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Skye_Blue

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Sep 3rd, 2017
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  1. wait(.1) --Edited by nobody1997
  2. local darius = true
  3. local grab8 = false
  4. local throw1 = 5
  5. local throw2 = 5
  6. local grabon3 = false
  7. local grabon4 = false
  8. local jkl = 1
  9. local throw = 5
  10. local grab1 = false
  11. local goo1 = 0
  12. local punching = false
  13. local jk = false
  14.  
  15. local grabon3 = false
  16. local grabon2 = false
  17. local grabon1 = false
  18. local goo = 0
  19. local grabon = false
  20. local on = false
  21. local poon = false
  22. local clickon = false
  23. local beamknockback = 0
  24. local beamdamage = 20
  25. local hited1 = false
  26. local hited = false
  27. local kamesize = 1
  28. local kamehameha = false
  29. local walksound = "rbxassetid://"
  30. local aj1 = 1
  31. local can = 5
  32. local go = true
  33. local bomb = false
  34. local point = false
  35. local walkon = false
  36. local nohit = 0
  37. local moving = false
  38. local combodamage = 10
  39. local ssj22 = false
  40. local fly = false
  41. local ssbkaiox10 = false
  42. local ssbkaio = false
  43. local auracan3 = true
  44. local ssbon = false
  45. local base = true
  46. local new=Instance.new
  47. local rad=math.rad
  48. local cf=CFrame.new
  49. local v3=Vector3.new
  50. local hitmeter = 0
  51. ssj33 = false
  52. local ang=function(x,y,z)
  53. return CFrame.Angles(rad(x),rad(y),rad(z))
  54. end
  55. local player=game:service'Players'.LocalPlayer
  56. local char=player.Character
  57. local cam=workspace.Camera
  58. local mouse=player:GetMouse()
  59. local weld=function(a,b,c0,c1)
  60. m=Instance.new('Motor',a)
  61. m.Part0=a
  62. m.Part1=b
  63. m.C0=c0
  64. m.C1=c1
  65. return m
  66. end
  67.  
  68.  
  69. beamm=Instance.new('Model',workspace)
  70. beamm.Name='beam'
  71.  
  72. laser=false
  73.  
  74. rs=Instance.new('Part',char)
  75. rs.Transparency=1
  76. rs.CanCollide=false
  77. rs.TopSurface,rs.BottomSurface=0,0
  78. rs.FormFactor=3
  79. rs.Size=Vector3.new(.5,.5,.5)
  80.  
  81. ls=rs:Clone()
  82. ls.Parent=char
  83.  
  84.  
  85.  
  86. s1=Instance.new('Sound',char)
  87. s1.Volume=1
  88. s1.Pitch=1
  89. s1.Looped=true
  90.  
  91.  
  92. particles={}
  93.  
  94. local wep=new('Part',char)
  95.  
  96. wep.FormFactor=3
  97. wep.Transparency = 1
  98. wep.CanCollide=false
  99. wep.Size=v3(0.1,0.1,0.1)
  100. wep.TopSurface,wep.BottomSurface=0,0
  101. local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0))
  102.  
  103.  
  104. local beam1=wep:Clone()
  105. beam1:ClearAllChildren()
  106. beam1.Material='Neon'
  107. beam1.BrickColor=BrickColor.new('Bright red')
  108. beam1.Size=Vector3.new(1,1,1)
  109. beam1.Transparency=0
  110. beam1.Anchored=true
  111. local ms=Instance.new('BlockMesh',beam1)
  112. local inner1=beam1:Clone()
  113. inner1.Transparency=1
  114. inner1.Material='SmoothPlastic'
  115. inner1.BrickColor=BrickColor.new('Bright red')
  116. local ms2=inner1.Mesh
  117.  
  118. local expl1=inner1:Clone()
  119. expl1.Mesh:Destroy()
  120. expl1.Material='Neon'
  121. expl1.BrickColor=BrickColor.new('Bright red')
  122. expl1.Size=Vector3.new(5,5,5)
  123. expl1.Transparency=0
  124. pl=Instance.new('PointLight',expl1)
  125. pl.Color=expl1.BrickColor.Color
  126. pl.Range=pl.Range*2
  127. pl.Name='light'
  128. local br=pl.Range
  129.  
  130. local exa1=expl1:Clone()
  131. exa1.Size=Vector3.new(10,10,10)
  132. pl2=exa1.light
  133.  
  134. local part=exa1:Clone()
  135. part.Size=Vector3.new(1.5,1.5,1.5)
  136. pl3=part.light
  137. pms=Instance.new('BlockMesh',part)
  138.  
  139. char.Humanoid.Died:connect(function()
  140. laser=false
  141. beam1.Parent=nil
  142. inner1.Parent=nil
  143. expl1.Parent=nil
  144. exa1.Parent=nil
  145. s1:stop()
  146. end)
  147.  
  148.  
  149.  
  150. parti=0
  151. game:service'RunService'.Stepped:connect(function()
  152. parti=parti+1
  153. for i,v in pairs(particles) do
  154. v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
  155. v.Transparency=v.Transparency+.08
  156. if v.Transparency >= 1 then
  157. v:Destroy()
  158. table.remove(particles,i)
  159. else
  160. v.Parent=beamm
  161. end
  162. end
  163.  
  164. a=cam.CoordinateFrame.p
  165. b=mouse.Hit.p
  166. mhitr=Ray.new(a,(b-a).unit*999)
  167. mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
  168.  
  169.  
  170. if laser then
  171. beamm.Parent=workspace
  172. beam1.Parent=beamm
  173. inner1.Parent=beamm
  174. expl1.Parent=beamm
  175. exa1.Parent=beamm
  176. s1.Volume=s1.Volume-0.0034
  177.  
  178. ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
  179. hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
  180.  
  181. if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then
  182. if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then
  183. hit.Parent:BreakJoints()
  184. hit.Anchored = false
  185. wait()
  186.  
  187. hit.Position = hit.Position + Vector3.new(0,1,0)
  188. block = Instance.new("BodyForce",hit)
  189. block.Force = beam1.CFrame.lookVector
  190. s1.Volume=s1.Volume+0.0034
  191. end
  192. if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then
  193.  
  194. hit.Anchored = false
  195. wait()
  196.  
  197. hit.Position = hit.Position + Vector3.new(0,1,0)
  198. block = Instance.new("BodyForce",hit)
  199. block.Force = beam1.CFrame.lookVector
  200. s1.Volume=s1.Volume+0.0034
  201. end
  202. end
  203. if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  204. if hited == true then
  205. hited = false
  206. hited1 = true
  207. on = true
  208. human = hit.Parent:FindFirstChild("Humanoid")
  209. ts = hit.Parent:FindFirstChild("Torso")
  210. s1.Volume=s1.Volume+0.0034
  211. welld = Instance.new("Weld",hit)
  212. welld.Part0 = beam1
  213. welld.Part1 = ts
  214. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z)
  215. part6 = Instance.new("Part",hit)
  216. part6.Size = Vector3.new(1,1,1)
  217. part6.Transparency = 0
  218. part6.Position = hit.Position
  219. part6.BrickColor = BrickColor.new("Really red")
  220. partmesh = Instance.new("SpecialMesh",part6)
  221. partmesh.MeshType = "Sphere"
  222. partmesh.Scale = Vector3.new(1,1,1)
  223. partweld1 = Instance.new("Weld",hit)
  224. partweld1.Part0 = hit.Parent:FindFirstChild("Torso")
  225. partweld1.Part1 = part6
  226. partweld1.C0 = CFrame.new(0,0,0)
  227. if human.Health > math.huge then
  228. human.MaxHealth = math.huge
  229. human.Health = math.huge
  230.  
  231. end
  232.  
  233.  
  234.  
  235.  
  236. for i = 1,100 do
  237. wait()
  238. partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7)
  239. part6.Transparency = part6.Transparency + 0.05
  240. end
  241. end
  242. end
  243. if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
  244. e=Instance.new('Explosion',workspace)
  245. e.Position=pos
  246. e.BlastRadius=14
  247. e.BlastPressure=1e4
  248. end
  249. if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
  250. hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
  251. end
  252.  
  253. if parti==math.floor(parti) then
  254. par=part:Clone()
  255. table.insert(particles,par)
  256. par.Parent=beamm
  257. par.Transparency=1-s1.Volume
  258. par.light.Range=br*s1.Volume
  259. par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10)
  260. end
  261.  
  262. mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
  263. ms.Scale=v3(s1.Volume,s1.Volume,mag)
  264. ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
  265. beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
  266. inner1.CFrame=beam1.CFrame
  267. pl.Range=br*s1.Volume
  268. pl2.Range=br*s1.Volume
  269. expl1.Size=v3(6,6,6)*s1.Volume
  270. expl1.Transparency=0
  271. expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  272. exa1.Size=v3(5,5,5)*s1.Volume
  273. exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  274.  
  275. end
  276. end)
  277. local p = game.Players.LocalPlayer
  278. local ssj = true
  279. local ssb = true
  280.  
  281. local auracan = false
  282. local auracan1 = false
  283. local ssj2 = false
  284. local ssj3 = false
  285. local ssj4 = false
  286. local ssjg = false
  287. local ssjb = false
  288. local kaio = true
  289. local idle = true
  290. local idle1 = true
  291. local char = p.Character
  292. local mouse = p:GetMouse()
  293. local larm = char["Left Arm"]
  294. local rarm = char["Right Arm"]
  295. local lleg = char["Left Leg"]
  296. local rleg = char["Right Leg"]
  297. local hed = char.Head
  298. local torso = char.Torso
  299. hed.face:Destroy()
  300. local hum = char.Humanoid
  301. hum.Name = "idk"
  302. hum.JumpPower = 100
  303.  
  304. wait()
  305. local cam = game.Workspace.CurrentCamera
  306. local root = char.HumanoidRootPart
  307. local deb = false
  308. local shot = 0
  309. local walk = true
  310. local debris=game:service"Debris"
  311. local l = game:GetService("Lighting")
  312. local rs = game:GetService("RunService").RenderStepped
  313. local canattack = true
  314. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  315. function lerp(a, b, t) -- Linear interpolation
  316. return a + (b - a)*t
  317. end
  318.  
  319. function slerp(a, b, t) --Spherical interpolation
  320. dot = a:Dot(b)
  321. if dot > 0.99999 or dot < -0.99999 then
  322. return t <= 0.5 and a or b
  323. else
  324. r = math.acos(dot)
  325. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  326. end
  327. end
  328. function matrixInterpolate(a, b, t)
  329. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  330. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  331. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  332. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  333. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  334. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  335. local t = v1:Dot(v2)
  336. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  337. return CFrame.new()
  338. end
  339. return CFrame.new(
  340. v0.x, v0.y, v0.z,
  341. v1.x, v1.y, v1.z,
  342. v2.x, v2.y, v2.z,
  343. v3.x, v3.y, v3.z)
  344. end
  345. ----------------------------------------------------
  346. local naeeym = Instance.new("BillboardGui",char)
  347. naeeym.Size = UDim2.new(0,100,0,40)
  348. naeeym.StudsOffset = Vector3.new(0,2,0)
  349. naeeym.Adornee = char.Head
  350. local tecks = Instance.new("TextLabel",naeeym)
  351. tecks.BackgroundTransparency = 1
  352. tecks.BorderSizePixel = 0
  353. tecks.Text = "Story9"
  354. tecks.Font = "Bodoni"
  355. tecks.FontSize = "Size36"
  356. tecks.TextStrokeTransparency = 0.5
  357. tecks.TextColor3 = Color3.new(0,0,0)
  358. rrer = BrickColor.new("Really red")
  359. tecks.TextStrokeColor3 = rrer.Color
  360. tecks.Size = UDim2.new(1,0,0.5,0)
  361. local licht = Instance.new("PointLight",char.Torso)
  362. licht.Color = tecks.TextStrokeColor3
  363. licht.Range = 60
  364. licht.Brightness = 1
  365. licht.Enabled = false
  366. ----------------------------------------------------
  367. plr = game.Players.LocalPlayer
  368. base = Instance.new("ScreenGui",plr.PlayerGui)
  369. bbg = Instance.new("BillboardGui",plr.Character.Head)
  370. bbg.Size = UDim2.new(0,200,0,50)
  371. bbg.StudsOffset = Vector3.new(0,3,0)
  372. bbgTl = Instance.new("TextLabel",bbg)
  373. bbgTl.BackgroundTransparency = 1
  374. bbgTl.Size = UDim2.new(10,0,1,0)
  375. bbgTl.Position = UDim2.new(-4.5,0,0,0)
  376. bbgTl.Font = "Code"
  377. bbgTl.Text = " "
  378. bbgTl.TextSize = 25
  379. bbgTl.TextStrokeColor3 = Color3.new(1,0,0)
  380. bbgTl.TextColor3 = Color3.new(0,0,0)
  381. bbgTl.TextStrokeTransparency = 0
  382. bbgTl.TextWrapped = true
  383. plr.Chatted:connect(function(msg)
  384. bbgTl.Text = msg
  385. wait(5)
  386. if bbgTl.Text == msg then
  387. bbgTl.Text = " "
  388. end
  389. end)
  390. ----------------------------------------------------
  391. function genWeld(a,b)
  392. local w = Instance.new("Weld",a)
  393. w.Part0 = a
  394. w.Part1 = b
  395. return w
  396. end
  397. function weld(a, b)
  398. local weld = Instance.new("Weld")
  399. weld.Name = "W"
  400. weld.Part0 = a
  401. weld.Part1 = b
  402. weld.C0 = a.CFrame:inverse() * b.CFrame
  403. weld.Parent = a
  404. return weld;
  405. end
  406. ----------------------------------------------------
  407. function Lerp(c1,c2,al)
  408. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  409. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  410. for i,v in pairs(com1) do
  411. com1[i] = v+(com2[i]-v)*al
  412. end
  413. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  414. end
  415. ----------------------------------------------------
  416. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  417. local wld = Instance.new("Weld", wp1)
  418. wld.Part0 = wp0
  419. wld.Part1 = wp1
  420. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  421. end
  422. Instance.new("ForceField",char).Visible = false---------------------------------FORCEFIELD-------------------------
  423. hum.MaxHealth = math.huge
  424. wait()
  425. hum.Health = math.huge
  426. ----------------------------------------------------
  427. function weld5(part0, part1, c0, c1)
  428. weeld=Instance.new("Weld", part0)
  429. weeld.Part0=part0
  430. weeld.Part1=part1
  431. weeld.C0=c0
  432. weeld.C1=c1
  433. return weeld
  434. end
  435. ----------------------------------------------------
  436. function HasntTouched(plrname)
  437. local ret = true
  438. for _, v in pairs(Touche) do
  439. if v == plrname then
  440. ret = false
  441. end
  442. end
  443. return ret
  444. end
  445. newWeld(torso, larm, -1.5, 0.5, 0)
  446. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  447. newWeld(torso, rarm, 1.5, 0.5, 0)
  448. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  449. newWeld(torso, hed, 0, 1.5, 0)
  450. newWeld(torso, lleg, -0.5, -1, 0)
  451. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  452. newWeld(torso, rleg, 0.5, -1, 0)
  453. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  454. newWeld(root, torso, 0, -1, 0)
  455. torso.Weld.C1 = CFrame.new(0, -1, 0)
  456. local block = Instance.new("Part",torso)
  457. block.Size = Vector3.new(0.1,0.1,0.1)
  458. block.Position = block.Position + Vector3.new(2,2,2)
  459. block.Transparency = 1
  460. local weld = Instance.new("Weld",torso)
  461. weld.Part0 = torso
  462. weld.Part1 = block
  463. weld.C0 = CFrame.new(0,5,0)
  464. local block2 = Instance.new("Part",torso)
  465. block2.Size = Vector3.new(3,2,1)
  466. block2.CanCollide = false
  467. block2.Position = block.Position + Vector3.new(2,2,2)
  468. block2.Transparency = 1
  469. local weld2 = Instance.new("Weld",torso)
  470. weld2.Part0 = torso
  471. weld2.Part1 = block2
  472. weld2.C0 = CFrame.new(0,-1.5,0)
  473. local part2 = Instance.new("ParticleEmitter",block)
  474. part2.Lifetime = NumberRange.new(5)
  475. part2.Speed = NumberRange.new(0)
  476. part2.Size = NumberSequence.new(11)
  477. part2.Transparency = NumberSequence.new(1)
  478. part2.LockedToPart = true
  479. part2.Rate = 3
  480. part2.Texture = "http://www.roblox.com/asset/?id=894173257"----------------------SSJB AURA---------------------
  481. part2.ZOffset = -3
  482. local model = Instance.new("Model",torso)
  483. local part3 = Instance.new("ParticleEmitter",block2)
  484. part3.Lifetime = NumberRange.new(1)
  485. part3.Speed = NumberRange.new(5)
  486. part3.Transparency = NumberSequence.new(1)
  487. part3.Size = NumberSequence.new(0.5)
  488. part3.LockedToPart = true
  489. part3.Rate = 40
  490. part3.Texture = "http://www.roblox.com/asset/?id=0"
  491. part3.ZOffset = 3
  492. part3.SpreadAngle = Vector2.new(50,50)
  493. ypcall(function()
  494. shirt = Instance.new("Shirt", char)
  495. shirt.Name = "Shirt"
  496. pants = Instance.new("Pants", char)
  497. pants.Name = "Pants"
  498. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=755189468"
  499. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=234399134"
  500. end)
  501. for i,v in pairs(char:children()) do
  502. if v:IsA("Accessory") then
  503. v:Destroy()
  504. end
  505. end
  506. char["Body Colors"].HeadColor = BrickColor.new("Pastel yellow")
  507. char["Body Colors"].TorsoColor = BrickColor.new("Pastel yellow")
  508. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel yellow")
  509. char["Body Colors"].RightArmColor = BrickColor.new("Pastel yellow")
  510. char["Body Colors"].LeftLegColor = BrickColor.new("Pastel yellow")
  511. char["Body Colors"].RightLegColor = BrickColor.new("Pastel yellow")
  512. Hair99 = Instance.new("Part")
  513.  
