Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- animator
- local function init()
- local JointData = {}
- JointData["Right Shoulder"] = {}
- JointData["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- JointData["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- JointData["Left Shoulder"] = {}
- JointData["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- JointData["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- JointData["Right Hip"] = {}
- JointData["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- JointData["Right Hip"].C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- JointData["Left Hip"] = {}
- JointData["Left Hip"].C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- JointData["Left Hip"].C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- JointData["Neck"] = {}
- JointData["Neck"].C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- JointData["Neck"].C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- JointData["RootJoint"] = {}
- JointData["RootJoint"].C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- JointData["RootJoint"].C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- local Animator = {}
- local Playing = {}
- local GlobalPlaying = {}
- local JointC0 = {}
- local TS = game:GetService("TweenService")
- local function Ver(Model)
- if Model and Model.Parent then
- if not Playing[Model] then
- Playing[Model] = {}
- return true
- end
- end
- end
- local function Play(self, FadeIn, Speed, Looped)
- self.TimePosition = 0
- self.StartInternal = os.clock()
- self.FadeIn = FadeIn or 0
- self.Speed = Speed or self.Speed
- self.Looped = Looped or self.Looped
- self.LastPlayed = os.clock()
- self.fired = {}
- self.RecoverFade = {}
- local StopEvent = Instance.new("BindableEvent")
- self.Stopped = StopEvent.Event
- self.StopEvent = StopEvent
- local LoopedEvent = Instance.new("BindableEvent")
- self.OnLooped = LoopedEvent.Event
- self.LoopedEvent = LoopedEvent
- local KeyframeReachedEvent = Instance.new("BindableEvent")
- self.KeyframeReached = KeyframeReachedEvent.Event
- self.KeyframeReachedEvent = KeyframeReachedEvent
- local MarkerReachedEvent = Instance.new("BindableEvent")
- self.MarkerReached = MarkerReachedEvent.Event
- self.MarkerReachedEvent = MarkerReachedEvent
- local I = Playing[self.Model]
- self.Playing = true
- I[self] = true
- end
- local function Stop(self,fire)
- local I = Playing[self.Model]
- if I then
- if fire then
- self.StopEvent:Fire()
- end
- end
- self.LastPlayed = 0
- self.Playing = false
- I[self] = nil
- self.Stopped = nil
- self.StopEvent:Destroy()
- self.StopEvent = nil
- self.OnLooped = nil
- self.LoopedEvent:Destroy()
- self.LoopedEvent = nil
- self.KeyframeReached = nil
- self.KeyframeReachedEvent:Destroy()
- self.KeyframeReachedEvent = nil
- self.MarkerReached = nil
- self.MarkerReachedEvent:Destroy()
- self.MarkerReachedEvent = nil
- self.FadeIn = nil
- end
- local function Resume(self)
- if self.PauseInternal then
- self.StartInternal = os.clock() - self.PauseInternal
- end
- local I = Playing[self.Model]
- self.Playing = true
- I[self] = true
- end
- local function Pause(self)
- local TimeSince = os.clock() - self.StartInternal
- self.PauseInternal = TimeSince
- local I = Playing[self.Model]
- self.Playing = false
- I[self] = nil
- end
- local function SetTime(self, Time)
- self.StartInternal = os.clock() - Time
- end
- local function AdjustSpeed(self, NewSpeed)
- self.StartInternal = os.clock() - ((os.clock() - self.StartInternal) * self.Speed)
- self.Speed = NewSpeed
- end
- local function ft(t,c)
- for i,v in pairs(t) do
- if i == 'Parent' or i == 'Name' or i == 'Time' then continue end
- if tonumber(i) and not v.CFrame then
- v.Time = i
- end
- if typeof(v) == 'table' then
- ft(v,true)
- v = setmetatable(v,{
- __index = {
- Parent = t,
- Name = i,
- }
- })
- end
- end
- return t
- end
- local function iter(t)
- local new_t,n = {},0
- for i,v in pairs(t) do
- if i == 'Parent' or i == 'Name' or i == 'Time' then continue end
- n = n + 1
- new_t[n] = v
- if typeof(v) == 'table' then
- for ii,vv in pairs(iter(v)) do
- n = n + 1
- new_t[n] = vv
- end
- end
- end
- return new_t,n
- end
- local Animations = {}
- function Animator.LoadAnimation(Track, Model)
- if Animations[Track] then
- return Animations[Track]
- end
- local Animation = {}
- Animations[Track] = Animation
- Track.Keyframes = ft(Track.Keyframes)
- local kf = Track.Keyframes
- table.sort(kf, function(a, b) return a.Time < b.Time end)
- local Keyframes = {}
- local set_model = Ver(Model)
- local largest_time = 0
- if true then
- local Joints = {}
- local function set_joint()
- for STime, SKeyframe in next, kf do
- if STime > largest_time then
- largest_time = STime
- end
- local descendants,n = iter(SKeyframe)
- if 0 >= n then
- local JT = {
- {Time = STime, Name = SKeyframe.Name, marker = 1, ["Info"] = nil}
- }
- Keyframes['_null'] = JT
- end
- for _,Pose in next, descendants do
- if typeof(Pose) ~= 'table' then continue end
- if SKeyframe[Pose.Name] then continue end
- local P0Name = Pose.Parent.Name
- local P1Name = Pose.Name
- local IP0 = Joints[Pose.Parent.Name]
- if not IP0 then continue end
- local Joint = IP0[Pose.Name]
- if not Joint then continue end
- if not GlobalPlaying[Animation] then
- GlobalPlaying[Animation] = {}
- end
- GlobalPlaying[Animation][Joint.Name] = 1
- local JT = Keyframes[Joint]
- if not JT then
- JT = {}
- Keyframes[Joint] = JT
- if not JointC0[Joint] then
- local jd = JointData[Joint.Name]
- if jd then
- Joint.C0 = jd.C0
- Joint.C1 = jd.C1
- JointC0[Joint] = jd.C0
- else
- JointC0[Joint] = Joint.C0
- end
- end
- end
- local Style = Pose.EasingStyle or 'Linear'
- local Direction = Pose.EasingDirection or 'In'
- local Weight = Pose.Weight or 1
- local CF = Pose.CFrame
- if not CF then continue end
- local Info = {EasingStyle = Style, EasingDirection = Direction, Weight = Weight, CFrame = CF}
- JT[#JT+1] = {Time = STime, Name = SKeyframe.Name, ["Info"] = Info}
- end
- end
- Animation.Keyframes = Keyframes
- for Joint,Poses in pairs(Keyframes) do
- table.sort(Poses, function(a, b) return a.Time < b.Time end)
- end
- end
- local function new_joint(Obj,d)
- if Obj:IsA("Motor6D") then
- local P0 = Obj.Part0
- local P1 = Obj.Part1
- if not P0 or not P1 then return end
- local jd = JointData[Obj.Name]
- if jd then
- Obj.C0 = jd.C0
- Obj.C1 = jd.C1
- JointC0[Obj] = jd.C0
- end
- local T = Joints[P0.Name]
- if not T then
- T = {}
- Joints[P0.Name] = T
- end
- T[P1.Name] = Obj
- if not d then
- set_joint()
- end
- end
- end
- for _,obj in next, Model:GetDescendants() do
- new_joint(obj,true)
- end
- Model.DescendantAdded:Connect(new_joint)
- set_joint()
- end
- Animation.TimePosition = 0
- Animation.TimeLength = largest_time
- Animation.kf = kf
- Animation.Track = Track
- Animation.Model = Model
- Animation.TimeScale = 1
- Animation.GeneralWeight = 1
- Animation.Play = Play
- Animation.Stop = Stop
- Animation.Resume = Resume
- Animation.Pause = Pause
- Animation.SetTime = SetTime
- Animation.AdjustSpeed = AdjustSpeed
- Animation.Looped = Track.Properties.Looping or false
- Animation.Speed = 1
- Animation.FadeIn = 0
- Animation.LastPlayed = 0
- Animation.i = 0
- Animation.Playing = false
- Animation.using = {}
- Animation.fired = {}
- Animation.RecoverFade = {}
- for i,v in pairs(iter(Track.Keyframes)) do
- if typeof(v) == 'table' and v.CFrame then
- Animation.using[v.Name] = 1
- end
- end
- if Track.Properties.Priority == Enum.AnimationPriority.Core then
- Animation.Priority = 0
- elseif Track.Properties.Priority == Enum.AnimationPriority.Idle then
- Animation.Priority = 1
- elseif Track.Properties.Priority == Enum.AnimationPriority.Movement then
- Animation.Priority = 2
- elseif Track.Properties.Priority == Enum.AnimationPriority.Action then
- Animation.Priority = 3
- end
- Animation.StartInternal = 0
- Animation.PauseInternal = 0
- Animation.GetTimeOfKeyframe = function(name)
- for Time,v in ipairs(Keyframes) do
- if v.Name == name then
- return Time
- end
- end
- end
- return Animation
- end
- local CF = CFrame.new()
- local function GetPose(TimeSince, Poses, Joint)
- for i = 1,#Poses do
- local Keyframe = Poses[i]
- local NextKeyframe = Poses[i+1]
- local Time = Keyframe.Time
- --local JT = Joint.Transform
- if TimeSince >= Time then
- if NextKeyframe then
- local NextTime = NextKeyframe.Time
- if TimeSince < NextTime then
- if Keyframe.marker then
- return {nil, nil, Keyframe.Name, Keyframe.marker}
- end
- local Info1 = Keyframe.Info
- local Info2 = NextKeyframe.Info
- local Alpha = (TimeSince - Time) / (NextTime - Time)
- local CFA = CF:Lerp(Info1.CFrame, Info1.Weight)
- local CFB = CF:Lerp(Info2.CFrame, Info2.Weight)
- local Pose = CFA:Lerp(CFB, TS:GetValue(Alpha, Enum.EasingStyle[Info2.EasingStyle], Enum.EasingDirection[Info2.EasingDirection]))
- return {Joint, Pose, Keyframe.Name}
- end
- else
- if Keyframe.marker then
- return {nil, nil, Keyframe.Name, Keyframe.marker}
- end
- return {Joint, Keyframe.Info.CFrame, Keyframe.Name}
- end
- end
- end
- end
- local function UpdatePlaying()
- for Model, Animations in next, Playing do
- for Animation,_ in next, Animations do
- if not Model or not Model.Parent then
- Playing[Model] = nil
- Animation.FadeIn = nil
- Animation.fired = {}
- Animation.Playing = false
- continue
- end
- local TimeSince = os.clock() - Animation.StartInternal
- TimeSince = TimeSince * Animation.Speed
- if Animation.FadeIn then
- Animation.OFadeIn = Animation.FadeIn
- end
- local Length = Animation.TimeLength
- if TimeSince > Length then
- Animation.FadeIn = nil
- Animation.fired = {}
- if Animation.Looped then
- Animation.LoopedEvent:Fire()
- if 0 >= Length then
- TimeSince = 0
- else
- TimeSince = TimeSince%Length
- end
- Animation.StartInternal += Length-TimeSince
- else
- Animation.TimePosition = Length
- Playing[Model][Animation] = nil
- Animation.Playing = false
- Animation.StopEvent:Fire()
- continue
- end
- end
- local Keyframes = Animation.Keyframes
- if Keyframes then else continue end
- local ToAnimate = {}
- for Joint, Poses in pairs(Keyframes) do
- if not Poses[1] or not Poses[1].marker then
- local f
- for i,using in pairs(GlobalPlaying) do
- if i ~= Animation then else
- continue
- end
- if i.Playing then else
- continue
- end
- if using[Joint.Name] then else
- continue
- end
- if i.Priority > Animation.Priority or (i.Priority == Animation.Priority and i.LastPlayed > Animation.LastPlayed) then else
- continue
- end
- f = true
- end
- if f then
- Animation.RecoverFade[Joint.Name] = os.clock()
- continue
- end
- end
- ToAnimate[#ToAnimate+1] = GetPose(TimeSince, Poses, Joint)
- end
- for i = 1,#ToAnimate do
- local Pose = ToAnimate[i]
- if not Pose[4] then
- local TCF = Pose[2]
- local FadeIn = Animation.FadeIn
- local RF = Animation.RecoverFade[Pose[1].Name]
- local TimeSince = TimeSince
- if RF then
- TimeSince = os.clock()-RF
- if TimeSince >= Length then
- Animation.RecoverFade[Pose[1].Name] = nil
- else
- FadeIn = Animation.OFadeIn
- end
- end
- TCF = JointC0[Pose[1]] * TCF
- if FadeIn and TimeSince < FadeIn then
- TCF = Pose[1].C0:Lerp(TCF, TimeSince / FadeIn)
- end
- Pose[1].C0 = TCF
- end
- if not Animation.fired[Pose[3]] then
- Animation.fired[Pose[3]] = 1
- if Pose[4] == 1 then -- keyframe
- Animation.KeyframeReachedEvent:Fire(Pose[3])
- elseif Pose[4] == 2 then -- keymarker
- Animation.MarkerReachedEvent:Fire(Pose[3])
- end
- end
- end
- Animation.TimePosition = TimeSince
- end
- end
- end
- local con
- if game:GetService("RunService"):IsClient() then
- con = game:GetService("RunService").RenderStepped:Connect(UpdatePlaying)
- else
- con = game:GetService("RunService").Stepped:Connect(UpdatePlaying)
- end
- return Animator,con
- end
- -- anims
- local idle = {
- Properties = {
- Looping = true,
- Priority = Enum.AnimationPriority.Core
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- },
- ["Right Leg"] = {
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.003, 0) * CFrame.Angles(0, math.rad(-0.458), math.rad(-0.057)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(math.rad(-0.057), 0, math.rad(-0.057)),
- },
- ["Head"] = {
- },
- },
- },
- },
- [0.05] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.002),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.002, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.001, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, 0.008, 0) * CFrame.Angles(math.rad(-0.057), math.rad(-0.057), math.rad(0.057)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, 0.004, 0) * CFrame.Angles(math.rad(-0.229), math.rad(-0.229), math.rad(-0.229)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.172), 0, 0),
- },
- },
- },
- },
- [0.1] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.004),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.004, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.003, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, 0.011, 0) * CFrame.Angles(math.rad(-0.115), math.rad(0.057), math.rad(0.115)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, 0.006, 0) * CFrame.Angles(math.rad(-0.344), math.rad(-0.344), math.rad(-0.286)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.229), 0, math.rad(-0.057)),
- },
- },
- },
- },
- [0.15] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.01),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.009, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.007, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, 0.015, 0) * CFrame.Angles(math.rad(-0.229), math.rad(0.229), math.rad(0.229)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, 0.008, 0) * CFrame.Angles(math.rad(-0.516), math.rad(-0.573), math.rad(-0.286)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.344), 0, math.rad(-0.057)),
- },
- },
- },
- },
- [0.2] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.013),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.012, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.01, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, 0.016, 0) * CFrame.Angles(math.rad(-0.286), math.rad(0.286), math.rad(0.229)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, 0.009, 0) * CFrame.Angles(math.rad(-0.573), math.rad(-0.573), math.rad(-0.286)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.401), 0, math.rad(-0.115)),
- },
- },
- },
- },
- [0.25] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.021),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.019, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.015, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, 0.015, 0) * CFrame.Angles(math.rad(-0.344), math.rad(0.229), math.rad(0.229)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, 0.007, 0) * CFrame.Angles(math.rad(-0.516), math.rad(-0.458), math.rad(-0.229)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.458), 0, math.rad(-0.115)),
- },
- },
- },
- },
- [0.3] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.027),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.025, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.02, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, 0.009, 0) * CFrame.Angles(math.rad(-0.344), 0, math.rad(0.172)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, 0.003, 0) * CFrame.Angles(math.rad(-0.458), math.rad(-0.172), math.rad(-0.057)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.401), 0, math.rad(-0.057)),
- },
- },
- },
- },
- [0.35] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.03),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.028, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.023, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, 0.004, 0) * CFrame.Angles(math.rad(-0.344), math.rad(-0.172), math.rad(0.115)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, 0.001, 0) * CFrame.Angles(math.rad(-0.401), math.rad(-0.057), math.rad(0.057)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.401), 0, math.rad(-0.057)),
- },
- },
- },
- },
- [0.4] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.034),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.032, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.025, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.006, 0) * CFrame.Angles(math.rad(-0.286), math.rad(-0.516), 0),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, -0.003, 0) * CFrame.Angles(math.rad(-0.229), math.rad(0.286), math.rad(0.286)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.229), 0, 0),
- },
- },
- },
- },
- [0.45] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.035),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.032, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.026, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.011, 0) * CFrame.Angles(math.rad(-0.286), math.rad(-0.745), math.rad(-0.115)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, -0.005, 0) * CFrame.Angles(math.rad(-0.172), math.rad(0.458), math.rad(0.344)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.172), 0, math.rad(0.057)),
- },
- },
- },
- },
- [0.5] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.033),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.031, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.025, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.021, 0) * CFrame.Angles(math.rad(-0.229), math.rad(-1.089), math.rad(-0.229)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, -0.008, 0) * CFrame.Angles(math.rad(-0.057), math.rad(0.63), math.rad(0.516)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(0.115)),
- },
- },
- },
- },
- [0.55] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.032),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.029, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.024, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.025, 0) * CFrame.Angles(math.rad(-0.229), math.rad(-1.261), math.rad(-0.286)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, -0.008, 0) * CFrame.Angles(math.rad(-0.057), math.rad(0.688), math.rad(0.516)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.057), 0, math.rad(0.172)),
- },
- },
- },
- },
- [0.6] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.027),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.025, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.02, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.031, 0) * CFrame.Angles(math.rad(-0.172), math.rad(-1.432), math.rad(-0.344)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, -0.009, 0) * CFrame.Angles(0, math.rad(0.688), math.rad(0.516)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.172), 0, math.rad(0.229)),
- },
- },
- },
- },
- [0.65] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.024),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.022, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.018, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.031, 0) * CFrame.Angles(math.rad(-0.172), math.rad(-1.432), math.rad(-0.344)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, -0.008, 0) * CFrame.Angles(0, math.rad(0.63), math.rad(0.458)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.229), 0, math.rad(0.229)),
- },
- },
- },
- },
- [0.7] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.017),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.016, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.013, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.03, 0) * CFrame.Angles(math.rad(-0.115), math.rad(-1.432), math.rad(-0.344)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, -0.007, 0) * CFrame.Angles(0, math.rad(0.516), math.rad(0.401)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.286), 0, math.rad(0.229)),
- },
- },
- },
- },
- [0.75] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.011),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.01, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.008, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.025, 0) * CFrame.Angles(math.rad(-0.057), math.rad(-1.261), math.rad(-0.286)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, -0.006, 0) * CFrame.Angles(0, math.rad(0.401), math.rad(0.344)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.286), 0, math.rad(0.172)),
- },
- },
- },
- },
- [0.8] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.008),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.007, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.006, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.022, 0) * CFrame.Angles(math.rad(-0.057), math.rad(-1.146), math.rad(-0.286)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, -0.005, 0) * CFrame.Angles(0, math.rad(0.344), math.rad(0.286)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.229), 0, math.rad(0.172)),
- },
- },
- },
- },
- [0.85] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.003),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.003, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.002, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.014, 0) * CFrame.Angles(0, math.rad(-0.917), math.rad(-0.172)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, -0.003, 0) * CFrame.Angles(0, math.rad(0.172), math.rad(0.115)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.172), 0, math.rad(0.115)),
- },
- },
- },
- },
- [0.9] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.001),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, 0.001, 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0, 0.001, 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.01, 0) * CFrame.Angles(0, math.rad(-0.745), math.rad(-0.115)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, -0.002, 0) * CFrame.Angles(0, math.rad(0.115), math.rad(0.057)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.115), 0, math.rad(0.057)),
- },
- },
- },
- },
- [0.95] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- },
- ["Right Leg"] = {
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.002, 0) * CFrame.Angles(0, math.rad(-0.401), math.rad(-0.057)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(math.rad(-0.057), 0, math.rad(-0.057)),
- },
- ["Head"] = {
- },
- },
- },
- },
- [1] = {
- ["Torso"] = {
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.003, 0) * CFrame.Angles(0, math.rad(-0.458), math.rad(-0.057)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(math.rad(-0.057), 0, math.rad(-0.057)),
- },
- ["Head"] = {
- },
- },
- },
- }
- }
- local jump = {
- Properties = {
- Looping = false,
- Priority = Enum.AnimationPriority.Core
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.Angles(math.rad(9.969), 0, 0),
- ["Left Leg"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(9.969)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(-17.017)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(math.rad(-1.604), math.rad(1.432), math.rad(-41.769)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(math.rad(-5.73), math.rad(-3.61), math.rad(32.086)),
- },
- ["Head"] = {
- },
- },
- },
- },
- [0.1] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.Angles(math.rad(10.027), 0, 0),
- ["Left Leg"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(18.392)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.415, 0.519, 0) * CFrame.Angles(0, 0, math.rad(-20.168)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(math.rad(-23.606), math.rad(19.71), math.rad(-37.643)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(math.rad(-31.112), math.rad(-18.048), math.rad(27.215)),
- },
- },
- },
- },
- [0.2] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.Angles(math.rad(10.027), 0, 0),
- ["Left Leg"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(-3.724)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.57, 0.693, 0) * CFrame.Angles(0, 0, math.rad(-7.162)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.22, -0.246, 0.286) * CFrame.Angles(math.rad(-49.962), math.rad(34.435), math.rad(-25.382)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.233, -0.369, 0.246) * CFrame.Angles(math.rad(-61.421), math.rad(-29.049), math.rad(14.782)),
- },
- },
- },
- },
- [0.3] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.Angles(math.rad(12.892), 0, 0),
- ["Left Leg"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(-16.157)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.64, 0.867, 0) * CFrame.Angles(0, 0, math.rad(-0.573)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.22, -0.246, 0.286) * CFrame.Angles(math.rad(-68.755), math.rad(39.821), math.rad(-13.98)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.233, -0.369, 0.246) * CFrame.Angles(math.rad(-79.698), math.rad(-31.856), math.rad(5.5)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(6.131), 0, 0),
- },
- },
- },
- },
- }
- }
- local fall = {
- Properties = {
- Looping = true,
- Priority = Enum.AnimationPriority.Core
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.Angles(math.rad(-7.277), math.rad(4.125), math.rad(-18.392)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.788, 0.288, 0.007) * CFrame.Angles(math.rad(-5.787), math.rad(-2.636), math.rad(-25.038)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.101, 0.217, 0.142) * CFrame.Angles(math.rad(-12.548), math.rad(28.476), math.rad(-112.071)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.148, 0.571, 0.321) * CFrame.Angles(math.rad(77.922), math.rad(-32.315), math.rad(173.434)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(8.537), 0, 0),
- },
- },
- },
- },
- [0.15] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.Angles(math.rad(1.662), math.rad(0.63), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.021, 0.059, -0.013) * CFrame.Angles(math.rad(-10.141), math.rad(5.157), math.rad(-19.481)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.463, 0.391, -0.018) * CFrame.Angles(math.rad(-5.787), math.rad(-2.636), math.rad(-4.584)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.504, 0.03, 0.467) * CFrame.Angles(math.rad(119.691), math.rad(76.318), math.rad(160.772)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.086, 0.555, 0.346) * CFrame.Angles(math.rad(12.319), math.rad(56.723), math.rad(175.726)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(2.464), 0, 0),
- },
- },
- },
- },
- [0.3] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.Angles(math.rad(2.063), math.rad(-1.318), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.013, 0.082, -0.013) * CFrame.Angles(math.rad(-9.855), math.rad(4.87), math.rad(-15.584)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.575, 0.33, -0.007) * CFrame.Angles(math.rad(-5.787), math.rad(-2.636), math.rad(-8.537)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.608, 0.33, 0.324) * CFrame.Angles(math.rad(5.329), math.rad(55.233), math.rad(-170.57)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.076, 0.615, 0.272) * CFrame.Angles(math.rad(88.178), math.rad(23.319), math.rad(123.014)),
- },
- },
- },
- },
- [0.5] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.Angles(math.rad(0.115), 0, 0),
- ["Left Leg"] = {
- CFrame = CFrame.Angles(math.rad(-7.277), math.rad(4.125), math.rad(-17.704)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.751, 0.307, 0.003) * CFrame.Angles(math.rad(-5.787), math.rad(-2.636), math.rad(-25.038)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.262, 0.263, -0.073) * CFrame.Angles(math.rad(-12.548), math.rad(28.476), math.rad(-112.071)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.155, 0.546, 0.324) * CFrame.Angles(math.rad(77.922), math.rad(-32.315), math.rad(173.434)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(8.824), 0, 0),
- },
- },
- },
- },
- }
- }
- local climb = {
- Properties = {
- Looping = true,
- Priority = Enum.AnimationPriority.Core
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0.433, 0) * CFrame.Angles(0, math.rad(-2.235), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.982, 0.962, 0.107) * CFrame.Angles(math.rad(0.802), math.rad(0.688), math.rad(-5.5)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.28, 0.082, 0.071) * CFrame.Angles(math.rad(-2.349), math.rad(-1.031), math.rad(-35.867)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.053, -0.149, 0.025) * CFrame.Angles(math.rad(0.573), math.rad(0.917), math.rad(-50.649)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.017, 0.179, -0.084) * CFrame.Angles(math.rad(-6.016), math.rad(2.807), math.rad(159.225)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-28.591), math.rad(4.469), math.rad(0.344)),
- },
- },
- },
- },
- [0.05] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0.433, 0) * CFrame.Angles(0, math.rad(-1.776), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.997, 0.523, 0.087) * CFrame.Angles(math.rad(0.057), math.rad(0.688), math.rad(-5.901)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.777, 0.348, 0.081) * CFrame.Angles(math.rad(-1.776), math.rad(-1.948), math.rad(-30.023)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.062, -0.085, 0.032) * CFrame.Angles(math.rad(1.375), math.rad(5.672), math.rad(-63.312)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.164, 0.196, -0.061) * CFrame.Angles(math.rad(-7.047), math.rad(4.87), math.rad(149.198)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-28.533), math.rad(3.323), math.rad(0.344)),
- },
- },
- },
- },
- [0.1] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0.433, 0) * CFrame.Angles(0, math.rad(-1.375), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.913, 0.335, 0.078) * CFrame.Angles(0, math.rad(0.745), math.rad(-8.422)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.908, 0.663, 0.083) * CFrame.Angles(math.rad(-1.318), math.rad(-2.578), math.rad(-19.309)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.035, -0.023, 0.031) * CFrame.Angles(math.rad(1.318), math.rad(5.959), math.rad(-83.595)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.186, 0.152, -0.035) * CFrame.Angles(math.rad(-6.818), math.rad(4.87), math.rad(135.046)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-28.533), math.rad(2.12), math.rad(0.344)),
- },
- },
- },
- },
- [0.15] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0.433, 0) * CFrame.Angles(0, math.rad(-0.458), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.186, 0.029, 0.07) * CFrame.Angles(math.rad(-0.286), math.rad(0.688), math.rad(-18.908)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(1, 1.116, 0.083) * CFrame.Angles(math.rad(-0.401), math.rad(-0.859), math.rad(0.115)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.288, 0.141, -0.03) * CFrame.Angles(math.rad(-2.922), math.rad(-2.693), math.rad(-148.969)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.186, -0.026, -0.028) * CFrame.Angles(math.rad(-3.896), math.rad(4.24), math.rad(102.789)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-28.533), math.rad(-0.286), math.rad(0.344)),
- },
- },
- },
- },
- [0.2] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0.433, 0) * CFrame.Angles(0, math.rad(-0.115), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.214, 0.053, 0.073) * CFrame.Angles(math.rad(-0.286), math.rad(0.458), math.rad(-5.042)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(1.007, 1.1, 0.082) * CFrame.Angles(math.rad(0.115), math.rad(0.286), math.rad(1.891)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.045, 0.125, -0.074) * CFrame.Angles(math.rad(-6.704), math.rad(-4.011), math.rad(-147.651)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.187, -0.118, -0.024) * CFrame.Angles(math.rad(-2.235), math.rad(3.61), math.rad(87.777)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-28.533), math.rad(-1.203), math.rad(0.344)),
- },
- },
- },
- },
- [0.25] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0.433, 0) * CFrame.Angles(0, math.rad(-0.057), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.627, 0.184, 0.092) * CFrame.Angles(math.rad(0.974), math.rad(-0.172), math.rad(34.721)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(1.003, 0.568, 0.077) * CFrame.Angles(math.rad(-0.573), math.rad(1.662), math.rad(2.75)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.116, 0.084, -0.086) * CFrame.Angles(math.rad(-8.995), math.rad(-10.256), math.rad(-133.728)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.186, -0.248, -0.012) * CFrame.Angles(math.rad(0.229), math.rad(1.604), math.rad(67.609)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-28.533), math.rad(-1.318), math.rad(0.344)),
- },
- },
- },
- },
- [0.3] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0.433, 0) * CFrame.Angles(0, math.rad(-0.401), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.88, 0.645, 0.101) * CFrame.Angles(math.rad(1.662), math.rad(-0.458), math.rad(33.232)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.891, 0.353, 0.079) * CFrame.Angles(math.rad(-1.261), math.rad(1.49), math.rad(6.131)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.082, 0.024, -0.065) * CFrame.Angles(math.rad(-6.875), math.rad(-8.594), math.rad(-119.634)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.186, -0.263, -0.001) * CFrame.Angles(math.rad(0.516), math.rad(-0.229), math.rad(65.317)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-28.533), math.rad(-0.458), math.rad(0.344)),
