Advertisement
JRKPastesBins

Untitled

Sep 25th, 2017
123
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 55.29 KB | None | 0 0
  1. plr = game:GetService("Players").LocalPlayer
  2. char = plr.Character
  3. hum = char:FindFirstChildOfClass'Humanoid'
  4. hum.BodyDepthScale.Value = 1
  5. hum.BodyHeightScale.Value = 1
  6. hum.BodyWidthScale.Value = 1
  7. hum.HeadScale.Value = 1
  8. lclick = false
  9. mouse = plr:GetMouse()
  10. size = 1
  11. rlick = false
  12. human = char.Humanoid
  13. root = char.HumanoidRootPart
  14. head = char.Head
  15. lshold = char["LeftUpperArm"].LeftShoulder
  16. rshold = char["RightUpperArm"].RightShoulder
  17. lelbow = char["LeftLowerArm"].LeftElbow
  18. relbow = char["RightLowerArm"].RightElbow
  19. lelbo = lelbow.C0
  20. relbo = relbow.C0
  21. rsho = rshold.C0
  22. lsho = lshold.C0
  23. jumping = false
  24. chipmesh = ""
  25. rad = math.rad
  26. firec = 'Really black'
  27. shield = false
  28. disguise = ""
  29. slam = false
  30. ff=Instance.new('ForceField', char)
  31. ff.Visible = false
  32. numb = Instance.new('NumberValue')
  33. numb.Name = 'IceVal'
  34. dis = false
  35. neck = char.Head.Neck
  36. local ang = -5
  37. local ang2 = -5
  38. local sine = 0
  39. local change = 0.5
  40. arm = 0
  41. if char:FindFirstChild'Animate' then
  42. char:FindFirstChild'Animate':Destroy()
  43. end
  44. hum.Animator.Parent = nil
  45. nec = neck.C0
  46. punch = false
  47. spikek = false
  48. cooldown = true
  49. random = math.random
  50. mainc = char.Head.BrickColor
  51. chip = false
  52. colr = char.Head.BrickColor
  53. mainf = char.Head.face.Texture
  54. wings = false
  55. face = mainf
  56. lleg = char["LeftUpperLeg"].LeftHip
  57. rleg = char["RightUpperLeg"].RightHip
  58. rle = rleg.C0
  59. lle = lleg.C0
  60. lkk = char['LeftLowerLeg'].LeftKnee
  61. rkk = char['RightLowerLeg'].RightKnee
  62. rootp = char.HumanoidRootPart.CFrame
  63. lk = lkk.C0
  64. rk = rkk.C0
  65. ice = ""
  66. torso = char:FindFirstChild('UpperTorso')
  67. butf = false
  68. previ = ""
  69. jir = false
  70. legslamm = false
  71. waist = torso.Waist
  72. wais = waist.C0
  73. rtorso = char.LowerTorso.Root
  74. rtors = rtorso.C0
  75. float = false
  76. signs = false
  77. fold = Instance.new('Folder', char)
  78. sat = false
  79. asdasd = false
  80. rootpart = root
  81. fly = false
  82. fire = false
  83. canfly = false
  84. pcd = true
  85. stop = false
  86.  
  87. mode = "None"
  88. firemode = false
  89. icemode = false
  90. bothmode = false
  91. nonemode = true
  92.  
  93. speed = 50
  94. bend = 35
  95. idle = false
  96.  
  97. color = ''
  98.  
  99. tfreeze = {}
  100.  
  101. slidecolors = {
  102. 'Institutional white',
  103. 'Black'
  104. }
  105.  
  106. freezed = {}
  107. freez = {}
  108. burnt = {}
  109. ices = {}
  110. spike = {}
  111.  
  112. local Head = char.Head
  113. local plr = game.Players.LocalPlayer
  114. local chr = plr.Character
  115. local RightUpperArm = chr["RightUpperArm"]
  116. local LeftUpperArm = chr["LeftUpperArm"]
  117. local LeftUpperLeg = chr["LeftUpperLeg"]
  118. local RightUpperLeg = chr["RightUpperLeg"]
  119. local UpperTorso = chr["UpperTorso"]
  120. local LowerTorso = chr["LowerTorso"]
  121. local HRP = chr["HumanoidRootPart"]
  122. local RightLowerArm = chr["RightLowerArm"]
  123. local RightLowerLeg = chr["RightLowerLeg"]
  124. local LeftLowerLeg = chr["LeftLowerLeg"]
  125. local LeftLowerArm = chr["LeftLowerArm"]
  126. local LeftHand = chr["LeftHand"]
  127. local RightHand = chr["RightHand"]
  128. LN = LeftLowerLeg:FindFirstChild("LeftKnee")
  129. RN = RightLowerLeg:FindFirstChild("RightKnee")
  130. RH = RightUpperLeg:FindFirstChild("RightHip")
  131. LH = LeftUpperLeg:FindFirstChild("LeftHip")
  132. LE = LeftLowerArm:FindFirstChild("LeftElbow")
  133. LS = LeftUpperArm:FindFirstChild("LeftShoulder")
  134. RS = RightUpperArm:FindFirstChild("RightShoulder")
  135. RE = RightLowerArm:FindFirstChild("RightElbow")
  136. Waist = UpperTorso:FindFirstChild("Waist")
  137. local lfoot = char['LeftFoot'].LeftAnkle
  138. local rfoot = char['RightFoot'].RightAnkle
  139. local lf = lfoot.C0
  140. local rf = rfoot.C0
  141. local LeftFoot = chr["LeftFoot"]
  142. RAA = LeftFoot:FindFirstChild("LeftAnkle")
  143. local RightFoot = chr["RightFoot"]
  144. RAA = RightFoot:FindFirstChild("RightAnkle")
  145. local Root = char.LowerTorso.Root
  146. LHc0 = LH.C0
  147. RHc0 = RH.C0
  148. LSc0 = LS.C0
  149. RSc0 = RS.C0
  150. neck0 = neck.C0
  151. Rootc0 = Root.C0
  152. Waistc0 = Waist.C0
  153.  
  154. --// Sound effects
  155.  
  156. local s5 = Instance.new('Sound', char.LeftFoot) -- walk (grass)
  157. s5.Volume = 6
  158. s5.SoundId = "rbxassetid://429617891"
  159. s5.Looped = true
  160.  
  161. local s6 = Instance.new('Sound', char.LeftFoot) -- walk (metals)
  162. s6.Volume = 6
  163. s6.SoundId = "rbxassetid://174216216"
  164. s6.Looped = true
  165.  
  166. local s7 = Instance.new('Sound', char.LeftFoot) -- walk (sand)
  167. s7.Volume = 6
  168. s7.SoundId = "rbxassetid://336575096"
  169. s7.Looped = true
  170.  
  171. local s8 = Instance.new('Sound', char.LeftFoot) -- walk (ice)
  172. s8.Volume = 6
  173. s8.SoundId = "rbxassetid://138214900"
  174. s8.Looped = true
  175.  
  176. local s12 = Instance.new('Sound', char.LeftFoot) -- walk (metal)
  177. s12.Volume = 6
  178. s12.SoundId = "rbxassetid://549006073"
  179. s12.Looped = true
  180.  
