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- --Scripted By: SYKOxXVenomXx
- local HideTransparency = 0.75
- local MapName = "Map"
- local GetMap = game.Workspace:FindFirstChild(MapName):GetChildren()
- for i=1, #GetMap do
- if GetMap[i].ClassName == "Part" or GetMap[i].ClassName == "Union" then
- GetMap[i].Transparency = HideTransparency
- end
- end
- game.Workspace.ChildAdded:connect(function(Part)
- game.Workspace:FindFirstChild(MapName).ChildAdded:connect(function(Part)
- if Part.ClassName == "Part" or Part.ClassName == "Union" then
- Part.Transparency = HideTransparency
- end
- end)
- end)
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