- },
- },
- },
- },
- [0.35] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0.433, 0) * CFrame.Angles(0, math.rad(-1.318), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.995, 1.145, 0.126) * CFrame.Angles(math.rad(3.266), math.rad(-0.458), math.rad(3.61)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.386, 0.029, 0.088) * CFrame.Angles(math.rad(-1.948), math.rad(0.516), math.rad(16.272)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.001, -0.107, -0.016) * CFrame.Angles(math.rad(-1.604), math.rad(-3.667), math.rad(-84.339)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.186, -0.124, 0.056) * CFrame.Angles(math.rad(0.458), math.rad(-10.027), math.rad(91.559)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-28.533), math.rad(1.948), math.rad(0.344)),
- },
- },
- },
- },
- [0.4] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0.433, 0) * CFrame.Angles(0, math.rad(-1.719), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.939, 1.09, 0.126) * CFrame.Angles(math.rad(3.209), math.rad(0.057), math.rad(-5.157)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.149, 0.017, 0.087) * CFrame.Angles(math.rad(-2.177), math.rad(-0.229), math.rad(13.98)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.021, -0.143, 0.007) * CFrame.Angles(0, math.rad(-1.318), math.rad(-68.182)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.164, -0.015, 0.047) * CFrame.Angles(math.rad(-0.344), math.rad(-9.568), math.rad(114.477)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-28.533), math.rad(3.151), math.rad(0.344)),
- },
- },
- },
- },
- [0.45] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0.433, 0) * CFrame.Angles(0, math.rad(-2.235), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.947, 1.095, 0.126) * CFrame.Angles(math.rad(1.547), math.rad(0.63), math.rad(-7.62)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.184, 0.033, 0.073) * CFrame.Angles(math.rad(-2.349), math.rad(-1.031), math.rad(-38.617)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.051, -0.149, 0.025) * CFrame.Angles(math.rad(0.573), math.rad(0.917), math.rad(-50.764)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.018, 0.177, -0.051) * CFrame.Angles(math.rad(-3.667), math.rad(0.745), math.rad(158.709)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-28.591), math.rad(4.469), math.rad(0.344)),
- },
- },
- },
- },
- [0.458] = {
- },
- }
- }
- local sit = {
- Properties = {
- Looping = true,
- Priority = Enum.AnimationPriority.Core
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(-90.012)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(90.012)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(-90.012)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(90.012)),
- },
- ["Head"] = {
- },
- },
- },
- },
- [2] = {
- },
- }
- }
- local walk = {
- Properties = {
- Looping = true,
- Priority = Enum.AnimationPriority.Core
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.014, 0.619, -0.179) * CFrame.Angles(math.rad(29.049), 0, math.rad(-11.001)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.118, -0.042, 0) * CFrame.Angles(math.rad(2.75), math.rad(7.678), math.rad(70.073)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.574, 0.589, 0) * CFrame.Angles(math.rad(2.521), math.rad(11.746), math.rad(77.808)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.291, 0.246, 0) * CFrame.Angles(0, 0, math.rad(-130.233)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.452, -0.112, 0) * CFrame.Angles(0, 0, math.rad(-76.146)),
- },
- ["Head"] = {
- CFrame = CFrame.new(0.019, -0.072, 0.046) * CFrame.Angles(math.rad(-19.137), math.rad(-2.75), math.rad(13.235)),
- },
- },
- },
- },
- [0.067] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.018, 0.52, -0.249) * CFrame.Angles(math.rad(29.049), 0, math.rad(-5.329)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.439, 0.158, 0) * CFrame.Angles(math.rad(1.203), math.rad(2.292), math.rad(62.853)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.426, 0.467, 0) * CFrame.Angles(math.rad(2.235), math.rad(3.209), math.rad(27.788)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.291, 0.246, 0) * CFrame.Angles(math.rad(-2.865), math.rad(40.565), math.rad(-77.693)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.452, -0.112, 0) * CFrame.Angles(math.rad(-18.621), math.rad(-4.87), math.rad(-36.898)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-19.767), 0, math.rad(8.48)),
- },
- },
- },
- },
- [0.133] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0.615, -0.181) * CFrame.Angles(math.rad(29.049), 0, 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.961, 0.384, 0) * CFrame.Angles(0, 0, math.rad(49.389)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.28, 0.3, 0) * CFrame.Angles(0, 0, math.rad(-4.584)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.075, -0.326, 0.026) * CFrame.Angles(math.rad(-48.701), math.rad(9.798), math.rad(-8.48)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0, 0.002, -0.022) * CFrame.Angles(math.rad(-12.376), math.rad(-2.979), math.rad(13.293)),
- },
- ["Head"] = {
- CFrame = CFrame.new(0, -0.036, 0.013) * CFrame.Angles(math.rad(-19.767), 0, math.rad(-0.458)),
- },
- },
- },
- },
- [0.2] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.002, 0.619, -0.098) * CFrame.Angles(math.rad(29.049), 0, math.rad(4.469)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-1.375, 1.224, 0) * CFrame.Angles(math.rad(1.375), math.rad(-5.386), math.rad(14.553)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.039, 0.348, 0) * CFrame.Angles(math.rad(2.75), math.rad(-1.604), math.rad(-34.034)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.205, -0.386, 0.236) * CFrame.Angles(math.rad(-47.441), math.rad(1.547), math.rad(26.241)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.364, -0.048, 0.047) * CFrame.Angles(math.rad(-8.824), math.rad(-12.834), math.rad(76.089)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.004, -0.052, 0.021) * CFrame.Angles(math.rad(-19.652), math.rad(1.432), math.rad(-4.125)),
- },
- },
- },
- },
- [0.267] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0.646, -0.084) * CFrame.Angles(math.rad(29.049), 0, math.rad(12.605)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.657, 0.586, 0) * CFrame.Angles(math.rad(3.38), math.rad(-12.204), math.rad(-74.485)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.191, -0.189, 0) * CFrame.Angles(math.rad(-0.745), math.rad(-14.782), math.rad(-71.219)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.58, -0.163, 0) * CFrame.Angles(0, 0, math.rad(74.313)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.355, 0.262, 0) * CFrame.Angles(0, 0, math.rad(126.452)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.016, -0.055, 0.02) * CFrame.Angles(math.rad(-18.507), math.rad(4.584), math.rad(-15.584)),
- },
- },
- },
- },
- [0.35] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.014, 0.575, -0.187) * CFrame.Angles(math.rad(29.049), 0, math.rad(7.162)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.438, 0.25, 0) * CFrame.Angles(math.rad(1.203), math.rad(-4.183), math.rad(-32.716)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.236, -0.038, 0) * CFrame.Angles(math.rad(1.432), math.rad(-9.511), math.rad(-56.322)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.294, -0.187, 0.085) * CFrame.Angles(math.rad(-18.736), math.rad(14.267), math.rad(34.721)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.326, 0.126, -0.014) * CFrame.Angles(math.rad(-5.787), math.rad(-43.831), math.rad(73.453)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.011, -0.067, 0.024) * CFrame.Angles(math.rad(-19.366), math.rad(2.807), math.rad(-8.652)),
- },
- },
- },
- },
- [0.417] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.001, 0.605, -0.169) * CFrame.Angles(math.rad(29.049), 0, math.rad(0.516)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.121, 0.154, 0) * CFrame.Angles(0, 0, math.rad(-8.193)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.768, 0.587, 0) * CFrame.Angles(0, 0, math.rad(-40.394)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.009, -0.063, -0.031) * CFrame.Angles(math.rad(-16.043), math.rad(2.235), math.rad(-7.792)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.049, -0.345, 0.083) * CFrame.Angles(math.rad(-43.774), math.rad(-5.615), math.rad(5.844)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.001, -0.055, 0.02) * CFrame.Angles(math.rad(-19.767), math.rad(0.974), math.rad(-0.974)),
- },
- },
- },
- },
- [0.483] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.001, 0.581, -0.126) * CFrame.Angles(math.rad(29.049), 0, math.rad(-2.865)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.121, 0.154, 0) * CFrame.Angles(0, 0, math.rad(31.685)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.976, 1.235, 0) * CFrame.Angles(math.rad(-0.974), math.rad(4.813), math.rad(11.287)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.239, -0.026, 0.022) * CFrame.Angles(math.rad(-17.303), math.rad(1.547), math.rad(-53.342)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.052, -0.5, 0.156) * CFrame.Angles(math.rad(-47.498), math.rad(-15.069), math.rad(-39.821)),
- },
- ["Head"] = {
- CFrame = CFrame.new(0.004, -0.058, 0.021) * CFrame.Angles(math.rad(-19.767), 0, math.rad(3.38)),
- },
- },
- },
- },
- [0.55] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.014, 0.615, -0.174) * CFrame.Angles(math.rad(29.049), 0, math.rad(-11.001)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.059, -0.019, 0) * CFrame.Angles(math.rad(2.292), math.rad(7.105), math.rad(72.021)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.574, 0.589, 0) * CFrame.Angles(math.rad(2.578), math.rad(9.912), math.rad(75.229)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.494, 0.406, 0) * CFrame.Angles(0, 0, math.rad(-129.431)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.539, -0.141, 0) * CFrame.Angles(0, 0, math.rad(-75.344)),
- },
- ["Head"] = {
- CFrame = CFrame.new(0.016, -0.065, 0.023) * CFrame.Angles(math.rad(-19.251), math.rad(-2.349), math.rad(13.063)),
- },
- },
- },
- },
- }
- }
- local SmoothCriminal = {
- Properties = {
- Looping = true,
- Priority = Enum.AnimationPriority.Core
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- },
- ["Right Leg"] = {
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(0, math.rad(-50.019), 0),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(0, math.rad(50.019), 0),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(30.023), math.rad(-0.172), math.rad(-0.286)),
- },
- },
- },
- },
- [0.1] = {
- ["Torso"] = {
- ["Right Arm"] = {
- CFrame = CFrame.new(0, -0.504, 0) * CFrame.Angles(0, math.rad(50.019), math.rad(90.012)),
- },
- },
- },
- [0.167] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- },
- ["Right Leg"] = {
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(0, math.rad(-50.019), 0),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(30.023), math.rad(-0.172), math.rad(-0.286)),
- },
- },
- },
- },
- [0.228] = {
- ["Torso"] = {
- ["Head"] = {
- CFrame = CFrame.new(-0.001, 0, 0) * CFrame.Angles(math.rad(24.465), math.rad(-1.261), math.rad(-4.526)),
- },
- },
- },
- [0.3] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(10.256)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.006, -0.164, -0.04) * CFrame.Angles(math.rad(14.209), math.rad(-8.824), math.rad(2.235)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.633, 0.281, 0.111) * CFrame.Angles(math.rad(1.891), math.rad(-13.178), math.rad(-27.846)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.112, -0.097, 0.209) * CFrame.Angles(0, math.rad(-61.765), math.rad(-22.231)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.662, -0.027, 0.349) * CFrame.Angles(math.rad(90.241), math.rad(8.938), math.rad(103.648)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(17.876), math.rad(-2.063), math.rad(-9.626)),
- },
- },
- },
- },
- [0.4] = {
- ["Torso"] = {
- ["Right Leg"] = {
- CFrame = CFrame.new(0.633, 0.281, 0.111) * CFrame.Angles(math.rad(1.891), math.rad(-13.178), math.rad(-27.846)),
- },
- },
- },
- [0.467] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(10.256)),
- ["Left Arm"] = {
- CFrame = CFrame.Angles(0, math.rad(-50.019), 0),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(0, math.rad(50.019), 0),
- },
- },
- },
- },
- [0.5] = {
- ["Torso"] = {
- ["Right Leg"] = {
- CFrame = CFrame.new(0.086, -0.019, -0.048) * CFrame.Angles(math.rad(-14.84), math.rad(2.464), math.rad(15.011)),
- },
- },
- },
- [0.533] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.205, 0.293, -0.08) * CFrame.Angles(math.rad(-15.241), math.rad(-2.75), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.084, -0.014, 0.105) * CFrame.Angles(math.rad(9.282), math.rad(-5.901), math.rad(15.584)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.094, 0.1, -0.08) * CFrame.Angles(math.rad(-14.84), math.rad(2.464), math.rad(-3.61)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.294, -0.133, 0.087) * CFrame.Angles(0, math.rad(59.989), math.rad(-30.023)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.385, -0.084, -0.031) * CFrame.Angles(0, math.rad(-50.019), math.rad(30.023)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(45.665), math.rad(-0.229), math.rad(-0.229)),
- },
- },
- },
- },
- [0.6] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.205, 0.293, -0.08) * CFrame.Angles(math.rad(-15.241), math.rad(0.745), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.1, 0.048, 0.107) * CFrame.Angles(math.rad(3.724), math.rad(-7.448), math.rad(14.897)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.013, 0.106, -0.078) * CFrame.Angles(math.rad(-8.995), math.rad(2.12), math.rad(-3.839)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.294, -0.133, 0.087) * CFrame.Angles(0, math.rad(59.989), math.rad(-30.023)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.385, -0.084, -0.031) * CFrame.Angles(0, math.rad(-50.019), math.rad(30.023)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(45.665), math.rad(-0.229), math.rad(-0.229)),
- },
- },
- },
- },
- [0.667] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.205, 0.293, -0.08) * CFrame.Angles(math.rad(-15.241), math.rad(5.5), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.111, 0.093, 0.104) * CFrame.Angles(math.rad(-4.068), math.rad(-9.397), math.rad(13.751)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.005, 0.041, -0.076) * CFrame.Angles(math.rad(-1.49), math.rad(1.604), math.rad(-4.068)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.294, -0.133, 0.087) * CFrame.Angles(0, math.rad(59.989), math.rad(-44.29)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.278, -0.733, -0.158) * CFrame.Angles(0, math.rad(-50.019), math.rad(122.613)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(45.665), math.rad(-0.229), math.rad(-0.229)),
- },
- },
- },
- },
- [0.767] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.536, -0.113, 0.035) * CFrame.Angles(math.rad(5.099), math.rad(-8.136), math.rad(0.573)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.228, -0.57, -0.132) * CFrame.Angles(math.rad(50.134), math.rad(32.945), math.rad(35.409)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.019, 0.092, -0.043) * CFrame.Angles(math.rad(-7.907), math.rad(1.49), math.rad(6.188)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.272, -0.36, -0.02) * CFrame.Angles(math.rad(167.189), math.rad(-81.818), math.rad(84.569)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.299, -0.178, -0.219) * CFrame.Angles(math.rad(17.017), math.rad(84.626), math.rad(62.796)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(21.085), math.rad(-0.115), math.rad(-0.344)),
- },
- },
- },
- },
- [0.833] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.47, -0.113, 0.041) * CFrame.Angles(math.rad(5.042), math.rad(-4.985), math.rad(0.573)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.05, -0.467, 0.171) * CFrame.Angles(math.rad(50.134), math.rad(32.945), math.rad(35.409)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.026, 0.029, -0.038) * CFrame.Angles(math.rad(-4.985), math.rad(1.776), math.rad(6.073)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.272, -0.36, -0.02) * CFrame.Angles(math.rad(167.189), math.rad(-81.818), math.rad(84.569)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.299, -0.178, -0.219) * CFrame.Angles(math.rad(17.017), math.rad(84.626), math.rad(62.796)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(21.085), math.rad(-0.115), math.rad(-0.344)),
- },
- },
- },
- },
- [0.9] = {
- ["Torso"] = {
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(17.418), math.rad(8.824), math.rad(49.962)),
- },
- },
- },
- [0.967] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.new(0.069, 0.673, 0.565) * CFrame.Angles(math.rad(6.646), math.rad(58.384), math.rad(2.406)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.037, -0.693, 0.316) * CFrame.Angles(math.rad(-68.182), math.rad(-8.079), math.rad(-6.016)),
- },
- },
- },
- [1] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.13, -0.003, -0.114) * CFrame.Angles(math.rad(4.813), math.rad(18.048), math.rad(14.553)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.396, 0.095, 0.034) * CFrame.Angles(math.rad(14.84), math.rad(71.562), math.rad(-57.238)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.186, -0.14, -0.305) * CFrame.Angles(math.rad(14.553), math.rad(-30.768), math.rad(15.47)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.253, -0.084, -0.056) * CFrame.Angles(math.rad(-8.251), math.rad(-12.147), math.rad(176.07)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.048, -0.619, 0.339) * CFrame.Angles(math.rad(-73.339), math.rad(-7.506), math.rad(-6.704)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(6.131), math.rad(16.788), math.rad(80.271)),
- },
- },
- },
- },
- [1.067] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.179, 0.09, -0.212) * CFrame.Angles(math.rad(4.813), math.rad(18.048), math.rad(14.553)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.469, 0.295, -0.137) * CFrame.Angles(math.rad(14.84), math.rad(71.562), math.rad(-46.066)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.075, 0.122, -0.767) * CFrame.Angles(math.rad(-19.022), math.rad(-33.976), math.rad(-2.922)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.253, -0.084, -0.056) * CFrame.Angles(math.rad(-8.251), math.rad(-12.147), math.rad(176.07)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.048, -0.619, 0.339) * CFrame.Angles(math.rad(-73.339), math.rad(-7.506), math.rad(-6.704)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(6.131), math.rad(16.788), math.rad(80.271)),
- },
- },
- },
- },
- [1.133] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.179, 0.09, -0.212) * CFrame.Angles(math.rad(4.813), math.rad(18.048), math.rad(14.553)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.469, 0.295, -0.137) * CFrame.Angles(math.rad(14.84), math.rad(71.562), math.rad(-46.066)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.075, 0.122, -0.767) * CFrame.Angles(math.rad(-19.022), math.rad(-33.976), math.rad(-2.922)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.253, -0.084, -0.056) * CFrame.Angles(math.rad(-8.251), math.rad(-12.147), math.rad(176.07)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.048, -0.619, 0.339) * CFrame.Angles(math.rad(-73.339), math.rad(-7.506), math.rad(-6.704)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(6.131), math.rad(16.788), math.rad(80.271)),
- },
- },
- },
- },
- [1.233] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.136, 0, -0.16) * CFrame.Angles(0, math.rad(5.844), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.253, 0.199, -0.271) * CFrame.Angles(math.rad(-30.481), math.rad(33.346), math.rad(0.63)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.162, 0.216, -0.189) * CFrame.Angles(math.rad(-16.1), math.rad(-30.539), math.rad(-2.349)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.467, -0.128, -0.061) * CFrame.Angles(math.rad(-39.477), math.rad(-8.365), math.rad(-171.887)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.568, -0.666, 0.217) * CFrame.Angles(math.rad(-88.751), math.rad(-0.516), math.rad(157.621)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(3.552), math.rad(11.402)),
- },
- },
- },
- },
- [1.367] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.146) * CFrame.Angles(0, math.rad(-0.802), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.253, 0.199, -0.271) * CFrame.Angles(math.rad(-23.95), math.rad(33.518), 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.162, 0.216, -0.189) * CFrame.Angles(math.rad(-21.543), math.rad(-30.653), 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.842, -0.508, -0.05) * CFrame.Angles(math.rad(-87.72), math.rad(2.521), math.rad(-175.783)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.603, -0.651, -0.112) * CFrame.Angles(math.rad(-87.433), math.rad(-1.089), math.rad(173.893)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(20.34), math.rad(1.375), math.rad(3.724)),
- },
- },
- },
- },
- [1.467] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.146) * CFrame.Angles(0, math.rad(-0.802), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.253, 0.199, -0.271) * CFrame.Angles(math.rad(-23.95), math.rad(33.518), 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.162, 0.216, -0.189) * CFrame.Angles(math.rad(-21.543), math.rad(-30.653), 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.842, -0.508, -0.05) * CFrame.Angles(math.rad(-87.72), math.rad(2.521), math.rad(-175.783)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.603, -0.651, -0.112) * CFrame.Angles(math.rad(-87.433), math.rad(-1.089), math.rad(173.893)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(20.34), math.rad(1.375), math.rad(3.724)),
- },
- },
- },
- },
- [1.6] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.146) * CFrame.Angles(0, math.rad(-0.802), 0),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.253, 0.199, -0.271) * CFrame.Angles(math.rad(-23.95), math.rad(33.518), 0),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.162, 0.216, -0.189) * CFrame.Angles(math.rad(-21.543), math.rad(-30.653), 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.859, -0.62, -0.218) * CFrame.Angles(math.rad(-73.797), math.rad(3.495), math.rad(-176.528)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.587, -0.386, 0) * CFrame.Angles(math.rad(-102.961), math.rad(0.63), math.rad(173.835)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(20.34), math.rad(1.375), math.rad(3.724)),
- },
- },
- },
- },
- [1.733] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.055, 0, -0.216) * CFrame.Angles(math.rad(9.053), math.rad(-0.802), math.rad(-9.683)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.102, 0.326, -0.219) * CFrame.Angles(math.rad(-23.95), math.rad(33.518), math.rad(-3.266)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.166, 0.205, -0.085) * CFrame.Angles(math.rad(-6.474), math.rad(-28.877), math.rad(12.834)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.879, -0.7, -0.433) * CFrame.Angles(math.rad(-87.72), math.rad(2.521), math.rad(-175.783)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.596, -0.959, -0.005) * CFrame.Angles(math.rad(-87.433), math.rad(-1.089), math.rad(173.893)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(19.996), math.rad(3.896), math.rad(8.021)),
- },
- },
- },
- },
- [1.8] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.new(0.025, 0.391, -0.192) * CFrame.Angles(math.rad(-23.95), math.rad(33.518), math.rad(-5.844)),
- },
- },
- },
- [1.867] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.111, 0, -0.286) * CFrame.Angles(math.rad(18.105), math.rad(-0.745), math.rad(0.229)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.001, 0.295, -0.568) * CFrame.Angles(math.rad(-30.195), math.rad(32.372), math.rad(-17.074)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.107, 0.305, -0.168) * CFrame.Angles(math.rad(-3.896), math.rad(-28.018), math.rad(19.481)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.584, -0.723, -0.078) * CFrame.Angles(math.rad(-85.027), math.rad(-30.825), math.rad(-175.096)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.315, -0.937, -0.156) * CFrame.Angles(math.rad(-84.053), math.rad(27.788), math.rad(173.091)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(20.34), math.rad(1.375), math.rad(3.724)),
- },
- },
- },
- },
- [1.967] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.055, 0, -0.216) * CFrame.Angles(math.rad(9.053), math.rad(-0.802), math.rad(8.995)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.226, 0.22, 0.207) * CFrame.Angles(math.rad(48.816), math.rad(78.151), math.rad(-33.232)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.168, 0.283, -0.106) * CFrame.Angles(math.rad(-14.381), math.rad(-30.195), math.rad(1.719)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.85, -0.717, -0.037) * CFrame.Angles(math.rad(-87.72), math.rad(2.521), math.rad(-175.783)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.13, -0.539, -0.807) * CFrame.Angles(math.rad(-58.957), math.rad(56.608), math.rad(170.168)),
- },
- ["Head"] = {
- CFrame = CFrame.new(0.012, -0.002, 0) * CFrame.Angles(math.rad(18.736), math.rad(-3.552), math.rad(-9.511)),
- },
- },
- },
- },
- [2.033] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.079, 0.159, -0.231) * CFrame.Angles(math.rad(-4.87), math.rad(-2.922), math.rad(20.225)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.173, 0.208, 0.184) * CFrame.Angles(math.rad(-8.136), math.rad(66.578), math.rad(23.319)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.01, 0.336, -0.02) * CFrame.Angles(math.rad(-15.298), math.rad(1.833), math.rad(-17.762)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.85, -0.717, -0.037) * CFrame.Angles(math.rad(-78.553), math.rad(3.209), math.rad(-176.242)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.135, -0.425, -1.013) * CFrame.Angles(math.rad(-58.957), math.rad(56.608), math.rad(177.617)),
- },
- ["Head"] = {
- CFrame = CFrame.new(0.012, -0.002, 0) * CFrame.Angles(math.rad(4.412), math.rad(-1.089), math.rad(-10.084)),
- },
- },
- },
- },
- [2.167] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.159, 0.138, -0.124) * CFrame.Angles(0, math.rad(-7.964), math.rad(-13.98)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.297, -0.028, -0.005) * CFrame.Angles(math.rad(5.615), math.rad(35.924), math.rad(-0.745)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.258, 0.276, -0.039) * CFrame.Angles(math.rad(-21.543), math.rad(-30.653), math.rad(5.271)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.875, -1, -0.212) * CFrame.Angles(math.rad(-57.525), math.rad(4.297), math.rad(-177.617)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.38, -0.112, -0.08) * CFrame.Angles(math.rad(4.927), math.rad(15.413), math.rad(177.732)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.138, -0.057, -0.001) * CFrame.Angles(math.rad(0.802), math.rad(0.057), math.rad(-67.666)),
- },
- },
- },
- },
- [2.233] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.159, 0.138, -0.124) * CFrame.Angles(0, math.rad(-7.964), math.rad(-13.98)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.072, 0.177, -0.068) * CFrame.Angles(math.rad(-16.558), math.rad(-0.688), math.rad(5.901)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.192, 0.274, 0.183) * CFrame.Angles(math.rad(-8.995), math.rad(-73.224), math.rad(-8.995)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.812, -0.784, 0.495) * CFrame.Angles(math.rad(-114.19), math.rad(0.401), math.rad(-175.096)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.397, 0.167, -0.037) * CFrame.Angles(math.rad(-16.387), math.rad(15.183), math.rad(-176.586)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.138, -0.057, -0.001) * CFrame.Angles(math.rad(0.859), math.rad(-0.057), math.rad(-74.485)),
- },
- },
- },
- },
- [2.633] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.159, 0.138, -0.124) * CFrame.Angles(0, math.rad(-7.964), math.rad(-13.98)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.072, 0.177, -0.068) * CFrame.Angles(math.rad(-16.558), math.rad(-0.688), math.rad(5.901)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.192, 0.274, 0.183) * CFrame.Angles(math.rad(-8.995), math.rad(-73.224), math.rad(-8.995)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.812, -0.784, 0.495) * CFrame.Angles(math.rad(-114.19), math.rad(0.401), math.rad(-175.096)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.397, 0.167, -0.037) * CFrame.Angles(math.rad(-16.387), math.rad(15.183), math.rad(-176.586)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.138, -0.057, -0.001) * CFrame.Angles(math.rad(0.859), math.rad(-0.057), math.rad(-74.485)),
- },
- },
- },
- },
- [2.7] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.159, 0.138, -0.124) * CFrame.Angles(math.rad(1.203), math.rad(-12.147), math.rad(-13.694)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.13, 0.157, -0.263) * CFrame.Angles(math.rad(-16.558), math.rad(-0.688), math.rad(11.86)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.322, 0.284, -0.012) * CFrame.Angles(math.rad(-8.881), math.rad(-72.766), math.rad(5.959)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.796, -0.53, 0.575) * CFrame.Angles(math.rad(-132.812), math.rad(-3.724), math.rad(-174.122)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.403, 0.062, -0.008) * CFrame.Angles(math.rad(-18.736), math.rad(15.069), math.rad(-175.955)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.131, -0.055, 0.002) * CFrame.Angles(math.rad(3.839), math.rad(-10.485), math.rad(-73.912)),
- },
- },
- },
- },
- [2.733] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.159, 0.138, -0.124) * CFrame.Angles(math.rad(2.578), math.rad(-16.902), math.rad(-13.235)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.359, 0.134, -0.483) * CFrame.Angles(math.rad(-16.558), math.rad(-0.688), math.rad(18.678)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.47, 0.295, -0.234) * CFrame.Angles(math.rad(-8.995), math.rad(-73.224), math.rad(22.689)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.777, -0.241, 0.667) * CFrame.Angles(math.rad(-154.584), math.rad(-2.922), math.rad(-176.013)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.41, -0.057, 0.025) * CFrame.Angles(math.rad(-21.371), math.rad(14.84), math.rad(-175.325)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.123, -0.053, 0.006) * CFrame.Angles(math.rad(7.391), math.rad(-22.345), math.rad(-73.167)),
- },
- },
- },
- },
- [2.8] = {
- ["Torso"] = {
- ["Right Arm"] = {
- CFrame = CFrame.new(0.478, -0.045, -0.42) * CFrame.Angles(math.rad(7.85), math.rad(42.972), math.rad(-178.935)),
- },
- },
- },
- [2.867] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.168, 0.035, -0.133) * CFrame.Angles(math.rad(10.141), math.rad(-23.205), math.rad(-64.343)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.458, 0.484, -0.293) * CFrame.Angles(math.rad(-34.435), math.rad(39.992), math.rad(19.996)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.111, -0.005, -0.184) * CFrame.Angles(math.rad(10.428), math.rad(-19.423), math.rad(41.941)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.282, -0.195, 0.609) * CFrame.Angles(math.rad(-141.062), math.rad(-49.675), math.rad(-140.776)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.377, -0.058, -0.711) * CFrame.Angles(math.rad(62.567), math.rad(60.963), math.rad(126.796)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.073, 0.094, 0.012) * CFrame.Angles(math.rad(47.04), math.rad(-19.882), math.rad(-6.417)),
- },
- },
- },
- },
- [2.967] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.168, 0.035, -0.133) * CFrame.Angles(math.rad(10.141), math.rad(-23.205), math.rad(-64.343)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.458, 0.484, -0.293) * CFrame.Angles(math.rad(-34.435), math.rad(39.992), math.rad(19.996)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.111, -0.005, -0.184) * CFrame.Angles(math.rad(10.428), math.rad(-19.423), math.rad(41.941)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.282, -0.195, 0.609) * CFrame.Angles(math.rad(-141.062), math.rad(-49.675), math.rad(-140.776)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.377, -0.058, -0.711) * CFrame.Angles(math.rad(62.567), math.rad(60.963), math.rad(126.796)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.073, 0.094, 0.012) * CFrame.Angles(math.rad(47.04), math.rad(-19.882), math.rad(-6.417)),
- },
- },
- },
- },
- [3.033] = {
- ["Torso"] = {
- ["Right Arm"] = {
