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Sheckles

Cyber

Jul 23rd, 2018
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  1. -- An edit by OmegaNoscope/hecc#5638 --
  2. -- Cyber God --
  3.  
  4.  
  5.  
  6. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  7. local Plrs = S.Players
  8. local Plr = Plrs.LocalPlayer
  9. local Char = Plr.Character
  10. local Hum = Char:FindFirstChildOfClass'Humanoid'
  11. local RArm = Char["Right Arm"]
  12. local LArm = Char["Left Arm"]
  13. local RLeg = Char["Right Leg"]
  14. local LLeg = Char["Left Leg"]
  15. local Root = Char:FindFirstChild'HumanoidRootPart'
  16. local Torso = Char.Torso
  17. local Head = Char.Head
  18. local NeutralAnims = true
  19. local Attack = false
  20. local BloodPuddles = {}
  21. local Effects = {}
  22. local Debounces = {Debounces={}}
  23. local Mouse = Plr:GetMouse()
  24. local Hit = {}
  25. local Sine = 0
  26. local Change = 1
  27. local PulseTime = 0
  28. local DustTime = 0
  29.  
  30. local Rooted = false
  31.  
  32.  
  33. function Debounces:New(name,cooldown)
  34. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  35. setmetatable(aaaaa,{__index = Debounces})
  36. Debounces.Debounces[name] = aaaaa
  37. return aaaaa
  38. end
  39.  
  40. function Debounces:Use(overrideUsable)
  41. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  42. if(self.Usable or overrideUsable)then
  43. self.Usable = false
  44. self.CoolingDown = true
  45. local LastUse = time()
  46. self.LastUse = LastUse
  47. delay(self.Cooldown or 2,function()
  48. if(self.LastUse == LastUse)then
  49. self.CoolingDown = false
  50. self.Usable = true
  51. end
  52. end)
  53. end
  54. end
  55.  
  56. function Debounces:Get(name)
  57. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  58. for i,v in next, Debounces.Debounces do
  59. if(i == name)then
  60. return v;
  61. end
  62. end
  63. end
  64.  
  65. function Debounces:GetProgressPercentage()
  66. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  67. if(self.CoolingDown and not self.Usable)then
  68. return math.max(
  69. math.floor(
  70. (
  71. (time()-self.LastUse)/self.Cooldown or 2
  72. )*100
  73. )
  74. )
  75. else
  76. return 100
  77. end
  78. end
  79.  
  80.  
  81. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  82. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  83. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  84. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG = function(min,max,div) return math.random(min,max)/(div or 1) end,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  85. local R3 = {N=Region3.new}
  86. local De = S.Debris
  87. local WS = workspace
  88. local Lght = S.Lighting
  89. local RepS = S.ReplicatedStorage
  90. local IN = Instance.new
  91.  
  92.  
  93. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  94. local Sound = IN("Sound")
  95. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  96. Sound.Pitch = pitch or 1.1
  97. Sound.Volume = volume or 1
  98. Sound.Looped = looped or false
  99. if(autoPlay)then
  100. coroutine.wrap(function()
  101. repeat wait() until Sound.IsLoaded
  102. Sound.Playing = autoPlay or false
  103. end)()
  104. end
  105. if(not looped and effect)then
  106. Sound.Stopped:connect(function()
  107. Sound.Volume = 0
  108. Sound:destroy()
  109. end)
  110. elseif(effect)then
  111. end
  112. Sound.Parent =parent or Torso
  113. return Sound
  114. end
  115. function Part(parent,color,material,size,cframe,anchored,cancollide)
  116. local part = IN("Part")
  117. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  118. part.Material = material or Enum.Material.Neon
  119. part.TopSurface,part.BottomSurface=10,10
  120. part.Size = size or V3.N(1,1,1)
  121. part.CFrame = cframe or CF.N(0,0,0)
  122. part.Anchored = anchored or true
  123. part.CanCollide = cancollide or false
  124. part.Parent = parent or Char
  125. return part
  126. end
  127. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  128. local class = "SpecialMesh"
  129. if(meshtype == Enum.MeshType.Brick)then class = 'BlockMesh' end
  130.  
  131. local part = IN(class)
  132. if(class == "SpecialMesh")then
  133. part.MeshId = meshid or ""
  134. part.TextureId = textid or ""
  135. part.MeshType = meshtype or Enum.MeshType.Brick
  136. end
  137. part.Scale = scale or V3.N(1,1,1)
  138. part.Offset = offset or V3.N(0,0,0)
  139.  
  140. part.Parent = parent
  141. return part
  142. end
  143.  
  144. NewInstance = function(instance,parent,properties)
  145. local inst = Instance.new(instance,parent)
  146. if(properties)then
  147. for i,v in next, properties do
  148. pcall(function() inst[i] = v end)
  149. end
  150. end
  151. return inst;
  152. end
  153.  
  154.  
  155.  
  156.  
  157. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  158.  
  159.  
  160. local Frame_Speed = 60
  161. local Remove_Hats = false
  162. local Remove_Clothing = false
  163. local PlayerSize = 1
  164. local DamageColor = BrickColor.new'Bright bluish green'
  165. local MusicID = 2120348118
  166.  
  167.  
  168.  
  169. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  170. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  171. Instance.ClearChildrenOfClass(Char,"Decal",true)
  172. local Effects = IN("Folder",Char)
  173. Effects.Name = "Effects"
  174.  
  175. local Halo = IN("Model",Char)
  176. Halo.Name = "Halo"
  177.  
  178. local Wings = IN("Model",Char)
  179. Wings.Name = "Wings"
  180.  
  181. Hum.DisplayDistanceType = 'None'
  182.  
  183. local naeeym2 = IN("BillboardGui",Char)
  184. naeeym2.AlwaysOnTop = true
  185. naeeym2.Size = UDim2.new(5,35,2,15)
  186. naeeym2.StudsOffset = V3.N(0,2.5,0)
  187. naeeym2.Adornee = Char.Head
  188. naeeym2.Name = "Name"
  189. naeeym2.PlayerToHideFrom = Plr
  190. local tecks2 = IN("TextLabel",naeeym2)
  191. tecks2.BackgroundTransparency = 1
  192. tecks2.TextScaled = true
  193. tecks2.BorderSizePixel = 0
  194. tecks2.Text = "Cyber God"
  195. tecks2.Font = Enum.Font.Bodoni
  196. tecks2.TextSize = 30
  197. tecks2.TextStrokeTransparency = 0
  198. tecks2.TextColor3 = C3.N(0,0,0)
  199. tecks2.TextStrokeColor3 = C3.N(0,1,1)
  200. tecks2.Size = UDim2.new(1,0,0.5,0)
  201. tecks2.Parent = naeeym2
  202.  
