squidingtin

test2

Mar 27th, 2018
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  1. --[[
  2. Keys:
  3. M = explosion
  4. P = punch
  5. T = talk
  6. L = ground pound
  7. K = clap (insta-kill)
  8. O = explode
  9. J = beam up
  10. R = throw ball
  11. H = beam
  12. Q = cube
  13. X = launch
  14. C = small explode
  15. V = transform
  16. B = spin
  17. N = punch
  18. E = teleport
  19.  
  20. --]]
  21. Debounces = {
  22. on = false;
  23. ks = false;
  24. CanAttack = true;
  25. CanJoke = true;
  26. NoIdl = false;
  27. Slashing = false;
  28. Slashed = false;
  29. Grabbing = false;
  30. Grabbed = false;
  31. }
  32.  
  33. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  34. Player=game:GetService("Players").LocalPlayer
  35. Character=Player.Character
  36. Character.Humanoid.Name = "noneofurbusiness"
  37. hum = Character.noneofurbusiness
  38. LeftArm=Character["Left Arm"]
  39. LeftLeg=Character["Left Leg"]
  40. RightArm=Character["Right Arm"]
  41. RightLeg=Character["Right Leg"]
  42. Root=Character["HumanoidRootPart"]
  43. Head=Character["Head"]
  44. Torso=Character["Torso"]
  45. attacking = false
  46. walking = false
  47. position = "Idle"
  48. local sine = 0
  49. removeuseless = game:GetService("Debris")
  50. local change = 2
  51. debounce = false
  52. tauntdebounce = false
  53. mouse = Player:GetMouse()
  54. sID = rbxassetid
  55. create = Instance.new
  56. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  57. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  58. local soundtable3 = {834001797,834001752,834001699,834001828}
  59. rdnm3 = #soundtable3
  60. rdnm = #soundtable
  61. rototota = false
  62. rdnm2 = #soundtable
  63. rototota = false
  64. i = 1
  65. running = false
  66. damagedebounce = false
  67. comingouttoplay = true
  68. transf1 = false
  69. balldebounce = false
  70. donttransform = false
  71. damageall={}
  72. Repeater={}
  73. Repeater2={}
  74. nonmeshRepeater={}
  75. nonmeshRepeater2={}
  76. dmgii={}
  77. DamageAll2={}
  78. SlowlyFade={}
  79. TheEnd={}
  80. TheEnd2={}
  81. TheEnd3={}
  82. Extreme={}
  83. ExtremeM={}
  84. TheEnd4={}
  85. UpMover={}
  86. openshocktable={}
  87. LessSize={}
  88. ForwardMover={}
  89.  
  90. punchexplosion = Instance.new("Sound", LeftArm)
  91. punchexplosion.SoundId = "rbxassetid://909258891"
  92. punchexplosion.Looped = false
  93. punchexplosion.Volume = 2
  94.  
  95. punchexplosion2 = Instance.new("Sound", LeftArm)
  96. punchexplosion2.SoundId = "rbxassetid://907528019"
  97. punchexplosion2.Looped = false
  98. punchexplosion2.Volume = 2
  99.  
  100. punchexplosion3 = Instance.new("Sound", LeftArm)
  101. punchexplosion3.SoundId = "rbxassetid://564533374"
  102. punchexplosion3.Looped = false
  103. punchexplosion3.Volume = 2
  104.  
  105. punchcharge = Instance.new("Sound", LeftArm)
  106. punchcharge.SoundId = "rbxassetid://909253995"
  107. punchcharge.Looped = false
  108. punchcharge.Volume = 2
  109.  
  110. punchcharge2 = Instance.new("Sound", LeftArm)
  111. punchcharge2.SoundId = "rbxassetid://907532684"
  112. punchcharge2.Looped = false
  113. punchcharge2.Volume = 2
  114.  
  115. LSSJ = Instance.new("Sound", Torso)
  116. LSSJ.SoundId = "rbxassetid://1412058990"
  117. LSSJ.Volume = 8
  118.  
  119. punchcharge3 = Instance.new("Sound", LeftArm)
  120. punchcharge3.SoundId = "rbxassetid://1177784554"
  121. punchcharge3.Looped = false
  122. punchcharge3.Volume = 2
  123.  
  124. boomswoosh = Instance.new("Sound", Torso)
  125. boomswoosh.SoundId = "rbxassetid://633627961"
  126. boomswoosh.Looped = false
  127. boomswoosh.Volume = 1.5
  128.  
  129. TheEndSound = Instance.new("Sound", Torso)
  130. TheEndSound.SoundId = "rbxassetid://264358562"
  131. TheEndSound.Looped = false
  132. TheEndSound.Volume = 3
  133.  
  134. TheEndSound2 = Instance.new("Sound", Torso)
  135. TheEndSound2.SoundId = "rbxassetid://907530407"
  136. TheEndSound2.Looped = true
  137. TheEndSound2.Volume = 3
  138.  
  139. ROOOAAAAH = Instance.new("Sound", Torso)
  140. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  141. ROOOAAAAH.Looped = false
  142. ROOOAAAAH.Volume = 2
  143.  
  144. x0412 = Instance.new("Sound", Torso)
  145. x0412.SoundId = "rbxassetid://962379106"
  146. x0412.Looped = false
  147. x0412.Volume = 8
  148.  
  149. local HEADLERP = Instance.new("ManualWeld")
  150. HEADLERP.Parent = Head
  151. HEADLERP.Part0 = Head
  152. HEADLERP.Part1 = Torso
  153. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  154.  
  155. local TORSOLERP = Instance.new("ManualWeld")
  156. TORSOLERP.Parent = Torso
  157. TORSOLERP.Part0 = Torso
  158. TORSOLERP.Part1 = Torso
  159. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  160.  
  161. local ROOTLERP = Instance.new("ManualWeld")
  162. ROOTLERP.Parent = Root
  163. ROOTLERP.Part0 = Root
  164. ROOTLERP.Part1 = Torso
  165. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  166.  
  167. local RIGHTARMLERP = Instance.new("ManualWeld")
  168. RIGHTARMLERP.Parent = RightArm
  169. RIGHTARMLERP.Part0 = RightArm
  170. RIGHTARMLERP.Part1 = Torso
  171. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  172.  
  173. local LEFTARMLERP = Instance.new("ManualWeld")
  174. LEFTARMLERP.Parent = LeftArm
  175. LEFTARMLERP.Part0 = LeftArm
  176. LEFTARMLERP.Part1 = Torso
  177. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  178.  
  179. local RIGHTLEGLERP = Instance.new("ManualWeld")
  180. RIGHTLEGLERP.Parent = RightLeg
  181. RIGHTLEGLERP.Part0 = RightLeg
  182. RIGHTLEGLERP.Part1 = Torso
  183. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  184.  
  185. local LEFTLEGLERP = Instance.new("ManualWeld")
  186. LEFTLEGLERP.Parent = LeftLeg
  187. LEFTLEGLERP.Part0 = LeftLeg
  188. LEFTLEGLERP.Part1 = Torso
  189. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  190.  
  191. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  192. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  193. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  194. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  195. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  196. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  197.  
  198. local function weldBetween(a, b)
  199. local weld = Instance.new("ManualWeld", a)
  200. weld.Part0 = a
  201. weld.Part1 = b
  202. weld.C0 = a.CFrame:inverse() * b.CFrame
  203. return weld
  204. end
  205.  
  206. godmode = coroutine.wrap(function()
  207. while true do
  208. hum.MaxHealth = math.huge
  209. wait(0.0000001)
  210. hum.Health = math.huge
  211. wait()
  212. end
  213. end)
  214. godmode()
  215. ff = Instance.new("ForceField", Character)
  216. ff.Visible = false
  217.  
  218. while comingouttoplay do
  219. hum.WalkSpeed = 0
  220. for i = 1, 15 do
  221. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  222. wait()
  223. end
  224. Root.Anchored = true
  225. smallrift = Instance.new("Part", Torso)
  226. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  227. smallrift.Material = "Neon"
  228. smallrift.Transparency = 1
  229. smallrift.Anchored = true
  230. smallrift.CanCollide = false
  231. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  232. smallriftdecal = Instance.new("Decal", smallrift)
  233. smallriftdecal.Face = "Top"
  234. smallriftdecal.Texture = "rbxassetid://702583926"
  235. local sm = weldBetween(smallrift, Root)
  236. sm.C0 = CFrame.new(0, 0, 0)
  237. sound = Instance.new("Sound", smallrift)
  238. sound.Volume = 1
  239. sound.Pitch = 1.2
  240. sound.SoundId = "rbxassetid://344894344"
  241. sound:Play()
  242. local rotete = coroutine.wrap(function()
  243. while comingouttoplay do
  244. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  245. wait()
  246. end
  247. end)
  248. rotete()
  249. for i = 1, 50 do
  250. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  251. wait()
  252. end
  253. wait(1)
  254. for _,n in pairs(Character:GetChildren()) do
  255. if n:IsA("Accessory") then n:Remove() end
  256. end
  257. for _,x in pairs(Character:GetChildren()) do
  258. if x:IsA("Decal") then x:Remove() end
  259. end
  260. Torso.BrickColor = BrickColor.new("Really black")
  261. Head.BrickColor = BrickColor.new("Really black")
  262. Character.Shirt:Destroy()
  263. Character.Pants:Destroy()
  264. shirt = Instance.new("Shirt", Character)
  265. shirt.Name = "Shirt"
  266. pants = Instance.new("Pants", Character)
  267. pants.Name = "Pants"
  268. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  269. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  270.  
  271. local DarkReaper = Instance.new("Part",Character)
  272. DarkReaper.Size = Vector3.new(2,2,2)
  273. DarkReaper.CFrame = Head.CFrame
  274. DarkReaper.CanCollide = false
  275. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  276. DarkReaperWeld.Part0 = DarkReaper
  277. DarkReaperWeld.Part1 = Head
  278. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  279. mdark = Instance.new("SpecialMesh", DarkReaper)
  280. mdark.MeshType = "FileMesh"
  281. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  282. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  283. mdark.VertexColor = Vector3.new(1,1,1)
  284.  
  285. local DarkReaperANTLERS = Instance.new("Part",Character)
  286. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  287. DarkReaperANTLERS.CFrame = Head.CFrame
  288. DarkReaperANTLERS.CanCollide = false
  289. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  290. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  291. DarkReaperWeld2.Part1 = Head
  292. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  293. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  294. mdark2.MeshType = "FileMesh"
  295. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  296. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  297. mdark2.VertexColor = Vector3.new(255,0,0)
  298.  
  299. HandCannonTop1 = Instance.new("Part", LeftArm)
  300. HandCannonTop1.CanCollide = false
  301. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  302. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  303. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  304. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  305. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  306. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  307. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  308. HandCannonTop1.Material = "Metal"
  309. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  310. weld2.C0 = CFrame.new(0, .9, 0)
  311.  
  312. FixedER = Instance.new("Part", LeftArm)
  313. FixedER.CanCollide = false
  314. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  315. FixedER.BottomSurface = "SmoothNoOutlines"
  316. FixedER.TopSurface = "SmoothNoOutlines"
  317. FixedER.LeftSurface = "SmoothNoOutlines"
  318. FixedER.RightSurface = "SmoothNoOutlines"
  319. FixedER.FrontSurface = "SmoothNoOutlines"
  320. FixedER.BackSurface = "SmoothNoOutlines"
  321. FixedER.Material = "Metal"
  322. local weldFixedER = weldBetween(FixedER, LeftArm)
  323. weldFixedER.C0 = CFrame.new(0, .7, 0)
  324.  
  325.  
  326. FixedER4 = Instance.new("Part", LeftArm)
  327. FixedER4.CanCollide = false
  328. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  329. FixedER4.BottomSurface = "SmoothNoOutlines"
  330. FixedER4.TopSurface = "SmoothNoOutlines"
  331. FixedER4.LeftSurface = "SmoothNoOutlines"
  332. FixedER4.RightSurface = "SmoothNoOutlines"
  333. FixedER4.FrontSurface = "SmoothNoOutlines"
  334. FixedER4.BackSurface = "SmoothNoOutlines"
  335. FixedER4.Material = "Metal"
  336. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  337. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  338.  
  339. FixedER5 = Instance.new("Part", LeftArm)
  340. FixedER5.CanCollide = false
  341. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  342. FixedER5.BottomSurface = "SmoothNoOutlines"
  343. FixedER5.TopSurface = "SmoothNoOutlines"
  344. FixedER5.LeftSurface = "SmoothNoOutlines"
  345. FixedER5.RightSurface = "SmoothNoOutlines"
  346. FixedER5.FrontSurface = "SmoothNoOutlines"
  347. FixedER5.BackSurface = "SmoothNoOutlines"
  348. FixedER5.Material = "Metal"
  349. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  350. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  351.  
  352. FixedER2 = Instance.new("Part", LeftArm)
  353. FixedER2.CanCollide = false
  354. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  355. FixedER2.BottomSurface = "SmoothNoOutlines"
  356. FixedER2.TopSurface = "SmoothNoOutlines"
  357. FixedER2.LeftSurface = "SmoothNoOutlines"
  358. FixedER2.RightSurface = "SmoothNoOutlines"
  359. FixedER2.FrontSurface = "SmoothNoOutlines"
  360. FixedER2.BackSurface = "SmoothNoOutlines"
  361. FixedER2.Material = "Metal"
  362. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  363. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  364.  
  365.  
  366. FixedER3 = Instance.new("Part", LeftArm)
  367. FixedER3.CanCollide = false
  368. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  369. FixedER3.BottomSurface = "SmoothNoOutlines"
  370. FixedER3.TopSurface = "SmoothNoOutlines"
  371. FixedER3.LeftSurface = "SmoothNoOutlines"
  372. FixedER3.RightSurface = "SmoothNoOutlines"
  373. FixedER3.FrontSurface = "SmoothNoOutlines"
  374. FixedER3.BackSurface = "SmoothNoOutlines"
  375. FixedER3.Material = "Metal"
  376. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  377. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  378.  
  379. HandCannonTop2 = Instance.new("Part", LeftArm)
  380. HandCannonTop2.CanCollide = false
  381. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  382. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  383. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  384. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  385. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  386. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  387. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  388. HandCannonTop2.Material = "Metal"
  389. HandCannonTop2.Transparency = 1
  390. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  391. weld3.C0 = CFrame.new(0, -.8, 0)
  392.  
  393. HandCannonTop3 = Instance.new("Part", LeftArm)
  394. HandCannonTop3.CanCollide = false
  395. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  396. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  397. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  398. HandCannonTop3.Material = "Metal"
  399. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  400. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  401. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  402. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  403. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  404. weld4.C0 = CFrame.new(0, 0, 0)
  405.  
