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- return model =
- name: 'Scorcher'
- level: 2
- model: 1
- size: 1.5
- specs:
- shield:
- capacity: [160,240]
- reload: [6,10]
- generator:
- capacity: [100,200]
- reload: [35,55]
- ship:
- mass: 180
- speed: [120,170]
- rotation: [35,65]
- acceleration: [90,160]
- bodies:
- main:
- section_segments: 8
- offset:
- x: 0
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0]
- y: [-197,-192,-185,-145,-40,0,20,90,91]
- z: [0,0,0,0,0,0,0,0,0,0,0,0]
- width: [0,5,10,20,20,20,20,10,0]
- height: [0,5,10,20,20,10,10,5,0]
- texture: [7,63,63,7,63,63,7,7,7]
- laser:
- damage: [1,3]
- rate: 6
- type: 1
- speed: [160,220]
- number: 40
- error: 0
- recoil: 3
- air:
- section_segments: 6
- offset:
- x: 60
- y: -20
- z: -8
- position:
- x: [0,0,0,0,0]
- y: [-105,-100,-70,-10,80]
- z: [0,0,0,0,10]
- width: [0,13,18,18,0]
- height: [0,10,10,10,0]
- texture: [4.9,7]
- support1:
- section_segments: 6
- offset:
- x: 0
- y: 25
- z: 10
- position:
- x: [0,0,0,0]
- y: [-45,-45,45,45]
- z: [0,0,0,0]
- width: [0,10,10,0]
- height: [0,4,4,0]
- texture: [18]
- angle: 90
- support2:
- section_segments: 6
- offset:
- x: 0
- y: 10
- z: 9
- position:
- x: [0,0,0,0]
- y: [-45,-45,45,45]
- z: [0,0,0,0]
- width: [0,10,10,0]
- height: [0,4,4,0]
- texture: [18]
- angle: 90
- support3:
- section_segments: 6
- offset:
- x: 0
- y: -68
- z: 13
- position:
- x: [0,0,0,0]
- y: [-45,-45,45,45]
- z: [0,0,0,0]
- width: [0,10,10,0]
- height: [0,6,6,0]
- texture: [18]
- angle: 90
- support4:
- section_segments: 6
- offset:
- x: 0
- y: -48
- z: 12
- position:
- x: [0,0,0,0]
- y: [-45,-45,45,45]
- z: [0,0,0,0]
- width: [0,10,10,0]
- height: [0,4,4,0]
- texture: [18]
- angle: 90
- back:
- section_segments: 10
- offset:
- x: 30
- y: 20
- z: -5
- position:
- x: [0,0]
- y: [90,90]
- z: [0,0]
- width: [20,20]
- height: [10,10]
- texture: [17]
- propeller: true
- cockpit:
- section_segments: 8
- offset:
- x: 0
- y: -98
- z: 13
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-90,-85,-70,-55,40,125,160]
- z: [-10,-10,-6,0,0,-3,-5]
- width: [0,5,9,10,15,15,10]
- height: [0,10,15,10,10,10,0]
- texture: [9,9,9,63,63,63]
- wings:
- outer:
- doubleside: true
- offset:
- x: 35
- y: -10
- z: 5
- length: [60,100]
- width: [180,130,40]
- angle: [-5,-5]
- position: [0,-5,-10]
- texture: [7]
- bump:
- position: -10
- size: 2
- inner:
- doubleside: true
- offset:
- x: 10
- y: -40
- z: 5
- length: [35]
- width: [190,170]
- angle: [0]
- position: [15,20]
- texture: [7]
- bump:
- position: 10
- size: 5
- front:
- doubleside: true
- offset:
- x: 45
- y: 65
- z: 5
- length: [145]
- width: [8,8]
- angle: [-5]
- position: [0,-70]
- texture: [63]
- bump:
- position: -10
- size: 5
- mid:
- doubleside: true
- offset:
- x: 55
- y: 25
- z: 7
- length: [15]
- width: [70,50]
- angle: [-15]
- position: [0,5]
- texture: [63]
- bump:
- position: -10
- size: 5
- engines:
- doubleside: true
- offset:
- x: 20
- y: 65
- z: 5
- length: [25]
- width: [45,45]
- angle: [0]
- position: [0,0]
- texture: [18]
- bump:
- position: -10
- size: 5
- winglets:
- doubleside: true
- offset:
- x: 25
- y: 90
- z: -2
- length: [80]
- width: [75,40]
- angle: [60]
- position: [0,45]
- texture: [7]
- bump:
- position: -10
- size: 10
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