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Thefrozen106

Majora.. I think..

Feb 10th, 2017
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  1. ----WTF I CAN'T EDIT THE FUCKIN DAMAGE I EDITED THE HEALTH THO ANYWAY ENJOY!
  2. --[[Modified by Citrus for Majora]]--
  3.  
  4. -- New Q move (When charge reaches 100)
  5. -- New idle stance, swords don't float so stiffly
  6.  
  7. --[[Config]]
  8.  
  9. trails = false --Added an option to turn the trail effects on/off since they may lag.
  10.  
  11. --//////////
  12.  
  13. local hitsounds = {"199149137","199149186","199149221","199149235","199149269","199149297"}
  14.  
  15. --//////////
  16.  
  17. --[[THEKORBLOXCORE_WEAPONRY]]--
  18. Player = game.Players.LocalPlayer
  19. Cha = Player.Character
  20. ---------------------------------------Taunts n Stuff
  21. local Taunts = {"Oh really?" , "I pity you" , "Sigh.." , "Prepare to be Reaped" , "I am only one Reaper", "This is a Fantasy" , "Lovely, My Swords Appear!" , "You should be able to kill me"}
  22. local Attacks = {"Insolence!" , "Weak!" , "Take this!" , "Fool!" , "Come, Open your Heart" , ">Game Quote Here<" , "Fallen Angel!" , "Descend, Heartless Angel" }
  23. local Summon = {"Submit!!" , "Summon!" , "Come Guardian!!" , ">Summon Quote Here<"}
  24. ---------------------------------------Chat Gui n stuff
  25. function Chat(Object,Text,Color)
  26. local Color = BrickColor.new(Color)
  27. pcall(function()Object:findFirstChild("AtlasText"):Destroy()end)
  28. local G = Instance.new("BillboardGui",Object)
  29. G.Name = "AtlasText"
  30. G.Adornee = Object
  31. G.Size = UDim2.new(3.5,0,2.5,0)
  32. G.AlwaysOnTop = false
  33. G.StudsOffset = Vector3.new(0,3,0)
  34. local Frame = Instance.new("Frame")
  35. Frame.Parent = G
  36. Frame.Size = UDim2.new(1,0,1,0)
  37. Frame.BackgroundTransparency = 1
  38. local Txt = Instance.new("TextLabel",Frame)
  39. Txt.Size = UDim2.new(1,0,1,0)
  40. Txt.Text = Text
  41. Txt.TextScaled = true
  42. Txt.TextWrapped = true
  43. Txt.Font = "SourceSansBold"
  44. Txt.TextColor = Color
  45. Txt.BackgroundTransparency = 1
  46. Txt.ZIndex = 2
  47. Game:GetService("Debris"):AddItem(G,3)
  48. end
  49. Chat(Cha.Head,Taunts[math.random(1,#Taunts)],"Really black")
  50. ----------------
  51. function rand(a)return (math.random()-.5)*2*a end
  52. function q(f,arg)return coroutine.resume(coroutine.create(f),unpack(arg or {}))end
  53. function fade(p,s,inc)q(function(part,start,increment)increment = increment or .05 for i=start,1,increment do part.Transparency = part.Transparency+increment wait(1/30)end end,{p,s,inc})end
  54. function appear(p,s,inc)q(function(part,start,increment)increment = increment or .05 for i=start,0,-increment do part.Transparency = part.Transparency-increment wait(1/30)end end,{p,s,inc})end
  55. function Part2(Name,Parent,Size,CFrame,Color,Trans,Anch,Can,Mat,Ref)
  56. local p = Instance.new("Part",Parent)
  57. p.Name = Name
  58. p.FormFactor = "Custom"p.Size = Size
  59. p.Anchored = Anch p.CFrame = CFrame
  60. p.BrickColor = BrickColor.new(Color)p.Transparency = Trans
  61. p.TopSurface = 0 p.CanCollide = Can
  62. p.BottomSurface = 0 p.Material = Mat
  63. p.Reflectance = Ref or 0;p:BreakJoints()
  64. p.Locked = true;return p
  65. end
  66. function WedgePart(Name,Parent,Size,CFrame,Color,Trans,Anch,Can,Mat,Ref)
  67. local p = Instance.new("WedgePart",Parent)p.Name = Name
  68. p.FormFactor = "Custom"p.Size = Size
  69. p.Anchored = Anch p.CFrame = CFrame
  70. p.BrickColor = BrickColor.new(Color)p.Transparency = Trans
  71. p.TopSurface = 0 p.CanCollide = Can
  72. p.BottomSurface = 0 p.Material = Mat
  73. p.Reflectance = Ref or 0;p:BreakJoints()
  74. p.Locked = true;return p
  75. end
  76. function CornerWedgePart(Name,Parent,Size,CFrame,Color,Trans,Anch,Can,Mat,Ref)
  77. local p = Instance.new("CornerWedgePart",Parent)p.Name = Name;p.Size = Size
  78. p.Anchored = Anch p.CFrame = CFrame
  79. p.BrickColor = BrickColor.new(Color)p.Transparency = Trans
  80. p.TopSurface = 0 p.CanCollide = Can
  81. p.BottomSurface = 0 p.Material = Mat
  82. p.Reflectance = Ref or 0;p:BreakJoints()
  83. p.Locked = true;return p
  84. end
  85. function Mesh(Parent,Type,Scale,ID,TID)
  86. local m = Instance.new("SpecialMesh",Parent)m.MeshType = Type
  87. m.Scale = Scale or Vector3.new(1,1,1)
  88. if ID then m.MeshId = ID end if TID then m.TextureId = TID end
  89. return m
  90. end
  91. function Weld(p1,p2,c0,c1)
  92. local w = Instance.new("Weld",p1)w.Part0 = p1;w.Part1 = p2
  93. w.C0,w.C1 = c0 or CFrame.new(),c1 or CFrame.new()
  94. return w
  95. end
  96. function cslerp(start,destination,increment)
  97. local function s(a,b,c)return (1-c)*a+(c*b)end
  98. local c1 = {start.X,start.Y,start.Z,start:toEulerAnglesXYZ()}
  99. local c2 = {destination.X,destination.Y,destination.Z,destination:toEulerAnglesXYZ()}
  100. for i,v in pairs(c1)do c1[i] = s(v,c2[i],increment)end
  101. return CFrame.new(c1[1],c1[2],c1[3])*CFrame.Angles(c1[4],c1[5],c1[6])
  102. end
  103. local char
  104. function rayCast(pos,dir,collidedlist,startpos,endpos,distleft)
  105. collidedlist = collidedlist
  106. startpos = startpos or pos
  107. distleft = distleft or dir.unit * dir.magnitude
  108. endpos = endpos or pos + distleft
  109. local ray = Ray.new(pos,distleft)
  110. local hitz,enz = workspace:FindPartOnRayWithIgnoreList(ray,collidedlist)
  111. if hitz~=nil then
  112. if hitz.CanCollide==false then
  113. table.insert(collidedlist,hitz)
  114. local newpos = enz
  115. local newdistleft = distleft-(dir.unit*(pos-newpos).magnitude)
  116. if newdistleft~=Vector3.new()then
  117. return rayCast(newpos-(dir*0.01),dir,collidedlist,startpos,endpos,newdistleft+(dir*0.01))
  118. end
  119. end
  120. end
  121. return hitz,enz,ray
  122. end
  123. function findSurface(part,position)
  124. local obj = part.CFrame:pointToObjectSpace(position)
  125. local siz = part.Size/2
  126. for i,v in pairs(Enum.NormalId:GetEnumItems()) do
  127. local vec = Vector3.FromNormalId(v)
  128. local wvec = part.CFrame:vectorToWorldSpace(vec)
  129. local vz = (obj)/(siz*vec)
  130. if (math.abs(vz.X-1)<0.01 or math.abs(vz.Y-1)<0.01 or math.abs(vz.Z-1)<0.01) then
  131. return wvec,vec
  132. end
  133. end
  134. end
  135. ----------------
  136.  
  137. Player=game:GetService("Players").LocalPlayer
  138. Character=Player.Character
  139. PlayerGui=Player.PlayerGui
  140. Backpack=Player.Backpack
  141. Torso=Character.Torso
  142. Head=Character.Head
  143. Humanoid=Character.Humanoid
  144. cam=game.Workspace.CurrentCamera
  145. m=Instance.new('Model',Character)
  146. LeftArm=Character["Left Arm"]
  147. LeftLeg=Character["Left Leg"]
  148. RightArm=Character["Right Arm"]
  149. RightLeg=Character["Right Leg"]
  150. LS=Torso["Left Shoulder"]
  151. LH=Torso["Left Hip"]
  152. RS=Torso["Right Shoulder"]
  153. RH=Torso["Right Hip"]
  154. Face = Head.face
  155. Neck=Torso.Neck
  156. it=Instance.new
  157. attacktype=1
  158. vt=Vector3.new
  159. cf=CFrame.new
  160. euler=CFrame.fromEulerAnglesXYZ
  161. angles=CFrame.Angles
  162. cloaked=false
  163. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  164. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  165. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  166. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  167. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  168. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  169. RootPart=Character.HumanoidRootPart
  170. RootJoint=RootPart.RootJoint
  171. RootCF=euler(-1.57,0,3.14)
  172. attack = false
  173. attackdebounce = false
  174. deb=false
  175. equipped=true
  176. hand=false
  177. MMouse=nil
  178. combo=0
  179. mana=0
  180. trispeed=.2
  181. attackmode='none'
  182. local idle=0
  183. local Anim="Idle"
  184. local Effects={}
  185. local gun=false
  186. local shoot=false
  187. player=nil
  188. mana=0
  189. Attacking=false
  190. asset = "http://www.roblox.com/asset/?id="
  191. meshes = {["blast"] = 20329976,["ring"] = 3270017,["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["cloud"] = 1095708,["diamond"] = 9756362}
  192. sounds = {["explode"] = 130792180;}
  193. torsomesh = "rbxasset://fonts/torso.mesh"
  194. colours = {"Tr. Red","Black","Tr. Blue","Black","Phosph. White","Royal purple"}
  195. local ASpeed = 10
  196. Humanoid.MaxHealth = 999e999
  197. wait()
  198. Humanoid.Health=999e999
  199.  
  200. mouse=Player:GetMouse()
  201. --save shoulders
  202. --RSH, LSH=nil, nil
  203. --welds
  204. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  205. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  206. LH=Torso["Left Hip"]
  207. RH=Torso["Right Hip"]
  208. TorsoColor=Torso.BrickColor
  209. function NoOutline(Part)
  210. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  211. end
  212. player=Player
  213. ch=Character
  214. RSH=ch.Torso["Right Shoulder"]
  215. LSH=ch.Torso["Left Shoulder"]
  216. --
  217. --RSH.Parent=nil
  218. --wLSH.Parent=nil
  219. --
  220. RW.Name="Right Shoulder"
  221. RW.Part0=ch.Torso
  222. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  223. RW.C1=cf(0, 0.5, 0)
  224. RW.Part1=ch["Right Arm"]
  225. RW.Parent=ch.Torso
  226. --
  227. LW.Name="Left Shoulder"
  228. LW.Part0=ch.Torso
  229. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  230. LW.C1=cf(0, 0.5, 0)
  231. LW.Part1=ch["Left Arm"]
  232. LW.Parent=ch.Torso
  233.  
  234. Player=game:GetService('Players').LocalPlayer
  235. Character=Player.Character
  236. Mouse=Player:GetMouse()
  237. m=Instance.new('Model',Character)
  238.  
  239.  
  240. local function weldBetween(a, b)
  241. local weldd = Instance.new("ManualWeld")
  242. weldd.Part0 = a
  243. weldd.Part1 = b
  244. weldd.C0 = CFrame.new()
  245. weldd.C1 = b.CFrame:inverse() * a.CFrame
  246. weldd.Parent = a
  247. return weldd
  248. end
  249.  
  250. it=Instance.new
  251.  
  252. function nooutline(part)
  253. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  254. end
  255.  
  256. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  257. local fp=it("Part")
  258. fp.formFactor=formfactor
  259. fp.Parent=parent
  260. fp.Reflectance=reflectance
  261. fp.Transparency=transparency
  262. fp.CanCollide=false
  263. fp.Locked=true
  264. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  265. fp.Name=name
  266. fp.Size=size
  267. fp.Position=Character.Torso.Position
  268. nooutline(fp)
  269. fp.Material=material
  270. fp:BreakJoints()
  271. return fp
  272. end
  273.  
  274. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  275. local mesh=it(Mesh)
  276. mesh.Parent=part
  277. if Mesh=="SpecialMesh" then
  278. mesh.MeshType=meshtype
  279. mesh.MeshId=meshid
  280. end
  281. mesh.Offset=offset
  282. mesh.Scale=scale
  283. return mesh
  284. end
  285.  
  286. function weld(parent,part0,part1,c0,c1)
  287. local weld=it("Weld")
  288. weld.Parent=parent
  289. weld.Part0=part0
  290. weld.Part1=part1
  291. weld.C0=c0
  292. weld.C1=c1
  293. return weld
  294. end
  295.  
  296.  
  297. Player=game:GetService('Players').LocalPlayer
  298. Character=Player.Character
  299. Mouse=Player:GetMouse()
  300. m=Instance.new('Model',Character)
  301.  
  302.  
  303. local function weldBetween(a, b)
  304. local weldd = Instance.new("ManualWeld")
  305. weldd.Part0 = a
  306. weldd.Part1 = b
  307. weldd.C0 = CFrame.new()
  308. weldd.C1 = b.CFrame:inverse() * a.CFrame
  309. weldd.Parent = a
  310. return weldd
  311. end
  312.  
  313. it=Instance.new
  314.  
  315. function nooutline(part)
  316. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  317. end
  318.  
  319. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  320. local fp=it("Part")
  321. fp.formFactor=formfactor
  322. fp.Parent=parent
  323. fp.Reflectance=reflectance
  324. fp.Transparency=transparency
  325. fp.CanCollide=false
  326. fp.Locked=true
  327. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  328. fp.Name=name
  329. fp.Size=size
  330. fp.Position=Character.Torso.Position
  331. nooutline(fp)
  332. fp.Material=material
  333. fp:BreakJoints()
  334. return fp
  335. end
  336.  
  337. function swait(num)
  338. if num==0 or num==nil then
  339. game:service'RunService'.Stepped:wait(0)
  340. else
  341. for i=0,num do
  342. game:service'RunService'.Stepped:wait(0)
  343. end
  344. end
  345. end
  346.  
  347. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  348. local mesh=it(Mesh)
  349. mesh.Parent=part
  350. if Mesh=="SpecialMesh" then
  351. mesh.MeshType=meshtype
  352. mesh.MeshId=meshid
  353. end
  354. mesh.Offset=offset
  355. mesh.Scale=scale
  356. return mesh
  357. end
  358.  
