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- --made by wp8DwWg , my frist script :3
- person = "wp8DwWg"
- plyr = game:getService("Players")[person]
- pcall(function()
- script.DSource.Value = "w2"
- end)
- mod = Instance.new("Model")
- mod.Parent = plyr.Character
- mod.Name = "left"
- plyr.Character.Head.face:Remove()
- -------armour------------------------------------------------------
- --Right arm ShoulderPad-----------------------
- rasp = Instance.new("Part")
- rasp.Parent = mod
- rasp.Material = "Neon"
- rasp.Locked = true
- rasp.Size = Vector3.new(1, 1, 1)
- rasp.formFactor = "Symmetric"
- rasp.BrickColor = BrickColor.new("Dark indigo")
- rasp.Reflectance = 0.3
- rasp.TopSurface = "Smooth"
- rasp.BottomSurface = "Smooth"
- m = Instance.new("SpecialMesh")
- m.MeshType = "Wedge"
- m.Parent = rasp
- m.Scale = Vector3.new(1.01,1.01,1.01)
- local w = Instance.new("Weld")
- w.Parent = rasp
- w.Part0 = rasp
- w.Part1 = plyr.Character["Right Arm"]
- w.C0 = CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(90))
- --right arm shoulderpad2------------------------------------------------------
- rasp2 = Instance.new("Part")
- rasp2.Parent = mod
- rasp2.Material = "Neon"
- rasp2.Locked = ture
- rasp2.Size = Vector3.new(1, 1, 1)
- rasp2.formFactor = "Symmetric"
- rasp2.BrickColor = BrickColor.new("Roayl purple")
- rasp2.Reflectance = 0.3
- rasp2.TopSurface = "Smooth"
- rasp2.BottomSurface = "Smooth"
- m = Instance.new("SpecialMesh")
- m.MeshType = "Wedge"
- m.Parent = rasp2
- m.Scale = Vector3.new(0.5, 1.5, 1)
- local w = Instance.new("Weld")
- w.Parent = rasp2
- w.Part0 = rasp2
- w.Part1 = plyr.Character["Right Arm"]
- w.C0 = CFrame.new(0,0.3,-0.05)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(90))
- ----------------left eye--------------------------------------------------------------------------------
- la = Instance.new("Part")
- la.Parent = mod
- la.Material = "Neon"
- la.Locked = true
- la.BrickColor = BrickColor.new("Dark indigo")
- la.Reflectance = 0.3
- la.TopSurface = "Smooth"
- la.BottomSurface = "Smooth"
- la.formFactor = "Symmetric"
- la.Size = Vector3.new(0.1, 0.1, 0.1)
- la.CanCollide = false
- local w = Instance.new("Weld")
- w.Parent = la
- w.Part0 = la
- w.Part1 = plyr.Character.Head
- w.C0 = CFrame.new(-0.2, -0.1, 0.5)*CFrame.Angles(0,0,-0.15)
- ----------------------right eye---------------------------------------------
- re = Instance.new("Part")
- re.Parent = mod
- re.Material = "Neon"
- re.Locked = true
- re.BrickColor = BrickColor.new("Dark indigo")
- re.Reflectance = 0.3
- re.TopSurface = "Smooth"
- re.BottomSurface = "Smooth"
- re.formFactor = "Symmetric"
- re.Size = Vector3.new(0.1, 0.1, 0.1)
- re.CanCollide = false
- local w = Instance.new("Weld")
- w.Parent = re
- w.Part0 = re
- w.Part1 = plyr.Character.Head
- w.C0 = CFrame.new(0.2,-0.1,0.5)*CFrame.Angles(0,0,0.15)
- ----------------lighting leg----------------------------------------------------
- ll = Instance.new("Part")
- ll.Parent = mod
- ll.Material = "Neon"
- ll.Locked = ture
- ll.CanCollide = false
- ll.BrickColor = BrickColor.new("Dark indigo")
- ll.formFactor = "Symmetric"
- ll.TopSurface = "Smooth"
- ll.BottomSurface = "Smooth"
- ll.Size = Vector3.new(1.05, 2, 1.05)
- local w = Instance.new("Weld")
- w.Parent = mod
- w.Part0 = ll
- w.Part1 = plyr.Character["Left Leg"]
- w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(90))
- ------------------hat--------------------------------------------------------
- h = Instance.new("Part")
- h.Parent = mod
- h.Material = "Neon"
- h.Transparency = 0.3
- h.Size = Vector3.new(1,1,1)
- h.Anchored = false
- h.BrickColor = BrickColor.new("Dark indigo")
- h.formFactor = "Symmetric"
- m = Instance.new("SpecialMesh")
- m.Parent = h
- m.MeshType = "FileMesh"
- m.MeshId = "http://www.roblox.com/asset/?id=1045320"
- m.Scale = Vector3.new(1.05, 1.05, 1.05)
- local w = Instance.new("Weld")
- w.Parent = h
- w.Part0 = h
- w.Part1 = plyr.Character.Head
- w.C0 = CFrame.new(0,0,0.11)*CFrame.Angles(-180, 89.885, -180)
- ------------------------emblem-----------------------------------
- em = Instance.new("Part")
- em.Parent = mod
- em.Transparency = 0.5
- em.BrickColor = BrickColor.new("Dark indigo")
- em.formFactor = "Symmetric"
- em.CanCollide = false
- em.Size = Vector3.new(1, 1, 1)
- m = Instance.new("SpecialMesh")
- m.Parent = em
- m.MeshType = "FileMesh"
- m.MeshId = "http://www.roblox.com/asset/?id=1045320"
- m.Scale = Vector3.new(0.5, 0.5, 0.2)
- local w = Instance.new("Weld")
- w.Parent = mod
- w.Part0 = em
- w.Part1 = plyr.Character.Torso
- w.C0 = CFrame.new(0.65,-0.5,0.5)*CFrame.Angles(0, 0, 0)
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