- CFrame = CFrame.new(0.478, -0.045, -0.42) * CFrame.Angles(math.rad(7.85), math.rad(42.972), math.rad(-178.935)),
- },
- },
- },
- [3.1] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.159, 0.138, -0.124) * CFrame.Angles(math.rad(2.578), math.rad(-16.902), math.rad(-13.235)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.191, 0.134, -0.507) * CFrame.Angles(math.rad(-8.537), math.rad(8.136), math.rad(1.089)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.47, 0.295, -0.234) * CFrame.Angles(math.rad(-8.995), math.rad(-73.224), math.rad(22.689)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.777, -0.241, 0.667) * CFrame.Angles(math.rad(-154.584), math.rad(-2.922), math.rad(-176.013)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.41, -0.057, 0.025) * CFrame.Angles(math.rad(-21.371), math.rad(14.84), math.rad(-175.325)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.123, -0.053, 0.006) * CFrame.Angles(math.rad(7.391), math.rad(-22.345), math.rad(-73.167)),
- },
- },
- },
- },
- [3.2] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.159, 0.138, -0.124) * CFrame.Angles(math.rad(2.578), math.rad(-16.902), math.rad(-13.235)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.191, 0.134, -0.507) * CFrame.Angles(math.rad(-8.537), math.rad(8.136), math.rad(1.089)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.47, 0.295, -0.234) * CFrame.Angles(math.rad(-8.995), math.rad(-73.224), math.rad(22.689)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.777, -0.241, 0.667) * CFrame.Angles(math.rad(-154.584), math.rad(-2.922), math.rad(-176.013)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.41, -0.057, 0.025) * CFrame.Angles(math.rad(-21.371), math.rad(14.84), math.rad(-175.325)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.123, -0.053, 0.006) * CFrame.Angles(math.rad(7.391), math.rad(-22.345), math.rad(-73.167)),
- },
- },
- },
- },
- [3.3] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.159, 0.138, -0.124) * CFrame.Angles(math.rad(2.177), math.rad(0.917), math.rad(-13.808)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.072, 0.177, -0.068) * CFrame.Angles(math.rad(-14.037), math.rad(8.709), math.rad(5.042)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.253, 0.182, -0.007) * CFrame.Angles(math.rad(-8.995), math.rad(-73.224), math.rad(-8.995)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.812, -0.784, 0.495) * CFrame.Angles(math.rad(-114.19), math.rad(0.401), math.rad(-175.096)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.397, 0.167, -0.037) * CFrame.Angles(math.rad(-16.387), math.rad(15.183), math.rad(-176.586)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.138, -0.057, -0.001) * CFrame.Angles(math.rad(0.859), math.rad(-0.057), math.rad(-74.485)),
- },
- },
- },
- },
- [3.467] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.159, 0.138, -0.124) * CFrame.Angles(math.rad(2.177), math.rad(0.917), math.rad(-13.808)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.072, 0.177, -0.068) * CFrame.Angles(math.rad(-14.037), math.rad(8.709), math.rad(5.042)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.253, 0.182, -0.007) * CFrame.Angles(math.rad(-8.995), math.rad(-73.224), math.rad(-8.995)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.288, -0.116, 0.671) * CFrame.Angles(math.rad(-162.605), math.rad(-3.438), math.rad(-176.471)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.201, 0.18, 0.622) * CFrame.Angles(math.rad(96.83), math.rad(-2.922), math.rad(164.668)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.008, -0.029, 0) * CFrame.Angles(math.rad(-0.745), math.rad(7.448), math.rad(12.147)),
- },
- },
- },
- },
- [3.6] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.073, 0.05, -0.042) * CFrame.Angles(math.rad(2.063), math.rad(-1.375), math.rad(-3.552)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.202, 0.188, 0.015) * CFrame.Angles(math.rad(-6.188), math.rad(-19.423), math.rad(-0.63)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.017, 0.389, 0.011) * CFrame.Angles(math.rad(-23.262), math.rad(-0.802), math.rad(1.375)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.065, -0.007, 0.031) * CFrame.Angles(math.rad(-3.724), math.rad(-0.63), math.rad(-2.063)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.37, -0.665, 0.322) * CFrame.Angles(math.rad(-82.391), math.rad(0.115), math.rad(88.293)),
- },
- ["Head"] = {
- CFrame = CFrame.new(-0.008, -0.029, 0) * CFrame.Angles(math.rad(17.647), math.rad(4.068), math.rad(5.042)),
- },
- },
- },
- },
- [3.7] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.073, 0.05, -0.042) * CFrame.Angles(math.rad(2.063), math.rad(-1.375), math.rad(-3.552)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.056, 0.026, 0.001) * CFrame.Angles(math.rad(-0.688), math.rad(3.61), math.rad(-0.917)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.028, 0.004, -0.025) * CFrame.Angles(math.rad(0.286), math.rad(-0.172), math.rad(1.547)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.065, -0.007, 0.031) * CFrame.Angles(math.rad(-3.724), math.rad(-0.63), math.rad(-2.063)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.046, 0.133, -0.159) * CFrame.Angles(math.rad(-13.293), math.rad(-13.694), math.rad(-161.861)),
- },
- ["Head"] = {
- CFrame = CFrame.new(0.002, -0.135, -0.025) * CFrame.Angles(math.rad(13.465), math.rad(3.667), math.rad(5.329)),
- },
- },
- },
- },
- [3.9] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.073, 0.05, -0.042) * CFrame.Angles(math.rad(2.063), math.rad(-1.375), math.rad(-3.552)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.056, 0.026, 0.001) * CFrame.Angles(math.rad(-0.688), math.rad(3.61), math.rad(-0.917)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.028, 0.004, -0.025) * CFrame.Angles(math.rad(0.286), math.rad(-0.172), math.rad(1.547)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.065, -0.007, 0.031) * CFrame.Angles(math.rad(-3.724), math.rad(-0.63), math.rad(-2.063)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.046, 0.133, -0.159) * CFrame.Angles(math.rad(-13.293), math.rad(-13.694), math.rad(170.111)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(30.023), math.rad(-0.172), math.rad(-0.286)),
- },
- },
- },
- },
- [4] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.073, 0.05, -0.042) * CFrame.Angles(math.rad(2.063), math.rad(-1.375), math.rad(-3.552)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.056, 0.026, 0.001) * CFrame.Angles(math.rad(-0.688), math.rad(3.61), math.rad(-0.917)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.028, 0.004, -0.025) * CFrame.Angles(math.rad(0.286), math.rad(-0.172), math.rad(1.547)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.065, -0.007, 0.031) * CFrame.Angles(math.rad(-3.724), math.rad(-0.63), math.rad(-2.063)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.046, 0.133, -0.159) * CFrame.Angles(math.rad(-13.293), math.rad(-13.694), math.rad(170.111)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(30.023), math.rad(-0.172), math.rad(-0.286)),
- },
- },
- },
- },
- [4.267] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- },
- ["Right Leg"] = {
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(0, math.rad(-50.019), 0),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(0, math.rad(50.019), 0),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(30.023), math.rad(-0.172), math.rad(-0.286)),
- },
- },
- },
- },
- }
- }
- local swim = {
- Properties = {
- Looping = true,
- Priority = Enum.AnimationPriority.Movement
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.362, 0.708, 0.045) * CFrame.Angles(math.rad(-11.173), math.rad(-1.432), math.rad(25.325)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.396, 0.78, 0.077) * CFrame.Angles(math.rad(-11.516), math.rad(1.662), math.rad(-23.95)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(math.rad(-18.621), math.rad(5.099), math.rad(149.943)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(math.rad(-19.767), math.rad(-2.979), math.rad(-151.777)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-55.233), 0, 0),
- },
- },
- },
- },
- [0.15] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.087, -0.01, 0) * CFrame.Angles(math.rad(1.547), math.rad(0.057), math.rad(6.245)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.091, -0.009, 0) * CFrame.Angles(math.rad(2.922), math.rad(-0.057), math.rad(-5.959)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(math.rad(0.974), math.rad(56.093), math.rad(-91.215)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(math.rad(-2.063), math.rad(-58.843), math.rad(87.605)),
- },
- },
- },
- },
- [0.3] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.098, 0.052, -0.002) * CFrame.Angles(math.rad(-1.833), math.rad(-0.344), math.rad(3.839)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.106, -0.015, -0.001) * CFrame.Angles(math.rad(0.802), math.rad(0.172), math.rad(-3.209)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(math.rad(-3.037), math.rad(31.455), math.rad(-24.58)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(math.rad(-5.157), math.rad(-30.195), math.rad(20.626)),
- },
- },
- },
- },
- [0.45] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.179, 0.391, -0.039) * CFrame.Angles(math.rad(-4.813), math.rad(-2.063), math.rad(14.439)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.213, 0.366, -0.022) * CFrame.Angles(math.rad(-2.406), math.rad(1.776), math.rad(-14.668)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(math.rad(-2.865), math.rad(-19.882), math.rad(-89.84)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(math.rad(-1.547), math.rad(16.043), math.rad(85.714)),
- },
- },
- },
- },
- [0.6] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.362, 0.708, 0.045) * CFrame.Angles(math.rad(-11.173), math.rad(-1.432), math.rad(25.325)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.396, 0.78, 0.077) * CFrame.Angles(math.rad(-11.516), math.rad(1.662), math.rad(-23.95)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(math.rad(-19.366), math.rad(3.552), math.rad(159.855)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(math.rad(-18.678), math.rad(-6.245), math.rad(-152.006)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-55.233), 0, 0),
- },
- },
- },
- },
- }
- }
- local swim_idle = {
- Properties = {
- Looping = true,
- Priority = Enum.AnimationPriority.Movement
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.1) * CFrame.Angles(0, 0, math.rad(2.005)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.045, 0.14, -0.067) * CFrame.Angles(math.rad(-19.882), math.rad(1.948), math.rad(-9.339)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.353, 0.33, -0.048) * CFrame.Angles(math.rad(-0.516), math.rad(1.833), math.rad(-49.332)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(math.rad(-18.621), math.rad(5.099), math.rad(-90.069)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(math.rad(-13.694), math.rad(1.031), math.rad(-16.73)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.229), 0, math.rad(-2.005)),
- },
- },
- },
- },
- [0.15] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.018, -0.032, 0.003) * CFrame.Angles(math.rad(-8.652), math.rad(-6.704), math.rad(31.971)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.342, 0.463, -0.049) * CFrame.Angles(math.rad(-0.516), math.rad(1.833), math.rad(-19.309)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.084, -0.003, 0.141) * CFrame.Angles(math.rad(-63.77), math.rad(19.824), math.rad(-42.857)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.098, 0.159, -0.036) * CFrame.Angles(math.rad(-13.178), math.rad(1.49), math.rad(49.847)),
- },
- },
- },
- },
- [0.3] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.298, 0.369, -0.005) * CFrame.Angles(math.rad(-0.172), math.rad(-1.375), math.rad(28.591)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.117, 0.699, -0.162) * CFrame.Angles(math.rad(-10.542), math.rad(1.662), math.rad(0.974)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.063, -0.102, 0.373) * CFrame.Angles(math.rad(-88.808), math.rad(-0.172), math.rad(2.75)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.083, 0.092, -0.02) * CFrame.Angles(math.rad(-3.151), math.rad(2.349), math.rad(91.043)),
- },
- },
- },
- },
- [0.45] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(-2.005)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.42, 0.535, -0.008) * CFrame.Angles(math.rad(-0.172), math.rad(-1.375), math.rad(24.064)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.001, 0.031, -0.034) * CFrame.Angles(math.rad(-28.82), math.rad(-6.99), math.rad(30.023)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.013, 0.006, -0.068) * CFrame.Angles(math.rad(-30.997), math.rad(-12.261), math.rad(79.412)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.394, 0.099, 0.271) * CFrame.Angles(math.rad(-53.686), math.rad(-24.58), math.rad(47.67)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.229), 0, math.rad(0.974)),
- },
- },
- },
- },
- [0.6] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.421, 0.594, -0.073) * CFrame.Angles(math.rad(-20.168), math.rad(-2.292), math.rad(2.292)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.001, 0.031, -0.034) * CFrame.Angles(math.rad(-20.569), math.rad(1.49), math.rad(1.261)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.108, 0.09, -0.091) * CFrame.Angles(math.rad(-23.778), math.rad(2.979), math.rad(6.474)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.031, -0.083, 0.581) * CFrame.Angles(math.rad(-87.777), math.rad(-5.271), math.rad(-5.672)),
- },
- },
- },
- },
- [0.75] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.049, 0.057, 0.002) * CFrame.Angles(math.rad(-29.164), math.rad(4.698), math.rad(-28.018)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.114, 0.129, -0.039) * CFrame.Angles(math.rad(-10.428), math.rad(3.38), math.rad(-8.881)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.055, 0.057, -0.049) * CFrame.Angles(math.rad(-14.496), math.rad(-2.922), math.rad(-56.837)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.196, -0.119, 0.073) * CFrame.Angles(math.rad(-37.357), math.rad(4.297), math.rad(-39.248)),
- },
- },
- },
- },
- [0.9] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -0.1) * CFrame.Angles(0, 0, math.rad(2.005)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.045, 0.14, -0.067) * CFrame.Angles(math.rad(-19.882), math.rad(1.948), math.rad(-9.339)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.353, 0.33, -0.048) * CFrame.Angles(math.rad(-0.516), math.rad(1.833), math.rad(-49.332)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.Angles(math.rad(-18.621), math.rad(5.099), math.rad(-90.069)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.Angles(math.rad(-23.262), math.rad(3.896), math.rad(-16.329)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.229), 0, math.rad(-2.005)),
- },
- },
- },
- },
- }
- }
- local mario = {
- Properties = {
- Looping = true,
- Priority = Enum.AnimationPriority.Action
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.541, -0.251, -0.531) * CFrame.Angles(math.rad(9.282), math.rad(-16.73), math.rad(-40.852)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(13.694), math.rad(2.349), math.rad(-10.428)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.563, -0.589, -0.239) * CFrame.Angles(math.rad(-114.248), math.rad(-23.663), math.rad(-110.753)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.571, -0.028, 0.415) * CFrame.Angles(math.rad(-69.844), math.rad(-0.974), math.rad(130.233)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.159, 0.458, 0.121) * CFrame.Angles(math.rad(-14.897), math.rad(34.664), math.rad(2.292)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.652, 0.469, 0.156) * CFrame.Angles(math.rad(-4.813), math.rad(-15.069), math.rad(-21.371)),
- },
- },
- },
- },
- [0.017] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.529, -0.25, -0.528) * CFrame.Angles(math.rad(9.225), math.rad(-16.73), math.rad(-40.623)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(13.407), math.rad(2.406), math.rad(-9.969)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.613, -0.577, -0.202) * CFrame.Angles(math.rad(-114.019), math.rad(-22.746), math.rad(-115.05)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.571, -0.028, 0.415) * CFrame.Angles(math.rad(-68.927), math.rad(-1.833), math.rad(128.113)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.163, 0.456, 0.123) * CFrame.Angles(math.rad(-14.267), math.rad(34.32), math.rad(1.891)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.645, 0.476, 0.158) * CFrame.Angles(math.rad(-5.214), math.rad(-15.527), math.rad(-21.085)),
- },
- },
- },
- },
- [0.033] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.496, -0.247, -0.519) * CFrame.Angles(math.rad(8.995), math.rad(-16.73), math.rad(-40.164)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(12.605), math.rad(2.578), math.rad(-8.652)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.722, -0.545, -0.113) * CFrame.Angles(math.rad(-113.216), math.rad(-20.741), math.rad(-124.504)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.571, -0.028, 0.415) * CFrame.Angles(math.rad(-66.979), math.rad(-3.953), math.rad(123.472)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.172, 0.451, 0.129) * CFrame.Angles(math.rad(-12.662), math.rad(33.346), math.rad(0.802)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.623, 0.496, 0.161) * CFrame.Angles(math.rad(-6.245), math.rad(-16.845), math.rad(-20.397)),
- },
- },
- },
- },
- [0.05] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.445, -0.243, -0.506) * CFrame.Angles(math.rad(8.652), math.rad(-16.616), math.rad(-39.362)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(11.631), math.rad(2.693), math.rad(-6.532)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.831, -0.503, -0.007) * CFrame.Angles(math.rad(-112.013), math.rad(-18.908), math.rad(-133.843)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.571, -0.028, 0.415) * CFrame.Angles(math.rad(-65.203), math.rad(-6.245), math.rad(118.889)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.186, 0.443, 0.136) * CFrame.Angles(math.rad(-10.256), math.rad(31.914), math.rad(-0.745)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.59, 0.522, 0.163) * CFrame.Angles(math.rad(-7.792), math.rad(-18.678), math.rad(-19.366)),
- },
- },
- },
- },
- [0.067] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.381, -0.238, -0.489) * CFrame.Angles(math.rad(8.251), math.rad(-16.387), math.rad(-38.445)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(10.714), math.rad(2.693), math.rad(-3.61)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.881, -0.46, 0.082) * CFrame.Angles(math.rad(-111.44), math.rad(-18.163), math.rad(-138.083)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.571, -0.028, 0.415) * CFrame.Angles(math.rad(-64.458), math.rad(-7.277), math.rad(116.826)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.201, 0.43, 0.143) * CFrame.Angles(math.rad(-7.506), math.rad(30.023), math.rad(-2.578)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.551, 0.549, 0.163) * CFrame.Angles(math.rad(-9.626), math.rad(-20.913), math.rad(-18.163)),
- },
- },
- },
- },
- [0.083] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.296, -0.236, -0.468) * CFrame.Angles(math.rad(8.079), math.rad(-15.355), math.rad(-37.471)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(10.084), math.rad(2.406), 0),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.819, -0.424, 0.142) * CFrame.Angles(math.rad(-110.524), math.rad(-18.507), math.rad(-135.447)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.573, -0.05, 0.402) * CFrame.Angles(math.rad(-63.426), math.rad(-6.188), math.rad(118.201)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.22, 0.427, 0.145) * CFrame.Angles(math.rad(-5.558), math.rad(28.018), math.rad(-4.011)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.51, 0.557, 0.166) * CFrame.Angles(math.rad(-10.829), math.rad(-22.976), math.rad(-17.017)),
- },
- },
- },
- },
- [0.1] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.191, -0.239, -0.442) * CFrame.Angles(math.rad(8.193), math.rad(-13.063), math.rad(-36.44)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(9.683), math.rad(1.662), math.rad(4.068)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.654, -0.396, 0.184) * CFrame.Angles(math.rad(-107.945), math.rad(-19.309), math.rad(-128.457)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.579, -0.109, 0.369) * CFrame.Angles(math.rad(-60.791), math.rad(-3.209), math.rad(121.811)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.244, 0.443, 0.138) * CFrame.Angles(math.rad(-5.214), math.rad(26.012), math.rad(-4.756)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.471, 0.531, 0.178) * CFrame.Angles(math.rad(-10.886), math.rad(-24.58), math.rad(-16.157)),
- },
- },
- },
- },
- [0.117] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.073, -0.245, -0.416) * CFrame.Angles(math.rad(8.537), math.rad(-9.912), math.rad(-35.466)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(9.568), math.rad(0.688), math.rad(8.308)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.421, -0.373, 0.212) * CFrame.Angles(math.rad(-103.935), math.rad(-19.939), math.rad(-118.201)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.587, -0.192, 0.321) * CFrame.Angles(math.rad(-57.468), math.rad(1.261), math.rad(126.853)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.27, 0.47, 0.124) * CFrame.Angles(math.rad(-5.959), math.rad(24.179), math.rad(-5.099)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.432, 0.481, 0.192) * CFrame.Angles(math.rad(-10.084), math.rad(-25.898), math.rad(-15.413)),
- },
- },
- },
- },
- [0.133] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.046, -0.252, -0.393) * CFrame.Angles(math.rad(8.995), math.rad(-6.303), math.rad(-34.607)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(9.511), math.rad(-0.401), math.rad(12.433)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.154, -0.356, 0.23) * CFrame.Angles(math.rad(-99.179), math.rad(-19.652), math.rad(-106.169)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.599, -0.287, 0.267) * CFrame.Angles(math.rad(-54.145), math.rad(6.818), math.rad(132.468)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.295, 0.502, 0.103) * CFrame.Angles(math.rad(-7.448), math.rad(22.517), math.rad(-5.099)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.391, 0.417, 0.205) * CFrame.Angles(math.rad(-8.766), math.rad(-26.929), math.rad(-14.725)),
- },
- },
- },
- },
- [0.15] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.157, -0.259, -0.375) * CFrame.Angles(math.rad(9.454), math.rad(-2.807), math.rad(-33.919)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(9.511), math.rad(-1.49), math.rad(16.157)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.112, -0.344, 0.24) * CFrame.Angles(math.rad(-94.309), math.rad(-18.392), math.rad(-94.137)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.612, -0.383, 0.213) * CFrame.Angles(math.rad(-51.566), math.rad(12.605), math.rad(138.083)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.316, 0.533, 0.079) * CFrame.Angles(math.rad(-9.225), math.rad(21.028), math.rad(-4.985)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.348, 0.35, 0.21) * CFrame.Angles(math.rad(-7.219), math.rad(-27.788), math.rad(-13.98)),
- },
- },
- },
- },
- [0.167] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.25, -0.265, -0.363) * CFrame.Angles(math.rad(9.912), math.rad(0.286), math.rad(-33.461)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(9.282), math.rad(-2.464), math.rad(19.194)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.345, -0.334, 0.248) * CFrame.Angles(math.rad(-90.184), math.rad(-16.215), math.rad(-83.652)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.626, -0.466, 0.166) * CFrame.Angles(math.rad(-50.019), math.rad(17.704), math.rad(143.182)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.333, 0.559, 0.056) * CFrame.Angles(math.rad(-10.943), math.rad(19.939), math.rad(-4.813)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.307, 0.29, 0.208) * CFrame.Angles(math.rad(-5.787), math.rad(-28.361), math.rad(-13.178)),
- },
- },
- },
- },
- [0.183] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.312, -0.269, -0.357) * CFrame.Angles(math.rad(10.199), math.rad(2.464), math.rad(-33.117)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(8.824), math.rad(-3.209), math.rad(21.199)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.51, -0.325, 0.256) * CFrame.Angles(math.rad(-87.032), math.rad(-13.808), math.rad(-75.917)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.642, -0.525, 0.132) * CFrame.Angles(math.rad(-49.675), math.rad(21.199), math.rad(147.365)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.345, 0.576, 0.039) * CFrame.Angles(math.rad(-12.261), math.rad(19.194), math.rad(-4.698)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.274, 0.248, 0.203) * CFrame.Angles(math.rad(-4.698), math.rad(-28.762), math.rad(-12.548)),
- },
- },
- },
- },
- [0.2] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.336, -0.27, -0.355) * CFrame.Angles(math.rad(10.313), math.rad(3.266), math.rad(-33.06)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(7.792), math.rad(-3.667), math.rad(21.944)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.572, -0.318, 0.267) * CFrame.Angles(math.rad(-84.912), math.rad(-11.688), math.rad(-71.849)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.658, -0.547, 0.12) * CFrame.Angles(math.rad(-50.592), math.rad(22.231), math.rad(150.172)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.349, 0.583, 0.032) * CFrame.Angles(math.rad(-12.777), math.rad(18.908), math.rad(-4.584)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.261, 0.232, 0.2) * CFrame.Angles(math.rad(-4.24), math.rad(-28.877), math.rad(-12.261)),
- },
- },
- },
- },
- [0.217] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.317, -0.27, -0.354) * CFrame.Angles(math.rad(10.313), math.rad(2.636), math.rad(-33.002)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(6.303), math.rad(-3.839), math.rad(21.83)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.572, -0.31, 0.285) * CFrame.Angles(math.rad(-83.537), math.rad(-8.766), math.rad(-71.562)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.674, -0.53, 0.132) * CFrame.Angles(math.rad(-52.311), math.rad(21.429), math.rad(151.777)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.345, 0.577, 0.036) * CFrame.Angles(math.rad(-12.49), math.rad(19.022), math.rad(-4.813)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.268, 0.241, 0.202) * CFrame.Angles(math.rad(-4.469), math.rad(-28.877), math.rad(-12.376)),
- },
- },
- },
- },
- [0.233] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.265, -0.271, -0.356) * CFrame.Angles(math.rad(10.313), math.rad(0.974), math.rad(-32.888)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(4.354), math.rad(-3.782), math.rad(21.658)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.571, -0.302, 0.308) * CFrame.Angles(math.rad(-82.334), math.rad(-4.24), math.rad(-74.141)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.692, -0.484, 0.165) * CFrame.Angles(math.rad(-54.431), math.rad(20.054), math.rad(152.922)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.334, 0.563, 0.045) * CFrame.Angles(math.rad(-11.631), math.rad(19.366), math.rad(-5.386)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.287, 0.267, 0.209) * CFrame.Angles(math.rad(-4.985), math.rad(-28.877), math.rad(-12.777)),
- },
- },
- },
- },
- [0.25] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.189, -0.271, -0.363) * CFrame.Angles(math.rad(10.313), math.rad(-1.375), math.rad(-32.888)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(2.235), math.rad(-3.552), math.rad(21.314)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.569, -0.294, 0.333) * CFrame.Angles(math.rad(-80.902), math.rad(1.203), math.rad(-78.839)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.714, -0.419, 0.212) * CFrame.Angles(math.rad(-56.837), math.rad(18.22), math.rad(153.725)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.32, 0.545, 0.058) * CFrame.Angles(math.rad(-10.485), math.rad(19.939), math.rad(-6.016)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.314, 0.306, 0.216) * CFrame.Angles(math.rad(-5.672), math.rad(-28.762), math.rad(-13.293)),
- },
- },
- },
- },
- [0.267] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.097, -0.27, -0.377) * CFrame.Angles(math.rad(10.313), math.rad(-4.125), math.rad(-33.06)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.057), math.rad(-2.979), math.rad(20.741)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.564, -0.287, 0.359) * CFrame.Angles(math.rad(-78.896), math.rad(6.704), math.rad(-84.912)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.742, -0.345, 0.265) * CFrame.Angles(math.rad(-59.358), math.rad(16.1), math.rad(154.412)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.303, 0.528, 0.073) * CFrame.Angles(math.rad(-9.282), math.rad(20.856), math.rad(-6.474)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.348, 0.355, 0.221) * CFrame.Angles(math.rad(-6.474), math.rad(-28.419), math.rad(-14.037)),
- },
- },
- },
- },
- [0.283] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.001, -0.269, -0.402) * CFrame.Angles(math.rad(10.256), math.rad(-6.933), math.rad(-33.461)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-2.005), math.rad(-2.177), math.rad(19.996)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.557, -0.281, 0.383) * CFrame.Angles(math.rad(-76.261), math.rad(11.402), math.rad(-91.559)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.778, -0.271, 0.319) * CFrame.Angles(math.rad(-61.994), math.rad(13.923), math.rad(155.157)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.288, 0.517, 0.088) * CFrame.Angles(math.rad(-8.365), math.rad(22.116), math.rad(-6.474)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.387, 0.409, 0.223) * CFrame.Angles(math.rad(-7.277), math.rad(-27.731), math.rad(-14.897)),
- },
- },
- },
- },
- [0.3] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.099, -0.266, -0.438) * CFrame.Angles(math.rad(10.141), math.rad(-9.568), math.rad(-34.263)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-3.782), math.rad(-1.031), math.rad(18.965)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.545, -0.277, 0.403) * CFrame.Angles(math.rad(-73.281), math.rad(14.61), math.rad(-97.976)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.823, -0.206, 0.365) * CFrame.Angles(math.rad(-64.515), math.rad(11.746), math.rad(156.246)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.277, 0.518, 0.102) * CFrame.Angles(math.rad(-7.964), math.rad(23.778), math.rad(-5.73)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.432, 0.464, 0.22) * CFrame.Angles(math.rad(-7.85), math.rad(-26.643), math.rad(-16.043)),
- },
- },
- },
- },
- [0.317] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.186, -0.263, -0.486) * CFrame.Angles(math.rad(9.912), math.rad(-11.574), math.rad(-35.466)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-5.099), math.rad(0.401), math.rad(17.647)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.53, -0.273, 0.417) * CFrame.Angles(math.rad(-70.359), math.rad(15.928), math.rad(-103.19)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.881, -0.16, 0.398) * CFrame.Angles(math.rad(-66.864), math.rad(9.683), math.rad(157.85)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.271, 0.537, 0.115) * CFrame.Angles(math.rad(-8.48), math.rad(25.898), math.rad(-3.896)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.482, 0.516, 0.211) * CFrame.Angles(math.rad(-8.193), math.rad(-25.038), math.rad(-17.418)),
- },
- },
- },
- },
- [0.333] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.256, -0.258, -0.547) * CFrame.Angles(math.rad(9.626), math.rad(-12.777), math.rad(-37.242)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-5.73), math.rad(2.235), math.rad(16.043)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.509, -0.272, 0.422) * CFrame.Angles(math.rad(-67.953), math.rad(15.011), math.rad(-106.341)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.952, -0.143, 0.411) * CFrame.Angles(math.rad(-68.927), math.rad(7.907), math.rad(160.256)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.273, 0.58, 0.124) * CFrame.Angles(math.rad(-10.313), math.rad(28.591), math.rad(-0.63)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.54, 0.563, 0.197) * CFrame.Angles(math.rad(-8.136), math.rad(-22.804), math.rad(-19.137)),
- },
- },
- },
- },
