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- local expcounter = false
- local exp = "??????"
- local sprint = false
- local done = false
- local canheal = false
- local deathchat1 = false
- local once = true
- local breakjoints = true
- local dead = false
- local candie = true
- local deathchat = false
- local canattack = true
- local colorred = 0
- local lala = true
- local idleon = true
- local walking = true
- local idle1 = true
- local canchange = false
- local idle = true
- local Player = game.Players.localPlayer
- local Character = Player.Character
- local LeftArm = Character["Left Arm"]
- local RightArm = Character["Right Arm"]
- local m = Instance.new("Model", Character)
- local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
- local Plrs = S.Players
- local p = Plrs.LocalPlayer
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"]
- local hed = char.Head
- local torso = char.Torso
- local hum = char.Humanoid
- um = Instance.new("Part",char)
- um.Name = "Immune"
- um.CanCollide = false
- um.Anchored = true
- um.Transparency = 1
- dead = true
- local cam = game.Workspace.CurrentCamera
- local root = char.HumanoidRootPart
- local deb = false
- local shot = 0
- local debris=game:service"Debris"
- local l = game:GetService("Lighting")
- local rs = game:GetService("RunService").RenderStepped
- local Create = LoadLibrary("RbxUtility").Create
- ff = Instance.new("ForceField",char)
- ff.Visible = false
- ArtificialHB = Create("BindableEvent", script){
- Parent = script,
- Name = "Heartbeat",
- }
- CFuncs = {
- ["Sound"] = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end;
- };
- CreateTemplate = {
- };
- }
- function swait(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
- function lerp(a, b, t) -- Linear interpolation
- return a + (b - a)*t
- end
- function slerp(a, b, t) --Spherical interpolation
- dot = a:Dot(b)
- if dot > 0.99999 or dot < -0.99999 then
- return t <= 0.5 and a or b
- else
- r = math.acos(dot)
- return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
- end
- end
- function matrixInterpolate(a, b, t)
- local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
- local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
- local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
- local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
- local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
- local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
- local t = v1:Dot(v2)
- if not (t < 0 or t == 0 or t > 0) then -- Failsafe
- return CFrame.new()
- end
- return CFrame.new(
- v0.x, v0.y, v0.z,
- v1.x, v1.y, v1.z,
- v2.x, v2.y, v2.z,
- v3.x, v3.y, v3.z)
- end
- ----------------------------------------------------
- function genWeld(a,b)
- local w = Instance.new("Weld",a)
- w.Part0 = a
- w.Part1 = b
- return w
- end
- function weld(a, b)
- local weld = Instance.new("Weld")
- weld.Name = "W"
- weld.Part0 = a
- weld.Part1 = b
- weld.C0 = a.CFrame:inverse() * b.CFrame
- weld.Parent = a
- return weld;
- end
- ----------------------------------------------------
- function Lerp(c1,c2,al)
- local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
- local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = v+(com2[i]-v)*al
- end
- return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
- end
- ----------------------------------------------------
- newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
- local wld = Instance.new("Weld", wp1)
- wld.Part0 = wp0
- wld.Part1 = wp1
- wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
- end
- ----------------------------------------------------
- function weld5(part0, part1, c0, c1)
- weeld=Instance.new("Weld", part0)
- weeld.Part0=part0
- weeld.Part1=part1
- weeld.C0=c0
- weeld.C1=c1
- return weeld
- end
- ----------------------------------------------------
- function HasntTouched(plrname)
- local ret = true
- for _, v in pairs(Touche) do
- if v == plrname then
- ret = false
- end
- end
- return ret
- end
- newWeld(torso, larm, -1.5, 0.5, 0)
- larm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, rarm, 1.5, 0.5, 0)
- rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, hed, 0, 1.5, 0)
- newWeld(torso, lleg, -0.5, -1, 0)
- lleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(torso, rleg, 0.5, -1, 0)
- rleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(root, torso, 0, -1, 0)
- torso.Weld.C1 = CFrame.new(0, -1, 0)
- function chatfunc(text)
- local chat = coroutine.wrap(function()
- if char:FindFirstChild("TalkingBillBoard")~= nil then
- char:FindFirstChild("TalkingBillBoard"):destroy()
- end
- local naeeym2 = Instance.new("BillboardGui",char)
- naeeym2.Size = UDim2.new(0,0,0,0)
- naeeym2.StudsOffset = Vector3.new(0,3,0)
- naeeym2.Adornee = hed
- naeeym2.Name = "TalkingBillBoard"
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "Arcade"
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.fromRGB(100,100,100)
- tecks2.TextStrokeColor3 = Color3.new(0,0,150)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- for i = 1,string.len(text),1 do
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", hed, 0, .8)
- tecks2.Text = string.sub(text,1,i)
- wait(0.01)
- end
- wait()
- for i = 1, 50 do
- swait()
- tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
- tecks2.Rotation = tecks2.Rotation - .8
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks2.TextTransparency = tecks2.TextTransparency + .04
- end
- naeeym2:Destroy()
- end)
- chat()
- end
- function onChatted(msg)
- chatfunc(msg)
- end
- p.Chatted:connect(onChatted)
- hed.face.Texture = "http://www.roblox.com/asset/?id=508723120"
- ypcall(function()
- shirt = Instance.new("Shirt", char)
- shirt.Name = "Shirt"
- pants = Instance.new("Pants", char)
- pants.Name = "Pants"
- char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1436181269"
- char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1436186426"
- end)
- char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
- char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
- char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
- char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
- CF = CFrame.new
- local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
- local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
- local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
- local R3 = {N=Region3.new}
- local De = S.Debris
- local WS = workspace
- local Lght = S.Lighting
- local RepS = S.ReplicatedStorage
- local IN = Instance.new
- local CSK = ColorSequenceKeypoint.new
- local CS = ColorSequence.new
- VT = Vector3.new
- IT = Instance.new
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- for _,v in next, char:children() do
- if(v:IsA'Accessory')then
- v:destroy()
- end
- end
- local Hat = char:FindFirstChild("Hat_F") or Instance.new("Hat")
- Hat.AttachmentPos = Vector3.new(0, -.05, -.1)
- Hat.Name = "Hat_F"
- local Handle = Hat:FindFirstChild("Handle") or Instance.new("Part", Hat)
- if Handle.Name ~= "Handle" then
- Handle.Size = Vector3.new(1, 1, 1)
- end
- Handle.BottomSurface = 0
- Handle.Name = "Handle"
- Handle.TopSurface = 0
- Handle.Locked = 1
- local Mesh = Hat:FindFirstChild("Mesh") or Instance.new("SpecialMesh", Handle)
- Mesh.TextureId = "http://www.roblox.com/asset/?id=187934370"
- Mesh.MeshId = "http://www.roblox.com/asset/?id=85132027"
- Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
- Hat.Parent = char
- MegaloStrikesBack = Instance.new("Sound", torso)
- MegaloStrikesBack.Looped = true
- MegaloStrikesBack.SoundId = "http://www.roblox.com/asset?id=916597745"
- MegaloStrikesBack.Volume = 6
- MegaloStrikesBack:Play()
- local particleemitter = Instance.new('ParticleEmitter', LeftArm)
- particleemitter.VelocitySpread = 350
- particleemitter.Lifetime = NumberRange.new(1)
- particleemitter.Speed = NumberRange.new(0)
- cringememe= {}
- for i=0, 19 do
- cringememe[#cringememe + 1] = NumberSequenceKeypoint.new(i/19, math.random(0.5, 0.9))
- end
- cringememe4= {}
- for i=0, 19 do
- cringememe4[#cringememe4 + 1] = NumberSequenceKeypoint.new(i/19, math.random(0.5, 0.9))
- end
- particleemitter.Size = NumberSequence.new(cringememe4)
- particleemitter.Rate = 50
- particleemitter.LockedToPart = true
- particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
- particleemitter.LightEmission = 3
- particleemitter.Texture = "rbxassetid://341277531"
- particleemitter.Color = ColorSequence.new(BrickColor.new("Dark indigo").Color)
- cringememe3= {}
- for i=0, 19 do
- cringememe3[#cringememe3 + 1] = NumberSequenceKeypoint.new(i/19, math.random(0.5, 0.9))
- end
- particleemitter.Size = NumberSequence.new(cringememe4)
- particleemitter.Rate = 50
- particleemitter.LockedToPart = true
- particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
- particleemitter.LightEmission = 3
- particleemitter.Texture = "rbxassetid://341277531"
- particleemitter.Color = ColorSequence.new(BrickColor.new("Dark indigo").Color)
- local MAGICPARTICLE = "341277531"
- local EyeSizes={
- NumberSequenceKeypoint.new(0,0.5,0),
- NumberSequenceKeypoint.new(1,0.2,0)
- }
- local EyeTrans={
- NumberSequenceKeypoint.new(0,0,0),
- NumberSequenceKeypoint.new(1,1,0)
- }
- local PE=Instance.new("ParticleEmitter")
- PE.LightEmission=0.3
- PE.Size=NumberSequence.new(EyeSizes)
- PE.Transparency=NumberSequence.new(EyeTrans)
- PE.Rotation=NumberRange.new(0,360)
- PE.LockedToPart = false
- PE.Speed = NumberRange.new(0,0,0)
- PE.ZOffset = 0.3
- PE.Rate = 999
- PE.Name = "Particles"
- function CreateParticles(art,text,accel,drag,lifetime,type,isenabledbydefault,locked)
- local particle = nil
- coroutine.resume(coroutine.create(function(PART)