  406. secretpart = Instance.new("Part", LeftArm)
  407. secretpart.CanCollide = false
  408. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  409. secretpart.BottomSurface = "SmoothNoOutlines"
  410. secretpart.TopSurface = "SmoothNoOutlines"
  411. secretpart.Material = "Metal"
  412. secretpart.BrickColor = BrickColor.new("Really black")
  413. secretpart.LeftSurface = "SmoothNoOutlines"
  414. secretpart.RightSurface = "SmoothNoOutlines"
  415. secretpart.FrontSurface = "SmoothNoOutlines"
  416. secretpart.BackSurface = "SmoothNoOutlines"
  417. local secret = weldBetween(secretpart, LeftArm)
  418. secret.C0 = CFrame.new(0, 0, 0)
  419.  
  420. HandCannonTop4 = Instance.new("Part", LeftArm)
  421. HandCannonTop4.CanCollide = false
  422. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  423. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  424. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  425. HandCannonTop4.Material = "Granite"
  426. HandCannonTop4.BrickColor = BrickColor.new("Maroon")
  427. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  428. weld5.C0 = CFrame.new(0, 0, 0)
  429.  
  430. HandCannonTop5 = Instance.new("Part", LeftArm)
  431. HandCannonTop5.CanCollide = false
  432. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  433. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  434. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  435. HandCannonTop5.Material = "Granite"
  436. HandCannonTop5.BrickColor = BrickColor.new("Maroon")
  437. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  438. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  439.  
  440. HandCannonTop6 = Instance.new("Part", LeftArm)
  441. HandCannonTop6.CanCollide = false
  442. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  443. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  444. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  445. HandCannonTop6.Material = "Granite"
  446. HandCannonTop6.BrickColor = BrickColor.new("Maroon")
  447. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  448. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  449.  
  450. HandCannonTop7 = Instance.new("Part", LeftArm)
  451. HandCannonTop7.CanCollide = false
  452. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  453. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  454. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  455. HandCannonTop7.Material = "Granite"
  456. HandCannonTop7.BrickColor = BrickColor.new("Maroon")
  457. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  458. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  459.  
  460. HandCannonTop8 = Instance.new("Part", LeftArm)
  461. HandCannonTop8.CanCollide = false
  462. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  463. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  464. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  465. HandCannonTop8.Material = "Granite"
  466. HandCannonTop8.BrickColor = BrickColor.new("Maroon")
  467. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  468. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  469.  
  470.  
  471. HandCannonTop9 = Instance.new("Part", LeftArm)
  472. HandCannonTop9.CanCollide = false
  473. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  474. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  475. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  476. HandCannonTop9.Material = "Granite"
  477. HandCannonTop9.BrickColor = BrickColor.new("Maroon")
  478. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  479. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  480.  
  481. HandCannonTop10 = Instance.new("Part", LeftArm)
  482. HandCannonTop10.CanCollide = false
  483. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  484. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  485. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  486. HandCannonTop10.Material = "Granite"
  487. HandCannonTop10.BrickColor = BrickColor.new("Maroon")
  488. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  489. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  490.  
  491. HandCannonTop11 = Instance.new("Part", LeftArm)
  492. HandCannonTop11.CanCollide = false
  493. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  494. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  495. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  496. HandCannonTop11.Material = "Granite"
  497. HandCannonTop11.BrickColor = BrickColor.new("Maroon")
  498. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  499. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  500.  
  501. HandCannonTop12 = Instance.new("Part", LeftArm)
  502. HandCannonTop12.CanCollide = false
  503. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  504. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  505. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  506. HandCannonTop12.Material = "Granite"
  507. HandCannonTop12.BrickColor = BrickColor.new("Maroon")
  508. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  509. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  510.  
  511. HandCannonTop13 = Instance.new("Part", LeftArm)
  512. HandCannonTop13.CanCollide = false
  513. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  514. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  515. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  516. HandCannonTop13.Material = "Granite"
  517. HandCannonTop13.BrickColor = BrickColor.new("Maroon")
  518. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  519. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  520.  
  521.  
  522. HandCannonTop14 = Instance.new("Part", LeftArm)
  523. HandCannonTop14.CanCollide = false
  524. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  525. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  526. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  527. HandCannonTop14.Material = "Granite"
  528. HandCannonTop14.BrickColor = BrickColor.new("Maroon")
  529. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  530. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  531.  
  532. corecircle = Instance.new("Part", LeftArm)
  533. corecircle.CanCollide = false
  534. corecircle.Size = Vector3.new(0,0,0)
  535. corecircle.Material = "Slate"
  536. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  537. corecircleMESH.Scale = Vector3.new(8,17,17)
  538. corecircleMESH.MeshType = "Cylinder"
  539. local weldcore = weldBetween(corecircle, HandCannonTop3)
  540. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  541.  
  542. corecircle2 = Instance.new("Part", LeftArm)
  543. corecircle2.CanCollide = false
  544. corecircle2.Size = Vector3.new(0,0,0)
  545. corecircle2.Material = "Fabric"
  546. corecircle2.BrickColor = BrickColor.new("Really black")
  547. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  548. corecircleMESH2.Scale = Vector3.new(7,18,18)
  549. corecircleMESH2.MeshType = "Cylinder"
  550. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  551. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  552.  
  553. TheCore = Instance.new("Part", LeftArm)
  554. TheCore.CanCollide = false
  555. TheCore.Size = Vector3.new(0,0,0)
  556. TheCore.Material = "Fabric"
  557. TheCore.BrickColor = BrickColor.new("Maroon")
  558. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  559. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  560. TheCoreMESH.MeshId = "rbxassetid://19251107"
  561. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  562. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  563.  
  564. local fidgetspinner = coroutine.wrap(function()
  565. while true do
  566. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  567. wait()
  568. end
  569. end)
  570. fidgetspinner()
  571.  
  572. Gear1 = Instance.new("Part", LeftArm)
  573. Gear1.CanCollide = false
  574. Gear1.Size = Vector3.new(1, 1, 1)
  575. Gear1.CFrame = CFrame.new(0, 1, 0)
  576. Gear1.BrickColor = BrickColor.new("Really black")
  577. GearMesh1 = Instance.new("FileMesh", Gear1)
  578. GearMesh1.MeshId = "rbxassetid://156292343"
  579. local weld6 = weldBetween(Gear1, HandCannonTop2)
  580. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  581.  
  582. Gear2 = Instance.new("Part", LeftArm)
  583. Gear2.CanCollide = false
  584. Gear2.Size = Vector3.new(1, 1, 1)
  585. Gear2.CFrame = CFrame.new(0, -1, 0)
  586. Gear2.BrickColor = BrickColor.new("Really black")
  587. GearMesh2 = Instance.new("FileMesh", Gear2)
  588. GearMesh2.MeshId = "rbxassetid://156292343"
  589. local weld7 = weldBetween(Gear2, HandCannonTop1)
  590. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  591.  
  592. EnergyCorePART = Instance.new("Part", LeftArm)
  593. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  594. EnergyCorePART.Material = "Neon"
  595. EnergyCorePART.BrickColor = BrickColor.new("Maroon")
  596. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  597. EnergyCore1.MeshType = "Sphere"
  598. EnergyCore1.Scale = Vector3.new(1,1,1)
  599. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  600. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  601.  
  602. CorruptedArm = Instance.new("Part", LeftArm)
  603. CorruptedArm.CanCollide = false
  604. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  605. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  606. CorruptedArm.TopSurface = "SmoothNoOutlines"
  607. CorruptedArm.Material = "Neon"
  608. CorruptedArm.Transparency = 0
  609. CorruptedArm.BrickColor = BrickColor.new("Maroon")
  610. local weldcor = weldBetween(CorruptedArm, LeftArm)
  611. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  612.  
  613. CorruptedArm2 = Instance.new("Part", LeftArm)
  614. CorruptedArm2.CanCollide = false
  615. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  616. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  617. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  618. CorruptedArm2.Material = "Neon"
  619. CorruptedArm2.Transparency = 1
  620. CorruptedArm2.BrickColor = BrickColor.new("Maroon")
  621. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  622. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  623.  
  624. ArmorPlating = Instance.new("Part", LeftArm)
  625. ArmorPlating.CanCollide = false
  626. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  627. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  628. ArmorPlating.TopSurface = "SmoothNoOutlines"
  629. ArmorPlating.Material = "Neon"
  630. ArmorPlating.BrickColor = BrickColor.new("Maroon")
  631. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  632. ArmorPlating.RightSurface = "SmoothNoOutlines"
  633. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  634. ArmorPlating.BackSurface = "SmoothNoOutlines"
  635. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  636. Armoring.C0 = CFrame.new(.4, 0, .53)
  637.  
  638. ArmorPlating2 = Instance.new("Part", LeftArm)
  639. ArmorPlating2.CanCollide = false
  640. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  641. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  642. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  643. ArmorPlating2.Material = "Neon"
  644. ArmorPlating2.BrickColor = BrickColor.new("Maroon")
  645. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  646. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  647. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  648. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  649. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  650. Armoring2.C0 = CFrame.new(.2, 0, .53)
  651.  
  652. ArmorPlating3 = Instance.new("Part", LeftArm)
  653. ArmorPlating3.CanCollide = false
  654. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  655. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  656. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  657. ArmorPlating3.Material = "Neon"
  658. ArmorPlating3.BrickColor = BrickColor.new("Maroon")
  659. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  660. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  661. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  662. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  663. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  664. Armoring3.C0 = CFrame.new(0, 0, .53)
  665.  
  666. ArmorPlating4 = Instance.new("Part", LeftArm)
  667. ArmorPlating4.CanCollide = false
  668. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  669. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  670. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  671. ArmorPlating4.Material = "Neon"
  672. ArmorPlating4.BrickColor = BrickColor.new("Maroon")
  673. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  674. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  675. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  676. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  677. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  678. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  679.  
  680. ArmorPlating5 = Instance.new("Part", LeftArm)
  681. ArmorPlating5.CanCollide = false
  682. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  683. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  684. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  685. ArmorPlating5.Material = "Neon"
  686. ArmorPlating5.BrickColor = BrickColor.new("Maroon")
  687. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  688. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  689. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  690. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  691. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  692. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  693.  
  694. ArmorPlating6 = Instance.new("Part", LeftArm)
  695. ArmorPlating6.CanCollide = false
  696. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  697. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  698. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  699. ArmorPlating6.Material = "Neon"
  700. ArmorPlating6.BrickColor = BrickColor.new("Maroon")
  701. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  702. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  703. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  704. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  705. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  706. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  707.  
  708. ArmorPlating7 = Instance.new("Part", LeftArm)
  709. ArmorPlating7.CanCollide = false
  710. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  711. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  712. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  713. ArmorPlating7.Material = "Neon"
  714. ArmorPlating7.BrickColor = BrickColor.new("Maroon")
  715. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  716. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  717. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  718. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  719. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  720. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  721.  
  722. ArmorPlating8 = Instance.new("Part", LeftArm)
  723. ArmorPlating8.CanCollide = false
  724. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  725. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  726. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  727. ArmorPlating8.Material = "Neon"
  728. ArmorPlating8.BrickColor = BrickColor.new("Maroon")
  729. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  730. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  731. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  732. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  733. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  734. Armoring8.C0 = CFrame.new(0, 0, -.53)
  735.  
  736. ArmorPlating9 = Instance.new("Part", LeftArm)
  737. ArmorPlating9.CanCollide = false
  738. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  739. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  740. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  741. ArmorPlating9.Material = "Neon"
  742. ArmorPlating9.BrickColor = BrickColor.new("Maroon")
  743. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  744. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  745. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  746. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  747. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  748. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  749.  
  750. ArmorPlating10 = Instance.new("Part", LeftArm)
  751. ArmorPlating10.CanCollide = false
  752. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  753. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  754. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  755. ArmorPlating10.Material = "Neon"
  756. ArmorPlating10.BrickColor = BrickColor.new("Maroon")
  757. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  758. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  759. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  760. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  761. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  762. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  763.  
  764. light = Instance.new("PointLight", Torso)
  765. light.Color = Color3.new(255,0,0)
  766. light.Range = 5
  767. light.Brightness = 50
  768.  
  769. local Switcher = coroutine.wrap(function()
  770. while true do
  771. for i = 1, 50 do
  772. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  773. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  774. wait()
  775. end
  776. for i = 1, 50 do
  777. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  778. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  779. wait()
  780. end
  781. wait()
  782. end
  783. end)
  784. Switcher()
  785. Root.Anchored = false
  786. Root.CanCollide = false
  787. local removesize = coroutine.wrap(function()
  788. while comingouttoplay do
  789. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  790. wait()
  791. end
  792. end)
  793. removesize()
  794. sound2 = Instance.new("Sound", Torso)
  795. sound2.SoundId = "rbxassetid://1292034965"
  796. sound2.Volume = 4
  797. sound2:Play()
  798. for i = 1, 10 do
  799. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  800. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  801. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  802. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  803. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  804. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  805. wait()
  806. end
  807. local shockwefe = coroutine.wrap(function()
  808. shockwave = Instance.new("Part", Torso)
  809. shockwave.Size = Vector3.new(5, 5, 5)
  810. shockwave.Transparency = 0
  811. shockwave.BrickColor = BrickColor.new("Artichoke")
  812. shockwave.Anchored = true
  813. shockwave.CanCollide = false
  814. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  815. sh1 = Instance.new("SpecialMesh", shockwave)
  816. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  817. sh1.Scale = Vector3.new(0, 0, 0)
  818. removeuseless:AddItem(shockwave,5)
  819. for i = 1, 100 do
  820. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  821. shockwave.Transparency = shockwave.Transparency + 0.05
  822. wait()
  823. end
  824. end)
  825. shockwefe()
  826. for i = 1, 15 do
  827. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  828. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  829. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  830. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  831. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  832. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  833. wait()
  834. end
  835. removeuseless:AddItem(smallrift,4)
  836. comingouttoplay = false
  837. wait()
  838. end
  839.  
