UniverseisCool

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Feb 12th, 2019
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  1.  
  2. ArtificialHB = Instance.new("BindableEvent", script)
  3. ArtificialHB.Name = "ArtificialHB"
  4.  
  5. script:WaitForChild("ArtificialHB")
  6.  
  7. Frame_Speed = 1 / 60
  8. frame = Frame_Speed
  9. tf = 0
  10. allowframeloss = false
  11. tossremainder = false
  12. lastframe = tick()
  13. script.ArtificialHB:Fire()
  14.  
  15. game:GetService("RunService").Heartbeat:connect(function(s, p)
  16. tf = tf + s
  17. if tf >= frame then
  18. if allowframeloss then
  19. script.ArtificialHB:Fire()
  20. lastframe = tick()
  21. else
  22. for i = 1, math.floor(tf / frame) do
  23. script.ArtificialHB:Fire()
  24. end
  25. lastframe = tick()
  26. end
  27. if tossremainder then
  28. tf = 0
  29. else
  30. tf = tf - frame * math.floor(tf / frame)
  31. end
  32. end
  33. end)
  34.  
  35. if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
  36. print("First of all, you must be using a R6 rigs avatar.")
  37. end
  38.  
  39. if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
  40.  
  41. warn("Not-Named-Yet Script made by The_Greed")
  42. warn("contact the owner/creator by discord, 𝔱𝔥𝔢 𝔢𝔫𝔡#0097")
  43. end
  44.  
  45. if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
  46. print("Bye q.q")
  47. end
  48.  
  49. if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
  50. print("Have fun with this skriptto!")
  51. end
  52.  
  53. local p = game.Players.LocalPlayer
  54. local c = p.Character
  55.  
  56. --[[local upperarm1 = c["RightUpperArm"]
  57. local lowerarm1 = c["RightLowerArm"]
  58. local hand1 = c["RightHand"]
  59.  
  60. local upperarm2 = c["LeftUpperArm"]
  61. local lowerarm2 = c["LeftLowerArm"]
  62. local hand2 = c["LeftHand"]
  63.  
  64. local upperleg1 = c["RightUpperLeg"]
  65. local lowerleg1 = c["RightLowerLeg"]
  66. local foot1 = c["RightFoot"]
  67.  
  68. local upperleg2 = c["LeftUpperLeg"]
  69. local lowerleg2 = c["LeftLowerLeg"]
  70. local foot2 = c["LeftFoot"]--]]
  71.  
  72. local arm1 = c["Right Arm"]
  73. local leg1 = c["Right Leg"]
  74. local arm2 = c["Left Arm"]
  75. local leg2 = c["Left Leg"]
  76.  
  77. local hrp = c.HumanoidRootPart
  78.  
  79. --[[local to1 = c.UpperTorso
  80. local to2 = c.LowerTorso--]]
  81.  
  82. local tor = c.Torso
  83. local hed = c.Head
  84. local hum = c.Humanoid
  85.  
  86. normal = true
  87. godspeed = false
  88. godlygod = false
  89. speedoflightning = false
  90. speedsterhermes = false
  91.  
  92. local dash = false
  93.  
  94. local attacking = false
  95.  
  96. local transforming = false
  97.  
  98. local m = p:GetMouse()
  99.  
  100. wait(2)
  101.  
  102. if game.Players.LocalPlayer.Character:FindFirstChild("Body Colors") then
  103. game.Players.LocalPlayer.Character["Body Colors"]:remove()
  104. end
  105. if game.Players.LocalPlayer.Character:FindFirstChild("Shirt Graphic") then
  106. game.Players.LocalPlayer.Character["Shirt Graphic"]:remove()
  107. end
  108. if game.Players.LocalPlayer.Character:FindFirstChild("Shirt") then
  109. game.Players.LocalPlayer.Character["Shirt"]:remove()
  110. end
  111. if game.Players.LocalPlayer.Character:FindFirstChild("Pants") then
  112. game.Players.LocalPlayer.Character["Pants"]:remove()
  113. end
  114. for i=1,5 do
  115. wait()
  116. for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  117. if hat.ClassName == "Accessory" then
  118. hat:remove()
  119. end
  120. if hat:IsA("BasePart") then
  121. hat.BrickColor = BrickColor.new("Pastel brown")
  122. end
  123. end
  124. end
  125.  
  126. hair = Instance.new("Part",game.Players.LocalPlayer.Character) hair.Size = Vector3.new(1,1,1) hair.CanCollide = false
  127. local mesh = Instance.new("SpecialMesh")
  128. mesh.Parent = hair
  129. mesh.MeshId = "rbxassetid://62246019"
  130. mesh.Scale = Vector3.new(1,1,1)
  131. Baseweld = Instance.new("Weld")
  132. local weld = Baseweld:Clone()
  133. weld.Part0 = hair
  134. weld.Part1 = game.Players.LocalPlayer.Character.Head
  135. hair.Color = Color3.fromRGB(99, 99, 99)
  136. weld.C0 = CFrame.new(0.01,-0.30,-0.16)*CFrame.Angles(0,math.rad(0),0)
  137. weld.Parent = hair
  138. hair.Name = "Hair"
  139. hair.Transparency = 0
  140.  
  141. hed.face.Texture = "rbxassetid://1070073266"
  142.  
  143. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character)
  144. shirt.ShirtTemplate = "rbxassetid://534070849"
  145. pants = Instance.new("Pants",game.Players.LocalPlayer.Character)
  146. pants.PantsTemplate = "rbxassetid://506852086"
  147.  
  148. local ff = Instance.new("ForceField",c)
  149. ff.Name = "LightSpeed"
  150. ff.Visible = false
  151.  
  152. local lightspot = Instance.new("SpotLight",tor)
  153. lightspot.Angle = 180
  154. lightspot.Brightness = 50
  155. lightspot.Color = Color3.fromRGB(0,179,255)
  156. lightspot.Face = Enum.NormalId.Top
  157. lightspot.Range = 9
  158. lightspot.Enabled = false
  159.  
  160. local list99 = {NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.29,0.25,0),NumberSequenceKeypoint.new(0.4,0.3,0),NumberSequenceKeypoint.new(0.8,0.59,0),NumberSequenceKeypoint.new(1,1,0)}
  161.  
  162. local attach1 = Instance.new("Attachment",arm1) attach1.Position = Vector3.new(0,0.25,0)
  163. local attach2 = Instance.new("Attachment",arm1) attach2.Position = Vector3.new(0,-0.25,0)
  164. local trail = Instance.new("Trail",arm1) trail.Attachment0 = attach1 trail.Attachment1 = attach2 trail.Lifetime = 0.4
  165. trail.MinLength = 1.53 trail.FaceCamera = true trail.Transparency = NumberSequence.new(list99) trail.Color = ColorSequence.new(Color3.fromRGB(108,137,246)) trail.LightEmission = 0.25
  166.  
  167. local attach1 = Instance.new("Attachment",arm2) attach1.Position = Vector3.new(0,0.25,0)
  168. local attach2 = Instance.new("Attachment",arm2) attach2.Position = Vector3.new(0,-0.25,0)
  169. local trail = Instance.new("Trail",arm2) trail.Attachment0 = attach1 trail.Attachment1 = attach2 trail.Lifetime = 0.4
  170. trail.MinLength = 1.53 trail.FaceCamera = true trail.Transparency = NumberSequence.new(list99) trail.Color = ColorSequence.new(Color3.fromRGB(108,137,246)) trail.LightEmission = 0.25
  171.  
  172. local attach1 = Instance.new("Attachment",leg1) attach1.Position = Vector3.new(0,0.25,0)
  173. local attach2 = Instance.new("Attachment",leg1) attach2.Position = Vector3.new(0,-0.25,0)
  174. local trail = Instance.new("Trail",leg1) trail.Attachment0 = attach1 trail.Attachment1 = attach2 trail.Lifetime = 0.4
  175. trail.MinLength = 1.53 trail.FaceCamera = true trail.Transparency = NumberSequence.new(list99) trail.Color = ColorSequence.new(Color3.fromRGB(108,137,246)) trail.LightEmission = 0.25
  176.  
  177. local attach1 = Instance.new("Attachment",leg2) attach1.Position = Vector3.new(0,0.25,0)
  178. local attach2 = Instance.new("Attachment",leg2) attach2.Position = Vector3.new(0,-0.25,0)
  179. local trail = Instance.new("Trail",leg2) trail.Attachment0 = attach1 trail.Attachment1 = attach2 trail.Lifetime = 0.4
  180. trail.MinLength = 1.53 trail.FaceCamera = true trail.Transparency = NumberSequence.new(list99) trail.Color = ColorSequence.new(Color3.fromRGB(108,137,246)) trail.LightEmission = 0.25
  181.  
  182. local attach1 = Instance.new("Attachment",tor) attach1.Position = Vector3.new(0,0.25,0)
  183. local attach2 = Instance.new("Attachment",tor) attach2.Position = Vector3.new(0,-0.25,0)
  184. local trail = Instance.new("Trail",tor) trail.Attachment0 = attach1 trail.Attachment1 = attach2 trail.Lifetime = 0.4
  185. trail.MinLength = 1.53 trail.FaceCamera = true trail.Transparency = NumberSequence.new(list99) trail.Color = ColorSequence.new(Color3.fromRGB(108,137,246)) trail.LightEmission = 0.25
  186.  
  187. local attach1 = Instance.new("Attachment",hed) attach1.Position = Vector3.new(0,0.25,0)
  188. local attach2 = Instance.new("Attachment",hed) attach2.Position = Vector3.new(0,-0.25,0)
  189. local trail = Instance.new("Trail",hed) trail.Attachment0 = attach1 trail.Attachment1 = attach2 trail.Lifetime = 0.4
  190. trail.MinLength = 1.53 trail.FaceCamera = true trail.Transparency = NumberSequence.new(list99) trail.Color = ColorSequence.new(Color3.fromRGB(108,137,246)) trail.LightEmission = 0.25
  191.  
  192. for _,v in pairs(c:GetDescendants()) do
  193. if v.ClassName == "Trail" then
  194. v.Name = "LightningTrail"
  195. v.Enabled = false
  196. --v.Texture = "rbxassetid://1316940265"
  197. end
  198. end
  199.  
  200. function Lightning1(pos,pos2,radius,numParts,model)
  201. if normal == false or transforming == true then
  202. radius = radius or 0.2
  203. numParts = numParts or 10
  204. model = model or workspace
  205. local lv = CFrame.new(pos,pos2).lookVector
  206. local dist = (pos-pos2).magnitude
  207. local dbp = dist/numParts
  208. local last = pos
  209. for i = 1,numParts do
  210. local p = Instance.new("Part",model)
  211. p.FormFactor = "Symmetric"
  212. p.Size = Vector3.new(14,14,1)
  213. p.Material = "Neon"
  214. p.CanCollide = false
  215. p.Anchored = true
  216. p.Color = Color3.fromRGB(88, 176, 215)
  217. local x = math.random(-100,100)/100*dbp/2
  218. local y = math.random(-100,100)/100*dbp/2
  219. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  220. local dist2 = (p2.p-last).magnitude
  221. local mid = (p2.p+last)/2
  222. local m = Instance.new("BlockMesh",p)
  223. m.Scale = Vector3.new(radius,radius,dist2)
  224. p.CFrame = CFrame.new(mid,p2.p)
  225. last = p2.p
  226. game:GetService("Debris"):AddItem(p,math.random(40,100)/1000)
  227. end
  228. end;end
  229.  
  230. function Lightning2(pos,pos2,radius,numParts,model)
  231. if normal == false or transforming == true then
  232. radius = radius or 0.2
  233. numParts = numParts or 10
  234. model = model or workspace
  235. local lv = CFrame.new(pos,pos2).lookVector
  236. local dist = (pos-pos2).magnitude
  237. local dbp = dist/numParts
  238. local last = pos
  239. for i = 1,numParts do
  240. local p = Instance.new("Part",model)
  241. p.FormFactor = "Symmetric"
  242. p.Size = Vector3.new(14,14,1)
  243. p.Material = "Neon"
  244. p.CanCollide = false
  245. p.Anchored = true
  246. p.Color = Color3.fromRGB(89, 174, 235)
  247. local x = math.random(-100,100)/100*dbp/2
  248. local y = math.random(-100,100)/100*dbp/2
  249. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  250. local dist2 = (p2.p-last).magnitude
  251. local mid = (p2.p+last)/2
  252. local m = Instance.new("BlockMesh",p)
  253. m.Scale = Vector3.new(radius,radius,dist2)
  254. p.CFrame = CFrame.new(mid,p2.p)
  255. last = p2.p
  256. game:GetService("Debris"):AddItem(p,math.random(40,100)/1000)
  257. end
  258. end;end
  259.  
  260. function godlyspeed()
  261.  
  262. if normal == true then
  263. if transforming == false then
  264.  
  265. transforming = true
  266.  
  267. normal = false
  268.  
  269. --[[ coroutine.wrap(function()
  270. for i = 1,15.9 do
  271. wait(math.random(2,3))
  272.  
  273. local block = Instance.new("Part",c)
  274. block.Anchored = true
  275. block.Transparency = 1
  276. block.Position = hrp.Position + Vector3.new(math.random(-39,45),-3,math.random(-50,67))
  277. block.CanCollide = false
  278. local block2 = Instance.new("Part",c)
  279. block2.Anchored = true
  280. block2.Position = block.Position + Vector3.new(0,200,0)
  281. block2.CanCollide = false
  282. block2.Transparency = 1
  283.  
  284. wait(.05)
  285. Lightning2(block.Position,block2.Position,1,22,workspace)
  286. end
  287. end)()
  288. --]]
  289. for i = 1,12 do
  290. for _,player in pairs(workspace:GetDescendants()) do
  291. if player.ClassName == "Humanoid" then
  292. local human = player
  293. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  294. wait()
  295. human.CameraOffset = Vector3.new(0,0,0)
  296. end
  297. end
  298. end
  299.  
  300. local counter = 0
  301.  
  302. local growingList = {}
  303. local degrowingList = {}
  304.  
  305. local Basepart = Instance.new("Part")
  306.  
  307. game:GetService("RunService").RenderStepped:connect(function()
  308. for _,grow in pairs(growingList) do
  309. local cframe = grow.CFrame
  310. grow.Size = grow.Size+Vector3.new(1,1,1)
  311. grow.Transparency = grow.Transparency+0.04
  312. end
  313. for _,degrow in pairs(degrowingList) do
  314. local cframe = degrow.CFrame
  315. degrow.Size = degrow.Size-Vector3.new(1,1,1)
  316. degrow.Transparency = degrow.Transparency+0.04
  317. end
  318. end)
  319.  
  320. --[[ coroutine.wrap(function()
  321. for i = 1,17.5 do
  322. wait(math.random(2,4))
  323.  
  324. local block = Instance.new("Part",c)
  325. block.Anchored = true
  326. block.Transparency = 1
  327. block.Position = hrp.Position + Vector3.new(math.random(-59,55),-3,math.random(-55,59))
  328. block.CanCollide = false
  329. local block2 = Instance.new("Part",c)
  330. block2.Anchored = true
  331. block2.Position = block.Position + Vector3.new(0,200,0)
  332. block2.CanCollide = false
  333. block2.Transparency = 1
  334.  
  335. wait(.05)
  336. Lightning1(block.Position,block2.Position,1,30,workspace)
  337.  
  338. end
  339. end)()--]]
  340.  
  341. for i = 1,29.6 do
  342.  
  343. wait(0.186)
  344.  
  345. counter = counter+1
  346. if counter > 2 then
  347. counter = 0
  348. local part = Basepart:Clone()
  349. part.Color = Color3.fromRGB(87, 168, 202)
  350. part.Shape = Enum.PartType.Cylinder
  351. part.Anchored = true
  352. part.CanCollide = false
  353. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  354. part.Parent = game.Workspace
  355. part.Material = Enum.Material.Neon
  356. part.Size = Vector3.new(1000000000,6,6)
  357.  
  358. game:GetService("Debris"):AddItem(part,0.3)
  359. table.insert(degrowingList,part)
  360. local part = Basepart:Clone()
  361. part.Color = Color3.fromRGB(87, 168, 202)
  362. part.Shape = Enum.PartType.Ball
  363. part.Anchored = true
  364. part.CanCollide = false
  365. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  366. part.Parent = game.Workspace
  367. part.Material = Enum.Material.Neon
  368. part.Size = Vector3.new(1,1,1)
  369. game:GetService("Debris"):AddItem(part,2.5)
  370. table.insert(growingList,part)
  371.  
  372. end
  373.  
  374. end
  375.  
  376. counter = counter+1
  377.  
  378. local list = {NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.371,0.525,0),NumberSequenceKeypoint.new(0.775,0.579,0),NumberSequenceKeypoint.new(1,0.985,0)}
  379.  
  380. local color1 = Color3.fromRGB(0,148,255)
  381. local color2 = Color3.fromRGB(109,66,255)
  382. local color3 = Color3.fromRGB(230,75,75)
  383.  
  384. local list4 = {ColorSequenceKeypoint.new(0,color1),ColorSequenceKeypoint.new(0.959,color2),ColorSequenceKeypoint.new(1,color3)}
  385.  
  386. local list5 = {NumberSequenceKeypoint.new(0,0.425,0),NumberSequenceKeypoint.new(0.29,0.899,0),NumberSequenceKeypoint.new(0.59,0.955,0),NumberSequenceKeypoint.new(1,0.579,0)}
  387.  
  388. local list6 = {NumberSequenceKeypoint.new(0,0.429,0),NumberSequenceKeypoint.new(0.29,0.9,0),NumberSequenceKeypoint.new(0.59,0.959,0),NumberSequenceKeypoint.new(1,0.589,0)}
  389.  
  390.  
  391. local ssjgaura = Instance.new("ParticleEmitter",hair)
  392. ssjgaura.Name = "Godlyspeed"
  393. ssjgaura.Texture = "rbxassetid://1316940265"
  394. ssjgaura.Color = ColorSequence.new(list4)
  395. ssjgaura.Transparency = NumberSequence.new(list)
  396. ssjgaura.LightEmission = 1
  397. ssjgaura.Speed = NumberRange.new(0)
  398. ssjgaura.SpreadAngle = Vector2.new(0,0)
  399. ssjgaura.RotSpeed = NumberRange.new(0)
  400. ssjgaura.Rotation = NumberRange.new(0)
  401. ssjgaura.LightInfluence = 0
  402. ssjgaura.Size = NumberSequence.new(list6)
  403. ssjgaura.Lifetime = NumberRange.new(0.99)
  404. ssjgaura.Rate = 30
  405. ssjgaura.ZOffset = 0
  406. ssjgaura.Acceleration = Vector3.new(0,0.05,0)
  407. ssjgaura.LockedToPart = true
  408. ssjgaura.Enabled = true
  409.  
  410. local ssjgaura = Instance.new("ParticleEmitter",hed)
  411. ssjgaura.Name = "Godlyspeed"
  412. ssjgaura.Texture = "rbxassetid://1316940265"
  413. ssjgaura.Color = ColorSequence.new(list4)
  414. ssjgaura.Transparency = NumberSequence.new(list)
  415. ssjgaura.LightEmission = 1
  416. ssjgaura.Speed = NumberRange.new(0)
  417. ssjgaura.SpreadAngle = Vector2.new(0,0)
  418. ssjgaura.RotSpeed = NumberRange.new(0)
  419. ssjgaura.Rotation = NumberRange.new(0)
  420. ssjgaura.LightInfluence = 0
  421. ssjgaura.Size = NumberSequence.new(list6)
  422. ssjgaura.Lifetime = NumberRange.new(1)
  423. ssjgaura.Rate = 30
  424. ssjgaura.ZOffset = 0
  425. ssjgaura.Acceleration = Vector3.new(0,0.05,0)
  426. ssjgaura.LockedToPart = true
  427. ssjgaura.Enabled = true
  428.  
