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soviet

Aug 15th, 2017
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. -- Soviet Officer --
  154. -- Credits to PapiSwagGamez, DeadDefense --
  155. local p = game.Players.LocalPlayer
  156. local char = p.Character
  157. local mouse = p:GetMouse()
  158. local larm = char["Left Arm"]
  159. local rarm = char["Right Arm"]
  160. local lleg = char["Left Leg"]
  161. local rleg = char["Right Leg"]
  162. local hed = char.Head
  163. local torso = char.Torso
  164. local hum = char.Humanoid
  165. local cam = game.Workspace.CurrentCamera
  166. local root = char.HumanoidRootPart
  167. local rj = root.RootJoint
  168. local deb = false
  169. local shot = 0
  170. local animpose = "Idle"
  171. local lastanimpose = "Idle"
  172. local stanceToggle = "Normal"
  173. local l = game:GetService("Lighting")
  174. local rs = game:GetService("RunService").RenderStepped
  175. local hb = game:GetService("RunService").Heartbeat
  176. local Stepped = game:GetService("RunService").Stepped
  177. local Touche = {char.Name, }
  178. math.randomseed(os.time())
  179. hum.JumpPower = 100
  180. hed.face.Texture = "rbxassetid://139636605"
  181. char["Body Colors"].HeadColor = BrickColor.new("Nougat")
  182. char["Body Colors"].TorsoColor = BrickColor.new("Nougat")
  183. char["Body Colors"].LeftArmColor = BrickColor.new("Nougat")
  184. char["Body Colors"].RightArmColor = BrickColor.new("Nougat")
  185. ----
  186.  
  187.  
  188. ----------------------------------------------------
  189. mod5 = Instance.new("Model",char)
  190.  
  191. function FindNearestTorso(Position,Distance,SinglePlayer)
  192. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  193. local List = {}
  194. for i,v in pairs(workspace:GetChildren())do
  195. if v:IsA("Model")then
  196. if v:findFirstChild("Torso")then
  197. if v ~= char then
  198. if(v.Torso.Position -Position).magnitude <= Distance then
  199. table.insert(List,v)
  200. end
  201. end
  202. end
  203. end
  204. end
  205. return List
  206. end
  207.  
  208. function Landing()
  209. part=Instance.new('Part',mod5)
  210. part.Anchored=true
  211. part.CanCollide=false
  212. part.FormFactor='Custom'
  213. part.Size=Vector3.new(2,2,2)
  214. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  215. part.Transparency=.7
  216. part.BrickColor=BrickColor.new('Really black')
  217. mesh=Instance.new('SpecialMesh',part)
  218. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  219. mesh.Scale=Vector3.new(10,5,10)
  220.  
  221. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  222. if v:FindFirstChild('Humanoid') then
  223. v.Humanoid:TakeDamage(math.random(20,30))
  224. v.Humanoid.PlatformStand = true
  225. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  226. end
  227. end
  228.  
  229. coroutine.resume(coroutine.create(function()
  230. for i=0,3.8,0.05 do
  231. wait()
  232. part.CFrame=part.CFrame
  233. part.Transparency=i
  234. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  235. end
  236. part.Parent = nil
  237. end))
  238. end
  239. -----
  240. BoostedColorScheme = "Bright orange"
  241.  
  242.  
  243.  
  244. local lightspeed = math.random(0.1,0.2)
  245. local holy = false -- Is in holy/boosted form?
  246. local eColors = {"Really black", "Really black"}
  247. local idz = {"326737588", "326737588"}
  248. local Effects={}
  249. local attackvalue = 1
  250.  
  251. function HasntTouched(plrname)
  252. local ret = true
  253. for _, v in pairs(Touche) do
  254. if v == plrname then
  255. ret = false
  256. end
  257. end
  258. return ret
  259. end
  260.  
  261.  
  262.  
  263.  
  264. shirt = Instance.new("Shirt", char)
  265. shirt.Name = "Shirt"
  266. pants = Instance.new("Pants", char)
  267. pants.Name = "Pants"
  268. char.Shirt.ShirtTemplate = "rbxassetid://206540957"
  269. char.Pants.PantsTemplate = "rbxassetid://206540791"
  270.  
  271. if holy == false then
  272. eColors = {"Dark indigo", "Really black"}
  273. else if holy == true then
  274. eColors = {BoostedColorScheme}
  275. end
  276. end
  277.  
  278.  
  279.  
  280.  
  281.  
  282. local ptz = {0.7, 0.8, 0.9, 1}
  283. local ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
  284.  
  285. local edit = function(name,mat,col)
  286. name.Material = mat
  287. name.BrickColor = BrickColor.new(col)
  288. end
  289.  
  290.  
  291. function newRay(start,face,range,wat)
  292. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  293. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  294. return rey,hit,pos
  295. end
  296.  
  297.  
  298. --mossic
  299. lemosic = Instance.new("Sound",char) --Smile: print("â?º")
  300. lemosic.SoundId = "rbxassetid://444751870"--410761150, 411368002
  301. lemosic.Looped = true
  302. lemosic.Pitch = 1
  303. lemosic.Volume = 1
  304. wait(0.1)
  305. lemosic:Play()
  306. ----------------------------------------------------
  307. --[[Additional Functions]]
  308.  
  309. cf=CFrame.new
  310. vt=Vector3.new
  311.  
  312. function swait(num)
  313. if num==0 or num==nil then
  314. game:service'RunService'.Stepped:wait(0)
  315. else
  316. for i=0,num do
  317. game:service'RunService'.Stepped:wait(0)
  318. end
  319. end
  320. end
  321.  
  322. so = function(id,par,vol,pit)
  323. coroutine.resume(coroutine.create(function()
  324. local sou = Instance.new("Sound",par or workspace)
  325. sou.Volume=vol
  326. sou.Pitch=pit or 1
  327. sou.SoundId=id
  328. swait()
  329. sou:play()
  330. game:GetService("Debris"):AddItem(sou,6)
  331. end))
  332. end
  333. ----------------------------------------------------------
  334. local player = game.Players.LocalPlayer
  335. local pchar = player.Character
  336. local mouse = player:GetMouse()
  337. local cam = workspace.CurrentCamera
  338.  
  339. local rad = math.rad
  340.  
  341. local keysDown = {}
  342. local flySpeed = 0
  343. local MAX_FLY_SPEED = 150
  344.  
  345. local canFly = false
  346. local flyToggled = false
  347.  
  348. local forward, side = 0, 0
  349. local lastForward, lastSide = 0, 0
  350.  
  351. local floatBP = Instance.new("BodyPosition")
  352. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  353. local flyBV = Instance.new("BodyVelocity")
  354. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  355. local turnBG = Instance.new("BodyGyro")
  356. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  357.  
  358. mouse.KeyDown:connect(function(key)
  359. keysDown[key] = true
  360.  
  361. if key == "f" then
  362. flyToggled = not flyToggled
  363.  
  364. if not flyToggled then
  365. stanceToggle = "Normal"
  366. floatBP.Parent = nil
  367. flyBV.Parent = nil
  368. turnBG.Parent = nil
  369. root.Velocity = Vector3.new()
  370. pchar.Humanoid.PlatformStand = false
  371. end
  372. end
  373.  
  374. end)
  375. mouse.KeyUp:connect(function(key)
  376. keysDown[key] = nil
  377. end)
  378.  
  379. local function updateFly()
  380.  
  381. if not flyToggled then return end
  382.  
  383. lastForward = forward
  384. lastSide = side
  385.  
  386. forward = 0
  387. side = 0
  388.  
  389. if keysDown.w then
  390. forward = forward + 1
  391. end
  392. if keysDown.s then
  393. forward = forward - 1
  394. end
  395. if keysDown.a then
  396. side = side - 1
  397. end
  398. if keysDown.d then
  399. side = side + 1
  400. end
  401.  
  402. canFly = (forward ~= 0 or side ~= 0)
  403.  
  404. if canFly then
  405. stanceToggle = "Floating"
  406. turnBG.Parent = root
  407. floatBP.Parent = nil
  408. flyBV.Parent = root
  409.  
  410. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  411. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  412. else
  413. floatBP.position = root.Position
  414. floatBP.Parent = root
  415.  
  416. flySpeed = flySpeed - 1
  417. if flySpeed < 0 then flySpeed = 0 end
  418. end
  419.  
  420. local camCF = cam.CoordinateFrame
  421. local in_forward = canFly and forward or lastForward
  422. local in_side = canFly and side or lastSide
  423.  
  424. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  425. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  426.  
  427. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  428. 0)
  429. end
  430.  
  431. game:service'RunService'.RenderStepped:connect(function()
  432. if flyToggled then
  433. pchar.Humanoid.PlatformStand = true
  434. end
  435. updateFly()
  436. end)
  437.  
  438.  
  439. -------------------------------------------
  440. repeat wait() until game.Players.LocalPlayer
  441. local Mouse = game.Players.LocalPlayer:GetMouse()
  442. local Plr = game.Players.LocalPlayer
  443.  
  444. Mouse.KeyDown:connect(function(KeyDown)
  445. if KeyDown == "0" then
  446. Plr.Character.Humanoid.WalkSpeed = 40
  447. end
  448. end)
  449.  
  450. Mouse.KeyUp:connect(function(KeyUp)
  451. if KeyUp == "0" then
  452. Plr.Character.Humanoid.WalkSpeed = 17
  453. end
  454. end)
  455.  
  456. -----------------------------------------------------------------
  457.  
  458. -------
  459. fat = Instance.new("BindableEvent",script)
  460. fat.Name = "Heartbeat"
  461.  
  462. script:WaitForChild("Heartbeat")
  463.  
  464. frame = 1/30
  465. tf = 0
  466. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  467. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  468. lastframe = tick()
  469. script.Heartbeat:Fire() --ayy lmao
  470.  
