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firebudgy

Untitled

May 27th, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Model2 = Instance.new("Model")
  22. Part3 = Instance.new("Part")
  23. Part4 = Instance.new("Part")
  24. SpecialMesh5 = Instance.new("SpecialMesh")
  25. Part6 = Instance.new("Part")
  26. Part7 = Instance.new("Part")
  27. SpecialMesh8 = Instance.new("SpecialMesh")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. SpecialMesh11 = Instance.new("SpecialMesh")
  31. Part12 = Instance.new("Part")
  32. SpecialMesh13 = Instance.new("SpecialMesh")
  33. Part14 = Instance.new("Part")
  34. Part15 = Instance.new("Part")
  35. SpecialMesh16 = Instance.new("SpecialMesh")
  36. Part17 = Instance.new("Part")
  37. SpecialMesh18 = Instance.new("SpecialMesh")
  38. Part19 = Instance.new("Part")
  39. SpecialMesh20 = Instance.new("SpecialMesh")
  40. Part21 = Instance.new("Part")
  41. SpecialMesh22 = Instance.new("SpecialMesh")
  42. Part23 = Instance.new("Part")
  43. SpecialMesh24 = Instance.new("SpecialMesh")
  44. Part25 = Instance.new("Part")
  45. SpecialMesh26 = Instance.new("SpecialMesh")
  46. Part27 = Instance.new("Part")
  47. SpecialMesh28 = Instance.new("SpecialMesh")
  48. Part29 = Instance.new("Part")
  49. SpecialMesh30 = Instance.new("SpecialMesh")
  50. Part31 = Instance.new("Part")
  51. SpecialMesh32 = Instance.new("SpecialMesh")
  52. Part33 = Instance.new("Part")
  53. SpecialMesh34 = Instance.new("SpecialMesh")
  54. Script35 = Instance.new("Script")
  55. Script36 = Instance.new("Script")
  56. Script37 = Instance.new("Script")
  57. Script38 = Instance.new("Script")
  58. Script39 = Instance.new("Script")
  59. Part40 = Instance.new("Part")
  60. Script41 = Instance.new("Script")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. Model0.Parent = mas
  64. Model1.Name = "Nuke"
  65. Model1.Parent = Model0
  66. Model1.PrimaryPart = Part40
  67. Model2.Name = "Bomb"
  68. Model2.Parent = Model1
  69. Model2.PrimaryPart = Part3
  70. Part3.Name = "Smooth Block Model"
  71. Part3.Parent = Model2
  72. Part3.BrickColor = BrickColor.new("Bright red")
  73. Part3.Rotation = Vector3.new(90, -90, 0)
  74. Part3.FormFactor = Enum.FormFactor.Symmetric
  75. Part3.Shape = Enum.PartType.Cylinder
  76. Part3.Size = Vector3.new(4, 4, 4)
  77. Part3.CFrame = CFrame.new(46, 40.0000076, 11, -0, 0, -1, -1, 0, -0, -0, 1, -0)
  78. Part3.BottomSurface = Enum.SurfaceType.Smooth
  79. Part3.LeftSurface = Enum.SurfaceType.Weld
  80. Part3.RightSurface = Enum.SurfaceType.Weld
  81. Part3.TopSurface = Enum.SurfaceType.Smooth
  82. Part3.Color = Color3.new(0.768628, 0.156863, 0.109804)
  83. Part3.Position = Vector3.new(46, 40.0000076, 11)
  84. Part3.Orientation = Vector3.new(0, -90, -90)
  85. Part3.Color = Color3.new(0.768628, 0.156863, 0.109804)
  86. Part4.Name = "Smooth Block Model"
  87. Part4.Parent = Model2
  88. Part4.BrickColor = BrickColor.new("Bright red")
  89. Part4.Rotation = Vector3.new(-180, 0, -180)
  90. Part4.FormFactor = Enum.FormFactor.Plate
  91. Part4.Size = Vector3.new(4, 1.60000002, 4)