  840. mouse.KeyDown:connect(function(Press)
  841. Press=Press:lower()
  842. if Press=='m' then
  843. if debounce then return end
  844. debounce = true
  845. attacking = true
  846. hum.WalkSpeed = 0
  847. maketransparencysetto = coroutine.wrap(function()
  848. brolycharge = Instance.new("Sound", Torso)
  849. brolycharge.SoundId = "rbxassetid://722133423"
  850. brolycharge.Volume = 4
  851. brolycharge:Play()
  852. Shield = Instance.new("Part", Torso)
  853. Shield.Material = "Neon"
  854. Shield.Anchored = true
  855. Shield.Transparency = 1
  856. Shield.CanCollide = false
  857. Shield.BrickColor = BrickColor.new("Maroon")
  858. Shield.Size = Vector3.new(10,10,10)
  859. ShieldShape = Instance.new("SpecialMesh", Shield)
  860. ShieldShape.MeshType = "Sphere"
  861. ShieldShape.Scale = Vector3.new(50,50,50)
  862. Shield.CFrame = Root.CFrame
  863. while Shield.Transparency > .5 do
  864. Shield.Transparency = Shield.Transparency - 0.03
  865. wait()
  866. end
  867. end)
  868. maketransparencysetto()
  869. quicklerp = coroutine.wrap(function()
  870. for i = 1, 15 do
  871. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  872. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  873. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  874. wait()
  875. end
  876. end)
  877. quicklerp()
  878. for i = 1, 100 do
  879. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  880. wait()
  881. end
  882. wait(.5)
  883. ShieldShape.Scale = Vector3.new(1,1,1)
  884. Shield.Transparency = .5
  885. wait(.01)
  886. Shield.Transparency = 1
  887. wait(.01)
  888. Shield.Transparency = .5
  889. wait(.01)
  890. Shield.Transparency = 1
  891. wait(.01)
  892. Shield.Transparency = .5
  893. wait(.01)
  894. Shield.Transparency = 1
  895. wait(.01)
  896. Shield.Transparency = .5
  897. wait(.01)
  898. Shield.Transparency = 1
  899. wait(.01)
  900. Shield.Transparency = .5
  901. wait(.01)
  902. Shield.Transparency = 1
  903. wait(.01)
  904. Shield.Transparency = .5
  905. wait(.01)
  906. Shield.Transparency = 1
  907. wait(.01)
  908. Shield.Transparency = .5
  909. huah = Instance.new("Sound", Torso)
  910. huah.Volume = 8
  911. huah.SoundId = "rbxassetid://1502082459"
  912. huah:Play()
  913. explosionsound = Instance.new("Sound", Torso)
  914. explosionsound.SoundId = "rbxassetid://919941001"
  915. explosionsound.Volume = 3
  916. explosionsound:Play()
  917. quicklerp2 = coroutine.wrap(function()
  918. for i = 1, 15 do
  919. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  920. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  921. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  922. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  923. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  924. wait()
  925. end
  926. end)
  927. quicklerp2()
  928. Shield:Remove()
  929. blastwave = Instance.new("Part", Torso)
  930. blastwave.Size = Vector3.new(1, 1, 1)
  931. blastwave.Transparency = 0
  932. blastwave.BrickColor = BrickColor.new("Maroon")
  933. blastwave.Material = "Neon"
  934. blastwave.Anchored = true
  935. blastwave.CanCollide = false
  936. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  937. removeuseless:AddItem(blastwave,5)
  938. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  939. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  940. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  941. blastwave2 = Instance.new("Part", Torso)
  942. blastwave2.Size = Vector3.new(1, 1, 1)
  943. blastwave2.Transparency = 0
  944. blastwave2.BrickColor = BrickColor.new("Maroon")
  945. blastwave2.Material = "Neon"
  946. blastwave2.Anchored = true
  947. blastwave2.CanCollide = false
  948. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  949. removeuseless:AddItem(blastwave2,5)
  950. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  951. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  952. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  953. blastwave3 = Instance.new("Part", Torso)
  954. blastwave3.Size = Vector3.new(1, 1, 1)
  955. blastwave3.Transparency = 0
  956. blastwave3.BrickColor = BrickColor.new("Maroon")
  957. blastwave3.Material = "Neon"
  958. blastwave3.Anchored = true
  959. blastwave3.CanCollide = false
  960. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  961. removeuseless:AddItem(blastwave3,5)
  962. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  963. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  964. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  965. blastwave4 = Instance.new("Part", Torso)
  966. blastwave4.Size = Vector3.new(1, 1, 1)
  967. blastwave4.Transparency = 0
  968. blastwave4.BrickColor = BrickColor.new("Maroon")
  969. blastwave4.Material = "Neon"
  970. blastwave4.Anchored = true
  971. blastwave4.CanCollide = false
  972. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  973. removeuseless:AddItem(blastwave4,5)
  974. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  975. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  976. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  977. blastwave5 = Instance.new("Part", Torso)
  978. blastwave5.Size = Vector3.new(1, 1, 1)
  979. blastwave5.Transparency = 0
  980. blastwave5.BrickColor = BrickColor.new("Maroon")
  981. blastwave5.Material = "Neon"
  982. blastwave5.Anchored = true
  983. blastwave5.CanCollide = false
  984. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  985. removeuseless:AddItem(blastwave5,5)
  986. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  987. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  988. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  989. Blastcircle = Instance.new("Part", Torso)
  990. Blastcircle.Material = "Neon"
  991. Blastcircle.Anchored = true
  992. Blastcircle.Transparency = 0
  993. Blastcircle.CanCollide = false
  994. Blastcircle.BrickColor = BrickColor.new("Maroon")
  995. Blastcircle.Size = Vector3.new(10,10,10)
  996. removeuseless:AddItem(Blastcircle,5)
  997. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  998. BlastShape.MeshType = "Sphere"
  999. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1000. Blastcircle.CFrame = Root.CFrame
  1001. Blastcircle2 = Instance.new("Part", Torso)
  1002. Blastcircle2.Material = "Neon"
  1003. Blastcircle2.Anchored = true
  1004. Blastcircle2.Transparency = 0
  1005. Blastcircle2.CanCollide = false
  1006. Blastcircle2.BrickColor = BrickColor.new("Maroon")
  1007. Blastcircle2.Size = Vector3.new(10,10,10)
  1008. removeuseless:AddItem(Blastcircle2,5)
  1009. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1010. BlastShape2.MeshType = "Sphere"
  1011. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1012. Blastcircle2.CFrame = Root.CFrame
  1013. Blastcircle3 = Instance.new("Part", Torso)
  1014. Blastcircle3.Material = "Neon"
  1015. Blastcircle3.Anchored = true
  1016. Blastcircle3.Transparency = 0
  1017. Blastcircle3.CanCollide = false
  1018. Blastcircle3.BrickColor = BrickColor.new("Maroon")
  1019. Blastcircle3.Size = Vector3.new(10,10,10)
  1020. removeuseless:AddItem(Blastcircle3,5)
  1021. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1022. BlastShape3.MeshType = "Sphere"
  1023. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1024. Blastcircle3.CFrame = Root.CFrame
  1025. Blastcircle4 = Instance.new("Part", Torso)
  1026. Blastcircle4.Material = "Neon"
  1027. Blastcircle4.Anchored = true
  1028. Blastcircle4.Transparency = 0
  1029. Blastcircle4.CanCollide = false
  1030. Blastcircle4.BrickColor = BrickColor.new("Maroon")
  1031. Blastcircle4.Size = Vector3.new(10,10,10)
  1032. removeuseless:AddItem(Blastcircle4,5)
  1033. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1034. BlastShape4.MeshType = "Sphere"
  1035. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1036. Blastcircle4.CFrame = Root.CFrame
  1037. Blastcircle5 = Instance.new("Part", Torso)
  1038. Blastcircle5.Material = "Neon"
  1039. Blastcircle5.Anchored = true
  1040. Blastcircle5.Transparency = 0
  1041. Blastcircle5.CanCollide = false
  1042. Blastcircle5.BrickColor = BrickColor.new("Maroon")
  1043. Blastcircle5.Size = Vector3.new(10,10,10)
  1044. removeuseless:AddItem(Blastcircle5,5)
  1045. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1046. BlastShape5.MeshType = "Sphere"
  1047. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1048. Blastcircle5.CFrame = Root.CFrame
  1049.  
  1050. shockwav = Instance.new("Part", Torso)
  1051. shockwav.Size = Vector3.new(1, 1, 1)
  1052. shockwav.Transparency = 0
  1053. shockwav.BrickColor = BrickColor.new("Maroon")
  1054. shockwav.Material = "Neon"
  1055. shockwav.Anchored = true
  1056. shockwav.CanCollide = false
  1057. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1058. removeuseless:AddItem(shockwav,5)
  1059. dea = Instance.new("SpecialMesh", shockwav)
  1060. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1061. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1062. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1063. shockwav2 = Instance.new("Part", Torso)
  1064. shockwav2.Size = Vector3.new(1, 1, 1)
  1065. shockwav2.Transparency = 0
  1066. shockwav2.BrickColor = BrickColor.new("Maroon")
  1067. shockwav2.Material = "Neon"
  1068. shockwav2.Anchored = true
  1069. shockwav2.CanCollide = false
  1070. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1071. removeuseless:AddItem(shockwav2,5)
  1072. dea2 = Instance.new("SpecialMesh", shockwav2)
  1073. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1074. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1075. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1076. local Hit = damagealll(50,Torso.Position)
  1077. for _,v in pairs(Hit) do
  1078. local velo2 = Instance.new("BodyVelocity", v)
  1079. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1080. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1081. removeuseless:AddItem(velo2,2)
  1082. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1083. v.Humanoid:TakeDamage(math.random(48,89))
  1084. end
  1085.  
  1086. opopo = coroutine.wrap(function()
  1087. for i = 1, 100 do
  1088. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1089. shockwav.Transparency = shockwav.Transparency + 0.02
  1090. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1091. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1092. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1093. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1094. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1095. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1096. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1097. blastwave.Transparency = blastwave.Transparency + .01
  1098. blastwave2.Transparency = blastwave2.Transparency + .03
  1099. blastwave3.Transparency = blastwave3.Transparency + .02
  1100. blastwave4.Transparency = blastwave4.Transparency + .015
  1101. blastwave5.Transparency = blastwave5.Transparency + .01
  1102. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1103. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1104. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1105. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1106. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1107. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1108. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1109. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1110. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1111. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1112. wait()
  1113. end
  1114. end)
  1115. opopo()
  1116. wait(2)
  1117. hum.WalkSpeed = 13
  1118. debounce = false
  1119. attacking = false
  1120. end
  1121. end)
  1122.  
  1123. EnergyIdle = Instance.new("Sound", Torso)
  1124. EnergyIdle.SoundId = "rbxassetid://865160364"
  1125. EnergyIdle.Looped = true
  1126. EnergyIdle.Volume = .2
  1127. EnergyIdle:Play()
  1128. doommusucus = Instance.new("Sound", Torso)
  1129. doommusucus.SoundId = "rbxassetid://261681311"
  1130. doommusucus.Looped = true
  1131. doommusucus.Volume = 1.5
  1132. doommusucus:Play()
  1133. hum.WalkSpeed = 13
  1134.  
  1135. function damagealll(Radius,Position)
  1136. local Returning = {}
  1137. for _,v in pairs(workspace:GetChildren()) do
  1138. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1139. local Mag = (v.Torso.Position - Position).magnitude
  1140. if Mag < Radius then
  1141. table.insert(Returning,v)
  1142. end
  1143. end
  1144. end
  1145. return Returning
  1146. end
  1147.  
  1148. function damagealll2(Radius,Position)
  1149. local Returning = {}
  1150. while wait() do
  1151. for _,v in pairs(workspace:GetChildren()) do
  1152. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1153. local Mag = (v.Torso.Position - Position).magnitude
  1154. if Mag < Radius then
  1155. table.insert(Returning,v)
  1156. end
  1157. end
  1158. end
  1159. end
  1160. return Returning
  1161. end
  1162.  
  1163. footsteps = Instance.new("Sound", Torso)
  1164. footsteps.SoundId = "sID://320886417"
  1165. footsteps.Looped = true
  1166. footsteps.Volume = 5
  1167.  
  1168. checks1 = coroutine.wrap(function() -------Checks
  1169. while true do
  1170. if Root.Velocity.Magnitude > 0.5 and running == false then
  1171. position = "Walking"
  1172. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1173. position = "Idle2"
  1174. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1175. position = "Idle"
  1176. elseif Root.Velocity.Magnitude > 15 then
  1177. position = "Running"
  1178. else
  1179. end
  1180. wait()
  1181. end
  1182. end)
  1183. checks1()
  1184.  
  1185. mouse.KeyDown:connect(function(Press)
  1186. Press=Press:lower()
  1187. if Press=='p' then
  1188. if debounce == true then return end
  1189. debounce = true
  1190. walking = false
  1191. attacking = true
  1192. punchcharge:Play()
  1193. for i = 1, 10 do
  1194. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1195. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1196. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1197. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1198. wait()
  1199. end
  1200. punchexplosion:Play()
  1201. hitboxpert = Instance.new("Part", LeftArm)
  1202. hitboxpert.Size = Vector3.new(2, 2, 2)
  1203. hitboxpert.CanCollide = false
  1204. hitboxpert.Transparency = 1
  1205. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1206. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1207. hitboxpert.Touched:connect(function(hit)
  1208. if hit.Parent:IsA("Part") then
  1209. elseif hit.Parent:IsA("SpecialMesh") then
  1210. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1211. elseif hit.Parent:findFirstChild("Humanoid") then
  1212. if damagedebounce == true then return end
  1213. damagedebounce = true
  1214. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1215. Slachtoffer:TakeDamage(32)
  1216. end
  1217. end)
  1218. local punchplosion = coroutine.wrap(function()
  1219. plosion = Instance.new("Part", LeftArm)
  1220. plosion.Size = Vector3.new(1, 1, 1)
  1221. plosion.Transparency = 0.2
  1222. plosion.BrickColor = BrickColor.new("Maroon")
  1223. plosion.Anchored = true
  1224. plosion.CanCollide = false
  1225. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1226. dea1 = Instance.new("SpecialMesh", plosion)
  1227. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1228. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1229. for i = 1, 25 do
  1230. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1231. plosion.Transparency = plosion.Transparency + 0.07
  1232. wait()
  1233. end
  1234. end)
  1235. punchplosion()
  1236. for i = 1, 10 do
  1237. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1238. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1239. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1240. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1241. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1242. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1243. wait()
  1244. end
  1245. hitboxpert:Destroy()
  1246. hitboxweld:Destroy()
  1247. plosion:Destroy()
  1248. attacking = false
  1249. damagedebounce = false
  1250. debounce = false
  1251. end
  1252. end)
  1253.  
  1254. mouse.KeyDown:connect(function(Press)
  1255. Press=Press:lower()
  1256. if Press=='t' then
  1257. if tauntdebounce == true then return end
  1258. tauntdebounce = true
  1259. rdnm = soundtable[math.random(1,#soundtable)]
  1260. tauntsound = Instance.new("Sound", Head)
  1261. tauntsound.Volume = 3
  1262. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1263. tauntsound.Looped = false
  1264. tauntsound:Play()
  1265. wait(tauntsound.TimeLength)
  1266. wait(3)
  1267. tauntsound:Remove()
  1268. wait(1)
  1269. tauntdebounce = false
  1270. debounce = false
  1271. end
  1272. end)
  1273.  
  1274.  
