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- objects = {"kitten", "pillow", "laser", "dog", "tank", "bomb", "rocket", "water gun", "gun", "kick",
- "poo", "dagger", "sword", "clock", "notepad", "medieval", "epic face", "bike", "skateboard",
- "umbrella", "computer", "camera", "fox", "wolf", "roblox", "speaker", "human", "robloxian",
- "screen", "plate", "fork", "knife", "magnifying glass", "tix", "robux", "card", "phone",
- "banana", "apple", "orange", "red vs. Blue", "rubik's cube", "light bulb", "lamp", "jet",
- "plane", "tree", "treehouse", "trampoline", "parkour", "poster", "paper", "scissor", "rock",
- "desk", "fail", "iron man", "roflcopter", "helicopter", "troll", "cool face", "trollface",
- "narbfaic", "noob", "superman", "Donald Duck", "Disney", "pirates vs. walrus", "martian",
- "cup", "piano", "bottle", "safecrack", "money", "bed", "closet"
- }
- gametypes = {"wars", "chase", "tag", "obby", "survival", "roleplay", "race", "arena", "tycoon",
- "battle", "ship battle", "build", "live", "mining", "RPG", "defence", "flight", "attack",
- "fights", "park", "water park", "draw", "guess", "puzzle", "generator"
- }
- places = {"on land", "in sky", "in forest", "on desert", "in a lab", "on baseplate", "in heights", "on a hill", "on a lake", "on a sea",
- "in ocean", "in space", "in Earth", "in Mars", "in Jupiter", "in a watchtower", "on a bridge",
- "in a house", "on a table", "on a field", "in a casino", "in a ranch", "in a ship", "in a car",
- "in organs", "on a piano", "on a bed", "in kitchen"}
- Instance.new("Hint",workspace).Text = #objects*#gametypes*#places.." choices in xSoulStealerx's idea generator!"
- function cap(word)
- return word:sub(1,1):upper()..word:sub(2)
- end
- function makeidea()
- local a = cap(objects[math.random(1,#objects)].." "..gametypes[math.random(1,#gametypes)].." "..places[math.random(1,#places)])
- return a
- end
- function chat(msg, p)
- if msg == "idea" then
- local lolz, idea = p.Name.." got a new idea!", makeidea()
- local hint = Instance.new("Hint",workspace)
- hint.Text = lolz
- wait(1)
- hint.Text = "The idea is....."
- wait(0.5)
- hint.Text = idea.."!"
- wait(7)
- hint:remove()
- end
- end
- for i,v in pairs(game.Players:GetPlayers()) do
- v.Chatted:connect(function(msg) chat(msg, v) end)
- end
- game.Players.PlayerAdded:connect(function(v)
- v.Chatted:connect(function(msg) chat(msg, v) end)
- end)
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