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JRKPastesBins

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Jul 26th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31. ----------------------------------------------------
  32. ----------------------------------------------------
  33. Debounces = {
  34. CanAttack = true;
  35. NoIdl = false;
  36. Slashing = false;
  37. Slashed = false;
  38. RPunch = false;
  39. RPunched = false;
  40. LPunch = false;
  41. LPunched = false;
  42. }
  43. local Touche = {char.Name, }
  44. ----------------------------------------------------
  45. hed.face.Texture = "rbxassetid://"
  46. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  47. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  48. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  49. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  50. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  51. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  52. ----------------------------------------------------
  53. local function dropHats()
  54. local localPlayer = game:GetService("Players").LocalPlayer
  55. if localPlayer and localPlayer.Character then
  56. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  57. if obj:IsA("Accoutrement") then
  58. obj.Parent = game.Workspace
  59. end
  60. end
  61. end
  62. end
  63.  
  64. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  65. if not gameProcessedEvent then
  66. if inputObject.KeyCode == Enum.KeyCode.Equals then
  67. dropHats()
  68. end
  69. end
  70. end)
  71. ----------------------------------------------------
  72. ----------------------------------------------------
  73. function lerp(a, b, t) -- Linear interpolation
  74. return a + (b - a)*t
  75. end
  76.  
  77. function slerp(a, b, t) --Spherical interpolation
  78. dot = a:Dot(b)
  79. if dot > 0.99999 or dot < -0.99999 then
  80. return t <= 0.5 and a or b
  81. else
  82. r = math.acos(dot)
  83. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  84. end
  85. end
  86.  
  87. function matrixInterpolate(a, b, t)
  88. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  89. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  90. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  91. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  92. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  93. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  94. local t = v1:Dot(v2)
  95. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  96. return CFrame.new()
  97. end
  98. return CFrame.new(
  99. v0.x, v0.y, v0.z,
  100. v1.x, v1.y, v1.z,
  101. v2.x, v2.y, v2.z,
  102. v3.x, v3.y, v3.z)
  103. end
  104. ----------------------------------------------------
  105. function genWeld(a,b)
  106. local w = Instance.new("Weld",a)
  107. w.Part0 = a
  108. w.Part1 = b
  109. return w
  110. end
  111. function weld(a, b)
  112. local weld = Instance.new("Weld")
  113. weld.Name = "W"
  114. weld.Part0 = a
  115. weld.Part1 = b
  116. weld.C0 = a.CFrame:inverse() * b.CFrame
  117. weld.Parent = a
  118. return weld;
  119. end
  120. ----------------------------------------------------
  121. function Lerp(c1,c2,al)
  122. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  123. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  124. for i,v in pairs(com1) do
  125. com1[i] = v+(com2[i]-v)*al
  126. end
  127. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  128. end
  129. ----------------------------------------------------
  130. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  131. local wld = Instance.new("Weld", wp1)
  132. wld.Part0 = wp0
  133. wld.Part1 = wp1
  134. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  135. end
  136. ----------------------------------------------------
  137. function weld5(part0, part1, c0, c1)
  138. weeld=Instance.new("Weld", part0)
  139. weeld.Part0=part0
  140. weeld.Part1=part1
  141. weeld.C0=c0
  142. weeld.C1=c1
  143. return weeld
  144. end
  145. ----------------------------------------------------
  146. function HasntTouched(plrname)
  147. local ret = true
  148. for _, v in pairs(Touche) do
  149. if v == plrname then
  150. ret = false
  151. end
  152. end
  153. return ret
  154. end
  155. ----------------------------------------------------
  156. newWeld(torso, larm, -1.5, 0.5, 0)
  157. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  158. newWeld(torso, rarm, 1.5, 0.5, 0)
  159. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  160. newWeld(torso, hed, 0, 1.5, 0)
  161. newWeld(torso, lleg, -0.5, -1, 0)
  162. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  163. newWeld(torso, rleg, 0.5, -1, 0)
  164. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  165. newWeld(root, torso, 0, -1, 0)
  166. torso.Weld.C1 = CFrame.new(0, -1, 0)
  167. ----------------------------------------------------
  168. z = Instance.new("Sound", char)
  169. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  170. z.Looped = true
  171. z.Pitch = 1
  172. z.Volume = 1
  173. wait(.1)
  174. z:Play()
  175. ----------------------------------------------------
  176. local Transforming = true
  177. hum.WalkSpeed = 0
  178. local fx = Instance.new("Part",torso)
  179. fx.Anchored = true
  180. fx.Material = "Neon"
  181. fx.CanCollide = false
  182. fx.Locked = true
  183. fx.Transparency = 1
  184. fx.Material = "Brick"
  185. fx.Size = Vector3.new(1,1,1)
  186. fx.TopSurface = "SmoothNoOutlines"
  187. fx.BottomSurface = "SmoothNoOutlines"
  188. fx.BrickColor = BrickColor.new("Royal purple")
  189. fxm = Instance.new("SpecialMesh",fx)
  190. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  191. fxm.Scale = Vector3.new(1,1,1)
  192. for i = 1, 20 do rs:wait()
  193. fx.Transparency = fx.Transparency - (1/20)
  194. fx.CFrame = torso.CFrame
  195. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  196. rs:wait()
  197. end
  198. ------
  199. ----------------------------------------------------
  200. lleg.Transparency = 0.5
  201. rleg.Transparency = 0.5
  202. larm.Transparency = 0.5
  203. rarm.Transparency = 0.5
  204. torso.Transparency = 0.5
  205. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  206. larm1 = Instance.new("Part", char)
  207. larm1.Name = "Middle"
  208. larm1.BrickColor = BrickColor.new("Royal purple")
  209. larm1.Size = Vector3.new(1, 2, 1)
  210. larm1.CanCollide = false
  211. larm1.BottomSurface = "Smooth"
  212. larm1.TopSurface = "Smooth"
  213. larm1.Material = "Neon"
  214. Weld = Instance.new("Weld",larm)
  215. Weld.Part0 = larm
  216. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  217. Weld.Part1 = larm1
  218. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  219.  
  220. larm2 = Instance.new("Part", char)
  221. larm2.BrickColor = BrickColor.new("Dark indigo")
  222. larm2.Material = "Granite"
  223. larm2.Size = Vector3.new(1, 0.4, 1)
  224. larm2.CanCollide = false
  225. larm2.BottomSurface = "Smooth"
  226. larm2.TopSurface = "Smooth"
  227. Weld = Instance.new("Weld",larm)
  228. Weld.Part0 = larm
  229. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  230. Weld.Part1 = larm2
  231. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  232.  
  233. larm3 = Instance.new("Part", char)
  234. larm3.BrickColor = BrickColor.new("Dark indigo")
  235. larm3.Material = "Granite"
  236. larm3.Size = Vector3.new(1, 0.4, 1)
  237. larm3.CanCollide = false
  238. larm3.BottomSurface = "Smooth"
  239. larm3.TopSurface = "Smooth"
  240. Weld = Instance.new("Weld",larm)
  241. Weld.Part0 = larm
  242. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  243. Weld.Part1 = larm3
  244. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  245.  
  246. larm4 = Instance.new("Part", char)
  247. larm4.BrickColor = BrickColor.new("Dark indigo")
  248. larm4.Material = "Granite"
  249. larm4.Size = Vector3.new(1, 0.4, 1)
  250. larm4.CanCollide = false
  251. larm4.BottomSurface = "Smooth"
  252. larm4.TopSurface = "Smooth"
  253. Weld = Instance.new("Weld",larm)
  254. Weld.Part0 = larm
  255. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  256. Weld.Part1 = larm4
  257. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  258.  
  259. larm5 = Instance.new("Part", char)
  260. larm5.BrickColor = BrickColor.new("Dark indigo")
  261. larm5.Material = "Granite"
  262. larm5.Size = Vector3.new(1, 0.4, 1)
  263. larm5.CanCollide = false
  264. larm5.BottomSurface = "Smooth"
  265. larm5.TopSurface = "Smooth"
  266. Weld = Instance.new("Weld",larm)
  267. Weld.Part0 = larm
  268. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  269. Weld.Part1 = larm5
  270. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  271.  
  272. larm6 = Instance.new("Part", char)
  273. larm6.BrickColor = BrickColor.new("Dark indigo")
  274. larm6.Material = "Granite"
  275. larm6.Size = Vector3.new(1, 0.4, 1)
  276. larm6.CanCollide = false
  277. larm6.BottomSurface = "Smooth"
  278. larm6.TopSurface = "Smooth"
  279. Mesh = Instance.new("SpecialMesh", larm6)
  280. Mesh.MeshType = "Brick"
  281. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  282. Weld = Instance.new("Weld",larm)
  283. Weld.Part0 = larm
  284. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  285. Weld.Part1 = larm6
  286. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  287.  
  288. larm7 = Instance.new("Part", char)
  289. larm7.BrickColor = BrickColor.new("Royal purple")
  290. larm7.Size = Vector3.new(0.5, 0.3, 2)
  291. larm7.CanCollide = false
  292. larm7.BottomSurface = "Smooth"
  293. larm7.TopSurface = "Smooth"
  294. larm7.Material = "Neon"
  295. Weld = Instance.new("Weld",larm)
  296. Weld.Part0 = larm
  297. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  298. Weld.Part1 = larm7
  299. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  300.  
  301. larm8 = Instance.new("Part", char)
  302. larm8.BrickColor = BrickColor.new("Dark indigo")
  303. larm8.Material = "Granite"
  304. larm8.Size = Vector3.new(1, 0.4, 1)
  305. larm8.CanCollide = false
  306. larm8.BottomSurface = "Smooth"
  307. larm8.TopSurface = "Smooth"
  308. Weld = Instance.new("Weld",larm)
  309. Weld.Part0 = larm
  310. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  311. Weld.Part1 = larm8
  312. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  313. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  314. rarm1 = Instance.new("Part", char)
  315. rarm1.Name = "Middle"
  316. rarm1.BrickColor = BrickColor.new("Royal purple")
  317. rarm1.Size = Vector3.new(1, 2, 1)
  318. rarm1.CanCollide = false
  319. rarm1.BottomSurface = "Smooth"
  320. rarm1.TopSurface = "Smooth"
  321. rarm1.Material = "Neon"
  322. Weld = Instance.new("Weld",rarm)
  323. Weld.Part0 = rarm
  324. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  325. Weld.Part1 = rarm1
  326. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  327.  
  328. rarm2 = Instance.new("Part", char)
  329. rarm2.BrickColor = BrickColor.new("Dark indigo")
  330. rarm2.Material = "Granite"
  331. rarm2.Size = Vector3.new(1, 0.4, 1)
  332. rarm2.CanCollide = false
  333. rarm2.BottomSurface = "Smooth"
  334. rarm2.TopSurface = "Smooth"
  335. Weld = Instance.new("Weld",rarm)
  336. Weld.Part0 = rarm
  337. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  338. Weld.Part1 = rarm2
  339. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  340.  
  341. rarm3 = Instance.new("Part", char)
  342. rarm3.BrickColor = BrickColor.new("Dark indigo")
  343. rarm3.Material = "Granite"
  344. rarm3.Size = Vector3.new(1, 0.4, 1)
  345. rarm3.CanCollide = false
  346. rarm3.BottomSurface = "Smooth"
  347. rarm3.TopSurface = "Smooth"
  348. Weld = Instance.new("Weld",rarm)
  349. Weld.Part0 = rarm
  350. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  351. Weld.Part1 = rarm3
  352. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  353.  
  354. rarm4 = Instance.new("Part", char)
  355. rarm4.BrickColor = BrickColor.new("Dark indigo")
  356. rarm4.Material = "Granite"
  357. rarm4.Size = Vector3.new(1, 0.4, 1)
  358. rarm4.CanCollide = false
  359. rarm4.BottomSurface = "Smooth"
  360. rarm4.TopSurface = "Smooth"
  361. Weld = Instance.new("Weld",rarm)
  362. Weld.Part0 = rarm
  363. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  364. Weld.Part1 = rarm4
  365. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  366.  
  367. rarm5 = Instance.new("Part", char)
  368. rarm5.BrickColor = BrickColor.new("Dark indigo")
  369. rarm5.Material = "Granite"
  370. rarm5.Size = Vector3.new(1, 0.4, 1)
  371. rarm5.CanCollide = false
  372. rarm5.BottomSurface = "Smooth"
  373. rarm5.TopSurface = "Smooth"
  374. Mesh = Instance.new("SpecialMesh", rarm5)
  375. Mesh.MeshType = "Brick"
  376. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  377. Weld = Instance.new("Weld",rarm)
  378. Weld.Part0 = rarm
  379. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  380. Weld.Part1 = rarm5
  381. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  382.  
  383. rarm6 = Instance.new("Part", char)
  384. rarm6.BrickColor = BrickColor.new("Dark indigo")
  385. rarm6.Material = "Granite"
  386. rarm6.Size = Vector3.new(1, 0.4, 1)
  387. rarm6.CanCollide = false
  388. rarm6.BottomSurface = "Smooth"
  389. rarm6.TopSurface = "Smooth"
  390. Weld = Instance.new("Weld",rarm)
  391. Weld.Part0 = rarm
  392. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  393. Weld.Part1 = rarm6
  394. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  395.  
  396. rarm7 = Instance.new("Part", char)
  397. rarm7.BrickColor = BrickColor.new("Royal purple")
  398. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  399. rarm7.CanCollide = false
  400. rarm7.BottomSurface = "Smooth"
  401. rarm7.TopSurface = "Smooth"
  402. rarm7.Material = "Neon"
  403. Weld = Instance.new("Weld",rarm)
  404. Weld.Part0 = rarm
  405. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  406. Weld.Part1 = rarm7
  407. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  408.  
  409. rarm8 = Instance.new("Part", char)
  410. rarm8.BrickColor = BrickColor.new("Dark indigo")
  411. rarm8.Material = "Granite"
  412. rarm8.Size = Vector3.new(1, 0.4, 1)
  413. rarm8.CanCollide = false
  414. rarm8.BottomSurface = "Smooth"
  415. rarm8.TopSurface = "Smooth"
  416. Weld = Instance.new("Weld",rarm)
  417. Weld.Part0 = rarm
  418. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  419. Weld.Part1 = rarm8
  420. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  421. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  422. lleg1 = Instance.new("Part", char)
  423. lleg1.Name = "Middle"
  424. lleg1.BrickColor = BrickColor.new("Royal purple")
  425. lleg1.Size = Vector3.new(1, 2, 1)
  426. lleg1.CanCollide = false
  427. lleg1.BottomSurface = "Smooth"
  428. lleg1.TopSurface = "Smooth"
  429. lleg1.Material = "Neon"
  430. Weld = Instance.new("Weld",lleg)
  431. Weld.Part0 = lleg
  432. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  433. Weld.Part1 = lleg1
  434. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  435.  
  436. lleg2 = Instance.new("Part", char)
  437. lleg2.BrickColor = BrickColor.new("Dark indigo")
  438. lleg2.Material = "Granite"
  439. lleg2.Size = Vector3.new(1, 0.4, 1)
  440. lleg2.CanCollide = false
  441. lleg2.BottomSurface = "Smooth"
  442. lleg2.TopSurface = "Smooth"
  443. Weld = Instance.new("Weld",lleg)
  444. Weld.Part0 = lleg
  445. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  446. Weld.Part1 = lleg2
  447. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  448.  
  449. lleg3 = Instance.new("Part", char)
  450. lleg3.BrickColor = BrickColor.new("Dark indigo")
  451. lleg3.Material = "Granite"
  452. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  453. lleg3.CanCollide = false
  454. lleg3.BottomSurface = "Smooth"
  455. lleg3.TopSurface = "Smooth"
  456. Weld = Instance.new("Weld",lleg)
  457. Weld.Part0 = lleg
  458. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  459. Weld.Part1 = lleg3
  460. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  461.  