- particle = PE:Clone()
- Swait()
- particle.Rate = 999
- particle.Parent = art
- particle.Acceleration = accel
- if type == "Fire" then
- local EyeSizes={
- NumberSequenceKeypoint.new(0,0.5,0.3),
- NumberSequenceKeypoint.new(1,0.2,0.2)
- }
- particle.Size = NumberSequence.new(EyeSizes)
- elseif type == "Smoke" then
- local EyeSizes={
- NumberSequenceKeypoint.new(0,0.5,0),
- NumberSequenceKeypoint.new(1,5,0.5)
- }
- particle.Size = NumberSequence.new(EyeSizes)
- elseif type == "Solid" then
- local EyeSizes={
- NumberSequenceKeypoint.new(0,0.5,0),
- NumberSequenceKeypoint.new(1,0.5,0)
- }
- particle.Size = NumberSequence.new(EyeSizes)
- end
- particle.Lifetime=NumberRange.new(lifetime)
- particle.Drag = drag
- if locked == true then
- particle.LockedToPart = true
- end
- particle.Texture = "http://www.roblox.com/asset/?id="..text
- particle.Enabled = isenabledbydefault
- end))
- return particle
- end
- local EyeSizes={
- NumberSequenceKeypoint.new(0,0.5,0),
- NumberSequenceKeypoint.new(1,0.2,0)
- }
- local EyeTrans={
- NumberSequenceKeypoint.new(0,0,0),
- NumberSequenceKeypoint.new(1,1,0)
- }
- local PE2=Instance.new("ParticleEmitter")
- PE2.LightEmission=0.8
- PE2.Size=NumberSequence.new(EyeSizes)
- PE2.Transparency=NumberSequence.new(EyeTrans)
- PE2.Rotation=NumberRange.new(0,360)
- PE2.LockedToPart = false
- PE2.Speed = NumberRange.new(0,0,0)
- PE2.ZOffset = 0.3
- PE2.Rate = 999
- PE2.VelocitySpread = 90000
- PE2.Name = "Particles"
- function CreateParticles2(art,accel,drag,lifetime,type,isenabledbydefault,locked,size,speed)
- local particle = nil
- coroutine.resume(coroutine.create(function(PART)
- particle = PE2:Clone()
- Swait()
- particle.Rate = 999
- particle.Parent = art
- particle.Acceleration = accel
- if type == "Fire" then
- local EyeSizes={
- NumberSequenceKeypoint.new(0,size,size/2),
- NumberSequenceKeypoint.new(1,size/4,size/8)
- }
- particle.Size = NumberSequence.new(EyeSizes)
- elseif type == "Smoke" then
- local EyeSizes={
- NumberSequenceKeypoint.new(0,0.5,0),
- NumberSequenceKeypoint.new(1,5,0.5)
- }
- particle.Size = NumberSequence.new(EyeSizes)
- elseif type == "Solid" then
- local EyeSizes={
- NumberSequenceKeypoint.new(0,0.5,0),
- NumberSequenceKeypoint.new(1,0.5,0)
- }
- particle.Size = NumberSequence.new(EyeSizes)
- end
- particle.Lifetime=NumberRange.new(lifetime)
- particle.Drag = drag
- if locked == true then
- particle.LockedToPart = true
- end
- particle.Speed = NumberRange.new(speed,speed,speed)
- particle.Texture = "http://www.roblox.com/asset/?id="..MAGICPARTICLE
- particle.Enabled = isenabledbydefault
- --particle.Color = ColorSequence.new(Color3.new(255, 255, 255))
- end))
- return particle
- end
- local Plate = IT("Part",Weapon)
- Plate.Size = VT(1,0.1,1)
- Plate.Transparency = 1
- Plate.CanCollide = false
- Plate.CFrame = LeftArm.CFrame * CF(0,-1.1,0)
- CreateParticles(Plate,MAGICPARTICLE,VT(0,2,0),2,2,"Fire",true,true)
- weldBetween(LeftArm,Plate)
- handle = Instance.new("Part", char)
- handle.TopSurface = "Smooth"
- handle.BottomSurface = "Smooth"
- handle.Material = "Neon"
- handle.Size = Vector3.new(0.2, 0.5, 0.5)
- handle.CanCollide = false
- handle.FormFactor = "Custom"
- local Weldb = Instance.new("Weld", char)
- Weldb.Part0 = char["Right Arm"]
- Weldb.Part1 = handle
- Weldb.C1 = CFrame.new(0, -1.6, 0.8) * CFrame.fromEulerAnglesXYZ(-4.2, 0, 0)
- local KnifeMesh = Instance.new("SpecialMesh", handle)
- KnifeMesh.MeshType = "FileMesh"
- KnifeMesh.MeshId = "http://www.roblox.com/asset/?id=0"
- KnifeMesh.TextureId = "http://www.roblox.com/asset/?id=0"
- CreateWeld = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
- return Weld
- end
- RemoveOutlines = function(part)
- part.TopSurface = 10
- end
- CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
- RemoveOutlines(Part)
- return Part
- end
- CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
- if PartType == "Part" then
- local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
- RemoveOutlines(Part)
- return Part
- else
- do
- if PartType == "WedgePart" then
- local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
- RemoveOutlines(Part)
- return Part
- end
- end
- end
- end
- Handle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Dark indigo", "Handle", Vector3.new(1, 2, 1))
- HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Claw", Vector3.new(1, 1, 1))
- ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.598956585, -0.401195407, 0, 0, 1, 0.25881803, -0.965926111, 0, 0.965926111, 0.25881803, 0))
- CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.150000006))
- Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Claw", Vector3.new(1, 1, 1))
- ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.858075142, -0.276378155, -0.49209857, 0.353552133, -0.866025269, 0.353555113, 0.707108736, -9.03335206e-07, -0.707104981, 0.612371027, 0.500000358, 0.61237365))
- CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
- Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Claw", Vector3.new(1, 1, 1))
- ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142959999, -0.79026103, -0.577523232, 0, 0, 1, 0.0581610166, -0.998307228, 0, 0.998307228, 0.0581610166, 0))
- CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 1, 0.100000001))
- Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Claw", Vector3.new(1, 1, 1))
- ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.857914209, 0.258751988, -0.512362957, 0.353553236, -0.866025567, -0.353553236, -0.707106471, 3.09715034e-07, -0.707107246, 0.612372994, 0.499999791, -0.6123721))
- CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Dark stone grey", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.508293927, 0.581420183, 0.355297565, -1, 0, 0, 0, -0.694275975, -0.719708979, 0, -0.719708979, 0.694275975))
- CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Dark stone grey", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, -0.605236769, -0.322324991, 1, 0, 0, 0, 0.719708979, -0.694275975, 0, 0.694275975, 0.719708979))
- CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Dark stone grey", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.0117408261, -0.729162693, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
- CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.208000004, 0.47299999, 0.47299999))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Dark stone grey", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.123879015, -0.278857708, -0.00617899979, 0.965925336, -0.2588211, 0, 0.2588211, 0.965925336, 0, 0, 0, 1))
- CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Dark stone grey", "ClawMaterial", Vector3.new(0.445813209, 0.210449979, 1.04200566))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.223450184, 0.0305250883, -0.00618699985, -0.25881803, 0.965926111, 0, -0.965926111, -0.25881803, 0, 0, 0, 1))
- CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Dark stone grey", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.407537222, 0.0663063526, -0.00618699985, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1))
- CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Dark stone grey", "ClawMaterial", Vector3.new(0.664211631, 0.210449979, 1.04200566))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0544009209, 0.0101571083, -0.00617499975, 0.499998987, 0.866025984, 0, -0.866025984, 0.499998987, 0, 0, 0, 1))
- CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Dark stone grey", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.212381959, -0.663311005, -0.00618499983, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.730365157, 0.388499111, 1.00999999))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Dark stone grey", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0184851885, 0.339620829, -0.0061809998, 0.715359032, -0.698757052, 0, 0.698757052, 0.715359032, 0, 0, 0, 1))
- CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.834142029, 0.388499111, 1.00999999))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Dark stone grey", "ClawMaterial", Vector3.new(0.627083898, 0.210449979, 1.04200566))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.280005217, -0.363016367, -0.00617299974, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
- CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Dark stone grey", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.329999983))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.00543988496, -0.414242506, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
- CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Dark stone grey", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.453824013, -0.291407824, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.83414197, 0.388499111, 1.00999999))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51018995, -0.50767684, 0.297928989, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0117785633, -0.903934956, 0.39272213, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.677359819, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0118038058, 0.689624906, 0.570050001, 0.707103848, 0, 0.707109809, -0.707109809, 0, 0.707103848, 0, -1, 0))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510767996, -0.508222818, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285520971, -0.664801836, -0.00591700012, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.728394926, 0.35408181, 1.04200566))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.159419954, -0.695495844, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.796342552, 0.65287286, 1.04582763))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.144507021, 0.270431995, -0.00702500017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 1.04200566))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0228680372, -0.903097868, -0.00617699977, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.157143831, -0.295579016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.475480139, 0.404664904, 1.04200566))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.236273766, -0.56151557, -0.0061809998, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000811070204, -0.902295828, 0.381639034, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
