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- local WARNING_BUTTONS = {
- ["SELECT"] = {2^0, 201},
- ["OK"] = {2^1, 201},
- ["YES"] = {2^2, 201},
- ["BACK"] = {2^3, 202},
- ["CANCEL"] = {2^4, 202},
- ["NO"] = {2^5, 202},
- ["RETRY"] = {2^6, 203},
- ["RESTART"] = {2^7, 203},
- ["SKIP"] = {2^8, 203},
- ["QUIT"] = {2^9, 202},
- ["ADJUST"] = {2^10, 0},
- ["BLANK"] = {2^11, 203},
- ["SHARE"] = {2^12, 203},
- ["SIGNIN"] = {2^13, 203},
- ["CONTINUE"] = {2^14, 201},
- ["ADJUST2"] = {2^15, 0},
- ["SCROLL"] = {2^16, 0},
- ["OVERWRITE"] = {2^17, 203},
- ["SOCIALCLUB_SIGNUP"] = {2^18, 201},
- ["CONFIRM2"] = {2^19, 201},
- ["QUEUE"] = {2^20, 201},
- ["RETRY_A"] = {2^21, 201},
- ["BACK2"] = {2^22, 202},
- ["SOCIALCLUB"] = {2^23, 201},
- ["SPECTATE"] = {2^24, 203},
- ["OK_B"] = {2^25, 202},
- ["TRANSFER_CANCEL"] = {2^26, 202},
- ["LOADING"] = {2^27, 0},
- ["NO_RETURN_TO_GTAV"] = {2^28, 202},
- ["CANCEL2"] = {2^29, 202},
- ["BLANK2"] = {2^30, 0},
- ["JOBS"] = {2^31, 0},
- }
- for _, v in next, WARNING_BUTTONS do
- v[1] = math.floor(v[1])
- end
- local PROMPT_QUEUE = {}
- function ShowPrompt(header, line1, line2, buttons)
- table.insert(PROMPT_QUEUE, {header, line1, line2, buttons})
- if #PROMPT_QUEUE > 1 then
- -- print("Put prompt in queue")
- return true
- end
- _sp(header, line1, line2, buttons)
- end
- function _sp(header, line1, line2, buttons)
- local funcs = {}
- local inst_no = 0
- for _, button in next, buttons do
- local btn_data = WARNING_BUTTONS[button[1]]
- if btn_data then
- -- print("Button Data for " .. button[1] .. ": " .. json.encode(btn_data))
- inst_no = inst_no + btn_data[1]
- table.insert(funcs, {
- button[1],
- btn_data[2],
- button[2],
- })
- else
- -- Button entry no existu
- end
- end
- AddTextEntry("OMNI_PMT1", line1)
- AddTextEntry("OMNI_PMT2", line2)
- AddTextEntry("OMNI_PMTH", header)
- if inst_no > 0 then
- local _show = true
- local _t = 0
- local _w = 4
- while _show or _w > 0 do
- if _t > 2 and _show then
- for _, func in next, funcs do
- if IsControlJustPressed(2, func[2]) then
- -- print("Pressed " .. func[1])
- func[3]()
- _show = false
- _t = 0
- break
- end
- end
- end
- SetWarningMessage_3("OMNI_PMTH", "OMNI_PMT1", inst_no, "OMNI_PMT2", false, 0, 0, 0, false)
- Wait(0)
- _t = _t + 1
- if not _show then
- _w = _w - 1
- end
- end
- end
- table.remove(PROMPT_QUEUE, 1)
- if #PROMPT_QUEUE > 0 then
- -- print("Next prompt in queue")
- _sp(PROMPT_QUEUE[1][1], PROMPT_QUEUE[1][2], PROMPT_QUEUE[1][3], PROMPT_QUEUE[1][4])
- end
- end
- AddEventHandler("omni:prompt", function(header, line1, line2, _buttons)
- local buttons = {}
- for _, button in next, _buttons do
- if button[2] == "" or not button[2] then
- table.insert(buttons, {button[1], function() end})
- else
- table.insert(buttons, {button[1], function() TriggerEvent(button[2]) end})
- end
- end
- ShowPrompt(header, line1, line2, buttons)
- end)
- RegisterCommand("dv", function()
- ShowPrompt("/dv", "You are about to delete your vehicle!", "Are you sure you want to do this?", {
- {"YES", function() TriggerEvent("gd_utils:notify", "Deleted vehicle!") end},
- {"NO", function() TriggerEvent("gd_utils:notify", "Did not delete vehicle") end},
- {"LOADING", function() TriggerEvent("gd_utils:notify", "wtf") end},
- })
- end, false)
- RegisterCommand("afk", function()
- ShowPrompt("AFK", "You are currently Away From Keyboard", "Press Continue to resume gameplay", {
- {"CONTINUE", function() TriggerEvent("gd_utils:notify", "Welcome back!") end},
- })
- end, false)
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