  429. local ssjgaura3 = Instance.new("ParticleEmitter",arm1)
  430. ssjgaura3.Name = "Godlyspeed"
  431. ssjgaura3.Texture = "rbxassetid://1316940265"
  432. ssjgaura3.Color = ColorSequence.new(list4)
  433. ssjgaura3.Transparency = NumberSequence.new(list)
  434. ssjgaura3.LightEmission = 1
  435. ssjgaura3.LightInfluence = 0
  436. ssjgaura3.Speed = NumberRange.new(0)
  437. ssjgaura3.SpreadAngle = Vector2.new(0,0)
  438. ssjgaura3.RotSpeed = NumberRange.new(0)
  439. ssjgaura3.Rotation = NumberRange.new(0)
  440. ssjgaura3.Size = NumberSequence.new(list5)
  441. ssjgaura3.Lifetime = NumberRange.new(1.5)
  442. ssjgaura3.Rate = 15
  443. ssjgaura3.ZOffset = 0
  444. ssjgaura3.Acceleration = Vector3.new(0,0.09,0)
  445. ssjgaura3.LockedToPart = true
  446.  
  447. local ssjgaura4 = Instance.new("ParticleEmitter",arm2)
  448. ssjgaura4.Name = "Godlyspeed"
  449. ssjgaura4.Texture = "rbxassetid://1316940265"
  450. ssjgaura4.Color = ColorSequence.new(list4)
  451. ssjgaura4.Transparency = NumberSequence.new(list)
  452. ssjgaura4.LightEmission = 1
  453. ssjgaura4.LightInfluence = 0
  454. ssjgaura4.Speed = NumberRange.new(0)
  455. ssjgaura4.SpreadAngle = Vector2.new(0,0)
  456. ssjgaura4.RotSpeed = NumberRange.new(0)
  457. ssjgaura4.Rotation = NumberRange.new(0)
  458. ssjgaura4.Size = NumberSequence.new(list5)
  459. ssjgaura4.Lifetime = NumberRange.new(1.5)
  460. ssjgaura4.Rate = 15
  461. ssjgaura4.ZOffset = 0
  462. ssjgaura4.Acceleration = Vector3.new(0,0.09,0)
  463. ssjgaura4.LockedToPart = true
  464.  
  465. local ssjgaurag = Instance.new("ParticleEmitter",tor)
  466. ssjgaurag.Name = "Godlyspeed"
  467. ssjgaurag.Texture = "rbxassetid://1316940265"
  468. ssjgaurag.Color = ColorSequence.new(list4)
  469. ssjgaurag.Transparency = NumberSequence.new(list)
  470. ssjgaurag.LightEmission = 1
  471. ssjgaurag.LightInfluence = 1
  472. ssjgaurag.Speed = NumberRange.new(0)
  473. ssjgaurag.SpreadAngle = Vector2.new(0,0)
  474. ssjgaurag.RotSpeed = NumberRange.new(0)
  475. ssjgaurag.Rotation = NumberRange.new(0)
  476. ssjgaurag.Size = NumberSequence.new(list5)
  477. ssjgaurag.Lifetime = NumberRange.new(1.5)
  478. ssjgaurag.Rate = 15
  479. ssjgaurag.ZOffset = 0
  480. ssjgaurag.Acceleration = Vector3.new(0,0.09,0)
  481. ssjgaurag.LockedToPart = true
  482.  
  483. local ssjgaura1 = Instance.new("ParticleEmitter",leg1)
  484. ssjgaura1.Name = "Godlyspeed"
  485. ssjgaura1.Texture = "rbxassetid://1316940265"
  486. ssjgaura1.Color = ColorSequence.new(list4)
  487. ssjgaura1.Transparency = NumberSequence.new(list)
  488. ssjgaura1.LightEmission = 1
  489. ssjgaura1.LightInfluence = 0
  490. ssjgaura1.Speed = NumberRange.new(0)
  491. ssjgaura1.SpreadAngle = Vector2.new(0,0)
  492. ssjgaura1.RotSpeed = NumberRange.new(0)
  493. ssjgaura1.Rotation = NumberRange.new(0)
  494. ssjgaura1.Size = NumberSequence.new(list5)
  495. ssjgaura1.Lifetime = NumberRange.new(1.9)
  496. ssjgaura1.Rate = 15
  497. ssjgaura1.ZOffset = 0
  498. ssjgaura1.Acceleration = Vector3.new(0,0.09,0)
  499. ssjgaura1.LockedToPart = true
  500.  
  501. local ssjgaura2 = Instance.new("ParticleEmitter",leg2)
  502. ssjgaura2.Name = "Godlyspeed"
  503. ssjgaura2.Texture = "rbxassetid://1316940265"
  504. ssjgaura2.Color = ColorSequence.new(list4)
  505. ssjgaura2.Transparency = NumberSequence.new(list)
  506. ssjgaura2.LightEmission = 1
  507. ssjgaura2.LightInfluence = 0
  508. ssjgaura2.Speed = NumberRange.new(0)
  509. ssjgaura2.SpreadAngle = Vector2.new(0,0)
  510. ssjgaura2.RotSpeed = NumberRange.new(0)
  511. ssjgaura2.Rotation = NumberRange.new(0)
  512. ssjgaura2.Size = NumberSequence.new(list5)
  513. ssjgaura2.Lifetime = NumberRange.new(1.9)
  514. ssjgaura2.Rate = 15
  515. ssjgaura2.ZOffset = 0
  516. ssjgaura2.Acceleration = Vector3.new(0,0.09,0)
  517. ssjgaura2.LockedToPart = true
  518.  
  519. local part = Instance.new("Part",c)
  520. part.Transparency = 1
  521. part.Size = Vector3.new(1,1,1)
  522. local pw = Instance.new("Weld",part)
  523. pw.Part0 = hrp
  524. pw.Part1 = part
  525. pw.C1 = CFrame.new(0,2.3,0)
  526.  
  527. local fla11 = Instance.new("ParticleEmitter",part)
  528. fla11.Name = "Flame"
  529. fla11.Color = ColorSequence.new(Color3.fromRGB(87, 168, 202),Color3.fromRGB(87, 168, 202))
  530. fla11.Texture = "rbxassetid://1317333600"
  531. fla11.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,15,0)})
  532. fla11.LightEmission = 0.9
  533. fla11.Rate = 2500
  534. fla11.Lifetime = NumberRange.new(50)
  535. fla11.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  536. fla11.Speed = NumberRange.new(125)
  537. fla11.SpreadAngle = Vector2.new(89,89)
  538.  
  539. local fla12 = Instance.new("ParticleEmitter",part)
  540. fla12.Name = "Flame"
  541. fla12.Color = ColorSequence.new(Color3.fromRGB(87, 168, 202),Color3.fromRGB(87, 168, 202))
  542. fla12.Texture = "rbxassetid://1317333600"
  543. fla12.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,10,0)})
  544. fla12.LightEmission = 1
  545. fla12.Rate = 550
  546. fla12.Lifetime = NumberRange.new(50)
  547. fla12.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  548. fla12.Speed = NumberRange.new(150)
  549. fla12.SpreadAngle = Vector2.new(80,80)
  550.  
  551. local num = 0
  552. local a21e = Instance.new("Part",c)
  553. a21e.Name = "Beam"..num
  554. a21e.Locked = true
  555. a21e.Size = Vector3.new(2,2,2)
  556. a21e.CanCollide = false
  557. a21e.Position = hrp.Position
  558. a21e.Color = Color3.fromRGB(87, 168, 202)
  559. a21e.Material = "Neon"
  560. a21e.Transparency = 0
  561. local aa21e = Instance.new("SpecialMesh",a21e)
  562. a21e.Anchored = true
  563. a21e.Position = hrp.Position
  564. aa21e.MeshType = "Sphere"
  565. aa21e.Scale = Vector3.new(2,2,2)
  566.  
  567. local cc = Instance.new("ColorCorrectionEffect",game.Lighting)
  568. cc.Name = "effect"
  569.  
  570. cc.TintColor = Color3.fromRGB(87, 168, 202)
  571.  
  572. lightspot.Enabled = true
  573.  
  574. for i = 1,6 do
  575. for _,player in pairs(workspace:GetDescendants()) do
  576. if player.ClassName == "Humanoid" then
  577. local human = player
  578. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  579. wait()
  580. human.CameraOffset = Vector3.new(0,0,0)
  581. cc.Brightness = cc.Brightness + 0.4
  582. aa21e.Scale = aa21e.Scale + Vector3.new(1.99,1.99,1.99)
  583. a21e.Transparency = a21e.Transparency + 0.01
  584.  
  585. end
  586. end
  587. end
  588.  
  589. wait(.9)
  590.  
  591. a21e:Remove()
  592.  
  593. part:Remove()
  594.  
  595. for i = 1,12 do
  596. for _,player in pairs(workspace:GetDescendants()) do
  597. if player.ClassName == "Humanoid" then
  598. local human = player
  599. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  600. wait()
  601. human.CameraOffset = Vector3.new(0,0,0)
  602. cc.Brightness = cc.Brightness - 0.4
  603. if cc.Brightness <= 0 then
  604. cc:Remove()
  605. end;end
  606. end;end
  607.  
  608. wait(.01)
  609.  
  610. for i = 1,2 do
  611. for _,player in pairs(workspace:GetDescendants()) do
  612. if player.ClassName == "Humanoid" then
  613. local human = player
  614. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  615. wait()
  616. human.CameraOffset = Vector3.new(0,0,0)
  617. cc.Brightness = cc.Brightness - 0.05
  618. if cc.Brightness == 0 then
  619. end;end
  620. end;end
  621.  
  622. wait()
  623.  
  624.  
  625. coroutine.wrap(function()
  626. for i = 1,15.9 do
  627. wait(math.random(1,2))
  628.  
  629. local block = Instance.new("Part",c)
  630. block.Anchored = true
  631. block.Transparency = 1
  632. block.Position = hrp.Position + Vector3.new(math.random(-25,29),-3,math.random(-25,29))
  633. block.CanCollide = false
  634. local block2 = Instance.new("Part",c)
  635. block2.Anchored = true
  636. block2.Position = block.Position + Vector3.new(0,750,0)
  637. block2.CanCollide = false
  638. block2.Transparency = 1
  639.  
  640. wait(.05)
  641. Lightning2(block.Position,block2.Position,1,15,workspace)
  642. end
  643. end)()
  644.  
  645. coroutine.wrap(function()
  646. for i = 1,17.5 do
  647. wait(math.random(1,2))
  648.  
  649. local block = Instance.new("Part",c)
  650. block.Anchored = true
  651. block.Transparency = 1
  652. block.Position = hrp.Position + Vector3.new(math.random(-25,29),-3,math.random(-25,29))
  653. block.CanCollide = false
  654. local block2 = Instance.new("Part",c)
  655. block2.Anchored = true
  656. block2.Position = block.Position + Vector3.new(0,750,0)
  657. block2.CanCollide = false
  658. block2.Transparency = 1
  659.  
  660. wait(.05)
  661. Lightning1(block.Position,block2.Position,1,20,workspace)
  662.  
  663. end
  664. end)()
  665.  
  666. local list1 = {ColorSequenceKeypoint.new(0,Color3.fromRGB(0,198,255)),ColorSequenceKeypoint.new(0.368,Color3.fromRGB(1,16,255)),ColorSequenceKeypoint.new(0.594,Color3.fromRGB(8,112,255)),ColorSequenceKeypoint.new(1,Color3.fromRGB(178,152,255))}
  667.  
  668. local list2 = {NumberSequenceKeypoint.new(0,0.421,0),NumberSequenceKeypoint.new(1,0.579,0)}
  669.  
  670. local list3 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.371,0.525,0),NumberSequenceKeypoint.new(0.775,0.579,0),NumberSequenceKeypoint.new(1,1,0)}
  671.  
  672. local particle1 = Instance.new("ParticleEmitter",arm1)
  673. particle1.LightEmission = 1
  674. particle1.LightInfluence = 0
  675. particle1.Size = NumberSequence.new(list2)
  676. particle1.Texture = "rbxassetid://1316940265"
  677. particle1.Transparency = NumberSequence.new(list3)
  678. particle1.ZOffset = 0
  679. particle1.Acceleration = Vector3.new(0,0.05,0)
  680. particle1.Drag = 0
  681. particle1.VelocityInheritance = 0
  682. particle1.EmissionDirection = Enum.NormalId.Top
  683. particle1.Lifetime = NumberRange.new(5)
  684. particle1.Rate = 12
  685. particle1.Rotation = NumberRange.new(0,360)
  686. particle1.RotSpeed = NumberRange.new(0)
  687. particle1.Speed = NumberRange.new(0.15)
  688. particle1.SpreadAngle = Vector2.new(990,990)
  689. particle1.Color = ColorSequence.new(list1)
  690. particle1.LockedToPart = true
  691. particle1.Name = "Godlyspeed"
  692.  
  693. local particle1 = Instance.new("ParticleEmitter",arm2)
  694. particle1.LightEmission = 1
  695. particle1.LightInfluence = 0
  696. particle1.Size = NumberSequence.new(list2)
  697. particle1.Texture = "rbxassetid://1316940265"
  698. particle1.Transparency = NumberSequence.new(list3)
  699. particle1.ZOffset = 0
  700. particle1.Acceleration = Vector3.new(0,0.05,0)
  701. particle1.Drag = 0
  702. particle1.VelocityInheritance = 0
  703. particle1.EmissionDirection = Enum.NormalId.Top
  704. particle1.Lifetime = NumberRange.new(5)
  705. particle1.Rate = 12
  706. particle1.Rotation = NumberRange.new(0,360)
  707. particle1.RotSpeed = NumberRange.new(0)
  708. particle1.Speed = NumberRange.new(0.15)
  709. particle1.SpreadAngle = Vector2.new(990,990)
  710. particle1.Color = ColorSequence.new(list1)
  711. particle1.LockedToPart = true
  712. particle1.Name = "Godlyspeed"
  713.  
  714. local particle1 = Instance.new("ParticleEmitter",leg1)
  715. particle1.LightEmission = 1
  716. particle1.LightInfluence = 0
  717. particle1.Size = NumberSequence.new(list2)
  718. particle1.Texture = "rbxassetid://1316940265"
  719. particle1.Transparency = NumberSequence.new(list3)
  720. particle1.ZOffset = 0
  721. particle1.Acceleration = Vector3.new(0,0.05,0)
  722. particle1.Drag = 0
  723. particle1.VelocityInheritance = 0
  724. particle1.EmissionDirection = Enum.NormalId.Top
  725. particle1.Lifetime = NumberRange.new(5)
  726. particle1.Rate = 12
  727. particle1.Rotation = NumberRange.new(0,360)
  728. particle1.RotSpeed = NumberRange.new(0)
  729. particle1.Speed = NumberRange.new(0.15)
  730. particle1.SpreadAngle = Vector2.new(990,990)
  731. particle1.Color = ColorSequence.new(list1)
  732. particle1.LockedToPart = true
  733. particle1.Name = "Godlyspeed"
  734.  
  735. local particle1 = Instance.new("ParticleEmitter",leg2)
  736. particle1.LightEmission = 1
  737. particle1.LightInfluence = 0
  738. particle1.Size = NumberSequence.new(list2)
  739. particle1.Texture = "rbxassetid://1316940265"
  740. particle1.Transparency = NumberSequence.new(list3)
  741. particle1.ZOffset = 0
  742. particle1.Acceleration = Vector3.new(0,0.05,0)
  743. particle1.Drag = 0
  744. particle1.VelocityInheritance = 0
  745. particle1.EmissionDirection = Enum.NormalId.Top
  746. particle1.Lifetime = NumberRange.new(5)
  747. particle1.Rate = 12
  748. particle1.Rotation = NumberRange.new(0,360)
  749. particle1.RotSpeed = NumberRange.new(0)
  750. particle1.Speed = NumberRange.new(0.15)
  751. particle1.SpreadAngle = Vector2.new(990,990)
  752. particle1.Color = ColorSequence.new(list1)
  753. particle1.LockedToPart = true
  754. particle1.Name = "Godlyspeed"
  755.  
  756. local particle1 = Instance.new("ParticleEmitter",tor)
  757. particle1.LightEmission = 1
  758. particle1.LightInfluence = 0
  759. particle1.Size = NumberSequence.new(list2)
  760. particle1.Texture = "rbxassetid://1316940265"
  761. particle1.Transparency = NumberSequence.new(list3)
  762. particle1.ZOffset = 0
  763. particle1.Acceleration = Vector3.new(0,0.05,0)
  764. particle1.Drag = 0
  765. particle1.VelocityInheritance = 0
  766. particle1.EmissionDirection = Enum.NormalId.Top
  767. particle1.Lifetime = NumberRange.new(5)
  768. particle1.Rate = 12
  769. particle1.Rotation = NumberRange.new(0,360)
  770. particle1.RotSpeed = NumberRange.new(0)
  771. particle1.Speed = NumberRange.new(0.15)
  772. particle1.SpreadAngle = Vector2.new(990,990)
  773. particle1.Color = ColorSequence.new(list1)
  774. particle1.LockedToPart = true
  775. particle1.Name = "Godlyspeed"
  776.  
  777. local particle1 = Instance.new("ParticleEmitter",hed)
  778. particle1.LightEmission = 1
  779. particle1.LightInfluence = 0
  780. particle1.Size = NumberSequence.new(list2)
  781. particle1.Texture = "rbxassetid://1316940265"
  782. particle1.Transparency = NumberSequence.new(list3)
  783. particle1.ZOffset = 0
  784. particle1.Acceleration = Vector3.new(0,0.05,0)
  785. particle1.Drag = 0
  786. particle1.VelocityInheritance = 0
  787. particle1.EmissionDirection = Enum.NormalId.Top
  788. particle1.Lifetime = NumberRange.new(5)
  789. particle1.Rate = 12
  790. particle1.Rotation = NumberRange.new(0,360)
  791. particle1.RotSpeed = NumberRange.new(0)
  792. particle1.Speed = NumberRange.new(0.15)
  793. particle1.SpreadAngle = Vector2.new(990,990)
  794. particle1.Color = ColorSequence.new(list1)
  795. particle1.LockedToPart = true
  796. particle1.Name = "Godlyspeed"
  797.  
  798. local particle1 = Instance.new("ParticleEmitter",hair)
  799. particle1.LightEmission = 1
  800. particle1.LightInfluence = 0
  801. particle1.Size = NumberSequence.new(list2)
  802. particle1.Texture = "rbxassetid://1316940265"
  803. particle1.Transparency = NumberSequence.new(list3)
  804. particle1.ZOffset = 0
  805. particle1.Acceleration = Vector3.new(0,0.05,0)
  806. particle1.Drag = 0
  807. particle1.VelocityInheritance = 0
  808. particle1.EmissionDirection = Enum.NormalId.Top
  809. particle1.Lifetime = NumberRange.new(5)
  810. particle1.Rate = 12
  811. particle1.Rotation = NumberRange.new(0,360)
  812. particle1.RotSpeed = NumberRange.new(0)
  813. particle1.Speed = NumberRange.new(0.15)
  814. particle1.SpreadAngle = Vector2.new(990,990)
  815. particle1.Color = ColorSequence.new(list1)
  816. particle1.LockedToPart = true
  817. particle1.Name = "Godlyspeed"
  818.  
  819. speedoflightning = true
  820.  
  821. hum.WalkSpeed = 799.999
  822.  
  823. transforming = false
  824.  
  825. end;end;end
  826.  
  827. function aelectricmovement()
  828.  
  829. if godlygod == false then
  830.  
