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ArcDesLHK

Mythix

Jun 15th, 2023 (edited)
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  1. Mythix Beast Mithren
  2. Level 4 WIND Winged Beast/Effect
  3. 1400/1500
  4. If this card is Normal or Special Summoned: You can add 1 "Polymerization", or 1 "Mythix" Spell/Trap, from your Deck to your hand. You can only use this effect of "Mythix Beast Mithren" once per turn.
  5.  
  6. Mythix Beast Topanda
  7. Level 4 LIGHT Beast/Effect
  8. 1600/1000
  9. Once per turn, during your Main Phase: You can Fusion Summon 1 "Mythix" Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. You can Tribute this card; Special Summon 1 "Mythix Paladin Alexanderite" from your hand, Deck, or GY. You can only use this effect of "Mythix Beast Topanda" once per turn.
  10.  
  11. Mythix Beast Lapistag
  12. Level 3 EARTH Insect/Effect
  13. 1200/100
  14. When an opponent's monster declares an attack on a "Mythix" monster you control: You can Special Summon this card from your hand, and if you do, negate that attack. Once per turn, during your Main Phase: You can Fusion Summon 1 "Mythix" Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material.
  15.  
  16. Mythix Beast Lazulop
  17. Level 3 EARTH Beast/Effect
  18. 800/1800
  19. This card can attack directly. At the end of the Damage Step, if this card attacked or was attacked: You can change this card to Defense Position. Once per turn, during your Main Phase: You can Fusion Summon 1 "Mythix" Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material.
  20.  
  21. Mythix Beast Amethawk
  22. Level 3 FIRE Winged Beast/Effect
  23. 800/2000
  24. Twice per turn, this card cannot be destroyed by battle.
  25.  
  26. Mythix Maiden Maruby
  27. Level 4 FIRE Spellcaster/Effect
  28. 1800/900
  29. If this card is Normal or Special Summoned: You can halve this card's ATK, and if you do, Special Summon 1 "Mythix" monster from your hand, except "Mythix Maiden Maruby". You can only use this effect of "Mythix Maiden Maruby" once per turn.
  30.  
  31. Mythix Maiden Amber
  32. Level 4 LIGHT Spellcaster/Effect
  33. 900/1800
  34. If this card is Special Summoned: You can Special Summon 1 "Mythix" monster from your Deck, except "Mythix Maiden Amber". You can only use this effect of "Mythix Maiden Amber" once per turn.
  35.  
  36. Mythix Paladin Alexanderite
  37. Level 4 DARK Warrior/Normal
  38. 2000/0
  39. A paladin that protects the gemstones...or is he a thief of them?
  40.  
  41. Mythix Angel Seraphine
  42. Level 5 LIGHT Fairy/Effect
  43. 2100/1500
  44. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Mythix Angel Seraphine" once per turn this way. (Quick Effect): You can Tribute 1 "Mythix" monster, then target 1 "Mythix" monster in your GY, except the Tributed monster; Special Summon that target. You can only use this effect of "Mythix Angel Seraphine" once per turn.
  45.  
  46. Mythix Maiden Opal
  47. Level 3 EARTH Spellcaster/Effect
  48. 1600/100
  49. If you control a "Mythix" monster: You can Special Summon this card from your hand. You can Tribute this card; add 1 "Polymerization", 1 "Rain of Moonstone", or 1 "Rain of Sunstone", from your Deck to your hand. You can only use each effect of "Mythix Maiden Opal" once per turn.
  50.  
  51. Mythix Beast Ameconda
  52. Level 2 EARTH Reptile/Effect
  53. 600/800
  54. Cannot be destroyed by battle with a Level 4 or higher monster.
  55.  
  56. Mythix Beast Amberat
  57. Level 4 LIGHT Beast/Effect
  58. 1300/500
  59. When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can add 1 "Mythix" monster from your Deck to your hand, except "Mythix Beast Amberat". You can only use this effect of "Mythix Beast Amberat" once per turn.
  60.  
  61. Mythix Beast Onyx-Ray Fish
  62. Level 3 WATER Fish/Effect
  63. 1400/0
  64. You can send 1 other "Mythix" monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Mythix Beast Onyx-Ray Fish" once per turn. During your opponent's turn (Quick Effect): You can banish this card from your GY; negate the next attack this turn from a monster your opponent controls.
  65.  
  66. Mythix Beast Wolver
  67. Level 4 Scale 6 EARTH Beast/Pendulum/Effect
  68. 1000/2100
  69. Once per turn: You can target 1 "Mythix" monster in your GY; Special Summon it, but it cannot attack, its effects are negated, also it is placed to the bottom of the Deck during the End Phase.