  471. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  472. tf = tf + s
  473. if tf >= frame then
  474. if allowframeloss then
  475. script.Heartbeat:Fire()
  476. lastframe=tick()
  477. else
  478. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  479. for i=1, math.floor(tf/frame) do
  480. script.Heartbeat:Fire()
  481. end
  482. lastframe=tick()
  483. end
  484. if tossremainder then
  485. tf = 0
  486. else
  487. tf = tf - frame * math.floor(tf/frame)
  488. end
  489. end
  490. end)
  491. ----------------------------------------------------
  492. for i,v in pairs(char:children()) do
  493. if v:IsA("Hat") then
  494. v:Destroy()
  495. end
  496. end
  497. for i,v in pairs (hed:GetChildren()) do
  498. if v:IsA("Sound") then
  499. v:Destroy()
  500. end
  501. end
  502. ----------------------------------------------------
  503. Debounces = {
  504. CanAttack = true;
  505. CanJoke = true;
  506. NoIdl = false;
  507. Slashing = false;
  508. Slashed = false;
  509. ks = false;
  510. }
  511. ----------------------------------------------------
  512. function weld5(part0, part1, c0, c1)
  513. weeld=Instance.new("Weld", part0)
  514. weeld.Part0=part0
  515. weeld.Part1=part1
  516. weeld.C0=c0
  517. weeld.C1=c1
  518. return weeld
  519. end
  520. ----------------------------------------------------
  521. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  522. local prt=Instance.new("Part")
  523. prt.Parent=prnt
  524. prt.Name="Part"
  525. prt.Size=siz
  526. prt.CanCollide=false
  527. prt.Anchored=anc
  528. prt.Locked=true
  529. prt.Transparency = trans
  530. prt.TopSurface=10
  531. prt.BottomSurface=10
  532. prt.FrontSurface=10
  533. prt.BackSurface=10
  534. prt.LeftSurface=10
  535. prt.RightSurface=10
  536. prt:BreakJoints()
  537. prt.CFrame=cf or CFrame.new(30,10,30)
  538. prt.Material=mat
  539. prt.BrickColor=BrickColor.new(col)
  540. m=Instance.new("SpecialMesh",prt)
  541. m.MeshType=6
  542. return prt
  543. end
  544. ----------------------------------------------------
  545. function lerp(a, b, t) -- Linear interpolation
  546. return a + (b - a)*t
  547. end
  548.  
  549. function slerp(a, b, t) --Spherical interpolation
  550. dot = a:Dot(b)
  551. if dot > 0.99999 or dot < -0.99999 then
  552. return t <= 0.5 and a or b
  553. else
  554. r = math.acos(dot)
  555. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  556. end
  557. end
  558.  
  559. function matrixInterpolate(a, b, t)
  560. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  561. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  562. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  563. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  564. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  565. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  566. local t = v1:Dot(v2)
  567. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  568. return CFrame.new()
  569. end
  570. return CFrame.new(
  571. v0.x, v0.y, v0.z,
  572. v1.x, v1.y, v1.z,
  573. v2.x, v2.y, v2.z,
  574. v3.x, v3.y, v3.z)
  575. end
  576. ----------------------------------------------------
  577. function genWeld(a,b)
  578. local w = Instance.new("Weld",a)
  579. w.Part0 = a
  580. w.Part1 = b
  581. return w
  582. end
  583. function weld(a, b)
  584. local weld = Instance.new("Weld")
  585. weld.Name = "W"
  586. weld.Part0 = a
  587. weld.Part1 = b
  588. weld.C0 = a.CFrame:inverse() * b.CFrame
  589. weld.Parent = a
  590. return weld;
  591. end
  592. ----------------------------------------------------
  593. function Lerp(c1,c2,al)
  594. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  595. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  596. for i,v in pairs(com1) do
  597. com1[i] = v+(com2[i]-v)*al
  598. end
  599. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  600. end
  601. ----------------------------------------------------
  602. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  603. local wld = Instance.new("Weld", wp1)
  604. wld.Part0 = wp0
  605. wld.Part1 = wp1
  606. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  607. end
  608. ----------------------------------------------------
  609. newWeld(torso, larm, -1.5, 0.5, 0)
  610. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  611. newWeld(torso, rarm, 1.5, 0.5, 0)
  612. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  613. newWeld(torso, hed, 0, 1.5, 0)
  614. newWeld(torso, lleg, -0.5, -1, 0)
  615. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  616. newWeld(torso, rleg, 0.5, -1, 0)
  617. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  618. newWeld(root, torso, 0, -1, 0)
  619. torso.Weld.C1 = CFrame.new(0, -1, 0)
  620. ----------------------------------------------------
  621. ----------------------------------------------------
  622. New = function(Object, Parent, Name, Data)
  623. local Object = Instance.new(Object)
  624. for Index, Value in pairs(Data or {}) do
  625. Object[Index] = Value
  626. end
  627. Object.Parent = Parent
  628. Object.Name = Name
  629. return Object
  630. end
  631. ----------------------------------------------------
  632.  
  633.  
  634. ----------------------------------------------------
  635.  
  636. ----------------------------------------------------
  637. hair = Instance.new("Part", hed)
  638. hair.BrickColor = BrickColor.new("Reddish brown")
  639. hair.Anchored = false
  640. hair.Locked = true
  641. hair.CanCollide = false
  642. hair.Size = Vector3.new(1, 1, 1)
  643. hair.CFrame = char.Head.CFrame
  644. hairm = Instance.new("SpecialMesh", hair)
  645. hairm.MeshId = "rbxassetid://49929429"
  646. hairm.TextureId = "rbxassetid://113327659"
  647. hairm.MeshType = Enum.MeshType.FileMesh
  648. hairm.Name = "Mesh"
  649. hairm.Scale = Vector3.new(1, 1, 1)
  650. hairw = Instance.new("Weld", hair)
  651. hairw.Part0 = hed
  652. hairw.Part1 = hair
  653. hairm.Offset = Vector3.new(0.0, 0.7, 0.0)
  654.  
  655. ----------------------------------------------------
  656. ----------------------------------------------------
  657.  
  658. ----------------------------------------------------------------
  659. local animpose = "Idle"
  660. local lastanimpose = "Idle"
  661. local grab = false
  662. local sine = 0
  663. local change = 1
  664. local val = 0
  665. local ffing = false
  666. local jump = false
  667. ----------------------------------------------------
  668. ----------------------------------------------------
  669. mouse.KeyDown:connect(function(key)
  670. if key == "e" then
  671. if Debounces.CanAttack == true then
  672. Debounces.CanAttack = false
  673. Debounces.on = true
  674. Debounces.NoIdl = true
  675. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  676. z = Instance.new("Sound", rarm)
  677. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  678. z.Volume = 1.25
  679. z.Pitch = pt[math.random(1,#pt)]
  680. z.Looped = false
  681. z:Play()
  682. Debounces.RPunch = true
  683. Debounces.LPunch = true
  684. Debounces.ks = true
  685. Debounces.ks2 = true
  686. for i = 1, 3 do
  687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  693. if Debounces.on == false then break end
  694. wait()
  695. end
  696. z2 = Instance.new("Sound", larm)
  697. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  698. z2.Volume = 1.25
  699. z2.Pitch = pt[math.random(1,#pt)]
  700. z2.Looped = false
  701. z2:Play()
  702. for i = 1, 3 do
  703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  709. if Debounces.on == false then break end
  710. wait()
  711. end
  712. z3 = Instance.new("Sound", rarm)
  713. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  714. z3.Volume = 1.25
  715. z3.Pitch = pt[math.random(1,#pt)]
  716. z3.Looped = false
  717. z3:Play()
  718. for i = 1, 3 do
  719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  725. if Debounces.on == false then break end
  726. wait()
  727. end
  728. z4 = Instance.new("Sound", larm)
  729. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  730. z4.Volume = 1.25
  731. z4.Pitch = pt[math.random(1,#pt)]
  732. z4.Looped = false
  733. z4:Play()
  734. for i = 1, 3 do
  735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  741. if Debounces.on == false then break end
  742. wait()
  743. end
  744. z5 = Instance.new("Sound", rarm)
  745. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  746. z5.Volume = 1.25
  747. z5.Pitch = pt[math.random(1,#pt)]
  748. z5.Looped = false
  749. z5:Play()
  750. for i = 1, 3 do
  751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  757. if Debounces.on == false then break end
  758. wait()
  759. end
  760. z6 = Instance.new("Sound", larm)
  761. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  762. z6.Volume = 1.25
  763. z6.Pitch = pt[math.random(1,#pt)]
  764. z6.Looped = false
  765. z6:Play()
  766. for i = 1, 3 do
  767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  773. if Debounces.on == false then break end
  774. wait()
  775. end
  776. z7 = Instance.new("Sound", rarm)
  777. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  778. z7.Volume = 1.25
  779. z7.Pitch = pt[math.random(1,#pt)]
  780. z7.Looped = false
  781. z7:Play()
  782. for i = 1, 3 do
  783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  789. if Debounces.on == false then break end
  790. wait()
  791. end
  792. z8 = Instance.new("Sound", larm)
  793. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  794. z8.Volume = 1.25
  795. z8.Pitch = pt[math.random(1,#pt)]
  796. z8.Looped = false
  797. z8:Play()
  798. for i = 1, 3 do
  799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  805. if Debounces.on == false then break end
  806. wait()
  807. end
  808. z9 = Instance.new("Sound", rarm)
  809. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  810. z9.Volume = 1.25
  811. z9.Pitch = pt[math.random(1,#pt)]
  812. z9.Looped = false
  813. z9:Play()
  814. for i = 1, 3 do
  815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  821. if Debounces.on == false then break end
  822. wait()
  823. end
  824. z10 = Instance.new("Sound", larm)
  825. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  826. z10.Volume = 1.25
  827. z10.Pitch = pt[math.random(1,#pt)]
  828. z10.Looped = false
  829. z10:Play()
  830. for i = 1, 3 do
  831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  837. if Debounces.on == false then break end
  838. wait()
  839. end
  840. z11 = Instance.new("Sound", rarm)
  841. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  842. z11.Volume = 1.25
  843. z11.Pitch = pt[math.random(1,#pt)]
  844. z11.Looped = false
  845. z11:Play()
  846. for i = 1, 3 do
  847. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  848. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  849. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  853. if Debounces.on == false then break end
  854. wait()
  855. end
  856. z12 = Instance.new("Sound", larm)
  857. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  858. z12.Volume = 1.25
  859. z12.Pitch = pt[math.random(1,#pt)]
  860. z12.Looped = false
  861. z12:Play()
  862. for i = 1, 3 do
  863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  867. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  869. if Debounces.on == false then break end
  870. wait()
  871. end
  872. z13 = Instance.new("Sound", rarm)