  92. Part4.CFrame = CFrame.new(46, 46.8000069, 11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  93. Part4.BottomSurface = Enum.SurfaceType.Weld
  94. Part4.TopSurface = Enum.SurfaceType.Weld
  95. Part4.Color = Color3.new(0.768628, 0.156863, 0.109804)
  96. Part4.Position = Vector3.new(46, 46.8000069, 11)
  97. Part4.Orientation = Vector3.new(0, 180, 0)
  98. Part4.Color = Color3.new(0.768628, 0.156863, 0.109804)
  99. SpecialMesh5.Parent = Part4
  100. SpecialMesh5.Scale = Vector3.new(1, 2.79999995, 1)
  101. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  102. SpecialMesh5.Scale = Vector3.new(1, 2.79999995, 1)
  103. Part6.Name = "Smooth Block Model"
  104. Part6.Parent = Model2
  105. Part6.BrickColor = BrickColor.new("Bright red")
  106. Part6.Rotation = Vector3.new(90, -90, 0)
  107. Part6.FormFactor = Enum.FormFactor.Symmetric
  108. Part6.Shape = Enum.PartType.Cylinder
  109. Part6.Size = Vector3.new(4, 4, 4)
  110. Part6.CFrame = CFrame.new(46, 44.0000076, 11, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  111. Part6.BottomSurface = Enum.SurfaceType.Smooth
  112. Part6.RightSurface = Enum.SurfaceType.Weld
  113. Part6.TopSurface = Enum.SurfaceType.Smooth
  114. Part6.Color = Color3.new(0.768628, 0.156863, 0.109804)
  115. Part6.Position = Vector3.new(46, 44.0000076, 11)
  116. Part6.Orientation = Vector3.new(0, -90, -90)
  117. Part6.Color = Color3.new(0.768628, 0.156863, 0.109804)
  118. Part7.Name = "Smooth Block Model"
  119. Part7.Parent = Model2
  120. Part7.BrickColor = BrickColor.new("Bright red")
  121. Part7.Rotation = Vector3.new(-180, 0, 0)
  122. Part7.Size = Vector3.new(2, 2.4000001, 1)
  123. Part7.CFrame = CFrame.new(46, 48.8000069, 12.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  124. Part7.BackSurface = Enum.SurfaceType.Weld
  125. Part7.BottomSurface = Enum.SurfaceType.Weld
  126. Part7.TopSurface = Enum.SurfaceType.Weld
  127. Part7.Color = Color3.new(0.768628, 0.156863, 0.109804)
  128. Part7.Position = Vector3.new(46, 48.8000069, 12.5)
  129. Part7.Orientation = Vector3.new(0, 180, 180)
  130. Part7.Color = Color3.new(0.768628, 0.156863, 0.109804)
  131. SpecialMesh8.Parent = Part7
  132. SpecialMesh8.Scale = Vector3.new(0.200000003, 1, 1)
  133. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  134. SpecialMesh8.Scale = Vector3.new(0.200000003, 1, 1)
  135. Part9.Name = "Smooth Block Model"
  136. Part9.Parent = Model2
  137. Part9.BrickColor = BrickColor.new("Bright red")
  138. Part9.Rotation = Vector3.new(-90, -90, 0)
  139. Part9.FormFactor = Enum.FormFactor.Symmetric
  140. Part9.Shape = Enum.PartType.Cylinder
  141. Part9.Size = Vector3.new(2, 2, 2)
  142. Part9.CFrame = CFrame.new(46, 51.0000076, 11, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  143. Part9.BottomSurface = Enum.SurfaceType.Smooth
  144. Part9.TopSurface = Enum.SurfaceType.Smooth
  145. Part9.Color = Color3.new(0.768628, 0.156863, 0.109804)
  146. Part9.Position = Vector3.new(46, 51.0000076, 11)
  147. Part9.Orientation = Vector3.new(0, -90, 90)
  148. Part9.Color = Color3.new(0.768628, 0.156863, 0.109804)
  149. Part10.Name = "Smooth Block Model"
  150. Part10.Parent = Model2