  359. function weld(parent,part0,part1,c0,c1)
  360. local weld=it("Weld")
  361. weld.Parent=parent
  362. weld.Part0=part0
  363. weld.Part1=part1
  364. weld.C0=c0
  365. weld.C1=c1
  366. return weld
  367. end
  368.  
  369.  
  370. local function CFrameFromTopBack(at, top, back)
  371. local right = top:Cross(back)
  372. return CFrame.new(at.x, at.y, at.z,
  373. right.x, top.x, back.x,
  374. right.y, top.y, back.y,
  375. right.z, top.z, back.z)
  376. end
  377.  
  378. function Triangle(a, b, c)
  379. local edg1 = (c-a):Dot((b-a).unit)
  380. local edg2 = (a-b):Dot((c-b).unit)
  381. local edg3 = (b-c):Dot((a-c).unit)
  382. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  383. a, b, c = a, b, c
  384. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  385. a, b, c = b, c, a
  386. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  387. a, b, c = c, a, b
  388. else
  389. assert(false, "unreachable")
  390. end
  391.  
  392. local len1 = (c-a):Dot((b-a).unit)
  393. local len2 = (b-a).magnitude - len1
  394. local width = (a + (b-a).unit*len1 - c).magnitude
  395.  
  396. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  397.  
  398. local list = {}
  399.  
  400. local Color = BrickColor.new("Really black")
  401.  
  402. if len1 > 0.01 then
  403. local w1 = Instance.new('WedgePart', m)
  404. game:GetService("Debris"):AddItem(w1,5)
  405. w1.Material = "SmoothPlastic"
  406. w1.FormFactor = 'Custom'
  407. w1.BrickColor = Color
  408. w1.Transparency = 0
  409. w1.Reflectance = 0
  410. w1.Material = "SmoothPlastic"
  411. w1.CanCollide = false
  412. NoOutline(w1)
  413. local sz = Vector3.new(0.2, width, len1)
  414. w1.Size = sz
  415. local sp = Instance.new("SpecialMesh",w1)
  416. sp.MeshType = "Wedge"
  417. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  418. w1:BreakJoints()
  419. w1.Anchored = true
  420. w1.Parent = workspace
  421. w1.Transparency = 0.7
  422. table.insert(Effects,{w1,"Disappear",.01})
  423. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  424. table.insert(list,w1)
  425. end
  426.  
  427. if len2 > 0.01 then
  428. local w2 = Instance.new('WedgePart', m)
  429. game:GetService("Debris"):AddItem(w2,5)
  430. w2.Material = "SmoothPlastic"
  431. w2.FormFactor = 'Custom'
  432. w2.BrickColor = Color
  433. w2.Transparency = 0
  434. w2.Reflectance = 0
  435. w2.Material = "SmoothPlastic"
  436. w2.CanCollide = false
  437. NoOutline(w2)
  438. local sz = Vector3.new(0.2, width, len2)
  439. w2.Size = sz
  440. local sp = Instance.new("SpecialMesh",w2)
  441. sp.MeshType = "Wedge"
  442. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  443. w2:BreakJoints()
  444. w2.Anchored = true
  445. w2.Parent = workspace
  446. w2.Transparency = 0.7
  447. table.insert(Effects,{w2,"Disappear",.01})
  448. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  449. table.insert(list,w2)
  450. end
  451. return unpack(list)
  452. end
  453.  
  454.  
  455. so = function(id,par,vol,pit)
  456. coroutine.resume(coroutine.create(function()
  457. local sou = Instance.new("Sound",par or workspace)
  458. sou.Volume=vol
  459. sou.Pitch=pit or 1
  460. sou.SoundId=id
  461. swait()
  462. sou:play()
  463. game:GetService("Debris"):AddItem(sou,6)
  464. end))
  465. end
  466.  
  467. function clerp(a,b,t)
  468. local qa = {QuaternionFromCFrame(a)}
  469. local qb = {QuaternionFromCFrame(b)}
  470. local ax, ay, az = a.x, a.y, a.z
  471. local bx, by, bz = b.x, b.y, b.z
  472. local _t = 1-t
  473. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  474. end
  475.  
  476. function QuaternionFromCFrame(cf)
  477. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  478. local trace = m00 + m11 + m22
  479. if trace > 0 then
  480. local s = math.sqrt(1 + trace)
  481. local recip = 0.5/s
  482. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  483. else
  484. local i = 0
  485. if m11 > m00 then
  486. i = 1
  487. end
  488. if m22 > (i == 0 and m00 or m11) then
  489. i = 2
  490. end
  491. if i == 0 then
  492. local s = math.sqrt(m00-m11-m22+1)
  493. local recip = 0.5/s
  494. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  495. elseif i == 1 then
  496. local s = math.sqrt(m11-m22-m00+1)
  497. local recip = 0.5/s
  498. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  499. elseif i == 2 then
  500. local s = math.sqrt(m22-m00-m11+1)
  501. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  502. end
  503. end
  504. end
  505.  
  506. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  507. local xs, ys, zs = x + x, y + y, z + z
  508. local wx, wy, wz = w*xs, w*ys, w*zs
  509. local xx = x*xs
  510. local xy = x*ys
  511. local xz = x*zs
  512. local yy = y*ys
  513. local yz = y*zs
  514. local zz = z*zs
  515. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  516. end
  517.  
  518. function QuaternionSlerp(a, b, t)
  519. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  520. local startInterp, finishInterp;
  521. if cosTheta >= 0.0001 then
  522. if (1 - cosTheta) > 0.0001 then
  523. local theta = math.acos(cosTheta)
  524. local invSinTheta = 1/math.sin(theta)
  525. startInterp = math.sin((1-t)*theta)*invSinTheta
  526. finishInterp = math.sin(t*theta)*invSinTheta
  527. else
  528. startInterp = 1-t
  529. finishInterp = t
  530. end
  531. else
  532. if (1+cosTheta) > 0.0001 then
  533. local theta = math.acos(-cosTheta)
  534. local invSinTheta = 1/math.sin(theta)
  535. startInterp = math.sin((t-1)*theta)*invSinTheta
  536. finishInterp = math.sin(t*theta)*invSinTheta
  537. else
  538. startInterp = t-1
  539. finishInterp = t
  540. end
  541. end
  542. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  543. end
  544.  
  545. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  546. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  547. end
  548.  
  549. local function CFrameFromTopBack(at, top, back)
  550. local right = top:Cross(back)
  551. return CFrame.new(at.x, at.y, at.z,
  552. right.x, top.x, back.x,
  553. right.y, top.y, back.y,
  554. right.z, top.z, back.z)
  555. end
  556.  
  557. function Triangle(a, b, c)
  558. local edg1 = (c-a):Dot((b-a).unit)
  559. local edg2 = (a-b):Dot((c-b).unit)
  560. local edg3 = (b-c):Dot((a-c).unit)
  561. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  562. a, b, c = a, b, c
  563. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  564. a, b, c = b, c, a
  565. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  566. a, b, c = c, a, b
  567. else
  568. assert(false, "unreachable")
  569. end
  570.  
  571. local len1 = (c-a):Dot((b-a).unit)
  572. local len2 = (b-a).magnitude - len1
  573. local width = (a + (b-a).unit*len1 - c).magnitude
  574.  
  575. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  576.  
  577. local list = {}
  578.  
  579. if len1 > 0.01 then
  580. local w1 = Instance.new('WedgePart', m)
  581. game:GetService("Debris"):AddItem(w1,5)
  582. w1.Material = "SmoothPlastic"
  583. w1.FormFactor = 'Custom'
  584. w1.BrickColor = BrickColor.new("Really black")
  585. w1.Transparency = 0
  586. w1.Reflectance = 0
  587. w1.Material = "SmoothPlastic"
  588. w1.CanCollide = false
  589. NoOutline(w1)
  590. local sz = Vector3.new(0.2, width, len1)
  591. w1.Size = sz
  592. local sp = Instance.new("SpecialMesh",w1)
  593. sp.MeshType = "Wedge"
  594. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  595. w1:BreakJoints()
  596. w1.Anchored = true
  597. w1.Parent = workspace
  598. w1.Transparency = 0.7
  599. table.insert(Effects,{w1,"Disappear",.01})
  600. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  601. table.insert(list,w1)
  602. end
  603.  
  604. if len2 > 0.01 then
  605. local w2 = Instance.new('WedgePart', m)
  606. game:GetService("Debris"):AddItem(w2,5)
  607. w2.Material = "SmoothPlastic"
  608. w2.FormFactor = 'Custom'
  609. w2.BrickColor = BrickColor.new("Really black")
  610. w2.Transparency = 0
  611. w2.Reflectance = 0
  612. w2.Material = "SmoothPlastic"
  613. w2.CanCollide = false
  614. NoOutline(w2)
  615. local sz = Vector3.new(0.2, width, len2)
  616. w2.Size = sz
  617. local sp = Instance.new("SpecialMesh",w2)
  618. sp.MeshType = "Wedge"
  619. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  620. w2:BreakJoints()
  621. w2.Anchored = true
  622. w2.Parent = workspace
  623. w2.Transparency = 0.7
  624. table.insert(Effects,{w2,"Disappear",.01})
  625. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  626. table.insert(list,w2)
  627. end
  628. return unpack(list)
  629. end
  630.  
  631.  
  632. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  633. if hit.Parent==nil then
  634. return
  635. end
  636. h=hit.Parent:FindFirstChild("Humanoid")
  637. for _,v in pairs(hit.Parent:children()) do
  638. if v:IsA("Humanoid") then
  639. h=v
  640. end
  641. end
  642. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  643. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  644. end
  645. if hit.Parent.className=="Hat" then
  646. hit=hit.Parent.Parent:findFirstChild("Head")
  647. end
  648. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  649. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  650. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  651. return
  652. end]]
  653. -- hs(hit,1.2)
  654. c=Instance.new("ObjectValue")
  655. c.Name="creator"
  656. c.Value=game:service("Players").LocalPlayer
  657. c.Parent=h
  658. game:GetService("Debris"):AddItem(c,.5)
  659. Damage=math.random(minim,maxim)
  660. -- h:TakeDamage(Damage)
  661. blocked=false
  662. block=hit.Parent:findFirstChild("Block")
  663. if block~=nil then
  664. print(block.className)
  665. if block.className=="NumberValue" then
  666. if block.Value>0 then
  667. blocked=true
  668. if decreaseblock==nil then
  669. block.Value=block.Value-1
  670. end
  671. end
  672. end
  673. if block.className=="IntValue" then
  674. if block.Value>0 then
  675. blocked=true
  676. if decreaseblock~=nil then
  677. block.Value=block.Value-1
  678. end
  679. end
  680. end
  681. end
  682. if blocked==false then
  683. -- h:TakeDamage(Damage)
  684. so("http://www.roblox.com/asset/?id="..hitsounds[math.random(1,#hitsounds)],game.Players.LocalPlayer.Character.Torso,1,1)
  685. h.Health=h.Health-Damage
  686. --showDamage(hit.Parent,Damage,.5,BrickColor.new("Navy blue"))
  687. ShowDamage2((hit.Parent:FindFirstChild("Head").CFrame * CFrame.new(0, 0, (Head.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  688. else
  689. h.Health=h.Health-(Damage/2)
  690. ShowDamage2((hit.Parent:FindFirstChild("Head").CFrame * CFrame.new(0, 0, (Head.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  691. end
  692. if Type=="Knockdown" then
  693. hum=hit.Parent.Humanoid
  694. hum.PlatformStand=true
  695. coroutine.resume(coroutine.create(function(HHumanoid)
  696. swait(1)
  697. HHumanoid.PlatformStand=false
  698. end),hum)
  699. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  700. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  701. local bodvol=Instance.new("BodyVelocity")
  702. bodvol.velocity=angle*knockback
  703. bodvol.P=5000
  704. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  705. bodvol.Parent=hit
  706. rl=Instance.new("BodyAngularVelocity")
  707. rl.P=3000
  708. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  709. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  710. rl.Parent=hit
  711. game:GetService("Debris"):AddItem(bodvol,.5)
  712. game:GetService("Debris"):AddItem(rl,.5)
  713. elseif Type=="Normal" then
  714. vp=Instance.new("BodyVelocity")
  715. vp.P=500
  716. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  717. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  718. if KnockbackType==1 then
  719. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  720. elseif KnockbackType==2 then
  721. vp.velocity=Property.CFrame.lookVector*knockback
  722. end
  723. if knockback>0 then
  724. vp.Parent=hit.Parent.Torso
  725. end
  726. game:GetService("Debris"):AddItem(vp,.5)
  727. elseif Type=="Up" then
  728. local bodyVelocity=Instance.new("BodyVelocity")
  729. bodyVelocity.velocity=vt(0,60,0)
  730. bodyVelocity.P=5000
  731. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  732. bodyVelocity.Parent=hit
  733. game:GetService("Debris"):AddItem(bodyVelocity,1)
  734. rl=Instance.new("BodyAngularVelocity")
  735. rl.P=3000
  736. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  737. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  738. rl.Parent=hit
  739. game:GetService("Debris"):AddItem(rl,.5)
  740. elseif Type=="Snare" then
  741. bp=Instance.new("BodyPosition")
  742. bp.P=2000
  743. bp.D=100
  744. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  745. bp.position=hit.Parent.Torso.Position
  746. bp.Parent=hit.Parent.Torso
  747. game:GetService("Debris"):AddItem(bp,1)
  748. elseif Type=="Target" then
  749. if Targetting==false then
  750. ZTarget=hit.Parent.Torso
  751. coroutine.resume(coroutine.create(function(Part)
  752. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  753. local rndm=math.random(1,#hitsounds)
  754. local r=rndm
  755. so("http://www.roblox.com/asset/?id="..hitsounds[r],Part,1,1)
  756. swait(5)
  757. so("http://www.roblox.com/asset/?id="..hitsounds[r],Part,1,1)
  758. end),ZTarget)
  759. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  760. targetgui=Instance.new("BillboardGui")
  761. targetgui.Parent=ZTarget
  762. targetgui.Size=UDim2.new(10,100,10,100)
  763. targ=Instance.new("ImageLabel")
  764. targ.Parent=targetgui
  765. targ.BackgroundTransparency=1
  766. targ.Image="rbxassetid://4834067"
  767. targ.Size=UDim2.new(1,0,1,0)
  768. cam.CameraType="Scriptable"
  769. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  770. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  771. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  772. Targetting=true
  773. RocketTarget=ZTarget
  774. for i=1,Property do
  775. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  776. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  777. swait()
  778. end
  779. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  780. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  781. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  782. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  783. end
  784. Targetting=false
  785. RocketTarget=nil
  786. targetgui.Parent=nil
  787. cam.CameraType="Custom"
  788. end
  789. end
  790. debounce=Instance.new("BoolValue")
  791. debounce.Name="DebounceHit"
  792. debounce.Parent=hit.Parent
  793. debounce.Value=true
  794. game:GetService("Debris"):AddItem(debounce,Delay)
  795. c=Instance.new("ObjectValue")
  796. c.Name="creator"
  797. c.Value=Player
  798. c.Parent=h
  799. game:GetService("Debris"):AddItem(c,.5)
  800. CRIT=false
  801. hitDeb=true
  802. AttackPos=6
  803. end
  804. end
  805.  
