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Feb 28th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").Artem09405Hack
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Artem09405Hack:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. player = game.Players.Artem09405Hack
  88. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  89. local Player = game.Players.Artem09405Hack
  90. local Character = Player.Character
  91. local torso = Character.Torso
  92. local hed = Character.Head
  93. local p = game.Players.Artem09405Hack
  94. local char = p.Character
  95.  
  96. --Made by CaptainFiliNox!
  97.  
  98. warn("Bob the Temmie Defender. Made by CaptainFiliNox! / Боб Защитник Темми. Зделано CaptainFiliNox!")
  99. print("P to say who you are. / P Чтобы сказать кто вы.")
  100. print("L to mute music. / L Чтобы выключить музыку")
  101. print("K to unmute music. / K Чтобы включить музыку")
  102. print("Z to multi kill. (p.s Just an effect.) / Z Чтобы зделать Мульти-Убийство (Просто эффект)")
  103. print("F to catch bullets. / F Чтобы ловить пули.")
  104. print("C to teleport. / C Чтобы телепортироватся.")
  105. print("V to attack with claws. / V Чтобы атаковать с помощью когтей.")
  106. print("B to attack with fists. / B Чтобы атаковать с помощью кулаков.")
  107. print("Hold Q to be invisible. / Зажмите Q чтобы быть невидимым.")
  108. print("R to ad 'Temmie Flakes'. / R Чтобы рекломировать 'Хлопья Темми'.")
  109. print("Touch someone to kill him. / Коснитесь кого нибудь чтобы убить его.")
  110.  
  111. RArm = Character["Right Arm"]
  112. LArm = Character["Left Arm"]
  113. RLeg = Character["Right Leg"]
  114. LLeg = Character["Left Leg"]
  115.  
  116. char.Humanoid.WalkSpeed = 35
  117.  
  118. invisibleclawlimit = false
  119. bulletpositionpart = Instance.new("Part", RArm)
  120. bulletpositionpart.Position = RArm.Position
  121. bulletpositionpart.CanCollide = false
  122. bulletpositionpart.Size = Vector3.new(0.05,0.05,0.05)
  123. bulletpositionpart.Transparency = 1
  124. bulletpositionpart.BrickColor = BrickColor.new(311)
  125.  
  126. bulletpositionattachmentmain = Instance.new("Attachment", bulletpositionpart)
  127. bulletpositionattachmentmain.Position = Vector3.new(0,0,0)
  128.  
  129. bulletpositionattachment = Instance.new("Attachment", RArm)
  130. bulletpositionattachment.Position = Vector3.new(0,-1,0)
  131.  
  132. bulletpositionglue = Instance.new("RodConstraint", bulletpositionpart)
  133. bulletpositionglue.Length = 0
  134. bulletpositionglue.Visible = false
  135. bulletpositionglue.Attachment0 = bulletpositionattachmentmain
  136. bulletpositionglue.Attachment1 = bulletpositionattachment
  137.  
  138. claw1 = Instance.new("Part", RArm)
  139. claw1.Transparency = 1
  140. claw1.CanCollide = false
  141. claw1.Size = Vector3.new(1,1,1)
  142. claw1.BrickColor = BrickColor.new(311)
  143. claw1weld = Instance.new("Weld", claw1)
  144. claw1weld.Part0 = claw1
  145. claw1weld.Part1 = RArm
  146. claw1mesh = Instance.new("SpecialMesh", claw1)
  147. claw1mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
  148. claw1mesh.Scale = Vector3.new(1,1,1)
  149. claw1mesh.Offset = Vector3.new(0,-1.15,-0.35)
  150.  
  151. claw2 = Instance.new("Part", LArm)
  152. claw2.Transparency = 1
  153. claw2.CanCollide = false
  154. claw2.Size = Vector3.new(1,1,1)
  155. claw2.BrickColor = BrickColor.new(311)
  156. claw2weld = Instance.new("Weld", claw2)
  157. claw2weld.Part0 = claw2
  158. claw2weld.Part1 = LArm
  159. claw2mesh = Instance.new("SpecialMesh", claw2)
  160. claw2mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
  161. claw2mesh.Scale = Vector3.new(1,1,1)
  162. claw2mesh.Offset = Vector3.new(0,-1.15,-0.35)
  163.  
  164. local voidacitybase = game.Workspace.Base
  165. local killsky = Instance.new("Sky", game.Players)
  166. killsky.SkyboxBk = "rbxassetid://102397435"
  167. killsky.SkyboxDn = "rbxassetid://102397435"
  168. killsky.SkyboxFt = "rbxassetid://102397435"
  169. killsky.SkyboxLf = "rbxassetid://102397435"
  170. killsky.SkyboxRt = "rbxassetid://102397435"
  171. killsky.SkyboxUp = "rbxassetid://102397435"
  172. killsky.StarCount = 0
  173. killsky.SunAngularSize = 0
  174. killsky.MoonAngularSize = 0
  175. killsky.MoonTextureId = ""
  176. killsky.CelestialBodiesShown = false
  177. game.Lighting.FogColor = Color3.new(0.1,0.1,0.1)
  178. killinglimit = false
  179.  
  180. local slashsound1 = Instance.new("Sound", hed)
  181. slashsound1.SoundId = "rbxassetid://220833967"
  182. slashsound1.Volume = 5
  183. local slashsound2 = Instance.new("Sound", hed)
  184. slashsound2.SoundId = "rbxassetid://220833967"
  185. slashsound2.Volume = 5
  186. local slashsound3 = Instance.new("Sound", hed)
  187. slashsound3.SoundId = "rbxassetid://220833967"
  188. slashsound3.Volume = 5
  189. local slashsoundglobal = Instance.new("Sound", hed)
  190. slashsoundglobal.SoundId = "rbxassetid://545219984" --220833967
  191. slashsoundglobal.Volume = 5
  192. slashsoundglobal.MaxDistance = 10000
  193.  
  194. --Variables--
  195. local Brick = game.Players.Artem09405Hack.Character['Left Arm']
  196. --End--
  197.  
  198. --Code--
  199. local function onTouched(Part)
  200. local h = Part.Parent:findFirstChild("Head")
  201. if (h ~= nil) then
  202. local Parent = Part.Parent
  203. Parent.Head:remove()
  204. slashsoundglobal:Play()
  205. killsky.Parent = game.Lighting
  206. game.Lighting.FogEnd = 0
  207. slashsoundglobal:Play()
  208. voidacitybase.Transparency = 1
  209. wait(0.5)
  210. killsky.Parent = game.Players
  211. game.Lighting.FogEnd = 10000
  212. voidacitybase.Transparency = 0
  213. end
  214. end
  215.  