  831. if speedoflightning == true then
  832. if transforming == false then
  833.  
  834. transforming = true
  835. normal = false
  836.  
  837. local counter = 0
  838.  
  839. local growingList = {}
  840. local degrowingList = {}
  841.  
  842. local Basepart = Instance.new("Part")
  843.  
  844. game:GetService("RunService").RenderStepped:connect(function()
  845. for _,grow in pairs(growingList) do
  846. local cframe = grow.CFrame
  847. grow.Size = grow.Size+Vector3.new(1.2,1.2,1.2)
  848. grow.Transparency = grow.Transparency+0.04
  849. end
  850.  
  851. for _,degrow in pairs(degrowingList) do
  852. local cframe = degrow.CFrame
  853. degrow.Size = degrow.Size-Vector3.new(1,1,1)
  854. degrow.Transparency = degrow.Transparency+0.04
  855. end
  856. end)
  857.  
  858. for i = 1,18.4 do
  859.  
  860. wait(0.186)
  861.  
  862. counter = counter+1
  863. if counter > 2 then
  864. counter = 0
  865. local part = Basepart:Clone()
  866. part.Color = Color3.fromRGB(87, 168, 202)
  867. part.Shape = Enum.PartType.Ball
  868. part.Anchored = true
  869. part.CanCollide = false
  870. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  871. part.Parent = game.Workspace
  872. part.Material = Enum.Material.Neon
  873. part.Size = Vector3.new(1,1,1)
  874. game:GetService("Debris"):AddItem(part,2.6)
  875. table.insert(growingList,part)
  876.  
  877. end
  878.  
  879. end
  880.  
  881. wait(.1)
  882.  
  883. for i = 1,25.9 do
  884.  
  885. wait(0.186)
  886.  
  887. counter = counter+1
  888. if counter > 2 then
  889. counter = 0
  890. local part2 = Basepart:Clone()
  891. part2.Color = Color3.fromRGB(88, 176, 215)
  892. part2.Shape = Enum.PartType.Ball
  893. part2.Anchored = true
  894. part2.CanCollide = false
  895. part2.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  896. part2.Parent = game.Workspace
  897. part2.Material = Enum.Material.Neon
  898. part2.Size = Vector3.new(24,24,24)
  899. game:GetService("Debris"):AddItem(part2,2.6)
  900. table.insert(degrowingList,part2)
  901.  
  902. local part3 = Basepart:Clone()
  903. part3.Color = Color3.fromRGB(87, 168, 202)
  904. part3.Shape = Enum.PartType.Cylinder
  905. part3.Anchored = true
  906. part3.CanCollide = false
  907. part3.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  908. part3.Parent = game.Workspace
  909. part3.Material = Enum.Material.Neon
  910. part3.Size = Vector3.new(1000000000,6,6)
  911.  
  912. game:GetService("Debris"):AddItem(part3,0.3)
  913. table.insert(degrowingList,part3)
  914.  
  915. end
  916.  
  917. end
  918.  
  919. counter = counter+1
  920.  
  921. wait(0.1)
  922.  
  923. local num = 0
  924. local a21e = Instance.new("Part",c)
  925. a21e.Name = "Beam"..num
  926. a21e.Locked = true
  927. a21e.Size = Vector3.new(2,2,2)
  928. a21e.CanCollide = false
  929. a21e.Position = hrp.Position
  930. a21e.Color = Color3.fromRGB(87, 168, 202)
  931. a21e.Material = "Neon"
  932. a21e.Transparency = 0
  933. local aa21e = Instance.new("SpecialMesh",a21e)
  934. a21e.Anchored = true
  935. a21e.Position = hrp.Position
  936. aa21e.MeshType = "Sphere"
  937. aa21e.Scale = Vector3.new(2,2,2)
  938.  
  939. for i = 1,24 do
  940. wait()
  941. aa21e.Scale = aa21e.Scale + Vector3.new(1.99,1.99,1.99)
  942. a21e.Transparency = a21e.Transparency + 0.05
  943.  
  944. end
  945.  
  946. lightspot.Range = 10
  947.  
  948. wait(.9)
  949.  
  950. a21e:Remove()
  951.  
  952. local list1 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.834,0.989,0),NumberSequenceKeypoint.new(0.84,0,0),NumberSequenceKeypoint.new(0.9,0.743,0),NumberSequenceKeypoint.new(1,0,0)}
  953.  
  954. local particle2 = Instance.new("ParticleEmitter",arm1)
  955. particle2.LightEmission = 1
  956. particle2.LightInfluence = 0
  957. particle2.Size = NumberSequence.new(2)
  958. particle2.Texture = "rbxassetid://281983189"
  959. particle2.Transparency = NumberSequence.new(list1)
  960. particle2.ZOffset = 1
  961. particle2.Lifetime = NumberRange.new(0.1)
  962. particle2.Rate = 150
  963. particle2.Rotation = NumberRange.new(0,360)
  964. particle2.Speed = NumberRange.new(15)
  965. particle2.SpreadAngle = Vector2.new(990,990)
  966. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  967. particle2.Name = "GodGodly"
  968. particle2.LockedToPart = true
  969.  
  970. local particle2 = Instance.new("ParticleEmitter",arm2)
  971. particle2.LightEmission = 1
  972. particle2.LightInfluence = 0
  973. particle2.Size = NumberSequence.new(2)
  974. particle2.Texture = "rbxassetid://281983189"
  975. particle2.Transparency = NumberSequence.new(list1)
  976. particle2.ZOffset = 1
  977. particle2.Lifetime = NumberRange.new(0.1)
  978. particle2.Rate = 150
  979. particle2.Rotation = NumberRange.new(0,360)
  980. particle2.Speed = NumberRange.new(15)
  981. particle2.SpreadAngle = Vector2.new(990,990)
  982. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  983. particle2.Name = "GodGodly"
  984. particle2.LockedToPart = true
  985.  
  986. local particle2 = Instance.new("ParticleEmitter",leg1)
  987. particle2.LightEmission = 1
  988. particle2.LightInfluence = 0
  989. particle2.Size = NumberSequence.new(2)
  990. particle2.Texture = "rbxassetid://281983189"
  991. particle2.Transparency = NumberSequence.new(list1)
  992. particle2.ZOffset = 1
  993. particle2.Lifetime = NumberRange.new(0.1)
  994. particle2.Rate = 150
  995. particle2.Rotation = NumberRange.new(0,360)
  996. particle2.Speed = NumberRange.new(15)
  997. particle2.SpreadAngle = Vector2.new(990,990)
  998. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  999. particle2.Name = "GodGodly"
  1000. particle2.LockedToPart = true
  1001.  
  1002. local particle2 = Instance.new("ParticleEmitter",leg2)
  1003. particle2.LightEmission = 1
  1004. particle2.LightInfluence = 0
  1005. particle2.Size = NumberSequence.new(2)
  1006. particle2.Texture = "rbxassetid://281983189"
  1007. particle2.Transparency = NumberSequence.new(list1)
  1008. particle2.ZOffset = 1
  1009. particle2.Lifetime = NumberRange.new(0.1)
  1010. particle2.Rate = 150
  1011. particle2.Rotation = NumberRange.new(0,360)
  1012. particle2.Speed = NumberRange.new(15)
  1013. particle2.SpreadAngle = Vector2.new(990,990)
  1014. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1015. particle2.Name = "GodGodly"
  1016. particle2.LockedToPart = true
  1017.  
  1018. local particle2 = Instance.new("ParticleEmitter",tor)
  1019. particle2.LightEmission = 1
  1020. particle2.LightInfluence = 0
  1021. particle2.Size = NumberSequence.new(2)
  1022. particle2.Texture = "rbxassetid://281983189"
  1023. particle2.Transparency = NumberSequence.new(list1)
  1024. particle2.ZOffset = 1
  1025. particle2.Lifetime = NumberRange.new(0.1)
  1026. particle2.Rate = 150
  1027. particle2.Rotation = NumberRange.new(0,360)
  1028. particle2.Speed = NumberRange.new(15)
  1029. particle2.SpreadAngle = Vector2.new(990,990)
  1030. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1031. particle2.Name = "GodGodly"
  1032. particle2.LockedToPart = true
  1033.  
  1034. local particle2 = Instance.new("ParticleEmitter",hed)
  1035. particle2.LightEmission = 1
  1036. particle2.LightInfluence = 0
  1037. particle2.Size = NumberSequence.new(2)
  1038. particle2.Texture = "rbxassetid://281983189"
  1039. particle2.Transparency = NumberSequence.new(list1)
  1040. particle2.ZOffset = 1
  1041. particle2.Lifetime = NumberRange.new(0.1)
  1042. particle2.Rate = 150
  1043. particle2.Rotation = NumberRange.new(0,360)
  1044. particle2.Speed = NumberRange.new(15)
  1045. particle2.SpreadAngle = Vector2.new(990,990)
  1046. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1047. particle2.Name = "GodGodly"
  1048. particle2.LockedToPart = true
  1049.  
  1050. godlygod = true
  1051.  
  1052. hum.WalkSpeed = 1000
  1053. hum.JumpPower = 100
  1054.  
  1055. transforming = false
  1056.  
  1057. end
  1058.  
  1059. end
  1060. end
  1061. end
  1062.  
  1063. function thefastestmode()
  1064.  
  1065. if godspeed == false then
  1066.  
  1067. if normal == false then
  1068.  
  1069. if speedoflightning == true then
  1070.  
  1071. if godlygod == true then
  1072.  
  1073. if transforming == false then
  1074.  
  1075. if attacking == false then
  1076.  
  1077. transforming = true
  1078.  
  1079. local counter = 0
  1080.  
  1081. local growingList = {}
  1082. local degrowingList = {}
  1083.  
  1084. local Basepart = Instance.new("Part")
  1085.  
  1086. game:GetService("RunService").RenderStepped:connect(function()
  1087. for _,grow in pairs(growingList) do
  1088. local cframe = grow.CFrame
  1089. grow.Size = grow.Size+Vector3.new(1,1,1)
  1090. grow.Transparency = grow.Transparency+0.04
  1091. end
  1092. for _,degrow in pairs(degrowingList) do
  1093. local cframe = degrow.CFrame
  1094. degrow.Size = degrow.Size-Vector3.new(1,1,1)
  1095. degrow.Transparency = degrow.Transparency+0.04
  1096. end
  1097. end)
  1098.  
  1099. coroutine.wrap(function()
  1100. for i = 1,17.5 do
  1101. wait(math.random(2,4))
  1102.  
  1103. local block = Instance.new("Part",c)
  1104. block.Anchored = true
  1105. block.Transparency = 1
  1106. block.Position = hrp.Position + Vector3.new(math.random(-59,55),-3,math.random(-55,59))
  1107. block.CanCollide = false
  1108. local block2 = Instance.new("Part",c)
  1109. block2.Anchored = true
  1110. block2.Position = block.Position + Vector3.new(0,750,0)
  1111. block2.CanCollide = false
  1112. block2.Transparency = 1
  1113.  
  1114. wait(.05)
  1115. Lightning1(block.Position,block2.Position,1,30,workspace)
  1116.  
  1117. end
  1118. end)()
  1119.  
  1120. for i = 1,12 do
  1121. for _,player in pairs(workspace:GetDescendants()) do
  1122. if player.ClassName == "Humanoid" then
  1123. local human = player
  1124. human.CameraOffset = Vector3.new(math.random(-0.9,0.9),math.random(-0.9,0.9),math.random(-0.9,0.9))
  1125. wait()
  1126. human.CameraOffset = Vector3.new(0,0,0)
  1127. end
  1128. end
  1129. end
  1130.  
  1131. local num = 0
  1132. local a21e = Instance.new("Part",c)
  1133. a21e.Name = "Beam"..num
  1134. a21e.Locked = true
  1135. a21e.Size = Vector3.new(2,2,2)
  1136. a21e.CanCollide = false
  1137. a21e.Position = hrp.Position
  1138. a21e.Color = Color3.fromRGB(103, 176, 245)
  1139. a21e.Material = "Neon"
  1140. a21e.Transparency = 0
  1141. local aa21e = Instance.new("SpecialMesh",a21e)
  1142. a21e.Anchored = true
  1143. a21e.Position = hrp.Position
  1144. aa21e.MeshType = "Sphere"
  1145. aa21e.Scale = Vector3.new(2,2,2)
  1146.  
  1147. lightspot.Range = 11
  1148.  
  1149. for i = 1,24 do
  1150. wait()
  1151. aa21e.Scale = aa21e.Scale + Vector3.new(1.99,1.99,1.99)
  1152. a21e.Transparency = a21e.Transparency + 0.05
  1153.  
  1154. end
  1155.  
  1156. wait(.9)
  1157.  
  1158. a21e:Remove()
  1159.  
  1160. for i = 1,30.9 do
  1161.  
  1162. wait(0.186)
  1163.  
  1164. counter = counter+1
  1165. if counter > 2 then
  1166. counter = 0
  1167. local part = Basepart:Clone()
  1168. part.Color = Color3.fromRGB(88, 176, 215)
  1169. part.Shape = Enum.PartType.Ball
  1170. part.Anchored = true
  1171. part.CanCollide = false
  1172. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  1173. part.Parent = game.Workspace
  1174. part.Material = Enum.Material.Neon
  1175. part.Size = Vector3.new(1,1,1)
  1176.  
  1177. game:GetService("Debris"):AddItem(part,2.5)
  1178. table.insert(growingList,part)
  1179.  
  1180. local part3 = Basepart:Clone()
  1181. part3.Color = Color3.fromRGB(87, 168, 202)
  1182. part3.Shape = Enum.PartType.Cylinder
  1183. part3.Anchored = true
  1184. part3.CanCollide = false
  1185. part3.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  1186. part3.Parent = game.Workspace
  1187. part3.Material = Enum.Material.Neon
  1188. part3.Size = Vector3.new(1000000000,6,6)
  1189.  
  1190. game:GetService("Debris"):AddItem(part3,0.3)
  1191. table.insert(degrowingList,part3)
  1192.  
  1193. local part2 = Basepart:Clone()
  1194. part2.Color = Color3.fromRGB(88, 176, 215)
  1195. part2.Shape = Enum.PartType.Ball
  1196. part2.Anchored = true
  1197. part2.CanCollide = false
  1198. part2.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  1199. part2.Parent = game.Workspace
  1200. part2.Material = Enum.Material.Neon
  1201. part2.Size = Vector3.new(24,24,24)
  1202. game:GetService("Debris"):AddItem(part2,2.6)
  1203. table.insert(degrowingList,part2)
  1204.  
  1205. end
  1206.  
  1207. end
  1208.  
  1209. counter = counter+1
  1210.  
  1211. local num = 0
  1212. local a21e = Instance.new("Part",c)
  1213. a21e.Name = "Beam"..num
  1214. a21e.Locked = true
  1215. a21e.Size = Vector3.new(2,2,2)
  1216. a21e.CanCollide = false
  1217. a21e.Position = hrp.Position
  1218. a21e.Color = Color3.fromRGB(103, 176, 245)
  1219. a21e.Material = "Neon"
  1220. a21e.Transparency = 0
  1221. local aa21e = Instance.new("SpecialMesh",a21e)
  1222. a21e.Anchored = true
  1223. a21e.Position = hrp.Position
  1224. aa21e.MeshType = "Sphere"
  1225. aa21e.Scale = Vector3.new(2,2,2)
  1226.  
  1227. local a22e = Instance.new("Part",c)
  1228. a22e.Name = "Beam"..num
  1229. a22e.Locked = true
  1230. a22e.Size = Vector3.new(2,2,2)
  1231. a22e.CanCollide = false
  1232. a22e.Position = hrp.Position
  1233. a22e.Color = Color3.fromRGB(138, 176, 245)
  1234. a22e.Material = "Neon"
  1235. a22e.Transparency = 0
  1236. local aa22e = Instance.new("SpecialMesh",a22e)
  1237. a22e.Anchored = true
  1238. a22e.Position = hrp.Position
  1239. aa22e.MeshType = "Sphere"
  1240. aa22e.Scale = Vector3.new(2,2,2)
  1241.  
  1242. for i = 1,24 do
  1243. wait()
  1244. aa21e.Scale = aa21e.Scale + Vector3.new(1.99,1.99,1.99)
  1245. a21e.Transparency = a21e.Transparency + 0.05
  1246. aa22e.Scale = aa22e.Scale + Vector3.new(1.5,1.5,1.5)
  1247. a22e.Transparency = a22e.Transparency + 0.05
  1248. end
  1249.  
  1250. wait(.9)
  1251.  
  1252. a21e:Remove()
  1253. a22e:Remove()
  1254.  
  1255. for _,v in pairs(c:GetDescendants()) do
  1256. if v.ClassName == "ParticleEmitter" then
  1257. if v.Name == "GodGodly" then
  1258. v.Texture = "rbxassetid://1317333600"
  1259. end
  1260. end
  1261. end
  1262.  
  1263. coroutine.wrap(function()
  1264. for i = 1,17.5 do
  1265. wait(math.random(2,4))
  1266.  
  1267. local block = Instance.new("Part",c)
  1268. block.Anchored = true
  1269. block.Transparency = 1
  1270. block.Position = hrp.Position + Vector3.new(math.random(-59,55),-3,math.random(-55,59))
  1271. block.CanCollide = false
  1272. local block2 = Instance.new("Part",c)
  1273. block2.Anchored = true
  1274. block2.Position = block.Position + Vector3.new(0,750,0)
  1275. block2.CanCollide = false
  1276. block2.Transparency = 1
  1277.  
  1278. wait(.05)
  1279. Lightning2(block.Position,block2.Position,1,30,workspace)
  1280.  
  1281. end
  1282. end)()
  1283.  
  1284. hum.WalkSpeed = 2500
  1285. hum.JumpPower = 200
  1286.  
  1287. transforming = false
  1288. godspeed = true
  1289.  
  1290. end;end;end;end;end;end
  1291.  
  1292. end
  1293.  
  1294. function fivekspeedy()
  1295.  
  1296. if speedsterhermes == false then
  1297. if normal == false then
  1298. if transforming == false then
  1299. if attacking == false then
  1300. if godspeed == true then
  1301.  
  1302. transforming = true
  1303.  
  1304. coroutine.wrap(function()
  1305. for i = 1,17.5 do
  1306. wait(math.random(2,4))
  1307.  
  1308. local block = Instance.new("Part",c)
  1309. block.Anchored = true
  1310. block.Transparency = 1
  1311. block.Position = hrp.Position + Vector3.new(math.random(-59,55),-3,math.random(-55,59))
  1312. block.CanCollide = false
  1313. local block2 = Instance.new("Part",c)
  1314. block2.Anchored = true
  1315. block2.Position = block.Position + Vector3.new(0,750,0)
  1316. block2.CanCollide = false
  1317. block2.Transparency = 1
  1318.  
  1319. wait(.05)
  1320. Lightning2(block.Position,block2.Position,1,30,workspace)
  1321. Lightning1(block.Position,block2.Position,1,30,workspace)
  1322. end
  1323. end)()
  1324.  
  1325. local counter = 0
  1326.  
  1327. local growingList = {}
  1328. local degrowingList = {}
  1329.  
  1330. local Basepart = Instance.new("Part")
  1331.  
  1332. game:GetService("RunService").RenderStepped:connect(function()
  1333. for _,grow in pairs(growingList) do
  1334. local cframe = grow.CFrame
  1335. grow.Size = grow.Size+Vector3.new(1,1,1)
  1336. grow.Transparency = grow.Transparency+0.04
  1337. end
  1338. for _,degrow in pairs(degrowingList) do
  1339. local cframe = degrow.CFrame
  1340. degrow.Size = degrow.Size-Vector3.new(1,1,1)
  1341. degrow.Transparency = degrow.Transparency+0.04
  1342. end
  1343. end)
  1344.  
