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- ak47ft = Instance.new("Tool",game.Players.LocalPlayer.Backpack)
- ak47ft.GripPos = Vector3.new(0,-0.30000001192093,0.20000000298023)
- ak47ft.Grip = CFrame.new(0,-0.30000001192093,0.20000000298023) * CFrame.Angles(-0, 0.313845962286, 0)
- ak47ft.GripForward = Vector3.new(-0.308719009161,-0,-0.95115327835083)
- ak47ft.Name = "AK-47 /w Flamethrower"
- ak47ft.GripRight = Vector3.new(0.95115327835083,0,-0.308719009161)
- left = Instance.new("NumberValue",ak47ft)
- left.Name = "Left"
- left.Value = 30
- recoil = Instance.new("NumberValue",ak47ft)
- recoil.Name = "Recoil"
- recoil.Value = 2
- maxammo = Instance.new("NumberValue",ak47ft)
- maxammo.Name = "MaxAmmo"
- maxammo.Value = 30
- ammo = Instance.new("NumberValue",ak47ft)
- ammo.Name = "Ammo"
- ammo.Value = 30
- storedammo = Instance.new("NumberValue",ak47ft)
- storedammo.Name = "StoredAmmo"
- storedammo.Value = 90
- larm = Instance.new("SpecialMesh",ak47ft)
- larm.Scale = Vector3.new(0.99000000953674,0.99000000953674,0.99000000953674)
- larm.MeshId = "http://www.roblox.com/asset/?id=27111419"
- larm.Name = "Larm"
- larm.MeshType = Enum.MeshType.FileMesh
- rarm = Instance.new("SpecialMesh",ak47ft)
- rarm.Scale = Vector3.new(0.99000000953674,0.99000000953674,0.99000000953674)
- rarm.MeshId = "http://www.roblox.com/asset/?id=27111864"
- rarm.Name = "Rarm"
- rarm.MeshType = Enum.MeshType.FileMesh
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.28333333134651)
- part.CFrame = CFrame.new(-1.2882900238037,1.6000000238419,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.25,1)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.28287279605865,-0.14199942350388,0.10929441452026) * CFrame.Angles(3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.14166666567326) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.099999614059925,-0.10729646682739,-0.14287716150284) * CFrame.Angles(-1.570796251297, 0, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.14166666567326) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,0.51912808418274,-0.54263401031494) * CFrame.Angles(1.570796251297, 0, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.14166666567326) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.28287601470947,-0.057999320328236,0.10929393768311) * CFrame.Angles(3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.14166666567326) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.83834302425385,1.5333369970322,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.33333334326744,0.08333333581686,0.66666668653488)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.31666666269302,0.20000000298023)
- part.CFrame = CFrame.new(-3.3216199874878,1.5833419561386,9.3216819763184) * CFrame.Angles(1.5707964897156, -1.6292064231038e-007, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,1,0.66666668653488)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.40000000596046,0.20000000298023)
- part.CFrame = CFrame.new(-3.7965950965881,1.4483469724655,9.3216819763184) * CFrame.Angles(-1.570796251297, -0.19198617339134, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.58333331346512,1,0.08333333581686)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.9132930040359,1.6166779994965,9.3466501235962) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,0.33333334326744,0.66666668653488)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.27563714981079,0.11987913399935,0.12500190734863) * CFrame.Angles(1.5707963705063, -8.9406967163086e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.042120814323425,-0.11699790507555,0.10764265060425) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.19787932932377,-0.11699790507555,0.10764741897583) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.077879726886749,-0.11699790507555,0.10764694213867) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.19787932932377,-0.032997794449329,0.10764741897583) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.042120814323425,-0.032997794449329,0.10764265060425) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.077879726886749,-0.032997794449329,0.10764694213867) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- a1 = Instance.new("Part",ak47ft)
- a1.FormFactor = Enum.FormFactor.Custom
- a1.TopSurface = Enum.SurfaceType.Smooth
- a1.Anchored = false
- a1.Size = Vector3.new(0.20000000298023,0.48333331942558,0.20000000298023)
- a1.Name = "A1"
- a1.CFrame = CFrame.new(-2.5216948986053,1.5750099420547,9.3766775131226) * CFrame.Angles(1.5707964897156, -7.1525573730469e-007, 1.5707966089249)
- a1.Friction = 0.30000001192093
- a1.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",a1)
- mesh.Scale = Vector3.new(0.08333333581686,1,0.58333331346512)
- parttostopit = Instance.new("ManualWeld",a1)
- parttostopit.Part1 = Part
- parttostopit.Name = "A1-to-Workspace->Part Strong Joint"
- parttostopit.C1 = CFrame.new(-0.033966064453125,-0.15500071644783,-0.1147875636816) * CFrame.Angles(1.5099564620868e-007, 7.7287694466577e-007, -1.570796251297)
- parttostopit.Part0 = A1
- parttostopit.C0 = CFrame.new(0.10000000149012,-0.24166665971279,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttostopit = Instance.new("ManualWeld",a1)
- parttostopit.Part1 = Workspacepart
- parttostopit.Name = "A1-to-Workspace->Part Strong Joint"
- parttostopit.C1 = CFrame.new(0.15500071644783,-0.11078743636608,0.033967018127441) * CFrame.Angles(-1.570797085762, 1.5099580252809e-007, 8.7616811583757e-008)
- parttostopit.Part0 = A1
- parttostopit.C0 = CFrame.new(0.10000000149012,-0.24166665971279,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- a2 = Instance.new("Part",ak47ft)
- a2.FormFactor = Enum.FormFactor.Custom
- a2.TopSurface = Enum.SurfaceType.Smooth
- a2.Anchored = false
- a2.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- a2.Name = "A2"
- a2.CFrame = CFrame.new(-2.2965950965881,1.5416699647903,9.4683523178101) * CFrame.Angles(1.5707963705063, 1.4210854715202e-014, 1.5707966089249)
- a2.Friction = 0.30000001192093
- a2.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",a2)
- mesh.Scale = Vector3.new(0.83333337306976,0.16666667163372,0.25)
- flash = Instance.new("Part",ak47ft)
- flash.FormFactor = Enum.FormFactor.Custom
- flash.Transparency = 1
- flash.TopSurface = Enum.SurfaceType.Smooth
- flash.Anchored = false
- flash.Size = Vector3.new(0.21666666865349,0.51666665077209,0.21666666865349)
- flash.Name = "Flash"
- flash.CFrame = CFrame.new(0.31997999548912,1.4500050544739,9.3299875259399) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063)
- flash.BrickColor = BrickColor.new("Bright orange")
- flash.Friction = 0.30000001192093
- flash.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",flash)
- mesh.Scale = Vector3.new(2,1.7000000476837,2)
- mesh.MeshType = Enum.MeshType.Sphere
- handle = Instance.new("Part",ak47ft)
- handle.FormFactor = Enum.FormFactor.Custom
- handle.TopSurface = Enum.SurfaceType.Smooth
- handle.Anchored = false
- handle.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- handle.Name = "Handle"
- handle.CFrame = CFrame.new(-3.1399738788605,1.2416670322418,9.3216819763184) * CFrame.Angles(2.4040275548032e-007, -1.5707963705063, 0)
- handle.BrickColor = BrickColor.new("Dark stone grey")
- handle.Friction = 0.30000001192093
- handle.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",handle)
- mesh.Scale = Vector3.new(0.16666667163372,0.75,0.16666667163372)
- mesh = Instance.new("BlockMesh",handle)
- mesh.Scale = Vector3.new(0.16666667163372,0.75,0.16666667163372)
- empty = Instance.new("Sound",handle)
- empty.Name = "Empty"
- empty.Volume = 1
- empty.SoundId = "rbxasset://sounds//clickfast.wav"
- m1 = Instance.new("Sound",handle)
- m1.Pitch = 0.75
- m1.Name = "M1"
- m1.Volume = 1
- m1.SoundId = "http://roblox.com/asset/?id=10209834"
- m2 = Instance.new("Sound",handle)
- m2.Name = "M2"
- m2.Volume = 1
- m2.SoundId = "http://roblox.com/asset/?id=10209636"
- m3 = Instance.new("Sound",handle)
- m3.Name = "M3"
- m3.Volume = 1
- m3.SoundId = "http://roblox.com/asset/?id=10209881"
- m3.PlayOnRemove = true
- flame = Instance.new("Sound",handle)
- flame.Pitch = 2
- flame.Name = "Flame"
- flame.Volume = 1
- flame.SoundId = "rbxasset://sounds/hit.wav"
- flame.PlayOnRemove = true
- fire = Instance.new("Sound",handle)
- fire.Pitch = 1.1499999761581
- fire.Name = "Fire"
- fire.SoundId = "http://www.roblox.com/asset/?id=2691586"
- fire.PlayOnRemove = true
- click = Instance.new("Sound",handle)
- click.Pitch = 15
- click.Name = "Click"
- click.Volume = 1
- click.SoundId = "rbxasset://sounds/collide.wav"
- s1 = Instance.new("Sound",handle)
- s1.Name = "S1"
- s1.Volume = 1
- s1.SoundId = "http://roblox.com/asset/?id=10209834"
- s2 = Instance.new("Sound",handle)
- s2.Pitch = 2
- s2.Name = "S2"
- s2.Volume = 1
- s2.SoundId = "http://roblox.com/asset/?id=10209834"
- empty = Instance.new("Sound",handle)
- empty.Name = "Empty"
- empty.Volume = 1
- empty.SoundId = "rbxasset://sounds//clickfast.wav"
- m1 = Instance.new("Sound",handle)
- m1.Pitch = 0.75
- m1.Name = "M1"
- m1.Volume = 1
- m1.SoundId = "http://roblox.com/asset/?id=10209834"
- m2 = Instance.new("Sound",handle)
- m2.Name = "M2"
- m2.Volume = 1
- m2.SoundId = "http://roblox.com/asset/?id=10209636"
- m3 = Instance.new("Sound",handle)
- m3.Name = "M3"
- m3.Volume = 1
- m3.SoundId = "http://roblox.com/asset/?id=10209881"
- m3.PlayOnRemove = true
- flame = Instance.new("Sound",handle)
- flame.Pitch = 2
- flame.Name = "Flame"
- flame.Volume = 1
- flame.SoundId = "rbxasset://sounds/hit.wav"
- flame.PlayOnRemove = true
- fire = Instance.new("Sound",handle)
- fire.Pitch = 1.1499999761581
- fire.Name = "Fire"
- fire.SoundId = "http://www.roblox.com/asset/?id=2691586"
- fire.PlayOnRemove = true
- click = Instance.new("Sound",handle)
- click.Pitch = 15
- click.Name = "Click"
- click.Volume = 1
- click.SoundId = "rbxasset://sounds/collide.wav"
- s1 = Instance.new("Sound",handle)
- s1.Name = "S1"
- s1.Volume = 1
- s1.SoundId = "http://roblox.com/asset/?id=10209834"
- s2 = Instance.new("Sound",handle)
- s2.Pitch = 2
- s2.Name = "S2"
- s2.Volume = 1
- s2.SoundId = "http://roblox.com/asset/?id=10209834"
- mag = Instance.new("Part",ak47ft)
- mag.FormFactor = Enum.FormFactor.Custom
- mag.TopSurface = Enum.SurfaceType.Smooth
- mag.Anchored = false
- mag.Size = Vector3.new(0.20000000298023,0.33333334326744,0.30000001192093)
- mag.Name = "Mag"
- mag.CFrame = CFrame.new(-2.5966401100159,1.2166709899902,9.3216819763184) * CFrame.Angles(-1.5707961320877, -0.12217280268669, -1.5707966089249)
- mag.BrickColor = BrickColor.new("Dark stone grey")
- mag.Friction = 0.30000001192093
- mag.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",mag)
- mesh.Scale = Vector3.new(0.83333337306976,1,1)
- magthing = Instance.new("ManualWeld",mag)
- magthing.Part1 = Part
- magthing.Name = "Mag-to-Workspace->Part Strong Joint"
- magthing.C1 = CFrame.new(-0.099999576807022,0.38282680511475,0.14830774068832) * CFrame.Angles(-3.0194199085236, 1.5099580252809e-007, -3.141592502594)
- magthing.Part0 = Mag
- magthing.C0 = CFrame.new(-0.10000000149012,0.16666667163372,0.15000000596046) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- mag2 = Instance.new("Part",ak47ft)
- mag2.FormFactor = Enum.FormFactor.Custom
- mag2.TopSurface = Enum.SurfaceType.Smooth
- mag2.Anchored = false
- mag2.Size = Vector3.new(0.20000000298023,0.33333334326744,0.30000001192093)
- mag2.Name = "Mag2"
- mag2.CFrame = CFrame.new(-2.5326778888702,0.97272700071335,9.3216819763184) * CFrame.Angles(-1.5707963705063, -0.40142521262169, -1.5707966089249)
- mag2.BrickColor = BrickColor.new("Dark stone grey")
- mag2.Friction = 0.30000001192093
- mag2.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",mag2)
- mesh.Scale = Vector3.new(0.83333337306976,1,1)
- mag3 = Instance.new("Part",ak47ft)
- mag3.FormFactor = Enum.FormFactor.Custom
- mag3.TopSurface = Enum.SurfaceType.Smooth
- mag3.Anchored = false
- mag3.Size = Vector3.new(0.20000000298023,0.30000001192093,0.33333334326744)
- mag3.Name = "Mag3"
- mag3.CFrame = CFrame.new(-2.406702041626,0.75534802675247,9.3216819763184) * CFrame.Angles(1.5707966089249, -0.90757173299789, 1.5707967281342)
- mag3.BrickColor = BrickColor.new("Dark stone grey")
- mag3.Friction = 0.30000001192093
- mag3.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",mag3)
- mesh.Scale = Vector3.new(0.83333337306976,1,1)
- mag4 = Instance.new("Part",ak47ft)
- mag4.FormFactor = Enum.FormFactor.Custom
- mag4.TopSurface = Enum.SurfaceType.Smooth
- mag4.Anchored = false
- mag4.Size = Vector3.new(0.20000000298023,0.34999999403954,0.33333334326744)
- mag4.Name = "Mag4"
- mag4.CFrame = CFrame.new(-2.2056529521942,0.56368100643158,9.3216819763184) * CFrame.Angles(1.5707964897156, -0.6457724571228, 1.5707966089249)
- mag4.BrickColor = BrickColor.new("Dark stone grey")
- mag4.Friction = 0.30000001192093
- mag4.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",mag4)
- mesh.Scale = Vector3.new(0.83333337306976,1,1)
- magthing2 = Instance.new("ManualWeld",mag4)
- magthing2.Part1 = Part
- magthing2.Name = "Mag4-to-Workspace->Part Strong Joint"
- magthing2.C1 = CFrame.new(-0.099999643862247,-0.16311311721802,0.40703248977661) * CFrame.Angles(-1.4311389923096, -1.5099580252809e-007, -3.1415927410126)
- magthing2.Part0 = Mag4
- magthing2.C0 = CFrame.new(-0.10000000149012,0.17499999701977,0.16666667163372) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.18002000451088,1.7133430242538,9.2849998474121) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.04166666790843,0.33333334326744,0.11666666716337)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.18002000451088,1.7133430242538,9.3583040237427) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.04166666790843,0.33333334326744,0.11666666716337)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.18002000451088,1.7083380222321,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.050000004470348,0.16666667163372,0.16666667163372)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.0633149147034,1.33334004879,9.3216819763184) * CFrame.Angles(-1.5707957744598, 1.3089969158173, 3.1415922641754)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,0.91666668653488,0.66666668653488)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-3.5132699012756,1.5550210475922,9.3216819763184) * CFrame.Angles(1.5707966089249, -0.38397252559662, 1.5707967281342)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.33333334326744,0.33333334326744,0.25)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,1.116666674614,0.20000000298023)