  216. Brick.Touched:connect(onTouched)
  217. --kill thing.
  218.  
  219.  
  220.  
  221.  
  222.  
  223. teleportlimit = false
  224. bulletcatch = false
  225.  
  226. for _,v in next, char:children() do
  227. if(v:IsA'Accessory')then
  228. v:destroy()
  229. end
  230. end
  231.  
  232. RArm.BrickColor = BrickColor.new'Ghost grey'
  233. LArm.BrickColor = BrickColor.new'Ghost grey'
  234. RLeg.BrickColor = BrickColor.new'Ghost grey'
  235. LLeg.BrickColor = BrickColor.new'Ghost grey'
  236. torso.BrickColor = BrickColor.new'Ghost grey'
  237. hed.BrickColor = BrickColor.new'Ghost grey'
  238. char['Body Colors'].HeadColor = BrickColor.new'Ghost grey'
  239. char['Body Colors'].TorsoColor = BrickColor.new'Ghost grey'
  240. char['Body Colors'].RightArmColor = BrickColor.new'Ghost grey'
  241. char['Body Colors'].LeftArmColor = BrickColor.new'Ghost grey'
  242. char['Body Colors'].RightLegColor = BrickColor.new'Ghost grey'
  243. char['Body Colors'].LeftLegColor = BrickColor.new'Ghost grey'
  244.  
  245. --#-----#--
  246. --tail.
  247. local Tail = char:FindFirstChild("Tail_F") or Instance.new("Hat")
  248. Tail.AttachmentPos = Vector3.new(0, 0.33, 0)
  249. Tail.Name = "Tail_F"
  250. local TailHandle = Tail:FindFirstChild("Handle") or Instance.new("Part", Tail)
  251. if TailHandle.Name ~= "Handle" then
  252. TailHandle.Size = Vector3.new(1,1,1)
  253. end
  254. TailHandle.BottomSurface = 0
  255. TailHandle.Name = "Handle"
  256. TailHandle.TopSurface = 0
  257. TailHandle.Locked = 1
  258. local Mesh = Tail:FindFirstChild("Mesh") or Instance.new("SpecialMesh", TailHandle)
  259. Mesh.TextureId = "http://www.roblox.com/asset/?id=188539332"
  260. Mesh.MeshId = "http://www.roblox.com/asset/?id=188635159"
  261. Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  262. Mesh.Offset = Vector3.new(1.8, -1.5, 0.75)
  263. Tail.Parent = Character
  264. --hat.
  265. local Hair = char:FindFirstChild("Hair_F") or Instance.new("Hat")
  266. Hair.AttachmentPos = Vector3.new(0, 0.33, 0)
  267. Hair.Name = "Hair_F"
  268. local HairHandle = Hair:FindFirstChild("Handle") or Instance.new("Part", Hair)
  269. if HairHandle.Name ~= "Handle" then
  270. HairHandle.Size = Vector3.new(1,1,1)
  271. end
  272. HairHandle.BottomSurface = 0
  273. HairHandle.Name = "Handle"
  274. HairHandle.TopSurface = 0
  275. HairHandle.Locked = 1
  276. local Mesh = Hair:FindFirstChild("Mesh") or Instance.new("SpecialMesh", HairHandle)
  277. Mesh.TextureId = ""
  278. Mesh.MeshId = "http://www.roblox.com/asset/?id=212966179"
  279. Mesh.Scale = Vector3.new(1,1,1)
  280. Mesh.Offset = Vector3.new(0,0.125,0)
  281. Hair.Parent = Character
  282. HairHandle.BrickColor = BrickColor.new(26)
  283. HairHandle.Material = Enum.Material.Granite
  284. --glasses.
  285. local Glasses = char:FindFirstChild("Glasses_F") or Instance.new("Hat")
  286. Glasses.AttachmentPos = Vector3.new(0, 0.33, -0.05)
  287. Glasses.Name = "Glasses_F"
  288. local GlassesHandle = Glasses:FindFirstChild("Handle") or Instance.new("Part", Glasses)
  289. if GlassesHandle.Name ~= "Handle" then
  290. GlassesHandle.Size = Vector3.new(1,1,1)
  291. end
  292. GlassesHandle.BottomSurface = 0
  293. GlassesHandle.Name = "Handle"
  294. GlassesHandle.TopSurface = 0
  295. GlassesHandle.Locked = 1
  296. local Mesh = Glasses:FindFirstChild("Mesh") or Instance.new("SpecialMesh", GlassesHandle)
  297. Mesh.TextureId = "http://www.roblox.com/asset/?id=121947422"
  298. Mesh.MeshId = "http://www.roblox.com/asset/?id=121910245"
  299. Mesh.Scale = Vector3.new(0.625,0.625,0.625)
  300. Mesh.Offset = Vector3.new(0, -0.05, -0.175)
  301. Glasses.Parent = Character
  302. --ears.
  303. local Ears = char:FindFirstChild("Ears_F") or Instance.new("Hat")
  304. Ears.AttachmentPos = Vector3.new(0, 0.33, -0.05)
  305. Ears.Name = "Ears_F"
  306. local EarsHandle = Ears:FindFirstChild("Handle") or Instance.new("Part", Ears)
  307. if EarsHandle.Name ~= "Handle" then
  308. EarsHandle.Size = Vector3.new(1,1,1)
  309. end
  310. EarsHandle.BottomSurface = 0
  311. EarsHandle.Name = "Handle"
  312. EarsHandle.TopSurface = 0
  313. EarsHandle.Locked = 1
  314. local Mesh = Ears:FindFirstChild("Mesh") or Instance.new("SpecialMesh", EarsHandle)
  315. Mesh.MeshId = "http://www.roblox.com/asset/?id=1374148"
  316. Mesh.Scale = Vector3.new(1.1, 1.4, -1.75)
  317. Mesh.Offset = Vector3.new(0, 0.55, -0.175)
  318. Ears.Parent = Character
  319. --It was hats. p.s Not only hats.
  320.  
  321. shirt = Instance.new("Shirt", char)
  322. shirt.Name = "Shirt"
  323. pants = Instance.new("Pants", char)
  324. pants.Name = "Pants"
  325. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=65387140"
  326. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129459076"
  327. hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  328.  
  329. local music = Instance.new("Sound")
  330. music.Name = "KILLTIME"
  331. music.Parent = torso
  332. music.SoundId = "rbxassetid://399570826"
  333. music.Playing = true
  334. music.Volume = 1.2
  335. music.Looped = true
  336. music.Pitch = 1.2
  337. music.MaxDistance = 250
  338. --dah music.
  339.  
  340. local teleportsound = Instance.new("Sound", hed)
  341. teleportsound.SoundId = "rbxassetid://1086616651"
  342. teleportsound.Volume = 5
  343. teleportsound.Pitch = 1.2
  344. local teleportreverb = Instance.new("ReverbSoundEffect", teleportsound)
  345. teleportreverb.DryLevel = -80
  346.  
  347. local txt = Instance.new("BillboardGui", Character)
  348. txt.Adornee = hed
  349. txt.Name = "_status"
  350. txt.Size = UDim2.new(2, 0, 1.2, 0)
  351. txt.StudsOffset = Vector3.new(-9, 8, 0)
  352. local text = Instance.new("TextLabel", txt)
  353. text.Size = UDim2.new(10, 0, 7, 0)
  354. text.FontSize = "Size12"
  355. text.TextScaled = true
  356. text.TextTransparency = 0
  357. text.BackgroundTransparency = 1
  358. text.TextTransparency = 0
  359. text.TextStrokeTransparency = 0
  360. text.Font = "Arcade"
  361. text.TextStrokeColor3 = Color3.new(0.75,0.75,0.75)
  362. text.TextColor3 = Color3.new(0.45,0.45,0.45)
  363. text.Text = ""
  364.  
  365. local talksound = Instance.new("Sound", hed)
  366. talksound.SoundId = "rbxassetid://455601633"
  367. talksound.Volume = 5
  368.  
  369. function talk(key)
  370. key = key:lower()
  371. if key == "p" then
  372. wait(0.04)
  373. text.Text = "T"
  374. talksound:Play()
  375. wait(0.04)
  376. text.Text = "Te"
  377. talksound:Play()
  378. wait(0.04)
  379. text.Text = "Tem"
  380. talksound:Play()
  381. wait(0.04)
  382. text.Text = "Temm"
  383. talksound:Play()
  384. wait(0.04)
  385. text.Text = "Temmi"
  386. talksound:Play()
  387. wait(0.04)
  388. text.Text = "Temmie"
  389. talksound:Play()
  390. wait(0.04)
  391. text.Text = "Temmie?"
  392. talksound:Play()
  393. wait(2)
  394. text.Text = "D"
  395. talksound:Play()
  396. wait(0.04)
  397. text.Text = "Do"
  398. talksound:Play()
  399. wait(0.04)
  400. text.Text = "Do y"
  401. talksound:Play()
  402. wait(0.04)
  403. text.Text = "Do yo"
  404. talksound:Play()
  405. wait(0.04)
  406. text.Text = "Do you"
  407. talksound:Play()
  408. wait(0.04)
  409. text.Text = "Do you h"
  410. talksound:Play()
  411. wait(0.04)
  412. text.Text = "Do you ha"
  413. talksound:Play()
  414. wait(0.04)
  415. text.Text = "Do you hav"
  416. talksound:Play()
  417. wait(0.04)
  418. text.Text = "Do you have"
  419. talksound:Play()
  420. wait(0.04)
  421. text.Text = "Do you have a"
  422. talksound:Play()
  423. wait(0.04)
  424. text.Text = "Do you have an"
  425. talksound:Play()
  426. wait(0.04)
  427. text.Text = "Do you have any"
  428. talksound:Play()
  429. wait(0.04)
  430. text.Text = "Do you have any i"
  431. talksound:Play()
  432. wait(0.04)
  433. text.Text = "Do you have any id"
  434. talksound:Play()
  435. wait(0.04)
  436. text.Text = "Do you have any ide"
  437. talksound:Play()
  438. wait(0.04)
  439. text.Text = "Do you have any idea"
  440. talksound:Play()
  441. wait(0.04)
  442. text.Text = "Do you have any idea w"
  443. talksound:Play()
  444. wait(0.04)
  445. text.Text = "Do you have any idea wh"
  446. talksound:Play()
  447. wait(0.04)
  448. text.Text = "Do you have any idea who"
  449. talksound:Play()
  450. wait(0.04)
  451. text.Text = "Do you have any idea who y"
  452. talksound:Play()
  453. wait(0.04)
  454. text.Text = "Do you have any idea who yo"
  455. talksound:Play()
  456. wait(0.04)
  457. text.Text = "Do you have any idea who you"
  458. talksound:Play()
  459. wait(0.04)
  460. text.Text = "Do you have any idea who you'"
  461. talksound:Play()
  462. wait(0.04)
  463. text.Text = "Do you have any idea who you'r"
  464. talksound:Play()
  465. wait(0.04)
  466. text.Text = "Do you have any idea who you're"
  467. talksound:Play()
  468. wait(0.04)
  469. text.Text = "Do you have any idea who you're d"
  470. talksound:Play()
  471. wait(0.04)
  472. text.Text = "Do you have any idea who you're de"
  473. talksound:Play()
  474. wait(0.04)
  475. text.Text = "Do you have any idea who you're dea"
  476. talksound:Play()
  477. wait(0.04)
  478. text.Text = "Do you have any idea who you're deal"
  479. talksound:Play()
  480. wait(0.04)
  481. text.Text = "Do you have any idea who you're deali"
  482. talksound:Play()
  483. wait(0.04)
  484. text.Text = "Do you have any idea who you're dealin"
  485. talksound:Play()
  486. wait(0.04)
  487. text.Text = "Do you have any idea who you're dealing"
  488. talksound:Play()
  489. wait(0.04)
  490. text.Text = "Do you have any idea who you're dealing w"
  491. talksound:Play()
  492. wait(0.04)
  493. text.Text = "Do you have any idea who you're dealing wi"
  494. talksound:Play()
  495. wait(0.04)
  496. text.Text = "Do you have any idea who you're dealing wit"
  497. talksound:Play()
  498. wait(0.04)
  499. text.Text = "Do you have any idea who you're dealing with"
  500. talksound:Play()
  501. wait(0.04)
  502. text.Text = "Do you have any idea who you're dealing with?"
  503. talksound:Play()
  504. wait(3)
  505. text.Text = "I"
  506. talksound:Play()
  507. wait(0.15)
  508. text.Text = "I A"
  509. talksound:Play()
  510. wait(0.15)
  511. text.Text = "I AM"
  512. talksound:Play()
  513. wait(0.15)
  514. text.Text = "I AM B"
  515. talksound:Play()
  516. wait(0.15)
  517. text.Text = "I AM BO"
  518. talksound:Play()
  519. wait(0.15)
  520. text.Text = "I AM BOB"
  521. talksound:Play()
  522. wait(0.15)
  523. text.Text = "I AM BOB!"
  524. talksound:Play()
  525. wait(2.5)
  526. text.Text = ""
  527. end
  528. end
  529. mouse.KeyDown:connect(talk)
  530.  
  531. function musicoff(key)
  532. key = key:lower()
  533. if key == "l" then
  534. music:Stop()
  535. end
  536. end
  537. mouse.KeyDown:connect(musicoff)
  538.  
  539. function musicon(key)
  540. key = key:lower()
  541. if key == "k" then
  542. music:Play()
  543. end
  544. end
  545. mouse.KeyDown:connect(musicon)
  546.  
  547. clawsound = Instance.new("Sound", hed)
  548. clawsound.SoundId = "rbxassetid://1304235530"
  549. clawsound.Volume = 3
  550. claws = false
  551. function clawson(key)
  552. key = key:lower()
  553. if key == "v" and not claws and not invisibleclawlimit then
  554. claws = true
  555. claw1.Transparency = 0
  556. claw2.Transparency = 0
  557. clawsound:Play()
  558. slashsoundglobal.SoundId = "rbxassetid://220833967"
  559. end
  560. end
  561. mouse.KeyDown:connect(clawson)
  562.  
  563. fistcrunch = Instance.new("Sound", hed)
  564. fistcrunch.SoundId = "rbxassetid://174617560"
  565. fistcrunch.Volume = 10
  566. function clawsoff(key)
  567. key = key:lower()
  568. if key == "b" and claws then
  569. claws = false
  570. claw1.Transparency = 1
  571. claw2.Transparency = 1
  572. fistcrunch:Play()
  573. slashsoundglobal.SoundId = "rbxassetid://545219984"
  574. end
  575. end
  576. mouse.KeyDown:connect(clawsoff)
  577.  
  578. temmieflakesmusic = Instance.new("Sound", hed)
  579. temmieflakesmusic.SoundId = "rbxassetid://330203418"
  580. temmieflakesmusic.Volume = 5
  581. temmieflakeslimit = false
  582. function temmieflakesad(key)
  583. key = key:lower()
  584. if key == "r" and not temmieflakeslimit and not bulletcatch then
  585. temmieflakeslimit = true
  586. local temmieflakesbox = Instance.new("Part", RArm)
  587. temmieflakesbox.Size = Vector3.new(0.6,2.5,2.1)
  588. temmieflakesbox.BrickColor = BrickColor.new(1003)
  589. temmieflakesbox.Position = RArm.Position + Vector3.new(1.3,1.5,0)
  590. temmieflakesbox.Orientation = RArm.Orientation + Vector3.new(0,0,90)
  591. temmieflakesbox.Anchored = false
  592. temmieflakesbox.CanCollide = false
  593. temmieflakesbox.BackSurface = "Smooth"
  594. temmieflakesbox.BottomSurface = "Smooth"
  595. temmieflakesbox.FrontSurface = "Smooth"
  596. temmieflakesbox.LeftSurface = "Smooth"
  597. temmieflakesbox.RightSurface = "Smooth"
  598. temmieflakesbox.TopSurface = "Smooth"
  599. temmieflakesbox.Material = Enum.Material.SmoothPlastic
  600. local temmieflakesdecal1 = Instance.new("Decal", temmieflakesbox)
  601. temmieflakesdecal1.Texture = "rbxassetid://327473548"
  602. temmieflakesdecal1.Face = "Right"
  603. local temmieflakesdecal2 = Instance.new("Decal", temmieflakesbox)
  604. temmieflakesdecal2.Texture = "rbxassetid://327473548"
  605. temmieflakesdecal2.Face = "Left"
  606. temmieflakesmusic:Play()
  607.  
  608. hed.face.Texture = "http://www.roblox.com/asset/?id=334668738"
  609.  
  610. local temmieflakesattachmentmain = Instance.new("Attachment", temmieflakesbox)
  611. temmieflakesattachmentmain.Position = Vector3.new(0,1.1,0)
  612.  
  613. local temmieflakesattachment = Instance.new("Attachment", RArm)
  614. temmieflakesattachment.Position = Vector3.new(0,-1,0)
  615.  
  616. local temmieflakesglue = Instance.new("RodConstraint", temmieflakesbox)
  617. temmieflakesglue.Length = 0
  618. temmieflakesglue.Visible = false
  619. temmieflakesglue.Attachment0 = temmieflakesattachmentmain
  620. temmieflakesglue.Attachment1 = temmieflakesattachment
  621.  
  622. for i = 1,2 do
  623. wait()
  624. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(-1,0,0)
  625. end
  626. wait(18)
  627. for i = 1,2 do
  628. wait()
  629. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(1,0,0)
  630. end
  631. temmieflakesbox:Destroy()
  632. temmieflakesattachmentmain:Destroy()
  633. temmieflakesattachment:Destroy()
  634. temmieflakesglue:Destroy()
  635. wait(1)
  636. hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  637. temmieflakeslimit = false
  638. end
  639. end
  640. mouse.KeyDown:connect(temmieflakesad)
  641.  
  642. local root = char.HumanoidRootPart
  643. function teleport(key)
  644. key = key:lower()
  645. if key == "c" and not teleportlimit then
  646. teleportsound:Play()
  647. teleportlimit = true
  648. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  649. wait(0.25)
  650. teleportlimit = false
  651. end
  652. end
  653. mouse.KeyDown:connect(teleport)
  654.  
  655. function invisible(key)
  656. if key == "q" then
  657. invisibleclawlimit = true
  658. hed.Transparency = 1
  659. torso.Transparency = 1
  660. LArm.Transparency = 1
  661. hed.face.Texture = ""
  662. RArm.Transparency = 1
  663. LLeg.Transparency = 1
  664. RLeg.Transparency = 1
  665. TailHandle.Transparency = 1
  666. HairHandle.Transparency = 1
  667. GlassesHandle.Transparency = 1
  668. EarsHandle.Transparency = 1
  669. char.Humanoid.WalkSpeed = 75
  670.  
  671. trail0.Transparency = NumberSequence.new({
  672. NumberSequenceKeypoint.new(0, 1, 0),
  673. NumberSequenceKeypoint.new(1, 1, 0)
  674. })
  675. trail1.Transparency = NumberSequence.new({
  676. NumberSequenceKeypoint.new(0, 1, 0),
  677. NumberSequenceKeypoint.new(1, 1, 0)
  678. })
  679. trail2.Transparency = NumberSequence.new({
  680. NumberSequenceKeypoint.new(0, 1, 0),
  681. NumberSequenceKeypoint.new(1, 1, 0)
  682. })
  683. trail3.Transparency = NumberSequence.new({
  684. NumberSequenceKeypoint.new(0, 1, 0),
  685. NumberSequenceKeypoint.new(1, 1, 0)
  686. })
  687. trail0arm.Transparency = NumberSequence.new({
  688. NumberSequenceKeypoint.new(0, 1, 0),
  689. NumberSequenceKeypoint.new(1, 1, 0)
  690. })
  691. trail1arm.Transparency = NumberSequence.new({
  692. NumberSequenceKeypoint.new(0, 1, 0),
  693. NumberSequenceKeypoint.new(1, 1, 0)
  694. })
  695. trail2arm.Transparency = NumberSequence.new({
  696. NumberSequenceKeypoint.new(0, 1, 0),
  697. NumberSequenceKeypoint.new(1, 1, 0)
  698. })
  699. trail3arm.Transparency = NumberSequence.new({
  700. NumberSequenceKeypoint.new(0, 1, 0),
  701. NumberSequenceKeypoint.new(1, 1, 0)
  702. })
  703.  
  704. if claws then
  705. claw1.Transparency = 1
  706. claw2.Transparency = 1
  707. end
  708. end
  709. end
  710. mouse.KeyUp:connect(function(key)
  711. if key == "q" then
  712. invisibleclawlimit = false
  713. hed.Transparency = 0
  714. torso.Transparency = 0
  715. LArm.Transparency = 0
  716. RArm.Transparency = 0
  717. LLeg.Transparency = 0
  718. RLeg.Transparency = 0
  719. TailHandle.Transparency = 0
  720. HairHandle.Transparency = 0
  721. GlassesHandle.Transparency = 0
  722. EarsHandle.Transparency = 0
  723. char.Humanoid.WalkSpeed = 35
  724.  
  725. trail0.Transparency = NumberSequence.new({
  726. NumberSequenceKeypoint.new(0, 0.5, 0),
  727. NumberSequenceKeypoint.new(1, 1, 0)
  728. })
  729. trail1.Transparency = NumberSequence.new({
  730. NumberSequenceKeypoint.new(0, 0.5, 0),
  731. NumberSequenceKeypoint.new(1, 1, 0)
  732. })
  733. trail2.Transparency = NumberSequence.new({
  734. NumberSequenceKeypoint.new(0, 0.5, 0),
  735. NumberSequenceKeypoint.new(1, 1, 0)
  736. })
  737. trail3.Transparency = NumberSequence.new({
  738. NumberSequenceKeypoint.new(0, 0.5, 0),
  739. NumberSequenceKeypoint.new(1, 1, 0)
  740. })
  741. trail0arm.Transparency = NumberSequence.new({
  742. NumberSequenceKeypoint.new(0, 0.5, 0),
  743. NumberSequenceKeypoint.new(1, 1, 0)
  744. })
  745. trail1arm.Transparency = NumberSequence.new({
  746. NumberSequenceKeypoint.new(0, 0.5, 0),
  747. NumberSequenceKeypoint.new(1, 1, 0)
  748. })
  749. trail2arm.Transparency = NumberSequence.new({
  750. NumberSequenceKeypoint.new(0, 0.5, 0),
  751. NumberSequenceKeypoint.new(1, 1, 0)
  752. })
  753. trail3arm.Transparency = NumberSequence.new({
  754. NumberSequenceKeypoint.new(0, 0.5, 0),
  755. NumberSequenceKeypoint.new(1, 1, 0)
  756. })
  757.  
  758. hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  759. if claws then
  760. claw1.Transparency = 0
  761. claw2.Transparency = 0
  762. end
  763. end
  764. end)
  765. mouse.KeyDown:connect(invisible)
  766.  
  767. function killing(key)
  768. key = key:lower()
  769. if key == "z" and not killinglimit then
  770. killinglimit = true
  771. killsky.Parent = game.Lighting
  772. game.Lighting.FogEnd = 0
  773. slashsound1:Play()
  774. voidacitybase.Transparency = 1
  775. wait(0.05)
  776. killsky.Parent = game.Players
  777. game.Lighting.FogEnd = 10000
  778. voidacitybase.Transparency = 0
  779. wait(0.075)
  780. killsky.Parent = game.Lighting
  781. game.Lighting.FogEnd = 0
  782. slashsound2:Play()
  783. voidacitybase.Transparency = 1
  784. wait(0.05)
  785. killsky.Parent = game.Players
  786. game.Lighting.FogEnd = 10000
  787. voidacitybase.Transparency = 0
  788. wait(0.075)
  789. killsky.Parent = game.Lighting
  790. game.Lighting.FogEnd = 0
  791. slashsound3:Play()
  792. voidacitybase.Transparency = 1
  793. wait(0.05)
  794. killsky.Parent = game.Players
  795. game.Lighting.FogEnd = 10000
  796. voidacitybase.Transparency = 0
  797. wait(0.075)
  798. killsky.Parent = game.Lighting
  799. game.Lighting.FogEnd = 0
  800. slashsound1:Play()
  801. voidacitybase.Transparency = 1
  802. wait(0.05)
  803. killsky.Parent = game.Players
  804. game.Lighting.FogEnd = 10000
  805. voidacitybase.Transparency = 0
  806. wait(0.075)
  807. killsky.Parent = game.Lighting
  808. game.Lighting.FogEnd = 0
  809. slashsound2:Play()
  810. voidacitybase.Transparency = 1
  811. wait(0.05)
  812. killsky.Parent = game.Players
  813. game.Lighting.FogEnd = 10000
  814. voidacitybase.Transparency = 0
  815. wait(0.075)
  816. killsky.Parent = game.Lighting
  817. game.Lighting.FogEnd = 0
  818. slashsound3:Play()
  819. voidacitybase.Transparency = 1
  820. wait(0.05)
  821. killsky.Parent = game.Players
  822. game.Lighting.FogEnd = 10000
  823. voidacitybase.Transparency = 0
  824. wait(0.075)
  825. killsky.Parent = game.Lighting
  826. game.Lighting.FogEnd = 0
  827. slashsound1:Play()
  828. voidacitybase.Transparency = 1
  829. wait(0.05)
  830. killsky.Parent = game.Players
  831. game.Lighting.FogEnd = 10000
  832. voidacitybase.Transparency = 0
  833. wait(0.075)
  834. killsky.Parent = game.Lighting
  835. game.Lighting.FogEnd = 0
  836. slashsound2:Play()
  837. voidacitybase.Transparency = 1
  838. wait(0.05)
  839. killsky.Parent = game.Players
  840. game.Lighting.FogEnd = 10000
  841. voidacitybase.Transparency = 0
  842. wait(0.075)
  843. killsky.Parent = game.Lighting
  844. game.Lighting.FogEnd = 0
  845. slashsound3:Play()
  846. voidacitybase.Transparency = 1
  847. wait(0.05)
  848. killsky.Parent = game.Players
  849. game.Lighting.FogEnd = 10000
  850. voidacitybase.Transparency = 0
  851. wait(0.075)
  852. killsky.Parent = game.Lighting
  853. game.Lighting.FogEnd = 0
  854. slashsound1:Play()
  855. voidacitybase.Transparency = 1
  856. wait(0.05)
  857. killsky.Parent = game.Players
  858. game.Lighting.FogEnd = 10000
  859. voidacitybase.Transparency = 0
  860. wait(2)
  861. killinglimit = false
  862. end
  863. end
  864. mouse.KeyDown:connect(killing)
  865.  
  866. ----------------
  867. bulletsound1 = Instance.new("Sound", RArm)
  868. bulletsound1.SoundId = "rbxassetid://743521337"
  869. bulletsound1.Volume = 3.5
  870. bulletsound2 = Instance.new("Sound", RArm)
  871. bulletsound2.SoundId = "rbxassetid://743521337"
  872. bulletsound2.Volume = 3.5
  873. bulletsound3 = Instance.new("Sound", RArm)
  874. bulletsound3.SoundId = "rbxassetid://743521337"
  875. bulletsound3.Volume = 3.5
  876. bulletsound4 = Instance.new("Sound", RArm)
  877. bulletsound4.SoundId = "rbxassetid://743521337"
  878. bulletsound4.Volume = 3.5
  879. bulletsound5 = Instance.new("Sound", RArm)
  880. bulletsound5.SoundId = "rbxassetid://743521337"
  881. bulletsound5.Volume = 3.5
  882. bulletsound6 = Instance.new("Sound", RArm)
  883. bulletsound6.SoundId = "rbxassetid://743521337"
  884. bulletsound6.Volume = 3.5
  885.  
  886. gunshot1 = Instance.new("Sound", hed)
  887. gunshot1.SoundId = "rbxassetid://132373574"
  888. gunshot1.Volume = 2
  889. gunshot2 = Instance.new("Sound", hed)
  890. gunshot2.SoundId = "rbxassetid://132373574"
  891. gunshot2.Volume = 2
  892. gunshot3 = Instance.new("Sound", hed)
  893. gunshot3.SoundId = "rbxassetid://132373574"
  894. gunshot3.Volume = 2
  895. gunshot4 = Instance.new("Sound", hed)
  896. gunshot4.SoundId = "rbxassetid://132373574"
  897. gunshot4.Volume = 2
  898. gunshot5 = Instance.new("Sound", hed)
  899. gunshot5.SoundId = "rbxassetid://132373574"
  900. gunshot5.Volume = 2
  901. gunshot6 = Instance.new("Sound", hed)
  902. gunshot6.SoundId = "rbxassetid://132373574"
  903. gunshot6.Volume = 2
  904.  
  905. function bulletcathing(key)
  906. key = key:lower()
  907. if key == "f" and not bulletcatch and not temmieflakeslimit then
  908. bulletcatch = true
  909. for i = 1,2 do
  910. wait()
  911. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  912. end
  913. wait(0.05)
  914. gunshot1:Play()
  915. for i = 1,5 do
  916. wait()
  917. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.4)
  918. end
  919. wait(0.05)
  920. gunshot2:Play()
  921. for i = 1,2 do
  922. wait()
  923. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
  924. end
  925. wait(0.05)
  926. gunshot3:Play()
  927. for i = 1,2 do
  928. wait()
  929. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  930. end
  931. wait(0.05)
  932. gunshot4:Play()
  933. for i = 1,2 do
  934. wait()
  935. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
  936. end
  937. wait(0.05)
  938. gunshot5:Play()
  939. for i = 1,2 do
  940. wait()
  941. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  942. end
  943. wait(0.05)
  944. gunshot6:Play()
  945. wait(math.random(1.2,2))
  946. for i = 1,2 do
  947. wait()
  948. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  949. end
  950. wait(0.5)
  951. local bulletpart1 = Instance.new("Part")
  952. bulletpart1.BrickColor = BrickColor.new(311)
  953. bulletpart1.Size = Vector3.new(0.4,0.2,0.2)
  954. bulletpart1.Name = "bullet1"
  955. bulletpart1.Transparency = 0.05
  956. bulletpart1.Material = Enum.Material.Metal
  957. bulletpart1.Parent = char
  958. bulletpart1.Position = bulletpositionpart.Position
  959. bulletsound1:Play()
  960. wait(0.05)
  961. local bulletpart2 = Instance.new("Part")
  962. bulletpart2.BrickColor = BrickColor.new(311)
  963. bulletpart2.Size = Vector3.new(0.4,0.2,0.2)
  964. bulletpart2.Name = "bullet1"
  965. bulletpart2.Transparency = 0.05
  966. bulletpart2.Material = Enum.Material.Metal
  967. bulletpart2.Parent = char
  968. bulletpart2.Position = bulletpositionpart.Position
  969. bulletsound2:Play()
  970. wait(0.05)
  971. local bulletpart3 = Instance.new("Part")
  972. bulletpart3.BrickColor = BrickColor.new(311)
  973. bulletpart3.Size = Vector3.new(0.4,0.2,0.2)
  974. bulletpart3.Name = "bullet1"
  975. bulletpart3.Transparency = 0.05
  976. bulletpart3.Material = Enum.Material.Metal
  977. bulletpart3.Parent = char
  978. bulletpart3.Position = bulletpositionpart.Position
  979. bulletsound3:Play()
  980. wait(0.05)
  981. local bulletpart4 = Instance.new("Part")
  982. bulletpart4.BrickColor = BrickColor.new(311)
  983. bulletpart4.Size = Vector3.new(0.4,0.2,0.2)
  984. bulletpart4.Name = "bullet1"
  985. bulletpart4.Transparency = 0.05
  986. bulletpart4.Material = Enum.Material.Metal
  987. bulletpart4.Parent = char
  988. bulletpart4.Position = bulletpositionpart.Position
  989. bulletsound4:Play()
  990. wait(0.05)
  991. local bulletpart5 = Instance.new("Part")
  992. bulletpart5.BrickColor = BrickColor.new(311)
  993. bulletpart5.Size = Vector3.new(0.4,0.2,0.2)
  994. bulletpart5.Name = "bullet1"
  995. bulletpart5.Transparency = 0.05
  996. bulletpart5.Material = Enum.Material.Metal
  997. bulletpart5.Parent = char
  998. bulletpart5.Position = bulletpositionpart.Position
  999. wait(0.05)
  1000. local bulletpart6 = Instance.new("Part")
  1001. bulletpart6.BrickColor = BrickColor.new(311)
  1002. bulletpart6.Size = Vector3.new(0.4,0.2,0.2)
  1003. bulletpart6.Name = "bullet1"
  1004. bulletpart6.Transparency = 0.05
  1005. bulletpart6.Material = Enum.Material.Metal
  1006. bulletpart6.Parent = char
  1007. bulletpart6.Position = bulletpositionpart.Position
  1008. bulletsound6:Play()
  1009. for i = 1,2 do
  1010. wait()
  1011. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
  1012. end
  1013. for i = 1,2 do
  1014. wait()
  1015. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  1016. end
  1017. for i = 1,2 do
  1018. wait()
  1019. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
  1020. end
  1021. for i = 1,5 do
  1022. wait()
  1023. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.4)
  1024. end
  1025. for i = 1,2 do
  1026. wait()
  1027. game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 = game.Players.Artem09405Hack.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  1028. end
  1029. wait(5)
  1030. bulletpart1:Destroy()
  1031. bulletpart2:Destroy()
  1032. bulletpart3:Destroy()
  1033. bulletpart4:Destroy()
  1034. bulletpart5:Destroy()
  1035. bulletpart6:Destroy()
  1036. wait(1)
  1037. bulletcatch = false
  1038. end
  1039. end
  1040. mouse.KeyDown:connect(bulletcathing)
  1041.  
  1042. --##-----##--
  1043.  
  1044. attachment4 = Instance.new("Attachment",player.Character["Right Leg"])
  1045. attachment4.Name = "Attachment0"
  1046. attachment5 = Instance.new("Attachment",player.Character["Right Leg"])
  1047. attachment5.Name = "Attachment1"
  1048. attachment6 = Instance.new("Attachment",player.Character["Right Leg"])
  1049. attachment6.Name = "Attachment2"
  1050. attachment7 = Instance.new("Attachment",player.Character["Right Leg"])
  1051. attachment7.Name = "Attachment3"
  1052.  
  1053. attachment4.Position = Vector3.new(0.5, -1, 0.5)
  1054. attachment5.Position = Vector3.new(-0.5, -0.7, -0.5)
  1055. attachment6.Position = Vector3.new(-0.5, -0.7, 0.5)
  1056. attachment7.Position = Vector3.new(0.5, -1, -0.5)
  1057.  
  1058. trail2 = Instance.new("Trail",player.Character["Right Leg"])
  1059. trail2.Name = "Trail0"
  1060. trail3 = Instance.new("Trail",player.Character["Right Leg"])
  1061. trail3.Name = "Trail1"
  1062.  
  1063. trail2.Attachment0 = attachment4
  1064. trail2.Attachment1 = attachment5
  1065. trail3.Attachment0 = attachment6
  1066. trail3.Attachment1 = attachment7
  1067.  
  1068. trail2.Lifetime = 0.15
  1069. trail3.Lifetime = 0.15
  1070. trail2.Color = ColorSequence.new(ColorArray)
  1071. trail3.Color = ColorSequence.new(ColorArray)
  1072. trail2.Transparency = NumberSequence.new({
  1073. NumberSequenceKeypoint.new(0, 0.5, 0),
  1074. NumberSequenceKeypoint.new(1, 1, 0)
  1075. })
  1076. trail3.Transparency = NumberSequence.new({
  1077. NumberSequenceKeypoint.new(0, 0.5, 0),
  1078. NumberSequenceKeypoint.new(1, 1, 0)
  1079. })
  1080.  
  1081. trail2.MaxLength = 0
  1082. trail3.MaxLength = 0
  1083. trail2.MinLength = 0
  1084. trail3.MinLength = 0
  1085.  
  1086. --#----------#--
  1087.  
  1088. attachment0 = Instance.new("Attachment",player.Character["Left Leg"])
  1089. attachment0.Name = "Attachment0"
  1090. attachment1 = Instance.new("Attachment",player.Character["Left Leg"])
  1091. attachment1.Name = "Attachment1"
  1092. attachment2 = Instance.new("Attachment",player.Character["Left Leg"])
  1093. attachment2.Name = "Attachment2"
  1094. attachment3 = Instance.new("Attachment",player.Character["Left Leg"])
  1095. attachment3.Name = "Attachment3"
  1096.  
  1097. attachment0.Position = Vector3.new(0.5, -1, 0.5)
  1098. attachment1.Position = Vector3.new(-0.5, -0.7, -0.5)
  1099. attachment2.Position = Vector3.new(-0.5, -0.7, 0.5)
  1100. attachment3.Position = Vector3.new(0.5, -1, -0.5)
  1101.  
  1102. trail0 = Instance.new("Trail",player.Character["Left Leg"])
  1103. trail0.Name = "Trail0"
  1104. trail1 = Instance.new("Trail",player.Character["Left Leg"])
  1105. trail1.Name = "Trail1"
  1106.  
  1107. trail0.Attachment0 = attachment0
  1108. trail0.Attachment1 = attachment1
  1109. trail1.Attachment0 = attachment2
  1110. trail1.Attachment1 = attachment3
  1111.  
  1112. trail0.Lifetime = 0.15
  1113. trail1.Lifetime = 0.15
  1114.  
  1115. trail0.Color = ColorSequence.new(ColorArray)
  1116. trail1.Color = ColorSequence.new(ColorArray)
  1117. trail0.Transparency = NumberSequence.new({
  1118. NumberSequenceKeypoint.new(0, 0.5, 0),
  1119. NumberSequenceKeypoint.new(1, 1, 0)
  1120. })
  1121. trail1.Transparency = NumberSequence.new({
  1122. NumberSequenceKeypoint.new(0, 0.5, 0),
  1123. NumberSequenceKeypoint.new(1, 1, 0)
  1124. })
  1125.  
  1126. trail0.MaxLength = 0
  1127. trail1.MaxLength = 0
  1128. trail0.MinLength = 0
  1129. trail1.MinLength = 0
  1130.  
  1131. --#--------------------#--
  1132. --##-----##--
  1133.  
  1134. attachment4arm = Instance.new("Attachment",player.Character["Right Arm"])
  1135. attachment4arm.Name = "Attachment0"
  1136. attachment5arm = Instance.new("Attachment",player.Character["Right Arm"])
  1137. attachment5arm.Name = "Attachment1"
  1138. attachment6arm = Instance.new("Attachment",player.Character["Right Arm"])
  1139. attachment6arm.Name = "Attachment2"
  1140. attachment7arm = Instance.new("Attachment",player.Character["Right Arm"])
  1141. attachment7arm.Name = "Attachment3"
  1142.  
  1143. attachment4arm.Position = Vector3.new(0.5, -1, 0.5)
  1144. attachment5arm.Position = Vector3.new(-0.5, -0.7, -0.5)
  1145. attachment6arm.Position = Vector3.new(-0.5, -0.7, 0.5)
  1146. attachment7arm.Position = Vector3.new(0.5, -1, -0.5)
  1147.  
  1148. trail2arm = Instance.new("Trail",player.Character["Right Arm"])
  1149. trail2arm.Name = "Trail0"
  1150. trail3arm = Instance.new("Trail",player.Character["Right Arm"])
  1151. trail3arm.Name = "Trail1"
  1152.  
  1153. trail2arm.Attachment0 = attachment4arm
  1154. trail2arm.Attachment1 = attachment5arm
  1155. trail3arm.Attachment0 = attachment6arm
  1156. trail3arm.Attachment1 = attachment7arm
  1157.  
  1158. trail2arm.Lifetime = 0.15
  1159. trail3arm.Lifetime = 0.15
  1160. trail2arm.Color = ColorSequence.new(ColorArray)
  1161. trail3arm.Color = ColorSequence.new(ColorArray)
  1162. trail2arm.Transparency = NumberSequence.new({
  1163. NumberSequenceKeypoint.new(0, 0.5, 0),
  1164. NumberSequenceKeypoint.new(1, 1, 0)
  1165. })
  1166. trail3arm.Transparency = NumberSequence.new({
  1167. NumberSequenceKeypoint.new(0, 0.5, 0),
  1168. NumberSequenceKeypoint.new(1, 1, 0)
  1169. })
  1170.  
  1171. trail2arm.MaxLength = 0
  1172. trail3arm.MaxLength = 0
  1173. trail2arm.MinLength = 0
  1174. trail3arm.MinLength = 0
  1175.  
  1176. --#----------#--
  1177.  
  1178. attachment0arm = Instance.new("Attachment",player.Character["Left Arm"])
  1179. attachment0arm.Name = "Attachment0"
  1180. attachment1arm = Instance.new("Attachment",player.Character["Left Arm"])
  1181. attachment1arm.Name = "Attachment1"
  1182. attachment2arm = Instance.new("Attachment",player.Character["Left Arm"])
  1183. attachment2arm.Name = "Attachment2"
  1184. attachment3arm = Instance.new("Attachment",player.Character["Left Arm"])
  1185. attachment3arm.Name = "Attachment3"
  1186.  
  1187. attachment0arm.Position = Vector3.new(0.5, -1, 0.5)
  1188. attachment1arm.Position = Vector3.new(-0.5, -0.7, -0.5)
  1189. attachment2arm.Position = Vector3.new(-0.5, -0.7, 0.5)
  1190. attachment3arm.Position = Vector3.new(0.5, -1, -0.5)
  1191.  
  1192. trail0arm = Instance.new("Trail",player.Character["Left Arm"])
  1193. trail0arm.Name = "Trail0"
  1194. trail1arm = Instance.new("Trail",player.Character["Left Arm"])
  1195. trail1arm.Name = "Trail1"
  1196.  
  1197. trail0arm.Attachment0 = attachment0arm
  1198. trail0arm.Attachment1 = attachment1arm
  1199. trail1arm.Attachment0 = attachment2arm
  1200. trail1arm.Attachment1 = attachment3arm
  1201.  
  1202. trail0arm.Lifetime = 0.15
  1203. trail1arm.Lifetime = 0.15
  1204.  
  1205. trail0arm.Color = ColorSequence.new(ColorArray)
  1206. trail1arm.Color = ColorSequence.new(ColorArray)
  1207. trail0arm.Transparency = NumberSequence.new({
  1208. NumberSequenceKeypoint.new(0, 0.5, 0),
  1209. NumberSequenceKeypoint.new(1, 1, 0)
  1210. })
  1211. trail1arm.Transparency = NumberSequence.new({
  1212. NumberSequenceKeypoint.new(0, 0.5, 0),
  1213. NumberSequenceKeypoint.new(1, 1, 0)
  1214. })
  1215.  
  1216. trail0arm.MaxLength = 0
  1217. trail1arm.MaxLength = 0
  1218. trail0arm.MinLength = 0
  1219. trail1arm.MinLength = 0
  1220.  
  1221. --#--------------------#--
  1222.  
  1223. ff = Instance.new("ForceField", player.Character)
  1224. ff.Visible = false
  1225.  
  1226.  
  1227. player.Character.Humanoid.MaxHealth = math.huge
  1228. while true do
  1229. wait()
  1230. player.Character.Humanoid.Health = math.huge
  1231. game.Lighting.TimeOfDay = 14
  1232.  
  1233. if char.Humanoid.PlatformStand == true then
  1234. char.Humanoid.PlatformStand = false
  1235. end
  1236. if char.Torso.Anchored == true then
  1237. char.Torso.Anchored = false
  1238. end
  1239. if char.HumanoidRootPart.Anchored == true then
  1240. char.HumanoidRootPart.Anchored = false
  1241. end
  1242. if char.Head.Anchored == true then
  1243. char.Head.Anchored = false
  1244. end
  1245. if char["Right Arm"].Anchored == true then
  1246. char["Right Arm"].Anchored = false
  1247. end
  1248. if char["Left Arm"].Anchored == true then
  1249. char["Left Arm"].Anchored = false
  1250. end
  1251. if char["Right Leg"].Anchored == true then
  1252. char["Right Leg"].Anchored = false
  1253. end
  1254. if char["Left Leg"].Anchored == true then
  1255. char["Left Leg"].Anchored = false
  1256. end
  1257. end
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