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- -- Spawn Item
- local Item = "Sniper Ammo" -- Exact Item Name
- local Amount1 = 1000 -- This is for if your spawning ammo, you can change how much ammo in each mag
- local Amount2 = 5 -- This is how much your spawning
- local Position = CFrame.new(game:GetService"Players".LocalPlayer.Character.HumanoidRootPart.Position)Vector3.new(2,1,2)
- game:GetService("Workspace").resources.events.createItemInWorld:FireServer(58, Item, Position, Amount1, Amount2)
- -----
- -- God Mode
- local Plr = game:GetService("Workspace").PlayerName.Humandoid -- "PlayerName" replace with ur name
- game:GetService("Workspace").resources.events.humTakeDamage:FireServer(Plr,1)
- game:GetService("Workspace").resources.events.humTakeDamage:FireServer(Plr,10)
- game:GetService("Workspace").resources.events.humTakeDamage:FireServer(Plr,-10)
- game:GetService("Workspace").resources.events.humTakeDamage:FireServer(Plr,-100)
- game:GetService("Workspace").resources.events.humTakeDamage:FireServer(Plr,-1000)
- game:GetService("Workspace").resources.events.humTakeDamage:FireServer(Plr,-10000)
- game:GetService("Workspace").resources.events.humTakeDamage:FireServer(Plr,-100000)
- game:GetService("Workspace").resources.events.humTakeDamage:FireServer(Plr,-1000000)
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