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- local VoteSystem2 = game.ReplicatedStorage.Vote2System
- Vote2System.TogglePollEvent:FireAllClients(false)
- wait(5)
- Vote2System.TogglePollEvent:FireAllClients(true)
- -- Timer Here
- wait(5)
- Vote2System.TogglePollEvent:FireAllClients(false)
- if Vote2System.Option1.Value >= Vote2System.Option2.Value then
- print("Good Ending!")
- elseif Vote2System.Option1.Value < Vote2System.Option2.Value then
- print("Bad Ending!")
- end
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