  514. Hair99.Parent = p.Character
  515. Hair99.Name = "Hair"
  516. Hair99.formFactor = "Symmetric"
  517. Hair99.Size = Vector3.new(1, 1, 1)
  518. Hair99.CFrame = p.Character.Head.CFrame
  519. Hair99:BreakJoints()
  520. Hair99.CanCollide = false
  521. Hair99.TopSurface = "Smooth"
  522. Hair99.BottomSurface = "Smooth"
  523. Hair99.BrickColor = BrickColor.new("White")
  524. Hair99.Transparency = 1
  525.  
  526. Weld = Instance.new("Weld")
  527. Weld.Part0 = p.Character.Head
  528. Weld.Part1 = Hair99
  529. Weld.Parent = p.Character.Head
  530. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  531.  
  532. Hair7 = Instance.new("Part")
  533. Hair7.Parent = p.Character
  534. Hair7.Name = "Hair"
  535. Hair7.CanCollide = false
  536. Hair7.Locked = true
  537. Hair7.TopSurface = "Smooth"
  538. Hair7.BottomSurface = "Smooth"
  539. Hair7.formFactor = "Symmetric"
  540. Hair7.Material = "Neon"
  541. Hair7.BrickColor = BrickColor.new("Bright red")
  542. Hair7.CFrame = p.Character.Torso.CFrame
  543. Hair7.Size = Vector3.new(1, 1, 1)
  544. Hair7.Transparency = 0
  545.  
  546. Mesh = Instance.new("SpecialMesh")
  547. Mesh.Parent = Hair99
  548. Mesh.MeshType = "Sphere"
  549. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  550. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  551.  
  552.  
  553. Weld1 = Instance.new("Weld")
  554. Weld1.Parent = p.Character.Head
  555. Weld1.Part0 = p.Character.Head
  556. Weld1.Part1 = Hair7
  557. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  558.  
  559. Mesh = Instance.new("SpecialMesh")
  560. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  561. Mesh.Parent = Hair7
  562. Mesh.Scale = Vector3.new(6, 6, 6)
  563. Mesh.MeshType = "FileMesh"
  564. Mesh.MeshId = "http://www.roblox.com/asset/?id=560200113"-------------------------SSJ HAIR--------------------------
  565. Mesh.TextureId = ""
  566.  
  567. -----------------------------------------------------GROUND WAVES--------------------------------------
  568.  
  569.  
  570. GroundWave1 = function()
  571. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  572.  
  573. local wave = Instance.new("Part", torso)
  574. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  575. wave.Anchored = true
  576. wave.CanCollide = false
  577. wave.Locked = true
  578. wave.Size = Vector3.new(1, 1, 1)
  579. wave.TopSurface = "Smooth"
  580. wave.BottomSurface = "Smooth"
  581. wave.Transparency = 0.35
  582. wave.CFrame = HandCF
  583. wm = Instance.new("SpecialMesh", wave)
  584. wm.MeshId = "rbxassetid://3270017"
  585. coroutine.wrap(function()
  586. for i = 1, 30, 1 do
  587. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  588. wave.Size = wm.Scale
  589. wave.CFrame = HandCF
  590. wave.Transparency = i/30
  591. wait()
  592. end
  593. wait()
  594. wave:Destroy()
  595. end)()
  596. end
  597. GroundWave2 = function()
  598. local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  599.  
  600. local wave = Instance.new("Part", spirit1)
  601. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  602. wave.Anchored = true
  603. wave.CanCollide = false
  604. wave.Locked = true
  605. wave.Size = Vector3.new(1, 1, 1)
  606. wave.TopSurface = "Smooth"
  607. wave.BottomSurface = "Smooth"
  608. wave.Transparency = 0.35
  609. wave.CFrame = HandCF
  610. wm = Instance.new("SpecialMesh", wave)
  611. wm.MeshId = "rbxassetid://3270017"
  612. coroutine.wrap(function()
  613. for i = 1, 30, 1 do
  614. wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8)
  615. wave.Size = wm.Scale
  616. wave.CFrame = HandCF
  617. wave.Transparency = i/30
  618. wait()
  619. end
  620. wait()
  621. wave:Destroy()
  622. end)()
  623. end
  624. GroundWave3 = function()
  625. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  626.  
  627. local wave = Instance.new("Part", torso)
  628. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  629. wave.Anchored = true
  630. wave.CanCollide = false
  631. wave.Locked = true
  632. wave.Size = Vector3.new(1, 1, 1)
  633. wave.TopSurface = "Smooth"
  634. wave.BottomSurface = "Smooth"
  635. wave.Transparency = 0.35
  636. wave.CFrame = HandCF
  637. wm = Instance.new("SpecialMesh", wave)
  638. wm.MeshId = "rbxassetid://3270017"
  639. coroutine.wrap(function()
  640. for i = 1, 30, 1 do
  641. wm.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5)
  642. wave.Size = wm.Scale
  643. wave.CFrame = HandCF
  644. wave.Transparency = i/30
  645. wait()
  646. end
  647. wait()
  648. wave:Destroy()
  649. end)()
  650. end
  651. GroundWave4 = function()
  652. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  653.  
  654. local wave = Instance.new("Part", torso)
  655. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  656. wave.Anchored = true
  657. wave.CanCollide = false
  658. wave.Locked = true
  659. wave.Size = Vector3.new(1, 1, 1)
  660. wave.TopSurface = "Smooth"
  661. wave.BottomSurface = "Smooth"
  662. wave.Transparency = 0.35
  663. wave.CFrame = HandCF
  664. wm = Instance.new("SpecialMesh", wave)
  665. wm.MeshId = "rbxassetid://3270017"
  666. coroutine.wrap(function()
  667. for i = 1, 30, 1 do
  668. wm.Scale = Vector3.new(20 + i*20.2, 20 + i*20.2, 20)
  669. wave.Size = wm.Scale
  670. wave.CFrame = HandCF
  671. wave.Transparency = i/30
  672. wait()
  673. end
  674. wait()
  675. wave:Destroy()
  676. end)()
  677. end
  678. GroundWave5 = function()
  679. local HandCF = CFrame.new(root.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  680.  
  681. local wave = Instance.new("Part", torso)
  682. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  683. wave.Anchored = true
  684. wave.CanCollide = false
  685. wave.Locked = true
  686. wave.Size = Vector3.new(1, 1, 1)
  687. wave.TopSurface = "Smooth"
  688. wave.BottomSurface = "Smooth"
  689. wave.Transparency = 0.35
  690. wave.CFrame = HandCF
  691. wm = Instance.new("SpecialMesh", wave)
  692. wm.MeshId = "rbxassetid://20329976"
  693. coroutine.wrap(function()
  694. for i = 1, 30, 1 do
  695. wm.Scale = Vector3.new(15 + i*15.2, 1 + i*1.2, 15 + i*15.2)
  696. wave.Size = wm.Scale
  697. wave.CFrame = HandCF
  698. wave.Transparency = i/10
  699. wait()
  700. end
  701. wait()
  702. wave:Destroy()
  703. end)()
  704. end
  705. --------------------------------------------------------------------------------------------------------------------
  706. --combat
  707. local grab = false
  708. function misssound()
  709. z = Instance.new("Sound",char)
  710. z.Volume = 4
  711. z.Looped = false
  712. z.SoundId = "rbxassetid://137579113"
  713. z:Play()
  714. end
  715. function strongsound()
  716. z = Instance.new("Sound",char)
  717. z.Volume = 4
  718. z.Looped = false
  719. z.SoundId = "rbxassetid://896242278"
  720. z:Play()
  721. end
  722. function punches()
  723. for i = 1, 10 do
  724. wait()
  725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4)
  726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2)
  727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2)
  729. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4)
  730. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  731. end
  732. for i = 1, 10 do
  733. wait()
  734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2)
  737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4)
  739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  740. end
  741. end
  742. function fastpunches()
  743.  
  744. wait(0.01)
  745. misssound()
  746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  752.  
  753. wait(0.01)
  754. misssound()
  755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  761. wait(0.01)
  762. misssound()
  763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  769.  
  770. wait(0.01)
  771. misssound()
  772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  778. wait(0.01)
  779. misssound()
  780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  786.  
  787. wait(0.01)
  788. misssound()
  789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  795. wait(0.01)
  796. misssound()
  797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  803.  
  804. wait(0.01)
  805. misssound()
  806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  812. wait(0.01)
  813. misssound()
  814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  820.  
  821. wait(0.01)
  822. misssound()
  823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  829. wait(0.01)
  830. misssound()
  831. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  837.  
  838. wait(0.01)
  839. misssound()
  840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  846. wait(0.01)
  847. misssound()
  848. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  849. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  852. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  854.  
  855. wait(0.01)
  856. misssound()
  857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  860. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  863. wait(0.01)
  864. misssound()
  865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  871.  
  872. wait(0.01)
  873. misssound()
  874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  880.  
  881. end
  882. function kick()
  883. for i = 1, 20 do
  884. wait()
  885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4)
  886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2)
  887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2)
  888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2)
  889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  891. end
  892.  
  893. end
  894. function strongpunchanim()
  895. strongsound()
  896. for i = 1, 15 do
  897. wait()
  898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2)
  900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  902. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)
  903. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4)
  904. end
  905.  
  906. for i = 1, 15 do
  907. wait()
  908. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4)
  909. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2)
  910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)
  913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4)
  914. end
  915.  
  916. end
  917.  
  918.  
  919. function gramanim()
  920. for i = 1, 20 do
  921. wait()
  922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm
  925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm
  926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  928. end
  929. for i = 1, 20 do
  930. wait()
  931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  933. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm
  934. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm
  935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  937. end
  938. end
  939.  
  940.  
  941.  
  942.  
  943.  
  944. mouse.KeyDown:connect(function(key)
  945. if key == "c" then
  946. if ssj == true then
  947. if canattack == true then
  948. combodamage = 15
  949. aura.Color = ColorSequence.new(Color3.new(1,0,0))
  950. idle = false
  951. base = false
  952. idle1 = false
  953. canattack = false
  954. ssj = false
  955. wait(0.1)
  956.  
  957.  
  958. for i = 1, 20 do
  959. wait()
  960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  962. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  963. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  964. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg
  965. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg
  966. end
  967.  
  968. z1 = Instance.new("Sound",char)
  969. z1.Volume = 10
  970. z1.Looped = false
  971. z1.SoundId = "rbxassetid://740811119"
  972. z1:Play()
  973.  
  974. Colors = {"New Yeller", "New Yeller"}
  975. GroundWave1()
  976. ball.BrickColor = BrickColor.new("New Yeller")
  977. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  978. ball.Transparency = 0
  979.  
  980. wait()
  981. zh = Instance.new("Sound",char)
  982. zh.Volume = 1
  983. zh.Looped = true
  984. zh.SoundId = "rbxassetid://891397456"
  985. zh:Play()
  986. aura.Transparency = NumberSequence.new(0)
  987. auracan = true
  988. Mesh.MeshId = "rbxassetid://560196103"---------------------------SSJ HAIR--------------------------------
  989. Mesh.Scale = Vector3.new(6,6,6)
  990. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  991. Hair7.BrickColor = BrickColor.new("New Yeller")
  992. wait(2)
  993. idle = true
  994. idle1 = true
  995. canattack = true
  996. ssj2 = true
  997. end
  998. end
  999. end
  1000. end)
  1001. mouse.KeyDown:connect(function(key)
  1002. if key == "c" then
  1003. if ssj2 == true then
  1004. if canattack == true then
  1005. combodamage = 20
  1006. idle = false
  1007. idle1 = false
  1008. canattack = false
  1009. wait(0.1)
  1010. for i = 1, 20 do
  1011.  
  1012. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1013. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1016. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1017. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1018. end
  1019. z1 = Instance.new("Sound",char)
  1020. z1.Volume = 10
  1021. z1.Looped = false
  1022. z1.SoundId = "rbxassetid://740811119"
  1023. z1:Play()
  1024. for i = 1, 5 do
  1025. wait()
  1026. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1030. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1031. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1032. end
  1033.  
  1034.  
  1035.  
  1036. aura.Transparency = NumberSequence.new(0)
  1037. aura1.Transparency = NumberSequence.new(0)
  1038. auracan1 = true
  1039.  
  1040. auracan = false
  1041. zh:Destroy()
  1042. Colors = {"New Yeller", "New Yeller"}
  1043. GroundWave1()
  1044. wait()
  1045.  
  1046. ball.BrickColor = BrickColor.new("New Yeller")
  1047. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1048. ball.Transparency = 0
  1049.  
  1050. wait()
  1051. zh = Instance.new("Sound",char)
  1052. zh.Volume = 1
  1053. zh.Looped =true
  1054. zh.SoundId = "rbxassetid://850205092"
  1055. zh:Play()
  1056. Mesh.MeshId = "rbxassetid://560196103"---------------------------------SSJ2 HAIR---------------------------
  1057. Mesh.Scale = Vector3.new(6,6,6)
  1058. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  1059. Hair7.BrickColor = BrickColor.new("New Yeller")
  1060. wait(2)
  1061. idle = true
  1062. idle1 = true
  1063. canattack = true
  1064. ssj3 = true
  1065. ssj2 = false
  1066. end
  1067. end
  1068. end
  1069. end)
  1070. mouse.KeyDown:connect(function(key)
  1071. if key == "c" then
  1072. if ssj3 == true then
  1073. if canattack == true then
  1074.  
  1075. idle = false
  1076. idle1 = false
  1077. canattack = false
  1078. combodamage = 10
  1079. wait(0.1)
  1080. Colors = {"New Yeller", "Institutional white"}
  1081. GroundWave1()
  1082. Colors = {"New Yeller", "Institutional white"}
  1083. GroundWave1()
  1084. for i = 1, 20 do
  1085. wait()
  1086. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1087. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1092. end
  1093. Colors = {"New Yeller", "Institutional white"}
  1094. GroundWave1()
  1095. Colors = {"New Yeller", "Institutional white"}
  1096. GroundWave1()
  1097. Colors = {"New Yeller", "Institutional white"}
  1098. GroundWave1()
  1099. wait(1)
  1100. Colors = {"New Yeller", "Institutional white"}
  1101. GroundWave1()
  1102. z1 = Instance.new("Sound",char)
  1103. z1.Volume = 10
  1104. z1.Looped = false
  1105. z1.SoundId = "rbxassetid://740811119"
  1106. z1:Play()
  1107. Colors = {"New Yeller", "Institutional white"}
  1108. GroundWave1()
  1109. for i = 1, 5 do
  1110. wait()
  1111. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1112. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1113. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1117. end
  1118. Colors = {"New Yeller", "Institutional white"}
  1119. GroundWave1()
  1120.  
  1121. Colors = {"New Yeller", "Institutional white"}
  1122. GroundWave1()
  1123. ball.BrickColor = BrickColor.new("New Yeller")
  1124. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1125. ball.Transparency = 0
  1126. Mesh.Scale = Vector3.new(6,6,6)
  1127. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1128. Mesh.MeshId = "rbxassetid://430344159"
  1129. wait()
  1130.  
  1131.  
  1132.  
  1133. Hair71 = Instance.new("Part")
  1134. Hair71.Parent = p.Character
  1135. Hair71.Name = "Hair1"
  1136. Hair71.CanCollide = false
  1137. Hair71.Locked = true
  1138. Hair71.TopSurface = "Smooth"
  1139. Hair71.BottomSurface = "Smooth"
  1140. Hair71.formFactor = "Symmetric"
  1141. Hair71.Material = "Neon"
  1142. Hair71.BrickColor = BrickColor.new("New Yeller")
  1143. Hair71.CFrame = p.Character.Torso.CFrame
  1144. Hair71.Size = Vector3.new(1, 1, 1)
  1145. Hair71.Transparency = 0
  1146.  
  1147. Mesh1 = Instance.new("SpecialMesh")
  1148. Mesh1.Parent = Hair991
  1149. Mesh1.MeshType = "Sphere"
  1150. Mesh1.Offset = Vector3.new(0, 0.1, 0.1)
  1151. Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2)
  1152.  
  1153.  
  1154. Hair71.BrickColor = BrickColor.new("New Yeller")
  1155.  
  1156. Weld11 = Instance.new("Weld",char.Hair1)
  1157. Weld11.Parent = p.Character.Head
  1158. Weld11.Part0 = p.Character.Head
  1159. Weld11.Part1 = Hair71
  1160. Weld11.C0 = CFrame.new(-.25, -1, 1.5)
  1161.  
  1162. Mesh1 = Instance.new("SpecialMesh",Mesh1)
  1163. Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2)
  1164. Mesh1.Parent = Hair71
  1165.  