  873. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  874. z13.Volume = 1.25
  875. z13.Pitch = pt[math.random(1,#pt)]
  876. z13.Looped = false
  877. z13:Play()
  878. for i = 1, 3 do
  879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  880. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  885. if Debounces.on == false then break end
  886. wait()
  887. end
  888. z14 = Instance.new("Sound", larm)
  889. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  890. z14.Volume = 1.25
  891. z14.Pitch = pt[math.random(1,#pt)]
  892. z14.Looped = false
  893. z14:Play()
  894. for i = 1, 3 do
  895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  901. if Debounces.on == false then break end
  902. wait()
  903. end
  904. z15 = Instance.new("Sound", rarm)
  905. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  906. z15.Volume = 1.25
  907. z15.Pitch = pt[math.random(1,#pt)]
  908. z15.Looped = false
  909. z15:Play()
  910. for i = 1, 3 do
  911. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  914. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  915. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  916. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  917. if Debounces.on == false then break end
  918. wait()
  919. end
  920. z16 = Instance.new("Sound", larm)
  921. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  922. z16.Volume = 1.25
  923. z16.Pitch = pt[math.random(1,#pt)]
  924. z16.Looped = false
  925. z16:Play()
  926. for i = 1, 3 do
  927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  933. if Debounces.on == false then break end
  934. wait()
  935. end
  936. z17 = Instance.new("Sound", rarm)
  937. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  938. z17.Volume = 1.25
  939. z17.Pitch = pt[math.random(1,#pt)]
  940. z17.Looped = false
  941. z17:Play()
  942. for i = 1, 3 do
  943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  945. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  946. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  949. if Debounces.on == false then break end
  950. wait()
  951. end
  952. z18 = Instance.new("Sound", larm)
  953. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  954. z18.Volume = 1.25
  955. z18.Pitch = pt[math.random(1,#pt)]
  956. z18.Looped = false
  957. z18:Play()
  958. for i = 1, 3 do
  959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  961. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  964. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  965. if Debounces.on == false then break end
  966. wait()
  967. end
  968. z19 = Instance.new("Sound", rarm)
  969. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  970. z19.Volume = 1.25
  971. z19.Pitch = pt[math.random(1,#pt)]
  972. z19.Looped = false
  973. z19:Play()
  974. for i = 1, 3 do
  975. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  976. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  977. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  978. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  979. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  980. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  981. if Debounces.on == false then break end
  982. wait()
  983. end
  984. z20 = Instance.new("Sound", larm)
  985. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  986. z20.Volume = 1.25
  987. z20.Pitch = pt[math.random(1,#pt)]
  988. z20.Looped = false
  989. z20:Play()
  990. for i = 1, 3 do
  991. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  992. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  993. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  994. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  995. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  996. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  997. if Debounces.on == false then break end
  998. wait()
  999. end
  1000. z:Destroy()
  1001. z2:Destroy()
  1002. z3:Destroy()
  1003. z4:Destroy()
  1004. z5:Destroy()
  1005. z6:Destroy()
  1006. z7:Destroy()
  1007. z8:Destroy()
  1008. z9:Destroy()
  1009. z10:Destroy()
  1010. z11:Destroy()
  1011. z12:Destroy()
  1012. z13:Destroy()
  1013. z14:Destroy()
  1014. z15:Destroy()
  1015. z16:Destroy()
  1016. z17:Destroy()
  1017. z18:Destroy()
  1018. z19:Destroy()
  1019. z20:Destroy()
  1020. Debounces.LPunch = false
  1021. Debounces.RPunch = false
  1022. Debounces.ks = false
  1023. Debounces.ks2 = false
  1024. if Debounces.CanAttack == false then
  1025. Debounces.CanAttack = true
  1026. Debounces.on = false
  1027. Debounces.NoIdl = false
  1028. end
  1029. end
  1030. end
  1031. end)
  1032. ---------
  1033. Charging = false
  1034. chargewait = false
  1035. mouse.KeyDown:connect(function(key)
  1036. if key == "h" then
  1037. if Charging == false and chargewait == false then
  1038. Charging = true
  1039. chargewait = true
  1040. if Debounces.CanAttack == true then
  1041. Debounces.CanAttack = false
  1042. Debounces.NoIdl = true
  1043. Debounces.on = true
  1044.  
  1045.  
  1046. if holy ~= true then
  1047. holy = true
  1048. else holy = false
  1049. end
  1050.  
  1051.  
  1052. for i = 1,20 do
  1053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  1054. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  1055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1057. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1058. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1059. if Debounces.on == false then break end
  1060. rs:wait()
  1061. end
  1062. pt=Instance.new('Part',torso)
  1063. pt.Anchored=true
  1064. pt.CanCollide=false
  1065. pt.Locked = true
  1066. pt.Material = "Neon"
  1067. pt.FormFactor='Custom'
  1068. pt.Size=Vector3.new(1,1,1)
  1069. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1070. pt.Transparency=.6
  1071.  
  1072. if holy == false then
  1073. --mossic
  1074. lemosic = Instance.new("Sound",char) --Smile: print("â?º")
  1075. lemosic.SoundId = "rbxassetid://409015496"--410761150, 411368002
  1076. lemosic.Looped = true
  1077. lemosic.Pitch = 1
  1078. lemosic.Volume = 1
  1079. wait(0.1)
  1080. lemosic:Play()
  1081. end
  1082.  
  1083. if holy == true then
  1084. --moosic
  1085. mosic = Instance.new("Sound",char) --Smile: print("â?º")
  1086. mosic.SoundId = "rbxassetid://444751870"--410761150, 411368002
  1087. mosic.Looped = true
  1088. mosic.Pitch = 1
  1089. mosic.Volume = 1
  1090. wait(0.1)
  1091. mosic:Play()
  1092. lemosic:Remove()
  1093. end
  1094. if holy == false then
  1095. lemosic:Play()
  1096. mosic:Remove()
  1097. end
  1098.  
  1099.  
  1100. if holy == true then
  1101. pt.BrickColor=BrickColor.new(BoostedColorScheme)
  1102. else
  1103. pt.BrickColor = BrickColor.new("Really black")
  1104. end
  1105.  
  1106. msh=Instance.new('SpecialMesh',pt)
  1107. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1108. msh.Scale=Vector3.new(8,4,8)
  1109. pt2=pt:clone()
  1110. pt2.Parent = torso
  1111. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1112.  
  1113. if holy == true then
  1114. pt2.BrickColor=BrickColor.new(BoostedColorScheme)
  1115. else
  1116. pt2.BrickColor = BrickColor.new("Dark indigo")
  1117. end
  1118.  
  1119.  
  1120. msh2=msh:clone()
  1121. msh2.Parent=pt2
  1122. msh2.Scale=Vector3.new(10,5,10)
  1123.  
  1124. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1125.  
  1126. bl = Instance.new("Part", char)
  1127. bl.Locked = true
  1128. bl.Name = "Shell"
  1129.  
  1130. if holy == true then
  1131. bl.BrickColor = BrickColor.new(BoostedColorScheme)
  1132. else
  1133. bl.BrickColor = BrickColor.new("Really black")
  1134. end
  1135.  
  1136. bl.Anchored = true
  1137. bl.Material = "Neon"
  1138. bl.CanCollide = false
  1139. bl.Transparency = 0
  1140. bl.Reflectance = 0
  1141. bl.BottomSurface = 0
  1142. bl.TopSurface = 0
  1143. bl.Shape = 0
  1144. blm = Instance.new("SpecialMesh",bl)
  1145. blm.MeshType = "Sphere"
  1146. blm.Scale = Vector3.new(1,1,1)
  1147.  
  1148. if holy == true then
  1149. so("http://www.roblox.com/asset/?id=263254799",hed,1,1)
  1150. so("http://www.roblox.com/asset/?id=263254799",torso,1,1.2)
  1151. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  1152. end
  1153.  
  1154. if holy == false then
  1155. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  1156. end
  1157.  
  1158. if holy == true then
  1159. hair.BrickColor = BrickColor.new("Rust")
  1160. hairm.MeshId = "rbxassetid://15730710"
  1161. hairm.TextureId = "rbxassetid://20642711"
  1162. hairm.Scale = Vector3.new(1, 1, 1)
  1163. hairm.Offset = Vector3.new(0, 0.6, 0.0)
  1164. hed.face.Texture = "rbxassetid://14020216"
  1165. end
  1166.  
  1167. if holy == false then
  1168. hair.BrickColor = BrickColor.new("Rust")
  1169. hairm.MeshId = "rbxassetid://15730710"
  1170. hairm.TextureId = "rbxassetid://20642711"
  1171. hairm.Scale = Vector3.new(1, 1, 1)
  1172. hairm.Offset = Vector3.new(0.0, 0.6, 0.0)
  1173. hed.face.Texture = "rbxassetid://139636605"
  1174.  
  1175. end
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181. coroutine.resume(coroutine.create(function()
  1182. for i=1, math.huge, 4 do
  1183. if Charging == true then
  1184. rs:wait()
  1185. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1186. blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5)
  1187. bl.Transparency = bl.Transparency + 0.05
  1188. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1189. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1190. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1191. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1192. elseif Charging == false then break
  1193. end
  1194. end
  1195. end))
  1196.  
  1197. repeat
  1198. local p = Instance.new('Part',torso)
  1199. p.formFactor = 'Custom'
  1200. p.Size = Vector3.new(1,1,1)
  1201.  
  1202. if holy == true then
  1203. p.BrickColor = BrickColor.new(BoostedColorScheme)
  1204. else
  1205. p.BrickColor = BrickColor.new("Really black")
  1206. end
  1207.  
  1208.  
  1209.  
  1210.  
  1211.  
  1212. p.CanCollide = false
  1213. p.Transparency = 0
  1214. p.Anchored = true
  1215. p.Locked=true
  1216. p.Material = "Neon"
  1217. s = math.random(1,40)/10
  1218. local m = Instance.new("BlockMesh",p)
  1219. m.Scale = Vector3.new(s,s,s)
  1220. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1221. --[[coroutine.wrap(function()
  1222. wait(2)
  1223. while Charging == true do
  1224. wait(2)
  1225. GroundWave1()
  1226. wait(2)
  1227. end
  1228. end)()]]--
  1229. Spawn(function()
  1230. while rs:wait() do
  1231. if Charging == true then
  1232. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  1233. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  1234. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  1235. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  1236. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  1237. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  1238. elseif Charging == false then break
  1239. end
  1240. end
  1241. end)
  1242. Spawn(function()
  1243. while rs:wait() do
  1244. if p.Transparency >= 1 then p:Destroy() break end
  1245. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1246. p.Transparency = p.Transparency+0.01
  1247. end
  1248. end)
  1249. wait(.3)
  1250.  
  1251.  
  1252. until Charging == false
  1253. end
  1254. end
  1255. end
  1256. end)
  1257.  