- part.CFrame = CFrame.new(-0.70503497123718,1.3833450078964,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.16666667163372,1,0.16666667163372)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.059999637305737,-0.10742425918579,-1.1093533039093) * CFrame.Angles(-1.5707333087921, 0, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.55833333730698,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.059999652206898,-1.1445434093475,-0.094302654266357) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.55833333730698,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.14000034332275,-0.089875876903534,-0.29430198669434) * CFrame.Angles(-1.5707963705063, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.55833333730698,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.26430416107178,-0.10000038146973,0.10587459802628) * CFrame.Angles(-3.1415927410126, -8.9406967163086e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.55833333730698,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.10000038146973,-0.10187125205994,-0.26430416107178) * CFrame.Angles(-1.5707963705063, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.55833333730698,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,-0.49453675746918,-0.084304332733154) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.55833333730698,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.79659497737885,1.4166699647903,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.16666667163372,0.5,0.33333334326744)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,0.055456876754761,-0.11762952804565) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.19662000238895,1.4166699647903,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.16666667163372,0.5,0.33333334326744)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-3.2632720470428,1.4233380556107,9.4216623306274) * CFrame.Angles(-1.570796251297, 1.5099578831723e-007, 3.141592502594)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,0.08333333581686,0.66666668653488)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.44999998807907,0.20000000298023)
- part.CFrame = CFrame.new(-3.0475740432739,1.3514540195465,9.4216623306274) * CFrame.Angles(-1.570796251297, 0.17453317344189, -1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.08333333581686,1,0.33333334326744)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2589989900589,1.183177947998,9.2816457748413) * CFrame.Angles(1.5707967281342, -1.0471583604813, -1.5707960128784)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2801179885864,1.1546519994736,9.2816457748413) * CFrame.Angles(-1.570796251297, -0.2619152367115, 1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.8216199874878,1.5416699647903,9.3216819763184) * CFrame.Angles(-1.570796251297, -2.1316282072803e-014, -1.5707964897156)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.08333333581686,0.08333333581686)
- mesh.MeshType = Enum.MeshType.Wedge
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.2104534804821,0.058000564575195,0.092635631561279) * CFrame.Angles(3.1415927410126, 5.7620408000503e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.089546456933022,0.058000564575195,0.23263549804688) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.090454250574112,0.058000564575195,0.092636108398438) * CFrame.Angles(3.1415927410126, 5.7620408000503e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.029545709490776,0.058000564575195,0.092633724212646) * CFrame.Angles(3.1415927410126, 5.7620408000503e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.10954688489437,0.058000564575195,0.29263925552368) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.10954688489437,0.14200067520142,0.29263925552368) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.089546456933022,0.14200067520142,0.23263549804688) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.029545709490776,0.14200067520142,0.092633724212646) * CFrame.Angles(3.1415927410126, 5.7620408000503e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.2104534804821,0.14200067520142,0.092635631561279) * CFrame.Angles(3.1415927410126, 5.7620408000503e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.090454250574112,0.14200067520142,0.092636108398438) * CFrame.Angles(3.1415927410126, 5.7620408000503e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999606609344,0.51245599985123,-0.44262790679932) * CFrame.Angles(1.570796251297, 7.105427357601e-015, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.6549940109253,1.5416699647903,9.3216819763184) * CFrame.Angles(-1.570796251297, 1.5099578831723e-007, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.08333333581686,0.08333333581686)
- mesh.MeshType = Enum.MeshType.Wedge
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.083791613578796,-0.14199942350388,0.29262733459473) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.036209404468536,-0.14199942350388,0.092625141143799) * CFrame.Angles(-3.1415927410126, 2.086163704007e-007, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.15621092915535,-0.14199942350388,0.092635631561279) * CFrame.Angles(-3.1415927410126, 2.086163704007e-007, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.27621015906334,-0.14199942350388,0.092636108398438) * CFrame.Angles(-3.1415927410126, 2.086163704007e-007, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.15621092915535,-0.057999312877655,0.092635631561279) * CFrame.Angles(-3.1415927410126, 2.086163704007e-007, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.27621015906334,-0.057999312877655,0.092636108398438) * CFrame.Angles(-3.1415927410126, 2.086163704007e-007, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.036209404468536,-0.057999312877655,0.092625141143799) * CFrame.Angles(-3.1415927410126, 2.086163704007e-007, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999606609344,0.48579013347626,-0.44262933731079) * CFrame.Angles(1.5707961320877, 7.105427357601e-015, 3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.083788394927979,-0.057999312877655,0.29262685775757) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.5550190210342,1.5416699647903,9.3216819763184) * CFrame.Angles(-1.570796251297, -3.5527136788005e-014, -1.5707964897156)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.08333333581686,0.08333333581686)
- mesh.MeshType = Enum.MeshType.Wedge
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.18378561735153,0.058000564575195,0.09262752532959) * CFrame.Angles(3.1415927410126, 5.7620397342362e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.063784539699554,0.058000564575195,0.092625141143799) * CFrame.Angles(3.1415927410126, 5.7620397342362e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.056216984987259,0.058000564575195,0.092635631561279) * CFrame.Angles(3.1415927410126, 5.7620397342362e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.11621674895287,0.058000564575195,0.23263072967529) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.056216984987259,0.14200067520142,0.092635631561279) * CFrame.Angles(3.1415927410126, 5.7620397342362e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.11621674895287,0.14200067520142,0.23263072967529) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.063784539699554,0.14200067520142,0.092625141143799) * CFrame.Angles(3.1415927410126, 5.7620397342362e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,0.51578497886658,-0.44262838363647) * CFrame.Angles(1.570796251297, -7.1054493804576e-015, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.18378239870071,0.14200067520142,0.092627048492432) * CFrame.Angles(3.1415927410126, 5.7620397342362e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2619270086288,1.1616940498352,9.2816457748413) * CFrame.Angles(-1.5707963705063, -0.52370464801788, 1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.1652369499207,1.4410380125046,9.3216819763184) * CFrame.Angles(-1.570796251297, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.11999999731779,0.11999999731779,0.11999999731779)
- mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh.MeshType = Enum.MeshType.FileMesh
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.51666665077209,0.20000000298023)
- part.CFrame = CFrame.new(-4.9132838249207,1.0916709899902,9.3216819763184) * CFrame.Angles(-0.35302725434303, 1.5680558681488, -2.7885644435883)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,1,0.33333334326744)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.2829210758209,1.7288570404053,9.3716716766357) * CFrame.Angles(1.5707964897156, -0.034906629472971, 1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.33333334326744,0.08333333581686,0.16666667163372)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.3466390371323,1.5250070095062,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.33333334326744,0.25)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.084544360637665,0.058000564575195,0.21596002578735) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,-0.084546029567719,-0.093967437744141) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.084544360637665,0.14200067520142,0.21596002578735) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.18002000451088,1.7383350133896,9.3516521453857) * CFrame.Angles(-2.0071284770966, 9.2621938563298e-008, 1.570796251297)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.04166666790843,0.33333334326744,0.16666667163372)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.9132930040359,1.6583349704742,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.25,0.33333334326744,0.25)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.23333333432674,0.20000000298023)
- part.CFrame = CFrame.new(-3.0899291038513,1.0666769742966,9.3216819763184) * CFrame.Angles(-1.5707961320877, 1.5099577410638e-007, -1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,1,0.16666667163372)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.43333333730698,0.20000000298023)
- part.CFrame = CFrame.new(-2.9466199874878,1.6083489656448,9.3383455276489) * CFrame.Angles(1.5707964897156, -1.1920926112907e-007, 1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.5,1,0.41666668653488)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.8899750709534,1.2250039577484,9.3216819763184) * CFrame.Angles(-1.5707961320877, 1.5099577410638e-007, -1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,0.5,0.91666668653488)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,1.2333333492279,0.43333333730698)
- part.CFrame = CFrame.new(-4.2632670402527,1.0500129461288,9.3216819763184) * CFrame.Angles(-1.570796251297, 1.5099578831723e-007, -1.5707963705063)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,1,1)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2882900238037,1.6166779994965,9.2966623306274) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,0.25,0.66666668653488)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.22287672758102,-0.16700094938278,0.10763597488403) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.12500113248825,-0.11287730932236,-0.095639705657959) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.12500113248825,0.51912331581116,-0.51764488220215) * CFrame.Angles(1.570796251297, 0, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.22287672758102,-0.083000846207142,0.10763597488403) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2670530080795,1.1586910486221,9.2816457748413) * CFrame.Angles(-1.5707963705063, -0.52370464801788, 1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.072800002992153,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2383550405502,1.4583419561386,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.58333331346512,0.25,0.58333331346512)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,0.20488178730011,0.083299160003662) * CFrame.Angles(3.141592502594, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.097074747085571,0.11288225650787,0.30922079086304) * CFrame.Angles(1.5707966089249, -5.9604644775391e-008, 0.78536719083786)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,-0.16488379240036,-0.119300365448) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.23850107192993,0.11288225650787,0.1678032875061) * CFrame.Angles(1.5707966089249, 5.9604644775391e-008, -0.78536719083786)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.43333333730698,0.20000000298023)
- part.CFrame = CFrame.new(-1.0465949773788,1.6000020503998,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.33333334326744,1,0.33333334326744)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.2829210758209,1.7288570404053,9.2716960906982) * CFrame.Angles(1.5707964897156, -0.034906629472971, 1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.33333334326744,0.08333333581686,0.16666667163372)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.69999998807907,0.20000000298023)
- part.CFrame = CFrame.new(-4.5299978256226,1.3083460330963,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,1,0.41666668653488)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.51666665077209)
- part.CFrame = CFrame.new(-4.9301381111145,1.0916709899902,9.3216819763184) * CFrame.Angles(-1.570796251297, -0.12832328677177, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,0.16666667163372,1)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.33333334326744,0.20000000298023)
- part.CFrame = CFrame.new(-2.1133570671082,1.6050239801407,9.3216819763184) * CFrame.Angles(1.5707963705063, -1.1920927533993e-007, 1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,1,0.66666668653488)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999591708183,0.22545213997364,-0.11398077011108) * CFrame.Angles(-1.7682965847143e-007, 0, 1.5099580252809e-007)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,-0.16666667163372,0.10000000149012) * CFrame.Angles(-0, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.064548909664154,-0.14199940860271,0.095990180969238) * CFrame.Angles(-3.1415927410126, 1.7682984321254e-007, -1.5707961320877)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,-0.16666667163372,0.10000000149012) * CFrame.Angles(-0, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.055450692772865,-0.14199940860271,0.09598970413208) * CFrame.Angles(-3.1415927410126, 1.7682984321254e-007, -1.5707961320877)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,-0.16666667163372,0.10000000149012) * CFrame.Angles(-0, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.064548909664154,-0.057999297976494,0.095990180969238) * CFrame.Angles(-3.1415927410126, 1.7682984321254e-007, -1.5707961320877)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,-0.16666667163372,0.10000000149012) * CFrame.Angles(-0, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.055450692772865,-0.057999297976494,0.09598970413208) * CFrame.Angles(-3.1415927410126, 1.7682984321254e-007, -1.5707961320877)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,-0.16666667163372,0.10000000149012) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.30000001192093,0.20000000298023)