- [0.35] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.306, -0.248, -0.621) * CFrame.Angles(math.rad(8.881), math.rad(-13.235), math.rad(-40.279)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-5.271), math.rad(4.354), math.rad(13.98)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.36, -0.305, 0.41) * CFrame.Angles(math.rad(-70.76), math.rad(8.709), math.rad(-107.487)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(1.035, -0.144, 0.392) * CFrame.Angles(math.rad(-70.588), math.rad(6.704), math.rad(163.751)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.254, 0.636, 0.146) * CFrame.Angles(math.rad(-12.949), math.rad(33.862), math.rad(4.412)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.61, 0.615, 0.165) * CFrame.Angles(math.rad(-8.136), math.rad(-19.423), math.rad(-20.913)),
- },
- },
- },
- },
- [0.367] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.343, -0.236, -0.694) * CFrame.Angles(math.rad(7.964), math.rad(-13.465), math.rad(-44.404)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-3.782), math.rad(6.417), math.rad(11.402)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.06, -0.378, 0.383) * CFrame.Angles(math.rad(-79.928), math.rad(-3.266), math.rad(-109.091)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(1.117, -0.146, 0.35) * CFrame.Angles(math.rad(-71.792), math.rad(6.073), math.rad(167.59)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.188, 0.687, 0.181) * CFrame.Angles(math.rad(-15.928), math.rad(42.055), math.rad(10.256)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.673, 0.676, 0.107) * CFrame.Angles(math.rad(-8.193), math.rad(-14.954), math.rad(-21.429)),
- },
- },
- },
- },
- [0.383] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.369, -0.232, -0.745) * CFrame.Angles(math.rad(7.735), math.rad(-13.866), math.rad(-48.644)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-1.662), math.rad(7.964), math.rad(8.308)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.241, -0.455, 0.353) * CFrame.Angles(math.rad(-90.928), math.rad(-16.157), math.rad(-113.216)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(1.179, -0.152, 0.305) * CFrame.Angles(math.rad(-72.536), math.rad(5.844), math.rad(170.684)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.096, 0.723, 0.202) * CFrame.Angles(math.rad(-19.251), math.rad(50.42), math.rad(15.413)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.706, 0.733, 0.042) * CFrame.Angles(math.rad(-7.964), math.rad(-10.428), math.rad(-19.939)),
- },
- },
- },
- },
- [0.4] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.393, -0.248, -0.782) * CFrame.Angles(math.rad(8.938), math.rad(-15.126), math.rad(-51.795)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.688), math.rad(8.652), math.rad(4.756)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.396, -0.498, 0.334) * CFrame.Angles(math.rad(-99.064), math.rad(-25.382), math.rad(-118.717)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(1.204, -0.163, 0.277) * CFrame.Angles(math.rad(-72.766), math.rad(5.844), math.rad(172.002)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.017, 0.757, 0.197) * CFrame.Angles(math.rad(-21.371), math.rad(56.207), math.rad(17.533)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.695, 0.79, -0.007) * CFrame.Angles(math.rad(-7.219), math.rad(-6.933), math.rad(-16.157)),
- },
- },
- },
- },
- [0.417] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.411, -0.269, -0.812) * CFrame.Angles(math.rad(10.6), math.rad(-16.788), math.rad(-53.801)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(2.807), math.rad(8.48), math.rad(0.917)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.425, -0.513, 0.324) * CFrame.Angles(math.rad(-102.674), math.rad(-31.112), math.rad(-123.472)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(1.199, -0.179, 0.266) * CFrame.Angles(math.rad(-72.766), math.rad(5.73), math.rad(171.887)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.035, 0.784, 0.187) * CFrame.Angles(math.rad(-21.199), math.rad(59.416), math.rad(16.902)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.656, 0.846, -0.039) * CFrame.Angles(math.rad(-6.704), math.rad(-4.813), math.rad(-11.746)),
- },
- },
- },
- },
- [0.433] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.417, -0.276, -0.834) * CFrame.Angles(math.rad(11.287), math.rad(-18.22), math.rad(-55.29)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(4.469), math.rad(7.907), math.rad(-3.094)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.451, -0.525, 0.316) * CFrame.Angles(math.rad(-104.45), math.rad(-35.581), math.rad(-127.598)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(1.186, -0.202, 0.258) * CFrame.Angles(math.rad(-72.594), math.rad(5.615), math.rad(171.486)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.073, 0.794, 0.188) * CFrame.Angles(math.rad(-19.71), math.rad(61.593), math.rad(15.756)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.614, 0.897, -0.07) * CFrame.Angles(math.rad(-7.277), math.rad(-3.724), math.rad(-8.136)),
- },
- },
- },
- },
- [0.45] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.413, -0.275, -0.847) * CFrame.Angles(math.rad(11.23), math.rad(-19.366), math.rad(-56.379)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(5.73), math.rad(7.047), math.rad(-6.875)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.473, -0.535, 0.309) * CFrame.Angles(math.rad(-104.794), math.rad(-39.305), math.rad(-131.207)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(1.166, -0.228, 0.253) * CFrame.Angles(math.rad(-72.307), math.rad(5.386), math.rad(170.913)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.099, 0.791, 0.2) * CFrame.Angles(math.rad(-17.017), math.rad(62.796), math.rad(14.095)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.572, 0.941, -0.1) * CFrame.Angles(math.rad(-8.537), math.rad(-3.38), math.rad(-5.271)),
- },
- },
- },
- },
- [0.467] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.398, -0.267, -0.852) * CFrame.Angles(math.rad(10.714), math.rad(-20.168), math.rad(-57.181)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(6.646), math.rad(6.016), math.rad(-10.256)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.493, -0.545, 0.303) * CFrame.Angles(math.rad(-103.935), math.rad(-42.571), math.rad(-134.301)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(1.138, -0.259, 0.249) * CFrame.Angles(math.rad(-71.849), math.rad(5.099), math.rad(170.054)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.117, 0.778, 0.22) * CFrame.Angles(math.rad(-13.407), math.rad(63.312), math.rad(11.918)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.533, 0.976, -0.131) * CFrame.Angles(math.rad(-10.141), math.rad(-3.667), math.rad(-2.865)),
- },
- },
- },
- },
- [0.483] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.375, -0.257, -0.85) * CFrame.Angles(math.rad(9.969), math.rad(-20.741), math.rad(-57.697)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(7.162), math.rad(4.87), math.rad(-12.949)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.509, -0.552, 0.298) * CFrame.Angles(math.rad(-102.101), math.rad(-45.378), math.rad(-136.822)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(1.104, -0.292, 0.246) * CFrame.Angles(math.rad(-71.276), math.rad(4.87), math.rad(168.908)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.128, 0.758, 0.243) * CFrame.Angles(math.rad(-9.282), math.rad(63.197), math.rad(9.282)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.498, 1.001, -0.159) * CFrame.Angles(math.rad(-11.803), math.rad(-4.354), math.rad(-0.917)),
- },
- },
- },
- },
- [0.5] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.346, -0.248, -0.841) * CFrame.Angles(math.rad(9.339), math.rad(-21.028), math.rad(-57.926)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(7.391), math.rad(3.782), math.rad(-14.725)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.523, -0.559, 0.294) * CFrame.Angles(math.rad(-99.294), math.rad(-47.957), math.rad(-138.77)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(1.064, -0.327, 0.245) * CFrame.Angles(math.rad(-70.417), math.rad(4.641), math.rad(167.476)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.136, 0.735, 0.266) * CFrame.Angles(math.rad(-4.927), math.rad(62.682), math.rad(6.303)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.47, 1.014, -0.18) * CFrame.Angles(math.rad(-13.293), math.rad(-5.157), math.rad(0.802)),
- },
- },
- },
- },
- [0.517] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.311, -0.245, -0.825) * CFrame.Angles(math.rad(9.053), math.rad(-21.142), math.rad(-58.041)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(7.334), math.rad(2.75), math.rad(-15.298)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.534, -0.564, 0.291) * CFrame.Angles(math.rad(-95.799), math.rad(-50.191), math.rad(-140.145)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(1.019, -0.363, 0.245) * CFrame.Angles(math.rad(-69.328), math.rad(4.526), math.rad(165.757)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.145, 0.713, 0.284) * CFrame.Angles(math.rad(-0.688), math.rad(61.994), math.rad(2.865)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.45, 1.014, -0.191) * CFrame.Angles(math.rad(-14.209), math.rad(-5.844), math.rad(2.464)),
- },
- },
- },
- },
- [0.533] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.272, -0.246, -0.803) * CFrame.Angles(math.rad(9.11), math.rad(-21.028), math.rad(-57.181)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(7.105), math.rad(1.948), math.rad(-15.126)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.543, -0.568, 0.288) * CFrame.Angles(math.rad(-91.559), math.rad(-52.196), math.rad(-140.89)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.97, -0.399, 0.245) * CFrame.Angles(math.rad(-67.953), math.rad(4.469), math.rad(163.751)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.144, 0.689, 0.299) * CFrame.Angles(math.rad(3.667), math.rad(60.161), math.rad(-1.203)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.435, 1.003, -0.185) * CFrame.Angles(math.rad(-14.668), math.rad(-7.219), math.rad(3.438)),
- },
- },
- },
- },
- [0.55] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.231, -0.249, -0.774) * CFrame.Angles(math.rad(9.339), math.rad(-20.684), math.rad(-54.832)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(6.704), math.rad(1.203), math.rad(-14.668)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.55, -0.572, 0.286) * CFrame.Angles(math.rad(-86.86), math.rad(-53.801), math.rad(-141.12)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.918, -0.434, 0.245) * CFrame.Angles(math.rad(-66.291), math.rad(4.469), math.rad(161.288)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.123, 0.658, 0.315) * CFrame.Angles(math.rad(7.735), math.rad(56.494), math.rad(-5.386)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.425, 0.983, -0.16) * CFrame.Angles(math.rad(-14.897), math.rad(-9.855), math.rad(3.151)),
- },
- },
- },
- },
- [0.567] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.187, -0.254, -0.738) * CFrame.Angles(math.rad(9.683), math.rad(-20.054), math.rad(-51.222)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(6.131), math.rad(0.573), math.rad(-14.037)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.555, -0.574, 0.284) * CFrame.Angles(math.rad(-81.818), math.rad(-55.119), math.rad(-140.833)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.863, -0.467, 0.244) * CFrame.Angles(math.rad(-64.229), math.rad(4.584), math.rad(158.537)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.083, 0.619, 0.327) * CFrame.Angles(math.rad(10.714), math.rad(51.452), math.rad(-8.881)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.418, 0.953, -0.119) * CFrame.Angles(math.rad(-15.011), math.rad(-13.579), math.rad(1.776)),
- },
- },
- },
- },
- [0.583] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.141, -0.259, -0.695) * CFrame.Angles(math.rad(10.027), math.rad(-19.194), math.rad(-46.753)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(5.443), 0, math.rad(-13.235)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.559, -0.576, 0.283) * CFrame.Angles(math.rad(-76.719), math.rad(-56.035), math.rad(-140.145)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.805, -0.498, 0.243) * CFrame.Angles(math.rad(-61.708), math.rad(4.813), math.rad(155.272)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.027, 0.575, 0.329) * CFrame.Angles(math.rad(12.49), math.rad(45.493), math.rad(-11.516)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.408, 0.912, -0.062) * CFrame.Angles(math.rad(-15.069), math.rad(-18.163), math.rad(-0.516)),
- },
- },
- },
- },
- [0.6] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.095, -0.265, -0.644) * CFrame.Angles(math.rad(10.428), math.rad(-17.934), math.rad(-41.597)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(4.698), math.rad(-0.516), math.rad(-12.376)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.561, -0.577, 0.282) * CFrame.Angles(math.rad(-71.792), math.rad(-56.608), math.rad(-139.286)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.746, -0.525, 0.241) * CFrame.Angles(math.rad(-58.728), math.rad(5.042), math.rad(151.605)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.039, 0.527, 0.317) * CFrame.Angles(math.rad(13.121), math.rad(39.076), math.rad(-13.579)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.39, 0.857, 0.005) * CFrame.Angles(math.rad(-15.183), math.rad(-23.262), math.rad(-3.552)),
- },
- },
- },
- },
- [0.617] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.049, -0.27, -0.585) * CFrame.Angles(math.rad(10.657), math.rad(-16.387), math.rad(-36.154)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(3.896), math.rad(-0.917), math.rad(-11.402)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.563, -0.578, 0.282) * CFrame.Angles(math.rad(-67.323), math.rad(-56.837), math.rad(-138.312)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.686, -0.548, 0.237) * CFrame.Angles(math.rad(-55.233), math.rad(5.271), math.rad(147.422)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.106, 0.474, 0.288) * CFrame.Angles(math.rad(12.892), math.rad(32.716), math.rad(-15.241)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.361, 0.786, 0.079) * CFrame.Angles(math.rad(-15.413), math.rad(-28.648), math.rad(-7.162)),
- },
- },
- },
- },
- [0.633] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.004, -0.273, -0.52) * CFrame.Angles(math.rad(10.772), math.rad(-14.496), math.rad(-30.653)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(2.979), math.rad(-1.261), math.rad(-10.428)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.563, -0.578, 0.281) * CFrame.Angles(math.rad(-63.656), math.rad(-56.723), math.rad(-137.51)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.626, -0.565, 0.231) * CFrame.Angles(math.rad(-51.108), math.rad(5.443), math.rad(142.609)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.163, 0.418, 0.242) * CFrame.Angles(math.rad(11.86), math.rad(26.585), math.rad(-16.845)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.314, 0.698, 0.15) * CFrame.Angles(math.rad(-15.699), math.rad(-33.976), math.rad(-10.943)),
- },
- },
- },
- },
- [0.65] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.039, -0.273, -0.447) * CFrame.Angles(math.rad(10.714), math.rad(-12.261), math.rad(-25.382)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(2.12), math.rad(-1.604), math.rad(-9.511)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.564, -0.578, 0.281) * CFrame.Angles(math.rad(-61.02), math.rad(-56.379), math.rad(-136.994)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.567, -0.576, 0.223) * CFrame.Angles(math.rad(-46.352), math.rad(5.386), math.rad(137.281)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.199, 0.357, 0.186) * CFrame.Angles(math.rad(10.084), math.rad(21.028), math.rad(-18.621)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.248, 0.592, 0.208) * CFrame.Angles(math.rad(-15.986), math.rad(-38.961), math.rad(-14.61)),
- },
- },
- },
- },
- [0.667] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.079, -0.271, -0.367) * CFrame.Angles(math.rad(10.485), math.rad(-9.683), math.rad(-20.626)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(1.261), math.rad(-1.891), math.rad(-8.652)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.564, -0.578, 0.281) * CFrame.Angles(math.rad(-59.702), math.rad(-55.863), math.rad(-136.88)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.509, -0.58, 0.212) * CFrame.Angles(math.rad(-40.909), math.rad(5.042), math.rad(131.322)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.204, 0.288, 0.124) * CFrame.Angles(math.rad(7.678), math.rad(16.215), math.rad(-20.913)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.164, 0.472, 0.239) * CFrame.Angles(math.rad(-16.043), math.rad(-43.258), math.rad(-17.59)),
- },
- },
- },
- },
- [0.683] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.117, -0.266, -0.252) * CFrame.Angles(math.rad(10.027), math.rad(-6.761), math.rad(-16.444)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.458), math.rad(-2.12), math.rad(-7.907)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.521, -0.565, 0.304) * CFrame.Angles(math.rad(-66.578), math.rad(-48.415), math.rad(-140.89)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.453, -0.576, 0.189) * CFrame.Angles(math.rad(-34.779), math.rad(4.068), math.rad(124.733)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.275, 0.265, 0.103) * CFrame.Angles(math.rad(4.813), math.rad(13.35), math.rad(-13.407)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.129, 0.361, 0.237) * CFrame.Angles(math.rad(-16.043), math.rad(-43.258), math.rad(-20.569)),
- },
- },
- },
- },
- [0.7] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.153, -0.26, -0.107) * CFrame.Angles(math.rad(9.568), math.rad(-3.724), math.rad(-12.548)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.286), math.rad(-2.292), math.rad(-7.277)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.412, -0.53, 0.366) * CFrame.Angles(math.rad(-78.381), math.rad(-31.685), math.rad(-144.443)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.401, -0.567, 0.154) * CFrame.Angles(math.rad(-28.82), math.rad(2.464), math.rad(118.258)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.38, 0.209, 0.099) * CFrame.Angles(math.rad(0.573), math.rad(12.605), math.rad(3.323)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.214, 0.264, 0.215) * CFrame.Angles(math.rad(-14.668), math.rad(-34.893), math.rad(-23.319)),
- },
- },
- },
- },
- [0.717] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.185, -0.255, 0.017) * CFrame.Angles(math.rad(9.167), math.rad(-0.974), math.rad(-8.422)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.974), math.rad(-2.464), math.rad(-6.933)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.268, -0.475, 0.455) * CFrame.Angles(math.rad(-87.892), math.rad(-14.61), math.rad(-143.927)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.355, -0.553, 0.122) * CFrame.Angles(math.rad(-24.408), math.rad(0.802), math.rad(113.446)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.328, 0.11, 0.078) * CFrame.Angles(math.rad(-5.558), math.rad(12.72), math.rad(14.84)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.418, 0.159, 0.129) * CFrame.Angles(math.rad(-10.485), math.rad(-16.673), math.rad(-24.752)),
- },
- },
- },
- },
- [0.733] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.211, -0.252, 0.069) * CFrame.Angles(math.rad(8.995), math.rad(1.089), math.rad(-3.552)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-1.49), math.rad(-2.578), math.rad(-6.818)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.119, -0.407, 0.559) * CFrame.Angles(math.rad(-92.074), math.rad(-6.875), math.rad(-142.437)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.317, -0.537, 0.108) * CFrame.Angles(math.rad(-22.632), 0, math.rad(111.498)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.218, 0.114, 0.051) * CFrame.Angles(math.rad(-11.746), math.rad(12.834), math.rad(16.1)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.625, 0.064, -0.065) * CFrame.Angles(math.rad(-4.813), math.rad(5.787), math.rad(-25.611)),
- },
- },
- },
- },
- [0.75] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.231, -0.255, 0.061) * CFrame.Angles(math.rad(9.11), math.rad(2.464), math.rad(2.177)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-1.891), math.rad(-2.636), math.rad(-6.818)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.01, -0.329, 0.669) * CFrame.Angles(math.rad(-91.616), math.rad(-6.704), math.rad(-141.463)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.287, -0.521, 0.117) * CFrame.Angles(math.rad(-22.918), math.rad(0.057), math.rad(111.956)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.211, 0.17, 0.037) * CFrame.Angles(math.rad(-15.871), math.rad(13.178), math.rad(13.006)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.721, 0.025, -0.243) * CFrame.Angles(math.rad(-0.057), math.rad(21.142), math.rad(-26.012)),
- },
- },
- },
- },
- [0.767] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.249, -0.261, 0.04) * CFrame.Angles(math.rad(9.626), math.rad(3.495), math.rad(8.365)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-2.12), math.rad(-2.693), math.rad(-6.875)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.114, -0.249, 0.776) * CFrame.Angles(math.rad(-90.298), math.rad(-7.162), math.rad(-139.744)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.266, -0.504, 0.142) * CFrame.Angles(math.rad(-23.778), math.rad(0.286), math.rad(113.216)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.194, 0.216, 0.023) * CFrame.Angles(math.rad(-18.277), math.rad(14.095), math.rad(8.365)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.757, 0.037, -0.329) * CFrame.Angles(math.rad(2.235), math.rad(27.502), math.rad(-24.981)),
- },
- },
- },
- },
- [0.783] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.272, -0.273, 0.007) * CFrame.Angles(math.rad(10.428), math.rad(4.297), math.rad(14.267)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-2.349), math.rad(-2.75), math.rad(-6.933)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.194, -0.174, 0.872) * CFrame.Angles(math.rad(-88.35), math.rad(-8.136), math.rad(-137.338)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.251, -0.486, 0.18) * CFrame.Angles(math.rad(-25.038), math.rad(0.458), math.rad(115.107)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.172, 0.248, 0.013) * CFrame.Angles(math.rad(-18.908), math.rad(15.298), math.rad(3.037)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.775, 0.082, -0.343) * CFrame.Angles(math.rad(1.833), math.rad(27.96), math.rad(-22.403)),
- },
- },
- },
- },
- [0.8] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.304, -0.288, -0.033) * CFrame.Angles(math.rad(11.516), math.rad(5.099), math.rad(19.309)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-2.464), math.rad(-2.807), math.rad(-7.047)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.251, -0.111, 0.95) * CFrame.Angles(math.rad(-86.173), math.rad(-9.511), math.rad(-134.588)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.241, -0.466, 0.228) * CFrame.Angles(math.rad(-26.7), math.rad(0.573), math.rad(117.514)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.154, 0.269, 0.009) * CFrame.Angles(math.rad(-18.163), math.rad(16.501), math.rad(-2.005)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.779, 0.148, -0.314) * CFrame.Angles(math.rad(-0.458), math.rad(25.153), math.rad(-18.621)),
- },
- },
- },
- },
- [0.817] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.351, -0.307, -0.079) * CFrame.Angles(math.rad(12.949), math.rad(5.959), math.rad(22.746)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-2.578), math.rad(-2.865), math.rad(-7.334)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.284, -0.067, 1.003) * CFrame.Angles(math.rad(-83.996), math.rad(-11.115), math.rad(-131.666)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.234, -0.445, 0.282) * CFrame.Angles(math.rad(-28.705), math.rad(0.516), math.rad(120.207)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.154, 0.287, 0.013) * CFrame.Angles(math.rad(-16.616), math.rad(17.647), math.rad(-5.558)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.761, 0.23, -0.264) * CFrame.Angles(math.rad(-3.667), math.rad(20.455), math.rad(-13.98)),
- },
- },
- },
- },
- [0.833] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.416, -0.329, -0.128) * CFrame.Angles(math.rad(14.61), math.rad(6.933), math.rad(23.95)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-2.75), math.rad(-2.865), math.rad(-7.678)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.295, -0.051, 1.022) * CFrame.Angles(math.rad(-82.334), math.rad(-13.006), math.rad(-128.916)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.229, -0.421, 0.34) * CFrame.Angles(math.rad(-30.882), math.rad(0.229), math.rad(123.071)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.172, 0.314, 0.025) * CFrame.Angles(math.rad(-14.782), math.rad(19.022), math.rad(-6.875)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.712, 0.317, -0.206) * CFrame.Angles(math.rad(-6.875), math.rad(14.725), math.rad(-8.365)),
- },
- },
- },
- },
- [0.85] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.503, -0.354, -0.178) * CFrame.Angles(math.rad(16.444), math.rad(8.136), math.rad(23.72)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-2.922), math.rad(-2.865), math.rad(-8.193)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.28, -0.051, 1.016) * CFrame.Angles(math.rad(-81.016), math.rad(-15.069), math.rad(-126.509)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.224, -0.394, 0.397) * CFrame.Angles(math.rad(-33.174), math.rad(-0.458), math.rad(125.822)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.195, 0.348, 0.049) * CFrame.Angles(math.rad(-12.49), math.rad(21.142), math.rad(-6.761)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.612, 0.387, -0.113) * CFrame.Angles(math.rad(-8.365), math.rad(5.959), math.rad(-2.177)),
- },
- },
- },
- },
- [0.867] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.605, -0.38, -0.231) * CFrame.Angles(math.rad(18.392), math.rad(9.511), math.rad(23.262)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-3.209), math.rad(-2.865), math.rad(-8.824)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.238, -0.052, 1) * CFrame.Angles(math.rad(-79.698), math.rad(-17.246), math.rad(-124.332)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.218, -0.364, 0.451) * CFrame.Angles(math.rad(-35.466), math.rad(-1.432), math.rad(128.285)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.201, 0.379, 0.085) * CFrame.Angles(math.rad(-9.167), math.rad(24.122), math.rad(-6.761)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.448, 0.416, 0.011) * CFrame.Angles(math.rad(-6.474), math.rad(-6.532), math.rad(4.412)),
- },
- },
- },
- },
- [0.883] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.711, -0.406, -0.286) * CFrame.Angles(math.rad(20.512), math.rad(11.001), math.rad(22.689)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-3.61), math.rad(-2.807), math.rad(-9.683)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.174, -0.052, 0.975) * CFrame.Angles(math.rad(-78.495), math.rad(-19.595), math.rad(-122.326)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.209, -0.331, 0.499) * CFrame.Angles(math.rad(-37.643), math.rad(-2.807), math.rad(130.348)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.186, 0.402, 0.133) * CFrame.Angles(math.rad(-4.756), math.rad(27.903), math.rad(-7.334)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.247, 0.395, 0.111) * CFrame.Angles(math.rad(-1.261), math.rad(-19.652), math.rad(12.319)),
- },
- },
- },
- },
- [0.9] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.81, -0.434, -0.346) * CFrame.Angles(math.rad(22.689), math.rad(12.376), math.rad(22.059)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-4.183), math.rad(-2.693), math.rad(-10.772)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.093, -0.052, 0.942) * CFrame.Angles(math.rad(-77.349), math.rad(-22.059), math.rad(-120.55)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.194, -0.293, 0.537) * CFrame.Angles(math.rad(-39.591), math.rad(-4.584), math.rad(131.666)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.152, 0.415, 0.19) * CFrame.Angles(math.rad(0.745), math.rad(31.971), math.rad(-8.652)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.067, 0.346, 0.158) * CFrame.Angles(math.rad(6.188), math.rad(-30.138), math.rad(21.486)),
- },
- },
- },
- },
- [0.917] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.89, -0.462, -0.411) * CFrame.Angles(math.rad(25.038), math.rad(13.522), math.rad(21.543)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-4.927), math.rad(-2.578), math.rad(-12.089)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0, -0.053, 0.903) * CFrame.Angles(math.rad(-76.433), math.rad(-24.58), math.rad(-118.889)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.174, -0.251, 0.563) * CFrame.Angles(math.rad(-41.31), math.rad(-6.646), math.rad(132.124)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.112, 0.424, 0.244) * CFrame.Angles(math.rad(6.474), math.rad(35.18), math.rad(-10.657)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.052, 0.316, 0.172) * CFrame.Angles(math.rad(13.235), math.rad(-36.326), math.rad(29.794)),
- },
- },
- },
- },
- [0.933] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.942, -0.493, -0.482) * CFrame.Angles(math.rad(27.559), math.rad(14.267), math.rad(21.142)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-5.901), math.rad(-2.406), math.rad(-13.636)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.102, -0.054, 0.86) * CFrame.Angles(math.rad(-75.688), math.rad(-27.101), math.rad(-117.342)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.146, -0.203, 0.572) * CFrame.Angles(math.rad(-42.685), math.rad(-8.995), math.rad(131.608)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.097, 0.446, 0.283) * CFrame.Angles(math.rad(10.657), math.rad(35.753), math.rad(-12.204)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.104, 0.346, 0.185) * CFrame.Angles(math.rad(16.673), math.rad(-38.617), math.rad(34.263)),
- },
- },
- },
- },
- [0.95] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.972, -0.523, -0.559) * CFrame.Angles(math.rad(30.08), math.rad(14.84), math.rad(21.429)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-7.448), math.rad(-2.12), math.rad(-15.928)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.206, -0.054, 0.813) * CFrame.Angles(math.rad(-75.287), math.rad(-29.737), math.rad(-115.852)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.11, -0.151, 0.569) * CFrame.Angles(math.rad(-45.034), math.rad(-13.121), math.rad(129.259)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.107, 0.487, 0.305) * CFrame.Angles(math.rad(12.949), math.rad(33.976), math.rad(-13.293)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.135, 0.421, 0.197) * CFrame.Angles(math.rad(17.533), math.rad(-39.706), math.rad(35.924)),
- },
- },
- },
- },
- [0.967] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.997, -0.55, -0.637) * CFrame.Angles(math.rad(32.372), math.rad(15.642), math.rad(22.632)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-9.683), math.rad(-1.719), math.rad(-19.022)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.309, -0.055, 0.765) * CFrame.Angles(math.rad(-75.172), math.rad(-32.372), math.rad(-114.477)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.069, -0.099, 0.563) * CFrame.Angles(math.rad(-49.446), math.rad(-19.309), math.rad(124.676)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.117, 0.531, 0.317) * CFrame.Angles(math.rad(14.668), math.rad(31.283), math.rad(-14.668)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.184, 0.492, 0.203) * CFrame.Angles(math.rad(18.85), math.rad(-41.654), math.rad(37.758)),
- },
- },
- },
- },
- [0.983] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.018, -0.571, -0.71) * CFrame.Angles(math.rad(34.32), math.rad(16.444), math.rad(24.293)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-12.319), math.rad(-1.375), math.rad(-22.403)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.406, -0.055, 0.717) * CFrame.Angles(math.rad(-75.573), math.rad(-35.008), math.rad(-113.216)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.029, -0.05, 0.555) * CFrame.Angles(math.rad(-55.691), math.rad(-25.84), math.rad(118.144)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.125, 0.574, 0.321) * CFrame.Angles(math.rad(15.699), math.rad(28.247), math.rad(-16.043)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.244, 0.555, 0.198) * CFrame.Angles(math.rad(20.512), math.rad(-44.06), math.rad(39.649)),
- },
- },
- },
- },