  1166. Mesh1.MeshType = "FileMesh"
  1167. Mesh1.MeshId = "rbxassetid://560193297"---------------------------SSJ3 HAIR-----------------------------------------
  1168. Mesh1.Scale = Vector3.new(7,6,6)
  1169. Mesh1.TextureId = ""
  1170. wait(2)
  1171. ssj33 = true
  1172. idle = true
  1173. idle1 = true
  1174. canattack = true
  1175. ssj3 = false
  1176. end
  1177. end
  1178. end
  1179. end)
  1180. aurapart = Instance.new("Part",char)
  1181. aurapart.Size = Vector3.new(0.1,0.1,0.1)
  1182. aurapart.Transparency = 1
  1183. aurapart.CanCollide = false
  1184. aurapart.Position = Vector3.new(0,2,0)
  1185. auraweld = Instance.new("Weld",char)
  1186. auraweld.Part0 = aurapart
  1187. auraweld.Part1 = torso
  1188. auraweld.C0 = CFrame.new(0,-2,0)
  1189. aura = Instance.new("ParticleEmitter",aurapart)
  1190. aura.Transparency = NumberSequence.new(1)
  1191. aura.Size = NumberSequence.new(8)
  1192. aura.Speed = NumberRange.new(0)
  1193. aura.LockedToPart = true
  1194. aura.Rate = 2
  1195. aura.Lifetime = NumberRange.new(5)
  1196. aura.ZOffset = -2
  1197. aura1 = Instance.new("ParticleEmitter",torso)
  1198. aura1.Transparency = NumberSequence.new(1)
  1199. aura1.Size = NumberSequence.new(5)
  1200. aura1.Speed = NumberRange.new(0)
  1201. aura1.Lifetime = NumberRange.new(5)
  1202. aura1.LockedToPart = true
  1203. aura1.Rate = 1.5
  1204.  
  1205. aura1.ZOffset = 2
  1206. aura1.Lifetime = NumberRange.new(3)
  1207. aurapart3 = Instance.new("Part",char)
  1208. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1209. aurapart3.Position = Vector3.new(0,2,0)
  1210. aurapart3.Transparency = 1
  1211. aurapart3.CanCollide = false
  1212. auraweld3 = Instance.new("Weld",char)
  1213. auraweld3.Part0 = aurapart3
  1214. auraweld3.Part1 = torso
  1215. auraweld3.C0 = CFrame.new(0,-7,0)
  1216. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1217. aura3.Transparency = NumberSequence.new(1)
  1218. aura3.Color = ColorSequence.new(Color3.new(225,225,225))
  1219. aura3.Size = NumberSequence.new(14)
  1220. aura3.Speed = NumberRange.new(0)
  1221. aura3.LockedToPart = true
  1222. aura3.Rate = 5
  1223. aura3.Lifetime = NumberRange.new(5)
  1224. aura3.ZOffset = -5
  1225. -------------------------------------------------------------------------------------------------------------------
  1226. mouse.KeyDown:connect(function(key)
  1227. if key == "v" then
  1228. if ssb == true then
  1229. if canattack == true then
  1230. idle = false
  1231. base = false
  1232.  
  1233. combodamage = 25
  1234. ssbon = true
  1235. ssb = false
  1236. ssj = false
  1237. ssj2 = false
  1238. ssj3 = false
  1239. ssj4 = false
  1240. ssj33 = false
  1241. idle1 = false
  1242. Colors = {"Really black", "Really black"}
  1243. canattack = false
  1244. wait(0.1)
  1245.  
  1246. for i = 1, 20 do
  1247.  
  1248. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1249. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1254. end
  1255. z1 = Instance.new("Sound",char)
  1256. z1.Volume = 10
  1257. z1.Looped = false
  1258. z1.SoundId = "rbxassetid://740811119"
  1259. z1:Play()
  1260. for i,v in pairs(char:children()) do
  1261. if v:IsA("Shirt") then
  1262. v:Destroy()
  1263. end
  1264. end
  1265. for i,v in pairs(char:children()) do
  1266. if v:IsA("Pants") then
  1267. v:Destroy()
  1268. end
  1269. end
  1270. ypcall(function()
  1271. shirt = Instance.new("Shirt", char)
  1272. shirt.Name = "Shirt"
  1273. pants = Instance.new("Pants", char)
  1274. pants.Name = "Pants"
  1275. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=246023777"
  1276. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=160941465"
  1277. end)
  1278.  
  1279. Mesh.MeshId = "rbxassetid://560200113"------------------------------SSJ4 HAIR-----------------------------
  1280. Mesh.Scale = Vector3.new(6,6,6)
  1281. Weld1.C0 = CFrame.new( -0.2, 0.08, .5)
  1282. Hair7.BrickColor = BrickColor.new("Really black")
  1283. for i = 1, 5 do
  1284. wait()
  1285. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1286. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1289. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1290. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1291. end
  1292.  
  1293.  
  1294.  
  1295. zh = Instance.new("Sound",char)
  1296. zh.Volume = 1
  1297. zh.Looped = true
  1298. zh.SoundId = "rbxassetid://253002550"
  1299. zh:Play()
  1300. ball.BrickColor = BrickColor.new("New Yeller")
  1301. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1302. ball.Transparency = 0
  1303. GroundWave1()
  1304. wait(1)
  1305.  
  1306. ball.BrickColor = BrickColor.new("New Yeller")
  1307. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1308. ball.Transparency = 0
  1309. GroundWave1()
  1310. wait(1)
  1311. ball.BrickColor = BrickColor.new("New Yeller")
  1312. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1313. ball.Transparency = 0
  1314. GroundWave1()
  1315. wait(1)
  1316. ball.BrickColor = BrickColor.new("New Yeller")
  1317. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1318. ball.Transparency = 0
  1319. GroundWave1()
  1320. wait(1)
  1321. ball.BrickColor = BrickColor.new("New Yeller")
  1322. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1323. ball.Transparency = 0
  1324. GroundWave1()
  1325. wait(1)
  1326. GroundWave1()
  1327. aura1.ZOffset = 0
  1328. aura1.Lifetime = NumberRange.new(3)
  1329. aurapart3 = Instance.new("Part",char)
  1330. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1331. aurapart3.Position = Vector3.new(0,0,0)
  1332. aurapart3.Transparency = 1
  1333. aurapart3.CanCollide = false
  1334. auraweld3 = Instance.new("Weld",char)
  1335. auraweld3.Part0 = aurapart3
  1336. auraweld3.Part1 = torso
  1337. auraweld3.C0 = CFrame.new(0,-2.5,0)-----------------------------AURA POS----------------------------------
  1338. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1339. aura3.Transparency = NumberSequence.new(0.0001)
  1340. aura3.Color = ColorSequence.new(Color3.new(0,0,0))
  1341. aura3.Size = NumberSequence.new(7)
  1342. aura3.Speed = NumberRange.new(0)
  1343. aura3.LockedToPart = true
  1344. aura3.Rate = 5
  1345. aura3.Lifetime = NumberRange.new(1)
  1346. aura3.ZOffset = 0
  1347. part2.Transparency = NumberSequence.new(0)
  1348. part3.Transparency = NumberSequence.new(0)
  1349. wait(0.4)
  1350. idle = true
  1351. idle1 = true
  1352. canattack = true
  1353.  
  1354.  
  1355. end
  1356. end
  1357. end
  1358. end)
  1359. -------------------------------------------------------------------------------------------------------------------
  1360. mouse.KeyDown:connect(function(key)
  1361. if key == "m" then
  1362. if ssb == true then
  1363. if canattack == true then
  1364. idle = false
  1365. base = false
  1366.  
  1367. combodamage = 25
  1368. ssbon = true
  1369. ssb = false
  1370. ssj = false
  1371. ssj2 = false
  1372. ssj3 = false
  1373. ssj4 = false
  1374. ssj33 = false
  1375. idle1 = false
  1376. Colors = {"Really black", "Really black"}
  1377. canattack = false
  1378. wait(0.1)
  1379.  
  1380. for i = 1, 20 do
  1381.  
  1382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1386. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1387. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1388. end
  1389. z1 = Instance.new("Sound",char)
  1390. z1.Volume = 10
  1391. z1.Looped = false
  1392. z1.SoundId = "rbxassetid://740811119"
  1393. z1:Play()
  1394. for i,v in pairs(char:children()) do
  1395. if v:IsA("Shirt") then
  1396. v:Destroy()
  1397. end
  1398. end
  1399. for i,v in pairs(char:children()) do
  1400. if v:IsA("Pants") then
  1401. v:Destroy()
  1402. end
  1403. end
  1404. ypcall(function()
  1405. shirt = Instance.new("Shirt", char)
  1406. shirt.Name = "Shirt"
  1407. pants = Instance.new("Pants", char)
  1408. pants.Name = "Pants"
  1409. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=86885048"
  1410. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=160941465"
  1411. end)
  1412.  
  1413. Mesh.MeshId = "rbxassetid://560193297"------------------------------SSJP HAIR-----------------------------
  1414. Mesh.Scale = Vector3.new(7,6,6)
  1415. Weld1.C0 = CFrame.new(-.23, -1, 1.5)
  1416. Hair7.BrickColor = BrickColor.new("Royal purple")
  1417. for i = 1, 5 do
  1418. wait()
  1419. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1420. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1425. end
  1426.  
  1427.  
  1428.  
  1429. zh = Instance.new("Sound",char)
  1430. zh.Volume = 1
  1431. zh.Looped = true
  1432. zh.SoundId = "rbxassetid://859552684"
  1433. zh:Play()
  1434. ball.BrickColor = BrickColor.new("Really black")
  1435. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1436. ball.Transparency = 0
  1437. GroundWave4()
  1438. wait(0.3)
  1439.  
  1440. ball.BrickColor = BrickColor.new("Really black")
  1441. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1442. ball.Transparency = 0
  1443. GroundWave4()
  1444. wait(0.3)
  1445. ball.BrickColor = BrickColor.new("Really black")
  1446. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1447. ball.Transparency = 0
  1448. GroundWave3()
  1449. wait(0.3)
  1450. ball.BrickColor = BrickColor.new("Really black")
  1451. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1452. ball.Transparency = 0
  1453. GroundWave1()
  1454. wait(0.3)
  1455. ball.BrickColor = BrickColor.new("Really black")
  1456. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1457. ball.Transparency = 0
  1458. GroundWave4()
  1459. wait(0.3)
  1460. ball.BrickColor = BrickColor.new("Royal purple")
  1461. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1462. ball.Transparency = 0
  1463. GroundWave3()
  1464. wait(0.3)
  1465. ball.BrickColor = BrickColor.new("Royal purple")
  1466. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1467. ball.Transparency = 0
  1468. GroundWave1()
  1469. wait(0.3)
  1470. ball.BrickColor = BrickColor.new("Royal purple")
  1471. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1472. ball.Transparency = 0
  1473. GroundWave4()
  1474. wait(0.3)
  1475. ball.BrickColor = BrickColor.new("Royal purple")
  1476. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1477. ball.Transparency = 0
  1478. GroundWave3()
  1479. wait(0.3)
  1480. ball.BrickColor = BrickColor.new("Royal purple")
  1481. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1482. ball.Transparency = 0
  1483. GroundWave1()
  1484. wait(0.3)
  1485. ball.BrickColor = BrickColor.new("Royal purple")
  1486. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1487. ball.Transparency = 0
  1488. GroundWave4()
  1489. wait(0.3)
  1490. ball.BrickColor = BrickColor.new("Royal purple")
  1491. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1492. ball.Transparency = 0
  1493. GroundWave3()
  1494. wait(0.3)
  1495. ball.BrickColor = BrickColor.new("Royal purple")
  1496. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1497. ball.Transparency = 0
  1498. GroundWave1()
  1499. wait(0.3)
  1500. ball.BrickColor = BrickColor.new("Royal purple")
  1501. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1502. ball.Transparency = 0
  1503. GroundWave4()
  1504. wait(0.3)
  1505. ball.BrickColor = BrickColor.new("Royal purple")
  1506. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1507. ball.Transparency = 0
  1508. GroundWave3()
  1509. wait(0.3)
  1510. ball.BrickColor = BrickColor.new("Royal purple")
  1511. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1512. ball.Transparency = 0
  1513. GroundWave1()
  1514. wait(0.3)
  1515. ball.BrickColor = BrickColor.new("Royal purple")
  1516. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1517. ball.Transparency = 0
  1518. GroundWave4()
  1519. wait(0.3)
  1520. ball.BrickColor = BrickColor.new("Royal purple")
  1521. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1522. ball.Transparency = 0
  1523. GroundWave3()
  1524. wait(0.3)
  1525. ball.BrickColor = BrickColor.new("Royal purple")
  1526. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1527. ball.Transparency = 0
  1528. GroundWave1()
  1529. wait(0.3)
  1530. ball.BrickColor = BrickColor.new("Royal purple")
  1531. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1532. ball.Transparency = 0
  1533. GroundWave4()
  1534. wait(0.3)
  1535. ball.BrickColor = BrickColor.new("Royal purple")
  1536. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1537. ball.Transparency = 0
  1538. GroundWave3()
  1539. wait(0.3)
  1540. GroundWave1()
  1541. aura1.ZOffset = 0
  1542. aura1.Lifetime = NumberRange.new(3)
  1543. aurapart3 = Instance.new("Part",char)
  1544. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1545. aurapart3.Position = Vector3.new(0,0,0)
  1546. aurapart3.Transparency = 1
  1547. aurapart3.CanCollide = false
  1548. auraweld3 = Instance.new("Weld",char)
  1549. auraweld3.Part0 = aurapart3
  1550. auraweld3.Part1 = torso
  1551. auraweld3.C0 = CFrame.new(0,-2.5,0)-----------------------------AURA POS----------------------------------
  1552. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1553. aura3.Transparency = NumberSequence.new(0.01)
  1554. aura3.Color = ColorSequence.new(Color3.new(0,0,0))
  1555. aura3.Size = NumberSequence.new(7)
  1556. aura3.Speed = NumberRange.new(0)
  1557. aura3.LockedToPart = true
  1558. aura3.Rate = 5
  1559. aura3.Lifetime = NumberRange.new(1)
  1560. aura3.ZOffset = 0
  1561. part2.Transparency = NumberSequence.new(0)
  1562. part3.Transparency = NumberSequence.new(0)
  1563. wait(0.4)
  1564. idle = true
  1565. idle1 = true
  1566. canattack = true
  1567.  
  1568.  
  1569. end
  1570. end
  1571. end
  1572. end)
  1573. -------------------------------------------------------------------------------------------------------------
  1574. mouse.KeyDown:connect(function(key)
  1575. if key == "b" then
  1576. if ssb == true then
  1577. if canattack == true then
  1578. idle = false
  1579. base = false
  1580.  
  1581. combodamage = 25
  1582. ssbon = true
  1583. ssb = false
  1584. ssj = false
  1585. ssj2 = false
  1586. ssj3 = false
  1587. ssj4 = false
  1588. ssj33 = false
  1589. idle1 = false
  1590. Colors = {"Really black", "Really black"}
  1591. canattack = false
  1592. wait(0.1)
  1593.  
  1594. for i = 1, 20 do
  1595.  
  1596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1602. end
  1603. z1 = Instance.new("Sound",char)
  1604. z1.Volume = 10
  1605. z1.Looped = false
  1606. z1.SoundId = "rbxassetid://740811119"
  1607. z1:Play()
  1608. for i,v in pairs(char:children()) do
  1609. if v:IsA("Shirt") then
  1610. v:Destroy()
  1611. end
  1612. end
  1613. for i,v in pairs(char:children()) do
  1614. if v:IsA("Pants") then
  1615. v:Destroy()
  1616. end
  1617. end
  1618. ypcall(function()
  1619. shirt = Instance.new("Shirt", char)
  1620. shirt.Name = "Shirt"
  1621. pants = Instance.new("Pants", char)
  1622. pants.Name = "Pants"
  1623. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=379910865"
  1624. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=160941465"
  1625. end)
  1626.  
  1627. Mesh.MeshId = "rbxassetid://560193297"------------------------------SSJ5 HAIR-----------------------------
  1628. Mesh.Scale = Vector3.new(7,6,6)
  1629. Weld1.C0 = CFrame.new(-.23, -1, 1.5)
  1630. Hair7.BrickColor = BrickColor.new("Institutional white")
  1631. for i = 1, 5 do
  1632. wait()
  1633. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1639. end
  1640.  
  1641.  
  1642.  
  1643. zh = Instance.new("Sound",char)
  1644. zh.Volume = 1
  1645. zh.Looped = true
  1646. zh.SoundId = "rbxassetid://316770138"
  1647. zh:Play()
  1648. ball.BrickColor = BrickColor.new("Really black")
  1649. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1650. ball.Transparency = 0
  1651. GroundWave3()
  1652. wait(0.3)
  1653.  