- part.CFrame = CFrame.new(-2.1299619674683,1.7150210142136,9.3216819763184) * CFrame.Angles(1.5707964897156, -0.034906629472971, 1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.5,1,0.08333333581686)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = FMag
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.10000040382147,0.46236935257912,-0.39080810546875) * CFrame.Angles(1.5358896255493, 1.5099580252809e-007, 9.1546162650502e-008)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.15000000596046,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.88333332538605,0.20000000298023)
- part.CFrame = CFrame.new(-2.7216401100159,1.5750099420547,9.3633060455322) * CFrame.Angles(1.5707964897156, -7.1525573730469e-007, 1.5707966089249)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.08333333581686,1,0.58333331346512)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.033966064453125,-0.14166456460953,-0.11478832364082) * CFrame.Angles(1.5099564620868e-007, 7.7287694466577e-007, -1.570796251297)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.44166666269302,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.14166456460953,-0.1107881963253,0.033967018127441) * CFrame.Angles(-1.570797085762, 1.5099580252809e-007, 8.7616811583757e-008)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.44166666269302,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.4711580276489,1.3490409851074,9.3636741638184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.21334299445152,1.5000129938126,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.33333334326744,1,0.25)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.7133440971375,1.6000189781189,9.3383455276489) * CFrame.Angles(-1.5707961320877, 3.1786484555596e-008, -1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.5,0.16666667163372,0.33333334326744)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.88333332538605,0.20000000298023)
- part.CFrame = CFrame.new(-2.7216401100159,1.5833549499512,9.2716960906982) * CFrame.Angles(1.5707964897156, -1.6292064231038e-007, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.16666667163372,1,0.66666668653488)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.042313098907471,-0.050004959106445,-0.11478453874588) * CFrame.Angles(-0, 2.20541210183e-007, -1.570796251297)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.44166666269302,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.050004959106445,-0.11078441143036,0.042314052581787) * CFrame.Angles(-1.5707964897156, 0, 8.7422776573476e-008)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.44166666269302,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-3.2965939044952,1.1500049829483,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.5,0.33333334326744)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2559479475021,1.1758500337601,9.2816457748413) * CFrame.Angles(-3.141592502594, -1.5707963705063, 0)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2937899827957,1.1343649625778,9.2816457748413) * CFrame.Angles(1.5707969665527, -1.30894947052, -1.5707957744598)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-3.1199519634247,1.1383340358734,9.3216819763184) * CFrame.Angles(-1.5707964897156, -0.52359873056412, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.16666667163372,0.16666667163372,0.41666668653488)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.31666666269302,0.20000000298023)
- part.CFrame = CFrame.new(-3.3882720470428,1.2416800260544,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,1,0.58333331346512)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-3.4466199874878,1.1083509922028,9.3216819763184) * CFrame.Angles(-1.570796251297, 7.5497887053189e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,1,0.75)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.5550190210342,1.5083450078964,9.3216819763184) * CFrame.Angles(1.5707963705063, 3.5527136788005e-015, -1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.08333333581686,0.08333333581686)
- mesh.MeshType = Enum.MeshType.Wedge
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.11621698737144,-0.14199931919575,-0.00069427490234375) * CFrame.Angles(1.2331470600202e-007, 1.5691769123077, -1.5707964897156)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.11621698737144,-0.057999208569527,-0.00069427490234375) * CFrame.Angles(1.2331470600202e-007, 1.5691769123077, -1.5707964897156)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.10000029206276,0.51578521728516,-0.20930337905884) * CFrame.Angles(1.570796251297, 7.105427357601e-015, -8.7422478145527e-008)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.3882720470428,1.5083450078964,9.3216819763184) * CFrame.Angles(1.5707964897156, -1.5099580252809e-007, 1.5707964897156)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.08333333581686,0.08333333581686)
- mesh.MeshType = Enum.MeshType.Wedge
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.10287976264954,-0.14199942350388,0.059299945831299) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.008986234664917,-0.13288086652756,-0.20315217971802) * CFrame.Angles(-1.5707960128784, 1.4389577529528e-007, 2.3562254905701)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.10287976264954,-0.057999320328236,0.059299945831299) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.13243913650513,-0.13288086652756,-0.061735391616821) * CFrame.Angles(-1.5707961320877, -1.4389576108442e-007, -2.3562254905701)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.27633300423622,1.5688459873199,9.3216819763184) * CFrame.Angles(-1.5707961320877, 0.52359879016876, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.33333334326744,0.08333333581686,0.58333331346512)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-3.5216929912567,1.5833419561386,9.3216819763184) * CFrame.Angles(1.5707964897156, -1.6292064231038e-007, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,0.41666668653488,0.66666668653488)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.6049449443817,1.5250070095062,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.41666668653488,0.25)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.093789339065552,-0.14199942350388,0.21596145629883) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.14421248435974,0.096212178468704,-0.32636165618896) * CFrame.Angles(1.5707960128784, -1.0430812835693e-007, -2.3562252521515)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.28564953804016,0.096211791038513,-0.18492484092712) * CFrame.Angles(1.5707961320877, 1.4901161193848e-008, 2.3561625480652)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.093789339065552,-0.057999320328236,0.21596145629883) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.56666666269302,0.20000000298023)
- part.CFrame = CFrame.new(-1.5966390371323,1.6583349704742,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.25,1,0.25)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.81666666269302,0.20000000298023)
- part.CFrame = CFrame.new(-1.7216409444809,1.4166699647903,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,1,0.83333337306976)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.099999614059925,-0.70787823200226,0.095626831054688) * CFrame.Angles(-3.141592502594, 0, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.40833333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.095630168914795,0.099999614059925,0.59587925672531) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.40833333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,-0.70787823200226,-0.095626831054688) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.40833333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,-0.53787952661514,-0.095627784729004) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.40833333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,-0.45787850022316,-0.085628986358643) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.40833333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,0.072121322154999,-0.097628593444824) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.40833333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.097629070281982,0.099999614059925,0.055878579616547) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.40833333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,-0.051875233650208,-0.097629070281982) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.40833333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = FMag2
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,-0.35987877845764,-0.097628593444824) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.40833333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.21334299445152,1.4583419561386,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.5,1,0.5)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.30000001192093,0.20000000298023)
- part.CFrame = CFrame.new(-1.9799449443817,1.5250070095062,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,1,0.25)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.11878621578217,-0.14199942350388,0.27597284317017) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.15000000596046,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.11878621578217,-0.057999320328236,0.27597284317017) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.15000000596046,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.72163897752762,1.5083450078964,9.3216819763184) * CFrame.Angles(1.5707963705063, -0, -1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.33333334326744,0.58333331346512,0.25)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2882900238037,1.6583290100098,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.25,0.25,0.25)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,0.51912999153137,-0.55929660797119) * CFrame.Angles(1.570796251297, 0, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.23835499584675,1.6500029563904,9.3216819763184) * CFrame.Angles(1.5707964897156, -1.1920926112907e-007, 1.5707963705063)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.33333334326744,0.25,0.41666668653488)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.8616509437561,1.0983389616013,9.3216819763184) * CFrame.Angles(-1.5707961320877, 0.034906778484583, -1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,0.16666667163372,0.41666668653488)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.18002000451088,1.6500029563904,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.33333334326744,0.33333334326744,0.41666668653488)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.6549940109253,1.5083450078964,9.3216819763184) * CFrame.Angles(1.5707964897156, -1.5099561778698e-007, 1.5707964897156)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.08333333581686,0.08333333581686)
- mesh.MeshType = Enum.MeshType.Wedge
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.08379191160202,0.058000460267067,0.05930233001709) * CFrame.Angles(-3.141592502594, -1.5691769123077, -1.5707961320877)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.0089857578277588,-0.1037899851799,0.20315313339233) * CFrame.Angles(-1.5707961320877, 1.4389544844562e-007, -0.78536707162857)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.1000002771616,0.48579043149948,-0.20930433273315) * CFrame.Angles(1.5707961320877, 7.105427357601e-015, 8.7422478145527e-008)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.00897216796875,-0.086210578680038,-0.18315434455872) * CFrame.Angles(-1.5707964897156, -1.0941894856842e-007, 2.356162071228)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.13244152069092,-0.08621084690094,-0.041737794876099) * CFrame.Angles(-1.5707961320877, 2.0016912571919e-008, -2.3562254905701)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.083788692951202,0.14200057089329,0.059301853179932) * CFrame.Angles(-3.141592502594, -1.5691769123077, -1.5707961320877)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.1324405670166,-0.1037899851799,0.061736106872559) * CFrame.Angles(-1.5707961320877, -1.4389544844562e-007, 0.7853672504425)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2570400238037,1.1797139644623,9.2816457748413) * CFrame.Angles(-1.5707956552505, 1.30894780159, 1.5707957744598)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.18002000451088,1.6883330345154,9.3516521453857) * CFrame.Angles(-1.1344639062881, -3.5005236043162e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.04166666790843,0.33333334326744,0.16666667163372)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2760709524155,1.1546549797058,9.2816457748413) * CFrame.Angles(-1.570796251297, -0.00012594263534993, 1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.53333336114883,0.20000000298023)
- part.CFrame = CFrame.new(-3.9132990837097,1.33334004879,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,1,0.66666668653488)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.15499399602413,1.5666790008545,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.33333334326744,0.08333333581686,0.41666668653488)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.44999998807907,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-3.0359718799591,1.4170969724655,9.4216623306274) * CFrame.Angles(-1.570796251297, 0.17453317344189, 3.141592502594)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(1,0.08333333581686,0.33333334326744)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.77169197797775,1.5333369970322,9.3216819763184) * CFrame.Angles(1.5707963705063, -0, -1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.33333334326744,0.58333331346512,0.66666668653488)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-3.5966410636902,1.5000129938126,9.3216819763184) * CFrame.Angles(1.5707964897156, -1.6292064231038e-007, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.33333334326744,0.16666667163372)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.44999998807907,0.20000000298023)