  70. ----
  71. After this card is Special Summoned to your field, you take no battle damage for the rest of this turn.
  72.  
  73. Mythix Maiden Sapphire
  74. Level 4 Scale 1 WATER Spellcaster/Pendulum/Effect
  75. 1900/1200
  76. Once per turn: You can Fusion Summon 1 "Mythix" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand, field or GY.
  77. ----
  78. When this card destroys an opponent's monster by battle: You can Special Summon 1 Level 4 or lower "Mythix" monster from your Deck, except "Mythix Maiden Sapphire".
  79.  
  80. Mythix Beast Magpiris
  81. Level 4 DARK Winged Beast/Effect
  82. 1700/1000
  83. When an attack is declared involving your "Mythix" monster and an opponent's monster: You can Special Summon this card from your hand, then destroy that opponent's monster.
  84.  
  85. Mythix Beast Hippopal
  86. Level 3 WATER Beast/Effect
  87. 800/1800
  88. You can Tribute 1 "Mythix" monster; Special Summon 1 "Mythix" monster from your Deck. You can only use this effect of "Mythix Beast Hippopal" once per turn.
  89.  
  90. Mythix Beast Waspinel
  91. Level 4 FIRE Insect/Effect
  92. 2100/100
  93. After damage calculation, if this card battled a monster: Destroy this card. If this card you control is destroyed: Add 1 "Mythix" monster from your Deck to your hand, except "Mythix Beast Waspinel". You can only use each effect of "Mythix Beast Waspinel" once per turn.
  94.  
  95. Mythix Beast Cobat
  96. Level 4 WATER Winged Beast/Effect
  97. 1700/1000
  98. If this card is Normal or Special Summoned: You can Special Summon 1 "Mythix" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Mythix Beast Cobat" once per turn.
  99.  
  100. Mythix Beast Rutilesnake
  101. Level 3 FIRE Reptile/Effect
  102. 1000/1000
  103. When an opponent's monster declares an attack on a "Mythix" monster you control: You can target your battling monster; equip this card from your hand to that monster. It gains 1000 ATK. If the monster this card was equipped to is destroyed and this card was sent to the GY as a result: You can Special Summon this card from your GY. You can only use this effect of "Mythix Beast Rutilesnake" once per turn.
  104.  
  105. Mythix Beast Sardolphin
  106. Level 3 WIND Fish/Effect
  107. 500/1800
  108. This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: This card gains 1000 ATK.
  109.  
  110. Mythix Beast Emeram
  111. Level 4 WIND Beast/Effect
  112. 1500/1000
  113. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mythix" monster from your Deck, except "Mythix Beast Emeram".
  114.  
  115. Mythix Beast Rhyhesseros
  116. Level 4 EARTH Beast/Effect
  117. 1800/1000
  118. If the effect activation of your monster is negated by an opponent's card effect: You can Special Summon this card from your hand. This activation and effect cannot be negated. You can only use this effect of "Mythix Beast Rhyhesseros" once per turn.
  119.  
  120. Mythix Maiden Carnelian
  121. Level 4 DARK Spellcaster/Effect
  122. 100/1600
  123. If you control a "Mythix" monster: You can Special Summon this card from your hand. You can target 1 "Mythix" monster in your GY, except "Mythix Maiden Carnelian"; shuffle it into the Deck, and if you do, add 1 "Mythix" Spell from your Deck to your hand. You can only use each effect of "Mythix Maiden Carnelian" once per turn.
  124.  
  125. Mythix Maiden Angelite
  126. Level 3 WIND Spellcaster/Effect
  127. 1000/2100
  128. When this Attack Position card is targeted for an attack: You can change it to face-up Defense Position. If a "Mythix" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
  129.  
  130. Mythix Beast Tourmatoise
  131. Level 4 LIGHT Reptile/Flip/Effect
  132. 0/2000
  133. FLIP: Add 1 "Mythix" card from your Deck to your hand, except "Mythix Beast Tourmatoise".
  134. Once per turn: You can change this card to face-down Defense Position.
  135.  
  136. Mythix Elder Prasiolite
  137. Level 4 EARTH Warrior/Effect
  138. 1800/0
  139. You can reveal this card in your hand, then target 1 "Mythix" monster in your GY, except "Mythix Elder Prasiolite"; Special Summon this card from your hand, and if you do, return the targeted monster to the hand. You can only use this effect of "Mythix Elder Prasiolite" once per turn.