  181. local s13 = Instance.new('Sound', char.LeftFoot) -- walk (bricks and stuff)
  182. s13.Volume = 6
  183. s13.SoundId = "rbxassetid://156659098"
  184. s13.Looped = true
  185.  
  186. local s14 = Instance.new('Sound', char.LeftFoot) -- walk (carpet)
  187. s14.Volume = 9
  188. s14.SoundId = "rbxassetid://133705377"
  189. s14.Looped = true
  190.  
  191. --// fly
  192.  
  193. local bv = Instance.new("BodyVelocity")
  194. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  195. bv.velocity = mouse.Hit.lookVector * 100
  196.  
  197. local bg = Instance.new("BodyGyro")
  198. bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  199. bg.P = 10000
  200. bg.D = 100
  201.  
  202. --// Outfit
  203.  
  204. hum.WalkSpeed = 12
  205.  
  206. for _, a in pairs(char:children()) do
  207. if a:IsA('CharacterMesh') or a:IsA('Accessory') then
  208. a:Destroy()
  209. end
  210. end
  211.  
  212. bc = char:FindFirstChild('Body Colors')
  213. bc.HeadColor = BrickColor.new('Light orange')
  214. bc.LeftArmColor = BrickColor.new('Light orange')
  215. bc.RightArmColor = BrickColor.new('Light orange')
  216. bc.LeftLegColor = BrickColor.new('Light orange')
  217. bc.RightLegColor = BrickColor.new('Light orange')
  218. bc.TorsoColor = BrickColor.new('Light orange')
  219.  
  220. local p1 = Instance.new('Part', char)
  221. p1.Anchored = false
  222. p1.CanCollide = false
  223. p1.BrickColor = BrickColor.new('Rust')
  224. local w = Instance.new('Weld', p1)
  225. w.Part0 = p1
  226. w.Part1 = char:FindFirstChild'Head'
  227. w.C0 = CFrame.new(.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0))
  228. local m1 = Instance.new('SpecialMesh', p1)
  229. m1.MeshId = "rbxassetid://62246019"
  230. m1.TextureId = "rbxassetid://311066133"
  231. m1.Scale = Vector3.new(.62,0.7,.85)
  232.  
  233. local p1 = Instance.new('Part', char)
  234. p1.Anchored = false
  235. p1.CanCollide = false
  236. p1.BrickColor = BrickColor.new('Rust')
  237. local w = Instance.new('Weld', p1)
  238. w.Part0 = p1
  239. w.Part1 = char:FindFirstChild'Head'
  240. w.C0 = CFrame.new(-.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0))
  241. local m1 = Instance.new('SpecialMesh', p1)
  242. m1.MeshId = "rbxassetid://62246019"
  243. m1.TextureId = "rbxassetid://267233089"
  244. m1.Scale = Vector3.new(.62,0.7,0.85)
  245.  
  246. char.Head:FindFirstChild('face').Texture = "rbxassetid://160612407"
  247.  
  248.  
  249. local HBill = Instance.new("BillboardGui", char.Head)
  250. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  251. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  252. HBill.Size = UDim2.new(15,0,2.2,0)
  253. HBill.Name = "Display"
  254. HBill.StudsOffset = Vector3.new(0,3.5,0)
  255. HBill.AlwaysOnTop = false
  256. HBill.MaxDistance = 50
  257. HBill.Enabled = true
  258. HMain.BackgroundColor3 = BrickColor.new("Really black").Color
  259. HMain.BackgroundTransparency = 0.8
  260. HMain.Size = UDim2.new(1,0,1,0)
  261. HBarBack.Parent = HMain
  262. HBarBack.BackgroundColor3 = Color3.new(0,255,0)
  263. HBarBack.BorderColor3 = Color3.new(0,0,0)
  264. HBarBack.BorderSizePixel = .25
  265. HBarBack.BackgroundTransparency = .5
  266. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  267. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  268. HHealth.BackgroundTransparency = .7
  269. HHealth.Size = UDim2.new(1,0,1,0)
  270. HHealth.Font = "SourceSansBold"
  271. HHealth.Text = ""
  272. HHealth.TextScaled = true
  273. HHealth.TextColor3 = BrickColor.new("Really black").Color
  274. HHealth.TextStrokeTransparency = 1
  275. HName.Parent = HMain
  276. HName.BackgroundTransparency = 1
  277. HName.Size = UDim2.new(1,0,.7,0)
  278. HName.Font = "SourceSansBold"
  279. HName.Text = "Shouto Yamishiro"
  280. HName.TextScaled = true
  281. HName.TextColor3 = BrickColor.new("Cyan").Color
  282. HName.TextStrokeTransparency = 1
  283. HName.TextYAlignment = "Top"
  284.  
  285. hum.MaxHealth = "inf"
  286. hum.Health = hum.MaxHealth
  287.  
  288. --// Sfx
  289.  
  290. local s1 = Instance.new('Sound', lleg.Parent)
  291. s1.SoundId = "rbxassetid://138210320"
  292. s1.Volume = 1
  293.  
  294. local s2 = Instance.new('Sound', char.Head)
  295. s2.SoundId = "rbxassetid://959349317"
  296. s2.Volume = 0
  297. s2.Looped = true
  298.  
  299. local s3 = Instance.new('Sound', char.RightHand)
  300. s3.SoundId = "rbxassetid://260433522"
  301. s3.Volume = 1
  302. s3.Looped = false
  303.  
  304. local s4 = Instance.new('Sound', char.RightHand)
  305. s4.SoundId = "rbxassetid://304448425"
  306. s4.Volume = 1
  307. s4.Looped = false
  308.  
  309. --// Music
  310.  
  311. local s = Instance.new("Sound",char)
  312. s.Name = "BGMusic"
  313. s.SoundId = "rbxassetid://774401867"
  314. s.Pitch = 1
  315. s.Volume = 5
  316. s.Looped = true
  317. s.archivable = false
  318. s.Parent = char.Head
  319. wait(0.1)
  320. s:play()
  321.  
  322. --// Functions
  323.  
  324. s2:Stop()
  325.  
  326. coroutine.resume(coroutine.create(function()
  327. for i = 1,35 do
  328. wait()
  329. s2.Volume = s2.Volume + 0.1
  330. end
  331. end))
  332.  
  333. local fire1 = Instance.new("ParticleEmitter", char.LeftHand)
  334. fire1.Texture = "rbxassetid://341277531"
  335. fire1.Rotation = NumberRange.new(4, 9)
  336. fire1.RotSpeed = NumberRange.new(5, 9)
  337. fire1.Speed = NumberRange.new(5, 7)
  338. fire1.Lifetime = NumberRange.new(0.25, .28)
  339. fire1.Color = ColorSequence.new(Color3.new('Really black'))
  340. fire1.Rate = 200,300
  341. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  342. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  343. fire1.LightEmission = 1
  344. fire1.Size = NumberSequence.new(1.5)
  345. fire1.LightInfluence = 0
  346. fire1.SpreadAngle = Vector2.new(28, 28)
  347. fire2 = fire1:Clone()
  348. fire2.Parent = char.LeftUpperArm
  349. fire3 = fire1:Clone()
  350. fire3.Parent = char.LeftLowerArm
  351. fire4 = fire1:Clone()
  352. fire4.Parent = char.LeftHand
  353. fire5 = fire1:Clone()
  354. fire5.Parent = char.LeftUpperLeg
  355. fire6 = fire1:Clone()
  356. fire6.Parent = char.LeftLowerLeg
  357.  