  1258.  
  1259. ----------------------------------------------------
  1260. mouse.KeyDown:connect(function(key)
  1261. if key == "m" then
  1262. hum.WalkSpeed = 0
  1263. if Debounces.CanAttack == true then
  1264. Debounces.CanAttack = false
  1265. Debounces.on = true
  1266. Debounces.NoIdl = true
  1267. --[[x = Instance.new("Sound",char)
  1268. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  1269. x.Looped = false
  1270. x.Pitch = 1.1
  1271. x.Volume = 1
  1272. x:Play()
  1273. x2 = Instance.new("Sound",char)
  1274. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  1275. x2.Looped = false
  1276. x2.Pitch = .7
  1277. x2.Volume = 1
  1278. wait(.1)
  1279. x:Play()
  1280. x2:Play()
  1281. for i = 1, 20 do
  1282. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  1283. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  1284. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  1285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  1286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  1287. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  1288.  
  1289. if Debounces.on == false then break end
  1290. wait()
  1291. x:Destroy()
  1292. x2:Destroy()
  1293. end
  1294. wait(1)]]--
  1295. local rng = Instance.new("Part", char)
  1296. rng.Anchored = true
  1297. rng.BrickColor = BrickColor.new("Really black")
  1298. rng.CanCollide = false
  1299. rng.FormFactor = 3
  1300. rng.Name = "Ring"
  1301. rng.Size = Vector3.new(1, 1, 1)
  1302. rng.Transparency = 0.35
  1303. rng.TopSurface = 0
  1304. rng.BottomSurface = 0
  1305. rng.Position = torso.Position - Vector3.new(0,2,0)
  1306. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1307. local rngm = Instance.new("SpecialMesh", rng)
  1308. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1309. rngm.Scale = Vector3.new(1, 1, 2)
  1310. x = Instance.new("Sound",char)
  1311. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1312. x.Looped = false
  1313. x.Pitch = .7
  1314. x.Volume = 1
  1315. x:Play()
  1316. coroutine.wrap(function()
  1317. for i = 1, 60, 2 do
  1318. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1319. rng.Transparency = i/60
  1320. wait()
  1321. end
  1322. wait()
  1323. rng:Destroy()
  1324. end)()
  1325. hum.WalkSpeed = 50
  1326. BV = Instance.new("BodyVelocity", torso)
  1327. BV.maxForce = Vector3.new(0,200000,0)
  1328. BV.P = 50000
  1329. BV.velocity = Vector3.new(0,800,0)
  1330. for i = 1, 20 do
  1331. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  1332. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  1333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  1334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  1335. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  1336. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.6) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  1337.  
  1338. if Debounces.on == false then break end
  1339. wait()
  1340. end
  1341. x:Destroy()
  1342. BV:Destroy()
  1343. --[[for i = 1, 30 do
  1344. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  1345. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  1346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.2, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  1349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1350. if Debounces.on == false then break end
  1351. wait()
  1352. end]]--
  1353. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  1354. for i = 1, 30 do
  1355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  1356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1357. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1358. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1361.  
  1362. if Debounces.on == false then break end
  1363. wait()
  1364. end
  1365. end
  1366. Debounces.on = false
  1367. Debounces.NoIdl = false
  1368. local ry,ht,ps=nil,nil,nil
  1369. while ht==nil do
  1370. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  1371. wait()
  1372. end
  1373. z = Instance.new("Sound",char)
  1374. z.SoundId = "rbxassetid://142070127"
  1375. z.Volume = 1
  1376. wait(.1)
  1377. z:Play()
  1378. Landing()
  1379. hum.WalkSpeed = 8
  1380. if Debounces.CanAttack == false then
  1381. Debounces.CanAttack = true
  1382. end
  1383. end
  1384. end
  1385. end)
  1386. -------------
  1387. ------------------
  1388. mouse.KeyDown:connect(function(key)
  1389. if key == "g" then
  1390. if Debounces.CanAttack == true then
  1391. Debounces.CanAttack = false
  1392. Debounces.NoIdl = true
  1393. Debounces.on = true
  1394. local shell = Instance.new("Part",torso)
  1395. shell.BrickColor = BrickColor.new("Really black")
  1396. shell.Anchored = true
  1397. shell.CanCollide = false
  1398. shell.Locked = true
  1399. shell.TopSurface = "SmoothNoOutlines"
  1400. shell.BottomSurface = "SmoothNoOutlines"
  1401. shell.Size = Vector3.new(1,1,1)
  1402. shellm = Instance.new("SpecialMesh",shell)
  1403. shellm.MeshType = "Sphere"
  1404. shellm.Scale = Vector3.new(1,1,1)
  1405. local shell2 = Instance.new("Part",torso)
  1406. shell2.BrickColor = BrickColor.new("Really black")
  1407. shell2.Anchored = true
  1408. shell2.CanCollide = false
  1409. shell2.Locked = true
  1410. shell2.TopSurface = "SmoothNoOutlines"
  1411. shell2.BottomSurface = "SmoothNoOutlines"
  1412. shell2.Size = Vector3.new(1,1,1)
  1413. shellm2 = Instance.new("SpecialMesh",shell2)
  1414. shellm2.MeshType = "Sphere"
  1415. shellm2.Scale = Vector3.new(1,1,1)
  1416.  
  1417. function FindNearestTorso(Position,Distance,SinglePlayer)
  1418. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1419. local List = {}
  1420. for i,v in pairs(workspace:GetChildren())do
  1421. if v:IsA("Model")then
  1422. if v:findFirstChild("Torso")then
  1423. if v ~= char then
  1424. if(v.Torso.Position -Position).magnitude <= Distance then
  1425. table.insert(List,v)
  1426. end
  1427. end
  1428. end
  1429. end
  1430. end
  1431. return List
  1432. end
  1433.  
  1434. Shell = function()
  1435. local X = Instance.new("Part",char)
  1436. local O = Instance.new("ObjectValue",X)
  1437. O.Name = "creator"
  1438. X.Locked = true
  1439. X.Name = "Shell"
  1440. X.Anchored = false
  1441. X.CanCollide = false
  1442. X.Transparency = 0
  1443. X.Reflectance = 0
  1444. X.BottomSurface = 0
  1445. X.TopSurface = 0
  1446. X.Shape = 0
  1447. local V = Instance.new("ObjectValue",X)
  1448. V.Value = char
  1449. V.Name = "creator"
  1450. X.BrickColor = BrickColor.new("Really black")
  1451. X.Size = Vector3.new(1,1,1)
  1452. --X.Material = "Neon"
  1453. local Z = Instance.new("SpecialMesh",X)
  1454. Z.MeshType = "Sphere"
  1455. Z.Scale = Vector3.new(1,1,1)
  1456. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  1457. local bv = Instance.new("BodyVelocity",X)
  1458. bv.maxForce = Vector3.new(99999,99999,99999)
  1459. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  1460. bv.velocity = root.CFrame.lookVector*65
  1461. Explode = X.Touched:connect(function(hit)
  1462. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  1463. local cf = X.CFrame
  1464. bv:Destroy()
  1465. X.Anchored = true
  1466. Z:Remove()
  1467. Explode:disconnect()
  1468. X.Size = Vector3.new(3,3,3)
  1469. X.Touched:connect(function(hit) end)
  1470. X.CanCollide = false
  1471. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  1472. if v:FindFirstChild('Humanoid') then
  1473. v.Humanoid:TakeDamage(math.random(6,12))
  1474. end
  1475. end
  1476. for i = 1, (40) do rs:wait()
  1477. X.Transparency = X.Transparency + (1/40)
  1478. X.Size = X.Size + Vector3.new(1,1,1)
  1479. X.CFrame = cf
  1480. end
  1481. X:Destroy()
  1482. end
  1483. end)
  1484. end
  1485. Shell()
  1486. for i = 1, 10 do
  1487. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1488. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  1492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  1493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  1494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  1495. if Debounces.on == false then break end
  1496. rs:wait()
  1497. end
  1498. Shell()
  1499. shell.Transparency = 1
  1500. for i = 1, 10 do
  1501. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1502. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1509. if Debounces.on == false then break end
  1510. rs:wait()
  1511. end
  1512. Shell()
  1513. shell.Transparency = 0
  1514. shell2.Transparency = 1
  1515. for i = 1, 10 do
  1516. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1517. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1520. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1521. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1524. if Debounces.on == false then break end
  1525. rs:wait()
  1526. end
  1527. Shell()
  1528. shell2.Transparency = 0
  1529. shell.Transparency = 1
  1530. for i = 1, 10 do
  1531. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1532. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1539. if Debounces.on == false then break end
  1540. rs:wait()
  1541. end
  1542. Shell()
  1543. shell.Transparency = 0
  1544. shell2.Transparency = 1
  1545. for i = 1, 10 do
  1546. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1547. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1552. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1553. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1554. if Debounces.on == false then break end
  1555. rs:wait()
  1556. end
  1557. Shell()
  1558. shell2.Transparency = 0
  1559. shell.Transparency = 1
  1560. for i = 1, 10 do
  1561. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1562. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1569. if Debounces.on == false then break end
  1570. rs:wait()
  1571. end
  1572. Shell()
  1573. shell.Transparency = 0
  1574. shell2.Transparency = 1
  1575. for i = 1, 10 do
  1576. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1577. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1578. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  1580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1581. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1583. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1584. if Debounces.on == false then break end
  1585. rs:wait()
  1586. end
  1587. Shell()
  1588. shell2.Transparency = 0
  1589. shell.Transparency = 1
  1590. for i = 1, 10 do
  1591. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1592. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1599. if Debounces.on == false then break end
  1600. rs:wait()
  1601. end
  1602. Shell()
  1603. shell.Transparency = 0
  1604. shell2.Transparency = 1
  1605. for i = 1, 10 do
  1606. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1607. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1614. if Debounces.on == false then break end
  1615. rs:wait()
  1616. end
  1617. Shell()
  1618. shell2.Transparency = 0
  1619. shell.Transparency = 1
  1620. for i = 1, 10 do
  1621. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1622. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1629. if Debounces.on == false then break end
  1630. rs:wait()
  1631. end
  1632. Shell()
  1633. shell.Transparency = 0
  1634. shell2.Transparency = 1
  1635. for i = 1, 10 do
  1636. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1637. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1644. if Debounces.on == false then break end
  1645. rs:wait()
  1646. end
  1647. Shell()
  1648. shell2.Transparency = 0
  1649. shell.Transparency = 1
  1650. for i = 1, 10 do
  1651. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1652. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1659. if Debounces.on == false then break end
  1660. rs:wait()
  1661. end
  1662. Shell()
  1663. shell.Transparency = 0
  1664. shell2.Transparency = 1
  1665. for i = 1, 10 do
  1666. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1667. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1674. if Debounces.on == false then break end
  1675. rs:wait()
  1676. end
  1677. shell.Transparency = 1
  1678. if Debounces.CanAttack == false then
  1679. Debounces.CanAttack = true
  1680. Debounces.NoIdl = false
  1681. Debounces.on = false
  1682. end
  1683. end
  1684. end
  1685. end)
  1686. ---------------------
  1687. mouse.KeyUp:connect(function(key)
  1688. if key == "h" then
  1689. if Charging == true and chargewait == true then
  1690. chargewait = false
  1691. wait(1)
  1692. Charging = false
  1693.  