  151. Part10.BrickColor = BrickColor.new("Bright red")
  152. Part10.Rotation = Vector3.new(-90, 0, 0)
  153. Part10.FormFactor = Enum.FormFactor.Plate
  154. Part10.Size = Vector3.new(2, 1.20000005, 2)
  155. Part10.CFrame = CFrame.new(46, 51.0000076, 12.6000004, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  156. Part10.BottomSurface = Enum.SurfaceType.Weld
  157. Part10.TopSurface = Enum.SurfaceType.Weld
  158. Part10.Color = Color3.new(0.768628, 0.156863, 0.109804)
  159. Part10.Position = Vector3.new(46, 51.0000076, 12.6000004)
  160. Part10.Orientation = Vector3.new(-90, 0, 0)
  161. Part10.Color = Color3.new(0.768628, 0.156863, 0.109804)
  162. SpecialMesh11.Parent = Part10
  163. SpecialMesh11.Scale = Vector3.new(0.200000003, 1, 1)
  164. SpecialMesh11.MeshType = Enum.MeshType.Brick
  165. SpecialMesh11.Scale = Vector3.new(0.200000003, 1, 1)
  166. Part12.Name = "Smooth Block Model"
  167. Part12.Parent = Model2
  168. Part12.BrickColor = BrickColor.new("Bright red")
  169. Part12.Rotation = Vector3.new(90, -90, 0)
  170. Part12.FormFactor = Enum.FormFactor.Plate
  171. Part12.Size = Vector3.new(2, 0.400000006, 4)
  172. Part12.CFrame = CFrame.new(46, 51.0000076, 13.3999996, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  173. Part12.BottomSurface = Enum.SurfaceType.Weld
  174. Part12.TopSurface = Enum.SurfaceType.Smooth
  175. Part12.Color = Color3.new(0.768628, 0.156863, 0.109804)
  176. Part12.Position = Vector3.new(46, 51.0000076, 13.3999996)
  177. Part12.Orientation = Vector3.new(0, -90, -90)
  178. Part12.Color = Color3.new(0.768628, 0.156863, 0.109804)
  179. SpecialMesh13.Parent = Part12
  180. SpecialMesh13.Scale = Vector3.new(1, 1, 1.29999995)
  181. SpecialMesh13.MeshType = Enum.MeshType.Brick
  182. SpecialMesh13.Scale = Vector3.new(1, 1, 1.29999995)
  183. Part14.Name = "Smooth Block Model"
  184. Part14.Parent = Model2
  185. Part14.BrickColor = BrickColor.new("Black")
  186. Part14.Rotation = Vector3.new(-90, -90, 0)
  187. Part14.FormFactor = Enum.FormFactor.Symmetric
  188. Part14.Shape = Enum.PartType.Cylinder
  189. Part14.Size = Vector3.new(2, 2, 2)
  190. Part14.CFrame = CFrame.new(46, 49.0000076, 11, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  191. Part14.BottomSurface = Enum.SurfaceType.Smooth
  192. Part14.RightSurface = Enum.SurfaceType.Weld
  193. Part14.TopSurface = Enum.SurfaceType.Smooth
  194. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  195. Part14.Position = Vector3.new(46, 49.0000076, 11)
  196. Part14.Orientation = Vector3.new(0, -90, 90)
  197. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  198. Part15.Name = "Smooth Block Model"
  199. Part15.Parent = Model2
  200. Part15.BrickColor = BrickColor.new("Bright red")
  201. Part15.Rotation = Vector3.new(-180, -90, 0)
  202. Part15.Size = Vector3.new(2, 2.4000001, 1)
  203. Part15.CFrame = CFrame.new(47.5, 48.8000069, 11, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  204. Part15.BackSurface = Enum.SurfaceType.Weld
  205. Part15.BottomSurface = Enum.SurfaceType.Weld
  206. Part15.TopSurface = Enum.SurfaceType.Weld
  207. Part15.Color = Color3.new(0.768628, 0.156863, 0.109804)