  358. fire1.Enabled = false
  359. fire2.Enabled = false
  360. fire3.Enabled = false
  361. fire4.Enabled = false
  362. fire5.Enabled = false
  363. fire5.Enabled = false
  364. fire6.Enabled = false
  365.  
  366.  
  367. local fx = Instance.new("ParticleEmitter", root)
  368. fx.Texture = "http://www.roblox.com/asset/?id=258126401"
  369. fx.Color = ColorSequence.new(BrickColor.new'Institutional white'.Color)
  370. fx.Rotation = NumberRange.new(-180, 180)
  371. fx.RotSpeed = NumberRange.new(-50, 50)
  372. fx.Speed = NumberRange.new(0)
  373. fx.Lifetime = NumberRange.new(0.625, 0.75)
  374. fx.Rate = 62.500
  375. fx.Transparency = NumberSequence.new(.5)
  376. fx.LightEmission = .5
  377. fx.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25)
  378. fx.LightInfluence = 0
  379. fx.Enabled = false
  380. fx.SpreadAngle = Vector2.new(150)
  381.  
  382. local ice1 = Instance.new("ParticleEmitter", char.RightHand)
  383. ice1.Texture = "rbxassetid://258128463"
  384. ice1.Color = ColorSequence.new(Color3.new('Institutional white'),Color3.new('Institutional white'))
  385. ice1.Rotation = NumberRange.new(-180, 180)
  386. ice1.RotSpeed = NumberRange.new(-90, 90)
  387. ice1.Speed = NumberRange.new(0)
  388. ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046)
  389. ice1.Rate = 50
  390. ice1.Transparency = NumberSequence.new(.5)
  391. ice1.LightEmission = 0.125
  392. ice1.Size = NumberSequence.new(.7, 1, .7)
  393. ice1.LightInfluence = 0
  394. ice1.SpreadAngle = Vector2.new(150)
  395. ice2 = ice1:Clone()
  396. ice2.Parent = char.RightUpperArm
  397. ice3 = ice1:Clone()
  398. ice3.Parent = char.RightLowerArm
  399. ice4 = ice1:clone()
  400. ice4.Parent = char.RightHand
  401. ice5 = ice1:Clone()
  402. ice5.Parent = char.RightUpperLeg
  403. ice6 = ice1:Clone()
  404. ice6.Parent = char.RightLowerLeg
  405.  
  406. ice1.Enabled = false
  407. ice2.Enabled = false
  408. ice3.Enabled = false
  409. ice4.Enabled = false
  410. ice5.Enabled = false
  411. ice6.Enabled = false
  412.  
  413. function ice(a)
  414. local ice1 = Instance.new("ParticleEmitter", a)
  415. ice1.Texture = "rbxassetid://258128463"
  416. ice1.Color = ColorSequence.new(Color3.new('Institutional white'),Color3.new('Institutional white'))
  417. ice1.Rotation = NumberRange.new(-180, 180)
  418. ice1.RotSpeed = NumberRange.new(-90, 90)
  419. ice1.Speed = NumberRange.new(0)
  420. ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046)
  421. ice1.Rate = 50
  422. ice1.Transparency = NumberSequence.new(.5)
  423. ice1.LightEmission = 0.125
  424. ice1.Size = NumberSequence.new(.6, 0.9, .6)
  425. ice1.LightInfluence = 0
  426. ice1.SpreadAngle = Vector2.new(150)
  427. end
  428.  
  429. function debris(a, c)
  430. for j = 1, c do
  431. wait()
  432. local pr = Instance.new("Part")
  433. pr.Name = ""
  434. pr.Anchored = true
  435. pr.BrickColor = BrickColor.new('Institutional white')
  436. pr.CanCollide = true
  437. pr.Material = 'Ice'
  438. pr.Transparency = 0.25
  439. pr.Size = Vector3.new(math.random(10, 14), math.random(40,60), math.random(10, 14))
  440. pr.CFrame = a * CFrame.Angles(0, math.rad(c * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  441. pr.Parent = workspace
  442. game.Debris:AddItem(pr, 15)
  443. end
  444. end
  445.  
  446. function firer(a)
  447. local fire1 = Instance.new("ParticleEmitter", a)
  448. fire1.Texture = "rbxassetid://341277531"
  449. fire1.Rotation = NumberRange.new(4, 9)
  450. fire1.RotSpeed = NumberRange.new(5, 9)
  451. fire1.Speed = NumberRange.new(5, 7)
  452. fire1.Lifetime = NumberRange.new(0.2,0.6)
  453. fire1.Color = ColorSequence.new(Color3.new('Really black'))
  454. fire1.Rate = 10000
  455. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  456. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  457. fire1.LightEmission = 0.860
  458. fire1.Size = NumberSequence.new(1.5)
  459. fire1.LightInfluence = 0
  460. fire1.SpreadAngle = Vector2.new(28, 28)
  461. end
  462. function fireit(a)
  463. local fire1 = Instance.new("ParticleEmitter", a)
  464. fire1.Texture = "rbxassetid://341277531"
  465. fire1.Rotation = NumberRange.new(5, 10)
  466. fire1.RotSpeed = NumberRange.new(3, 12)
  467. fire1.Speed = NumberRange.new(6, 12)
  468. fire1.Lifetime = NumberRange.new(0.2,0.6)
  469. fire1.Color = ColorSequence.new(Color3.new('Really black'))
  470. fire1.Rate = 100000
  471. fire1.Acceleration = Vector3.new( 0, 0, 10 )
  472. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  473. fire1.LightEmission = 1
  474. fire1.Size = NumberSequence.new(1.5)
  475. fire1.LightInfluence = 0
  476. fire1.SpreadAngle = Vector2.new(1,1)
  477. return fireit
  478. end
  479. function ic(a)
  480. local fire1 = Instance.new("ParticleEmitter", a)
  481. fire1.Texture = "http://www.roblox.com/asset/?id=341277531"
  482. fire1.Color = ColorSequence.new(Color3.new('Really black'))
  483. fire1.Rotation = NumberRange.new(-180, 180)
  484. fire1.RotSpeed = NumberRange.new(-50, 50)
  485. fire1.Speed = NumberRange.new(0)
  486. fire1.Lifetime = NumberRange.new(0.625, 0.75)
  487. fire1.Rate = 62.500
  488. fire1.Transparency = NumberSequence.new(.5)
  489. fire1.LightEmission = .5
  490. fire1.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25)
  491. fire1.LightInfluence = 0
  492. fire1.SpreadAngle = Vector2.new(150)
  493. end
  494.  
  495. local sous = {}
  496. function scan(p)
  497. coroutine.resume(coroutine.create(function()
  498. for _,v in pairs(p:GetChildren()) do
  499. if v:IsA("BodyVelocity") or v:IsA('BodyPosition') or v:IsA('BodyGyro') then
  500. v:Destroy()
  501. end
  502. scan(v)
  503. end
  504. end))
  505. end
  506.  