- [1] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.033, -0.588, -0.77) * CFrame.Angles(math.rad(35.81), math.rad(17.246), math.rad(25.955)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-15.126), math.rad(-1.318), math.rad(-25.554)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.491, -0.056, 0.671) * CFrame.Angles(math.rad(-76.49), math.rad(-37.701), math.rad(-112.013)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.006, -0.009, 0.546) * CFrame.Angles(math.rad(-63.025), math.rad(-31.169), math.rad(110.294)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.129, 0.61, 0.32) * CFrame.Angles(math.rad(16.329), math.rad(25.497), math.rad(-17.246)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.302, 0.603, 0.186) * CFrame.Angles(math.rad(22.173), math.rad(-46.352), math.rad(41.539)),
- },
- },
- },
- },
- [1.017] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.042, -0.599, -0.811) * CFrame.Angles(math.rad(36.784), math.rad(17.762), math.rad(27.33)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-17.876), math.rad(-1.776), math.rad(-28.018)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.561, -0.056, 0.627) * CFrame.Angles(math.rad(-78.037), math.rad(-40.508), math.rad(-110.925)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.03, 0.019, 0.54) * CFrame.Angles(math.rad(-70.015), math.rad(-34.206), math.rad(102.846)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.131, 0.634, 0.317) * CFrame.Angles(math.rad(16.558), math.rad(23.549), math.rad(-18.105)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.346, 0.635, 0.172) * CFrame.Angles(math.rad(23.434), math.rad(-48.128), math.rad(42.972)),
- },
- },
- },
- },
- [1.033] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.044, -0.605, -0.826) * CFrame.Angles(math.rad(37.128), math.rad(17.934), math.rad(27.903)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-20.34), math.rad(-3.209), math.rad(-29.278)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.61, -0.056, 0.588) * CFrame.Angles(math.rad(-80.386), math.rad(-43.316), math.rad(-110.008)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.04, 0.029, 0.537) * CFrame.Angles(math.rad(-74.427), math.rad(-34.492), math.rad(97.861)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.132, 0.642, 0.316) * CFrame.Angles(math.rad(16.673), math.rad(22.804), math.rad(-18.335)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.362, 0.648, 0.164) * CFrame.Angles(math.rad(23.892), math.rad(-48.931), math.rad(43.487)),
- },
- },
- },
- },
- [1.05] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.016, -0.602, -0.795) * CFrame.Angles(math.rad(36.497), math.rad(17.246), math.rad(26.872)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-22.345), math.rad(-5.73), math.rad(-29.221)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.645, -0.056, 0.554) * CFrame.Angles(math.rad(-84.74), math.rad(-43.774), math.rad(-108.003)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.037, 0.027, 0.538) * CFrame.Angles(math.rad(-76.203), math.rad(-30.94), math.rad(96.142)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.123, 0.624, 0.316) * CFrame.Angles(math.rad(16.387), math.rad(24.694), math.rad(-18.105)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.329, 0.63, 0.181) * CFrame.Angles(math.rad(22.976), math.rad(-47.04), math.rad(42.17)),
- },
- },
- },
- },
- [1.067] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.954, -0.589, -0.72) * CFrame.Angles(math.rad(34.721), math.rad(15.814), math.rad(24.465)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-23.95), math.rad(-8.824), math.rad(-28.476)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.674, -0.056, 0.525) * CFrame.Angles(math.rad(-91.387), math.rad(-40.737), math.rad(-104.508)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.03, 0.022, 0.538) * CFrame.Angles(math.rad(-77.12), math.rad(-24.007), math.rad(96.543)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.098, 0.584, 0.312) * CFrame.Angles(math.rad(15.355), math.rad(29.278), math.rad(-17.533)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.245, 0.578, 0.213) * CFrame.Angles(math.rad(21.314), math.rad(-42.628), math.rad(39.419)),
- },
- },
- },
- },
- [1.083] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.879, -0.566, -0.627) * CFrame.Angles(math.rad(32.2), math.rad(14.152), math.rad(21.601)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-25.038), math.rad(-11.975), math.rad(-27.387)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.698, -0.055, 0.501) * CFrame.Angles(math.rad(-98.95), math.rad(-36.096), math.rad(-100.898)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.019, 0.014, 0.539) * CFrame.Angles(math.rad(-77.521), math.rad(-16.215), math.rad(97.976)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.064, 0.534, 0.3) * CFrame.Angles(math.rad(13.465), math.rad(34.779), math.rad(-16.329)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.145, 0.505, 0.231) * CFrame.Angles(math.rad(19.595), math.rad(-37.701), math.rad(36.326)),
- },
- },
- },
- },
- [1.1] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.817, -0.537, -0.54) * CFrame.Angles(math.rad(29.221), math.rad(12.72), math.rad(19.309)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-25.669), math.rad(-14.324), math.rad(-26.471)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.718, -0.053, 0.482) * CFrame.Angles(math.rad(-106.169), math.rad(-31.283), math.rad(-98.778)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.006, 0.003, 0.54) * CFrame.Angles(math.rad(-77.865), math.rad(-9.912), math.rad(99.408)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.036, 0.489, 0.282) * CFrame.Angles(math.rad(10.714), math.rad(39.534), math.rad(-14.152)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.064, 0.432, 0.23) * CFrame.Angles(math.rad(18.048), math.rad(-33.976), math.rad(33.403)),
- },
- },
- },
- },
- [1.117] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.786, -0.507, -0.485) * CFrame.Angles(math.rad(26.356), math.rad(11.86), math.rad(18.564)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-25.84), math.rad(-15.298), math.rad(-26.012)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.734, -0.051, 0.466) * CFrame.Angles(math.rad(-111.841), math.rad(-27.273), math.rad(-100.153)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.01, -0.008, 0.542) * CFrame.Angles(math.rad(-77.98), math.rad(-7.391), math.rad(100.096)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.034, 0.467, 0.27) * CFrame.Angles(math.rad(7.563), math.rad(41.941), math.rad(-10.829)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.02, 0.39, 0.224) * CFrame.Angles(math.rad(16.616), math.rad(-32.945), math.rad(30.309)),
- },
- },
- },
- },
- [1.133] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.781, -0.481, -0.462) * CFrame.Angles(math.rad(23.892), math.rad(11.287), math.rad(19.022)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-25.611), math.rad(-14.782), math.rad(-26.012)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.747, -0.047, 0.452) * CFrame.Angles(math.rad(-114.362), math.rad(-22.288), math.rad(-105.825)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.026, -0.021, 0.543) * CFrame.Angles(math.rad(-77.922), math.rad(-7.85), math.rad(100.554)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.054, 0.465, 0.268) * CFrame.Angles(math.rad(4.756), math.rad(42.399), math.rad(-7.047)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.001, 0.383, 0.225) * CFrame.Angles(math.rad(15.069), math.rad(-33.747), math.rad(26.986)),
- },
- },
- },
- },
- [1.15] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.78, -0.461, -0.453) * CFrame.Angles(math.rad(21.944), math.rad(10.829), math.rad(19.595)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-24.866), math.rad(-13.579), math.rad(-25.898)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.756, -0.042, 0.442) * CFrame.Angles(math.rad(-112.815), math.rad(-15.011), math.rad(-114.477)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.044, -0.034, 0.545) * CFrame.Angles(math.rad(-77.75), math.rad(-9.225), math.rad(101.872)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.077, 0.469, 0.27) * CFrame.Angles(math.rad(2.578), math.rad(42.456), math.rad(-3.61)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.012, 0.39, 0.23) * CFrame.Angles(math.rad(13.579), math.rad(-34.779), math.rad(23.892)),
- },
- },
- },
- },
- [1.167] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.784, -0.447, -0.455) * CFrame.Angles(math.rad(20.455), math.rad(10.428), math.rad(20.283)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-23.892), math.rad(-11.746), math.rad(-25.783)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.763, -0.035, 0.433) * CFrame.Angles(math.rad(-107.143), math.rad(-6.99), math.rad(-125.764)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.061, -0.047, 0.546) * CFrame.Angles(math.rad(-77.407), math.rad(-11.23), math.rad(103.591)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.102, 0.477, 0.275) * CFrame.Angles(math.rad(0.917), math.rad(42.17), math.rad(-0.63)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.022, 0.407, 0.236) * CFrame.Angles(math.rad(12.147), math.rad(-35.982), math.rad(21.085)),
- },
- },
- },
- },
- [1.183] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.792, -0.437, -0.465) * CFrame.Angles(math.rad(19.309), math.rad(10.084), math.rad(21.142)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-22.689), math.rad(-9.683), math.rad(-25.669)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.767, -0.027, 0.425) * CFrame.Angles(math.rad(-98.148), math.rad(-0.286), math.rad(-138.885)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.076, -0.059, 0.548) * CFrame.Angles(math.rad(-76.948), math.rad(-13.636), math.rad(105.596)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.13, 0.487, 0.282) * CFrame.Angles(math.rad(-0.229), math.rad(41.539), math.rad(1.948)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.026, 0.432, 0.242) * CFrame.Angles(math.rad(10.657), math.rad(-37.414), math.rad(18.564)),
- },
- },
- },
- },
- [1.2] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.804, -0.432, -0.482) * CFrame.Angles(math.rad(18.564), math.rad(9.798), math.rad(22.059)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-21.543), math.rad(-7.506), math.rad(-25.554)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.77, -0.016, 0.417) * CFrame.Angles(math.rad(-87.777), math.rad(3.552), math.rad(-151.891)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.09, -0.069, 0.549) * CFrame.Angles(math.rad(-76.318), math.rad(-16.215), math.rad(107.487)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.159, 0.5, 0.289) * CFrame.Angles(math.rad(-0.917), math.rad(40.737), math.rad(4.068)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.027, 0.461, 0.248) * CFrame.Angles(math.rad(9.225), math.rad(-38.961), math.rad(16.215)),
- },
- },
- },
- },
- [1.217] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.819, -0.431, -0.504) * CFrame.Angles(math.rad(17.991), math.rad(9.683), math.rad(23.147)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-20.512), math.rad(-5.443), math.rad(-25.497)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.771, -0.003, 0.41) * CFrame.Angles(math.rad(-78.381), math.rad(4.584), math.rad(-162.605)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.1, -0.077, 0.55) * CFrame.Angles(math.rad(-75.63), math.rad(-18.678), math.rad(108.977)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.189, 0.515, 0.295) * CFrame.Angles(math.rad(-1.318), math.rad(39.706), math.rad(5.844)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.023, 0.494, 0.253) * CFrame.Angles(math.rad(7.792), math.rad(-40.68), math.rad(14.152)),
- },
- },
- },
- },
- [1.233] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.838, -0.432, -0.529) * CFrame.Angles(math.rad(17.704), math.rad(9.626), math.rad(24.236)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-19.71), math.rad(-3.839), math.rad(-25.439)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.772, 0.013, 0.403) * CFrame.Angles(math.rad(-71.562), math.rad(4.24), math.rad(-169.538)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.107, -0.082, 0.551) * CFrame.Angles(math.rad(-74.943), math.rad(-20.856), math.rad(109.779)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.219, 0.532, 0.3) * CFrame.Angles(math.rad(-1.49), math.rad(38.56), math.rad(7.277)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.016, 0.528, 0.256) * CFrame.Angles(math.rad(6.36), math.rad(-42.571), math.rad(12.147)),
- },
- },
- },
- },
- [1.25] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.859, -0.435, -0.556) * CFrame.Angles(math.rad(17.475), math.rad(9.74), math.rad(25.497)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-19.309), math.rad(-2.807), math.rad(-25.325)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.772, 0.032, 0.394) * CFrame.Angles(math.rad(-67.953), math.rad(3.953), math.rad(-172.002)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.11, -0.084, 0.551) * CFrame.Angles(math.rad(-74.485), math.rad(-22.575), math.rad(109.435)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.249, 0.551, 0.303) * CFrame.Angles(math.rad(-1.604), math.rad(37.242), math.rad(8.422)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.006, 0.561, 0.258) * CFrame.Angles(math.rad(4.927), math.rad(-44.519), math.rad(10.256)),
- },
- },
- },
- },
- [1.267] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.886, -0.448, -0.588) * CFrame.Angles(math.rad(17.991), math.rad(10.256), math.rad(26.757)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-19.309), math.rad(-2.235), math.rad(-25.267)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.726, 0.06, 0.383) * CFrame.Angles(math.rad(-69.901), math.rad(4.068), math.rad(-163.064)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.106, -0.081, 0.551) * CFrame.Angles(math.rad(-74.141), math.rad(-24.122), math.rad(108.404)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.272, 0.575, 0.303) * CFrame.Angles(math.rad(-1.031), math.rad(35.81), math.rad(8.422)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.016, 0.593, 0.257) * CFrame.Angles(math.rad(4.183), math.rad(-46.639), math.rad(9.454)),
- },
- },
- },
- },
- [1.283] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.92, -0.474, -0.627) * CFrame.Angles(math.rad(19.652), math.rad(11.287), math.rad(27.96)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-19.423), math.rad(-1.719), math.rad(-25.153)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.616, 0.099, 0.373) * CFrame.Angles(math.rad(-77.349), math.rad(1.776), math.rad(-139.573)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.094, -0.072, 0.55) * CFrame.Angles(math.rad(-73.854), math.rad(-25.726), math.rad(107.2)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.282, 0.603, 0.3) * CFrame.Angles(math.rad(0.573), math.rad(34.034), math.rad(6.532)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.054, 0.623, 0.253) * CFrame.Angles(math.rad(4.87), math.rad(-48.816), math.rad(10.657)),
- },
- },
- },
- },
- [1.3] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.96, -0.511, -0.671) * CFrame.Angles(math.rad(22.116), math.rad(12.72), math.rad(29.106)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-19.652), math.rad(-1.318), math.rad(-25.038)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.485, 0.139, 0.364) * CFrame.Angles(math.rad(-85.027), math.rad(-5.443), math.rad(-110.409)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.078, -0.06, 0.548) * CFrame.Angles(math.rad(-73.682), math.rad(-27.445), math.rad(105.883)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.278, 0.634, 0.294) * CFrame.Angles(math.rad(2.693), math.rad(32.028), math.rad(3.323)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.107, 0.65, 0.246) * CFrame.Angles(math.rad(6.818), math.rad(-51.051), math.rad(13.579)),
- },
- },
- },
- },
- [1.317] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.003, -0.554, -0.72) * CFrame.Angles(math.rad(25.153), math.rad(14.553), math.rad(30.08)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-19.996), math.rad(-0.974), math.rad(-24.924)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.375, 0.17, 0.357) * CFrame.Angles(math.rad(-88.121), math.rad(-13.522), math.rad(-87.548)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.057, -0.044, 0.546) * CFrame.Angles(math.rad(-73.568), math.rad(-29.164), math.rad(104.565)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.264, 0.665, 0.288) * CFrame.Angles(math.rad(5.042), math.rad(29.737), math.rad(-0.573)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.169, 0.669, 0.235) * CFrame.Angles(math.rad(10.027), math.rad(-53.113), math.rad(17.991)),
- },
- },
- },
- },
- [1.333] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.047, -0.598, -0.772) * CFrame.Angles(math.rad(28.476), math.rad(16.501), math.rad(30.825)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-20.397), math.rad(-0.688), math.rad(-24.752)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.329, 0.183, 0.354) * CFrame.Angles(math.rad(-88.064), math.rad(-17.074), math.rad(-78.495)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.035, -0.028, 0.544) * CFrame.Angles(math.rad(-73.51), math.rad(-30.711), math.rad(103.19)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.241, 0.693, 0.282) * CFrame.Angles(math.rad(7.334), math.rad(27.273), math.rad(-4.813)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.237, 0.682, 0.222) * CFrame.Angles(math.rad(14.267), math.rad(-54.832), math.rad(23.491)),
- },
- },
- },
- },
- [1.35] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.089, -0.641, -0.824) * CFrame.Angles(math.rad(31.856), math.rad(18.507), math.rad(31.341)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-20.798), math.rad(-0.516), math.rad(-24.523)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.35, 0.149, 0.355) * CFrame.Angles(math.rad(-87.663), math.rad(-17.647), math.rad(-78.954)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.013, -0.011, 0.542) * CFrame.Angles(math.rad(-73.568), math.rad(-32.143), math.rad(101.872)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.214, 0.715, 0.277) * CFrame.Angles(math.rad(9.339), math.rad(24.924), math.rad(-8.938)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.305, 0.686, 0.206) * CFrame.Angles(math.rad(19.079), math.rad(-56.093), math.rad(29.507)),
- },
- },
- },
- },
- [1.367] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.126, -0.68, -0.873) * CFrame.Angles(math.rad(35.008), math.rad(20.34), math.rad(31.685)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-21.199), math.rad(-0.401), math.rad(-24.236)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.4, 0.068, 0.355) * CFrame.Angles(math.rad(-87.605), math.rad(-18.736), math.rad(-80.787)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.007, 0.004, 0.54) * CFrame.Angles(math.rad(-73.74), math.rad(-33.289), math.rad(100.611)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.187, 0.731, 0.273) * CFrame.Angles(math.rad(10.943), math.rad(22.746), math.rad(-12.605)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.365, 0.685, 0.191) * CFrame.Angles(math.rad(23.835), math.rad(-56.895), math.rad(35.351)),
- },
- },
- },
- },
- [1.383] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.155, -0.712, -0.914) * CFrame.Angles(math.rad(37.643), math.rad(21.887), math.rad(31.799)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-21.543), math.rad(-0.344), math.rad(-23.835)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.459, -0.029, 0.357) * CFrame.Angles(math.rad(-87.892), math.rad(-20.111), math.rad(-83.48)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.024, 0.017, 0.539) * CFrame.Angles(math.rad(-73.912), math.rad(-34.148), math.rad(99.523)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.164, 0.741, 0.27) * CFrame.Angles(math.rad(12.032), math.rad(21.085), math.rad(-15.413)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.414, 0.679, 0.179) * CFrame.Angles(math.rad(27.96), math.rad(-57.296), math.rad(40.164)),
- },
- },
- },
- },
- [1.4] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.175, -0.736, -0.942) * CFrame.Angles(math.rad(39.419), math.rad(22.861), math.rad(31.799)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-21.772), math.rad(-0.401), math.rad(-23.377)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.509, -0.11, 0.36) * CFrame.Angles(math.rad(-88.637), math.rad(-21.715), math.rad(-86.345)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.036, 0.026, 0.538) * CFrame.Angles(math.rad(-74.141), math.rad(-34.549), math.rad(98.549)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.148, 0.747, 0.268) * CFrame.Angles(math.rad(12.662), math.rad(20.054), math.rad(-17.189)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.445, 0.674, 0.171) * CFrame.Angles(math.rad(30.768), math.rad(-57.468), math.rad(43.316)),
- },
- },
- },
- },
- [1.417] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.182, -0.751, -0.952) * CFrame.Angles(math.rad(40.107), math.rad(23.262), math.rad(31.799)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-21.887), math.rad(-0.458), math.rad(-22.861)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.529, -0.144, 0.366) * CFrame.Angles(math.rad(-89.725), math.rad(-23.434), math.rad(-88.923)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.04, 0.029, 0.537) * CFrame.Angles(math.rad(-74.427), math.rad(-34.492), math.rad(97.861)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.143, 0.748, 0.267) * CFrame.Angles(math.rad(12.72), math.rad(19.939), math.rad(-17.647)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.454, 0.672, 0.171) * CFrame.Angles(math.rad(31.742), math.rad(-57.582), math.rad(44.118)),
- },
- },
- },
- },
- [1.433] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.163, -0.787, -0.93) * CFrame.Angles(math.rad(39.821), math.rad(22.173), math.rad(30.309)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-20.455), math.rad(-1.547), math.rad(-21.887)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.528, -0.142, 0.377) * CFrame.Angles(math.rad(-91.845), math.rad(-26.07), math.rad(-90.184)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.04, 0.029, 0.538) * CFrame.Angles(math.rad(-74.943), math.rad(-31.513), math.rad(97.632)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.147, 0.724, 0.279) * CFrame.Angles(math.rad(12.319), math.rad(23.205), math.rad(-15.47)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.412, 0.67, 0.194) * CFrame.Angles(math.rad(28.877), math.rad(-56.322), math.rad(40.222)),
- },
- },
- },
- },
- [1.45] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.118, -0.856, -0.875) * CFrame.Angles(math.rad(38.789), math.rad(19.538), math.rad(26.929)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-16.902), math.rad(-3.782), math.rad(-20.283)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.524, -0.138, 0.393) * CFrame.Angles(math.rad(-94.996), math.rad(-30.08), math.rad(-90.241)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.039, 0.028, 0.539) * CFrame.Angles(math.rad(-75.802), math.rad(-24.694), math.rad(98.09)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.144, 0.656, 0.31) * CFrame.Angles(math.rad(11.287), math.rad(30.539), math.rad(-10.542)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.309, 0.663, 0.234) * CFrame.Angles(math.rad(22.804), math.rad(-52.884), math.rad(32.315)),
- },
- },
- },
- },
- [1.467] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.06, -0.926, -0.804) * CFrame.Angles(math.rad(36.898), math.rad(16.329), math.rad(22.918)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-12.548), math.rad(-6.36), math.rad(-18.392)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.517, -0.132, 0.415) * CFrame.Angles(math.rad(-98.32), math.rad(-34.664), math.rad(-90.012)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.037, 0.026, 0.54) * CFrame.Angles(math.rad(-76.776), math.rad(-16.73), math.rad(98.893)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.119, 0.562, 0.338) * CFrame.Angles(math.rad(8.881), math.rad(39.133), math.rad(-4.125)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.179, 0.647, 0.264) * CFrame.Angles(math.rad(16.272), math.rad(-48.472), math.rad(23.835)),
- },
- },
- },
- },
- [1.483] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(1.006, -0.97, -0.733) * CFrame.Angles(math.rad(34.377), math.rad(13.522), math.rad(19.71)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-8.824), math.rad(-8.422), math.rad(-16.788)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.509, -0.124, 0.439) * CFrame.Angles(math.rad(-100.955), math.rad(-38.961), math.rad(-90.47)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.033, 0.023, 0.541) * CFrame.Angles(math.rad(-77.636), math.rad(-10.084), math.rad(99.695)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.078, 0.477, 0.346) * CFrame.Angles(math.rad(4.698), math.rad(46.18), math.rad(2.75)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.062, 0.625, 0.275) * CFrame.Angles(math.rad(11.001), math.rad(-44.633), math.rad(16.673)),
- },
- },
- },
- },
- [1.5] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.969, -0.967, -0.681) * CFrame.Angles(math.rad(31.398), math.rad(11.86), math.rad(18.564)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-7.277), math.rad(-9.225), math.rad(-16.043)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.501, -0.115, 0.465) * CFrame.Angles(math.rad(-101.872), math.rad(-41.998), math.rad(-92.132)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.026, 0.018, 0.543) * CFrame.Angles(math.rad(-77.98), math.rad(-7.391), math.rad(100.096)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.063, 0.439, 0.339) * CFrame.Angles(math.rad(-0.115), math.rad(49.332), math.rad(8.594)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.011, 0.605, 0.28) * CFrame.Angles(math.rad(7.62), math.rad(-42.915), math.rad(11.345)),
- },
- },
- },
- },
- [1.517] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.949, -0.929, -0.648) * CFrame.Angles(math.rad(28.476), math.rad(11.173), math.rad(19.309)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-8.193), math.rad(-8.881), math.rad(-16.788)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.492, -0.106, 0.492) * CFrame.Angles(math.rad(-97.575), math.rad(-40.852), math.rad(-94.825)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.015, 0.01, 0.545) * CFrame.Angles(math.rad(-77.808), math.rad(-8.193), math.rad(100.382)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.082, 0.44, 0.331) * CFrame.Angles(math.rad(-3.953), math.rad(49.102), math.rad(12.605)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.044, 0.588, 0.287) * CFrame.Angles(math.rad(5.558), math.rad(-43.144), math.rad(7.277)),
- },
- },
- },
- },
- [1.533] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.936, -0.887, -0.622) * CFrame.Angles(math.rad(25.783), math.rad(10.772), math.rad(20.626)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-10.542), math.rad(-7.964), math.rad(-18.621)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.483, -0.097, 0.517) * CFrame.Angles(math.rad(-87.491), math.rad(-34.893), math.rad(-98.549)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.001, 0, 0.547) * CFrame.Angles(math.rad(-77.407), math.rad(-10.428), math.rad(101.184)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.113, 0.447, 0.323) * CFrame.Angles(math.rad(-6.99), math.rad(47.899), math.rad(15.642)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.062, 0.572, 0.295) * CFrame.Angles(math.rad(3.724), math.rad(-44.118), math.rad(3.61)),
- },
- },
- },
- },
- [1.55] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.927, -0.841, -0.602) * CFrame.Angles(math.rad(23.319), math.rad(10.542), math.rad(22.173)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-13.522), math.rad(-6.589), math.rad(-20.913)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.475, -0.089, 0.538) * CFrame.Angles(math.rad(-75.057), math.rad(-26.757), math.rad(-104.508)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.018, -0.015, 0.548) * CFrame.Angles(math.rad(-76.719), math.rad(-13.522), math.rad(102.559)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.15, 0.46, 0.316) * CFrame.Angles(math.rad(-9.225), math.rad(46.18), math.rad(17.819)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.069, 0.559, 0.303) * CFrame.Angles(math.rad(2.063), math.rad(-45.378), math.rad(0.286)),
- },
- },
- },
- },
- [1.567] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.92, -0.793, -0.589) * CFrame.Angles(math.rad(21.142), math.rad(10.313), math.rad(23.72)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-16.387), math.rad(-5.042), math.rad(-23.147)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.469, -0.083, 0.556) * CFrame.Angles(math.rad(-63.426), math.rad(-19.251), math.rad(-112.242)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.042, -0.033, 0.55) * CFrame.Angles(math.rad(-75.974), math.rad(-16.902), math.rad(104.45)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.189, 0.474, 0.309) * CFrame.Angles(math.rad(-10.829), math.rad(44.347), math.rad(19.366)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.072, 0.549, 0.309) * CFrame.Angles(math.rad(0.516), math.rad(-46.581), math.rad(-2.578)),
- },
- },
- },
- },
- [1.583] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.914, -0.744, -0.581) * CFrame.Angles(math.rad(19.194), math.rad(10.084), math.rad(24.924)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-18.564), math.rad(-3.61), math.rad(-24.752)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.465, -0.079, 0.568) * CFrame.Angles(math.rad(-55.348), math.rad(-13.923), math.rad(-119.977)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.073, -0.056, 0.551) * CFrame.Angles(math.rad(-75.172), math.rad(-20.111), math.rad(106.799)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.223, 0.49, 0.304) * CFrame.Angles(math.rad(-12.032), math.rad(42.8), math.rad(20.741)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.075, 0.545, 0.313) * CFrame.Angles(math.rad(-0.859), math.rad(-47.441), math.rad(-4.813)),
- },
- },
- },
- },
- [1.6] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.906, -0.695, -0.578) * CFrame.Angles(math.rad(17.475), math.rad(9.74), math.rad(25.497)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-19.309), math.rad(-2.807), math.rad(-25.325)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.463, -0.077, 0.572) * CFrame.Angles(math.rad(-53.285), math.rad(-10.772), math.rad(-126.28)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.11, -0.084, 0.551) * CFrame.Angles(math.rad(-74.485), math.rad(-22.575), math.rad(109.435)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.249, 0.505, 0.302) * CFrame.Angles(math.rad(-12.949), math.rad(41.883), math.rad(22.059)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.083, 0.546, 0.314) * CFrame.Angles(math.rad(-1.891), math.rad(-47.498), math.rad(-6.245)),
- },
- },
- },
- },
- [1.617] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.896, -0.648, -0.579) * CFrame.Angles(math.rad(16.1), math.rad(9.397), math.rad(25.096)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-17.876), math.rad(-3.037), math.rad(-24.007)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.481, -0.105, 0.553) * CFrame.Angles(math.rad(-57.41), math.rad(-8.594), math.rad(-132.239)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.154, -0.127, 0.538) * CFrame.Angles(math.rad(-73.854), math.rad(-23.434), math.rad(112.815)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.261, 0.517, 0.306) * CFrame.Angles(math.rad(-13.866), math.rad(41.941), math.rad(23.606)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.099, 0.553, 0.31) * CFrame.Angles(math.rad(-2.406), math.rad(-46.581), math.rad(-6.646)),
- },
- },
- },
- },
- [1.633] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.884, -0.604, -0.582) * CFrame.Angles(math.rad(15.011), math.rad(9.053), math.rad(23.835)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-14.209), math.rad(-4.068), math.rad(-20.626)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.528, -0.175, 0.506) * CFrame.Angles(math.rad(-65.088), math.rad(-6.073), math.rad(-138.598)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.202, -0.186, 0.505) * CFrame.Angles(math.rad(-73.167), math.rad(-22.46), math.rad(116.941)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.259, 0.529, 0.315) * CFrame.Angles(math.rad(-14.84), math.rad(42.915), math.rad(25.382)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.123, 0.562, 0.304) * CFrame.Angles(math.rad(-2.235), math.rad(-44.691), math.rad(-5.959)),
- },
- },
- },
- },