- Part = CreatePart2(m, Enum.Material.Neon, 0, 0, "Part", "Dark indigo", "Part", Vector3.new(1, 1, 1))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.618730307, -0.382281303, 0, 0, 1, 0.36670509, -0.93033725, 0, 0.93033725, 0.36670509, 0))
- CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.709999979, 0.100000001))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000812500715, 0.678554535, 0.570062876, -0.707106829, 0, 0.707106829, -0.707106829, 0, -0.707106829, 0, -1, 0))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.274916351, 0.495625556, 1.04582763))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.386464, 0.349603176, -0.00702300016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285515964, -0.215442896, -0.00591900013, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51019901, -0.156597853, 0.297930986, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(1.06224263, 1.11860847, 1.04200566))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00774800777, 0.0171630383, -0.0061809998, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510194004, -0.67681098, 0.297922999, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
- ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "WedgePart", "Dark stone grey", "ClawMaterial", Vector3.new(1.0507766, 0.342107773, 0.210450009))
- ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00591100007, -0.468749046, 0.193565369, 0, 0, 1, -0.700001419, -0.714141428, 0, 0.714141428, -0.700001419, 0))
- CreateMesh("SpecialMesh", ClawMaterial, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.961421788))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00134065747, 0.207813978, 0.709334135, 0.707106829, 0, -0.707106829, 0, -1, 0, -0.707106829, 0, -0.707106829))
- CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947299972, -0.114370823, -0.440932035, 0, 0, 1, 0, 1, 0, -1, 0, 0))
- CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.561885834, 0.961421788))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(1.05023062, 0.411995441, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00891099963, -0.798730135, 0.476718009, 0, 0, 1, 0, -1, 0, 1, 0, 0))
- CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(1.04586256, 0.210449979, 0.27767837))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00726700015, 0.0232260227, 0.391721964, 0, 0, 1, 0, 1, 0, -1, 0, 0))
- CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.764251173, 1))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(1.05023062, 0.385787576, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509499991, -0.792718172, 0.456955969, 0, 0, -1, 0, -1, 0, -1, 0, 0))
- CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509600015, -0.696686029, 0.42363596, 0, 0, -1, 0, -1, 0, -1, 0, 0))
- CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012203753, 0.206679821, 0.707822442, -0.707106352, 0, -0.707107365, 0, -1, 0, -0.707107365, 0, 0.707106352))
- CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
- PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947900023, -0.695355177, 0.440928012, 0, 0, 1, 0, -1, 0, 1, 0, 0))
- CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
- MotorOne = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 1, "Dark indigo", "MotorOne", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- MotorOneWeld = CreateWeld(m, Handle, MotorOne, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.165818453, -0.00628910959, -0.978227913, -0.0732169896, -0.996971905, -0.0261989962, -0.542171299, 0.0618378855, -0.83798945, 0.837072074, -0.0471507274, -0.545057178))
- Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Shard", Vector3.new(1, 1, 1))
- ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413149118, -0.00709122419, -1.08955288, 0.90752846, 5.51342964e-07, -0.419990718, -1.73971057e-06, 1, -2.44379044e-06, 0.419990718, 2.95042992e-06, 0.90752852))
- CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Shard", Vector3.new(1, 1, 1))
- ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.205875158, -0.00710588694, -1.48987699, 0.747897685, -5.36441803e-07, -0.663814127, -1.66893005e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897744))
- CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
- PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151987076, 0.549069643, -0.614215612, -1.19581819e-06, 1, 1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
- PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151856542, -0.490994453, -0.295432806, -1.19581819e-06, 1, 1.37090683e-06, -0.961226821, -7.5250864e-07, -0.27575928, -0.27575931, -1.57952309e-06, 0.96122694))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
- PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.015198648, 0.650615692, -0.406500697, -1.19581819e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
- PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152282119, 0.624634504, 0.129744053, -1.19581819e-06, 1, 1.37090683e-06, -0.832109034, -2.5331974e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
- PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0152042508, 0.944105864, 0.894237399, 1.19581819e-06, -1, -1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
- Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Claw", Vector3.new(1, 1, 1))
- ClawWeld = CreateWeld(m, MotorOne, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121058, -0.0170745254, -0.650540829, 1.00000012, 0, 3.7252903e-09, 0, 1, 0, 3.7252903e-09, 0, 1.00000024))
- CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
- PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151966214, -1.64906764, 1.03426063, -1.19581819e-06, 1, 1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
- PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252064466, -1.54980397, -0.844281435, 1.19581819e-06, -1, -1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
- MotorTwo = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 1, "Dark indigo", "MotorTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- MotorTwoWeld = CreateWeld(m, Handle, MotorTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0479729176, -0.503670454, -0.786706924, 0.0261989962, -0.996971905, -0.0732169896, 0.83798945, 0.0618378855, -0.542171299, 0.545057178, -0.0471507274, 0.837072074))
- Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Shard", Vector3.new(1, 1, 1))
- ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413152218, -0.00709152222, -1.08955348, 0.90752846, 5.66244125e-07, -0.419990689, -1.74157321e-06, 1, -2.47359276e-06, 0.419990718, 2.98023224e-06, 0.907528639))
- CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Shard", Vector3.new(1, 1, 1))
- ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.20587635, -0.00710582733, -1.4898783, 0.747897685, -5.36441803e-07, -0.663814127, -1.6707927e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897804))
- CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
- PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151982307, 0.549069643, -0.614216566, -1.19395554e-06, 1, 1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
- PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151848793, -0.490990877, -0.295432806, -1.19395554e-06, 1, 1.37090683e-06, -0.961226821, -7.74860382e-07, -0.27575931, -0.27575925, -1.63912773e-06, 0.961226881))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
- PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151979923, 0.650617838, -0.406501412, -1.19395554e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
- PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152257681, 0.624636889, 0.129745722, -1.19395554e-06, 1, 1.37090683e-06, -0.832109034, -2.38418579e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
- PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.015203476, 0.944107533, 0.894238472, 1.19395554e-06, -1, -1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
- Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Claw", Vector3.new(1, 1, 1))
- ClawWeld = CreateWeld(m, MotorTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121142, -0.0170750618, -0.650540113, 1.00000012, -1.86264515e-09, 4.65661287e-09, -1.86264515e-09, 1, 0, 4.65661287e-09, 0, 1.00000024))
- CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
- CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
- PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151972771, -1.64906967, 1.03426158, -1.19395554e-06, 1, 1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
- CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
- PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252062082, -1.54980803, -0.844281912, 1.19395554e-06, -1, -1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
- MotorThumb = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 0, "Dark indigo", "MotorThumb", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- MotorThumbWeld = CreateWeld(m, Handle, MotorThumb, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.436262846, -0.542311668, -0.983556807, -0.068211019, -0.995336354, 0.0682120249, -0.707106829, -7.08211871e-07, -0.707106709, 0.703809023, -0.0964656472, -0.703809083))
- Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Claw", Vector3.new(1, 1, 1))
- ClawWeld = CreateWeld(m, MotorThumb, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607737899, 0.0110911727, 0.0515184402, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
- CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
- Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Shard", Vector3.new(1, 1, 1))
- ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723732, 0.990283549, 1.41561031e-06, -0.13906303, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.13906303, 8.94069672e-08, 0.990283489))
- CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
- Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Shard", Vector3.new(1, 1, 1))
- ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025633, 0.0210601687, -0.0396541655, 0.908135235, 2.08616257e-06, -0.418677092, -1.47148967e-06, 1.00000012, 1.75833702e-06, 0.418677121, -9.23871994e-07, 0.908135176))
- CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
- PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129690766, -0.393394113, 0.191975117, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
- PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775405, -0.706632137, 0.168079853, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
- PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299531221, -0.294105291, -0.00194394588, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
- PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598301, 0.0969114304, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
- MotorThumbTwo = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 0, "Dark indigo", "MotorThumbTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- MotorThumbTwoWeld = CreateWeld(m, Handle, MotorThumbTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.444597721, 0.423756033, -0.897562623, -0.0682120249, -0.995336354, -0.068211019, 0.707106709, -7.08211871e-07, -0.707106829, 0.703809083, -0.0964656621, 0.703809023))
- Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Claw", Vector3.new(1, 1, 1))
- ClawWeld = CreateWeld(m, MotorThumbTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607738018, 0.0110911727, 0.0515185595, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
- CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
- Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Shard", Vector3.new(1, 1, 1))
- ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723612, 0.990283549, 1.42306089e-06, -0.139062777, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.139062807, 1.1920929e-07, 0.990283608))
- CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
- Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Dark indigo", "Shard", Vector3.new(1, 1, 1))
- ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025394, 0.0210601091, -0.0396541059, 0.908135235, 2.08616257e-06, -0.418677092, -1.72480941e-06, 1, 1.16229057e-06, 0.418677121, -3.57627869e-07, 0.908135176))
- CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
- PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.012969017, -0.393394232, 0.191974878, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
- PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775107, -0.706632137, 0.168079972, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
- PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299596786, -0.29410553, -0.00194442272, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
- Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Dark stone grey", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
- PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598063, 0.0969111919, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
- MagniHit = CreatePart(m, Enum.Material.Neon, 0, 1, "Dark indigo", "MagniHit", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- MagniHitWeld = CreateWeld(m, Character.HumanoidRootPart, MagniHit, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.01003361, -0.230025291, 0.070048213, 0, 0, -1, 0, 1, 0, 1, 0, 0))
- local CBlade = {}
- local CBladeWelds = {}
- for _,c in pairs(m:children()) do
- if c.className == "Part" then
- table.insert(CBlade, R67_PC6072)
- end
- end
- for _,c in pairs(m:children()) do
- if c.className == "Weld" then
- table.insert(CBladeWelds, R67_PC6072)
- print(R66_PC6093)
- end
- end
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- RightPad = New("Model",Character,"RightPad",{})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 1.00999999),CFrame = CFrame.new(-25.0149879, 8.87999916, 5.47998381, -1.00000644, 0, -6.00519388e-06, 0, 1, 0, 5.40169412e-06, 0, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),C1 = CFrame.new(0, 0.989999294, 0, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(-25.0149879, 8.81000042, 5.47998381, -1.00000644, 0, -6.00519388e-06, 0, 1, 0, 5.40169412e-06, 0, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.5, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),C1 = CFrame.new(0, 0.920000553, 0, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 1.01100004),CFrame = CFrame.new(-25.5049896, 8.3999958, 5.48000431, 1.36342328e-06, -1.00000644, -5.82637949e-06, -1, -1.36341475e-06, -1.53262684e-13, -6.95197762e-12, 5.22287974e-06, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.36341737e-06, -1, -7.22621962e-12, -1.00000215, -1.36341475e-06, 5.42402267e-06, -5.62518835e-06, -1.53262684e-13, -1.00000215),C1 = CFrame.new(0.489999771, 0.509995937, -1.76429749e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.579999983, 0.519999981),CFrame = CFrame.new(-25.2649937, 9.15999889, 5.4800005, 8.51605091e-06, 0, -1.00000644, 0, 1, 0, 1.00000644, 0, 7.92000174e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 8.31484795e-06, 0, 1.00000215, 0, 1, 0, -1.00000215, 0, 8.12113285e-06),C1 = CFrame.new(0.250005722, 1.26999903, -1.52587891e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.590000033, 0.200000003),CFrame = CFrame.new(-25.2549915, 9.16499805, 5.4799962, 8.51605091e-06, 0, -1.00000644, 0, 1, 0, 1.00000644, 0, 7.92000174e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 8.31484795e-06, 0, 1.00000215, 0, 1, 0, -1.00000215, 0, 8.12113285e-06),C1 = CFrame.new(0.240003586, 1.27499819, -1.09672546e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.450000018, 0.200000003),CFrame = CFrame.new(-25.0749931, 9.09499836, 5.47999191, 8.51605091e-06, 0, -1.00000644, 0, 1, 0, 1.00000644, 0, 7.92000174e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 8.31484795e-06, 0, 1.00000215, 0, 1, 0, -1.00000215, 0, 8.12113285e-06),C1 = CFrame.new(0.060005188, 1.20499849, -7.62939453e-06, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.350000024, 0.329999983),CFrame = CFrame.new(-25.0099907, 9.04499817, 5.47999001, 8.51605091e-06, 0, -1.00000644, 0, 1, 0, 1.00000644, 0, 7.92000174e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 8.31484795e-06, 0, 1.00000215, 0, 1, 0, -1.00000215, 0, 8.12113285e-06),C1 = CFrame.new(-0.00499725342, 1.1549983, -6.19888306e-06, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.610000014),CFrame = CFrame.new(-24.8700027, 8.96999836, 5.47999477, 8.51605091e-06, 0, -1.00000644, 0, 1, 0, 1.00000644, 0, 7.92000174e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 8.31484795e-06, 0, 1.00000215, 0, 1, 0, -1.00000215, 0, 8.12113285e-06),C1 = CFrame.new(-0.144985199, 1.07999849, -1.1920929e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.75999999, 0.459999979),CFrame = CFrame.new(-25.7549934, 9.05999756, 5.48000765, -1.12206235e-05, 0, 1.00000644, 0, 1, 0, -1.00000644, 0, -1.06245743e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1.10194087e-05, 0, -1.00000215, 0, 1, 0, 1.00000215, 0, -1.08256936e-05),C1 = CFrame.new(0.740003586, 1.16999769, -1.95503235e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 1.89999998, 0.25),CFrame = CFrame.new(-25.6299744, 7.76999855, 5.48000383, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.614984512, -0.120001316, -1.66893005e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 1.01100004),CFrame = CFrame.new(-25.5049896, 8.09999371, 5.48000431, 1.36342328e-06, -1.00000644, -5.82637949e-06, -1, -1.36341475e-06, -1.53262684e-13, -6.95197762e-12, 5.22287974e-06, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.36341737e-06, -1, -7.22621962e-12, -1.00000215, -1.36341475e-06, 5.42402267e-06, -5.62518835e-06, -1.53262684e-13, -1.00000215),C1 = CFrame.new(0.489999771, 0.209993839, -1.76429749e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.200000003, 1.01100004),CFrame = CFrame.new(-25.5049896, 7.39499092, 5.48000431, 1.36342328e-06, -1.00000644, -5.82637949e-06, -1, -1.36341475e-06, -1.53262684e-13, -6.95197762e-12, 5.22287974e-06, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.36341737e-06, -1, -7.22621962e-12, -1.00000215, -1.36341475e-06, 5.42402267e-06, -5.62518835e-06, -1.53262684e-13, -1.00000215),C1 = CFrame.new(0.489999771, -0.495008945, -1.76429749e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.459999979),CFrame = CFrame.new(-25.734972, 7.23999882, 5.48000288, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.719982147, -0.650001049, -1.52587891e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.74000001),CFrame = CFrame.new(-25.8749714, 7.44999981, 5.47999811, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.859981537, -0.440000057, -9.53674316e-06, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.939999998, 