  507. function tw(string)
  508. coroutine.resume(coroutine.create(function()
  509. if mode == "Fire" then
  510. HHealth.TextColor3 = BrickColor.new("Black").Color
  511. elseif mode == "Ice" then
  512. HHealth.TextColor3 = BrickColor.new("Institutional white").Color
  513. else
  514. HHealth.TextColor3 = BrickColor.new("Institutional white").Color
  515. end
  516. local String = string
  517. local Length = string.len(String)
  518.  
  519. for i=1,Length do
  520. wait(.05)
  521. HHealth.Text = string.sub(String,1,i)
  522. end
  523. wait(.3)
  524. HHealth.Text = ""
  525. end))
  526. end
  527.  
  528.  
  529.  
  530. function firestream()
  531. for i = 1,40 do
  532. for i = 1,30 do
  533. neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(6.646),rad(0)),.03)
  534. LS.C0 = LS.C0:lerp(CFrame.new(-0.9,0.5,.05)*CFrame.Angles(rad(90.126),rad(0),rad(0)),.03)
  535. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.03)
  536. RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-2.693),rad(-27.617),rad(85.313)),.03)
  537. RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(90.699),rad(1.49),rad(0)),.03)
  538. Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-4.526),rad(0)),.03)
  539. LH.C0 = LH.C0:lerp(CFrame.new(0, -0.275, 0.046)*CFrame.Angles(rad(80.501),rad(0),rad(0)),0.1)
  540. RH.C0 = RH.C0:lerp(CFrame.new(0.082, -0.038, 0.23)*CFrame.Angles(rad(-20.798),rad(9.339),rad(22.231)),0.1)
  541. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-82.506),rad(0),rad(0)),0.1)
  542. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-27.617),rad(0),rad(0)),0.1)
  543. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(0, -0.094, 0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)
  544. end
  545. end
  546. wait(1)
  547. local s = .05
  548. for i=1, 30 do
  549. local flame = Instance.new("Part", char)
  550. flame.Name = "StreamOfFlames"
  551. flame.Touched:connect(function(hit)
  552. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent.Name ~= plr.Name then
  553. hit.Parent:BreakJoints()
  554. firer(hit)
  555. end
  556. end)
  557. flame.Transparency = 1
  558. flame.Size = Vector3.new(10)
  559. flame.CanCollide = true
  560. flame.CFrame = char["LeftHand"].CFrame + Vector3.new(0,1,0)
  561. flame.Anchored = false
  562. fireit(flame)
  563. flame.ParticleEmitter.Size = NumberSequence.new(70, 70, 70, 70, 70)
  564. local bv = Instance.new("BodyVelocity", flame)
  565. bv.Velocity = plr:GetMouse().Hit.lookVector * 50
  566. bv.MaxForce = Vector3.new(1e8, 7.5, 1e8)
  567. wait(.2)
  568. end
  569. wait(1)
  570. for i,v in pairs(char:GetChildren())do
  571. if v.Name == "" or v.Name == "" or v.Name == "" then
  572. for i,a in pairs(v:GetChildren())do
  573. if a:IsA("ParticleEmitter") then
  574. if a.LightEmission == 1 then
  575. a:Destroy()
  576. end
  577. end
  578. end
  579. end
  580. if v.Name == "StreamOfFlames" then
  581. v:Destroy()
  582. end
  583. end
  584. end
  585.  
  586.  
  587. function firemove()
  588. fire1.Enabled = true
  589. fire2.Enabled = true
  590. fire3.Enabled = true
  591. fire3.Enabled = true
  592. fire4.Enabled = true
  593. fire5.Enabled = true
  594. fire6.Enabled = true
  595. wait(.6)
  596. for i = 0,1,0.1 do
  597. wait()
  598. lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0.036, -0.178, -0.051) * CFrame.Angles(math.rad(78), 0, math.rad(25)),i)
  599. rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.143, -0.209, -0.185) * CFrame.Angles(math.rad(78), math.rad(-3), math.rad(-25)),i)
  600. lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(26)),i)
  601. relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(0, 0, math.rad(-26)),i)
  602. end
  603. local fball = Instance.new('Part', char)
  604. firer(fball)
  605. fball.Touched:connect(function(hit)
  606. if hit.Parent and hit and hit.Parent.Name ~= plr.Name and hit.Parent:FindFirstChildOfClass'Humanoid' then
  607. local targ = hit.Parent
  608. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  609. targ:BreakJoints()
  610. local _t = 0
  611. repeat
  612. wait(.3)
  613. local _p = fball:Clone()
  614. if _p:FindFirstChild("BodyVelocity") then
  615. _p.BodyVelocity.Velocity = Vector3.new(math.random(-360, 360),math.random(-360, 360),math.random(-360, 360))
  616. end
  617. if _p:FindFirstChildOfClass("ParticleEmitter") then
  618. _p:FindFirstChildOfClass("ParticleEmitter").Size = NumberSequence.new(.1)
  619. end
  620. _p.Size = (_p.Size/3)
  621. _p.Transparency = .5
  622. until _t == 20
  623. end
  624. end)
  625. fball.Name = 'fireball'
  626. fball.Size = Vector3.new(0.1,0.1,0.1)
  627. fball.Shape = 'Ball'
  628. fball.BrickColor = BrickColor.new'Really black'
  629. fball.TopSurface = 0
  630. fball.BottomSurface = 0
  631. fball.Anchored = false
  632. fball.CanCollide = false
  633. fball.Material = 'Slate'
  634. local w = Instance.new('Weld', char)
  635. w.Name = 'itsjustaweldbro'
  636. w.Part0 = fball
  637. w.Part1 = char.LeftHand
  638. w.C0 = CFrame.new(0,-0.5,0)
  639. for i = 1,25 do
  640. fball.Size = fball.Size + Vector3.new(.0225,.0225,.0225)
  641. local w = Instance.new('Weld', char)
  642. w.Name = 'itsjustaweldbro'
  643. w.Part0 = fball
  644. w.Part1 = char.LeftHand
  645. w.C0 = CFrame.new(0,1.25,0)
  646. wait()
  647. end
  648. wait(.8)
  649. s4:Play()
  650. for _, a in pairs(char:children()) do
  651. if a:IsA('Weld') then
  652. a:Destroy()
  653. end
  654. end
  655. local siz = 1
  656. local bv = Instance.new("BodyVelocity")
  657. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  658. bv.velocity = mouse.Hit.lookVector * 50
  659. bv.Parent = fball
  660. wait(1)
  661. for i = 1,25 do
  662. wait()
  663. fball:FindFirstChildOfClass'ParticleEmitter'.Size = NumberSequence.new(siz)
  664. fball.Size = fball.Size + Vector3.new(2,2,2)
  665. bv.velocity = mouse.Hit.lookVector * 50
  666. siz = siz + 1
  667. end
  668. fire1.Enabled = false
  669. fire2.Enabled = false
  670. fire3.Enabled = false
  671. fire4.Enabled = false
  672. fire5.Enabled = false
  673. fire6.Enabled = false
  674. end
  675.  