  1654. ball.BrickColor = BrickColor.new("Really black")
  1655. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1656. ball.Transparency = 0
  1657. GroundWave3()
  1658. wait(0.3)
  1659. ball.BrickColor = BrickColor.new("Really black")
  1660. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1661. ball.Transparency = 0
  1662. GroundWave3()
  1663. wait(0.3)
  1664. ball.BrickColor = BrickColor.new("Really black")
  1665. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1666. ball.Transparency = 0
  1667. GroundWave3()
  1668. wait(0.3)
  1669. ball.BrickColor = BrickColor.new("Really black")
  1670. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1671. ball.Transparency = 0
  1672. GroundWave3()
  1673. wait(0.3)
  1674. ball.BrickColor = BrickColor.new("Institutional white")
  1675. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1676. ball.Transparency = 0
  1677. GroundWave3()
  1678. wait(0.3)
  1679. ball.BrickColor = BrickColor.new("Institutional white")
  1680. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1681. ball.Transparency = 0
  1682. GroundWave3()
  1683. wait(0.3)
  1684. ball.BrickColor = BrickColor.new("Institutional white")
  1685. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1686. ball.Transparency = 0
  1687. GroundWave3()
  1688. wait(0.3)
  1689. ball.BrickColor = BrickColor.new("Institutional white")
  1690. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1691. ball.Transparency = 0
  1692. GroundWave3()
  1693. wait(0.3)
  1694. ball.BrickColor = BrickColor.new("Institutional white")
  1695. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1696. ball.Transparency = 0
  1697. GroundWave3()
  1698. wait(0.3)
  1699. ball.BrickColor = BrickColor.new("Institutional white")
  1700. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1701. ball.Transparency = 0
  1702. GroundWave3()
  1703. wait(0.3)
  1704. ball.BrickColor = BrickColor.new("Institutional white")
  1705. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1706. ball.Transparency = 0
  1707. GroundWave3()
  1708. wait(0.3)
  1709. ball.BrickColor = BrickColor.new("Institutional white")
  1710. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1711. ball.Transparency = 0
  1712. GroundWave3()
  1713. wait(0.3)
  1714. GroundWave3()
  1715. aura1.ZOffset = 0
  1716. aura1.Lifetime = NumberRange.new(3)
  1717. aurapart3 = Instance.new("Part",char)
  1718. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1719. aurapart3.Position = Vector3.new(0,0,0)
  1720. aurapart3.Transparency = 1
  1721. aurapart3.CanCollide = false
  1722. auraweld3 = Instance.new("Weld",char)
  1723. auraweld3.Part0 = aurapart3
  1724. auraweld3.Part1 = torso
  1725. auraweld3.C0 = CFrame.new(0,-2.5,0)-----------------------------AURA POS----------------------------------
  1726. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1727. aura3.Transparency = NumberSequence.new(0.0001)
  1728. aura3.Color = ColorSequence.new(Color3.new(0,0,0))
  1729. aura3.Size = NumberSequence.new(7)
  1730. aura3.Speed = NumberRange.new(0)
  1731. aura3.LockedToPart = true
  1732. aura3.Rate = 5
  1733. aura3.Lifetime = NumberRange.new(1)
  1734. aura3.ZOffset = 0
  1735. part2.Transparency = NumberSequence.new(0)
  1736. part3.Transparency = NumberSequence.new(0)
  1737. wait(0.4)
  1738. idle = true
  1739. idle1 = true
  1740. canattack = true
  1741.  
  1742.  
  1743. end
  1744. end
  1745. end
  1746. end)
  1747. --------------------------------------------------------------------------------------------------------------------
  1748. mouse.KeyDown:connect(function(key)
  1749. if key == "n" then
  1750. if ssb == true then
  1751. if canattack == true then
  1752. idle = false
  1753. base = false
  1754.  
  1755. combodamage = 25
  1756. ssbon = true
  1757. ssb = false
  1758. ssj = false
  1759. ssj2 = false
  1760. ssj3 = false
  1761. ssj4 = false
  1762. ssj33 = false
  1763. idle1 = false
  1764. Colors = {"New Yeller", "New Yeller"}
  1765. canattack = false
  1766. wait(0.1)
  1767.  
  1768. for i = 1, 20 do
  1769.  
  1770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1776. end
  1777. z1 = Instance.new("Sound",char)
  1778. z1.Volume = 10
  1779. z1.Looped = false
  1780. z1.SoundId = "rbxassetid://740811119"
  1781. z1:Play()
  1782. for i,v in pairs(char:children()) do
  1783. if v:IsA("Shirt") then
  1784. v:Destroy()
  1785. end
  1786. end
  1787. for i,v in pairs(char:children()) do
  1788. if v:IsA("Pants") then
  1789. v:Destroy()
  1790. end
  1791. end
  1792. ypcall(function()
  1793. shirt = Instance.new("Shirt", char)
  1794. shirt.Name = "Shirt"
  1795. pants = Instance.new("Pants", char)
  1796. pants.Name = "Pants"
  1797. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=758072669"
  1798. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=160941465"
  1799. end)
  1800.  
  1801. Mesh.MeshId = "rbxassetid://560193297"------------------------------SSJ6 HAIR-----------------------------
  1802. Mesh.Scale = Vector3.new(7,6,6)
  1803. Weld1.C0 = CFrame.new(-.23, -1, 1.5)
  1804. Hair7.BrickColor = BrickColor.new("New Yeller")
  1805. for i = 1, 5 do
  1806. wait()
  1807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1813. end
  1814.  
  1815.  
  1816.  
  1817. zh = Instance.new("Sound",char)
  1818. zh.Volume = 1
  1819. zh.Looped = true
  1820. zh.SoundId = "rbxassetid://316770138"
  1821. zh:Play()
  1822. ball.BrickColor = BrickColor.new("New Yeller")
  1823. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1824. ball.Transparency = 0
  1825. GroundWave5()
  1826. wait(0.3)
  1827.  
  1828. ball.BrickColor = BrickColor.new("New Yeller")
  1829. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1830. ball.Transparency = 0
  1831. GroundWave5()
  1832. wait(0.3)
  1833. ball.BrickColor = BrickColor.new("New Yeller")
  1834. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1835. ball.Transparency = 0
  1836. GroundWave5()
  1837. wait(0.3)
  1838. ball.BrickColor = BrickColor.new("New Yeller")
  1839. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1840. ball.Transparency = 0
  1841. GroundWave5()
  1842. wait(0.3)
  1843. ball.BrickColor = BrickColor.new("New Yeller")
  1844. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1845. ball.Transparency = 0
  1846. GroundWave5()
  1847. wait(0.3)
  1848. ball.BrickColor = BrickColor.new("New Yeller")
  1849. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1850. ball.Transparency = 0
  1851. GroundWave5()
  1852. wait(0.3)
  1853. ball.BrickColor = BrickColor.new("New Yeller")
  1854. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1855. ball.Transparency = 0
  1856. GroundWave5()
  1857. wait(0.3)
  1858. ball.BrickColor = BrickColor.new("New Yeller")
  1859. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1860. ball.Transparency = 0
  1861. GroundWave5()
  1862. wait(0.3)
  1863. ball.BrickColor = BrickColor.new("New Yeller")
  1864. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1865. ball.Transparency = 0
  1866. GroundWave5()
  1867. wait(0.3)
  1868. ball.BrickColor = BrickColor.new("New Yeller")
  1869. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1870. ball.Transparency = 0
  1871. GroundWave5()
  1872. wait(0.3)
  1873. ball.BrickColor = BrickColor.new("New Yeller")
  1874. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1875. ball.Transparency = 0
  1876. GroundWave5()
  1877. wait(0.3)
  1878. ball.BrickColor = BrickColor.new("New Yeller")
  1879. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1880. ball.Transparency = 0
  1881. GroundWave5()
  1882. wait(0.3)
  1883. ball.BrickColor = BrickColor.new("New Yeller")
  1884. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1885. ball.Transparency = 0
  1886. GroundWave5()
  1887. wait(0.3)
  1888. GroundWave5()
  1889. aura1.ZOffset = 0
  1890. aura1.Lifetime = NumberRange.new(3)
  1891. aurapart3 = Instance.new("Part",char)
  1892. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1893. aurapart3.Position = Vector3.new(0,0,0)
  1894. aurapart3.Transparency = 1
  1895. aurapart3.CanCollide = false
  1896. auraweld3 = Instance.new("Weld",char)
  1897. auraweld3.Part0 = aurapart3
  1898. auraweld3.Part1 = torso
  1899. auraweld3.C0 = CFrame.new(0,-2.5,0)-----------------------------AURA POS----------------------------------
  1900. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1901. aura3.Transparency = NumberSequence.new(0.0001)
  1902. aura3.Color = ColorSequence.new(Color3.new(225,225,225))
  1903. aura3.Size = NumberSequence.new(7)
  1904. aura3.Speed = NumberRange.new(0)
  1905. aura3.LockedToPart = true
  1906. aura3.Rate = 5
  1907. aura3.Lifetime = NumberRange.new(1)
  1908. aura3.ZOffset = 0
  1909. part2.Transparency = NumberSequence.new(0)
  1910. part3.Transparency = NumberSequence.new(0)
  1911. wait(0.4)
  1912. idle = true
  1913. idle1 = true
  1914. canattack = true
  1915.  
  1916.  
  1917. end
  1918. end
  1919. end
  1920. end)
  1921. --------------------------------------------------------------------------------------------------------------------
  1922.  
  1923. mouse.KeyDown:connect(function(Key)
  1924. if Key == "r" then
  1925. if canattack == true then
  1926.  
  1927.  
  1928. kamehamehaon = true
  1929.  
  1930. idle = false
  1931.  
  1932. idle1 = false
  1933. canattack = false
  1934. hum.WalkSpeed = 16
  1935. z2 = Instance.new("Sound",char)
  1936. z2.Volume = 3
  1937. z2.Looped = false
  1938. z2.SoundId = "rbxassetid://178921557"------------------------------Charge Sound----------------------------------
  1939. z2:Play()
  1940.  
  1941.  
  1942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  1943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  1944. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  1945. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  1946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  1947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  1948.  
  1949. partaura.Size = NumberSequence.new(0.1)
  1950.  
  1951. partaura.Transparency = NumberSequence.new(0)
  1952. partaura1.Transparency = NumberSequence.new(0)
  1953. kamehameha = true
  1954. wait(5)
  1955. if kamehamehaon == true then
  1956. kamehamehaon = false
  1957. hited = true
  1958. wait(0.1)
  1959. point = true
  1960. kamehamehaon = false
  1961. kamehameha = false
  1962.  
  1963.  
  1964.  
  1965. partaura.Transparency = NumberSequence.new(1)
  1966. partaura1.Transparency = NumberSequence.new(1)
  1967. z2:Stop()
  1968. z4 = Instance.new("Sound",char)
  1969. z4.Volume = 5
  1970. z4.Looped = false
  1971. z4.SoundId = "rbxassetid://908474188"
  1972. z4:Play()
  1973.  
  1974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1980.  
  1981.  
  1982.  
  1983.  
  1984.  
  1985. laser = true
  1986. s1.Volume=1
  1987. s1:play()
  1988. wait(5.4)
  1989. point = false
  1990. laser = false
  1991. beam1.Size = Vector3.new(1,1,1)
  1992. beam1.Parent=nil
  1993. inner1.Parent=nil
  1994. expl1.Parent=nil
  1995.  
  1996. hited1 = false
  1997. exa1.Parent=nil
  1998. s1:stop()
  1999.  
  2000. idle = true
  2001. canattack = true
  2002. idle1 = true
  2003. hum.WalkSpeed = 16
  2004.  
  2005. end
  2006. end
  2007. end
  2008. end)
  2009. mouse.KeyUp:connect(function(Key)
  2010. if Key == "r" then
  2011. if kamehamehaon == true then
  2012. hited = true
  2013. wait(0.1)
  2014. point = true
  2015. kamehamehaon = false
  2016. kamehameha = false
  2017.  
  2018.  
  2019.  
  2020. partaura.Transparency = NumberSequence.new(1)
  2021. partaura1.Transparency = NumberSequence.new(1)
  2022. z2:Stop()
  2023. z4 = Instance.new("Sound",char)
  2024. z4.Volume = 5
  2025. z4.Looped = false
  2026. z4.SoundId = "rbxassetid://908474188"
  2027. z4:Play()
  2028.  
  2029. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  2030. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  2031. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  2032. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  2033. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  2034. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  2035.  
  2036.  
  2037.  
  2038.  
  2039.  
  2040. laser = true
  2041. s1.Volume=1
  2042. s1:play()
  2043. wait(5.4)
  2044. point = false
  2045. laser = false
  2046. beam1.Size = Vector3.new(1,1,1)
  2047. beam1.Parent=nil
  2048. inner1.Parent=nil
  2049. expl1.Parent=nil
  2050.  
  2051. hited1 = false
  2052. exa1.Parent=nil
  2053. s1:stop()
  2054.  
  2055. idle = true
  2056. canattack = true
  2057. idle1 = true
  2058. hum.WalkSpeed = 16
  2059. end
  2060. end
  2061. end)
  2062.  
  2063.  
  2064. mouse.KeyDown:connect(function(key)
  2065. if key == "x" then
  2066. if ssj33 == true then
  2067. aura.Transparency = NumberSequence.new(1)
  2068.  
  2069. char.Hair1:Destroy()
  2070. zh:Destroy()
  2071. Mesh.Scale = Vector3.new(1, 1, 1)
  2072. Hair7.BrickColor = BrickColor.new("Black")
  2073. Mesh.MeshId = "http://www.roblox.com/asset/?id=560200113"-----------------Hair------------------------
  2074. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  2075.  
  2076.  
  2077. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  2078. end
  2079. aura.Transparency = NumberSequence.new(1)
  2080. aura1.Transparency = NumberSequence.new(1)
  2081. base = true
  2082. part2.Transparency = NumberSequence.new(1)
  2083. part3.Transparency = NumberSequence.new(1)
  2084. ball.BrickColor = BrickColor.new("White")
  2085. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2086. ball.Transparency = 0
  2087.  
  2088. zh:Destroy()
  2089. walksound = "rbxassetid://0"
  2090. ssbkaio = false
  2091. ssbon = false
  2092. wait()
  2093. zh = Instance.new("Sound",char)
  2094. zh.Volume = 10
  2095. zh.Looped = false
  2096. zh.SoundId = "rbxassetid://700499285"
  2097. zh:Play()
  2098. aura3.Transparency = NumberSequence.new(1)
  2099. Colors = {"White", "White"}
  2100. can = 5
  2101. GroundWave1()
  2102. wait(0.5)
  2103. Mesh.Scale = Vector3.new(6,6,6)
  2104. Hair7.BrickColor = BrickColor.new("Bright red")
  2105. Mesh.MeshId = "http://www.roblox.com/asset/?id=560200113"
  2106. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  2107. for i,v in pairs(char:children()) do
  2108. if v:IsA("Shirt") then
  2109. v:Destroy()
  2110. end
  2111. end
  2112. for i,v in pairs(char:children()) do
  2113. if v:IsA("Pants") then
  2114. v:Destroy()
  2115. end
  2116. end
  2117. ypcall(function()
  2118. shirt = Instance.new("Shirt", char)
  2119. shirt.Name = "Shirt"
  2120. pants = Instance.new("Pants", char)
  2121. pants.Name = "Pants"
  2122. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=755189468"
  2123. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=234399134"
  2124. end)
  2125.  
  2126. ssj = true
  2127. combodamage = 10
  2128. ssb = true
  2129.  
  2130. ssj2 = false
  2131. ssj3 = false
  2132. ssj4 = false
  2133. ssj33 = false
  2134.  
  2135. ssbkaio = false
  2136. if ssbkaiox10 == true then
  2137. rarm1:Destroy()
  2138. larm1:Destroy()
  2139. torso1:Destroy()
  2140. lleg1:Destroy()
  2141. rleg1:Destroy()
  2142. rhed1:Destroy()
  2143. ssbkaiox10 = false
  2144. end
  2145. end
  2146. end)
  2147. ball = Instance.new("Part",char)
  2148. ball.Size = Vector3.new(1,1,1)
  2149.  
  2150. ball.Position = Vector3.new(999,999,999)
  2151. ball.BrickColor = BrickColor.new("White")
  2152. ball.CanCollide = false
  2153. ballmesh = Instance.new("SpecialMesh",ball)
  2154. ballmesh.MeshType = "Sphere"
  2155. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2156. ballweld = Instance.new("Weld",ball)
  2157. ballweld.Part0 = torso
  2158. ballweld.Part1 = ball
  2159. partt = Instance.new("Part",char)
  2160. partt.Position = Vector3.new(999,999,999)
  2161. partt.Transparency = 1
  2162. partt.CanCollide = false
  2163. partt.Size = Vector3.new(0.1,0.1,0.1)
  2164. partweld = Instance.new("Weld",partt)
  2165. partweld.Part0 = torso
  2166. partweld.Part1 = partt
  2167. partweld.C0 = CFrame.new(0.3,-.5,-1.5)
  2168. partaura = Instance.new("ParticleEmitter",partt)
  2169. partaura.Size = NumberSequence.new(2)
  2170. partaura.LockedToPart = true
  2171.  
  2172. partaura.Transparency = NumberSequence.new(1)
  2173. partaura.Texture = "rbxassetid://547574922"
  2174. partaura.Speed = NumberRange.new(0)
  2175. partaura.Rate = 2
  2176. partaura.ZOffset = 0
  2177. partaura.Color = ColorSequence.new(Color3.new(1,0,0))
  2178. partaura1 = Instance.new("ParticleEmitter",partt)
  2179. partaura1.Size = NumberSequence.new(1)
  2180. partaura1.LockedToPart = true
  2181.  