  462. lleg4 = Instance.new("Part", char)
  463. lleg4.BrickColor = BrickColor.new("Dark indigo")
  464. lleg4.Material = "Granite"
  465. lleg4.Size = Vector3.new(1, 0.4, 1)
  466. lleg4.CanCollide = false
  467. lleg4.BottomSurface = "Smooth"
  468. lleg4.TopSurface = "Smooth"
  469. Weld = Instance.new("Weld",lleg)
  470. Weld.Part0 = lleg
  471. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  472. Weld.Part1 = lleg4
  473. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  474.  
  475. lleg5 = Instance.new("Part", char)
  476. lleg5.BrickColor = BrickColor.new("Dark indigo")
  477. lleg5.Material = "Granite"
  478. lleg5.Size = Vector3.new(1, 0.4, 1)
  479. lleg5.CanCollide = false
  480. lleg5.BottomSurface = "Smooth"
  481. lleg5.TopSurface = "Smooth"
  482. Weld = Instance.new("Weld",lleg)
  483. Weld.Part0 = lleg
  484. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  485. Weld.Part1 = lleg5
  486. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  487.  
  488. lleg6 = Instance.new("Part", char)
  489. lleg6.BrickColor = BrickColor.new("Dark indigo")
  490. lleg6.Material = "Granite"
  491. lleg6.Size = Vector3.new(1, 0.4, 1)
  492. lleg6.CanCollide = false
  493. lleg6.BottomSurface = "Smooth"
  494. lleg6.TopSurface = "Smooth"
  495. Weld = Instance.new("Weld",lleg)
  496. Weld.Part0 = lleg
  497. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  498. Weld.Part1 = lleg6
  499. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  500.  
  501. lleg7 = Instance.new("Part", char)
  502. lleg7.BrickColor = BrickColor.new("Dark indigo")
  503. lleg7.Material = "Granite"
  504. lleg7.Size = Vector3.new(1, 0.4, 1)
  505. lleg7.CanCollide = false
  506. lleg7.BottomSurface = "Smooth"
  507. lleg7.TopSurface = "Smooth"
  508. Weld = Instance.new("Weld",lleg)
  509. Weld.Part0 = lleg
  510. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  511. Weld.Part1 = lleg7
  512. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  513. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  514. rleg1 = Instance.new("Part", char)
  515. rleg1.Name = "Middle"
  516. rleg1.BrickColor = BrickColor.new("Royal purple")
  517. rleg1.Size = Vector3.new(1, 2, 1)
  518. rleg1.CanCollide = false
  519. rleg1.BottomSurface = "Smooth"
  520. rleg1.TopSurface = "Smooth"
  521. rleg1.Material = "Neon"
  522. Weld = Instance.new("Weld",rleg)
  523. Weld.Part0 = rleg
  524. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  525. Weld.Part1 = rleg1
  526. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  527.  
  528. rleg2 = Instance.new("Part", char)
  529. rleg2.BrickColor = BrickColor.new("Dark indigo")
  530. rleg2.Material = "Granite"
  531. rleg2.Size = Vector3.new(1, 0.4, 1)
  532. rleg2.CanCollide = false
  533. rleg2.BottomSurface = "Smooth"
  534. rleg2.TopSurface = "Smooth"
  535. Weld = Instance.new("Weld",rleg)
  536. Weld.Part0 = rleg
  537. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  538. Weld.Part1 = rleg2
  539. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  540.  
  541. rleg3 = Instance.new("Part", char)
  542. rleg3.BrickColor = BrickColor.new("Dark indigo")
  543. rleg3.Material = "Granite"
  544. rleg3.Size = Vector3.new(1, 0.4, 1)
  545. rleg3.CanCollide = false
  546. rleg3.BottomSurface = "Smooth"
  547. rleg3.TopSurface = "Smooth"
  548. Weld = Instance.new("Weld",rleg)
  549. Weld.Part0 = rleg
  550. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  551. Weld.Part1 = rleg3
  552. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  553.  
  554. rleg4 = Instance.new("Part", char)
  555. rleg4.BrickColor = BrickColor.new("Dark indigo")
  556. rleg4.Material = "Granite"
  557. rleg4.Size = Vector3.new(1, 0.4, 1)
  558. rleg4.CanCollide = false
  559. rleg4.BottomSurface = "Smooth"
  560. rleg4.TopSurface = "Smooth"
  561. Weld = Instance.new("Weld",rleg)
  562. Weld.Part0 = rleg
  563. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  564. Weld.Part1 = rleg4
  565. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  566.  
  567. rleg5 = Instance.new("Part", char)
  568. rleg5.BrickColor = BrickColor.new("Dark indigo")
  569. rleg5.Material = "Granite"
  570. rleg5.Size = Vector3.new(1, 0.4, 1)
  571. rleg5.CanCollide = false
  572. rleg5.BottomSurface = "Smooth"
  573. rleg5.TopSurface = "Smooth"
  574. Weld = Instance.new("Weld",rleg)
  575. Weld.Part0 = rleg
  576. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  577. Weld.Part1 = rleg5
  578. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  579.  
  580. rleg6 = Instance.new("Part", char)
  581. rleg6.BrickColor = BrickColor.new("Dark indigo")
  582. rleg6.Material = "Granite"
  583. rleg6.Size = Vector3.new(1, 0.4, 1)
  584. rleg6.CanCollide = false
  585. rleg6.BottomSurface = "Smooth"
  586. rleg6.TopSurface = "Smooth"
  587. Weld = Instance.new("Weld",rleg)
  588. Weld.Part0 = rleg
  589. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  590. Weld.Part1 = rleg6
  591. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  592.  
  593. rleg7 = Instance.new("Part", char)
  594. rleg7.BrickColor = BrickColor.new("Dark indigo")
  595. rleg7.Material = "Granite"
  596. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  597. rleg7.CanCollide = false
  598. rleg7.BottomSurface = "Smooth"
  599. rleg7.TopSurface = "Smooth"
  600. Weld = Instance.new("Weld",rleg)
  601. Weld.Part0 = rleg
  602. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  603. Weld.Part1 = rleg7
  604. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  605. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  606. Chest1 = Instance.new("Part", char)
  607. Chest1.Name = "Ball"
  608. Chest1.BrickColor = BrickColor.new("Royal purple")
  609. Chest1.Size = Vector3.new(1, 0.4, 1)
  610. Chest1.CanCollide = false
  611. Chest1.BottomSurface = "Smooth"
  612. Chest1.TopSurface = "Smooth"
  613. Chest1.Material = "Neon"
  614. Mesh = Instance.new("SpecialMesh", Chest1)
  615. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  616. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  617. Weld = Instance.new("Weld",torso)
  618. Weld.Part0 = torso
  619. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  620. Weld.Part1 = Chest1
  621. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  622.  
  623. Chest2 = Instance.new("Part", char)
  624. Chest2.BrickColor = BrickColor.new("Royal purple")
  625. Chest2.Name = "Middle"
  626. Chest2.Size = Vector3.new(2, 2, 1)
  627. Chest2.CanCollide = false
  628. Chest2.BottomSurface = "Smooth"
  629. Chest2.TopSurface = "Smooth"
  630. Chest2.Material = "Neon"
  631. Weld = Instance.new("Weld",torso)
  632. Weld.Part0 = torso
  633. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  634. Weld.Part1 = Chest2
  635. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  636.  
  637. Chest3 = Instance.new("Part", char)
  638. Chest3.BrickColor = BrickColor.new("Dark indigo")
  639. Chest3.Material = "Granite"
  640. Chest3.Size = Vector3.new(1, 0.4, 1)
  641. Chest3.CanCollide = false
  642. Chest3.BottomSurface = "Smooth"
  643. Chest3.TopSurface = "Smooth"
  644. Weld = Instance.new("Weld",torso)
  645. Weld.Part0 = torso
  646. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  647. Weld.Part1 = Chest3
  648. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  649.  
  650. Chest4 = Instance.new("Part", char)
  651. Chest4.BrickColor = BrickColor.new("Dark indigo")
  652. Chest4.Material = "Granite"
  653. Chest4.Size = Vector3.new(1, 0.4, 1)
  654. Chest4.CanCollide = false
  655. Chest4.BottomSurface = "Smooth"
  656. Chest4.TopSurface = "Smooth"
  657. Weld = Instance.new("Weld",torso)
  658. Weld.Part0 = torso
  659. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  660. Weld.Part1 = Chest4
  661. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  662.  
  663. Chest5 = Instance.new("Part", char)
  664. Chest5.BrickColor = BrickColor.new("Dark indigo")
  665. Chest5.Material = "Granite"
  666. Chest5.Size = Vector3.new(1, 0.4, 1)
  667. Chest5.CanCollide = false
  668. Chest5.BottomSurface = "Smooth"
  669. Chest5.TopSurface = "Smooth"
  670. Weld = Instance.new("Weld",torso)
  671. Weld.Part0 = torso
  672. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  673. Weld.Part1 = Chest5
  674. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  675.  
  676. Chest6 = Instance.new("Part", char)
  677. Chest6.BrickColor = BrickColor.new("Dark indigo")
  678. Chest6.Material = "Granite"
  679. Chest6.Size = Vector3.new(1, 0.4, 1)
  680. Chest6.CanCollide = false
  681. Chest6.BottomSurface = "Smooth"
  682. Chest6.TopSurface = "Smooth"
  683. Weld = Instance.new("Weld",torso)
  684. Weld.Part0 = torso
  685. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  686. Weld.Part1 = Chest6
  687. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  688.  
  689. Chest7 = Instance.new("Part", char)
  690. Chest7.BrickColor = BrickColor.new("Dark indigo")
  691. Chest7.Material = "Granite"
  692. Chest7.Size = Vector3.new(1, 0.4, 1)
  693. Chest7.CanCollide = false
  694. Chest7.BottomSurface = "Smooth"
  695. Chest7.TopSurface = "Smooth"
  696. Weld = Instance.new("Weld",torso)
  697. Weld.Part0 = torso
  698. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  699. Weld.Part1 = Chest7
  700. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  701.  
  702. Chest8 = Instance.new("Part", char)
  703. Chest8.BrickColor = BrickColor.new("Dark indigo")
  704. Chest8.Material = "Granite"
  705. Chest8.Size = Vector3.new(1, 0.4, 1)
  706. Chest8.CanCollide = false
  707. Chest8.BottomSurface = "Smooth"
  708. Chest8.TopSurface = "Smooth"
  709. Weld = Instance.new("Weld",torso)
  710. Weld.Part0 = torso
  711. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  712. Weld.Part1 = Chest8
  713. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  714.  
  715. Chest9 = Instance.new("Part", char)
  716. Chest9.BrickColor = BrickColor.new("Dark indigo")
  717. Chest9.Material = "Granite"
  718. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  719. Chest9.CanCollide = false
  720. Chest9.BottomSurface = "Smooth"
  721. Chest9.TopSurface = "Smooth"
  722. Weld = Instance.new("Weld",torso)
  723. Weld.Part0 = torso
  724. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  725. Weld.Part1 = Chest9
  726. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  727.  
  728. Chest10 = Instance.new("Part", char)
  729. Chest10.BrickColor = BrickColor.new("Dark indigo")
  730. Chest10.Material = "Granite"
  731. Chest10.Size = Vector3.new(1, 0.4, 1)
  732. Chest10.CanCollide = false
  733. Chest10.BottomSurface = "Smooth"
  734. Chest10.TopSurface = "Smooth"
  735. Mesh = Instance.new("SpecialMesh", Chest10)
  736. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  737. Weld = Instance.new("Weld",torso)
  738. Weld.Part0 = torso
  739. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  740. Weld.Part1 = Chest10
  741. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  742.  
  743. Chest11 = Instance.new("Part", char)
  744. Chest11.BrickColor = BrickColor.new("Dark indigo")
  745. Chest11.Material = "Granite"
  746. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  747. Chest11.CanCollide = false
  748. Chest11.BottomSurface = "Smooth"
  749. Chest11.TopSurface = "Smooth"
  750. Weld = Instance.new("Weld",torso)
  751. Weld.Part0 = torso
  752. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  753. Weld.Part1 = Chest11
  754. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  755.  
  756. Chest12 = Instance.new("Part", char)
  757. Chest12.BrickColor = BrickColor.new("Dark indigo")
  758. Chest12.Material = "Granite"
  759. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  760. Chest12.CanCollide = false
  761. Chest12.BottomSurface = "Smooth"
  762. Chest12.TopSurface = "Smooth"
  763. Weld = Instance.new("Weld",torso)
  764. Weld.Part0 = torso
  765. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  766. Weld.Part1 = Chest12
  767. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  768.  
  769. Chest13 = Instance.new("Part", char)
  770. Chest13.BrickColor = BrickColor.new("Dark indigo")
  771. Chest13.Material = "Granite"
  772. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  773. Chest13.CanCollide = false
  774. Chest13.BottomSurface = "Smooth"
  775. Chest13.TopSurface = "Smooth"
  776. Weld = Instance.new("Weld",torso)
  777. Weld.Part0 = torso
  778. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  779. Weld.Part1 = Chest13
  780. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  781.  
  782. Chest14 = Instance.new("Part", char)
  783. Chest14.BrickColor = BrickColor.new("Dark indigo")
  784. Chest14.Material = "Granite"
  785. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  786. Chest14.CanCollide = false
  787. Chest14.BottomSurface = "Smooth"
  788. Chest14.TopSurface = "Smooth"
  789. Weld = Instance.new("Weld",torso)
  790. Weld.Part0 = torso
  791. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  792. Weld.Part1 = Chest14
  793. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  794.  
  795. Chest15 = Instance.new("Part", char)
  796. Chest15.BrickColor = BrickColor.new("Dark indigo")
  797. Chest15.Material = "Granite"
  798. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  799. Chest15.CanCollide = false
  800. Chest15.BottomSurface = "Smooth"
  801. Chest15.TopSurface = "Smooth"
  802. Weld = Instance.new("Weld",torso)
  803. Weld.Part0 = torso
  804. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  805. Weld.Part1 = Chest15
  806. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  807.  
  808. Chest16 = Instance.new("Part", char)
  809. Chest16.BrickColor = BrickColor.new("Dark indigo")
  810. Chest16.Material = "Granite"
  811. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  812. Chest16.CanCollide = false
  813. Chest16.BottomSurface = "Smooth"
  814. Chest16.TopSurface = "Smooth"
  815. Weld = Instance.new("Weld",torso)
  816. Weld.Part0 = torso
  817. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  818. Weld.Part1 = Chest16
  819. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  820.  
  821. Chest17 = Instance.new("Part", char)
  822. Chest17.BrickColor = BrickColor.new("Dark indigo")
  823. Chest17.Material = "Granite"
  824. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  825. Chest17.CanCollide = false
  826. Chest17.BottomSurface = "Smooth"
  827. Chest17.TopSurface = "Smooth"
  828. Weld = Instance.new("Weld",torso)
  829. Weld.Part0 = torso
  830. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  831. Weld.Part1 = Chest17
  832. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  833.  
  834. Chest18 = Instance.new("Part", char)
  835. Chest18.BrickColor = BrickColor.new("Dark indigo")
  836. Chest18.Material = "Granite"
  837. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  838. Chest18.CanCollide = false
  839. Chest18.BottomSurface = "Smooth"
  840. Chest18.TopSurface = "Smooth"
  841. Weld = Instance.new("Weld",torso)
  842. Weld.Part0 = torso
  843. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  844. Weld.Part1 = Chest18
  845. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  846.  
  847. Chest19 = Instance.new("Part", char)
  848. Chest19.BrickColor = BrickColor.new("Dark indigo")
  849. Chest19.Material = "Granite"
  850. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  851. Chest19.CanCollide = false
  852. Chest19.BottomSurface = "Smooth"
  853. Chest19.TopSurface = "Smooth"
  854. Weld = Instance.new("Weld",torso)
  855. Weld.Part0 = torso
  856. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  857. Weld.Part1 = Chest19
  858. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  859.  
  860. Chest20 = Instance.new("Part", char)
  861. Chest20.BrickColor = BrickColor.new("Dark indigo")
  862. Chest20.Material = "Granite"
  863. Chest20.Size = Vector3.new(1, 0.4, 1)
  864. Chest20.CanCollide = false
  865. Chest20.BottomSurface = "Smooth"
  866. Chest20.TopSurface = "Smooth"
  867. Mesh = Instance.new("SpecialMesh",Chest20)
  868. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  869. Weld = Instance.new("Weld",torso)
  870. Weld.Part0 = torso
  871. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  872. Weld.Part1 = Chest20
  873. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  874.  