  676. function fmove()
  677. local fire1 = Instance.new("ParticleEmitter", char.LeftHand)
  678. fire1.Texture = "rbxassetid://341277531"
  679. fire1.Rotation = NumberRange.new(4, 9)
  680. fire1.RotSpeed = NumberRange.new(5, 9)
  681. fire1.Speed = NumberRange.new(5, 7)
  682. fire1.Lifetime = NumberRange.new(0.2,2)
  683. fire1.Color = ColorSequence.new(Color3.new('Really black'))
  684. fire1.Rate = 10000
  685. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  686. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  687. fire1.LightEmission = 0.860
  688. fire1.Size = NumberSequence.new(5,10,15,20,25,30,35,40,45,50,55,60,65,70,75,80,85,90,95,100)
  689. fire1.LightInfluence = 0
  690. fire1.SpreadAngle = Vector2.new(0)
  691. end
  692.  
  693. function hit(b)
  694. for _,v in pairs(workspace:children()) do
  695. if v:IsA('Model') and v.Name ~= plr.Name and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChildOfClass("Humanoid") then
  696. if (v.HumanoidRootPart.Position-ice.Position).magnitude <=b then
  697. if not hit.Parent:FindFirstChild'IceVal' then
  698. local targ = v
  699. table.insert(freezed,v)
  700. local b = numb:Clone()
  701. b.Parent = targ
  702. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  703. humtarg.WalkSpeed = 0
  704. humtarg.JumpPower = 0
  705. local a = p:Clone()
  706. game:service'Debris':AddItem(a,7)
  707. a.Parent = char
  708. a.Shape = 'Block'
  709. a.Size = Vector3.new(2.56, 1, 2)
  710. if targ:FindFirstChild'Torso' then
  711. a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0)
  712. elseif targ:FindFirstChild'UpperTorso' then
  713. a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0)
  714. end
  715. end
  716. end
  717. end
  718. end
  719. end
  720.  
  721. function freeze()
  722. ice1.Enabled = true
  723. ice2.Enabled = true
  724. ice3.Enabled = true
  725. ice4.Enabled = true
  726. ice5.Enabled = true
  727. ice6.Enabled = true
  728. hum.WalkSpeed = 0
  729. hum.JumpPower = 0
  730. local p = Instance.new('Part', char)
  731. ice(p)
  732. p.Touched:connect(function(hit)
  733. if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= plr.Name then
  734. if not hit.Parent:FindFirstChild'IceVal' then
  735. local targ = hit.Parent
  736. table.insert(freezed,targ)
  737. local b = numb:Clone()
  738. b.Parent = targ
  739. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  740. humtarg.WalkSpeed = 0
  741. humtarg.JumpPower = 0
  742. local a = p:Clone()
  743. game:service'Debris':AddItem(a,7)
  744. a.Parent = char
  745. a.Shape = 'Block'
  746. a.Size = Vector3.new(2.56, 1, 2)
  747. if targ:FindFirstChild'Torso' then
  748. a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0)
  749. elseif targ:FindFirstChild'UpperTorso' then
  750. a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0)
  751. end
  752. end
  753. end
  754. end)
  755. game:service'Debris':AddItem(p,9)
  756. p.Anchored = true
  757. p.CanCollide = false
  758. p.Shape = 'Cylinder'
  759. p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90))
  760. p.Size = Vector3.new(0.2,0,0.2)
  761. p.BrickColor = BrickColor.new('Institutional white')
  762. p.Material = 'Ice'
  763. for i = 0,1,0.1 do
  764. wait()
  765. rtorso.C0 = rtorso.C0:lerp(rtors*CFrame.new(0, -0.887, 0.2) * CFrame.Angles(math.rad(-9.74), 0, 0),i)
  766. waist.C0 = waist.C0:lerp(wais*CFrame.new(0, -0.118, -0.201) * CFrame.Angles(math.rad(-55.634), 0, 0),i)
  767. lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0, -0.11, -0.375) * CFrame.Angles(math.rad(73.625), 0, 0),i)
  768. rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(0, -0.308, -0.164) * CFrame.Angles(math.rad(69.5), 0, 0),i)
  769. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(57.124), 0, 0),i)
  770. lleg.C0 = lleg.C0:lerp(lle*CFrame.Angles(math.rad(17.991), 0, 0),i)
  771. rleg.C0 = rleg.C0:lerp(rle*CFrame.Angles(math.rad(3.094), 0, 0),i)
  772. lkk.C0 = lkk.C0:lerp(lk*CFrame.Angles(math.rad(-108.977), 0, 0),i)
  773. rkk.C0 = rkk.C0:lerp(rk*CFrame.new(0, -0.02, -0.057) * CFrame.Angles(math.rad(-104.622), 0, 0),i)
  774. end
  775. for i = 1,150 do
  776. wait()
  777. p.Size = p.Size + Vector3.new(0,3,3)
  778. p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90))
  779. end
  780. for i = 0,1,0.08 do
  781. wait()
  782. rtorso.C0 = rtorso.C0:lerp(rtors,i)
  783. waist.C0 = waist.C0:lerp(wais,i)
  784. lshold.C0 = lshold.C0:lerp(lsho,i)
  785. rshold.C0 = rshold.C0:lerp(rsho,i)
  786. neck.C0 = neck.C0:lerp(nec,i)
  787. lleg.C0 = lleg.C0:lerp(lle,i)
  788. rleg.C0 = rleg.C0:lerp(rle,i)
  789. lkk.C0 = lkk.C0:lerp(lk,i)
  790. rkk.C0 = rkk.C0:lerp(rk,i)
  791. end
  792. for _, a in pairs(freezed) do
  793. wait(.05)
  794. if a:FindFirstChildOfClass'NumberValue' then
  795. a:FindFirstChildOfClass'NumberValue':Destroy()
  796. end
  797. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  798. a:FindFirstChildOfClass'Humanoid'.JumpPower = 56
  799. end
  800. hum.WalkSpeed = 12
  801. hum.JumpPower = 50
  802. wait(4)
  803. for _, a in pairs(freezed) do
  804. wait(.05)
  805. if a:FindFirstChildOfClass'NumberValue' then
  806. a:FindFirstChildOfClass'NumberValue':Destroy()
  807. end
  808. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  809. a:FindFirstChildOfClass'Humanoid'.JumpPower = 56
  810. end
  811. end
  812.  
  813. function legslam()
  814. legslamm = true
  815. for i = 0,1,0.1 do
  816. wait()
  817. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(rad(12), 0, 0),i)
  818. rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.57, -0.725) * CFrame.Angles(math.rad(11.23), 0, 0),i)
  819. end
  820. for i = 0,1,0.1 do
  821. wait()
  822. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-20), 0, 0),i)
  823. rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.134, -0.71),i)
  824. end
  825. s1:Play()
  826. wait(.5)
  827. for i = 0,1,0.1 do
  828. wait()
  829. neck.C0 = neck.C0:lerp(nec,i)
  830. rleg.C0 = rleg.C0:lerp(rle,i)
  831. end
  832. legslamm=false
  833. end
  834.  
  835. function icemove()
  836. debris(char:FindFirstChild('HumanoidRootPart').CFrame,15)
  837. end
  838.  