  806. showDamage=function(Char,Dealt,du,Color)
  807. m=Instance.new("Model")
  808. m.Name=tostring(Dealt)
  809. h=Instance.new("Humanoid")
  810. h.Health=0
  811. h.MaxHealth=0
  812. h.Parent=m
  813. c=Instance.new("Part")
  814. c.Transparency=0
  815. c.BrickColor=Color
  816. c.Name="Head"
  817. c.TopSurface=0
  818. c.BottomSurface=0
  819. c.formFactor="Plate"
  820. c.Size=Vector3.new(1,.4,1)
  821. ms=Instance.new("CylinderMesh")
  822. ms.Scale=Vector3.new(.8,.8,.8)
  823. if CRIT==true then
  824. ms.Scale=Vector3.new(1,1.25,1)
  825. end
  826. ms.Parent=c
  827. c.Reflectance=0
  828. Instance.new("BodyGyro").Parent=c
  829. c.Parent=m
  830. if Char:findFirstChild("Head")~=nil then
  831. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  832. elseif Char.Parent:findFirstChild("Head")~=nil then
  833. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  834. end
  835. f=Instance.new("BodyPosition")
  836. f.P=2000
  837. f.D=100
  838. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  839. f.position=c.Position+Vector3.new(0,3,0)
  840. f.Parent=c
  841. game:GetService("Debris"):AddItem(m,.5+du)
  842. c.CanCollide=false
  843. m.Parent=workspace
  844. c.CanCollide=false
  845. end
  846.  
  847.  
  848. function ShowDamage2(Pos, Text, Time, Color)
  849. local Rate = (1 / 30)
  850. local Pos = (Pos or Vector3.new(0, 0, 0))
  851. local Text = (Text or "")
  852. local Time = (Time or 2)
  853. local Color = (Color or Color3.new(1, 0, 0))
  854. local EffectPart = part2("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  855. EffectPart.Anchored = true
  856. local BillboardGui = Instance.new("BillboardGui")
  857. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  858. BillboardGui.Adornee = EffectPart
  859. local TextLabel = Instance.new("TextLabel")
  860. TextLabel.BackgroundTransparency = 1
  861. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  862. TextLabel.Text = Text
  863. TextLabel.TextColor3 = Color
  864. TextLabel.TextScaled = true
  865. TextLabel.Font = Enum.Font.ArialBold
  866. TextLabel.Parent = BillboardGui
  867. BillboardGui.Parent = EffectPart
  868. game.Debris:AddItem(EffectPart, (Time + 0.1))
  869. EffectPart.Parent = game:GetService("Workspace")
  870. Delay(0, function()
  871. local Frames = (Time / Rate)
  872. for Frame = 1, Frames do
  873. wait(Rate)
  874. local Percent = (Frame / Frames)
  875. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  876. TextLabel.TextTransparency = Percent
  877. end
  878. if EffectPart and EffectPart.Parent then
  879. EffectPart:Destroy()
  880. end
  881. end)
  882. end
  883.  
  884. Damagefunc2=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  885. if hit.Parent==nil then
  886. return
  887. end
  888. local h=hit.Parent:FindFirstChild("Humanoid")
  889. for _,v in pairs(hit.Parent:children()) do
  890. if v:IsA("Humanoid") then
  891. h=v
  892. end
  893. end
  894. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  895. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  896. end
  897. if hit.Parent.className=="Hat" then
  898. hit=hit.Parent.Parent:findFirstChild("Head")
  899. end
  900. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  901. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  902. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  903. return
  904. end]]
  905. -- hs(hit,1.2)
  906. local c=Instance.new("ObjectValue")
  907. c.Name="creator"
  908. c.Value=game:service("Players").LocalPlayer
  909. c.Parent=h
  910. game:GetService("Debris"):AddItem(c,.5)
  911. local Damage=999e999
  912. -- h:TakeDamage(Damage)
  913. local blocked=false
  914. local block=hit.Parent:findFirstChild("Block")
  915. if block~=nil then
  916. print(block.className)
  917. if block.className=="NumberValue" then
  918. if block.Value>0 then
  919. blocked=true
  920. if decreaseblock==nil then
  921. block.Value=block.Value-1
  922. end
  923. end
  924. end
  925. if block.className=="IntValue" then
  926. if block.Value>0 then
  927. blocked=true
  928. if decreaseblock~=nil then
  929. block.Value=block.Value-1
  930. end
  931. end
  932. end
  933. end
  934. if blocked==false then
  935. -- h:TakeDamage(Damage)
  936. h.Health=h.Health-Damage
  937. ShowDamage2((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  938. else
  939. h.Health=h.Health-(Damage/2)
  940. ShowDamage2((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  941. end
  942. if Type=="Knockdown" then
  943. local hum=hit.Parent.Humanoid
  944. hum.PlatformStand=true
  945. coroutine.resume(coroutine.create(function(HHumanoid)
  946. swait(1)
  947. HHumanoid.PlatformStand=false
  948. end),hum)
  949. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  950. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  951. local bodvol=Instance.new("BodyVelocity")
  952. bodvol.velocity=angle*knockback
  953. bodvol.P=5000
  954. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  955. bodvol.Parent=hit
  956. local rl=Instance.new("BodyAngularVelocity")
  957. rl.P=3000
  958. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  959. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  960. rl.Parent=hit
  961. game:GetService("Debris"):AddItem(bodvol,.5)
  962. game:GetService("Debris"):AddItem(rl,.5)
  963. elseif Type=="Normal" then
  964. local vp=Instance.new("BodyVelocity")
  965. vp.P=500
  966. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  967. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  968. if KnockbackType==1 then
  969. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  970. elseif KnockbackType==2 then
  971. vp.velocity=Property.CFrame.lookVector*knockback
  972. end
  973. if knockback>0 then
  974. vp.Parent=hit.Parent.Torso
  975. end
  976. game:GetService("Debris"):AddItem(vp,.5)
  977. elseif Type=="Up" then
  978. local bodyVelocity=Instance.new("BodyVelocity")
  979. bodyVelocity.velocity=vt(0,60,0)
  980. bodyVelocity.P=5000
  981. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  982. bodyVelocity.Parent=hit
  983. game:GetService("Debris"):AddItem(bodyVelocity,1)
  984. local rl=Instance.new("BodyAngularVelocity")
  985. rl.P=3000
  986. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  987. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  988. rl.Parent=hit
  989. game:GetService("Debris"):AddItem(rl,.5)
  990. elseif Type=="Snare" then
  991. local bp=Instance.new("BodyPosition")
  992. bp.P=2000
  993. bp.D=100
  994. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  995. bp.position=hit.Parent.Torso.Position
  996. bp.Parent=hit.Parent.Torso
  997. game:GetService("Debris"):AddItem(bp,1)
  998. elseif Type=="Target" then
  999. local Targetting = false
  1000. if Targetting==false then
  1001. ZTarget=hit.Parent.Torso
  1002. coroutine.resume(coroutine.create(function(Part)
  1003. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1004. swait(5)
  1005. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1006. end),ZTarget)
  1007. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  1008. local targetgui=Instance.new("BillboardGui")
  1009. targetgui.Parent=ZTarget
  1010. targetgui.Size=UDim2.new(10,100,10,100)
  1011. local targ=Instance.new("ImageLabel")
  1012. targ.Parent=targetgui
  1013. targ.BackgroundTransparency=1
  1014. targ.Image="rbxassetid://4834067"
  1015. targ.Size=UDim2.new(1,0,1,0)
  1016. cam.CameraType="Scriptable"
  1017. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1018. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1019. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1020. Targetting=true
  1021. RocketTarget=ZTarget
  1022. for i=1,Property do
  1023. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  1024. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  1025. swait()
  1026. end
  1027. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  1028. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1029. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1030. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  1031. end
  1032. Targetting=false
  1033. RocketTarget=nil
  1034. targetgui.Parent=nil
  1035. cam.CameraType="Custom"
  1036. end
  1037. end
  1038. local debounce=Instance.new("BoolValue")
  1039. debounce.Name="DebounceHit"
  1040. debounce.Parent=hit.Parent
  1041. debounce.Value=true
  1042. game:GetService("Debris"):AddItem(debounce,Delay)
  1043. c=Instance.new("ObjectValue")
  1044. c.Name="creator"
  1045. c.Value=Player
  1046. c.Parent=h
  1047. game:GetService("Debris"):AddItem(c,.5)
  1048. end
  1049. end
  1050.  
  1051. part2 = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  1052. local fp = it("Part")
  1053. fp.formFactor = formfactor
  1054. fp.Parent = parent
  1055. fp.Reflectance = reflectance
  1056. fp.Transparency = transparency
  1057. fp.CanCollide = false
  1058. fp.Locked = true
  1059. fp.BrickColor = BrickColor.new(tostring(brickcolor))
  1060. fp.Name = name
  1061. fp.Size = size
  1062. fp.Position = Character.Torso.Position
  1063. nooutline(fp)
  1064. fp.Material = material
  1065. fp:BreakJoints()
  1066. return fp
  1067. end
  1068.  
  1069.  
  1070. local fengui=Instance.new("GuiMain")
  1071. fengui.Parent=Player.PlayerGui
  1072. fengui.Name="WeaponGUI"
  1073. local fenframe=Instance.new("Frame")
  1074. fenframe.Parent=fengui
  1075. fenframe.BackgroundColor3=Color3.new(255,255,255)
  1076. fenframe.BackgroundTransparency=1
  1077. fenframe.BorderColor3=Color3.new(17,17,17)
  1078. fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
  1079. fenframe.Position=UDim2.new(0.4,0,0.1,0)
  1080. local fenbarmana1=Instance.new("TextLabel")
  1081. fenbarmana1.Parent=fenframe
  1082. fenbarmana1.Text=" "
  1083. fenbarmana1.BackgroundTransparency=0
  1084. fenbarmana1.BackgroundColor3=Color3.new(0,0,0)
  1085. fenbarmana1.SizeConstraint="RelativeXY"
  1086. fenbarmana1.TextXAlignment="Center"
  1087. fenbarmana1.TextYAlignment="Center"
  1088. fenbarmana1.Position=UDim2.new(0,0,0,0)
  1089. fenbarmana1.Size=UDim2.new(4,0,0.2,0)
  1090. local fenbarmana2=Instance.new("TextLabel")
  1091. fenbarmana2.Parent=fenframe
  1092. fenbarmana2.Text=" "
  1093. fenbarmana2.BackgroundTransparency=0
  1094. fenbarmana2.BackgroundColor3=Color3.new(100,100,100)
  1095. fenbarmana2.SizeConstraint="RelativeXY"
  1096. fenbarmana2.TextXAlignment="Center"
  1097. fenbarmana2.TextYAlignment="Center"
  1098. fenbarmana2.Position=UDim2.new(0,0,0,0)
  1099. fenbarmana2.Size=UDim2.new(4*mana/100,0,0.2,0)
  1100. local fenbarmana3=it("TextLabel")
  1101. fenbarmana3.Parent=fenframe
  1102. fenbarmana3.Text=" "
  1103. fenbarmana3.BackgroundTransparency=0
  1104. fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
  1105. fenbarmana3.SizeConstraint="RelativeXY"
  1106. fenbarmana3.TextXAlignment="Center"
  1107. fenbarmana3.TextYAlignment="Center"
  1108. fenbarmana3.Position=UDim2.new(0,0,0,0)
  1109. fenbarmana3.Size=UDim2.new(0,0,0.2,0)
  1110. local fenbarmana4=Instance.new("TextLabel")
  1111. fenbarmana4.Parent=fenframe
  1112. fenbarmana4.Text="Loading interface"
  1113. fenbarmana4.BackgroundTransparency=1
  1114. fenbarmana4.BackgroundColor3=Color3.new(0,0,0)
  1115. fenbarmana4.SizeConstraint="RelativeXY"
  1116. fenbarmana4.TextXAlignment="Center"
  1117. fenbarmana4.TextYAlignment="Center"
  1118. fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
  1119. fenbarmana4.Size=UDim2.new(4,0,0.2,0)
  1120. fenbarmana4.FontSize="Size9"
  1121. fenbarmana4.TextStrokeTransparency=0
  1122. fenbarmana4.TextColor=BrickColor.new("White")
  1123.  
