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- /********* Pleasedontcode.com **********
- Pleasedontcode thanks you for automatic code generation! Enjoy your code!
- - Terms and Conditions:
- You have a non-exclusive, revocable, worldwide, royalty-free license
- for personal and commercial use. Attribution is optional; modifications
- are allowed, but you're responsible for code maintenance. We're not
- liable for any loss or damage. For full terms,
- please visit pleasedontcode.com/termsandconditions.
- - Project: "Infrared Timer"
- - Source Code compiled for: Arduino Uno
- - Source Code created on: 2024-02-20 11:41:57
- ********* Pleasedontcode.com **********/
- /****** SYSTEM REQUIREMENTS *****/
- /****** SYSTEM REQUIREMENT 1 *****/
- /* The project must control a timer that starts when */
- /* the infrared sensor is in a low active state and */
- /* stops when the sensor returns to a low active */
- /* state. The timer must be displayed on the LCD */
- /* screen. */
- /****** SYSTEM REQUIREMENT 2 *****/
- /* The timer state should be handled using a state */
- /* machine. Furthermore, an explicit function called */
- /* 'resetTimer' needs to be implemented to reset the */
- /* counter and state of the state machine. */
- /****** END SYSTEM REQUIREMENTS *****/
- /****** DEFINITION OF LIBRARIES *****/
- #include <Wire.h>
- #include <LiquidCrystal_I2C.h> //https://github.com/marcoschwartz/LiquidCrystal_I2C
- #include <EasyButton.h> //https://github.com/evert-arias/EasyButton
- /****** SYSTEM REQUIREMENTS *****/
- /****** SYSTEM REQUIREMENT 1 *****/
- /* The project must control a timer that starts when */
- /* the infrared sensor is in a low active state and */
- /* stops when the sensor returns to a low active */
- /* state. The timer must be displayed on the LCD */
- /* screen. */
- /****** SYSTEM REQUIREMENT 2 *****/
- /* The timer state should be handled using a state */
- /* machine. Furthermore, an explicit function called */
- /* 'resetTimer' needs to be implemented to reset the */
- /* counter and state of the state machine. */
- /****** END SYSTEM REQUIREMENTS *****/
- /****** FUNCTION PROTOTYPES *****/
- void setup(void);
- void loop(void);
- void resetTimer(void);
- /***** DEFINITION OF DIGITAL INPUT PINS *****/
- const uint8_t infraredSensor_PIN_D2 = 2;
- /***** DEFINITION OF I2C PINS *****/
- const uint8_t lcd_I2C_PIN_SDA_A4 = A4;
- const uint8_t lcd_I2C_PIN_SCL_A5 = A5;
- const uint8_t lcd_I2C_SLAVE_ADDRESS = 39;
- /****** DEFINITION OF LIBRARIES CLASS INSTANCES*****/
- LiquidCrystal_I2C lcd(lcd_I2C_SLAVE_ADDRESS, 16, 2); // Initialize the LiquidCrystal_I2C object
- EasyButton button(infraredSensor_PIN_D2); // Initialize the EasyButton object
- // Timer variables
- unsigned long startTime = 0;
- unsigned long elapsedTime = 0;
- bool timerRunning = false;
- enum TimerState
- {
- IDLE,
- RUNNING
- };
- TimerState timerState = IDLE;
- void resetTimer()
- {
- startTime = 0;
- elapsedTime = 0;
- timerRunning = false;
- timerState = IDLE;
- }
- void setup(void)
- {
- // put your setup code here, to run once:
- pinMode(infraredSensor_PIN_D2, INPUT_PULLUP);
- lcd.begin(16, 2); // Initialize the LCD with 16 columns and 2 rows
- lcd.backlight(); // Turn on the backlight
- lcd.print("Hello, Arduino!"); // Print a message on the LCD
- // Initialize the EasyButton object
- button.begin();
- // Attach button press event handler
- button.onPressed(buttonPressed);
- }
- void loop(void)
- {
- // put your main code here, to run repeatedly:
- // Check if the button is pressed
- button.read();
- // Check if the infrared sensor is in a low active state
- if (digitalRead(infraredSensor_PIN_D2) == LOW)
- {
- // Check if the timer is not already running
- if (!timerRunning)
- {
- // Start the timer
- startTime = millis();
- timerRunning = true;
- timerState = RUNNING;
- }
- }
- else
- {
- // Check if the timer is running
- if (timerRunning)
- {
- // Stop the timer and calculate the elapsed time
- elapsedTime = millis() - startTime;
- timerRunning = false;
- timerState = IDLE;
- }
- }
- // Display the timer on the LCD
- lcd.clear();
- lcd.setCursor(0, 0);
- lcd.print("Timer: ");
- lcd.print(elapsedTime);
- delay(100); // Delay for stability
- }
- void buttonPressed()
- {
- // Reset the timer when the button is pressed
- resetTimer();
- }
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