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- function Introduction()
- -- Objects
- local Intro = Instance.new("ScreenGui")
- local Intro_2 = Instance.new("Frame")
- local Letter = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local Frame_3 = Instance.new("Frame")
- local Frame_4 = Instance.new("Frame")
- local Frame_5 = Instance.new("Frame")
- local Top = Instance.new("Frame")
- -- Properties
- Intro.Name = "Intro"
- Intro.Parent = game.Players.LocalPlayer.PlayerGui
- Intro_2.Name = "Intro"
- Intro_2.Parent = Intro
- Intro_2.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Intro_2.BorderColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Intro_2.BorderSizePixel = 0
- Intro_2.Size = UDim2.new(1, 0, 1, 0)
- Letter.Name = "Letter"
- Letter.Parent = Intro_2
- Letter.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Letter.BackgroundTransparency = 1
- Letter.BorderColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Letter.BorderSizePixel = 0
- Letter.Position = UDim2.new(0.5, -100, 0.5, -100)
- Letter.Size = UDim2.new(0, 200, 0, 200)
- Frame.Parent = Letter
- Frame.BackgroundColor3 = Color3.new(0, 1, 1)
- Frame.BorderSizePixel = 0
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame_2.Parent = Letter
- Frame_2.BackgroundColor3 = Color3.new(0, 1, 1)
- Frame_2.BorderSizePixel = 0
- Frame_2.Position = UDim2.new(0, 0, 0, 40)
- Frame_2.Size = UDim2.new(0, 40, 0, 80)
- Frame_3.Parent = Letter
- Frame_3.BackgroundColor3 = Color3.new(0, 1, 1)
- Frame_3.BorderSizePixel = 0
- Frame_3.Position = UDim2.new(0, 160, 0, 120)
- Frame_3.Size = UDim2.new(0, 40, 0, 80)
- Frame_4.Parent = Letter
- Frame_4.BackgroundColor3 = Color3.new(0, 1, 1)
- Frame_4.BorderSizePixel = 0
- Frame_4.Position = UDim2.new(0, 0, 0, 90)
- Frame_4.Size = UDim2.new(0, 200, 0, 40)
- Frame_5.Parent = Letter
- Frame_5.BackgroundColor3 = Color3.new(0, 1, 1)
- Frame_5.BorderSizePixel = 0
- Frame_5.Position = UDim2.new(0, 0, 0, 180)
- Frame_5.Size = UDim2.new(0, 200, 0, 40)
- Top.Name = "Top"
- Top.Parent = Intro_2
- Top.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Top.BorderSizePixel = 0
- Top.Position = UDim2.new(0, 0, 0, -100)
- Top.Size = UDim2.new(1, 0, 0, 100)
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- TextLabel.Parent = Intro_2
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.BorderSizePixel = 0
- TextLabel.LayoutOrder = 5
- TextLabel.Position = UDim2.new(1, 0, 0.699999988, 0)
- TextLabel.Size = UDim2.new(1, 0, 0, 50)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "Squid's Scripts"
- TextLabel.TextColor3 = Color3.new(0.101961, 0.988235, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- local top = 255
- while Intro == nil do wait() end
- local intro_frame = Intro_2
- intro_frame.Visible = true
- wait(1) --A fail proof wait, yisss
- local flies = Instance.new("Sound")
- flies.Name = "Flies"
- flies.SoundId = "rbxassetid://258663133"
- flies.MaxDistance = "10000.000"
- flies.Parent = Intro
- local Intro1 = Instance.new("Sound")
- Intro1.Name = "Intro"
- Intro1.SoundId = "rbxassetid://258666677"
- Intro1.MaxDistance = "10000.000"
- Intro1.Parent = Intro
- local snd_flies = flies
- local snd_intro = Intro1
- local camera = game.Workspace.CurrentCamera
- local RenderStepped = game:GetService("RunService").RenderStepped
- local letter = Letter
- letter:ClearAllChildren()
- local function V2Interp(v1, v2, t)
- return v1 + (v2 - v1) * t
- end
- local function FollowInterp(v1, v2, max_dist, speed, delta)
- local mag = (v1 - v2).magnitude
- if mag > max_dist then
- v1 = V2Interp(v1, v2, (mag - max_dist) / mag)
- end
- return V2Interp(v1, v2, math.min(1, 1 - (1 - speed) ^ delta))
- end
- function Shake2D(speed, speed2, radius)
- local old_radius = radius
- local function GetNextPos()
- local roll = Vector2.new(math.random() - 0.5, math.random() - 0.5)
- if roll.x == 0 and roll.y == 0 then
- return Vector2.new(0, 1) * radius * (math.random() - 0.5) * 2
- else
- return roll.unit * radius * (math.random() - 0.5) * 2
- end
- end
- local start = nil
- local pos1 = Vector2.new(0, 0)
- local pos2 = GetNextPos()
- local time_req = (pos2 - pos1).magnitude / speed
- local shaker_pos = pos1
- local last_update = nil
- local function Update(force_radius)
- if force_radius ~= nil then
- radius = force_radius
- end
- if start == nil then
- start = tick()
- last_update = tick()
- end
- local delta = tick() - last_update
- last_update = tick()
- local amm = (tick() - start) / time_req
- local over_time = tick() - start - time_req
- local follow_pos = V2Interp(pos1, pos2, math.min(1, amm))
- shaker_pos = FollowInterp(shaker_pos, follow_pos, old_radius, speed2, math.max(0, delta - math.max(0, over_time)))
- if over_time > 0 then
- pos1 = pos2
- pos2 = GetNextPos()
- local new_time_req = (pos2 - pos1).magnitude / speed
- start = math.min(start + time_req, tick() + new_time_req)
- time_req = new_time_req
- local amm = (tick() - start) / time_req
- local follow_pos = V2Interp(pos1, pos2, math.min(1, amm))
- shaker_pos = FollowInterp(shaker_pos, follow_pos, old_radius, speed2, over_time)
- end
- return shaker_pos
- end
- return {Update = Update}
- end
- local neon_list = {
- Vector3.new(1, 0, 0),
- Vector3.new(1, 0, 1),
- Vector3.new(1, 1, 0),
- Vector3.new(0, 1, 0),
- Vector3.new(1, 180 / 255, 0),
- Vector3.new(0, 1, 1),
- }
- local m_code = {
- "1111111111",
- "1111111111",
- "1100000000",
- "1100000000",
- "1111111111",
- "1111111111",
- "0000000011",
- "0000000011",
- "1111111111",
- "1111111111",
- }
- local m_partics = {}
- for y, str_lin in pairs(m_code) do
- for x = 1, str_lin:len() do
- if str_lin:sub(x, x) == "1" then
- local n_p = Instance.new("Frame")
- n_p.BorderSizePixel = 0
- n_p.Size = UDim2.new(0, 20, 0, 20)
- n_p.BackgroundColor3 = Color3.new(0, 0, 0)
- n_p.Position = UDim2.new(0, (x - 1) * 20, 0, (y - 1) * 20)
- n_p.Parent = letter
- local orig_pos = Vector2.new((x - 1) * 20, (y - 1) * 20)
- local shaker = Shake2D(1000, 0.95, 400)
- TextLabel:TweenPosition(UDim2.new(0, 0, 0.69998, 0), 'In', 'Elastic', 10)
- table.insert(m_partics, {n_p, orig_pos, shaker})
- end
- end
- end
- local BEAT = 0.476
- local start = tick()
- snd_flies:Play()
- local intro_played = false
- local last_swap = 0
- local curr_neon = 1 --neon_list
- while true do
- local amm = math.min(1 , (tick() - start) / 10)
- if amm < 0.1 then
- snd_flies.Volume = amm * 10
- elseif amm > 0.1 and amm < 0.4 then
- snd_flies.Volume = 1
- else
- snd_flies.Volume = 0
- end
- if amm > 0.4 then
- if not intro_played then
- snd_intro:Play()
- intro_played = true
- end
- if tick() - last_swap > BEAT or last_swap == 0 then
- if last_swap == 0 then
- last_swap = tick()
- else
- last_swap = last_swap + BEAT
- end
- curr_neon = curr_neon + 1
- if curr_neon > #neon_list then
- curr_neon = 1
- end
- end
- local gen_col = neon_list[curr_neon]
- end
- for _, p in pairs(m_partics) do
- local gen_pos
- if amm < 0.5 then
- gen_pos = p[2] + p[3].Update()
- else
- gen_pos = p[2] + p[3].Update(math.max(0, 400 - ((amm - 0.5) * 1000)))
- end
- p[1].Position = UDim2.new(0, gen_pos.x, 0, gen_pos.y)
- p[1].BackgroundColor3 = Color3.new(0,255,255)
- end
- if tick() - start > 10 then break end
- RenderStepped:wait()
- end
- local start2 = tick()
- while true do
- if tick() - last_swap > BEAT then
- last_swap = last_swap + BEAT
- curr_neon = curr_neon + 1
- if curr_neon > #neon_list then
- curr_neon = 1
- end
- end
- local gen_col = neon_list[curr_neon]
- if tick() - start2 > 9 then break end
- RenderStepped:wait()
- end
- --------------------------------
- wait(0.1)
- snd_flies:Stop()
- snd_intro:Stop()
- --The end
- TextLabel:TweenPosition(UDim2.new(-1, 0, 0.699999988, 0), 'Out', 'Elastic', 1)
- wait(1)
- Intro_2:TweenPosition(UDim2.new(0, 0, -1.2, 0), 'Out', 'Elastic', 1.2)
- end
- Introduction()
- -- Objects
- local EpicMinigamesGUIbySquid = Instance.new("ScreenGui")
- local EMGUI = Instance.new("Frame")
- local CloseButton = Instance.new("ImageButton")
- local Teleport = Instance.new("TextButton")
- local BulletBound = Instance.new("TextButton")
- local HighlightUI = Instance.new("TextButton")
- local AztecAdventure = Instance.new("TextButton")