  203. pcall(function()
  204. Char.LeftWing:destroy()
  205. Char.ReaperShadowHead:destroy()
  206. end)
  207.  
  208.  
  209.  
  210. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  211. local WingHandle = NewInstance("Part",Wings,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  212.  
  213. for i = 1, -75,5 do
  214. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Bright bluish green",Material=Enum.Material.Neon,Size=V3.N(0.69,0.1,0.3),Anchored=false,CanCollide=false,Locked=true,Transparency=.6})
  215. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  216. end
  217.  
  218. if(PlayerSize ~= 1)then
  219. for _,v in next, Char:GetDescendats() do
  220. if(v:IsA'BasePart')then
  221. v.Size = v.Size * PlayerSize
  222. end
  223. end
  224. end
  225.  
  226. local Music = Sound(Char,MusicID,1,3,true,false,true)
  227. Music.Name = 'Music'
  228.  
  229.  
  230. local FeatherWelds = {{},{}}
  231. local inc = 5
  232. for aa = 1, 4 do
  233. local lastFeather;
  234. FeatherWelds[1][aa] = {}
  235. for i = 1, 9+inc do
  236. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),Material="Neon",Transparency=0.9,TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(0,1,1)})
  237. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Brick})
  238. if(lastFeather)then
  239. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(.5,.25,0)*CF.A(0,0,M.R(-5))}))
  240. else
  241. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(-2,aa/4,0)*CF.A(0,0,M.R(-5))}))
  242. end
  243. lastFeather = feather
  244. end
  245. inc = inc + 1
  246. end
  247.  
  248. local inc = 5
  249. for aa = 1, 4 do
  250. local lastFeather;
  251. FeatherWelds[2][aa] = {}
  252. for i = 1, 9+inc do
  253. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),Material="Neon",Transparency=0.9,TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(0,1,1)})
  254. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Brick})
  255. if(lastFeather)then
  256. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(-.5,.25,0)*CF.A(0,0,M.R(5))}))
  257. else
  258. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(2,aa/4,0)*CF.A(0,0,M.R(5))}))
  259. end
  260. lastFeather = feather
  261. end
  262. inc = inc + 1
  263. end
  264.  
  265.  
  266. for _,v in next, Hum:GetPlayingAnimationTracks() do
  267. v:Stop();
  268. end
  269.  
  270. pcall(game.Destroy,Char:FindFirstChild'Animate')
  271. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  272.  
  273.  
  274.  
  275. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  276. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  277. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  278. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  279. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  280. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  281. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,2,0)})
  282. local WW = NewInstance('Motor',Char,{Part0=Torso,Part1=WingHandle,C0=CF.N(0,1.5,1.5)})
  283.  
  284. local LSC0 = LS.C0
  285. local RSC0 = RS.C0
  286. local NKC0 = NK.C0
  287. local LHC0 = LH.C0
  288. local RHC0 = RH.C0
  289. local RJC0 = RJ.C0
  290.  
  291.  
  292.  
  293. local ArtificialHB = IN("BindableEvent", script)
  294. ArtificialHB.Name = "Heartbeat"
  295.  
  296. script:WaitForChild("Heartbeat")
  297.  
  298. local tf = 0
  299. local allowframeloss = false
  300. local tossremainder = false
  301. local lastframe = tick()
  302. local frame = 1/Frame_Speed
  303. ArtificialHB:Fire()
  304.  
  305. game:GetService("RunService").Heartbeat:connect(function(s, p)
  306. tf = tf + s
  307. if tf >= frame then
  308. if allowframeloss then
  309. script.Heartbeat:Fire()
  310. lastframe = tick()
  311. else
  312. for i = 1, math.floor(tf / frame) do
  313. ArtificialHB:Fire()
  314. end
  315. lastframe = tick()
  316. end
  317. if tossremainder then
  318. tf = 0
  319. else
  320. tf = tf - frame * math.floor(tf / frame)
  321. end
  322. end
  323. end)
  324.  
  325. function swait(num)
  326. if num == 0 or num == nil then
  327. ArtificialHB.Event:wait()
  328. else
  329. for i = 0, num do
  330. ArtificialHB.Event:wait()
  331. end
  332. end
  333. end
  334.  
  335.  
  336.  
  337.  
  338.  
  339. function Chat(text)
  340. if(game.PlaceId ~= 843468296)then
  341. coroutine.wrap(function()
  342. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  343. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  344. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(0,1,1),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  345. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  346. for i = 1, #text do
  347. delay(i/25, function()
  348. SND.Pitch = M.RNG(9,11)/10
  349. SND.Volume = 3
  350. SND.Parent = Effects
  351. SND:Play()
  352. Txt.Text = text:sub(1,i)
  353. end)
  354. end
  355. delay((#text/25)+2, function()
  356. Txt.Text = ""
  357. for i = 1, #text do
  358. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  359. end
  360. end)
  361. delay((#text/25)+3, function()
  362. BBG:destroy()
  363. SND:destroy()
  364. end)
  365. end)()
  366. else
  367. Chat2(text)
  368. end
  369. end
  370.  
  371. function Chat2(text)
  372. coroutine.wrap(function()
  373. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  374. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  375. local offset = 0;
  376. local xsize = 0;
  377. for i = 1, #text do
  378. offset = offset - 16
  379. xsize = xsize + 32
  380. delay(i/25, function()
  381. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(0,1,1),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  382. offset = offset + 32
  383. while Txt and Txt.Parent do
  384. Txt.Rotation = M.RNG(-15,15)
  385. swait()
  386. end
  387. end)
  388. end
  389. BBG.Size = UDim2.new(0,xsize,0,40)
  390. delay((#text/25)+3, function()
  391. for _,v in next, BBG:children() do
  392. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  393. end
  394. end)
  395. delay((#text/25)+4, function()
  396. BBG:destroy()
  397. end)
  398. end)()
  399. end
  400.  
  401.  