  2182. partaura1.Transparency = NumberSequence.new(1)
  2183. partaura1.Texture = "http://www.roblox.com/asset/?id=501546182"
  2184. partaura1.Speed = NumberRange.new(0)
  2185. partaura1.Rate = 3
  2186. partaura1.ZOffset = -1
  2187. partaura1.Color = ColorSequence.new(Color3.new(1,0,0))
  2188. partaura1.RotSpeed = NumberRange.new(-10,10)
  2189. partaura1.SpreadAngle = Vector2.new(360,360)
  2190. partaura1.Rotation = NumberRange.new(0,360)
  2191. aj = 0
  2192. spirit = Instance.new("Part",char)
  2193. spirit.CanCollide = false
  2194. spirit.Size = Vector3.new(1,1,1)
  2195. spirit.Transparency = 1
  2196. spirit.Position = Vector3.new(999,999,999)
  2197. spirit.BrickColor = BrickColor.new("Black")
  2198. spirit.Material = "Neon"
  2199.  
  2200.  
  2201. spirit1 = Instance.new("Part",char)
  2202. spirit1.CanCollide = false
  2203. spirit1.Size = Vector3.new(1,1,1)
  2204. spirit1.Transparency = 1
  2205. spirit1.Position = Vector3.new(999,999,999)
  2206. spirit1.BrickColor = BrickColor.new("Black")
  2207. spirit1.Material = "Neon"
  2208. spirit1mesh = Instance.new("SpecialMesh",spirit1)
  2209. spirit1mesh.MeshType = "Sphere"
  2210. spirit1mesh.Scale = Vector3.new(1,1,1)
  2211. partweld7 = Instance.new("Weld",spirit1)
  2212. partweld7.Part0 = torso
  2213. partweld7.Part1 = spirit1
  2214. partweld7.C0 = CFrame.new(0,40,0)
  2215. aj = 1
  2216. spirit12 = Instance.new("Part",char)
  2217. spirit12.Name = "XD"
  2218. spirit12.CanCollide = false
  2219. spirit12.Size = Vector3.new(50,50,50)
  2220. spirit12.Transparency = 1
  2221. spirit12.Position = spirit1.Position
  2222. spirit12.BrickColor = BrickColor.new("Black")
  2223. spirit12.Material = "Neon"
  2224.  
  2225. ------------------------------------------------------------------------Spawn Aura-------------------
  2226. function touch122(hit)
  2227. if not hit.Parent:findFirstChild("Humanoid") then return end
  2228. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2229. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2230. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2231. hit.Parent:findFirstChild("Humanoid").Health = 100
  2232. end
  2233. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0
  2234.  
  2235.  
  2236. end
  2237. end
  2238. spirit12.Touched:connect(touch122)
  2239.  
  2240.  
  2241. mouse.KeyDown:connect(function(key)
  2242. if key == "t" then
  2243. if base == true then
  2244. if canattack == true then
  2245. if clickon == true then
  2246. jk = true
  2247. clickon=false
  2248. end
  2249. idle = false
  2250.  
  2251.  
  2252. idle1 = false
  2253. canattack = false
  2254. wait(0.1)
  2255. hum.WalkSpeed = 0
  2256.  
  2257. for i = 1, 20 do
  2258. wait()
  2259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head
  2260. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso
  2261. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm
  2262. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm
  2263. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg
  2264. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg
  2265. end
  2266. z142 = Instance.new("Sound",char)
  2267. z142.Volume = 10
  2268. z142.Looped = false
  2269. z142.SoundId = "rbxassetid://166218031"
  2270. z142:Play()
  2271. spirit1.Transparency = 0
  2272.  
  2273. go = false
  2274.  
  2275.  
  2276. wait(9)
  2277.  
  2278. for i = 1, 20 do
  2279. wait()
  2280. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  2281. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso
  2282. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm
  2283. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm
  2284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg
  2285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg
  2286. end
  2287.  
  2288. go = true
  2289.  
  2290. z142.Volume = z142.Volume - 0.5
  2291.  
  2292.  
  2293.  
  2294. for i = 1,10 do
  2295. wait()
  2296. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  2297. end
  2298. z142.Volume = z142.Volume - 0.5
  2299. spirit12 = Instance.new("Part",char)
  2300. spirit12.Name = "XD"
  2301. spirit12.CanCollide = false
  2302. spirit12.Size = Vector3.new(60,60,60)
  2303. spirit12.Transparency = 1
  2304. spirit12.Position = spirit1.Position
  2305. spirit12.BrickColor = BrickColor.new("Institutional white")
  2306. spirit12.Material = "Neon"
  2307.  
  2308. function touch122(hit)
  2309. if not hit.Parent:findFirstChild("Humanoid") then return end
  2310. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2311. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2312. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2313. hit.Parent:findFirstChild("Humanoid").Health = 100
  2314. end
  2315. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2316.  
  2317.  
  2318. end
  2319. end
  2320. for i = 1,10 do
  2321. wait()
  2322. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  2323. end
  2324. z142.Volume = z142.Volume - 0.5
  2325. spirit12 = Instance.new("Part",char)
  2326. spirit12.Name = "XD"
  2327. spirit12.CanCollide = false
  2328. spirit12.Size = Vector3.new(60,60,60)
  2329. spirit12.Transparency = 1
  2330. spirit12.Position = spirit1.Position
  2331. spirit12.BrickColor = BrickColor.new("Black")
  2332. spirit12.Material = "Neon"
  2333.  
  2334. function touch122(hit)
  2335. if not hit.Parent:findFirstChild("Humanoid") then return end
  2336. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2337.  
  2338. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2339. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2340. hit.Parent:findFirstChild("Humanoid").Health = 100
  2341. end
  2342. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2343.  
  2344. end
  2345. end
  2346. for i = 1,10 do
  2347. wait()
  2348. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  2349. end
  2350. z142.Volume = z142.Volume - 0.5
  2351. spirit12 = Instance.new("Part",char)
  2352. spirit12.Name = "XD"
  2353. spirit12.CanCollide = false
  2354. spirit12.Size = Vector3.new(60,60,60)
  2355. spirit12.Transparency = 1
  2356. spirit12.Position = spirit1.Position
  2357. spirit12.BrickColor = BrickColor.new("Institutional white")
  2358. spirit12.Material = "Neon"
  2359.  
  2360. function touch122(hit)
  2361. if not hit.Parent:findFirstChild("Humanoid") then return end
  2362. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2363. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2364. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2365. hit.Parent:findFirstChild("Humanoid").Health = 100
  2366. end
  2367. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2368.  
  2369.  
  2370. end
  2371. end
  2372. for i = 1,10 do
  2373. wait()
  2374. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  2375. end
  2376. z142.Volume = z142.Volume - 0.5
  2377. z14 = Instance.new("Sound",char)
  2378. z14.Volume = 10
  2379. z14.Looped = false
  2380. z14.SoundId = "rbxassetid://638861091"
  2381. z14:Play()
  2382. Colors = {"Institutional white", "Institutional white"}
  2383. GroundWave2()
  2384. spirit12 = Instance.new("Part",char)
  2385. spirit12.Name = "XD"
  2386. spirit12.CanCollide = false
  2387. spirit12.Size = Vector3.new(60,60,60)
  2388. spirit12.Transparency = 1
  2389. spirit12.Position = spirit1.Position
  2390. spirit12.BrickColor = BrickColor.new("Toothpaste")
  2391. spirit12.Material = "Neon"
  2392.  
  2393. function touch122(hit)
  2394. if not hit.Parent:findFirstChild("Humanoid") then return end
  2395. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2396. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2397. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2398. hit.Parent:findFirstChild("Humanoid").Health = 100
  2399. end
  2400. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2401.  
  2402.  
  2403. end
  2404. end
  2405. z142.Volume = z142.Volume - 0.5
  2406. spirit12 = Instance.new("Part",char)
  2407. spirit12.Name = "XD"
  2408. spirit12.CanCollide = false
  2409. spirit12.Size = Vector3.new(50,50,50)
  2410. spirit12.Transparency = 1
  2411. spirit12.Position = spirit1.Position
  2412. spirit12.BrickColor = BrickColor.new("Institutional white")
  2413. spirit12.Material = "Neon"
  2414.  
  2415. function touch122(hit)
  2416. if not hit.Parent:findFirstChild("Humanoid") then return end
  2417. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2418. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2419. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2420. hit.Parent:findFirstChild("Humanoid").Health = 100
  2421. end
  2422. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2423.  
  2424.  
  2425. end
  2426. end
  2427. spirit12.Touched:connect(touch122)
  2428. for i = 1,5 do
  2429. wait()
  2430. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  2431.  
  2432. end
  2433. z142.Volume = z142.Volume - 0.5
  2434. Colors = {"Institutional white", "Institutional white"}
  2435. GroundWave2()
  2436. spirit12 = Instance.new("Part",char)
  2437. spirit12.Name = "XD"
  2438. spirit12.CanCollide = false
  2439. spirit12.Size = Vector3.new(50,50,50)
  2440. spirit12.Transparency = 1
  2441. spirit12.Position = spirit1.Position
  2442. spirit12.BrickColor = BrickColor.new("Institutional white")
  2443. spirit12.Material = "Neon"
  2444.  
  2445. function touch122(hit)
  2446. if not hit.Parent:findFirstChild("Humanoid") then return end
  2447. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2448. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2449. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2450. hit.Parent:findFirstChild("Humanoid").Health = 100
  2451. end
  2452. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2453.  
  2454.  
  2455. end
  2456. end
  2457. z142.Volume = z142.Volume - 0.5
  2458. z142.Volume = z142.Volume - 0.5
  2459. spirit12.Touched:connect(touch122)
  2460. for i = 1,5 do
  2461. wait()
  2462. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  2463. end
  2464. z142.Volume = z142.Volume - 0.5
  2465. spirit12 = Instance.new("Part",char)
  2466. spirit12.Name = "XD"
  2467. spirit12.CanCollide = false
  2468. spirit12.Size = Vector3.new(50,50,50)
  2469. spirit12.Transparency = 1
  2470. spirit12.Position = spirit1.Position
  2471. spirit12.BrickColor = BrickColor.new("Institutional white")
  2472. spirit12.Material = "Neon"
  2473.  
  2474. function touch122(hit)
  2475. if not hit.Parent:findFirstChild("Humanoid") then return end
  2476. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2477. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2478. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2479. hit.Parent:findFirstChild("Humanoid").Health = 100
  2480. end
  2481. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2482.  
  2483.  
  2484. end
  2485. end
  2486. z142.Volume = z142.Volume - 0.5
  2487. spirit12.Touched:connect(touch122)
  2488. for i = 1,5 do
  2489. wait()
  2490. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  2491.  
  2492. end
  2493. z142.Volume = z142.Volume - 0.5
  2494. Colors = {"Institutional white", "Really black"}
  2495. GroundWave2()
  2496. spirit12 = Instance.new("Part",char)
  2497. spirit12.Name = "XD"
  2498. spirit12.CanCollide = false
  2499. spirit12.Size = Vector3.new(50,50,50)
  2500. spirit12.Transparency = 1
  2501. spirit12.Position = spirit1.Position
  2502. spirit12.BrickColor = BrickColor.new("Institutional white")
  2503. spirit12.Material = "Neon"
  2504.  
  2505. function touch122(hit)
  2506. if not hit.Parent:findFirstChild("Humanoid") then return end
  2507. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2508. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2509. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2510. hit.Parent:findFirstChild("Humanoid").Health = 100
  2511. end
  2512. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2513.  
  2514.  
  2515. end
  2516. end
  2517. z142.Volume = z142.Volume - 0.5
  2518. spirit12.Touched:connect(touch122)
  2519. for i = 1,5 do
  2520. wait()
  2521. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  2522. end
  2523. z142.Volume = z142.Volume - 0.5
  2524. Colors = {"Institutional white", "Really black"}
  2525. GroundWave2()
  2526. spirit12 = Instance.new("Part",char)
  2527. spirit12.Name = "XD"
  2528. spirit12.CanCollide = false
  2529. spirit12.Size = Vector3.new(50,50,50)
  2530. spirit12.Transparency = 1
  2531. spirit12.Position = spirit1.Position
  2532. spirit12.BrickColor = BrickColor.new("Institutional white")
  2533. spirit12.Material = "Neon"
  2534.  
  2535. function touch122(hit)
  2536. if not hit.Parent:findFirstChild("Humanoid") then return end
  2537. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2538. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2539. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2540. hit.Parent:findFirstChild("Humanoid").Health = 100
  2541. end
  2542. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2543.  
  2544.  
  2545. end
  2546. end
  2547. z142.Volume = z142.Volume - 0.5
  2548. spirit12.Touched:connect(touch122)
  2549. for i = 1,5 do
  2550. wait()
  2551. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  2552.  
  2553. end
  2554. z142.Volume = z142.Volume - 0.5
  2555. z142.Volume = z142.Volume - 0.5
  2556. Colors = {"Institutional white", "Really black"}
  2557. GroundWave2()
  2558. spirit12 = Instance.new("Part",char)
  2559. spirit12.Name = "XD"
  2560. spirit12.CanCollide = false
  2561. spirit12.Size = Vector3.new(50,50,50)
  2562. spirit12.Transparency = 1
  2563. spirit12.Position = spirit1.Position
  2564. spirit12.BrickColor = BrickColor.new("Institutional white")
  2565. spirit12.Material = "Neon"
  2566.  
  2567. z142.Volume = z142.Volume - 0.5
  2568. function touch122(hit)
  2569. if not hit.Parent:findFirstChild("Humanoid") then return end
  2570. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2571. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2572. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2573. hit.Parent:findFirstChild("Humanoid").Health = 100
  2574. end
  2575. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2576.  
  2577.  
  2578. end
  2579. end
  2580. spirit12.Touched:connect(touch122)
  2581. for i = 1,5 do
  2582. wait()
  2583. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  2584. end
  2585. z142.Volume = z142.Volume - 0.5
  2586. Colors = {"Institutional white", "Really black"}
  2587. GroundWave2()
  2588. spirit12 = Instance.new("Part",char)
  2589. spirit12.Name = "XD"
  2590. spirit12.CanCollide = false
  2591. spirit12.Size = Vector3.new(200,200,200)
  2592. spirit12.Transparency = 1
  2593. spirit12.Position = spirit1.Position
  2594. spirit12.BrickColor = BrickColor.new("Institutional white")
  2595. spirit12.Material = "Neon"
  2596.  
  2597. function touch122(hit)
  2598. if not hit.Parent:findFirstChild("Humanoid") then return end
  2599. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2600. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2601. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2602. hit.Parent:findFirstChild("Humanoid").Health = 100
  2603. end
  2604. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30
  2605.  
  2606.  
  2607. end
  2608. end
  2609. spirit12.Touched:connect(touch122)
  2610. Colors = {"Institutional white", "Institutional white"}
  2611. GroundWave2()
  2612.  
  2613. spirit12.Touched:connect(touch122)
  2614. for i = 1,50 do
  2615. wait()
  2616. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  2617.  
  2618.  
  2619. end
  2620. z142.Volume = z142.Volume - 0.5
  2621. z142:Destroy()
  2622.  
  2623.  
  2624. partweld7.C0 = CFrame.new(0,40,0)
  2625. spirit1.Transparency = 1
  2626. aj = 1
  2627.  
  2628. wait(0.5)
  2629. idle = true
  2630. canattack = true
  2631. idle1 = true
  2632. wait(0.5)
  2633. if jk == true then
  2634. jk = false
  2635. clickon = true
  2636. end
  2637. hum.WalkSpeed = 16
  2638.  
  2639. end
  2640. end
  2641. end
  2642. end)
  2643. mouse.KeyDown:connect(function(key)
  2644. if key == "k" then---------------------------------------------------------KAIOKEN------------------------------
  2645. if ssj2 == true or ssj3 == true or ssj4 == true or ssj33 == true then
  2646. if canattack == true then
  2647.  
  2648. idle = false
  2649.  
  2650. idle1 = false
  2651. canattack = false
  2652. combodamage = 12
  2653. z7 = Instance.new("Sound",char)
  2654. z7.Volume = 10
  2655. z7.Looped = false
  2656. z7.SoundId = "rbxassetid://571184250"
  2657. z7:Play()
  2658. wait(1)
  2659. for i = 1, 20 do
  2660. wait()
  2661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  2663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  2664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  2665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  2666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2667. end
  2668. wait(0.6)
  2669. for i = 1, 5 do
  2670. wait()
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso
  2673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm
  2675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  2676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  2677. end
  2678. Colors = {"Royal purple", "Royal Purple"}
  2679. GroundWave1()
  2680. aura.Color = ColorSequence.new(Color3.new(0,0,0))
  2681. ball.BrickColor = BrickColor.new("Royal purple")
  2682. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2683. ball.Transparency = 0
  2684. ssbon = false
  2685. zh:Destroy()
  2686. wait()
  2687.  
  2688. aura.Color = ColorSequence.new(Color3.new(0,0,0))
  2689. ssj = false
  2690. ssj2 = false
  2691. ssj3 = false
  2692. aura1.Color = ColorSequence.new(Color3.new(0,0,0))
  2693. Hair7.BrickColor = BrickColor.new("Royal purple")
  2694. if ssj33 == true then
  2695. Hair71.BrickColor = BrickColor.new("Royal purple")
  2696.  
  2697. end
  2698.  