- part.CFrame = CFrame.new(-2.5049619674683,1.6416720151901,9.3383455276489) * CFrame.Angles(1.5707963705063, -7.5497887053189e-008, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.5,1,0.08333333581686)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.23333333432674,0.20000000298023)
- part.CFrame = CFrame.new(-3.2355558872223,1.1670670509338,9.3216819763184) * CFrame.Angles(-1.5707958936691, 1.2042771577835, 1.5707960128784)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,1,0.16666667163372)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.31666666269302)
- part.CFrame = CFrame.new(-3.3156359195709,0.99544501304626,9.3216819763184) * CFrame.Angles(-1.5707961320877, 0.27925276756287, -1.5707963705063)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.25,1)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.2049179077148,1.7176300287247,9.3716716766357) * CFrame.Angles(-1.5707961320877, 0.034906663000584, 3.141592502594)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.25,0.33333334326744,0.25)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.28333333134651)
- part.CFrame = CFrame.new(-1.924281001091,1.3619669675827,9.3216819763184) * CFrame.Angles(-1.5707957744598, 1.3089969158173, 3.1415922641754)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.58333331346512,0.91666668653488,1)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2882900238037,1.6166779994965,9.3466501235962) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,0.25,0.66666668653488)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.22287672758102,-0.11699790507555,0.10763597488403) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.074998088181019,-0.11287730932236,-0.095639705657959) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.074998088181019,0.51912331581116,-0.51764488220215) * CFrame.Angles(1.570796251297, 0, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.22287672758102,-0.032997794449329,0.10763597488403) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.56666666269302,0.20000000298023)
- part.CFrame = CFrame.new(-1.5966390371323,1.6166779994965,9.3466501235962) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,1,0.66666668653488)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.097875475883484,-0.11699790507555,0.10763597488403) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.21787786483765,-0.11699790507555,0.10763454437256) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.33787751197815,-0.11699790507555,0.10764074325562) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.45787867903709,-0.11699790507555,0.10764265060425) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.57787919044495,-0.11699790507555,0.10764694213867) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.45787867903709,-0.032997794449329,0.10764265060425) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.57787919044495,-0.032997794449329,0.10764694213867) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.33787751197815,-0.032997794449329,0.10764074325562) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.074998088181019,0.012123942375183,-0.095639705657959) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.097875475883484,-0.032997794449329,0.10763597488403) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.21787786483765,-0.032997794449329,0.10763454437256) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.40000000596046,0.20000000298023)
- part.CFrame = CFrame.new(-3.8466410636902,1.4416790008545,9.3216819763184) * CFrame.Angles(1.5707964897156, -1.6292064231038e-007, 1.5707964897156)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,1,0.41666668653488)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.74666398763657,1.4583419561386,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.5,1,0.5)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,1.2833333015442,0.20000000298023)
- part.CFrame = CFrame.new(-2.9215950965881,1.4166699647903,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,1,1)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.075626850128174,0.099999614059925,-0.11478518694639) * CFrame.Angles(-0, 8.9406967163086e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.64166665077209,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,0.10878559947014,-0.27563047409058) * CFrame.Angles(1.570796251297, 0, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.64166665077209,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,-0.11078505963087,0.07562780380249) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.64166665077209,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,1.4333332777023,0.20000000298023)
- part.CFrame = CFrame.new(-2.8466401100159,1.2833369970322,9.3216819763184) * CFrame.Angles(-1.570796251297, -1.1924889520287e-008, -1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,1,0.33333334326744)
- mesh.MeshType = Enum.MeshType.Wedge
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,0.4087897837162,0.0077042579650879) * CFrame.Angles(1.570796251297, -1.3733705385904e-015, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.71666663885117,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.099999614059925,0.10878930985928,0.16229581832886) * CFrame.Angles(1.5707963705063, 1.3733705385904e-015, 3.5527136788005e-015)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.71666663885117,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,0.10878989100456,-0.28229665756226) * CFrame.Angles(1.570796251297, -1.3733705385904e-015, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.71666663885117,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,0.10878930985928,-0.16229581832886) * CFrame.Angles(1.570796251297, -1.3733705385904e-015, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.71666663885117,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.11878873407841,-0.14199942350388,-0.025694847106934) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.71666663885117,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.098788306117058,-0.14199942350388,0.034308910369873) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.71666663885117,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.098788306117058,-0.057999320328236,0.034308910369873) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.71666663885117,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.11878873407841,-0.057999320328236,-0.025694847106934) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.71666663885117,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-4.1216731071472,1.4250160455704,9.3216819763184) * CFrame.Angles(1.5707963705063, 1.1924875309433e-008, -1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,0.58333331346512,0.25)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.25)
- part.CFrame = CFrame.new(-2.2050309181213,1.4416790008545,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.75,1)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.099999614059925,0.083785697817802,0.095634937286377) * CFrame.Angles(-3.141592502594, 0, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.125) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,0.083785697817802,-0.095634937286377) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.125) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.093785099685192,-0.14199942350388,0.15764474868774) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.125) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.093785099685192,-0.057999320328236,0.15764474868774) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.125) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.9132930040359,1.5833419561386,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.33333334326744,0.33333334326744)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.24229717254639,0.11987913399935,0.10000038146973) * CFrame.Angles(1.5707963705063, -8.9406967163086e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,0.092121720314026,-0.092298030853271) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.9386830329895,1.1096459627151,9.3216819763184) * CFrame.Angles(-1.570796251297, -0.78539806604385, -1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,0.66666668653488,0.16666667163372)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.23333333432674)
- part.CFrame = CFrame.new(-3.5966410636902,1.3666800260544,9.3216819763184) * CFrame.Angles(-1.570796251297, 1.6292065652124e-007, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.33333334326744,1)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.9132930040359,1.6166779994965,9.2966623306274) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,0.33333334326744,0.66666668653488)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.27563714981079,0.11987913399935,0.07499885559082) * CFrame.Angles(1.5707963705063, -8.9406967163086e-008, 1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.042120814323425,-0.16700094938278,0.10764265060425) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.19787932932377,-0.16700094938278,0.10764741897583) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.077879726886749,-0.16700094938278,0.10764694213867) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.19787932932377,-0.083000846207142,0.10764741897583) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.042120814323425,-0.083000846207142,0.10764265060425) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.077879726886749,-0.083000846207142,0.10764694213867) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.76666665077209,0.20000000298023)
- part.CFrame = CFrame.new(-4.5633120536804,1.4000070095062,9.3216819763184) * CFrame.Angles(1.5707964897156, -1.6292064231038e-007, 1.5707964897156)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,1,0.5)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.56666666269302,0.20000000298023)
- part.CFrame = CFrame.new(-1.5966390371323,1.5833419561386,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,1,0.33333334326744)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Part
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,-0.40787777304649,-0.092298030853271) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- zoomedin = Instance.new("BoolValue",ak47ft)
- zoomedin.Name = "ZoomedIn"
- zoom = Instance.new("Part",ak47ft)
- zoom.FormFactor = Enum.FormFactor.Plate
- zoom.CanCollide = false
- zoom.LeftSurface = Enum.SurfaceType.Weld
- zoom.Transparency = 1
- zoom.TopSurface = Enum.SurfaceType.Weld
- zoom.Anchored = false
- zoom.Size = Vector3.new(1,0.40000000596046,1)
- zoom.Name = "Zoom"
- zoom.CFrame = CFrame.new(-3.2437310218811,1.8109970092773,9.3058176040649) * CFrame.Angles(-2.4203786849976, -1.5704510211945, -2.4203786849976)
- zoom.RightSurface = Enum.SurfaceType.Weld
- zoom.BackSurface = Enum.SurfaceType.Weld
- zoom.Friction = 0.30000001192093
- zoom.BottomSurface = Enum.SurfaceType.Weld
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2840249538422,1.1536220312119,9.2816457748413) * CFrame.Angles(-1.5707963705063, -0.52370464801788, 1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.133141040802,1.4410380125046,9.3216819763184) * CFrame.Angles(8.9406967163086e-008, -1.5099580252809e-007, -1.570796251297)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.070000000298023,0.079999998211861,0.070000000298023)
- mesh.MeshId = "http://www.roblox.com/asset/?id=1033714"
- mesh.MeshType = Enum.MeshType.FileMesh
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2723029851913,1.1556930541992,9.2816457748413) * CFrame.Angles(-1.570796251297, -0.26191556453705, 1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2926789522171,1.1305029392242,9.2816457748413) * CFrame.Angles(1.5707967281342, -1.0471583604813, -1.5707960128784)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- fleft = Instance.new("NumberValue",ak47ft)
- fleft.Name = "fLeft"
- fleft.Value = 30
- flame = Instance.new("Part",ak47ft)
- flame.FormFactor = Enum.FormFactor.Symmetric
- flame.Transparency = 1
- flame.TopSurface = Enum.SurfaceType.Smooth
- flame.Anchored = false
- flame.Size = Vector3.new(1,1,1)
- flame.Name = "Flame"
- flame.CFrame = CFrame.new(-0.037563998252153,1.208979010582,9.3216819763184) * CFrame.Angles(-1.5707964897156, 1.4901161193848e-008, -1.5707964897156)
- flame.BrickColor = BrickColor.new("Cool yellow")
- flame.Friction = 0.30000001192093
- flame.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",flame)
- mesh.Scale = Vector3.new(0.10000000149012,0.60000002384186,0.10000000149012)
- mesh.MeshId = "http://www.roblox.com/asset/?id=25212400"
- mesh.TextureId = "http://www.roblox.com/asset/?id=25212235"
- mesh.MeshType = Enum.MeshType.FileMesh
- fmag2 = Instance.new("Part",ak47ft)
- fmag2.FormFactor = Enum.FormFactor.Custom
- fmag2.TopSurface = Enum.SurfaceType.Smooth
- fmag2.Anchored = false
- fmag2.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- fmag2.Name = "FMag2"
- fmag2.CFrame = CFrame.new(-1.673180937767,1.2190400362015,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- fmag2.BrickColor = BrickColor.new("Cool yellow")
- fmag2.Friction = 0.30000001192093
- fmag2.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",fmag2)
- mesh.Scale = Vector3.new(0.72000002861023,0.72000002861023,0.72000002861023)
- mesh.MeshType = Enum.MeshType.Sphere
- fstoredammo = Instance.new("NumberValue",ak47ft)
- fstoredammo.Name = "fStoredAmmo"
- fstoredammo.Value = 100
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.4112190008163,1.4090440273285,9.3636741638184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.5312110185623,1.4090440273285,9.3636741638184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.5911500453949,1.3490409851074,9.3636741638184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.6512089967728,1.4090379476547,9.3636741638184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.7111489772797,1.3490289449692,9.3636741638184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2664450407028,1.1110709905624,9.2816457748413) * CFrame.Angles(1.5707966089249, -0.78536754846573, -1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.14559997618198,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(1,0.40000000596046,1)