- [1.65] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.871, -0.564, -0.587) * CFrame.Angles(math.rad(14.209), math.rad(8.766), math.rad(21.772)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-9.397), math.rad(-5.214), math.rad(-15.756)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.588, -0.267, 0.444) * CFrame.Angles(math.rad(-74.313), math.rad(-2.865), math.rad(-144.156)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.248, -0.25, 0.461) * CFrame.Angles(math.rad(-72.766), math.rad(-20.225), math.rad(121.238)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.242, 0.543, 0.325) * CFrame.Angles(math.rad(-16.043), math.rad(44.748), math.rad(27.273)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.151, 0.569, 0.294) * CFrame.Angles(math.rad(-1.375), math.rad(-41.883), math.rad(-4.297)),
- },
- },
- },
- },
- [1.667] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.855, -0.528, -0.592) * CFrame.Angles(math.rad(13.694), math.rad(8.652), math.rad(19.022)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-4.412), math.rad(-6.073), math.rad(-10.256)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.648, -0.36, 0.38) * CFrame.Angles(math.rad(-83.251), math.rad(0.688), math.rad(-147.938)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.287, -0.309, 0.418) * CFrame.Angles(math.rad(-72.651), math.rad(-17.246), math.rad(125.363)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.209, 0.558, 0.336) * CFrame.Angles(math.rad(-17.704), math.rad(47.384), math.rad(29.393)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.182, 0.573, 0.282) * CFrame.Angles(math.rad(0.172), math.rad(-38.274), math.rad(-1.776)),
- },
- },
- },
- },
- [1.683] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.836, -0.498, -0.596) * CFrame.Angles(math.rad(13.465), math.rad(8.709), math.rad(15.584)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.516), math.rad(-6.303), math.rad(-5.042)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.694, -0.433, 0.33) * CFrame.Angles(math.rad(-90.355), math.rad(3.896), math.rad(-149.313)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.314, -0.353, 0.385) * CFrame.Angles(math.rad(-72.938), math.rad(-14.152), math.rad(128.801)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.162, 0.577, 0.342) * CFrame.Angles(math.rad(-20.054), math.rad(50.764), math.rad(31.685)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.214, 0.569, 0.269) * CFrame.Angles(math.rad(2.177), math.rad(-33.919), math.rad(1.375)),
- },
- },
- },
- },
- [1.7] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.814, -0.475, -0.598) * CFrame.Angles(math.rad(13.636), math.rad(8.995), math.rad(11.516)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(1.146), math.rad(-6.073), math.rad(-1.031)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.712, -0.467, 0.305) * CFrame.Angles(math.rad(-94.538), math.rad(6.073), math.rad(-148.052)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.325, -0.37, 0.372) * CFrame.Angles(math.rad(-73.396), math.rad(-11.631), math.rad(131.15)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.101, 0.6, 0.34) * CFrame.Angles(math.rad(-23.549), math.rad(54.775), math.rad(34.549)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.248, 0.554, 0.254) * CFrame.Angles(math.rad(4.641), math.rad(-28.762), math.rad(4.813)),
- },
- },
- },
- },
- [1.717] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.763, -0.461, -0.561) * CFrame.Angles(math.rad(14.095), math.rad(9.397), math.rad(6.875)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(1.203), math.rad(-5.615), math.rad(1.604)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.698, -0.473, 0.298) * CFrame.Angles(math.rad(-95.397), math.rad(5.73), math.rad(-143.469)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.322, -0.355, 0.376) * CFrame.Angles(math.rad(-73.969), math.rad(-10.027), math.rad(132.411)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.027, 0.606, 0.309) * CFrame.Angles(math.rad(-27.96), math.rad(58.442), math.rad(35.982)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.277, 0.476, 0.243) * CFrame.Angles(math.rad(8.995), math.rad(-22.861), math.rad(9.167)),
- },
- },
- },
- },
- [1.733] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.67, -0.453, -0.465) * CFrame.Angles(math.rad(14.84), math.rad(9.912), math.rad(1.891)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(1.031), math.rad(-5.042), math.rad(3.38)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.657, -0.477, 0.292) * CFrame.Angles(math.rad(-93.449), math.rad(2.865), math.rad(-135.791)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.315, -0.317, 0.386) * CFrame.Angles(math.rad(-74.542), math.rad(-9.282), math.rad(132.926)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.05, 0.567, 0.237) * CFrame.Angles(math.rad(-32.773), math.rad(60.504), math.rad(34.435)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.284, 0.306, 0.209) * CFrame.Angles(math.rad(14.84), math.rad(-16.73), math.rad(14.496)),
- },
- },
- },
- },
- [1.75] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.557, -0.451, -0.34) * CFrame.Angles(math.rad(15.756), math.rad(10.256), math.rad(-3.209)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.802), math.rad(-4.412), math.rad(4.412)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.595, -0.48, 0.287) * CFrame.Angles(math.rad(-89.152), math.rad(-0.802), math.rad(-126.108)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.306, -0.269, 0.399) * CFrame.Angles(math.rad(-75), math.rad(-8.938), math.rad(133.155)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.123, 0.479, 0.124) * CFrame.Angles(math.rad(-37.414), math.rad(59.989), math.rad(30.367)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.206, 0.068, 0.112) * CFrame.Angles(math.rad(20.34), math.rad(-11.058), math.rad(22.173)),
- },
- },
- },
- },
- [1.767] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.444, -0.454, -0.215) * CFrame.Angles(math.rad(16.673), math.rad(10.485), math.rad(-8.136)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.516), math.rad(-3.667), math.rad(4.985)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.514, -0.482, 0.283) * CFrame.Angles(math.rad(-83.365), math.rad(-3.667), math.rad(-115.795)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.297, -0.22, 0.413) * CFrame.Angles(math.rad(-75.172), math.rad(-8.652), math.rad(133.327)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(0.092, 0.46, 0.128) * CFrame.Angles(math.rad(-36.326), math.rad(57.067), math.rad(29.794)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.205, 0.01, 0.064) * CFrame.Angles(math.rad(20.397), math.rad(-6.303), math.rad(22.46)),
- },
- },
- },
- },
- [1.783] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.355, -0.458, -0.118) * CFrame.Angles(math.rad(17.418), math.rad(10.428), math.rad(-12.548)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.229), math.rad(-2.979), math.rad(5.157)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.419, -0.483, 0.28) * CFrame.Angles(math.rad(-77.693), math.rad(-4.584), math.rad(-106.456)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.29, -0.183, 0.423) * CFrame.Angles(math.rad(-75), math.rad(-8.021), math.rad(133.843)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.059, 0.513, 0.256) * CFrame.Angles(math.rad(-27.33), math.rad(52.941), math.rad(30.94)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.412, 0.189, 0.085) * CFrame.Angles(math.rad(14.782), math.rad(-2.406), math.rad(10.886)),
- },
- },
- },
- },
- [1.8] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.311, -0.462, -0.079) * CFrame.Angles(math.rad(17.876), math.rad(10.027), math.rad(-16.272)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.115), math.rad(-2.349), math.rad(5.157)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.314, -0.483, 0.277) * CFrame.Angles(math.rad(-73.625), math.rad(-3.323), math.rad(-99.637)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.288, -0.168, 0.427) * CFrame.Angles(math.rad(-74.37), math.rad(-6.646), math.rad(134.932)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.189, 0.552, 0.305) * CFrame.Angles(math.rad(-18.277), math.rad(47.097), math.rad(26.471)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.546, 0.269, 0.055) * CFrame.Angles(math.rad(10.027), math.rad(0.057), math.rad(1.031)),
- },
- },
- },
- },
- [1.817] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.297, -0.463, -0.078) * CFrame.Angles(math.rad(17.934), math.rad(9.454), math.rad(-19.137)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.115), math.rad(-1.776), math.rad(4.985)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.203, -0.483, 0.275) * CFrame.Angles(math.rad(-71.333), math.rad(-1.146), math.rad(-95.054)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.288, -0.175, 0.41) * CFrame.Angles(math.rad(-72.307), math.rad(-4.011), math.rad(137.166)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.332, 0.584, 0.242) * CFrame.Angles(math.rad(-15.584), math.rad(36.727), math.rad(20.626)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.586, 0.222, 0.03) * CFrame.Angles(math.rad(8.308), math.rad(0.688), math.rad(-5.214)),
- },
- },
- },
- },
- [1.833] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.284, -0.46, -0.077) * CFrame.Angles(math.rad(17.704), math.rad(8.766), math.rad(-21.142)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.057), math.rad(-1.318), math.rad(4.526)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.091, -0.483, 0.273) * CFrame.Angles(math.rad(-69.958), math.rad(0.802), math.rad(-91.215)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.29, -0.194, 0.363) * CFrame.Angles(math.rad(-68.354), math.rad(0.057), math.rad(140.547)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.448, 0.601, 0.136) * CFrame.Angles(math.rad(-15.642), math.rad(26.012), math.rad(15.241)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.567, 0.159, 0.02) * CFrame.Angles(math.rad(6.646), math.rad(0.229), math.rad(-8.652)),
- },
- },
- },
- },
- [1.85] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.271, -0.454, -0.075) * CFrame.Angles(math.rad(17.131), math.rad(8.021), math.rad(-22.517)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.057), math.rad(-0.917), math.rad(3.839)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.02, -0.484, 0.271) * CFrame.Angles(math.rad(-69.213), math.rad(2.464), math.rad(-88.064)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.296, -0.222, 0.295) * CFrame.Angles(math.rad(-63.14), math.rad(5.443), math.rad(144.385)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.468, 0.596, 0.06) * CFrame.Angles(math.rad(-16.1), math.rad(20.168), math.rad(9.511)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.495, 0.1, 0.024) * CFrame.Angles(math.rad(5.099), math.rad(-1.49), math.rad(-9.626)),
- },
- },
- },
- },
- [1.867] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.258, -0.444, -0.074) * CFrame.Angles(math.rad(16.444), math.rad(7.105), math.rad(-23.377)),
- ["Head"] = {
- CFrame = CFrame.Angles(0, math.rad(-0.63), math.rad(3.037)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.125, -0.484, 0.27) * CFrame.Angles(math.rad(-68.984), math.rad(3.839), math.rad(-85.543)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.308, -0.255, 0.216) * CFrame.Angles(math.rad(-57.41), math.rad(11.746), math.rad(148.11)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.423, 0.565, 0.031) * CFrame.Angles(math.rad(-15.871), math.rad(18.163), math.rad(3.495)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.375, 0.053, 0.035) * CFrame.Angles(math.rad(3.61), math.rad(-4.469), math.rad(-8.594)),
- },
- },
- },
- },
- [1.883] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.243, -0.433, -0.075) * CFrame.Angles(math.rad(15.527), math.rad(6.131), math.rad(-23.835)),
- ["Head"] = {
- CFrame = CFrame.Angles(0, math.rad(-0.344), math.rad(2.177)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.22, -0.485, 0.27) * CFrame.Angles(math.rad(-69.099), math.rad(4.87), math.rad(-83.537)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.327, -0.29, 0.131) * CFrame.Angles(math.rad(-51.681), math.rad(18.507), math.rad(151.204)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.348, 0.506, 0.026) * CFrame.Angles(math.rad(-14.84), math.rad(17.876), math.rad(-2.521)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.207, 0.021, 0.039) * CFrame.Angles(math.rad(2.063), math.rad(-8.824), math.rad(-5.73)),
- },
- },
- },
- },
- [1.9] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.227, -0.42, -0.08) * CFrame.Angles(math.rad(14.553), math.rad(4.985), math.rad(-24.064)),
- ["Head"] = {
- CFrame = CFrame.Angles(0, math.rad(-0.172), math.rad(1.318)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.301, -0.487, 0.269) * CFrame.Angles(math.rad(-69.442), math.rad(5.615), math.rad(-82.105)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.355, -0.322, 0.051) * CFrame.Angles(math.rad(-46.41), math.rad(24.866), math.rad(153.381)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.26, 0.427, 0.028) * CFrame.Angles(math.rad(-13.293), math.rad(18.22), math.rad(-8.251)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.051, 0.001, 0.003) * CFrame.Angles(math.rad(0.516), math.rad(-14.496), math.rad(0.401)),
- },
- },
- },
- },
- [1.917] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.209, -0.406, -0.088) * CFrame.Angles(math.rad(13.465), math.rad(3.724), math.rad(-24.179)),
- ["Head"] = {
- CFrame = CFrame.Angles(0, math.rad(-0.057), math.rad(0.63)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.363, -0.49, 0.269) * CFrame.Angles(math.rad(-69.786), math.rad(6.073), math.rad(-81.131)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.395, -0.35, -0.016) * CFrame.Angles(math.rad(-41.998), math.rad(30.195), math.rad(154.641)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.168, 0.338, 0.028) * CFrame.Angles(math.rad(-11.459), math.rad(18.621), math.rad(-13.465)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.175, 0.01, -0.032) * CFrame.Angles(math.rad(-1.146), math.rad(-20.97), math.rad(2.177)),
- },
- },
- },
- },
- [1.933] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.189, -0.392, -0.101) * CFrame.Angles(math.rad(12.433), math.rad(2.292), math.rad(-24.351)),
- ["Head"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(0.172)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.404, -0.494, 0.269) * CFrame.Angles(math.rad(-70.13), math.rad(6.303), math.rad(-80.558)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.448, -0.369, -0.063) * CFrame.Angles(math.rad(-38.961), math.rad(33.747), math.rad(155.1)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.092, 0.262, 0.025) * CFrame.Angles(math.rad(-9.511), math.rad(19.079), math.rad(-17.246)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.22, 0.024, -0.052) * CFrame.Angles(math.rad(-3.094), math.rad(-26.585), math.rad(1.776)),
- },
- },
- },
- },
- [1.95] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.166, -0.378, -0.119) * CFrame.Angles(math.rad(11.345), math.rad(0.688), math.rad(-24.58)),
- ["Head"] = {
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.418, -0.5, 0.269) * CFrame.Angles(math.rad(-70.245), math.rad(6.36), math.rad(-80.386)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.515, -0.377, -0.08) * CFrame.Angles(math.rad(-37.643), math.rad(35.122), math.rad(154.87)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.075, 0.231, 0.031) * CFrame.Angles(math.rad(-7.506), math.rad(19.423), math.rad(-17.762)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.237, 0.041, -0.062) * CFrame.Angles(math.rad(-5.329), math.rad(-28.82), math.rad(1.49)),
- },
- },
- },
- },
- [1.967] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.14, -0.364, -0.144) * CFrame.Angles(math.rad(10.371), math.rad(-1.089), math.rad(-25.096)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(1.318), math.rad(-1.948), math.rad(1.891)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.371, -0.528, 0.311) * CFrame.Angles(math.rad(-70.588), math.rad(7.792), math.rad(-83.193)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.601, -0.364, -0.063) * CFrame.Angles(math.rad(-39.19), math.rad(35.523), math.rad(154.87)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.104, 0.236, 0.049) * CFrame.Angles(math.rad(-5.443), math.rad(19.824), math.rad(-15.928)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.012, 0.105, 0.065) * CFrame.Angles(math.rad(-7.907), math.rad(-28.361), math.rad(-8.136)),
- },
- },
- },
- },
- [1.983] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.111, -0.351, -0.176) * CFrame.Angles(math.rad(9.454), math.rad(-2.979), math.rad(-26.012)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(4.641), math.rad(-6.131), math.rad(6.303)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.249, -0.58, 0.404) * CFrame.Angles(math.rad(-71.391), math.rad(10.428), math.rad(-89.84)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.69, -0.329, -0.016) * CFrame.Angles(math.rad(-43.144), math.rad(35.924), math.rad(155.386)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.133, 0.246, 0.071) * CFrame.Angles(math.rad(-3.323), math.rad(20.741), math.rad(-13.923)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.132, 0.168, 0.113) * CFrame.Angles(math.rad(-10.428), math.rad(-27.559), math.rad(-12.319)),
- },
- },
- },
- },
- [2] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.079, -0.339, -0.217) * CFrame.Angles(math.rad(8.594), math.rad(-5.042), math.rad(-27.387)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(8.824), math.rad(-10.027), math.rad(11.058)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.085, -0.63, 0.497) * CFrame.Angles(math.rad(-72.708), math.rad(12.032), math.rad(-97.46)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.761, -0.281, 0.051) * CFrame.Angles(math.rad(-48.186), math.rad(35.753), math.rad(155.787)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.161, 0.261, 0.1) * CFrame.Angles(math.rad(-1.203), math.rad(22.116), math.rad(-11.746)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.237, 0.239, 0.137) * CFrame.Angles(math.rad(-12.949), math.rad(-26.299), math.rad(-15.183)),
- },
- },
- },
- },
- [2.017] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.043, -0.328, -0.266) * CFrame.Angles(math.rad(7.85), math.rad(-7.219), math.rad(-29.45)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(11.86), math.rad(-11.516), math.rad(13.407)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.089, -0.653, 0.539) * CFrame.Angles(math.rad(-75.172), math.rad(10.027), math.rad(-102.903)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.789, -0.224, 0.129) * CFrame.Angles(math.rad(-52.884), math.rad(34.435), math.rad(155.214)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.182, 0.28, 0.135) * CFrame.Angles(math.rad(0.917), math.rad(24.179), math.rad(-9.454)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.335, 0.321, 0.141) * CFrame.Angles(math.rad(-15.413), math.rad(-24.58), math.rad(-17.074)),
- },
- },
- },
- },
- [2.033] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.041, -0.324, -0.328) * CFrame.Angles(math.rad(7.563), math.rad(-9.626), math.rad(-32.143)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(12.949), math.rad(-9.912), math.rad(11.001)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.247, -0.646, 0.458) * CFrame.Angles(math.rad(-81.188), math.rad(3.782), math.rad(-105.08)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.766, -0.167, 0.211) * CFrame.Angles(math.rad(-56.608), math.rad(29.221), math.rad(151.891)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.188, 0.319, 0.171) * CFrame.Angles(math.rad(1.318), math.rad(27.731), math.rad(-6.704)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.438, 0.398, 0.132) * CFrame.Angles(math.rad(-16.272), math.rad(-22.173), math.rad(-18.621)),
- },
- },
- },
- },
- [2.05] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.189, -0.328, -0.397) * CFrame.Angles(math.rad(7.907), math.rad(-12.089), math.rad(-35.18)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(13.178), math.rad(-6.474), math.rad(5.099)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.378, -0.63, 0.265) * CFrame.Angles(math.rad(-90.699), math.rad(-4.927), math.rad(-106.112)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.712, -0.113, 0.288) * CFrame.Angles(math.rad(-60.39), math.rad(19.996), math.rad(145.76)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.167, 0.37, 0.195) * CFrame.Angles(math.rad(-0.974), math.rad(32.716), math.rad(-3.438)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.538, 0.448, 0.123) * CFrame.Angles(math.rad(-14.897), math.rad(-19.251), math.rad(-20.455)),
- },
- },
- },
- },
- [2.067] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.353, -0.335, -0.463) * CFrame.Angles(math.rad(8.537), math.rad(-14.381), math.rad(-37.987)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(13.293), math.rad(-2.406), math.rad(-2.005)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.477, -0.612, 0.035) * CFrame.Angles(math.rad(-101.414), math.rad(-13.98), math.rad(-107.659)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.648, -0.069, 0.353) * CFrame.Angles(math.rad(-64.515), math.rad(9.855), math.rad(138.713)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.128, 0.411, 0.201) * CFrame.Angles(math.rad(-4.985), math.rad(37.93), math.rad(0.115)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.622, 0.466, 0.113) * CFrame.Angles(math.rad(-12.433), math.rad(-16.043), math.rad(-22.288)),
- },
- },
- },
- },
- [2.083] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.486, -0.341, -0.512) * CFrame.Angles(math.rad(9.053), math.rad(-16.1), math.rad(-40.05)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(13.522), math.rad(0.974), math.rad(-7.964)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.541, -0.596, -0.158) * CFrame.Angles(math.rad(-110.409), math.rad(-20.97), math.rad(-109.721)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.594, -0.039, 0.398) * CFrame.Angles(math.rad(-68.182), math.rad(2.12), math.rad(132.754)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.089, 0.431, 0.193) * CFrame.Angles(math.rad(-8.995), math.rad(41.941), math.rad(3.094)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.681, 0.458, 0.104) * CFrame.Angles(math.rad(-10.027), math.rad(-13.235), math.rad(-23.835)),
- },
- },
- },
- },
- [2.1] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.541, -0.344, -0.531) * CFrame.Angles(math.rad(9.282), math.rad(-16.73), math.rad(-40.852)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(13.694), math.rad(2.349), math.rad(-10.428)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.563, -0.589, -0.239) * CFrame.Angles(math.rad(-114.248), math.rad(-23.663), math.rad(-110.753)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.571, -0.028, 0.415) * CFrame.Angles(math.rad(-69.844), math.rad(-0.974), math.rad(130.233)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.071, 0.436, 0.187) * CFrame.Angles(math.rad(-10.829), math.rad(43.487), math.rad(4.354)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.704, 0.449, 0.099) * CFrame.Angles(math.rad(-8.938), math.rad(-12.032), math.rad(-24.523)),
- },
- },
- },
- },
- }
- }
- local sit = {
- Properties = {
- Looping = true,
- Priority = Enum.AnimationPriority.Action
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -1.396) * CFrame.Angles(0, 0, math.rad(2.578)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-1.354, -0.2, 0.04) * CFrame.Angles(math.rad(0.057), math.rad(2.063), math.rad(91.616)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.132, -0.434, -0.025) * CFrame.Angles(math.rad(-38.102), math.rad(57.754), math.rad(75.172)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(-2.005)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(1.295, -0.209, 0.12) * CFrame.Angles(math.rad(-0.057), math.rad(-4.412), math.rad(-91.559)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.066, -0.421, -0.007) * CFrame.Angles(math.rad(-41.941), math.rad(-62.166), math.rad(-77.235)),
- },
- },
- },
- },
- [1.217] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -1.396) * CFrame.Angles(math.rad(-1.719), 0, math.rad(2.578)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-1.345, -0.225, 0.039) * CFrame.Angles(math.rad(-0.057), math.rad(2.063), math.rad(92.934)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.132, -0.434, -0.025) * CFrame.Angles(math.rad(-38.102), math.rad(57.754), math.rad(72.88)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(6.073), math.rad(-0.286), math.rad(-1.948)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(1.286, -0.235, 0.12) * CFrame.Angles(math.rad(-0.057), math.rad(-4.412), math.rad(-92.934)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.066, -0.421, -0.007) * CFrame.Angles(math.rad(-41.941), math.rad(-62.166), math.rad(-75.344)),
- },
- },
- },
- },
- [2.633] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -1.396) * CFrame.Angles(math.rad(-3.667), math.rad(-0.057), math.rad(2.578)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-1.334, -0.254, 0.039) * CFrame.Angles(math.rad(-0.115), math.rad(2.063), math.rad(94.423)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.132, -0.434, -0.025) * CFrame.Angles(math.rad(-38.102), math.rad(57.754), math.rad(67.953)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(7.506), math.rad(-0.344), math.rad(-1.948)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(1.276, -0.263, 0.119) * CFrame.Angles(math.rad(-0.115), math.rad(-4.412), math.rad(-94.423)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.066, -0.421, -0.007) * CFrame.Angles(math.rad(-41.941), math.rad(-62.166), math.rad(-71.276)),
- },
- },
- },
- },
- [5] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0, 0, -1.396) * CFrame.Angles(0, 0, math.rad(2.578)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-1.354, -0.2, 0.04) * CFrame.Angles(math.rad(0.057), math.rad(2.063), math.rad(91.616)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.132, -0.434, -0.025) * CFrame.Angles(math.rad(-38.102), math.rad(57.754), math.rad(75.172)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(0, 0, math.rad(-2.005)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(1.295, -0.209, 0.12) * CFrame.Angles(math.rad(-0.057), math.rad(-4.412), math.rad(-91.559)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.066, -0.421, -0.007) * CFrame.Angles(math.rad(-41.941), math.rad(-62.166), math.rad(-77.235)),
- },
- },
- },
- },
- }
- }
- local troll = {
- Properties = {
- Looping = true,
- Priority = Enum.AnimationPriority.Action
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.212, -0.073, -0.369) * CFrame.Angles(math.rad(4.756), math.rad(-2.578), math.rad(-4.183)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.782), math.rad(-5.844), math.rad(-7.563)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.083, -0.429, 0.272) * CFrame.Angles(math.rad(-58.9), math.rad(-42.685), math.rad(-78.094)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.224, -0.403, 0.159) * CFrame.Angles(math.rad(-50.535), math.rad(59.931), math.rad(88.064)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.43, -0.11, 0.298) * CFrame.Angles(math.rad(21.772), math.rad(11.918), math.rad(11.287)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.175, 1.031, 0.094) * CFrame.Angles(math.rad(-14.496), math.rad(-46.18), math.rad(4.183)),
- },
- },
- },
- },
- [0.017] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.279, -0.073, -0.371) * CFrame.Angles(math.rad(4.698), math.rad(-1.948), math.rad(-8.365)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.725), math.rad(-5.443), math.rad(-6.875)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.069, -0.481, 0.238) * CFrame.Angles(math.rad(-54.145), math.rad(-44.118), math.rad(-79.355)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.175, -0.355, 0.175) * CFrame.Angles(math.rad(-54.889), math.rad(54.316), math.rad(88.579)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.419, -0.12, 0.292) * CFrame.Angles(math.rad(22.173), math.rad(13.522), math.rad(11.459)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.16, 0.998, 0.155) * CFrame.Angles(math.rad(-9.683), math.rad(-42.972), math.rad(9.339)),
- },
- },
- },
- },
- [0.033] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.336, -0.077, -0.377) * CFrame.Angles(math.rad(4.756), math.rad(-1.031), math.rad(-11.516)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.725), math.rad(-5.042), math.rad(-6.188)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.043, -0.522, 0.169) * CFrame.Angles(math.rad(-46.524), math.rad(-43.258), math.rad(-82.506)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.125, -0.276, 0.192) * CFrame.Angles(math.rad(-56.952), math.rad(47.842), math.rad(88.808)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.423, -0.114, 0.288) * CFrame.Angles(math.rad(21.772), math.rad(15.756), math.rad(12.261)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.141, 0.961, 0.24) * CFrame.Angles(math.rad(-4.412), math.rad(-40.394), math.rad(13.063)),
- },
- },
- },
- },
- [0.05] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.385, -0.082, -0.388) * CFrame.Angles(math.rad(4.87), math.rad(0.057), math.rad(-13.866)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.668), math.rad(-4.698), math.rad(-5.443)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.011, -0.551, 0.078) * CFrame.Angles(math.rad(-36.956), math.rad(-41.024), math.rad(-87.433)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.076, -0.18, 0.211) * CFrame.Angles(math.rad(-57.525), math.rad(40.909), math.rad(89.095)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.437, -0.098, 0.286) * CFrame.Angles(math.rad(20.684), math.rad(18.22), math.rad(13.579)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.122, 0.919, 0.341) * CFrame.Angles(math.rad(1.146), math.rad(-38.388), math.rad(15.584)),
- },
- },
- },
- },
- [0.067] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.425, -0.09, -0.402) * CFrame.Angles(math.rad(5.042), math.rad(1.203), math.rad(-15.47)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.61), math.rad(-4.297), math.rad(-4.756)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.023, -0.569, -0.018) * CFrame.Angles(math.rad(-26.585), math.rad(-38.445), math.rad(-93.736)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.03, -0.075, 0.232) * CFrame.Angles(math.rad(-57.181), math.rad(34.091), math.rad(89.668)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.454, -0.075, 0.285) * CFrame.Angles(math.rad(19.194), math.rad(20.798), math.rad(15.126)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.105, 0.87, 0.445) * CFrame.Angles(math.rad(6.589), math.rad(-36.898), math.rad(17.131)),
- },
- },
- },
- },
- [0.083] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.456, -0.098, -0.418) * CFrame.Angles(math.rad(5.214), math.rad(2.235), math.rad(-16.558)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.61), math.rad(-3.896), math.rad(-4.011)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.054, -0.581, -0.107) * CFrame.Angles(math.rad(-16.673), math.rad(-36.383), math.rad(-100.325)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.011, 0.026, 0.254) * CFrame.Angles(math.rad(-56.436), math.rad(27.96), math.rad(90.585)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.471, -0.049, 0.283) * CFrame.Angles(math.rad(17.475), math.rad(23.09), math.rad(16.788)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.089, 0.815, 0.544) * CFrame.Angles(math.rad(11.574), math.rad(-35.924), math.rad(17.934)),
- },
- },
- },
- },
- [0.1] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.478, -0.106, -0.436) * CFrame.Angles(math.rad(5.386), math.rad(3.151), math.rad(-17.131)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.553), math.rad(-3.495), math.rad(-3.266)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.078, -0.592, -0.179) * CFrame.Angles(math.rad(-8.48), math.rad(-35.065), math.rad(-106.054)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.044, 0.113, 0.279) * CFrame.Angles(math.rad(-55.577), math.rad(22.861), math.rad(91.788)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.49, -0.023, 0.282) * CFrame.Angles(math.rad(15.814), math.rad(24.924), math.rad(18.392)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.075, 0.761, 0.625) * CFrame.Angles(math.rad(15.756), math.rad(-35.351), math.rad(18.277)),
- },
- },
- },
- },
- [0.117] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.491, -0.113, -0.453) * CFrame.Angles(math.rad(5.5), math.rad(3.782), math.rad(-17.418)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.496), math.rad(-3.151), math.rad(-2.578)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.094, -0.605, -0.227) * CFrame.Angles(math.rad(-3.037), math.rad(-34.492), math.rad(-110.065)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.066, 0.173, 0.305) * CFrame.Angles(math.rad(-55.004), math.rad(19.366), math.rad(93.106)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.512, -0.002, 0.281) * CFrame.Angles(math.rad(14.496), math.rad(25.955), math.rad(19.882)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.061, 0.714, 0.681) * CFrame.Angles(math.rad(18.793), math.rad(-35.237), math.rad(18.507)),