  402. function Transparency(trans)
  403. for _,v in next, Char:children() do
  404. if(v:IsA'BasePart' and v ~= Root and v ~= HaloHandle and v ~= WingHandle)then
  405. v.Transparency = trans
  406. local sbox = v:findFirstChild'SelectionBox'
  407. if(sbox)then sbox.Transparency=trans end
  408. elseif(v:IsA'Accessory' and v:FindFirstChild'Handle')then
  409. v.Handle.Transparency=trans
  410. end
  411. end
  412. for _,v in next, Wings:children() do
  413. if(v:IsA'BasePart' and v ~= WingHandle)then
  414. v.Transparency = trans
  415. local sbox = v:findFirstChild'SelectionBox'
  416. if(sbox)then sbox.Transparency=trans end
  417. end
  418. end
  419. for _,v in next, Halo:children() do
  420. if(v:IsA'BasePart' and v ~= HaloHandle)then
  421. v.Transparency = trans
  422. local sbox = v:findFirstChild'SelectionBox'
  423. if(sbox)then sbox.Transparency=trans end
  424. end
  425. end
  426. end
  427.  
  428. local FXTable = {}
  429.  
  430. function Bezier(startpos, pos2, pos3, endpos, t)
  431. local A = startpos:lerp(pos2, t)
  432. local B = pos2:lerp(pos3, t)
  433. local C = pos3:lerp(endpos, t)
  434. local lerp1 = A:lerp(B, t)
  435. local lerp2 = B:lerp(C, t)
  436. local cubic = lerp1:lerp(lerp2, t)
  437. return cubic
  438. end
  439.  
  440. function Tween(obj,props,time,easing,direction,repeats,backwards)
  441. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  442. local tween = S.TweenService:Create(obj, info, props)
  443.  
  444. tween:Play()
  445. end
  446.  
  447. coroutine.resume(coroutine.create(function()
  448. while true do
  449. for i = 1, #FXTable do
  450. local data = FXTable[i]
  451. if(data)then
  452. local Frame = data.Frame
  453. local FX = data.Effect or 'ResizeAndFade'
  454. local Parent = data.Parent or Effects
  455. local Color = data.Color or C3.N(0,0,0)
  456. local Size = data.Size or V3.N(1,1,1)
  457. local MoveDir = data.MoveDirection or nil
  458. local MeshData = data.Mesh or nil
  459. local SndData = data.Sound or nil
  460. local Frames = data.Frames or 45
  461. local CFra = data.CFrame or Torso.CFrame
  462. local Settings = data.FXSettings or {}
  463. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  464. local grow = data.Grow
  465.  
  466. local MoveSpeed = nil;
  467. if(MoveDir)then
  468. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  469. end
  470. if(FX ~= 'Arc')then
  471. Frame = Frame + 1
  472. if(FX == "Fade")then
  473. Prt.Transparency = (Frame/Frames)
  474. elseif(FX == "Resize")then
  475. if(not Settings.EndSize)then
  476. Settings.EndSize = V3.N(0,0,0)
  477. end
  478. if(Settings.EndIsIncrement)then
  479. if(Msh)then
  480. Msh.Scale = Msh.Scale + Settings.EndSize
  481. else
  482. Prt.Size = Prt.Size + Settings.EndSize
  483. end
  484. else
  485. if(Msh)then
  486. Msh.Scale = Msh.Scale - grow/Frames
  487. else
  488. Prt.Size = Prt.Size - grow/Frames
  489. end
  490. end
  491. elseif(FX == "ResizeAndFade")then
  492. if(not Settings.EndSize)then
  493. Settings.EndSize = V3.N(0,0,0)
  494. end
  495. if(Settings.EndIsIncrement)then
  496. if(Msh)then
  497. Msh.Scale = Msh.Scale + Settings.EndSize
  498. else
  499. Prt.Size = Prt.Size + Settings.EndSize
  500. end
  501. else
  502. if(Msh)then
  503. Msh.Scale = Msh.Scale - grow/Frames
  504. else
  505. Prt.Size = Prt.Size - grow/Frames
  506. end
  507. end
  508. Prt.Transparency = (Frame/Frames)
  509. end
  510. if(Settings.RandomizeCFrame)then
  511. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  512. end
  513. if(MoveDir and MoveSpeed)then
  514. local Orientation = Prt.Orientation
  515. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  516. Prt.Orientation = Orientation
  517. end
  518. if(Prt.Transparency >= 1 or Frame >= Frames)then
  519. Prt:destroy()
  520. table.remove(FXTable,i)
  521. else
  522. data.Frame = Frame
  523. end
  524. else
  525. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  526. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  527. if(start and endP)then
  528. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  529. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  530. Frame = Frame + Settings.Speed or 0.01
  531. if(Settings.Home)then
  532. endP = Settings.Home.CFrame
  533. end
  534. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  535. if(Prt.Transparency >= 1 or Frame >= Frames)then
  536. if(Settings.RemoveOnGoal)then
  537. Prt:destroy()
  538. end
  539. end
  540. else
  541.  
  542. end
  543. end
  544. end
  545. end
  546. swait()
  547. end
  548. end))
  549.  
  550. function Effect(data)
  551. local FX = data.Effect or 'ResizeAndFade'
  552. local Parent = data.Parent or Effects
  553. local Color = data.Color or C3.N(0,0,0)
  554. local Size = data.Size or V3.N(1,1,1)
  555. local MoveDir = data.MoveDirection or nil
  556. local MeshData = data.Mesh or nil
  557. local SndData = data.Sound or nil
  558. local Frames = data.Frames or 45
  559. local Manual = data.Manual or nil
  560. local Material = data.Material or nil
  561. local CFra = data.CFrame or Torso.CFrame
  562. local Settings = data.FXSettings or {}
  563. local Shape = data.Shape or Enum.PartType.Block
  564. local Snd,Prt,Msh;
  565. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  566. Prt = Manual
  567. else
  568. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  569. Prt.Shape = Shape
  570. end
  571. if(typeof(MeshData) == 'table')then
  572. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  573. elseif(typeof(MeshData) == 'Instance')then
  574. Msh = MeshData:Clone()
  575. Msh.Parent = Prt
  576. elseif(Shape == Enum.PartType.Block)then
  577. Msh = Mesh(Prt,Enum.MeshType.Brick)
  578. end
  579. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  580. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  581. end
  582. if(Snd)then
  583. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  584. data.Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  585. end
  586. data.Part = Prt
  587. data.Mesh = Msh
  588. data.Sound = Snd
  589. data.Frame = 0
  590. data.Size = (Msh and Msh.Scale or Size)
  591. Size = (Msh and Msh.Scale or Size)
  592. data.Grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  593. table.insert(FXTable,data)
  594. return Prt,Msh,Snd
  595. end
  596.  