  839. function spikes()
  840. local a = 10
  841. local face = ""
  842. local b = .2
  843. local c = 8
  844. legslam()
  845. wait(0.2)
  846. for i = 1,12 do
  847. local p = Instance.new('Part', char)
  848. ice(p)
  849. p.Name = 'Spike'
  850. table.insert(spike,p)
  851. local m = Instance.new('SpecialMesh', p)
  852. m.MeshId = 'rbxassetid://1033714'
  853. m.Scale = Vector3.new(5, 54, 5)
  854. p.BrickColor = BrickColor.new('Institutional white')
  855. p.Material = 'Ice'
  856. p.Anchored = true
  857. p.CanCollide = false
  858. p.Size = Vector3.new(5,20,5)
  859. p.Position = char.HumanoidRootPart.Position + char.HumanoidRootPart.CFrame.lookVector * a
  860. p.Position = p.Position + Vector3.new(0,-27,0)
  861. p.Touched:connect(function(hit)
  862. if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then
  863. hit.Parent:Destroy()
  864. end
  865. end)
  866. a = a + 10
  867. for i = 1,8 do
  868. wait()
  869. p.Position = p.Position + Vector3.new(0,b,0)
  870. b = b + .03
  871. end
  872. end
  873. b = .2
  874. wait(4)
  875. for _, a in pairs(spike) do
  876. for i = 1,20 do
  877. wait(.05)
  878. a.CFrame = a.CFrame * CFrame.new(0,-b,0)
  879. b = b + .08
  880. end
  881. end
  882. spike = {}
  883. b = .2
  884. for _, a in pairs(char:children()) do
  885. if a.Name == 'Spike' and a:IsA'Part' then
  886. a:Destroy()
  887. end
  888. end
  889.  
  890. end
  891. function slide()
  892. for i = 0,1,0.1 do
  893. wait()
  894. neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(11.287),rad(0)),i)
  895. LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(76.375),rad(4.412),rad(-19.939)),i)
  896. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(12.605),rad(0),rad(0)),i)
  897. RS.C0 = RS.C0:lerp(CFrame.new(1.2,0.5,.05)*CFrame.Angles(rad(-43.602),rad(-26.814),rad(46.696)),i)
  898. RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(84.454),rad(0),rad(0)),i)
  899. Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-8.881),rad(0)),i)
  900. LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(14.553),rad(35.294),rad(-6.016)),i)
  901. RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-8.193),rad(13.178)),i)
  902. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-11.86),rad(0),rad(0)),i)
  903. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-20.111),rad(0),rad(0)),i)
  904. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0,0)*CFrame.Angles(rad(0),rad(-19.824),rad(0)),i)
  905. end
  906. hum.WalkSpeed = 0
  907. for i = 1,65 do
  908. wait(.05)
  909. local ap = Instance.new('Part', char)
  910. ap.Anchored = true
  911. ap.CanCollide = false
  912. ap.Size = Vector3.new(0.2,0.2,0.2)
  913. ap.Transparency = 1
  914. ap.Position = rootpart.Position + rootpart.CFrame.lookVector * 2
  915. rootpart.CFrame = ap.CFrame
  916. local spart = Instance.new('Part', char)
  917. table.insert(ices,spart)
  918. spart.Touched:connect(function(hit)
  919. if hit and mode == "Ice" and hit.Parent.Name ~= plr.Name and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then
  920. local targ = hit.Parent
  921. table.insert(tfreeze,targ)
  922. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  923. humtarg.WalkSpeed = humtarg.WalkSpeed/2
  924. end
  925. end)
  926. spart.Name = 'IceSlide'
  927. spart.CanCollide = false
  928. spart.Material = 'Neon'
  929. spart.Anchored = true
  930. spart.Size = Vector3.new(5, 0.05, 5)
  931. spart.BrickColor = BrickColor.new(color)
  932. spart.CFrame = rootpart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,math.random(1,500),0)
  933. if mode == "Both" then
  934. local s = Instance.new("Smoke", spart)
  935. s.Opacity = .8
  936. s.Size = 2.5
  937. end
  938. end
  939. hum.WalkSpeed = 12
  940. for i = 1,25 do
  941. wait()
  942. for _, a in pairs(ices) do
  943. a.Transparency = a.Transparency + 0.1
  944. end
  945. end
  946. for _, a in pairs(ices) do
  947. a:Destroy()
  948. end
  949. for _, a in pairs(tfreeze) do
  950. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  951. end
  952. tfreeze = {}
  953. bg.Parent = script
  954. end
  955.  
  956. function flyy()
  957. fire1.Enabled = true
  958. fire2.Enabled = false
  959. fire3.Enabled = false
  960. ice1.Enabled = true
  961. ice2.Enabled = true
  962. ice3.Enabled = true
  963. bg.Parent = root
  964. bv.Parent = root
  965. hum.Sit = true
  966. end
  967.  
  968. function unfly()
  969. fire1.Enabled = false
  970. fire2.Enabled = false
  971. fire3.Enabled = false
  972. ice1.Enabled = true
  973. ice2.Enabled = true
  974. ice3.Enabled = true
  975. fly = false
  976. for i = 0,1,0.1 do
  977. wait()
  978. rtorso.C0 = rtorso.C0:lerp(rtors, 0.1)
  979. end
  980. bg.Parent = script
  981. bv.Parent = script
  982. hum.Sit = false
  983. end
  984.  
  985. --// Keys
  986.  
  987. mouse.Button2Down:connect(function()
  988. rclick = true
  989. end)
  990.  
  991. mouse.Button2Down:connect(function()
  992. rclick = false
  993. end)
  994.  
  995. mouse.Button1Down:connect(function()
  996. if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then
  997. if mode == 'Ice' or mode == 'Both' then
  998. if not mouse.Target:FindFirstChild'Id' then
  999. local targ = mouse.Target
  1000. table.insert(freez,targ.Parent)
  1001. local a = Instance.new('NumberValue', targ.Parent)
  1002. a.Name = 'Id'
  1003. tw('Do not resist..')
  1004. fire = true
  1005. cooldown = false
  1006. for i = 0,1,0.1 do
  1007. wait()
  1008. rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(100), math.rad(0.63), math.rad(2.063)), 0.1)
  1009. end
  1010. wait(0.3)
  1011. local p = Instance.new('Part', char)
  1012. s3:Play()
  1013. ice(p)
  1014. p.Anchored = false
  1015. p.CanCollide = false
  1016. p.Size = targ.Size + Vector3.new(0.1,0.1,0.1)
  1017. p.Transparency = 0.5
  1018. p.BrickColor = BrickColor.new'Institutional white'
  1019. p.Material = 'Ice'
  1020. local w = Instance.new('Weld', p)
  1021. w.Part0 = p
  1022. w.Part1 = targ
  1023. if targ.Parent:FindFirstChildOfClass'Humanoid' then
  1024. targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1025. targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 0
  1026. end
  1027. HHealth.Text = ""
  1028. for i = 0,1,0.1 do
  1029. wait()
  1030. rshold.C0 = rshold.C0:lerp(rsho, 0.1)
  1031. end
  1032. cooldown = true
  1033. fire = false
  1034. end
  1035. end
  1036. end
  1037. end)
  1038.  
