removeuseless:AddItem(leftlegeffect,2)
  2401. rightlegeffect = Instance.new("Part", Torso)
  2402. rightlegeffect.BrickColor = BrickColor.new("Maroon")
  2403. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2404. rightlegeffect.Material = "Neon"
  2405. rightlegeffect.Anchored = true
  2406. rightlegeffect.CanCollide = false
  2407. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2408. table.insert(SlowlyFade,rightlegeffect)
  2409. removeuseless:AddItem(rightlegeffect,2)
  2410. wait()
  2411. end
  2412. end)
  2413. local sawnicboomzor = coroutine.wrap(function()
  2414. while notbreakeffect do
  2415. openshock2 = Instance.new("Part", Torso)
  2416. openshock2.Size = Vector3.new(1, 1, 1)
  2417. openshock2.Transparency = 0
  2418. openshock2.BrickColor = BrickColor.new("Maroon")
  2419. openshock2.Material = "Neon"
  2420. openshock2.Anchored = true
  2421. openshock2.CanCollide = false
  2422. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2423. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2424. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2425. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2426. removeuseless:AddItem(openshock2,2)
  2427. table.insert(TheEnd3,DDTopenshock2)
  2428. table.insert(SlowlyFade,openshock2)
  2429. wait(0.1)
  2430. end
  2431. end)
  2432. local knockback = coroutine.wrap(function()
  2433. knockbackhitbox.Touched:connect(function(hit)
  2434. if hit.Parent:IsA("Part") then
  2435. elseif hit.Parent:IsA("SpecialMesh") then
  2436. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2437. elseif hit.Parent:findFirstChild("Humanoid") then
  2438. if damagedebounce == true then return end
  2439. damagedebounce = true
  2440. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2441. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2442. dmgsound.SoundId = "rbxassetid://553324113"
  2443. dmgsound.Volume = 2
  2444. dmgsound:Play()
  2445. removeuseless:AddItem(dmgsound,2)
  2446. knockbacktarget:TakeDamage(10)
  2447. end
  2448. end)
  2449. end)
  2450. knockback()
  2451. aftereffect()
  2452. flyposition()
  2453. sawnicboomzor()
  2454. energy = Instance.new("Sound", Torso)
  2455. energy.Volume = 2
  2456. energy.SoundId = "rbxassetid://601621838"
  2457. energy:Play()
  2458. removeuseless:AddItem(energy,3)
  2459. energy2 = Instance.new("Sound", Torso)
  2460. energy2.Volume = 2
  2461. energy2.SoundId = "rbxassetid://303858412"
  2462. energy2:Play()
  2463. removeuseless:AddItem(energy2,3)
  2464. local fly = Instance.new("BodyVelocity", Torso)
  2465. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2466. fly.Velocity = Root.CFrame.lookVector * 90
  2467. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2468. wait(.7)
  2469. hum.WalkSpeed = 13
  2470. notbreakeffect = false
  2471. fly:Remove()
  2472. attacking = false
  2473. debounce = false
  2474. knockbackhitbox:Remove()
  2475. damagedebounce = false
  2476. end
  2477. end)
  2478.  
  2479. mouse.KeyDown:connect(function(Press)
  2480. Press=Press:lower()
  2481. if Press=='c' then
  2482. if debounce == true then return end
  2483. debounce = true
  2484. attacking = true
  2485. hum.WalkSpeed = 0
  2486. coercion = Instance.new("Part", Torso)
  2487. coercion.BrickColor = BrickColor.new("Maroon")
  2488. coercion.Anchored = true
  2489. coercion.Shape = 0
  2490. coercion.Material = "Neon"
  2491. coercion.Size = Vector3.new(25,25,25)
  2492. coercion.CanCollide = false
  2493. coercion.Transparency = 1
  2494. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2495. local coercion1 = coroutine.wrap(function()
  2496. for i = 1, 5 do
  2497. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2498. coercion.Transparency = coercion.Transparency - 0.25
  2499. wait()
  2500. end
  2501. end)
  2502. punchcharge:Play()
  2503. coercion1()
  2504. for i = 1, 8 do
  2505. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2506. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2507. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2508. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2509. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2510. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2511. wait()
  2512. end
  2513. local coercion2 = coroutine.wrap(function()
  2514. for i = 1, 12 do
  2515. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2516. coercion.Transparency = coercion.Transparency + 0.1
  2517. wait()
  2518. end
  2519. end)
  2520. coercion2()
  2521. xboom = Instance.new("Sound", Torso)
  2522. xboom.SoundId = "rbxassetid://400765078"
  2523. xboom.Volume = 2
  2524. xboom:Play()
  2525. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2526. sound23 = Instance.new("Sound", Torso)
  2527. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2528. sound23.Volume = 4
  2529. sound23:Play()
  2530. local Hit = damagealll(20,Torso.Position)
  2531. for _,v in pairs(Hit) do
  2532. v.Humanoid:TakeDamage(15)
  2533. end
  2534. for i = 1, 12 do
  2535. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2536. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2537. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2538. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2539. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2540. wait()
  2541. end
  2542. debounce = false
  2543. attacking = false
  2544. coercion:Remove()
  2545. hum.WalkSpeed = 13
  2546. end
  2547. end)
  2548.  
  2549. mouse.KeyDown:connect(function(Press)
  2550. Press=Press:lower()
  2551. if Press=='v' then
  2552. if debounce then return end
  2553. if transf1 == false then
  2554. print("You are not ready to transform!")
  2555. elseif transf1 and donttransform == false then
  2556. debounce = true
  2557. attacking = true
  2558. hum.WalkSpeed = 0
  2559. local timechange = coroutine.wrap(function()
  2560. game.Lighting.Brightness = -1
  2561. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2562. wait(.1)
  2563. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2564. wait(0.1)
  2565. game.Lighting.Ambient = Color3.new(2,2,2)
  2566. wait(0.1)
  2567. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2568. wait(0.1)
  2569. game.Lighting.Ambient = Color3.new(1,1,1)
  2570. wait(0.1)
  2571. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2572. wait(0.1)
  2573. game.Lighting.Ambient = Color3.new(0,0,0)
  2574. wait(10)
  2575. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2576. wait(0.1)
  2577. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2578. wait(0.1)
  2579. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2580. end)
  2581. local timechange2 = coroutine.wrap(function()
  2582. minutesAfterMidnight = -400
  2583. for i = 1, 100 do
  2584. minutesAfterMidnight = minutesAfterMidnight + 5
  2585. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2586. wait()
  2587. end
  2588. end)
  2589. timechange2()
  2590. local lri = coroutine.wrap(function()
  2591. light:Remove()
  2592. light = Instance.new("PointLight", Torso)
  2593. light.Color = Color3.new(0,255,0)
  2594. light.Range = 5
  2595. light.Brightness = 50
  2596. for i = 1, 150 do
  2597. light.Range = light.Range + 0.02
  2598. light.Brightness = light.Brightness + 0.05
  2599. wait()
  2600. end
  2601. end)
  2602. lri()
  2603. CorruptedArm3 = Instance.new("Part", LeftArm)
  2604. CorruptedArm3.CanCollide = false
  2605. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2606. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2607. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2608. CorruptedArm3.Material = "Neon"
  2609. CorruptedArm3.Transparency = 1
  2610. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2611. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2612. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2613. sao = coroutine.wrap(function()
  2614. for i = 1, 100 do
  2615. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2616. wait()
  2617. end
  2618. end)
  2619. sao()
  2620. for i = 1, 100 do
  2621. doommusucus.Volume = doommusucus.Volume - 0.02
  2622. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2623. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2624. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2625. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2626. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2627. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2628. wait()
  2629. end
  2630. for i = 1, 10 do
  2631. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2632. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2633. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2634. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2635. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2636. wait()
  2637. end
  2638. lssj = true
  2639. LSSJ:Play()
  2640. for i = 1, 40 do
  2641. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2642. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2643. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2644. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2645. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2646. wait()
  2647. end
  2648. rjjj = coroutine.wrap(function()
  2649. for i = 1, 62 do
  2650. unleashingpower = Instance.new("Part", Torso)
  2651. unleashingpower.Size = Vector3.new(1, 1, 1)
  2652. unleashingpower.Transparency = 0.5
  2653. unleashingpower.BrickColor = BrickColor.Random()
  2654. unleashingpower.Material = "Neon"
  2655. unleashingpower.Anchored = true
  2656. unleashingpower.CanCollide = false
  2657. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2658. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2659. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2660. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2661. removeuseless:AddItem(unleashingpower,2)
  2662. table.insert(Extreme,unleashingpower)
  2663. table.insert(nonmeshRepeater2,unleashingpower)
  2664. table.insert(ExtremeM,unleashingpowermesh)
  2665. unleashingpower2 = Instance.new("Part", Torso)
  2666. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2667. unleashingpower2.Transparency = 0.5
  2668. unleashingpower2.Shape = 0
  2669. unleashingpower2.BrickColor = BrickColor.Random()
  2670. unleashingpower2.Material = "Neon"
  2671. unleashingpower2.Anchored = true
  2672. unleashingpower2.CanCollide = false
  2673. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2674. removeuseless:AddItem(unleashingpower2,2)
  2675. table.insert(Extreme,unleashingpower2)
  2676. table.insert(nonmeshRepeater2,unleashingpower2)
  2677. wait()
  2678. end
  2679. end)
  2680. rjjj()
  2681. mcs = coroutine.wrap(function()
  2682. while lssj do
  2683. light.Range = light.Range + 5
  2684. light.Brightness = light.Brightness + 5
  2685. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2686. sine = sine + change
  2687. change = 4
  2688. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2689. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2690. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2691. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2692. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2693. wait()
  2694. end
  2695. end)
  2696. mcs()
  2697. wait(4)
  2698. lssj = false
  2699. light.Range = 50
  2700. light.Brightness = 9001
  2701. light.Color = Color3.new(255,0,0)
  2702. unleashingpower3 = Instance.new("Part", Torso)
  2703. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2704. unleashingpower3.Transparency = 0
  2705. unleashingpower3.Shape = 0
  2706. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2707. unleashingpower3.Material = "Neon"
  2708. unleashingpower3.Anchored = true
  2709. unleashingpower3.CanCollide = false
  2710. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2711. table.insert(Extreme,unleashingpower3)
  2712. wait(1)
  2713. HandCannonTop1:Remove()
  2714. FixedER:Remove()
  2715. FixedER4:Remove()
  2716. FixedER5:Remove()
  2717. FixedER2:Remove()
  2718. FixedER3:Remove()
  2719. HandCannonTop2:Remove()
  2720. HandCannonTop3:Remove()
  2721. secretpart:Remove()
  2722. HandCannonTop4:Remove()
  2723. HandCannonTop5:Remove()
  2724. HandCannonTop6:Remove()
  2725. HandCannonTop7:Remove()
  2726. HandCannonTop8:Remove()
  2727. HandCannonTop9:Remove()
  2728. HandCannonTop10:Remove()
  2729. HandCannonTop11:Remove()
  2730. HandCannonTop12:Remove()
  2731. HandCannonTop13:Remove()
  2732. HandCannonTop14:Remove()
  2733. corecircle:Remove()
  2734. corecircle2:Remove()
  2735. TheCore:Remove()
  2736. Gear1:Remove()
  2737. Gear2:Remove()
  2738. EnergyCorePART:Remove()
  2739. CorruptedArm:Remove()
  2740. CorruptedArm2:Remove()
  2741. ArmorPlating:Remove()
  2742. ArmorPlating2:Remove()
  2743. ArmorPlating3:Remove()
  2744. ArmorPlating4:Remove()
  2745. ArmorPlating5:Remove()
  2746. ArmorPlating6:Remove()
  2747. ArmorPlating7:Remove()
  2748. ArmorPlating8:Remove()
  2749. ArmorPlating9:Remove()
  2750. ArmorPlating10:Remove()
  2751. CorruptedArm3:Remove()
  2752. unleashingpower5 = Instance.new("Part", Torso)
  2753. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2754. unleashingpower5.Transparency = 0.5
  2755. unleashingpower5.BrickColor = BrickColor.New("Maroon")
  2756. unleashingpower5.Material = "Neon"
  2757. unleashingpower5.Anchored = true
  2758. unleashingpower5.CanCollide = false
  2759. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2760. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2761. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2762. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2763. unleashingpower6 = Instance.new("Part", Torso)
  2764. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2765. unleashingpower6.Transparency = 0.5
  2766. unleashingpower6.BrickColor = BrickColor.New("Maroon")
  2767. unleashingpower6.Material = "Neon"
  2768. unleashingpower6.Anchored = true
  2769. unleashingpower6.CanCollide = false
  2770. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2771. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2772. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2773. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2774. quickcour = coroutine.wrap(function()
  2775. while wait() do
  2776. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2777. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2778. end
  2779. end)
  2780. quickcour()
  2781. light.Range = 10
  2782. light.Brightness = 25
  2783. light.Color = Color3.new(255,0,0)
  2784. unleashingpower4 = Instance.new("Part", Torso)
  2785. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2786. unleashingpower4.Transparency = 0
  2787. unleashingpower4.Shape = 0
  2788. unleashingpower4.BrickColor = BrickColor.New("Maroon")
  2789. unleashingpower4.Material = "Neon"
  2790. unleashingpower4.Anchored = true
  2791. unleashingpower4.CanCollide = false
  2792. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2793. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2794. wait(1)
  2795. table.insert(nonmeshRepeater2,unleashingpower3)
  2796. removeuseless:AddItem(unleashingpower3,3)
  2797. wait(1)
  2798. unleashingpower7 = Instance.new("Part", Torso)
  2799. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2800. unleashingpower7.Transparency = 0
  2801. unleashingpower7.Shape = 0
  2802. unleashingpower7.BrickColor = BrickColor.New("Maroon")
  2803. unleashingpower7.Material = "Neon"
  2804. unleashingpower7.Anchored = true
  2805. unleashingpower7.CanCollide = false
  2806. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2807. table.insert(Extreme,unleashingpower7)
  2808. table.insert(nonmeshRepeater2,unleashingpower7)
  2809. removeuseless:AddItem(unleashingpower7,3)
  2810. wait(2)
  2811. unleashingpower8 = Instance.new("Part", Torso)
  2812. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2813. unleashingpower8.Transparency = 0
  2814. unleashingpower8.Shape = 0
  2815. unleashingpower8.BrickColor = BrickColor.New("Maroon")
  2816. unleashingpower8.Material = "Neon"
  2817. unleashingpower8.Anchored = true
  2818. unleashingpower8.CanCollide = false
  2819. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2820. table.insert(Extreme,unleashingpower8)
  2821. table.insert(nonmeshRepeater2,unleashingpower8)
  2822. removeuseless:AddItem(unleashingpower8,3)
  2823. wait(2)
  2824. unleashingpower9 = Instance.new("Part", Torso)
  2825. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2826. unleashingpower9.Transparency = 0
  2827. unleashingpower9.Shape = 0
  2828. unleashingpower9.BrickColor = BrickColor.New("Maroon")
  2829. unleashingpower9.Material = "Neon"
  2830. unleashingpower9.Anchored = true
  2831. unleashingpower9.CanCollide = false
  2832. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2833. table.insert(Extreme,unleashingpower9)
  2834. table.insert(nonmeshRepeater2,unleashingpower9)
  2835. removeuseless:AddItem(unleashingpower9,3)
  2836. wait(2)
  2837. table.insert(Extreme,unleashingpower4)
  2838. table.insert(nonmeshRepeater2,unleashingpower4)
  2839. removeuseless:AddItem(unleashingpower4,3)
  2840. wait(.1)
  2841. arti = coroutine.wrap(function()
  2842. for i = 1, 10 do
  2843. unleashingpower10 = Instance.new("Part", Torso)
  2844. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2845. unleashingpower10.Transparency = 0.5
  2846. unleashingpower10.BrickColor = BrickColor.New("Maroon")
  2847. unleashingpower10.Material = "Neon"
  2848. unleashingpower10.Anchored = true
  2849. unleashingpower10.CanCollide = false
  2850. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2851. un = Instance.new("SpecialMesh", unleashingpower10)
  2852. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2853. un.Scale = Vector3.new(15, 15, 15)
  2854. removeuseless:AddItem(unleashingpower10,2)
  2855. table.insert(Extreme,unleashingpower10)
  2856. table.insert(nonmeshRepeater2,unleashingpower10)
  2857. table.insert(ExtremeM,un)
  2858. wait()
  2859. end
  2860. end)
  2861. arti()
  2862. dso = coroutine.wrap(function()
  2863. for i = 1, 100 do
  2864. LSSJ.Volume = LSSJ.Volume - 0.4
  2865. wait()
  2866. end
  2867. end)
  2868. dso()
  2869. removeuseless:AddItem(unleashingpower6,2)
  2870. table.insert(Extreme,unleashingpower6)
  2871. table.insert(nonmeshRepeater2,unleashingpower6)
  2872. removeuseless:AddItem(unleashingpower5,2)
  2873. table.insert(Extreme,unleashingpower5)
  2874. table.insert(nonmeshRepeater2,unleashingpower5)
  2875. doommusucus.SoundId = "rbxassetid://296414388"
  2876. laugh = Instance.new("Sound", Torso)
  2877. laugh.SoundId = "rbxassetid://179774173"
  2878. laugh.Volume = 2.5
  2879. laugh:Play()
  2880. for i = 1, 10 do
  2881. doommusucus.Volume = doommusucus.Volume + 0.11
  2882. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2883. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2884. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2885. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2886. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2887. wait()
  2888. end
  2889. for i = 1, 10 do
  2890. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2891. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2892. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2893. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2894. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2895. wait()
  2896. end
  2897. for i = 1, 15 do
  2898. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2899. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2900. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2901. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2902. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2903. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2904. wait()
  2905. end
  2906. wait(1)
  2907. hum.WalkSpeed = 13
  2908. LSSJn = true
  2909. donttransform = true
  2910. attacking = false
  2911. debounce = false
  2912. end
  2913. end
  2914. end)
  2915.  
  2916. mouse.KeyDown:connect(function(Press)
  2917. Press=Press:lower()
  2918. if Press=='b' then
  2919. if debounce == true then return end
  2920. debounce = true
  2921. walking = false
  2922. attacking = true
  2923. fpg = false
  2924. gpf = true
  2925. for i = 1, 5 do
  2926. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2927. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2928. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2929. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2930. wait()
  2931. end
  2932. wind = Instance.new("Part", Torso)
  2933. wind.BrickColor = BrickColor.new("Maroon")
  2934. wind.Size = Vector3.new(5,5,5)
  2935. wind.CanCollide = false
  2936. wind.Transparency = 1
  2937. wind.Material = "Neon"
  2938. windmesh = Instance.new("SpecialMesh", wind)
  2939. windmesh.Scale = Vector3.new(2,2,2)
  2940. windmesh.MeshId = "rbxassetid://168892432"
  2941. windweld = weldBetween(wind, Torso)
  2942. wind2 = Instance.new("Part", Torso)
  2943. wind2.BrickColor = BrickColor.new("Maroon")
  2944. wind2.Size = Vector3.new(5,5,5)
  2945. wind2.CanCollide = false
  2946. wind2.Transparency = 1
  2947. wind2.Material = "Neon"
  2948. windmesh2 = Instance.new("SpecialMesh", wind2)
  2949. windmesh2.Scale = Vector3.new(4,4,4)
  2950. windmesh2.MeshId = "rbxassetid://168892432"
  2951. windweld2 = weldBetween(wind2, wind)
  2952. quickcourou = coroutine.wrap(function()
  2953. m = 1
  2954. for i = 1, 5 do
  2955. wind.Transparency = wind.Transparency - 0.1
  2956. wind2.Transparency = wind2.Transparency - 0.04
  2957. wait()
  2958. end
  2959. end)
  2960. quickcourou()
  2961. eORBleft = Instance.new("Part", Torso)
  2962. eORBleft.Size = Vector3.new(1, 1, 1)
  2963. eORBleft.Transparency = 0
  2964. eORBleft.Shape = 0
  2965. eORBleft.BrickColor = BrickColor.New("Maroon")
  2966. eORBleft.Material = "Neon"
  2967. eORBleft.Anchored = false
  2968. eORBleft.CanCollide = false
  2969. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2970. eorbweld1 = weldBetween(eORBleft, LeftArm)
  2971. eorbweld1.C0 = CFrame.new(0,1.3,0)
  2972. eORBright = Instance.new("Part", Torso)
  2973. eORBright.Size = Vector3.new(1, 1, 1)
  2974. eORBright.Transparency = 0
  2975. eORBright.Shape = 0
  2976. eORBright.BrickColor = BrickColor.New("Maroon")
  2977. eORBright.Material = "Neon"
  2978. eORBright.Anchored = false
  2979. eORBright.CanCollide = false
  2980. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2981. eorbweld2 = weldBetween(eORBright, RightArm)
  2982. eorbweld2.C0 = CFrame.new(0,1.3,0)
  2983. hev = Instance.new("Part", Torso)
  2984. hev.Size = Vector3.new(15, 15, 15)
  2985. hev.Transparency = 0
  2986. hev.Shape = 0
  2987. hev.BrickColor = BrickColor.New("Maroon")
  2988. hev.Material = "Neon"
  2989. hev.Anchored = true
  2990. hev.CanCollide = false
  2991. hev2 = Instance.new("Part", Torso)
  2992. hev2.Size = Vector3.new(15, 15, 15)
  2993. hev2.Transparency = 0
  2994. hev2.Shape = 0
  2995. hev2.BrickColor = BrickColor.New("Maroon")
  2996. hev2.Material = "Neon"
  2997. hev2.Anchored = true
  2998. hev2.CanCollide = false
  2999. quickcour2 = coroutine.wrap(function()
  3000. while gpf do
  3001. local Hit = damagealll(8,Torso.Position)
  3002. for _,v in pairs(Hit) do
  3003. local velo2 = Instance.new("BodyVelocity", v)
  3004. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3005. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3006. removeuseless:AddItem(velo2,2)
  3007. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3008. v.Humanoid:TakeDamage(10)
  3009. wait(.5)
  3010. end
  3011. wait()
  3012. end
  3013. end)
  3014. quickcour2()
  3015. quickcour = coroutine.wrap(function()
  3016. removeuseless:AddItem(hev,2)
  3017. removeuseless:AddItem(hev2,2)
  3018. for i = 1, 50 do
  3019. hev.Size = hev.Size - Vector3.new(1,1,1)
  3020. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3021. hev.CFrame = eORBleft.CFrame