  1345. for i = 1,35.9 do
  1346.  
  1347. wait(0.186)
  1348.  
  1349. counter = counter+1
  1350. if counter > 2 then
  1351. counter = 0
  1352. local part2 = Basepart:Clone()
  1353. part2.Color = Color3.fromRGB(88, 176, 215)
  1354. part2.Shape = Enum.PartType.Ball
  1355. part2.Anchored = true
  1356. part2.CanCollide = false
  1357. part2.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  1358. part2.Parent = game.Workspace
  1359. part2.Material = Enum.Material.Neon
  1360. part2.Size = Vector3.new(24,24,24)
  1361. game:GetService("Debris"):AddItem(part2,2.6)
  1362. table.insert(degrowingList,part2)
  1363.  
  1364. end
  1365.  
  1366. end
  1367.  
  1368. for i = 1,35.9 do
  1369.  
  1370. wait(0.186)
  1371.  
  1372. counter = counter+1
  1373. if counter > 2 then
  1374. counter = 0
  1375. local part = Basepart:Clone()
  1376. part.Color = Color3.fromRGB(88, 176, 215)
  1377. part.Shape = Enum.PartType.Ball
  1378. part.Anchored = true
  1379. part.CanCollide = false
  1380. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  1381. part.Parent = game.Workspace
  1382. part.Material = Enum.Material.Neon
  1383. part.Size = Vector3.new(1,1,1)
  1384.  
  1385. game:GetService("Debris"):AddItem(part,2.5)
  1386. table.insert(growingList,part)
  1387.  
  1388. end
  1389.  
  1390. end
  1391.  
  1392. counter = counter+1
  1393.  
  1394. for _,v in pairs(c:GetDescendants()) do
  1395. if v.ClassName == "ParticleEmitter" then
  1396. v.Enabled = false
  1397. end
  1398. end
  1399.  
  1400. local num = 0
  1401. local a21e = Instance.new("Part",c)
  1402. a21e.Name = "Beam"..num
  1403. a21e.Locked = true
  1404. a21e.Size = Vector3.new(2,2,2)
  1405. a21e.CanCollide = false
  1406. a21e.Position = hrp.Position
  1407. a21e.Color = Color3.fromRGB(103, 176, 245)
  1408. a21e.Material = "Neon"
  1409. a21e.Transparency = 0
  1410. local aa21e = Instance.new("SpecialMesh",a21e)
  1411. a21e.Anchored = true
  1412. a21e.Position = hrp.Position
  1413. aa21e.MeshType = "Sphere"
  1414. aa21e.Scale = Vector3.new(2,2,2)
  1415.  
  1416. local a22e = Instance.new("Part",c)
  1417. a22e.Name = "Beam"..num
  1418. a22e.Locked = true
  1419. a22e.Size = Vector3.new(2,2,2)
  1420. a22e.CanCollide = false
  1421. a22e.Position = hrp.Position
  1422. a22e.Color = Color3.fromRGB(138, 176, 245)
  1423. a22e.Material = "Neon"
  1424. a22e.Transparency = 0
  1425. local aa22e = Instance.new("SpecialMesh",a22e)
  1426. a22e.Anchored = true
  1427. a22e.Position = hrp.Position
  1428. aa22e.MeshType = "Sphere"
  1429. aa22e.Scale = Vector3.new(2,2,2)
  1430.  
  1431. local num = 0
  1432. local a23e = Instance.new("Part",c)
  1433. a23e.Name = "Beam"..num
  1434. a23e.Locked = true
  1435. a23e.Size = Vector3.new(2,2,2)
  1436. a23e.CanCollide = false
  1437. a23e.Position = hrp.Position
  1438. a23e.Color = Color3.fromRGB(143, 176, 255)
  1439. a23e.Material = "Neon"
  1440. a23e.Transparency = 0
  1441. local aa23e = Instance.new("SpecialMesh",a23e)
  1442. a23e.Anchored = true
  1443. a23e.Position = hrp.Position
  1444. aa23e.MeshType = "Sphere"
  1445. aa23e.Scale = Vector3.new(2,2,2)
  1446.  
  1447. lightspot.Enabled = false
  1448.  
  1449. for i = 1,24 do
  1450. wait()
  1451. aa21e.Scale = aa21e.Scale + Vector3.new(4.5,4.5,4.5)
  1452. a21e.Transparency = a21e.Transparency + 0.05
  1453. aa22e.Scale = aa22e.Scale + Vector3.new(3.3,3.3,3.3)
  1454. a22e.Transparency = a22e.Transparency + 0.05
  1455. aa23e.Scale = aa23e.Scale + Vector3.new(2,2,2)
  1456. a23e.Transparency = a23e.Transparency + 0.05
  1457. end
  1458.  
  1459. wait(.9)
  1460.  
  1461. a21e:Remove()
  1462. a22e:Remove()
  1463. a23e:Remove()
  1464.  
  1465. hum.WalkSpeed = 88.9
  1466. hum.JumpPower = 777.8
  1467.  
  1468. speedsterhermes = true
  1469.  
  1470. wait(3.4)
  1471.  
  1472. local num = 0
  1473. local a21e = Instance.new("Part",c)
  1474. a21e.Name = "Beam"..num
  1475. a21e.Locked = true
  1476. a21e.Size = Vector3.new(1,1,1)
  1477. a21e.CanCollide = false
  1478. a21e.Position = hrp.Position
  1479. a21e.Color = Color3.fromRGB(103, 176, 245)
  1480. a21e.Material = "Neon"
  1481. a21e.Transparency = 0
  1482. local aa21e = Instance.new("SpecialMesh",a21e)
  1483. a21e.Anchored = true
  1484. a21e.Position = hrp.Position
  1485. aa21e.MeshType = "Sphere"
  1486. aa21e.Scale = Vector3.new(9,9,9)
  1487.  
  1488. for i = 1,24 do
  1489. wait()
  1490. aa21e.Scale = aa21e.Scale - Vector3.new(1,1,1)
  1491. a21e.Transparency = a21e.Transparency + 0.09
  1492. end
  1493.  
  1494. wait(.9)
  1495.  
  1496. a21e:Remove()
  1497.  
  1498. local torso = Instance.new("Part") torso.Size = Vector3.new(0,0,0) torso.CanCollide = false
  1499. torso.Anchored = true
  1500. local mesh = Instance.new("SpecialMesh",torso) mesh.MeshId = "rbxassetid://1198391230" mesh.TextureId = "rbxassetid://1324923995" mesh.Scale = Vector3.new(0.01,0.01,0.01)
  1501.  
  1502. local arm = Instance.new("Part") arm.Size = Vector3.new(0,0,0) arm.CanCollide = false
  1503. arm.Anchored = true
  1504. local mesh = Instance.new("SpecialMesh",arm) mesh.MeshId = "rbxassetid://1198392540" mesh.TextureId = "rbxassetid://1324923995" mesh.Scale = Vector3.new(0.02,0.02,0.02)
  1505.  
  1506. local leg1 = Instance.new("Part") leg1.Size = Vector3.new(0,0,0) leg1.CanCollide = false
  1507. leg1.Anchored = true
  1508. local mesh = Instance.new("SpecialMesh",leg1) mesh.MeshId = "rbxassetid://1198394446" mesh.TextureId = "rbxassetid://1324923995" mesh.Scale = Vector3.new(0.01,0.01,0.01)
  1509.  
  1510. local leg2 = Instance.new("Part") leg2.Size = Vector3.new(0,0,0) leg2.CanCollide = false
  1511. leg2.Anchored = true
  1512. local mesh = Instance.new("SpecialMesh",leg2) mesh.MeshId = "rbxassetid://1198393506" mesh.TextureId = "rbxassetid://1324923995" mesh.Scale = Vector3.new(0.02,0.02,0.02)
  1513.  
  1514. local headd = Instance.new("Part") headd.Size = Vector3.new(1,1,1) headd.CanCollide = false
  1515. local mesh = Instance.new("SpecialMesh",headd) mesh.Scale = Vector3.new(1.25,1.25,1.25) mesh.MeshType = Enum.MeshType.Head
  1516. headd.BrickColor = BrickColor.new("Pastel brown")
  1517.  
  1518. game.Players.LocalPlayer.Character.Humanoid.Name = "Lightspeed"
  1519.  
  1520. local afterimages = {}
  1521.  
  1522. game.Players.LocalPlayer.Character.Head.face:Clone().Parent = headd
  1523.  
  1524. game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
  1525.  
  1526. end)
  1527.  
  1528. local amcounter = 0
  1529.  
  1530. local PhysicsService = game:GetService("PhysicsService")
  1531.  
  1532. for _,part in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
  1533. if part.ClassName == "ParticleEmitter" then
  1534. -- part.Texture = "rbxassetid://281983189"
  1535. part:Remove()
  1536. end
  1537. if part:IsA("BasePart") then
  1538. part.Transparency = 1
  1539. end
  1540. end
  1541.  
  1542. game.Players.LocalPlayer.Character.Head.face.Transparency = 1
  1543.  
  1544. game:GetService("RunService").RenderStepped:connect(function()
  1545.  
  1546. if speedsterhermes == true then
  1547.  
  1548. wait(0)
  1549.  
  1550. for _,image in pairs(afterimages) do
  1551. for _,part in pairs(image:GetChildren()) do
  1552. if part:IsA("BasePart") then
  1553. part.Transparency = part.Transparency+0.1
  1554. if part:FindFirstChild("face") then
  1555. part.face.Transparency = part.face.Transparency+0.1
  1556. end
  1557. if part.Transparency > 0.9 then
  1558. image:remove()
  1559. end
  1560. end
  1561. end
  1562. end;end
  1563. end)
  1564.  
  1565. game:GetService("RunService").RenderStepped:connect(function()
  1566.  
  1567. if speedsterhermes == true then
  1568.  
  1569. --wait(0)
  1570.  
  1571. local image = Instance.new("Model",game.Workspace)
  1572. image.Name = "AfterImage"
  1573.  
  1574. local head = headd:Clone()
  1575. head.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
  1576. local hairc = hair:Clone()
  1577. head.Anchored = true
  1578. head.Transparency = 0
  1579. head.face.Transparency = 0
  1580. hairc.Transparency = 0
  1581. hairc.Anchored = true
  1582. hairc.Weld:remove()
  1583. head.Parent = image
  1584. hairc.Parent = image
  1585. local torsoc = torso:Clone()
  1586. torsoc.Parent = image
  1587. torsoc.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame*CFrame.Angles(0,math.rad(-180),0)
  1588. local armc = arm:Clone()
  1589. armc.Parent = image
  1590. armc.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame*CFrame.Angles(0,math.rad(180),0)
  1591. local armc = arm:Clone()
  1592. armc.Parent = image
  1593. armc.CFrame = game.Players.LocalPlayer.Character["Left Arm"].CFrame*CFrame.Angles(0,math.rad(180),0)
  1594. local legc = leg1:Clone()
  1595. legc.Parent = image
  1596. legc.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame*CFrame.Angles(0,math.rad(-180),0)
  1597. local legc = leg2:Clone()
  1598. legc.Parent = image
  1599. legc.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame*CFrame.Angles(0,math.rad(-180),0)
  1600.  
  1601. table.insert(afterimages,image)
  1602.  
  1603. game.Players.LocalPlayer.Character.Parent = game.Workspace.CurrentCamera
  1604.  
  1605. hum.WalkSpeed = 5050
  1606. hum.JumpPower = 300
  1607. end
  1608. end)
  1609.  
  1610. transforming = false
  1611. end
  1612. end
  1613. end
  1614. end
  1615. end
  1616. end
  1617.  
  1618. left = false
  1619.  
  1620. alreadylightning = false
  1621.  
  1622. local function onTouch2(h)
  1623. if normal == false then
  1624. if speedsterhermes == false then
  1625. local cached = {}
  1626. local Rad = math.rad
  1627. local TweenService = game:GetService("TweenService")
  1628. if h.Parent == nil then
  1629. return
  1630. end
  1631. if h:IsDescendantOf(c) then
  1632. return
  1633. end
  1634. if cached[h.Parent] then
  1635. return
  1636. end
  1637. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  1638. local tor = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("HumanoidRootPart")
  1639. if hum and tor then
  1640. for _, v in pairs(h.Parent:GetChildren()) do
  1641. if v:IsA("ForceField") then
  1642. v:Destroy()
  1643. end
  1644. end
  1645.  
  1646. hum:TakeDamage(hum.MaxHealth / 375)
  1647. hum.PlatformStand = true
  1648.  
  1649. if alreadylightning == false then
  1650.  
  1651. alreadylightning = true
  1652.  
  1653. local list1 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.834,0.989,0),NumberSequenceKeypoint.new(0.84,0,0),NumberSequenceKeypoint.new(0.9,0.743,0),NumberSequenceKeypoint.new(1,0,0)}
  1654.  
  1655. local particle1 = Instance.new("ParticleEmitter",tor)
  1656. particle1.LightEmission = 1
  1657. particle1.LightInfluence = 0
  1658. particle1.Size = NumberSequence.new(2)
  1659. particle1.Texture = "rbxassetid://281983189"
  1660. particle1.Transparency = NumberSequence.new(list1)
  1661. particle1.ZOffset = 1
  1662. particle1.Lifetime = NumberRange.new(0.1)
  1663. particle1.Rate = 200
  1664. particle1.Rotation = NumberRange.new(0,360)
  1665. particle1.Speed = NumberRange.new(15)
  1666. particle1.SpreadAngle = Vector2.new(990,990)
  1667. particle1.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1668. particle1.Name = "GodGodly"
  1669. particle1.LockedToPart = true
  1670.  
  1671. local particle2 = Instance.new("ParticleEmitter",tor)
  1672. particle2.LightEmission = 1
  1673. particle2.LightInfluence = 0
  1674. particle2.Size = NumberSequence.new(2)
  1675. particle2.Texture = "rbxassetid://281983189"
  1676. particle2.Transparency = NumberSequence.new(list1)
  1677. particle2.ZOffset = 1
  1678. particle2.Lifetime = NumberRange.new(0.1)
  1679. particle2.Rate = 200
  1680. particle2.Rotation = NumberRange.new(0,360)
  1681. particle2.Speed = NumberRange.new(15)
  1682. particle2.SpreadAngle = Vector2.new(990,990)
  1683. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1684. particle2.Name = "GodGodly"
  1685. particle2.LockedToPart = true
  1686.  
  1687. wait(1.9)
  1688.  
  1689. particle1:Remove()
  1690. particle2:Remove()
  1691.  
  1692. alreadylightning = false
  1693.  
  1694. end
  1695.  
  1696. cached[h.Parent] = true
  1697. spawn(function()
  1698. wait(0.1)
  1699. cached[h.Parent] = nil
  1700. end)
  1701. end;end;end;end
  1702.  
  1703. game:GetService("RunService").RenderStepped:connect(function()
  1704. if speedsterhermes == true then
  1705. if left == false then
  1706. left = true
  1707. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame-Vector3.new(0.039,0,0.025)
  1708. else
  1709. left = false
  1710. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame+Vector3.new(0.039,0,0.025)
  1711. end
  1712. end
  1713.  
  1714. if dash == true then
  1715. tor.brick1.CFrame = CFrame.new(tor.brick1.Position) * CFrame.Angles(rad(math.random(-155,129)),rad(math.random(-290,290)),rad(math.random(-324,348)))
  1716. --brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-255,229)),rad(math.random(-390,390)),rad(math.random(-424,448)))
  1717. --brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  1718. tor.brick1.Transparency = tor.brick1.Transparency + 0.01
  1719.  
  1720. --brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-155,129)),rad(math.random(-290,290)),rad(math.random(-324,348)))
  1721. tor.brick2.CFrame = CFrame.new(tor.brick2.Position) * CFrame.Angles(rad(math.random(-255,229)),rad(math.random(-390,390)),rad(math.random(-424,448)))
  1722. --brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  1723. tor.brick2.Transparency = tor.brick2.Transparency + 0.01
  1724.  
  1725. end
  1726. end)
  1727.  
  1728. right = false
  1729.  
  1730. game:GetService("RunService").RenderStepped:connect(function()
  1731. if godspeed == true and speedsterhermes == false then
  1732. if right == false then
  1733. right = true
  1734. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame-Vector3.new(0.25,0,0)
  1735. else
  1736. right = false
  1737. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame+Vector3.new(0.25,0,0)
  1738.  
  1739. end;end
  1740. end)
  1741.  
  1742. m.KeyDown:connect(function(key)
  1743. if key == "q" then
  1744. if normal == true then
  1745. if attacking == false then
  1746. if transforming == false then
  1747. godlyspeed()
  1748. end;end
  1749. end;end
  1750. end)
  1751.  
  1752. m.KeyDown:connect(function(key)
  1753. if key == "r" then
  1754. if speedoflightning == true then
  1755. if attacking == false then
  1756. if transforming == false then
  1757. aelectricmovement()
  1758. end;end
  1759. end;end
  1760. end)
  1761.  
  1762. m.KeyDown:connect(function(key)
  1763. if key == "x" then
  1764. if godlygod == true and speedoflightning == true and normal == false then
  1765. if attacking == false then
  1766. if transforming == false then
  1767. thefastestmode()
  1768. end;end
  1769. end;end
  1770. end)
  1771.  
  1772. m.KeyDown:connect(function(key)
  1773. if key == "u" then
  1774. if godspeed == true and speedsterhermes == false then
  1775. if attacking == false then
  1776. if transforming == false then
  1777. fivekspeedy()
  1778. end;end
  1779. end;end
  1780. end)
  1781.  
  1782. m.KeyDown:connect(function(key)
  1783. if key == "e" then
  1784. if normal == false then
  1785. if transforming == false then
  1786. if attacking == false then
  1787. if speedoflightning == true and godspeed == false then
  1788. for _,v in pairs(c:GetDescendants()) do
  1789. if v.ClassName == "ParticleEmitter" then
  1790. if v.Name == "Godlyspeed" then
  1791. transforming = true
  1792. v.Enabled = false
  1793. hum.WalkSpeed = 1000
  1794. hum.JumpPower = 100
  1795. if godlygod == false then
  1796. lightspot.Angle = 180
  1797. lightspot.Brightness = 50
  1798. lightspot.Color = Color3.fromRGB(0,179,255)
  1799. lightspot.Face = Enum.NormalId.Top
  1800. lightspot.Range = 9
  1801. lightspot.Enabled = false
  1802. hum.WalkSpeed = 16
  1803. hum.JumpPower = 50
  1804. end
  1805. wait()
  1806. v:Remove()
  1807. speedoflightning = false
  1808. if godlygod == false then
  1809. normal = true
  1810. end
  1811. transforming = false
  1812. end
  1813. end
  1814. end
  1815. end
  1816. end;end
  1817. end
  1818. end
  1819. end)
  1820.  
  1821. m.KeyDown:connect(function(key)
  1822. if key == "t" then
  1823. if normal == false then
  1824. if transforming == false then
  1825. if attacking == false then
  1826. if godlygod == true and godspeed == false then
  1827. for _,v in pairs(c:GetDescendants()) do
  1828. if v.ClassName == "ParticleEmitter" then
  1829. if v.Name == "GodGodly" then
  1830. transforming = true
  1831. v.Enabled = false
  1832. hum.WalkSpeed = 799.999
  1833. hum.JumpPower = 50
  1834. if speedoflightning == false then
  1835. lightspot.Angle = 180
  1836. lightspot.Brightness = 50
  1837. lightspot.Color = Color3.fromRGB(0,179,255)
  1838. lightspot.Face = Enum.NormalId.Top
  1839. lightspot.Range = 9
  1840. lightspot.Enabled = false
  1841. hum.WalkSpeed = 16
  1842. hum.JumpPower = 50
  1843. end
  1844. wait()
  1845. v:Remove()
  1846. godlygod = false
  1847. if speedoflightning == false then
  1848. normal = true
  1849. end
  1850. transforming = false
  1851. end
  1852. end
  1853. end
  1854. end
  1855. end;end
  1856. end
  1857. end
  1858. end)
  1859.  
