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- // Torch + Anni
- [Name] == Smallcharm && [Quality] == Unique // ANNIHILUS
- [Name] == Largecharm && [Quality] == Unique // HELLFIRE TORCH - UNID
- // SKILLER GC
- [Name] == Grandcharm && [Quality] == Magic # [Palicombatskilltab] == 1 // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Lightningskilltab] == 1 // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Elementalskilltab] == 1 // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Trapsskilltab] == 1 // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Fireskilltab] == 1 // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Coldskilltab] == 1 // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Poisonandboneskilltab] == 1 // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Javelinandspearskilltab] == 1 // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Warcriesskilltab] == 1 // New Item
- // [Name] == GrandCharm && [Quality] == Magic # [PaliCombatSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- // [Name] == GrandCharm && [Quality] == Magic # [LightningSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- // [Name] == GrandCharm && [Quality] == Magic # [ElementalSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- // [Name] == GrandCharm && [Quality] == Magic # [TrapsSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- // [Name] == GrandCharm && [Quality] == Magic # [FireSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- // [Name] == GrandCharm && [Quality] == Magic # [ColdSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- // [Name] == GrandCharm && [Quality] == Magic # [PoisonAndBoneSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- // [Name] == GrandCharm && [Quality] == Magic # [JavelinAndSpearSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- // [Name] == GrandCharm && [Quality] == Magic # [WarcriesSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [ItemGoldBonus] >= 20)
- // [name] == grandcharm &&[quality] == magic#[shadowdisciplinesskilltab] == 1 &&([fhr] >= 12 ||[maxhp] >= 20)// New Item
- // [name] == grandcharm &&[quality] == magic#[passiveandmagicskilltab] == 1 &&([fhr] >= 12 ||[maxhp] >= 30)// New Item
- // [name] == grandcharm &&[quality] == magic#[bowandcrossbowskilltab] == 1 &&([fhr] >= 12 ||[maxhp] >= 30)// New Item
- // [name] == grandcharm &&[quality] == magic#[shapeshiftingskilltab] == 1 &&([fhr] >= 12 ||[maxhp] >= 30)// New Item
- // [name] == grandcharm &&[quality] == magic#[offensiveaurasskilltab] == 1 &&([fhr] >= 12 ||[maxhp] >= 20)// New Item
- // [name] == grandcharm &&[quality] == magic#[necromancersummoningskilltab] == 1 &&([fhr] >= 12 ||[maxhp] >= 30)// New Item
- // [name] == grandcharm &&[quality] == magic#[druidsummoningskilltab] == 1 &&([fhr] >= 12 ||[maxhp] >= 30)// New Item
- // [name] == grandcharm &&[quality] == magic#[defensiveaurasskilltab] == 1 &&([fhr] >= 12 ||[maxhp] >= 30)// New Item
- // [name] == grandcharm &&[quality] == magic#[barbcombatskilltab] == 1 &&([fhr] >= 12 ||[maxhp] >= 30)// New Item
- // [name] == grandcharm &&[quality] == magic#[masteriesskilltab] == 1 &&([fhr] >= 12 ||[maxhp] >= 30)// New Item
- // [name] == grandcharm &&[quality] == magic#[martialartsskilltab] == 1 &&([fhr] >= 12 ||[maxhp] >= 30)// New Item
- // GOLD FIND GC
- [Name] == Grandcharm && [Quality] == Magic # [Itemgoldbonus] >= 40 // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Itemgoldbonus] >= 40 && (([Coldresist]+[fireresist]+[lightresist]+[poisonresist] >= 60)|| [Coldresist] >= 26 || [Fireresist] >= 26 || [Lightresist] >= 26) // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Itemgoldbonus] >= 40 && (([Maxdamage] >= 10 && [Tohit] >= 49)|| [Mana] >= 40) // New Item
- // RESIST GC
- [Name] == Grandcharm && [Quality] == Magic # [Coldresist]+[fireresist]+[lightresist]+[poisonresist] >= 60 // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Coldresist]+[fireresist]+[lightresist]+[poisonresist] >= 56 && ([Frw] == 7 || [Fhr] == 12) // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Coldresist]+[fireresist]+[lightresist]+[poisonresist] >= 40 && [Maxhp] >= 25 // New Item
- // MAX DAMAGE GC
- [Name] == Grandcharm && [Quality] == Magic # [Maxdamage] >= 9 && [Tohit] >= 49 && [Maxhp] >= 35 // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Maxdamage] >= 10 && [Tohit] >= 70 && [Frw] == 7 // New Item