  597. function Zap(data)
  598. local sCF,eCF = data.StartCFrame,data.EndCFrame
  599. assert(sCF,"You need a start CFrame!")
  600. assert(eCF,"You need an end CFrame!")
  601. local parts = data.PartCount or 15
  602. local zapRot = data.ZapRotation or {-5,5}
  603. local startThick = data.StartSize or 3;
  604. local endThick = data.EndSize or startThick/2;
  605. local color = data.Color or BrickColor.new'Electric blue'
  606. local delay = data.Delay or 35
  607. local delayInc = data.DelayInc or 0
  608. local lastLightning;
  609. local MagZ = (sCF.p - eCF.p).magnitude
  610. local thick = startThick
  611. local inc = (startThick/parts)-(endThick/parts)
  612.  
  613. for i = 1, parts do
  614. local pos = sCF.p
  615. if(lastLightning)then
  616. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  617. end
  618. delay = delay + delayInc
  619. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  620. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  621. if(parts == i)then
  622. local MagZ = (pos-eCF.p).magnitude
  623. zapPart.Size = V3.N(endThick,endThick,MagZ)
  624. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  625. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  626. else
  627. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  628. end
  629.  
  630. lastLightning = zapPart
  631. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  632.  
  633. thick=thick-inc
  634.  
  635. end
  636. end
  637.  
  638.  
  639. function SoulSteal(whom)
  640. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  641. if(torso and torso:IsA'BasePart')then
  642. local Model = Instance.new("Model",Effects)
  643. Model.Name = whom.Name.."'s Soul"
  644. whom:BreakJoints()
  645. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  646. Soul.Name = 'Head'
  647. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  648. Effect{
  649. Effect="Arc",
  650. Manual = Soul,
  651. FXSettings={
  652. Start=torso.CFrame,
  653. Home = Torso,
  654. RemoveOnGoal = true,
  655. }
  656. }
  657. local lastPoint = Soul.CFrame.p
  658.  
  659. for i = 0, 1, 0.01 do
  660. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  661. local mag = (lastPoint - Soul.Position).magnitude
  662. Effect{
  663. Effect = "Fade",
  664. CFrame = point * CF.N(0, mag/2, 0),
  665. Size = V3.N(.5,mag+.5,.5),
  666. Color = Soul.BrickColor
  667. }
  668. lastPoint = Soul.CFrame.p
  669. swait()
  670. end
  671. for i = 1, 5 do
  672. Effect{
  673. Effect="Fade",
  674. Color = BrickColor.new'Really red',
  675. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  676. }
  677. end
  678. end
  679. end
  680.  
  681.  
  682.  
  683. function getRegion(point,range,ignore)
  684. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  685. end
  686.  
  687. function CastRay(startPos,endPos,range,ignoreList)
  688. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  689. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  690. return part,pos,norm,(pos and (startPos-pos).magnitude)
  691. end
  692.  
  693.  
  694. function WingFlutter(Alpha)
  695. Alpha = Alpha or .1
  696. for x = 1, 4 do
  697. if(FeatherWelds[1][x][1])then
  698. FeatherWelds[1][x][1].C0 = FeatherWelds[1][x][1].C0:lerp(CF.N(-2-.5*M.C(Sine/24),x/4,0-.2*-M.S(Sine/24)),Alpha)
  699. end
  700. for i = 2, #FeatherWelds[1][x] do
  701. FeatherWelds[1][x][i].C0 = FeatherWelds[1][x][i].C0:lerp(CF.N(.5,.25,0)*CF.A(0,0,M.R(-5+2*M.C(Sine/12))),Alpha)
  702. end
  703. end
  704. for x = 1, 4 do
  705. if(FeatherWelds[2][x][1])then
  706. FeatherWelds[2][x][1].C0 = FeatherWelds[2][x][1].C0:lerp(CF.N(2+.5*M.C(Sine/24),x/4,0-.4*M.S(Sine/24)),Alpha)
  707. end
  708. for i = 2, #FeatherWelds[2][x] do
  709. FeatherWelds[2][x][i].C0 = FeatherWelds[2][x][i].C0:lerp(CF.N(-.5,.25,0)*CF.A(0,0,M.R(5-2*M.C(Sine/12))),Alpha)
  710. end
  711. end
  712. end
  713.  
  714. function clerp(startCF,endCF,alpha)
  715. return startCF:lerp(endCF, alpha)
  716. end
  717.  
  718. function GetTorso(char)
  719. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  720. end
  721.  
  722. function ShowDamage(Pos, Text, Time, Color)
  723. local Rate = (1 / 30)
  724. local Pos = (Pos or Vector3.new(0, 0, 0))
  725. local Text = (Text or "")
  726. local Time = (Time or 2)
  727. local Color = (Color or Color3.new(1, 0, 1))
  728. local EffectPart = NewInstance("Part",Effects,{
  729. Material=Enum.Material.Neon,
  730. Reflectance = 0,
  731. Transparency = 1,
  732. BrickColor = BrickColor.new(Color),
  733. Name = "Effect",
  734. Size = Vector3.new(0,0,0),
  735. Anchored = true
  736. })
  737. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  738. Size = UDim2.new(1.25, 0, 1.25, 0),
  739. Adornee = EffectPart,
  740. })
  741. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  742. BackgroundTransparency = 1,
  743. Size = UDim2.new(1, 0, 1, 0),
  744. Text = Text,
  745. Font = "Arial",
  746. TextColor3 = Color,
  747. TextStrokeColor3 = Color3.new(0,0,0),
  748. TextStrokeTransparency=0,
  749. TextScaled = true,
  750. })
  751. game.Debris:AddItem(EffectPart, (Time))
  752. EffectPart.Parent = game:GetService("Workspace")
  753. delay(0, function()
  754. local Frames = (Time / Rate)
  755. for Frame = 1, Frames do
  756. wait(Rate)
  757. local Percent = (Frame / Frames)
  758. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  759. TextLabel.TextTransparency = Percent
  760. TextLabel.TextStrokeTransparency = Percent
  761. end
  762. if EffectPart and EffectPart.Parent then
  763. EffectPart:Destroy()
  764. end
  765. end)
  766. end
  767.  
  768.  