  875. Chest21 = Instance.new("Part", char)
  876. Chest21.BrickColor = BrickColor.new("Dark indigo")
  877. Chest21.Material = "Granite"
  878. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  879. Chest21.CanCollide = false
  880. Chest21.BottomSurface = "Smooth"
  881. Chest21.TopSurface = "Smooth"
  882. Weld = Instance.new("Weld",torso)
  883. Weld.Part0 = torso
  884. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  885. Weld.Part1 = Chest21
  886. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  887.  
  888. Chest22 = Instance.new("Part", char)
  889. Chest22.BrickColor = BrickColor.new("Dark indigo")
  890. Chest22.Material = "Granite"
  891. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  892. Chest22.CanCollide = false
  893. Chest22.BottomSurface = "Smooth"
  894. Chest22.TopSurface = "Smooth"
  895. Weld = Instance.new("Weld",torso)
  896. Weld.Part0 = torso
  897. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  898. Weld.Part1 = Chest22
  899. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  900.  
  901. Chest23 = Instance.new("Part", char)
  902. Chest23.BrickColor = BrickColor.new("Dark indigo")
  903. Chest23.Material = "Granite"
  904. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  905. Chest23.CanCollide = false
  906. Chest23.BottomSurface = "Smooth"
  907. Chest23.TopSurface = "Smooth"
  908. Weld = Instance.new("Weld",torso)
  909. Weld.Part0 = torso
  910. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  911. Weld.Part1 = Chest23
  912. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  913.  
  914. Chest24 = Instance.new("Part", char)
  915. Chest24.BrickColor = BrickColor.new("Dark indigo")
  916. Chest24.Material = "Granite"
  917. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  918. Chest24.CanCollide = false
  919. Chest24.BottomSurface = "Smooth"
  920. Chest24.TopSurface = "Smooth"
  921. Weld = Instance.new("Weld",torso)
  922. Weld.Part0 = torso
  923. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  924. Weld.Part1 = Chest24
  925. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  926.  
  927. p1 = Instance.new("Part",char)
  928. p1.BrickColor = BrickColor.new("Royal purple")
  929. p1.FormFactor = Enum.FormFactor.Custom
  930. p1.Size = Vector3.new(2, 2, 2)
  931. p1.CanCollide = false
  932. p1.Locked = true
  933. p1.BottomSurface = Enum.SurfaceType.Smooth
  934. p1.TopSurface = Enum.SurfaceType.Smooth
  935. SMesh = Instance.new("SpecialMesh", p1)
  936. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  937. SMesh.TextureId = ""
  938. SMesh.MeshType = Enum.MeshType.FileMesh
  939. SMesh.Name = "Mesh"
  940. SMesh.VertexColor = Vector3.new(0, 0, 0)
  941. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  942. w1 = Instance.new("Weld", hed)
  943. w1.Part0 = hed
  944. w1.C0 = CFrame.new(0,-1.5,0)
  945. w1.Part1 = p1
  946. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  947. p2 = Instance.new("Part",char)
  948. p2.BrickColor = BrickColor.new("Lime green")
  949. p2.FormFactor = Enum.FormFactor.Custom
  950. p2.Size = Vector3.new(1, 1, 1)
  951. p2.CanCollide = false
  952. p2.Locked = true
  953. p2.BottomSurface = Enum.SurfaceType.Smooth
  954. p2.TopSurface = Enum.SurfaceType.Smooth
  955. SMesh = Instance.new("SpecialMesh", p2)
  956. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  957. SMesh.TextureId = ""
  958. SMesh.MeshType = Enum.MeshType.FileMesh
  959. SMesh.Name = "Mesh"
  960. SMesh.VertexColor = Vector3.new(0, 0, 0)
  961. SMesh.Scale = Vector3.new(1, 0.9, 1)
  962. w1 = Instance.new("Weld", hed)
  963. w1.Part0 = hed
  964. w1.C0 = CFrame.new(0,-1.5,0)
  965. w1.Part1 = p2
  966. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  967. p3 = Instance.new("Part",char)
  968. p3.BrickColor = BrickColor.new("Royal purple")
  969. p3.FormFactor = Enum.FormFactor.Custom
  970. p3.Size = Vector3.new(1, 1, 1)
  971. p3.CanCollide = false
  972. p3.Locked = true
  973. p3.BottomSurface = Enum.SurfaceType.Smooth
  974. p3.TopSurface = Enum.SurfaceType.Smooth
  975. SMesh = Instance.new("SpecialMesh", p3)
  976. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  977. SMesh.TextureId = ""
  978. SMesh.MeshType = Enum.MeshType.FileMesh
  979. SMesh.Name = "Mesh"
  980. SMesh.VertexColor = Vector3.new(0, 0, 0)
  981. SMesh.Scale = Vector3.new(1, 1, 1)
  982. w1 = Instance.new("Weld", hed)
  983. w1.Part0 = hed
  984. w1.C0 = CFrame.new(0,-1.5,0)
  985. w1.Part1 = p3
  986. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  987. p4 = Instance.new("Part",char)
  988. p4.BrickColor = BrickColor.new("Lime green")
  989. p4.FormFactor = Enum.FormFactor.Custom
  990. p4.Size = Vector3.new(1, 1, 1)
  991. p4.CanCollide = false
  992. p4.Locked = true
  993. p4.BottomSurface = Enum.SurfaceType.Smooth
  994. p4.TopSurface = Enum.SurfaceType.Smooth
  995. SMesh = Instance.new("SpecialMesh", p4)
  996. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  997. SMesh.TextureId = ""
  998. SMesh.MeshType = Enum.MeshType.FileMesh
  999. SMesh.Name = "Mesh"
  1000. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1001. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1002. w1 = Instance.new("Weld", hed)
  1003. w1.Part0 = hed
  1004. w1.C0 = CFrame.new(0,-1.5,0)
  1005. w1.Part1 = p4
  1006. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1007. p5 = Instance.new("Part",char)
  1008. p5.BrickColor = BrickColor.new("Lime green")
  1009. p5.FormFactor = Enum.FormFactor.Custom
  1010. p5.Size = Vector3.new(1, 1, 1)
  1011. p5.CanCollide = false
  1012. p5.Locked = true
  1013. p5.BottomSurface = Enum.SurfaceType.Smooth
  1014. p5.TopSurface = Enum.SurfaceType.Smooth
  1015. SMesh = Instance.new("SpecialMesh", p5)
  1016. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1017. SMesh.TextureId = ""
  1018. SMesh.MeshType = Enum.MeshType.FileMesh
  1019. SMesh.Name = "Mesh"
  1020. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1021. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1022. w1 = Instance.new("Weld", hed)
  1023. w1.Part0 = hed
  1024. w1.C0 = CFrame.new(0,-1.5,0)
  1025. w1.Part1 = p5
  1026. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1027. p6 = Instance.new("Part",char)
  1028. p6.BrickColor = BrickColor.new("Lime green")
  1029. p6.FormFactor = Enum.FormFactor.Custom
  1030. p6.Size = Vector3.new(1, 1, 1)
  1031. p6.CanCollide = false
  1032. p6.Locked = true
  1033. p6.BottomSurface = Enum.SurfaceType.Smooth
  1034. p6.TopSurface = Enum.SurfaceType.Smooth
  1035. SMesh = Instance.new("SpecialMesh", p6)
  1036. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1037. SMesh.TextureId = ""
  1038. SMesh.MeshType = Enum.MeshType.FileMesh
  1039. SMesh.Name = "Mesh"
  1040. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1041. SMesh.Scale = Vector3.new(1, 1, 1)
  1042. w1 = Instance.new("Weld", hed)
  1043. w1.Part0 = hed
  1044. w1.C0 = CFrame.new(0,-1.5,0)
  1045. w1.Part1 = p6
  1046. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1047. p7 = Instance.new("Part",char)
  1048. p7.BrickColor = BrickColor.new("Lime green")
  1049. p7.FormFactor = Enum.FormFactor.Custom
  1050. p7.Size = Vector3.new(1, 1, 1)
  1051. p7.CanCollide = false
  1052. p7.Locked = true
  1053. p7.BottomSurface = Enum.SurfaceType.Smooth
  1054. p7.TopSurface = Enum.SurfaceType.Smooth
  1055. SMesh = Instance.new("SpecialMesh", p7)
  1056. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1057. SMesh.TextureId = ""
  1058. SMesh.MeshType = Enum.MeshType.FileMesh
  1059. SMesh.Name = "Mesh"
  1060. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1061. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1062. w1 = Instance.new("Weld", hed)
  1063. w1.Part0 = hed
  1064. w1.C0 = CFrame.new(0,-1.5,0)
  1065. w1.Part1 = p7
  1066. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1067. p8 = Instance.new("Part",char)
  1068. p8.BrickColor = BrickColor.new("Lime green")
  1069. p8.FormFactor = Enum.FormFactor.Custom
  1070. p8.Size = Vector3.new(1, 1, 1)
  1071. p8.CanCollide = false
  1072. p8.Locked = true
  1073. p8.BottomSurface = Enum.SurfaceType.Smooth
  1074. p8.TopSurface = Enum.SurfaceType.Smooth
  1075. SMesh = Instance.new("SpecialMesh", p8)
  1076. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1077. SMesh.TextureId = ""
  1078. SMesh.MeshType = Enum.MeshType.FileMesh
  1079. SMesh.Name = "Mesh"
  1080. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1081. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1082. w1 = Instance.new("Weld", hed)
  1083. w1.Part0 = hed
  1084. w1.C0 = CFrame.new(0,-1.5,0)
  1085. w1.Part1 = p8
  1086. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1087. p9 = Instance.new("Part",char)
  1088. p9.BrickColor = BrickColor.new("Lime green")
  1089. p9.FormFactor = Enum.FormFactor.Custom
  1090. p9.Size = Vector3.new(1, 1, 1)
  1091. p9.CanCollide = false
  1092. p9.Locked = true
  1093. p9.BottomSurface = Enum.SurfaceType.Smooth
  1094. p9.TopSurface = Enum.SurfaceType.Smooth
  1095. SMesh = Instance.new("SpecialMesh", p9)
  1096. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1097. SMesh.TextureId = ""
  1098. SMesh.MeshType = Enum.MeshType.FileMesh
  1099. SMesh.Name = "Mesh"
  1100. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1101. SMesh.Scale = Vector3.new(1, 1, 1)
  1102. w1 = Instance.new("Weld", hed)
  1103. w1.Part0 = hed
  1104. w1.C0 = CFrame.new(0,-1.5,0)
  1105. w1.Part1 = p9
  1106. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1107. p10 = Instance.new("Part",char)
  1108. p10.BrickColor = BrickColor.new("Lime green")
  1109. p10.FormFactor = Enum.FormFactor.Custom
  1110. p10.Size = Vector3.new(1, 1, 1)
  1111. p10.CanCollide = false
  1112. p10.Locked = true
  1113. p10.BottomSurface = Enum.SurfaceType.Smooth
  1114. p10.TopSurface = Enum.SurfaceType.Smooth
  1115. SMesh = Instance.new("SpecialMesh", p10)
  1116. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1117. SMesh.TextureId = ""
  1118. SMesh.MeshType = Enum.MeshType.FileMesh
  1119. SMesh.Name = "Mesh"
  1120. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1121. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1122. w1 = Instance.new("Weld", hed)
  1123. w1.Part0 = hed
  1124. w1.C0 = CFrame.new(0,-1.5,0)
  1125. w1.Part1 = p10
  1126. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1127. ----------------------------------------------------
  1128. GroundWave1 = function()
  1129. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1130. local Colors = {"Royal purple", "Royal purple"}
  1131. local wave = Instance.new("Part", torso)
  1132. wave.BrickColor = BrickColor.new('Royal purple')
  1133. wave.Anchored = true
  1134. wave.CanCollide = false
  1135. wave.Locked = true
  1136. wave.Size = Vector3.new(1, 1, 1)
  1137. wave.TopSurface = "Smooth"
  1138. wave.BottomSurface = "Smooth"
  1139. wave.Transparency = 0.35
  1140. wave.CFrame = HandCF
  1141. wm = Instance.new("SpecialMesh", wave)
  1142. wm.MeshId = "rbxassetid://3270017"
  1143. coroutine.wrap(function()
  1144. for i = 1, 30, 1 do
  1145. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1146. wave.Size = wm.Scale
  1147. wave.CFrame = HandCF
  1148. wave.Transparency = i/10
  1149. wait()
  1150. end
  1151. wait()
  1152. wave:Destroy()
  1153. end)()
  1154. end
  1155. ----------------------------------------------------
  1156. GroundWave = function()
  1157. if Transforming == true then
  1158. local wave = Instance.new("Part", torso)
  1159. wave.BrickColor = BrickColor.new("Royal purple")
  1160. wave.Anchored = true
  1161. wave.CanCollide = false
  1162. wave.Locked = true
  1163. wave.Size = Vector3.new(1, 1, 1)
  1164. wave.TopSurface = "Smooth"
  1165. wave.BottomSurface = "Smooth"
  1166. wave.Transparency = 0.35
  1167. wave.CFrame = fx.CFrame
  1168. wm = Instance.new("SpecialMesh", wave)
  1169. wm.MeshType = "Sphere"
  1170. wm.Scale = Vector3.new(1,1,1)
  1171. coroutine.wrap(function()
  1172. for i = 1, 18, 1 do
  1173. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1174. --wave.Size = wm.Scale
  1175. wave.CFrame = fx.CFrame
  1176. wave.Transparency = i/14
  1177. wait()
  1178. end
  1179. wait()
  1180. wave:Destroy()
  1181. end)()
  1182. elseif Transforming == false then
  1183. wait()
  1184. end
  1185. end
  1186.  
  1187. for i = 1, 100 do rs:wait()
  1188. fx.CFrame = torso.CFrame
  1189. end
  1190.  
  1191. spawn(function()
  1192. while wait(1) do
  1193. GroundWave()
  1194. end
  1195. end)
  1196.  
  1197. wait(4)
  1198.  
  1199. Transforming = false
  1200.  
  1201. for i = 1, 20 do rs:wait()
  1202. fx.Transparency = fx.Transparency + (1/20)
  1203. fx.CFrame = torso.CFrame
  1204. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1205. rs:wait()
  1206. end
  1207.  