- part.CFrame = CFrame.new(-1.1875710487366,1.1134589910507,9.2909841537476) * CFrame.Angles(0.57455039024353, 0.13021096587181, 2.743593454361)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.019999999552965,0.03999999910593,0.019999999552965)
- mesh.MeshId = "http://www.roblox.com/asset/?id=1033714"
- mesh.MeshType = Enum.MeshType.FileMesh
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.21999996900558,0.20000000298023)
- part.CFrame = CFrame.new(-2.021203994751,1.2210409641266,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.31999996304512,1,0.69999998807907)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.21999996900558,0.20000000298023)
- part.CFrame = CFrame.new(-2.021203994751,1.1010400056839,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.31999996304512,1,0.5)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.9091409444809,1.2210409641266,9.3216819763184) * CFrame.Angles(-1.570796251297, 1.5707963705063, 0)
- part.BrickColor = BrickColor.new("Black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.11999999731779,0.11999999731779,0.11999999731779)
- mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh.MeshType = Enum.MeshType.FileMesh
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.801234960556,1.2710419893265,9.2716960906982) * CFrame.Angles(2.356162071228, -1.8393131995253e-007, 1.5707963705063)
- part.BrickColor = BrickColor.new("Pastel Blue")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.099999994039536,0.29999980330467,0.19999998807907)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.7912249565125,1.2498300075531,9.250452041626) * CFrame.Angles(-0.78543049097061, 1.8393131995253e-007, -1.5707963705063)
- part.BrickColor = BrickColor.new("Pastel Blue")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.099999994039536,0.19999980926514,0.099999994039536)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.801234960556,1.2922550439835,9.2928762435913) * CFrame.Angles(2.3561623096466, -1.8393131995253e-007, -1.5707961320877)
- part.BrickColor = BrickColor.new("Pastel Blue")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.099999994039536,0.29999980330467,0.099999994039536)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.3312629461288,1.3510359525681,9.3216819763184) * CFrame.Angles(-3.141592502594, -1.5707963705063, 0)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.39999997615814,0.19999980926514,0.39999997615814)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.3311389684677,1.3310389518738,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.32000002264977,0.39999997615814,0.39999997615814)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.1812388896942,1.1410429477692,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.31999996304512,0.49999982118607,0.90000003576279)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.171226978302,1.2410349845886,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.31999996304512,0.39999979734421,0.099999994039536)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.251177072525,1.0810359716415,9.3216819763184) * CFrame.Angles(1.5707964897156, -0.52357870340347, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.31999996304512,0.19999980926514,0.02000000141561)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.2842669487,1.0677870512009,9.3216819763184) * CFrame.Angles(-1.5707964897156, -1.0472207069397, -1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.31999996304512,0.29999980330467,0.02000000141561)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.301234960556,1.0030349493027,9.3216819763184) * CFrame.Angles(8.940687479253e-008, -1.5707963705063, 0)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.31999996304512,0.39999979734421,0.02000000141561)
- fmag = Instance.new("Part",ak47ft)
- fmag.FormFactor = Enum.FormFactor.Symmetric
- fmag.TopSurface = Enum.SurfaceType.Smooth
- fmag.Anchored = false
- fmag.Size = Vector3.new(1,1,1)
- fmag.Name = "FMag"
- fmag.CFrame = CFrame.new(-1.521203994751,1.2190400362015,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- fmag.BrickColor = BrickColor.new("Cool yellow")
- fmag.Friction = 0.30000001192093
- fmag.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",fmag)
- mesh.Scale = Vector3.new(0.14399999380112,0.30000001192093,0.14399999380112)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.2731599807739,0.93904101848602,9.3216819763184) * CFrame.Angles(1.5707966089249, -0.78543090820313, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.31999996304512,0.39999979734421,0.02000000141561)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.21999996900558,0.20000000298023)
- part.CFrame = CFrame.new(-2.021203994751,1.2210409641266,9.3216819763184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.39999997615814,1,0.69999998807907)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.3432250022888,1.2750400304794,9.3216819763184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, -1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.19999998807907,0.19999980926514,0.16000001132488)
- mesh.MeshType = Enum.MeshType.Wedge
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.81999999284744,0.20000000298023)
- part.CFrame = CFrame.new(-1.7211580276489,1.3910429477692,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.39999997615814,1,1)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2912230491638,1.189041018486,9.2816457748413) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.21199978888035,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2805989980698,1.1211680173874,9.2816457748413) * CFrame.Angles(1.5707963705063, -1.3609466975595e-007, -1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2907370328903,1.1270370483398,9.2816457748413) * CFrame.Angles(1.5707966089249, -0.78536814451218, -1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2843869924545,1.1222079992294,9.2816457748413) * CFrame.Angles(1.5707964897156, -0.2617891728878, -1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.287927031517,1.1242120265961,9.2816457748413) * CFrame.Angles(1.5707964897156, -0.52357864379883, -1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2932989597321,1.1414619684219,9.2816457748413) * CFrame.Angles(-3.141592502594, -1.5707963705063, 0)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2923129796982,1.1453280448914,9.2816457748413) * CFrame.Angles(-1.5707968473434, -1.3090730905533, 1.5707957744598)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.290235042572,1.148794054985,9.2816457748413) * CFrame.Angles(-1.5707964897156, -1.0472835302353, 1.5707960128784)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2874350547791,1.1516209840775,9.2816457748413) * CFrame.Angles(-1.5707963705063, -0.78549426794052, 1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- fammo = Instance.new("NumberValue",ak47ft)
- fammo.Name = "fAmmo"
- fammo.Value = 100
- fmaxammo = Instance.new("NumberValue",ak47ft)
- fmaxammo.Name = "fMaxAmmo"
- fmaxammo.Value = 100
- frecoil = Instance.new("NumberValue",ak47ft)
- frecoil.Name = "fRecoil"
- frecoil.Value = 2
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2692509889603,1.189041018486,9.2816457748413) * CFrame.Angles(1.5707964897156, -0.26178929209709, -1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2653390169144,1.1880069971085,9.2816457748413) * CFrame.Angles(1.5707964897156, -0.52357870340347, -1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.2619270086288,1.1860049962997,9.2816457748413) * CFrame.Angles(1.5707966089249, -0.78536814451218, -1.5707961320877)
- part.BrickColor = BrickColor.new("Bright red")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.33333334326744,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.9683470726013,1.4644149541855,9.4216623306274) * CFrame.Angles(-1.570796251297, 0.17453317344189, 3.141592502594)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(1,0.08333333581686,0.25)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.18002000451088,1.6883330345154,9.2916555404663) * CFrame.Angles(-2.0071284770966, 9.2621938563298e-008, 1.570796251297)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.04166666790843,0.33333334326744,0.16666667163372)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-2.2049179077148,1.7176300287247,9.2716960906982) * CFrame.Angles(-1.5707961320877, 0.034906663000584, 3.141592502594)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.25,0.33333334326744,0.25)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.21666666865349,0.44999998807907)
- part.CFrame = CFrame.new(-3.4712769985199,0.93607300519943,9.3216819763184) * CFrame.Angles(-1.570796251297, 0.27925276756287, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,1,1)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-0.18002000451088,1.7383350133896,9.2916555404663) * CFrame.Angles(-1.1344639062881, -3.5005236043162e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.04166666790843,0.33333334326744,0.16666667163372)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.3882720470428,1.5416699647903,9.3216819763184) * CFrame.Angles(-1.570796251297, 1.5099581673894e-007, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.08333333581686,0.08333333581686)
- mesh.MeshType = Enum.MeshType.Wedge
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.10287982225418,0.14200067520142,0.29262495040894) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.18288207054138,-0.057999320328236,0.092627048492432) * CFrame.Angles(-3.1415927410126, 2.0861641303327e-007, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.9716409444809,1.6966780424118,9.3216819763184) * CFrame.Angles(1.5707964897156, -1.1920926112907e-007, 1.5707966089249)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,0.25,0.25)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- part.CFrame = CFrame.new(-1.8216199874878,1.5083450078964,9.3216819763184) * CFrame.Angles(1.5707963705063, -0, -1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.91666668653488,0.08333333581686,0.08333333581686)
- mesh.MeshType = Enum.MeshType.Wedge
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.089546397328377,-0.14199942350388,-0.00068950653076172) * CFrame.Angles(-1.570796251297, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.10954682528973,-0.14199942350388,0.059314250946045) * CFrame.Angles(-1.570796251297, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.10954682528973,-0.057999312877655,0.059314250946045) * CFrame.Angles(-1.570796251297, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.089546397328377,-0.057999312877655,-0.00068950653076172) * CFrame.Angles(-1.570796251297, 1.5707963705063, 0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.10000000149012,0.10000000149012) * CFrame.Angles(1.5707963705063, 0, -0)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.10000039637089,0.51245599985123,-0.20930290222168) * CFrame.Angles(1.570796251297, 7.1054790266108e-015, -8.742244261839e-008)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.10000000149012,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.56666666269302,0.20000000298023)
- part.CFrame = CFrame.new(-1.5966390371323,1.6166779994965,9.2966623306274) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.66666668653488,1,0.66666668653488)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.45787867903709,-0.16700094938278,0.10764265060425) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.57787919044495,-0.16700094938278,0.10764694213867) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.45787867903709,-0.083000846207142,0.10764265060425) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.57787919044495,-0.083000846207142,0.10764694213867) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.33787751197815,-0.083000846207142,0.10764074325562) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.12500113248825,0.012123942375183,-0.095639705657959) * CFrame.Angles(-8.940687479253e-008, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.097875475883484,-0.083000846207142,0.10763597488403) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.21787786483765,-0.083000846207142,0.10763454437256) * CFrame.Angles(-3.1415927410126, 8.9406967163086e-008, -1.5707963705063)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.28333333134651,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,0.20000000298023,0.21666666865349)
- part.CFrame = CFrame.new(-3.5966410636902,1.3750129938126,9.3216819763184) * CFrame.Angles(-1.570796251297, 3.1786498766451e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.83333337306976,0.5,1)
- part = Instance.new("Part",ak47ft)
- part.FormFactor = Enum.FormFactor.Custom
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = false
- part.Size = Vector3.new(0.20000000298023,1.1499999761581,0.20000000298023)
- part.CFrame = CFrame.new(-0.6382719874382,1.4583419561386,9.3216819763184) * CFrame.Angles(-1.570796251297, 7.5497887053189e-008, 1.5707961320877)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- decal = Instance.new("Decal",part)
- decal.Face = Enum.NormalId.Bottom
- decal.Texture = "http://www.roblox.com/asset/?id=47760372"
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.41666668653488,1,0.41666668653488)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.10000021755695,0.08787077665329,-0.077295780181885) * CFrame.Angles(1.5707964897156, 0, -3.1415927410126)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.57499998807907,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(0.10000038146973,-0.087871134281158,-0.13729953765869) * CFrame.Angles(-1.5707964897156, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(-0.10000000149012,0.57499998807907,0.10000000149012) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- parttoworker = Instance.new("ManualWeld",part)
- parttoworker.Part1 = Workspacepart
- parttoworker.Name = "Part-to-Workspace->Part Strong Joint"
- parttoworker.C1 = CFrame.new(-0.099999614059925,-1.2398760318756,-0.119300365448) * CFrame.Angles(-1.3311826307927e-007, 0, -0)
- parttoworker.Part0 = Part
- parttoworker.C0 = CFrame.new(0.10000000149012,-0.57499998807907,-0.10000000149012) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Plate
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(1,0.40000000596046,1)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.3272340297699,1.1890369653702,9.2816457748413) * CFrame.Angles(8.9406967163086e-008, -1.5099580252809e-007, -1.570796251297)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.019999999552965,0.03999999910593,0.019999999552965)
- mesh.MeshId = "http://www.roblox.com/asset/?id=1033714"
- mesh.MeshType = Enum.MeshType.FileMesh
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.3651969432831,1.2190400362015,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.59999996423721,0.02000000141561,0.59999996423721)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-0.64118701219559,1.1990389823914,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.90000003576279,0.022000001743436,0.90000003576279)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.4512540102005,1.2710419893265,9.3716716766357) * CFrame.Angles(-2.356162071228, 3.9746490188008e-007, -1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,0.19999980926514,0.19999998807907)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-2.0312149524689,1.3490289449692,9.2796335220337) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.1968549489975,1.1012109518051,9.2825603485107) * CFrame.Angles(-3.1415758132935, 0.26166304945946, 1.5707312822342)
- workspacepart.BrickColor = BrickColor.new("Bright red")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8311389684677,1.3490289449692,9.2796335220337) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.6512089967728,1.4090379476547,9.2796335220337) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.5911500453949,1.3490409851074,9.2796335220337) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.301234960556,1.4810429811478,9.3216819763184) * CFrame.Angles(1.5707963705063, 1.32126359631e-007, -1.5707961320877)
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.099999807775021,0.099999994039536)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.301234960556,1.4210410118103,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.099999994039536,0.5)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-2.169154882431,1.4410380125046,9.3216819763184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, -1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.51999986171722,0.02000000141561,0.61999976634979)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.27999997138977,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.5712519884109,1.2810399532318,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,1,0.099999994039536)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-2.0352330207825,0.91875499486923,9.3216819763184) * CFrame.Angles(-1.5707968473434, -1.3090747594833, 1.5707957744598)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.31999996304512,0.11999978870153,0.02000000141561)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8511600494385,1.2210409641266,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.59999978542328,0.69999998807907)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.7712010145187,1.161041021347,9.3216819763184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, -1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.19999980926514,0.099999994039536)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.7712010145187,1.2310429811478,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.19999980926514,0.59999996423721)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.2589989900589,1.1645220518112,9.2816457748413) * CFrame.Angles(-1.5707963705063, -0.78549426794052, 1.5707961320877)
- workspacepart.BrickColor = BrickColor.new("Bright red")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.2559479475021,1.1718430519104,9.2816457748413) * CFrame.Angles(-1.5707968473434, -1.3090757131577, 1.5707957744598)
- workspacepart.BrickColor = BrickColor.new("Bright red")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.7712010145187,1.4090369939804,9.3636741638184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-2.0111870765686,1.4090329408646,9.3636741638184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8911889791489,1.4090329408646,9.3636741638184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8311389684677,1.3490289449692,9.3636741638184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.9512590169907,1.349032998085,9.3636741638184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-2.0312149524689,1.3490289449692,9.3636741638184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.1934479475021,1.1012109518051,9.2845735549927) * CFrame.Angles(-3.1415560245514, 0.52345234155655, 1.570723772049)
- workspacepart.BrickColor = BrickColor.new("Bright red")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.2007720470428,1.1012109518051,9.2815256118774) * CFrame.Angles(-3.141592502594, -0.00012604705989361, 1.5707335472107)
- workspacepart.BrickColor = BrickColor.new("Bright red")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.1775759458542,1.1342869997025,9.3029460906982) * CFrame.Angles(-0.69671052694321, -1.1531236171722, -1.2449640035629)
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.19999998807907,0.099999792873859,0.22000002861023)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.2570400238037,1.1679879426956,9.2816457748413) * CFrame.Angles(-1.5707964897156, -1.0472840070724, 1.5707960128784)
- workspacepart.BrickColor = BrickColor.new("Bright red")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.02000000141561,0.036400001496077,0.049999997019768)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.29999995231628,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.621178984642,1.2710419893265,9.2716960906982) * CFrame.Angles(2.3561623096466, -1.8393129153083e-007, 1.5707963705063)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,1,0.19999998807907)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.3532370328903,1.189041018486,9.2816457748413) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.19999998807907,0.099999792873859,0.22000002861023)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.2271310091019,1.1010340452194,9.2816457748413) * CFrame.Angles(1.5707963705063, 8.7422762362621e-008, -1.5707961320877)
- workspacepart.BrickColor = BrickColor.new("Bright red")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.02000000141561,0.29119998216629,0.029999999329448)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-2.0330429077148,0.94193601608276,9.3216819763184) * CFrame.Angles(-3.141592502594, -1.5707963705063, 0)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.31999996304512,0.11999978870153,0.02000000141561)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-2.1512088775635,0.99675399065018,9.3236360549927) * CFrame.Angles(1.5707967281342, -1.0471574068069, -1.5707960128784)
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.17999994754791,0.71999979019165,0.080000005662441)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.4512540102005,1.2710419893265,9.2716960906982) * CFrame.Angles(-0.78543037176132, 1.8393129153083e-007, -1.5707963705063)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,0.19999980926514,0.19999998807907)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.29999995231628,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.621178984642,1.2710419893265,9.3716716766357) * CFrame.Angles(0.78543043136597, -5.7627886462797e-007, 1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,1,0.19999998807907)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-2.0111870765686,1.4090329408646,9.2796335220337) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.9512590169907,1.349032998085,9.2796335220337) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.7111489772797,1.3490289449692,9.2796335220337) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.7712010145187,1.4090369939804,9.2796335220337) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8911889791489,1.4090329408646,9.2796335220337) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Symmetric
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(1,1,1)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-0.93917101621628,1.1990389823914,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.18000000715256,0.60000002384186,0.18000000715256)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Symmetric
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(1,1,1)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.2091779708862,1.1990389823914,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.20000000298023,0.059999998658895,0.20000000298023)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Symmetric
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(1,1,1)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.069177031517,1.1990360021591,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.20000000298023,0.059999998658895,0.20000000298023)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Symmetric
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(1,1,1)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-0.9291650056839,1.1990389823914,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.20000000298023,0.059999998658895,0.20000000298023)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Symmetric
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(1,1,1)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-0.66915500164032,1.1990360021591,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.20000000298023,0.059999998658895,0.20000000298023)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.2411750555038,1.2190400362015,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(1,0.02000000141561,0.79999995231628)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.369225025177,1.2190400362015,9.3216819763184) * CFrame.Angles(-1.570796251297, 1.5707963705063, 0)
- workspacepart.BrickColor = BrickColor.new("Black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.11999999731779,0.11999999731779,0.11999999731779)
- mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh.MeshType = Enum.MeshType.FileMesh
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8411469459534,1.2639689445496,9.3787498474121) * CFrame.Angles(-2.356162071228, 3.9746487345838e-007, 1.5707963705063)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,0.099999807775021,0.099999994039536)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8411469459534,1.2851790189743,9.3575143814087) * CFrame.Angles(0.7853672504425, 4.8616044523442e-009, 1.570796251297)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,0.099999807775021,0.19999998807907)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.801234960556,1.2922550439835,9.3504343032837) * CFrame.Angles(0.78536731004715, -3.2296372864948e-007, -1.570796251297)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,0.29999980330467,0.099999994039536)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.801234960556,1.2710419893265,9.3716716766357) * CFrame.Angles(0.78543072938919, -3.9746487345838e-007, 1.570796251297)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,0.29999980330467,0.19999998807907)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8411469459534,1.2639689445496,9.2646141052246) * CFrame.Angles(-0.78543049097061, 1.8393131995253e-007, 1.570796251297)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,0.099999807775021,0.099999994039536)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8411469459534,1.2851790189743,9.2857980728149) * CFrame.Angles(2.356162071228, -1.8393133416339e-007, 1.5707966089249)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,0.099999807775021,0.19999998807907)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8112440109253,1.2795219421387,9.3801584243774) * CFrame.Angles(0.78543066978455, -3.9746487345838e-007, 1.4390226965588e-007)
- workspacepart.BrickColor = BrickColor.new("Black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.19999998807907)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8212519884109,1.2498300075531,9.250452041626) * CFrame.Angles(-0.78543049097061, 1.8393131995253e-007, 1.570796251297)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,0.099999807775021,0.099999994039536)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-2.1112930774689,0.91075497865677,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, -1.5707961320877)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.31999996304512,0.71999979019165,0.02000000141561)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-2.0330429077148,1.0019299983978,9.3216819763184) * CFrame.Angles(-3.141592502594, -1.5707963705063, 0)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.31999996304512,0.47999975085258,0.02000000141561)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-2.2152950763702,0.91075098514557,9.3216819763184) * CFrame.Angles(1.5707963705063, -6.3063700508792e-005, -3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",workspacepart)
- mesh.Scale = Vector3.new(0.31999996304512,0.31999978423119,0.02000000141561)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.4711580276489,1.3490409851074,9.2796335220337) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.4112190008163,1.4090440273285,9.2796335220337) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.5312110185623,1.4090440273285,9.2796335220337) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, 3.141592502594)
- workspacepart.BrickColor = BrickColor.new("Really black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.29999998211861)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.4611489772797,1.2810380458832,9.3216819763184) * CFrame.Angles(-1.570796251297, -5.7620432869498e-008, -1.5707964897156)
- workspacepart.BrickColor = BrickColor.new("Dark stone grey")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.099999807775021,0.10000001639128)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8112440109253,1.2795219421387,9.2631521224976) * CFrame.Angles(-0.78549349308014, -8.4281282397569e-008, 3.1415922641754)
- workspacepart.BrickColor = BrickColor.new("Black")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.39999997615814,0.02000000141561,0.19999998807907)