  1860. m.KeyDown:connect(function(key)
  1861. if key == "y" then
  1862. if normal == false then
  1863. if transforming == false then
  1864. if attacking == false then
  1865. if godspeed == true and speedsterhermes == false then
  1866. for _,v in pairs(c:GetDescendants()) do
  1867. if v.ClassName == "ParticleEmitter" then
  1868. if v.Name == "GodGodly" or v.Name == "Godlyspeed" then
  1869. transforming = true
  1870. v.Enabled = false
  1871. lightspot.Angle = 180
  1872. lightspot.Brightness = 50
  1873. lightspot.Color = Color3.fromRGB(0,179,255)
  1874. lightspot.Face = Enum.NormalId.Top
  1875. lightspot.Range = 9
  1876. lightspot.Enabled = false
  1877. hum.WalkSpeed = 16
  1878. hum.JumpPower = 50
  1879. wait()
  1880. v:Remove()
  1881. godlygod = false
  1882. speedoflightning = false
  1883. godspeed = false
  1884. normal = true
  1885. end
  1886. transforming = false
  1887. end
  1888. end
  1889. end
  1890. end
  1891. end;end
  1892. end
  1893. end)
  1894.  
  1895. m.KeyDown:connect(function(key)
  1896. if key == "f" then
  1897. if attacking == false then
  1898. if transforming == false then
  1899. if dash == false then
  1900.  
  1901. attacking = true
  1902.  
  1903. rad = math.rad
  1904.  
  1905. if normal == false and speedsterhermes == false and godspeed == false then
  1906. hum.Jump = true
  1907. end
  1908.  
  1909. for _,v in pairs(c:GetDescendants()) do
  1910. if v.ClassName == "Trail" then
  1911. v.Enabled = true
  1912. end
  1913. end
  1914.  
  1915. local list1 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.834,0.989,0),NumberSequenceKeypoint.new(0.84,0.5,0),NumberSequenceKeypoint.new(0.9,0.743,0),NumberSequenceKeypoint.new(1,0.5,0)}
  1916.  
  1917. local blur = Instance.new("BlurEffect",workspace.CurrentCamera)
  1918. blur.Size = 26
  1919.  
  1920. local brick1 = Instance.new("Part",tor)
  1921. brick1.Position = tor.Position
  1922. brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  1923. brick1.Size = Vector3.new(18,18,18)
  1924. brick1.Material = Enum.Material.Neon
  1925. brick1.Color = Color3.fromRGB(108,137,246)
  1926. brick1.Anchored = true
  1927. brick1.CanCollide = false
  1928. brick1.Transparency = 0.25
  1929.  
  1930. local particle1 = Instance.new("ParticleEmitter",brick1)
  1931. particle1.LightEmission = 1
  1932. particle1.LightInfluence = 0
  1933. particle1.Size = NumberSequence.new(20)
  1934. particle1.Texture = "rbxassetid://281983189"
  1935. particle1.Transparency = NumberSequence.new(list1)
  1936. particle1.ZOffset = 1
  1937. particle1.Lifetime = NumberRange.new(0.1)
  1938. particle1.Rate = 150
  1939. particle1.Rotation = NumberRange.new(0,360)
  1940. particle1.Speed = NumberRange.new(15)
  1941. particle1.SpreadAngle = Vector2.new(990,990)
  1942. particle1.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1943. particle1.Name = "GodGodly"
  1944. particle1.LockedToPart = false
  1945.  
  1946. brick1.Name = "brick1"
  1947.  
  1948. local brick2 = Instance.new("Part",tor)
  1949. brick2.Position = tor.Position
  1950. brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  1951. brick2.Size = Vector3.new(18,18,18)
  1952. brick2.Material = Enum.Material.Neon
  1953. brick2.BrickColor = BrickColor.new("Medium blue")
  1954. brick2.Anchored = true
  1955. brick2.CanCollide = false
  1956. brick2.Transparency = 0.39
  1957.  
  1958. local particle2 = Instance.new("ParticleEmitter",brick2)
  1959. particle2.LightEmission = 1
  1960. particle2.LightInfluence = 0
  1961. particle2.Size = NumberSequence.new(20)
  1962. particle2.Texture = "rbxassetid://281983189"
  1963. particle2.Transparency = NumberSequence.new(list1)
  1964. particle2.ZOffset = 1
  1965. particle2.Lifetime = NumberRange.new(0.1)
  1966. particle2.Rate = 150
  1967. particle2.Rotation = NumberRange.new(0,360)
  1968. particle2.Speed = NumberRange.new(15)
  1969. particle2.SpreadAngle = Vector2.new(990,990)
  1970. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1971. particle2.Name = "GodGodly"
  1972. particle2.LockedToPart = false
  1973.  
  1974. brick2.Name = "brick2"
  1975.  
  1976. dash = true
  1977.  
  1978. if normal == true then
  1979. hrp.Velocity = hrp.CFrame.lookVector*432
  1980. end
  1981.  
  1982. if normal == false and speedsterhermes == false and godspeed == false then
  1983. hrp.Velocity = hrp.CFrame.lookVector*333
  1984. end
  1985.  
  1986. if speedsterhermes == true or godspeed == true then
  1987. hrp.Velocity = hrp.CFrame.lookVector*444
  1988. end
  1989.  
  1990. for i = 1,25.99 do
  1991. wait(-1)
  1992. blur.Size = blur.Size - 1
  1993. end
  1994.  
  1995. particle1.Enabled = false
  1996. particle2.Enabled = false
  1997.  
  1998. for _,v in pairs(c:GetDescendants()) do
  1999. if v.ClassName == "Trail" then
  2000. v.Enabled = false
  2001. end
  2002. end
  2003.  
  2004. wait(.159)
  2005.  
  2006. dash = false
  2007.  
  2008. brick1:Remove()
  2009. brick2:Remove()
  2010.  
  2011. blur:Remove()
  2012.  
  2013. attacking = false
  2014.  
  2015. wait(.0013)
  2016.  
  2017. end;end
  2018. end;end
  2019. end)
  2020.  
  2021. function Lightning3(pos,pos2,radius,numParts,model)
  2022. if transforming == false then
  2023. radius = radius or 0.2
  2024. numParts = numParts or 10
  2025. model = model or workspace
  2026. local lv = CFrame.new(pos,pos2).lookVector
  2027. local dist = (pos-pos2).magnitude
  2028. local dbp = dist/numParts
  2029. local last = pos
  2030. for i = 2,numParts do
  2031. local p = Instance.new("Part",model)
  2032. p.FormFactor = "Symmetric"
  2033. p.Size = Vector3.new(14,14,1)
  2034. p.Material = "Neon"
  2035. p.CanCollide = false
  2036. p.Anchored = true
  2037. p.Color = Color3.fromRGB(99, 160, 235)
  2038. local x = math.random(-100,100)/100*dbp/2
  2039. local y = math.random(-100,100)/100*dbp/2
  2040. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  2041. local dist2 = (p2.p-last).magnitude
  2042. local mid = (p2.p+last)/2
  2043. local m = Instance.new("BlockMesh",p)
  2044. m.Scale = Vector3.new(radius,radius,dist2)
  2045. p.CFrame = CFrame.new(mid,p2.p)
  2046. last = p2.p
  2047. game:GetService("Debris"):AddItem(p,math.random(40,100)/1000)
  2048. end
  2049. end;end
  2050.  
  2051. function Lightning4(pos,pos2,radius,numParts,model)
  2052. if transforming == false then
  2053. radius = radius or 0.2
  2054. numParts = numParts or 10
  2055. model = model or workspace
  2056. local lv = CFrame.new(pos,pos2).lookVector
  2057. local dist = (pos-pos2).magnitude
  2058. local dbp = dist/numParts
  2059. local last = pos
  2060. for i = 2,numParts do
  2061. local p = Instance.new("Part",model)
  2062. p.FormFactor = "Symmetric"
  2063. p.Size = Vector3.new(14,14,1)
  2064. p.Material = "Neon"
  2065. p.CanCollide = false
  2066. p.Anchored = true
  2067. p.Color = Color3.fromRGB(80, 170, 235)
  2068.  
  2069. --[[local list1 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.834,0.625,0),NumberSequenceKeypoint.new(0.84,0,0),NumberSequenceKeypoint.new(0.9,0.767,0),NumberSequenceKeypoint.new(1,0.59,0)}
  2070.  
  2071. local particle2 = Instance.new("ParticleEmitter",p)
  2072. particle2.LightEmission = 1
  2073. particle2.LightInfluence = 0
  2074. particle2.Size = NumberSequence.new(100)
  2075. particle2.Texture = "rbxassetid://281983189"
  2076. particle2.Transparency = NumberSequence.new(list1)
  2077. particle2.ZOffset = 1
  2078. particle2.Lifetime = NumberRange.new(0.105)
  2079. particle2.Rate = 150
  2080. particle2.Rotation = NumberRange.new(0,365)
  2081. particle2.Speed = NumberRange.new(19)
  2082. particle2.SpreadAngle = Vector2.new(990,990)
  2083. particle2.Color = ColorSequence.new(Color3.fromRGB(99,170,255),Color3.fromRGB(85,170,229))
  2084. particle2.Name = "GodGodly"
  2085. particle2.LockedToPart = true
  2086. particle2.Enabled = true--]]
  2087.  
  2088. local x = math.random(-100,100)/100*dbp/2
  2089. local y = math.random(-100,100)/100*dbp/2
  2090. local z = math.random(-100,100)/100*dbp/2
  2091. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  2092. local dist2 = (p2.p-last).magnitude
  2093. local mid = (p2.p+last)/2
  2094. local m = Instance.new("BlockMesh",p)
  2095. m.Scale = Vector3.new(radius,radius,dist2)
  2096. p.CFrame = CFrame.new(mid,p2.p)
  2097. last = p2.p
  2098. game:GetService("Debris"):AddItem(p,math.random(40,100)/1000)
  2099. end
  2100. end;end
  2101.  
  2102. m.KeyDown:connect(function(key)
  2103. if key == "g" then
  2104.  
  2105. if attacking == false then
  2106.  
  2107. if transforming == false then
  2108.  
  2109. if normal == true then
  2110.  
  2111. attacking = true
  2112.  
  2113. coroutine.wrap(function()
  2114. for i = 1,9 do
  2115. wait(math.random(0,0))
  2116.  
  2117. local block = Instance.new("Part",c)
  2118. block.Anchored = true
  2119. block.Transparency = 1
  2120. block.Position = m.Hit.p + Vector3.new(math.random(-25,29),-3,math.random(-25,29))
  2121. block.CanCollide = false
  2122. local block2 = Instance.new("Part",c)
  2123. block2.Anchored = true
  2124. block2.Position = block.Position + Vector3.new(0,750,0)
  2125. block2.CanCollide = false
  2126. block2.Transparency = 1
  2127.  
  2128. for _,childs in pairs(workspace:GetChildren()) do
  2129. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2130. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2131. if (block.Position-childs.HumanoidRootPart.Position).magnitude <= 25.9 then
  2132.  
  2133. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 10
  2134.  
  2135. end;end;end
  2136. end
  2137.  
  2138. for _,childs in pairs(workspace:GetChildren()) do
  2139. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2140. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2141. if (block2.Position-childs.HumanoidRootPart.Position).magnitude <= 100.80 then
  2142.  
  2143. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 0.30
  2144.  
  2145. end;end;end
  2146. end
  2147.  
  2148. wait(.05)
  2149. Lightning3(block.Position,block2.Position,1,15,workspace)
  2150. Lightning3(block.Position,block2.Position,2,20,workspace)
  2151. end
  2152. end)()
  2153.  
  2154. wait(.9633)
  2155.  
  2156. attacking = false
  2157.  
  2158. end
  2159.  
  2160. if normal == false then
  2161.  
  2162. attacking = true
  2163.  
  2164. coroutine.wrap(function()
  2165. for i = 1,10 do
  2166. wait(math.random(-1,-1))
  2167.  
  2168. local block = Instance.new("Part",c)
  2169. block.Anchored = true
  2170. block.Transparency = 1
  2171. block.Position = m.Hit.p + Vector3.new(math.random(-25,29),-3,math.random(-25,29))
  2172. block.CanCollide = false
  2173. local block2 = Instance.new("Part",c)
  2174. block2.Anchored = true
  2175. block2.Position = block.Position + Vector3.new(0,750,0)
  2176. block2.CanCollide = false
  2177. block2.Transparency = 1
  2178.  
  2179. for _,childs in pairs(workspace:GetChildren()) do
  2180. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2181. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2182. if (block.Position-childs.HumanoidRootPart.Position).magnitude <= 25.9 then
  2183.  
  2184. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 25.9
  2185.  
  2186. end;end;end
  2187. end
  2188.  
  2189. for _,childs in pairs(workspace:GetChildren()) do
  2190. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2191. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2192. if (block2.Position-childs.HumanoidRootPart.Position).magnitude <= 100.80 then
  2193.  
  2194. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 0.30
  2195.  
  2196. end;end;end
  2197. end
  2198.  
  2199. wait(.01)
  2200.  
  2201. Lightning3(block.Position,block2.Position,2,15,workspace)
  2202.  
  2203. wait(.05)
  2204.  
  2205. Lightning3(block.Position,block2.Position,2,19,workspace)
  2206.  
  2207. wait(.01)
  2208.  
  2209. Lightning3(block.Position,block2.Position,2,15,workspace)
  2210.  
  2211. wait(.05)
  2212.  
  2213. Lightning3(block.Position,block2.Position,2,19,workspace)
  2214.  
  2215. end
  2216. end)()
  2217.  
  2218. wait(1.15015)
  2219.  
  2220. attacking = false
  2221.  
  2222. end
  2223.  
  2224. end;end
  2225. end;end)
  2226.  
  2227. m.KeyDown:connect(function(key)
  2228. if key == "z" then
  2229.  
  2230. if transforming == false then
  2231.  
  2232. if attacking == false then
  2233.  
  2234. -- if speedoflightning == true then
  2235.  
  2236. attacking = true
  2237.  
  2238. hrp.Anchored = true
  2239. tor.Anchored = true
  2240. hum.PlatformStand = true
  2241.  
  2242. rad = math.rad
  2243.  
  2244. local blur = Instance.new("BlurEffect",workspace.CurrentCamera)
  2245. blur.Size = 0
  2246.  
  2247. local Neck = tor["Neck"]
  2248.  
  2249. for i = 0,1,0.1 do
  2250. Neck.C0 = Neck.C0:lerp(Neck.C0 * CFrame.Angles(rad(3), rad(0), rad(0)), i)
  2251. wait()
  2252. end
  2253.  
  2254. coroutine.wrap(function()
  2255. for i = 1,29.49 do
  2256. wait(math.random(0,0))
  2257.  
  2258. local block = Instance.new("Part",c)
  2259. block.Anchored = true
  2260. block.Transparency = 1
  2261. block.Position = tor.Position + Vector3.new(math.random(-30,49),-5,math.random(-39,40))
  2262. block.CanCollide = false
  2263. local block2 = Instance.new("Part",c)
  2264. block2.Anchored = true
  2265. block2.Position = block.Position + Vector3.new(0,750,0)
  2266. block2.CanCollide = false
  2267. block2.Transparency = 1
  2268.  
  2269. wait(.05)
  2270. Lightning4(block.Position,block2.Position,1,22,workspace)
  2271. Lightning4(block.Position,block2.Position,1,22,workspace)
  2272. end
  2273. end)()
  2274.  
  2275. wait()
  2276.  
  2277. coroutine.wrap(function()
  2278. for i = 1,26.42 do
  2279. wait(math.random(0,0))
  2280.  
  2281. local block = Instance.new("Part",c)
  2282. block.Anchored = true
  2283. block.Transparency = 1
  2284. block.Position = tor.Position + Vector3.new(math.random(-55,69),-9,math.random(-72,84))
  2285. block.CanCollide = false
  2286. local block2 = Instance.new("Part",c)
  2287. block2.Anchored = true
  2288. block2.Position = block.Position + Vector3.new(0,750,0)
  2289. block2.CanCollide = false
  2290. block2.Transparency = 1
  2291.  
  2292. wait(.07)
  2293. Lightning4(block.Position,block2.Position,1,20,workspace)
  2294. Lightning4(block.Position,block2.Position,1,20,workspace)
  2295. end
  2296. end)()
  2297.  
  2298. wait()
  2299.  
  2300. coroutine.wrap(function()
  2301. for i = 1,22.397 do
  2302. wait(math.random(0,0))
  2303.  
  2304. local block = Instance.new("Part",c)
  2305. block.Anchored = true
  2306. block.Transparency = 1
  2307. block.Position = tor.Position + Vector3.new(math.random(-18,17),-11,math.random(-14,16))
  2308. block.CanCollide = false
  2309. local block2 = Instance.new("Part",c)
  2310. block2.Anchored = true
  2311. block2.Position = block.Position + Vector3.new(0,750,0)
  2312. block2.CanCollide = false
  2313. block2.Transparency = 1
  2314.  
  2315. for _,childs in pairs(workspace:GetChildren()) do
  2316. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2317. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2318. if (block.Position-childs.HumanoidRootPart.Position).magnitude <= 25.9 then
  2319.  
  2320. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 10
  2321.  
  2322. end;end;end
  2323. end
  2324.  
  2325. for _,childs in pairs(workspace:GetChildren()) do
  2326. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2327. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2328. if (block2.Position-childs.HumanoidRootPart.Position).magnitude <= 100.80 then
  2329.  
  2330. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 0.30
  2331.  
  2332. end;end;end
  2333. end
  2334.  
  2335. wait(.02)
  2336.  
  2337. Lightning4(block.Position,block2.Position,1,16,workspace)
  2338.  
  2339. wait(.06)
  2340.  
  2341. Lightning4(block.Position,block2.Position,2,20,workspace)
  2342.  
  2343. wait(.02)
  2344.  
  2345. Lightning4(block.Position,block2.Position,1,16,workspace)
  2346.  
  2347. wait(.06)
  2348.  
  2349. Lightning4(block.Position,block2.Position,2,20,workspace)
  2350.  
  2351. --
  2352.  
  2353. wait(.01)
  2354.  
  2355. Lightning4(block.Position,block2.Position,1,15,workspace)
  2356.  
  2357. wait(.05)
  2358.  
  2359. Lightning4(block.Position,block2.Position,2,19,workspace)
  2360.  
  2361. wait(.01)
  2362.  
  2363. Lightning4(block.Position,block2.Position,1,15,workspace)
  2364.  
  2365. wait(.05)
  2366.  
  2367. Lightning4(block.Position,block2.Position,2,19,workspace)
  2368.  
  2369. end
  2370. end)()
  2371.  
  2372. for i = 1,10 do
  2373. for _,player in pairs(workspace:GetDescendants()) do
  2374. if player.ClassName == "Humanoid" then
  2375. local human = player
  2376. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  2377. wait()
  2378. human.CameraOffset = Vector3.new(0,0,0)
  2379. end;end;end
  2380.  
  2381. for i = 1,12.99 do
  2382. wait(0.0)
  2383. blur.Size = blur.Size + 1
  2384. end
  2385.  
  2386. for i = 1,9 do
  2387. for _,player in pairs(workspace:GetDescendants()) do
  2388. if player.ClassName == "Humanoid" then
  2389. local human = player
  2390. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  2391. wait()
  2392. human.CameraOffset = Vector3.new(0,0,0)
  2393. end;end;end
  2394.  