  208. Part15.Position = Vector3.new(47.5, 48.8000069, 11)
  209. Part15.Orientation = Vector3.new(0, -90, 180)
  210. Part15.Color = Color3.new(0.768628, 0.156863, 0.109804)
  211. SpecialMesh16.Parent = Part15
  212. SpecialMesh16.Scale = Vector3.new(0.200000003, 1, 1)
  213. SpecialMesh16.MeshType = Enum.MeshType.Wedge
  214. SpecialMesh16.Scale = Vector3.new(0.200000003, 1, 1)
  215. Part17.Name = "Smooth Block Model"
  216. Part17.Parent = Model2
  217. Part17.BrickColor = BrickColor.new("Bright red")
  218. Part17.Rotation = Vector3.new(-90, 0, -90)
  219. Part17.FormFactor = Enum.FormFactor.Plate
  220. Part17.Size = Vector3.new(2, 1.20000005, 2)
  221. Part17.CFrame = CFrame.new(44.4000015, 51.0000076, 11, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  222. Part17.BottomSurface = Enum.SurfaceType.Weld
  223. Part17.TopSurface = Enum.SurfaceType.Weld
  224. Part17.Color = Color3.new(0.768628, 0.156863, 0.109804)
  225. Part17.Position = Vector3.new(44.4000015, 51.0000076, 11)
  226. Part17.Orientation = Vector3.new(-90, -90, 0)
  227. Part17.Color = Color3.new(0.768628, 0.156863, 0.109804)
  228. SpecialMesh18.Parent = Part17
  229. SpecialMesh18.Scale = Vector3.new(0.200000003, 1, 1)
  230. SpecialMesh18.MeshType = Enum.MeshType.Brick
  231. SpecialMesh18.Scale = Vector3.new(0.200000003, 1, 1)
  232. Part19.Name = "Smooth Block Model"
  233. Part19.Parent = Model2
  234. Part19.BrickColor = BrickColor.new("Bright red")
  235. Part19.Rotation = Vector3.new(0, 0, -180)
  236. Part19.Size = Vector3.new(2, 2.4000001, 1)
  237. Part19.CFrame = CFrame.new(46, 48.8000069, 9.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  238. Part19.BackSurface = Enum.SurfaceType.Weld
  239. Part19.BottomSurface = Enum.SurfaceType.Weld
  240. Part19.TopSurface = Enum.SurfaceType.Weld
  241. Part19.Color = Color3.new(0.768628, 0.156863, 0.109804)
  242. Part19.Position = Vector3.new(46, 48.8000069, 9.5)
  243. Part19.Orientation = Vector3.new(0, 0, 180)
  244. Part19.Color = Color3.new(0.768628, 0.156863, 0.109804)
  245. SpecialMesh20.Parent = Part19
  246. SpecialMesh20.Scale = Vector3.new(0.200000003, 1, 1)
  247. SpecialMesh20.MeshType = Enum.MeshType.Wedge
  248. SpecialMesh20.Scale = Vector3.new(0.200000003, 1, 1)
  249. Part21.Name = "Smooth Block Model"
  250. Part21.Parent = Model2
  251. Part21.BrickColor = BrickColor.new("Bright red")
  252. Part21.Rotation = Vector3.new(180, 90, 0)
  253. Part21.Size = Vector3.new(2, 2.4000001, 1)
  254. Part21.CFrame = CFrame.new(44.5, 48.8000069, 11, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  255. Part21.BackSurface = Enum.SurfaceType.Weld
  256. Part21.BottomSurface = Enum.SurfaceType.Weld
  257. Part21.TopSurface = Enum.SurfaceType.Weld
  258. Part21.Color = Color3.new(0.768628, 0.156863, 0.109804)
  259. Part21.Position = Vector3.new(44.5, 48.8000069, 11)
  260. Part21.Orientation = Vector3.new(0, 90, 180)
  261. Part21.Color = Color3.new(0.768628, 0.156863, 0.109804)
  262. SpecialMesh22.Parent = Part21
  263. SpecialMesh22.Scale = Vector3.new(0.200000003, 1, 1)
  264. SpecialMesh22.MeshType = Enum.MeshType.Wedge
