nicholasXPG

Untitled

Oct 10th, 2016
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  1. z = Instance.new("Sound", char)
  2. z.SoundId = "rbxassetid://275564512"--303570180
  3. z.Looped = true
  4. z.Pitch = 1
  5. z.Volume = 10
  6. wait(.1)
  7. z:Play()
  8. ----------------------------------------------------
  9. p = game.Players.LocalPlayer
  10. char = p.Character
  11. des = false
  12. fling = true
  13. dot = false
  14. falling = false
  15. jump = true
  16. --char.Shirt:Remove()
  17. --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  18. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end
  19. wait()--shirt = Instance.new("Shirt", char)
  20. --shirt.Name = "Shirt"
  21. --pants = Instance.new("Pants", char)
  22. --pants.Name = "Pants"
  23.  
  24. --char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=451927425"
  25. --char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  26. tp = true
  27. shoot = true
  28. hum = char.Humanoid
  29. punch = true
  30. neckp = char.Torso.Neck.C0
  31. neck = char.Torso.Neck
  32. hum.MaxHealth = 999999999
  33. wait()
  34. hum.Health =hum.MaxHealth
  35. des = false
  36. root=char.HumanoidRootPart
  37. torso = char.Torso
  38. char.Head.face.Texture = "rbxassetid://0"
  39. local ChatService = game:GetService("Chat")
  40. local player = game.Players.LocalPlayer
  41. lig = Instance.new("PointLight",player.Character.Torso)
  42. lig.Color=Color3.new(255,0,0)
  43. m=player:GetMouse()
  44. bb = Instance.new("BillboardGui",player.Character.Head)
  45. bb.Enabled = true
  46. function newRay(start,face,range,wat)
  47. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  48. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  49. return rey,hit,pos
  50. end
  51. aa1={}
  52. torso=game.Players.LocalPlayer.Character.Torso
  53.  
  54. local WorldUp = Vector3.new(0,1,0)
  55. function look2(Vec1,Vec2)
  56. local Orig = Vec1
  57. Vec1 = Vec1+Vector3.new(0,1,0)
  58. Vec2 = Vec2+Vector3.new(0,1,0)
  59. local Forward = (Vec2-Vec1).unit
  60. local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit
  61. local Right = Up:Cross(Forward).unit
  62. Forward = -Forward
  63. Right = -Right
  64. return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  65. end
  66.  
  67. function look(CFr,Vec2)
  68. local A = Vector3.new(0,0,0)
  69. local B = CFr:inverse()*Vec2
  70. local CF = look2(A,Vector3.new(A.X,B.Y,B.Z))
  71. if B.Z > 0 then
  72. CF = CFr*(CF*CFrame.Angles(0,0,math.pi))
  73. elseif B.Z == 0 then
  74. if B.Y > 0 then
  75. CF = CFr*CFrame.Angles(math.pi/2,0,0)
  76. elseif B.Y < 0 then
  77. CF = CFr*CFrame.Angles(-math.pi/2,0,0)
  78. else
  79. CF = CFr
  80. end
  81. end
  82. local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components()
  83. local Up = Vector3.new(X,Y,Z)
  84. local Forward = (Vec2-CFr.p).unit
  85. local Right = Up:Cross(Forward)
  86. Forward = -Forward
  87. Right = -Right
  88. return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  89. end
  90.  
  91. function simulate(j,d,m,r,t)
  92. local joint = j
  93. for i,v in ipairs(t) do
  94. if v[1]:FindFirstChild("Weld") then
  95. local stiff = m.CFrame.lookVector*0.03
  96. if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end
  97. local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit
  98. local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude
  99. local pos = joint.p+(dir*(d*0.5))
  100. --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end
  101. local inv = v[1].Weld.Part0.CFrame
  102. local rel1 = inv:inverse()*pos
  103. local rel2 = inv:inverse()*(pos-(dir*dis))
  104. local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z)
  105. v[1].Weld.C0 = cf
  106. v[2] = inv*cf
  107. --v[1].CFrame = cf
  108. end
  109. end
  110. end
  111. for i=1,8 do
  112. local p = Instance.new("Part",char)
  113. p.Anchored = false
  114. p.BrickColor = BrickColor.new("Dark stone grey")
  115. p.CanCollide = false
  116. p.FormFactor="Custom"
  117. p.Material = "Fabric"
  118. p.TopSurface = "SmoothNoOutlines"
  119. p.BottomSurface = "SmoothNoOutlines"
  120. p.RightSurface = "SmoothNoOutlines"
  121. p.LeftSurface = "SmoothNoOutlines"
  122. p.FrontSurface = "SmoothNoOutlines"
  123. p.BackSurface = "SmoothNoOutlines"
  124.  
