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- -- This script has been converted to FE by iPxter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- -- Made by Seth --
- gui = Instance.new("ScreenGui")
- gui.Parent = owner.PlayerGui
- gui.ResetOnSpawn = false
- gui.Name = "Get Fucked"
- button = Instance.new("TextButton",gui)
- button.BackgroundColor3 = Color3.new(35/255, 139/255, 218/255)
- button.BorderColor3 = Color3.new(255/255, 255/255, 255/255)
- button.BorderSizePixel = 5
- button.Position = UDim2.new(0.8, 0,0.6, 0)
- button.Size = UDim2.new(0, 60,0, 60)
- button.Font = "Arial"
- button.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- button.TextScaled = true
- button.Text = ":)"
- button.TextWrapped = true
- button.MouseButton1Click:connect(function()
- local blur = Instance.new("BlurEffect",game.Lighting)
- blur.Size = 20
- local bloom = Instance.new("BloomEffect",game.Lighting)
- bloom.Intensity = 1
- bloom.Size = 100
- bloom.Threshold = 0.1
- local cc = Instance.new("ColorCorrectionEffect",game.Lighting)
- cc.Contrast = 1
- cc.Brightness = 0.55
- cc.Saturation = 1
- cc.TintColor = Color3.new(255/255,0/255,0/255)
- local sound = Instance.new("Sound",game.Workspace)
- sound.Name = "Purge"
- sound.Looped = true
- sound.Volume = 10
- sound.SoundId = "rbxassetid://232554097"
- sound:Play()
- local sound = Instance.new("Sound",game.Workspace)
- sound.Name = "Earrape"
- sound.Looped = true
- sound.Volume = 10
- sound.SoundId = "rbxassetid://552367422"
- sound:Play()
- local sound = Instance.new("Sound",game.Workspace)
- sound.Name = "ForAllah"
- sound.Looped = true
- sound.Volume = 10
- sound.SoundId = "rbxassetid://424614632"
- sound:Play()
- local a=Instance.new("Sky",game.Lighting)
- local b={"Bk","Dn","Ft","Lf","Rt","Up"}
- for i,v in pairs(b) do
- a["Skybox"..v]="rbxassetid://479777511"
- end
- for i, v in pairs(game.Players:GetChildren()) do
- local pe = Instance.new("ParticleEmitter",v.Character.Torso)
- pe.Texture = "http://www.roblox.com/asset/?id=479777511"
- pe.VelocitySpread = 50
- end
- for i, v in pairs(game.Players:GetChildren()) do
- local pe = Instance.new("ParticleEmitter",v.Character.Torso)
- pe.Texture = "http://www.roblox.com/asset/?id=479777511"
- pe.VelocitySpread = 50
- end
- for i,v in pairs(game.Players:GetChildren()) do
- game:GetService("Chat"):Chat(v.Character.Head,"WELCOME TO POUND TOWN YOU FILTHY FUCKIN JEWS HAHAHAHA")
- end
- game.Workspace.Camera.FieldOfView = 50
- for i,v in pairs(game.Players:GetChildren()) do
- v.CameraMaxZoomDistance = 10
- v.CameraMinZoomDistance = 10
- end
- end)
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