  1208. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1209. local wave = Instance.new("Part", torso)
  1210. wave.BrickColor = BrickColor.new("Royal purple")
  1211. wave.Anchored = true
  1212. wave.CanCollide = false
  1213. wave.Locked = true
  1214. wave.Size = Vector3.new(1, 1, 1)
  1215. wave.TopSurface = "Smooth"
  1216. wave.BottomSurface = "Smooth"
  1217. wave.Transparency = 0.35
  1218. wave.CFrame = HandCF
  1219. wm = Instance.new("SpecialMesh", wave)
  1220. wm.MeshId = "rbxassetid://3270017"
  1221. coroutine.wrap(function()
  1222. for i = 1, 14, 1 do
  1223. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1224. wave.Size = wm.Scale
  1225. wave.CFrame = HandCF
  1226. wave.Transparency = i/14
  1227. wait()
  1228. end
  1229. wait()
  1230. wave:Destroy()
  1231. end)()
  1232. hum.WalkSpeed = 50
  1233. ----------------------------------------------------
  1234. Blast = function()
  1235. local Colors = {"Royal purple", "Royal purple"}
  1236. local wave = Instance.new("Part", torso)
  1237. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1238. wave.Anchored = true
  1239. wave.CanCollide = false
  1240. wave.Locked = true
  1241. wave.Size = Vector3.new(1, 1, 1)
  1242. wave.TopSurface = "Smooth"
  1243. wave.BottomSurface = "Smooth"
  1244. wave.Transparency = 0.35
  1245. wave.CFrame = rarm.CFrame
  1246. wm = Instance.new("SpecialMesh", wave)
  1247. wm.MeshType = "Sphere"
  1248. wm.Scale = Vector3.new(1,1,1)
  1249. z = Instance.new("Sound",wave)
  1250. z.SoundId = "rbxassetid://237035051"
  1251. z.Volume = 1
  1252. z.Pitch = .9
  1253. z:Play()
  1254. coroutine.wrap(function()
  1255. for i = 1, 30, 1 do
  1256. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1257. --wave.Size = wm.Scale
  1258. wave.CFrame = rarm.CFrame
  1259. wave.Transparency = (1/14)
  1260. rs:wait()
  1261. end
  1262. rs:wait()
  1263. wave:Destroy()
  1264. z:Destroy()
  1265. end)()
  1266. end
  1267. ----------------------------------------------------
  1268. rarm.Touched:connect(function(ht)
  1269. hit = ht.Parent
  1270. if ht and hit:IsA("Model") then
  1271. if hit:FindFirstChild("Humanoid") then
  1272. if hit.Name ~= p.Name then
  1273. if Debounces.RPunch == true and Debounces.RPunched == false then
  1274. Debounces.RPunched = true
  1275. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1276. if Debounces.ks==true then
  1277. z = Instance.new("Sound",hed)
  1278. z.SoundId = "rbxassetid://169380525"
  1279. z.Pitch = ptz[math.random(1,#ptz)]
  1280. z.Volume = 1
  1281. z:Play()
  1282. end
  1283. wait(.2)
  1284. Debounces.RPunched = false
  1285. end
  1286. end
  1287. end
  1288. elseif ht and hit:IsA("Hat") then
  1289. if hit.Parent.Name ~= p.Name then
  1290. if hit.Parent:FindFirstChild("Humanoid") then
  1291. if Debounces.RPunch == true and Debounces.RPunched == false then
  1292. Debounces.RPunched = true
  1293. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1294. if Debounces.ks==true then
  1295. z = Instance.new("Sound",hed)
  1296. z.SoundId = "rbxassetid://169380525"
  1297. z.Pitch = ptz[math.random(1,#ptz)]
  1298. z.Volume = 1
  1299. z:Play()
  1300. end
  1301. wait(.2)
  1302. Debounces.RPunched = false
  1303. end
  1304. end
  1305. end
  1306. end
  1307. end)
  1308. rarm.Touched:connect(function(ht)
  1309. hit = ht.Parent
  1310. if ht and hit:IsA("Model") then
  1311. if hit:FindFirstChild("Humanoid") then
  1312. if hit.Name ~= p.Name then
  1313. if Debounces.RPunch == true and Debounces.RPunched == false then
  1314. Debounces.RPunched = true
  1315. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1316. if Debounces.ks==true then
  1317. z = Instance.new("Sound",hed)
  1318. z.SoundId = "rbxassetid://169380525"
  1319. z.Pitch = ptz[math.random(1,#ptz)]
  1320. z.Volume = 1
  1321. z:Play()
  1322. end
  1323. wait(.2)
  1324. Debounces.RPunched = false
  1325. end
  1326. end
  1327. end
  1328. elseif ht and hit:IsA("Hat") then
  1329. if hit.Parent.Name ~= p.Name then
  1330. if hit.Parent:FindFirstChild("Humanoid") then
  1331. if Debounces.RPunch == true and Debounces.RPunched == false then
  1332. Debounces.RPunched = true
  1333. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1334. if Debounces.ks==true then
  1335. z = Instance.new("Sound",hed)
  1336. z.SoundId = "rbxassetid://169380525"
  1337. z.Pitch = ptz[math.random(1,#ptz)]
  1338. z.Volume = 1
  1339. z:Play()
  1340. end
  1341. wait(.2)
  1342. Debounces.RPunched = false
  1343. end
  1344. end
  1345. end
  1346. end
  1347. end)
  1348. larm.Touched:connect(function(ht)
  1349. hit = ht.Parent
  1350. if ht and hit:IsA("Model") then
  1351. if hit:FindFirstChild("Humanoid") then
  1352. if hit.Name ~= p.Name then
  1353. if Debounces.LPunch == true and Debounces.LPunched == false then
  1354. Debounces.LPunched = true
  1355. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1356. if Debounces.ks2==true then
  1357. z = Instance.new("Sound",hed)
  1358. z.SoundId = "rbxassetid://169380525"
  1359. z.Pitch = ptz[math.random(1,#ptz)]
  1360. z.Volume = 1
  1361. z:Play()
  1362. end
  1363. wait(.2)
  1364. Debounces.LPunched = false
  1365. end
  1366. end
  1367. end
  1368. elseif ht and hit:IsA("Hat") then
  1369. if hit.Parent.Name ~= p.Name then
  1370. if hit.Parent:FindFirstChild("Humanoid") then
  1371. if Debounces.LPunch == true and Debounces.LPunched == false then
  1372. Debounces.LPunched = true
  1373. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1374. if Debounces.ks2==true then
  1375. z = Instance.new("Sound",hed)
  1376. z.SoundId = "rbxassetid://169380525"
  1377. z.Pitch = ptz[math.random(1,#ptz)]
  1378. z.Volume = 1
  1379. z:Play()
  1380. end
  1381. wait(.2)
  1382. Debounces.LPunched = false
  1383. end
  1384. end
  1385. end
  1386. end
  1387. end)
  1388. larm.Touched:connect(function(ht)
  1389. hit = ht.Parent
  1390. if ht and hit:IsA("Model") then
  1391. if hit:FindFirstChild("Humanoid") then
  1392. if hit.Name ~= p.Name then
  1393. if Debounces.LPunch == true and Debounces.LPunched == false then
  1394. Debounces.LPunched = true
  1395. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1396. if Debounces.ks2==true then
  1397. z = Instance.new("Sound",hed)
  1398. z.SoundId = "rbxassetid://169380525"
  1399. z.Pitch = ptz[math.random(1,#ptz)]
  1400. z.Volume = 1
  1401. z:Play()
  1402. end
  1403. wait(.2)
  1404. Debounces.LPunched = false
  1405. end
  1406. end
  1407. end
  1408. elseif ht and hit:IsA("Hat") then
  1409. if hit.Parent.Name ~= p.Name then
  1410. if hit.Parent:FindFirstChild("Humanoid") then
  1411. if Debounces.LPunch == true and Debounces.LPunched == false then
  1412. Debounces.LPunched = true
  1413. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1414. if Debounces.ks2==true then
  1415. z = Instance.new("Sound",hed)
  1416. z.SoundId = "rbxassetid://169380525"
  1417. z.Pitch = ptz[math.random(1,#ptz)]
  1418. z.Volume = 1
  1419. z:Play()
  1420. end
  1421. wait(.2)
  1422. Debounces.LPunched = false
  1423. end
  1424. end
  1425. end
  1426. end
  1427. end)
  1428.  
  1429. ----------------------------------------------------
  1430. mod4 = Instance.new("Model",char)
  1431.  
  1432. ptez = {0.7, 0.8, 0.9, 1}
  1433.  
  1434. function FindNearestTorso(Position,Distance,SinglePlayer)
  1435. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1436. local List = {}
  1437. for i,v in pairs(workspace:GetChildren())do
  1438. if v:IsA("Model")then
  1439. if v:findFirstChild("Torso")then
  1440. if v ~= char then
  1441. if(v.Torso.Position -Position).magnitude <= Distance then
  1442. table.insert(List,v)
  1443. end
  1444. end
  1445. end
  1446. end
  1447. end
  1448. return List
  1449. end
  1450.  
  1451. function Punch()
  1452. part=Instance.new('Part',mod4)
  1453. part.Anchored=true
  1454. part.CanCollide=false
  1455. part.FormFactor='Custom'
  1456. part.Size=Vector3.new(.2,.2,.2)
  1457. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1458. part.Transparency=.7
  1459. part.BrickColor=BrickColor.new('Royal purple')
  1460. mesh=Instance.new('SpecialMesh',part)
  1461. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1462. mesh.Scale=Vector3.new(3,3,3)
  1463. part2=Instance.new('Part',mod4)
  1464. part2.Anchored=true
  1465. part2.CanCollide=false
  1466. part2.FormFactor='Custom'
  1467. part2.Size=Vector3.new(.2,.2,.2)
  1468. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1469. part2.Transparency=.7
  1470. part2.BrickColor=BrickColor.new('Royal purple')
  1471. mesh2=Instance.new('SpecialMesh',part2)
  1472. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1473. mesh2.Scale=Vector3.new(3,1.5,3)
  1474. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1475. if v:FindFirstChild('Humanoid') then
  1476. v.Humanoid:TakeDamage(math.huge)
  1477. end
  1478. end
  1479. coroutine.resume(coroutine.create(function()
  1480. for i=0,0.62,0.4 do
  1481. wait()
  1482. part.CFrame=part.CFrame
  1483. part.Transparency=i
  1484. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1485. part2.CFrame=part2.CFrame
  1486. part2.Transparency=i
  1487. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1488. end
  1489. part.Parent=nil
  1490. part2.Parent=nil
  1491. end))
  1492. end
  1493. ----------------------------------------------------
  1494. rarm.Touched:connect(function(ht)
  1495. hit = ht.Parent
  1496. if ht and hit:IsA("Model") then
  1497. if hit:FindFirstChild("Humanoid") then
  1498. if hit.Name ~= p.Name then
  1499. if Debounces.RPunch == true and Debounces.RPunched == false then
  1500. Debounces.RPunched = true
  1501. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1502. if Debounces.ks==true then
  1503. z = Instance.new("Sound",hed)
  1504. z.SoundId = "rbxassetid://169380525"
  1505. z.Pitch = ptz[math.random(1,#ptz)]
  1506. z.Volume = 1
  1507. z:Play()
  1508. end
  1509. wait(.2)
  1510. Debounces.RPunched = false
  1511. end
  1512. end
  1513. end
  1514. elseif ht and hit:IsA("Hat") then
  1515. if hit.Parent.Name ~= p.Name then
  1516. if hit.Parent:FindFirstChild("Humanoid") then
  1517. if Debounces.RPunch == true and Debounces.RPunched == false then
  1518. Debounces.RPunched = true
  1519. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1520. if Debounces.ks==true then
  1521. z = Instance.new("Sound",hed)
  1522. z.SoundId = "rbxassetid://169380525"
  1523. z.Pitch = ptz[math.random(1,#ptz)]
  1524. z.Volume = 1
  1525. z:Play()
  1526. end
  1527. wait(.2)
  1528. Debounces.RPunched = false
  1529. end
  1530. end
  1531. end
  1532. end
  1533. end)
  1534. larm.Touched:connect(function(ht)
  1535. hit = ht.Parent
  1536. if ht and hit:IsA("Model") then
  1537. if hit:FindFirstChild("Humanoid") then
  1538. if hit.Name ~= p.Name then
  1539. if Debounces.LPunch == true and Debounces.LPunched == false then
  1540. Debounces.LPunched = true
  1541. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1542. if Debounces.ks2==true then
  1543. z = Instance.new("Sound",hed)
  1544. z.SoundId = "rbxassetid://169380525"
  1545. z.Pitch = ptz[math.random(1,#ptz)]
  1546. z.Volume = 1
  1547. z:Play()
  1548. end
  1549. wait(.2)
  1550. Debounces.LPunched = false
  1551. end
  1552. end
  1553. end
  1554. elseif ht and hit:IsA("Hat") then
  1555. if hit.Parent.Name ~= p.Name then
  1556. if hit.Parent:FindFirstChild("Humanoid") then
  1557. if Debounces.LPunch == true and Debounces.LPunched == false then
  1558. Debounces.LPunched = true
  1559. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1560. if Debounces.ks2==true then
  1561. z = Instance.new("Sound",hed)
  1562. z.SoundId = "rbxassetid://169380525"
  1563. z.Pitch = ptz[math.random(1,#ptz)]
  1564. z.Volume = 1
  1565. z:Play()
  1566. end
  1567. wait(.2)
  1568. Debounces.LPunched = false
  1569. end
  1570. end
  1571. end
  1572. end
  1573. end)
  1574. ----------------------------------------------------
  1575. local player = game.Players.LocalPlayer
  1576. local pchar = player.Character
  1577. local mouse = player:GetMouse()
  1578. local cam = workspace.CurrentCamera
  1579.  
  1580. local rad = math.rad
  1581.  
  1582. local keysDown = {}
  1583. local flySpeed = 0
  1584. local MAX_FLY_SPEED = 200
  1585.  
  1586. local canFly = false
  1587. local flyToggled = false
  1588.  
  1589. local forward, side = 0, 0
  1590. local lastForward, lastSide = 0, 0
  1591.  
  1592. local floatBP = Instance.new("BodyPosition")
  1593. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1594. local flyBV = Instance.new("BodyVelocity")
  1595. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1596. local turnBG = Instance.new("BodyGyro")
  1597. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1598.  
  1599. mouse.KeyDown:connect(function(key)
  1600. keysDown[key] = true
  1601.  
  1602. if key == "f" then
  1603. flyToggled = not flyToggled
  1604.  
  1605. if not flyToggled then
  1606. stanceToggle = "Normal"
  1607. floatBP.Parent = nil
  1608. flyBV.Parent = nil
  1609. turnBG.Parent = nil
  1610. root.Velocity = Vector3.new()
  1611. pchar.Humanoid.PlatformStand = false
  1612. end
  1613. end
  1614.  
  1615. end)
  1616. mouse.KeyUp:connect(function(key)
  1617. keysDown[key] = nil
  1618. end)
  1619.  
  1620. local function updateFly()
  1621.  
  1622. if not flyToggled then return end
  1623.  
  1624. lastForward = forward
  1625. lastSide = side
  1626.  
  1627. forward = 0
  1628. side = 0
  1629.  
  1630. if keysDown.w then
  1631. forward = forward + 1
  1632. end
  1633. if keysDown.s then
  1634. forward = forward - 1
  1635. end
  1636. if keysDown.a then
  1637. side = side - 1
  1638. end
  1639. if keysDown.d then
  1640. side = side + 1
  1641. end
  1642.  
  1643. canFly = (forward ~= 0 or side ~= 0)
  1644.  
  1645. if canFly then
  1646. stanceToggle = "Floating"
  1647. turnBG.Parent = root
  1648. floatBP.Parent = nil
  1649. flyBV.Parent = root
  1650.  
  1651. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1652. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1653. else
  1654. floatBP.position = root.Position
  1655. floatBP.Parent = root
  1656.  
  1657. flySpeed = flySpeed - 1
  1658. if flySpeed < 0 then flySpeed = 0 end
  1659. end
  1660.  
  1661. local camCF = cam.CoordinateFrame
  1662. local in_forward = canFly and forward or lastForward
  1663. local in_side = canFly and side or lastSide
  1664.  
  1665. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1666. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1667.  
  1668. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1669. 0)
  1670. end
  1671.  