- local HighlightUI_2 = Instance.new("TextButton")
- local Expedition = Instance.new("TextButton")
- local HighlightUI_3 = Instance.new("TextButton")
- local TrialTraversing = Instance.new("TextButton")
- local HighlightUI_4 = Instance.new("TextButton")
- local TopLevelBAR = Instance.new("TextButton")
- local Lobby = Instance.new("TextButton")
- local HighlightUI_5 = Instance.new("TextButton")
- local PlatformPervil = Instance.new("TextButton")
- local HighlightUI_6 = Instance.new("TextButton")
- local Avalanche = Instance.new("TextButton")
- local HighlightUI_7 = Instance.new("TextButton")
- local SharkSurvival = Instance.new("TextButton")
- local HighlightUI_8 = Instance.new("TextButton")
- local DownhillRoll = Instance.new("TextButton")
- local HighlightUI_9 = Instance.new("TextButton")
- local HighRolling = Instance.new("TextButton")
- local HighlightUI_10 = Instance.new("TextButton")
- local Game = Instance.new("TextButton")
- local BulletEvasion = Instance.new("TextButton")
- local HighlightUI_11 = Instance.new("TextButton")
- local HighPressure = Instance.new("TextButton")
- local HighlightUI_12 = Instance.new("TextButton")
- local LaserGuidance = Instance.new("TextButton")
- local HighlightUI_13 = Instance.new("TextButton")
- local TopLevelBAR_2 = Instance.new("TextButton")
- local TheSweeper = Instance.new("TextButton")
- local HighlightUI_14 = Instance.new("TextButton")
- local LavaForecast = Instance.new("TextButton")
- local HighlightUI_15 = Instance.new("TextButton")
- local Activate = Instance.new("TextButton")
- local LaserCutting = Instance.new("TextButton")
- local HighlightUI_16 = Instance.new("TextButton")
- local Player = Instance.new("TextButton")
- local Noclip = Instance.new("TextButton")
- local Property1 = Instance.new("TextLabel")
- local Property2 = Instance.new("TextLabel")
- local Property3 = Instance.new("TextLabel")
- local On = Instance.new("TextButton")
- local HighlightUI_17 = Instance.new("TextButton")
- local Fly = Instance.new("TextButton")
- local Property1_2 = Instance.new("TextLabel")
- local Property2_2 = Instance.new("TextLabel")
- local Property3_2 = Instance.new("TextLabel")
- local Toggle = Instance.new("TextButton")
- local HighlightUI_18 = Instance.new("TextButton")
- local HighJump = Instance.new("TextButton")
- local Toggle_2 = Instance.new("TextButton")
- local Property1_3 = Instance.new("TextLabel")
- local Property2_3 = Instance.new("TextLabel")
- local Property3_3 = Instance.new("TextLabel")
- local HighlightUI_19 = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local HighlightUI_20 = Instance.new("TextButton")
- local Toggle_3 = Instance.new("TextButton")
- local Property1_4 = Instance.new("TextLabel")
- local Property2_4 = Instance.new("TextLabel")
- local Property3_4 = Instance.new("TextLabel")
- local TopLevelBAR_3 = Instance.new("TextButton")
- local DividerUI = Instance.new("TextButton")
- local Credits = Instance.new("TextButton")
- local TopLevelBAR_4 = Instance.new("TextButton")
- local Creds = Instance.new("TextLabel")
- local DividerUI_2 = Instance.new("TextButton")
- local Creds_2 = Instance.new("TextLabel")
- local Creds_3 = Instance.new("TextLabel")
- local DividerUI_3 = Instance.new("TextButton")
- local Creds_4 = Instance.new("TextLabel")
- local TransparencyAERO = Instance.new("TextLabel")
- local EMText = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local SelectTabHint = Instance.new("TextLabel")
- local solarBUX = Instance.new("ImageButton")
- local OpenButton = Instance.new("TextButton")
- -- Properties
- EpicMinigamesGUIbySquid.Name = "Epic Minigames GUI by Squid"
- EpicMinigamesGUIbySquid.Parent = game.CoreGui
- EMGUI.Name = "EMGUI"
- EMGUI.Parent = EpicMinigamesGUIbySquid
- EMGUI.BackgroundColor3 = Color3.new(0.0470588, 0.0705882, 0.0941177)
- EMGUI.BackgroundTransparency = 0.20000000298023
- EMGUI.BorderColor3 = Color3.new(0.117647, 0.00392157, 0.00392157)
- EMGUI.Position = UDim2.new(0.200000003, 0, 0.200000003, 0)
- EMGUI.Size = UDim2.new(0, 700, 0, 400)
- CloseButton.Name = "CloseButton"
- CloseButton.Parent = EMGUI
- CloseButton.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseButton.BackgroundTransparency = 1
- CloseButton.BorderColor3 = Color3.new(0, 0, 0)
- CloseButton.Position = UDim2.new(0.949999988, 0, -0.00999999978, 0)
- CloseButton.Size = UDim2.new(0, 20, 0, 18)
- CloseButton.Image = "http://www.roblox.com/asset/?id=157136587"
- Teleport.Name = "Teleport"
- Teleport.Parent = EMGUI
- Teleport.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- Teleport.BackgroundTransparency = 1
- Teleport.BorderColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- Teleport.BorderSizePixel = 0
- Teleport.Position = UDim2.new(0.300000012, 0, 0.0199999996, 0)
- Teleport.Size = UDim2.new(0, 80, 0, 40)
- Teleport.Font = Enum.Font.SourceSans
- Teleport.FontSize = Enum.FontSize.Size24
- Teleport.Text = "Teleport"
- Teleport.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235)
- Teleport.TextSize = 24
- BulletBound.Name = "Bullet Bound"
- BulletBound.Parent = Teleport
- BulletBound.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- BulletBound.Position = UDim2.new(0, -55, 0, 100)
- BulletBound.Size = UDim2.new(0, 100, 0, 100)
- BulletBound.Visible = false
- BulletBound.Font = Enum.Font.Arcade
- BulletBound.FontSize = Enum.FontSize.Size24
- BulletBound.Text = "Bullet Bound"
- BulletBound.TextColor3 = Color3.new(1, 1, 1)
- BulletBound.TextSize = 20
- BulletBound.TextWrapped = true
- HighlightUI.Name = "HighlightUI"
- HighlightUI.Parent = BulletBound
- HighlightUI.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI.Visible = false
- HighlightUI.Font = Enum.Font.SourceSans
- HighlightUI.FontSize = Enum.FontSize.Size14
- HighlightUI.Text = ""
- HighlightUI.TextSize = 14
- HighlightUI.TextWrapped = true
- AztecAdventure.Name = "Aztec Adventure"
- AztecAdventure.Parent = Teleport
- AztecAdventure.BackgroundColor3 = Color3.new(0.407843, 0.407843, 0.203922)
- AztecAdventure.Position = UDim2.new(0, 222, 0, 100)
- AztecAdventure.Size = UDim2.new(0, 100, 0, 100)
- AztecAdventure.Visible = false
- AztecAdventure.Font = Enum.Font.Arcade
- AztecAdventure.FontSize = Enum.FontSize.Size18
- AztecAdventure.Text = "Aztec Adventure"
- AztecAdventure.TextColor3 = Color3.new(1, 1, 1)
- AztecAdventure.TextSize = 18
- AztecAdventure.TextWrapped = true
- HighlightUI_2.Name = "HighlightUI"
- HighlightUI_2.Parent = AztecAdventure
- HighlightUI_2.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_2.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_2.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_2.Visible = false
- HighlightUI_2.Font = Enum.Font.SourceSans
- HighlightUI_2.FontSize = Enum.FontSize.Size14
- HighlightUI_2.Text = ""
- HighlightUI_2.TextSize = 14
- HighlightUI_2.TextWrapped = true
- Expedition.Name = "Expedition"
- Expedition.Parent = Teleport
- Expedition.BackgroundColor3 = Color3.new(0, 0.333333, 0)
- Expedition.Position = UDim2.new(0, -185, 0, 100)
- Expedition.Size = UDim2.new(0, 100, 0, 100)
- Expedition.Visible = false
- Expedition.Font = Enum.Font.Arcade
- Expedition.FontSize = Enum.FontSize.Size18
- Expedition.Text = "Expedition Sprint Highpeak"
- Expedition.TextColor3 = Color3.new(1, 1, 1)
- Expedition.TextSize = 17
- Expedition.TextWrapped = true
- HighlightUI_3.Name = "HighlightUI"
- HighlightUI_3.Parent = Expedition
- HighlightUI_3.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_3.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_3.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_3.Visible = false
- HighlightUI_3.Font = Enum.Font.SourceSans
- HighlightUI_3.FontSize = Enum.FontSize.Size14
- HighlightUI_3.Text = ""
- HighlightUI_3.TextSize = 14
- HighlightUI_3.TextWrapped = true
- TrialTraversing.Name = "Trial Traversing"
- TrialTraversing.Parent = Teleport
- TrialTraversing.BackgroundColor3 = Color3.new(1, 0.333333, 0.498039)
- TrialTraversing.Position = UDim2.new(0, 82, 0, 100)
- TrialTraversing.Size = UDim2.new(0, 100, 0, 100)
- TrialTraversing.Visible = false
- TrialTraversing.Font = Enum.Font.Arcade
- TrialTraversing.FontSize = Enum.FontSize.Size18