  2395. for i = 1,24.99 do
  2396. wait(0.1)
  2397. blur.Size = blur.Size + 2
  2398. end
  2399.  
  2400. for i = 0,1,0.1 do
  2401. Neck.C0 = Neck.C0:lerp(Neck.C0 * CFrame.Angles(rad(-3), rad(0), rad(0)), i)
  2402. wait()
  2403. end
  2404.  
  2405. for i = 1,16.259 do
  2406. for _,player in pairs(workspace:GetDescendants()) do
  2407. if player.ClassName == "Humanoid" then
  2408. local human = player
  2409. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  2410. wait()
  2411. human.CameraOffset = Vector3.new(0,0,0)
  2412. end;end;end
  2413.  
  2414. local num = 0
  2415. local a21e = Instance.new("Part",c)
  2416. a21e.Name = "Beam"..num
  2417. a21e.Locked = true
  2418. a21e.Size = Vector3.new(2,2,2)
  2419. a21e.CanCollide = false
  2420. a21e.Position = hrp.Position
  2421. a21e.Color = Color3.fromRGB(90, 170, 235)
  2422. a21e.Material = "Neon"
  2423. a21e.Transparency = 0
  2424. local aa21e = Instance.new("SpecialMesh",a21e)
  2425. a21e.Anchored = true
  2426. a21e.Position = hrp.Position
  2427. aa21e.MeshType = "Sphere"
  2428. aa21e.Scale = Vector3.new(2,2,2)
  2429.  
  2430. local a22e = Instance.new("Part",c)
  2431. a22e.Name = "Beam"..num
  2432. a22e.Locked = true
  2433. a22e.Size = Vector3.new(2,2,2)
  2434. a22e.CanCollide = false
  2435. a22e.Position = hrp.Position
  2436. a22e.Color = Color3.fromRGB(70, 160, 235)
  2437. a22e.Material = "Neon"
  2438. a22e.Transparency = 0
  2439. local aa22e = Instance.new("SpecialMesh",a22e)
  2440. a22e.Anchored = true
  2441. a22e.Position = hrp.Position
  2442. aa22e.MeshType = "Sphere"
  2443. aa22e.Scale = Vector3.new(2,2,2)
  2444.  
  2445. local num = 0
  2446. local a23e = Instance.new("Part",c)
  2447. a23e.Name = "Beam"..num
  2448. a23e.Locked = true
  2449. a23e.Size = Vector3.new(2,2,2)
  2450. a23e.CanCollide = false
  2451. a23e.Position = hrp.Position
  2452. a23e.Color = Color3.fromRGB(80, 170, 235)
  2453. a23e.Material = "Neon"
  2454. a23e.Transparency = 0
  2455. local aa23e = Instance.new("SpecialMesh",a23e)
  2456. a23e.Anchored = true
  2457. a23e.Position = hrp.Position
  2458. aa23e.MeshType = "Sphere"
  2459. aa23e.Scale = Vector3.new(2,2,2)
  2460.  
  2461. local exp = Instance.new("Explosion",c)
  2462. exp.BlastRadius = 30
  2463. exp.BlastPressure = exp.BlastPressure + 89
  2464. exp.Visible = false
  2465.  
  2466. for _,childs in pairs(workspace:GetChildren()) do
  2467. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2468. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2469. if (hrp.Position-childs.HumanoidRootPart.Position).magnitude <= 155.999 then
  2470.  
  2471. childs:FindFirstChild("Humanoid").Health = 0
  2472.  
  2473. end;end;end
  2474. end
  2475.  
  2476. local exp = Instance.new("Explosion",c)
  2477. exp.BlastRadius = 49
  2478. exp.BlastPressure = exp.BlastPressure + 88
  2479. exp.Visible = false
  2480.  
  2481. for i = 1,30 do
  2482. wait()
  2483. blur.Size = blur.Size - 1
  2484. aa21e.Scale = aa21e.Scale + Vector3.new(8.5,8.5,8.5)
  2485. a21e.Transparency = a21e.Transparency + 0.04
  2486. aa22e.Scale = aa22e.Scale + Vector3.new(4.25,4.25,4.25)
  2487. a22e.Transparency = a22e.Transparency + 0.04
  2488. aa23e.Scale = aa23e.Scale + Vector3.new(16.29,16.29,16.29)
  2489. a23e.Transparency = a23e.Transparency + 0.04
  2490. end
  2491.  
  2492. wait(.7)
  2493.  
  2494. a21e:Remove()
  2495. a22e:Remove()
  2496. a23e:Remove()
  2497.  
  2498. for i=1,32 do
  2499. wait()
  2500. blur.Size = blur.Size - 1
  2501. end
  2502.  
  2503. wait(.0)
  2504.  
  2505. blur:Remove()
  2506.  
  2507. hrp.Anchored = false
  2508. tor.Anchored = false
  2509. hum.PlatformStand = false
  2510.  
  2511. attacking = false
  2512.  
  2513. end;end
  2514. --end
  2515. end
  2516. end)
  2517.  
  2518. function Lightning5(pos,pos2,radius,numParts,model)
  2519. if transforming == false then
  2520. radius = radius
  2521. numParts = numParts
  2522. model = model or workspace
  2523. local lv = CFrame.new(pos,pos2).lookVector
  2524. local dist = (pos-pos2).magnitude
  2525. local dbp = dist/numParts
  2526. local last = pos
  2527. for i = 2,numParts do
  2528. local p = Instance.new("Part",model)
  2529. p.FormFactor = "Symmetric"
  2530. p.Size = Vector3.new(14,14,1)
  2531. p.Material = "Neon"
  2532. p.CanCollide = false
  2533. p.Anchored = true
  2534. p.Color = Color3.fromRGB(80, 170, 235)
  2535. local x = math.random(-100,100)/100*dbp/2
  2536. local y = math.random(-100,100)/100*dbp/2
  2537. local z = math.random(-100,100)/100*dbp/2
  2538. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,z)
  2539. local dist2 = (p2.p-last).magnitude
  2540. local mid = (p2.p+last)/2
  2541. local m = Instance.new("BlockMesh",p)
  2542. m.Scale = Vector3.new(radius,radius,dist2)
  2543. p.CFrame = CFrame.new(mid,p2.p)
  2544. last = p2.p
  2545. game:GetService("Debris"):AddItem(p,math.random(40,100)/1000)
  2546. end
  2547. end;end
  2548.  
  2549. m.KeyDown:connect(function(key)
  2550. if key == "c" then
  2551.  
  2552. if transforming == false then
  2553.  
  2554. if attacking == false then
  2555.  
  2556. attacking = true
  2557.  
  2558. rad = math.rad
  2559. local Neck = tor["Neck"]
  2560. local neck = Neck
  2561. local rs = tor["Right Shoulder"]
  2562. local ls = tor["Left Shoulder"]
  2563. local rh = tor["Right Hip"]
  2564. local lh = tor["Left Hip"]
  2565. local rt = hrp["RootJoint"]
  2566.  
  2567. for i = 0,1,0.1 do
  2568. Neck.C0 = Neck.C0:lerp(Neck.C0 * CFrame.Angles(rad(3), rad(0), rad(0)), i)
  2569. wait()
  2570. end
  2571.  
  2572. wait(1.3)
  2573.  
  2574. coroutine.wrap(function()
  2575. for i = 1,19.49 do
  2576. wait(math.random(0,0))
  2577.  
  2578. local block = Instance.new("Part",c)
  2579. block.Anchored = true
  2580. block.Transparency = 1
  2581. block.Position = tor.Position + Vector3.new(math.random(-30,49),-5,math.random(-39,40))
  2582. block.CanCollide = false
  2583. local block2 = Instance.new("Part",c)
  2584. block2.Anchored = true
  2585. block2.Position = block.Position + Vector3.new(0,750,0)
  2586. block2.CanCollide = false
  2587. block2.Transparency = 1
  2588.  
  2589. wait(.05)
  2590. Lightning4(block.Position,block2.Position,1,22,workspace)
  2591. Lightning4(block.Position,block2.Position,1,22,workspace)
  2592. end
  2593. end)()
  2594.  
  2595. wait()
  2596.  
  2597. coroutine.wrap(function()
  2598. for i = 1,15.42 do
  2599. wait(math.random(0,0))
  2600.  
  2601. local block = Instance.new("Part",c)
  2602. block.Anchored = true
  2603. block.Transparency = 1
  2604. block.Position = tor.Position + Vector3.new(math.random(-55,69),-9,math.random(-72,84))
  2605. block.CanCollide = false
  2606. local block2 = Instance.new("Part",c)
  2607. block2.Anchored = true
  2608. block2.Position = block.Position + Vector3.new(0,750,0)
  2609. block2.CanCollide = false
  2610. block2.Transparency = 1
  2611.  
  2612. wait(.07)
  2613. Lightning4(block.Position,block2.Position,1,20,workspace)
  2614. Lightning4(block.Position,block2.Position,1,20,workspace)
  2615. end
  2616. end)()
  2617.  
  2618. wait()
  2619.  
  2620. wait(1.9)
  2621.  
  2622. for i = 0,1,0.1 do
  2623. Neck.C0 = Neck.C0:lerp(Neck.C0 * CFrame.Angles(rad(-3), rad(0), rad(0)), i)
  2624. wait()
  2625. end
  2626.  
  2627. hrp.Anchored = true
  2628. tor.Anchored = true
  2629. hum.PlatformStand = true
  2630.  
  2631. wait(1.7)
  2632.  
  2633. for i = 1,7 do
  2634. for _,player in pairs(workspace:GetDescendants()) do
  2635. if player.ClassName == "Humanoid" then
  2636. local human = player
  2637. human.CameraOffset = Vector3.new(math.random(-0.9,0.9),math.random(-1.4,1.8),math.random(-0.9,0.9))
  2638. wait()
  2639. human.CameraOffset = Vector3.new(0,0,0)
  2640. end
  2641. end
  2642. end
  2643.  
  2644. for i = 0,1,0.1 do
  2645. rs.C0 = rs.C0:lerp(rs.C0 * CFrame.Angles(rad(-0), rad(0), rad(28)), i)
  2646. wait()
  2647. end
  2648.  
  2649. coroutine.wrap(function()
  2650. for i = 1,11.397 do
  2651. wait(math.random(0,0))
  2652.  
  2653. local block = Instance.new("Part",c)
  2654. block.Anchored = true
  2655. block.Transparency = 1
  2656. block.CanCollide = false
  2657. block.Name = "test"
  2658. local block2 = Instance.new("Part",c)
  2659. block2.Anchored = true
  2660. block2.Position = block.Position + Vector3.new(0,890,0)
  2661. block2.CanCollide = false
  2662. block2.Transparency = 1
  2663. block2.Name = "testing"
  2664.  
  2665. for _,childs in pairs(workspace:GetChildren()) do
  2666. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2667. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2668. if (hrp.Position-childs.HumanoidRootPart.Position).magnitude <= 35.9 then
  2669.  
  2670. block.Position = childs.HumanoidRootPart.Position
  2671. childs:FindFirstChild("Humanoid").Sit = true
  2672.  
  2673. end;end;end
  2674. end
  2675.  
  2676. for _,childs in pairs(workspace:GetChildren()) do
  2677. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2678. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2679. if (block.Position-childs.HumanoidRootPart.Position).magnitude <= 19.9 then
  2680.  
  2681. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 15
  2682. childs:FindFirstChild("Humanoid").Sit = true
  2683.  
  2684. end;end;end
  2685. end
  2686.  
  2687. for _,childs in pairs(workspace:GetChildren()) do
  2688. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2689. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2690. if (block2.Position-childs.HumanoidRootPart.Position).magnitude <= 24.80 then
  2691.  
  2692. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 0.28
  2693. childs:FindFirstChild("Humanoid").Sit = true
  2694.  
  2695. end;end;end
  2696. end
  2697.  
  2698. wait(.02)
  2699.  
  2700. Lightning5(block.Position,block2.Position,0.2,60,workspace)
  2701.  
  2702. wait(.06)
  2703.  
  2704. Lightning5(block.Position,block2.Position,0.4,52,workspace)
  2705.  
  2706. wait(.02)
  2707.  
  2708. Lightning5(block.Position,block2.Position,0.2,48,workspace)
  2709.  
  2710. wait(.06)
  2711.  
  2712. Lightning5(block.Position,block2.Position,0.4,75,workspace)
  2713.  
  2714. --
  2715.  
  2716. wait(.01)
  2717.  
  2718. Lightning5(block.Position,block2.Position,0.2,30,workspace)
  2719.  
  2720. wait(.05)
  2721.  
  2722. Lightning5(block.Position,block2.Position,0.4,12,workspace)
  2723.  
  2724. wait(.01)
  2725.  
  2726. Lightning5(block.Position,block2.Position,0.2,18,workspace)
  2727.  
  2728. wait(.05)
  2729.  
  2730. Lightning4(block.Position,block2.Position,0.4,15,workspace)
  2731.  
  2732. ----
  2733.  
  2734. wait(.01)
  2735.  
  2736. Lightning5(block.Position,block2.Position,0.4,20,workspace)
  2737.  
  2738. wait(.05)
  2739.  
  2740. Lightning5(block.Position,block2.Position,0.8,32,workspace)
  2741.  
  2742. wait(.01)
  2743.  
  2744. Lightning5(block.Position,block2.Position,0.4,28,workspace)
  2745.  
  2746. wait(.05)
  2747.  
  2748. Lightning4(block.Position,block2.Position,0.8,25,workspace)
  2749.  
  2750. --
  2751.  
  2752. wait(.01)
  2753.  
  2754. Lightning5(block.Position,block2.Position,0.4,20,workspace)
  2755.  
  2756. wait(.05)
  2757.  
  2758. Lightning5(block.Position,block2.Position,0.8,32,workspace)
  2759.  
  2760. wait(.01)
  2761.  
  2762. Lightning5(block.Position,block2.Position,0.4,28,workspace)
  2763.  
  2764. wait(.05)
  2765.  
  2766. Lightning4(block.Position,block2.Position,0.8,25,workspace)
  2767.  
  2768. ----
  2769.  
  2770. wait(.04)
  2771.  
  2772. Lightning5(block.Position,block2.Position,0.5,29,workspace)
  2773.  
  2774. wait(.05)
  2775.  
  2776. Lightning5(block.Position,block2.Position,0.9,35,workspace)
  2777.  
  2778. wait(.06)
  2779.  
  2780. Lightning5(block.Position,block2.Position,0.5,48,workspace)
  2781.  
  2782. wait(.07)
  2783.  
  2784. Lightning4(block.Position,block2.Position,0.9,50,workspace)
  2785.  
  2786. end
  2787. end)()
  2788.  
  2789. wait(1.8)
  2790.  
  2791. hrp.Anchored = false
  2792. tor.Anchored = false
  2793. hum.PlatformStand = false
  2794.  
  2795. for i = 0,1,0.1 do
  2796. rs.C0 = rs.C0:lerp(rs.C0 * CFrame.Angles(rad(-0), rad(0), rad(-28)), i)
  2797. wait()
  2798. end
  2799.  
  2800. attacking = false
  2801.  
  2802. end
  2803. end
  2804. end
  2805. end)
  2806.  
  2807. function SWait(float)
  2808. if not float then
  2809. return game:GetService("RunService").RenderStepped:wait()
  2810. else
  2811. return game:GetService("RunService").RenderStepped:wait(float)
  2812. end;end
  2813.  
  2814.  
  2815. local function onTouch(h)
  2816. local cached = {}
  2817. local Rad = math.rad
  2818. local TweenService = game:GetService("TweenService")
  2819. if h.Parent == nil then
  2820. return
  2821. end
  2822. if h:IsDescendantOf(c) then
  2823. return
  2824. end
  2825. if cached[h.Parent] then
  2826. return
  2827. end
  2828. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  2829. local tor = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("HumanoidRootPart")
  2830. if hum and tor then
  2831. for _, v in pairs(h.Parent:GetChildren()) do
  2832. if v:IsA("ForceField") then
  2833. v:Destroy()
  2834. end
  2835. end
  2836. hum:TakeDamage(hum.MaxHealth / 289)
  2837. cached[h.Parent] = true
  2838. spawn(function()
  2839. wait(0.1)
  2840. cached[h.Parent] = nil
  2841. end)
  2842. end;end
  2843.  
  2844. m.KeyDown:connect(function(key)
  2845. if key == "b" then
  2846.  
  2847. if transforming == false then
  2848.  
  2849. if attacking == false then
  2850.  
  2851. if normal == false then
  2852.  
  2853. if speedsterhermes == false then
  2854.  
  2855. attacking = true
  2856.  
  2857. local lac = arm1.Touched:connect(onTouch2)
  2858. local rac = arm2.Touched:connect(onTouch2)
  2859. local lac1 = leg1.Touched:connect(onTouch2)
  2860. local rac2 = leg2.Touched:connect(onTouch2)
  2861. local lac3 = tor.Touched:connect(onTouch2)
  2862. local rac4 = hed.Touched:connect(onTouch2)
  2863.  
  2864. wait(8.4)
  2865.  
  2866. lac:Disconnect()
  2867. rac:Disconnect()
  2868. lac1:Disconnect()
  2869. rac2:Disconnect()
  2870. lac3:Disconnect()
  2871. rac4:Disconnect()
  2872.  
  2873. attacking = false
  2874.  
  2875. end;end;end;end
  2876. end
  2877. end)
  2878.  
  2879. m.KeyDown:connect(function(key)
  2880. if key == "v" then
  2881.  
  2882. if transforming == false then
  2883.  
  2884. if attacking == false then
  2885.  
  2886. attacking = true
  2887.  
  2888. local lac = arm1.Touched:connect(onTouch)
  2889. local rac = arm2.Touched:connect(onTouch)
  2890.  
  2891. rad = math.rad
  2892. local Rad = rad
  2893. local Neck = tor["Neck"]
  2894. local neck = Neck
  2895. local n = neck
  2896. local rs = tor["Right Shoulder"]
  2897. local ls = tor["Left Shoulder"]
  2898. local rh = tor["Right Hip"]
  2899. local lh = tor["Left Hip"]
  2900. local rt = hrp["RootJoint"]
  2901.  
  2902. local lscf = ls.C0
  2903. local rscf = rs.C0
  2904. local lhcf = lh.C0
  2905. local rhcf = rh.C0
  2906. local ncf = n.C0
  2907. local rtcf = rt.C0
  2908.  
  2909. wait(.1)
  2910.  
  2911. for i = 1,7.6 do
  2912. for i = 0,1,0.295 do
  2913. Neck.C0 = Neck.C0:lerp(Neck.C0, i)
  2914. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  2915. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  2916. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  2917. SWait()
  2918. end
  2919. for i = 0,1,0.295 do
  2920. Neck.C0 = Neck.C0:lerp(neck.C0, i)
  2921. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  2922. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  2923. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  2924. SWait()
  2925. end
  2926. end
  2927.  
  2928. wait(.04)
  2929.  
  2930. for i = 1,7.6 do
  2931. for i = 0,1,0.295 do
  2932. Neck.C0 = Neck.C0:lerp(Neck.C0, i)
  2933. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  2934. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  2935. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  2936. SWait()
  2937. end
  2938. for i = 0,1,0.295 do
  2939. Neck.C0 = Neck.C0:lerp(neck.C0, i)
  2940. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  2941. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  2942. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  2943. SWait()
  2944. end
  2945. end
  2946.  
  2947. wait(.02)
  2948.  
  2949. for i = 0,1,0.1 do
  2950. neck.C0 = neck.C0:lerp(neck.C0, i)
  2951. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(0,0,0), i)
  2952. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(0,0,0), i)
  2953. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(0,0,0), i)
  2954. wait()
  2955. end
  2956.  