  769. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  770. if(who)then
  771. local hum = who:FindFirstChildOfClass'Humanoid'
  772. local Damage = M.RNG(minDam,maxDam)
  773. local canHit = true
  774. if(hum)then
  775. for _, p in pairs(Hit) do
  776. if p[1] == hum then
  777. if(time() - p[2] < 0.1) then
  778. canHit = false
  779. else
  780. Hit[_] = nil
  781. end
  782. end
  783. end
  784. if(canHit)then
  785. table.insert(Hit,{hum,time()})
  786. if(hum.Health >= math.huge)then
  787. who:BreakJoints()
  788. if(who:FindFirstChild'Head' and hum.Health > 0)then
  789. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  790. end
  791. else
  792. local player = S.Players:GetPlayerFromCharacter(who)
  793. if(Type == "Fire")then
  794.  
  795. else
  796. local c = Instance.new("ObjectValue",hum)
  797. c.Name = "creator"
  798. c.Value = Plr
  799. game:service'Debris':AddItem(c,0.35)
  800. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  801. if(who:FindFirstChild'Head' and hum.Health > 0)then
  802. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'Bright bluish green'.Color)
  803. end
  804. hum.Health = hum.Health - Damage*(critMult or 2)
  805. else
  806. if(who:FindFirstChild'Head' and hum.Health > 0)then
  807. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  808. end
  809. hum.Health = hum.Health - Damage
  810. end
  811. if(Type == 'Knockback' and GetTorso(who))then
  812. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  813. local body = NewInstance('BodyVelocity',GetTorso(who),{
  814. P = 500,
  815. maxForce = V3.N(math.huge,0,math.huge),
  816. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  817. })
  818. game:service'Debris':AddItem(body,.5)
  819. elseif(Type == "Electric")then
  820. if(M.RNG(1,100) >= critChance)then
  821. if(who:FindFirstChild'Head' and hum.Health > 0)then
  822. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"Bright bluish green".Color)
  823. end
  824. local asd = hum.WalkSpeed/2
  825. hum.WalkSpeed = asd
  826. local paralyzed = true
  827. coroutine.wrap(function()
  828. while paralyzed do
  829. swait(25)
  830. if(M.RNG(1,25) == 1)then
  831. if(who:FindFirstChild'Head' and hum.Health > 0)then
  832. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"Bright bluish green".Color)
  833. end
  834. hum.PlatformStand = true
  835. end
  836. end
  837. end)()
  838. delay(4, function()
  839. paralyzed = false
  840. hum.WalkSpeed = hum.WalkSpeed + asd
  841. end)
  842. end
  843.  
  844. elseif(Type == 'Knockdown' and GetTorso(who))then
  845. local rek = GetTorso(who)
  846. hum.PlatformStand = true
  847. delay(1,function()
  848. hum.PlatformStand = false
  849. end)
  850. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  851. local bodvol = NewInstance("BodyVelocity",rek,{
  852. velocity = angle * Knock,
  853. P = 5000,
  854. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  855. })
  856. local rl = NewInstance("BodyAngularVelocity",rek,{
  857. P = 3000,
  858. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  859. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  860. })
  861. game:GetService("Debris"):AddItem(bodvol, .5)
  862. game:GetService("Debris"):AddItem(rl, .5)
  863. end
  864. end
  865. end
  866. end
  867. end
  868. end
  869. end
  870.  
  871. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  872. for _,v in next, getRegion(where,range,{Char}) do
  873. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  874. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  875. end
  876. end
  877. end
  878. function AOEHeal(where,range,amount)
  879. local healed = {}
  880. for _,v in next, getRegion(where,range,{Char}) do
  881. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  882. if(hum and not healed[hum])then
  883. hum.Health = hum.Health + amount
  884. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  885. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  886. end
  887. end
  888. end
  889. end
  890.  
  891.  
  892.  
  893.  
  894. function Smite()
  895. Zap{
  896. StartCFrame=CF.N(Mouse.Hit.p)*CF.N(0,500,0),
  897. EndCFrame=CF.N(Mouse.Hit.p),
  898. ZapRotation = {-5,5},
  899. StartSize = 17,
  900. Color=Color3.new(0,1,1),
  901. EndSize = 3,
  902. Delay=5,
  903. DelayInc=1,
  904. }
  905. AOEDamage(Mouse.Hit.p,3,15,35,false,"Electric",75,1)
  906. end
  907.  
  908. function LightningStorm()
  909. Attack = true
  910. Rooted = true
  911. NeutralAnims = false
  912. Hum.AutoRotate = false
  913. repeat swait()
  914. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  915. local Alpha = .3
  916. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  917. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  918. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  919. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  920. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  921. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  922. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  923. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  924. WingFlutter()
  925. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  926. local where = Mouse.Hit.p
  927. for i = 0, 6, .1 do
  928. swait()
  929. local Alpha = .3
  930. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  931. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  932. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  933. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  934. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  935. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  936. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  937. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  938. WingFlutter()
  939. end
  940. for i = 0, 1.4, .1 do
  941. swait()
  942. local Alpha = .3
  943. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  944. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  945. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  946. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  947. RS.C0 = clerp(RS.C0,CFrame.new(1.39888549, 0.921575725+.1*M.C(Sine/12), 0.00929622632, -0.917422354, -0.397608638, 0.0156120034, 0.397739291, -0.917477012, 0.00628500059, 0.0118246814, 0.0119755063, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  948. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  949. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  950. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  951. WingFlutter()
  952. end
  953. for i = 0, .8, .1 do
  954. swait()
  955. local Alpha = .3
  956. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  957. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  958. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  959. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  960. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  961. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  962. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  963. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  964. WingFlutter()
  965. end
  966.  
  967. for i = 0, 1, .1 do
  968. pcall(function() Sound(Torso,481719045,1,1,false,true,true) end)
  969. local pos = CF.N(where)*CF.N(M.RNG(-1000,1000,100),0,M.RNG(-1000,1000,100))
  970. local part,rayPos,norm,dist = CastRay(pos*CF.N(0,500,0).p,pos.p,1500)
  971. Zap{
  972. StartCFrame=pos*CF.N(0,500,0),
  973. EndCFrame=CF.N(rayPos),
  974. ZapRotation = {-5,5},
  975. StartSize = 33,
  976. EndSize = 7,
  977. Color=Color3.new(0,1,1),
  978. Delay=10,
  979. DelayInc=2,
  980. }
  981. AOEDamage(rayPos,5,45,65,0,'Electric',25,2)
  982. swait()
  983. local Alpha = .3
  984. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  985. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  986. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  987. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  988. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  989. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  990. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  991. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  992. WingFlutter()
  993. end
  994. Hum.AutoRotate = true
  995. Attack = false
  996. NeutralAnims = true
  997. Rooted = false
  998. end
  999.  