  1124. HandleA=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Medium stone grey","Handle",Vector3.new(1, 1, 1))
  1125. HandleAweld=weld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.228433609, 1.0002656, -0.0575428009, -4.32229936e-05, -3.26037371e-05, 0.99999994, 0, 0.999999762, 3.2633543e-05, -0.99999994, 0, -4.32229936e-05))
  1126. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(3.95000005, 0.200000048, 0.200000048))
  1127. Wedgeweld=weld(m,HandleA,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.68768311, -0.0389175415, 0.0997462273, -0.999999881, -0.000124245867, 4.31585941e-05, 4.31585941e-05, -2.1014399e-12, 0.999999881, -0.000124245867, 0.999999762, 3.96104749e-09))
  1128. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1129. mesh("SpecialMesh",HandleA,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 0.25, 1))
  1130. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1131. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175661087, -0.101444244, 0.00111961365, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1132. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1133. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(1, 1, 2))
  1134. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499647141, 1.52587891e-05, 0.00108337402, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1135. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.5, 1))
  1136. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1137. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.188549042, 0.108885765, 0.00108909607, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1138. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1139. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1140. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0440139771, 0.0439872742, 0.0011100769, 0.707264364, 0.706946552, 3.26992413e-05, -0.706946671, 0.707264364, -4.24305217e-05, -5.31027217e-05, 6.82158725e-06, 0.99999994))
  1141. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1142. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1143. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.389144897, -0.104288101, 0.00113677979, 0.965924382, -0.258824557, 4.95198256e-05, 0.258824557, 0.965924382, -4.27193881e-05, -3.67893808e-05, 5.40289911e-05, 0.99999994))
  1144. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1145. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Cyan","Part",Vector3.new(0.200000107, 0.200000018, 0.200000033))
  1146. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.587745667, 1.90734863e-05, 0.00107955933, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1147. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1))
  1148. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(4.51999998, 0.300000012, 0.200000048))
  1149. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.854496, -0.0399444103, 0.000982284546, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1150. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.75999999))
  1151. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1152. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.262313843, 0.151351929, 0.00113296509, 0.866146564, 0.499799311, 3.48026697e-05, -0.499799341, 0.866146445, -4.24137761e-05, -5.13857412e-05, 1.93684209e-05, 0.999999881))
  1153. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1154. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(1, 1, 1))
  1155. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.68223381, -2.31266022e-05, 0.00113487244, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1156. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.280000001, 1))
  1157. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1158. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10200119, -0.0588569641, 0.00109291077, 0.866146564, 0.499799311, 3.48026697e-05, -0.499799341, 0.866146445, -4.24137761e-05, -5.13857412e-05, 1.93684209e-05, 0.999999881))
  1159. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1160. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000048, 0.300000012, 0.299999952))
  1161. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.630195618, -0.00102615356, -1.93119049e-05, 0.999999881, 6.32107185e-05, 7.89154292e-05, 7.89154292e-05, 3.9858099e-09, -0.999999881, -6.32107185e-05, 0.999999762, 1.32292555e-09))
  1162. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.899999976))
  1163. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(0.200000048, 0.300000012, 0.300000042))
  1164. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.502216339, -1.6450882e-05, 0.00112724304, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1165. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 1))
  1166. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1167. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0538845062, -0.0311193466, 0.0011100769, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1168. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1169. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1170. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417726517, 1.28746033e-05, 0.00106811523, 0.999999881, 2.98023224e-08, 4.3159529e-05, -1.86628313e-09, 0.999999821, -4.31849694e-05, -4.31595145e-05, 4.31807348e-05, 0.99999994))
  1171. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1172. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(1, 1, 1))
  1173. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.582269669, -1.95503235e-05, 0.00113105774, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1174. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1175. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(0.449999988, 0.200000048, 0.200000048))
  1176. Wedgeweld=weld(m,HandleA,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80104828, -0.0301551819, 0.910226822, 0.984810233, -0.173634201, -3.186717e-05, -5.34346073e-05, -0.000119507618, -0.999999881, 0.173634231, 0.984810054, -0.000127013685))
  1177. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1178. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(0.449999958, 0.200000048, 0.200000048))
  1179. Wedgeweld=weld(m,HandleA,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80100822, -0.0339546204, 0.910426855, -0.984802961, 0.173674881, 4.78334514e-05, 3.63842737e-05, -6.91416062e-05, 0.99999994, 0.173674941, 0.984802961, 6.17822516e-05))
  1180. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1181. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(3.95000005, 0.200000048, 0.200000048))
  1182. Wedgeweld=weld(m,HandleA,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.68768311, -0.0297698975, 0.0999078751, 0.999999881, 6.32107185e-05, 7.89154292e-05, 7.89154292e-05, 3.9858099e-09, -0.999999881, -6.32107185e-05, 0.999999762, 1.32292555e-09))
  1183. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1184. HitboxA=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Really black","HitboxA",Vector3.new(4.65999985, 1.13, 0.200000048))
  1185. HitboxAweld=weld(m,HandleA,HitboxA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.92450333, 0.0550558567, 0.000980377197, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1186. mesh("SpecialMesh",HitboxA,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.75999999))
  1187.  
  1188.  
  1189.  
  1190. HandleB=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Medium stone grey","Handle",Vector3.new(1, 1, 1))
  1191. HandleBweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.228439331, 0.93026638, 0.0124473572, -4.32229936e-05, -3.26037371e-05, 0.99999994, 0, 0.999999762, 3.2633543e-05, -0.99999994, 0, -4.32229936e-05))
  1192. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(3.95000005, 0.200000048, 0.200000048))
  1193. Wedgeweld=weld(m,HandleB,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.68768501, -0.0389175415, 0.099748373, -0.999999881, -0.000124245867, 4.31585941e-05, 4.31585941e-05, -2.1014399e-12, 0.999999881, -0.000124245867, 0.999999762, 3.96104749e-09))
  1194. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1195. mesh("SpecialMesh",HandleB,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 0.25, 1))
  1196. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1197. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175661087, -0.101444244, 0.00111961365, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1198. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1199. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(1, 1, 2))
  1200. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499647141, 1.52587891e-05, 0.00108337402, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1201. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.5, 1))
  1202. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1203. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.188549042, 0.108885765, 0.00108909607, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1204. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1205. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1206. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0440120697, 0.0439853668, 0.0011100769, 0.707264364, 0.706946552, 3.26992413e-05, -0.706946671, 0.707264364, -4.24305217e-05, -5.31027217e-05, 6.82158725e-06, 0.99999994))
  1207. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1208. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1209. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.389146805, -0.104288101, 0.00113677979, 0.965924382, -0.258824557, 4.95198256e-05, 0.258824557, 0.965924382, -4.27193881e-05, -3.67893808e-05, 5.40289911e-05, 0.99999994))
  1210. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1211. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Cyan","Part",Vector3.new(0.200000107, 0.200000018, 0.200000033))
  1212. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.587745667, 1.90734863e-05, 0.00107955933, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1213. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1))
  1214. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(4.51999998, 0.300000012, 0.200000048))
  1215. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.854496, -0.0399448872, 0.000982284546, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1216. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.75999999))
  1217. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1218. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.262313843, 0.151351929, 0.00113296509, 0.866146564, 0.499799311, 3.48026697e-05, -0.499799341, 0.866146445, -4.24137761e-05, -5.13857412e-05, 1.93684209e-05, 0.999999881))
  1219. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1220. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(1, 1, 1))
  1221. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.68223381, -2.31266022e-05, 0.00113487244, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1222. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.280000001, 1))
  1223. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1224. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.102003098, -0.0588569641, 0.00109291077, 0.866146564, 0.499799311, 3.48026697e-05, -0.499799341, 0.866146445, -4.24137761e-05, -5.13857412e-05, 1.93684209e-05, 0.999999881))
  1225. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1226. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000048, 0.300000012, 0.299999952))
  1227. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.630195618, -0.00102615356, -1.93119049e-05, 0.999999881, 6.32107185e-05, 7.89154292e-05, 7.89154292e-05, 3.9858099e-09, -0.999999881, -6.32107185e-05, 0.999999762, 1.32292555e-09))
  1228. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.899999976))
  1229. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(0.200000048, 0.300000012, 0.300000042))
  1230. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.502216339, -1.6450882e-05, 0.00112724304, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1231. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 1))
  1232. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1233. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0538825989, -0.0311193466, 0.0011100769, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1234. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1235. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1236. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417726517, 1.28746033e-05, 0.00106811523, 0.999999881, 2.98023224e-08, 4.3159529e-05, -1.86628313e-09, 0.999999821, -4.31849694e-05, -4.31595145e-05, 4.31807348e-05, 0.99999994))
  1237. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1238. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(1, 1, 1))
  1239. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.582269669, -2.00271606e-05, 0.00113105774, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1240. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1241. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(0.449999988, 0.200000048, 0.200000048))
  1242. Wedgeweld=weld(m,HandleB,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80105019, -0.0301570892, 0.910226822, 0.984810233, -0.173634201, -3.186717e-05, -5.34346073e-05, -0.000119507618, -0.999999881, 0.173634231, 0.984810054, -0.000127013685))
  1243. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1244. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(0.449999958, 0.200000048, 0.200000048))
  1245. Wedgeweld=weld(m,HandleB,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80101013, -0.0339565277, 0.910427809, -0.984802961, 0.173674881, 4.78334514e-05, 3.63842737e-05, -6.91416062e-05, 0.99999994, 0.173674941, 0.984802961, 6.17822516e-05))
  1246. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1247. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(3.95000005, 0.200000048, 0.200000048))
  1248. Wedgeweld=weld(m,HandleB,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.68768311, -0.0297698975, 0.0999081135, 0.999999881, 6.32107185e-05, 7.89154292e-05, 7.89154292e-05, 3.9858099e-09, -0.999999881, -6.32107185e-05, 0.999999762, 1.32292555e-09))
  1249. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1250. HitboxB=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Really black","HitboxB",Vector3.new(4.65999985, 1.13, 0.200000048))
  1251. HitboxBweld=weld(m,HandleB,HitboxB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.92450333, 0.0550560951, 0.000980377197, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1252. mesh("SpecialMesh",HitboxB,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.75999999))
  1253.  
  1254. HandleC=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Medium stone grey","Handle",Vector3.new(1, 1, 1))
  1255. HandleCweld=weld(m,Character.Head,HandleC,CFrame.new(-5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1, 0, 4.32229936e-05, -3.26037371e-05, 0.99999994, 0, 0.999999762, 3.2633543e-05, -0.99999994, 0, -4.32229936e-05))
  1256. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(3.95000005, 0.200000048, 0.200000048))
  1257. Wedgeweld=weld(m,HandleC,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.68768311, -0.0389175415, 0.0997462273, -0.999999881, -0.000124245867, 4.31585941e-05, 4.31585941e-05, -2.1014399e-12, 0.999999881, -0.000124245867, 0.999999762, 3.96104749e-09))
  1258. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1259. mesh("SpecialMesh",HandleC,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 0.25, 1))
  1260. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1261. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175661087, -0.101444244, 0.00111961365, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1262. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1263. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(1, 1, 2))
  1264. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499647141, 1.52587891e-05, 0.00108337402, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1265. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.5, 1))
  1266. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1267. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.188549042, 0.108885765, 0.00108909607, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1268. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1269. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1270. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0440139771, 0.0439872742, 0.0011100769, 0.707264364, 0.706946552, 3.26992413e-05, -0.706946671, 0.707264364, -4.24305217e-05, -5.31027217e-05, 6.82158725e-06, 0.99999994))
  1271. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1272. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1273. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.389144897, -0.104288101, 0.00113677979, 0.965924382, -0.258824557, 4.95198256e-05, 0.258824557, 0.965924382, -4.27193881e-05, -3.67893808e-05, 5.40289911e-05, 0.99999994))
  1274. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1275. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Cyan","Part",Vector3.new(0.200000107, 0.200000018, 0.200000033))
  1276. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.587745667, 1.90734863e-05, 0.00107955933, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1277. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1))
  1278. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(4.51999998, 0.300000012, 0.200000048))
  1279. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.854496, -0.0399444103, 0.000982284546, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1280. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.75999999))
  1281. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1282. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.262313843, 0.151351929, 0.00113296509, 0.866146564, 0.499799311, 3.48026697e-05, -0.499799341, 0.866146445, -4.24137761e-05, -5.13857412e-05, 1.93684209e-05, 0.999999881))
  1283. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1284. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(1, 1, 1))
  1285. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.68223381, -2.31266022e-05, 0.00113487244, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1286. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.280000001, 1))
  1287. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1288. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10200119, -0.0588569641, 0.00109291077, 0.866146564, 0.499799311, 3.48026697e-05, -0.499799341, 0.866146445, -4.24137761e-05, -5.13857412e-05, 1.93684209e-05, 0.999999881))
  1289. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1290. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000048, 0.300000012, 0.299999952))
  1291. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.630195618, -0.00102615356, -1.93119049e-05, 0.999999881, 6.32107185e-05, 7.89154292e-05, 7.89154292e-05, 3.9858099e-09, -0.999999881, -6.32107185e-05, 0.999999762, 1.32292555e-09))
  1292. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.899999976))
  1293. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(0.200000048, 0.300000012, 0.300000042))
  1294. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.502216339, -1.6450882e-05, 0.00112724304, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1295. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 1))
  1296. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1297. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0538845062, -0.0311193466, 0.0011100769, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1298. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1299. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1300. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417726517, 1.28746033e-05, 0.00106811523, 0.999999881, 2.98023224e-08, 4.3159529e-05, -1.86628313e-09, 0.999999821, -4.31849694e-05, -4.31595145e-05, 4.31807348e-05, 0.99999994))
  1301. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1302. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(1, 1, 1))
  1303. Partweld=weld(m,HandleC,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.582269669, -1.95503235e-05, 0.00113105774, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1304. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1305. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(0.449999988, 0.200000048, 0.200000048))
  1306. Wedgeweld=weld(m,HandleC,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80104828, -0.0301551819, 0.910226822, 0.984810233, -0.173634201, -3.186717e-05, -5.34346073e-05, -0.000119507618, -0.999999881, 0.173634231, 0.984810054, -0.000127013685))
  1307. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1308. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(0.449999958, 0.200000048, 0.200000048))
  1309. Wedgeweld=weld(m,HandleC,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80100822, -0.0339546204, 0.910426855, -0.984802961, 0.173674881, 4.78334514e-05, 3.63842737e-05, -6.91416062e-05, 0.99999994, 0.173674941, 0.984802961, 6.17822516e-05))
  1310. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1311. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(3.95000005, 0.200000048, 0.200000048))
  1312. Wedgeweld=weld(m,HandleC,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.68768311, -0.0297698975, 0.0999078751, 0.999999881, 6.32107185e-05, 7.89154292e-05, 7.89154292e-05, 3.9858099e-09, -0.999999881, -6.32107185e-05, 0.999999762, 1.32292555e-09))
  1313. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1314. HitboxC=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Really black","HitboxC",Vector3.new(4.65999985, 1.13, 0.200000048))
  1315. HitboxCweld=weld(m,HandleC,HitboxC,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.92450333, 0.0550558567, 0.000980377197, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1316. mesh("SpecialMesh",HitboxC,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.75999999))
  1317.  