  1275. mouse.KeyDown:connect(function(Press)
  1276. Press=Press:lower()
  1277. if Press=='l' then
  1278. if debounce then return end
  1279. debounce = true
  1280. attacking = true
  1281. punchcharge2:Play()
  1282. hum.WalkSpeed = 13
  1283. for i = 1, 8 do
  1284. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1285. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1286. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1287. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1288. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1289. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1290. wait()
  1291. end
  1292. local shockwavv = coroutine.wrap(function()
  1293. shockwav = Instance.new("Part", LeftArm)
  1294. shockwav.Size = Vector3.new(1, 1, 1)
  1295. shockwav.Transparency = 0
  1296. shockwav.BrickColor = BrickColor.new("Really black")
  1297. shockwav.Anchored = true
  1298. shockwav.CanCollide = false
  1299. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1300. dea2 = Instance.new("SpecialMesh", shockwav)
  1301. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1302. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1303. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1304.  
  1305. shockwav2 = Instance.new("Part", LeftArm)
  1306. shockwav2.Size = Vector3.new(1, 1, 1)
  1307. shockwav2.Transparency = 0
  1308. shockwav2.BrickColor = BrickColor.new("Maroon")
  1309. shockwav2.Anchored = true
  1310. shockwav2.CanCollide = false
  1311. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1312. dea3 = Instance.new("SpecialMesh", shockwav2)
  1313. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1314. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1315. removeuseless:AddItem(shockwav2,5)
  1316.  
  1317. shockesr = Instance.new("Part", Torso)
  1318. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1319. shockesr.Material = "Neon"
  1320. shockesr.BrickColor = BrickColor.new("Maroon")
  1321. shockesr.Transparency = 0
  1322. shockesr.Anchored = true
  1323. shockesr.CanCollide = false
  1324. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1325. shockerMESH.MeshType = "Sphere"
  1326. shockerMESH.Scale = Vector3.new(1,1,1)
  1327. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1328. removeuseless:AddItem(shockesr,5)
  1329.  
  1330. local Hit = damagealll(14,Torso.Position)
  1331. for _,v in pairs(Hit) do
  1332. local velo2 = Instance.new("BodyVelocity", v)
  1333. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1334. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1335. removeuseless:AddItem(velo2,2)
  1336. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1337. v.Humanoid:TakeDamage(30)
  1338. end
  1339.  
  1340. for i = 1, 25 do
  1341. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1342. shockwav.Transparency = shockwav.Transparency + 0.07
  1343. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1344. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1345. shockesr.Transparency = shockesr.Transparency + 0.07
  1346. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1347. wait()
  1348. end
  1349. end)
  1350. shockwavv()
  1351. punchexplosion2:Play()
  1352. chunks = Instance.new("Part", workspace)
  1353. chunks.BrickColor = BrickColor.new("Maroon")
  1354. chunks.Size = Vector3.new(2, 2, 2)
  1355. chunks.Anchored = true
  1356. chunks.Material = "Neon"
  1357. chunks.TopSurface = "Smooth"
  1358. chunks.BottomSurface = "Smooth"
  1359. chunks.CanCollide = false
  1360. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1361. table.insert(SlowlyFade,chunks)
  1362. removeuseless:AddItem(chunks,5)
  1363. chunks2 = Instance.new("Part", workspace)
  1364. chunks2.BrickColor = BrickColor.new("Maroon")
  1365. chunks2.Size = Vector3.new(2, 2, 2)
  1366. chunks2.Anchored = true
  1367. chunks2.Material = "Neon"
  1368. chunks2.TopSurface = "Smooth"
  1369. chunks2.BottomSurface = "Smooth"
  1370. chunks2.CanCollide = false
  1371. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1372. table.insert(SlowlyFade,chunks2)
  1373. removeuseless:AddItem(chunks2,5)
  1374. chunks3 = Instance.new("Part", workspace)
  1375. chunks3.BrickColor = BrickColor.new("Maroon")
  1376. chunks3.Size = Vector3.new(2, 2, 2)
  1377. chunks3.Anchored = true
  1378. chunks3.Material = "Neon"
  1379. chunks3.CanCollide = false
  1380. chunks3.TopSurface = "Smooth"
  1381. chunks3.BottomSurface = "Smooth"
  1382. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1383. table.insert(SlowlyFade,chunks3)
  1384. removeuseless:AddItem(chunks3,5)
  1385. chunks4 = Instance.new("Part", workspace)
  1386. chunks4.BrickColor = BrickColor.new("Maroon")
  1387. chunks4.Size = Vector3.new(2, 2, 2)
  1388. chunks4.Anchored = true
  1389. chunks4.TopSurface = "Smooth"
  1390. chunks4.BottomSurface = "Smooth"
  1391. chunks4.Material = "Neon"
  1392. chunks4.CanCollide = false
  1393. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1394. table.insert(SlowlyFade,chunks4)
  1395. removeuseless:AddItem(chunks4,5)
  1396. hum.WalkSpeed = 0
  1397. for i = 1, 15 do
  1398. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1399. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1400. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1401. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1402. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1403. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1404. wait()
  1405. end
  1406. hum.WalkSpeed = 13
  1407. attacking = false
  1408. damagedebounce = false
  1409. shockwav:Remove()
  1410. shockwav2:Remove()
  1411. shockesr:Remove()
  1412. debounce = false
  1413. end
  1414. end)
  1415.  
  1416. mouse.KeyDown:connect(function(Press)
  1417. Press=Press:lower()
  1418. if Press=='k' then
  1419. if debounce then return end
  1420. debounce = true
  1421. attacking = true
  1422. punchcharge2:Play()
  1423. hum.WalkSpeed = 0
  1424. for i = 1, 8 do
  1425. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1426. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1427. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1428. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1429. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1430. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1431. wait()
  1432. end
  1433. punchexplosion3:Play()
  1434. local wtfboomzorz = coroutine.wrap(function()
  1435. shockesr = Instance.new("Part", Torso)
  1436. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1437. shockesr.Material = "Neon"
  1438. shockesr.BrickColor = BrickColor.new("Maroon")
  1439. shockesr.Transparency = 0
  1440. shockesr.Anchored = true
  1441. shockesr.CanCollide = false
  1442. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1443. shockerMESH.MeshType = "Sphere"
  1444. shockerMESH.Scale = Vector3.new(1,1,1)
  1445. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1446. removeuseless:AddItem(shockesr,5)
  1447.  
  1448. shockwav = Instance.new("Part", LeftArm)
  1449. shockwav.Size = Vector3.new(1, 1, 1)
  1450. shockwav.Transparency = 0
  1451. shockwav.BrickColor = BrickColor.new("Maroon")
  1452. shockwav.Anchored = true
  1453. shockwav.CanCollide = false
  1454. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1455. dea2 = Instance.new("SpecialMesh", shockwav)
  1456. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1457. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1458. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1459. removeuseless:AddItem(shockwav,5)
  1460.  
  1461. shockwav2 = Instance.new("Part", LeftArm)
  1462. shockwav2.Size = Vector3.new(1, 1, 1)
  1463. shockwav2.Transparency = 0
  1464. shockwav2.BrickColor = BrickColor.new("Maroon")
  1465. shockwav2.Anchored = true
  1466. shockwav2.CanCollide = false
  1467. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1468. dea3 = Instance.new("SpecialMesh", shockwav2)
  1469. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1470. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1471. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1472. removeuseless:AddItem(shockwav2,5)
  1473.  
  1474. shockwav3 = Instance.new("Part", LeftArm)
  1475. shockwav3.Size = Vector3.new(1, 1, 1)
  1476. shockwav3.Transparency = 0
  1477. shockwav3.BrickColor = BrickColor.new("Maroon")
  1478. shockwav3.Anchored = true
  1479. shockwav3.CanCollide = false
  1480. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1481. dea4 = Instance.new("SpecialMesh", shockwav3)
  1482. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1483. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1484. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1485. removeuseless:AddItem(shockwav3,5)
  1486.  
  1487. local Hit = damagealll(35,Torso.Position)
  1488. for _,v in pairs(Hit) do
  1489. v:BreakJoints()
  1490. end
  1491. for i = 1, 25 do
  1492. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1493. shockwav.Transparency = shockwav.Transparency + 0.07
  1494. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1495. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1496. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1497. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1498. shockesr.Transparency = shockesr.Transparency + 0.08
  1499. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1500. wait()
  1501. end
  1502. end)
  1503. wtfboomzorz()
  1504. for i = 1, 8 do
  1505. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1506. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1507. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1508. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1509. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1510. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1511. wait()
  1512. end
  1513. for i = 1, 26 do
  1514. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1515. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1516. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1517. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1518. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1519. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1520. wait()
  1521. end
  1522. hum.WalkSpeed = 13
  1523. debounce = false
  1524. attacking = false
  1525. end
  1526. end)
  1527.  
  1528. mouse.KeyDown:connect(function(Press)
  1529. Press=Press:lower()
  1530. if Press=='o' then
  1531. if debounce then return end
  1532. debounce = true
  1533. attacking = true
  1534. hum.WalkSpeed = 0
  1535. local theendbegin = coroutine.wrap(function()
  1536. shockwav = Instance.new("Part", Torso)
  1537. shockwav.Size = Vector3.new(1, 1, 1)
  1538. shockwav.Transparency = 0
  1539. shockwav.BrickColor = BrickColor.new("Maroon")
  1540. shockwav.Material = "Neon"
  1541. shockwav.Anchored = true
  1542. shockwav.CanCollide = false
  1543. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1544. dea2 = Instance.new("SpecialMesh", shockwav)
  1545. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1546. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1547. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1548. removeuseless:AddItem(shockwav,5)
  1549. shockwav2 = Instance.new("Part", Torso)
  1550. shockwav2.Size = Vector3.new(1, 1, 1)
  1551. shockwav2.Transparency = 0
  1552. shockwav2.Material = "Neon"
  1553. shockwav2.BrickColor = BrickColor.new("Maroon")
  1554. shockwav2.Anchored = true
  1555. shockwav2.CanCollide = false
  1556. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1557. dea3 = Instance.new("SpecialMesh", shockwav2)
  1558. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1559. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1560. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1561. removeuseless:AddItem(shockwav2,5)
  1562. for i = 1, 125 do
  1563. shockwav.Transparency = shockwav.Transparency + 0.03
  1564. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1565. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1566. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1567. wait()
  1568. end
  1569. end)
  1570. theendbegin()
  1571. boomswoosh:Play()
  1572. for i = 1, 50 do
  1573. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1574. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1575. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1576. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1577. wait()
  1578. end
  1579. EndOfTimes = true
  1580. local TheEnd = coroutine.wrap(function()
  1581. while EndOfTimes do
  1582. TheEndTimeWave = Instance.new("Part", Torso)
  1583. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1584. TheEndTimeWave.Transparency = 1
  1585. TheEndTimeWave.BrickColor = BrickColor.new("Maroon")
  1586. TheEndTimeWave.Material = "Neon"
  1587. TheEndTimeWave.Anchored = true
  1588. TheEndTimeWave.CanCollide = false
  1589. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1590. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1591. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1592. DDT.Scale = Vector3.new(50, 50, 50)
  1593. removeuseless:AddItem(TheEndTimeWave,2)
  1594. table.insert(TheEnd,TheEndTimeWave)
  1595. table.insert(TheEnd2,DDT)
  1596. wait(0.1)
  1597. end
  1598. end)
  1599. TheEnd()
  1600. local EndOrb = coroutine.wrap(function()
  1601. EnddOrb = Instance.new("Part", Torso)
  1602. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1603. EnddOrb.Material = "Neon"
  1604. EnddOrb.BrickColor = BrickColor.new("Maroon")
  1605. EnddOrb.Transparency = 1
  1606. EnddOrb.Anchored = true
  1607. EnddOrb.CanCollide = false
  1608. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1609. EnddOrbMESH.MeshType = "Sphere"
  1610. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1611. EnddOrb.CFrame = Torso.CFrame
  1612. while EnddOrb.Transparency > 0 do
  1613. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1614. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1615. wait()
  1616. end
  1617. end)
  1618. EndOrb()
  1619. TheEndSound2:Play()
  1620. while EnddOrb.Transparency > 0 do
  1621. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1622. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1623. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1624. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1625. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1626. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1627. wait()
  1628. end
  1629. TheEndSound2:Stop()
  1630. TheEndSound:Play()
  1631. EndOfTimes = false
  1632. for i = 1, 100 do
  1633. EnddOrb.CFrame = Torso.CFrame
  1634. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1635. wait()
  1636. end
  1637. wait(2)
  1638. local dissapend = coroutine.wrap(function()
  1639. for i = 1, 100 do
  1640. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1641. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1642. wait()
  1643. end
  1644. end)
  1645. dissapend()
  1646. ROOOAAAAH:Play()
  1647. local opforr = coroutine.wrap(function()
  1648. while true do
  1649. if loowki then break end
  1650. TheEndTimeWave2 = Instance.new("Part", Torso)
  1651. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1652. TheEndTimeWave2.Transparency = 0.4
  1653. TheEndTimeWave2.BrickColor = BrickColor.new("Maroon")
  1654. TheEndTimeWave2.Material = "Neon"
  1655. TheEndTimeWave2.Anchored = true
  1656. TheEndTimeWave2.CanCollide = false
  1657. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1658. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1659. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1660. DDT2.Scale = Vector3.new(1, 1, 1)
  1661. removeuseless:AddItem(TheEndTimeWave2,3)
  1662. table.insert(TheEnd4,TheEndTimeWave2)
  1663. table.insert(TheEnd3,DDT2)
  1664. EnddOrb2 = Instance.new("Part", Torso)
  1665. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1666. EnddOrb2.Material = "Neon"
  1667. EnddOrb2.BrickColor = BrickColor.new("Maroon")
  1668. EnddOrb2.Transparency = 0
  1669. EnddOrb2.Anchored = true
  1670. EnddOrb2.CanCollide = false
  1671. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1672. EnddOrbMESH2.MeshType = "Sphere"
  1673. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1674. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1675. removeuseless:AddItem(EnddOrb2,2)
  1676. table.insert(TheEnd2,EnddOrbMESH2)
  1677. table.insert(SlowlyFade,EnddOrb2)
  1678. wait(0.1)
  1679. end
  1680. end)
  1681. opforr()
  1682. for i = 1, 20 do
  1683. local Hit = damagealll(60,Torso.Position)
  1684. for _,v in pairs(Hit) do
  1685. v.Humanoid:TakeDamage(3)
  1686. end
  1687. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1688. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1689. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1690. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1691. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1692. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1693. wait()
  1694. end
  1695. local damgog = coroutine.wrap(function()
  1696. while true do
  1697. if loowki then return end
  1698. local Hit = damagealll(60,Torso.Position)
  1699. for _,v in pairs(Hit) do
  1700. v.Humanoid:TakeDamage(1)
  1701. end
  1702. wait()
  1703. end
  1704. end)
  1705. damgog()
  1706. wait(ROOOAAAAH.TimeLength)
  1707. loowki = true
  1708. wait(.5)
  1709. for i = 1, 40 do
  1710. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1711. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1712. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1713. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1714. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1715. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1716. wait()
  1717. end
  1718. for i = 1, 100 do
  1719. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1720. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1721. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1722. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1723. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1724. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1725. wait()
  1726. end
  1727. attacking = false
  1728. debounce = false
  1729. loowki = false
  1730. EndOfTimes = false
  1731. hum.WalkSpeed = 13
  1732. end
  1733. end)
  1734.  
  1735. mouse.KeyDown:connect(function(key)
  1736. if key == "h" then
  1737. if Debounces.CanJoke == true then
  1738. Debounces.CanJoke = false
  1739. u = Instance.new("Sound")
  1740. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1741. u.Parent = char
  1742. u.Looped = false
  1743. u.Pitch = pt[math.random(1,#pt)]
  1744. u.Volume = 1
  1745. u2 = Instance.new("Sound")
  1746. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1747. u2.Parent = char
  1748. u2.Looped = false
  1749. u2.Pitch = u.Pitch
  1750. u2.Volume = 1
  1751. wait(.01)
  1752. u:Play()
  1753. u2:Play()
  1754. wait(6)
  1755. u:Destroy()
  1756. u2:Destroy()
  1757. if Debounces.CanJoke == false then
  1758. Debounces.CanJoke = true
  1759. end
  1760. end
  1761. end
  1762. end)
  1763.  
  1764.  
  1765. mouse.KeyDown:connect(function(Press)
  1766. Press=Press:lower()
  1767. if Press=='j' then
  1768. if debounce then return end
  1769. debounce = true
  1770. attacking = true
  1771. zorro = true
  1772. local timereft = coroutine.wrap(function()
  1773. shockesr = Instance.new("Part", Torso)
  1774. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1775. shockesr.Material = "Neon"
  1776. shockesr.BrickColor = BrickColor.new("Maroon")
  1777. shockesr.Transparency = 0
  1778. shockesr.Anchored = true
  1779. shockesr.CanCollide = false
  1780. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1781. shockerMESH.MeshType = "Cylinder"
  1782. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1783. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1784. riftopen = Instance.new("Sound", shockesr)
  1785. riftopen.SoundId = "rbxassetid://93724183"
  1786. riftopen.Looped = false
  1787. riftopen.Volume = 2
  1788. riftopen:Play()
  1789. while zorro do
  1790. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1791. wait()
  1792. end
  1793. end)
  1794. timereft()
  1795. for i = 1, 50 do
  1796. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1797. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1798. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1799. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1800. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1801. wait()
  1802. end
  1803. zorro = false
  1804. punchcharge3:Play()
  1805. for i = 1, 10 do
  1806. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1807. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1808. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1809. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1810. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1811. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1812. wait()
  1813. end
  1814. astral = true
  1815. local astralshocks = coroutine.wrap(function()
  1816. while astral do
  1817. Astralshock = Instance.new("Part", Torso)
  1818. Astralshock.Size = Vector3.new(1, 1, 1)
  1819. Astralshock.Transparency = 0
  1820. Astralshock.BrickColor = BrickColor.new("Maroon")
  1821. Astralshock.Material = "Neon"
  1822. Astralshock.Anchored = true
  1823. Astralshock.CanCollide = false
  1824. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1825. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1826. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1827. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1828. table.insert(TheEnd3,DDTASTRAL)
  1829. table.insert(SlowlyFade,Astralshock)
  1830. removeuseless:AddItem(Astralshock,2)
  1831. wait(0.3)
  1832. end
  1833. end)
  1834. local astralshocks2 = coroutine.wrap(function()
  1835. while astral do
  1836. Astralshock2 = Instance.new("Part", Torso)
  1837. Astralshock2.Size = Vector3.new(1, 1, 1)
  1838. Astralshock2.Transparency = 0
  1839. Astralshock2.BrickColor = BrickColor.new("Maroon")
  1840. Astralshock2.Material = "Neon"
  1841. Astralshock2.Anchored = true
  1842. Astralshock2.CanCollide = false
  1843. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1844. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1845. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1846. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1847. table.insert(UpMover,Astralshock2)
  1848. table.insert(SlowlyFade,Astralshock2)
  1849. removeuseless:AddItem(Astralshock2,2)
  1850. wait(0.2)
  1851. end
  1852. end)
  1853. astralshocks2()
  1854. astralshocks()
  1855. riftopen2 = Instance.new("Sound", shockesr)
  1856. riftopen2.SoundId = "rbxassetid://907527750"
  1857. riftopen2.Looped = false
  1858. riftopen2.Volume = 2
  1859. riftopen2:Play()
  1860. local fofp = coroutine.wrap(function()
  1861. riftopen3 = Instance.new("Sound", shockesr)
  1862. riftopen3.SoundId = "rbxassetid://1190833720"
  1863. riftopen3.Looped = false
  1864. riftopen3.Volume = 0
  1865. removeuseless:AddItem(riftopen3,10)
  1866. removeuseless:AddItem(shockesr,6)
  1867. riftopen3:Play()
  1868. while riftopen3.Volume < 3 do
  1869. riftopen3.Volume = riftopen3.Volume + 0.2
  1870. wait()
  1871. end
  1872. while astral do
  1873. wait()
  1874. end
  1875. while riftopen3.Volume > 0 do
  1876. riftopen3.Volume = riftopen3.Volume - 0.1
  1877. wait()
  1878. end
  1879. end)
  1880. fofp()
  1881. local astraldmg = coroutine.wrap(function()
  1882. for i = 1, 5 do
  1883. local Hit = damagealll(20,shockesr.Position)
  1884. for _,v in pairs(Hit) do
  1885. v.Humanoid:TakeDamage(25)
  1886. end
  1887. wait(1)
  1888. end
  1889. end)
  1890. astraldmg()
  1891. while shockesr.Transparency < 1 do
  1892. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1893. shockesr.Transparency = shockesr.Transparency + 0.02
  1894. wait()
  1895. end
  1896. astral = false
  1897. debounce = false
  1898. attacking = false
  1899. riftopen:Remove()
  1900. riftopen2:Remove()
  1901. end
  1902. end)
  1903.  
  1904. mouse.KeyDown:connect(function(Press)
  1905. Press=Press:lower()
  1906. if Press=='r' then
  1907. if debounce then return end
  1908. debounce = true
  1909. attacking = true
  1910. borb = true
  1911. hum.WalkSpeed = 0
  1912. punchcharge:Play()
  1913. for i = 1, 8 do
  1914. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1915. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1916. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1917. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1918. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1919. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1920. wait()
  1921. end
  1922. BlackPowerBall = Instance.new("Part", Torso)
  1923. BlackPowerBall.BrickColor = BrickColor.new("Navy blue")
  1924. BlackPowerBall.Anchored = true
  1925. BlackPowerBall.Shape = 0
  1926. BlackPowerBall.Material = "Neon"
  1927. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1928. BlackPowerBall.CanCollide = false
  1929. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1930. local increasesizeball = coroutine.wrap(function()
  1931. for i = 1, 20 do
  1932. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1933. wait()
  1934. end
  1935. end)
  1936. increasesizeball()
  1937. OMEGABLASTER = Instance.new("Sound", RightArm)
  1938. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1939. OMEGABLASTER.Pitch = 1.5
  1940. OMEGABLASTER.Volume = 2
  1941. OMEGABLASTER:Play()
  1942. for i = 1, 25 do
  1943. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1944. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1945. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1946. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1947. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1948. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1949. wait()
  1950. end
  1951. for i = 1, 8 do
  1952. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1953. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1954. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1955. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1956. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1957. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1958. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1959. wait()
  1960. end
  1961. local shootthemballs = coroutine.wrap(function()
  1962. BlackPowerBall.Anchored = false
  1963. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1964. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1965. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1966. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1967. wait()
  1968. end)
  1969. shootthemballs()
  1970. for i = 1, 12 do
  1971. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1972. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1973. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  1974. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  1975. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1976. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  1977. wait()
  1978. end
  1979. BlackPowerBall.Touched:connect(function(OnHit)
  1980. if hitters == true then return end
  1981. hitters = true
  1982. BlackPowerBall.Anchored = true
  1983. BlackPowerBall.Transparency = 1
  1984. local Hit = damagealll(32,BlackPowerBall.Position)
  1985. for _,v in pairs(Hit) do
  1986. v.Humanoid:TakeDamage(40)
  1987. end
  1988. explosivesound = Instance.new("Sound", BlackPowerBall)
  1989. explosivesound.SoundId = "rbxassetid://400765078"
  1990. explosivesound.Looped = false
  1991. explosivesound.Volume = 2
  1992. explosivesound.Pitch = 2
  1993. explosivesound:Play()
  1994. for i = 1, 3 do
  1995. ExplosionBall = Instance.new("Part", Torso)
  1996. ExplosionBall.BrickColor = BrickColor.new("Maroon")
  1997. ExplosionBall.Anchored = true
  1998. ExplosionBall.Shape = 0
  1999. ExplosionBall.Material = "Neon"
  2000. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2001. ExplosionBall.CanCollide = false
  2002. ExplosionBall.Size = BlackPowerBall.Size
  2003. ExplosionBallshock = Instance.new("Part", Torso)
  2004. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2005. ExplosionBallshock.Transparency = 0
  2006. ExplosionBallshock.BrickColor = BrickColor.new("Maroon")
  2007. ExplosionBallshock.Material = "Neon"
  2008. ExplosionBallshock.Anchored = true
  2009. ExplosionBallshock.CanCollide = false
  2010. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2011. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2012. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2013. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2014. table.insert(Extreme,ExplosionBall)
  2015. table.insert(SlowlyFade,ExplosionBall)
  2016. table.insert(SlowlyFade,ExplosionBallshock)
  2017. table.insert(ExtremeM,ExplosionBallshockDDT)
  2018. removeuseless:AddItem(ExplosionBall,2)
  2019. removeuseless:AddItem(ExplosionBallshock,2)
  2020. wait(0.1)
  2021. end
  2022. borb = false
  2023. hitters = false
  2024. end)
  2025. hum.WalkSpeed = 13
  2026. local time = coroutine.wrap(function()
  2027. for i = 1, 100 do
  2028. if borb == false then break end
  2029. wait()
  2030. end
  2031. BlackPowerBall:Remove()
  2032. debounce = false
  2033. balldebounce = false
  2034. hitters = false
  2035. end)
  2036. time()
  2037. attacking = false
  2038. while wait() do
  2039. if borb == false then break end
  2040. wait()
  2041. end
  2042. balldebounce = false
  2043. debounce = false
  2044. hitters = false
  2045. end
  2046. end)
  2047.  
  2048. mouse.KeyDown:connect(function(Press)
  2049. Press=Press:lower()
  2050. if Press=='h' then
  2051. if debounce == true then return end
  2052. debounce = true
  2053. walking = false
  2054. hit = false
  2055. attacking = true
  2056. punchcharge:Play()
  2057. bbm = Instance.new("Sound", Torso)
  2058. bbm.SoundId = "rbxassetid://1412100204"
  2059. bbm.Volume = 6
  2060. bbm:Play()
  2061. hum.WalkSpeed = 0
  2062. local createnergyblast = coroutine.wrap(function()
  2063. BlastWave = Instance.new("Part", Torso)
  2064. BlastWave.Material = "Neon"
  2065. BlastWave.Anchored = true
  2066. BlastWave.CanCollide = false
  2067. BlastWave.BrickColor = BrickColor.new("Maroon")
  2068. BlastWave.Size = Vector3.new(.1,.1,.1)
  2069. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2070. BlastShape.MeshType = "Sphere"
  2071. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2072. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2073. end)
  2074. createnergyblast()
  2075. local sizeincrease = coroutine.wrap(function()
  2076. for i = 1, 45 do
  2077. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2078. wait()
  2079. end
  2080. end)
  2081. sizeincrease()
  2082. local RetrEnergy2 = coroutine.wrap(function()
  2083. for i = 1, 10 do
  2084. circlescircles = Instance.new("Part", Torso)
  2085. circlescircles.Size = Vector3.new(1, 1, 1)
  2086. circlescircles.Transparency = 0.2
  2087. circlescircles.BrickColor = BrickColor.new("Maroon")
  2088. circlescircles.Material = "Neon"
  2089. circlescircles.Anchored = true
  2090. circlescircles.CanCollide = false
  2091. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2092. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2093. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2094. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2095. removeuseless:AddItem(circlescircles,1)
  2096. table.insert(nonmeshRepeater2,circlescircles)
  2097. table.insert(TheEnd2,circlescirclesmesh)
  2098. wait(.1)
  2099. end
  2100. end)
  2101. RetrEnergy2()
  2102. local RetrEnergy = coroutine.wrap(function()
  2103. for i = 1, 7 do
  2104. RetrEnergy1 = Instance.new("Part", Torso)
  2105. RetrEnergy1.Material = "Neon"
  2106. RetrEnergy1.Anchored = true
  2107. RetrEnergy1.CanCollide = false
  2108. RetrEnergy1.BrickColor = BrickColor.new("Maroon")
  2109. RetrEnergy1.Transparency = 0.5
  2110. RetrEnergy1.Size = Vector3.new(10,10,10)
  2111. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2112. RetrEnergy1Shape.MeshType = "Sphere"
  2113. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2114. RetrEnergy1.CFrame = BlastWave.CFrame
  2115. table.insert(LessSize,RetrEnergy1)
  2116. table.insert(Repeater2,RetrEnergy1)
  2117. removeuseless:AddItem(RetrEnergy1,2)
  2118. wait(0.2)
  2119. end
  2120. end)
  2121. RetrEnergy()
  2122. for i = 1, 10 do
  2123. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2124. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2125. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2126. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2127. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2128. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2129. wait()
  2130. end
  2131. wait(1)
  2132. local shocks = coroutine.wrap(function()
  2133. while BlastWave.Transparency < 1 do
  2134. shockoftheblast = Instance.new("Part", Torso)
  2135. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2136. shockoftheblast.Transparency = 0
  2137. shockoftheblast.BrickColor = BrickColor.new("Maroon")
  2138. shockoftheblast.Material = "Neon"
  2139. shockoftheblast.Anchored = true
  2140. shockoftheblast.CanCollide = false
  2141. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2142. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2143. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2144. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2145. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2146. removeuseless:AddItem(shockoftheblast,.5)
  2147. table.insert(ForwardMover,shockoftheblast)
  2148. table.insert(nonmeshRepeater2,shockoftheblast)
  2149. wait(.1)
  2150. end
  2151. end)
  2152. shocks()
  2153. x0412:Play()
  2154. ReaperLaunch = Instance.new("Sound", LeftArm)
  2155. ReaperLaunch.Volume = 3
  2156. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2157. ReaperLaunch:Play()
  2158. hum.WalkSpeed = 2
  2159. TheBeam = Instance.new("Part", LeftArm)
  2160. TheBeam.CanCollide = false
  2161. TheBeam.Size = Vector3.new(1,3,3)
  2162. TheBeam.Material = "Neon"
  2163. TheBeam.Anchored = true
  2164. TheBeam.BrickColor = BrickColor.new("Maroon")
  2165. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2166. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2167. TheBeamMESH.MeshType = "Cylinder"
  2168. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2169. TheBeam.Touched:connect(function(hit)
  2170. if hit.Parent:IsA("Part") then
  2171. elseif hit.Parent:IsA("SpecialMesh") then
  2172. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2173. elseif hit.Parent:findFirstChild("Humanoid") then
  2174. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2175. Slachtoffer:TakeDamage(30)
  2176. wait(.6)
  2177. end
  2178. end)
  2179. for i = 1, 100 do
  2180. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2181. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2182. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2183. wait()
  2184. end
  2185. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2186. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2187. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2188. wait()
  2189. end
  2190. debounce = false
  2191. attacking = false
  2192. TheBeam:Remove()
  2193. BlastWave:Remove()
  2194. end
  2195. end)
  2196.  
  2197. mouse.KeyDown:connect(function(Press)
  2198. Press=Press:lower()
  2199. if Press=='q' then
  2200. if debounce then return end
  2201. debounce = true
  2202. attacking = true
  2203. open = true
  2204. nepo = true
  2205. hum.WalkSpeed = 0
  2206. bigrift = Instance.new("Part", Torso)
  2207. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2208. bigrift.Material = "Neon"
  2209. bigrift.Transparency = 1
  2210. bigrift.Anchored = true
  2211. bigrift.CanCollide = false
  2212. bigriftdecal = Instance.new("Decal", bigrift)
  2213. bigriftdecal.Face = "Top"
  2214. bigriftdecal.Texture = "rbxassetid://702583926"
  2215. local bigriftopen = coroutine.wrap(function()
  2216. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2217. while open do
  2218. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2219. wait()
  2220. end
  2221. end)
  2222. bigriftopen()
  2223. local rotate = coroutine.wrap(function()
  2224. while nepo do
  2225. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2226. wait()
  2227. end
  2228. end)
  2229. rotate()
  2230. for i = 1, 15 do
  2231. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2232. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2233. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2234. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2235. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2236. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2237. wait()
  2238. end
  2239. open = false
  2240. for i = 1, 8 do
  2241. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2242. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2243. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2244. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2245. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2246. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2247. wait()
  2248. end
  2249. local openshocks = coroutine.wrap(function()
  2250. for i = 1, 2 do
  2251. openshock2 = Instance.new("Part", Torso)
  2252. openshock2.Size = Vector3.new(1, 1, 1)
  2253. openshock2.Transparency = 0
  2254. openshock2.BrickColor = BrickColor.new("Maroon")
  2255. openshock2.Material = "Neon"
  2256. openshock2.Anchored = true
  2257. openshock2.CanCollide = false
  2258. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2259. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2260. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2261. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2262. removeuseless:AddItem(openshock2,2)
  2263. table.insert(TheEnd3,DDTopenshock2)
  2264. table.insert(SlowlyFade,openshock2)
  2265. openshock = Instance.new("Part", Torso)
  2266. openshock.Size = Vector3.new(1, 1, 1)
  2267. openshock.Transparency = 0
  2268. openshock.BrickColor = BrickColor.new("Maroon")
  2269. openshock.Material = "Neon"
  2270. openshock.Anchored = true
  2271. openshock.CanCollide = false
  2272. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2273. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2274. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2275. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2276. removeuseless:AddItem(openshock,2)
  2277. table.insert(TheEnd3,DDTopenshock)
  2278. table.insert(SlowlyFade,openshock)
  2279. wait(.2)
  2280. end
  2281. end)
  2282. openshocks()
  2283. wreckingbrick = Instance.new("Part", Torso)
  2284. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2285. wreckingbrick.Material = "Neon"
  2286. wreckingbrick.Transparency = 0
  2287. wreckingbrick.Anchored = true
  2288. wreckingbrick.BrickColor = BrickColor.new("Maroon")
  2289. wreckingbrick.CanCollide = false
  2290. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2291. iffalsedontspin = true
  2292. local rotq = coroutine.wrap(function()
  2293. while iffalsedontspin do
  2294. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2295. wait()
  2296. end
  2297. end)
  2298. rotq()
  2299. swooshsound = Instance.new("Sound", wreckingbrick)
  2300. swooshsound.Volume = 1
  2301. swooshsound.SoundId = "rbxassetid://148894535"
  2302. swooshsound.Looped = false
  2303. swooshsound:Play()
  2304. removeuseless:AddItem(swooshsound,2)
  2305. for i = 1, 10 do
  2306. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2307. wait()
  2308. end
  2309. for i = 1, 8 do
  2310. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2311. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2312. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2313. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2314. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2315. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2316. wait()
  2317. end
  2318. local removeportal = coroutine.wrap(function()
  2319. for i = 1, 20 do
  2320. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2321. wait()
  2322. end
  2323. nepo = false
  2324. bigrift:Remove()
  2325. end)
  2326. removeportal()
  2327. wait(.5)
  2328. iffalsedontspin = false
  2329. wreckingbrick.Anchored = false
  2330. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2331. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2332. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2333. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2334. removeuseless:AddItem(wreckingbrick,5)
  2335. function onTouchedBrick(part)
  2336. local h = part.Parent:findFirstChild("Humanoid")
  2337. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2338. if hit then return end
  2339. hit = true
  2340. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2341. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2342. heavyhitimpact.Volume = 1
  2343. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2344. heavyhitimpact.Looped = false
  2345. heavyhitimpact:Play()
  2346. removeuseless:AddItem(heavyhitimpact,2)
  2347. h.Health = h.Health - 35
  2348. wait(1)
  2349. hit = false
  2350. end
  2351. end
  2352. wreckingbrick.Touched:connect(onTouchedBrick)
  2353. for i = 1, 10 do
  2354. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2355. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2356. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2357. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2358. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2359. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2360. wait()
  2361. end
  2362. for i = 1, 2 do
  2363. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2364. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2365. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2366. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2367. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2368. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2369. wait()
  2370. end
  2371. attacking = false
  2372. hum.WalkSpeed = 13
  2373. wait(0.3)
  2374. debounce = false
  2375. end
  2376. end)
  2377.  
  2378. mouse.KeyDown:connect(function(Press)
  2379. Press=Press:lower()
  2380. if Press=='x' then
  2381. if debounce then return end
  2382. debounce = true
  2383. attacking = true
  2384. notbreakeffect = true
  2385. hum.WalkSpeed = 0
  2386. step = Instance.new("Sound", Torso)
  2387. step.SoundId = "rbxassetid://337064700"
  2388. step.Volume = 2
  2389. step:Play()
  2390. for i = 1, 12 do
  2391. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2392. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2393. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2394. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2395. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2396. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2397. wait()
  2398. end
  2399. knockbackhitbox = Instance.new("Part", Torso)
  2400. knockbackhitbox.Size = Vector3.new(5,5,3)
  2401. knockbackhitbox.Transparency = 1
  2402. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2403. local flyposition = coroutine.wrap(function()
  2404. for i = 1, 10 do
  2405. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2406. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2407. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2408. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2409. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2410. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2411. wait()
  2412. end
  2413. end)
  2414. local aftereffect = coroutine.wrap(function()
  2415. while notbreakeffect do
  2416. leftarmeffect = Instance.new("Part", Torso)
  2417. leftarmeffect.BrickColor = BrickColor.new("Maroon")
  2418. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2419. leftarmeffect.Material = "Neon"
  2420. leftarmeffect.Anchored = true
  2421. leftarmeffect.CanCollide = false
  2422. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2423. table.insert(SlowlyFade,leftarmeffect)
  2424. removeuseless:AddItem(leftarmeffect,2)
  2425. rightarmeffect = Instance.new("Part", Torso)
  2426. rightarmeffect.BrickColor = BrickColor.new("Maroon")
  2427. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2428. rightarmeffect.Material = "Neon"
  2429. rightarmeffect.Anchored = true
  2430. rightarmeffect.CanCollide = false
  2431. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2432. table.insert(SlowlyFade,rightarmeffect)
  2433. removeuseless:AddItem(rightarmeffect,2)
  2434. leftlegeffect = Instance.new("Part", Torso)
  2435. leftlegeffect.BrickColor = BrickColor.new("Maroon")
  2436. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2437. leftlegeffect.Material = "Neon"
  2438. leftlegeffect.Anchored = true
  2439. leftlegeffect.CanCollide = false
  2440. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2441. table.insert(SlowlyFade,leftlegeffect)
  2442. removeuseless:AddItem(leftlegeffect,2)
  2443. rightlegeffect = Instance.new("Part", Torso)
  2444. rightlegeffect.BrickColor = BrickColor.new("Maroon")
  2445. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2446. rightlegeffect.Material = "Neon"
  2447. rightlegeffect.Anchored = true
  2448. rightlegeffect.CanCollide = false
  2449. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2450. table.insert(SlowlyFade,rightlegeffect)
  2451. removeuseless:AddItem(rightlegeffect,2)
  2452. wait()
  2453. end
  2454. end)
  2455. local sawnicboomzor = coroutine.wrap(function()
  2456. while notbreakeffect do
  2457. openshock2 = Instance.new("Part", Torso)
  2458. openshock2.Size = Vector3.new(1, 1, 1)
  2459. openshock2.Transparency = 0
  2460. openshock2.BrickColor = BrickColor.new("Maroon")
  2461. openshock2.Material = "Neon"
  2462. openshock2.Anchored = true
  2463. openshock2.CanCollide = false
  2464. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2465. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2466. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2467. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2468. removeuseless:AddItem(openshock2,2)
  2469. table.insert(TheEnd3,DDTopenshock2)
  2470. table.insert(SlowlyFade,openshock2)
  2471. wait(0.1)
  2472. end
  2473. end)
  2474. local knockback = coroutine.wrap(function()
  2475. knockbackhitbox.Touched:connect(function(hit)
  2476. if hit.Parent:IsA("Part") then
  2477. elseif hit.Parent:IsA("SpecialMesh") then
  2478. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2479. elseif hit.Parent:findFirstChild("Humanoid") then
  2480. if damagedebounce == true then return end
  2481. damagedebounce = true
  2482. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2483. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2484. dmgsound.SoundId = "rbxassetid://553324113"
  2485. dmgsound.Volume = 2
  2486. dmgsound:Play()
  2487. removeuseless:AddItem(dmgsound,2)
  2488. knockbacktarget:TakeDamage(10)
  2489. end
  2490. end)
  2491. end)
  2492. knockback()
  2493. aftereffect()
  2494. flyposition()
  2495. sawnicboomzor()
  2496. energy = Instance.new("Sound", Torso)
  2497. energy.Volume = 2
  2498. energy.SoundId = "rbxassetid://601621838"
  2499. energy:Play()
  2500. removeuseless:AddItem(energy,3)
  2501. energy2 = Instance.new("Sound", Torso)
  2502. energy2.Volume = 2
  2503. energy2.SoundId = "rbxassetid://303858412"
  2504. energy2:Play()
  2505. removeuseless:AddItem(energy2,3)
  2506. local fly = Instance.new("BodyVelocity", Torso)
  2507. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2508. fly.Velocity = Root.CFrame.lookVector * 90
  2509. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2510. wait(.7)
  2511. hum.WalkSpeed = 13
  2512. notbreakeffect = false
  2513. fly:Remove()
  2514. attacking = false
  2515. debounce = false
  2516. knockbackhitbox:Remove()
  2517. damagedebounce = false
  2518. end
  2519. end)
  2520.  
  2521. mouse.KeyDown:connect(function(Press)
  2522. Press=Press:lower()
  2523. if Press=='c' then
  2524. if debounce == true then return end
  2525. debounce = true
  2526. attacking = true
  2527. hum.WalkSpeed = 0
  2528. coercion = Instance.new("Part", Torso)
  2529. coercion.BrickColor = BrickColor.new("Maroon")
  2530. coercion.Anchored = true
  2531. coercion.Shape = 0
  2532. coercion.Material = "Neon"
  2533. coercion.Size = Vector3.new(25,25,25)
  2534. coercion.CanCollide = false
  2535. coercion.Transparency = 1
  2536. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2537. local coercion1 = coroutine.wrap(function()
  2538. for i = 1, 5 do
  2539. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2540. coercion.Transparency = coercion.Transparency - 0.25
  2541. wait()
  2542. end
  2543. end)
  2544. punchcharge:Play()
  2545. coercion1()
  2546. for i = 1, 8 do
  2547. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2548. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2549. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2550. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2551. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2552. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2553. wait()
  2554. end
  2555. local coercion2 = coroutine.wrap(function()
  2556. for i = 1, 12 do
  2557. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2558. coercion.Transparency = coercion.Transparency + 0.1
  2559. wait()
  2560. end
  2561. end)
  2562. coercion2()
  2563. xboom = Instance.new("Sound", Torso)
  2564. xboom.SoundId = "rbxassetid://400765078"
  2565. xboom.Volume = 2
  2566. xboom:Play()
  2567. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2568. sound23 = Instance.new("Sound", Torso)
  2569. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2570. sound23.Volume = 4
  2571. sound23:Play()
  2572. local Hit = damagealll(20,Torso.Position)
  2573. for _,v in pairs(Hit) do
  2574. v.Humanoid:TakeDamage(15)
  2575. end
  2576. for i = 1, 12 do
  2577. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2578. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2579. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2580. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2581. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2582. wait()
  2583. end
  2584. debounce = false
  2585. attacking = false
  2586. coercion:Remove()
  2587. hum.WalkSpeed = 13
  2588. end
  2589. end)
  2590.  
  2591. mouse.KeyDown:connect(function(Press)
  2592. Press=Press:lower()
  2593. if Press=='v' then
  2594. if debounce then return end
  2595. if transf1 == false then
  2596. print("You are not ready to transform!")
  2597. elseif transf1 and donttransform == false then
  2598. debounce = true
  2599. attacking = true
  2600. hum.WalkSpeed = 0
  2601. local timechange = coroutine.wrap(function()
  2602. game.Lighting.Brightness = -1
  2603. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2604. wait(.1)
  2605. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2606. wait(0.1)
  2607. game.Lighting.Ambient = Color3.new(2,2,2)
  2608. wait(0.1)
  2609. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2610. wait(0.1)
  2611. game.Lighting.Ambient = Color3.new(1,1,1)
  2612. wait(0.1)
  2613. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2614. wait(0.1)
  2615. game.Lighting.Ambient = Color3.new(0,0,0)
  2616. wait(10)
  2617. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2618. wait(0.1)
  2619. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2620. wait(0.1)
  2621. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2622. end)
  2623. local timechange2 = coroutine.wrap(function()
  2624. minutesAfterMidnight = -400
  2625. for i = 1, 100 do
  2626. minutesAfterMidnight = minutesAfterMidnight + 5
  2627. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2628. wait()
  2629. end
  2630. end)
  2631. timechange2()
  2632. local lri = coroutine.wrap(function()
  2633. light:Remove()
  2634. light = Instance.new("PointLight", Torso)
  2635. light.Color = Color3.new(0,255,0)
  2636. light.Range = 5
  2637. light.Brightness = 50
  2638. for i = 1, 150 do
  2639. light.Range = light.Range + 0.02
  2640. light.Brightness = light.Brightness + 0.05
  2641. wait()
  2642. end
  2643. end)
  2644. lri()
  2645. CorruptedArm3 = Instance.new("Part", LeftArm)
  2646. CorruptedArm3.CanCollide = false
  2647. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2648. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2649. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2650. CorruptedArm3.Material = "Neon"
  2651. CorruptedArm3.Transparency = 1
  2652. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2653. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2654. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2655. sao = coroutine.wrap(function()
  2656. for i = 1, 100 do
  2657. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2658. wait()
  2659. end
  2660. end)
  2661. sao()
  2662. for i = 1, 100 do
  2663. doommusucus.Volume = doommusucus.Volume - 0.02
  2664. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2665. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2666. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2667. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2668. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2669. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2670. wait()
  2671. end
  2672. for i = 1, 10 do
  2673. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2674. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2675. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2676. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2677. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2678. wait()
  2679. end
  2680. lssj = true
  2681. LSSJ:Play()
  2682. for i = 1, 40 do
  2683. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2684. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2685. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2686. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2687. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2688. wait()
  2689. end
  2690. rjjj = coroutine.wrap(function()
  2691. for i = 1, 62 do
  2692. unleashingpower = Instance.new("Part", Torso)
  2693. unleashingpower.Size = Vector3.new(1, 1, 1)
  2694. unleashingpower.Transparency = 0.5
  2695. unleashingpower.BrickColor = BrickColor.Random()
  2696. unleashingpower.Material = "Neon"
  2697. unleashingpower.Anchored = true
  2698. unleashingpower.CanCollide = false
  2699. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2700. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2701. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2702. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2703. removeuseless:AddItem(unleashingpower,2)
  2704. table.insert(Extreme,unleashingpower)
  2705. table.insert(nonmeshRepeater2,unleashingpower)
  2706. table.insert(ExtremeM,unleashingpowermesh)
  2707. unleashingpower2 = Instance.new("Part", Torso)
  2708. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2709. unleashingpower2.Transparency = 0.5
  2710. unleashingpower2.Shape = 0
  2711. unleashingpower2.BrickColor = BrickColor.Random()
  2712. unleashingpower2.Material = "Neon"
  2713. unleashingpower2.Anchored = true
  2714. unleashingpower2.CanCollide = false
  2715. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2716. removeuseless:AddItem(unleashingpower2,2)
  2717. table.insert(Extreme,unleashingpower2)
  2718. table.insert(nonmeshRepeater2,unleashingpower2)
  2719. wait()
  2720. end
  2721. end)
  2722. rjjj()
  2723. mcs = coroutine.wrap(function()
  2724. while lssj do
  2725. light.Range = light.Range + 5
  2726. light.Brightness = light.Brightness + 5
  2727. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2728. sine = sine + change
  2729. change = 4
  2730. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2731. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2732. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2733. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2734. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2735. wait()
  2736. end
  2737. end)
  2738. mcs()
  2739. wait(4)
  2740. lssj = false
  2741. light.Range = 50
  2742. light.Brightness = 9001
  2743. light.Color = Color3.new(255,0,0)
  2744. unleashingpower3 = Instance.new("Part", Torso)
  2745. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2746. unleashingpower3.Transparency = 0
  2747. unleashingpower3.Shape = 0
  2748. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2749. unleashingpower3.Material = "Neon"
  2750. unleashingpower3.Anchored = true
  2751. unleashingpower3.CanCollide = false
  2752. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2753. table.insert(Extreme,unleashingpower3)
  2754. wait(1)
  2755. HandCannonTop1:Remove()
  2756. FixedER:Remove()
  2757. FixedER4:Remove()
  2758. FixedER5:Remove()
  2759. FixedER2:Remove()
  2760. FixedER3:Remove()
  2761. HandCannonTop2:Remove()
  2762. HandCannonTop3:Remove()
  2763. secretpart:Remove()
  2764. HandCannonTop4:Remove()
  2765. HandCannonTop5:Remove()
  2766. HandCannonTop6:Remove()
  2767. HandCannonTop7:Remove()
  2768. HandCannonTop8:Remove()
  2769. HandCannonTop9:Remove()
  2770. HandCannonTop10:Remove()
  2771. HandCannonTop11:Remove()
  2772. HandCannonTop12:Remove()
  2773. HandCannonTop13:Remove()
  2774. HandCannonTop14:Remove()
  2775. corecircle:Remove()
  2776. corecircle2:Remove()
  2777. TheCore:Remove()
  2778. Gear1:Remove()
  2779. Gear2:Remove()
  2780. EnergyCorePART:Remove()
  2781. CorruptedArm:Remove()
  2782. CorruptedArm2:Remove()
  2783. ArmorPlating:Remove()
  2784. ArmorPlating2:Remove()
  2785. ArmorPlating3:Remove()
  2786. ArmorPlating4:Remove()
  2787. ArmorPlating5:Remove()
  2788. ArmorPlating6:Remove()
  2789. ArmorPlating7:Remove()
  2790. ArmorPlating8:Remove()
  2791. ArmorPlating9:Remove()
  2792. ArmorPlating10:Remove()
  2793. CorruptedArm3:Remove()
  2794. unleashingpower5 = Instance.new("Part", Torso)
  2795. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2796. unleashingpower5.Transparency = 0.5
  2797. unleashingpower5.BrickColor = BrickColor.New("Maroon")
  2798. unleashingpower5.Material = "Neon"
  2799. unleashingpower5.Anchored = true
  2800. unleashingpower5.CanCollide = false
  2801. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2802. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2803. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2804. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2805. unleashingpower6 = Instance.new("Part", Torso)
  2806. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2807. unleashingpower6.Transparency = 0.5
  2808. unleashingpower6.BrickColor = BrickColor.New("Maroon")
  2809. unleashingpower6.Material = "Neon"
  2810. unleashingpower6.Anchored = true
  2811. unleashingpower6.CanCollide = false
  2812. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2813. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2814. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2815. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2816. quickcour = coroutine.wrap(function()
  2817. while wait() do
  2818. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2819. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2820. end
  2821. end)
  2822. quickcour()
  2823. light.Range = 10
  2824. light.Brightness = 25
  2825. light.Color = Color3.new(255,0,0)
  2826. unleashingpower4 = Instance.new("Part", Torso)
  2827. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2828. unleashingpower4.Transparency = 0
  2829. unleashingpower4.Shape = 0
  2830. unleashingpower4.BrickColor = BrickColor.New("Maroon")
  2831. unleashingpower4.Material = "Neon"
  2832. unleashingpower4.Anchored = true
  2833. unleashingpower4.CanCollide = false
  2834. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2835. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2836. wait(1)
  2837. table.insert(nonmeshRepeater2,unleashingpower3)
  2838. removeuseless:AddItem(unleashingpower3,3)
  2839. wait(1)
  2840. unleashingpower7 = Instance.new("Part", Torso)
  2841. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2842. unleashingpower7.Transparency = 0
  2843. unleashingpower7.Shape = 0
  2844. unleashingpower7.BrickColor = BrickColor.New("Maroon")
  2845. unleashingpower7.Material = "Neon"
  2846. unleashingpower7.Anchored = true
  2847. unleashingpower7.CanCollide = false
  2848. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2849. table.insert(Extreme,unleashingpower7)
  2850. table.insert(nonmeshRepeater2,unleashingpower7)
  2851. removeuseless:AddItem(unleashingpower7,3)
  2852. wait(2)
  2853. unleashingpower8 = Instance.new("Part", Torso)
  2854. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2855. unleashingpower8.Transparency = 0
  2856. unleashingpower8.Shape = 0
  2857. unleashingpower8.BrickColor = BrickColor.New("Maroon")
  2858. unleashingpower8.Material = "Neon"
  2859. unleashingpower8.Anchored = true
  2860. unleashingpower8.CanCollide = false
  2861. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2862. table.insert(Extreme,unleashingpower8)
  2863. table.insert(nonmeshRepeater2,unleashingpower8)
  2864. removeuseless:AddItem(unleashingpower8,3)
  2865. wait(2)
  2866. unleashingpower9 = Instance.new("Part", Torso)
  2867. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2868. unleashingpower9.Transparency = 0
  2869. unleashingpower9.Shape = 0
  2870. unleashingpower9.BrickColor = BrickColor.New("Maroon")
  2871. unleashingpower9.Material = "Neon"
  2872. unleashingpower9.Anchored = true
  2873. unleashingpower9.CanCollide = false
  2874. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2875. table.insert(Extreme,unleashingpower9)
  2876. table.insert(nonmeshRepeater2,unleashingpower9)
  2877. removeuseless:AddItem(unleashingpower9,3)
  2878. wait(2)
  2879. table.insert(Extreme,unleashingpower4)
  2880. table.insert(nonmeshRepeater2,unleashingpower4)
  2881. removeuseless:AddItem(unleashingpower4,3)
  2882. wait(.1)
  2883. arti = coroutine.wrap(function()
  2884. for i = 1, 10 do
  2885. unleashingpower10 = Instance.new("Part", Torso)
  2886. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2887. unleashingpower10.Transparency = 0.5
  2888. unleashingpower10.BrickColor = BrickColor.New("Maroon")
  2889. unleashingpower10.Material = "Neon"
  2890. unleashingpower10.Anchored = true
  2891. unleashingpower10.CanCollide = false
  2892. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2893. un = Instance.new("SpecialMesh", unleashingpower10)
  2894. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2895. un.Scale = Vector3.new(15, 15, 15)
  2896. removeuseless:AddItem(unleashingpower10,2)
  2897. table.insert(Extreme,unleashingpower10)
  2898. table.insert(nonmeshRepeater2,unleashingpower10)
  2899. table.insert(ExtremeM,un)
  2900. wait()
  2901. end
  2902. end)
  2903. arti()
  2904. dso = coroutine.wrap(function()
  2905. for i = 1, 100 do
  2906. LSSJ.Volume = LSSJ.Volume - 0.4
  2907. wait()
  2908. end
  2909. end)
  2910. dso()
  2911. removeuseless:AddItem(unleashingpower6,2)
  2912. table.insert(Extreme,unleashingpower6)
  2913. table.insert(nonmeshRepeater2,unleashingpower6)
  2914. removeuseless:AddItem(unleashingpower5,2)
  2915. table.insert(Extreme,unleashingpower5)
  2916. table.insert(nonmeshRepeater2,unleashingpower5)
  2917. doommusucus.SoundId = "rbxassetid://296414388"
  2918. laugh = Instance.new("Sound", Torso)
  2919. laugh.SoundId = "rbxassetid://179774173"
  2920. laugh.Volume = 2.5
  2921. laugh:Play()
  2922. for i = 1, 10 do
  2923. doommusucus.Volume = doommusucus.Volume + 0.11
  2924. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2925. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2926. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2927. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2928. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2929. wait()
  2930. end
  2931. for i = 1, 10 do
  2932. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2933. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2934. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2935. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2936. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2937. wait()
  2938. end
  2939. for i = 1, 15 do
  2940. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2941. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2942. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2943. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2944. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2945. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2946. wait()
  2947. end
  2948. wait(1)
  2949. hum.WalkSpeed = 13
  2950. LSSJn = true
  2951. donttransform = true
  2952. attacking = false
  2953. debounce = false
  2954. end
  2955. end
  2956. end)
  2957.  
  2958. mouse.KeyDown:connect(function(Press)
  2959. Press=Press:lower()
  2960. if Press=='b' then
  2961. if debounce == true then return end
  2962. debounce = true
  2963. walking = false
  2964. attacking = true
  2965. fpg = false
  2966. gpf = true
  2967. for i = 1, 5 do
  2968. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2969. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2970. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2971. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2972. wait()
  2973. end
  2974. wind = Instance.new("Part", Torso)
  2975. wind.BrickColor = BrickColor.new("Maroon")
  2976. wind.Size = Vector3.new(5,5,5)
  2977. wind.CanCollide = false
  2978. wind.Transparency = 1
  2979. wind.Material = "Neon"
  2980. windmesh = Instance.new("SpecialMesh", wind)
  2981. windmesh.Scale = Vector3.new(2,2,2)
  2982. windmesh.MeshId = "rbxassetid://168892432"
  2983. windweld = weldBetween(wind, Torso)
  2984. wind2 = Instance.new("Part", Torso)
  2985. wind2.BrickColor = BrickColor.new("Maroon")
  2986. wind2.Size = Vector3.new(5,5,5)
  2987. wind2.CanCollide = false
  2988. wind2.Transparency = 1
  2989. wind2.Material = "Neon"
  2990. windmesh2 = Instance.new("SpecialMesh", wind2)
  2991. windmesh2.Scale = Vector3.new(4,4,4)
  2992. windmesh2.MeshId = "rbxassetid://168892432"
  2993. windweld2 = weldBetween(wind2, wind)
  2994. quickcourou = coroutine.wrap(function()
  2995. m = 1
  2996. for i = 1, 5 do
  2997. wind.Transparency = wind.Transparency - 0.1
  2998. wind2.Transparency = wind2.Transparency - 0.04
  2999. wait()
  3000. end
  3001. end)
  3002. quickcourou()
  3003. eORBleft = Instance.new("Part", Torso)
  3004. eORBleft.Size = Vector3.new(1, 1, 1)
  3005. eORBleft.Transparency = 0
  3006. eORBleft.Shape = 0
  3007. eORBleft.BrickColor = BrickColor.New("Maroon")
  3008. eORBleft.Material = "Neon"
  3009. eORBleft.Anchored = false
  3010. eORBleft.CanCollide = false
  3011. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3012. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3013. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3014. eORBright = Instance.new("Part", Torso)
  3015. eORBright.Size = Vector3.new(1, 1, 1)
  3016. eORBright.Transparency = 0
  3017. eORBright.Shape = 0
  3018. eORBright.BrickColor = BrickColor.New("Maroon")
  3019. eORBright.Material = "Neon"
  3020. eORBright.Anchored = false
  3021. eORBright.CanCollide = false
  3022. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3023. eorbweld2 = weldBetween(eORBright, RightArm)
  3024. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3025. hev = Instance.new("Part", Torso)
  3026. hev.Size = Vector3.new(15, 15, 15)
  3027. hev.Transparency = 0
  3028. hev.Shape = 0
  3029. hev.BrickColor = BrickColor.New("Maroon")
  3030. hev.Material = "Neon"
  3031. hev.Anchored = true
  3032. hev.CanCollide = false
  3033. hev2 = Instance.new("Part", Torso)
  3034. hev2.Size = Vector3.new(15, 15, 15)
  3035. hev2.Transparency = 0
  3036. hev2.Shape = 0
  3037. hev2.BrickColor = BrickColor.New("Maroon")
  3038. hev2.Material = "Neon"
  3039. hev2.Anchored = true
  3040. hev2.CanCollide = false
  3041. quickcour2 = coroutine.wrap(function()
  3042. while gpf do
  3043. local Hit = damagealll(8,Torso.Position)
  3044. for _,v in pairs(Hit) do
  3045. local velo2 = Instance.new("BodyVelocity", v)
  3046. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3047. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3048. removeuseless:AddItem(velo2,2)
  3049. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3050. v.Humanoid:TakeDamage(10)
  3051. wait(.5)
  3052. end
  3053. wait()
  3054. end
  3055. end)
  3056. quickcour2()
  3057. quickcour = coroutine.wrap(function()
  3058. removeuseless:AddItem(hev,2)
  3059. removeuseless:AddItem(hev2,2)
  3060. for i = 1, 50 do
  3061. hev.Size = hev.Size - Vector3.new(1,1,1)
  3062. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3063. hev.CFrame = eORBleft.CFrame
  3064. hev2.CFrame = eORBright.CFrame
  3065. wait()
  3066. end
  3067. end)
  3068. quickcour()
  3069. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3070. particlemiter1.Enabled = true
  3071. particlemiter1.Texture = "rbxassetid://1415728949"
  3072. particlemiter1.Lifetime = NumberRange.new(2.5)
  3073. particlemiter1.Size = NumberSequence.new(1,0)
  3074. particlemiter1.Rate = 20
  3075. particlemiter1.RotSpeed = NumberRange.new(70)
  3076. particlemiter1.Speed = NumberRange.new(0)
  3077. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3078. particlemiter2.Enabled = true
  3079. particlemiter2.Texture = "rbxassetid://1415728949"
  3080. particlemiter2.Lifetime = NumberRange.new(2.5)
  3081. particlemiter2.Size = NumberSequence.new(1,0)
  3082. particlemiter2.Rate = 20
  3083. particlemiter2.RotSpeed = NumberRange.new(70)
  3084. particlemiter2.Speed = NumberRange.new(0)
  3085. t = 1
  3086. for i = 1, 5 do
  3087. t = t + 1
  3088. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3089. wait()
  3090. end
  3091. sound = Instance.new("Sound", Torso)
  3092. sound.SoundId = "rbxassetid://730531499"
  3093. sound.Volume = 3
  3094. sound.Pitch = math.random(.8,1)
  3095. sound:Play()
  3096. for i = 1, 5 do
  3097. hum.WalkSpeed = 15
  3098. t = t + 2
  3099. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3100. wait()
  3101. end
  3102. sound2 = Instance.new("Sound", Torso)
  3103. sound2.SoundId = "rbxassetid://93186995"
  3104. sound2.Volume = 3
  3105. sound2.Pitch = math.random(.8,1)
  3106. sound2:Play()
  3107. for i = 1, 5 do
  3108. hum.WalkSpeed = 16
  3109. t = t + 3
  3110. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3111. wait()
  3112. end
  3113. sound3 = Instance.new("Sound", Torso)
  3114. sound3.SoundId = "rbxassetid://178090362"
  3115. sound3.Volume = 3
  3116. sound3.Pitch = math.random(.8,1)
  3117. sound3:Play()
  3118. for i = 1, 5 do
  3119. hum.WalkSpeed = 18
  3120. t = t + 4
  3121. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3122. wait()
  3123. end
  3124. sound4 = Instance.new("Sound", Torso)
  3125. sound4.SoundId = "rbxassetid://152091992"
  3126. sound4.Volume = 3
  3127. sound4.Pitch = 1
  3128. sound4.Looped = true
  3129. sound4:Play()
  3130. for i = 1, 5 do
  3131. hum.WalkSpeed = 20
  3132. t = t + 5
  3133. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3134. wait()
  3135. end
  3136. for i = 1, 5 do
  3137. hum.WalkSpeed = 25
  3138. t = t + 10
  3139. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3140. wait()
  3141. end
  3142. for i = 1, 5 do
  3143. hum.WalkSpeed = 30
  3144. t = t + 20
  3145. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3146. wait()
  3147. end
  3148. for i = 1, 5 do
  3149. hum.WalkSpeed = 35
  3150. t = t + 30
  3151. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3152. wait()
  3153. end
  3154. for i = 1, 150 do
  3155. hum.WalkSpeed = 40
  3156. t = t + 40
  3157. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3158. wait()
  3159. end
  3160. fpg = true
  3161. gpf = false
  3162. removeuseless:AddItem(sound4,5)
  3163. removeuseless:AddItem(eORBright,1)
  3164. removeuseless:AddItem(eORBleft,1)
  3165. removeuseless:AddItem(wind,1)
  3166. removeuseless:AddItem(wind2,1)
  3167. attacking = false
  3168. debounce = false
  3169. quikcour = coroutine.wrap(function()
  3170. while fpg do
  3171. wind.Transparency = wind.Transparency + 0.06
  3172. wind2.Transparency = wind2.Transparency + .06
  3173. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3174. eORBright.Transparency = eORBright.Transparency + 0.07
  3175. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3176. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3177. sound4.Volume = sound4.Volume - 0.05
  3178. eORBright.Anchored = true
  3179. eORBleft.Anchored = true
  3180. wait()
  3181. end
  3182. end)
  3183. quikcour()
  3184. end
  3185. end)
  3186.  
  3187. mouse.KeyDown:connect(function(Press)
  3188. Press=Press:lower()
  3189. if Press=='n' then
  3190. if debounce == true then return end
  3191. debounce = true
  3192. attacking = true
  3193. damageallow2 = true
  3194. combowombo = true
  3195. hum.WalkSpeed = 10
  3196. hitbox1 = Instance.new("Part", RightArm)
  3197. hitbox1.Size = Vector3.new(2,2,1)
  3198. hitbox1.Transparency = 1
  3199. hitbox1.CanCollide = false
  3200. local hitbox1w = weldBetween(hitbox1, RightArm)
  3201. hitbox1w.C0 = CFrame.new(0,2,0)
  3202. hitbox2 = Instance.new("Part", LeftArm)
  3203. hitbox2.Size = Vector3.new(2,2,1)
  3204. hitbox2.Transparency = 1
  3205. hitbox2.CanCollide = false
  3206. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3207. hitbox2w.C0 = CFrame.new(0,2,0)
  3208. impactsound = Instance.new("Sound", nil)
  3209. impactsound.Volume = 3
  3210. impactsound.SoundId = "rbxassetid://281156569"
  3211. impactsound2 = Instance.new("Sound", nil)
  3212. impactsound2.Volume = 3
  3213. impactsound2.SoundId = "rbxassetid://281156569"
  3214. hitbox1.Touched:connect(function(hit1)
  3215. if hit1.Parent:IsA("Part") then
  3216. elseif hit1.Parent:IsA("SpecialMesh") then
  3217. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3218. elseif hit1.Parent:findFirstChild("Humanoid") then
  3219. if damageallow1 then return end
  3220. damageallow1 = true
  3221. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3222. impactsound.Parent = Slachtoffer.Torso
  3223. impactsound:Play()
  3224. Slachtoffer:TakeDamage(5)
  3225. end
  3226. end)
  3227. hitbox2.Touched:connect(function(hit2)
  3228. if hit2.Parent:IsA("Part") then
  3229. elseif hit2.Parent:IsA("SpecialMesh") then
  3230. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3231. elseif hit2.Parent:findFirstChild("Humanoid") then
  3232. if damageallow2 then return end
  3233. damageallow2 = true
  3234. impactsound2.Parent = Slachtoffer.Torso
  3235. impactsound2:Play()
  3236. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3237. Slachtoffer:TakeDamage(5)
  3238. end
  3239. end)
  3240. punchsound = Instance.new("Sound", Torso)
  3241. punchsound.Volume = 3
  3242. punchsound.SoundId = "rbxassetid://515339961"
  3243. punchsound2 = Instance.new("Sound", Torso)
  3244. punchsound2.Volume = 3
  3245. punchsound2.SoundId = "rbxassetid://515339961"
  3246. punchsound2.Pitch = .9
  3247. while combowombo do
  3248. damageallow1 = false
  3249. punchsound:Play()
  3250. for i = 1, 3 do
  3251. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3252. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3253. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3254. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3255. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3256. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3257. wait()
  3258. end
  3259. damageallow2 = false
  3260. punchsound2:Play()
  3261. for i = 1, 3 do
  3262. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3263. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3264. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3265. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3266. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3267. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3268. wait()
  3269. end
  3270. wait()
  3271. end
  3272. hitbox1:Remove()
  3273. hitbox2:Remove()
  3274. attacking = false
  3275. debounce = false
  3276. end
  3277. end)
  3278.  
  3279. mouse.KeyDown:connect(function(Press)
  3280. Press=Press:lower()
  3281. if Press=='e' then
  3282. if debounce == true then return end
  3283. debounce = true
  3284. walking = false
  3285. attacking = true
  3286. ll = false
  3287. smallrift = Instance.new("Part", Torso)
  3288. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3289. smallrift.Material = "Neon"
  3290. smallrift.Transparency = 1
  3291. smallrift.Anchored = true
  3292. smallrift.CanCollide = false
  3293. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3294. smallriftdecal = Instance.new("Decal", smallrift)
  3295. smallriftdecal.Face = "Top"
  3296. smallriftdecal.Texture = "rbxassetid://702583933"
  3297. smallrift2 = Instance.new("Part", Torso)
  3298. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3299. smallrift2.Material = "Neon"
  3300. smallrift2.Transparency = 1
  3301. smallrift2.Anchored = true
  3302. smallrift2.CanCollide = false
  3303. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3304. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3305. smallriftdecal2.Face = "Top"
  3306. smallriftdecal2.Texture = "rbxassetid://702583933"
  3307. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3308. luagh = Instance.new("Sound", Torso)
  3309. luagh.SoundId = "rbxassetid://"..rdnm3
  3310. luagh.Looped = false
  3311. luagh.Volume = 2
  3312. luagh:Play()
  3313. removeuseless:AddItem(luagh,10)
  3314. poop1 = coroutine.wrap(function()
  3315. for i = 1, 25 do
  3316. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3317. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3318. wait()
  3319. end
  3320. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3321. for i = 1, 25 do
  3322. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3323. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3324. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3325. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3326. wait()
  3327. end
  3328. for i = 1, 25 do
  3329. ll = true
  3330. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3331. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3332. wait()
  3333. end
  3334. end)
  3335. poop1()
  3336. for i = 1, 15 do
  3337. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3338. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3339. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3340. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3341. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3342. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3343. wait()
  3344. end
  3345. wait(1)
  3346. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3347. for i = 1, 15 do
  3348. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3349. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3350. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3351. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3352. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3353. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3354. wait()
  3355. end
  3356. debounce = false
  3357. attacking = false
  3358. ll = false
  3359. end
  3360. end)
  3361.  
  3362. mouse.KeyUp:connect(function(Press)
  3363. Press=Press:lower()
  3364. if Press=='n' then
  3365. combowombo = false
  3366. end
  3367. end)
  3368.  
  3369. mouse.KeyDown:connect(function(Press)
  3370. Press=Press:lower()
  3371. if Press=='0' then
  3372. if debounce then return end
  3373. debounce = true
  3374. running = true
  3375. hum.WalkSpeed = 28
  3376. end
  3377. end)
  3378.  
  3379. mouse.KeyUp:connect(function(Press)
  3380. Press=Press:lower()
  3381. if Press=='0' then
  3382. debounce = false
  3383. running = false
  3384. hum.WalkSpeed = 13
  3385. end
  3386. end)
  3387.  
  3388. doit = coroutine.wrap(function()
  3389. while wait() do
  3390. for _,v in pairs(Repeater) do
  3391. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3392. end
  3393.  
  3394. for _,v in pairs(openshocktable) do
  3395. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3396. end
  3397.  
  3398. for _,v in pairs(nonmeshRepeater) do
  3399. v.Size = v.Size + Vector3.new(2, 2, 2)
  3400. end
  3401.  
  3402. for _,v in pairs(Extreme) do
  3403. v.Size = v.Size + Vector3.new(6, 6, 6)
  3404. end
  3405.  
  3406. for _,v in pairs(LessSize) do
  3407. v.Size = v.Size - Vector3.new(1, 1, 1)
  3408. end
  3409.  
  3410. for _,v in pairs(nonmeshRepeater2) do
  3411. v.Transparency = v.Transparency + 0.05
  3412. end
  3413.  
  3414. for _,v in pairs(Repeater2) do
  3415. v.Transparency = v.Transparency + 0.01
  3416. end
  3417.  
  3418. for _,v in pairs(TheEnd) do
  3419. v.Transparency = v.Transparency - 0.008
  3420. end
  3421.  
  3422. for _,v in pairs(TheEnd2) do
  3423. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3424. end
  3425.  
  3426. for _,v in pairs(TheEnd3) do
  3427. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3428. end
  3429.  
  3430. for _,v in pairs(ExtremeM) do
  3431. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3432. end
  3433.  
  3434. for _,v in pairs(TheEnd4) do
  3435. v.Transparency = v.Transparency + 0.009
  3436. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3437. end
  3438.  
  3439. for _,v in pairs(SlowlyFade) do
  3440. v.Transparency = v.Transparency + 0.05
  3441. end
  3442.  
  3443. for _,v in pairs(UpMover) do
  3444. v.Position = v.Position + Vector3.new(0, 3, 0)
  3445. end
  3446.  
  3447. for _,v in pairs(ForwardMover) do
  3448. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3449. end
  3450.  
  3451. for _,v in pairs(DamageAll2) do
  3452. if attackdebounce then return end
  3453. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3454. Slachtoffer:TakeDamage(20)
  3455. end
  3456. end
  3457. end)
  3458. doit()
  3459.  
  3460. vcoroutine = coroutine.wrap(function()
  3461. wait(1)
  3462. transf1 = true
  3463. end)
  3464. vcoroutine()
  3465.  
  3466. local anims = coroutine.wrap(function()
  3467. while true do
  3468. settime = 0.05
  3469. sine = sine + change
  3470. if position == "Walking" and attacking == false and running == false then
  3471. change = 2.2
  3472. walking = true
  3473. hum.WalkSpeed = 13
  3474. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3475. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3476. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3477. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3478. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3479. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3480. elseif position == "Idle" and attacking == false and running == false then
  3481. walking = false
  3482. change = .9
  3483. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3484. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3485. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3486. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3487. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3488. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3489. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3490. elseif position == "Idle2" and attacking == false and running == false then
  3491. change = .7
  3492. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3493. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3494. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3495. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3496. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3497. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3498. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3499. elseif position == "Running" and attacking == false then
  3500. change = 2
  3501. hum.WalkSpeed = 26
  3502. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3503. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3504. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3505. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3506. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3507. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3508. end
  3509. wait()
  3510. end
  3511. end)
  3512. anims()
  3513. print("Project 44033514 loaded, made by Supr14.")
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