  1694. --[[for i,v in pairs (torso:GetChildren()) do
  1695. if v:IsA("Sound") then
  1696. v:Destroy()
  1697. end
  1698. end]]
  1699.  
  1700. if holy == true and BoostedAlwaysDashes == true then
  1701. hum.WalkSpeed = 50
  1702. elseif holy == true and BoostedAlwaysDashes == false then
  1703. hum.WalkSpeed = 10
  1704. elseif holy == false then
  1705. hum.WalkSpeed = 10
  1706. end
  1707.  
  1708.  
  1709. --so("http://roblox.com/asset/?id=160867463",torso,1,0.7)
  1710.  
  1711. pt:Destroy()
  1712. pt2:Destroy()
  1713. bl:Destroy()
  1714. if Debounces.CanAttack == false then
  1715. Debounces.CanAttack = true
  1716. Debounces.NoIdl = false
  1717. Debounces.on = false
  1718. Debounces.grab = false
  1719.  
  1720. end
  1721. end
  1722. end
  1723. end)
  1724. -------
  1725. mouse.KeyDown:connect(function(key)
  1726. if key == "v" then
  1727. if Debounces.CanAttack == true then
  1728. Debounces.CanAttack = false
  1729. Debounces.on = true
  1730. Debounces.NoIdl = true
  1731. for i = 1, 20 do
  1732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1738. if Debounces.on == false then break end
  1739. rs:wait(2.6)
  1740. end
  1741. Spawn(function()
  1742. local Parts = {}
  1743. for Y = -5,5 do
  1744. local P = Instance.new("Part",char)
  1745. P.Anchored = true
  1746. P.FormFactor = "Custom"
  1747. P.CanCollide = false
  1748. P.Size = Vector3.new(2,4,2)
  1749. P.TopSurface = "SmoothNoOutlines"
  1750. P.BottomSurface = "SmoothNoOutlines"
  1751. P.Material = "Neon"
  1752. P.BrickColor = BrickColor.new("Really black")
  1753. P.Name = tostring(Y)
  1754. local i = (Y+5)/(10)
  1755. i = 1-math.cos(math.pi*i-(math.pi/2))
  1756. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1757. --[[P.Touched:connect(function(ht)
  1758. local hit = ht.Parent
  1759. if hit:FindFirstChild("Humanoid") then
  1760. hit.Humanoid:TakeDamage(math.random(20,50))
  1761. end
  1762. end)]]--
  1763. s = Instance.new("Sound",P)
  1764. s.SoundId = "rbxassetid://228343271"
  1765. s.Volume = 1
  1766. s.Pitch = 0.9
  1767. s:Play()
  1768. sa = Instance.new("Sound",P)
  1769. sa.SoundId = "rbxassetid://419447292"
  1770. sa.Volume = 1
  1771. sa.Pitch = 1
  1772. sa:Play()
  1773. P.Touched:connect(function(ht)
  1774. hit = ht.Parent
  1775. if ht and hit:IsA("Model") then
  1776. if hit:FindFirstChild("Humanoid") then
  1777. if hit.Name ~= p.Name then
  1778. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1779. Debounces.Slashed = true]]--
  1780. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1781. hit:FindFirstChild("Humanoid").PlatformStand = true
  1782. wait(1)
  1783. --Debounces.Slashed = false
  1784. --end
  1785. end
  1786. end
  1787. elseif ht and hit:IsA("Hat") then
  1788. if hit.Parent.Name ~= p.Name then
  1789. if hit.Parent:FindFirstChild("Humanoid") then
  1790. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1791. Debounces.Slashed = true]]--
  1792. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1793. hit:FindFirstChild("Humanoid").PlatformStand = true
  1794. wait(1)
  1795. --Debounces.Slashed = false
  1796. --end
  1797. end
  1798. end
  1799. end
  1800. end)
  1801. Parts[#Parts+1] = P
  1802. end
  1803. local BREAKIT = false
  1804. local CParts = {}
  1805. local Rocks = {}
  1806. local LastPos = nil
  1807. for i = 1,70 do
  1808. for i2,v in pairs(Parts) do
  1809. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1810. local cf = v.CFrame
  1811. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1812. v.CFrame = cf
  1813. v.Transparency = v.Transparency+0.02
  1814. if v.Transparency >= 0.975 then BREAKIT = true end
  1815. if v.Name == "0" then
  1816. local Ignore = {}
  1817. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1818. if v.Character ~= nil then
  1819. Ignore[#Ignore+1] = v.Character
  1820. end
  1821. end
  1822. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1823. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1824. if Hit ~= nil then
  1825. if #Rocks == 0 then
  1826. for i = 1,5 do
  1827. local P = Instance.new("Part",char)
  1828. Rocks[#Rocks+1] = P
  1829. P.Anchored = true
  1830. P.FormFactor = "Custom"
  1831. P.BrickColor = Hit.BrickColor
  1832. P.Material = Hit.Material
  1833. P.TopSurface = "Smooth"
  1834. P.BottomSurface = "Smooth"
  1835. P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100)
  1836. end
  1837. end
  1838. for i,P in pairs(Rocks) do
  1839. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1840. end
  1841. local P = Instance.new("Part",char)
  1842. CParts[#CParts+1] = {P,tick()}
  1843. P.Anchored = true
  1844. P.FormFactor = "Custom"
  1845. P.BrickColor = Hit.BrickColor
  1846. P.Material = Hit.Material
  1847. P.TopSurface = "Smooth"
  1848. P.BottomSurface = "Smooth"
  1849. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  1850. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1851. Pos = Pos.p
  1852. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1853. local P = P:Clone()
  1854. CParts[#CParts+1] = {P,tick()}
  1855. P.Parent = char
  1856. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1857. Pos = Pos.p
  1858. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1859. if LastPos ~= nil then
  1860. local P = P:Clone()
  1861. CParts[#CParts+1] = {P,tick()}
  1862. P.Parent = char
  1863. P.BrickColor = BrickColor.new("Really black")
  1864. P.Material = "Neon"
  1865. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1866. Pos = Pos.p
  1867. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1868. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1869. --P.Velocity = Vector3.new(0,-1000,0)
  1870. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1871. end
  1872. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1873. end
  1874. end
  1875. end
  1876. if BREAKIT then break end
  1877. wait(0.002)
  1878. end
  1879. for i,v in pairs(Rocks) do
  1880. CParts[#CParts+1] = {v,tick()}
  1881. end
  1882. for i,v in pairs(Parts) do
  1883. v:Destroy()
  1884. end
  1885. Parts = nil
  1886. while true do
  1887. local t = tick()
  1888. local p = nil
  1889. for i,v in pairs(CParts) do
  1890. if t-v[2] > 4 then
  1891. v[1].Transparency = v[1].Transparency+0.05
  1892. if v[1].Transparency >= 1 then
  1893. v[1]:Destroy()
  1894. CParts[i] = nil
  1895. end
  1896. end
  1897. p = v
  1898. end
  1899. if p == nil then break end
  1900. wait(0.002)
  1901. end
  1902. for i,v in pairs(CParts) do
  1903. v:Destroy()
  1904. end
  1905. CParts = {}
  1906. end)
  1907. for i = 1, 20 do
  1908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1914.  
  1915. if Debounces.on == false then break end
  1916. rs:wait(2)
  1917. end
  1918. if Debounces.CanAttack == false then
  1919. Debounces.CanAttack = true
  1920. Debounces.on = false
  1921. Debounces.NoIdl = false
  1922. end
  1923. end
  1924. end
  1925. end)
  1926.  
  1927. ------------------------------------------------------
  1928. ------------------------
  1929. so = function(id,par,vol,pit)
  1930. coroutine.resume(coroutine.create(function()
  1931. local sou = Instance.new("Sound",par or workspace)
  1932. sou.Volume=vol
  1933. sou.Pitch=pit or 1
  1934. sou.SoundId=id
  1935. swait()
  1936. sou:play()
  1937. game:GetService("Debris"):AddItem(sou,6)
  1938. end))
  1939. end
  1940.  