  1318. HandleD=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Medium stone grey","Handle",Vector3.new(1, 1, 1))
  1319. HandleDweld=weld(m,Character.Head,HandleD,CFrame.new(5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1, 0, 4.32229936e-05, -3.26037371e-05, 0.99999994, 0, 0.999999762, 3.2633543e-05, -0.99999994, 0, -4.32229936e-05))
  1320. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(3.95000005, 0.200000048, 0.200000048))
  1321. Wedgeweld=weld(m,HandleD,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.68768311, -0.0389175415, 0.0997462273, -0.999999881, -0.000124245867, 4.31585941e-05, 4.31585941e-05, -2.1014399e-12, 0.999999881, -0.000124245867, 0.999999762, 3.96104749e-09))
  1322. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1323. mesh("SpecialMesh",HandleD,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 0.25, 1))
  1324. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1325. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175661087, -0.101444244, 0.00111961365, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1326. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1327. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(1, 1, 2))
  1328. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499647141, 1.52587891e-05, 0.00108337402, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1329. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.5, 1))
  1330. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1331. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.188549042, 0.108885765, 0.00108909607, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1332. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1333. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1334. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0440139771, 0.0439872742, 0.0011100769, 0.707264364, 0.706946552, 3.26992413e-05, -0.706946671, 0.707264364, -4.24305217e-05, -5.31027217e-05, 6.82158725e-06, 0.99999994))
  1335. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1336. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1337. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.389144897, -0.104288101, 0.00113677979, 0.965924382, -0.258824557, 4.95198256e-05, 0.258824557, 0.965924382, -4.27193881e-05, -3.67893808e-05, 5.40289911e-05, 0.99999994))
  1338. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1339. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Cyan","Part",Vector3.new(0.200000107, 0.200000018, 0.200000033))
  1340. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.587745667, 1.90734863e-05, 0.00107955933, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1341. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1))
  1342. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(4.51999998, 0.300000012, 0.200000048))
  1343. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.854496, -0.0399444103, 0.000982284546, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1344. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.75999999))
  1345. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1346. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.262313843, 0.151351929, 0.00113296509, 0.866146564, 0.499799311, 3.48026697e-05, -0.499799341, 0.866146445, -4.24137761e-05, -5.13857412e-05, 1.93684209e-05, 0.999999881))
  1347. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1348. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(1, 1, 1))
  1349. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.68223381, -2.31266022e-05, 0.00113487244, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1350. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.280000001, 1))
  1351. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1352. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10200119, -0.0588569641, 0.00109291077, 0.866146564, 0.499799311, 3.48026697e-05, -0.499799341, 0.866146445, -4.24137761e-05, -5.13857412e-05, 1.93684209e-05, 0.999999881))
  1353. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1354. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000048, 0.300000012, 0.299999952))
  1355. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.630195618, -0.00102615356, -1.93119049e-05, 0.999999881, 6.32107185e-05, 7.89154292e-05, 7.89154292e-05, 3.9858099e-09, -0.999999881, -6.32107185e-05, 0.999999762, 1.32292555e-09))
  1356. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.899999976))
  1357. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(0.200000048, 0.300000012, 0.300000042))
  1358. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.502216339, -1.6450882e-05, 0.00112724304, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1359. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 1))
  1360. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1361. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0538845062, -0.0311193466, 0.0011100769, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1362. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1363. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1364. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417726517, 1.28746033e-05, 0.00106811523, 0.999999881, 2.98023224e-08, 4.3159529e-05, -1.86628313e-09, 0.999999821, -4.31849694e-05, -4.31595145e-05, 4.31807348e-05, 0.99999994))
  1365. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1366. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(1, 1, 1))
  1367. Partweld=weld(m,HandleD,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.582269669, -1.95503235e-05, 0.00113105774, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1368. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1369. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(0.449999988, 0.200000048, 0.200000048))
  1370. Wedgeweld=weld(m,HandleD,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80104828, -0.0301551819, 0.910226822, 0.984810233, -0.173634201, -3.186717e-05, -5.34346073e-05, -0.000119507618, -0.999999881, 0.173634231, 0.984810054, -0.000127013685))
  1371. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1372. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(0.449999958, 0.200000048, 0.200000048))
  1373. Wedgeweld=weld(m,HandleD,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80100822, -0.0339546204, 0.910426855, -0.984802961, 0.173674881, 4.78334514e-05, 3.63842737e-05, -6.91416062e-05, 0.99999994, 0.173674941, 0.984802961, 6.17822516e-05))
  1374. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1375. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(3.95000005, 0.200000048, 0.200000048))
  1376. Wedgeweld=weld(m,HandleD,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.68768311, -0.0297698975, 0.0999078751, 0.999999881, 6.32107185e-05, 7.89154292e-05, 7.89154292e-05, 3.9858099e-09, -0.999999881, -6.32107185e-05, 0.999999762, 1.32292555e-09))
  1377. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1378. HitboxD=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Really black","HitboxD",Vector3.new(4.65999985, 1.13, 0.200000048))
  1379. HitboxDweld=weld(m,HandleD,HitboxD,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.92450333, 0.0550558567, 0.000980377197, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1380. mesh("SpecialMesh",HitboxD,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.75999999))
  1381.  
  1382. HandleE=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Medium stone grey","Handle",Vector3.new(1, 1, 1))
  1383. HandleEweld=weld(m,Character.Head,HandleE,CFrame.new(-5, 4, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1, 0, 4.32229936e-05, -3.26037371e-05, 0.99999994, 0, 0.999999762, 3.2633543e-05, -0.99999994, 0, -4.32229936e-05))
  1384. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(3.95000005, 0.200000048, 0.200000048))
  1385. Wedgeweld=weld(m,HandleE,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.68768311, -0.0389175415, 0.0997462273, -0.999999881, -0.000124245867, 4.31585941e-05, 4.31585941e-05, -2.1014399e-12, 0.999999881, -0.000124245867, 0.999999762, 3.96104749e-09))
  1386. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1387. mesh("SpecialMesh",HandleE,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 0.25, 1))
  1388. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1389. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175661087, -0.101444244, 0.00111961365, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1390. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1391. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(1, 1, 2))
  1392. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499647141, 1.52587891e-05, 0.00108337402, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1393. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.5, 1))
  1394. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1395. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.188549042, 0.108885765, 0.00108909607, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1396. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1397. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1398. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0440139771, 0.0439872742, 0.0011100769, 0.707264364, 0.706946552, 3.26992413e-05, -0.706946671, 0.707264364, -4.24305217e-05, -5.31027217e-05, 6.82158725e-06, 0.99999994))
  1399. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1400. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1401. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.389144897, -0.104288101, 0.00113677979, 0.965924382, -0.258824557, 4.95198256e-05, 0.258824557, 0.965924382, -4.27193881e-05, -3.67893808e-05, 5.40289911e-05, 0.99999994))
  1402. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1403. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Cyan","Part",Vector3.new(0.200000107, 0.200000018, 0.200000033))
  1404. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.587745667, 1.90734863e-05, 0.00107955933, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1405. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1))
  1406. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(4.51999998, 0.300000012, 0.200000048))
  1407. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.854496, -0.0399444103, 0.000982284546, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1408. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.75999999))
  1409. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1410. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.262313843, 0.151351929, 0.00113296509, 0.866146564, 0.499799311, 3.48026697e-05, -0.499799341, 0.866146445, -4.24137761e-05, -5.13857412e-05, 1.93684209e-05, 0.999999881))
  1411. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1412. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(1, 1, 1))
  1413. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.68223381, -2.31266022e-05, 0.00113487244, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1414. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.280000001, 1))
  1415. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1416. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10200119, -0.0588569641, 0.00109291077, 0.866146564, 0.499799311, 3.48026697e-05, -0.499799341, 0.866146445, -4.24137761e-05, -5.13857412e-05, 1.93684209e-05, 0.999999881))
  1417. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1418. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000048, 0.300000012, 0.299999952))
  1419. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.630195618, -0.00102615356, -1.93119049e-05, 0.999999881, 6.32107185e-05, 7.89154292e-05, 7.89154292e-05, 3.9858099e-09, -0.999999881, -6.32107185e-05, 0.999999762, 1.32292555e-09))
  1420. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.899999976))
  1421. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(0.200000048, 0.300000012, 0.300000042))
  1422. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.502216339, -1.6450882e-05, 0.00112724304, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1423. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 1))
  1424. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1425. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0538845062, -0.0311193466, 0.0011100769, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1426. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1427. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1428. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417726517, 1.28746033e-05, 0.00106811523, 0.999999881, 2.98023224e-08, 4.3159529e-05, -1.86628313e-09, 0.999999821, -4.31849694e-05, -4.31595145e-05, 4.31807348e-05, 0.99999994))
  1429. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1430. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(1, 1, 1))
  1431. Partweld=weld(m,HandleE,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.582269669, -1.95503235e-05, 0.00113105774, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1432. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1433. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(0.449999988, 0.200000048, 0.200000048))
  1434. Wedgeweld=weld(m,HandleE,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80104828, -0.0301551819, 0.910226822, 0.984810233, -0.173634201, -3.186717e-05, -5.34346073e-05, -0.000119507618, -0.999999881, 0.173634231, 0.984810054, -0.000127013685))
  1435. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1436. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(0.449999958, 0.200000048, 0.200000048))
  1437. Wedgeweld=weld(m,HandleE,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80100822, -0.0339546204, 0.910426855, -0.984802961, 0.173674881, 4.78334514e-05, 3.63842737e-05, -6.91416062e-05, 0.99999994, 0.173674941, 0.984802961, 6.17822516e-05))
  1438. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1439. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(3.95000005, 0.200000048, 0.200000048))
  1440. Wedgeweld=weld(m,HandleE,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.68768311, -0.0297698975, 0.0999078751, 0.999999881, 6.32107185e-05, 7.89154292e-05, 7.89154292e-05, 3.9858099e-09, -0.999999881, -6.32107185e-05, 0.999999762, 1.32292555e-09))
  1441. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1442. HitboxE=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Really black","HitboxE",Vector3.new(4.65999985, 1.13, 0.200000048))
  1443. HitboxEweld=weld(m,HandleE,HitboxE,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.92450333, 0.0550558567, 0.000980377197, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1444. mesh("SpecialMesh",HitboxE,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.75999999))
  1445.  
  1446. HandleF=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Medium stone grey","Handle",Vector3.new(1, 1, 1))
  1447. HandleFweld=weld(m,Character.Head,HandleF,CFrame.new(5, 4, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1, 0, 4.32229936e-05, -3.26037371e-05, 0.99999994, 0, 0.999999762, 3.2633543e-05, -0.99999994, 0, -4.32229936e-05))
  1448. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(3.95000005, 0.200000048, 0.200000048))
  1449. Wedgeweld=weld(m,HandleF,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.68768311, -0.0389175415, 0.0997462273, -0.999999881, -0.000124245867, 4.31585941e-05, 4.31585941e-05, -2.1014399e-12, 0.999999881, -0.000124245867, 0.999999762, 3.96104749e-09))
  1450. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1451. mesh("SpecialMesh",HandleF,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 0.25, 1))
  1452. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1453. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175661087, -0.101444244, 0.00111961365, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1454. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1455. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(1, 1, 2))
  1456. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499647141, 1.52587891e-05, 0.00108337402, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1457. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.5, 1))
  1458. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1459. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.188549042, 0.108885765, 0.00108909607, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1460. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1461. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1462. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0440139771, 0.0439872742, 0.0011100769, 0.707264364, 0.706946552, 3.26992413e-05, -0.706946671, 0.707264364, -4.24305217e-05, -5.31027217e-05, 6.82158725e-06, 0.99999994))
  1463. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1464. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1465. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.389144897, -0.104288101, 0.00113677979, 0.965924382, -0.258824557, 4.95198256e-05, 0.258824557, 0.965924382, -4.27193881e-05, -3.67893808e-05, 5.40289911e-05, 0.99999994))
  1466. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1467. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Cyan","Part",Vector3.new(0.200000107, 0.200000018, 0.200000033))
  1468. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.587745667, 1.90734863e-05, 0.00107955933, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1469. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1))
  1470. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(4.51999998, 0.300000012, 0.200000048))
  1471. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.854496, -0.0399444103, 0.000982284546, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1472. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.75999999))
  1473. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1474. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.262313843, 0.151351929, 0.00113296509, 0.866146564, 0.499799311, 3.48026697e-05, -0.499799341, 0.866146445, -4.24137761e-05, -5.13857412e-05, 1.93684209e-05, 0.999999881))
  1475. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1476. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(1, 1, 1))
  1477. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.68223381, -2.31266022e-05, 0.00113487244, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1478. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.280000001, 1))
  1479. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1480. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10200119, -0.0588569641, 0.00109291077, 0.866146564, 0.499799311, 3.48026697e-05, -0.499799341, 0.866146445, -4.24137761e-05, -5.13857412e-05, 1.93684209e-05, 0.999999881))
  1481. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1482. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000048, 0.300000012, 0.299999952))
  1483. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.630195618, -0.00102615356, -1.93119049e-05, 0.999999881, 6.32107185e-05, 7.89154292e-05, 7.89154292e-05, 3.9858099e-09, -0.999999881, -6.32107185e-05, 0.999999762, 1.32292555e-09))
  1484. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.899999976))
  1485. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(0.200000048, 0.300000012, 0.300000042))
  1486. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.502216339, -1.6450882e-05, 0.00112724304, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1487. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 1))
  1488. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1489. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0538845062, -0.0311193466, 0.0011100769, 0.865986586, -0.500067234, 5.71329329e-05, 0.500067234, 0.865986526, -4.08977285e-05, -2.90437747e-05, 6.40428188e-05, 0.99999994))
  1490. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1491. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(1, 1, 1))
  1492. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417726517, 1.28746033e-05, 0.00106811523, 0.999999881, 2.98023224e-08, 4.3159529e-05, -1.86628313e-09, 0.999999821, -4.31849694e-05, -4.31595145e-05, 4.31807348e-05, 0.99999994))
  1493. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1494. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Light stone grey","Part",Vector3.new(1, 1, 1))
  1495. Partweld=weld(m,HandleF,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.582269669, -1.95503235e-05, 0.00113105774, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1496. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1))
  1497. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(0.449999988, 0.200000048, 0.200000048))
  1498. Wedgeweld=weld(m,HandleF,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80104828, -0.0301551819, 0.910226822, 0.984810233, -0.173634201, -3.186717e-05, -5.34346073e-05, -0.000119507618, -0.999999881, 0.173634231, 0.984810054, -0.000127013685))
  1499. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1500. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(0.449999958, 0.200000048, 0.200000048))
  1501. Wedgeweld=weld(m,HandleF,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80100822, -0.0339546204, 0.910426855, -0.984802961, 0.173674881, 4.78334514e-05, 3.63842737e-05, -6.91416062e-05, 0.99999994, 0.173674941, 0.984802961, 6.17822516e-05))
  1502. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1503. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Wedge",Vector3.new(3.95000005, 0.200000048, 0.200000048))
  1504. Wedgeweld=weld(m,HandleF,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.68768311, -0.0297698975, 0.0999078751, 0.999999881, 6.32107185e-05, 7.89154292e-05, 7.89154292e-05, 3.9858099e-09, -0.999999881, -6.32107185e-05, 0.999999762, 1.32292555e-09))
  1505. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.379999995, 0.5))
  1506. HitboxF=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Really black","HitboxF",Vector3.new(4.65999985, 1.13, 0.200000048))
  1507. HitboxFweld=weld(m,HandleF,HitboxF,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.92450333, 0.0550558567, 0.000980377197, 0.999999881, 2.98023224e-08, 0, 2.98023224e-08, 0.999999762, -1.41051937e-09, 0, -1.41051937e-09, 0.999999881))
  1508. mesh("SpecialMesh",HitboxF,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.75999999))
  1509.  
  1510. local MetalAOEStorm = function()
  1511. so("http://roblox.com/asset/?id=183763506",Cha.Torso,4,0.5)
  1512. so("http://roblox.com/asset/?id=338601253",Cha.Torso,4,0.5)
  1513. so("http://roblox.com/asset/?id=199145761", Cha.Torso, 1, math.random(75, 125) / 100)
  1514.  
  1515.  
  1516.  