  2699. wait(2)
  2700. idle = true
  2701. canattack = true
  2702. idle1 = true
  2703. end
  2704. end
  2705. end
  2706. end)
  2707. mouse.KeyDown:connect(function(key)
  2708. if key == "k" then
  2709. if ssbon == true then
  2710. if canattack == true then
  2711. idle = false
  2712. ssbkaio = true
  2713. idle1 = false
  2714. can = 4
  2715. canattack = false
  2716. combodamage = 30
  2717.  
  2718. for i = 1, 20 do
  2719. wait()
  2720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2724. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2725. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2726. end
  2727.  
  2728.  
  2729.  
  2730.  
  2731. wait(0.6)
  2732. z7 = Instance.new("Sound",char)
  2733. z7.Volume = 10
  2734. z7.Looped = false
  2735. z7.SoundId = "rbxassetid://571184250"
  2736. z7:Play()
  2737. wait(2)
  2738. for i = 1, 10 do
  2739. wait()
  2740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  2741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2742. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm
  2743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm
  2744. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2745. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  2746. end
  2747. Colors = {"Royal purple", "Royal purple"}
  2748. GroundWave1()
  2749. ball.BrickColor = BrickColor.new("Royal purple")
  2750. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2751. ball.Transparency = 0
  2752. ssbon = false
  2753. zh:Destroy()
  2754.  
  2755. wait()
  2756. zh = Instance.new("Sound",char)
  2757. zh.Volume = 4
  2758. zh.Looped = true
  2759. zh.SoundId = "rbxassetid://836467214"
  2760. zh:Play()
  2761. aura3.Transparency = NumberSequence.new(0.9)
  2762. aura3.Size = NumberSequence.new(0)
  2763. wait(2)
  2764. idle = true
  2765.  
  2766. canattack = true
  2767. idle1 = true
  2768. end
  2769. end
  2770. end
  2771. end)
  2772.  
  2773. mouse.KeyDown:connect(function(key)
  2774. if key == "k" then
  2775. if ssbkaio == true then
  2776. if canattack == true then
  2777. idle = false
  2778. combodamage = 40
  2779. ssbkaiox10 = true
  2780. ssbkaio = false
  2781. idle1 = false
  2782. can = 3
  2783. canattack = false
  2784. walksound = "rbxassetid://0"
  2785.  
  2786. for i = 1, 20 do
  2787. wait()
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2794. end
  2795. Colors = {"Royal purple", "Royal purple"}
  2796. GroundWave1()
  2797. wait(0.1)
  2798. Colors = {"Royal purple", "Royal purple"}
  2799. GroundWave1()
  2800. wait(0.1)
  2801. Colors = {"Royal purple", "Royal purple"}
  2802. GroundWave1()
  2803. wait(0.1)
  2804. Colors = {"Royal purple", "Royal purple"}
  2805. GroundWave1()
  2806. wait(0.1)
  2807. Colors = {"Royal purple", "Royal purple"}
  2808. GroundWave1()
  2809. wait(0.1)
  2810. Colors = {"Royal purple", "Royal purple"}
  2811. GroundWave1()
  2812. wait(0.1)
  2813.  
  2814. Colors = {"Royal purple", "Royal purple"}
  2815. GroundWave1()
  2816. wait(0.1)
  2817. Colors = {"Royal purple", "Royal purple"}
  2818. GroundWave1()
  2819. wait(0.1)
  2820. Colors = {"Royal purple", "Royal purple"}
  2821. GroundWave1()
  2822. wait(0.1)
  2823. Colors = {"Royal purple", "Royal purple"}
  2824. GroundWave1()
  2825.  
  2826. Colors = {"Royal purple", "Royal purple"}
  2827. GroundWave1()
  2828. wait(0.1)
  2829. Colors = {"Royal purple", "Royal purple"}
  2830. GroundWave1()
  2831. wait(0.1)
  2832. Colors = {"Royal purple", "Royal purple"}
  2833. GroundWave1()
  2834. wait(0.1)
  2835. Colors = {"Royal purple", "Royal purple"}
  2836. GroundWave1()
  2837. wait(0.1)
  2838. Colors = {"Royal purple", "Royal purple"}
  2839. GroundWave1()
  2840. wait(0.1)
  2841.  
  2842.  
  2843. Colors = {"Royal purple", "Royal purple"}
  2844. GroundWave1()
  2845. Colors = {"Royal purple", "Royal purple"}
  2846. GroundWave1()
  2847.  
  2848. for i = 1, 10 do
  2849. wait()
  2850. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  2851. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm
  2853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm
  2854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  2856. end
  2857.  
  2858. zh1 = Instance.new("Sound",char)
  2859. zh1.Volume = 4
  2860. zh1.Looped = false
  2861. zh1.SoundId = "rbxassetid://0"
  2862. zh1:Play()
  2863. aura3.Transparency = NumberSequence.new(0.9)
  2864. aura3.Size = NumberSequence.new(0)
  2865.  
  2866.  
  2867.  
  2868.  
  2869. Hair7.BrickColor = BrickColor.new("Really black")
  2870. larm1 = Instance.new("Part",char)
  2871. Colors = {"Really red", "Royal Purple"}
  2872. GroundWave1()
  2873. wait(0.1)
  2874. Colors = {"Royal purple", "Royal purple"}
  2875. GroundWave1()
  2876. wait(0.1)
  2877. Colors = {"Royal purple", "Royal purple"}
  2878. GroundWave1()
  2879. wait(0.1)
  2880. Colors = {"Royal purple", "Royal purple"}
  2881. GroundWave1()
  2882. wait(0.1)
  2883. Colors = {"Royal purple", "Royal purple"}
  2884. GroundWave1()
  2885. wait(0.1)
  2886. ball.BrickColor = BrickColor.new("Royal Purple")
  2887. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2888. ball.Transparency = 0
  2889. ssbon = false
  2890. Colors = {"Royal purple", "Royal purple"}
  2891. GroundWave1()
  2892. wait(0.1)
  2893. Colors = {"Royal purple", "Royal purple"}
  2894. GroundWave1()
  2895. wait(0.1)
  2896. Colors = {"Royal purple", "Royal purple"}
  2897. GroundWave1()
  2898. wait(0.1)
  2899. Colors = {"Royal purple", "Royal purple"}
  2900. GroundWave1()
  2901. wait(0.1)
  2902. Colors = {"Royal purple", "Royal purple"}
  2903. GroundWave1()
  2904. wait(0.1)
  2905. for i,v in pairs(char:children()) do
  2906. if v:IsA("Shirt") then
  2907. v:Destroy()
  2908. end
  2909. end
  2910. for i,v in pairs(char:children()) do
  2911. if v:IsA("Pants") then
  2912. v:Destroy()
  2913. end
  2914. end
  2915. ypcall(function()
  2916. shirt = Instance.new("Shirt", char)
  2917. shirt.Name = "Shirt"
  2918. pants = Instance.new("Pants", char)
  2919. pants.Name = "Pants"
  2920. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=48513230"
  2921. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=160941465"
  2922. end)
  2923.  
  2924. wait()
  2925.  
  2926.  
  2927. wait(2)
  2928. idle = true
  2929. canattack = true
  2930. idle1 = true
  2931. end
  2932. end
  2933. end
  2934. end)
  2935. local player = game.Players.LocalPlayer
  2936. local pchar = player.Character
  2937. local mouse = player:GetMouse()
  2938. local cam = workspace.CurrentCamera
  2939.  
  2940. local rad = math.rad
  2941.  
  2942. local keysDown = {}
  2943. local flySpeed = 0
  2944. local MAX_FLY_SPEED = 150
  2945.  
  2946. local canFly = false
  2947. local flyToggled = false
  2948.  
  2949. local forward, side = 0, 0
  2950. local lastForward, lastSide = 0, 0
  2951.  
  2952. local floatBP = Instance.new("BodyPosition")
  2953. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  2954. local flyBV = Instance.new("BodyVelocity")
  2955. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  2956. local turnBG = Instance.new("BodyGyro")
  2957. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  2958.  
  2959. mouse.KeyDown:connect(function(key)
  2960. keysDown[key] = true
  2961.  
  2962. if key == "f" then
  2963.  
  2964.  
  2965. idle = false
  2966.  
  2967. idle1 = false
  2968. canattack = false
  2969.  
  2970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head
  2971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  2972. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm
  2973. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm
  2974. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  2975. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  2976. fly = true
  2977. flyToggled = not flyToggled
  2978.  
  2979. if not flyToggled then
  2980. fly = false
  2981. stanceToggle = "Normal"
  2982. floatBP.Parent = nil
  2983. flyBV.Parent = nil
  2984. turnBG.Parent = nil
  2985. root.Velocity = Vector3.new()
  2986. hum.PlatformStand = false
  2987. wait(0.5)
  2988. idle = true
  2989.  
  2990. idle1 = true
  2991. canattack = true
  2992. end
  2993. end
  2994.  
  2995. end)
  2996. mouse.KeyUp:connect(function(key)
  2997. keysDown[key] = nil
  2998. wait(0.1)
  2999. if fly == true and moving == false then
  3000.  
  3001. for i = 1, 15 do
  3002. wait()
  3003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head
  3004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  3005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm
  3006. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm
  3007. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg
  3008. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg
  3009. end
  3010. end
  3011. end)
  3012.  
  3013. local function updateFly()
  3014.  
  3015. if not flyToggled then return end
  3016.  
  3017. lastForward = forward
  3018. lastSide = side
  3019.  
  3020. forward = 0
  3021. side = 0
  3022.  
  3023. if keysDown.w then
  3024. moving = true
  3025. forward = forward + 1.2
  3026.  
  3027. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  3028. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso
  3029. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  3030. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  3031. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  3032. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  3033. else
  3034. moving = false
  3035. end
  3036. if keysDown.s then
  3037.  
  3038. forward = forward - 0.5
  3039.  
  3040. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head
  3041. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso
  3042. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm
  3043. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm
  3044. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg
  3045. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg
  3046.  
  3047. end
  3048. if keysDown.a then
  3049.  
  3050. side = side - 0.5
  3051. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  3052. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso
  3053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  3054. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  3055. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  3056. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  3057. else
  3058.  
  3059. end
  3060. if keysDown.d then
  3061.  
  3062. side = side + 0.5
  3063. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  3064. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso
  3065. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  3066. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  3067. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  3068. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  3069.  
  3070.  
  3071. end
  3072.  
  3073. canFly = (forward ~= 0 or side ~= 0)
  3074.  
  3075. if canFly then
  3076.  
  3077. stanceToggle = "Floating"
  3078. turnBG.Parent = root
  3079. floatBP.Parent = nil
  3080. flyBV.Parent = root
  3081.  
  3082. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  3083. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  3084. else
  3085. floatBP.position = root.Position
  3086. floatBP.Parent = root
  3087.  
  3088. flySpeed = flySpeed - 1
  3089. if flySpeed < 0 then flySpeed = 0 end
  3090. end
  3091.  
  3092. local camCF = cam.CoordinateFrame
  3093. local in_forward = canFly and forward or lastForward
  3094. local in_side = canFly and side or lastSide
  3095.  
  3096. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  3097. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  3098.  
  3099. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  3100. 0)
  3101. end
  3102.  
  3103. game:service'RunService'.RenderStepped:connect(function()
  3104. if flyToggled then
  3105. hum.PlatformStand = true
  3106. end
  3107. updateFly()
  3108. end)
  3109.  
  3110. local hit1 = true
  3111. local hit2 = false
  3112. local hit3 = false
  3113. local hit4 = false
  3114. zw = Instance.new("Sound",char)
  3115. zw.Volume = 1
  3116. zw.Looped = false
  3117. zw.SoundId = "rbxassetid://896243541"
  3118.  
  3119. function leftkick()
  3120. for i = 1, 5 do
  3121. wait()
  3122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head
  3123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso
  3124. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm
  3125. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm
  3126. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg
  3127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg
  3128. end
  3129. zw:Play()
  3130. end
  3131. function rightkick()
  3132. for i = 1, 5 do
  3133. wait()
  3134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head
  3135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso
  3136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm
  3137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm
  3138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg
  3139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg
  3140. end
  3141.  
  3142. end
  3143. function leftpunch()
  3144. for i = 1, can do
  3145. wait()
  3146. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head
  3147. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso
  3148. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm
  3149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm
  3150. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  3151. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  3152. end
  3153. zw:Play()
  3154. end
  3155. function rightpunch()
  3156. for i = 1, can do
  3157. wait()
  3158. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  3159. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  3160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  3161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  3162. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  3163. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  3164. end
  3165. zw:Play()
  3166. end
  3167. ---------------------------------------------------------------------------------------------------------------------------------------------------
  3168. function kickup()
  3169. for i = 1, 20 do
  3170. wait()
  3171. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso
  3173. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm
  3174. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm
  3175. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg
  3176. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg
  3177. end
  3178. zw:Play()
  3179.  
  3180. end
  3181. function knockdown()
  3182. for i = 1, 10 do
  3183. wait()
  3184. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3185. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso
  3186. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm
  3187. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm
  3188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg
  3189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg
  3190.  
  3191. end
  3192. zw1 = Instance.new("Sound",char)
  3193. zw1.Volume = 1
  3194. zw1.Looped = false
  3195. zw1.SoundId = "rbxassetid://896242278"
  3196. zw1:Play()
  3197. for i = 1, 20 do
  3198. wait()
  3199. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3200. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso
  3201. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm
  3202. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm
  3203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg
  3204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg
  3205. end
  3206.  
  3207.  
  3208. end
  3209. mouse.KeyDown:connect(function(key)
  3210. if key == "e" and hit1 == true and canattack == true then
  3211. canattack = false
  3212. nohit = 0
  3213.  
  3214. hit1 = false
  3215. hit2 = true
  3216. hit3 = false
  3217. hit4 = false
  3218. hand1 = Instance.new("Part",rarm)
  3219. hand1.Size = Vector3.new(1.5,1.5,1.5)
  3220. hand1.CanCollide = false
  3221. hand1.Transparency = 1
  3222. hand1.Position = Vector3.new(999,999,999)
  3223. hand1weld = Instance.new("Weld",hand1)
  3224. hand1weld.Part0 = rarm
  3225. hand1weld.Part1 = hand1
  3226. hand1weld.C0 = CFrame.new(0,-1.2,0)
  3227. ----------------------------------------------------------------
  3228.  
  3229. function touch1(hit)
  3230. if not hit.Parent:findFirstChild("Humanoid") then return end
  3231. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3232. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  3233. zwt = Instance.new("Sound",char)
  3234. zwt.Volume = 1
  3235. zwt.Looped = false
  3236. zwt.SoundId = "rbxassetid://137579113"
  3237. zwt:Play()
  3238. end
  3239. end
  3240. hand1.Touched:connect(touch1)
  3241. rightpunch()
  3242.  
  3243. hand1:Destroy()
  3244. canattack = true
  3245. end
  3246. end)
  3247. mouse.KeyDown:connect(function(key)
  3248. if key == "e" and hit2 == true and canattack == true then
  3249. canattack = false
  3250. nohit = 0
  3251.  
  3252. hit1 = false
  3253. hit2 = false
  3254. hit3 = true
  3255. hit4 = false
  3256. hand2 = Instance.new("Part",rarm)
  3257. hand2.Size = Vector3.new(1.5,1.5,1.5)
  3258. hand1.CanCollide = false
  3259. hand2.Transparency = 1
  3260. hand2.Position = Vector3.new(999,999,999)
  3261. hand2weld = Instance.new("Weld",hand2)
  3262. hand2weld.Part0 = larm
  3263. hand2weld.Part1 = hand2
  3264. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3265. ----------------------------------------------------------------
  3266.  
  3267. function touch1(hit)
  3268. if not hit.Parent:findFirstChild("Humanoid") then return end
  3269. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3270. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  3271. zwr = Instance.new("Sound",char)
  3272. zwr.Volume = 1
  3273. zwr.Looped = false
  3274. zwr.SoundId = "rbxassetid://137579113"
  3275. zwr:Play()
  3276. end
  3277. end
  3278. hand2.Touched:connect(touch1)
  3279. leftpunch()
  3280.  
  3281. canattack = true
  3282. hand2:Destroy()
  3283.  
  3284. end
  3285. end)
  3286. mouse.KeyDown:connect(function(key)
  3287. if key == "e" and hit3 == true and canattack == true then
  3288. canattack = false
  3289. nohit = 0
  3290.  
  3291. hit1 = false
  3292. hit2 = false
  3293. hit3 = false
  3294. hit4 = true
  3295. hand3 = Instance.new("Part",lleg)
  3296. hand3.Size = Vector3.new(1.5,1.5,1.5)
  3297. hand3.CanCollide = false
  3298. hand3.Transparency = 1
  3299. hand3.Position = Vector3.new(999,999,999)
  3300. hand3weld = Instance.new("Weld",hand3)
  3301. hand3weld.Part0 = lleg
  3302. hand3weld.Part1 = hand3
  3303. hand3weld.C0 = CFrame.new(0,-1.2,0)
  3304. ----------------------------------------------------------------
  3305.  
  3306. function touch1(hit)
  3307. if not hit.Parent:findFirstChild("Humanoid") then return end
  3308. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3309. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  3310. zwc = Instance.new("Sound",char)
  3311. zwc.Volume = 1
  3312. zwc.Looped = false
  3313. zwc.SoundId = "rbxassetid://137579113"
  3314. zwc:Play()
  3315. end
  3316. end
  3317. hand3.Touched:connect(touch1)
  3318. rightkick()
  3319.  