  1672. game:service'RunService'.RenderStepped:connect(function()
  1673. if flyToggled then
  1674. pchar.Humanoid.PlatformStand = true
  1675. end
  1676. updateFly()
  1677. end)
  1678. -------------------------------
  1679. mouse.KeyDown:connect(function(key)
  1680. if key == "q" then
  1681. if Debounces.CanAttack == true then
  1682. Debounces.CanAttack = false
  1683. Debounces.NoIdl = true
  1684. Debounces.on = true
  1685. function FindNearestTorso(Position,Distance,SinglePlayer)
  1686. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1687. local List = {}
  1688. for i,v in pairs(workspace:GetChildren())do
  1689. if v:IsA("Model")then
  1690. if v:findFirstChild("Torso")then
  1691. if v ~= char then
  1692. if(v.Torso.Position -Position).magnitude <= Distance then
  1693. table.insert(List,v)
  1694. end
  1695. end
  1696. end
  1697. end
  1698. end
  1699. return List
  1700. end
  1701. z = Instance.new("Sound",hed)
  1702. z.SoundId = "rbxassetid://232213955"
  1703. z.Pitch = 1
  1704. z.Volume = 1
  1705. wait(0.2)
  1706. z:Play()
  1707. sp = Instance.new("Part",rarm)
  1708. sp.Anchored = true
  1709. sp.CanCollide = false
  1710. sp.Locked = true
  1711. sp.Transparency = 0
  1712. sp.Material = "Neon"
  1713. sp.Size = Vector3.new(1,1,1)
  1714. sp.TopSurface = "SmoothNoOutlines"
  1715. sp.BottomSurface = "SmoothNoOutlines"
  1716. sp.BrickColor = BrickColor.new("Dark indigo")
  1717. spm = Instance.new("SpecialMesh",sp)
  1718. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1719. spm.Scale = Vector3.new(21,21,21)
  1720. sp2 = Instance.new("Part", rarm)
  1721. sp2.Name = "Energy"
  1722. sp2.BrickColor = BrickColor.new("Dark indigo")
  1723. sp2.Size = Vector3.new(1, 1, 1)
  1724. sp2.Shape = "Ball"
  1725. sp2.CanCollide = false
  1726. sp2.Anchored = true
  1727. sp2.Locked = true
  1728. sp2.TopSurface = 0
  1729. sp2.BottomSurface = 0
  1730. sp2.Transparency = 1
  1731. spm2 = Instance.new("SpecialMesh",sp2)
  1732. spm2.MeshId = "rbxassetid://9982590"
  1733. spm2.Scale = Vector3.new(2,2,2)
  1734. for i = 1, 20 do
  1735. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1736. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1743. if Debounces.on == false then break end
  1744. rs:wait()
  1745. end
  1746. for i = 1, 100, 20 do rs:wait()
  1747. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1748. end
  1749. for i = 1, 20 do
  1750. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1757. if Debounces.on == false then break end
  1758. rs:wait()
  1759. end
  1760. sp.Transparency = 1
  1761. for i = 1, 20 do
  1762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1768. if Debounces.on == false then break end
  1769. rs:wait()
  1770. end
  1771. wait(1)
  1772. sp.Transparency = 0
  1773. sp2.Transparency = 0.84
  1774. for i = 1, 20 do
  1775. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1776. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1777. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1782. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1783. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1784. if Debounces.on == false then break end
  1785. rs:wait()
  1786. end
  1787. for i = 1, 2880, 50 do
  1788. rs:wait()
  1789. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1790. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1791. rs:wait()
  1792. end
  1793. sp:Destroy()
  1794. sp2:Destroy()
  1795. local X = Instance.new("Part",char)
  1796. local O = Instance.new("ObjectValue",X)
  1797. O.Name = "creator"
  1798. X.Locked = true
  1799. X.Name = "Shell"
  1800. X.Anchored = false
  1801. X.CanCollide = false
  1802. X.Transparency = 0
  1803. X.Reflectance = 0
  1804. X.BottomSurface = 0
  1805. X.TopSurface = 0
  1806. X.Shape = 0
  1807. local V = Instance.new("ObjectValue",X)
  1808. V.Value = char
  1809. V.Name = "creator"
  1810. X.BrickColor = BrickColor.new("Royal purple")
  1811. X.Size = Vector3.new(2,2,2)
  1812. X.Material = "Neon"
  1813. local Z = Instance.new("SpecialMesh",X)
  1814. Z.MeshType = "Sphere"
  1815. Z.Scale = Vector3.new(0.5,0.5,1)
  1816. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1817. local bv = Instance.new("BodyVelocity",X)
  1818. bv.maxForce = Vector3.new(99999,99999,99999)
  1819. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1820. bv.velocity = X.CFrame.lookVector*65
  1821.  
  1822. Explode = X.Touched:connect(function(hit)
  1823. if hit ~= char and hit.Name ~= "Shell" then
  1824. local cf = X.CFrame
  1825. bv:Destroy()
  1826. X.Anchored = true
  1827. Z:Remove()
  1828. Explode:disconnect()
  1829. X.Size = Vector3.new(3,3,3)
  1830. X.Touched:connect(function(hit) end)
  1831. X.CanCollide = false
  1832. local part3 = Instance.new("Part", rarm)
  1833. part3.Anchored=true
  1834. part3.CanCollide=false
  1835. part3.Locked = true
  1836. part3.TopSurface = "SmoothNoOutlines"
  1837. part3.BottomSurface = "SmoothNoOutlines"
  1838. part3.FormFactor='Custom'
  1839. part3.Size=Vector3.new(1,1, 1)
  1840. part3.CFrame=X.CFrame
  1841. part3.Transparency=0
  1842. part3.BrickColor=BrickColor.new("Dark indigo")
  1843. local mesh3 = Instance.new("SpecialMesh",part3)
  1844. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1845. mesh3.Scale = Vector3.new(1,1,1)
  1846. --debris:AddItem(X,8)
  1847. local part4 = Instance.new("Part", rarm)
  1848. part4.Material = "Neon"
  1849. part4.Anchored=true
  1850. part4.CanCollide=false
  1851. part4.Locked = true
  1852. part4.TopSurface = "SmoothNoOutlines"
  1853. part4.BottomSurface = "SmoothNoOutlines"
  1854. part4.FormFactor='Custom'
  1855. part4.Size=Vector3.new(1,1, 1)
  1856. part4.CFrame=X.CFrame
  1857. part4.Transparency=0
  1858. part4.BrickColor=BrickColor.new("Dark indigo")
  1859. local mesh4 = Instance.new("SpecialMesh",part4)
  1860. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1861. mesh4.Scale = Vector3.new(.5,.5,.5)
  1862. local part7 = Instance.new("Part", rarm)
  1863. part7.Material = "Neon"
  1864. part7.Anchored=true
  1865. part7.CanCollide=false
  1866. part7.Locked = true
  1867. part7.TopSurface = "SmoothNoOutlines"
  1868. part7.BottomSurface = "SmoothNoOutlines"
  1869. part7.FormFactor='Custom'
  1870. part7.Size=Vector3.new(1,1, 1)
  1871. part7.CFrame=X.CFrame
  1872. part7.Transparency=0
  1873. part7.BrickColor=BrickColor.new("Dark indigo")
  1874. local mesh7 = Instance.new("SpecialMesh",part7)
  1875. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1876. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1877. --[[X.Touched:connect(function(ht)
  1878. hit = ht.Parent
  1879. if ht and hit:IsA("Model") then
  1880. if hit:FindFirstChild("Humanoid") then
  1881. if hit.Name ~= p.Name then
  1882. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1883. wait(.3)
  1884. end
  1885. end
  1886. elseif ht and hit:IsA("Hat") then
  1887. if hit.Parent.Name ~= p.Name then
  1888. if hit.Parent:FindFirstChild("Humanoid") then
  1889. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1890. wait(.3)
  1891. end
  1892. end
  1893. end
  1894. end)
  1895. part3.Touched:connect(function(ht)
  1896. hit = ht.Parent
  1897. if ht and hit:IsA("Model") then
  1898. if hit:FindFirstChild("Humanoid") then
  1899. if hit.Name ~= p.Name then
  1900. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1901. wait(.3)
  1902. end
  1903. end
  1904. elseif ht and hit:IsA("Hat") then
  1905. if hit.Parent.Name ~= p.Name then
  1906. if hit.Parent:FindFirstChild("Humanoid") then
  1907. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1908. wait(.3)
  1909. end
  1910. end
  1911. end
  1912. end)]]--
  1913. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1914. if v:FindFirstChild('Humanoid') then
  1915. v.Humanoid:TakeDamage(math.huge)
  1916. v.Humanoid.PlatformStand = true
  1917. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1918. end
  1919. end
  1920.  
  1921. local acos = math.acos
  1922. local sqrt = math.sqrt
  1923. local Vec3 = Vector3.new
  1924. local fromAxisAngle = CFrame.fromAxisAngle
  1925.  
  1926. local function toAxisAngle(CFr)
  1927. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1928. local Angle = math.acos((R00+R11+R22-1)/2)
  1929. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1930. A = A == 0 and 0.00001 or A
  1931. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1932. B = B == 0 and 0.00001 or B
  1933. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1934. C = C == 0 and 0.00001 or C
  1935. local x = (R21-R12)/sqrt(A)
  1936. local y = (R02-R20)/sqrt(B)
  1937. local z = (R10-R01)/sqrt(C)
  1938. return Vec3(x,y,z),Angle
  1939. end
  1940.  
  1941. function ApplyTrig(Num,Func)
  1942. local Min,Max = Func(0),Func(1)
  1943. local i = Func(Num)
  1944. return (i-Min)/(Max-Min)
  1945. end
  1946.  
  1947. function LerpCFrame(CFrame1,CFrame2,Num)
  1948. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1949. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1950. end
  1951.  
  1952. function Crater(Torso,Radius)
  1953. Spawn(function()
  1954. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1955. local Ignore = {}
  1956. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1957. if v.Character ~= nil then
  1958. Ignore[#Ignore+1] = v.Character
  1959. end
  1960. end
  1961. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1962. if Hit == nil then return end
  1963. local Parts = {}
  1964. for i = 1,360,10 do
  1965. local P = Instance.new("Part",Torso.Parent)
  1966. P.Anchored = true
  1967. P.FormFactor = "Custom"
  1968. P.BrickColor = Hit.BrickColor
  1969. P.Material = Hit.Material
  1970. P.TopSurface = "Smooth"
  1971. P.BottomSurface = "Smooth"
  1972. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1973. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1974. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1975. if math.random(0,5) == 0 then -- rubble
  1976. local P = Instance.new("Part",Torso.Parent)
  1977. P.Anchored = true
  1978. P.FormFactor = "Custom"
  1979. P.BrickColor = Hit.BrickColor
  1980. P.Material = Hit.Material
  1981. P.TopSurface = "Smooth"
  1982. P.BottomSurface = "Smooth"
  1983. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1984. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1985. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1986. end
  1987. end
  1988. for i = 0,1,0.05 do
  1989. for i2,v in pairs(Parts) do
  1990. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1991. end
  1992. wait(0.02)
  1993. end
  1994. for i,v in pairs(Parts) do
  1995. if v[1].Size.X > 2.1 then
  1996. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1997. end
  1998. v[1].Anchored = false
  1999. end
  2000. for i = 0,1,0.05 do
  2001. for i2,v in pairs(Parts) do
  2002. v[1].Transparency = i
  2003. if i == 1 then
  2004. v[1]:Destroy()
  2005. elseif i >= 0.25 then
  2006. v[1].CanCollide = false
  2007. end
  2008. end
  2009. wait(0.02)
  2010. end
  2011. Parts = nil
  2012. end)
  2013. end
  2014.  
  2015. ROW = function(out, trans, s, wt, t, ang, plus)
  2016. for i = 1, 360, 360/t do
  2017. local c = Instance.new("Part", game.Workspace)
  2018. c.FormFactor = 3
  2019. c.TopSurface = 0
  2020. c.BottomSurface = 0
  2021. c.Size = s
  2022. c.Anchored = true
  2023. c.CanCollide = wt
  2024. c.Material=workspace.Base.Material
  2025. c.Transparency = trans
  2026. c.BrickColor = workspace.Base.BrickColor
  2027. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2028. c.Locked=true
  2029. game.Debris:AddItem(c,15)
  2030. end
  2031. end
  2032.  
  2033. Part = function(x,y,z,color,tr,cc,an,parent)
  2034. local p = Instance.new('Part',parent or Weapon)
  2035. p.formFactor = 'Custom'
  2036. p.Size = Vector3.new(x,y,z)
  2037. p.BrickColor = BrickColor.new(color)
  2038. p.CanCollide = cc
  2039. p.Transparency = tr
  2040. p.Anchored = an
  2041. p.TopSurface,p.BottomSurface = 0,0
  2042. p.Locked=true
  2043. p:BreakJoints()
  2044. return p end
  2045.  
  2046. Mesh = function(par,num,x,y,z)
  2047. local msh = _
  2048. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2049. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2050. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2051. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2052. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2053. end msh.Scale = Vector3.new(x,y,z)
  2054. return msh end
  2055.  
  2056. function explosion(col1,col2,cfr,sz,rng,dmg)
  2057. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2058. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2059. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2060. v1,v2,v3=sz.x,sz.y,sz.z
  2061. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2062. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2063. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2064. a.CFrame=cfr
  2065. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2066. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2067.  
  2068. Spawn(function()
  2069. while wait() do
  2070. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2071. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2072. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2073. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2074. a.Transparency=a.Transparency+0.05
  2075. a2.Transparency=a2.Transparency+0.05
  2076. a3.Transparency=a3.Transparency+0.05
  2077. end
  2078. end)
  2079. end
  2080.  
  2081. Crater(X,20)
  2082. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2083. z = Instance.new("Sound",X)
  2084. z.SoundId = "rbxassetid://231917744"
  2085. z.Pitch = .5
  2086. z.Volume = 10
  2087. z1 = Instance.new("Sound",X)
  2088. z1.SoundId = "rbxassetid://231917744"
  2089. z1.Pitch = .5
  2090. z1.Volume = 10
  2091. z2 = Instance.new("Sound",X)
  2092. z2.SoundId = "rbxassetid://231917744"
  2093. z2.Pitch = .5
  2094. z2.Volume = 10
  2095. z3 = Instance.new("Sound",X)
  2096. z3.SoundId = "rbxassetid://245537790"
  2097. z3.Pitch = .7
  2098. z3.Volume = 1
  2099. z4 = Instance.new("Sound",X)
  2100. z4.SoundId = "rbxassetid://245537790"
  2101. z4.Pitch = .7
  2102. z4.Volume = 1
  2103. wait(0.1)
  2104. z:Play()
  2105. z1:Play()
  2106. z2:Play()
  2107. z3:Play()
  2108. z4:Play()
  2109.  