  1517. local Wave = Instance.new("Part", game.Workspace)
  1518. Wave.Name = "Shockwave"
  1519. Wave.BrickColor = BrickColor.new("Really black")
  1520. Wave.Size = Vector3.new(1, 1, 1)
  1521. Wave.Shape = "Ball"
  1522. Wave.CanCollide = false
  1523. Wave.Anchored = true
  1524. Wave.TopSurface = 0
  1525. Wave.BottomSurface = 0
  1526. Wave.Touched:connect(function(hit)
  1527. --print(hit.Name)
  1528. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1529. if hit.Parent.Name ~= Cha.Name then
  1530. --print("Damaged " .. hit.Parent.Name)
  1531. con69=Wave.Touched:connect(function(hit) Damagefunc(hit,25,45,math.random(2,6),"Normal",RootPart,.2,1) end)
  1532. end
  1533. end
  1534. end)
  1535.  
  1536. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  1537.  
  1538. delay(0, function()
  1539.  
  1540.  
  1541. for i = 1, 68, 1 do
  1542. Wave.Size = Vector3.new(1 + i*2, 1 + i*0.5, 1 + i*2)
  1543. Wave.CFrame = Cha.Torso.CFrame
  1544. local t = i / 68
  1545. Wave.Transparency = t
  1546. wait()
  1547. end
  1548.  
  1549. Wave:Destroy()
  1550. con69:disconnect()
  1551. end)
  1552. delay(0, function()
  1553. while wait() do
  1554. if Wave ~= nil then
  1555. Wave.CFrame = Cha.Torso.CFrame
  1556. else
  1557. break
  1558. end
  1559. end
  1560. end)
  1561. end
  1562.  
  1563. function attackone()
  1564. attack=true
  1565. con1=HitboxA.Touched:connect(function(hit) Damagefunc(hit,10,15,math.random(10,20),"Normal",RootPart,.2,1) end)
  1566. for i=0,1,0.1 do
  1567. swait()
  1568. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(20)),.3)
  1569. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1570. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1571. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(80)),.3)
  1572. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1573. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),.3)
  1574. HandleCweld.C0=clerp(HandleCweld.C0,cf(-5,0,0)*angles(math.rad(40),math.rad(50),math.rad(10)),.3)
  1575. HandleDweld.C0=clerp(HandleDweld.C0,cf(5,0,0)*angles(math.rad(40),math.rad(-50),math.rad(10)),.3)
  1576. HandleFweld.C0=clerp(HandleFweld.C0,cf(-5,3,0)*angles(math.rad(40),math.rad(50),math.rad(10)),.3)
  1577. HandleEweld.C0=clerp(HandleBweld.C0,cf(5,3,0)*angles(math.rad(40),math.rad(-50),math.rad(10)),.3)
  1578.  
  1579. end
  1580. so("http://www.roblox.com/asset/?id=233856140",HitboxA,1,1)
  1581. so("http://www.roblox.com/asset/?id=234365549",HitboxA,1,1)
  1582. for i=0,1,0.1 do
  1583. swait()
  1584. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1585. if trails == true then
  1586. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1587. local h = 5
  1588. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1589. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1590. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1591. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1592. scfr = blcf
  1593. elseif not scfr then
  1594. scfr = blcf
  1595. end
  1596. end
  1597. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(20)),.3)
  1598. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  1599. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(80)),.3)
  1600. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(10),math.rad(-80)),.3)
  1601. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(-30),math.rad(0)),.3)
  1602. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),.3)
  1603. end
  1604. attack=false
  1605. con1:disconnect()
  1606. end
  1607.  
  1608. function attacktwo()
  1609. attack=true
  1610. con1=HitboxB.Touched:connect(function(hit) Damagefunc(hit,10,15,math.random(10,20),"Normal",RootPart,.2,1) end)
  1611. for i=0,1,0.1 do
  1612. swait()
  1613. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1614. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-20)),.3)
  1615. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.3)
  1616. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1617. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),.3)
  1618. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1619. HandleCweld.C0=clerp(HandleCweld.C0,cf(-5,0,0)*angles(math.rad(40),math.rad(50),math.rad(0)),.3)
  1620. HandleDweld.C0=clerp(HandleDweld.C0,cf(5,0,0)*angles(math.rad(40),math.rad(-50),math.rad(0)),.3)
  1621. HandleFweld.C0=clerp(HandleFweld.C0,cf(-5,3,0)*angles(math.rad(40),math.rad(50),math.rad(10)),.3)
  1622. HandleEweld.C0=clerp(HandleBweld.C0,cf(5,3,0)*angles(math.rad(40),math.rad(-50),math.rad(10)),.3)
  1623. end
  1624. so("http://www.roblox.com/asset/?id=233856146",HitboxB,1,1)
  1625. so("http://www.roblox.com/asset/?id=234365573",HitboxB,1,1)
  1626. for i=0,1,0.1 do
  1627. swait()
  1628. local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
  1629. if trails == true then
  1630. if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
  1631. local h = 5
  1632. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1633. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1634. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1635. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1636. scfr = blcf
  1637. elseif not scfr then
  1638. scfr = blcf
  1639. end
  1640. end
  1641. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
  1642. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
  1643. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  1644. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(-10),math.rad(80)),.3)
  1645. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(30),math.rad(-30),math.rad(0)),.3)
  1646. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.3)
  1647. end
  1648. attack=false
  1649. con1:disconnect()
  1650. end
  1651.  
  1652. function attackthree()
  1653. attack=true
  1654. con1=HitboxA.Touched:connect(function(hit) Damagefunc(hit,10,15,math.random(10,20),"Normal",RootPart,.2,1) end)
  1655. con2=HitboxB.Touched:connect(function(hit) Damagefunc(hit,10,15,math.random(10,20),"Normal",RootPart,.2,1) end)
  1656. con3=HitboxC.Touched:connect(function(hit) Damagefunc(hit,10,150,math.random(10,20),"Normal",RootPart,.2,1) end)
  1657. con4=HitboxD.Touched:connect(function(hit) Damagefunc(hit,10,150,math.random(10,20),"Normal",RootPart,.2,1) end)
  1658. for i=0,1,0.1 do
  1659. swait()
  1660. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-20)),.3)
  1661. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-20)),.3)
  1662. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.3)
  1663. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1664. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),.3)
  1665. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1666. HandleCweld.C0=clerp(HandleCweld.C0,cf(-5,0,0)*angles(math.rad(40),math.rad(50),math.rad(0)),.3)
  1667. HandleDweld.C0=clerp(HandleDweld.C0,cf(5,0,0)*angles(math.rad(40),math.rad(-50),math.rad(0)),.3)
  1668. HandleFweld.C0=clerp(HandleFweld.C0,cf(-5,5,0)*angles(math.rad(40),math.rad(50),math.rad(10)),.3)
  1669. HandleEweld.C0=clerp(HandleEweld.C0,cf(5,5,0)*angles(math.rad(40),math.rad(-50),math.rad(10)),.3)
  1670. end
  1671. so("http://www.roblox.com/asset/?id=233856146",HitboxB,1,1)
  1672. so("http://www.roblox.com/asset/?id=234365573",HitboxB,1,1)
  1673. for i=0,1,0.1 do
  1674. swait()
  1675. local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
  1676. if trails == true then
  1677. if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
  1678. local h = 5
  1679. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1680. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1681. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1682. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1683. scfr = blcf
  1684. elseif not scfr then
  1685. scfr = blcf
  1686. end
  1687. end
  1688. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
  1689. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
  1690. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  1691. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(-10),math.rad(80)),.3)
  1692. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
  1693. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.3)
  1694. HandleDweld.C0=clerp(HandleDweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
  1695. HandleCweld.C0=clerp(HandleCweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.3)
  1696. HandleFweld.C0=clerp(HandleFweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(10)),.3)
  1697. HandleEweld.C0=clerp(HandleEweld.C0,cf(0,0,0)*angles(math.rad(40),math.rad(0),math.rad(10)),.3)
  1698. end
  1699. attack=false
  1700. con1:disconnect()
  1701. con2:disconnect()
  1702. con3:disconnect()
  1703. con4:disconnect()
  1704. end
  1705.  
  1706. function DemonSwords()
  1707. attack=true
  1708. con1=HitboxC.Touched:connect(function(hit) Damagefunc(hit,100,999999,math.random(10,20),"Normal",RootPart,.2,1) end)
  1709. con2=HitboxD.Touched:connect(function(hit) Damagefunc(hit,100,999999,math.random(10,20),"Normal",RootPart,.2,1) end)
  1710. con3=HitboxE.Touched:connect(function(hit) Damagefunc(hit,100,999999,math.random(10,20),"Normal",RootPart,.2,1) end)
  1711. con4=HitboxF.Touched:connect(function(hit) Damagefunc(hit,100,999999,math.random(10,20),"Normal",RootPart,.2,1) end)
  1712. for i=0,1,0.1 do
  1713. swait()
  1714. HandleCweld.C0=clerp(HandleCweld.C0,cf(-5,0,0)*angles(math.rad(40),math.rad(50),math.rad(0)),.3)
  1715. HandleDweld.C0=clerp(HandleDweld.C0,cf(5,0,0)*angles(math.rad(40),math.rad(-50),math.rad(0)),.3)
  1716. HandleFweld.C0=clerp(HandleFweld.C0,cf(-5,3,0)*angles(math.rad(-40),math.rad(50),math.rad(0)),.3)
  1717. HandleEweld.C0=clerp(HandleEweld.C0,cf(5,3,0)*angles(math.rad(-40),math.rad(-50),math.rad(0)),.3)
  1718. end
  1719. so("http://www.roblox.com/asset/?id=233856146",HitboxB,1,1)
  1720. so("http://www.roblox.com/asset/?id=234365573",HitboxB,1,1)
  1721. for i=0,1,0.1 do
  1722. swait()
  1723. local blcf = HitboxC.CFrame*CFrame.new(0,.5,0)
  1724. if trails == true then
  1725. if scfr and (HitboxC.Position-scfr.p).magnitude > .1 then
  1726. local h = 5
  1727. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1728. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1729. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1730. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1731. scfr = blcf
  1732. elseif not scfr then
  1733. scfr = blcf
  1734. end
  1735. local blcf2 = HitboxD.CFrame*CFrame.new(0,.5,0)
  1736. if scfr2 and (HitboxD.Position-scfr2.p).magnitude > .1 then
  1737. local h = 5
  1738. local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p)
  1739. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1740. local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p)
  1741. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1742. scfr2 = blcf2
  1743. elseif not scfr2 then
  1744. scfr2 = blcf2
  1745. end
  1746. end
  1747. HandleDweld.C0=clerp(HandleDweld.C0,cf(0,0,-4)*angles(math.rad(40),math.rad(0),math.rad(0)),.3)
  1748. HandleCweld.C0=clerp(HandleCweld.C0,cf(0,0,-4)*angles(math.rad(40),math.rad(0),math.rad(0)),.3)
  1749. HandleFweld.C0=clerp(HandleFweld.C0,cf(0,3,-4)*angles(math.rad(-40),math.rad(0),math.rad(0)),.3)
  1750. HandleEweld.C0=clerp(HandleEweld.C0,cf(0,3,-4)*angles(math.rad(-40),math.rad(0),math.rad(0)),.3)
  1751. ringExplode(HandleD.CFrame*CFrame.Angles(math.pi/2,0,0),colours[6],5)
  1752. ringExplode(HandleC.CFrame*CFrame.Angles(math.pi/2,0,0),colours[6],5)
  1753. ringExplode(HandleF.CFrame*CFrame.Angles(math.pi/2,0,0),colours[6],5)
  1754. ringExplode(HandleE.CFrame*CFrame.Angles(math.pi/2,0,0),colours[6],5)
  1755. end
  1756. attack=false
  1757. con1:disconnect()
  1758. con2:disconnect()
  1759. con3:disconnect()
  1760. con4:disconnect()
  1761. end
  1762.  
  1763. function summonMura()
  1764. Attacking = true
  1765. Humanoid.WalkSpeed = 0
  1766. local cf = Torso.CFrame
  1767. local model = Instance.new("Model",Character)
  1768. for i=1,6 do
  1769. local angle = math.pi*2/6*i
  1770. local p = Part2("",model,Vector3.new(10,1,10),cf*CFrame.new(0,-3,0)*CFrame.Angles(0,angle,0),colours[6],0,true,false,"SmoothPlastic")
  1771. end
  1772. local circle = Part2("",model,Vector3.new(14.5,.5,14.5),cf*CFrame.new(0,-3,0),colours[2],0,true,false,"SmoothPlastic")
  1773. Instance.new("CylinderMesh",circle)
  1774. for i=1,40 do
  1775. wait(1/30)
  1776. local speed = i/40
  1777. local r = math.random(1,2)
  1778. if i%2==0 then sphereExtend(cf*CFrame.new(rand(5),-2,rand(5)),r==1 and colours[6] or colours[2],5)end
  1779. end
  1780. local t = Part2("",model,Vector3.new(10,10,5),cf*CFrame.new(0,10,0),colours[6],1,true,false,"SmoothPlastic")
  1781. local a1 = Part2("",model,Vector3.new(5,10,5),cf*CFrame.new(-7.5,10,0),colours[6],1,true,false,"SmoothPlastic")
  1782. local a2 = Part2("",model,Vector3.new(5,10,5),cf*CFrame.new(7.5,10,0),colours[6],1,true,false,"SmoothPlastic")
  1783. local h = Part2("",model,Vector3.new(5,5,5),cf*CFrame.new(0,17.5,0),colours[6],1,true,false,"SmoothPlastic")
  1784. local ot,oa1,oa2,oh = t.CFrame,a1.CFrame,a2.CFrame,h.CFrame
  1785. appear(a1,1,.025)appear(a2,1,.025)appear(t,1,.025)appear(h,1,.025)
  1786. for i=1,40 do
  1787. wait(1/30)
  1788. local speed = i/40
  1789. local r = math.random(1,2)
  1790. if i%2==0 then sphereExtend(cf*CFrame.new(rand(5),-2,rand(5)),r==1 and colours[6] or colours[2],5);spikeMagic(cf*CFrame.new(rand(5),-2,rand(5)),math.random(2,5),r==1 and colours[6] or colours[2])end
  1791. a1.CFrame = cslerp(a1.CFrame,oa1*CFrame.new(0,5,-2.5)*CFrame.Angles(math.pi/1.5,0,0),speed)
  1792. a2.CFrame = cslerp(a2.CFrame,oa2*CFrame.new(0,5,-2.5)*CFrame.Angles(math.pi/1.5,0,0),speed)
  1793. h.CFrame = cslerp(h.CFrame,oh*CFrame.Angles(math.pi/6,0,0),speed)
  1794. end
  1795. fade(a1,0,.075)fade(a2,0,.075)fade(t,0,.075)fade(h,0,.075)
  1796. ringExplode(t.CFrame*CFrame.Angles(math.pi/2,0,0),colours[6],5)
  1797. crater(cf*CFrame.new(0,-3,0),20)
  1798. cylinderExplode(cf,colours[6],10,1000)
  1799. checkDmgArea(cf,50,20)
  1800. wait(2)
  1801. for i=1,10 do
  1802. wait(1/30)
  1803. local speed = i/10
  1804. end
  1805. model:Destroy()
  1806. Humanoid.WalkSpeed = 16
  1807. Attacking = false
  1808. end
  1809.  