  3320. canattack = true
  3321. hand3:Destroy()
  3322.  
  3323. end
  3324. end)
  3325. mouse.KeyDown:connect(function(key)
  3326. if key == "e" and hit4 == true and canattack == true then
  3327. canattack = false
  3328. nohit = 0
  3329. wait()hit4 = false
  3330. hit3 = false
  3331. hit2 = false
  3332. hit1 = true
  3333. hand4 = Instance.new("Part",rleg)
  3334. hand4.Size = Vector3.new(1.5,1.5,1.5)
  3335. hand4.CanCollide = false
  3336. hand4.Transparency = 1
  3337. hand4.Position = Vector3.new(999,999,999)
  3338. hand4weld = Instance.new("Weld",hand4)
  3339. hand4weld.Part0 = rleg
  3340. hand4weld.Part1 = hand4
  3341. hand4weld.C0 = CFrame.new(0,-1.2,0)
  3342. ----------------------------------------------------------------
  3343.  
  3344. function touch1(hit)
  3345. if not hit.Parent:findFirstChild("Humanoid") then return end
  3346. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3347. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  3348. zwe = Instance.new("Sound",char)
  3349. zwe.Volume = 1
  3350. zwe.Looped = false
  3351. zwe.SoundId = "rbxassetid://137579113"
  3352. zwe:Play()
  3353. end
  3354. end
  3355. hand4.Touched:connect(touch1)
  3356. leftkick()
  3357.  
  3358. canattack = true
  3359. hand4:Destroy()
  3360.  
  3361. end
  3362. end)
  3363. local player = game.Players.LocalPlayer
  3364. repeat wait() until player:GetMouse() and player.Character
  3365. local mouse = player:GetMouse()
  3366. local character = player.Character
  3367.  
  3368.  
  3369. local clickon = false
  3370. p = game.Players.LocalPlayer
  3371. char = p.Character
  3372. mouse = p:GetMouse()
  3373. torso = char.Torso
  3374. mouse.Button1Down:connect(function()
  3375. t = mouse.Target.Parent:FindFirstChild("Torso")
  3376. hu = mouse.Target.Parent:FindFirstChild("Humanoid")
  3377. if mouse.Target == nil then
  3378. clickon = false
  3379. end
  3380. if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  3381. clickon = true
  3382. poon = true
  3383. zwc1s2 = Instance.new("Sound",mouse.Target)
  3384. zwc1s2.Volume = 5
  3385. zwc1s2.Looped = false
  3386. zwc1s2.SoundId = "rbxassetid://915341277"
  3387. zwc1s2:Play()
  3388.  
  3389.  
  3390.  
  3391. else
  3392. clickon = false
  3393.  
  3394. end
  3395.  
  3396. end)
  3397.  
  3398. you = game.Players.LocalPlayer.Character.Torso
  3399.  
  3400.  
  3401.  
  3402. mouse.KeyDown:connect(function(key)
  3403. if key == "z" then
  3404. if canattack == true then
  3405.  
  3406. canattack = false
  3407. idle = false
  3408. hum.WalkSpeed = 0
  3409. nohit = 0
  3410. idle1 = false
  3411. for i = 1, 10 do
  3412. wait()
  3413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm
  3416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm
  3417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  3418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  3419. end
  3420. zwc1 = Instance.new("Sound",torso)
  3421. zwc1.Volume = 1
  3422. zwc1.Looped = false
  3423. zwc1.SoundId = "rbxassetid://744770874"
  3424. zwc1:Play()
  3425. if clickon == true then
  3426. torso.CFrame = t.CFrame - Vector3.new(0,0,2)
  3427. else
  3428. torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20
  3429. end
  3430. canattack = true
  3431. idle = true
  3432. hum.WalkSpeed = 10
  3433. idle1 = true
  3434. end
  3435.  
  3436.  
  3437. end
  3438. end)
  3439.  
  3440. mouse.KeyDown:connect(function(key)
  3441. if key == "h" then
  3442. if canattack == true then
  3443. idle = false
  3444. idle1 = false
  3445. canattack = false
  3446. grab = false
  3447. grab5()
  3448. grabhit = Instance.new("Part",char)
  3449. grabhit.Size = Vector3.new(2,2,2)
  3450. grabhit.Position = Vector3.new(999,999,999)
  3451. grabhit.Transparency = 1
  3452. grabweld = Instance.new("Weld",grabhit)
  3453. grabweld.Part0 = torso
  3454. grabweld.Part1 = grabhit
  3455. grabweld.C0 = CFrame.new(0,0,-2)
  3456. ---------------------------------------------------------------
  3457. hand1 = Instance.new("Part",rarm)
  3458. hand1.Size = Vector3.new(1,1,1)
  3459. hand1.CanCollide = false
  3460. hand1.Transparency = 1
  3461. hand1.Position = Vector3.new(999,999,999)
  3462. hand1weld = Instance.new("Weld",hand1)
  3463. hand1weld.Part0 = rarm
  3464. hand1weld.Part1 = hand1
  3465. hand1weld.C0 = CFrame.new(0,-1.2,0)
  3466. ----------------------------------------------------------------
  3467. hand2 = Instance.new("Part",rarm)
  3468. hand2.Size = Vector3.new(1,1,1)
  3469. hand1.CanCollide = false
  3470. hand2.Transparency = 1
  3471. hand2.Position = Vector3.new(999,999,999)
  3472. hand2weld = Instance.new("Weld",hand2)
  3473. hand2weld.Part0 = larm
  3474. hand2weld.Part1 = hand2
  3475. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3476. function touch1(hit)
  3477. if not hit.Parent:findFirstChild("Humanoid") then return end
  3478. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3479. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  3480.  
  3481. end
  3482. end
  3483. hand1.Touched:connect(touch1)
  3484. function touch2(hit)
  3485. if not hit.Parent:findFirstChild("Humanoid") then return end
  3486. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3487. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  3488.  
  3489. end
  3490. end
  3491. hand2.Touched:connect(touch2)
  3492. function touch(hit)
  3493. if not hit.Parent:findFirstChild("Humanoid") then return end
  3494. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3495. grabhit.TouchInterest:Destroy()
  3496. grab = true
  3497. hu = hit.Parent:findFirstChild("Humanoid")
  3498. to = hit.Parent:findFirstChild("Torso")
  3499. he = hit.Parent:findFirstChild("Head")
  3500. hu.WalkSpeed = 0
  3501. if hu.Health > 100 then
  3502. hu.MaxHealth = 100
  3503. hu.Health = 100
  3504. end
  3505. towe = Instance.new("Weld",to)
  3506. towe.Part0 = torso
  3507. towe.Part1 = to
  3508. towe.C0 = CFrame.new(0,0,-1.5)
  3509.  
  3510.  
  3511. wait(0.5)
  3512. end
  3513. if grab == true then
  3514. if clickon == true then
  3515. jk = true
  3516. clickon = false
  3517. end
  3518. towe.Part0 = nil
  3519. partv = Instance.new("Part",to)
  3520. partv.Transparency = 1
  3521.  
  3522. partv.CanCollide = false
  3523. partv.Anchored = true
  3524. towe1 = Instance.new("Weld",to)
  3525. towe1.Part0 = to
  3526. towe1.Part1 = partv
  3527. towe1.C0 = CFrame.new(0,0,0)
  3528.  
  3529.  
  3530.  
  3531. partv:Destroy()
  3532. towe.Part0 = torso
  3533.  
  3534.  
  3535. ----------------------------------------------------
  3536. grabon = true
  3537. towe:Destroy()
  3538.  
  3539. kickup()
  3540. wait(0.1)
  3541. for i = 1, 10 do
  3542. wait()
  3543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head
  3544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  3546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm
  3547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg
  3548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg
  3549. end
  3550. grabon = false
  3551. to.Anchored = true
  3552.  
  3553.  
  3554. grabon1 = true
  3555. zwc12 = Instance.new("Sound",torso)
  3556. zwc12.Volume = 1
  3557. zwc12.Looped = false
  3558. zwc12.SoundId = "rbxassetid://436748675"
  3559. zwc12:Play()
  3560. knockdown()
  3561. hu.Health = hu.Health - 30
  3562. to.Anchored = false
  3563. grabon1 = false
  3564.  
  3565.  
  3566. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3567. Colors = {"White"}
  3568. local wave = Instance.new("Part", torso)
  3569. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  3570. wave.Anchored = true
  3571. wave.CanCollide = false
  3572. wave.Locked = true
  3573. wave.Size = Vector3.new(1, 1, 1)
  3574. wave.TopSurface = "Smooth"
  3575. wave.BottomSurface = "Smooth"
  3576. wave.Transparency = 0.35
  3577. wave.CFrame = HandCF4
  3578. wm = Instance.new("SpecialMesh", wave)
  3579. wm.MeshId = "rbxassetid://3270017"
  3580. coroutine.wrap(function()
  3581. for i = 1, 30, 1 do
  3582. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  3583. wave.Size = wm.Scale
  3584. wave.CFrame = HandCF4
  3585. wave.Transparency = i/30
  3586. wait()
  3587. end
  3588. wait()
  3589. wave:Destroy()
  3590. end)()
  3591. wait(0.3)
  3592. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3593. Colors = {"White"}
  3594. zwd = Instance.new("Sound",char)
  3595. zwd.Volume = 5
  3596. zwd.Looped = false
  3597. zwd.SoundId = "rbxassetid://863810402"
  3598. zwd:Play()
  3599. local wave = Instance.new("Part", torso)
  3600. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  3601. wave.Anchored = true
  3602. wave.CanCollide = false
  3603. wave.Locked = true
  3604. wave.Size = Vector3.new(1, 1, 1)
  3605. wave.TopSurface = "Smooth"
  3606. wave.BottomSurface = "Smooth"
  3607. wave.Transparency = 0.35
  3608. wave.CFrame = HandCF4
  3609. wm = Instance.new("SpecialMesh", wave)
  3610. wm.MeshId = "rbxassetid://3270017"
  3611. coroutine.wrap(function()
  3612. for i = 1, 30, 1 do
  3613. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  3614. wave.Size = wm.Scale
  3615. wave.CFrame = HandCF4
  3616. wave.Transparency = i/30
  3617. wait()
  3618. end
  3619.  
  3620. wait()
  3621. wave:Destroy()
  3622.  
  3623. end)()
  3624.  
  3625. wait(0.6)
  3626. zwd:Destroy()
  3627. wait(0.4)
  3628. hed.Anchored = false
  3629.  
  3630.  
  3631. canattack = true
  3632. idle = true
  3633. hand1:Destroy()
  3634. hand2:Destroy()
  3635.  
  3636. goo = 0
  3637. idle1 = true
  3638. grab = false
  3639. wait(1)
  3640. if jk == true then
  3641. jk = false
  3642. clickon = true
  3643. end
  3644.  
  3645. end
  3646.  
  3647.  
  3648. end
  3649.  
  3650.  
  3651. grabhit.Touched:connect(touch)
  3652. wait(0.1)
  3653. grabhit:Destroy()
  3654.  
  3655.  
  3656.  
  3657.  
  3658. if grab == false then
  3659. hand1:Destroy()
  3660. hand2:Destroy()
  3661.  
  3662. canattack = true
  3663. idle = true
  3664.  
  3665. idle1 = true
  3666.  
  3667. end
  3668. end
  3669. end
  3670. end)
  3671.  
  3672. mouse.KeyDown:connect(function(Key)
  3673. if Key == "g" then
  3674. if canattack == true then
  3675.  
  3676.  
  3677. kamehamehaon = true
  3678. beam1.Size = Vector3.new(6,6,1)
  3679.  
  3680. partaura.Size = NumberSequence.new(0.8)
  3681. idle = false
  3682.  
  3683. idle1 = false
  3684. canattack = false
  3685. hum.WalkSpeed = 16
  3686. z2 = Instance.new("Sound",char)
  3687. z2.Volume = 3
  3688. z2.Looped = false
  3689. z2.SoundId = "rbxassetid://908489666"
  3690. z2:Play()
  3691.  
  3692.  
  3693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  3694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  3695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  3696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  3697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  3698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  3699.  
  3700.  
  3701.  
  3702. partaura.Transparency = NumberSequence.new(0)
  3703. partaura1.Transparency = NumberSequence.new(0)
  3704. kamehameha = true
  3705. wait(6)
  3706. zwc1 = Instance.new("Sound",char)
  3707. zwc1.Volume = 1
  3708. zwc1.Looped = false
  3709. zwc1.SoundId = "rbxassetid://744770874"
  3710. zwc1:Play()
  3711. torso.CFrame = t.CFrame - Vector3.new(0,0,-10)
  3712. hum.HipHeight = 10
  3713. wait(0.5)
  3714. if kamehamehaon == true then
  3715. kamehamehaon = false
  3716. hited = true
  3717. wait(0.1)
  3718. point = true
  3719. kamehamehaon = false
  3720. kamehameha = false
  3721.  
  3722.  
  3723.  
  3724. partaura.Transparency = NumberSequence.new(1)
  3725. partaura1.Transparency = NumberSequence.new(1)
  3726. z2:Stop()
  3727. z4 = Instance.new("Sound",char)
  3728. z4.Volume = 5
  3729. z4.Looped = false
  3730. z4.SoundId = "rbxassetid://908474188"
  3731. z4:Play()
  3732.  
  3733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  3734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  3735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  3736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  3737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  3738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  3739.  
  3740.  
  3741.  
  3742.  
  3743.  
  3744. laser = true
  3745. s1.Volume=1
  3746. s1:play()
  3747. wait(5.4)
  3748. point = false
  3749.  
  3750. laser = false
  3751. beam1.Size = Vector3.new(1,1,1)
  3752. beam1.Parent=nil
  3753. inner1.Parent=nil
  3754. expl1.Parent=nil
  3755.  
  3756. hited1 = false
  3757. exa1.Parent=nil
  3758. s1:stop()
  3759.  
  3760. idle = true
  3761. canattack = true
  3762. idle1 = true
  3763. hum.WalkSpeed = 16
  3764. hum.HipHeight = 0
  3765. end
  3766. end
  3767. end
  3768. end)
  3769.  
  3770. function spin()
  3771. for i = 1, 50 do
  3772. wait()
  3773.  
  3774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3776. torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0)
  3777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm
  3778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm
  3779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3781. end
  3782. end
  3783. function grab5()
  3784. for i = 1, 10 do
  3785. wait()
  3786.  
  3787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  3790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  3791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3793. end
  3794. for i = 1, 10 do
  3795. wait()
  3796.  
  3797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  3798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  3799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  3800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  3801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  3802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  3803. end
  3804. end
  3805. mouse.KeyDown:connect(function(key)
  3806. if key == "y" then
  3807. if canattack == true then
  3808. idle = false
  3809. idle1 = false
  3810. canattack = false
  3811. grab5()
  3812.  
  3813. grabhit = Instance.new("Part",char)
  3814. grabhit.Size = Vector3.new(2,2,2)
  3815. grabhit.Position = Vector3.new(999,999,999)
  3816. grabhit.Transparency = 1
  3817. grabweld = Instance.new("Weld",grabhit)
  3818. grabweld.Part0 = torso
  3819. grabweld.Part1 = grabhit
  3820. grabweld.C0 = CFrame.new(0,0,-2)
  3821. ---------------------------------------------------------------
  3822. hand1 = Instance.new("Part",rarm)
  3823. hand1.Size = Vector3.new(1,1,1)
  3824. hand1.CanCollide = false
  3825. hand1.Transparency = 1
  3826. hand1.Position = Vector3.new(999,999,999)
  3827. hand1weld = Instance.new("Weld",hand1)
  3828. hand1weld.Part0 = rarm
  3829. hand1weld.Part1 = hand1
  3830. hand1weld.C0 = CFrame.new(0,-1.2,0)
  3831. ----------------------------------------------------------------
  3832. hand2 = Instance.new("Part",rarm)
  3833. hand2.Size = Vector3.new(1,1,1)
  3834. hand1.CanCollide = false
  3835. hand2.Transparency = 1
  3836. hand2.Position = Vector3.new(999,999,999)
  3837. hand2weld = Instance.new("Weld",hand2)
  3838. hand2weld.Part0 = larm
  3839. hand2weld.Part1 = hand2
  3840. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3841. function touch1(hit)
  3842. if not hit.Parent:findFirstChild("Humanoid") then return end
  3843. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3844. hu1 = hit.Parent:findFirstChild("Humanoid")
  3845. grab1 = true
  3846. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3847. if hu1.Health > 100 then
  3848. hu1.MaxHealth = 100
  3849. hu1.Health = 100
  3850. end
  3851. end
  3852. end
  3853. hand1.Touched:connect(touch1)
  3854. function touch2(hit)
  3855. if not hit.Parent:findFirstChild("Humanoid") then return end
  3856. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3857. hu1 = hit.Parent:findFirstChild("Humanoid")
  3858. grab1 = true
  3859. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3860. if hu1.Health > 100 then
  3861. hu1.MaxHealth = 100
  3862. hu1.Health = 100
  3863. end
  3864. end
  3865. end
  3866. hand2.Touched:connect(touch2)
  3867. function touch(hit)
  3868. if not hit.Parent:findFirstChild("Humanoid") then return end
  3869. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3870. grab1 = true
  3871. if clickon == true then
  3872. jk = true
  3873. clickon = false
  3874. end
  3875. grabhit.TouchInterest:Destroy()
  3876.  
  3877. hu1 = hit.Parent:findFirstChild("Humanoid")
  3878. to1 = hit.Parent:findFirstChild("Torso")
  3879. he1 = hit.Parent:findFirstChild("Head")
  3880. hu1.WalkSpeed = 0
  3881. if hu1.Health > 100 then
  3882. hu1.MaxHealth = 100
  3883. hu1.Health = 100
  3884. end
  3885.  
  3886.  
  3887.  
  3888.  
  3889. end
  3890.  
  3891. if grab1 == true then
  3892. throw = 5
  3893. to1.CFrame = to1.CFrame + Vector3.new(0,60,0)
  3894. kickup()
  3895. hum.HipHeight = 10
  3896. wait()
  3897. grabon1 = true
  3898.  
  3899. hed.Anchored = true
  3900. wait(0.3)
  3901.  
  3902. hed.Anchored = false
  3903. spin()
  3904. ds = Instance.new("Sound",torso)
  3905. ds.Volume = 4
  3906. ds.Looped = false
  3907. ds.SoundId = "rbxassetid://860448713"
  3908. ds:Play()
  3909.  
  3910. grabon1 = false
  3911. grabon2 = true
  3912. wait(0.5)
  3913. grabon2 = false
  3914. hand1:Destroy()
  3915.  
  3916. hand2:Destroy()
  3917.  
  3918. hum.HipHeight = 0
  3919. wait(0.5)
  3920. canattack = true
  3921. idle = true
  3922. grabhit:Destroy()
  3923. idle1 = true
  3924. grab1 = false
  3925.  
  3926. if jk == true then
  3927. jk = false
  3928. clickon = true
  3929. end
  3930. end
  3931.  
  3932.  
  3933. end
  3934.  
  3935.  
  3936. end
  3937.  
  3938.  
  3939.  
  3940.  
  3941.  
  3942. grabhit.Touched:connect(touch)
  3943.  
  3944.  
  3945.  
  3946.  
  3947. wait(0.2)
  3948.  
  3949. if grab1 == false then
  3950. hand1:Destroy()
  3951. hand2:Destroy()
  3952. grabhit:Destroy()
  3953.  
  3954. canattack = true
  3955. idle = true
  3956.  
  3957. idle1 = true
  3958.  
  3959.  
  3960.  
  3961. end
  3962. end
  3963. end)
  3964.  
  3965. function pushaway()
  3966. for i = 1, 10 do
  3967. wait()
  3968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  3969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  3970. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  3971. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  3972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3974. end
  3975. for i = 1, 10 do
  3976. wait()
  3977. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  3978. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  3979. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  3980. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  3981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3982. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3983. end
  3984. end
  3985.  
  3986. function dragoncharge()
  3987. for i = 1, 10 do
  3988. wait()
  3989. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3991. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  3992. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  3993. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3994. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3995. end
  3996. end
  3997. function dragonfist()
  3998. for i = 1, 10 do
  3999. wait()
  4000. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4001. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4004. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4005. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4006. end
  4007. for i = 1, 10 do
  4008. wait()
  4009. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4010. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4011. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  4012. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  4013. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  4014. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  4015. end
  4016. end
  4017. mouse.KeyDown:connect(function(key)
  4018. if key == "u" then
  4019. if canattack == true then
  4020. if ssj33 == true then
  4021. idle = false
  4022. idle1 = false
  4023. canattack = false
  4024. grab5()
  4025.  
  4026. grabhit = Instance.new("Part",char)
  4027. grabhit.Size = Vector3.new(2,2,2)
  4028. grabhit.Position = Vector3.new(999,999,999)
  4029. grabhit.Transparency = 1
  4030. grabweld = Instance.new("Weld",grabhit)
  4031. grabweld.Part0 = torso
  4032. grabweld.Part1 = grabhit
  4033. grabweld.C0 = CFrame.new(0,0,-2)
  4034. ---------------------------------------------------------------
  4035. hand1 = Instance.new("Part",rarm)
  4036. hand1.Size = Vector3.new(0.1,0.1,0.1)
  4037. hand1.CanCollide = false
  4038. hand1.Transparency = 1
  4039. hand1.Position = Vector3.new(999,999,999)
  4040. hand2mesh = Instance.new("SpecialMesh",hand1)
  4041. hand2mesh.MeshType = "FileMesh"
  4042.  
  4043. hand2mesh.Scale = Vector3.new(1,1,1)
  4044. hand2aura = Instance.new("ParticleEmitter",hand1)
  4045. hand2aura.Size = NumberSequence.new(1)
  4046. hand2aura.Texture = "rbxassetid://715401010"
  4047. hand2aura.Speed = NumberRange.new(0)
  4048. hand2aura.LockedToPart = true
  4049. hand2aura.Transparency = NumberSequence.new(1)
  4050. hand2aura.RotSpeed = NumberRange.new(999)
  4051. hand1weld = Instance.new("Weld",hand1)
  4052. hand1weld.Part0 = rarm
  4053. hand1weld.Part1 = hand1
  4054. hand1weld.C0 = CFrame.new(0,-1.8,0)
  4055. ----------------------------------------------------------------
  4056. hand2 = Instance.new("Part",rarm)
  4057. hand2.Size = Vector3.new(1,1,1)
  4058. hand1.CanCollide = false
  4059. hand2.Transparency = 1
  4060. hand2.Position = Vector3.new(999,999,999)
  4061.  
  4062. hand2weld = Instance.new("Weld",hand2)
  4063. hand2weld.Part0 = larm
  4064. hand2weld.Part1 = hand2
  4065. hand2weld.C0 = CFrame.new(0,-1.2,0)
  4066. function touch1(hit)
  4067. if not hit.Parent:findFirstChild("Humanoid") then return end
  4068. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4069. hu1 = hit.Parent:findFirstChild("Humanoid")
  4070. grab2 = true
  4071.  
  4072. if clickon == true then
  4073. jk = true
  4074. clickon = false
  4075. end
  4076. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  4077. if hu1.Health > 100 then
  4078. hu1.MaxHealth = 100
  4079. hu1.Health = 100
  4080. end
  4081. end
  4082. end
  4083. hand1.Touched:connect(touch1)
  4084. function touch2(hit)
  4085. if not hit.Parent:findFirstChild("Humanoid") then return end
  4086. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4087. hu1 = hit.Parent:findFirstChild("Humanoid")
  4088. grab2 = true
  4089. if clickon == true then
  4090. jk = true
  4091. clickon = false
  4092. end
  4093. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  4094. if hu1.Health > 100 then
  4095. hu1.MaxHealth = 100
  4096. hu1.Health = 100
  4097. end
  4098. end
  4099. end
  4100. hand2.Touched:connect(touch2)
  4101. function touch(hit)
  4102. if not hit.Parent:findFirstChild("Humanoid") then return end
  4103. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4104. grab8 = true
  4105. if clickon == true then
  4106. jk = true
  4107. clickon = false
  4108. end
  4109. grabhit.TouchInterest:Destroy()
  4110.  
  4111. hu12 = hit.Parent:findFirstChild("Humanoid")
  4112. to12 = hit.Parent:findFirstChild("Torso")
  4113. he12 = hit.Parent:findFirstChild("Head")
  4114. hu1.WalkSpeed = 0
  4115. if hu12.Health > 100 then
  4116. hu12.MaxHealth = 100
  4117. hu12.Health = 100
  4118. end
  4119.  
  4120.  
  4121.  
  4122.  
  4123. end
  4124.  
  4125. if grab2 == true then
  4126. z4f = Instance.new("Sound",torso)
  4127. z4f.Volume = 5
  4128. z4f.Looped = false
  4129. z4f.SoundId = "rbxassetid://815202315"
  4130. z4f:Play()
  4131.  
  4132. pushaway()
  4133. grabon3 = true
  4134. wait(1)
  4135. grabon3 = false
  4136. he12.Anchored = true
  4137.  
  4138. dragoncharge()
  4139. hand2aura.Transparency = NumberSequence.new(0)
  4140. wait(1.5)
  4141. dragonfist()
  4142. z4f:Destroy()
  4143. z4x = Instance.new("Sound",torso)
  4144. z4x.Volume = 5
  4145. z4x.Looped = false
  4146. z4x.SoundId = "rbxassetid://908474188"
  4147. z4x:Play()
  4148. hand1.Transparency = 0
  4149. hand2mesh.MeshId = "rbxassetid://58430372"
  4150. hand1.BrickColor = BrickColor.new("New Yeller")
  4151. hand2mesh.Scale = Vector3.new(5,5,5)
  4152. hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4153. grabon4 = true
  4154. wait(0.5)
  4155.  
  4156. hu12.Health = 0
  4157. grabon4 = false
  4158. wait(0.5)
  4159. he12.Anchored = false
  4160. z4x:Destroy()
  4161. throw1 = 5
  4162. throw2 = 5
  4163.  
  4164.  
  4165.  
  4166.  
  4167.  
  4168.  
  4169.  
  4170. ------------------------------------------------------------
  4171. hand1:Destroy()
  4172. hand2:Destroy()
  4173.  
  4174. canattack = true
  4175. idle = true
  4176. grabhit:Destroy()
  4177. idle1 = true
  4178.  
  4179. if jk == true then
  4180. jk = false
  4181. clickon = true
  4182. end
  4183.  
  4184. grab8 = false
  4185. end
  4186.  
  4187.  
  4188. end
  4189.  
  4190.  
  4191.  
  4192.  
  4193.  
  4194.  
  4195.  
  4196.  
  4197. grabhit.Touched:connect(touch)
  4198.  
  4199.  
  4200.  
  4201.  
  4202. wait(0.2)
  4203.  
  4204. if grab8 == false then
  4205. hand1:Destroy()
  4206. hand2:Destroy()
  4207. grabhit:Destroy()
  4208.  
  4209. canattack = true
  4210. idle = true
  4211.  
  4212. idle1 = true
  4213.  
  4214.  
  4215.  
  4216. end
  4217. end
  4218. end
  4219. end
  4220. end)
  4221. game:GetService("RunService").RenderStepped:connect(function()
  4222. if grabon3 == true then
  4223. throw1 = throw1 + 1
  4224. to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1
  4225.  
  4226. end
  4227. if grabon4 == true then
  4228. throw2 = throw2 + 0.2
  4229. torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2
  4230. end
  4231. if grabon1 == true then
  4232.  
  4233. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5
  4234.  
  4235. end
  4236. if grabon2 == true then
  4237. throw = throw + 6
  4238. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw
  4239. end
  4240. if grabon == true then
  4241. goo = goo + 0.5
  4242. to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0)
  4243. end
  4244. if hum.Jump == true then
  4245. if canattack == true then
  4246. if clickon == true then
  4247. jk = true
  4248. clickon=false
  4249. end
  4250. zwc12 = Instance.new("Sound",torso)
  4251. zwc12.Volume = 1
  4252. zwc12.Looped = false
  4253. zwc12.SoundId = "rbxassetid://436748675"
  4254. zwc12:Play()
  4255. canattack = false
  4256. idle = false
  4257. idle1 = false
  4258. nohit = 0
  4259.  
  4260. for i = 1, 20 do
  4261. wait()
  4262. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head
  4263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4264. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm
  4265. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm
  4266. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg
  4267. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg
  4268. end
  4269. wait(0.5)
  4270. canattack = true
  4271. idle = true
  4272. idle1 = true
  4273. if jk == true then
  4274. jk = false
  4275. clickon = true
  4276. end
  4277. end
  4278. end
  4279. if kamehameha == true then
  4280. aj1 = aj1 + 0.005
  4281. partaura.Size = NumberSequence.new(aj1)
  4282. beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0)
  4283. beamdamage = beamdamage + 0.001
  4284.  
  4285. else
  4286. aj1 = 0.1
  4287.  
  4288. end
  4289. if hited1 == true then
  4290. wait(0.3)
  4291. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback)
  4292. human.Health = human.Health - beamdamage
  4293.  
  4294.  
  4295. human.PlatformStand = true
  4296. human.Sit = true
  4297.  
  4298. if hited1 == false and on == true then
  4299. on = false
  4300. wait(0.5)
  4301. human.PlatformStand = false
  4302. human.Sit = false
  4303. beamknockback = 0
  4304. beamdamage = 0.001
  4305. human.Jump = true
  4306.  
  4307. end
  4308. end
  4309. if clickon == true then
  4310. if point == false then
  4311. you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p)
  4312. if hu.Health < 1 then
  4313. clickon = false
  4314. end
  4315. end
  4316.  
  4317. end
  4318. ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5)
  4319. ball.Transparency = ball.Transparency + 0.05
  4320. if go == false then
  4321. aj = aj + 0.13
  4322. spirit1mesh.Scale = Vector3.new(aj,aj,aj)
  4323.  
  4324. end
  4325. if auracan1 == true then
  4326. auracan1 = false
  4327. aura1.Texture = "rbxassetid://281983000"
  4328. wait(0.1)
  4329. aura1.Texture = "rbxassetid://281982895"
  4330. wait(0.1)
  4331. aura1.Texture = "rbxassetid://281983092"
  4332. wait(0.1)
  4333. aura1.Texture = "rbxassetid://281996097"
  4334. wait(0.1)
  4335. aura1.Texture = "rbxassetid://281983189"
  4336. wait(0.1)
  4337. aura1.Texture = "rbxassetid://281983242"
  4338. wait(0.1)
  4339. aura1.Texture = "rbxassetid://281983280"
  4340. wait(0.1)
  4341. aura1.Texture = "rbxassetid://281983337"
  4342. wait(0.1)
  4343.  
  4344. auracan1 = true
  4345. end
  4346. if auracan == true then
  4347. auracan = false
  4348. aura.Texture = "rbxassetid://901509906"
  4349. wait(0.07)
  4350. aura.Texture = "rbxassetid://901510046"
  4351. wait(0.07)
  4352. aura.Texture = "rbxassetid://901510125"
  4353. wait(0.07)
  4354.  
  4355. auracan = true
  4356. end
  4357. if auracan3 == true then
  4358. auracan3 = false
  4359. aura3.Texture = "rbxassetid://901509906"
  4360. wait(0.07)
  4361. aura3.Texture = "rbxassetid://901510046"
  4362. wait(0.07)
  4363. aura3.Texture = "rbxassetid://901510125"
  4364. wait(0.07)
  4365. auracan3 = true
  4366. end
  4367. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4368.  
  4369. if walk == true then
  4370.  
  4371. if canattack == true then
  4372. walk = false
  4373. walkon = true
  4374.  
  4375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  4376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  4377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  4378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  4379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  4380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  4381. wait(0.1)
  4382. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  4384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  4385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  4386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  4387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  4388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  4389. wait(0.1)
  4390. end
  4391. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4393. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  4395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  4396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  4397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  4398.  
  4399. z41 = Instance.new("Sound",char)
  4400. z41.Volume = 10
  4401. z41.Looped = false
  4402. z41.SoundId = walksound
  4403. z41:Play()
  4404. wait(.1)
  4405. end
  4406. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4407. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4408. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  4410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  4411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  4412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  4413.  
  4414.  
  4415. wait(.1)
  4416. end
  4417. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4418.  
  4419. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4420. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  4422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  4423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  4424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  4425. wait(0.1)
  4426.  
  4427. end
  4428. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4429.  
  4430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4432. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  4433. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  4434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  4435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  4436. wait(0.1)
  4437.  
  4438. end
  4439. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4440.  
  4441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  4444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  4445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  4446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  4447. wait(0.1)
  4448. end
  4449. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4450.  
  4451. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4452. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4453. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  4454. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  4455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  4456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  4457. wait(0.1)
  4458. end
  4459. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4462. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  4463. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  4464. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  4465. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  4466. wait(0.1)
  4467. z41 = Instance.new("Sound",char)
  4468. z41.Volume = 10
  4469. z41.Looped = false
  4470. z41.SoundId = walksound
  4471. z41:Play()
  4472. end
  4473. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4474. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  4477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  4478. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  4479. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  4480. wait(0.1)
  4481.  
  4482. end
  4483. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  4487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  4488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  4489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  4490.  
  4491. wait(0.1)
  4492. end
  4493. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4496. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  4497. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  4498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  4499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  4500.  
  4501. wait(0.1)
  4502. end
  4503.  
  4504. walk = true
  4505. end
  4506. end
  4507. end
  4508. if hum.MoveDirection.x == 0 then
  4509. if idle1 == true then
  4510. walkon = false
  4511. idle1 = false
  4512. idle = false
  4513.  
  4514.  
  4515. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  4516. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  4517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  4518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  4519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  4520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  4521. wait(0.1)
  4522.  
  4523. if canattack == true then
  4524. idle = true
  4525. idle1 = true
  4526. end
  4527. end
  4528.  
  4529. end
  4530. nohit = nohit + 0.2
  4531. if nohit > 10 and canattack == true and walkon == false then
  4532. idle = true
  4533. idle1 = true
  4534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  4535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  4536. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  4537. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  4538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  4539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  4540.  
  4541. end
  4542. if darius == true then
  4543. darius = false
  4544. wait(0.1)
  4545. part2.Texture = "http://www.roblox.com/asset/?id=0"
  4546. wait(0.1)
  4547. part2.Texture = "http://www.roblox.com/asset/?id=0"
  4548. wait(0.1)
  4549. part2.Texture = "http://www.roblox.com/asset/?id=0"
  4550. darius = true
  4551. end
  4552. end)
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