  140.  
  141. Rain of Moonstone
  142. DARK Rock/Aptitude/Effect
  143. 1500
  144. This card gains effects depending on the Attributes of monsters you control.
  145. ● DARK: When an opponent's monster declares an attack: You can Special Summon 1 "Mythix" monster from your hand, and if you do, negate the attack.
  146.  
  147. Rain of Sunstone
  148. LIGHT Rock/Aptitude/Effect
  149. 1500
  150. This card gains effects depending on the Attributes of monsters you control.
  151. ● LIGHT: When a "Mythix" monster you control is destroyed by battle or card effect: You can Tribute this card; Special Summon 1 "Mythix Paladin Alexanderite" from your hand, Deck, or GY.
  152.  
  153. Mythix Beast Moonstowl
  154. Level 4 DARK Winged Beast/Effect
  155. 1300/1600
  156. Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower "Mythix" monster from your hand.
  157.  
  158. Mythix Beast Sunsthawk
  159. Level 4 LIGHT Winged Beast/Effect
  160. 1900/100
  161. When you take effect damage: You can Special Summon this card from your hand. If this card is destroyed by battle and sent to the GY: End the Battle Phase.
  162.  
  163. Mythix Belle Emerald
  164. Level 4 WIND Fairy/Effect
  165. 1800/700
  166. You can banish this card from your hand and any number of "Mythix" monsters from your GY; Special Summon 1 Beast, Spellcaster or Fairy monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase if it is not a "Mythix" monster. You can only use this effect of "Mythix Belle Emerald" once per turn.
  167.  
  168. Mythix Belle Crimsonite
  169. Level 4 FIRE Fairy/Effect
  170. 100/2100
  171. When your opponent activates a monster effect (Quick Effect): You can send this card from your hand to the GY; negate that effect. You can only use this effect of "Mythix Belle Crimsonite" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn: You can Special Summon this card.
  172.  
  173. Mythix Beast Soul Opalion
  174. Level 4 LIGHT Beast/Spirit/Effect
  175. 1700/1800
  176. Cannot be Special Summoned. If this face-up card leaves the field: You can Fusion Summon 1 "Mythix" Fusion Monster from your Extra Deck, using monsters you control or in your hand as materials, including this card. You can only use this effect of "Mythix Beast Soul Opalion" once per turn. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
  177.  
  178. Mythix Belle Tourmaline
  179. Level 4 WATER Fairy/Gemini/Effect
  180. 1900/1000
  181. This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  182. ● Once per turn, during your Main Phase: You can Fusion Summon 1 "Mythix" Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material.
  183.  
  184. Mythix Beast Pearleopard
  185. Level 4 EARTH Beast/Effect
  186. 1600/1100
  187. If you control a "Mythix Belle" monster: You can Special Summon this card from your hand. You can Tribute 1 "Mythix Belle" monster; Special Summon 1 "Mythix Beast" monster with the same Level from your Deck, except "Mythix Beast Pearleopard". You can only use each effect of "Mythix Beast Pearleopard" once per turn.
  188.  
  189. Mythix Belle Lapis
  190. Level 4 LIGHT Fairy/Effect
  191. 1200/0
  192. This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. During your Main Phase, you can Normal Summon 1 "Mythix" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
  193.  
  194. Mythix Belle Garnet
  195. Level 4 FIRE Fairy/Effect
  196. 1900/0
  197. During the Damage Step, when your "Mythix" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1900 ATK until the end of this turn. When your "Mythix" monster destroys an opponent's monster by battle, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Mythix Belle Garnet" once per turn.
  198.  
  199. Mythix Belle Rose
  200. Level 4 FIRE Fairy/Effect
  201. 800/2000
  202. If a "Mythix" monster you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can only use this effect of "Mythix Belle Rose" once per turn.
  203.  
  204. Mythix Beast Alexandoerite
  205. Level 7 DARK Beast-Warrior/Fusion/Effect
  206. 2500/2000
  207. "Mythix Paladin Alexanderite" + 1 "Mythix" monster
  208. Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Mythix Paladin Alexanderite" equipped with an Equip Card. If this card destroys an opponent's monster by battle: Target 1 card your opponent controls; banish it. If this card would be destroyed by battle or card effect, you can destroy 1 card you control instead.
  209.  
  210. Mythix Swarm Moxquitos
  211. Level 7 DARK Insect/Fusion/Effect
  212. 2400/1600
  213. 2 "Mythix" monsters
  214. If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attacks, except this one. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mythix Beast Waspinel" from your hand, Deck, or GY.