  1039. mouse.Button1Down:connect(function()
  1040. if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then
  1041. if mode == 'Fire' then
  1042. if not mouse.Target:FindFirstChild'Id' then
  1043. local targ = mouse.Target
  1044. table.insert(burnt,targ.Parent)
  1045. if targ.Parent:FindFirstChildOfClass'NumberValue' then
  1046. targ.Parent:FindFirstChildOfClass'NumberValue':Destroy()
  1047. end
  1048. targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  1049. targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 50
  1050. tw('DISAPPEAR!')
  1051. fire = true
  1052. cooldown = false
  1053. local p = Instance.new('Part', char)
  1054. p.Anchored = false
  1055. p.CanCollide = false
  1056. p.Size = targ.Size + Vector3.new(0.1,0.1,0.1)
  1057. p.Transparency = 1
  1058. p.BrickColor = BrickColor.new'Institutional white'
  1059. p.Material = 'Ice'
  1060. local w = Instance.new('Weld', p)
  1061. w.Part0 = p
  1062. w.Part1 = targ
  1063. for i = 0,1,0.1 do
  1064. wait()
  1065. lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(100), math.rad(-0.63), math.rad(-2.063)), 0.1)
  1066. end
  1067. wait(0.3)
  1068. firer(p)
  1069. wait(.3)
  1070. p:FindFirstChildOfClass'ParticleEmitter'.Enabled = false
  1071. targ:Destroy()
  1072. HHealth.Text = ""
  1073. for i = 0,1,0.1 do
  1074. wait()
  1075. lshold.C0 =lshold.C0:lerp(lsho, 0.1)
  1076. end
  1077. cooldown = true
  1078. fire = false
  1079. end
  1080. end
  1081. end
  1082. end)
  1083.  
  1084. mouse.KeyDown:connect(function(h)
  1085. if h == 'c' and cooldown and canfly == false then
  1086. cooldown = false
  1087. if mode == "None" then
  1088. mode = "Fire"
  1089. tw('DARK FIRE MODE!')
  1090. fx.Enabled = false
  1091. ice1.Enabled = false
  1092. ice2.Enabled = false
  1093. ice3.Enabled = false
  1094. ice4.Enabled = false
  1095. ice5.Enabled = false
  1096. ice6.Enabled = false
  1097. HHealth.Text = ''
  1098. elseif mode == "Ice" then
  1099. mode = "Both"
  1100. tw('DARK FIRE AND LIGHT MODE!')
  1101. fx.Enabled = true
  1102. ice1.Enabled = true
  1103. ice2.Enabled = true
  1104. ice3.Enabled = true
  1105. HHealth.Text = ''
  1106. elseif mode == "Fire" then
  1107. mode = "Ice"
  1108. tw('LIGHT MODE!')
  1109. HName.TextColor3 = BrickColor.new("Cyan").Color
  1110. fx.Enabled = true
  1111. ice1.Enabled = true
  1112. ice2.Enabled = true
  1113. ice3.Enabled = true
  1114. ice4.Enabled = true
  1115. ice5.Enabled = true
  1116. ice6.Enabled = true
  1117. HHealth.Text = ''
  1118. elseif mode == "Both" then
  1119. mode = "None"
  1120. tw("I shouldn't waste my energy..")
  1121. fx.Enabled = false
  1122. ice1.Enabled = false
  1123. ice2.Enabled = false
  1124. ice3.Enabled = false
  1125. ice4.Enabled = false
  1126. ice5.Enabled = false
  1127. ice6.Enabled = false
  1128. HHealth.Text = ''
  1129. end
  1130. wait(.2)
  1131. cooldown = true
  1132. end
  1133. if h == 'm' and cooldown and canfly == false then
  1134. if mode == "Ice" or mode == "Fire" or mode == "Both" then
  1135. fire = true
  1136. cooldown = false
  1137. slide()
  1138. fire = false
  1139. cooldown = true
  1140. end
  1141. end
  1142. if h == 'q' and cooldown then
  1143. if mode == "Ice" or mode == "Both" then
  1144. cooldown = false
  1145. fire = true
  1146. tw('HM!')
  1147. freeze()
  1148. HHealth.Text = ""
  1149. fire = false
  1150. cooldown = true
  1151. end
  1152. end
  1153. if h == 'f' and cooldown then
  1154. if mode == "Fire" or mode == "Both" then
  1155. cooldown = false
  1156. fire = true
  1157. tw('Die.')
  1158. firemove()
  1159. HHealth.Text = ""
  1160. fire = false
  1161. cooldown = true
  1162. end
  1163. end
  1164. if h == 't' and cooldown then
  1165. if mode == "Ice" or mode == "Both" then
  1166. cooldown = false
  1167. fire = true
  1168. tw('Hm..')
  1169. spikes()
  1170. HHealth.Text = ""
  1171. fire = false
  1172. cooldown = true
  1173. end
  1174. end
  1175. if h == 'e' and cooldown then
  1176. if mode == "Ice" or mode == "Both" then
  1177. cooldown = false
  1178. fire = true
  1179. tw('Hm.')
  1180. icemove()
  1181. HHealth.Text = ""
  1182. fire = false
  1183. cooldown = true
  1184. elseif mode == "Fire" then
  1185. cooldown = false
  1186. fire = true
  1187. tw('AAAAARGH!!!')
  1188. firestream()
  1189. wait()
  1190. HHealth.Text = ""
  1191. fire = false
  1192. cooldown = true
  1193. end
  1194. end
  1195. if h == 'r' and cooldown then
  1196. if canfly == false and mode == "Both" then
  1197. canfly = true
  1198. cooldown = false
  1199. flyy()
  1200. cooldown = true
  1201. elseif canfly and cooldown then
  1202. canfly = false
  1203. cooldown = false
  1204. unfly()
  1205. for i = 0,1,0.1 do
  1206. wait()
  1207. rtorso.C0 = rtorso.C0:lerp(rtors, 0.1)
  1208. end
  1209. cooldown = true
  1210. end
  1211. end
  1212. end)
  1213.  
  1214. --// Nothing
  1215.  
  1216. fire = false
  1217. legslamm = false
  1218. fly = false
  1219.  
  1220. --// Walk fx
  1221.  
  1222. game:GetService('RunService').RenderStepped:connect(function()
  1223. if mode == "None" then
  1224. fire1.Enabled = false
  1225. fire2.Enabled = false
  1226. fire3.Enabled = false
  1227. fire4.Enabled = false
  1228. fire5.Enabled = false
  1229. fire6.Enabled = false
  1230. fx.Enabled = false
  1231.  
  1232. nonemode = true
  1233. icemode = false
  1234. bothmode = false
  1235. firemode = false
  1236. elseif mode == "Fire" then
  1237. fire1.Enabled = true
  1238. fire2.Enabled = true
  1239. fire3.Enabled = true
  1240. fire4.Enabled = true
  1241. fire5.Enabled = true
  1242. fire6.Enabled = true
  1243.  
  1244. firemode = true
  1245. icemode = false
  1246. bothmode = false
  1247. nonemode = false
  1248. elseif mode == "Ice" then
  1249. fire1.Enabled = false
  1250. fire2.Enabled = false
  1251. fire3.Enabled = false
  1252. fire4.Enabled = false
  1253. fire5.Enabled = false
  1254. fire6.Enabled = false
  1255.  