  3022. hev2.CFrame = eORBright.CFrame
  3023. wait()
  3024. end
  3025. end)
  3026. quickcour()
  3027. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3028. particlemiter1.Enabled = true
  3029. particlemiter1.Texture = "rbxassetid://1415728949"
  3030. particlemiter1.Lifetime = NumberRange.new(2.5)
  3031. particlemiter1.Size = NumberSequence.new(1,0)
  3032. particlemiter1.Rate = 20
  3033. particlemiter1.RotSpeed = NumberRange.new(70)
  3034. particlemiter1.Speed = NumberRange.new(0)
  3035. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3036. particlemiter2.Enabled = true
  3037. particlemiter2.Texture = "rbxassetid://1415728949"
  3038. particlemiter2.Lifetime = NumberRange.new(2.5)
  3039. particlemiter2.Size = NumberSequence.new(1,0)
  3040. particlemiter2.Rate = 20
  3041. particlemiter2.RotSpeed = NumberRange.new(70)
  3042. particlemiter2.Speed = NumberRange.new(0)
  3043. t = 1
  3044. for i = 1, 5 do
  3045. t = t + 1
  3046. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3047. wait()
  3048. end
  3049. sound = Instance.new("Sound", Torso)
  3050. sound.SoundId = "rbxassetid://730531499"
  3051. sound.Volume = 3
  3052. sound.Pitch = math.random(.8,1)
  3053. sound:Play()
  3054. for i = 1, 5 do
  3055. hum.WalkSpeed = 15
  3056. t = t + 2
  3057. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3058. wait()
  3059. end
  3060. sound2 = Instance.new("Sound", Torso)
  3061. sound2.SoundId = "rbxassetid://93186995"
  3062. sound2.Volume = 3
  3063. sound2.Pitch = math.random(.8,1)
  3064. sound2:Play()
  3065. for i = 1, 5 do
  3066. hum.WalkSpeed = 16
  3067. t = t + 3
  3068. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3069. wait()
  3070. end
  3071. sound3 = Instance.new("Sound", Torso)
  3072. sound3.SoundId = "rbxassetid://178090362"
  3073. sound3.Volume = 3
  3074. sound3.Pitch = math.random(.8,1)
  3075. sound3:Play()
  3076. for i = 1, 5 do
  3077. hum.WalkSpeed = 18
  3078. t = t + 4
  3079. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3080. wait()
  3081. end
  3082. sound4 = Instance.new("Sound", Torso)
  3083. sound4.SoundId = "rbxassetid://152091992"
  3084. sound4.Volume = 3
  3085. sound4.Pitch = 1
  3086. sound4.Looped = true
  3087. sound4:Play()
  3088. for i = 1, 5 do
  3089. hum.WalkSpeed = 20
  3090. t = t + 5
  3091. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3092. wait()
  3093. end
  3094. for i = 1, 5 do
  3095. hum.WalkSpeed = 25
  3096. t = t + 10
  3097. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3098. wait()
  3099. end
  3100. for i = 1, 5 do
  3101. hum.WalkSpeed = 30
  3102. t = t + 20
  3103. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3104. wait()
  3105. end
  3106. for i = 1, 5 do
  3107. hum.WalkSpeed = 35
  3108. t = t + 30
  3109. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3110. wait()
  3111. end
  3112. for i = 1, 150 do
  3113. hum.WalkSpeed = 40
  3114. t = t + 40
  3115. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3116. wait()
  3117. end
  3118. fpg = true
  3119. gpf = false
  3120. removeuseless:AddItem(sound4,5)
  3121. removeuseless:AddItem(eORBright,1)
  3122. removeuseless:AddItem(eORBleft,1)
  3123. removeuseless:AddItem(wind,1)
  3124. removeuseless:AddItem(wind2,1)
  3125. attacking = false
  3126. debounce = false
  3127. quikcour = coroutine.wrap(function()
  3128. while fpg do
  3129. wind.Transparency = wind.Transparency + 0.06
  3130. wind2.Transparency = wind2.Transparency + .06
  3131. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3132. eORBright.Transparency = eORBright.Transparency + 0.07
  3133. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3134. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3135. sound4.Volume = sound4.Volume - 0.05
  3136. eORBright.Anchored = true
  3137. eORBleft.Anchored = true
  3138. wait()
  3139. end
  3140. end)
  3141. quikcour()
  3142. end
  3143. end)
  3144.  