- [Name] == Grandcharm && [Quality] == Magic # [Maxdamage] >= 10 && [Tohit] >= 49 && [Fhr] == 12 // New Item
- // AR/LIFE GC
- [Name] == Grandcharm && [Quality] == Magic # [Tohit] >= 100 && [Maxhp] >= 35 // New Item
- // LIFE/MANA GC
- [Name] == Grandcharm && [Quality] == Magic # [Maxhp] >= 40 && [Mana] >= 35 // New Item
- // RESIST LC
- [Name] == Largecharm && [Quality] == Magic # [Coldresist]+[fireresist]+[lightresist]+[poisonresist] >= 28 && [Maxhp] >= 25 // New Item
- [Name] == Largecharm && [Quality] == Magic # [Coldresist]+[fireresist]+[lightresist]+[poisonresist] >= 24 && ([Maxhp] >= 15 || [Fhr] >= 8) // New Item
- // MAX DAMAGE LC
- [Name] == Largecharm && [Quality] == Magic # [Maxdamage] >= 6 && [Tohit] >= 21 && [Maxhp] >= 26 // New Item
- [Name] == Largecharm && [Quality] == Magic # [Maxdamage] >= 6 && [Tohit] >= 40 && [Fhr] >= 8 // New Item
- [Name] == Largecharm && [Quality] == Magic # [Maxdamage] >= 6 && [Tohit] >= 40 && [Frw] >= 5 // New Item
- // AR/LIFE LC
- [Name] == Largecharm && [Quality] == Magic # [Tohit] >= 75 && [Maxhp] >= 33 // New Item
- // LIFE/MANA LC
- [Name] == Largecharm && [Quality] == Magic # [Maxhp] >= 30 && [Mana] >= 30 // New Item
- // LIFE SC
- [Name] == Smallcharm && [Quality] == Magic # [Maxhp] >= 10 // New Item
- // MANA SC
- [Name] == Smallcharm && [Quality] == Magic # [Mana] >= 7 && [Fhr] == 5 // New Item
- [Name] == Smallcharm && [Quality] == Magic # [Mana] >= 7 && [Frw] == 3 // New Item
- // [Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [Strength] == 2
- // [Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [Dexterity] == 2
- // STAT SC
- // [Name] == SmallCharm && [Quality] == Magic # [Strength] == 2
- // [Name] == SmallCharm && [Quality] == Magic # [Dexterity] == 2
- // MF & GF SC
- // [Name] == Smallcharm && [Quality] == Magic # [Itemmagicbonus] >= 7 // 7% MF
- // [Name] == Smallcharm && [Quality] == Magic # [Itemgoldbonus] >= 10 // 10% GF
- // [Name] == Smallcharm && [Quality] == Magic # [Mana] >= 10 && ([Itemmagicbonus] >= 7 || [Itemgoldbonus] >= 10) // 10 MANA + MF & GF
- // [Name] == Smallcharm && [Quality] == Magic # [Maxdamage] == 3 && [Tohit] >= 10 && ([Itemmagicbonus] >= 7 || [Itemgoldbonus] >= 10) // DMG + MANA + MF + GF
- // RESIST SC
- // [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 15 && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 9)
- [Name] == Smallcharm && [Quality] == Magic # ([Frw] >= 3 || [Fhr] >= 5)&& ([Coldresist] >= 9 || [Fireresist] >= 9 || [Lightresist] >= 9 || [Poisonresist] >= 9) // New Item
- [Name] == Smallcharm && [Quality] == Magic # ([Itemmagicbonus] >= 7 || [Itemgoldbonus] >= 10)&& ([Coldresist] >= 9 || [Fireresist] >= 9 || [Lightresist] >= 9 || [Poisonresist] >= 9) // New Item
- [Name] == Smallcharm && [Quality] == Magic # [Coldresist]+[fireresist]+[lightresist]+[poisonresist] >= 12 && ([Maxhp] >= 10 || [Frw] == 3 || [Fhr] == 5 || [Itemmagicbonus] >= 7) // New Item
- [Name] == Smallcharm && [Quality] == Magic # [Coldresist]+[fireresist]+[lightresist]+[poisonresist] >= 16 && ([Itemgoldbonus] == 10 || [Strength] == 2 || [Dexterity] == 2) // New Item
- // MAX DAMAGE SC
- [Name] == Smallcharm && [Quality] == Magic # [Maxdamage] == 3 && [Tohit] >= 20 // New Item
- [Name] == Smallcharm && [Quality] == Magic # [Maxdamage] == 3 && [Tohit] >= 18 && ([Strength] == 2 || [Dexterity] == 2) // New Item
- [Name] == Smallcharm && [Quality] == Magic # [Maxdamage] >= 3 && [Tohit] >= 10 && ([Fhr] == 5 || [Frw] == 3) // New Item
- [Name] == Smallcharm && [Quality] == Magic # (([Maxdamage] >= 3 && [Tohit] >= 10 && [Maxhp] >= 10)|| ([Maxdamage] >= 2 && [Tohit] >= 10 && [Maxhp] >= 18)) // New Item
- // AR SC
- [Name] == Smallcharm && [Quality] == Magic # [Tohit] >= 25 && [Maxhp] >= 15 // New Item
- [Name] == Smallcharm && [Quality] == Magic # [Tohit] >= 35 && ([Fhr] == 5 || [Frw] == 3) // New Item
- [Name] == Smallcharm && [Quality] == Magic # [Tohit] >= 34 && ([Strength] == 2 || [Dexterity] == 2) // New Item
- // POISON SC
- [Name] == Smallcharm && [Quality] == Magic # [Poisonmindam] >= 175 // New Item
- [Name] == Smallcharm && [Quality] == Magic # [Poisonmaxdam] >= 175 // New Item
- // [Name] == SmallCharm && [Quality] == Magic # [PoisonMaxDam]/10.2 >= 20
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