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.7912249565125,1.2498300075531,9.3928480148315) * CFrame.Angles(-2.3561625480652, 1.4414506210869e-007, -1.5707963705063)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,0.19999980926514,0.099999994039536)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.8212519884109,1.2498300075531,9.3928480148315) * CFrame.Angles(-0.78567433357239, 1.5685586929321, 3.1362798213959)
- workspacepart.BrickColor = BrickColor.new("Pastel Blue")
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",workspacepart)
- mesh.Scale = Vector3.new(0.099999994039536,0.099999807775021,0.099999994039536)
- mesh.MeshType = Enum.MeshType.Wedge
- workspacepart = Instance.new("Part",ak47ft)
- workspacepart.FormFactor = Enum.FormFactor.Custom
- workspacepart.TopSurface = Enum.SurfaceType.Smooth
- workspacepart.Anchored = false
- workspacepart.Size = Vector3.new(0.20000000298023,0.20000000298023,0.20000000298023)
- workspacepart.Name = "Workspacepart"
- workspacepart.CFrame = CFrame.new(-1.3031849861145,1.2390359640121,9.3216819763184) * CFrame.Angles(1.5707963705063, 5.7620432869498e-008, 1.5707964897156)
- workspacepart.Friction = 0.30000001192093
- workspacepart.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",workspacepart)
- mesh.Scale = Vector3.new(0.19999998807907,0.59999978542328,0.19999998807907)
- local prev
- local parts = ak47ft:GetChildren()
- for i = 1,#parts do
- if (parts[i].className == "Part") then
- if (prev ~= nil)then
- local weld = Instance.new("Weld")
- weld.Part0 = prev
- weld.Part1 = parts[i]
- weld.C0 = prev.CFrame:inverse()
- weld.C1 = parts[i].CFrame:inverse()
- weld.Parent = prev
- end
- prev = parts[i]
- end
- end
- local Tool = ak47ft
- a=false
- cam=nil
- wut = Tool.Parent
- function onEquipped(mouse2)
- mouse2.KeyDown:connect(onkeyDown)
- mouse = mouse2
- end
- function onkeyDown(key)
- if key == "z" then
- if not a then
- cam=game.Workspace.CurrentCamera:clone()
- cam.Parent=game.Workspace
- game.Workspace.CurrentCamera.CameraSubject = Tool.Zoom
- game.Workspace.CurrentCamera.CameraType=1
- Tool.Recoil.Value = 5
- Tool.ZoomedIn.Value = true
- Tool.Parent.Humanoid.WalkSpeed = 10
- a=true
- else
- game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character
- game.Workspace.CurrentCamera:Remove()
- game.Workspace.CurrentCamera=cam
- Tool.ZoomedIn.Value = false
- Tool.Recoil.Value = 10
- Tool.Parent.Humanoid.WalkSpeed = 16
- a=false
- end
- end
- end
- ak47ft.Equipped:connect(onEquipped)
- Tool = ak47ft
- local arms = nil
- local torso = nil
- local weld33 = nil -- right arm
- local weld55 = nil -- left arm
- local welds = {}
- local reloading = false
- local firing = false
- local canreload = true
- local canshoot = true
- local damage = 200
- local flaming = false
- local canflame = false
- function ReloadSequence()
- if canflame == false then -- reloading magazine
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
- Tool.Handle.M1:play()
- Tool.Mag.Transparency = 1
- local mag = Tool.Mag:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag2.Transparency = 1
- local mag = Tool.Mag2:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag3.Transparency = 1
- local mag = Tool.Mag3:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag4.Transparency = 1
- local mag = Tool.Mag4:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.1), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.4), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.2, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.4, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.6), math.rad(-16), 0.04)
- weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.9), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.2), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.9), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
- Tool.Mag.Transparency = 0
- Tool.Mag2.Transparency = 0
- Tool.Mag3.Transparency = 0
- Tool.Mag4.Transparency = 0
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.35)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.315, -1.26)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.17, 0.63)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.99, 0.9)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.2)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.28, -1.12)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.04, 0.56)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.88, 0.8)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.05)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.245, -0.98)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.91, 0.49)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.77, 0.7)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.9)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.21, -0.84)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.78, 0.42)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.66, 0.6)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.75)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.175, -0.7)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.65, 0.35)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.55, 0.5)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.6)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.14, -0.56)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.52, 0.28)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.44, 0.4)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.45)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.105, -0.42)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.39, 0.21)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.33, 0.3)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.3)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.7, -0.28)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.26, 0.14)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.22, 0.2)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.15)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.035, -0.14)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.13, 0.07)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.11, 0.1)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.01)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Handle.M2:play()
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92.2), math.rad(-16), 0.01)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), 0.01)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.9, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0.01)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.8, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- elseif canflame == true then -- reloading flamebarrel
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-75))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.8, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-75))
- Tool.Handle.S1:play()
- Tool.FMag2.Transparency = 1
- Tool.FMag.Mesh.Offset = Vector3.new(0, 0, 0.1)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.75, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), -0.1, math.rad(-75))
- Tool.FMag.Mesh.Offset = Vector3.new(0, 0, 0.2)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.7, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), -0.2, math.rad(-75))
- Tool.FMag.Mesh.Offset = Vector3.new(0, 0, 0.3)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.65, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), -0.3, math.rad(-75))
- Tool.FMag.Mesh.Offset = Vector3.new(0, 0, 0.4)
- Tool.FMag.Transparency = 1
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.65, 1) * CFrame.fromEulerAnglesXYZ(math.rad(305), -0.3, math.rad(-75))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.65, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), -0.3, math.rad(-75))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.65, 1) * CFrame.fromEulerAnglesXYZ(math.rad(295), -0.3, math.rad(-75))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.65, 1) * CFrame.fromEulerAnglesXYZ(math.rad(290), -0.3, math.rad(-75))
- wait(.3)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.65, 1) * CFrame.fromEulerAnglesXYZ(math.rad(285), -0.3, math.rad(-75))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.65, 1) * CFrame.fromEulerAnglesXYZ(math.rad(280), -0.3, math.rad(-75))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.65, 1) * CFrame.fromEulerAnglesXYZ(math.rad(285), -0.3, math.rad(-75))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.65, 1) * CFrame.fromEulerAnglesXYZ(math.rad(290), -0.3, math.rad(-75))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.65, 1) * CFrame.fromEulerAnglesXYZ(math.rad(295), -0.3, math.rad(-75))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.65, 1) * CFrame.fromEulerAnglesXYZ(math.rad(300), -0.3, math.rad(-75))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.65, 1) * CFrame.fromEulerAnglesXYZ(math.rad(305), -0.3, math.rad(-75))
- Tool.FMag.Transparency = 0
- Tool.FMag.Mesh.Offset = Vector3.new(-0.5, 0.4, 0.8)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.7, 1) * CFrame.fromEulerAnglesXYZ(math.rad(306), -0.25, math.rad(-75))
- Tool.FMag.Mesh.Offset = Vector3.new(-0.5, 0.3, 0.65)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.75, 1) * CFrame.fromEulerAnglesXYZ(math.rad(307), -0.2, math.rad(-75))
- Tool.FMag.Mesh.Offset = Vector3.new(-0.4, 0.2, 0.6)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.8, 1) * CFrame.fromEulerAnglesXYZ(math.rad(308), -0.15, math.rad(-75))
- Tool.FMag.Mesh.Offset = Vector3.new(-0.2, 0.2, 0.55)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(309), -0.1, math.rad(-75))
- Tool.FMag.Mesh.Offset = Vector3.new(-0.1, 0.2, 0.45)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), -0.05, math.rad(-75))
- Tool.FMag.Mesh.Offset = Vector3.new(-0.1, 0.2, 0.4)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-75))
- Tool.FMag.Mesh.Offset = Vector3.new(-0.05, 0.15, 0.25)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.05, math.rad(-75))
- Tool.FMag.Mesh.Offset = Vector3.new(-0.05, 0.1, 0.15)
- wait(.06)
- Tool.FMag.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Handle.S2:play()
- Tool.FMag2.Transparency = 0
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-75))
- end
- end
- function ReloadSequence2()
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
- Tool.Handle.M1:play()
- Tool.Mag.Transparency = 1
- local mag = Tool.Mag:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag2.Transparency = 1
- local mag = Tool.Mag2:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag3.Transparency = 1
- local mag = Tool.Mag3:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag4.Transparency = 1
- local mag = Tool.Mag4:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.1), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.4), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.2, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.4, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.6), math.rad(-16), 0.04)
- weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.9), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.2), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.9), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
- Tool.Mag.Transparency = 0
- Tool.Mag2.Transparency = 0
- Tool.Mag3.Transparency = 0
- Tool.Mag4.Transparency = 0
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.35)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.315, -1.26)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.17, 0.63)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.99, 0.9)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.2)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.28, -1.12)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.04, 0.56)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.88, 0.8)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.05)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.245, -0.98)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.91, 0.49)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.77, 0.7)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.9)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.21, -0.84)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.78, 0.42)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.66, 0.6)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.75)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.175, -0.7)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.65, 0.35)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.55, 0.5)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.6)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.14, -0.56)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.52, 0.28)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.44, 0.4)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.45)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.105, -0.42)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.39, 0.21)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.33, 0.3)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.3)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.7, -0.28)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.26, 0.14)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.22, 0.2)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.15)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.035, -0.14)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.13, 0.07)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.11, 0.1)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.01)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Handle.M2:play()
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92.2), math.rad(-16), 0.01)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), -0.2)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.4)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.6)
- weld55.C1 = CFrame.new(0.875, 0.05, 0.65) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.8)
- weld55.C1 = CFrame.new(0.85, -0.25, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1)
- weld55.C1 = CFrame.new(0.825, -0.45, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(0.8, -0.65, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.09)
- weld33.C1 = CFrame.new(-0.75, -0.62, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(0.75, -0.62, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Handle.M3:play()