  1000.  
  1001. function HolyBomb()
  1002. Attack = true
  1003. swait(60)
  1004. Rooted = true
  1005. NeutralAnims = false
  1006. for i = 0, 1, 0.1 do
  1007. swait()
  1008. local Alpha = .05
  1009. Zap{
  1010. StartCFrame=CF.N(Root.CFrame.p)*CF.N(0,250,0),
  1011. EndCFrame=CF.N(Root.CFrame.p),
  1012. ZapRotation = {-15,15},
  1013. Color=C3.N(1,1,1),
  1014. StartSize = 1,
  1015. EndSize = 3,
  1016. Delay=5,
  1017. DelayInc=1,
  1018. }
  1019. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20455468e-13, 0.00629198179, 1.40559132e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1020. LH.C0 = clerp(LH.C0,CFrame.new(-0.507250547, -0.110386491, -0.672860861, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1021. RH.C0 = clerp(RH.C0,CFrame.new(0.487759113, -0.105839849, -0.680253506, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1022. LS.C0 = clerp(LS.C0,CFrame.new(-1.04961777, 0.162827805, -0.367515624, 0.65209949, -0.758071303, 0.00966797117, 0.478066534, 0.401272744, -0.781301916, 0.588403046, 0.514108539, 0.624078274),Alpha)
  1023. RS.C0 = clerp(RS.C0,CFrame.new(1.01012444, 0.107069746, -0.463154793, 0.633318067, 0.773830771, 0.00966686849, -0.478192717, 0.401122361, -0.781301916, -0.608473003, 0.490190029, 0.624078274),Alpha)
  1024. NK.C0 = clerp(NK.C0,CFrame.new(6.11957148e-06, 1.44927096, -0.405988753, 0.999999583, 7.24568963e-07, -6.8731606e-07, 6.33735908e-09, 0.684226215, 0.729269981, 1.00024045e-06, -0.729269683, 0.684225917),Alpha)
  1025. WingFlutter()
  1026. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),.3)
  1027. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),.3)
  1028. end
  1029. for i = 0, .8, 0.1 do
  1030. swait()
  1031. local Alpha = .3
  1032. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00439098151, 0.0666924566, 0.281248361, 0.999959052, 0.00860917568, -0.00265517179, -0.0086270012, 0.830053985, -0.557616353, -0.00259668194, 0.557616353, 0.830094337),Alpha)
  1033. LH.C0 = clerp(LH.C0,CFrame.new(-0.497570813, -0.936474979, -0.0477344394, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1034. RH.C0 = clerp(RH.C0,CFrame.new(0.497439325, -0.931922615, -0.0551193655, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1035. LS.C0 = clerp(LS.C0,CFrame.new(-1.30848432, 0.518583834, 0.0627421439, 0.758070946, 0.652100444, 0.0096699167, -0.401271075, 0.478066146, -0.781302929, -0.514110804, 0.588402867, 0.624077141),Alpha)
  1036. RS.C0 = clerp(RS.C0,CFrame.new(1.42235136, 0.462758094, -0.0433900952, 0.77383244, -0.633316636, 0.00966930948, 0.401121885, 0.478191316, -0.781302929, 0.49018833, 0.608476162, 0.624077141),Alpha)
  1037. NK.C0 = clerp(NK.C0,CFrame.new(0.00874680094, 1.45278561, 0.153901845, 0.999851108, 0.0168225225, 0.00386164617, -0.014445669, 0.938051641, -0.346193999, -0.00944628194, 0.346086651, 0.938155115),Alpha)
  1038. end
  1039. delay(1, function()
  1040. NeutralAnims = true
  1041. Rooted = false
  1042. end)
  1043. local start = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Transparency=1,CFrame=Root.CFrame})
  1044. Sound(Char,579687077,.5,2,false,true,true)
  1045. Sound(Char,239000203,.75,2,false,true,true)
  1046. for i = 1, 17 do
  1047. AOEDamage(start.CFrame.p,95,1000,1000,0,'Normal',100,5)
  1048. Effect{
  1049. Effect='ResizeAndFade',
  1050. Mesh={MeshType=Enum.MeshType.Brick},
  1051. Color=C3.N(0,1,1),
  1052. Material=Enum.Material.Neon,
  1053. CFrame=CF.N(start.CFrame.p)*CF.N(M.RNG(-75,75),M.RNG(-75,75),M.RNG(-75,75)),
  1054. Frames=333,
  1055. FXSettings={
  1056. EndIsIncrement=true,
  1057. EndSize=V3.N(17,17,17)
  1058. }
  1059. }
  1060. swait(1)
  1061. end
  1062. Attack = false
  1063. end
  1064.  