  125. p.Size=Vector3.new(2,.2,0.2)
  126. p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them
  127. mesh = Instance.new("BlockMesh",p)
  128. mesh.Scale = Vector3.new(1,1,4)
  129. local w = Instance.new("Motor6D",p)
  130. w.Part0 = aa1[i-1] and aa1[i-1][1] or torso
  131. w.Part1 = p
  132. w.Name = "Weld"
  133. --table.insert(aa1,p)
  134. aa1[i] = {p,p.CFrame}
  135.  
  136. end
  137. game:service"RunService".Stepped:connect(function()
  138. simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1)
  139. end)
  140. bb.AlwaysOnTop = true
  141. bb.Size = UDim2.new(0,200,0,50)
  142. bb.StudsOffset = Vector3.new(0,1,0)
  143. gui=Instance.new("TextBox",bb)
  144. gui.Text = "* "
  145. gui.Size = UDim2.new(0,133,0,45)
  146. gui.Position=UDim2.new(0,57,0,-40)
  147. gui.TextColor3 = Color3.new(255,255,255)
  148. gui.BackgroundColor3=Color3.new(0,0,0)
  149. gui.TextWrapped = true
  150. gui.TextScaled = true
  151. gui.TextXAlignment = "Left"
  152. gui.TextYAlignment = "Top"
  153. gui.Visible = false
  154. gui.BorderColor3 = Color3.new(0,0,0)
  155. punch2 = true
  156. gui1=Instance.new("TextButton",bb)
  157. gui1.Position=UDim2.new(0,5,0,-43)
  158. gui1.Size = UDim2.new(0,190,0,51)
  159.  
  160. gui1.TextColor3 = Color3.new(255,255,255)
  161. gui1.BackgroundColor3=Color3.new(255,255,255)
  162. jump2 = true
  163. gui1.Visible = false
  164. img = Instance.new("ImageLabel",bb)
  165. img.Size = UDim2.new(0,46,0,47)
  166. img.Position = UDim2.new(0,10,0,-41)
  167. img.Image = "rbxassetid://447301252"
  168. img.BorderColor3 = Color3.new(0,0,0)
  169. img.Visible = false
  170. soka = Instance.new("Sound",char)
  171. soka.SoundId = "http://www.roblox.com/asset/?id = 0"
  172. soka.Volume = 1
  173. boom = Instance.new("Sound",char)
  174. boom.SoundId = "http://www.roblox.com/asset/?id = 0"
  175. boom.Volume = 1
  176. boom2 = Instance.new("Sound",char)
  177. boom2.SoundId = "http://www.roblox.com/asset/?id = 0"
  178. boom2.Volume = 1
  179. boom3 = Instance.new("Sound",char)
  180. boom3.SoundId = "http://www.roblox.com/asset/?id = 0"
  181. boom3.Volume = 1
  182. tps = Instance.new("Sound",char)
  183. tps.SoundId = "http://www.roblox.com/asset/?id = 0"
  184. tps.Volume = 1
  185. asd = Instance.new("Sound",char)
  186. asd.SoundId = "http://www.roblox.com/asset/?id = 0"
  187. asd.Volume =1
  188. asd1 = Instance.new("Sound",char)
  189. asd1.SoundId = "http://www.roblox.com/asset/?id = 0"
  190.  