- },
- },
- },
- },
- [0.133] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.495, -0.118, -0.469) * CFrame.Angles(math.rad(5.558), math.rad(4.011), math.rad(-17.475)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.439), math.rad(-2.75), math.rad(-1.948)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.1, -0.62, -0.245) * CFrame.Angles(math.rad(-1.089), math.rad(-34.32), math.rad(-111.555)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.074, 0.197, 0.331) * CFrame.Angles(math.rad(-55.176), math.rad(17.819), math.rad(94.423)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.54, 0.007, 0.281) * CFrame.Angles(math.rad(13.98), math.rad(25.898), math.rad(21.028)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.045, 0.684, 0.704) * CFrame.Angles(math.rad(20.225), math.rad(-35.351), math.rad(18.85)),
- },
- },
- },
- },
- [0.15] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.494, -0.123, -0.484) * CFrame.Angles(math.rad(5.558), math.rad(4.011), math.rad(-17.475)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.381), math.rad(-2.406), math.rad(-1.261)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.088, -0.637, -0.238) * CFrame.Angles(math.rad(-1.604), math.rad(-33.69), math.rad(-111.44)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.073, 0.187, 0.357) * CFrame.Angles(math.rad(-56.093), math.rad(18.048), math.rad(96.142)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.573, 0.008, 0.283) * CFrame.Angles(math.rad(13.923), math.rad(25.096), math.rad(21.944)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.038, 0.658, 0.706) * CFrame.Angles(math.rad(20.34), math.rad(-35.867), math.rad(18.621)),
- },
- },
- },
- },
- [0.167] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.489, -0.126, -0.498) * CFrame.Angles(math.rad(5.558), math.rad(4.011), math.rad(-17.475)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.324), math.rad(-2.12), math.rad(-0.688)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.055, -0.652, -0.22) * CFrame.Angles(math.rad(-3.151), math.rad(-32.086), math.rad(-111.039)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.07, 0.154, 0.381) * CFrame.Angles(math.rad(-57.41), math.rad(19.423), math.rad(98.663)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.606, 0.009, 0.286) * CFrame.Angles(math.rad(13.923), math.rad(24.122), math.rad(22.861)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.047, 0.621, 0.704) * CFrame.Angles(math.rad(19.71), math.rad(-36.841), math.rad(17.246)),
- },
- },
- },
- },
- [0.183] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.481, -0.129, -0.513) * CFrame.Angles(math.rad(5.558), math.rad(4.011), math.rad(-17.475)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.267), math.rad(-1.833), math.rad(-0.115)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.006, -0.665, -0.192) * CFrame.Angles(math.rad(-5.443), math.rad(-29.737), math.rad(-110.352)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.065, 0.105, 0.404) * CFrame.Angles(math.rad(-59.015), math.rad(21.658), math.rad(101.929)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.641, 0.012, 0.29) * CFrame.Angles(math.rad(13.923), math.rad(23.09), math.rad(23.778)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.061, 0.574, 0.697) * CFrame.Angles(math.rad(18.507), math.rad(-37.987), math.rad(15.183)),
- },
- },
- },
- },
- [0.2] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.468, -0.132, -0.531) * CFrame.Angles(math.rad(5.558), math.rad(4.011), math.rad(-17.475)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.209), math.rad(-1.547), math.rad(0.401)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.053, -0.677, -0.156) * CFrame.Angles(math.rad(-8.422), math.rad(-26.986), math.rad(-109.492)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.058, 0.043, 0.425) * CFrame.Angles(math.rad(-60.963), math.rad(24.523), math.rad(105.768)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.676, 0.016, 0.297) * CFrame.Angles(math.rad(13.866), math.rad(22.116), math.rad(24.809)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.073, 0.518, 0.684) * CFrame.Angles(math.rad(17.017), math.rad(-39.076), math.rad(12.892)),
- },
- },
- },
- },
- [0.217] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.45, -0.134, -0.551) * CFrame.Angles(math.rad(5.558), math.rad(4.011), math.rad(-17.475)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.152), math.rad(-1.318), math.rad(0.802)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.117, -0.686, -0.113) * CFrame.Angles(math.rad(-11.918), math.rad(-24.236), math.rad(-108.346)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.051, -0.028, 0.444) * CFrame.Angles(math.rad(-63.14), math.rad(27.674), math.rad(110.008)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.712, 0.024, 0.309) * CFrame.Angles(math.rad(13.751), math.rad(21.257), math.rad(25.898)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.078, 0.46, 0.665) * CFrame.Angles(math.rad(15.355), math.rad(-39.935), math.rad(10.6)),
- },
- },
- },
- },
- [0.233] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.425, -0.136, -0.577) * CFrame.Angles(math.rad(5.558), math.rad(4.011), math.rad(-17.475)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.095), math.rad(-1.089), math.rad(1.203)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.182, -0.695, -0.066) * CFrame.Angles(math.rad(-15.756), math.rad(-21.772), math.rad(-107.143)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.042, -0.104, 0.461) * CFrame.Angles(math.rad(-65.546), math.rad(30.882), math.rad(114.42)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.746, 0.034, 0.326) * CFrame.Angles(math.rad(13.522), math.rad(20.626), math.rad(27.158)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.077, 0.406, 0.642) * CFrame.Angles(math.rad(13.751), math.rad(-40.508), math.rad(8.48)),
- },
- },
- },
- },
- [0.25] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.393, -0.137, -0.608) * CFrame.Angles(math.rad(5.558), math.rad(4.011), math.rad(-17.475)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.037), math.rad(-0.917), math.rad(1.49)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.242, -0.701, -0.016) * CFrame.Angles(math.rad(-19.767), math.rad(-19.939), math.rad(-105.94)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.033, -0.178, 0.475) * CFrame.Angles(math.rad(-67.838), math.rad(33.976), math.rad(118.831)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.779, 0.049, 0.349) * CFrame.Angles(math.rad(13.121), math.rad(20.397), math.rad(28.648)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.074, 0.363, 0.619) * CFrame.Angles(math.rad(12.319), math.rad(-40.565), math.rad(6.532)),
- },
- },
- },
- },
- [0.267] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.353, -0.138, -0.647) * CFrame.Angles(math.rad(5.558), math.rad(4.011), math.rad(-17.475)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.037), math.rad(-0.802), math.rad(1.719)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.293, -0.707, 0.035) * CFrame.Angles(math.rad(-23.835), math.rad(-19.079), math.rad(-105.023)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.021, -0.249, 0.485) * CFrame.Angles(math.rad(-69.901), math.rad(36.727), math.rad(122.899)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.808, 0.07, 0.381) * CFrame.Angles(math.rad(12.49), math.rad(20.684), math.rad(30.309)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.078, 0.339, 0.604) * CFrame.Angles(math.rad(11.345), math.rad(-40.05), math.rad(4.641)),
- },
- },
- },
- },
- [0.283] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.305, -0.138, -0.694) * CFrame.Angles(math.rad(5.558), math.rad(4.011), math.rad(-17.475)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.037), math.rad(-0.745), math.rad(1.891)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.327, -0.711, 0.085) * CFrame.Angles(math.rad(-27.674), math.rad(-19.366), math.rad(-104.565)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.008, -0.31, 0.49) * CFrame.Angles(math.rad(-71.333), math.rad(39.076), math.rad(126.223)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.828, 0.099, 0.423) * CFrame.Angles(math.rad(11.574), math.rad(21.658), math.rad(32.258)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.097, 0.34, 0.603) * CFrame.Angles(math.rad(10.829), math.rad(-38.789), math.rad(2.636)),
- },
- },
- },
- },
- [0.3] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.247, -0.138, -0.751) * CFrame.Angles(math.rad(5.558), math.rad(4.011), math.rad(-17.475)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.037), math.rad(-0.745), math.rad(1.948)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.341, -0.715, 0.131) * CFrame.Angles(math.rad(-31.283), math.rad(-21.028), math.rad(-104.909)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.007, -0.357, 0.491) * CFrame.Angles(math.rad(-71.734), math.rad(41.024), math.rad(128.457)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.836, 0.139, 0.478) * CFrame.Angles(math.rad(10.084), math.rad(23.606), math.rad(34.435)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.136, 0.372, 0.615) * CFrame.Angles(math.rad(10.943), math.rad(-36.669), math.rad(0.63)),
- },
- },
- },
- },
- [0.317] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.176, -0.13, -0.817) * CFrame.Angles(math.rad(5.157), math.rad(3.782), math.rad(-14.324)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.037), math.rad(-0.745), math.rad(1.833)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.309, -0.716, 0.172) * CFrame.Angles(math.rad(-34.721), math.rad(-24.007), math.rad(-106.513)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.025, -0.39, 0.488) * CFrame.Angles(math.rad(-70.932), math.rad(42.342), math.rad(129.546)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.871, 0.201, 0.505) * CFrame.Angles(math.rad(8.824), math.rad(23.205), math.rad(35.982)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.169, 0.452, 0.636) * CFrame.Angles(math.rad(10.027), math.rad(-36.096), math.rad(-2.693)),
- },
- },
- },
- },
- [0.333] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.087, -0.109, -0.885) * CFrame.Angles(math.rad(4.125), math.rad(2.979), math.rad(-6.417)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.037), math.rad(-0.859), math.rad(1.662)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.226, -0.709, 0.206) * CFrame.Angles(math.rad(-38.274), math.rad(-27.788), math.rad(-109.55)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.044, -0.41, 0.484) * CFrame.Angles(math.rad(-69.156), math.rad(43.258), math.rad(129.947)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.944, 0.295, 0.475) * CFrame.Angles(math.rad(8.824), math.rad(18.564), math.rad(35.294)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.176, 0.573, 0.648) * CFrame.Angles(math.rad(6.303), math.rad(-38.445), math.rad(-8.365)),
- },
- },
- },
- },
- [0.35] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.017, -0.084, -0.95) * CFrame.Angles(math.rad(2.979), math.rad(1.49), math.rad(4.24)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.095), math.rad(-1.089), math.rad(1.261)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.117, -0.695, 0.234) * CFrame.Angles(math.rad(-41.826), math.rad(-31.685), math.rad(-113.388)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.065, -0.42, 0.477) * CFrame.Angles(math.rad(-66.463), math.rad(44.003), math.rad(129.775)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.989, 0.42, 0.425) * CFrame.Angles(math.rad(9.568), math.rad(12.605), math.rad(32.2)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.168, 0.708, 0.632) * CFrame.Angles(math.rad(0.057), math.rad(-42.284), math.rad(-15.986)),
- },
- },
- },
- },
- [0.367] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.132, -0.062, -1.006) * CFrame.Angles(math.rad(2.005), math.rad(-0.516), math.rad(15.126)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.152), math.rad(-1.318), math.rad(0.802)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.009, -0.673, 0.255) * CFrame.Angles(math.rad(-45.149), math.rad(-35.065), math.rad(-117.342)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.088, -0.423, 0.467) * CFrame.Angles(math.rad(-62.968), math.rad(45.034), math.rad(129.317)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.973, 0.543, 0.398) * CFrame.Angles(math.rad(10.6), math.rad(8.079), math.rad(27.33)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.163, 0.828, 0.587) * CFrame.Angles(math.rad(-7.964), math.rad(-46.009), math.rad(-24.981)),
- },
- },
- },
- },
- [0.383] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.249, -0.049, -1.046) * CFrame.Angles(math.rad(1.49), math.rad(-2.807), math.rad(23.892)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.209), math.rad(-1.604), math.rad(0.229)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.074, -0.644, 0.269) * CFrame.Angles(math.rad(-47.785), math.rad(-37.529), math.rad(-120.436)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.111, -0.421, 0.453) * CFrame.Angles(math.rad(-58.671), math.rad(46.639), math.rad(128.686)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.925, 0.618, 0.409) * CFrame.Angles(math.rad(11.803), math.rad(5.901), math.rad(22.632)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.171, 0.913, 0.531) * CFrame.Angles(math.rad(-15.183), math.rad(-48.014), math.rad(-32.83)),
- },
- },
- },
- },
- [0.4] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.36, -0.044, -1.064) * CFrame.Angles(math.rad(1.261), math.rad(-5.042), math.rad(28.361)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.267), math.rad(-2.005), math.rad(-0.458)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.107, -0.607, 0.273) * CFrame.Angles(math.rad(-48.931), math.rad(-38.675), math.rad(-121.524)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.136, -0.417, 0.433) * CFrame.Angles(math.rad(-53.572), math.rad(49.217), math.rad(127.827)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.893, 0.629, 0.439) * CFrame.Angles(math.rad(12.49), math.rad(5.959), math.rad(20.168)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.192, 0.953, 0.487) * CFrame.Angles(math.rad(-17.074), math.rad(-46.811), math.rad(-35.237)),
- },
- },
- },
- },
- [0.417] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.46, -0.044, -1.039) * CFrame.Angles(math.rad(1.261), math.rad(-7.047), math.rad(29.908)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.381), math.rad(-2.349), math.rad(-1.203)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.106, -0.562, 0.274) * CFrame.Angles(math.rad(-48.988), math.rad(-38.732), math.rad(-120.78)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.161, -0.414, 0.407) * CFrame.Angles(math.rad(-47.441), math.rad(53.113), math.rad(126.566)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.884, 0.608, 0.465) * CFrame.Angles(math.rad(12.548), math.rad(6.818), math.rad(19.366)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.224, 0.927, 0.486) * CFrame.Angles(math.rad(-14.84), math.rad(-43.889), math.rad(-34.32)),
- },
- },
- },
- },
- [0.433] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.546, -0.045, -0.967) * CFrame.Angles(math.rad(1.318), math.rad(-8.709), math.rad(31.169)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.439), math.rad(-2.807), math.rad(-2.005)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.101, -0.51, 0.275) * CFrame.Angles(math.rad(-48.701), math.rad(-38.331), math.rad(-119.347)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.186, -0.41, 0.376) * CFrame.Angles(math.rad(-39.763), math.rad(58.098), math.rad(124.217)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.883, 0.583, 0.481) * CFrame.Angles(math.rad(12.605), math.rad(7.047), math.rad(18.736)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.255, 0.839, 0.519) * CFrame.Angles(math.rad(-12.834), math.rad(-42.112), math.rad(-34.435)),
- },
- },
- },
- },
- [0.45] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.62, -0.046, -0.861) * CFrame.Angles(math.rad(1.432), math.rad(-10.141), math.rad(32.086)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.496), math.rad(-3.266), math.rad(-2.807)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.094, -0.453, 0.277) * CFrame.Angles(math.rad(-48.243), math.rad(-37.471), math.rad(-117.284)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.212, -0.407, 0.342) * CFrame.Angles(math.rad(-29.679), math.rad(63.541), math.rad(119.634)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.885, 0.558, 0.491) * CFrame.Angles(math.rad(12.72), math.rad(6.99), math.rad(18.163)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.262, 0.725, 0.55) * CFrame.Angles(math.rad(-11.688), math.rad(-41.539), math.rad(-34.549)),
- },
- },
- },
- },
- [0.467] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.681, -0.048, -0.734) * CFrame.Angles(math.rad(1.547), math.rad(-11.287), math.rad(32.773)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.553), math.rad(-3.724), math.rad(-3.724)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.085, -0.393, 0.28) * CFrame.Angles(math.rad(-47.727), math.rad(-36.096), math.rad(-114.878)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.239, -0.403, 0.307) * CFrame.Angles(math.rad(-15.871), math.rad(68.87), math.rad(111.211)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.889, 0.533, 0.497) * CFrame.Angles(math.rad(12.777), math.rad(6.704), math.rad(17.704)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.23, 0.611, 0.56) * CFrame.Angles(math.rad(-11.287), math.rad(-42.112), math.rad(-33.919)),
- },
- },
- },
- },
- [0.483] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.73, -0.051, -0.6) * CFrame.Angles(math.rad(1.662), math.rad(-12.204), math.rad(33.232)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.61), math.rad(-4.24), math.rad(-4.641)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.074, -0.332, 0.283) * CFrame.Angles(math.rad(-47.326), math.rad(-34.32), math.rad(-112.128)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.267, -0.399, 0.272) * CFrame.Angles(math.rad(3.552), math.rad(72.995), math.rad(97.002)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.894, 0.512, 0.498) * CFrame.Angles(math.rad(12.777), math.rad(6.303), math.rad(17.361)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.163, 0.509, 0.547) * CFrame.Angles(math.rad(-11.402), math.rad(-43.373), math.rad(-32.372)),
- },
- },
- },
- },
- [0.5] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.767, -0.053, -0.473) * CFrame.Angles(math.rad(1.833), math.rad(-12.892), math.rad(33.575)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.668), math.rad(-4.756), math.rad(-5.558)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.06, -0.27, 0.287) * CFrame.Angles(math.rad(-47.04), math.rad(-32.086), math.rad(-109.32)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.296, -0.395, 0.239) * CFrame.Angles(math.rad(27.617), math.rad(74.943), math.rad(77.578)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.9, 0.494, 0.496) * CFrame.Angles(math.rad(12.777), math.rad(5.73), math.rad(17.074)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.075, 0.424, 0.511) * CFrame.Angles(math.rad(-11.746), math.rad(-44.92), math.rad(-30.08)),
- },
- },
- },
- },
- [0.517] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.793, -0.055, -0.365) * CFrame.Angles(math.rad(1.891), math.rad(-13.35), math.rad(33.747)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.725), math.rad(-5.214), math.rad(-6.474)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.045, -0.21, 0.29) * CFrame.Angles(math.rad(-47.097), math.rad(-29.565), math.rad(-106.57)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.325, -0.391, 0.209) * CFrame.Angles(math.rad(49.79), math.rad(74.656), math.rad(59.416)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.906, 0.482, 0.491) * CFrame.Angles(math.rad(12.72), math.rad(5.099), math.rad(16.845)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.018, 0.358, 0.459) * CFrame.Angles(math.rad(-12.089), math.rad(-46.467), math.rad(-27.387)),
- },
- },
- },
- },
- [0.533] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.809, -0.056, -0.29) * CFrame.Angles(math.rad(2.005), math.rad(-13.636), math.rad(33.862)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.782), math.rad(-5.672), math.rad(-7.334)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.029, -0.154, 0.294) * CFrame.Angles(math.rad(-47.498), math.rad(-26.7), math.rad(-103.992)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.355, -0.389, 0.181) * CFrame.Angles(math.rad(64.63), math.rad(73.224), math.rad(47.899)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.913, 0.476, 0.481) * CFrame.Angles(math.rad(12.605), math.rad(4.297), math.rad(16.73)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.095, 0.314, 0.406) * CFrame.Angles(math.rad(-12.376), math.rad(-47.613), math.rad(-24.981)),
- },
- },
- },
- },
- [0.55] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.814, -0.056, -0.262) * CFrame.Angles(math.rad(2.005), math.rad(-13.694), math.rad(33.919)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.782), math.rad(-6.188), math.rad(-8.193)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.012, -0.102, 0.297) * CFrame.Angles(math.rad(-48.243), math.rad(-23.663), math.rad(-101.643)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.385, -0.387, 0.158) * CFrame.Angles(math.rad(71.734), math.rad(71.849), math.rad(43.144)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.922, 0.477, 0.468) * CFrame.Angles(math.rad(12.433), math.rad(3.438), math.rad(16.673)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.134, 0.3, 0.376) * CFrame.Angles(math.rad(-12.49), math.rad(-48.186), math.rad(-23.72)),
- },
- },
- },
- },
- [0.567] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.812, -0.057, -0.264) * CFrame.Angles(math.rad(2.063), math.rad(-13.694), math.rad(33.976)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-6.589), math.rad(-8.995)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.006, -0.056, 0.3) * CFrame.Angles(math.rad(-49.389), math.rad(-20.512), math.rad(-99.637)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.413, -0.386, 0.139) * CFrame.Angles(math.rad(74.427), math.rad(70.989), math.rad(42.112)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.926, 0.486, 0.452) * CFrame.Angles(math.rad(12.204), math.rad(2.521), math.rad(16.501)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.148, 0.307, 0.365) * CFrame.Angles(math.rad(-12.605), math.rad(-48.53), math.rad(-23.377)),
- },
- },
- },
- },
- [0.583] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.806, -0.058, -0.272) * CFrame.Angles(math.rad(2.12), math.rad(-13.636), math.rad(34.091)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-6.99), math.rad(-9.74)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.024, -0.016, 0.302) * CFrame.Angles(math.rad(-50.764), math.rad(-17.361), math.rad(-97.861)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.439, -0.385, 0.126) * CFrame.Angles(math.rad(75.745), math.rad(70.417), math.rad(42.17)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.922, 0.501, 0.434) * CFrame.Angles(math.rad(11.975), math.rad(1.833), math.rad(16.215)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.16, 0.318, 0.36) * CFrame.Angles(math.rad(-12.777), math.rad(-49.16), math.rad(-23.319)),
- },
- },
- },
- },
- [0.6] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.796, -0.06, -0.289) * CFrame.Angles(math.rad(2.235), math.rad(-13.522), math.rad(34.206)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-7.391), math.rad(-10.428)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.041, 0.017, 0.303) * CFrame.Angles(math.rad(-52.311), math.rad(-14.439), math.rad(-96.257)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.463, -0.384, 0.116) * CFrame.Angles(math.rad(76.089), math.rad(70.187), math.rad(43.029)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.911, 0.522, 0.415) * CFrame.Angles(math.rad(11.631), math.rad(1.318), math.rad(15.699)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.167, 0.336, 0.362) * CFrame.Angles(math.rad(-12.892), math.rad(-49.905), math.rad(-23.491)),
- },
- },
- },
- },
- [0.617] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.783, -0.061, -0.318) * CFrame.Angles(math.rad(2.292), math.rad(-13.293), math.rad(34.32)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-7.678), math.rad(-11.001)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.057, 0.044, 0.304) * CFrame.Angles(math.rad(-53.858), math.rad(-11.86), math.rad(-94.767)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.483, -0.384, 0.11) * CFrame.Angles(math.rad(75.745), math.rad(70.13), math.rad(44.232)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.894, 0.549, 0.396) * CFrame.Angles(math.rad(11.173), math.rad(0.917), math.rad(15.069)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.169, 0.36, 0.371) * CFrame.Angles(math.rad(-12.949), math.rad(-50.649), math.rad(-23.95)),
- },
- },
- },
- },
- [0.633] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.768, -0.062, -0.36) * CFrame.Angles(math.rad(2.349), math.rad(-12.949), math.rad(34.377)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-7.907), math.rad(-11.459)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.07, 0.064, 0.304) * CFrame.Angles(math.rad(-55.233), math.rad(-9.855), math.rad(-93.335)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.499, -0.383, 0.106) * CFrame.Angles(math.rad(75), math.rad(70.13), math.rad(45.665)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.871, 0.579, 0.377) * CFrame.Angles(math.rad(10.6), math.rad(0.688), math.rad(14.324)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.164, 0.393, 0.388) * CFrame.Angles(math.rad(-12.777), math.rad(-51.452), math.rad(-24.637)),
- },
- },
- },
- },
- [0.65] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.751, -0.062, -0.418) * CFrame.Angles(math.rad(2.349), math.rad(-12.49), math.rad(34.435)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-8.136), math.rad(-11.803)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.081, 0.078, 0.303) * CFrame.Angles(math.rad(-56.436), math.rad(-8.422), math.rad(-91.96)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.512, -0.382, 0.104) * CFrame.Angles(math.rad(74.083), math.rad(70.245), math.rad(46.983)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.844, 0.614, 0.358) * CFrame.Angles(math.rad(9.912), math.rad(0.573), math.rad(13.407)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.152, 0.435, 0.412) * CFrame.Angles(math.rad(-12.319), math.rad(-52.082), math.rad(-25.439)),
- },
- },
- },
- },
- [0.667] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.733, -0.061, -0.496) * CFrame.Angles(math.rad(2.292), math.rad(-11.86), math.rad(34.435)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-8.251), math.rad(-12.032)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.088, 0.086, 0.303) * CFrame.Angles(math.rad(-57.238), math.rad(-7.792), math.rad(-90.642)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.519, -0.382, 0.104) * CFrame.Angles(math.rad(73.339), math.rad(70.359), math.rad(47.957)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.814, 0.651, 0.339) * CFrame.Angles(math.rad(9.11), math.rad(0.63), math.rad(12.433)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.135, 0.489, 0.44) * CFrame.Angles(math.rad(-11.402), math.rad(-52.54), math.rad(-26.184)),
- },
- },
- },
- },
- [0.683] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.713, -0.058, -0.595) * CFrame.Angles(math.rad(2.12), math.rad(-11.058), math.rad(34.435)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-8.308), math.rad(-12.147)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.091, 0.086, 0.301) * CFrame.Angles(math.rad(-57.582), math.rad(-8.021), math.rad(-89.324)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.522, -0.382, 0.103) * CFrame.Angles(math.rad(73.052), math.rad(70.417), math.rad(48.358)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.78, 0.691, 0.322) * CFrame.Angles(math.rad(8.136), math.rad(0.802), math.rad(11.345)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.116, 0.556, 0.469) * CFrame.Angles(math.rad(-9.969), math.rad(-52.655), math.rad(-26.643)),
- },
- },
- },
- },
- [0.7] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.692, -0.053, -0.715) * CFrame.Angles(math.rad(1.833), math.rad(-9.969), math.rad(34.32)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-8.251), math.rad(-12.089)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.091, 0.077, 0.3) * CFrame.Angles(math.rad(-57.983), math.rad(-9.225), math.rad(-87.834)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.519, -0.384, 0.102) * CFrame.Angles(math.rad(71.391), math.rad(70.646), math.rad(48.415)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.743, 0.73, 0.308) * CFrame.Angles(math.rad(6.99), math.rad(1.261), math.rad(10.256)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.093, 0.638, 0.491) * CFrame.Angles(math.rad(-8.48), math.rad(-52.827), math.rad(-27.101)),
- },
- },
- },
- },
- [0.717] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.664, -0.048, -0.84) * CFrame.Angles(math.rad(1.49), math.rad(-8.766), math.rad(33.862)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-8.193), math.rad(-11.918)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.092, 0.054, 0.3) * CFrame.Angles(math.rad(-58.843), math.rad(-11.23), math.rad(-86.23)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.51, -0.391, 0.098) * CFrame.Angles(math.rad(66.635), math.rad(71.161), math.rad(48.873)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.707, 0.764, 0.303) * CFrame.Angles(math.rad(6.016), math.rad(2.235), math.rad(9.397)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.067, 0.732, 0.494) * CFrame.Angles(math.rad(-7.907), math.rad(-53.285), math.rad(-27.96)),
- },
- },
- },
- },
- [0.733] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.625, -0.043, -0.953) * CFrame.Angles(math.rad(1.203), math.rad(-7.391), math.rad(32.945)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-8.079), math.rad(-11.688)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.093, 0.021, 0.3) * CFrame.Angles(math.rad(-59.931), math.rad(-13.866), math.rad(-84.511)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.495, -0.401, 0.094) * CFrame.Angles(math.rad(58.671), math.rad(71.963), math.rad(50.191)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.673, 0.788, 0.31) * CFrame.Angles(math.rad(5.5), math.rad(3.667), math.rad(9.053)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.039, 0.831, 0.472) * CFrame.Angles(math.rad(-9.167), math.rad(-54.202), math.rad(-29.45)),
- },
- },
- },
- },
- [0.75] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.571, -0.041, -1.033) * CFrame.Angles(math.rad(1.089), math.rad(-6.131), math.rad(31.169)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-7.907), math.rad(-11.402)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.094, -0.021, 0.3) * CFrame.Angles(math.rad(-61.135), math.rad(-17.074), math.rad(-82.907)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.475, -0.414, 0.091) * CFrame.Angles(math.rad(47.326), math.rad(72.88), math.rad(53.056)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.646, 0.799, 0.336) * CFrame.Angles(math.rad(5.73), math.rad(5.615), math.rad(9.454)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.003, 0.919, 0.426) * CFrame.Angles(math.rad(-13.006), math.rad(-55.462), math.rad(-32.143)),
- },
- },
- },
- },
- [0.767] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.499, -0.044, -1.064) * CFrame.Angles(math.rad(1.261), math.rad(-5.042), math.rad(28.361)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-7.678), math.rad(-11.001)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.095, -0.071, 0.3) * CFrame.Angles(math.rad(-62.281), math.rad(-20.626), math.rad(-81.417)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.45, -0.427, 0.09) * CFrame.Angles(math.rad(32.601), math.rad(73.568), math.rad(58.041)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.628, 0.789, 0.384) * CFrame.Angles(math.rad(7.047), math.rad(7.964), math.rad(10.829)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.074, 0.967, 0.385) * CFrame.Angles(math.rad(-19.079), math.rad(-56.322), math.rad(-36.44)),
- },
- },
- },
- },
- [0.783] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.398, -0.051, -1.011) * CFrame.Angles(math.rad(1.776), math.rad(-4.183), math.rad(24.293)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-7.448), math.rad(-10.6)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.095, -0.126, 0.299) * CFrame.Angles(math.rad(-63.14), math.rad(-24.523), math.rad(-80.157)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.421, -0.44, 0.094) * CFrame.Angles(math.rad(15.241), math.rad(73.682), math.rad(64.916)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.677, 0.684, 0.439) * CFrame.Angles(math.rad(9.626), math.rad(9.568), math.rad(14.61)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.146, 1.007, 0.323) * CFrame.Angles(math.rad(-25.325), math.rad(-56.551), math.rad(-38.388)),