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.75, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.75, 0)
- wait(.09)
- weld33.C1 = CFrame.new(-0.75, -0.61, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(0.85, -0.68, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.6, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.6, 0)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.61, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(0.95, -0.74, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.45, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.45, 0)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(1.05, -0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(1.15, -0.83, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.15, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.15, 0)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(0.825, -0.8, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1)
- weld55.C1 = CFrame.new(0.825, -0.5, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.9, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.8)
- weld55.C1 = CFrame.new(0.85, -0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.8, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.6)
- weld55.C1 = CFrame.new(0.875, 0.1, 0.65) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.7, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.4)
- weld55.C1 = CFrame.new(0.9, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.6, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), -0.2)
- weld55.C1 = CFrame.new(0.9, 1.2, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.5, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- end
- function Reload()
- Tool.Left.Value = Tool.Ammo.Value
- if ak47ft.Ammo.Value < ak47ft.MaxAmmo.Value and reloading == false and ak47ft.StoredAmmo.Value >= 1 then
- reloading = true
- ak47ft.Ammo.Value = 0
- ReloadChoose()
- ak47ft.StoredAmmo.Value = ak47ft.StoredAmmo.Value + ak47ft.Left.Value
- if ak47ft.StoredAmmo.Value >= ak47ft.MaxAmmo.Value then
- ak47ft.StoredAmmo.Value = ak47ft.StoredAmmo.Value - ak47ft.MaxAmmo.Value
- ak47ft.Ammo.Value = ak47ft.MaxAmmo.Value
- ak47ft.Recoil.Value = 5
- elseif ak47ft.StoredAmmo.Value < ak47ft.MaxAmmo.Value and ak47ft.StoredAmmo.Value >= 1 then
- ak47ft.Ammo.Value = ak47ft.StoredAmmo.Value
- ak47ft.StoredAmmo.Value = 0
- ak47ft.Recoil.Value = 5
- end
- reloading = false
- end
- end
- function Reloadflame()
- Tool.fLeft.Value = Tool.Ammo.Value
- if ak47ft.fAmmo.Value < ak47ft.fMaxAmmo.Value and reloading == false and ak47ft.fStoredAmmo.Value >= 1 then
- reloading = true
- ak47ft.fAmmo.Value = 0
- ReloadSequence()
- ak47ft.fStoredAmmo.Value = ak47ft.fStoredAmmo.Value + ak47ft.fLeft.Value
- if ak47ft.fStoredAmmo.Value >= ak47ft.fMaxAmmo.Value then
- ak47ft.fStoredAmmo.Value = ak47ft.fStoredAmmo.Value - ak47ft.fMaxAmmo.Value
- ak47ft.fAmmo.Value = ak47ft.fMaxAmmo.Value
- ak47ft.fRecoil.Value = 5
- elseif ak47ft.fStoredAmmo.Value < ak47ft.fMaxAmmo.Value and ak47ft.fStoredAmmo.Value >= 1 then
- ak47ft.fAmmo.Value = ak47ft.fStoredAmmo.Value
- ak47ft.fStoredAmmo.Value = 0
- ak47ft.fRecoil.Value = 5
- end
- reloading = false
- end
- end
- function Prepare()
- if reloading == true then return
- end
- reloading = true
- Tool.Enabled = false
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.02)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-90))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.04)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-85))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.06)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-80))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-75))
- reloading = false
- Tool.Enabled = true
- end
- function Disabled()
- if reloading == true then return
- end
- reloading = true
- Tool.Enabled = false
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.08)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-75))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.06)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-80))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.04)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-85))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.02)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-90))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- reloading = false
- Tool.Enabled = true
- end
- function Reloadchoosing()
- if canflame == false then
- Reload()
- elseif canflame == true then
- Reloadflame()
- end
- end
- function ReloadChoose()
- if ak47ft.Left.Value == 0 then
- ReloadSequence2()
- elseif ak47ft.Left.Value >= 1 then
- ReloadSequence()
- end
- end
- function Choosy()
- if ak47ft.Ammo.Value == 0 then
- Thing1()
- elseif ak47ft.Ammo.Value >= 1 then
- Thing2()
- end
- end
- function Thing2()
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, 0.013, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.65, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.81, 0.97) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- Tool.Flash.Mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
- Tool.Flash.Transparency = .8
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.35, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.35, 0)
- wait(0.04)
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- Tool.Flash.Transparency = 1
- Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- end
- function Thing1()
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, 0.013, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.65, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.81, 0.97) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- Tool.Flash.Mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
- Tool.Flash.Transparency = .8
- wait(0.04)
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- Tool.Flash.Transparency = 1
- Tool.Handle.Empty:play()
- end
- function FlameChoose()
- if ak47ft.fAmmo.Value >= 1 then
- Tool.Flame.Transparency = 0.2
- wait()
- Tool.Flame.Transparency = 0.4
- wait()
- Tool.Flame.Transparency = 0.6
- wait()
- Tool.Flame.Transparency = 0.8
- wait()
- Tool.Flame.Transparency = 1
- elseif ak47ft.fAmmo.Value == 0 then
- Tool.Flame.Transparency = 0.6
- wait()
- Tool.Flame.Transparency = 0.8
- wait()
- Tool.Flame.Transparency = 1
- Tool.Handle.Click:play()
- end
- end
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- falsearm1 = arms[1]:clone()
- local mesh1 = Tool.Larm:clone()
- mesh1.Parent = falsearm1
- local armweld1 = Instance.new("Weld")
- falsearm1.BrickColor = BrickColor.new("Light orange") -- this is the arm colour incase u want to change it
- falsearm1.Parent = Tool
- armweld1.Parent = falsearm1
- armweld1.Part0 = falsearm1
- armweld1.Part1 = arms[1]
- falsearm2 = arms[2]:clone()
- local mesh2 = Tool.Rarm:clone()
- mesh2.Parent = falsearm2
- local armweld2 = Instance.new("Weld")
- falsearm2.BrickColor = BrickColor.new("Light orange") -- this is the 2nd arm colour incase u want to change it
- falsearm2.Parent = Tool
- armweld2.Parent = falsearm2
- armweld2.Part0 = falsearm2
- armweld2.Part1 = arms[2]
- local weld1 = Instance.new("Weld") -- left arm
- weld55 = weld1
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- welds[1] = weld1
- local weld2 = Instance.new("Weld") -- right arm
- weld33 = weld2
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- welds[2] = weld2
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- local legs = nil
- local torso2 = nil
- local welds2 = {}
- local bodyforce = nil
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- falsearm1:remove()
- falsearm2:remove()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function fire(v)
- if canflame == false then -- shooting...
- Tool.Handle.Fire:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.PrimaryPart.Position
- spawnPos = spawnPos + (v * 8)
- missile.Position = spawnPos
- missile.Size = Vector3.new(1,1,1)
- missile.Velocity = v * 500
- missile.BrickColor = BrickColor.new(26)
- missile.Shape = 0
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Bullet"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = .9
- missile.CanCollide = false
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,missile:getMass() * 196,0)
- force.Parent = missile
- local mesh = Instance.new("SpecialMesh")
- mesh.Scale = Vector3.new(.06,.06,.06)
- mesh.MeshType = "Sphere"
- mesh.Parent = missile
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.7, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.77, 0.94) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- Tool.Flash.Mesh.Scale = Vector3.new(1.727, 1.7, 1.727)
- Tool.Flash.Transparency = .5
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.7, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.7, 0)
- wait(0.04)
- Choosy()
- elseif canflame == true then -- flamethrower time !!!
- Tool.Handle.Flame:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.PrimaryPart.Position
- spawnPos = spawnPos + (v * 6)
- missile.Position = spawnPos
- missile.Size = Vector3.new(1,1,1)
- missile.Velocity = v * 50
- missile.BrickColor = BrickColor.new(26)
- missile.Shape = 0
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Bullet"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = .9
- missile.Transparency = 1
- missile.CanCollide = false
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,missile:getMass() * 196,0)
- force.Parent = missile
- local fire = Instance.new("Fire")
- fire.Parent = missile
- local mesh = Instance.new("SpecialMesh")
- mesh.Scale = Vector3.new(.06,.06,.06)
- mesh.MeshType = "Sphere"
- mesh.Parent = missile
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- end
- end
- function KeyDownFunctions(key)
- if key == "r" then
- Reloadchoosing()
- end
- if key == "f" then -- remember to press it to switch to flamethrower
- if canflame == false then
- Prepare()
- canflame = true
- elseif canflame == true then
- canflame = false
- Disabled()
- end
- end
- end
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local ammo = ak47ft.Ammo
- local maxammo = ak47ft.MaxAmmo
- local ammo2 = ak47ft.fAmmo
- if canflame == false then
- firing = true
- while firing == true do
- wait()
- if reloading == false and humanoid.Health >= 1 then
- if ammo.Value >= 1 then
- ammo.Value = ammo.Value - 1
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- if ak47ft.Recoil.Value < 10 then
- ak47ft.Recoil.Value = ak47ft.Recoil.Value + 1
- end
- fire(lookAt)
- else
- Reload()
- break
- end
- elseif reloading == false and humanoid.Health < 1 then
- Tool:remove()
- end
- end
- elseif canflame == true then
- flaming = true
- while flaming == true do
- wait()
- if ammo2.Value >= 1 and canshoot == true and reloading == false and humanoid.Health >= 1 then
- ammo2.Value = ammo2.Value - 1
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- fire(lookAt)
- end
- end
- end
- Tool.Enabled = true
- end
- function fiar(mouse)
- if canflame == false then
- firing = true
- flaming = false
- elseif canflame == true then
- firing = false
- flaming = true
- if ak47ft.fAmmo.Value >= 1 then
- Tool.Flame.Transparency = 0
- wait()
- Tool.Flame.Transparency = 0.2
- elseif ak47ft.fAmmo.Value == 0 then
- Tool.Flame.Transparency = 1
- end
- end
- end
- function nofiar(mouse)
- if canflame == false then
- firing = false
- flaming = false
- elseif canflame == true then
- firing = false
- flaming = false
- FlameChoose()
- end
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
- mouse.Button1Down:connect(function() fiar(mouse) end)
- mouse.Button1Up:connect(function() nofiar(mouse) end)
- mouse.KeyDown:connect(KeyDownFunctions)
- while true do
- wait()
- if canflame == true then
- ak47ft.Name = "flamethrower"
- elseif canflame == false then
- ak47ft.Name = "Ak-47"
- end
- end
- end
- Tool.Equipped:connect(onEquippedLocal)
- ak47ft.Activated:connect(onActivated)
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- local Tool = ak47ft
- local fAmmo = Tool.fAmmo
- local fMaxAmmo = fAmmo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == fAmmo.Value then
- if Gui ~= nil and Text ~= nil then
- if fAmmo.Value >= 1 then
- Text.Text = ""..ak47ft.fAmmo.Value.."|"..ak47ft.fStoredAmmo.Value..""
- elseif math.floor(fAmmo.Value) == 0 then
- Text.Text = ""..ak47ft.fAmmo.Value.."|"..ak47ft.fStoredAmmo.Value..""
- elseif fAmmo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * fMaxAmmo + 0.5)
- Text.Text = ""..ak47ft.fAmmo.Value.."|"..ak47ft.fStoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..ak47ft.fAmmo.Value.."|"..ak47ft.fStoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.85, 0, 0.825, 0)
- Text.Size = UDim2.new(0, 128, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..ak47ft.fAmmo.Value.."|"..ak47ft.fStoredAmmo.Value..""
- Text.TextColor3 = BrickColor.Red().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- fAmmo.Changed:connect(onChanged)
- Tool.fStoredAmmo.Changed:connect(on2Changed)
- --crazycomet--
- --ROBLOX gear hax FTW?--
- function windforce(victimTorso)
- if (victimTorso.Parent:FindFirstChild("ForceField") ~= nil) then return end
- if victimTorso:FindFirstChild("WindEffect") == nil then
- local dir = ak47ft.Velocity.unit
- local force = Instance.new("BodyVelocity")
- force.Name = "WindEffect"
- force.maxForce = Vector3.new(1e7, 1e7, 1e7)
- force.P = 125
- force.velocity = (dir * 75) + Vector3.new(0, 30,0)
- force.Parent = victimTorso
- game.Debris:AddItem(force, 0.5)
- end
- end
- function OnTouch(part)
- if (part.Parent == nil) then return end
- if (part.Parent:FindFirstChild("Humanoid") ~= nil) then
- local t = part.Parent:FindFirstChild("Torso")
- if (t ~= nil) then
- --windforce(t)
- end
- if ak47ft:findFirstChild("Can Hurt Players") ~= nil then
- if ak47ft:findFirstChild("Can Hurt Players").Value == true then
- part.Parent.Humanoid.Health = part.Parent.Humanoid.Health - 20
- elseif part.Parent:findFirstChild("Zombie") ~= nil then
- part.Parent.Zombie.Health = part.Parent.Zombie.Health - 20
- end
- end
- end
- if part.Locked == false then
- if part:findFirstChild("Fire") ~= nil then return end
- local fire = Instance.new("Fire")
- fire.Size = (part:getMass() / 3)
- fire.Heat = 25
- fire.Parent = part
- part:breakJoints()
- game.Debris:AddItem(part,part:getMass()*2+math.random(-10,15))
- fire:Remove()
- end
- end
- part.Touched:connect(OnTouch)
- wait(2)
- fire:Remove()
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