  191. asd2 = Instance.new("Sound",char)
  192. asd2.SoundId = "http://www.roblox.com/asset/?id = 0"
  193. asd2.Looped = true
  194. asd2.Volume = 5
  195. asd3 = Instance.new("Sound",char)
  196. asd3.SoundId = "http://www.roblox.com/asset/?id = 0"
  197. asd3.Looped = true
  198. asd4 = Instance.new("Sound",char)
  199. asd4.SoundId = "http://www.roblox.com/asset/?id = 0"
  200. asd4.Looped = true
  201. asd5 = Instance.new("Sound",char)
  202. asd5.SoundId = "http://www.roblox.com/asset/?id = 0"
  203. asd5.Looped = true
  204. gas = Instance.new("Sound",char)
  205. gas.SoundId = "http://www.roblox.com/asset/?id = 0"
  206. asd6 = Instance.new("Sound",char)
  207. asd6.SoundId = "http://www.roblox.com/asset/?id = 0"
  208. asd6.Looped = true
  209. function play(play)
  210. asd:Play()
  211. wait(0.05)
  212. --asd1:Play()
  213. end
  214.  
  215.  
  216.  
  217. ------------
  218. -------------------------
  219.  
  220. function stream(origin,dir,length,size)
  221. local parts = {}
  222. for i = 1,length do
  223. local p = Instance.new("Part",char)
  224. p.Anchored = true
  225. p.Transparency = 0.5
  226. p.TopSurface = 0
  227. p.BottomSurface = 0
  228. p.CanCollide = false
  229. p.BrickColor = BrickColor.new("Dark stone grey")
  230. p.Size = Vector3.new(10,30,10) -- for now
  231. p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  232. parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)}
  233. game:GetService("Debris"):AddItem(p,3)
  234. end
  235. Spawn(function()
  236. while parts do
  237. for i,v in pairs(parts) do
  238. if v[1].Parent == char then
  239. v[1].CFrame = v[1].CFrame*v[2]
  240. else
  241. parts = nil
  242. break
  243. end
  244. end
  245. wait(0.02)
  246. end
  247. end)
  248. end
  249.  
  250. --[[-- listen for their chatting
  251. player.Chatted:connect(function(message)
  252. a = string.len(message)
  253. gui.Text = ""
  254. gui.Visible = true
  255. gui1.Visible = true
  256. des = false
  257. img.Visible = true
  258. print(a)
  259. if dot == false then
  260. gui.Text = ""
  261. for i = 1,string.len(message) do
  262. gui.Text =gui.Text..message:sub(i,i)
  263. play()
  264.  
  265. end
  266. end
  267.  
  268.  
  269. des = true
  270. end)]]--
  271. m.KeyDown:connect(function(k)
  272. if k == "g" then
  273. asd2:Play()
  274.  
  275.  
  276. end
  277. end)
  278.  
  279. m.KeyDown:connect(function(k)
  280. if k == "r" then
  281.  
  282. asd4:Play()
  283. end
  284. end)
  285. m.KeyDown:connect(function(k)
  286. if k == "q" then
  287.  
  288. asd3:Play()
  289. end
  290. end)
  291. m.KeyDown:connect(function(k)
  292. if k == "z" then
  293. img.Image = "rbxassetid://332766052"
  294.  
  295. end
  296. end)
  297. m.KeyDown:connect(function(k)
  298. if k == "c" then
  299. img.Image = "rbxassetid://447301252"
  300.  
  301. end
  302. end)
  303. m.KeyDown:connect(function(k)
  304. if k == "b" then
  305.  
  306. asd6:Play()
  307. end
  308. end)
  309. mouse = p:GetMouse()
  310. m.KeyDown:connect(function(k)
  311. if k:byte() == 48 then
  312.  
  313. hum.WalkSpeed = 100
  314. end
  315. end)
  316. m.KeyDown:connect(function(k)
  317. if k:byte() == 50 then
  318.  
  319. soka:Play()
  320. end
  321. end)
  322. m.KeyDown:connect(function(k)
  323. if k:byte() == 52 then
  324.  
  325. char.Head.face.Texture = "rbxassetid://444037452"
  326. end
  327. end)
  328. m.KeyDown:connect(function(k)
  329. if k:byte() == 51 then
  330.  
  331. char.Head.face.Texture = "rbxassetid://332768867"
  332. end
  333. end)
  334. m.KeyUp:connect(function(k)
  335. if k:byte() == 48 then
  336.  
  337. hum.WalkSpeed = 16
  338. end
  339. end)
  340. p.Chatted:connect(function(m)
  341. if m == "Okay." then
  342. soka:Play()
  343. end
  344. end)
  345. m.KeyDown:connect(function(k)
  346. if k == "x" then
  347. if des == true then
  348. gui.Visible = false
  349. gui.Text = "* "
  350. gui1.Visible = false
  351. img.Visible = false
  352. end
  353. end
  354. end)
  355. m.KeyDown:connect(function(key)
  356. if key == "ja" then
  357. if tp == true then
  358. tp = false
  359. tps:Play()
  360. char.Head.face.Parent = game.Lighting
  361. for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 1
  362. end
  363.  
  364. end
  365. wait(0.5)
  366. for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0
  367. end
  368.  
  369. end
  370. char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0)
  371. char.HumanoidRootPart.Transparency = 1
  372. game.Lighting.face.Parent = char.Head
  373. wait(0.2)
  374.  
  375. tp = true
  376.  
  377.  
  378. end
  379. end
  380. end)
  381.  
  382.  
  383. m.KeyDown:connect(function(key)
  384. if key == "ta" then
  385. if punch2 == true then
  386. punch2 = false
  387. punch = false
  388.  
  389. local ChatService = game:GetService("Chat")
  390.  
  391. neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0)
  392. ChatService:Chat(char.Head, "Mind if I get Serious?")
  393. wait(1)
  394. local ChatService = game:GetService("Chat")
  395.  
  396.  
  397. ChatService:Chat(char.Head ,"Killer Move: Serious Series...")
  398. wait(1)
  399. local ChatService = game:GetService("Chat")
  400.  
  401.  
  402. ChatService:Chat(char.Head, "SERIOUS PUNCH.")
  403. neck.C0 = neckp
  404. wait(0.6)
  405. org = char.Torso["Left Shoulder"].C0
  406. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90))
  407. wait()
  408. killbrick2 = Instance.new("Part",char)
  409. killbrick2.Size = Vector3.new(80,80,9000)
  410. killbrick2.Transparency = 1
  411.  
  412. killbrick2.CanCollide = true
  413. wait(0.1)
  414. killbrick2.CanCollide = false
  415.  
  416. killbrick2.Anchored = true
  417.  
  418. killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005)
  419.  
  420. killbrick2.Touched:connect(function(h)
  421. local x = h.Parent:FindFirstChild("Humanoid")
  422. if x then
  423. if x.Parent.Name == game.Players.LocalPlayer.Name then
  424. safe = true
  425. else safe = false
  426. end
  427. if x then
  428. if safe == false then
  429. h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900
  430. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  431. boom:Play()
  432. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0)
  433.  
  434.  
  435. wait(0.2)
  436. x.Parent:BreakJoints()
  437. wait()
  438. safe = true
  439. end
  440. end
  441. end
  442. end)
  443.  
  444.  
  445.  
  446.  
  447.  
  448.  
  449.  
  450.  
  451. local rng = Instance.new("Part", char)
  452. rng.Anchored = true
  453. rng.BrickColor = BrickColor.new("Dark stone grey")
  454. rng.CanCollide = false
  455. rng.FormFactor = 3
  456. rng.Name = "Ring"
  457. rng.Size = Vector3.new(1, 1, 1)
  458. rng.Transparency = 0.8
  459. rng.TopSurface = 0
  460. rng.BottomSurface = 0
  461. rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  462. --rng.Rotation = Vector3.new(math.pi/2,0,0)
  463. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  464. local rngm = Instance.new("SpecialMesh", rng)
  465. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  466. rngm.Scale = Vector3.new(1, 1.3, 2)
  467. local rng1 = Instance.new("Part", char)
  468. rng1.Anchored = true
  469. rng1.BrickColor = BrickColor.new("Dark stone grey")
  470. rng1.CanCollide = false
  471. rng1.FormFactor = 3
  472. rng1.Name = "Ring"
  473. rng1.Size = Vector3.new(1, 1, 1)
  474. rng1.Transparency = 0.8
  475. rng1.TopSurface = 0
  476. rng1.BottomSurface = 0
  477. rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  478. --rng1.Rotation = Vector3.new(math.pi/2,0,0)
  479. rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  480. local rngm1 = Instance.new("SpecialMesh", rng1)
  481. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  482. rngm1.Scale = Vector3.new(1, 1.3, 2)
  483.  