  1941. mouse.KeyDown:connect(function(key)
  1942. if key == "y" then
  1943. if Debounces.CanAttack == true then
  1944. Debounces.CanAttack = false
  1945. Debounces.on = true
  1946. Debounces.NoIdl = true
  1947. for i = 1, 15 do
  1948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1949. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(-0.2, 0, math.rad(-10)), 0.2)
  1953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.7, 0.1) * CFrame.Angles(-0.3, 0, math.rad(10)), 0.2)
  1954. if Debounces.on == false then break end
  1955. rs:wait(3)
  1956. end
  1957. so("http://roblox.com/asset/?id=231917788",hed,1,0.7)
  1958. x = Instance.new("Sound",char.Head)
  1959. x.SoundId = "rbxassetid://183763515"
  1960. x.Pitch = 0.7
  1961. x.Volume = .8
  1962. x3 = Instance.new("Sound",char.Head)
  1963. x3.SoundId = "rbxassetid://183763487"
  1964. x3.Pitch = 1
  1965. x3.Volume = .8
  1966. wait(.1)
  1967. x:Play()
  1968. x3:Play()
  1969. wait(.1)
  1970. if holy == true then
  1971. x3.SoundId = "rbxassetid://294188875"
  1972. x.SoundId = "rbxassetid://183763515"
  1973. end
  1974. Debounces.on = false
  1975. Debounces.Here = false
  1976. shot = shot + 1
  1977. local rng = Instance.new("Part", larm)
  1978. rng.Anchored = true
  1979. rng.BrickColor = BrickColor.new("Lime green")
  1980. rng.CanCollide = false
  1981. rng.Name = "Ring"
  1982. rng.Size = Vector3.new(1, 1, 1)
  1983. rng.Transparency = 0.35
  1984. rng.TopSurface = 0
  1985. rng.BottomSurface = 0
  1986. rng2 = rng:clone()
  1987. rng3 = rng2:clone()
  1988. rng4 = rng2:clone()
  1989. local rngm = Instance.new("SpecialMesh", rng)
  1990. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1991. rngm.Scale = Vector3.new(100, 100, 1)
  1992. rngm2 = rngm:clone()
  1993. rngm2.Scale = Vector3.new(10, 10, 3)
  1994. rngm3 = rngm2:clone()
  1995. rngm3.Parent = rng3
  1996. rngm3.Scale = Vector3.new(60, 160, 1)
  1997. rngm4 = rngm2:clone()
  1998. rngm4.Parent = rng4
  1999. rngm4.Scale = Vector3.new(40, 120, 1)
  2000. local bem = Instance.new("Part", larm)
  2001. bem.Anchored = true
  2002. bem.BrickColor = BrickColor.new("Really black")
  2003. bem.CanCollide = false
  2004. bem.Name = "Beam" .. shot
  2005. bem.Size = Vector3.new(2, 4, 4)
  2006. bem.Transparency = 0.35
  2007. bem.TopSurface = 0
  2008. bem.BottomSurface = 0
  2009. local bemm = Instance.new("SpecialMesh", bem)
  2010. bemm.MeshType = 4
  2011. bemm.Scale = Vector3.new(1, 16, 16)
  2012. local out = Instance.new("Part", larm)
  2013. out.Anchored = true
  2014. out.BrickColor = BrickColor.new("Really black")
  2015. out.CanCollide = false
  2016. out.Name = "Out"
  2017. out.Size = Vector3.new(4, 16, 16)
  2018. out.Transparency = 0.35
  2019. out.TopSurface = 0
  2020. out.BottomSurface = 0
  2021. local outm = Instance.new("SpecialMesh", out)
  2022. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2023. outm.Scale = Vector3.new(24, 4, 24)
  2024. local bnd = Instance.new("Part", larm)
  2025. bnd.Anchored = true
  2026. bnd.BrickColor = BrickColor.new("Lime green")
  2027. bnd.CanCollide = false
  2028. bnd.Name = "Bend"
  2029. bnd.Size = Vector3.new(1, 1, 1)
  2030. bnd.Transparency = 1
  2031. bnd.TopSurface = 0
  2032. bnd.BottomSurface = 0
  2033.  
  2034. if holy == true then
  2035. bnd.BrickColor = BrickColor.new(BoostedColorScheme)
  2036. rng.BrickColor = BrickColor.new(BoostedColorScheme)
  2037. out.BrickColor = BrickColor.new(BoostedColorScheme)
  2038. bem.BrickColor = BrickColor.new(BoostedColorScheme)
  2039. end
  2040.  
  2041.  
  2042. local bndm = Instance.new("SpecialMesh", bnd)
  2043. bndm.MeshType = 3
  2044. bndm.Scale = Vector3.new(8, 8, 8)
  2045. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2046. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2047. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2048. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2049. rng3.CFrame = rng.CFrame * CFrame.new(0, -0.5, 0)
  2050. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2051. Debounces.Shewt = true
  2052. coroutine.wrap(function()
  2053. for i = 1, 20, 0.2 do
  2054. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2055. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2056. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2057. rng.Transparency = i/20
  2058. rng3.Transparency = 1/24
  2059. rng4.Transparency = i/26
  2060. wait()
  2061. end
  2062. wait()
  2063. rng:Destroy()
  2064. end)()
  2065. if Debounces.Shewt == true then
  2066. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2067. hit = ht.Parent
  2068. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2069. if HasntTouched(hit.Name) == true and deb == false then
  2070. deb = true
  2071. coroutine.wrap(function()
  2072. hit:FindFirstChild("Humanoid").PlatformStand = true
  2073. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2074. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(25,40))
  2075. if holy == true then
  2076. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999999,9999999))
  2077. end
  2078. end)()
  2079. table.insert(Touche, hit.Name)
  2080. deb = false
  2081. end
  2082. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2083. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2084. deb = true
  2085. coroutine.wrap(function()
  2086. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2087. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2088. wait(1)
  2089. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2090. end)()
  2091. table.insert(Touche, hit.Parent.Name)
  2092. deb = false
  2093. for i, v in pairs(Touche) do
  2094. print(v)
  2095. end
  2096. end
  2097. end
  2098. end)
  2099. end
  2100.  
  2101.  
  2102.  
  2103.  
  2104. for i = 0, 260, 8 do
  2105. bem.Size = Vector3.new(i, 3, 3)
  2106. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2107. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  2108. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  2109. bnd.Size = Vector3.new(1, 1, 1)
  2110. bndm.Scale = Vector3.new(8, 8, 8)
  2111. if i % 10 == 0 then
  2112. local newRng = rng2:Clone()
  2113. newRng.Parent = larm
  2114. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2115. local newRngm = rngm2:clone()
  2116. newRngm.Parent = newRng
  2117. coroutine.wrap(function()
  2118.  
  2119. if holy == true then
  2120. newRng.BrickColor = BrickColor.new(BoostedColorScheme)
  2121. rng2.BrickColor = BrickColor.new(BoostedColorScheme)
  2122. end
  2123.  
  2124. for i = 1, 10, 0.2 do
  2125. newRngm.Scale = Vector3.new(20 + i * 10, 20 + i * 10, 3)
  2126. newRng.Transparency = i / 15
  2127. wait()
  2128. end
  2129. wait()
  2130. newRng:Destroy()
  2131. end)()
  2132. end
  2133. wait()
  2134. end
  2135. wait()
  2136. Debounces.Shewt = false
  2137. bem:Destroy()
  2138. out:Destroy()
  2139. bnd:Destroy()
  2140. Debounces.Ready = false
  2141. for i, v in pairs(Touche) do
  2142. table.remove(Touche, i)
  2143. end
  2144. wait()
  2145. table.insert(Touche, char.Name)
  2146. Debounces.NoIdl = false
  2147. if Debounces.CanAttack == false then
  2148. Debounces.CanAttack = true
  2149. end
  2150. end
  2151. end
  2152. end)
  2153. ----------------------------------------------------
  2154. mod4 = Instance.new("Model",char)
  2155.  
  2156. ptez = {0.7, 0.8, 0.9, 1}
  2157.  
  2158. function FindNearestTorso(Position,Distance,SinglePlayer)
  2159. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2160. local List = {}
  2161. for i,v in pairs(workspace:GetChildren())do
  2162. if v:IsA("Model")then
  2163. if v:findFirstChild("Torso")then
  2164. if v ~= char then
  2165. if(v.Torso.Position -Position).magnitude <= Distance then
  2166. table.insert(List,v)
  2167. end
  2168. end
  2169. end
  2170. end
  2171. end
  2172. return List
  2173. end
  2174.  
  2175. function Slam()
  2176. local part=Instance.new('Part',mod4)
  2177. part.Anchored=true
  2178. part.CanCollide=false
  2179. part.FormFactor='Custom'
  2180. part.Size=Vector3.new(.2,.2,.2)
  2181. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  2182. part.Transparency=.7
  2183. part.BrickColor=BrickColor.new('Really black')
  2184. mesh=Instance.new('SpecialMesh',part)
  2185. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  2186. mesh.Scale=Vector3.new(3,3,3)
  2187. local part2=Instance.new('Part',mod4)
  2188. part2.Anchored=true
  2189. part2.CanCollide=false
  2190. part2.FormFactor='Custom'
  2191. part2.Size=Vector3.new(.2,.2,.2)
  2192. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  2193. part2.Transparency=.7
  2194. part2.BrickColor=BrickColor.new('Crimson')
  2195. mesh2=Instance.new('SpecialMesh',part2)
  2196. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  2197. mesh2.Scale=Vector3.new(3,1.5,3)
  2198. x = Instance.new("Sound",larm)
  2199. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  2200. x.Pitch = ptez[math.random(1,#ptez)]
  2201. x.Volume = 1
  2202. wait(.1)
  2203. x1 = Instance.new("Sound",larm)
  2204. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  2205. x1.Pitch = ptez[math.random(1,#ptez)]
  2206. x1.Volume = 1
  2207. wait(.1)
  2208. x:Play()
  2209. x1:Play()
  2210. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  2211. if v:FindFirstChild('Humanoid') then
  2212. v.Humanoid:TakeDamage(math.random(999999,9999999))
  2213. end
  2214. end
  2215. coroutine.resume(coroutine.create(function()
  2216. for i=0,0.62,0.13 do
  2217. wait()
  2218. part.CFrame=part.CFrame
  2219. part.Transparency=i
  2220. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  2221. part2.CFrame=part2.CFrame
  2222. part2.Transparency=i
  2223. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  2224. end
  2225. part.Parent=nil
  2226. part2.Parent=nil
  2227. x:Destroy()
  2228. end))
  2229. end
  2230. ----------------------------------------------------
  2231. wPart = function(x,y,z,color,tr,cc,an,parent)
  2232. local wp = Instance.new('WedgePart',parent or Weapon)
  2233. wp.formFactor = 'Custom'
  2234. wp.Size = Vector3.new(x,y,z)
  2235. wp.BrickColor = BrickColor.new(color)
  2236. wp.CanCollide = cc
  2237. wp.Transparency = tr
  2238. wp.Anchored = an
  2239. wp.TopSurface,wp.BottomSurface = 0,0
  2240. return wp
  2241. end
  2242.  
  2243. Mesh = function(par,num,x,y,z)
  2244. local msh = _
  2245. if num == 1 then
  2246. msh = Instance.new("CylinderMesh",par)
  2247. elseif num == 2 then
  2248. msh = Instance.new("SpecialMesh",par)
  2249. msh.MeshType = 3
  2250. elseif num == 3 then
  2251. msh = Instance.new("BlockMesh",par)
  2252. elseif num == 4 then
  2253. msh = Instance.new("SpecialMesh",par)
  2254. msh.MeshType = "Torso"
  2255. elseif type(num) == 'string' then
  2256. msh = Instance.new("SpecialMesh",par)
  2257. msh.MeshId = num
  2258. end
  2259. msh.Scale = Vector3.new(x,y,z)
  2260. return msh
  2261. end
  2262.  