  215.  
  216. Mythix Encrusted Mantlecore
  217. Level 6 EARTH Beast/Fusion/Effect
  218. 2300/1500
  219. 2 "Mythix" monsters
  220. If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this card is destroyed by battle or card effect: You can target 1 Level 4 or lower "Mythix" monster in your GY; Special Summon it.
  221.  
  222. Mythix Apparition Shadonyx
  223. Level 8 DARK Fiend/Fusion/Effect
  224. 2800/2000
  225. 3 "Mythix" monsters
  226. Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. When this card destroys a monster by battle: You can target 1 "Mythix" monster in your GY, except "Mythix Apparition Shadonyx"; inflict damage to your opponent equal to the original ATK of that monster.
  227.  
  228. Mythix Beast Snowsidian Hare
  229. Level 8 DARK Beast/Fusion/Effect
  230. 2600/1700
  231. 2 "Mythix" monsters with different Attributes
  232. If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 face-up card on the field; negate its effects, until the end of this turn. During the Main Phase (Quick Effect): You can Tribute 1 other "Mythix" monster or banish 1 "Mythix" monster from your GY; Special Summon 1 "Mythix Paladin Alexanderite" from your hand, Deck, or GY. You can only use each effect of "Mythix Beast Snowsidian Hare" once per turn.
  233.  
  234. Mythix Wolf Horticobaltix
  235. Level 7 DARK Beast/Fusion/Effect
  236. 2500/2000
  237. 2 "Mythix" monsters
  238. During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "Mythix" monsters you control. You can only use this effect of "Mythix Wolf Horticobaltix" once per turn. This card can attack all monsters your opponent controls, once each. Once per turn, when an effect of a card in the GY is activated (Quick Effect): You can negate the activation, and if you do, banish that card.
  239.  
  240. Mythix Wolf Horticobaltix - Sunset
  241. Level 7 DARK Beast/Fusion/Effect
  242. 2500/2000
  243. 2 "Mythix" monsters
  244. You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card was Fusion Summoned using a Fusion Monster as material. You can only use this effect of "Mythix Wolf Horticobaltix - Sunset" once per turn. Banish any monster this card destroys by battle.
  245.  
  246. Mythix Wolf Horticobaltix - Sunrise
  247. Level 7 LIGHT Beast/Fusion/Effect
  248. 2500/2000
  249. 2 "Mythix" monsters
  250. Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. You can only use each of the following effects of "Mythix Wolf Horticobaltix - Sunrise" once per turn. You can target 1 "Mythix" card in your GY; add it to your hand. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.
  251.  
  252. Mythix Legend Garnetix
  253. Level 6 FIRE Winged Beast/Fusion/Effect
  254. 2400/0
  255. 1 "Mythix" monster + 1 Effect Monster
  256. Cannot be used as Fusion Material. Gains 300 ATK/DEF for each different Attribute you control and in your GY. If this card is Fusion Summoned: You can discard 1 Spell; Special Summon 1 "Mythix Paladin Alexanderite" from your Deck or GY. You can only use this effect of "Mythix Legend Garnetix" once per turn.
  257.  
  258. Mythix Dark King Obsidiroth
  259. Level 7 DARK Warrior/Fusion/Effect
  260. 2500/2000
  261. "Mythix Paladin Alexanderite" + 1 Level 4 or lower Effect Monster
  262. Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card gains 300 ATK/DEF for each "Mythix" monster excavated, until the end of this turn. When an opponent's monster declares an attack: You can negate the attack. You can only use this effect of "Mythix Dark King Obsidiroth" once per turn.
  263.  
  264. Mythix Caper Sapphurio
  265. Level 6 WATER Warrior/Enhance/Effect
  266. 2300/2100
  267. "Mythix Paladin Alexanderite" equipped with "Mythix Pact - Sapphire Daggers"
  268. If this card destroys an opponent's monster by battle: Inflict 1500 damage to your opponent. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, Special Summon 1 "Mythix Paladin Alexanderite" from your hand, Deck, or GY.
  269.  
  270. Mythix Noble Amedaeus
  271. Level 6 LIGHT Warrior/Enhance/Effect
  272. 2300/2100
  273. "Mythix Paladin Alexanderite" equipped with "Mythix Pact - Amethyst Crown"
  274. Once per turn: You can target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, Special Summon 1 "Mythix Paladin Alexanderite" from your hand, Deck, or GY.
  275.  