  1810. function MetalStorm()
  1811. mana=mana-100
  1812. attack=true
  1813. Humanoid.JumpPower=0
  1814. coroutine.resume(coroutine.create(function()
  1815.  
  1816. MetalAOEStorm()
  1817. end))
  1818.  
  1819. con1=HitboxA.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  1820. con2=HitboxB.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  1821. con3=HitboxC.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  1822. con4=HitboxD.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  1823. for i=0,1,0.1 do
  1824. swait()
  1825. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1826. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1827. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1828. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1829. end
  1830. for i=0,3,1 do
  1831. so("http://roblox.com/asset/?id=231917987",Torso,1,1)
  1832. swait()
  1833. for i=0,54,1.5 do
  1834. swait()
  1835. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1836. if trails == true then
  1837. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1838. local h = 5
  1839. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1840. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1841. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1842. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1843. scfr = blcf
  1844. elseif not scfr then
  1845. scfr = blcf
  1846. end
  1847. end
  1848. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1849. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1850. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,-0.01*i,-1*i)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1851. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,-0.01*i,-1*i)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1852. HandleCweld.C0=clerp(HandleBweld.C0,cf(1.5*i,0,-2*i)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1853. HandleDweld.C0=clerp(HandleBweld.C0,cf(1*i,0,2*i)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1854. HandleEweld.C0=clerp(HandleBweld.C0,cf(0.6*i,0,0.4*i)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1855. HandleFweld.C0=clerp(HandleBweld.C0,cf(0.3*i,0,-0.4*i)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1856. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*euler(0,0,12*i),.3)
  1857. end
  1858. end
  1859. con1:disconnect()
  1860. con2:disconnect()
  1861. con3:disconnect()
  1862. con4:disconnect()
  1863. attack=false
  1864. Humanoid.JumpPower=50
  1865. end
  1866.  
  1867. function Smoke(origin,color)
  1868. local p = Part2("Effect",workspace,Vector3.new(2,2,2),origin*CFrame.new(rand(5),-1,rand(5)),color or "Black",.1,false,false,"SmoothPlastic")
  1869. local m = Mesh(p,"Sphere",Vector3.new(1.25,1.25,1.25))
  1870. local bp = Instance.new("BodyPosition",p)bp.D = 100 bp.P = 100 bp.position = p.Position+Vector3.new(0,7,0)
  1871. q(function(pa,me)
  1872. fade(pa,.1)
  1873. for i=25,100 do
  1874. me.Scale = me.Scale+Vector3.new(0.15,0.1,0.15)
  1875. wait(1/30)
  1876. end
  1877. pa:Destroy()
  1878. end,{p,m})
  1879. end
  1880. function brickMagic(origin,color,size)
  1881. local p = Part2("Effect",workspace,Vector3.new(size,size,size),origin*CFrame.Angles(rand(5),rand(5),rand(5)),color,.2,true,false,"SmoothPlastic")
  1882. local m = Mesh(p,"Brick")
  1883. q(function(pa,me)
  1884. fade(pa,.2)
  1885. for i=20,100 do
  1886. me.Scale = me.Scale-Vector3.new(0.05,0.05,0.05)
  1887. wait(1/30)
  1888. end
  1889. pa:Destroy()
  1890. end,{p,m})
  1891. end
  1892. function spikeMagic(origin,size,color)
  1893. local p = Part2("Effect",workspace,Vector3.new(1,1,1),origin*CFrame.new(0,-size,0),color,1,true,false,"SmoothPlastic")
  1894. local m = Mesh(p,"FileMesh",Vector3.new(size/2,size*2,size/2),asset..meshes["spike"])
  1895. q(function(pa,me)
  1896. appear(pa,1)
  1897. for i=1,size,.5 do
  1898. wait(1/30)
  1899. pa.CFrame = pa.CFrame*CFrame.new(0,.5,0)
  1900. end
  1901. wait(math.random(2,3))fade(pa,0)
  1902. Delay(3,function()pa:Destroy()end)
  1903. end,{p,m})
  1904. end
  1905. function placePart(origin,size,color,material)
  1906. local p = Part2("Effect",workspace,Vector3.new(size,size,size),origin*CFrame.Angles(rand(5),rand(5),rand(5)),color,0,true,true,material)
  1907. local m = Mesh(p,"Brick")
  1908. q(function(pa,me)
  1909. wait(5)
  1910. fade(pa,0)
  1911. Delay(1.25,function()pa:Destroy()end)
  1912. end,{p,m})
  1913. end
  1914. function placePartRandSize(origin,min,max,color,material)
  1915. local p = Part2("Effect",workspace,Vector3.new(math.random(min,max),math.random(min,max),math.random(min,max)),origin*CFrame.Angles(rand(5),rand(5),rand(5)),color,0,true,true,material)
  1916. local m = Mesh(p,"Brick")
  1917. q(function(pa,me)
  1918. wait(5)
  1919. fade(pa,0)
  1920. Delay(1.25,function()pa:Destroy()end)
  1921. end,{p,m})
  1922. end
  1923. function crater(origin,dist)
  1924. local b = workspace.Base
  1925. local bc = b and tostring(b.BrickColor) or "Bright green"
  1926. local m = b and b.Material or "Grass"
  1927. for i=0,360,30 do
  1928. local cf = origin*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,dist)*CFrame.Angles(math.rad(i/30),0,rand(5))
  1929. placePartRandSize(cf,5,15,bc,m)
  1930. end
  1931. end
  1932. function cylinderExplode(origin,color,size,ysize)
  1933. local p = Part2("Effect",workspace,Vector3.new(size,ysize or size,size),origin,color,.2,true,false,"SmoothPlastic")
  1934. local m = Instance.new("CylinderMesh",p)
  1935. q(function(pa,me)
  1936. for i=.2,1,.0075 do
  1937. me.Scale = me.Scale+Vector3.new(.1,0,.1)
  1938. pa.Transparency = i
  1939. wait(1/30)
  1940. end
  1941. pa:Destroy()
  1942. end,{p,m})
  1943. end
  1944. function ringExplode(origin,color,size)
  1945. local p = Part2("Effect",workspace,Vector3.new(1,1,1),origin,color,.2,true,false,"SmoothPlastic")
  1946. local m = Mesh(p,"FileMesh",Vector3.new(size,size,1),asset..meshes["ring"])
  1947. q(function(pa,me)
  1948. for i=.2,1,.05 do
  1949. me.Scale = me.Scale+Vector3.new(0.25,0.25,0)
  1950. pa.Transparency = i
  1951. wait(1/30)
  1952. end
  1953. pa:Destroy()
  1954. end,{p,m})
  1955. end
  1956. function crownExplode(origin,color,size)
  1957. local p = Part2("Effect",workspace,Vector3.new(size,size,size),origin,color,.2,true,false,"SmoothPlastic")
  1958. local m = Mesh(p,"FileMesh",Vector3.new(size/2,size/2,size/2),asset..meshes["crown"])
  1959. q(function(pa,me)
  1960. for i=.2,1,.025 do
  1961. me.Scale = me.Scale+Vector3.new(0.75,0.75,0.75)
  1962. pa.Transparency = i
  1963. wait(1/30)
  1964. end
  1965. pa:Destroy()
  1966. end,{p,m})
  1967. end
  1968. function glitter(origin,color)
  1969. local p = Part2("Effect",workspace,Vector3.new(0.75,0.75,0.75),origin*CFrame.new(rand(5),rand(5),rand(5))*CFrame.Angles(rand(5),rand(5),rand(5)),color,0,true,false,"SmoothPlastic")
  1970. local m = Mesh(p,"Brick",Vector3.new(1,1,1))
  1971. q(function(pa,me)
  1972. fade(pa,0)
  1973. for i=0,1,.05 do
  1974. me.Scale = me.Scale-Vector3.new(0.05,0.05,0.05)
  1975. wait(1/30)
  1976. end
  1977. pa:Destroy()
  1978. end,{p,m})
  1979. end
  1980. function sphereExtend(origin,color,size)
  1981. local p = Part2("Effect",workspace,Vector3.new(size,size,size),origin,color,0,true,false,"SmoothPlastic")
  1982. local m = Mesh(p,"Sphere")
  1983. q(function(pa,me)
  1984. for i=0,1,0.05 do
  1985. me.Scale = me.Scale+Vector3.new(0,i*10,0)
  1986. pa.Transparency = i
  1987. wait(1/30)
  1988. end
  1989. pa:Destroy()
  1990. end,{p,m})
  1991. end
  1992. function quickSound(id,v)
  1993. local s = Instance.new("Sound",workspace)
  1994. s.SoundId = id
  1995. s.PlayOnRemove = true
  1996. s.Volume = v or 1
  1997. delay(0.025,function()s:remove()end)
  1998. end
  1999. function checkDmgArea(origin,dmg,d)
  2000. for i,v in pairs(workspace:children())do
  2001. if v~=char and v:FindFirstChild("Torso") then
  2002. local h;
  2003. for _,k in pairs(v:children())do if k:IsA("Humanoid") then h = k end end
  2004. local dist = (origin.p - v:FindFirstChild("Torso").CFrame.p).magnitude
  2005. if dist < d and h~=nil then
  2006. h.Health = h.Health - dmg
  2007. end
  2008. end
  2009. end
  2010. end
  2011. function findClosestPlayer(origin,d)
  2012. local bdist,plr = d,nil
  2013. for i,v in pairs(workspace:children())do
  2014. if v~=char and v:FindFirstChild("Torso") then
  2015. local h;
  2016. for _,k in pairs(v:children())do if k:IsA("Humanoid") then h = k end end
  2017. local dist = (origin.p - v:FindFirstChild("Torso").CFrame.p).magnitude
  2018. if dist < bdist and h~=nil and h.Health~=0 then
  2019. bdist,plr = dist,v
  2020. end
  2021. end
  2022. end
  2023. return bdist,plr
  2024. end
  2025. function Attack1(victim)
  2026. Attacking = true
  2027. local victim = game.Players:GetPlayers()[math.random(1,#game.Players:children())]:FindFirstChild("Torso")
  2028. local h;
  2029. for _,k in pairs(victim:children())do if k:IsA("Humanoid") then h = k end end
  2030. if h==nil then return end
  2031. local bg = Instance.new("BodyGyro",torso)
  2032. bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  2033. bg.P = 1000000
  2034. local bp = Instance.new("BodyPosition")
  2035. bp.maxForce = Vector3.new(1/0,1/0,1/0)*math.huge
  2036. local bp2 = bp:Clone()
  2037. local cf1,cf2 = CFrame.new(torso.CFrame.x,torso.CFrame.y,torso.CFrame.z),CFrame.new(t.CFrame.x,torso.CFrame.y,t.CFrame.z)
  2038. bg.cframe = CFrame.new(cf1.p,cf2.p)
  2039. bp2.Parent = t
  2040. bp2.position = cf2.p
  2041. bp.Parent = torso
  2042. bp.position = cf1.p
  2043. local spiral = math.random(-360,360)
  2044. for i=1,20 do
  2045. wait(1/30)
  2046. bp2.position = bp2.position+Vector3.new(0,2,0)
  2047. bp.position = bp.position+Vector3.new(0,2,0)
  2048. cylinderExplode(torso.CFrame*CFrame.new(0,-3,0),colours[2],1,0)
  2049. cylinderExplode(t.CFrame*CFrame.new(0,-3,0),colours[2],1,0)
  2050. end
  2051. bp.position = (t.CFrame*CFrame.Angles(0,math.rad(spiral),0)*CFrame.new(0,0,50)).p
  2052. for i=1,5 do
  2053. wait(1/30)
  2054. local speed = i/5
  2055. rs.C0 = cslerp(rs.C0,c0rs*CFrame.Angles(math.pi/4,0,math.pi/12),speed)
  2056. ls.C0 = cslerp(ls.C0,c0ls*CFrame.Angles(math.pi/4,0,-math.pi/12),speed)
  2057. end
  2058. for i=10,1,-1 do
  2059. for _,v in pairs(t.Parent:children())do if v:IsA("Part") then v.CanCollide = false elseif v:IsA("Hat") then v.Handle.CanCollide = false end end
  2060. local dmg = h.Health/i
  2061. bp.position = (t.CFrame*CFrame.Angles(0,math.rad(spiral),0)*CFrame.new(0,0,(i%2==0 and 50)or -50)).p
  2062. bg.cframe = CFrame.new(torso.CFrame.p,t.CFrame.p)
  2063. wait(.1)
  2064. Smoke(t.CFrame,"Black")
  2065. local a = math.rad(math.random(-360,360))
  2066. ringExplode(t.CFrame*CFrame.Angles(a,a,a),i%2==0 and colours[2]or colours[1],20)
  2067. h.Health = h.Health - dmg
  2068. if i%2==0 then
  2069. spiral = math.random(-360,360)
  2070. end
  2071. wait(.3)
  2072. end
  2073. bg:Destroy()
  2074. bp:Destroy()
  2075. bp2:Destroy()
  2076. Attacking = false
  2077. end
  2078.  
  2079.  
  2080.  
  2081. function kick()
  2082. attack=true
  2083. con1=LeftLeg.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  2084. Humanoid.WalkSpeed = 0
  2085. for i=0,1,0.2 do
  2086. swait()
  2087. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(30)),.3)
  2088. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-30)),.3)
  2089. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2090. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2091. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-30),math.rad(-90),math.rad(0)),.3)
  2092. end
  2093. so("http://roblox.com/asset/?id=200632211",LeftLeg,1,1)
  2094. for i=0,1,0.1 do
  2095. swait()
  2096. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-60),math.rad(0),math.rad(30)),.3)
  2097. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-60),math.rad(0),math.rad(-30)),.3)
  2098. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2099. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2100. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),math.rad(-90),math.rad(0)),.3)
  2101. end
  2102. attack=false
  2103. Humanoid.WalkSpeed = 16
  2104. con1:disconnect()
  2105. end
  2106.  
  2107.  