- TrialTraversing.Text = "Trial Traversing"
- TrialTraversing.TextColor3 = Color3.new(1, 1, 1)
- TrialTraversing.TextSize = 17
- TrialTraversing.TextWrapped = true
- HighlightUI_4.Name = "HighlightUI"
- HighlightUI_4.Parent = TrialTraversing
- HighlightUI_4.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_4.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_4.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_4.Visible = false
- HighlightUI_4.Font = Enum.Font.SourceSans
- HighlightUI_4.FontSize = Enum.FontSize.Size14
- HighlightUI_4.Text = ""
- HighlightUI_4.TextSize = 14
- HighlightUI_4.TextWrapped = true
- TopLevelBAR.Name = "TopLevelBAR"
- TopLevelBAR.Parent = Teleport
- TopLevelBAR.BackgroundColor3 = Color3.new(1, 1, 1)
- TopLevelBAR.BorderColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- TopLevelBAR.BorderSizePixel = 0
- TopLevelBAR.Size = UDim2.new(0, 80, 0, 1)
- TopLevelBAR.Visible = false
- TopLevelBAR.Font = Enum.Font.SourceSans
- TopLevelBAR.FontSize = Enum.FontSize.Size24
- TopLevelBAR.Text = ""
- TopLevelBAR.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235)
- TopLevelBAR.TextSize = 24
- Lobby.Name = "Lobby"
- Lobby.Parent = Teleport
- Lobby.BackgroundColor3 = Color3.new(0, 0, 0)
- Lobby.Position = UDim2.new(0, 360, 0, 240)
- Lobby.Size = UDim2.new(0, 100, 0, 100)
- Lobby.Visible = false
- Lobby.Font = Enum.Font.Arcade
- Lobby.FontSize = Enum.FontSize.Size28
- Lobby.Text = "Lobby"
- Lobby.TextColor3 = Color3.new(1, 1, 1)
- Lobby.TextSize = 25
- Lobby.TextWrapped = true
- HighlightUI_5.Name = "HighlightUI"
- HighlightUI_5.Parent = Lobby
- HighlightUI_5.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_5.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_5.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_5.Visible = false
- HighlightUI_5.Font = Enum.Font.SourceSans
- HighlightUI_5.FontSize = Enum.FontSize.Size14
- HighlightUI_5.Text = ""
- HighlightUI_5.TextSize = 14
- HighlightUI_5.TextWrapped = true
- PlatformPervil.Name = "Platform Pervil"
- PlatformPervil.Parent = Teleport
- PlatformPervil.BackgroundColor3 = Color3.new(0.415686, 0.415686, 0.415686)
- PlatformPervil.Position = UDim2.new(0, -185, 0, 240)
- PlatformPervil.Size = UDim2.new(0, 100, 0, 100)
- PlatformPervil.Visible = false
- PlatformPervil.Font = Enum.Font.Arcade
- PlatformPervil.FontSize = Enum.FontSize.Size18
- PlatformPervil.Text = "Platform Pervil"
- PlatformPervil.TextColor3 = Color3.new(1, 1, 1)
- PlatformPervil.TextSize = 17
- PlatformPervil.TextWrapped = true
- HighlightUI_6.Name = "HighlightUI"
- HighlightUI_6.Parent = PlatformPervil
- HighlightUI_6.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_6.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_6.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_6.Visible = false
- HighlightUI_6.Font = Enum.Font.SourceSans
- HighlightUI_6.FontSize = Enum.FontSize.Size14
- HighlightUI_6.Text = ""
- HighlightUI_6.TextSize = 14
- HighlightUI_6.TextWrapped = true
- Avalanche.Name = "Avalanche"
- Avalanche.Parent = Teleport
- Avalanche.BackgroundColor3 = Color3.new(1, 1, 1)
- Avalanche.Position = UDim2.new(0, -55, 0, 240)
- Avalanche.Size = UDim2.new(0, 100, 0, 100)
- Avalanche.Visible = false
- Avalanche.Font = Enum.Font.Arcade
- Avalanche.FontSize = Enum.FontSize.Size24
- Avalanche.Text = "Avalanche"
- Avalanche.TextColor3 = Color3.new(0, 0, 0)
- Avalanche.TextSize = 19
- Avalanche.TextWrapped = true
- HighlightUI_7.Name = "HighlightUI"
- HighlightUI_7.Parent = Avalanche
- HighlightUI_7.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_7.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_7.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_7.Visible = false
- HighlightUI_7.Font = Enum.Font.SourceSans
- HighlightUI_7.FontSize = Enum.FontSize.Size14
- HighlightUI_7.Text = ""
- HighlightUI_7.TextSize = 14
- HighlightUI_7.TextWrapped = true
- SharkSurvival.Name = "Shark Survival"
- SharkSurvival.Parent = Teleport
- SharkSurvival.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- SharkSurvival.Position = UDim2.new(0, 82, 0, 240)
- SharkSurvival.Size = UDim2.new(0, 100, 0, 100)
- SharkSurvival.Visible = false
- SharkSurvival.Font = Enum.Font.Arcade
- SharkSurvival.FontSize = Enum.FontSize.Size18
- SharkSurvival.Text = "Shark Survival"
- SharkSurvival.TextColor3 = Color3.new(1, 1, 1)
- SharkSurvival.TextSize = 17
- SharkSurvival.TextWrapped = true
- HighlightUI_8.Name = "HighlightUI"
- HighlightUI_8.Parent = SharkSurvival
- HighlightUI_8.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_8.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_8.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_8.Visible = false
- HighlightUI_8.Font = Enum.Font.SourceSans
- HighlightUI_8.FontSize = Enum.FontSize.Size14
- HighlightUI_8.Text = ""
- HighlightUI_8.TextSize = 14
- HighlightUI_8.TextWrapped = true
- DownhillRoll.Name = "Downhill Roll"
- DownhillRoll.Parent = Teleport
- DownhillRoll.BackgroundColor3 = Color3.new(0.333333, 0, 0)
- DownhillRoll.Position = UDim2.new(0, 222, 0, 240)
- DownhillRoll.Size = UDim2.new(0, 100, 0, 100)
- DownhillRoll.Visible = false
- DownhillRoll.Font = Enum.Font.Arcade
- DownhillRoll.FontSize = Enum.FontSize.Size18
- DownhillRoll.Text = "Downhill Roll"
- DownhillRoll.TextColor3 = Color3.new(1, 1, 1)
- DownhillRoll.TextSize = 18
- DownhillRoll.TextWrapped = true
- HighlightUI_9.Name = "HighlightUI"
- HighlightUI_9.Parent = DownhillRoll
- HighlightUI_9.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_9.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_9.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_9.Visible = false
- HighlightUI_9.Font = Enum.Font.SourceSans
- HighlightUI_9.FontSize = Enum.FontSize.Size14
- HighlightUI_9.Text = ""
- HighlightUI_9.TextSize = 14
- HighlightUI_9.TextWrapped = true
- HighRolling.Name = "High Rolling"
- HighRolling.Parent = Teleport
- HighRolling.BackgroundColor3 = Color3.new(1, 0, 0.498039)
- HighRolling.Position = UDim2.new(0, 360, 0, 100)
- HighRolling.Size = UDim2.new(0, 100, 0, 100)
- HighRolling.Visible = false
- HighRolling.Font = Enum.Font.Arcade
- HighRolling.FontSize = Enum.FontSize.Size28
- HighRolling.Text = "High Rolling"
- HighRolling.TextColor3 = Color3.new(1, 1, 1)
- HighRolling.TextSize = 25
- HighRolling.TextWrapped = true
- HighlightUI_10.Name = "HighlightUI"
- HighlightUI_10.Parent = HighRolling
- HighlightUI_10.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_10.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_10.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_10.Visible = false
- HighlightUI_10.Font = Enum.Font.SourceSans
- HighlightUI_10.FontSize = Enum.FontSize.Size14
- HighlightUI_10.Text = ""
- HighlightUI_10.TextSize = 14
- HighlightUI_10.TextWrapped = true
- Game.Name = "Game"
- Game.Parent = EMGUI
- Game.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- Game.BackgroundTransparency = 1
- Game.BorderColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- Game.BorderSizePixel = 0
- Game.Position = UDim2.new(0.449999988, 0, 0.0199999996, 0)
- Game.Size = UDim2.new(0, 80, 0, 40)
- Game.Font = Enum.Font.SourceSans
- Game.FontSize = Enum.FontSize.Size24
- Game.Text = "Games"
- Game.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235)
- Game.TextSize = 24
- BulletEvasion.Name = "Bullet Evasion"
- BulletEvasion.Parent = Game
- BulletEvasion.BackgroundColor3 = Color3.new(0, 0, 0)
- BulletEvasion.Position = UDim2.new(0, -95, 0, 100)
- BulletEvasion.Size = UDim2.new(0, 100, 0, 100)
- BulletEvasion.Visible = false
- BulletEvasion.Font = Enum.Font.Arcade
- BulletEvasion.FontSize = Enum.FontSize.Size24
- BulletEvasion.Text = "Bullet Evasion"
- BulletEvasion.TextColor3 = Color3.new(1, 1, 1)
- BulletEvasion.TextSize = 20
- BulletEvasion.TextWrapped = true
- HighlightUI_11.Name = "HighlightUI"
- HighlightUI_11.Parent = BulletEvasion
- HighlightUI_11.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_11.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_11.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_11.Visible = false
- HighlightUI_11.Font = Enum.Font.SourceSans
- HighlightUI_11.FontSize = Enum.FontSize.Size14
