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- local replicated = game:GetService('ReplicatedStorage')
- coroutine.wrap(function()
- for i = 1,3000 do -- do howerver much you want
- task.spawn(function()
- replicated.RSPackage.Events.StatFunction:InvokeServer('Stat', 'Chakra')
- end)
- end
- end)()
- -- Customize how bad you want it to lag here
- for i = 1,100 do
- for i = 1,100 do
- for i = 1,1000 do
- end
- end
- end
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