0.480000019),CFrame = CFrame.new(-25.7449799, 8.21999931, 5.4800005, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.729990005, 0.329999447, -1.23977661e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.459999979),CFrame = CFrame.new(-25.734972, 7.68000174, 5.48000288, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.719982147, -0.209998131, -1.52587891e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.74000001),CFrame = CFrame.new(-25.8749714, 7.89000273, 5.47999811, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.859981537, 2.86102295e-06, -9.53674316e-06, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.459999979),CFrame = CFrame.new(-25.734972, 8.12000465, 5.48000288, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.719982147, 0.230004787, -1.52587891e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.74000001),CFrame = CFrame.new(-25.8749714, 8.33000565, 5.47999811, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.859981537, 0.440005779, -9.53674316e-06, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049839, 9.03000355, 5.06999636, -0.707100511, -0.707121789, -5.90088484e-06, -0.707117438, 0.707096159, 3.16077333e-08, 3.72462364e-06, 3.77677316e-06, -1.00000656),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.70709753, -0.707117438, 3.86685133e-06, -0.707118809, 0.707096159, 3.91900539e-06, -5.69969416e-06, 3.16077333e-08, -1.00000226),C1 = CFrame.new(0.489992142, 1.14000368, 0.409989357, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049839, 9.03000355, 5.06999636, -0.939696252, 0.342028707, -5.90088484e-06, 0.342026561, 0.939690351, -4.66146695e-08, 4.95933955e-06, -1.85531633e-06, -1.00000656),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 0.699999988, 1.00100005),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.939692199, 0.342026561, 5.14835119e-06, 0.342027217, 0.939690351, -1.92411244e-06, -5.69969416e-06, -4.66146695e-08, -1.00000226),C1 = CFrame.new(0.489992142, 1.14000368, 0.409989357, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049839, 9.03000355, 5.06999636, -0.965928674, -0.258833885, -5.46874981e-06, -0.258832157, 0.965922356, 4.02601401e-08, 4.69329052e-06, 1.29835519e-06, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.5, 1.00109994),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.965924501, -0.258832157, 4.88758087e-06, -0.258832753, 0.965922356, 1.35041773e-06, -5.26756048e-06, 4.02601401e-08, -1.00000215),C1 = CFrame.new(0.489992142, 1.14000368, 0.409989357, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049839, 9.03000355, 5.06999636, 0.173647776, -0.984814227, -5.85618136e-06, -0.984808087, -0.173646703, -1.82278015e-08, -8.97326004e-07, 5.17378066e-06, -1.00000632),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.300000012, 0.300000012, 1.00119996),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 0.173647031, -0.984808087, -9.32253897e-07, -0.984810054, -0.173646703, 5.37186861e-06, -5.65499067e-06, -1.82278015e-08, -1.00000203),C1 = CFrame.new(0.489992142, 1.14000368, 0.409989357, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049858, 9.03000355, 5.88999748, -0.707100511, -0.707121789, -5.90088484e-06, -0.707117438, 0.707096159, 3.16077333e-08, 3.72462364e-06, 3.77677316e-06, -1.00000656),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.70709753, -0.707117438, 3.86685133e-06, -0.707118809, 0.707096159, 3.91900539e-06, -5.69969416e-06, 3.16077333e-08, -1.00000226),C1 = CFrame.new(0.489999771, 1.14000368, -0.410009861, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049858, 9.03000355, 5.88999748, -0.939696252, 0.342028707, -5.90088484e-06, 0.342026561, 0.939690351, -4.66146695e-08, 4.95933955e-06, -1.85531633e-06, -1.00000656),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 0.699999988, 1.00100005),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.939692199, 0.342026561, 5.14835119e-06, 0.342027217, 0.939690351, -1.92411244e-06, -5.69969416e-06, -4.66146695e-08, -1.00000226),C1 = CFrame.new(0.489999771, 1.14000368, -0.410009861, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049858, 9.03000355, 5.88999748, -0.965928674, -0.258833885, -5.46874981e-06, -0.258832157, 0.965922356, 4.02601401e-08, 4.69329052e-06, 1.29835519e-06, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.5, 1.00109994),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.965924501, -0.258832157, 4.88758087e-06, -0.258832753, 0.965922356, 1.35041773e-06, -5.26756048e-06, 4.02601401e-08, -1.00000215),C1 = CFrame.new(0.489999771, 1.14000368, -0.410009861, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049858, 9.03000355, 5.88999748, 0.173647776, -0.984814227, -5.85618136e-06, -0.984808087, -0.173646703, -1.82278015e-08, -8.97326004e-07, 5.17378066e-06, -1.00000632),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.300000012, 0.300000012, 1.00119996),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 0.173647031, -0.984808087, -9.32253897e-07, -0.984810054, -0.173646703, 5.37186861e-06, -5.65499067e-06, -1.82278015e-08, -1.00000203),C1 = CFrame.new(0.489999771, 1.14000368, -0.410009861, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- for i,v in pairs(RightPad:children'') do
- if v:IsA("Part") then
- v.CanCollide=false
- end
- end
- blackhand = Instance.new("Part",char)
- blackhand.Material = "Neon"
- blackhand.Transparency = 1
- blackhand.BrickColor = BrickColor.new("Really black")
- blackhand.Position = Vector3.new(999,999,999)
- blackhand.Size = Vector3.new(1.01,1.01,1.01)
- blackweld = Instance.new("Weld",blackhand)
- blackweld.Part0 = rarm
- blackweld.Part1 = blackhand
- blackweld.C0 = CFrame.new(0,-0.5,0)
- CV="White"
- local txt = Instance.new("BillboardGui", char)
- txt.Adornee = hed
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 6, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Antique"
- text.TextStrokeColor3 = Color3.fromRGB(0,0,250)
- v=Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent=char
- v.FormFactor="Symmetric"
- v.Anchored=true
- v.CanCollide=false
- v.BottomSurface="Smooth"
- v.TopSurface="Smooth"
- v.Size=Vector3.new(10,5,3)
- v.Transparency=1
- v.CFrame=torso.CFrame
- v.BrickColor=BrickColor.new(CV)
- v.Transparency=1
- text.TextColor3 = Color3.new(0.3,0,0)
- v.Shape="Block"
- text.Text = ""
- refused = Instance.new("Sound",larm)
- refused.Volume = 100
- refused.SoundId = "http://www.roblox.com/asset/?id=400905079"
- game:GetService("RunService").RenderStepped:connect(function()
- if lala == true then
- if canchange == true then
- canchange = false
- handle.BrickColor = BrickColor.new("Really red")
- wait(0.01)
- handle.BrickColor = BrickColor.new("Really blue")
- wait(0.01)
- handle.BrickColor = BrickColor.new("Bright green")
- wait(0.01)
- handle.BrickColor = BrickColor.new("Toothpaste")
- wait(0.01)
- handle.BrickColor = BrickColor.new("New Yeller")
- wait(0.01)
- handle.BrickColor = BrickColor.new("Magenta")
- wait(0.01)
- handle.BrickColor = BrickColor.new("Deep orange")
- wait(0.01)
- canchange = true
- end
- end
- if hum.MoveDirection.x == 0 then
- if idle == true then
- if idleon == true then
- idleon = false
- for i = 1,10 do
- wait()
- if hum.MoveDirection.x == 0 then
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1)
- end
- if hum.MoveDirection.x == 0 then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)
- end
- if hum.MoveDirection.x == 0 then
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)
- end
- if hum.MoveDirection.x == 0 then
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -0.3) * CFrame.Angles(math.rad(5), 0, math.rad(-2)), 0.1)
- end
- if hum.MoveDirection.x == 0 then
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(2)), 0.1)
- end
- end
- for i = 1,10 do
- wait()
- if hum.MoveDirection.x == 0 then
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1)
- end
- if hum.MoveDirection.x == 0 then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(20)), 0.1)
- end
- if hum.MoveDirection.x == 0 then
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-20)), 0.1)
- end
- if hum.MoveDirection.x == 0 then
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.2) * CFrame.Angles(math.rad(5), 0, math.rad(-2)), 0.1)
- end
- if hum.MoveDirection.x == 0 then
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(2)), 0.1)
- end
- end
- idleon = true
- end
- end
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- if walking == true then
- if sprint == false then
- if idle1 == true then
- idle1 = false
- idle = false
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- for i = 1,10 do
- wait()
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), 0, math.rad(-2)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, math.rad(2)), 0.1)
- end
- end
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- for i = 1,10 do
- wait()
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, math.rad(-2)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(90), 0, math.rad(2)), 0.1)
- end
- end
- end
- if hum.MoveDirection.x == 0 then
- idle = true
- end
- idle1 = true
- end
- end
- end
- end
- ----------------------------------------------------------------------------------
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- if walking == true then
- if sprint == true then
- if idle1 == true then
- idle1 = false
- idle = false
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- for i = 1,8 do
- wait()
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(20)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-20)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), 0, math.rad(-2)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-120), 0, math.rad(2)), 0.1)
- end
- end
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- for i = 1,8 do
- wait()
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(-20)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-120), 0, math.rad(-2)), 0.1)
- end
- if hum.MoveDirection.x < 0 or hum.MoveDirection.x > 0 then
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(90), 0, math.rad(2)), 0.1)
- end
- end
- end
- if hum.MoveDirection.x == 0 then
- idle = true
- end
- idle1 = true
- end
- end
- end
- end
- if deathchat1 == true then
- char.Parent = workspace.Camera
- char.Archivable = true
- local c = p.Character:Clone()
- c:MakeJoints()
- for y,t in pairs(c:GetChildren()) do
- if t:IsA("Part") then
- t.CanCollide = false
- t.Anchored = true
- t.BrickColor = BrickColor.new("Black")
- t.Transparency = 1
- t.TopSurface = "Smooth"
- t.BottomSurface = "Smooth"
- t.RightSurface = "Smooth"
- t.LeftSurface = "Smooth"
- t.FrontSurface = "Smooth"
- t.BackSurface = "Smooth"
- else
- t:Remove()
- end
- end
- c.Parent = workspace
- game.Debris:AddItem(c,.05)
- end
- hum:SetStateEnabled("Dead",false)
- hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
- if hum.Health < 5 and candie == true then
- hum.Name = "NOMOREDAMAGE"
- canheal = true
- done = false
- done = true
- candie = false
- dead = true
- MegaloStrikesBack.Volume = 0
- refused:Play()
- deathchat = true
- end
- if deathchat == true then
- deathchat = false
- idle = false
- hed.face.Texture = "0"
- if char:FindFirstChild("TalkingBillBoard")~= nil then
- char:FindFirstChild("TalkingBillBoard"):destroy()
- end
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
- idle1 = false
- canattack = false
- gothitdecal2 = Instance.new("Decal",torso)
- gothitdecal2.Texture = "http://www.roblox.com/asset/?id=318438840"
- gothitdecal2.Face = "Back"
- gothitdecal1 = Instance.new("Decal",torso)
- gothitdecal1.Texture = "http://www.roblox.com/asset/?id=318438840"
- hed.Transparency = 1
- torso.Transparency = 1
- larm.Transparency = 1
- rarm.Transparency = 1
- expcounter = false
- text.Text = ""
- lleg.Transparency = 1
- rleg.Transparency = 1
- handle.Transparency = 1
- blackhand.Transparency = 1
- wait(5)
- refused:Stop()
- wait()
- chatfunc("")
- wait()
- candie = true
- idle = true
- idle1 = true
- hed.face.Texture = "http://www.roblox.com/asset/?id=508723120"
- canattack = true
- lleg.Anchored = false
- rleg.Anchored = false
- larm.Anchored = false
- rarm.Anchored = false
- hed.Anchored = false
- torso.Anchored = false
- gothitdecal2:Destroy()
- gothitdecal1:Destroy()
- for i = 1,10 do
- wait()
- hed.Transparency = hed.Transparency - 0.1
- torso.Transparency = torso.Transparency - 0.1
- larm.Transparency = larm.Transparency - 0.1
- rarm.Transparency = rarm.Transparency - 0.1
- lleg.Transparency = lleg.Transparency - 0.1
- rleg.Transparency = rleg.Transparency - 0.1
- handle.Transparency = handle.Transparency - 0.1
- blackhand.Transparency = blackhand.Transparency - 0.1
- end
- expcounter = true
- dead = false
- deathchat1 = false
- canheal = false
- hum.Health = 100
- MegaloStrikesBack.Volume = 50
- wait()
- hum.Name = "Humanoid"
- end
- if canheal == true then
- hum.Health = math.huge
- end
- if expcounter == true then
- text.Text = "The Corrupted Knight [Level] "..exp
- end
- end)
- game.Players.CharacterAutoLoads = false
- hed.Transparency = 0
- torso.Transparency = 0
- larm.Transparency = 0
- rarm.Transparency = 0
- lleg.Transparency = 0
- rleg.Transparency = 0
- handle.Transparency = 0
- idle = false
- walking = false
- chatfunc("")
- wait()
- chatfunc("")
- wait()
- chatfunc("")
- Weldb.C1 = CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(-3, 0, 0)
- for i = 1,100 do
- wait()
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.01)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-200)), 0.01)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.01)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-4)), 0.01)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(4)), 0.01)
- end
- chatfunc("")
- idle = true
- chatfunc("")
- hed.face.Texture = "http://www.roblox.com/asset/?id=508723120"
- expcounter = true
- walking = true
- Weldb.C1 = CFrame.new(0, -1.6, 0.8) * CFrame.fromEulerAnglesXYZ(-4.2, 0, 0)
- KnifeMesh.TextureId = "http://www.roblox.com/asset/?id=121944805"
- mouse.KeyDown:connect(function(key)
- if key == "z" then
- if canattack == true then
- canattack = false
- idle = false
- walking = false
- wait(1)
- kill = Instance.new("Part",char)
- kill.Position = torso.Position - Vector3.new(0,2,0)
- kill.Size = Vector3.new(200,0.1,200)
- kill.Name = "Immune"
- kill.CanCollide = false
- kill.Transparency = 1
- kill.Anchored = true
- kill.Material = "Neon"
- kill.BrickColor = BrickColor.new("Dark indigo")
- killmesh = Instance.new("SpecialMesh",kill)
- killmesh.MeshType = "FileMesh"
- killmesh.MeshId = "rbxassetid://465435723"
- killmesh.Scale = Vector3.new(5.2,0.01,5.2)
- Weldb.C1 = CFrame.new(0, -1, -1) * CFrame.fromEulerAnglesXYZ(-2, 0, 0)
- for i = 1, 20 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(0)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(6), math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.2)
- end
- for i = 1, 20 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(0)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles( math.rad(-50), math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -0.8) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-2)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, -0.8) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(2)), 0.2)
- end
- hitsound:Play()
- part = Instance.new("Part",char)
- part.Size = Vector3.new(0.1,0.1,0.1)
- part.Position = handle.Position
- part1 = Instance.new("Part",char)
- part1.Size = Vector3.new(0.1,0.1,0.1)
- part1.Position = handle.Position
- part2 = Instance.new("Part",char)
- part2.Size = Vector3.new(0.1,0.1,0.1)
- part2.Position = handle.Position
- part3 = Instance.new("Part",char)
- part3.Size = Vector3.new(0.1,0.1,0.1)
- part3.Position = handle.Position
- part4 = Instance.new("Part",char)
- part4.Size = Vector3.new(0.1,0.1,0.1)
- part4.Position = handle.Position
- part5 = Instance.new("Part",char)
- part5.Size = Vector3.new(0.1,0.1,0.1)
- part5.Position = handle.Position
- part6 = Instance.new("Part",char)
- part6.Size = Vector3.new(0.1,0.1,0.1)
- part6.Position = handle.Position
- part7 = Instance.new("Part",char)
- part7.Size = Vector3.new(0.1,0.1,0.1)
- part7.Position = handle.Position
- part8 = Instance.new("Part",char)
- part8.Size = Vector3.new(0.1,0.1,0.1)
- part8.Position = handle.Position
- part9 = Instance.new("Part",char)
- part9.Size = Vector3.new(0.1,0.1,0.1)
- part9.Position = handle.Position
- part10 = Instance.new("Part",char)
- part10.Size = Vector3.new(0.1,0.1,0.1)
- part10.Position = handle.Position
- KnifeMesh.TextureId = ""
- for i = 1,100 do
- wait()
- colorred = colorred + 0.006
- handle.Color = Color3.new(colorred,0,0)
- end
- chatfunc("")
- for i = 1,120 do
- wait()
- kill.Transparency = kill.Transparency - 0.005
- end
- function onTouched(hit)
- if hit.Parent:FindFirstChild("Immune") == nil then
- if hit.Parent:FindFirstChild("Humanoid") ~= nil then
- hit.Parent:FindFirstChild("Head").Anchored = true
- hitsound:Play()
- hit.Parent:BreakJoints()
- hit.Parent:FindFirstChild("Humanoid").Health = -1
- end
- end
- end
- kill.Touched:connect(onTouched)
- kill1 = Instance.new("Part",char)
- kill1.Position = torso.Position - Vector3.new(0,2,0)
- kill1.Size = Vector3.new(200,300,200)
- kill1.Name = "Immune"
- kill1.CanCollide = false
- kill1.Transparency = 1
- kill1.Anchored = false
- kill1.Material = "Neon"
- kill1.BrickColor = BrickColor.new("Dark indigo")
- function onTouched(hit)
- if hit.Parent:FindFirstChild("Immune") == nil then
- if hit.Parent:FindFirstChild("Humanoid") ~= nil then
- hit.Parent:FindFirstChild("Head").Anchored = true
- hitsound:Play()
- hit.Parent:FindFirstChild("Humanoid").Health = -1
- hit.Parent:BreakJoints()
- end
- end
- end
- kill1.Touched:connect(onTouched)
- for i = 1,50 do
- wait()
- killmesh.Scale = killmesh.Scale + Vector3.new(0,0.2,0)
- end
- wait(2)
- kill.Anchored = false
- canattack = true
- idle = true
- walking = true
- if char:FindFirstChild("TalkingBillBoard")~= nil then
- char:FindFirstChild("TalkingBillBoard"):destroy()
- end
- KnifeMesh.TextureId = "http://www.roblox.com/asset/?id=121944805"
- colorred = 0
- Weldb.C1 = CFrame.new(0, -1.6, 0.8) * CFrame.fromEulerAnglesXYZ(-4.2, 0, 0)
- end
- end
- end)
- slashsound = Instance.new("Sound",torso)
- slashsound.SoundId = "http://www.roblox.com/asset/?id=357417055"
- slashsound.Volume = 10
- hitsound = Instance.new("Sound",torso)
- hitsound.SoundId = "http://www.roblox.com/asset/?id=623904185"
- hitsound.Volume = 10
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- if canattack == true then
- canattack = false
- idle = false
- walking = false
- wait(0.5)
- slash = Instance.new("Part",char)
- slash.CanCollide = false
- slash.Transparency = 1
- slash.Size = Vector3.new(5,5,1)
- slashweld = Instance.new("Weld",slash)
- slashweld.Part0 = torso
- slashweld.Part1 = slash
- slashweld.C0 = CFrame.new(0,0,-2)
- slashdecal = Instance.new("Decal",slash)
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941494931"
- slashdecal1 = Instance.new("Decal",slash)
- slashdecal1.Face = "Back"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942252949"
- slashsound:Play()
- function onTouched(hit)
- if hit.Parent:FindFirstChild("Immune") == nil then
- if hit.Parent:FindFirstChild("Humanoid") ~= nil then
- hit.Parent:FindFirstChild("Head").Anchored = true
- slash.TouchInterest:Destroy()
- wait(1)
- hitsound:Play()
- gothit = Instance.new("Part",hit)
- gothit.CanCollide = false
- gothit.Transparency = 1
- gothit.Size = Vector3.new(10,10,1)
- gothitweld1 = Instance.new("Weld",gothit)
- gothitweld1.Part0 = hit.Parent:FindFirstChild("Torso")
- gothitweld1.Part1 = gothit
- gothitweld1.C0 = CFrame.new(0,4,0)
- gothitdecal = Instance.new("Decal",gothit)
- gothitdecal.Texture = "http://www.roblox.com/asset/?id=458246128"
- exp = exp
- gothit = Instance.new("Part",hit)
- gothit.CanCollide = false
- gothit.Transparency = 1
- gothit.Size = Vector3.new(10,10,1)
- gothitweld = Instance.new("Weld",gothit)
- gothitweld.Part0 = hit.Parent:FindFirstChild("Torso")
- gothitweld.Part1 = gothit
- gothitweld.C0 = CFrame.new(0,5,0)
- gothitdecal = Instance.new("Decal",gothit)
- gothitdecal.Texture = "http://www.roblox.com/asset/?id=458246128"
- gothitdecal.Face = "Back"
- gothitweld.C0 = CFrame.new(0,3.5,0)
- gothitweld1.C0 = CFrame.new(0,3.5,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,4,0)
- gothitweld1.C0 = CFrame.new(0,4,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,3.5,0)
- gothitweld1.C0 = CFrame.new(0,3.5,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,4,0)
- gothitweld1.C0 = CFrame.new(0,4,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,3.5,0)
- gothitweld1.C0 = CFrame.new(0,3.5,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,4,0)
- gothitweld1.C0 = CFrame.new(0,4,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,3.5,0)
- gothitweld1.C0 = CFrame.new(0,3.5,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,4,0)
- gothitweld1.C0 = CFrame.new(0,4,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,3.5,0)
- gothitweld1.C0 = CFrame.new(0,3.5,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,4,0)
- gothitweld1.C0 = CFrame.new(0,4,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,3.5,0)
- gothitweld1.C0 = CFrame.new(0,3.5,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,4,0)
- gothitweld1.C0 = CFrame.new(0,4,0)
- wait(0.2)
- hit.Parent:FindFirstChild("Humanoid").Health = -1
- hit.Parent:BreakJoints()
- else
- if hit.Parent:IsA("Model") then
- wait(1)
- hit.Parent:BreakJoints()
- end
- if hit:IsA("Part") and hit.Size.X < 500 then
- hit.BrickColor = BrickColor.new("Really black")
- hitsound:Play()
- for i = 1,20 do
- wait()
- hit.Transparency = hit.Transparency + 0.05
- end
- end
- end
- end
- end
- slash.Touched:connect(onTouched)
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(0), math.rad(0), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495205"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253050"
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.8)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-30)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(-15), math.rad(15), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495475"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253124"
- wait(0.1)
- slash:Destroy()
- canattack = true
- idle = true
- walking = true
- end
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "x" then
- hed.Transparency = 1
- torso.Transparency = 1
- larm.Transparency = 1
- hed.face.Texture = ""
- MegaloStrikesBack.Volume = 0.1
- expcounter = false
- rarm.Transparency = 1
- lleg.Transparency = 1
- rleg.Transparency = 1
- handle.Transparency = 1
- blackhand.Transparency = 1
- hum.WalkSpeed = 60
- text.Text = ""
- if char:FindFirstChild("TalkingBillBoard")~= nil then
- char:FindFirstChild("TalkingBillBoard"):destroy()
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "x" then
- hed.Transparency = 0
- expcounter = true
- torso.Transparency = 0
- larm.Transparency = 0
- rarm.Transparency = 0
- MegaloStrikesBack.Volume = 50
- lleg.Transparency = 0
- rleg.Transparency = 0
- handle.Transparency = 0
- blackhand.Transparency = 0
- hum.WalkSpeed = 16
- hed.face.Texture = "http://www.roblox.com/asset/?id=508723120"
- end
- end)
- mouse.KeyDown:connect(function(Key)
- if Key:byte() == 48 then
- hum.WalkSpeed = 40
- workspace.Camera.FieldOfView = 80
- sprint = true
- end
- end)
- mouse.KeyUp:connect(function(Key)
- if Key:byte() == 48 then
- hum.WalkSpeed = 16
- workspace.Camera.FieldOfView = 70
- sprint = false
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if canattack == true then
- canattack = false
- idle = false
- walking = false
- wait(1)
- slashsound:Play()
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(0), math.rad(0), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.8)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-30)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(-15), math.rad(15), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slash4 = Instance.new("Part",char)
- slash4.CanCollide = false
- slash4.Transparency = 0
- slash4.Position = Vector3.new(999,999,999)
- slash4.BrickColor = BrickColor.new("Dark indigo")
- slash4.Size = Vector3.new(0.3,9,0.3)
- slashweld4 = Instance.new("Weld",slash4)
- slashweld4.Part0 = torso
- slashweld4.Part1 = slash4
- slashweld4.C0 = CFrame.new(0,0,-3.2) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-80))
- slashsound:Play()
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(30)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(-5), math.rad(15), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slash3 = Instance.new("Part",char)
- slash3.CanCollide = false
- slash3.Transparency = 0
- slash3.Position = Vector3.new(999,999,999)
- slash3.BrickColor = BrickColor.new("Dark indigo")
- slash3.Size = Vector3.new(0.3,9,0.3)
- slashweld3 = Instance.new("Weld",slash3)
- slashweld3.Part0 = torso
- slashweld3.Part1 = slash3
- slashweld3.C0 = CFrame.new(0,0,-3.2) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(40))
- slashsound:Play()
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.8)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-70)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(-7), math.rad(17), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slash2 = Instance.new("Part",char)
- slash2.CanCollide = false
- slash2.Transparency = 0
- slash2.Position = Vector3.new(999,999,999)
- slash2.BrickColor = BrickColor.new("Dark indigo")
- slash2.Size = Vector3.new(0.3,9,0.3)
- slashweld2 = Instance.new("Weld",slash2)
- slashweld2.Part0 = torso
- slashweld2.Part1 = slash2
- slashweld2.C0 = CFrame.new(0,0,-3.2) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(150))
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(0), math.rad(0), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashsound:Play()
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.8)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(-7), math.rad(17), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slash1 = Instance.new("Part",char)
- slash1.CanCollide = false
- slash1.Transparency = 0
- slash1.Position = Vector3.new(999,999,999)
- slash1.BrickColor = BrickColor.new("Dark indigo")
- slash1.Size = Vector3.new(0.3,9,0.3)
- slashweld1 = Instance.new("Weld",slash1)
- slashweld1.Part0 = torso
- slashweld1.Part1 = slash1
- slashweld1.C0 = CFrame.new(0,0,-3.2) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(78))
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(0), math.rad(0), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slash5 = Instance.new("Part",char)
- slash5.CanCollide = true
- slash5.Transparency = 1
- slash5.Position = Vector3.new(999,999,999)
- slash5.BrickColor = BrickColor.new("Dark indigo")
- slash5.Size = Vector3.new(4,3,4)
- slashweld5 = Instance.new("Weld",slash5)
- slashweld5.Part0 = torso
- slashweld5.Part1 = slash5
- slashweld5.C0 = CFrame.new(0,0,-3.2) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(130))
- function onTouched(hit)
- if hit.Parent:FindFirstChild("Immune") == nil then
- if hit.Parent:FindFirstChild("Humanoid") ~= nil then
- hit.Parent:FindFirstChild("Head").Anchored = true
- wait(1)
- hitsound:Play()
- gothit = Instance.new("Part",hit)
- gothit.CanCollide = false
- gothit.Transparency = 1
- gothit.Size = Vector3.new(10,10,1)
- gothitweld1 = Instance.new("Weld",gothit)
- gothitweld1.Part0 = hit.Parent:FindFirstChild("Torso")
- gothitweld1.Part1 = gothit
- gothitweld1.C0 = CFrame.new(0,4,0)
- gothitdecal = Instance.new("Decal",gothit)
- gothitdecal.Texture = "http://www.roblox.com/asset/?id=458246128"
- exp = exp
- gothit = Instance.new("Part",hit)
- gothit.CanCollide = false
- gothit.Transparency = 1
- gothit.Size = Vector3.new(10,10,1)
- gothitweld = Instance.new("Weld",gothit)
- gothitweld.Part0 = hit.Parent:FindFirstChild("Torso")
- gothitweld.Part1 = gothit
- gothitweld.C0 = CFrame.new(0,5,0)
- gothitdecal = Instance.new("Decal",gothit)
- gothitdecal.Texture = "http://www.roblox.com/asset/?id=458246128"
- gothitdecal.Face = "Back"
- gothitweld.C0 = CFrame.new(0,3.5,0)
- gothitweld1.C0 = CFrame.new(0,3.5,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,4,0)
- gothitweld1.C0 = CFrame.new(0,4,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,3.5,0)
- gothitweld1.C0 = CFrame.new(0,3.5,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,4,0)
- gothitweld1.C0 = CFrame.new(0,4,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,3.5,0)
- gothitweld1.C0 = CFrame.new(0,3.5,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,4,0)
- gothitweld1.C0 = CFrame.new(0,4,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,3.5,0)
- gothitweld1.C0 = CFrame.new(0,3.5,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,4,0)
- gothitweld1.C0 = CFrame.new(0,4,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,3.5,0)
- gothitweld1.C0 = CFrame.new(0,3.5,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,4,0)
- gothitweld1.C0 = CFrame.new(0,4,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,3.5,0)
- gothitweld1.C0 = CFrame.new(0,3.5,0)
- wait(0.2)
- gothitweld.C0 = CFrame.new(0,4,0)
- gothitweld1.C0 = CFrame.new(0,4,0)
- wait(0.2)
- hit.Parent:FindFirstChild("Humanoid").Health = -1
- hit.Parent:BreakJoints()
- else
- if hit.Parent:IsA("Model") then
- wait(1)
- hit.Parent:BreakJoints()
- end
- if hit:IsA("Part") and hit.Size.X < 500 then
- hit.BrickColor = BrickColor.new("Really black")
- hitsound:Play()
- for i = 1,20 do
- wait()
- hit.Transparency = hit.Transparency + 0.05
- end
- end
- end
- end
- end
- slash5.Touched:connect(onTouched)
- for i = 1,70 do
- wait()
- slashweld1.C0 = slashweld1.C0 - Vector3.new(0,0,4)
- slashweld2.C0 = slashweld2.C0 - Vector3.new(0,0,4)
- slashweld3.C0 = slashweld3.C0 - Vector3.new(0,0,4)
- slashweld4.C0 = slashweld4.C0 - Vector3.new(0,0,4)
- slashweld5.C0 = slashweld5.C0 - Vector3.new(0,0,4)
- end
- slash1:Destroy()
- slash2:Destroy()
- slash3:Destroy()
- slash4:Destroy()
- slash5:Destroy()
- canattack = true
- idle = true
- walking = true
- end
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "r" then
- if canattack == true then
- what = Instance.new("Part",char)
- what.Size = Vector3.new(60,60,60)
- what.Transparency = 1
- what.Position = torso.Position
- what.CanCollide = false
- function onTouched(hit)
- if hit.Parent:FindFirstChild("Immune") == nil then
- if hit.Parent:FindFirstChild("Torso") ~= nil then
- chatfunc('')
- t = hit.Parent:FindFirstChild("Torso")
- h = hit.Parent:FindFirstChild("Head")
- la = hit.Parent:FindFirstChild("Left Arm")
- ra = hit.Parent:FindFirstChild("Right Arm")
- ll = hit.Parent:FindFirstChild("Left Leg")
- rl = hit.Parent:FindFirstChild("Right Leg")
- what:Destroy()
- torso.CFrame = t.CFrame * CFrame.Angles(0,math.rad(180),0) + t.CFrame.lookVector * 3
- h.Anchored = true
- hed.Anchored = true
- wait(2)
- chatfunc('')
- slash = Instance.new("Part",char)
- slash.CanCollide = false
- slash.Transparency = 1
- slash.Size = Vector3.new(5,5,1)
- slashweld = Instance.new("Weld",slash)
- slashweld.Part0 = torso
- slashweld.Part1 = slash
- slashweld.C0 = CFrame.new(0,0,-2)
- slashdecal = Instance.new("Decal",slash)
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941494931"
- slashdecal1 = Instance.new("Decal",slash)
- slashdecal1.Face = "Back"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942252949"
- slashsound:Play()
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(0), math.rad(0), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495205"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253050"
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.8)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-30)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(-15), math.rad(15), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495475"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253124"
- wait(0.1)
- slash:Destroy()
- if la ~= nil then
- la.BrickColor = BrickColor.new("Really black")
- hitsound:Play()
- for i = 1,20 do
- wait()
- la.Transparency = la.Transparency + 0.05
- end
- la:Destroy()
- end
- slash = Instance.new("Part",char)
- slash.CanCollide = false
- slash.Transparency = 1
- slash.Size = Vector3.new(5,5,1)
- slashweld = Instance.new("Weld",slash)
- slashweld.Part0 = torso
- slashweld.Part1 = slash
- slashweld.C0 = CFrame.new(0,0,-2)
- slashdecal = Instance.new("Decal",slash)
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941494931"
- slashdecal1 = Instance.new("Decal",slash)
- slashdecal1.Face = "Back"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942252949"
- slashsound:Play()
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(0), math.rad(0), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495205"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253050"
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.8)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-30)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(-15), math.rad(15), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495475"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253124"
- wait(0.1)
- slash:Destroy()
- if ll ~= nil then
- ll.BrickColor = BrickColor.new("Really black")
- hitsound:Play()
- for i = 1,20 do
- wait()
- ll.Transparency = ll.Transparency + 0.05
- end
- ll:Destroy()
- end
- slash = Instance.new("Part",char)
- slash.CanCollide = false
- slash.Transparency = 1
- slash.Size = Vector3.new(5,5,1)
- slashweld = Instance.new("Weld",slash)
- slashweld.Part0 = torso
- slashweld.Part1 = slash
- slashweld.C0 = CFrame.new(0,0,-2)
- slashdecal = Instance.new("Decal",slash)
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941494931"
- slashdecal1 = Instance.new("Decal",slash)
- slashdecal1.Face = "Back"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942252949"
- slashsound:Play()
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(0), math.rad(0), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495205"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253050"
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.8)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-30)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(-15), math.rad(15), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495475"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253124"
- wait(0.1)
- slash:Destroy()
- if ra ~= nil then
- ra.BrickColor = BrickColor.new("Really black")
- hitsound:Play()
- for i = 1,20 do
- wait()
- ra.Transparency = ra.Transparency + 0.05
- end
- ra:Destroy()
- end
- slash = Instance.new("Part",char)
- slash.CanCollide = false
- slash.Transparency = 1
- slash.Size = Vector3.new(5,5,1)
- slashweld = Instance.new("Weld",slash)
- slashweld.Part0 = torso
- slashweld.Part1 = slash
- slashweld.C0 = CFrame.new(0,0,-2)
- slashdecal = Instance.new("Decal",slash)
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941494931"
- slashdecal1 = Instance.new("Decal",slash)
- slashdecal1.Face = "Back"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942252949"
- slashsound:Play()
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(0), math.rad(0), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495205"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253050"
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.8)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-30)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(-15), math.rad(15), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495475"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253124"
- wait(0.1)
- slash:Destroy()
- if rl ~= nil then
- rl.BrickColor = BrickColor.new("Really black")
- hitsound:Play()
- for i = 1,20 do
- wait()
- rl.Transparency = rl.Transparency + 0.05
- end
- rl:Destroy()
- end
- slash = Instance.new("Part",char)
- slash.CanCollide = false
- slash.Transparency = 1
- slash.Size = Vector3.new(5,5,1)
- slashweld = Instance.new("Weld",slash)
- slashweld.Part0 = torso
- slashweld.Part1 = slash
- slashweld.C0 = CFrame.new(0,0,-2)
- slashdecal = Instance.new("Decal",slash)
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941494931"
- slashdecal1 = Instance.new("Decal",slash)
- slashdecal1.Face = "Back"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942252949"
- slashsound:Play()
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(0), math.rad(0), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495205"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253050"
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.8)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-30)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(-15), math.rad(15), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495475"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253124"
- wait(0.1)
- slash:Destroy()
- t.BrickColor = BrickColor.new("Really black")
- hitsound:Play()
- for i = 1,20 do
- wait()
- t.Transparency = t.Transparency + 0.05
- end
- t:Destroy()
- slash = Instance.new("Part",char)
- slash.CanCollide = false
- slash.Transparency = 1
- slash.Size = Vector3.new(5,5,1)
- slashweld = Instance.new("Weld",slash)
- slashweld.Part0 = torso
- slashweld.Part1 = slash
- slashweld.C0 = CFrame.new(0,0,-2)
- slashdecal = Instance.new("Decal",slash)
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941494931"
- slashdecal1 = Instance.new("Decal",slash)
- slashdecal1.Face = "Back"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942252949"
- slashsound:Play()
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(0), math.rad(0), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495205"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253050"
- for i = 1, 5 do
- wait()
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.8)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-30)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles( math.rad(-15), math.rad(15), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-2)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(2)), 0.7)
- end
- slashdecal.Texture = "http://www.roblox.com/asset/?id=941495475"
- slashdecal1.Texture = "http://www.roblox.com/asset/?id=942253124"
- wait(0.1)
- slash:Destroy()
- if h ~= nil then
- h.BrickColor = BrickColor.new("Really black")
- hitsound:Play()
- for i = 1,20 do
- wait()
- h.Transparency = h.Transparency + 0.05
- end
- h:Destroy()
- end
- hed.Anchored = false
- end
- end
- end
- what.Touched:connect(onTouched)
- end
- end
- end)
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