- HighlightUI_11.Text = ""
- HighlightUI_11.TextSize = 14
- HighlightUI_11.TextWrapped = true
- HighPressure.Name = "High Pressure"
- HighPressure.Parent = Game
- HighPressure.BackgroundColor3 = Color3.new(0.364706, 0.364706, 0.180392)
- HighPressure.Position = UDim2.new(0, -255, 0, 100)
- HighPressure.Size = UDim2.new(0, 100, 0, 100)
- HighPressure.Visible = false
- HighPressure.Font = Enum.Font.Arcade
- HighPressure.FontSize = Enum.FontSize.Size24
- HighPressure.Text = "High Pressure"
- HighPressure.TextColor3 = Color3.new(1, 1, 1)
- HighPressure.TextSize = 20
- HighPressure.TextWrapped = true
- HighlightUI_12.Name = "HighlightUI"
- HighlightUI_12.Parent = HighPressure
- HighlightUI_12.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_12.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_12.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_12.Font = Enum.Font.SourceSans
- HighlightUI_12.FontSize = Enum.FontSize.Size14
- HighlightUI_12.Text = ""
- HighlightUI_12.TextSize = 14
- HighlightUI_12.TextWrapped = true
- LaserGuidance.Name = "Laser Guidance"
- LaserGuidance.Parent = Game
- LaserGuidance.BackgroundColor3 = Color3.new(0.741176, 0, 0)
- LaserGuidance.Position = UDim2.new(0, 75, 0, 100)
- LaserGuidance.Size = UDim2.new(0, 100, 0, 100)
- LaserGuidance.Visible = false
- LaserGuidance.Font = Enum.Font.Arcade
- LaserGuidance.FontSize = Enum.FontSize.Size24
- LaserGuidance.Text = "Laser Guidance"
- LaserGuidance.TextColor3 = Color3.new(1, 1, 1)
- LaserGuidance.TextSize = 22
- LaserGuidance.TextWrapped = true
- HighlightUI_13.Name = "HighlightUI"
- HighlightUI_13.Parent = LaserGuidance
- HighlightUI_13.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_13.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_13.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_13.Visible = false
- HighlightUI_13.Font = Enum.Font.SourceSans
- HighlightUI_13.FontSize = Enum.FontSize.Size14
- HighlightUI_13.Text = ""
- HighlightUI_13.TextSize = 14
- HighlightUI_13.TextWrapped = true
- TopLevelBAR_2.Name = "TopLevelBAR"
- TopLevelBAR_2.Parent = Game
- TopLevelBAR_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TopLevelBAR_2.BorderColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- TopLevelBAR_2.BorderSizePixel = 0
- TopLevelBAR_2.Size = UDim2.new(0, 80, 0, 1)
- TopLevelBAR_2.Visible = false
- TopLevelBAR_2.Font = Enum.Font.SourceSans
- TopLevelBAR_2.FontSize = Enum.FontSize.Size24
- TopLevelBAR_2.Text = ""
- TopLevelBAR_2.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235)
- TopLevelBAR_2.TextSize = 24
- TheSweeper.Name = "The Sweeper"
- TheSweeper.Parent = Game
- TheSweeper.BackgroundColor3 = Color3.new(0, 0.333333, 1)
- TheSweeper.Position = UDim2.new(0, -175, 0, 240)
- TheSweeper.Size = UDim2.new(0, 100, 0, 100)
- TheSweeper.Visible = false
- TheSweeper.Font = Enum.Font.Arcade
- TheSweeper.FontSize = Enum.FontSize.Size24
- TheSweeper.Text = "The Sweeper"
- TheSweeper.TextColor3 = Color3.new(1, 1, 1)
- TheSweeper.TextSize = 20
- TheSweeper.TextWrapped = true
- HighlightUI_14.Name = "HighlightUI"
- HighlightUI_14.Parent = TheSweeper
- HighlightUI_14.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_14.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_14.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_14.Visible = false
- HighlightUI_14.Font = Enum.Font.SourceSans
- HighlightUI_14.FontSize = Enum.FontSize.Size14
- HighlightUI_14.Text = ""
- HighlightUI_14.TextSize = 14
- HighlightUI_14.TextWrapped = true
- LavaForecast.Name = "Lava Forecast"
- LavaForecast.Parent = Game
- LavaForecast.BackgroundColor3 = Color3.new(1, 0.333333, 0)
- LavaForecast.Position = UDim2.new(0, 160, 0, 240)
- LavaForecast.Size = UDim2.new(0, 100, 0, 100)
- LavaForecast.Visible = false
- LavaForecast.Font = Enum.Font.Arcade
- LavaForecast.FontSize = Enum.FontSize.Size24
- LavaForecast.Text = "Lava Forecast"
- LavaForecast.TextColor3 = Color3.new(1, 1, 1)
- LavaForecast.TextSize = 20
- LavaForecast.TextWrapped = true
- HighlightUI_15.Name = "HighlightUI"
- HighlightUI_15.Parent = LavaForecast
- HighlightUI_15.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_15.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_15.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_15.Visible = false
- HighlightUI_15.Font = Enum.Font.SourceSans
- HighlightUI_15.FontSize = Enum.FontSize.Size14
- HighlightUI_15.Text = ""
- HighlightUI_15.TextSize = 14
- HighlightUI_15.TextWrapped = true
- Activate.Name = "Activate"
- Activate.Parent = Game
- Activate.BackgroundColor3 = Color3.new(0, 1, 0)
- Activate.Position = UDim2.new(0, -60, 0, 275)
- Activate.Size = UDim2.new(0, 200, 0, 30)
- Activate.Visible = false
- Activate.Font = Enum.Font.Arcade
- Activate.FontSize = Enum.FontSize.Size24
- Activate.Text = "Activate"
- Activate.TextColor3 = Color3.new(1, 1, 1)
- Activate.TextSize = 20
- Activate.TextWrapped = true
- LaserCutting.Name = "Laser Cutting"
- LaserCutting.Parent = Game
- LaserCutting.BackgroundColor3 = Color3.new(0.243137, 0, 0)
- LaserCutting.Position = UDim2.new(0, 245, 0, 100)
- LaserCutting.Size = UDim2.new(0, 100, 0, 100)
- LaserCutting.Visible = false
- LaserCutting.Font = Enum.Font.Arcade
- LaserCutting.FontSize = Enum.FontSize.Size24
- LaserCutting.Text = "Laser Cutting"
- LaserCutting.TextColor3 = Color3.new(1, 1, 1)
- LaserCutting.TextSize = 20
- LaserCutting.TextWrapped = true
- HighlightUI_16.Name = "HighlightUI"
- HighlightUI_16.Parent = LaserCutting
- HighlightUI_16.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_16.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_16.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_16.Visible = false
- HighlightUI_16.Font = Enum.Font.SourceSans
- HighlightUI_16.FontSize = Enum.FontSize.Size14
- HighlightUI_16.Text = ""
- HighlightUI_16.TextSize = 14
- HighlightUI_16.TextWrapped = true
- Player.Name = "Player"
- Player.Parent = EMGUI
- Player.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- Player.BackgroundTransparency = 1
- Player.BorderColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Player.BorderSizePixel = 0
- Player.Position = UDim2.new(0.600000024, 0, 0.0199999996, 0)
- Player.Size = UDim2.new(0, 80, 0, 40)
- Player.Font = Enum.Font.SourceSans
- Player.FontSize = Enum.FontSize.Size24
- Player.Text = "Player"
- Player.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235)
- Player.TextSize = 24
- Noclip.Name = "Noclip"
- Noclip.Parent = Player
- Noclip.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.498039)
- Noclip.Position = UDim2.new(0, -360, 0, 100)
- Noclip.Size = UDim2.new(0, 100, 0, 100)
- Noclip.Visible = false
- Noclip.Font = Enum.Font.Arcade
- Noclip.FontSize = Enum.FontSize.Size24
- Noclip.Text = "Noclip"
- Noclip.TextColor3 = Color3.new(1, 1, 1)
- Noclip.TextSize = 24
- Property1.Name = "Property1"
- Property1.Parent = Noclip
- Property1.BackgroundColor3 = Color3.new(1, 1, 1)
- Property1.BackgroundTransparency = 1
- Property1.Position = UDim2.new(0, 0, 0, 140)
- Property1.Size = UDim2.new(0, 450, 0, 30)
- Property1.Font = Enum.Font.Arcade
- Property1.FontSize = Enum.FontSize.Size18
- Property1.Text = "Noclip + Fly"
- Property1.TextColor3 = Color3.new(1, 1, 1)
- Property1.TextSize = 18
- Property1.TextXAlignment = Enum.TextXAlignment.Left
- Property2.Name = "Property2"
- Property2.Parent = Noclip
- Property2.BackgroundColor3 = Color3.new(1, 1, 1)
- Property2.BackgroundTransparency = 1
- Property2.Position = UDim2.new(0, 0, 0, 170)
- Property2.Size = UDim2.new(0, 450, 0, 30)
- Property2.Font = Enum.Font.Arcade
- Property2.FontSize = Enum.FontSize.Size18
- Property2.Text = "Works in R15 only"
- Property2.TextColor3 = Color3.new(1, 1, 1)
- Property2.TextSize = 18
- Property2.TextXAlignment = Enum.TextXAlignment.Left
- Property3.Name = "Property3"
- Property3.Parent = Noclip
- Property3.BackgroundColor3 = Color3.new(1, 1, 1)
- Property3.BackgroundTransparency = 1
- Property3.Position = UDim2.new(0, 0, 0, 200)
- Property3.Size = UDim2.new(0, 450, 0, 30)
- Property3.Font = Enum.Font.Arcade
- Property3.FontSize = Enum.FontSize.Size18
- Property3.Text = "Fly through walls to victory!"
- Property3.TextColor3 = Color3.new(1, 1, 1)
- Property3.TextSize = 18
- Property3.TextXAlignment = Enum.TextXAlignment.Left
- On.Name = "On"
- On.Parent = Noclip
- On.Active = false
- On.BackgroundColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- On.BorderColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- On.Position = UDim2.new(0, 390, 0, 150)
- On.Size = UDim2.new(0, 100, 0, 60)
- On.Font = Enum.Font.Arcade
- On.FontSize = Enum.FontSize.Size24
- On.Text = "Toggle"
- On.TextColor3 = Color3.new(1, 1, 1)
- On.TextSize = 24
- HighlightUI_17.Name = "HighlightUI"
- HighlightUI_17.Parent = Noclip
- HighlightUI_17.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_17.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_17.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_17.Font = Enum.Font.Arcade
- HighlightUI_17.FontSize = Enum.FontSize.Size14
- HighlightUI_17.Text = ""
- HighlightUI_17.TextSize = 14
- HighlightUI_17.TextWrapped = true
- Fly.Name = "Fly"
- Fly.Parent = Player
- Fly.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- Fly.Position = UDim2.new(0, -200, 0, 100)
- Fly.Size = UDim2.new(0, 100, 0, 100)
- Fly.Visible = false
- Fly.Font = Enum.Font.Arcade
- Fly.FontSize = Enum.FontSize.Size24
- Fly.Text = "Fly"
- Fly.TextColor3 = Color3.new(1, 1, 1)
- Fly.TextSize = 24
- Property1_2.Name = "Property1"
- Property1_2.Parent = Fly
- Property1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Property1_2.BackgroundTransparency = 1
- Property1_2.Position = UDim2.new(0, -160, 0, 140)
- Property1_2.Size = UDim2.new(0, 450, 0, 30)
- Property1_2.Visible = false
- Property1_2.Font = Enum.Font.Arcade
- Property1_2.FontSize = Enum.FontSize.Size18
- Property1_2.Text = "Fly (Do not toggle with noclip)"
- Property1_2.TextColor3 = Color3.new(1, 1, 1)
- Property1_2.TextSize = 18
- Property1_2.TextXAlignment = Enum.TextXAlignment.Left
- Property2_2.Name = "Property2"
- Property2_2.Parent = Fly
- Property2_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Property2_2.BackgroundTransparency = 1
- Property2_2.Position = UDim2.new(0, -160, 0, 170)
- Property2_2.Size = UDim2.new(0, 450, 0, 30)
- Property2_2.Visible = false
- Property2_2.Font = Enum.Font.Arcade
- Property2_2.FontSize = Enum.FontSize.Size18
- Property2_2.Text = "Works in R15"
- Property2_2.TextColor3 = Color3.new(1, 1, 1)
- Property2_2.TextSize = 18
- Property2_2.TextXAlignment = Enum.TextXAlignment.Left
- Property3_2.Name = "Property3"
- Property3_2.Parent = Fly
- Property3_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Property3_2.BackgroundTransparency = 1
- Property3_2.Position = UDim2.new(0, -160, 0, 200)
- Property3_2.Size = UDim2.new(0, 450, 0, 30)
- Property3_2.Visible = false
- Property3_2.Font = Enum.Font.Arcade
- Property3_2.FontSize = Enum.FontSize.Size18
- Property3_2.Text = "Makes you fly away into the skies"
- Property3_2.TextColor3 = Color3.new(1, 1, 1)
- Property3_2.TextSize = 18
- Property3_2.TextXAlignment = Enum.TextXAlignment.Left
- Toggle.Name = "Toggle"
- Toggle.Parent = Fly
- Toggle.Active = false
- Toggle.BackgroundColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- Toggle.BorderColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- Toggle.Position = UDim2.new(0, 270, 0, 150)
- Toggle.Size = UDim2.new(0, 100, 0, 60)
- Toggle.Visible = false
- Toggle.Font = Enum.Font.Arcade
- Toggle.FontSize = Enum.FontSize.Size24
- Toggle.Text = "Toggle"
- Toggle.TextColor3 = Color3.new(1, 1, 1)
- Toggle.TextSize = 24
- HighlightUI_18.Name = "HighlightUI"
- HighlightUI_18.Parent = Fly
- HighlightUI_18.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_18.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_18.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_18.Visible = false
- HighlightUI_18.Font = Enum.Font.Arcade
- HighlightUI_18.FontSize = Enum.FontSize.Size14
- HighlightUI_18.Text = ""
- HighlightUI_18.TextSize = 14
- HighlightUI_18.TextWrapped = true
- HighJump.Name = "HighJump"
- HighJump.Parent = Player
- HighJump.BackgroundColor3 = Color3.new(0.666667, 0.666667, 0.498039)
- HighJump.Position = UDim2.new(0, 140, 0, 100)
- HighJump.Size = UDim2.new(0, 100, 0, 100)
- HighJump.Visible = false
- HighJump.Font = Enum.Font.Arcade
- HighJump.FontSize = Enum.FontSize.Size24
- HighJump.Text = "High Jump"
- HighJump.TextColor3 = Color3.new(1, 1, 1)
- HighJump.TextSize = 20
- HighJump.TextWrapped = true
- Toggle_2.Name = "Toggle"
- Toggle_2.Parent = HighJump
- Toggle_2.Active = false
- Toggle_2.BackgroundColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- Toggle_2.BorderColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- Toggle_2.Position = UDim2.new(0, -60, 0, 150)
- Toggle_2.Size = UDim2.new(0, 100, 0, 60)
- Toggle_2.Visible = false
- Toggle_2.Font = Enum.Font.Arcade
- Toggle_2.FontSize = Enum.FontSize.Size24
- Toggle_2.Text = "Toggle"
- Toggle_2.TextColor3 = Color3.new(1, 1, 1)
- Toggle_2.TextSize = 24
- Property1_3.Name = "Property1"
- Property1_3.Parent = HighJump
- Property1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Property1_3.BackgroundTransparency = 1
- Property1_3.Position = UDim2.new(0, -500, 0, 140)
- Property1_3.Size = UDim2.new(0, 450, 0, 30)
- Property1_3.Visible = false
- Property1_3.Font = Enum.Font.Arcade
- Property1_3.FontSize = Enum.FontSize.Size18
- Property1_3.Text = "Gives you high jump"
- Property1_3.TextColor3 = Color3.new(1, 1, 1)
- Property1_3.TextSize = 18
- Property1_3.TextXAlignment = Enum.TextXAlignment.Left
- Property2_3.Name = "Property2"
- Property2_3.Parent = HighJump
- Property2_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Property2_3.BackgroundTransparency = 1
- Property2_3.Position = UDim2.new(0, -500, 0, 170)
- Property2_3.Size = UDim2.new(0, 450, 0, 30)
- Property2_3.Visible = false
- Property2_3.Font = Enum.Font.Arcade
- Property2_3.FontSize = Enum.FontSize.Size18
- Property2_3.Text = "Works in R15"
- Property2_3.TextColor3 = Color3.new(1, 1, 1)
- Property2_3.TextSize = 18
- Property2_3.TextXAlignment = Enum.TextXAlignment.Left
- Property3_3.Name = "Property3"
- Property3_3.Parent = HighJump
- Property3_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Property3_3.BackgroundTransparency = 1
- Property3_3.Position = UDim2.new(0, -500, 0, 200)
- Property3_3.Size = UDim2.new(0, 450, 0, 30)
- Property3_3.Visible = false
- Property3_3.Font = Enum.Font.Arcade
- Property3_3.FontSize = Enum.FontSize.Size18
- Property3_3.Text = "Now jump into the skies and win the minigames!"
- Property3_3.TextColor3 = Color3.new(1, 1, 1)
- Property3_3.TextSize = 18
- Property3_3.TextXAlignment = Enum.TextXAlignment.Left
- HighlightUI_19.Name = "HighlightUI"
- HighlightUI_19.Parent = HighJump
- HighlightUI_19.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_19.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_19.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_19.Visible = false
- HighlightUI_19.Font = Enum.Font.Arcade
- HighlightUI_19.FontSize = Enum.FontSize.Size14
- HighlightUI_19.Text = ""
- HighlightUI_19.TextSize = 14
- HighlightUI_19.TextWrapped = true
- Speed.Name = "Speed"
- Speed.Parent = Player
- Speed.BackgroundColor3 = Color3.new(1, 0.333333, 0.498039)
- Speed.Position = UDim2.new(0, -30, 0, 100)
- Speed.Size = UDim2.new(0, 100, 0, 100)
- Speed.Visible = false
- Speed.Font = Enum.Font.Arcade
- Speed.FontSize = Enum.FontSize.Size24
- Speed.Text = "Speed"
- Speed.TextColor3 = Color3.new(1, 1, 1)
- Speed.TextSize = 24
- HighlightUI_20.Name = "HighlightUI"
- HighlightUI_20.Parent = Speed
- HighlightUI_20.BackgroundColor3 = Color3.new(1, 1, 1)
- HighlightUI_20.Position = UDim2.new(0, 0, 0, -10)
- HighlightUI_20.Size = UDim2.new(0, 100, 0, 1)
- HighlightUI_20.Visible = false
- HighlightUI_20.Font = Enum.Font.Arcade
- HighlightUI_20.FontSize = Enum.FontSize.Size14
- HighlightUI_20.Text = ""
- HighlightUI_20.TextSize = 14
- HighlightUI_20.TextWrapped = true
- Toggle_3.Name = "Toggle"
- Toggle_3.Parent = Speed
- Toggle_3.Active = false
- Toggle_3.BackgroundColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- Toggle_3.BorderColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- Toggle_3.Position = UDim2.new(0, 120, 0, 150)
- Toggle_3.Size = UDim2.new(0, 100, 0, 60)
- Toggle_3.Visible = false
- Toggle_3.Font = Enum.Font.Arcade
- Toggle_3.FontSize = Enum.FontSize.Size24
- Toggle_3.Text = "Toggle"
- Toggle_3.TextColor3 = Color3.new(1, 1, 1)
- Toggle_3.TextSize = 24
- Property1_4.Name = "Property1"
- Property1_4.Parent = Speed
- Property1_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Property1_4.BackgroundTransparency = 1
- Property1_4.Position = UDim2.new(0, -330, 0, 140)
- Property1_4.Size = UDim2.new(0, 450, 0, 30)
- Property1_4.Visible = false
- Property1_4.Font = Enum.Font.Arcade
- Property1_4.FontSize = Enum.FontSize.Size18
- Property1_4.Text = "Speed hack"
- Property1_4.TextColor3 = Color3.new(1, 1, 1)
- Property1_4.TextSize = 18
- Property1_4.TextXAlignment = Enum.TextXAlignment.Left
- Property2_4.Name = "Property2"
- Property2_4.Parent = Speed
- Property2_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Property2_4.BackgroundTransparency = 1
- Property2_4.Position = UDim2.new(0, -330, 0, 170)
- Property2_4.Size = UDim2.new(0, 450, 0, 30)
- Property2_4.Visible = false
- Property2_4.Font = Enum.Font.Arcade
- Property2_4.FontSize = Enum.FontSize.Size18
- Property2_4.Text = "Works in R15! "
- Property2_4.TextColor3 = Color3.new(1, 1, 1)
- Property2_4.TextSize = 18
- Property2_4.TextXAlignment = Enum.TextXAlignment.Left
- Property3_4.Name = "Property3"
- Property3_4.Parent = Speed
- Property3_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Property3_4.BackgroundTransparency = 1
- Property3_4.Position = UDim2.new(0, -330, 0, 200)
- Property3_4.Size = UDim2.new(0, 450, 0, 30)
- Property3_4.Visible = false
- Property3_4.Font = Enum.Font.Arcade
- Property3_4.FontSize = Enum.FontSize.Size18
- Property3_4.Text = "Gives you 50 walkspeed to uh.."
- Property3_4.TextColor3 = Color3.new(1, 1, 1)
- Property3_4.TextSize = 18
- Property3_4.TextXAlignment = Enum.TextXAlignment.Left
- TopLevelBAR_3.Name = "TopLevelBAR"
- TopLevelBAR_3.Parent = Player
- TopLevelBAR_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TopLevelBAR_3.BorderColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- TopLevelBAR_3.BorderSizePixel = 0
- TopLevelBAR_3.Size = UDim2.new(0, 80, 0, 1)
- TopLevelBAR_3.Visible = false
- TopLevelBAR_3.Font = Enum.Font.SourceSans
- TopLevelBAR_3.FontSize = Enum.FontSize.Size24
- TopLevelBAR_3.Text = ""
- TopLevelBAR_3.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235)
- TopLevelBAR_3.TextSize = 24
- DividerUI.Name = "DividerUI"
- DividerUI.Parent = Player
- DividerUI.BackgroundColor3 = Color3.new(1, 1, 1)
- DividerUI.Position = UDim2.new(0, -360, 0, 220)
- DividerUI.Size = UDim2.new(0, 600, 0, 1)
- DividerUI.Font = Enum.Font.SourceSans
- DividerUI.FontSize = Enum.FontSize.Size14
- DividerUI.Text = ""
- DividerUI.TextSize = 14
- Credits.Name = "Credits"
- Credits.Parent = EMGUI
- Credits.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- Credits.BackgroundTransparency = 1
- Credits.BorderColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Credits.BorderSizePixel = 0
- Credits.Position = UDim2.new(0.74000001, 0, 0.0199999996, 0)
- Credits.Size = UDim2.new(0, 80, 0, 40)
- Credits.Font = Enum.Font.SourceSans
- Credits.FontSize = Enum.FontSize.Size24
- Credits.Text = "Credits"
- Credits.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235)
- Credits.TextSize = 24
- TopLevelBAR_4.Name = "TopLevelBAR"
- TopLevelBAR_4.Parent = Credits
- TopLevelBAR_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TopLevelBAR_4.BorderColor3 = Color3.new(0.337255, 0.337255, 0.337255)
- TopLevelBAR_4.BorderSizePixel = 0
- TopLevelBAR_4.Size = UDim2.new(0, 80, 0, 1)
- TopLevelBAR_4.Visible = false
- TopLevelBAR_4.Font = Enum.Font.SourceSans
- TopLevelBAR_4.FontSize = Enum.FontSize.Size24
- TopLevelBAR_4.Text = ""
- TopLevelBAR_4.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235)
- TopLevelBAR_4.TextSize = 24
- Creds.Name = "Creds"
- Creds.Parent = Credits
- Creds.BackgroundColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- Creds.BackgroundTransparency = 1
- Creds.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Creds.BorderSizePixel = 0
- Creds.Position = UDim2.new(0, -355, 0, 45)
- Creds.Size = UDim2.new(0, 400, 0, 100)
- Creds.Visible = false
- Creds.Font = Enum.Font.SourceSans
- Creds.FontSize = Enum.FontSize.Size36
- Creds.Text = "Epic Minigames GUI by Squid || Credits"
- Creds.TextColor3 = Color3.new(0.996078, 0.996078, 0.996078)
- Creds.TextSize = 35
- DividerUI_2.Name = "DividerUI"
- DividerUI_2.Parent = Credits
- DividerUI_2.BackgroundColor3 = Color3.new(1, 1, 1)
- DividerUI_2.Position = UDim2.new(0, -455, 0, 125)
- DividerUI_2.Size = UDim2.new(0, 600, 0, 1)
- DividerUI_2.Visible = false
- DividerUI_2.Font = Enum.Font.SourceSans
- DividerUI_2.FontSize = Enum.FontSize.Size14
- DividerUI_2.Text = ""
- DividerUI_2.TextSize = 14
- Creds_2.Name = "Creds"
- Creds_2.Parent = Credits
- Creds_2.BackgroundColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- Creds_2.BackgroundTransparency = 1
- Creds_2.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Creds_2.BorderSizePixel = 0
- Creds_2.Position = UDim2.new(0, -400, 0, 130)
- Creds_2.Size = UDim2.new(0, 500, 0, 50)
- Creds_2.Visible = false
- Creds_2.Font = Enum.Font.SourceSans
- Creds_2.FontSize = Enum.FontSize.Size36
- Creds_2.Text = "Kujo (UID = 312) || Noclip Script"
- Creds_2.TextColor3 = Color3.new(0.996078, 0.996078, 0.996078)
- Creds_2.TextSize = 35
- Creds_3.Name = "Creds"
- Creds_3.Parent = Credits
- Creds_3.BackgroundColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- Creds_3.BackgroundTransparency = 1
- Creds_3.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Creds_3.BorderSizePixel = 0
- Creds_3.Position = UDim2.new(0, -400, 0, 180)
- Creds_3.Size = UDim2.new(0, 500, 0, 50)
- Creds_3.Visible = false
- Creds_3.Font = Enum.Font.SourceSans
- Creds_3.FontSize = Enum.FontSize.Size36
- Creds_3.Text = "Ignoramical (UID = 235495) || Fly Script"
- Creds_3.TextColor3 = Color3.new(0.996078, 0.996078, 0.996078)
- Creds_3.TextSize = 35
- DividerUI_3.Name = "DividerUI"
- DividerUI_3.Parent = Credits
- DividerUI_3.BackgroundColor3 = Color3.new(1, 1, 1)
- DividerUI_3.Position = UDim2.new(0, -455, 0, 245)
- DividerUI_3.Size = UDim2.new(0, 600, 0, 1)
- DividerUI_3.Visible = false
- DividerUI_3.Font = Enum.Font.SourceSans
- DividerUI_3.FontSize = Enum.FontSize.Size14
- DividerUI_3.Text = ""
- DividerUI_3.TextSize = 14
- Creds_4.Name = "Creds"
- Creds_4.Parent = Credits
- Creds_4.BackgroundColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- Creds_4.BackgroundTransparency = 1
- Creds_4.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Creds_4.BorderSizePixel = 0
- Creds_4.Position = UDim2.new(0, -400, 0, 250)
- Creds_4.Size = UDim2.new(0, 500, 0, 50)
- Creds_4.Visible = false
- Creds_4.Font = Enum.Font.SourceSans
- Creds_4.FontSize = Enum.FontSize.Size36
- Creds_4.Text = "Squid"
- Creds_4.TextColor3 = Color3.new(0.996078, 0.996078, 0.996078)
- Creds_4.TextSize = 35
- TransparencyAERO.Name = "TransparencyAERO"
- TransparencyAERO.Parent = EMGUI
- TransparencyAERO.BackgroundColor3 = Color3.new(1, 0, 0)
- TransparencyAERO.BackgroundTransparency = 0.69999998807907
- TransparencyAERO.BorderColor3 = Color3.new(1, 1, 1)
- TransparencyAERO.Position = UDim2.new(0, 0, -0.0299999993, 0)
- TransparencyAERO.Size = UDim2.new(1, 0, 0, 10)
- TransparencyAERO.Font = Enum.Font.SourceSans
- TransparencyAERO.FontSize = Enum.FontSize.Size14
- TransparencyAERO.Text = ""
- TransparencyAERO.TextSize = 14
- EMText.Name = "EMText"
- EMText.Parent = EMGUI
- EMText.BackgroundColor3 = Color3.new(0.666667, 1, 0.498039)
- EMText.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- EMText.BorderSizePixel = 0
- EMText.Position = UDim2.new(0.0500000007, 0, 0, -30)
- EMText.Size = UDim2.new(0, 100, 0, 100)
- EMText.Font = Enum.Font.SourceSans
- EMText.FontSize = Enum.FontSize.Size48
- EMText.Text = ""
- EMText.TextColor3 = Color3.new(0.996078, 0.996078, 0.996078)
- EMText.TextSize = 48
- ImageLabel.Parent = EMText
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderSizePixel = 0
- ImageLabel.Size = UDim2.new(0, 100, 0, 100)
- ImageLabel.Image = "rbxassetid://584462337"
- SelectTabHint.Name = "SelectTabHint"
- SelectTabHint.Parent = EMGUI
- SelectTabHint.BackgroundColor3 = Color3.new(0.780392, 0.192157, 0.0901961)
- SelectTabHint.BackgroundTransparency = 1
- SelectTabHint.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- SelectTabHint.BorderSizePixel = 0
- SelectTabHint.Position = UDim2.new(0.219999999, 0, 0, 150)
- SelectTabHint.Size = UDim2.new(0, 400, 0, 100)
- SelectTabHint.Font = Enum.Font.SourceSans
- SelectTabHint.FontSize = Enum.FontSize.Size36
- SelectTabHint.Text = "Epic Minigames GUI by Squid || Press any tab to begin"
- SelectTabHint.TextColor3 = Color3.new(0.996078, 0.996078, 0.996078)
- SelectTabHint.TextSize = 35
- solarBUX.Name = "solarBUX"
- solarBUX.Parent = EpicMinigamesGUIbySquid
- solarBUX.BackgroundColor3 = Color3.new(1, 1, 1)
- solarBUX.BackgroundTransparency = 1
- solarBUX.Position = UDim2.new(0, 0, 0.449999988, 0)
- solarBUX.Size = UDim2.new(0, 60, 0, 60)
- solarBUX.Selected = true
- solarBUX.Image = "rbxassetid://507103941"
- solarBUX.ImageColor3 = Color3.new(1, 1, 0)
- OpenButton.Name = "OpenButton"
- OpenButton.Parent = solarBUX
- OpenButton.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- OpenButton.BackgroundTransparency = 0.60000002384186
- OpenButton.BorderSizePixel = 0
- OpenButton.Position = UDim2.new(0, 70, 0, 15)
- OpenButton.Size = UDim2.new(0, 80, 0, 25)
- OpenButton.Font = Enum.Font.Arcade
- OpenButton.FontSize = Enum.FontSize.Size24
- OpenButton.Text = "Open"
- OpenButton.TextColor3 = Color3.new(0, 0.333333, 1)
- OpenButton.TextSize = 24
- local OpenButtonz = OpenButton
- local CloseButtonz = CloseButton
- local TabHintz = SelectTabHint
- local Playerz = Player
- local PlayerTabz = Player.TopLevelBAR
- local Noclipz = Playerz.Noclip
- local Speedz = Playerz.Speed
- local Flyz = Playerz.Fly
- local HighJumpz = Playerz.HighJump
- EMGUI.Size = UDim2.new(0,0,0,0);
- EMGUI.Position = UDim2.new(0, 0, .450, 0)
- EMGUI.Visible = false;
- function onClickOpen()
- EMGUI.Position = UDim2.new(0, 0, .450, 0)
- wait()
- EMGUI.Visible = true;
- EMGUI:TweenSizeAndPosition(UDim2.new(0, 700, 0, 400), UDim2.new(.5, -350, .5, -200), "Out", "Elastic", 2)
- end
- OpenButtonz.MouseButton1Click:connect(onClickOpen)
- function onClickPlayer()
- wait()
- PlayerTabz.Visible = true;
- TabHintz.Visible = false;
- Noclipz.Visible = true;
- Speedz.Visible = true;
- Flyz.Visible = true;
- HighJumpz.Visible = true;
- for _,v in pairs(Teleport:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Game:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Player:GetChildren()) do
- v.Visible = true;
- end
- for _,v in pairs(Credits:GetChildren()) do
- v.Visible = false;
- end
- end
- Playerz.MouseButton1Click:connect(onClickPlayer)
- function onClickCredz()
- wait()
- for _,v in pairs(Teleport:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Game:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Player:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Credits:GetChildren()) do
- v.Visible = true;
- end
- end
- Credits.MouseButton1Click:connect(onClickCredz)
- --Noclip buttons
- function onClickNoclip()
- wait()
- for _,v in pairs(Speedz:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(HighJumpz:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Flyz:GetChildren()) do
- v.Visible = false;
- end
- Noclipz.Visible = true;
- for _,v in pairs(Noclipz:GetChildren()) do
- v.Visible = true;
- end
- end
- Noclipz.MouseButton1Click:connect(onClickNoclip)
- noclip = false
- function ToggleNoclip()
- if noclip == false then
- noclip = true
- Noclipz.On.BackgroundColor3 = Color3.new(0,255,0)
- local mouse = game.Players.LocalPlayer:GetMouse()
- local torso = game.Players.LocalPlayer.Character.HumanoidRootPart
- local dir = {w = 0, s = 0, a = 0, d = 0}
- local spd = 2
- mouse.KeyDown:connect(function(key)
- if key:lower() == "w" then dir.w = 1
- elseif key:lower() == "s" then dir.s = 1
- elseif key:lower() == "a" then dir.a = 1
- elseif key:lower() == "d" then dir.d = 1
- elseif key:lower() == "q" then spd = spd + 1
- elseif key:lower() == "e" then spd = spd - 1
- end end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- dir.w = 0
- elseif key:lower() == "s" then dir.s = 0
- elseif key:lower() == "a" then dir.a = 0
- elseif key:lower() == "d" then dir.d = 0
- end end)
- repeat wait(1/44)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
- torso.CFrame = CFrame.new(torso.Position, game.Workspace.CurrentCamera.CoordinateFrame.p) * CFrame.Angles(0,math.rad(180),0) * CFrame.new((dir.d-dir.a)*spd,0,(dir.s-dir.w)*spd)
- until noclip == false
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
- elseif noclip == true then
- noclip = false
- Noclipz.On.BackgroundColor3 = Color3.new(255,0,0)
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
- end
- end
- Noclipz.On.MouseButton1Click:connect(ToggleNoclip)
- --Noclip end
- --Speed button
- function onClickSpeed()
- wait()
- for _,v in pairs(Speedz:GetChildren()) do
- v.Visible = true;
- end
- Speedz.Visible = true
- for _,v in pairs(HighJumpz:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Flyz:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Noclipz:GetChildren()) do
- v.Visible = false;
- end
- end
- Speedz.MouseButton1Click:connect(onClickSpeed)
- speed = false
- function ToggleSpeed()
- if speed == false then
- speed = true
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
- Speedz.Toggle.BackgroundColor3 = Color3.new(0,255,0)
- else if speed == true then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- Speedz.Toggle.BackgroundColor3 = Color3.new(255,0,0)
- end
- end
- end
- Speedz.Toggle.MouseButton1Click:connect(ToggleSpeed)
- --End of speed
- --Fly Button
- function onClickFly()
- wait()
- for _,v in pairs(Speedz:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(HighJumpz:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Flyz:GetChildren()) do
- v.Visible = true;
- end
- Flyz.Visible = true;
- for _,v in pairs(Noclipz:GetChildren()) do
- v.Visible = false;
- end
- end
- Flyz.MouseButton1Click:connect(onClickFly)
- flying = false
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("HumanoidRootPart") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.HumanoidRootPart
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly1()
- if flying == false then
- flying = true
- Flyz.Toggle.BackgroundColor3 = Color3.new(0,255,0)
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- elseif flying == true then
- flying = false
- Fly.Toggle.BackgroundColor3 = Color3.new(255,0,0)
- end
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly1()
- Flyz.Toggle.MouseButton1Click:connect(Fly1)
- --end of Fly
- --toggle off
- function onClickHighJump()
- wait()
- for _,v in pairs(Speedz:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(HighJumpz:GetChildren()) do
- v.Visible = true;
- end
- for _,v in pairs(Flyz:GetChildren()) do
- v.Visible = false;
- end
- HighJumpz.Visible = true;
- for _,v in pairs(Noclipz:GetChildren()) do
- v.Visible = false;
- end
- end
- HighJumpz.MouseButton1Click:connect(onClickHighJump)
- highjump = false
- function HighJumpT()
- if highjump == false then
- highjump = true
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 150
- HighJumpz.Toggle.BackgroundColor3 = Color3.new(0,255,0)
- else if highjump == true then
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- HighJumpz.Toggle.BackgroundColor3 = Color3.new(255,0,0)
- end
- end
- end
- HighJumpz.Toggle.MouseButton1Click:connect(HighJumpT)
- function onClickClose()
- EMGUI:TweenSizeAndPosition(UDim2.new(0,700, 0, 400), UDim2.new(-.8, 0, .450, 0), "Out", "Quint", 2)
- wait(1.4)
- EMGUI.Visible = false;
- end
- CloseButton.MouseButton1Click:connect(onClickClose)
- --Player end
- --Game start
- local Gamez = Game
- local GamezTab = Game.TopLevelBAR
- function onClickGamez()
- wait()
- Gamez.Visible = true;
- GamezTab.Visible = false;
- for _,v in pairs(Credits:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Game:GetChildren()) do
- v.Visible = true;
- end
- for _,v in pairs(Player:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Teleport:GetChildren()) do
- v.Visible = false;
- end
- end
- Gamez.MouseButton1Click:connect(onClickGamez)
- --EndGame
- --Start of games
- value = "No Value"
- function onClickSweeper()
- wait()
- TheSweeper.Visible = true;
- value = "TheSweeper"
- for _,v in pairs(TheSweeper:GetChildren()) do
- v.Visible = true;
- end
- for _,v in pairs(BulletEvasion:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(HighPressure:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LaserCutting:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LaserGuidance:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LavaForecast:GetChildren()) do
- v.Visible = false;
- end
- end
- TheSweeper.MouseButton1Click:connect(onClickSweeper)
- function onClickBullet()
- wait()
- BulletEvasion.Visible = true;
- value = "BulletEvasion"
- for _,v in pairs(TheSweeper:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(BulletEvasion:GetChildren()) do
- v.Visible = true;
- end
- for _,v in pairs(HighPressure:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LaserCutting:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LaserGuidance:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LavaForecast:GetChildren()) do
- v.Visible = false;
- end
- end
- BulletEvasion.MouseButton1Click:connect(onClickBullet)
- function onClickHighP()
- wait()
- HighPressure.Visible = true;
- value = "HighPressure"
- for _,v in pairs(TheSweeper:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(BulletEvasion:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(HighPressure:GetChildren()) do
- v.Visible = true;
- end
- for _,v in pairs(LaserCutting:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LaserGuidance:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LavaForecast:GetChildren()) do
- v.Visible = false;
- end
- end
- HighPressure.MouseButton1Click:connect(onClickHighP)
- function onClickLaserCutting()
- wait()
- LaserCutting.Visible = true;
- value = "LaserCutting"
- for _,v in pairs(TheSweeper:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(BulletEvasion:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(HighPressure:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LaserCutting:GetChildren()) do
- v.Visible = true;
- end
- for _,v in pairs(LaserGuidance:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LavaForecast:GetChildren()) do
- v.Visible = false;
- end
- end
- LaserCutting.MouseButton1Click:connect(onClickLaserCutting)
- function onClickLaserGuidance()
- wait()
- LaserGuidance.Visible = true;
- value = "LaserGuidance"
- for _,v in pairs(TheSweeper:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(BulletEvasion:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(HighPressure:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LaserCutting:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LaserGuidance:GetChildren()) do
- v.Visible = true;
- end
- for _,v in pairs(LavaForecast:GetChildren()) do
- v.Visible = false;
- end
- end
- LaserGuidance.MouseButton1Click:connect(onClickLaserGuidance)
- function onClickLavaForecast()
- wait()
- LavaForecast.Visible = true;
- value = "LavaForecast"
- for _,v in pairs(TheSweeper:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(BulletEvasion:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(HighPressure:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LaserCutting:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LaserGuidance:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(LavaForecast:GetChildren()) do
- v.Visible = true;
- end
- end
- LavaForecast.MouseButton1Click:connect(onClickLavaForecast)
- function onClickActivate()
- wait()
- value = "LavaForecast"
- if value == "TheSweeper" and game.Workspace:FindFirstChild("The Sweeper") then
- game.Workspace["The Sweeper"].sweeper:Destroy()
- elseif value == "BulletEvasion" and game.Workspace:FindFirstChild("Bullet Evasion") then
- game.Workspace["Bullet Evasion"].bullets:Destroy()
- elseif value == "HighPressure" and game.Workspace:FindFirstChild("High Pressure") then
- game.Workspace["High Pressure"].sh1:Destroy()
- game.Workspace["High Pressure"].sh2:Destroy()
- game.Workspace["High Pressure"].sh3:Destroy()
- game.Workspace["High Pressure"].sh4:Destroy()
- elseif value == "LaserCutting" and game.Workspace:FindFirstChild("Laser Cutting") then
- for i=1,100 do
- wait(0.5)
- for i,v in pairs(game.Workspace["Laser Cutting"]:GetChildren()) do
- if v.Name == "ldoor" then v:Destroy()
- end
- end
- end
- elseif value == "LaserGuidance" and game.Workspace:FindFirstChild("Laser Guidance") then
- game.Workspace["Laser Guidance"].vlaser:Destroy()
- game.Workspace["Laser Guidance"].hlaser:Destroy()
- elseif value == "LavaForecast" and game.Workspace:FindFirstChild("Lava Forecast") then
- for i=1,100 do
- wait(.5)
- for i,v in pairs(game.Workspace["Lava Forecast"]:GetChildren()) do
- if v.Name == "lavarain" then v:Destroy()
- end
- end
- end
- else warn("Error, nothing selected or nothing detected!")
- end
- end
- Activate.MouseButton1Click:connect(onClickActivate)
- --EndGame
- --TeleportStart
- local Telez = Teleport
- local TelezTab = Teleport.TopLevelBAR
- function onClickTelez()
- wait()
- Telez.Visible = true;
- TelezTab.Visible = false;
- for _,v in pairs(Credits:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Game:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Player:GetChildren()) do
- v.Visible = false;
- end
- for _,v in pairs(Teleport:GetChildren()) do
- v.Visible = true;
- end
- end
- Telez.MouseButton1Click:connect(onClickTelez)
- function onClickTrial()
- wait()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(40.183,107,-33.48))
- end
- TrialTraversing.MouseButton1Click:connect(onClickTrial)
- function onClickLobby()
- wait()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(126.21,831.3,-14.25))
- end
- Lobby.MouseButton1Click:connect(onClickLobby)
- function onClickAztec()
- wait()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-578.5,30.95,-26.935))
- end
- AztecAdventure.MouseButton1Click:connect(onClickAztec)
- function onClickAvalanche()
- wait()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-8.93,90.217,-121.402))
- end
- Avalanche.MouseButton1Click:connect(onClickAvalanche)
- function onClickDownhill()
- wait()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(82.395,-137.7,-430.7))
- end
- DownhillRoll.MouseButton1Click:connect(onClickDownhill)
- function onClickExpedition()
- wait()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(51.3,254.45,-6.52))
- end
- Expedition.MouseButton1Click:connect(onClickExpedition)
- function onClickBulletBound()
- wait()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(47,137.6,-40.4))
- end
- BulletBound.MouseButton1Click:connect(onClickBulletBound)
- function onClickHighRolling()
- wait()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(29,92.39,-60.447))
- end
- HighRolling.MouseButton1Click:connect(onClickHighRolling)
- function onClickPlatform()
- wait()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(35.67919,93.026,-16.8))
- end
- PlatformPervil.MouseButton1Click:connect(onClickPlatform)
- local Sharky = Instance.new("Sound")
- Sharky.Parent = EMGUI
- Sharky.Volume = 1
- Sharky.SoundId = "rbxassetid://1000388087"
- function onClickShark()
- wait()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(35.67919,93.026,-16.8))
- if Sharky.Playing == false then
- Sharky:Play()
- else
- end
- end
- SharkSurvival.MouseButton1Click:connect(onClickShark)
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