  1065. function Lazor()
  1066. Rooted = true
  1067. Attack = true
  1068. Hum.AutoRotate=false
  1069. NeutralAnims = false
  1070. Effect{Effect='Resize',Mesh={MeshType=Enum.MeshType.FileMesh},Size=V3.N(1,1,1),CFrame,Frames=60,FXSettings={EndSize=V3.N(4,4,4)}}
  1071. local snd = Sound(Torso,705787045,1,1,true,false,false)
  1072. for i = 0, 6, .1 do
  1073. Effect{
  1074. Effect='Fade',
  1075. Color=BrickColor.new'Bright bluish green',
  1076. Size=V3.N((i/2),(i/2),(i/2)),
  1077. Material=Enum.Material.Neon,
  1078. Mesh={MeshType=Enum.MeshType.Brick},
  1079. Frames=1,
  1080. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1081. Sound=false
  1082. }
  1083. swait()
  1084. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1085. local Alpha = .1
  1086. Change = .5
  1087. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1088. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1089. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1090. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1091. RS.C0 = clerp(RS.C0,CFrame.new(1.46309233, 0.634022355+.1*M.C(Sine/12), 0.0835287869, -0.816918671, -0.539614618, 0.203615591, -0.392316222, 0.261119068, -0.881989181, 0.422766358, -0.800395131, -0.425012559),Alpha)
  1092. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1093. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1094. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1095. WingFlutter()
  1096. end
  1097. snd:Play()
  1098. for i = 0, 24, .1 do
  1099. swait()
  1100. Effect{
  1101. Effect='Fade',
  1102. Color=BrickColor.new'Bright bluish green',
  1103. Size=V3.N(3,3,3),
  1104. Material=Enum.Material.Neon,
  1105. Mesh={MeshType=Enum.MeshType.Brick},
  1106. Frames=1,
  1107. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1108. }
  1109. if(Mouse.Target)then
  1110. Zap{
  1111. StartCFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1112. EndCFrame=Mouse.Hit,
  1113. ZapRotation = {-5,5},
  1114. PartCount=7,
  1115. StartSize = .5,
  1116. EndSize = .5,
  1117. Color = C3.N(0,1,1),
  1118. DelayInc=0,
  1119. Delay =5,
  1120. }
  1121. end
  1122. AOEDamage(Mouse.Hit.p,17,30,75,false,"Electric",25,2)
  1123. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1124. local Alpha = .1
  1125. Change = .5
  1126. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1127. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1128. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1129. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1130. RS.C0 = clerp(RS.C0,CFrame.new(1.42641699, 0.76597631+.1*M.C(Sine/12), -0.207831383, 0.954205394, 0.219142094, 0.203637421, 0.275958538, -0.38200587, -0.881996989, -0.115491927, 0.897801638, -0.424986154),Alpha)
  1131. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1132. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1133. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1134. WingFlutter()
  1135. end
  1136. coroutine.wrap(function()
  1137. for i = 1, 0,-.05 do
  1138. snd.Volume = i
  1139. swait()
  1140. end
  1141. snd:destroy()
  1142. end)()
  1143. Rooted = false
  1144. Attack = false
  1145. Hum.AutoRotate=true
  1146. NeutralAnims = true
  1147. end
  1148.  
  1149. function Teleport()
  1150. Rooted = true
  1151. Attack = true
  1152. Hum.AutoRotate=false
  1153. NeutralAnims = false
  1154. repeat swait()
  1155. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1156. local Alpha = .1
  1157. Change = .5
  1158. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1159. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1160. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1161. LS.C0 = clerp(LS.C0,CFrame.new(-1.30013025, 0.503248096+.1*M.C(Sine/12), -0.596688211, 0.828000546, -0.560713708, -6.38549547e-10, 0.003524723, 0.00520492578, -0.999980271, 0.560702682, 0.827984214, 0.00628613681),Alpha)
  1162. RS.C0 = clerp(RS.C0,CFrame.new(1.27528536, 0.496638358+.1*M.C(Sine/12), -0.579756379, 0.810091436, 0.586290658, -1.40121659e-09, -0.00368550443, 0.00509234518, -0.999980271, -0.586279035, 0.810075462, 0.00628613681),Alpha)
  1163. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1164. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1165. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1166. WingFlutter()
  1167. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Q)
  1168. local p = Mouse.Hit.p
  1169.  
  1170.  
  1171. local circle = NewInstance("Part",Effects,{CFrame=Root.CFrame*CF.N(0,0,-2),Size=V3.N(.05,.05,.05),Transparency=1,Anchored=true,CanCollide=false})
  1172. local decalF = NewInstance("Decal",circle,{Name='Front',Texture="rbxassetid://524002938",Color3=C3.N(0,1,1),Face=Enum.NormalId.Front,Transparency = 1})
  1173. local decalB = NewInstance("Decal",circle,{Name='Back',Texture="rbxassetid://524002938",Color3=C3.N(0,1,1),Face=Enum.NormalId.Back,Transparency=1})
  1174. local asd = CF.N(p,Root.Position)
  1175. local circle2=circle:Clone()
  1176. circle2.Parent = Effects
  1177. circle2.CFrame = asd*CF.N(0,4,0)
  1178. Root.Anchored = true
  1179. for i = 0, 3, .1 do
  1180. swait()
  1181. local Alpha = .1
  1182. Change = .5
  1183. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1184. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1185. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1186. LS.C0 = clerp(LS.C0,CFrame.new(-1.21875513, 0.506383479+.1*M.C(Sine/12), -0.0979118943, 0.810091376, 0.586290598, 2.45534384e-08, -0.00368548767, 0.0050923666, -0.999980271, -0.586278975, 0.810075402, 0.00628614426),Alpha)
  1187. RS.C0 = clerp(RS.C0,CFrame.new(1.20952582, 0.499788254+.1*M.C(Sine/12), -0.0786797404, 0.828000546, -0.560713649, -2.55837147e-08, 0.0035247067, 0.00520494673, -0.999980271, 0.560702622, 0.827984214, 0.00628614519),Alpha)
  1188. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1189. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1190. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1191. WingFlutter()
  1192. circle.Size = circle.Size + V3.N(.2,.2,0)
  1193. circle2.Size = circle2.Size + V3.N(.2,.2,0)
  1194. circle.Front.Transparency=1-(i/3)
  1195. circle.Back.Transparency=1-(i/3)
  1196. circle2.Front.Transparency=1-(i/3)
  1197. circle2.Back.Transparency=1-(i/3)
  1198.  
  1199. circle.CFrame=circle.CFrame*CF.A(0,0,M.R(5))
  1200. circle2.CFrame=circle2.CFrame*CF.A(0,0,M.R(5))
  1201. end
  1202. Root.Anchored = true
  1203. for i = 1, 3,.1 do
  1204. Root.Anchored = true
  1205. swait()
  1206. local Alpha = .1
  1207. Change = .5
  1208. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1209. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1210. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1211. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1212. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1213. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1214. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1215. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1216. WingFlutter()
  1217. end
  1218. for i = 0, 2, .1 do
  1219. swait()
  1220. local Alpha = .1
  1221. Change = .5
  1222. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1223. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1224. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1225. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1226. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1227. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1228. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1229. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1230. WingFlutter()
  1231. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1232. Transparency(i/2)
  1233. end
  1234. Zap{
  1235. StartCFrame=Root.CFrame,
  1236. EndCFrame=asd*CF.N(0,4,0),
  1237. ZapRotation = {-5,5},
  1238. PartCount=10,
  1239. StartSize = 4,
  1240. EndSize = .5,
  1241. Color = C3.N(0,1,1),
  1242. DelayInc=5,
  1243. Delay = 15,
  1244. }
  1245. Root.CFrame = asd*CF.N(0,4,0)
  1246. Root.Anchored = true
  1247.  