  3145. mouse.KeyDown:connect(function(Press)
  3146. Press=Press:lower()
  3147. if Press=='n' then
  3148. if debounce == true then return end
  3149. debounce = true
  3150. attacking = true
  3151. damageallow2 = true
  3152. combowombo = true
  3153. hum.WalkSpeed = 10
  3154. hitbox1 = Instance.new("Part", RightArm)
  3155. hitbox1.Size = Vector3.new(2,2,1)
  3156. hitbox1.Transparency = 1
  3157. hitbox1.CanCollide = false
  3158. local hitbox1w = weldBetween(hitbox1, RightArm)
  3159. hitbox1w.C0 = CFrame.new(0,2,0)
  3160. hitbox2 = Instance.new("Part", LeftArm)
  3161. hitbox2.Size = Vector3.new(2,2,1)
  3162. hitbox2.Transparency = 1
  3163. hitbox2.CanCollide = false
  3164. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3165. hitbox2w.C0 = CFrame.new(0,2,0)
  3166. impactsound = Instance.new("Sound", nil)
  3167. impactsound.Volume = 3
  3168. impactsound.SoundId = "rbxassetid://281156569"
  3169. impactsound2 = Instance.new("Sound", nil)
  3170. impactsound2.Volume = 3
  3171. impactsound2.SoundId = "rbxassetid://281156569"
  3172. hitbox1.Touched:connect(function(hit1)
  3173. if hit1.Parent:IsA("Part") then
  3174. elseif hit1.Parent:IsA("SpecialMesh") then
  3175. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3176. elseif hit1.Parent:findFirstChild("Humanoid") then
  3177. if damageallow1 then return end
  3178. damageallow1 = true
  3179. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3180. impactsound.Parent = Slachtoffer.Torso
  3181. impactsound:Play()
  3182. Slachtoffer:TakeDamage(5)
  3183. end
  3184. end)
  3185. hitbox2.Touched:connect(function(hit2)
  3186. if hit2.Parent:IsA("Part") then
  3187. elseif hit2.Parent:IsA("SpecialMesh") then
  3188. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3189. elseif hit2.Parent:findFirstChild("Humanoid") then
  3190. if damageallow2 then return end
  3191. damageallow2 = true
  3192. impactsound2.Parent = Slachtoffer.Torso
  3193. impactsound2:Play()
  3194. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3195. Slachtoffer:TakeDamage(5)
  3196. end
  3197. end)
  3198. punchsound = Instance.new("Sound", Torso)
  3199. punchsound.Volume = 3
  3200. punchsound.SoundId = "rbxassetid://515339961"
  3201. punchsound2 = Instance.new("Sound", Torso)
  3202. punchsound2.Volume = 3
  3203. punchsound2.SoundId = "rbxassetid://515339961"
  3204. punchsound2.Pitch = .9
  3205. while combowombo do
  3206. damageallow1 = false
  3207. punchsound:Play()
  3208. for i = 1, 3 do
  3209. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3210. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3211. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3212. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3213. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3214. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3215. wait()
  3216. end
  3217. damageallow2 = false
  3218. punchsound2:Play()
  3219. for i = 1, 3 do
  3220. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3221. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3222. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3223. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3224. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3225. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3226. wait()
  3227. end
  3228. wait()
  3229. end
  3230. hitbox1:Remove()
  3231. hitbox2:Remove()
  3232. attacking = false
  3233. debounce = false
  3234. end
  3235. end)
  3236.  
  3237. mouse.KeyDown:connect(function(Press)
  3238. Press=Press:lower()
  3239. if Press=='e' then
  3240. if debounce == true then return end
  3241. debounce = true
  3242. walking = false
  3243. attacking = true
  3244. ll = false
  3245. smallrift = Instance.new("Part", Torso)
  3246. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3247. smallrift.Material = "Neon"
  3248. smallrift.Transparency = 1
  3249. smallrift.Anchored = true
  3250. smallrift.CanCollide = false
  3251. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3252. smallriftdecal = Instance.new("Decal", smallrift)
  3253. smallriftdecal.Face = "Top"
  3254. smallriftdecal.Texture = "rbxassetid://702583933"
  3255. smallrift2 = Instance.new("Part", Torso)
  3256. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3257. smallrift2.Material = "Neon"
  3258. smallrift2.Transparency = 1
  3259. smallrift2.Anchored = true
  3260. smallrift2.CanCollide = false
  3261. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3262. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3263. smallriftdecal2.Face = "Top"
  3264. smallriftdecal2.Texture = "rbxassetid://702583933"
  3265. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3266. luagh = Instance.new("Sound", Torso)
  3267. luagh.SoundId = "rbxassetid://"..rdnm3
  3268. luagh.Looped = false
  3269. luagh.Volume = 2
  3270. luagh:Play()
  3271. removeuseless:AddItem(luagh,10)
  3272. poop1 = coroutine.wrap(function()
  3273. for i = 1, 25 do
  3274. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3275. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3276. wait()
  3277. end
  3278. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3279. for i = 1, 25 do
  3280. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3281. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3282. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3283. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3284. wait()
  3285. end
  3286. for i = 1, 25 do
  3287. ll = true
  3288. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3289. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3290. wait()
  3291. end
  3292. end)
  3293. poop1()
  3294. for i = 1, 15 do
  3295. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3296. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3297. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3298. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3299. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3300. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3301. wait()
  3302. end
  3303. wait(1)
  3304. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3305. for i = 1, 15 do
  3306. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3307. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3308. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3309. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3310. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3311. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3312. wait()
  3313. end
  3314. debounce = false
  3315. attacking = false
  3316. ll = false
  3317. end
  3318. end)
  3319.  
  3320. mouse.KeyUp:connect(function(Press)
  3321. Press=Press:lower()
  3322. if Press=='n' then
  3323. combowombo = false
  3324. end
  3325. end)
  3326.  
  3327. mouse.KeyDown:connect(function(Press)
  3328. Press=Press:lower()
  3329. if Press=='0' then
  3330. if debounce then return end
  3331. debounce = true
  3332. running = true
  3333. hum.WalkSpeed = 28
  3334. end
  3335. end)
  3336.  
  3337. mouse.KeyUp:connect(function(Press)
  3338. Press=Press:lower()
  3339. if Press=='0' then
  3340. debounce = false
  3341. running = false
  3342. hum.WalkSpeed = 13
  3343. end
  3344. end)
  3345.  
  3346. doit = coroutine.wrap(function()
  3347. while wait() do
  3348. for _,v in pairs(Repeater) do
  3349. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3350. end
  3351.  
  3352. for _,v in pairs(openshocktable) do
  3353. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3354. end
  3355.  
  3356. for _,v in pairs(nonmeshRepeater) do
  3357. v.Size = v.Size + Vector3.new(2, 2, 2)
  3358. end
  3359.  
  3360. for _,v in pairs(Extreme) do
  3361. v.Size = v.Size + Vector3.new(6, 6, 6)
  3362. end
  3363.  
  3364. for _,v in pairs(LessSize) do
  3365. v.Size = v.Size - Vector3.new(1, 1, 1)
  3366. end
  3367.  
  3368. for _,v in pairs(nonmeshRepeater2) do
  3369. v.Transparency = v.Transparency + 0.05
  3370. end
  3371.  
  3372. for _,v in pairs(Repeater2) do
  3373. v.Transparency = v.Transparency + 0.01
  3374. end
  3375.  
  3376. for _,v in pairs(TheEnd) do
  3377. v.Transparency = v.Transparency - 0.008
  3378. end
  3379.  
  3380. for _,v in pairs(TheEnd2) do
  3381. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3382. end
  3383.  
  3384. for _,v in pairs(TheEnd3) do
  3385. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3386. end
  3387.  
  3388. for _,v in pairs(ExtremeM) do
  3389. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3390. end
  3391.  
  3392. for _,v in pairs(TheEnd4) do
  3393. v.Transparency = v.Transparency + 0.009
  3394. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3395. end
  3396.  
  3397. for _,v in pairs(SlowlyFade) do
  3398. v.Transparency = v.Transparency + 0.05
  3399. end
  3400.  
  3401. for _,v in pairs(UpMover) do
  3402. v.Position = v.Position + Vector3.new(0, 3, 0)
  3403. end
  3404.  
  3405. for _,v in pairs(ForwardMover) do
  3406. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3407. end
  3408.  
  3409. for _,v in pairs(DamageAll2) do
  3410. if attackdebounce then return end
  3411. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3412. Slachtoffer:TakeDamage(20)
  3413. end
  3414. end
  3415. end)
  3416. doit()
  3417.  
  3418. vcoroutine = coroutine.wrap(function()
  3419. wait(1)
  3420. transf1 = true
  3421. end)
  3422. vcoroutine()
  3423.  
  3424. local anims = coroutine.wrap(function()
  3425. while true do
  3426. settime = 0.05
  3427. sine = sine + change
  3428. if position == "Walking" and attacking == false and running == false then
  3429. change = 2.2
  3430. walking = true
  3431. hum.WalkSpeed = 13
  3432. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3433. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3434. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3435. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3436. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3437. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3438. elseif position == "Idle" and attacking == false and running == false then
  3439. walking = false
  3440. change = .9
  3441. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3442. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3443. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3444. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3445. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3446. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3447. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3448. elseif position == "Idle2" and attacking == false and running == false then
  3449. change = .7
  3450. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3451. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3452. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3453. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3454. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3455. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3456. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3457. elseif position == "Running" and attacking == false then
  3458. change = 2
  3459. hum.WalkSpeed = 26
  3460. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3461. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3462. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3463. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3464. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3465. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3466. end
  3467. wait()
  3468. end
  3469. end)
  3470. anims()
  3471. print("Project 44033514 loaded, made by Supr14.")
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