- },
- },
- },
- },
- [0.8] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.271, -0.058, -0.882) * CFrame.Angles(math.rad(2.578), math.rad(-3.667), math.rad(19.022)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-7.162), math.rad(-10.084)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.095, -0.185, 0.297) * CFrame.Angles(math.rad(-63.656), math.rad(-28.476), math.rad(-79.183)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.389, -0.448, 0.102) * CFrame.Angles(math.rad(-2.922), math.rad(72.823), math.rad(72.594)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.757, 0.467, 0.46) * CFrame.Angles(math.rad(12.777), math.rad(9.912), math.rad(19.079)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.193, 1.061, 0.225) * CFrame.Angles(math.rad(-28.762), math.rad(-56.035), math.rad(-34.435)),
- },
- },
- },
- },
- [0.817] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.133, -0.065, -0.715) * CFrame.Angles(math.rad(3.38), math.rad(-3.323), math.rad(13.063)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-6.875), math.rad(-9.511)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.095, -0.247, 0.294) * CFrame.Angles(math.rad(-63.656), math.rad(-32.372), math.rad(-78.495)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.353, -0.45, 0.114) * CFrame.Angles(math.rad(-19.481), math.rad(70.932), math.rad(79.183)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.759, 0.236, 0.434) * CFrame.Angles(math.rad(15.928), math.rad(9.798), math.rad(20.512)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.213, 1.092, 0.133) * CFrame.Angles(math.rad(-28.132), math.rad(-54.775), math.rad(-25.611)),
- },
- },
- },
- },
- [0.833] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.002, -0.07, -0.549) * CFrame.Angles(math.rad(4.125), math.rad(-3.151), math.rad(6.933)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.84), math.rad(-6.532), math.rad(-8.881)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.093, -0.309, 0.289) * CFrame.Angles(math.rad(-62.968), math.rad(-36.096), math.rad(-78.094)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.313, -0.443, 0.128) * CFrame.Angles(math.rad(-33.06), math.rad(68.067), math.rad(83.881)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.666, 0.055, 0.382) * CFrame.Angles(math.rad(18.621), math.rad(9.969), math.rad(18.163)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.208, 1.092, 0.076) * CFrame.Angles(math.rad(-24.408), math.rad(-52.712), math.rad(-14.381)),
- },
- },
- },
- },
- [0.85] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.121, -0.073, -0.42) * CFrame.Angles(math.rad(4.584), math.rad(-2.922), math.rad(1.031)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.782), math.rad(-6.188), math.rad(-8.251)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.089, -0.37, 0.282) * CFrame.Angles(math.rad(-61.478), math.rad(-39.591), math.rad(-77.98)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.27, -0.428, 0.144) * CFrame.Angles(math.rad(-43.316), math.rad(64.4), math.rad(86.631)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.521, -0.06, 0.328) * CFrame.Angles(math.rad(20.569), math.rad(10.772), math.rad(13.866)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.191, 1.067, 0.064) * CFrame.Angles(math.rad(-19.366), math.rad(-49.733), math.rad(-3.667)),
- },
- },
- },
- },
- [0.867] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.212, -0.073, -0.369) * CFrame.Angles(math.rad(4.756), math.rad(-2.578), math.rad(-4.183)),
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(14.782), math.rad(-5.844), math.rad(-7.563)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.083, -0.429, 0.272) * CFrame.Angles(math.rad(-58.9), math.rad(-42.685), math.rad(-78.094)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.224, -0.403, 0.159) * CFrame.Angles(math.rad(-50.535), math.rad(59.931), math.rad(88.064)),
- },
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.43, -0.11, 0.298) * CFrame.Angles(math.rad(21.772), math.rad(11.918), math.rad(11.287)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.175, 1.031, 0.094) * CFrame.Angles(math.rad(-14.496), math.rad(-46.18), math.rad(4.183)),
- },
- },
- },
- },
- }
- }
- local flair = {
- Properties = {
- Looping = true,
- Priority = Enum.AnimationPriority.Action
- },
- Keyframes = {
- [0] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.013, 0, -0.175),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, -0.005, -0.025) * CFrame.Angles(math.rad(-3.094), math.rad(9.683), math.rad(40.909)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.022, -0.02, 0) * CFrame.Angles(math.rad(0.974), math.rad(-3.782), math.rad(30.882)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.118, -0.367, 0.208) * CFrame.Angles(math.rad(-68.239), math.rad(15.986), math.rad(-118.946)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.084, -0.37, 0.37) * CFrame.Angles(math.rad(-82.506), math.rad(-22.976), math.rad(109.091)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.115), math.rad(-0.057), math.rad(-0.917)),
- },
- },
- },
- },
- [0.161] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.014, -0.112, -0.703) * CFrame.Angles(math.rad(27.96), math.rad(0.229), math.rad(0.859)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.724, 0.754, 0.037) * CFrame.Angles(math.rad(10.371), math.rad(13.522), math.rad(7.792)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.816, 1.04, 0.086) * CFrame.Angles(math.rad(6.933), math.rad(10.428), math.rad(40.05)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.014, -0.153, 0.33) * CFrame.Angles(math.rad(-72.594), math.rad(-46.639), math.rad(-85.142)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.038, -0.208, 0.265) * CFrame.Angles(math.rad(-60.562), math.rad(43.946), math.rad(73.797)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-27.33), math.rad(0.286), math.rad(-1.375)),
- },
- },
- },
- },
- [0.339] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.041, -0.177, -0.304) * CFrame.Angles(math.rad(13.465), math.rad(0.344), math.rad(1.089)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.677, 0.657, 0.05) * CFrame.Angles(math.rad(-15.011), math.rad(19.71), math.rad(13.121)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.889, 0.871, 0.007) * CFrame.Angles(math.rad(-8.365), math.rad(-3.037), math.rad(-9.511)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.201, -0.421, 0.402) * CFrame.Angles(math.rad(-82.219), math.rad(-13.006), math.rad(-99.179)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.197, -0.278, 0.161) * CFrame.Angles(math.rad(-42.456), math.rad(25.439), math.rad(49.675)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-11.918), 0, math.rad(-0.974)),
- },
- },
- },
- },
- [0.518] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.021, -0.523, -0.403) * CFrame.Angles(math.rad(3.552), math.rad(-1.662), math.rad(-8.881)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.241, 0.48, 0.001) * CFrame.Angles(math.rad(-46.295), math.rad(25.554), math.rad(40.909)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.626, 0.447, 0.029) * CFrame.Angles(math.rad(-4.183), math.rad(-17.189), math.rad(-2.349)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.4, -0.426, 0.31) * CFrame.Angles(math.rad(-74.026), math.rad(2.063), math.rad(-13.694)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.734, -0.432, 0.273) * CFrame.Angles(math.rad(-96.2), math.rad(-6.36), math.rad(32.143)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-2.578), math.rad(0.458), math.rad(7.792)),
- },
- },
- },
- },
- [0.679] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.195, -0.52, -0.438) * CFrame.Angles(math.rad(0.802), math.rad(-1.719), math.rad(25.611)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.563, 0.151, 0.073) * CFrame.Angles(math.rad(35.351), math.rad(1.49), math.rad(-22.517)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.527, 0.365, 0.181) * CFrame.Angles(math.rad(0.745), math.rad(-33.002), math.rad(-30.94)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.461, -0.411, -0.115) * CFrame.Angles(math.rad(-48.472), math.rad(19.079), math.rad(-17.017)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.275, -0.505, -0.034) * CFrame.Angles(math.rad(-35.638), math.rad(33.002), math.rad(128.343)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(2.063), math.rad(0.802), math.rad(-25.038)),
- },
- },
- },
- },
- [0.839] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.468, -0.52, -0.444) * CFrame.Angles(math.rad(-1.318), math.rad(-1.261), math.rad(28.075)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.689, 0.464, -0.03) * CFrame.Angles(math.rad(9.11), math.rad(2.464), math.rad(0.286)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.416, 0.256, 0.385) * CFrame.Angles(math.rad(-10.485), math.rad(-25.497), math.rad(-41.425)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.402, -0.418, -0.129) * CFrame.Angles(math.rad(-44.805), math.rad(28.992), math.rad(-23.09)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.18, -0.534, 0.059) * CFrame.Angles(math.rad(-30.195), math.rad(2.005), math.rad(28.419)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(5.5), math.rad(-1.833), math.rad(-36.727)),
- },
- },
- },
- },
- [1.018] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.707, -0.52, -0.753) * CFrame.Angles(math.rad(0.974), math.rad(-1.318), math.rad(32.315)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.637, 0.673, -0.075) * CFrame.Angles(math.rad(-9.912), math.rad(2.693), math.rad(4.584)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.48, 0.345, 0.328) * CFrame.Angles(math.rad(-21.715), math.rad(4.011), math.rad(-47.326)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.156, -0.377, -0.147) * CFrame.Angles(math.rad(-18.507), math.rad(21.944), math.rad(-71.448)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.091, -0.3, 0.195) * CFrame.Angles(math.rad(-39.763), math.rad(2.177), math.rad(-8.021)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.802), math.rad(1.833), math.rad(-34.95)),
- },
- },
- },
- },
- [1.196] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.585, -0.503, -0.539) * CFrame.Angles(math.rad(2.865), math.rad(4.584), math.rad(45.837)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.25, 0.282, -0.153) * CFrame.Angles(math.rad(6.188), math.rad(42.284), math.rad(32.2)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(1.14, 0.747, -0.415) * CFrame.Angles(math.rad(-7.907), math.rad(16.215), math.rad(-25.439)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.074, -0.319, 0.059) * CFrame.Angles(math.rad(-22.517), math.rad(25.554), math.rad(-92.418)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.08, -0.287, 0.21) * CFrame.Angles(math.rad(-49.332), math.rad(-19.423), math.rad(-11.287)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-8.308), math.rad(1.776), math.rad(-34.148)),
- },
- },
- },
- },
- [1.357] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.235, -0.501, -0.774) * CFrame.Angles(math.rad(2.177), math.rad(5.099), math.rad(55.405)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.309, 0.349, -0.026) * CFrame.Angles(math.rad(4.641), math.rad(38.216), math.rad(37.128)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(1.25, 0.826, -0.371) * CFrame.Angles(math.rad(2.636), math.rad(16.73), math.rad(5.844)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.045, -0.298, 0.131) * CFrame.Angles(math.rad(-17.475), math.rad(15.699), math.rad(-81.303)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.064, 0.022, 0.089) * CFrame.Angles(math.rad(-32.945), math.rad(-6.36), math.rad(-20.741)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-6.474), 0, math.rad(2.235)),
- },
- },
- },
- },
- [1.518] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.245, -0.5, -0.658) * CFrame.Angles(math.rad(-0.229), math.rad(4.526), math.rad(85.371)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.271, 0.522, 0.155) * CFrame.Angles(math.rad(-11.459), math.rad(27.731), math.rad(39.305)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.965, 0.699, 0.014) * CFrame.Angles(math.rad(-2.807), math.rad(6.99), math.rad(10.485)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.052, -0.254, 0.141) * CFrame.Angles(math.rad(-21.199), math.rad(17.475), math.rad(-8.652)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.118, 0.006, 0.07) * CFrame.Angles(math.rad(-13.98), math.rad(3.094), math.rad(22.632)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.859), math.rad(1.146), math.rad(12.605)),
- },
- },
- },
- },
- [1.696] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.281, -0.522, -0.275) * CFrame.Angles(math.rad(-3.61), math.rad(0.859), math.rad(153.037)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.434, 0.53, 0.164) * CFrame.Angles(math.rad(-4.756), math.rad(22.575), math.rad(-2.406)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.361, 0.295, 0.129) * CFrame.Angles(math.rad(-6.474), math.rad(2.12), math.rad(-5.615)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.386, -0.239, 0.113) * CFrame.Angles(math.rad(-57.754), math.rad(-6.36), math.rad(-19.481)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.135, -0.24, 0.375) * CFrame.Angles(math.rad(-67.323), math.rad(12.147), math.rad(81.704)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(3.552), math.rad(1.833), math.rad(12.72)),
- },
- },
- },
- },
- [1.857] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.283, -0.538, -0.301) * CFrame.Angles(math.rad(-1.547), math.rad(-3.323), math.rad(-133.155)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.442, 0.517, 0.131) * CFrame.Angles(math.rad(-2.063), math.rad(18.564), math.rad(-9.282)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.337, 0.288, 0.037) * CFrame.Angles(math.rad(-4.87), math.rad(3.323), math.rad(-15.069)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.351, -0.269, -0.003) * CFrame.Angles(math.rad(-47.613), math.rad(10.886), math.rad(-79.297)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.195, -0.352, 0.277) * CFrame.Angles(math.rad(-58.556), math.rad(0.859), math.rad(90.47)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(2.349), math.rad(0.516), math.rad(12.548)),
- },
- },
- },
- },
- [2.036] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.262, -0.538, -0.517) * CFrame.Angles(math.rad(1.203), math.rad(-3.094), math.rad(-95.856)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.448, 0.52, 0.067) * CFrame.Angles(math.rad(-5.443), math.rad(18.048), math.rad(9.053)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.597, 0.532, -0.07) * CFrame.Angles(math.rad(-4.87), math.rad(3.209), math.rad(-12.548)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.122, -0.271, -0.085) * CFrame.Angles(math.rad(-9.282), math.rad(7.334), math.rad(-65.776)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.031, -0.34, -0.011) * CFrame.Angles(math.rad(-10.256), math.rad(7.162), math.rad(62.796)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(0.229), math.rad(-0.859), math.rad(8.537)),
- },
- },
- },
- },
- [2.196] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.259, -0.538, -0.485) * CFrame.Angles(math.rad(0.917), math.rad(-3.094), math.rad(-91.731)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.236, 0.459, 0.033) * CFrame.Angles(math.rad(-2.292), math.rad(14.782), math.rad(-4.297)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.612, 0.568, -0.026) * CFrame.Angles(math.rad(-1.719), math.rad(-3.209), math.rad(-15.871)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.25, -0.271, -0.1) * CFrame.Angles(math.rad(-25.439), math.rad(5.5), math.rad(2.063)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.097, -0.272, 0.003) * CFrame.Angles(math.rad(-30.367), math.rad(-2.464), math.rad(35.581)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(6.704), math.rad(-0.401), math.rad(1.432)),
- },
- },
- },
- },
- [2.393] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.443, -0.538, -0.465) * CFrame.Angles(math.rad(0.745), math.rad(-3.037), math.rad(-89.84)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.188, 0.401, 0.109) * CFrame.Angles(math.rad(-5.214), math.rad(-15.756), math.rad(-46.238)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.055, 0.326, -0.055) * CFrame.Angles(math.rad(2.636), math.rad(-12.319), math.rad(-20.111)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.298, -0.281, 0.171) * CFrame.Angles(math.rad(-99.236), math.rad(13.465), math.rad(15.47)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.155, -0.413, -0.025) * CFrame.Angles(math.rad(-42.857), math.rad(-36.039), math.rad(80.902)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(11.345), math.rad(-1.375), 0),
- },
- },
- },
- },
- [2.536] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.489, -0.538, -0.401) * CFrame.Angles(math.rad(0.745), math.rad(-0.688), math.rad(-89.897)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.185, 0.399, -0.02) * CFrame.Angles(math.rad(-6.646), math.rad(11.975), math.rad(31.513)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.363, 0.268, 0.046) * CFrame.Angles(math.rad(1.031), math.rad(-6.99), math.rad(8.365)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.176, -0.12, 0.212) * CFrame.Angles(math.rad(-94.137), math.rad(51.967), math.rad(-65.833)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.059, -0.524, -0.052) * CFrame.Angles(math.rad(-11.173), 0, math.rad(112.472)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(11.803), math.rad(-1.375), math.rad(0.057)),
- },
- },
- },
- },
- [2.714] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.384, -0.538, -0.557) * CFrame.Angles(math.rad(0.745), math.rad(-3.323), math.rad(-89.84)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.466, 0.361, 0.175) * CFrame.Angles(math.rad(-5.157), math.rad(18.048), math.rad(38.503)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(-0.058, 0.294, -0.085) * CFrame.Angles(math.rad(10.714), math.rad(-18.965), math.rad(39.419)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.434, -0.112, 0.059) * CFrame.Angles(math.rad(-23.09), math.rad(11.574), math.rad(-73.625)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.274, -0.429, -0.037) * CFrame.Angles(math.rad(-17.418), math.rad(-2.12), math.rad(70.646)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(19.022), math.rad(-1.318), math.rad(0.115)),
- },
- },
- },
- },
- [2.875] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.142, -0.538, -0.719) * CFrame.Angles(math.rad(0.745), math.rad(-8.136), math.rad(-89.782)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.887, 0.769, 0.178) * CFrame.Angles(math.rad(1.318), math.rad(10.714), math.rad(1.261)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.719, 0.875, -0.076) * CFrame.Angles(math.rad(-1.031), math.rad(-21.257), math.rad(6.073)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.404, -0.248, 0.062) * CFrame.Angles(math.rad(-73.912), math.rad(2.063), math.rad(1.031)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.436, -0.171, 0.189) * CFrame.Angles(math.rad(-71.391), math.rad(10.428), math.rad(-1.089)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(28.934), math.rad(-1.318), math.rad(0.229)),
- },
- },
- },
- },
- [3.054] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.239, -0.538, -0.912) * CFrame.Angles(math.rad(0.745), math.rad(-8.193), math.rad(-89.782)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.565, 0.882, 0.177) * CFrame.Angles(math.rad(1.776), math.rad(10.657), math.rad(-1.031)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.391, 0.981, -0.075) * CFrame.Angles(math.rad(-0.115), math.rad(-21.314), math.rad(8.48)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.152, -0.108, -0.038) * CFrame.Angles(math.rad(-1.662), math.rad(3.724), math.rad(-83.652)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.113, -0.07, -0.118) * CFrame.Angles(math.rad(3.037), math.rad(-4.183), math.rad(81.303)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(42.685), math.rad(-1.203), math.rad(0.401)),
- },
- },
- },
- },
- [3.214] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.255, -0.538, -0.855) * CFrame.Angles(math.rad(1.031), math.rad(-8.136), math.rad(-88.006)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.414, 0.846, 0.151) * CFrame.Angles(math.rad(1.432), math.rad(10.772), math.rad(1.375)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.459, 0.966, -0.076) * CFrame.Angles(math.rad(-1.031), math.rad(-21.257), math.rad(6.016)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.134, -0.108, 0.011) * CFrame.Angles(math.rad(-23.319), math.rad(6.188), math.rad(-88.637)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.062, -0.071, -0.077) * CFrame.Angles(math.rad(-25.669), math.rad(-15.241), math.rad(86.459)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(40.966), math.rad(-1.719), math.rad(-0.286)),
- },
- },
- },
- },
- [3.393] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.123, -0.539, -0.481) * CFrame.Angles(math.rad(1.432), math.rad(-8.079), math.rad(-84.282)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.264, 0.519, 0.033) * CFrame.Angles(math.rad(-2.063), math.rad(4.068), math.rad(14.439)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.407, 0.569, -0.06) * CFrame.Angles(math.rad(2.292), math.rad(-29.164), math.rad(11.287)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(-0.01, -0.073, 0.44) * CFrame.Angles(math.rad(-139.229), math.rad(76.891), math.rad(-38.274)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.371, -0.046, 0.28) * CFrame.Angles(math.rad(-13.407), math.rad(-63.827), math.rad(162.262)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(25.439), math.rad(-4.412), math.rad(-5.271)),
- },
- },
- },
- },
- [3.554] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.455, -0.539, -0.498) * CFrame.Angles(math.rad(0.286), math.rad(-8.251), math.rad(-94.366)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.654, 0.576, 0.007) * CFrame.Angles(math.rad(0.516), math.rad(10.256), math.rad(-1.662)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.163, 0.589, -0.094) * CFrame.Angles(math.rad(-9.397), math.rad(-10.485), math.rad(-12.433)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.009, -0.183, 0.44) * CFrame.Angles(math.rad(-151.719), math.rad(78.782), math.rad(-26.012)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.349, -0.147, 0.279) * CFrame.Angles(math.rad(-6.704), math.rad(-64.4), math.rad(169.653)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(25.611), math.rad(-0.172), math.rad(1.547)),
- },
- },
- },
- },
- [3.732] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.57, -0.539, -0.476) * CFrame.Angles(math.rad(0.286), math.rad(-6.933), math.rad(-88.923)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.257, 0.505, 0.158) * CFrame.Angles(math.rad(-1.719), math.rad(27.445), math.rad(27.273)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.51, 0.493, -0.075) * CFrame.Angles(math.rad(-1.203), math.rad(-12.548), math.rad(-11.23)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.066, -0.199, 0.441) * CFrame.Angles(math.rad(-169.825), math.rad(63.083), math.rad(-6.303)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.282, -0.159, 0.278) * CFrame.Angles(math.rad(-5.959), math.rad(-72.307), math.rad(169.309)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(25.153), math.rad(-1.261), math.rad(-1.719)),
- },
- },
- },
- },
- [3.893] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.902, -0.539, -0.811) * CFrame.Angles(math.rad(0.344), math.rad(-0.573), math.rad(-89.038)),
- ["Left Leg"] = {
- CFrame = CFrame.new(0.151, 0.401, -0.005) * CFrame.Angles(math.rad(-12.089), math.rad(24.752), math.rad(47.04)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.172, 0.548, -0.052) * CFrame.Angles(math.rad(5.558), math.rad(-15.699), math.rad(33.346)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.094, -0.33, 0.443) * CFrame.Angles(math.rad(-169.825), math.rad(63.083), math.rad(-6.303)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.255, -0.291, 0.277) * CFrame.Angles(math.rad(-5.959), math.rad(-72.307), math.rad(169.309)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(17.59), math.rad(-1.089), math.rad(-1.776)),
- },
- },
- },
- },
- [4.071] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.666, -0.539, -0.792) * CFrame.Angles(math.rad(3.552), math.rad(-2.693), math.rad(-72.193)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.33, 0.447, 0.168) * CFrame.Angles(math.rad(-8.308), math.rad(21.314), math.rad(42.342)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.344, 0.693, 0.103) * CFrame.Angles(math.rad(-2.578), math.rad(-14.209), math.rad(17.762)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.204, -0.208, 0.412) * CFrame.Angles(math.rad(-49.618), math.rad(16.558), math.rad(-50.649)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.032, -0.211, 0.314) * CFrame.Angles(math.rad(-44.175), math.rad(-6.761), math.rad(74.828)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(8.824), math.rad(-0.688), math.rad(-1.547)),
- },
- },
- },
- },
- [4.232] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(0.209, -0.385, -0.499) * CFrame.Angles(math.rad(1.031), math.rad(-0.172), math.rad(-2.005)),
- ["Left Leg"] = {
- CFrame = CFrame.new(-0.175, 0.028, 0.052) * CFrame.Angles(math.rad(0.458), math.rad(28.419), math.rad(51.394)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.267, 0.494, 0.103) * CFrame.Angles(math.rad(-0.344), math.rad(2.464), math.rad(11.058)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.159, -0.298, 0.119) * CFrame.Angles(math.rad(-27.903), math.rad(-4.641), math.rad(-51.108)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(0.077, -0.366, 0.259) * CFrame.Angles(math.rad(-45.321), math.rad(37.987), math.rad(84.454)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(2.865), math.rad(-0.286), math.rad(-1.146)),
- },
- },
- },
- },
- [4.411] = {
- ["HumanoidRootPart"] = {
- ["Torso"] = {
- CFrame = CFrame.new(-0.011, -0.005, -0.179),
- ["Left Leg"] = {
- CFrame = CFrame.new(0, -0.005, -0.025) * CFrame.Angles(math.rad(-2.922), math.rad(10.199), math.rad(41.196)),
- },
- ["Right Leg"] = {
- CFrame = CFrame.new(0.025, -0.013, 0.001) * CFrame.Angles(math.rad(0.917), math.rad(-3.667), math.rad(30.539)),
- },
- ["Left Arm"] = {
- CFrame = CFrame.new(0.118, -0.366, 0.207) * CFrame.Angles(math.rad(-67.895), math.rad(15.355), math.rad(-118.087)),
- },
- ["Right Arm"] = {
- CFrame = CFrame.new(-0.081, -0.37, 0.368) * CFrame.Angles(math.rad(-82.105), math.rad(-22.059), math.rad(109.091)),
- },
- ["Head"] = {
- CFrame = CFrame.Angles(math.rad(-0.057), math.rad(-0.057), math.rad(-0.917)),
- },
- },
- },
- },
- }
- }
- -- starter
- local plr = owner
- local char = plr.Character
- local hum = char:FindFirstChildOfClass("Humanoid")
- local root = char:FindFirstChild("HumanoidRootPart")
- if hum.RigType == Enum.HumanoidRigType.R6 then else
- warn('Humanoid is not R6')
- return
- end
- char.Archivable = true
- char.Animate.Disabled = true
- hum.Animator:Destroy()
- for i,v in pairs(char:GetDescendants()) do
- if v:IsA("Motor6D") then
- local m = Instance.new("Motor6D")
- m.Name = v.Name
- m.Part0 = v.Part0
- m.Part1 = v.Part1
- m.C0 = v.C0
- m.C1 = v.C1
- m.Parent = v.Parent
- v:Destroy()
- end
- end
- --
- local animator,con = init()
- function load(anim)
- return animator.LoadAnimation(anim,char)
- end
- local move_anims = {
- swim = {
- anim = load(swim),
- fade = 0.1,
- },
- swim_idle = {
- anim = load(swim_idle),
- fade = 0.1,
- },
- fall = {
- anim = load(fall),
- fade = 0.3,
- },
- climb = {
- anim = load(climb),
- fade = 0.1,
- },
- jump = {
- anim = load(jump),
- fade = 0.1,
- },
- walk = {
- anim = load(walk),
- fade = 0.4,
- },
- idle = {
- anim = load(idle),
- fade = 0.2,
- },
- sit = {
- anim = load(sit),
- fade = 0.5,
- },
- }
- local jumped = false
- local current_move = nil
- function play_move_anim(cid)
- if not cid then
- for id,data in pairs(move_anims) do
- if data.anim.Playing then
- data.anim:Stop()
- end
- end
- return
- end
- local data = move_anims[cid]
- if cid == 'walk' then
- --data.anim:AdjustSpeed(hum.WalkSpeed/20)
- end
- if not data.anim.Playing then
- local old_data = move_anims[current_move]
- if old_data then
- old_data.anim:Stop()
- end
- current_move = cid
- if cid == 'jump' then
- if jumped then
- return
- else
- jumped = true
- end
- else
- jumped = false
- end
- local anim_speed = 1
- data.anim:Play(data.fade, anim_speed, true)
- end
- end
- hum.WalkSpeed = 20
- local current_emote = nil
- local emote_music = nil
- local emote = nil
- function stop_emote(stop)
- if stop then
- emote = false
- end
- if current_emote then
- current_emote:Stop()
- current_emote = nil
- end
- if emote_music then
- emote_music:Destroy()
- emote_music = nil
- end
- if emote_loop then
- emote_loop:Disconnect()
- emote_loop = nil
- end
- end
- local emotes = {
- smooth = SmoothCriminal,
- mario = mario,
- sit = sit,
- troll = troll,
- flair = flair,
- --wave = wave,
- --laugh = laugh,
- --cheer = cheer,
- }
- function choose_emote(s)
- local lemote = emote
- if s == 'dance' then
- s = 'dance' .. math.random(1,3)
- end
- if lemote ~= s and emotes[s] then
- stop_emote()
- emote = s
- end
- end
- plr.Chatted:Connect(function(msg)
- if string.sub(msg,1,3) == '/e ' then
- local emote = string.sub(msg,4)
- choose_emote(emote)
- end
- end)
- local lstate = hum:GetState()
- local s = Instance.new("Sound")
- s.SoundId = 'rbxassetid://8518768025'
- s.Volume = 1
- s.Parent = root
- s:Play()
- print('= emotes =')
- for i,v in pairs(emotes) do
- warn(i)
- end
- function play_music(id,loop)
- emote_music = Instance.new("Sound")
- emote_music.SoundId = 'rbxassetid://' .. id
- emote_music.Volume = 1
- emote_music.Looped = loop or false
- emote_music.Parent = root
- emote_music:Play()
- end
- while true do
- game:GetService("RunService").Stepped:Wait()
- if not char or not char.Parent or 0 >= hum.Health then
- break
- end
- local dir = root.Velocity
- local params = RaycastParams.new()
- params.FilterType = Enum.RaycastFilterType.Blacklist
- params.FilterDescendantsInstances = {char}
- params.IgnoreWater = false
- local ground = workspace:Raycast(root.Position,root.CFrame.UpVector*-1*5,params)
- local jumpvel = dir.Y
- local walkvel = (dir*Vector3.new(1,0,1)).Magnitude
- local movevel = dir.Magnitude
- local faceDir = root.CFrame.lookVector.Unit
- local moveDir = dir.Unit
- local dot = faceDir:Dot(moveDir)
- if walkvel > 0.01 then
- moving = true
- else
- moving = false
- end
- if movevel > 1 then
- emote = false
- end
- local state = hum:GetState()
- if state == Enum.HumanoidStateType.Freefall then
- air_state = 1
- elseif state == Enum.HumanoidStateType.Jumping then
- air_state = 2
- else
- air_state = 0
- end
- if lstate ~= state then
- if lstate == Enum.HumanoidStateType.Swimming or state == Enum.HumanoidStateType.Swimming then
- local s = Instance.new("Sound")
- s.SoundId = 'rbxassetid://7815311416'
- s.Volume = 0.5
- if state == Enum.HumanoidStateType.Swimming then
- s.PlaybackSpeed = 95/100
- else
- s.PlaybackSpeed = 105/100
- end
- s.Parent = root
- s:Play()
- end
- lstate = state
- end
- if emote then
- if not current_emote then
- current_emote = load(emotes[emote])
- current_emote:Play(0.1,1)
- if emote == 'smooth' then
- play_music(4883181281,false)
- elseif emote == 'troll' then
- play_music(8389041427,true)
- elseif emote == 'flair' then
- play_music(6070263388,true)
- elseif emote == 'mario' then
- play_music(6732677236,true)
- elseif emotes[emote].Properties.Looping then
- play_music(6273316540,true)
- end
- if not emotes[emote].Properties.Looping then
- local emote_stop
- emote_stop = current_emote.Stopped:Connect(function()
- stop_emote(true)
- emote_stop:Disconnect()
- end)
- end
- if emote_music and not emote_music.Looped then
- emote_loop = current_emote.OnLooped:Connect(function()
- emote_music:Play()
- end)
- end
- end
- else
- stop_emote()
- end
- if not emote then
- if walkvel > 1 and state == Enum.HumanoidStateType.Swimming then
- play_move_anim('swim')
- elseif state == Enum.HumanoidStateType.Swimming then
- play_move_anim('swim_idle')
- elseif state == Enum.HumanoidStateType.Climbing then
- play_move_anim('climb')
- elseif hum.Sit then
- play_move_anim('sit')
- elseif air_state == 1 then
- play_move_anim('fall')
- elseif air_state == 2 then
- play_move_anim('jump')
- elseif moving then
- play_move_anim('walk')
- else
- play_move_anim('idle')
- end
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement