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ArcDesLHK

Pixel

Jul 25th, 2022 (edited)
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  1. Red Hammerer
  2. Level 4 FIRE Warrior/Pixel/Effect
  3. 1600/1400
  4. If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Pixel monster from your Deck to your hand. You can only use this effect of "Red Hammerer" once per turn. If this card is sent to the GY after activating 4 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  5.  
  6. Green Jumper
  7. Level 3 WIND Warrior/Pixel/Effect
  8. 1200/600
  9. If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Green Jumper" once per turn. If this card is sent to the GY after activating 3 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  10.  
  11. Blue Bomber
  12. Level 4 LIGHT Machine/Pixel/Effect
  13. 1000/1500
  14. If you control a Pixel monster other than "Blue Bomber": You can Special Summon this card from your hand. You can only use this effect of "Blue Bomber" once per turn. If this card is sent to the GY after activating 4 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  15.  
  16. Crowned Parasol
  17. Level 2 LIGHT Spellcaster/Pixel/Effect
  18. 1000/1000
  19. Once per turn: You can target 1 face-up monster your opponent controls; it cannot attack during your opponent's next turn. If this card is sent to the GY after activating 2 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  20.  
  21. Electric Mouse
  22. Level 4 LIGHT Thunder/Pixel/Effect
  23. 1500/1000
  24. When this card is Normal Summoned: You can target 1 Level 3 or lower Pixel monster in your GY; Special Summon it in Defense Position. If this card is sent to the GY after activating 4 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  25.  
  26. Strong Kong
  27. Level 6 EARTH Beast-Warrior/Pixel/Effect
  28. 2100/1800
  29. If all monsters you control are Pixel monsters: You can Special Summon this card from your hand. You can only use this effect of "Strong Kong" once per turn. If this card is sent to the GY after activating 6 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  30.  
  31. Dino Mount
  32. Level 3 EARTH Dinosaur/Pixel/Effect
  33. 1300/1000
  34. Once per turn: You can inflict 600 damage to your opponent. If this card is sent to the GY after activating 3 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  35.  
  36. Angel Wings
  37. Level 5 LIGHT Fairy/Pixel/Effect
  38. 1300/2200
  39. When a Pixel monster you control is targeted for an attack: You can Special Summon this card from your hand, and if you do, negate the attack. You can only use this effect of "Angel Wings" once per turn. If this card is sent to the GY after activating 5 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  40.  
  41. Speed Spiker
  42. Level 3 WIND Beast-Warrior/Pixel/Effect
  43. 1400/400
  44. Once per turn, during your Main Phase 1: You can activate this effect; this card loses 700 ATK (until the end of this turn), and if you do, it can attack directly this turn. If this card is sent to the GY after activating 3 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  45.  
  46. Brave Blader
  47. Level 4 EARTH Warrior/Pixel/Effect
  48. 1600/1200
  49. When your opponent activates a card or effect that targets a Pixel monster(s) you control (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of "Brave Blader" once per turn. If this card is sent to the GY after activating 4 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  50.  
  51. Wise Princess
  52. Level 4 LIGHT Spellcaster/Pixel/Effect
  53. 2100/1000
  54. When this card is Normal Summoned: You can add 1 "Pixel World" from your Deck to your hand. If this card attacks, it is changed to Defense Position at the end of the Damage Step. If this card is sent to the GY after activating 4 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  55.  
  56. Sleep Singer
  57. Level 4 LIGHT Beast/Pixel/Effect
  58. 700/1700
  59. When an opponent's monster declares an attack: You can Special Summon this card from your hand, then end the Battle Phase. If this card is sent to the GY after activating 4 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  60.  
  61. Future Kitsune
  62. Level 7 DARK Beast-Warrior/Pixel/Effect
  63. 2700/2000
  64. You can Tribute 2 Pixel monsters, except "Future Kitsune"; Special Summon this card from your hand, then, you can destroy 1 monster your opponent controls whose ATK is higher than this card's. You can only use this effect of "Future Kitsune" once per turn. If this card is sent to the GY after activating 7 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  65.  
  66. Mach Eagle
  67. Level 5 FIRE Warrior/Pixel/Effect
  68. 1300/2100
  69. Once per turn, during your opponent's Standby Phase: This card's ATK becomes double its current ATK until the end of this turn. If this card is sent to the GY after activating 5 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  70.  
  71. Psychokinetic Kid
  72. Level 4 DARK Psychic/Pixel/Effect
  73. 1700/1600
  74. Once per turn: You can Special Summon 1 Level 4 or lower Pixel monster from your hand, except "Psychokinetic Kid". If this card is sent to the GY after activating 4 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  75.  
  76. Copy Eater
  77. Level 1 EARTH Beast/Pixel/Effect
  78. 0/1500
  79. When this card is Normal or Special Summoned: You can change its battle position. If this card is sent to the GY after activating 1 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  80.  
  81. Arctic Explorer
  82. Level 3 WATER Warrior/Pixel/Effect
  83. 1200/1600
  84. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 or lower Pixel monster from your Deck. If this card is sent to the GY after activating 3 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  85.  
  86. Monster Master
  87. Level 2 EARTH Warrior/Pixel/Effect
  88. 800/1400
  89. When you Normal or Special Summon a Pixel monster(s), except "Monster Master" (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Monster Master" once per turn. If this card is sent to the GY after activating 2 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  90.  
  91. Mighty Lord
  92. Level 5 EARTH Warrior/Pixel/Effect
  93. 2400/2000
  94. If you control 2 or more Pixel monsters: You can Special Summon this card from your hand. You can only use this effect of "Mighty Lord" once per turn. If this card is sent to the GY after activating 5 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  95.  
  96. Startouched Wanderer
  97. Level 4 EARTH Warrior/Pixel/Effect
  98. 1600/1200
  99. If this card is Normal or Special Summoned: You can send 1 Pixel monster from your Deck to the GY, except "Startouched Wanderer". You can only use this effect of "Startouched Wanderer" once per turn. If this card is sent to the GY after activating 4 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  100.  
  101. Black Sprite
  102. Level 4 DARK Psychic/Pixel/Effect
  103. 1100/1600
  104. You can banish 1 Pixel monster from your GY, except "Black Sprite"; Special Summon this card from your hand. You can only use this effect of "Black Sprite" once per turn. If this card is sent to the GY after activating 4 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  105.  
  106. Star Striker
  107. Level 4 LIGHT Warrior/Pixel/Effect
  108. 1800/800
  109. Cannot be destroyed by battle. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the GY after activating 4 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  110.  
  111. Plantastic Voyager
  112. Level 1 EARTH Fairy/Pixel/Effect
  113. 0/0
  114. When your opponent activates a monster effect while all monsters you control are Pixel monsters (Quick Effect): You can send this card from your hand to the GY; negate that effect. If this card is sent to the GY after activating 1 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  115.  
  116. Gylph Edge
  117. Level 6 LIGHT Warrior/Pixel/Effect
  118. 2000/1300
  119. When this card is Tribute Summoned: You can Special Summon 1 Level 4 or lower Pixel monster from your Deck. If this card is sent to the GY after activating 6 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  120.  
  121. Metal Agent
  122. Level 5 EARTH Warrior/Pixel/Effect
  123. 2200/2000
  124. At the start of the Damage Step, if this card battles a monster: You can destroy that monster. If this card is sent to the GY after activating 5 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  125.  
  126. Spirit Fighter
  127. Level 6 EARTH Warrior/Pixel/Effect
  128. 2400/0
  129. You can pay 1000 LP; Special Summon this card from your hand. You can only use this effect of "Spirit Fighter" once per turn. If this card is sent to the GY after activating 6 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  130.  
  131. Buster Soldier
  132. Level 7 EARTH Warrior/Pixel/Effect
  133. 2600/2300
  134. If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them. If this card is sent to the GY after activating 7 or more effects of Pixel monsters: Banish it. During the End Phase: You can Special Summon this card that was banished by its own effect, and if you do, reset its effect.
  135.  
  136. Red Blazer
  137. Level 8 FIRE Warrior/Fusion/Effect
  138. 2500/2000
  139. Must be Special Summoned with "Pixel Change", using "Red Hammerer". Once per turn: You can target 1 card your opponent controls; destroy it. Then, if it was a Monster Card, inflict damage to your opponent equal to its original ATK.
  140.  
  141. Green Shocker
  142. Level 8 WIND Warrior/Fusion/Effect
  143. 2400/2000
  144. Must be Special Summoned with "Pixel Change", using "Green Jumper". Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster; this card's ATK becomes double its original ATK during that damage calculation only.
  145.  
  146. Superspeed Spiker
  147. Level 6 WIND Beast-Warrior/Fusion/Effect
  148. 2400/2000
  149. Must be Special Summoned with "Pixel Change", using "Speed Spiker". This card can attack your opponent directly, but when it uses this effect, any battle damage it inflicts to your opponent is halved. If this card inflicts battle damage to your opponent: Gain that much LP.
  150.  
  151. Blue Bomber NT
  152. Level 8 LIGHT Machine/Fusion/Effect
  153. 2000/2000
  154. Must be Special Summoned with "Pixel Change", using "Blue Bomber". Once per turn: You can make this card's ATK become double its original ATK until the end of this turn. Once per turn, during the End Phase, if this effect was activated: Destroy this card.
  155.  
  156. Powered Wanderer
  157. Level 8 EARTH Warrior/Fusion/Effect
  158. 2800/2800
  159. Must be Special Summoned with "Pixel Change", using "Startouched Wanderer". When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field.
  160.  
  161. Miracle Dino-Dragon
  162. Level 6 EARTH Dinosaur/Fusion/Effect
  163. 2600/800
  164. Must be Special Summoned with "Pixel Change", using "Dino Mount". Cannot be destroyed by battle. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Miracle Dino-Dragon" once per turn.
  165.  
  166. Pixel World
  167. Field Spell
  168. All Pixel monsters gain 300 ATK/DEF. Your Pixel monsters can attack directly, but when they do so using this effect, the battle damage inflicted to your opponent is halved.
  169.  
  170. Retro Blade
  171. Equip Spell
  172. Equip only to a Pixel monster. It gains ATK equal to its Level x 100. If the equipped monster would be destroyed by battle, you can destroy this card instead.
  173.  
  174. Life Support
  175. Continuous Spell
  176. Each time an effect of a Pixel monster is activated, place 1 Pixel Counter on this card when that effect resolves. All Pixel monsters on the field gain 100 ATK for each Pixel Counter on this card. Once per turn: You can remove 5 or 7 Pixel Counters from your field; apply this effect, depending on the number of Pixel Counters removed.
  177. ● 5: Add 1 Pixel monster from your Deck to your hand.
  178. ● 7: Special Summon 1 Pixel monster from your Deck.
  179. You can only control 1 "Life Support".
  180.  
  181. Pixel Change
  182. Normal Spell
  183. Target 1 Pixel monster you control; send it to the GY, and if you do, Special Summon 1 Fusion Monster from your Extra Deck that can only be Special Summoned by "Pixel Change", that mentions that monster on the field.
  184.  
  185. Pixel Change II
  186. Quick-Play Spell
  187. Discard 1 card, then target 1 Pixel monster you control; send it to the GY, and if you do, Special Summon 1 Fusion Monster from your Extra Deck that can only be Special Summoned by "Pixel Change", that mentions that monster on the field. (This is treated as a Special Summon with "Pixel Change".) You can only activate 1 "Pixel Change II" per turn.
  188.  
  189. Unlimited Resets
  190. Continuous Trap
  191. Pixel monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.
  192. ● Once per turn, when this card is targeted for an attack: It gains ATK/DEF equal to its Level x 100.
  193. You can only control 1 "Unlimited Resets".
  194.  
  195. Super Pixel Battle
  196. Normal Trap
  197. Target 1 Pixel monster you control; if that target battles an opponent's monster this turn, you can send 1 Spell/Trap your opponent controls to the GY. Your opponent cannot activate cards or effects in response to this effect's activation.
  198.  
  199. Game Overture
  200. Counter Trap
  201. When a monster effect is activated, while you control a Fusion Monster that can only be Special Summoned with "Pixel Change": Negate the activation, and if you do, destroy it.
  202.  
  203. Pixel Cannon
  204. Normal Trap
  205. When an opponent's monster declares an attack: Target 1 monster on the field; Special Summon 1 Pixel monster from your GY, and if you do, destroy that target.
  206.  
  207. Continuation
  208. Normal Trap
  209. Target 1 Pixel monster you control; equip this card to it. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. If this card is sent from the field to the GY during the Battle Phase: Destroy 1 card on the field.
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