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it unlocks many cool features!
- while true do wait()
- wait(0.001) -- How often it spawns?
- local p = Instance.new("Part") --Don't Change this
- p.Parent = game.Workspace
- p.Position = Vector3.new ((math.random(-500, 500)),200,(math.random(-500,500))) --DONT CHANGE
- p.Size = Vector3.new( 50, 50, 50 )--The size
- p.BrickColor = BrickColor.new(23) --color code in desc
- p.Shape = 1 -- 0 = Ball; 1= Brick; 2=Cylinder
- p.Locked = true --Is the brick locked? (Means Can you delete it?Like in those building games)
- p.Anchored = false --Is the brick anchored?
- p.CanCollide = true-- Does it go trought the floor? true = No IT doesn't; false= IT falls trought your floors.
- end
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