  2108. function throw()
  2109. attack=true
  2110. con1=HitboxA.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  2111. for i=0,1,0.05 do
  2112. swait()
  2113. Neck.C0=clerp(Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(45)),.3)
  2114. RootJoint.C0=clerp(RootJoint.C0,RootCF*angles(math.rad(0),math.rad(0),math.rad(-45)),.3)
  2115. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-170),math.rad(6.5),math.rad(31)),.3)
  2116. RW.C1=clerp(LW.C1,cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2117. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(-20)),.3)
  2118. LW.C1=clerp(LW.C1,cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2119. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  2120. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  2121. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.3)
  2122. end
  2123. so("http://roblox.com/asset/?id=231917871",HitboxA,1,0.8)
  2124. hitconasdf = HitboxA.Touched:connect(function(hit)
  2125. local hum12 = hit.Parent:FindFirstChild("Humanoid")
  2126. if hum12 and not hum12:IsDescendantOf(Character) then
  2127. --so('http://roblox.com/asset/?id=220025675',HitboxA,1,3)
  2128. hitconasdf:disconnect()
  2129. end
  2130. end)
  2131. for i=0,0.5,2 do
  2132. so("http://roblox.com/asset/?id=231917987",HitboxA,1,1)
  2133. swait()
  2134. for i=0,1,0.025 do
  2135. swait()
  2136. Neck.C0=clerp(Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-30)),.3)
  2137. RootJoint.C0=clerp(RootJoint.C0,RootCF*angles(math.rad(0),math.rad(0),math.rad(30)),.3)
  2138. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(6.5),math.rad(31)),.3)
  2139. RW.C1=clerp(LW.C1,cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2140. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.3)
  2141. LW.C1=clerp(LW.C1,cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2142. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  2143. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  2144. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0-50*i,0)*angles(math.rad(-45-1800*i),math.rad(0),math.rad(0)),.3)
  2145. end
  2146. end
  2147. for i=0,0.5,2 do
  2148. so("http://roblox.com/asset/?id=231917987",HitboxA,1,1)
  2149. swait()
  2150. for i=0,1,0.025 do
  2151. swait()
  2152. Neck.C0=clerp(Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-30)),.3)
  2153. RootJoint.C0=clerp(RootJoint.C0,RootCF*angles(math.rad(0),math.rad(0),math.rad(30)),.3)
  2154. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(6.5),math.rad(31)),.3)
  2155. RW.C1=clerp(LW.C1,cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2156. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.3)
  2157. LW.C1=clerp(LW.C1,cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2158. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  2159. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  2160. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,-50+50*i,0)*angles(math.rad(-45-1800*i),math.rad(0),math.rad(0)),.3)
  2161. end
  2162. end
  2163. for i=0,1,0.1 do
  2164. swait()
  2165. Neck.C0=clerp(Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(45)),.3)
  2166. RootJoint.C0=clerp(RootJoint.C0,RootCF*angles(math.rad(0),math.rad(0),math.rad(-45)),.3)
  2167. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-170),math.rad(6.5),math.rad(31)),.3)
  2168. RW.C1=clerp(LW.C1,cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2169. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(-20)),.3)
  2170. LW.C1=clerp(LW.C1,cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2171. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  2172. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  2173. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.3)
  2174. end
  2175. attack=false
  2176. con1:disconnect()
  2177. hitconasdf:disconnect()
  2178. end
  2179.  
  2180. function DualStab()
  2181. attack=true
  2182. con1=HitboxA.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  2183. con2=HitboxB.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  2184. for i=0,1,0.2 do
  2185. swait()
  2186. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  2187. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  2188. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2189. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2190. end
  2191. so("http://www.roblox.com/asset/?id=233856146",HitboxA,1,1)
  2192. so("http://www.roblox.com/asset/?id=234365573",HitboxB,1,1)
  2193. for i=0,1,0.1 do
  2194. swait()
  2195. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(130),math.rad(90)),.3)
  2196. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-130),math.rad(-90)),.3)
  2197. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2198. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2199. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,-1,-1)*angles(math.rad(-120),math.rad(0),math.rad(0)),.3)
  2200. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,-1,-1)*angles(math.rad(-120),math.rad(0),math.rad(0)),.3)
  2201. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  2202. Torso.Velocity=Head.CFrame.lookVector*50
  2203. end
  2204. con1:disconnect()
  2205. con2:disconnect()
  2206. attack=false
  2207. end
  2208.  
  2209. function DualSlash()
  2210. attack=true
  2211. for i=0,1,0.1 do
  2212. swait()
  2213. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(50),math.rad(0)),.3)
  2214. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(-50),math.rad(0)),.3)
  2215. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2216. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2217. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  2218. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  2219. end
  2220. con1=HitboxA.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  2221. con2=HitboxB.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  2222. so("http://www.roblox.com/asset/?id=233856146",HitboxA,1,1)
  2223. so("http://www.roblox.com/asset/?id=234365573",HitboxB,1,1)
  2224. for i=0,1,0.1 do
  2225. swait()
  2226. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(20),math.rad(60)),.3)
  2227. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-20),math.rad(-60)),.3)
  2228. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2229. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  2230. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,-1,-1)*angles(math.rad(-60),math.rad(0),math.rad(0)),.3)
  2231. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,-1,-1)*angles(math.rad(-60),math.rad(0),math.rad(0)),.3)
  2232. end
  2233. con1:disconnect()
  2234. con2:disconnect()
  2235. attack=false
  2236. end
  2237. function JumpSpin()
  2238. attack = true
  2239. for i = 1, 55 do
  2240. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 10, 0)
  2241. ringExplode(Torso.CFrame*CFrame.Angles(math.pi/2,0,0),colours[6],5)
  2242. end
  2243. wait(1.6)
  2244. spin()
  2245. attack = false
  2246. end
  2247.  
  2248. mouse.Button1Down:connect(function()
  2249. if attack==false then
  2250. if attacktype==1 then
  2251. attack=true
  2252. attacktype=2
  2253. attackone()
  2254. elseif attacktype==2 then
  2255. attack=true
  2256. attacktype=3
  2257. attacktwo()
  2258. elseif attacktype==3 then
  2259. attack=true
  2260. attacktype=1
  2261. attackthree()
  2262. end
  2263. end
  2264. end)
  2265. colours = {"Tr. Red","Black","Tr. Blue","Black","Phosph. White","Royal purple"}
  2266. mouse.KeyDown:connect(function(k)
  2267. k=k:lower()
  2268. if k=='q' and mana >= 100 then
  2269. if attack==false then
  2270. MetalStorm()
  2271. end
  2272. elseif k=="t" then
  2273. if attack==false then
  2274. throw()
  2275. end
  2276. elseif k=='e' then
  2277. if attack==false then
  2278. kick()
  2279. end
  2280. elseif k=='p' then
  2281. if attack==false then
  2282. DemonSwords()
  2283. end
  2284. elseif k=='h' then
  2285. if Attacking==false then
  2286. summonMura()
  2287. end
  2288. elseif k=='r' then
  2289. if attack==false then
  2290. DualStab()
  2291. end
  2292. elseif k:byte() == 50 then
  2293. for i = 1, 5 do
  2294. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -5)
  2295. ringExplode(Torso.CFrame*CFrame.Angles(0,0,0),colours[6],5)
  2296. wait()
  2297. end
  2298. elseif k:byte() == 49 then
  2299. if attack == false then
  2300. JumpSpin()
  2301. end
  2302. elseif k=='f' then
  2303. if attack==false then
  2304. DualSlash()
  2305. end
  2306. end
  2307. end)
  2308. mouse.KeyDown:connect(function(key)
  2309. key:lower()
  2310. if key:byte() == 48 then
  2311. Humanoid.WalkSpeed=70
  2312. end
  2313. end)
  2314. mouse.KeyUp:connect(function(key)
  2315. key:lower()
  2316. if key:byte() == 48 then
  2317. Humanoid.WalkSpeed=16
  2318. end
  2319. end)
  2320. wait(2)
  2321. Chat(Cha.Head,Taunts[math.random(1,#Taunts)],"Really black")
  2322.  
  2323. local sine = 0
  2324. local change = 1
  2325. local val = 0
  2326.  
  2327. local mananum=0
  2328. while true do
  2329. swait()
  2330. sine = sine + change
  2331. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2332. local velderp=RootPart.Velocity.y
  2333. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  2334. if equipped==true or equipped==false then
  2335. if attack==false then
  2336. idle=idle+1
  2337. else
  2338. idle=0
  2339. end
  2340. if idle>=500 then
  2341. if attack==false then
  2342. --Sheath()
  2343. end
  2344. end
  2345. if RootPart.Velocity.y > 1 and hitfloor==nil then
  2346. Anim="Jump"
  2347. if attack==false then
  2348. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2349. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2350. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(20),math.rad(-10),math.rad(30)),.3)
  2351. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(-30)),.3)
  2352. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  2353. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  2354. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  2355. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  2356. HandleDweld.C0=clerp(HandleDweld.C0,cf(5,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  2357. HandleCweld.C0=clerp(HandleCweld.C0,cf(-5,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  2358. HandleFweld.C0=clerp(HandleFweld.C0,cf(5,4,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  2359. HandleEweld.C0=clerp(HandleEweld.C0,cf(-5,4,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  2360. end
  2361. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  2362. Anim="Fall"
  2363. if attack==false then
  2364. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2365. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2366. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-50),math.rad(-100),math.rad(30)),.3)
  2367. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-50),math.rad(100),math.rad(-30)),.3)
  2368. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  2369. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  2370. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  2371. HandleDweld.C0=clerp(HandleDweld.C0,cf(5,0,0)*angles(math.rad(20),math.rad(-50),math.rad(0)),.3)
  2372. HandleCweld.C0=clerp(HandleCweld.C0,cf(-5,0,0)*angles(math.rad(20),math.rad(50),math.rad(0)),.3)
  2373. HandleDweld.C0=clerp(HandleDweld.C0,cf(5,4,0)*angles(math.rad(20),math.rad(-50),math.rad(0)),.3)
  2374. HandleCweld.C0=clerp(HandleCweld.C0,cf(-5,4,0)*angles(math.rad(20),math.rad(50),math.rad(0)),.3)
  2375. HandleFweld.C0=clerp(HandleFweld.C0,cf(5,4,0)*angles(math.rad(20),math.rad(-50),math.rad(0)),.3)
  2376. HandleEweld.C0=clerp(HandleEweld.C0,cf(-5,4,0)*angles(math.rad(20),math.rad(50),math.rad(0)),.3)
  2377. end
  2378. elseif torvel<1 and hitfloor~=nil then
  2379. Anim="Idle"
  2380. if attack==false then
  2381. change=1
  2382. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.20+0.1*math.cos(sine/25),0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  2383. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(40)),.3)
  2384. RW.C0=clerp(RW.C0,cf(1.5,0.55+0.1*math.cos(sine/25),0)*euler(math.rad(10),math.rad(-0.5),math.rad(30)),.3)
  2385. LW.C0=clerp(LW.C0,cf(-1.5,0.55+0.1*math.cos(sine/25),0)*euler(math.rad(10),math.rad(20),math.rad(-30)),.3)
  2386. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-20),math.rad(-60),math.rad(-10-4*math.cos(sine/25))),.3)
  2387. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(-600),math.rad(-10-4*math.cos(sine/25))),.3)
  2388. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2389. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2390. HandleDweld.C0=clerp(HandleDweld.C0,cf(5,0,-0.55+0.1*math.cos(sine/-25))*angles(math.rad(math.sin(sine/20)),math.rad(-20+2*math.cos(sine/50)),math.rad(0)),.3)
  2391. HandleCweld.C0=clerp(HandleCweld.C0,cf(-5,0,-0.55+0.1*math.cos(sine/-25))*angles(math.rad(-math.sin(sine/20)),math.rad(10+2*math.cos(sine/-50)),math.rad(0)),.3)
  2392. HandleFweld.C0=clerp(HandleFweld.C0,cf(5,4,0.55+0.1*math.cos(sine/-25))*angles(math.rad(-math.sin(sine/20)),math.rad(50),math.rad(0)),.3)
  2393. HandleEweld.C0=clerp(HandleEweld.C0,cf(-5,4,0.55+0.1*math.cos(sine/-25))*angles(math.rad(math.sin(sine/20)),math.rad(-50),math.rad(0)),.3)
  2394. end
  2395. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  2396. Anim="Walk"
  2397. if attack==false then
  2398. change=3
  2399. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2400. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2401. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-20),math.rad(-10),math.rad(30)),.3)
  2402. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-20),math.rad(10),math.rad(-30)),.3)
  2403. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  2404. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  2405. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  2406. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  2407. HandleDweld.C0=clerp(HandleDweld.C0,cf(5,0,0)*angles(math.rad(math.sin(100*sine/-50)),math.rad(-50),math.rad(0)),.3)
  2408. HandleCweld.C0=clerp(HandleCweld.C0,cf(-5,0,0)*angles(math.rad(math.sin(100*sine/50)),math.rad(50),math.rad(0)),.3)
  2409. HandleFweld.C0=clerp(HandleFweld.C0,cf(5,4,0)*angles(math.rad(math.sin(sine/-20)),math.rad(math.sin(100*sine/50)),math.rad(0)),.3)
  2410. HandleEweld.C0=clerp(HandleEweld.C0,cf(-5,4,0)*angles(math.rad(math.sin(sine/-20)),math.rad(math.sin(100*sine/-50)),math.rad(0)),.3)
  2411. end
  2412. elseif torvel>=22 and hitfloor~=nil then
  2413. Anim="Run"
  2414. if attack==false then
  2415. change=5
  2416. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  2417. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2418. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-20),math.rad(-100),math.rad(30)),.3)
  2419. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-20),math.rad(100),math.rad(-30)),.3)
  2420. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  2421. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  2422. HandleBweld.C0=clerp(HandleBweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  2423. HandleAweld.C0=clerp(HandleAweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  2424. HandleDweld.C0=clerp(HandleDweld.C0,cf(5,0,0)*angles(math.rad(-50),math.rad(-50),math.rad(0)),.3)
  2425. HandleCweld.C0=clerp(HandleCweld.C0,cf(-5,0,0)*angles(math.rad(-50),math.rad(50),math.rad(0)),.3)
  2426. HandleFweld.C0=clerp(HandleFweld.C0,cf(5,3,0)*angles(math.rad(-50),math.rad(-50),math.rad(0)),.3)
  2427. HandleEweld.C0=clerp(HandleEweld.C0,cf(-5,3,0)*angles(math.rad(-50),math.rad(50),math.rad(0)),.3)
  2428. end
  2429. end
  2430. end
  2431. fenbarmana2:TweenSize(UDim2.new(4*mana/100,0,0.2,0),nil,1,0.4,true)
  2432. fenbarmana4.Text="[Ultimate] <{[ "..mana.." ]}> [Ultimate]"
  2433. if mana>=1 then
  2434. mana=999e999
  2435. else
  2436. if mananum<=8 then
  2437. mananum=mananum+1
  2438. else
  2439. mananum=0
  2440. mana=math.ceil(mana+0.5)
  2441. end
  2442. end
  2443. end
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