  1248. for i = 0, 2, .1 do
  1249. Root.Anchored = true
  1250. swait()
  1251. local Alpha = .1
  1252. Change = .5
  1253. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1254. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1255. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1256. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1257. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1258. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1259. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1260. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1261. WingFlutter()
  1262. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1263. Transparency(1-(i/2))
  1264. end
  1265.  
  1266.  
  1267. Transparency(0)
  1268. coroutine.wrap(function()
  1269. for i = 0, 3, .1 do
  1270. swait()
  1271. local Alpha = .1
  1272. Change = .5
  1273. circle.Size = circle.Size - V3.N(.2,.2,0)
  1274. circle2.Size = circle2.Size - V3.N(.2,.2,0)
  1275. circle.Front.Transparency=(i/3)
  1276. circle.Back.Transparency=(i/3)
  1277. circle2.Front.Transparency=(i/3)
  1278. circle2.Back.Transparency=(i/3)
  1279.  
  1280. circle.CFrame=circle.CFrame*CF.A(0,0,-M.R(5))
  1281. circle2.CFrame=circle2.CFrame*CF.A(0,0,-M.R(5))
  1282. end
  1283. end)()
  1284. Hum.AutoRotate = true
  1285. Root.Anchored = false
  1286. Rooted = false
  1287. Attack = false
  1288. NeutralAnims = true
  1289. end
  1290.  
  1291. Mouse.KeyDown:connect(function(k)
  1292. if(Attack)then return end
  1293. if(k == 'z')then Smite() end
  1294. if(k == 'c')then HolyBomb() end
  1295. if(k == 'x')then LightningStorm() end
  1296. end)
  1297.  
  1298.  
  1299.  
  1300. while true do
  1301. swait()
  1302. Sine = Sine + Change
  1303.  
  1304. if(not Music or not Music.Parent)then
  1305. local a = Music.TimePosition
  1306. Music = Sound(Char,MusicID,1,3,true,false,true)
  1307. Music.Name = 'Music'
  1308. Music.TimePosition = a
  1309. end
  1310. Music.Playing = true
  1311. Music.Volume = 1
  1312. Music.Pitch = 1.1
  1313. Music.Playing = true
  1314. Hum.HipHeight = 7.5
  1315. Sine = Sine + Change
  1316. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1317. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1318. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Walking and "Walk" or "Idle")
  1319. if(time()-PulseTime > .05)then
  1320. PulseTime = time()
  1321. if(hitfloor)then
  1322. local angles = CF.A(M.RRNG(-15,15),M.RRNG(-45,45),M.RRNG(-45,45))
  1323. Effect{
  1324. Effect='ResizeAndFade',
  1325. Color=Color3.new(0,1,1),
  1326. Material="Neon",
  1327. Frames=60,
  1328. Mesh={MeshType=Enum.MeshType.Brick,Scale=V3.N(.01,.01,.01)},
  1329. CFrame=CF.N(posfloor)*angles,
  1330. MoveDirection=CF.N(posfloor)*angles*CF.N(0,17,0).p,
  1331. FXSettings = {
  1332. EndSize=V3.N(0.05,0.05,0.05),
  1333. EndIsIncrement=true
  1334. }
  1335. }
  1336. end
  1337. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-15,-5))
  1338. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1339.  
  1340. if(hitfloor2)then
  1341. pos = CF.N(posfloor2)
  1342. Effect{
  1343. Effect='ResizeAndFade',
  1344. Color=BrickColor.new'Bright bluish green',
  1345. Size=V3.N(1,1,1),
  1346. Material=Enum.Material.Neon,
  1347. Mesh={MeshType=Enum.MeshType.Brick},
  1348. Frames=45,
  1349. CFrame=pos,
  1350. FXSettings = {
  1351. EndSize = V3.N(-.01,.25,-.01),
  1352. EndIsIncrement = true
  1353. }
  1354. }
  1355. else
  1356. Effect{
  1357. Effect='ResizeAndFade',
  1358. Color=BrickColor.new'Bright bluish green',
  1359. Size=V3.N(1,1,1),
  1360. Material=Enum.Material.Neon,
  1361. Mesh={MeshType=Enum.MeshType.Brick},
  1362. Frames=45,
  1363. CFrame=pos,
  1364. FXSettings = {
  1365. EndSize = V3.N(-.01,.25,-.01),
  1366. EndIsIncrement = true
  1367. }
  1368. }
  1369. end
  1370. end
  1371. Hum.Name = math.random()*100000
  1372. Hum.MaxHealth = 1e100
  1373. Hum.Health = 1e100
  1374. if(M.RNG(1,50) == 1)then
  1375. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-30,-15))
  1376. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1377.  
  1378. if(hitfloor2)then
  1379. pos = CF.N(posfloor2)
  1380. end
  1381. Zap{
  1382. StartCFrame=Torso.CFrame,
  1383. EndCFrame=pos,
  1384. ZapRotation = {-2,2},
  1385. PartCount=5,
  1386. StartSize = .5,
  1387. EndSize = 0,
  1388. Color = C3.N(0,1,1),
  1389. DelayInc=5,
  1390. Delay = 15,
  1391. Sound=false
  1392. }
  1393. end
  1394. if(Rooted == false)then
  1395. Hum.WalkSpeed = 32
  1396. Hum.JumpPower = 75
  1397. else
  1398. Hum.WalkSpeed = 0
  1399. Hum.JumpPower = 0
  1400. end
  1401. if(not Effects or not Effects.Parent)then
  1402. Effects = IN("Model",Char)
  1403. Effects.Name = "Effects"
  1404. end
  1405. if(NeutralAnims)then
  1406. if(State == 'Idle')then
  1407. local Alpha = .1
  1408. Change = .5
  1409. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1410. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1411. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1412. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1413. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.319447398+.1*M.C(Sine/12), 0.380316556, 111.862274766, 29.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1414. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1415. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1416. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1417. WingFlutter()
  1418.  
  1419. elseif(State == 'Walk')then
  1420. local Alpha = .1
  1421. Change = .5
  1422. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1423. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1424. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1425. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1426. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.319447398+.1*M.C(Sine/12), 0.380316556, 111.862274766, 29.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1427. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1428. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1429. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1430. WingFlutter()
  1431. elseif(State == 'Paralyzed')then
  1432.  
  1433. elseif(State == 'Sit')then
  1434.  
  1435. end
  1436. end
  1437. end
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