  276. Mythix Champion Ruben
  277. Level 6 FIRE Warrior/Enhance/Effect
  278. 2300/2100
  279. "Mythix Paladin Alexanderite" equipped with "Mythix Pact - Ruby Kingslayer"
  280. Once per turn: You can target 1 face-up monster your opponent controls; halve its ATK until the end of this turn. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, Special Summon 1 "Mythix Paladin Alexanderite" from your hand, Deck, or GY.
  281.  
  282. Mythix Beast Lapis and Lazuli
  283. Level 6 EARTH Beast/Fusion/Effect
  284. 2400/2400
  285. 1 "Mythix Belle" monster + 1 "Mythix Beast" monster
  286. Once per turn: You can inflict 200 damage to your opponent for each card on the field. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Lapislazuli Token" (Level 4/EARTH/Beast/1200 ATK/1200 DEF), and if you do, this card can attack once more in a row. You can only use this effect of "Mythix Beast Lapis and Lazuli" once per turn.
  287.  
  288. Mythix Pact - Sapphire Daggers
  289. Equip Spell
  290. Equip only to "Mythix Paladin Alexanderite". It gains 300 ATK. If the equipped monster destroys an opponent's monster by battle: The equipped monster gains 300 ATK.
  291.  
  292. Mythix Pact - Amethyst Crown
  293. Equip Spell
  294. If you control no monsters: Special Summon 1 "Mythix Paladin Alexanderite" from your hand, Deck, or GY, and equip it with this card. The equipped monster cannot be destroyed by battle. When this card leaves the field, destroy that monster.
  295.  
  296. Mythix Formation - Blue Stampede
  297. Continuous Spell
  298. Activate this card by targeting 1 "Mythix" monster you control and 1 face-up Spell/Trap in your Spell & Trap Zone. Your opponent cannot target the targeted cards with card effects. If this card leaves the field: Draw 1 card.
  299.  
  300. Mythix Acolades
  301. Continuous Spell
  302. You can only control 1 "Mythix Acolades". When this card is activated: You can add 1 "Mythix" monster from your Deck to your hand. If a "Mythix" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
  303.  
  304. Mythix Breakthrough
  305. Quick-Play Spell
  306. Fusion Summon 1 "Mythix" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand, field, or GY. You can banish this card from your GY; Fusion Summon 1 "Mythix" Fusion Monster from your Extra Deck, by shuffling the Fusion Materials mentioned on it into the Deck, from among your cards on the field, in your GY, and/or your face-up banished cards. You can only use 1 "Mythix Breakthrough" effect per turn, and only once that turn.
  307.  
  308. Mythix Pact - Ruby Kingslayer
  309. Equip Spell
  310. Equip only to "Mythix Paladin Alexanderite". At the start of the Damage Step, if the equipped monster battles a monster: You can destroy that monster. If the equipped monster leaves the field: You can target 1 card on the field; destroy it.
  311.  
  312. Mythix Hourglass
  313. Continuous Spell
  314. Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a "Mythix" monster, and if you do, destroy that card.
  315.  
  316. Mythix Magi Power Ring
  317. Continuous Spell
  318. You can only control 1 "Mythix Magi Power Ring". Once per turn: You can Special Summon 1 "Mythix" monster from your hand.
  319.  
  320. Mythix Formation - Green Stampede
  321. Continuous Spell
  322. Your "Mythix" monsters cannot be destroyed during the Battle Phase, also you take no damage from battles involving "Mythix" monsters you control.
  323.  
  324. Mythix Shattering
  325. Normal Trap
  326. If a face-up monster(s) you control is destroyed by battle or card effect: Special Summon 1 Level 4 or lower "Mythix" monster from your Deck, then you can destroy 1 Spell/Trap your opponent controls. You can only activate 1 "Mythix Shattering" per turn.
  327.  
  328. Waspinel Splinter Barrage
  329. Counter Trap
  330. When your opponent Special Summons a monster(s) from their Extra Deck while you control a "Mythix" Fusion Monster: Negate the Summon, and if you do, destroy that monster(s).
  331.  
  332. Crystal Splinter
  333. Continuous Trap
  334. Activate this card by targeting 1 "Mythix" monster you control; it cannot be destroyed by battle or by your opponent's card effects. When that monster leaves the field, destroy this card.
  335.  
  336. Mythix Formation - Red Flight
  337. Continuous Trap
  338. If a "Mythix" monster that was Special Summoned from the Extra Deck is on the field: You can target 1 face-up monster on the field; destroy it. You can only use this effect of "Mythix Formation- Red Flight" once per turn.
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