  2957. lac:Disconnect()
  2958. rac:Disconnect()
  2959.  
  2960. wait(.3)
  2961.  
  2962. coroutine.wrap(function()
  2963. for i = 1,8.49 do
  2964. wait(math.random(0,0))
  2965.  
  2966. local block = Instance.new("Part",c)
  2967. block.Anchored = true
  2968. block.Transparency = 1
  2969. block.Position = tor.Position + Vector3.new(math.random(-22,21),-13,math.random(-16,18))
  2970. block.CanCollide = false
  2971. local block2 = Instance.new("Part",c)
  2972. block2.Anchored = true
  2973. block2.Position = block.Position + Vector3.new(0,750,0)
  2974. block2.CanCollide = false
  2975. block2.Transparency = 1
  2976.  
  2977. wait(.05)
  2978. Lightning4(block.Position,block2.Position,1,22,workspace)
  2979. Lightning4(block.Position,block2.Position,1,22,workspace)
  2980. end
  2981. end)()
  2982.  
  2983. wait()
  2984.  
  2985. coroutine.wrap(function()
  2986. for i = 1,5.42 do
  2987. wait(math.random(0,0))
  2988.  
  2989. local block = Instance.new("Part",c)
  2990. block.Anchored = true
  2991. block.Transparency = 1
  2992. block.Position = tor.Position + Vector3.new(math.random(-18,17),-11,math.random(-14,16))
  2993. block.CanCollide = false
  2994. local block2 = Instance.new("Part",c)
  2995. block2.Anchored = true
  2996. block2.Position = block.Position + Vector3.new(0,750,0)
  2997. block2.CanCollide = false
  2998. block2.Transparency = 1
  2999.  
  3000. wait(.07)
  3001. Lightning4(block.Position,block2.Position,1,20,workspace)
  3002. Lightning4(block.Position,block2.Position,1,20,workspace)
  3003. end
  3004. end)()
  3005.  
  3006. wait()
  3007.  
  3008. wait(1.6)
  3009.  
  3010. local list1 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.834,0.989,0),NumberSequenceKeypoint.new(0.84,0.5,0),NumberSequenceKeypoint.new(0.9,0.743,0),NumberSequenceKeypoint.new(1,0.5,0)}
  3011.  
  3012. local brick1 = Instance.new("Part",tor)
  3013. brick1.Position = tor.Position
  3014. brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3015. brick1.Size = Vector3.new(18,18,18)
  3016. brick1.Material = Enum.Material.Neon
  3017. brick1.Color = Color3.fromRGB(108,137,246)
  3018. brick1.Anchored = true
  3019. brick1.CanCollide = false
  3020. brick1.Transparency = 0.25
  3021.  
  3022. local particle1 = Instance.new("ParticleEmitter",brick1)
  3023. particle1.LightEmission = 1
  3024. particle1.LightInfluence = 0
  3025. particle1.Size = NumberSequence.new(20)
  3026. particle1.Texture = "rbxassetid://281983189"
  3027. particle1.Transparency = NumberSequence.new(list1)
  3028. particle1.ZOffset = 1
  3029. particle1.Lifetime = NumberRange.new(0.1)
  3030. particle1.Rate = 290
  3031. particle1.Rotation = NumberRange.new(0,360)
  3032. particle1.Speed = NumberRange.new(15)
  3033. particle1.SpreadAngle = Vector2.new(990,990)
  3034. particle1.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  3035. particle1.Name = "GodGodly"
  3036. particle1.LockedToPart = false
  3037.  
  3038. brick1.Name = "brick1"
  3039.  
  3040. local brick2 = Instance.new("Part",tor)
  3041. brick2.Position = tor.Position
  3042. brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3043. brick2.Size = Vector3.new(18,18,18)
  3044. brick2.Material = Enum.Material.Neon
  3045. brick2.BrickColor = BrickColor.new("Medium blue")
  3046. brick2.Anchored = true
  3047. brick2.CanCollide = false
  3048. brick2.Transparency = 0.39
  3049.  
  3050. local particle2 = Instance.new("ParticleEmitter",brick2)
  3051. particle2.LightEmission = 1
  3052. particle2.LightInfluence = 0
  3053. particle2.Size = NumberSequence.new(20)
  3054. particle2.Texture = "rbxassetid://281983189"
  3055. particle2.Transparency = NumberSequence.new(list1)
  3056. particle2.ZOffset = 1
  3057. particle2.Lifetime = NumberRange.new(0.1)
  3058. particle2.Rate = 290
  3059. particle2.Rotation = NumberRange.new(0,360)
  3060. particle2.Speed = NumberRange.new(15)
  3061. particle2.SpreadAngle = Vector2.new(990,990)
  3062. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  3063. particle2.Name = "GodGodly"
  3064. particle2.LockedToPart = false
  3065.  
  3066. brick2.Name = "brick2"
  3067.  
  3068. local num = 0
  3069. local a21e = Instance.new("Part",c)
  3070. a21e.Name = "Beam"..num
  3071. a21e.Locked = true
  3072. a21e.Size = Vector3.new(2,2,2)
  3073. a21e.CanCollide = false
  3074. a21e.Position = hrp.Position
  3075. a21e.Color = Color3.fromRGB(87, 168, 202)
  3076. a21e.Material = "Neon"
  3077. a21e.Transparency = 0
  3078. local aa21e = Instance.new("SpecialMesh",a21e)
  3079. a21e.Anchored = true
  3080. a21e.Position = hrp.Position
  3081. aa21e.MeshType = "Sphere"
  3082. aa21e.Scale = Vector3.new(2,2,2)
  3083.  
  3084. for _,childs in pairs(workspace:GetChildren()) do
  3085. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  3086. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  3087. if (hrp.Position-childs.HumanoidRootPart.Position).magnitude <= 29.5 then
  3088.  
  3089. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 79
  3090.  
  3091. end;end;end
  3092. end
  3093.  
  3094. for i = 1,7.6 do
  3095. for i = 0,1,0.295 do
  3096. wait()
  3097.  
  3098. --tor.brick1.CFrame = CFrame.new(tor.brick1.Position) * CFrame.Angles(rad(math.random(-155,129)),rad(math.random(-290,290)),rad(math.random(-324,348)))
  3099. tor.brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-255,229)),rad(math.random(-390,390)),rad(math.random(-424,448)))
  3100. --tor.brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3101. tor.brick1.Transparency = tor.brick1.Transparency + 0.1
  3102.  
  3103. --tor.brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-155,129)),rad(math.random(-290,290)),rad(math.random(-324,348)))
  3104. tor.brick2.CFrame = CFrame.new(tor.brick2.Position) * CFrame.Angles(rad(math.random(-255,229)),rad(math.random(-390,390)),rad(math.random(-424,448)))
  3105. --tor.brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3106. tor.brick2.Transparency = tor.brick2.Transparency + 0.1
  3107.  
  3108. aa21e.Scale = aa21e.Scale + Vector3.new(2.1,2.1,2.1)
  3109. a21e.Transparency = a21e.Transparency + 0.05
  3110. Neck.C0 = Neck.C0:lerp(Neck.C0, i)
  3111. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  3112. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  3113. SWait()
  3114. end;end
  3115.  
  3116. particle1.Enabled = false
  3117. particle2.Enabled = false
  3118.  
  3119. wait(.9)
  3120.  
  3121. brick1:Remove()
  3122. brick2:Remove()
  3123.  
  3124. a21e:Remove()
  3125.  
  3126. for i = 0,1,0.1 do
  3127. neck.C0 = neck.C0:lerp(neck.C0, i)
  3128. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(0,0,0), i)
  3129. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(0,0,0), i)
  3130. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(0,0,0), i)
  3131. wait()
  3132. end
  3133.  
  3134. attacking = false
  3135.  
  3136. end;end
  3137. end;end)
  3138.  
  3139. local target = nil
  3140.  
  3141. abss = Instance.new("BillboardGui",c)
  3142. abss.Size = UDim2.new(10,0,10,0)
  3143. abss.Enabled = false
  3144.  
  3145. img2 = Instance.new("ImageLabel",abss)
  3146. img2.Position = UDim2.new(0,0,0,0)
  3147. img2.Size = UDim2.new(1,0,1,0)
  3148. img2.Image = "rbxassetid://1033897750"
  3149. img2.BackgroundTransparency = 1
  3150. img2.ImageColor3 = Color3.fromRGB(0,79,255)
  3151.  
  3152. function swait(num)
  3153. if num == 0 or num == nil then
  3154. ArtificialHB.Event:wait()
  3155. else
  3156. for i = 0, num do
  3157. ArtificialHB.Event:wait()
  3158. end
  3159. end
  3160. end
  3161.  
  3162. function TargetSelect(person)
  3163. local dd=coroutine.wrap(function()
  3164. if target ~= person then
  3165. target = person
  3166. img2.Size = UDim2.new(1,0,1,0)
  3167. img2.ImageTransparency = 0
  3168. img2.Position = UDim2.new(0,0,0,0)
  3169. if target ~= nil then
  3170. abss.Adornee = target:FindFirstChild("HumanoidRootPart")
  3171. abss.Enabled = true
  3172. elseif target == nil then
  3173. abss.Adornee = nil
  3174. abss.Enabled = false
  3175. end
  3176. for i = 0, 2, 0.1 do
  3177. swait()
  3178. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  3179. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  3180. img2.ImageTransparency = img2.ImageTransparency + 0.05
  3181. end
  3182. end
  3183. end)
  3184. dd()
  3185. end
  3186.  
  3187. function LockOn()
  3188. if m.Target.Parent ~= c and m.Target.Parent.Parent ~= c and m.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  3189. TargetSelect(m.Target.Parent)
  3190. end
  3191. end
  3192.  
  3193. m.KeyDown:connect(function(key)
  3194. if key == "n" then
  3195. --if target == nil then
  3196. LockOn()
  3197. end--end
  3198. end)
  3199.  
  3200. m.KeyDown:connect(function(key)
  3201. if key == "p" then
  3202.  
  3203. if transforming == false then
  3204.  
  3205. if attacking == false then
  3206.  
  3207. attacking = true
  3208.  
  3209. rad = math.rad
  3210. local Rad = rad
  3211. local Neck = tor["Neck"]
  3212. local neck = Neck
  3213. local n = neck
  3214. local rs = tor["Right Shoulder"]
  3215. local ls = tor["Left Shoulder"]
  3216. local rh = tor["Right Hip"]
  3217. local lh = tor["Left Hip"]
  3218. local rt = hrp["RootJoint"]
  3219.  
  3220. local lscf = ls.C0
  3221. local rscf = rs.C0
  3222. local lhcf = lh.C0
  3223. local rhcf = rh.C0
  3224. local ncf = n.C0
  3225. local rtcf = rt.C0
  3226.  
  3227. target:FindFirstChild("HumanoidRootPart").Anchored = true
  3228.  
  3229. wait(.3)
  3230.  
  3231. coroutine.wrap(function()
  3232. for i = 1,4.49 do
  3233. wait(math.random(0,0))
  3234.  
  3235. local block = Instance.new("Part",c)
  3236. block.Anchored = true
  3237. block.Transparency = 1
  3238. block.Position = tor.Position + Vector3.new(math.random(-22,21),-13,math.random(-16,18))
  3239. block.CanCollide = false
  3240. local block2 = Instance.new("Part",c)
  3241. block2.Anchored = true
  3242. block2.Position = block.Position + Vector3.new(0,750,0)
  3243. block2.CanCollide = false
  3244. block2.Transparency = 1
  3245.  
  3246. wait(.05)
  3247. Lightning4(block.Position,block2.Position,1,22,workspace)
  3248. Lightning4(block.Position,block2.Position,1,22,workspace)
  3249. end
  3250. end)()
  3251.  
  3252. wait()
  3253.  
  3254. coroutine.wrap(function()
  3255. for i = 1,2.5 do
  3256. wait(math.random(0,0))
  3257.  
  3258. local block = Instance.new("Part",c)
  3259. block.Anchored = true
  3260. block.Transparency = 1
  3261. block.Position = tor.Position + Vector3.new(math.random(-18,17),-11,math.random(-14,16))
  3262. block.CanCollide = false
  3263. local block2 = Instance.new("Part",c)
  3264. block2.Anchored = true
  3265. block2.Position = block.Position + Vector3.new(0,750,0)
  3266. block2.CanCollide = false
  3267. block2.Transparency = 1
  3268.  
  3269. wait(.07)
  3270. Lightning4(block.Position,block2.Position,1,20,workspace)
  3271. Lightning4(block.Position,block2.Position,1,20,workspace)
  3272. end
  3273. end)()
  3274.  
  3275. wait()
  3276.  
  3277. coroutine.wrap(function()
  3278. for i = 1,6.7 do
  3279. wait(math.random(0,0))
  3280.  
  3281. local block = Instance.new("Part",c)
  3282. block.Anchored = true
  3283. block.Transparency = 1
  3284. block.Position = tor.Position + Vector3.new(math.random(-30,49),-5,math.random(-39,40))
  3285. block.CanCollide = false
  3286. local block2 = Instance.new("Part",c)
  3287. block2.Anchored = true
  3288. block2.Position = block.Position + Vector3.new(0,750,0)
  3289. block2.CanCollide = false
  3290. block2.Transparency = 1
  3291.  
  3292. wait(.05)
  3293. Lightning4(block.Position,block2.Position,1,22,workspace)
  3294. Lightning4(block.Position,block2.Position,1,22,workspace)
  3295. end
  3296. end)()
  3297.  
  3298. wait()
  3299.  
  3300. coroutine.wrap(function()
  3301. for i = 1,3.42 do
  3302. wait(math.random(0,0))
  3303.  
  3304. local block = Instance.new("Part",c)
  3305. block.Anchored = true
  3306. block.Transparency = 1
  3307. block.Position = tor.Position + Vector3.new(math.random(-55,69),-9,math.random(-72,84))
  3308. block.CanCollide = false
  3309. local block2 = Instance.new("Part",c)
  3310. block2.Anchored = true
  3311. block2.Position = block.Position + Vector3.new(0,750,0)
  3312. block2.CanCollide = false
  3313. block2.Transparency = 1
  3314.  
  3315. wait(.07)
  3316. Lightning4(block.Position,block2.Position,1,20,workspace)
  3317. Lightning4(block.Position,block2.Position,1,20,workspace)
  3318. end
  3319. end)()
  3320.  
  3321. wait(1)
  3322.  
  3323. for _,trail in pairs(c:GetDescendants()) do
  3324. if trail.ClassName == "Trail" then
  3325. trail.Lifetime = 1.59
  3326. trail.MinLength = 0.025
  3327. end
  3328. end
  3329.  
  3330. local num = 0
  3331. local a21e = Instance.new("Part",c)
  3332. a21e.Name = "Beam"..num
  3333. a21e.Locked = true
  3334. a21e.Size = Vector3.new(1,1,1)
  3335. a21e.CanCollide = false
  3336. a21e.Position = hrp.Position
  3337. a21e.Color = Color3.fromRGB(103, 176, 245)
  3338. a21e.Material = "Neon"
  3339. a21e.Transparency = 0
  3340. local aa21e = Instance.new("SpecialMesh",a21e)
  3341. a21e.Anchored = true
  3342. a21e.Position = hrp.Position
  3343. aa21e.MeshType = "Sphere"
  3344. aa21e.Scale = Vector3.new(9,9,9)
  3345.  
  3346. for _,v in pairs(c:GetDescendants()) do
  3347. if v.ClassName == "Trail" then
  3348. v.Enabled = true
  3349. end
  3350. end
  3351.  
  3352. for i = 1,24 do
  3353. wait()
  3354. aa21e.Scale = aa21e.Scale - Vector3.new(1,1,1)
  3355. a21e.Transparency = a21e.Transparency + 0.09
  3356. end
  3357.  
  3358. wait(.9)
  3359.  
  3360. a21e:Remove()
  3361.  
  3362. hrp.CFrame = target:FindFirstChild("HumanoidRootPart").CFrame - Vector3.new(1,0,0)
  3363.  
  3364. local lac = arm1.Touched:connect(onTouch)
  3365. local rac = arm2.Touched:connect(onTouch)
  3366.  
  3367. wait(.1)
  3368.  
  3369. for i = 1,7.6 do
  3370. for i = 0,1,0.295 do
  3371. Neck.C0 = Neck.C0:lerp(Neck.C0, i)
  3372. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  3373. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  3374. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  3375. SWait()
  3376. end
  3377. for i = 0,1,0.295 do
  3378. Neck.C0 = Neck.C0:lerp(neck.C0, i)
  3379. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  3380. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  3381. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  3382. SWait()
  3383. end
  3384. end
  3385.  
  3386. wait(.04)
  3387.  
  3388. for i = 1,7.6 do
  3389. for i = 0,1,0.295 do
  3390. Neck.C0 = Neck.C0:lerp(Neck.C0, i)
  3391. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  3392. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  3393. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  3394. SWait()
  3395. end
  3396. for i = 0,1,0.295 do
  3397. Neck.C0 = Neck.C0:lerp(neck.C0, i)
  3398. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  3399. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  3400. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  3401. SWait()
  3402. end
  3403. end
  3404.  
  3405. wait(.02)
  3406.  
  3407. for i = 0,1,0.1 do
  3408. neck.C0 = neck.C0:lerp(neck.C0, i)
  3409. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(0,0,0), i)
  3410. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(0,0,0), i)
  3411. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(0,0,0), i)
  3412. wait()
  3413. end
  3414.  
  3415. lac:Disconnect()
  3416. rac:Disconnect()
  3417.  
  3418. wait(.2)
  3419.  
  3420. local list1 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.834,0.989,0),NumberSequenceKeypoint.new(0.84,0.5,0),NumberSequenceKeypoint.new(0.9,0.743,0),NumberSequenceKeypoint.new(1,0.5,0)}
  3421.  
  3422. local brick1 = Instance.new("Part",tor)
  3423. brick1.Position = tor.Position
  3424. brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3425. brick1.Size = Vector3.new(18,18,18)
  3426. brick1.Material = Enum.Material.Neon
  3427. brick1.Color = Color3.fromRGB(108,137,246)
  3428. brick1.Anchored = true
  3429. brick1.CanCollide = false
  3430. brick1.Transparency = 0.25
  3431.  
  3432. local particle1 = Instance.new("ParticleEmitter",brick1)
  3433. particle1.LightEmission = 1
  3434. particle1.LightInfluence = 0
  3435. particle1.Size = NumberSequence.new(20)
  3436. particle1.Texture = "rbxassetid://281983189"
  3437. particle1.Transparency = NumberSequence.new(list1)
  3438. particle1.ZOffset = 1
  3439. particle1.Lifetime = NumberRange.new(0.1)
  3440. particle1.Rate = 290
  3441. particle1.Rotation = NumberRange.new(0,360)
  3442. particle1.Speed = NumberRange.new(15)
  3443. particle1.SpreadAngle = Vector2.new(990,990)
  3444. particle1.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  3445. particle1.Name = "GodGodly"
  3446. particle1.LockedToPart = false
  3447.  
  3448. brick1.Name = "brick1"
  3449.  
  3450. local brick2 = Instance.new("Part",tor)
  3451. brick2.Position = tor.Position
  3452. brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3453. brick2.Size = Vector3.new(18,18,18)
  3454. brick2.Material = Enum.Material.Neon
  3455. brick2.BrickColor = BrickColor.new("Medium blue")
  3456. brick2.Anchored = true
  3457. brick2.CanCollide = false
  3458. brick2.Transparency = 0.39
  3459.  
  3460. local particle2 = Instance.new("ParticleEmitter",brick2)
  3461. particle2.LightEmission = 1
  3462. particle2.LightInfluence = 0
  3463. particle2.Size = NumberSequence.new(20)
  3464. particle2.Texture = "rbxassetid://281983189"
  3465. particle2.Transparency = NumberSequence.new(list1)
  3466. particle2.ZOffset = 1
  3467. particle2.Lifetime = NumberRange.new(0.1)
  3468. particle2.Rate = 290
  3469. particle2.Rotation = NumberRange.new(0,360)
  3470. particle2.Speed = NumberRange.new(15)
  3471. particle2.SpreadAngle = Vector2.new(990,990)
  3472. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  3473. particle2.Name = "GodGodly"
  3474. particle2.LockedToPart = false
  3475.  
  3476. brick2.Name = "brick2"
  3477.  
  3478. local num = 0
  3479. local a21e = Instance.new("Part",c)
  3480. a21e.Name = "Beam"..num
  3481. a21e.Locked = true
  3482. a21e.Size = Vector3.new(2,2,2)
  3483. a21e.CanCollide = false
  3484. a21e.Position = hrp.Position
  3485. a21e.Color = Color3.fromRGB(87, 168, 202)
  3486. a21e.Material = "Neon"
  3487. a21e.Transparency = 0
  3488. local aa21e = Instance.new("SpecialMesh",a21e)
  3489. a21e.Anchored = true
  3490. a21e.Position = hrp.Position
  3491. aa21e.MeshType = "Sphere"
  3492. aa21e.Scale = Vector3.new(2,2,2)
  3493.  
  3494. target:FindFirstChild("HumanoidRootPart").Anchored = false
  3495. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 85
  3496. target:FindFirstChild("HumanoidRootPart").Velocity = hrp.CFrame.lookVector*248
  3497.  
  3498. for i = 1,7.6 do
  3499. for i = 0,1,0.295 do
  3500. wait()
  3501.  
  3502. --tor.brick1.CFrame = CFrame.new(tor.brick1.Position) * CFrame.Angles(rad(math.random(-155,129)),rad(math.random(-290,290)),rad(math.random(-324,348)))
  3503. tor.brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-255,229)),rad(math.random(-390,390)),rad(math.random(-424,448)))
  3504. --tor.brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3505. tor.brick1.Transparency = tor.brick1.Transparency + 0.1
  3506.  
  3507. --tor.brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-155,129)),rad(math.random(-290,290)),rad(math.random(-324,348)))
  3508. tor.brick2.CFrame = CFrame.new(tor.brick2.Position) * CFrame.Angles(rad(math.random(-255,229)),rad(math.random(-390,390)),rad(math.random(-424,448)))
  3509. --tor.brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3510. tor.brick2.Transparency = tor.brick2.Transparency + 0.1
  3511.  
  3512. aa21e.Scale = aa21e.Scale + Vector3.new(2.1,2.1,2.1)
  3513. a21e.Transparency = a21e.Transparency + 0.05
  3514. Neck.C0 = Neck.C0:lerp(Neck.C0, i)
  3515. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  3516. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  3517. SWait()
  3518. end;end
  3519.  
  3520. particle1.Enabled = false
  3521. particle2.Enabled = false
  3522.  
  3523. wait(.9)
  3524.  
  3525. for _,v in pairs(target:GetDescendants()) do
  3526. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  3527. v.Anchored = true
  3528. end
  3529. end
  3530.  
  3531. brick1:Remove()
  3532. brick2:Remove()
  3533.  
  3534. a21e:Remove()
  3535.  
  3536. for i = 0,1,0.1 do
  3537. neck.C0 = neck.C0:lerp(neck.C0, i)
  3538. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(0,0,0), i)
  3539. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(0,0,0), i)
  3540. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(0,0,0), i)
  3541. wait()
  3542. end
  3543.  
  3544. wait(.4)
  3545.  
  3546. for i = 1,4.259 do
  3547. for _,player in pairs(workspace:GetDescendants()) do
  3548. if player.ClassName == "Humanoid" then
  3549. local human = player
  3550. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  3551. wait()
  3552. human.CameraOffset = Vector3.new(0,0,0)
  3553. end;end;end
  3554.  
  3555. hrp.Anchored = true
  3556.  
  3557. for i = 0,1,0.1 do
  3558. rs.C0 = rs.C0:lerp(rs.C0 * CFrame.Angles(rad(-0), rad(0), rad(28)), i)
  3559. wait()
  3560. end
  3561.  
  3562. coroutine.wrap(function()
  3563. for i = 1,11.397 do
  3564. wait(math.random(0,0))
  3565.  
  3566. local block = Instance.new("Part",c)
  3567. block.Anchored = true
  3568. block.Transparency = 1
  3569. block.CanCollide = false
  3570. block.Name = "test"
  3571. local block2 = Instance.new("Part",c)
  3572. block2.Anchored = true
  3573. block2.Position = block.Position + Vector3.new(0,890,0)
  3574. block2.CanCollide = false
  3575. block2.Transparency = 1
  3576. block2.Name = "testing"
  3577.  
  3578. block.Position = target.HumanoidRootPart.Position
  3579. target:FindFirstChild("Humanoid").Sit = true
  3580.  
  3581. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 15
  3582. target:FindFirstChild("Humanoid").Sit = true
  3583.  
  3584. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 0.28
  3585. target:FindFirstChild("Humanoid").Sit = true
  3586.  
  3587. wait(.02)
  3588.  
  3589. Lightning4(block.Position,block2.Position,0.2,60,workspace)
  3590.  
  3591. wait(.06)
  3592.  
  3593. Lightning4(block.Position,block2.Position,0.4,52,workspace)
  3594.  
  3595. wait(.02)
  3596.  
  3597. Lightning4(block.Position,block2.Position,0.2,48,workspace)
  3598.  
  3599. wait(.06)
  3600.  
  3601. Lightning4(block.Position,block2.Position,0.4,75,workspace)
  3602.  
  3603. --
  3604.  
  3605. wait(.01)
  3606.  
  3607. Lightning4(block.Position,block2.Position,0.2,30,workspace)
  3608.  
  3609. wait(.05)
  3610.  
  3611. Lightning4(block.Position,block2.Position,0.4,12,workspace)
  3612.  
  3613. wait(.01)
  3614.  
  3615. Lightning4(block.Position,block2.Position,0.2,18,workspace)
  3616.  
  3617. wait(.05)
  3618.  
  3619. Lightning4(block.Position,block2.Position,0.4,15,workspace)
  3620.  
  3621. ----
  3622.  
  3623. wait(.01)
  3624.  
  3625. Lightning4(block.Position,block2.Position,0.4,20,workspace)
  3626.  
  3627. wait(.05)
  3628.  
  3629. Lightning4(block.Position,block2.Position,0.8,32,workspace)
  3630.  
  3631. wait(.01)
  3632.  
  3633. Lightning4(block.Position,block2.Position,0.4,28,workspace)
  3634.  
  3635. wait(.05)
  3636.  
  3637. Lightning4(block.Position,block2.Position,0.8,25,workspace)
  3638.  
  3639. --
  3640.  
  3641. wait(.01)
  3642.  
  3643. Lightning4(block.Position,block2.Position,0.4,20,workspace)
  3644.  
  3645. wait(.05)
  3646.  
  3647. Lightning4(block.Position,block2.Position,0.8,32,workspace)
  3648.  
  3649. wait(.01)
  3650.  
  3651. Lightning4(block.Position,block2.Position,0.4,28,workspace)
  3652.  
  3653. wait(.05)
  3654.  
  3655. Lightning4(block.Position,block2.Position,0.8,25,workspace)
  3656.  
  3657. ----
  3658.  
  3659. wait(.04)
  3660.  
  3661. Lightning4(block.Position,block2.Position,0.5,29,workspace)
  3662.  
  3663. wait(.05)
  3664.  
  3665. Lightning4(block.Position,block2.Position,0.9,35,workspace)
  3666.  
  3667. wait(.06)
  3668.  
  3669. Lightning4(block.Position,block2.Position,0.5,48,workspace)
  3670.  
  3671. wait(.07)
  3672.  
  3673. Lightning4(block.Position,block2.Position,0.9,50,workspace)
  3674.  
  3675. end
  3676. end)()
  3677.  
  3678. wait(2.8)
  3679.  
  3680. for i = 0,1,0.1 do
  3681. ls.C0 = ls.C0:lerp(ls.C0 * CFrame.Angles(rad(-0), rad(0), rad(-28)), i)
  3682. wait()
  3683. end
  3684.  
  3685. coroutine.wrap(function()
  3686. for i = 1,20 do
  3687. wait(math.random(-1,-1))
  3688.  
  3689. local block = Instance.new("Part",c)
  3690. block.Anchored = true
  3691. block.Transparency = 1
  3692. block.Position = target.HumanoidRootPart.Position + Vector3.new(math.random(-25,29),-3,math.random(-25,29))
  3693. block.CanCollide = false
  3694. local block2 = Instance.new("Part",c)
  3695. block2.Anchored = true
  3696. block2.Position = block.Position + Vector3.new(0,750,0)
  3697. block2.CanCollide = false
  3698. block2.Transparency = 1
  3699.  
  3700. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 25.9
  3701.  
  3702. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 0.30
  3703.  
  3704. wait(.02)
  3705.  
  3706. Lightning4(block.Position,block2.Position,0.2,60,workspace)
  3707.  
  3708. wait(.06)
  3709.  
  3710. Lightning4(block.Position,block2.Position,0.4,52,workspace)
  3711.  
  3712. wait(.02)
  3713.  
  3714. Lightning4(block.Position,block2.Position,0.2,48,workspace)
  3715.  
  3716. wait(.06)
  3717.  
  3718. Lightning4(block.Position,block2.Position,0.4,75,workspace)
  3719.  
  3720. --
  3721.  
  3722. wait(.01)
  3723.  
  3724. Lightning4(block.Position,block2.Position,0.2,30,workspace)
  3725.  
  3726. wait(.05)
  3727.  
  3728. Lightning4(block.Position,block2.Position,0.4,12,workspace)
  3729.  
  3730. wait(.01)
  3731.  
  3732. Lightning4(block.Position,block2.Position,0.2,18,workspace)
  3733.  
  3734. wait(.05)
  3735.  
  3736. Lightning4(block.Position,block2.Position,0.4,15,workspace)
  3737.  
  3738. end
  3739. end)()
  3740.  
  3741. coroutine.wrap(function()
  3742. for i = 1,26.49 do
  3743. wait(math.random(0,0))
  3744.  
  3745. local block = Instance.new("Part",c)
  3746. block.Anchored = true
  3747. block.Transparency = 1
  3748. block.Position = target.HumanoidRootPart.Position + Vector3.new(math.random(-30,49),-5,math.random(-39,40))
  3749. block.CanCollide = false
  3750. local block2 = Instance.new("Part",c)
  3751. block2.Anchored = true
  3752. block2.Position = block.Position + Vector3.new(0,750,0)
  3753. block2.CanCollide = false
  3754. block2.Transparency = 1
  3755.  
  3756. wait(.05)
  3757. Lightning5(block.Position,block2.Position,1,22,workspace)
  3758. Lightning5(block.Position,block2.Position,1,22,workspace)
  3759. end
  3760. end)()
  3761.  
  3762. wait(4)
  3763.  
  3764. coroutine.wrap(function()
  3765. for i = 1,23.42 do
  3766. wait(math.random(0,0))
  3767.  
  3768. local block = Instance.new("Part",c)
  3769. block.Anchored = true
  3770. block.Transparency = 1
  3771. block.Position = target.HumanoidRootPart.Position + Vector3.new(math.random(-55,69),-9,math.random(-72,84))
  3772. block.CanCollide = false
  3773. local block2 = Instance.new("Part",c)
  3774. block2.Anchored = true
  3775. block2.Position = block.Position + Vector3.new(0,750,0)
  3776. block2.CanCollide = false
  3777. block2.Transparency = 1
  3778.  
  3779. wait(.07)
  3780. Lightning5(block.Position,block2.Position,1,20,workspace)
  3781. Lightning5(block.Position,block2.Position,1,20,workspace)
  3782. end
  3783. end)()
  3784.  
  3785. wait(8)
  3786.  
  3787. coroutine.wrap(function()
  3788. for i = 1,22.397 do
  3789. wait(math.random(0,0))
  3790.  
  3791. local block = Instance.new("Part",c)
  3792. block.Anchored = true
  3793. block.Transparency = 1
  3794. block.Position = target.HumanoidRootPart.Position + Vector3.new(math.random(-18,17),-11,math.random(-14,16))
  3795. block.CanCollide = false
  3796. local block2 = Instance.new("Part",c)
  3797. block2.Anchored = true
  3798. block2.Position = block.Position + Vector3.new(0,750,0)
  3799. block2.CanCollide = false
  3800. block2.Transparency = 1
  3801.  
  3802. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 10
  3803.  
  3804. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 0.30
  3805.  
  3806. wait(.02)
  3807.  
  3808. Lightning4(block.Position,block2.Position,1,16,workspace)
  3809.  
  3810. wait(.06)
  3811.  
  3812. Lightning4(block.Position,block2.Position,2,20,workspace)
  3813.  
  3814. wait(.02)
  3815.  
  3816. Lightning4(block.Position,block2.Position,1,16,workspace)
  3817.  
  3818. wait(.06)
  3819.  
  3820. Lightning4(block.Position,block2.Position,2,20,workspace)
  3821.  
  3822. --
  3823.  
  3824. wait(.02)
  3825.  
  3826. Lightning4(block.Position,block2.Position,0.2,60,workspace)
  3827.  
  3828. wait(.06)
  3829.  
  3830. Lightning4(block.Position,block2.Position,0.4,52,workspace)
  3831.  
  3832. wait(.02)
  3833.  
  3834. Lightning4(block.Position,block2.Position,0.2,48,workspace)
  3835.  
  3836. wait(.06)
  3837.  
  3838. Lightning4(block.Position,block2.Position,0.4,75,workspace)
  3839.  
  3840. --
  3841.  
  3842. wait(.01)
  3843.  
  3844. Lightning4(block.Position,block2.Position,0.2,30,workspace)
  3845.  
  3846. wait(.05)
  3847.  
  3848. Lightning5(block.Position,block2.Position,0.4,12,workspace)
  3849.  
  3850. wait(.01)
  3851.  
  3852. Lightning5(block.Position,block2.Position,0.2,18,workspace)
  3853.  
  3854. wait(.05)
  3855.  
  3856. Lightning4(block.Position,block2.Position,0.4,15,workspace)
  3857.  
  3858. end
  3859. end)()
  3860.  
  3861. wait(1.9)
  3862.  
  3863. for i = 0,1,0.1 do
  3864. neck.C0 = neck.C0:lerp(neck.C0, i)
  3865. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(0,0,0), i)
  3866. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(0,0,0), i)
  3867. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(0,0,0), i)
  3868. wait()
  3869. end
  3870.  
  3871. for _,trail in pairs(c:GetDescendants()) do
  3872. if trail.ClassName == "Trail" then
  3873. trail.Lifetime = 0.4
  3874. trail.MinLength = 1.53
  3875. end
  3876. end
  3877.  
  3878. for _,v in pairs(c:GetDescendants()) do
  3879. if v.ClassName == "Trail" then
  3880. v.Enabled = false
  3881. end
  3882. end
  3883.  
  3884. attacking = false
  3885.  
  3886. wait(23.86)
  3887.  
  3888. for _,v in pairs(target:GetDescendants()) do
  3889. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  3890. v.Anchored = false
  3891. end
  3892. end
  3893.  
  3894. local num = 0
  3895. local a21e = Instance.new("Part",c)
  3896. a21e.Name = "Beam"..num
  3897. a21e.Locked = true
  3898. a21e.Size = Vector3.new(2,2,2)
  3899. a21e.CanCollide = false
  3900. a21e.Position = target.HumanoidRootPart.Position
  3901. a21e.Color = Color3.fromRGB(90, 170, 235)
  3902. a21e.Material = "Neon"
  3903. a21e.Transparency = 0
  3904. local aa21e = Instance.new("SpecialMesh",a21e)
  3905. a21e.Anchored = true
  3906. a21e.Position = target.HumanoidRootPart.Position
  3907. aa21e.MeshType = "Sphere"
  3908. aa21e.Scale = Vector3.new(2,2,2)
  3909.  
  3910. local a22e = Instance.new("Part",c)
  3911. a22e.Name = "Beam"..num
  3912. a22e.Locked = true
  3913. a22e.Size = Vector3.new(2,2,2)
  3914. a22e.CanCollide = false
  3915. a22e.Position = target.HumanoidRootPart.Position
  3916. a22e.Color = Color3.fromRGB(70, 160, 235)
  3917. a22e.Material = "Neon"
  3918. a22e.Transparency = 0
  3919. local aa22e = Instance.new("SpecialMesh",a22e)
  3920. a22e.Anchored = true
  3921. a22e.Position = target.HumanoidRootPart.Position
  3922. aa22e.MeshType = "Sphere"
  3923. aa22e.Scale = Vector3.new(2,2,2)
  3924.  
  3925. local num = 0
  3926. local a23e = Instance.new("Part",c)
  3927. a23e.Name = "Beam"..num
  3928. a23e.Locked = true
  3929. a23e.Size = Vector3.new(2,2,2)
  3930. a23e.CanCollide = false
  3931. a23e.Position = target.HumanoidRootPart.Position
  3932. a23e.Color = Color3.fromRGB(80, 170, 235)
  3933. a23e.Material = "Neon"
  3934. a23e.Transparency = 0
  3935. local aa23e = Instance.new("SpecialMesh",a23e)
  3936. a23e.Anchored = true
  3937. a23e.Position = target.HumanoidRootPart.Position
  3938. aa23e.MeshType = "Sphere"
  3939. aa23e.Scale = Vector3.new(2,2,2)
  3940.  
  3941. local exp = Instance.new("Explosion",target)
  3942. exp.BlastRadius = 30
  3943. exp.BlastPressure = exp.BlastPressure + 89
  3944. exp.Visible = false
  3945. exp.Position = target.HumanoidRootPart.Position
  3946.  
  3947. target:FindFirstChild("Humanoid").Health = 0
  3948.  
  3949. local exp = Instance.new("Explosion",target)
  3950. exp.BlastRadius = 55
  3951. exp.BlastPressure = exp.BlastPressure + 88
  3952. exp.Visible = false
  3953. exp.Position = target.HumanoidRootPart.Position
  3954.  
  3955. for _,v in pairs(target:GetDescendants()) do
  3956. if v.ClassName == "Humanoid" then
  3957. v.Health = 0
  3958. v.MaxHealth = 0
  3959. v.WalkSpeed = math.huge
  3960. v.JumpPower = 0
  3961. if v.Health or v.MaxHealth > 0 then
  3962. v:Remove()
  3963. end
  3964. end
  3965. end
  3966.  
  3967. for i = 1,30 do
  3968. wait()
  3969. aa21e.Scale = aa21e.Scale + Vector3.new(8.5,8.5,8.5)
  3970. a21e.Transparency = a21e.Transparency + 0.04
  3971. aa22e.Scale = aa22e.Scale + Vector3.new(4.25,4.25,4.25)
  3972. a22e.Transparency = a22e.Transparency + 0.04
  3973. aa23e.Scale = aa23e.Scale + Vector3.new(16.29,16.29,16.29)
  3974. a23e.Transparency = a23e.Transparency + 0.04
  3975. end
  3976.  
  3977. wait(.7)
  3978.  
  3979. a21e:Remove()
  3980. a22e:Remove()
  3981. a23e:Remove()
  3982.  
  3983. wait(.4)
  3984.  
  3985. hrp.Anchored = false
  3986.  
  3987. end
  3988. end
  3989. end
  3990.  
  3991. end)
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