  265. SpecialMesh22.Scale = Vector3.new(0.200000003, 1, 1)
  266. Part23.Name = "Smooth Block Model"
  267. Part23.Parent = Model2
  268. Part23.BrickColor = BrickColor.new("Bright red")
  269. Part23.Rotation = Vector3.new(0, 0, 90)
  270. Part23.FormFactor = Enum.FormFactor.Plate
  271. Part23.Size = Vector3.new(2, 0.400000006, 4)
  272. Part23.CFrame = CFrame.new(43.6000023, 51.0000076, 11, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  273. Part23.BottomSurface = Enum.SurfaceType.Weld
  274. Part23.TopSurface = Enum.SurfaceType.Smooth
  275. Part23.Color = Color3.new(0.768628, 0.156863, 0.109804)
  276. Part23.Position = Vector3.new(43.6000023, 51.0000076, 11)
  277. Part23.Orientation = Vector3.new(0, 0, 90)
  278. Part23.Color = Color3.new(0.768628, 0.156863, 0.109804)
  279. SpecialMesh24.Parent = Part23
  280. SpecialMesh24.Scale = Vector3.new(1, 1, 1.29999995)
  281. SpecialMesh24.MeshType = Enum.MeshType.Brick
  282. SpecialMesh24.Scale = Vector3.new(1, 1, 1.29999995)
  283. Part25.Name = "Smooth Block Model"
  284. Part25.Parent = Model2
  285. Part25.BrickColor = BrickColor.new("Bright red")
  286. Part25.Rotation = Vector3.new(0, 0, -90)
  287. Part25.FormFactor = Enum.FormFactor.Plate
  288. Part25.Size = Vector3.new(2, 0.400000006, 4)
  289. Part25.CFrame = CFrame.new(48.4000015, 51.0000076, 11, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  290. Part25.BottomSurface = Enum.SurfaceType.Weld
  291. Part25.TopSurface = Enum.SurfaceType.Smooth
  292. Part25.Color = Color3.new(0.768628, 0.156863, 0.109804)
  293. Part25.Position = Vector3.new(48.4000015, 51.0000076, 11)
  294. Part25.Orientation = Vector3.new(0, 0, -90)
  295. Part25.Color = Color3.new(0.768628, 0.156863, 0.109804)
  296. SpecialMesh26.Parent = Part25
  297. SpecialMesh26.Scale = Vector3.new(1, 1, 1.29999995)
  298. SpecialMesh26.MeshType = Enum.MeshType.Brick
  299. SpecialMesh26.Scale = Vector3.new(1, 1, 1.29999995)
  300. Part27.Name = "Smooth Block Model"
  301. Part27.Parent = Model2
  302. Part27.BrickColor = BrickColor.new("Bright red")
  303. Part27.Rotation = Vector3.new(-90, 0, -90)
  304. Part27.FormFactor = Enum.FormFactor.Plate
  305. Part27.Size = Vector3.new(2, 1.20000005, 2)
  306. Part27.CFrame = CFrame.new(47.5999985, 51.0000076, 11, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  307. Part27.BottomSurface = Enum.SurfaceType.Weld
  308. Part27.TopSurface = Enum.SurfaceType.Weld
  309. Part27.Color = Color3.new(0.768628, 0.156863, 0.109804)
  310. Part27.Position = Vector3.new(47.5999985, 51.0000076, 11)
  311. Part27.Orientation = Vector3.new(-90, -90, 0)
  312. Part27.Color = Color3.new(0.768628, 0.156863, 0.109804)
  313. SpecialMesh28.Parent = Part27
  314. SpecialMesh28.Scale = Vector3.new(0.200000003, 1, 1)
  315. SpecialMesh28.MeshType = Enum.MeshType.Brick
  316. SpecialMesh28.Scale = Vector3.new(0.200000003, 1, 1)
  317. Part29.Name = "Smooth Block Model"
  318. Part29.Parent = Model2
  319. Part29.BrickColor = BrickColor.new("Bright red")
  320. Part29.Rotation = Vector3.new(-90, 0, 0)
  321. Part29.FormFactor = Enum.FormFactor.Plate
  322. Part29.Size = Vector3.new(2, 1.20000005, 2)
  323. Part29.CFrame = CFrame.new(46, 51.0000076, 9.39999962, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  324. Part29.BottomSurface = Enum.SurfaceType.Weld
  325. Part29.TopSurface = Enum.SurfaceType.Weld
  326. Part29.Color = Color3.new(0.768628, 0.156863, 0.109804)
  327. Part29.Position = Vector3.new(46, 51.0000076, 9.39999962)
  328. Part29.Orientation = Vector3.new(-90, 0, 0)
  329. Part29.Color = Color3.new(0.768628, 0.156863, 0.109804)
  330. SpecialMesh30.Parent = Part29
  331. SpecialMesh30.Scale = Vector3.new(0.200000003, 1, 1)
  332. SpecialMesh30.MeshType = Enum.MeshType.Brick
  333. SpecialMesh30.Scale = Vector3.new(0.200000003, 1, 1)
  334. Part31.Name = "Smooth Block Model"
  335. Part31.Parent = Model2
  336. Part31.BrickColor = BrickColor.new("Bright red")
  337. Part31.Rotation = Vector3.new(-90, -90, 0)
  338. Part31.FormFactor = Enum.FormFactor.Plate
  339. Part31.Size = Vector3.new(2, 0.400000006, 4)
  340. Part31.CFrame = CFrame.new(46, 51.0000076, 8.60000038, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  341. Part31.BottomSurface = Enum.SurfaceType.Weld
  342. Part31.TopSurface = Enum.SurfaceType.Smooth
  343. Part31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  344. Part31.Position = Vector3.new(46, 51.0000076, 8.60000038)
  345. Part31.Orientation = Vector3.new(0, -90, 90)
  346. Part31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  347. SpecialMesh32.Parent = Part31
  348. SpecialMesh32.Scale = Vector3.new(1, 1, 1.29999995)
  349. SpecialMesh32.MeshType = Enum.MeshType.Brick
  350. SpecialMesh32.Scale = Vector3.new(1, 1, 1.29999995)
  351. Part33.Name = "Tip"
  352. Part33.Parent = Model2
  353. Part33.BrickColor = BrickColor.new("Bright violet")
  354. Part33.Reflectance = 0.5
  355. Part33.Rotation = Vector3.new(180, -90, 0)
  356. Part33.FormFactor = Enum.FormFactor.Plate
  357. Part33.Size = Vector3.new(4, 1.20000005, 4)
  358. Part33.CFrame = CFrame.new(46, 37.4000092, 11, -0, -0, -1, -0, -1, -0, -1, -0, -0)
  359. Part33.BottomSurface = Enum.SurfaceType.Smooth
  360. Part33.TopSurface = Enum.SurfaceType.Smooth
  361. Part33.Color = Color3.new(0.419608, 0.196078, 0.486275)
  362. Part33.Position = Vector3.new(46, 37.4000092, 11)
  363. Part33.Orientation = Vector3.new(0, -90, -180)
  364. Part33.Color = Color3.new(0.419608, 0.196078, 0.486275)
  365. SpecialMesh34.Parent = Part33
  366. SpecialMesh34.Scale = Vector3.new(1, 5, 1)
  367. SpecialMesh34.MeshType = Enum.MeshType.Sphere
  368. SpecialMesh34.Scale = Vector3.new(1, 5, 1)
  369. Script35.Name = "Touch"
  370. Script35.Parent = Part33
  371. table.insert(cors,sandbox(Script35,function()
  372. debounce = true
  373. function activate(hit)
  374. if debounce == false then return end
  375. debounce = false
  376. script.Parent.Anchored = true
  377. wait(0.05)
  378. Boom2 = Instance.new("Explosion")
  379. Boom2.BlastRadius = 40
  380. Boom2.Parent = game.Workspace
  381. Boom2.Position = script.Parent.Position
  382. wait(0.5)
  383. Boom2:Remove()
  384. Boom = Instance.new("Part")
  385. Boom.Parent = game.Workspace
  386. Boom.formFactor = 0
  387. Boom.Shape = 0
  388. Boom.BrickColor = BrickColor:Yellow()
  389. Boom.Position = script.Parent.Position
  390. Boom.Transparency = 0.3
  391. Boom.Size = Vector3.new(4, 1, 4)
  392. Boom.Anchored = true
  393. Boom.TopSurface = "Smooth"
  394. Boom.BottomSurface = "Smooth"
  395. script.Parent.Transparency = 1
  396. Script = script.Parent.Explosion
  397. SC = Script:clone()
  398. SC.Disabled = false
  399. SC.Parent = Boom
  400. Grow = script.Parent.Grow
  401. GC = Grow:clone()
  402. GC.Disabled = false
  403. GC.Parent = Boom
  404. Stay = script.Parent.Stay
  405. SC = Stay:clone()
  406. SC.Disabled = false
  407. SC.Parent = Boom
  408. Boom2 = Instance.new("Explosion")
  409. Boom2.BlastRadius = 40
  410. Boom2.Position = script.Parent.Position
  411. wait(0.5)
  412. Boom2:Remove()
  413. wait(5)
  414. script.Parent.Parent:Remove()
  415. wait(100)
  416. end
  417.  
  418. script.Parent.Touched:connect(activate)
  419.  
  420. end))
  421. Script36.Name = "Stay"
  422. Script36.Parent = Part33
  423. Script36.Disabled = true
  424. table.insert(cors,sandbox(Script36,function()
  425. wait(0.1)
  426. pos = script.Parent.CFrame
  427. while true do
  428. script.Parent.CFrame = pos
  429. wait(0.000000000000000000000000000000000000000000000000001)
  430. end
  431.  
  432. end))
  433. Script37.Name = "Grow"
  434. Script37.Parent = Part33
  435. Script37.Disabled = true
  436. table.insert(cors,sandbox(Script37,function()
  437. wait(0.1)
  438. Boom = script.Parent
  439. for i = 1, 200 do
  440. Boom.Size = Boom.Size + Vector3.new(1, 1, 1)
  441. wait(0.01)
  442. end
  443. Boom:Remove()
  444. end))
  445. Script38.Name = "Explosion"
  446. Script38.Parent = Part33
  447. Script38.Disabled = true
  448. table.insert(cors,sandbox(Script38,function()
  449. wait(0.1)
  450. function destroy(hit)
  451. Boom = Instance.new("Explosion")
  452. Boom.Parent = game.Workspace
  453. Boom.Position = hit.Position
  454. wait(1)
  455. Boom:Remove()
  456. end
  457.  
  458. script.Parent.Touched:connect(destroy)
  459.  
  460. end))
  461. Script39.Name = "BloodScript"
  462. Script39.Parent = Model2
  463. table.insert(cors,sandbox(Script39,function()
  464. function onPlayerDied(dead)
  465. local h = script.Parent.Humanoid
  466. if (h.Health==0) then
  467. local head = script.Parent.Head
  468. local blood1 = Instance.new("Part")
  469. blood1.BrickColor = BrickColor.new(21)
  470. blood1.formFactor = 2
  471. blood1.Size = Vector3.new(1, 0.4, 1)
  472. blood1.Position = head.Position
  473. blood1.Name = "Blood"
  474. blood1.Parent = script.Parent
  475. local blood2 = Instance.new("Part")
  476. blood2.BrickColor = BrickColor.new(21)
  477. blood2.formFactor = 2
  478. blood2.Size = Vector3.new(1, 0.4, 1)
  479. blood2.Position = head.Position
  480. blood2.Name = "Blood"
  481. blood2.Parent = script.Parent
  482. local blood3 = Instance.new("Part")
  483. blood3.BrickColor = BrickColor.new(21)
  484. blood3.formFactor = 2
  485. blood3.Size = Vector3.new(1, 0.4, 1)
  486. blood3.Position = head.Position
  487. blood3.Name = "Blood"
  488. blood3.Parent = script.Parent
  489.  
  490. end
  491. end
  492.  
  493. script.Parent.Humanoid.Died:connect(onPlayerDied)
  494.  
  495. end))
  496. Part40.Name = "Door"
  497. Part40.Parent = Model1
  498. Part40.BrickColor = BrickColor.new("Bright violet")
  499. Part40.Transparency = 1
  500. Part40.Rotation = Vector3.new(180, 0, -180)
  501. Part40.Anchored = true
  502. Part40.Size = Vector3.new(10, 1.20000005, 9)
  503. Part40.CFrame = CFrame.new(46, 34.2000084, 11.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  504. Part40.Color = Color3.new(0.419608, 0.196078, 0.486275)
  505. Part40.Position = Vector3.new(46, 34.2000084, 11.5)
  506. Part40.Orientation = Vector3.new(0, -180, 0)
  507. Part40.Color = Color3.new(0.419608, 0.196078, 0.486275)
  508. Script41.Parent = Part40
  509. table.insert(cors,sandbox(Script41,function()
  510. doorName = "Door" --name of the door or whatever it is
  511. door = game.Workspace:findFirstChild(doorName)
  512. function chat(msg, speaker)
  513. if msg=="GO" then
  514. door.CanCollide = false
  515. door.Transparency = 1
  516. wait(10)
  517. door.CanCollide = true
  518. door.Transparency = 0
  519. end
  520. end
  521. function enter(player)
  522. player.Chatted:connect(function(msg) chat(msg, player) end)
  523. end
  524. game.Players.ChildAdded:connect(enter)
  525. end))
  526. Part42.Parent = Model0
  527. Part42.BrickColor = BrickColor.new("Bright red")
  528. Part42.Rotation = Vector3.new(90, 0, -90)
  529. Part42.Anchored = true
  530. Part42.Size = Vector3.new(6, 4.80000019, 1)
  531. Part42.CFrame = CFrame.new(46.1999969, 52.5000076, 10, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  532. Part42.BottomSurface = Enum.SurfaceType.Smooth
  533. Part42.TopSurface = Enum.SurfaceType.Smooth
  534. Part42.Color = Color3.new(0.768628, 0.156863, 0.109804)
  535. Part42.Position = Vector3.new(46.1999969, 52.5000076, 10)
  536. Part42.Orientation = Vector3.new(90, 90, 0)
  537. Part42.Color = Color3.new(0.768628, 0.156863, 0.109804)
  538. Part43.Parent = Model0
  539. Part43.BrickColor = BrickColor.new("Bright red")
  540. Part43.Rotation = Vector3.new(90, 0, -90)
  541. Part43.Anchored = true
  542. Part43.Size = Vector3.new(5, 4.80000019, 53)
  543. Part43.CFrame = CFrame.new(46.2000008, 26.5000019, 4.5, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  544. Part43.BottomSurface = Enum.SurfaceType.Smooth
  545. Part43.TopSurface = Enum.SurfaceType.Smooth
  546. Part43.Color = Color3.new(0.768628, 0.156863, 0.109804)
  547. Part43.Position = Vector3.new(46.2000008, 26.5000019, 4.5)
  548. Part43.Orientation = Vector3.new(90, 90, 0)
  549. Part43.Color = Color3.new(0.768628, 0.156863, 0.109804)
  550. for i,v in pairs(mas:GetChildren()) do
  551. v.Parent = workspace
  552. pcall(function() v:MakeJoints() end)
  553. end
  554. mas:Destroy()
  555. for i,v in pairs(cors) do
  556. spawn(function()
  557. pcall(v)
  558. end)
  559. end
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