  2263. local function CFrameFromTopBack(at, top, back)
  2264. local right = top:Cross(back)
  2265. return CFrame.new(at.x, at.y, at.z,
  2266. right.x, top.x, back.x,
  2267. right.y, top.y, back.y,
  2268. right.z, top.z, back.z)
  2269. end
  2270.  
  2271. function Triangle(a, b, c)
  2272. local edg1 = (c-a):Dot((b-a).unit)
  2273. local edg2 = (a-b):Dot((c-b).unit)
  2274. local edg3 = (b-c):Dot((a-c).unit)
  2275. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  2276. a, b, c = a, b, c
  2277. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  2278. a, b, c = b, c, a
  2279. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  2280. a, b, c = c, a, b
  2281. else
  2282. print("unreachable")
  2283. end
  2284. local len1 = (c-a):Dot((b-a).unit)
  2285. local len2 = (b-a).magnitude - len1
  2286. local width = (a + (b-a).unit*len1 - c).magnitude
  2287. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  2288. local list = {}
  2289. if len1 > 0.01 then
  2290. local w1 = wPart(0,0,0,'White',0.5,false,true,char)
  2291. local sz = Vector3.new(0.2, width, len1)
  2292. w1.Size = sz
  2293. local sp = Mesh(w1,2,0,0,0)
  2294. sp.MeshType='Wedge'
  2295. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  2296. w1:BreakJoints()
  2297. w1.Anchored = true
  2298. w1.Transparency = 0.7
  2299. Spawn(function()
  2300. for i=0,1,0.1 do
  2301. fat.Event:wait()
  2302. w1.Transparency=w1.Transparency+0.03
  2303. end
  2304. end)
  2305. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  2306. table.insert(list,w1)
  2307. end
  2308. if len2 > 0.01 then
  2309. local w2 = wPart(0,0,0,'White',0.5,false,true,char)
  2310. local sz = Vector3.new(0.2, width, len2)
  2311. w2.Size = sz
  2312. local sp = Mesh(w2,2,0,0,0)
  2313. sp.MeshType='Wedge'
  2314. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  2315. w2:BreakJoints()
  2316. w2.Anchored = true
  2317. w2.Transparency = 0.7
  2318. Spawn(function()
  2319. for i=0,1,0.1 do
  2320. fat.Event:wait()
  2321. w2.Transparency=w2.Transparency+0.03
  2322. end
  2323. end)
  2324. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  2325. table.insert(list,w2)
  2326. end
  2327. return unpack(list)
  2328. end
  2329.  
  2330. function trail(p,t,h)
  2331. Spawn(function()
  2332. local blcf = p.CFrame
  2333. local scfr = blcf
  2334. for i=1,t do
  2335. local blcf = p.CFrame
  2336. if scfr and (p.Position-scfr.p).magnitude > .1 then
  2337. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  2338. if a then game.Debris:AddItem(a,1) end
  2339. if b then game.Debris:AddItem(b,1) end
  2340. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  2341. if a then game.Debris:AddItem(a,1) end
  2342. if b then game.Debris:AddItem(b,1) end
  2343. scfr = blcf
  2344. elseif not scfr then
  2345. scfr = blcf
  2346. end
  2347. fat.Event:wait()
  2348. end
  2349. scfr=nil
  2350. end)
  2351. end
  2352. ----------------------------------------------------
  2353.  
  2354. Charging = false
  2355. mouse.KeyDown:connect(function(key)
  2356. if key == "r" then
  2357. if Charging == false then
  2358. Charging = true
  2359. if Debounces.CanAttack == true then
  2360. Debounces.CanAttack = false
  2361. Debounces.NoIdl = true
  2362. Debounces.on = true
  2363. for i = 1,20 do
  2364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2365. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2366. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2370. if Debounces.on == false then break end
  2371. rs:wait()
  2372. end
  2373. --[[for i = 1,20 do
  2374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2380. if Debounces.on == false then break end
  2381. rs:wait()
  2382. end]]--
  2383. ----------------------------------------------------
  2384. pt=Instance.new('Part',torso)
  2385. pt.Anchored=true
  2386. pt.CanCollide=false
  2387. pt.Locked = true
  2388. pt.FormFactor='Custom'
  2389. pt.Size=Vector3.new(1,1,1)
  2390. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2391. pt.Transparency=.6
  2392. pt.BrickColor=BrickColor.new('Really black')
  2393. msh=Instance.new('SpecialMesh',pt)
  2394. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2395. msh.Scale=Vector3.new(8,4,8)
  2396. pt2=pt:clone()
  2397. pt2.Parent = torso
  2398. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2399. pt2.BrickColor=BrickColor.new("Royal purple")
  2400. msh2=msh:clone()
  2401. msh2.Parent=pt2
  2402. msh2.Scale=Vector3.new(10,5,10)
  2403.  
  2404. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2405.  
  2406.  
  2407.  
  2408. bl = Instance.new("Part", char)
  2409. bl.Locked = true
  2410. bl.Name = "Shell"
  2411. bl.BrickColor = BrickColor.new("Really black")
  2412. bl.Anchored = true
  2413. bl.CanCollide = false
  2414. bl.Transparency = 0
  2415. bl.Reflectance = 0
  2416. bl.BottomSurface = 0
  2417. bl.TopSurface = 0
  2418. bl.Shape = 0
  2419. blm = Instance.new("SpecialMesh",bl)
  2420. blm.MeshType = "Sphere"
  2421. blm.Scale = Vector3.new(1,1,1)
  2422. blm.MeshId = "rbxassetid://9982590"
  2423.  
  2424.  
  2425.  
  2426. local rot ={4}
  2427. bc = BrickColor.new
  2428.  
  2429.  
  2430. wit = bc("Maroon").Color
  2431. koy = bc("Royal purple").Color
  2432. kiy = bc("Lavender").Color
  2433. key = bc("Really black").Color
  2434. kay = bc("Really black").Color
  2435.  
  2436. p=game.Players.LocalPlayer
  2437. char=p.Character
  2438.  
  2439. aura = Instance.new("Part", char)
  2440. aura.Parent = bl
  2441. aura.FormFactor = "Custom"
  2442. aura.Transparency = 1
  2443. aura.Size = Vector3.new(0.2, 0.2, 0.2)
  2444. aura.Name = "Aura"
  2445. aura.Anchored = true
  2446. aura2 = Instance.new("Part", char)
  2447. aura2.Parent = bl
  2448. aura2.FormFactor = "Custom"
  2449. aura2.Transparency = 1
  2450. aura2.Size = Vector3.new(0.2, 0.2, 0.2)
  2451. aura2.Name = "Aura2"
  2452. aura2.Anchored = true
  2453. local w = Instance.new("Weld", torso)
  2454. w.Part0 = torso
  2455. w.Part1 = aura
  2456. w.C0 = CFrame.new(0, -2, 0)
  2457. local ww = Instance.new("Weld", torso)
  2458. ww.Part0 = torso
  2459. ww.Part1 = aura2
  2460. ww.C0 = CFrame.new(0, 0, 0)
  2461. aura.Anchored = false
  2462. aura2.Anchored = false
  2463. local primary = Color3.new(1015,0,0)
  2464. local secondary = Color3.new(0.66666666666667, 0, 1)
  2465. pe = Instance.new("ParticleEmitter", aura)
  2466. pe.Texture = "http://www.roblox.com/asset/?id=317180612"
  2467. pe.Color = ColorSequence.new(koy,kiy)
  2468. pe.LightEmission = 0.75
  2469. pe.Size = NumberSequence.new(10)
  2470. pe.Transparency = NumberSequence.new(0)
  2471. pe.ZOffset = 0.8
  2472. pe.LockedToPart = true
  2473. pe.Acceleration = Vector3.new(10, 10, 0)
  2474. pe.Lifetime = NumberRange.new(0.25)
  2475. pe.Speed = NumberRange.new(15)
  2476. pe.Rotation = NumberRange.new(-10, 10)
  2477. pe.Enabled = true
  2478. pe.Rate = 40
  2479. pe.VelocitySpread = 10
  2480. pe.Name = "Charge"
  2481. pe.Enabled = true
  2482. se1 = {NumberSequenceKeypoint.new(0, 10, 0), NumberSequenceKeypoint.new(1, 30, 0)}
  2483. pe2 = Instance.new("ParticleEmitter", aura2)
  2484. pe2.Texture = "http://www.roblox.com/asset/?id=305943367"
  2485. pe2.Color = ColorSequence.new(kiy,wit)
  2486. pe2.LightEmission = 0.39
  2487. pe2.Size = NumberSequence.new(se1)
  2488. pe2.Transparency = NumberSequence.new(0)
  2489. pe2.ZOffset = 0
  2490. pe2.LockedToPart = true
  2491. pe2.Acceleration = Vector3.new(0, 0, 0)
  2492. pe2.Lifetime = NumberRange.new(0.6)
  2493. pe2.Speed = NumberRange.new(0)
  2494. pe2.Rotation = NumberRange.new(0, 0)
  2495. pe2.Enabled = true
  2496. pe2.Rate = 12
  2497. pe2.VelocitySpread = 0
  2498. pe2.Name = "Charge"
  2499. pe2.Enabled = true
  2500.  
  2501. dez = Instance.new("Sound", hed)
  2502. dez.SoundId = "rbxassetid://262498439"
  2503. dez.Looped = true
  2504. dez.Pitch = 1
  2505. dez.Volume = 1
  2506. wait(0.1)
  2507. dez:Play()
  2508.  
  2509.  
  2510.  
  2511. coroutine.resume(coroutine.create(function()
  2512. for i=1, math.huge, 4 do
  2513. if Charging == true then
  2514. rs:wait()
  2515. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2516. blm.Scale = blm.Scale + Vector3.new(8.1, 8.1, 8.1)
  2517. bl.Transparency = bl.Transparency + 0.1
  2518. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2519. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2520. msh.Scale = msh.Scale + Vector3.new(8.1,0,8.1)
  2521. msh2.Scale = msh2.Scale + Vector3.new(8.1,0,8.1)
  2522.  
  2523. elseif Charging == false then break
  2524. end
  2525. end
  2526. end))
  2527. repeat
  2528. local p = Instance.new('Part',torso)
  2529. p.formFactor = 'Custom'
  2530. p.Size = Vector3.new(1,1,1)
  2531. p.BrickColor = BrickColor.new("Dark indigo")
  2532. p.CanCollide = false
  2533. p.Transparency = 0
  2534. p.Anchored = true
  2535. p.Locked=true
  2536. p.Material = "Neon"
  2537. s = math.random(1,40)/10
  2538. local m = Instance.new("BlockMesh",p)
  2539. m.Scale = Vector3.new(s,s,s)
  2540. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2541.  
  2542. if holy == false then
  2543. pe.Color = ColorSequence.new(kiy)
  2544. pe2.Color = ColorSequence.new(kay,key)
  2545. pe2.Texture = "http://www.roblox.com/asset/?id=0"
  2546. pt2.BrickColor=BrickColor.new("Really black")
  2547. p.BrickColor = BrickColor.new("New Yeller")
  2548. end
  2549.  
  2550.  
  2551. -------------------------------------------------
  2552.  
  2553.  
  2554.  
  2555. --[[coroutine.wrap(function()
  2556. wait(2)
  2557. while Charging == true do
  2558. wait(2)
  2559. GroundWave1()
  2560. wait(2)
  2561. end
  2562. end)()]]--
  2563. Spawn(function()
  2564. while rs:wait() do
  2565. if Charging == true then
  2566. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2567. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2568. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2569. torso.Weld.C0 = CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2570. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2571. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2572. elseif Charging == false then break
  2573. end
  2574. end
  2575. end)
  2576. Spawn(function()
  2577. while rs:wait() do
  2578. if p.Transparency >= 1 then p:Destroy() break end
  2579. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2580. p.Transparency = p.Transparency+0.01
  2581. end
  2582. end)
  2583. wait(.3)
  2584. until Charging == false
  2585. end
  2586. end
  2587. end
  2588. end)
  2589.  
  2590. ----------------------------------------------------
  2591. mouse.KeyUp:connect(function(key)
  2592. if key == "r" then
  2593. if Charging == true then
  2594.  
  2595. Charging = false
  2596. pt:Destroy()
  2597. pt2:Destroy()
  2598. bl:Destroy()
  2599. dez:Remove()
  2600. if Debounces.CanAttack == false then
  2601. Debounces.CanAttack = true
  2602. Debounces.NoIdl = false
  2603. Debounces.on = false
  2604. end
  2605. end
  2606. end
  2607. end)
  2608. ----------------------------------------------------
  2609. ----------------------------------------------------
  2610. mouse.KeyDown:connect(function(key)
  2611. if key == "j" then
  2612. if Debounces.CanJoke == true then
  2613. Debounces.CanJoke = false
  2614. z = Instance.new("Sound",hed)
  2615. z.SoundId = "rbxassetid://415859013"
  2616. z.Pitch = pitches[math.random(1,#pitches)]
  2617. z.Volume = 1
  2618. wait()
  2619. z:Play()
  2620. wait(2)
  2621. z:Destroy()
  2622. if Debounces.CanJoke == false then
  2623. Debounces.CanJoke = true
  2624. end
  2625. end
  2626. end
  2627. end)
  2628. ----------------------------------------------------
  2629. mouse.KeyDown:connect(function(key)
  2630. if key == "k" then
  2631. if Debounces.CanJoke == true then
  2632. Debounces.CanJoke = false
  2633. z = Instance.new("Sound",hed)
  2634. z.SoundId = "rbxassetid://415859085"
  2635. z.Pitch = pitches[math.random(1,#pitches)]
  2636. z.Volume = 1
  2637. wait()
  2638. z:Play()
  2639. wait(2)
  2640. z:Destroy()
  2641. if Debounces.CanJoke == false then
  2642. Debounces.CanJoke = true
  2643. end
  2644. end
  2645. end
  2646. end)
  2647. ----------------------------------------------------
  2648. Grab = false
  2649.  
  2650. ----------------------------------------------------
  2651.  
  2652. mouse.KeyDown:connect(function(key)
  2653. if key == "q" then
  2654. if Debounces.CanAttack == true then
  2655. Debounces.CanAttack = false
  2656. Debounces.on = true
  2657. Debounces.NoIdl = true
  2658. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2659. z = Instance.new("Sound", rarm)
  2660. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2661. z.Volume = 18
  2662. z.Pitch = pt[math.random(1,#pt)]
  2663. z.Looped = false
  2664. z:Play()
  2665. Debounces.RPunch = true
  2666. Debounces.LPunch = true
  2667. Debounces.ks = true
  2668. for i = 1, 3 do
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, -0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(70)), 0.7)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.7)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(-70), 0), 0.7)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.7)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(-10)), 0.7)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.7)
  2675. wait(0.1)
  2676. end
  2677. Debounces.ks = false
  2678. Debounces.RPunch = false
  2679. Debounces.LPunch = false
  2680. if Debounces.CanAttack == false then
  2681. Debounces.CanAttack = true
  2682. Debounces.on = false
  2683. Debounces.NoIdl = false
  2684. z:Remove()
  2685. end
  2686. end
  2687. end
  2688. end)
  2689. ----------------------------------------------------
  2690. mouse.KeyDown:connect(function(key)
  2691. if string.byte(key) == 52 then
  2692. Swing = 2
  2693. char.Humanoid.WalkSpeed = 28
  2694. end
  2695. end)
  2696. mouse.KeyUp:connect(function(key)
  2697. if string.byte(key) == 52 then
  2698. Swing = 1
  2699. char.Humanoid.WalkSpeed = 16
  2700. end
  2701. end)
  2702. ----------------------------------------------------
  2703.  
  2704. game:GetService("RunService").RenderStepped:connect(function()
  2705. if char.Humanoid.Jump == true then
  2706. jump = true
  2707. else
  2708. jump = false
  2709. end
  2710. char.Humanoid.FreeFalling:connect(function(f)
  2711. if f then
  2712. ffing = true
  2713. else
  2714. ffing = false
  2715. end
  2716. end)
  2717.  
  2718. RightLeg = CFrame.new(0.5,-1,0)
  2719. LeftLeg = CFrame.new(-0.5,-1,0)
  2720.  
  2721. lefth = (torso.CFrame*LeftLeg)
  2722. righth = (torso.CFrame*RightLeg)
  2723.  
  2724. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2725.  
  2726. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2727.  
  2728.  
  2729. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2730. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2731.  
  2732. sine = sine + change
  2733. if jump == true then
  2734. animpose = "Jumping"
  2735. elseif ffing == true then
  2736. animpose = "Freefalling"
  2737. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2738. animpose = "Idle"
  2739. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2740. animpose = "Walking"
  2741. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2742. animpose = "Running"
  2743. end
  2744. if animpose ~= lastanimpose then
  2745. sine = 0
  2746. if Debounces.NoIdl == false then
  2747. if stanceToggle == "Normal" and holy ~= true then
  2748. for i = 1, 2 do
  2749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2755. end
  2756. elseif stanceToggle == "Floating" then
  2757. change = 1
  2758. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2759. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2761. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2763. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2764. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2765. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2766. wait()
  2767. end
  2768. else
  2769. end
  2770. end
  2771. lastanimpose = animpose
  2772. if Debounces.NoIdl == false then
  2773. if animpose == "Idle" then
  2774. if stanceToggle == "Normal" and holy ~= true then
  2775. change = 0.5
  2776. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2777. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2779. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2781. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2783. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2785. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2787. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2788. elseif stanceToggle == "Idle2" then
  2789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2790. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2792. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2794. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2796. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2797. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2799. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2801. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2802. elseif stanceToggle == "Normal" and holy == true then --- Floating anim
  2803. change = 0.5
  2804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  2805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  2806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  2807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  2808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  2809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  2810. elseif stanceToggle == "Floating" then
  2811. change = 0.5
  2812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2815. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2817. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2820. elseif stanceToggle == "Grabbed" and holy ~= true then
  2821. grab = true
  2822.  
  2823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2824. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2826. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2828. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2829. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2830. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2832. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2834. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2835. elseif stanceToggle == "Grabbed" and holy == true then
  2836. grab = true
  2837. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2838. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2840. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2842. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2844. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2845. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2846. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2847. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2848. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2849. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2850. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2851. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2852. end
  2853. elseif animpose == "Walking" then
  2854. if stanceToggle == "Normal" and holy ~= true then
  2855. change = 1
  2856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2857. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/-2.8, -math.sin(sine/4)/3, (math.rad(-10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2859. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2860. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2861. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2863. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2864. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2865. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2866. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2867. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2868. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2869.  
  2870. elseif stanceToggle == "Normal" and holy == true then --- Floating walk anim
  2871. for i = 1, 2 do
  2872. change = 0.5
  2873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2876. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2878. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2881. end
  2882. elseif stanceToggle == "Floating" then
  2883. change = 1
  2884. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2885. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2886. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2887. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2888. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2889. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2890. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2891. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2892. elseif stanceToggle == "Grabbed" and holy ~= true then
  2893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  2894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  2895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  2896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  2897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  2898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  2899. elseif stanceToggle == "Grabbed" and holy == true then
  2900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  2901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  2902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  2903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  2904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  2905. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2906. end
  2907. elseif animpose == "Running" then
  2908. if stanceToggle == "Normal" and holy ~= true then
  2909. change = 1
  2910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2911. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2913. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2915. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2916. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2917. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2919. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2921. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2922. elseif stanceToggle == "Normal" and holy == true then
  2923. change = 0.5
  2924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  2925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  2926. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  2927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  2928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  2929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  2930. elseif stanceToggle == "Floating" then
  2931. change = 1
  2932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2935. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2937. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2938. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2939. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2940. end
  2941.  
  2942. elseif animpose == "Jumping" then --JUMPING ANIM
  2943.  
  2944. if stanceToggle == "Normal" and holy ~= true then
  2945. change = 0.8
  2946. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2947. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2948. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2949. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2952. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2954. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2956. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2957. elseif stanceToggle == "Grabbed" and holy ~= true then
  2958. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2959. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2964. elseif stanceToggle == "Grabbed" and holy == true then
  2965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  2966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  2967. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  2968. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  2969. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  2970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2971. end
  2972.  
  2973. elseif animpose == "Freefalling" then --FF ANIM
  2974.  
  2975. if stanceToggle == "Normal" and holy ~= true then
  2976. change = 0.8
  2977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2978. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2979. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2980. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2981. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2982. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2983. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2984. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2985. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2986. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2987. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2988. end
  2989. elseif stanceToggle == "Normal" and holy == true then
  2990. change = 0.8
  2991. change = 0.5
  2992. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  2993. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  2994. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  2995. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  2996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  2997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  2998. end
  2999. end
  3000. end)
  3001. hum.MaxHealth = 5000
  3002. wait(3)
  3003. hum.Health = 5000
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