  2110. local part=Instance.new('Part',rarm)
  2111. part.Anchored=true
  2112. part.CanCollide=false
  2113. part.Locked = true
  2114. part.FormFactor='Custom'
  2115. part.Size=Vector3.new(1,1,1)
  2116. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2117. part.Transparency=0
  2118. part.BrickColor=BrickColor.new('Dark indigo')
  2119. local mesh=Instance.new('SpecialMesh',part)
  2120. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2121. mesh.Scale=Vector3.new(2,2,2)
  2122. local part2=part:clone()
  2123. part2.Parent = rarm
  2124. part2.BrickColor=BrickColor.new("Dark indigo")
  2125. local part5=part:clone()
  2126. part5.Parent = rarm
  2127. part5.BrickColor=BrickColor.new("Dark indigo")
  2128. local part6=part:clone()
  2129. part6.Parent = rarm
  2130. part6.BrickColor=BrickColor.new("Dark indigo")
  2131. local mesh2=mesh:clone()
  2132. mesh2.Parent=part2
  2133. mesh2.Scale=Vector3.new(3, 3, 3)
  2134. local mesh5=mesh:clone()
  2135. mesh5.Parent=part5
  2136. mesh5.Scale=Vector3.new(3, 3, 3)
  2137. local mesh6=mesh:clone()
  2138. mesh6.Parent=part6
  2139. mesh6.Scale=Vector3.new(3, 3, 3)
  2140. local blast = Instance.new("Part", rarm)
  2141. blast.BrickColor = BrickColor.new("Dark indigo")
  2142. blast.Anchored = true
  2143. blast.CanCollide = false
  2144. blast.Locked = true
  2145. blast.Size = Vector3.new(1, 1, 1)
  2146. blast.TopSurface = "Smooth"
  2147. blast.BottomSurface = "Smooth"
  2148. blast.Transparency = 0
  2149. blast.CFrame = HandCF
  2150. local bm = Instance.new("SpecialMesh", blast)
  2151. bm.Scale = Vector3.new(5,1,5)
  2152. bm.MeshId = "rbxassetid://156292343"
  2153. local blast2 = Instance.new("Part", rarm)
  2154. blast2.BrickColor = BrickColor.new("Dark indigo")
  2155. blast2.Anchored = true
  2156. blast2.CanCollide = false
  2157. blast2.Locked = true
  2158. blast2.Size = Vector3.new(1, 1, 1)
  2159. blast2.TopSurface = "Smooth"
  2160. blast2.BottomSurface = "Smooth"
  2161. blast2.Transparency = 0
  2162. blast2.CFrame = HandCF
  2163. local bm2 = Instance.new("SpecialMesh", blast2)
  2164. bm2.Scale = Vector3.new(3,1,3)
  2165. bm2.MeshId = "rbxassetid://156292343"
  2166. local blast3 = Instance.new("Part", rarm)
  2167. blast3.BrickColor = BrickColor.new("Royal purple")
  2168. blast3.Anchored = true
  2169. blast3.CanCollide = false
  2170. blast3.Locked = true
  2171. blast3.Size = Vector3.new(1, 1, 1)
  2172. blast3.TopSurface = "Smooth"
  2173. blast3.BottomSurface = "Smooth"
  2174. blast3.Transparency = 0
  2175. blast3.CFrame = HandCF
  2176. local bm3 = Instance.new("SpecialMesh", blast3)
  2177. bm3.Scale = Vector3.new(3,1,3)
  2178. bm3.MeshId = "rbxassetid://3270017"
  2179. for i = 1,120 do rs:wait()
  2180. X.Transparency = X.Transparency + (1/120)
  2181. part.Transparency = part.Transparency + (1/120)
  2182. part2.Transparency = part2.Transparency + (1/120)
  2183. part3.Transparency = part3.Transparency + (1/120)
  2184. part4.Transparency = part4.Transparency + (1/120)
  2185. part5.Transparency = part5.Transparency + (1/120)
  2186. part6.Transparency = part6.Transparency + (1/120)
  2187. part7.Transparency = part7.Transparency + (1/120)
  2188. blast.Transparency = blast.Transparency + (1/120)
  2189. blast2.Transparency = blast2.Transparency + (1/120)
  2190. blast3.Transparency = blast3.Transparency + (1/120)
  2191. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2192. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2193. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2194. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2195. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2196. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2197. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2198. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2199. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2200. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2201. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2202. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2203. X.CFrame = cf
  2204. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2205. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2206. part3.CFrame=X.CFrame
  2207. part4.CFrame=X.CFrame
  2208. part7.CFrame=X.CFrame
  2209. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2210. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2211. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2212. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2213. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2214. rs:wait()
  2215. end
  2216. X:Destroy()
  2217. part:Destroy()
  2218. part2:Destroy()
  2219. part3:Destroy()
  2220. part4:Destroy()
  2221. part5:Destroy()
  2222. part6:Destroy()
  2223. blast:Destroy()
  2224. blast2:Destroy()
  2225. blast3:Destroy()
  2226. z:Destroy()
  2227. z1:Destroy()
  2228. z2:Destroy()
  2229. z3:Destroy()
  2230. z4:Destroy()
  2231. end
  2232. end)
  2233. for i = 1, 20 do
  2234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2236. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2237. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2238. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2239. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2240. if Debounces.on == false then break end
  2241. rs:wait()
  2242. end
  2243. if Debounces.CanAttack == false then
  2244. Debounces.CanAttack = true
  2245. Debounces.NoIdl = false
  2246. Debounces.on = false
  2247. end
  2248. end
  2249. end
  2250. end)
  2251. ----------------------------------------------------
  2252. mouse.KeyDown:connect(function(key)
  2253. if key == "e" then
  2254. if Debounces.CanAttack == true then
  2255. Debounces.CanAttack = false
  2256. Debounces.on = true
  2257. Debounces.NoIdl = true
  2258. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2259. z = Instance.new("Sound", rarm)
  2260. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2261. z.Volume = 5
  2262. z.Looped = false
  2263. z:Play()
  2264. Debounces.RPunch = true
  2265. Debounces.LPunch = true
  2266. Debounces.ks = true
  2267. Debounces.ks2 = true
  2268. for i = 1, 3 do
  2269. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2270. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2271. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2272. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2273. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2274. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2275. if Debounces.on == false then break end
  2276. wait()
  2277. end
  2278. z2 = Instance.new("Sound", larm)
  2279. z2.SoundId = "http://www.roblox.com/asset/?id="
  2280. z2.Volume = .6
  2281. z2.Pitch = pt[math.random(1,#pt)]
  2282. z2.Looped = false
  2283. z2:Play()
  2284. for i = 1, 3 do
  2285. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2286. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2287. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2288. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2289. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2290. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2291. if Debounces.on == false then break end
  2292. wait()
  2293. end
  2294. z3 = Instance.new("Sound", rarm)
  2295. z3.SoundId = "http://www.roblox.com/asset/?id="
  2296. z3.Volume = 0.6
  2297. z3.Pitch = pt[math.random(1,#pt)]
  2298. z3.Looped = false
  2299. z3:Play()
  2300. for i = 1, 3 do
  2301. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2302. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2303. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2304. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2305. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2306. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2307. if Debounces.on == false then break end
  2308. wait()
  2309. end
  2310. z4 = Instance.new("Sound", larm)
  2311. z4.SoundId = "http://www.roblox.com/asset/?id="
  2312. z4.Volume = .6
  2313. z4.Pitch = pt[math.random(1,#pt)]
  2314. z4.Looped = false
  2315. z4:Play()
  2316. for i = 1, 3 do
  2317. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2318. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2319. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2320. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2322. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2323. if Debounces.on == false then break end
  2324. wait()
  2325. end
  2326. z5 = Instance.new("Sound", rarm)
  2327. z5.SoundId = "http://www.roblox.com/asset/?id="
  2328. z5.Volume = .6
  2329. z5.Pitch = pt[math.random(1,#pt)]
  2330. z5.Looped = false
  2331. z5:Play()
  2332. for i = 1, 3 do
  2333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2339. if Debounces.on == false then break end
  2340. wait()
  2341. end
  2342. z6 = Instance.new("Sound", larm)
  2343. z6.SoundId = "http://www.roblox.com/asset/?id="
  2344. z6.Volume = .6
  2345. z6.Pitch = pt[math.random(1,#pt)]
  2346. z6.Looped = false
  2347. z6:Play()
  2348. for i = 1, 3 do
  2349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2351. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2355. if Debounces.on == false then break end
  2356. wait()
  2357. end
  2358. z7 = Instance.new("Sound", rarm)
  2359. z7.SoundId = "http://www.roblox.com/asset/?id="
  2360. z7.Volume = .6
  2361. z7.Pitch = pt[math.random(1,#pt)]
  2362. z7.Looped = false
  2363. z7:Play()
  2364. for i = 1, 3 do
  2365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2366. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2367. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2368. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2369. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2370. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2371. if Debounces.on == false then break end
  2372. wait()
  2373. end
  2374. z8 = Instance.new("Sound", larm)
  2375. z8.SoundId = "http://www.roblox.com/asset/?id="
  2376. z8.Volume = .6
  2377. z8.Pitch = pt[math.random(1,#pt)]
  2378. z8.Looped = false
  2379. z8:Play()
  2380. for i = 1, 3 do
  2381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2387. if Debounces.on == false then break end
  2388. wait()
  2389. end
  2390. z9 = Instance.new("Sound", rarm)
  2391. z9.SoundId = "http://www.roblox.com/asset/?id="
  2392. z9.Volume = 0.6
  2393. z9.Pitch = pt[math.random(1,#pt)]
  2394. z9.Looped = false
  2395. z9:Play()
  2396. for i = 1, 3 do
  2397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2403. if Debounces.on == false then break end
  2404. wait()
  2405. end
  2406. z10 = Instance.new("Sound", larm)
  2407. z10.SoundId = "http://www.roblox.com/asset/?id="
  2408. z10.Volume = .6
  2409. z10.Pitch = pt[math.random(1,#pt)]
  2410. z10.Looped = false
  2411. z10:Play()
  2412. for i = 1, 3 do
  2413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2419. if Debounces.on == false then break end
  2420. wait()
  2421. end
  2422. z11 = Instance.new("Sound", rarm)
  2423. z11.SoundId = "http://www.roblox.com/asset/?id="
  2424. z11.Volume = .6
  2425. z11.Pitch = pt[math.random(1,#pt)]
  2426. z11.Looped = false
  2427. z11:Play()
  2428. for i = 1, 3 do
  2429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2435. if Debounces.on == false then break end
  2436. wait()
  2437. end
  2438. z12 = Instance.new("Sound", larm)
  2439. z12.SoundId = "http://www.roblox.com/asset/?id="
  2440. z12.Volume = .6
  2441. z12.Pitch = pt[math.random(1,#pt)]
  2442. z12.Looped = false
  2443. z12:Play()
  2444. for i = 1, 3 do
  2445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2451. if Debounces.on == false then break end
  2452. wait()
  2453. end
  2454. z13 = Instance.new("Sound", rarm)
  2455. z13.SoundId = "http://www.roblox.com/asset/?id="
  2456. z13.Volume = 0.6
  2457. z13.Pitch = pt[math.random(1,#pt)]
  2458. z13.Looped = false
  2459. z13:Play()
  2460. for i = 1, 3 do
  2461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2467. if Debounces.on == false then break end
  2468. wait()
  2469. end
  2470. z14 = Instance.new("Sound", larm)
  2471. z14.SoundId = "http://www.roblox.com/asset/?id="
  2472. z14.Volume = .6
  2473. z14.Pitch = pt[math.random(1,#pt)]
  2474. z14.Looped = false
  2475. z14:Play()
  2476. for i = 1, 3 do
  2477. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2479. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2483. if Debounces.on == false then break end
  2484. wait()
  2485. end
  2486. z15 = Instance.new("Sound", rarm)
  2487. z15.SoundId = "http://www.roblox.com/asset/?id="
  2488. z15.Volume = .6
  2489. z15.Pitch = pt[math.random(1,#pt)]
  2490. z15.Looped = false
  2491. z15:Play()
  2492. for i = 1, 3 do
  2493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2499. if Debounces.on == false then break end
  2500. wait()
  2501. end
  2502. z16 = Instance.new("Sound", larm)
  2503. z16.SoundId = "http://www.roblox.com/asset/?id="
  2504. z16.Volume = .6
  2505. z16.Pitch = pt[math.random(1,#pt)]
  2506. z16.Looped = false
  2507. z16:Play()
  2508. for i = 1, 3 do
  2509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2510. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2511. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2512. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2513. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2514. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2515. if Debounces.on == false then break end
  2516. wait()
  2517. end
  2518. z17 = Instance.new("Sound", rarm)
  2519. z17.SoundId = "http://www.roblox.com/asset/?id="
  2520. z17.Volume = .6
  2521. z17.Pitch = pt[math.random(1,#pt)]
  2522. z17.Looped = false
  2523. z17:Play()
  2524. for i = 1, 3 do
  2525. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2531. if Debounces.on == false then break end
  2532. wait()
  2533. end
  2534. z18 = Instance.new("Sound", larm)
  2535. z18.SoundId = "http://www.roblox.com/asset/?id="
  2536. z18.Volume = .6
  2537. z18.Pitch = pt[math.random(1,#pt)]
  2538. z18.Looped = false
  2539. z18:Play()
  2540. for i = 1, 3 do
  2541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2547. if Debounces.on == false then break end
  2548. wait()
  2549. end
  2550. z19 = Instance.new("Sound", rarm)
  2551. z19.SoundId = "http://www.roblox.com/asset/?id="
  2552. z19.Volume = 0.6
  2553. z19.Pitch = pt[math.random(1,#pt)]
  2554. z19.Looped = false
  2555. z19:Play()
  2556. for i = 1, 3 do
  2557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2563. if Debounces.on == false then break end
  2564. wait()
  2565. end
  2566. z20 = Instance.new("Sound", larm)
  2567. z20.SoundId = "http://www.roblox.com/asset/?id="
  2568. z20.Volume = .6
  2569. z20.Pitch = pt[math.random(1,#pt)]
  2570. z20.Looped = false
  2571. z20:Play()
  2572. for i = 1, 3 do
  2573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2579. if Debounces.on == false then break end
  2580. wait()
  2581. end
  2582. z20 = Instance.new("Sound", larm)
  2583. z20.SoundId = "http://www.roblox.com/asset/?id="
  2584. z20.Volume = .6
  2585. z20.Pitch = pt[math.random(1,#pt)]
  2586. z20.Looped = false
  2587. z20:Play()
  2588. for i = 1, 3 do
  2589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2595. if Debounces.on == false then break end
  2596. wait()
  2597. end
  2598. z20 = Instance.new("Sound", larm)
  2599. z20.SoundId = "http://www.roblox.com/asset/?id="
  2600. z20.Volume = .6
  2601. z20.Pitch = pt[math.random(1,#pt)]
  2602. z20.Looped = false
  2603. z20:Play()
  2604. for i = 1, 3 do
  2605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2611. if Debounces.on == false then break end
  2612. wait()
  2613. end
  2614. z20 = Instance.new("Sound", larm)
  2615. z20.SoundId = "http://www.roblox.com/asset/?id="
  2616. z20.Volume = .6
  2617. z20.Pitch = pt[math.random(1,#pt)]
  2618. z20.Looped = false
  2619. z20:Play()
  2620. for i = 1, 3 do
  2621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2627. if Debounces.on == false then break end
  2628. wait()
  2629. end
  2630. z20 = Instance.new("Sound", larm)
  2631. z20.SoundId = "http://www.roblox.com/asset/?id="
  2632. z20.Volume = .6
  2633. z20.Pitch = pt[math.random(1,#pt)]
  2634. z20.Looped = false
  2635. z20:Play()
  2636. for i = 1, 3 do
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2643. if Debounces.on == false then break end
  2644. wait()
  2645. end
  2646. z20 = Instance.new("Sound", larm)
  2647. z20.SoundId = "http://www.roblox.com/asset/?id="
  2648. z20.Volume = .6
  2649. z20.Pitch = pt[math.random(1,#pt)]
  2650. z20.Looped = false
  2651. z20:Play()
  2652. for i = 1, 3 do
  2653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2659. if Debounces.on == false then break end
  2660. wait()
  2661. end
  2662. z20 = Instance.new("Sound", larm)
  2663. z20.SoundId = "http://www.roblox.com/asset/?id="
  2664. z20.Volume = .6
  2665. z20.Pitch = pt[math.random(1,#pt)]
  2666. z20.Looped = false
  2667. z20:Play()
  2668. for i = 1, 3 do
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2675. if Debounces.on == false then break end
  2676. wait()
  2677. end
  2678. z20 = Instance.new("Sound", larm)
  2679. z20.SoundId = "http://www.roblox.com/asset/?id="
  2680. z20.Volume = .6
  2681. z20.Pitch = pt[math.random(1,#pt)]
  2682. z20.Looped = false
  2683. z20:Play()
  2684. for i = 1, 3 do
  2685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2691. if Debounces.on == false then break end
  2692. wait()
  2693. end
  2694. z:Destroy()
  2695. z2:Destroy()
  2696. z3:Destroy()
  2697. z4:Destroy()
  2698. z5:Destroy()
  2699. z6:Destroy()
  2700. z7:Destroy()
  2701. z8:Destroy()
  2702. z9:Destroy()
  2703. z10:Destroy()
  2704. z11:Destroy()
  2705. z12:Destroy()
  2706. z13:Destroy()
  2707. z14:Destroy()
  2708. z15:Destroy()
  2709. z16:Destroy()
  2710. z17:Destroy()
  2711. z18:Destroy()
  2712. z19:Destroy()
  2713. z20:Destroy()
  2714. Debounces.LPunch = false
  2715. Debounces.RPunch = false
  2716. Debounces.ks = false
  2717. Debounces.ks2 = false
  2718. if Debounces.CanAttack == false then
  2719. Debounces.CanAttack = true
  2720. Debounces.on = false
  2721. Debounces.NoIdl = false
  2722. end
  2723. end
  2724. end
  2725. end)
  2726. -------------------------------
  2727. mouse.KeyDown:connect(function(key)
  2728. if key == "t" then
  2729. if Debounces.CanAttack == true then
  2730. Debounces.CanAttack = false
  2731. Debounces.NoIdl = true
  2732. Debounces.on = true
  2733. Debounces.ks = true
  2734. kik = rleg.Touched:connect(function(ht)
  2735. hit = ht.Parent
  2736. if ht and hit:IsA("Model") then
  2737. if hit:FindFirstChild("Humanoid") then
  2738. if hit.Name ~= p.Name then
  2739. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2740. Debounces.Slashed = true]]--
  2741. if Debounces.ks==true then
  2742. z = Instance.new("Sound",hed)
  2743. z.SoundId = "rbxassetid://169380525"
  2744. z.Volume = 1
  2745. z:Play()
  2746. Debounces.ks=false
  2747. end
  2748. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2749. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2750. --Debounces.Slashed = false
  2751. --end
  2752. end
  2753. end
  2754. elseif ht and hit:IsA("Hat") then
  2755. if hit.Parent.Name ~= p.Name then
  2756. if hit.Parent:FindFirstChild("Humanoid") then
  2757. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2758. Debounces.Slashed = true]]--
  2759. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2760. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2761. --Debounces.Slashed = false
  2762. --end
  2763. end
  2764. end
  2765. end
  2766. end)
  2767. for i = 1,20 do
  2768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2774. if Debounces.on == false then break end
  2775. rs:wait()
  2776. end
  2777. kik:disconnect()
  2778. if Debounces.CanAttack == false then
  2779. Debounces.CanAttack = true
  2780. Debounces.NoIdl = false
  2781. Debounces.on = false
  2782. end
  2783. end
  2784. end
  2785. end)
  2786. ----------------------------------------------------
  2787. mouse.KeyDown:connect(function(key)
  2788. if key == "y" then
  2789. if Debounces.CanAttack == true then
  2790. Debounces.CanAttack = false
  2791. Debounces.on = true
  2792. Debounces.NoIdl = true
  2793. for i = 1, 15 do
  2794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2800. if Debounces.on == false then break end
  2801. rs:wait(2.7)
  2802. end
  2803. x = Instance.new("Sound",char)
  2804. x.SoundId = "rbxassetid://345052019"
  2805. x.Pitch = 0.8
  2806. x.Volume = 1
  2807. x:Play()
  2808. wait(1.5)
  2809. Debounces.on = false
  2810. Debounces.Here = false
  2811. shot = shot + 1
  2812. local rng = Instance.new("Part", larm)
  2813. rng.Anchored = true
  2814. rng.BrickColor = BrickColor.new("Royal purple")
  2815. rng.CanCollide = false
  2816. rng.FormFactor = 3
  2817. rng.Name = "Ring"
  2818. rng.Size = Vector3.new(1, 1, 1)
  2819. rng.Transparency = 0.35
  2820. rng.TopSurface = 0
  2821. rng.BottomSurface = 0
  2822. rng2 = rng:clone()
  2823. rng3 = rng2:clone()
  2824. rng4 = rng2:clone()
  2825. local rngm = Instance.new("SpecialMesh", rng)
  2826. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2827. rngm.Scale = Vector3.new(10, 10, 1)
  2828. rngm2 = rngm:clone()
  2829. rngm2.Scale = Vector3.new(6, 6, 4)
  2830. rngm3=rngm2:clone()
  2831. rngm3.Parent = rng3
  2832. rngm3.Scale = Vector3.new(9, 9, 2)
  2833. rngm4 = rngm2:clone()
  2834. rngm4.Parent = rng4
  2835. rngm4.Scale = Vector3.new(7, 7, 2)
  2836. local bem = Instance.new("Part", larm)
  2837. bem.Anchored = true
  2838. bem.BrickColor = BrickColor.new("Royal purple")
  2839. bem.CanCollide = false
  2840. bem.FormFactor = 3
  2841. bem.Name = "Beam" .. shot
  2842. bem.Size = Vector3.new(1, 1, 1)
  2843. bem.Transparency = 0.35
  2844. bem.TopSurface = 0
  2845. bem.BottomSurface = 0
  2846. local bemm = Instance.new("SpecialMesh", bem)
  2847. bemm.MeshType = 4
  2848. bemm.Scale = Vector3.new(1, 10, 10)
  2849. local out = Instance.new("Part", larm)
  2850. out.Anchored = true
  2851. out.BrickColor = BrickColor.new("Royal purple")
  2852. out.CanCollide = false
  2853. out.FormFactor = 3
  2854. out.Name = "Out"
  2855. out.Size = Vector3.new(4, 4, 4)
  2856. out.Transparency = 0.35
  2857. out.TopSurface = 0
  2858. out.BottomSurface = 0
  2859. local outm = Instance.new("SpecialMesh", out)
  2860. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2861. outm.Scale = Vector3.new(10, 10, 10)
  2862. local bnd = Instance.new("Part", larm)
  2863. bnd.Anchored = true
  2864. bnd.BrickColor = BrickColor.new("Royal purple")
  2865. bnd.CanCollide = false
  2866. bnd.FormFactor = 3
  2867. bnd.Name = "Bend"
  2868. bnd.Size = Vector3.new(1, 1, 1)
  2869. bnd.Transparency = 1
  2870. bnd.TopSurface = 0
  2871. bnd.BottomSurface = 0
  2872. local bndm = Instance.new("SpecialMesh", bnd)
  2873. bndm.MeshType = 3
  2874. bndm.Scale = Vector3.new(8, 8, 8)
  2875. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2876. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2877. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2878. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2879. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2880. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2881. Debounces.Shewt = true
  2882. coroutine.wrap(function()
  2883. for i = 1, 20, 0.2 do
  2884. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2885. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2886. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2887. rng.Transparency = i/30
  2888. rng3.Transparency = 1/34
  2889. rng4.Transparency = i/36
  2890. wait()
  2891. end
  2892. wait()
  2893. rng:Destroy()
  2894. end)()
  2895. if Debounces.Shewt == true then
  2896. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2897. hit = ht.Parent
  2898. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2899. if HasntTouched(hit.Name) == true and deb == false then
  2900. deb = true
  2901. coroutine.wrap(function()
  2902. hit:FindFirstChild("Humanoid").PlatformStand = true
  2903. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2904. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2905. end)()
  2906. table.insert(Touche, hit.Name)
  2907. deb = false
  2908. end
  2909. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2910. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2911. deb = true
  2912. coroutine.wrap(function()
  2913. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2914. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2915. wait(1)
  2916. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2917. end)()
  2918. table.insert(Touche, hit.Parent.Name)
  2919. deb = false
  2920. for i, v in pairs(Touche) do
  2921. print(v)
  2922. end
  2923. end
  2924. end
  2925. end)
  2926. end
  2927. for i = 0, 260, 8 do
  2928. bem.Size = Vector3.new(i, 10, 10)
  2929. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2930. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2931. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2932. bnd.Size = Vector3.new(1,1,1)
  2933. bndm.Scale = Vector3.new(8,8,8)
  2934. if i % 10 == 0 then
  2935. local newRng = rng2:Clone()
  2936. newRng.Parent = larm
  2937. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2938. local newRngm = rngm2:clone()
  2939. newRngm.Parent=newRng
  2940. coroutine.wrap(function()
  2941. for i = 1, 10, 0.2 do
  2942. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2943. newRng.Transparency = i/10
  2944. wait()
  2945. end
  2946. wait()
  2947. newRng:Destroy()
  2948. end)()
  2949. end
  2950. wait()
  2951. end
  2952. wait()
  2953. Debounces.Shewt = false
  2954. bem:Destroy()
  2955. out:Destroy()
  2956. bnd:Destroy()
  2957. Debounces.Ready = false
  2958. for i, v in pairs(Touche) do
  2959. table.remove(Touche, i)
  2960. end
  2961. wait()
  2962. table.insert(Touche, char.Name)
  2963. Debounces.NoIdl = false
  2964. if Debounces.CanAttack == false then
  2965. Debounces.CanAttack = true
  2966. end
  2967. end
  2968. end
  2969. end)
  2970. ----------------------------------------------------
  2971. Charging = false
  2972. mouse.KeyDown:connect(function(key)
  2973. if key == "r" then
  2974. if Charging == false then
  2975. Charging = true
  2976. if Debounces.CanAttack == true then
  2977. Debounces.CanAttack = false
  2978. Debounces.NoIdl = true
  2979. Debounces.on = true
  2980. for i = 1,20 do
  2981. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2982. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2983. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2984. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2985. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2986. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2987. if Debounces.on == false then break end
  2988. rs:wait()
  2989. end
  2990. --[[for i = 1,20 do
  2991. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2992. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2993. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2994. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2995. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2996. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2997. if Debounces.on == false then break end
  2998. rs:wait()
  2999. end]]--
  3000. pt=Instance.new('Part',torso)
  3001. pt.Anchored=true
  3002. pt.CanCollide=false
  3003. pt.Locked = true
  3004. pt.FormFactor='Custom'
  3005. pt.Size=Vector3.new(1,1,1)
  3006. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3007. pt.Transparency=.6
  3008. pt.BrickColor=BrickColor.new('Dark indigo')
  3009. msh=Instance.new('SpecialMesh',pt)
  3010. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3011. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3012. pt2=pt:clone()
  3013. pt2.Parent = torso
  3014. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3015. pt2.BrickColor=BrickColor.new("Dark indigo")
  3016. msh2=msh:clone()
  3017. msh2.Parent=pt2
  3018. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3019.  
  3020. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3021.  
  3022. bl = Instance.new("Part", char)
  3023. bl.Locked = true
  3024. bl.Name = "Shell"
  3025. bl.BrickColor = BrickColor.new("Dark indigo")
  3026. bl.Anchored = true
  3027. bl.CanCollide = false
  3028. bl.Transparency = 0
  3029. bl.Reflectance = 0
  3030. bl.BottomSurface = 0
  3031. bl.TopSurface = 0
  3032. bl.Shape = 0
  3033. blm = Instance.new("SpecialMesh",bl)
  3034. blm.MeshType = "Sphere"
  3035. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3036. blm.MeshId = "rbxassetid://9982590"
  3037.  
  3038. coroutine.resume(coroutine.create(function()
  3039. for i=1, math.huge, 4 do
  3040. if Charging == true then
  3041. rs:wait()
  3042. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3043. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3044. bl.Transparency = bl.Transparency + 0.1
  3045. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3046. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3047. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3048. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3049. elseif Charging == false then break
  3050. end
  3051. end
  3052. end))
  3053.  
  3054. repeat
  3055. local p = Instance.new('Part',torso)
  3056. p.formFactor = 'Custom'
  3057. p.Size = Vector3.new(1,1,1)
  3058. p.BrickColor = BrickColor.new('Royal purple')
  3059. p.CanCollide = false
  3060. p.Transparency = 0
  3061. p.Anchored = true
  3062. p.Locked=true
  3063. s = math.random(1,40)/10
  3064. local m = Instance.new("BlockMesh",p)
  3065. m.Scale = Vector3.new(s,s,s)
  3066. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3067. --[[coroutine.wrap(function()
  3068. wait(2)
  3069. while Charging == true do
  3070. wait(2)
  3071. GroundWave1()
  3072. wait(2)
  3073. end
  3074. end)()]]--
  3075. Spawn(function()
  3076. while rs:wait() do
  3077. if Charging == true then
  3078. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3079. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3080. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3081. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3082. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3083. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3084. elseif Charging == false then break
  3085. end
  3086. end
  3087. end)
  3088. Spawn(function()
  3089. while rs:wait() do
  3090. if p.Transparency >= 1 then p:Destroy() break end
  3091. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3092. p.Transparency = p.Transparency+0.01
  3093. end
  3094. end)
  3095. wait(.3)
  3096. until Charging == false
  3097. end
  3098. end
  3099. end
  3100. end)
  3101. ----------------------------------------------------
  3102. mouse.KeyUp:connect(function(key)
  3103. if key == "r" then
  3104. if Charging == true then
  3105. Charging = false
  3106. pt:Destroy()
  3107. pt2:Destroy()
  3108. bl:Destroy()
  3109. if Debounces.CanAttack == false then
  3110. Debounces.CanAttack = true
  3111. Debounces.NoIdl = false
  3112. Debounces.on = false
  3113. end
  3114. end
  3115. end
  3116. end)
  3117. ----------------------------------------------------
  3118. mouse.KeyDown:connect(function(key)
  3119. if key == "g" then
  3120. if Debounces.CanAttack == true then
  3121. Debounces.CanAttack = false
  3122. Debounces.NoIdl = true
  3123. Debounces.on = true
  3124. local shell = Instance.new("Part",torso)
  3125. shell.BrickColor = BrickColor.new("Royal purple")
  3126. shell.Anchored = true
  3127. shell.CanCollide = false
  3128. shell.Locked = true
  3129. shell.TopSurface = "SmoothNoOutlines"
  3130. shell.BottomSurface = "SmoothNoOutlines"
  3131. shell.Size = Vector3.new(1,1,1)
  3132. shellm = Instance.new("SpecialMesh",shell)
  3133. shellm.MeshType = "Sphere"
  3134. shellm.Scale = Vector3.new(1,1,1)
  3135. local shell2 = Instance.new("Part",torso)
  3136. shell2.BrickColor = BrickColor.new("Royal purple")
  3137. shell2.Anchored = true
  3138. shell2.CanCollide = false
  3139. shell2.Locked = true
  3140. shell2.TopSurface = "SmoothNoOutlines"
  3141. shell2.BottomSurface = "SmoothNoOutlines"
  3142. shell2.Size = Vector3.new(1,1,1)
  3143. shellm2 = Instance.new("SpecialMesh",shell2)
  3144. shellm2.MeshType = "Sphere"
  3145. shellm2.Scale = Vector3.new(1,1,1)
  3146.  
  3147. function FindNearestTorso(Position,Distance,SinglePlayer)
  3148. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3149. local List = {}
  3150. for i,v in pairs(workspace:GetChildren())do
  3151. if v:IsA("Model")then
  3152. if v:findFirstChild("Torso")then
  3153. if v ~= char then
  3154. if(v.Torso.Position -Position).magnitude <= Distance then
  3155. table.insert(List,v)
  3156. end
  3157. end
  3158. end
  3159. end
  3160. end
  3161. return List
  3162. end
  3163.  