  1256. icemode = true
  1257. bothmode = false
  1258. firemode = false
  1259. nonemode = false
  1260. elseif mode == "Both" then
  1261. fire1.Enabled = true
  1262. fire2.Enabled = true
  1263. fire3.Enabled = true
  1264. fire4.Enabled = true
  1265. fire5.Enabled = true
  1266. fire6.Enabled = true
  1267.  
  1268. bothmode = true
  1269. icemode = false
  1270. firemode = false
  1271. nonemode = false
  1272. end
  1273. end)
  1274.  
  1275. game:GetService('RunService').RenderStepped:connect(function()
  1276. if canfly == true then
  1277. fly = true
  1278. elseif canfly == false then
  1279. fly = false
  1280. end
  1281. end)
  1282.  
  1283. game:GetService('RunService').RenderStepped:connect(function()
  1284. if fly and idle == false and stop == false then
  1285. hum.Sit = true
  1286. bv.velocity = mouse.Hit.lookVector * 76
  1287. bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0))
  1288. rtorso.C0 = rtorso.C0:lerp(rtors * CFrame.Angles(math.rad(-75), 0, 0), 0.1)
  1289. waist.C0 = waist.C0:lerp(wais * CFrame.new(0, -0.102, 0.033) * CFrame.Angles(math.rad(13.866), 0, 0), 0.1)
  1290. lshold.C0 = lshold.C0:lerp(lsho * CFrame.Angles(math.rad(-27.044), math.rad(12.319), math.rad(-23.319)), 0.1)
  1291. rshold.C0 = rshold.C0:lerp(rsho * CFrame.Angles(math.rad(-27.044), math.rad(-12.319), math.rad(23.319)), 0.1)
  1292. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(math.rad(-13.808), 0, math.rad(-4.698)), 0.1)
  1293. neck.C0 = neck.C0:lerp(nec * CFrame.Angles(math.rad(11.574), 0, 0), 0.1)
  1294. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(math.rad(-15.241), 0, math.rad(3.38)), 0.1)
  1295. end
  1296. end)
  1297.  
  1298. game:GetService('RunService').RenderStepped:connect(function()
  1299. for _, a in pairs(freez) do
  1300. if a:FindFirstChildOfClass'NumberValue' then
  1301. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1302. end
  1303. end
  1304. end)
  1305.  
  1306. game:GetService('RunService').RenderStepped:connect(function()
  1307. for _, a in pairs(freezed) do
  1308. if a:FindFirstChildOfClass'NumberValue' then
  1309. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1310. end
  1311. end
  1312. end)
  1313.  
  1314. game:GetService('RunService').RenderStepped:connect(function()
  1315. sine = change+sine
  1316. ang = ang+0.08
  1317. ang2 = ang2+0.01
  1318. rad = math.rad
  1319. sin = math.sin
  1320. arm = arm + 0.06
  1321.  
  1322. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1323. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-1, 0, 0), 0.1)
  1324. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(-1, 0, 0), 0.1)
  1325. lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1)
  1326. rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1)
  1327. end
  1328.  
  1329. if fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1330. lleg.C0 = lleg.C0:lerp(CFrame.new(-0.53,-0.15+0.1*-math.cos(tick()*4),0.2*math.sin(tick()*4))*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0)
  1331. rleg.C0 = rleg.C0:lerp(CFrame.new(0.53,-0.15+0.1*math.cos(tick()*4),0.2*-math.sin(tick()*4))*CFrame.Angles(math.rad(25*math.sin(tick()*8)), rad(10), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0)
  1332.  
  1333. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-0.4, 0, 0), 0.1)
  1334. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(0.4, 0, 0), 0.1)
  1335.  
  1336. elseif fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1337. lleg.C0 = lleg.C0:lerp(lle,0.1)
  1338. rleg.C0 = rleg.C0:lerp(rle,0.1)
  1339. end
  1340.  
  1341. if fly == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1342. lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(-25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0)
  1343. rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0)
  1344.  
  1345. lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1)
  1346. rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1)
  1347. end
  1348.  
  1349. if idle == false and fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1350. lshold.C0 = lshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lsho * CFrame.Angles(-0.1, 0, 0), 0.1)
  1351. rshold.C0 = rshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rsho * CFrame.Angles(-0.1, 0, 0), 0.1)
  1352. neck.C0 = neck.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * nec * CFrame.Angles(-0.1, 0, 0), 0.1)
  1353. end
  1354.  
  1355. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1356. rkk.C0 = rkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rk * CFrame.Angles(-0.1, 0, 0), 0.1)
  1357. lkk.C0 = lkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lk * CFrame.Angles(-0.1, 0, 0), 0.1)
  1358. lfoot.C0 = lfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lf * CFrame.Angles(-0.1, 0, 0), 0.1)
  1359. rfoot.C0 = rfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rf * CFrame.Angles(-0.1, 0, 0), 0.1)
  1360. end
  1361.  
  1362. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1363. idle = true
  1364. head.Neck.C0 = head.Neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(-2.922),rad(0),rad(0)),.03)
  1365. LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(-25.096),rad(-15.871),rad(-50.702)),.03)
  1366. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.35,0)*CFrame.Angles(rad(14.954),rad(0),rad(0)),.03)
  1367. RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-6.704),rad(-19.022),rad(50.036)),.03)
  1368. RE.C0 = RE.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(31.341),rad(0),rad(0)),.03)
  1369. Waist.C0 = Waist.C0:lerp(CFrame.new(0,-0.0001+0.03*math.sin(tick()*5),0) * Waistc0 * CFrame.Angles(0, math.rad(0), 0), 0.1)
  1370. LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(0),rad(40),rad(0)),0.1)
  1371. RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-40),rad(0)),0.1)
  1372. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-57.85),rad(0),rad(0)),0.1)
  1373. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)
  1374. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0.069,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)
  1375. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(0, -0.6, -0.343)*CFrame.Angles(rad(14.095),rad(0),rad(0)),.2)
  1376. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(-0,-0.8,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)
  1377. else
  1378. idle = false
  1379. end
  1380. end)
  1381.  
  1382. game:GetService('RunService').RenderStepped:connect(function()
  1383. bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0))
  1384. end)
  1385.  
  1386. local waiting = false
  1387. game:GetService('RunService').RenderStepped:connect(function()
  1388. if waiting == false then
  1389. waiting = true
  1390. if mode == "Ice" then
  1391. HName.TextColor3 = BrickColor.new("Institutional white").Color
  1392. elseif mode == "Fire" then
  1393. HName.TextColor3 = BrickColor.new("Black").Color
  1394. elseif mode == "Both" then
  1395. HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color
  1396. elseif mode == "None" then
  1397. HName.TextColor3 = BrickColor.new('Institutional white').Color
  1398. end
  1399. wait(.5)
  1400. waiting = false
  1401. end
  1402. end)
  1403.  
  1404. while wait() do
  1405. if mode == "Ice" then
  1406. color = slidecolors[1]
  1407. HName.TextColor3 = BrickColor.new("Institutional white").Color
  1408. elseif mode == "Fire" then
  1409. color = slidecolors[2]
  1410. HName.TextColor3 = BrickColor.new("Black").Color
  1411. elseif mode == "Both" then
  1412. color = slidecolors[math.random(1,#slidecolors)]
  1413. HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color
  1414. end
  1415. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement