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SmokeDelsin

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Jan 2nd, 2017
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  1. --VOID RING BY ETHANCOMPUTERMAD, My first attempt at a tool
  2. lp = game.Players.LocalPlayer
  3. script.Name = "VoidRing"
  4. repeat wait() until lp
  5. c = lp.StarterGear:GetChildren()
  6. hr = false
  7. for i= 1, #c do
  8. if c[i].Name == "VoidRing" then hr = true end end
  9. if hr == false then s = script:Clone() s.Parent = lp.StarterGear end
  10. mouse = lp:GetMouse()
  11. cam = game.Workspace.CurrentCamera
  12. repeat wait() until cam
  13. function loadring(name)
  14.  
  15. -- 2 - BlackHole
  16. obj2 = Instance.new("Part")
  17. obj2.Anchored = true
  18. obj2.CFrame = CFrame.new(Vector3.new(-61, 1000, -32.5)) * CFrame.Angles(3.1415927410126, -0, -3.1415927410126)
  19. obj2.Transparency = 0.20000000298023
  20. obj2.TopSurface = Enum.SurfaceType.Smooth
  21. obj2.BottomSurface = Enum.SurfaceType.Smooth
  22. obj2.Size = Vector3.new(42, 26.4000015, 4)
  23. obj2.BrickColor = BrickColor.new("Really black")
  24. obj2.Friction = 0.30000001192093
  25. obj2.Shape = Enum.PartType.Block
  26. obj2.Name = name .. "Shield"
  27. obj2.Parent = game.Workspace
  28. -- 3 - Mesh
  29. obj3 = Instance.new("SpecialMesh")
  30. obj3.MeshType = Enum.MeshType.Sphere
  31. obj3.Parent = obj2
  32. obj3.Scale = Vector3.new(1, 1, 0.25)
  33. end
  34. function tphole(pos, time, isplayer, deadly)
  35. obj2 = Instance.new("Part")
  36. if isplayer == true then
  37. obj2.CFrame = CFrame.new(0, 0, 0)
  38. obj2.Position = pos
  39. obj2.CFrame = obj2.CFrame * CFrame.Angles(math.pi / 2, 0, 0) + Vector3.new(0, -2.6, 0)
  40. else
  41. obj2.CFrame = CFrame.new(0, 0, 0)
  42. obj2.Position = pos
  43. obj2.CFrame = obj2.CFrame * CFrame.Angles(math.pi / 2, 0, 0)
  44. end
  45. obj2.TopSurface = Enum.SurfaceType.Smooth
  46. obj2.BottomSurface = Enum.SurfaceType.Smooth
  47. obj2.Size = Vector3.new(8, 8, 1)
  48. obj2.Anchored = true
  49. if deadly == true then
  50. obj2.BrickColor = BrickColor.new("Really red")
  51. else
  52. obj2.BrickColor = BrickColor.new("Really black")
  53. end
  54. obj2.Friction = 0.30000001192093
  55. obj2.Shape = Enum.PartType.Block
  56. obj2.Name = "BlackHole"
  57. obj2.Parent = game.Workspace
  58. -- 3 - Mesh
  59. obj3 = Instance.new("SpecialMesh")
  60. obj3.VertexColor = Vector3.new(0, 0, 0)
  61. obj3.Scale = Vector3.new(1, 1, 1)
  62. randc = math.random(1000000, 9999999)
  63. randc = coroutine.create(function()
  64. obj3.Scale = Vector3.new(0.1, 0.1, 0.1)
  65. random = math.random(1000000, 9999999)
  66. for random= 1, 10 do
  67. obj3.Scale = Vector3.new(0.1 * random, 0.1 * random, 0.1 * random) wait() end end)
  68. coroutine.resume(randc)
  69. obj3.MeshType = Enum.MeshType.Sphere
  70. obj3.Parent = obj2
  71. game:GetService("Debris"):AddItem(obj2, time)
  72. return obj2
  73. end
  74. loadring(lp.Name)
  75. wait()
  76. m = Instance.new("Message", cam)
  77. m.Text = "Launched Void Ring by Ethancomputermad"
  78. game:GetService("Debris"):AddItem(m, 5)
  79. ring = game.Workspace[lp.Name .. "VoidRing"]
  80. mover = true
  81. mr = coroutine.create(function() while true do wait() pcall(function() if mover == true then
  82. ring.CFrame = lp.Character["Right Arm"].CFrame * CFrame.Angles(math.pi / 2, 0, 0) * CFrame.new(0, 0, 0.9) end end) end end)
  83. coroutine.resume(mr)
  84. su = false
  85. hsu = false
  86. shield = nil
  87. ms = coroutine.create(function() while true do wait() pcall(function()
  88. shield.CFrame = lp.Character.Torso.CFrame * CFrame.new(0, 0, 0 - 10) end) end end)
  89. coroutine.resume(ms)
  90. shield = coroutine.create(function()
  91. while true do wait() if su == true then
  92. if hsu == false then hsu = true loadshield(lp.Name) wait() shield = game.Workspace[lp.Name .. "Shield"] shield.Mesh.Scale = Vector3.new(1, 1, 1)
  93. pcall(function() for i= 1, 20 do wait() shield.Mesh.Scale = Vector3.new(0.05 * i, 0.05 * i, 0.05 * i) end end) shield.Mesh.Scale = Vector3.new(1, 1, 1) end end end end)
  94. coroutine.resume(shield)
  95. st = coroutine.create(function() shield.Touched:connect(function(c)
  96. if c.Name == "Base" or c.Name:sub(1, #lp.Name) == lp.Name then else c:Destroy() end end) end)
  97. coroutine.resume(st)
  98. c = coroutine.create(function() while true do wait() w = game.Workspace:GetChildren() for i= 1, #w do
  99. pcall(function()
  100. if w[i].Name:sub(1, #lp.Name) == lp.Name then
  101. if w[i].Name:sub(#lp.Name + 1, #lp.Name) == "VoidRing" and w[i] ~= ring then
  102. w[i]:Destroy()
  103. elseif w[i].Name:sub(#lp.Name + 1, #lp.Name) == "Shield" and w[i] ~= sheild then
  104. w[i]:Destroy() end end end) end end end)
  105. coroutine.resume(c)
  106. shieldhotkey = 113
  107. tphotkey = 116
  108. killhotkey = 107
  109. ss = false pcall(function()
  110. if m.Text == "Launched Void Ring by Ethancomputermad" then else
  111. m.Text = "Plagiarism detected."
  112. game.Players.LocalPlayer.StarterGear.VoidRing:Destroy()
  113. script.Disabled = true
  114. end
  115. end)
  116. mouse.KeyDown:connect(function(k)
  117. key = string.byte(k)
  118. if key == shieldhotkey then
  119. print(ss)
  120. if ss == false then
  121. ss = true
  122. pcall(function() game.Workspace[lp.Name .. "Shield"]:Destroy() end)
  123. shield = loadshield(lp.Name)
  124. su = true
  125. else
  126. pcall(function() game.Workspace[lp.Name .. "Shield"]:Destroy() end)
  127. su = false
  128. hsu = false
  129. ss = false
  130. end
  131. end
  132. if key == tphotkey then
  133. m = mouse
  134. if m.Target == nil then return end
  135. if m.Target.Parent:FindFirstChild("Humanoid") == nil then
  136. rawtotp = m.Hit
  137. totp = rawtotp.p
  138. tphole(lp.Character.Torso.Position + Vector3.new(0, -2.6, 0), 0.7, false, false)
  139. wait(0.3)
  140. for i= 1, 10 do wait()
  141. lp.Character.Torso.Anchored = true
  142. lp.Character.Torso.CFrame = lp.Character.Torso.CFrame + Vector3.new(0, 0 - 0.6, 0)
  143. end
  144. lp.Character.Torso.CFrame = CFrame.new(rawtotp.X, rawtotp.Y, rawtotp.Z) + Vector3.new(0, -2, 0)
  145. tphole(totp, 0.7, false, false)
  146. wait(0.3)
  147. for i= 1, 20 do wait()
  148. lp.Character.Torso.Anchored = true
  149. lp.Character.Torso.CFrame = lp.Character.Torso.CFrame + Vector3.new(0, 0.3, 0)
  150. end
  151. lp.Character.Torso.Anchored = false
  152. else
  153. end
  154. end
  155. if key == killhotkey then
  156. m = mouse
  157. trgt = m.Target
  158. if trgt == nil then return end
  159. if trgt.Parent:FindFirstChild("Humanoid") == nil then return end
  160. if trgt.Parent:IsA("Workspace") then return end
  161. if game.Players:GetPlayerFromCharacter(trgt.Parent) == nil then else
  162. if game.Players:GetPlayerFromCharacter(trgt.Parent).Name == lp.Name then return end end
  163. if trgt.Parent:FindFirstChild("Torso") == nil then return end
  164. tphole(trgt.Parent.Torso.Position + Vector3.new(0, -2.6, 0), 0.7, false, true)
  165. wait(0.3)
  166. for i= 1, 15 do wait()
  167. trgt.Parent.Torso.Anchored = true
  168. trgt.Parent.Torso.CFrame = trgt.Parent.Torso.CFrame + Vector3.new(0, 0 - 0.6, 0)
  169. end
  170. trgt.Parent:BreakJoints()
  171. end
  172. end)
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