  3164. Shell = function()
  3165. local X = Instance.new("Part",char)
  3166. local O = Instance.new("ObjectValue",X)
  3167. O.Name = "creator"
  3168. X.Locked = true
  3169. X.Name = "Shell"
  3170. X.Anchored = false
  3171. X.CanCollide = false
  3172. X.Transparency = 0
  3173. X.Reflectance = 0
  3174. X.BottomSurface = 0
  3175. X.TopSurface = 0
  3176. X.Shape = 0
  3177. local V = Instance.new("ObjectValue",X)
  3178. V.Value = char
  3179. V.Name = "creator"
  3180. X.BrickColor = BrickColor.new("Royal purple")
  3181. X.Size = Vector3.new(1,1,1)
  3182. --X.Material = "Neon"
  3183. local Z = Instance.new("SpecialMesh",X)
  3184. Z.MeshType = "Sphere"
  3185. Z.Scale = Vector3.new(1,1,1)
  3186. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3187. local bv = Instance.new("BodyVelocity",X)
  3188. bv.maxForce = Vector3.new(99999,99999,99999)
  3189. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3190. bv.velocity = root.CFrame.lookVector*65
  3191. Explode = X.Touched:connect(function(hit)
  3192. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3193. local cf = X.CFrame
  3194. bv:Destroy()
  3195. X.Anchored = true
  3196. Z:Remove()
  3197. Explode:disconnect()
  3198. X.Size = Vector3.new(3,3,3)
  3199. X.Touched:connect(function(hit) end)
  3200. X.CanCollide = false
  3201. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3202. if v:FindFirstChild('Humanoid') then
  3203. v.Humanoid:TakeDamage(math.huge)
  3204. end
  3205. end
  3206. for i = 1, (40) do rs:wait()
  3207. X.Transparency = X.Transparency + (1/40)
  3208. X.Size = X.Size + Vector3.new(1,1,1)
  3209. X.CFrame = cf
  3210. end
  3211. X:Destroy()
  3212. end
  3213. end)
  3214. end
  3215. Shell()
  3216. for i = 1, 10 do
  3217. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3218. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3225. if Debounces.on == false then break end
  3226. rs:wait()
  3227. end
  3228. Shell()
  3229. shell.Transparency = 1
  3230. for i = 1, 10 do
  3231. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3232. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3233. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3234. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3235. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3236. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3237. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3238. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3239. if Debounces.on == false then break end
  3240. rs:wait()
  3241. end
  3242. Shell()
  3243. shell.Transparency = 0
  3244. shell2.Transparency = 1
  3245. for i = 1, 10 do
  3246. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3247. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3248. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3250. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3251. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3254. if Debounces.on == false then break end
  3255. rs:wait()
  3256. end
  3257. Shell()
  3258. shell2.Transparency = 0
  3259. shell.Transparency = 1
  3260. for i = 1, 10 do
  3261. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3262. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3263. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3264. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3265. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3266. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3269. if Debounces.on == false then break end
  3270. rs:wait()
  3271. end
  3272. Shell()
  3273. shell.Transparency = 0
  3274. shell2.Transparency = 1
  3275. for i = 1, 10 do
  3276. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3277. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3278. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3279. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3280. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3281. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3282. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3283. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3284. if Debounces.on == false then break end
  3285. rs:wait()
  3286. end
  3287. Shell()
  3288. shell2.Transparency = 0
  3289. shell.Transparency = 1
  3290. for i = 1, 10 do
  3291. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3292. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3293. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3294. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3295. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3296. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3297. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3298. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3299. if Debounces.on == false then break end
  3300. rs:wait()
  3301. end
  3302. Shell()
  3303. shell.Transparency = 0
  3304. shell2.Transparency = 1
  3305. for i = 1, 10 do
  3306. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3307. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3309. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3314. if Debounces.on == false then break end
  3315. rs:wait()
  3316. end
  3317. Shell()
  3318. shell2.Transparency = 0
  3319. shell.Transparency = 1
  3320. for i = 1, 10 do
  3321. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3322. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3323. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3324. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3329. if Debounces.on == false then break end
  3330. rs:wait()
  3331. end
  3332. Shell()
  3333. shell.Transparency = 0
  3334. shell2.Transparency = 1
  3335. for i = 1, 10 do
  3336. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3337. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3344. if Debounces.on == false then break end
  3345. rs:wait()
  3346. end
  3347. Shell()
  3348. shell2.Transparency = 0
  3349. shell.Transparency = 1
  3350. for i = 1, 10 do
  3351. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3352. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3353. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3359. if Debounces.on == false then break end
  3360. rs:wait()
  3361. end
  3362. Shell()
  3363. shell.Transparency = 0
  3364. shell2.Transparency = 1
  3365. for i = 1, 10 do
  3366. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3367. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3374. if Debounces.on == false then break end
  3375. rs:wait()
  3376. end
  3377. Shell()
  3378. shell2.Transparency = 0
  3379. shell.Transparency = 1
  3380. for i = 1, 10 do
  3381. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3382. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3383. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3384. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3385. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3389. if Debounces.on == false then break end
  3390. rs:wait()
  3391. end
  3392. Shell()
  3393. shell.Transparency = 0
  3394. shell2.Transparency = 1
  3395. for i = 1, 10 do
  3396. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3397. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3404. if Debounces.on == false then break end
  3405. rs:wait()
  3406. end
  3407. shell.Transparency = 1
  3408. if Debounces.CanAttack == false then
  3409. Debounces.CanAttack = true
  3410. Debounces.NoIdl = false
  3411. Debounces.on = false
  3412. end
  3413. end
  3414. end
  3415. end)
  3416. ----------------------------------------------------
  3417. Search = false
  3418. mouse.KeyDown:connect(function(key)
  3419. if key == "n" then
  3420. if Search == true then
  3421. Search = true
  3422. for i,v in pairs(game.Players:getPlayers()) do
  3423. if v.Name~=char.Name then
  3424. for j,k in pairs(v.Character:GetChildren()) do
  3425. if k:IsA("BasePart") and k.Transparency >= 1 then
  3426. bawx=Instance.new("SelectionBox",cam)
  3427. bawx.Color = BrickColor.new("Royal purple")
  3428. bawx.Transparency = .5
  3429. bawx.Adornee = k
  3430. end
  3431. end
  3432. end
  3433. end
  3434. elseif Search == true then
  3435. Search = false
  3436. for i, v in pairs(cam:GetChildren()) do
  3437. if v:IsA("SelectionBox") then
  3438. v:Destroy()
  3439. end
  3440. end
  3441. end
  3442. end
  3443. end)
  3444. ----------------------------------------------------
  3445. Grab = false
  3446. mouse.KeyDown:connect(function(key)
  3447. if key == "z" then
  3448. Debounces.on = true
  3449. Debounces.NoIdl = true
  3450. Debounces.ks = true
  3451. if Grab == false then
  3452. gp = nil
  3453. for i = 1, 20 do
  3454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3460. if Debounces.on == false then break end
  3461. rs:wait()
  3462. end
  3463. con1=larm.Touched:connect(function(hit) -- this is grab
  3464. ht = hit.Parent
  3465. hum1=ht:FindFirstChild('Humanoid')
  3466. if hum1 ~= nil then
  3467. if Debounces.ks==true then
  3468. z = Instance.new("Sound",hed)
  3469. z.SoundId = "rbxassetid://169380525"
  3470. z.Volume = 1
  3471. z:Play()
  3472. Debounces.ks=false
  3473. end
  3474. hum1.PlatformStand=true
  3475. gp = ht
  3476. Grab = true
  3477. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3478. asd.Parent = larm
  3479. asd.Name = "asd"
  3480. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3481. --[[elseif hum1 == nil then
  3482. con1:disconnect()
  3483. wait() return]]--
  3484. end
  3485. end)
  3486. for i = 1, 20 do
  3487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3493. if Debounces.on == false then break end
  3494. rs:wait()
  3495. end
  3496. if hum1 == nil then
  3497. Debounces.on = false
  3498. Debounces.NoIdl = false
  3499. end
  3500. con1:disconnect()
  3501. elseif Grab == true then
  3502. Grab = false
  3503. Punch()
  3504. z = Instance.new("Sound",hed)
  3505. z.SoundId = "rbxassetid://169380525"
  3506. z.Pitch = ptz[math.random(1,#ptz)]
  3507. z.Volume = 1
  3508. z:Play()
  3509. for i = 1, 10 do
  3510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3511. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3512. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3513. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3514. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3515. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3516. if Debounces.on == false then break end
  3517. rs:wait()
  3518. end
  3519. Punch()
  3520. z = Instance.new("Sound",hed)
  3521. z.SoundId = "rbxassetid://169380525"
  3522. z.Pitch = ptz[math.random(1,#ptz)]
  3523. z.Volume = 1
  3524. z:Play()
  3525. for i = 1, 10 do
  3526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3527. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3532. if Debounces.on == false then break end
  3533. rs:wait()
  3534. end
  3535. Punch()
  3536. z = Instance.new("Sound",hed)
  3537. z.SoundId = "rbxassetid://169380525"
  3538. z.Pitch = ptz[math.random(1,#ptz)]
  3539. z.Volume = 1
  3540. z:Play()
  3541. for i = 1, 10 do
  3542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3548. if Debounces.on == false then break end
  3549. rs:wait()
  3550. end
  3551. Punch()
  3552. z = Instance.new("Sound",hed)
  3553. z.SoundId = "rbxassetid://169380525"
  3554. z.Pitch = ptz[math.random(1,#ptz)]
  3555. z.Volume = 1
  3556. z:Play()
  3557. for i = 1, 10 do
  3558. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3559. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3561. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3564. if Debounces.on == false then break end
  3565. rs:wait()
  3566. end
  3567. Punch()
  3568. z = Instance.new("Sound",hed)
  3569. z.SoundId = "rbxassetid://169380525"
  3570. z.Pitch = ptz[math.random(1,#ptz)]
  3571. z.Volume = 1
  3572. z:Play()
  3573. for i = 1, 10 do
  3574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3580. if Debounces.on == false then break end
  3581. rs:wait()
  3582. end
  3583. Punch()
  3584. z = Instance.new("Sound",hed)
  3585. z.SoundId = "rbxassetid://169380525"
  3586. z.Pitch = ptz[math.random(1,#ptz)]
  3587. z.Volume = 1
  3588. z:Play()
  3589. for i = 1, 10 do
  3590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3596. if Debounces.on == false then break end
  3597. rs:wait()
  3598. end
  3599. Punch()
  3600. z = Instance.new("Sound",hed)
  3601. z.SoundId = "rbxassetid://169380525"
  3602. z.Pitch = ptz[math.random(1,#ptz)]
  3603. z.Volume = 1
  3604. z:Play()
  3605. for i = 1, 10 do
  3606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3612. if Debounces.on == false then break end
  3613. rs:wait()
  3614. end
  3615. Punch()
  3616. z = Instance.new("Sound",hed)
  3617. z.SoundId = "rbxassetid://169380525"
  3618. z.Pitch = ptz[math.random(1,#ptz)]
  3619. z.Volume = 1
  3620. z:Play()
  3621. for i = 1, 10 do
  3622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3628. if Debounces.on == false then break end
  3629. rs:wait()
  3630. end
  3631. Punch()
  3632. z = Instance.new("Sound",hed)
  3633. z.SoundId = "rbxassetid://169380525"
  3634. z.Pitch = ptz[math.random(1,#ptz)]
  3635. z.Volume = 1
  3636. z:Play()
  3637. for i = 1, 10 do
  3638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3644. if Debounces.on == false then break end
  3645. rs:wait()
  3646. end
  3647. Punch()
  3648. z = Instance.new("Sound",hed)
  3649. z.SoundId = "rbxassetid://169380525"
  3650. z.Pitch = ptz[math.random(1,#ptz)]
  3651. z.Volume = 1
  3652. z:Play()
  3653. for i = 1, 10 do
  3654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3660. if Debounces.on == false then break end
  3661. rs:wait()
  3662. end
  3663. Punch()
  3664. z = Instance.new("Sound",hed)
  3665. z.SoundId = "rbxassetid://169380525"
  3666. z.Pitch = ptz[math.random(1,#ptz)]
  3667. z.Volume = 1
  3668. z:Play()
  3669. for i = 1, 10 do
  3670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3676. if Debounces.on == false then break end
  3677. rs:wait()
  3678. end
  3679. Punch()
  3680. z = Instance.new("Sound",hed)
  3681. z.SoundId = "rbxassetid://169380525"
  3682. z.Pitch = ptz[math.random(1,#ptz)]
  3683. z.Volume = 1
  3684. z:Play()
  3685. for i = 1, 10 do
  3686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3692. if Debounces.on == false then break end
  3693. rs:wait()
  3694. end
  3695. con1:disconnect()
  3696. Debounces.on = false
  3697. Debounces.NoIdl = false
  3698. if gp ~= nil then
  3699. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3700. for i,v in pairs(larm:GetChildren()) do
  3701. if v.Name == "asd" and v:IsA("Weld") then
  3702. v:Remove()
  3703. end
  3704. end
  3705. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3706. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3707. bv.P = 125000
  3708. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3709. hum1=nil
  3710. ht=nil
  3711. Debounces.on = false
  3712. Debounces.NoIdl = false
  3713. elseif ht == nil then wait()
  3714. Grab = false
  3715. Debounces.on = false
  3716. Debounces.NoIdl = false
  3717. end
  3718. end
  3719. end
  3720. end)
  3721. ----------------------------------------------------
  3722. mouse.KeyDown:connect(function(key)
  3723. if string.byte(key) == 52 then
  3724. char.Humanoid.WalkSpeed = 60
  3725. end
  3726. end)
  3727. mouse.KeyUp:connect(function(key)
  3728. if string.byte(key) == 52 then
  3729. char.Humanoid.WalkSpeed = 8
  3730. end
  3731. end)
  3732. -------------------------------
  3733. local animpose = "Idle"
  3734. local lastanimpose = "Idle"
  3735. local sine = 0
  3736. local change = 1
  3737. local val = 0
  3738. local ffing = false
  3739. -------------------------------
  3740. game:GetService("RunService").RenderStepped:connect(function()
  3741. --[[if char.Humanoid.Jump == true then
  3742. jump = true
  3743. else
  3744. jump = false
  3745. end]]
  3746. char.Humanoid.FreeFalling:connect(function(f)
  3747. if f then
  3748. ffing = true
  3749. else
  3750. ffing = false
  3751. end
  3752. end)
  3753. sine = sine + change
  3754. if jumpn == true then
  3755. animpose = "Jumping"
  3756. elseif ffing == true then
  3757. animpose = "Freefalling"
  3758. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3759. animpose = "Idle"
  3760. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3761. animpose = "Walking"
  3762. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3763. animpose = "Running"
  3764. end
  3765. if animpose ~= lastanimpose then
  3766. sine = 0
  3767. if Debounces.NoIdl == false then
  3768. if animpose == "Idle" then
  3769. for i = 1, 2 do
  3770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3776. end
  3777. elseif animpose == "Walking" then
  3778. for i = 1, 2 do
  3779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3785. end
  3786. elseif animpose == "Running" then
  3787. for i = 1, 2 do
  3788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3794. wait()
  3795. end
  3796. end
  3797. else
  3798. end
  3799. end
  3800. lastanimpose = animpose
  3801. if Debounces.NoIdl == false then
  3802. if animpose == "Idle" then
  3803. change = 0.5
  3804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3810. elseif animpose == "Walking" then
  3811. change = 1
  3812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3818. elseif animpose == "Running" then
  3819. change = 1
  3820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3826. elseif stanceToggle == "Floating" then
  3827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3829. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3831. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3833. end
  3834. end
  3835. end)
  3836. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3837. local a = Instance.new("ForceField")
  3838. a.Parent = workspace.Likebossfromdk
  3839. wait(0)
  3840. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3841. -----------------------------------------------------------------------------
  3842.  
  3843. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3844. --[[Part0 = Vector3 (Start pos)
  3845. Part1 = Vector3 (End pos)
  3846. Times = number (Amount of lightning parts)
  3847. Offset = number (Offset)
  3848. Color = color (brickcolor value)
  3849. Thickness = number (thickness)
  3850. Trans = number (transparency)
  3851. ]]--
  3852. local magz = (Part0 - Part1).magnitude
  3853. local curpos = Part0
  3854. local trz = {-Offset,Offset}
  3855. for i=1,Times do
  3856. local li = Instance.new("Part", torso)
  3857. li.Name = "Lightning"
  3858. li.TopSurface =0
  3859. li.Material = "Neon"
  3860. li.BottomSurface = 0
  3861. li.Anchored = true
  3862. li.Locked = true
  3863. li.Transparency = Trans or 0.4
  3864. li.BrickColor = BrickColor.new(Color)
  3865. li.formFactor = "Custom"
  3866. li.CanCollide = false
  3867. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3868. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3869. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3870. if Times == i then
  3871. local magz2 = (curpos - Part1).magnitude
  3872. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3873. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3874. else
  3875. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3876. end
  3877. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3878. game.Debris:AddItem(li,.1)
  3879. end
  3880. end
  3881.  
  3882. BodyParts = {} -- Parts to emit lightning effects from
  3883. for _, v in pairs(char:GetChildren()) do
  3884. if v:IsA("Part") then
  3885. table.insert(BodyParts, v)
  3886. end
  3887. end
  3888.  
  3889. Bounding = {} -- Calculate the bounding boxes
  3890. for _, v in pairs(BodyParts) do
  3891. local temp = {X=nil, Y=nil, Z=nil}
  3892. temp.X = v.Size.X/2 * 15
  3893. temp.Y = v.Size.Y/2 * 15
  3894. temp.Z = v.Size.Z/2 * 15
  3895. Bounding[v.Name] = temp
  3896. --table.insert(Bounding, v.Name, temp)
  3897. end
  3898.  
  3899. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3900. local Body1 = BodyParts[math.random(#BodyParts)]
  3901. local Body2 = BodyParts[math.random(#BodyParts)]
  3902. local Pos1 = Vector3.new(
  3903. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3904. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3905. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3906. )
  3907. local Pos2 = Vector3.new(
  3908. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3909. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3910. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3911. )
  3912. local SPos1 = Body1.Position + Pos1
  3913. local SPos2 = Body2.Position + Pos2
  3914. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3915. end
  3916. game.Players.LocalPlayer:ClearCharacterAppearance()
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