  484. local p = (torso.CFrame*CFrame.new(-20,0,3))
  485. stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) -- 20 is number of parts, 6 is distance between each one
  486. local p = (torso.CFrame*CFrame.new(20,0,3))
  487. stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) -- same here
  488.  
  489. local rng2 = Instance.new("Part", char)
  490. rng2.Anchored = true
  491. rng2.BrickColor = BrickColor.new("Dark stone grey")
  492. rng2.CanCollide = false
  493. rng2.FormFactor = 3
  494. rng2.Name = "Ring"
  495. rng2.Size = Vector3.new(1, 1, 1)
  496. rng2.Transparency = 0.8
  497. rng2.TopSurface = 0
  498. rng2.BottomSurface = 0
  499. rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  500. --rng1.Rotation = Vector3.new(math.pi/2,0,0)
  501. rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  502. local rngm2 = Instance.new("SpecialMesh", rng2)
  503. rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  504. rngm2.Scale = Vector3.new(1, 1.3, 2)
  505. wait(0.1)
  506.  
  507. boom3:Play()
  508. coroutine.wrap(function()
  509. for i = 1, 35, 0.5 do
  510.  
  511.  
  512.  
  513.  
  514.  
  515. rngm.Scale = Vector3.new(50 + i*2, 10 + i*2, 2.5+ i*4)
  516. rngm1.Scale = Vector3.new(50 + i*2, 1.4 + i*2, 1.4+ i*4)
  517. rngm2.Scale = Vector3.new(50 + i*2, 10 + i*2, 1.2+ i*4)
  518.  
  519. wait()
  520. end
  521. wait()
  522. rng:Destroy()
  523. rng1:Destroy()
  524. rng2:Destroy()
  525. killbrick2:Remove()
  526. wait(0.5)
  527. char.Torso["Left Shoulder"].C0 = org
  528. wait(1)
  529. punch2 = true
  530. punch = true
  531. wait()
  532.  
  533.  
  534. end)()
  535.  
  536.  
  537.  
  538. end
  539.  
  540.  
  541. wait(.1)
  542.  
  543.  
  544. end
  545. end)
  546.  
  547.  
  548. ----------------
  549. Player=game:GetService("Players").LocalPlayer
  550. Character=Player.Character
  551. PlayerGui=Player.PlayerGui
  552. Backpack=Player.Backpack
  553. Torso=Character.Torso
  554. Head=Character.Head
  555. Humanoid=Character.Humanoid
  556. m=Instance.new('Model',Character)
  557. LeftArm=Character["Left Arm"]
  558. LeftLeg=Character["Left Leg"]
  559. RightArm=Character["Right Arm"]
  560. RightLeg=Character["Right Leg"]
  561. LS=Torso["Left Shoulder"]
  562. LH=Torso["Left Hip"]
  563. RS=Torso["Right Shoulder"]
  564. RH=Torso["Right Hip"]
  565. Face = Head.face
  566. Neck=Torso.Neck
  567. it=Instance.new
  568. attacktype=1
  569. vt=Vector3.new
  570. cf=CFrame.new
  571. euler=CFrame.fromEulerAnglesXYZ
  572. angles=CFrame.Angles
  573. cloaked=false
  574. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  575. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  576. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  577. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  578. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  579. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  580. RootPart=Character.HumanoidRootPart
  581. RootJoint=RootPart.RootJoint
  582. RootCF=euler(-1.57,0,3.14)
  583. attack = false
  584. attackdebounce = false
  585. deb=false
  586. equipped=true
  587. hand=false
  588. MMouse=nil
  589. combo=0
  590. mana=0
  591. trispeed=.2
  592. attackmode='none'
  593. local idle=0
  594. local Anim="Idle"
  595. local Effects={}
  596. local gun=false
  597. local shoot=false
  598. player=nil
  599. mana=0
  600. cam = workspace.CurrentCamera
  601. ZTarget = nil
  602. RocketTarget = nil
  603.  
  604. mouse=Player:GetMouse()
  605. --save shoulders
  606. RSH, LSH=nil, nil
  607. --welds
  608. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  609. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  610. LH=Torso["Left Hip"]
  611. RH=Torso["Right Hip"]
  612. TorsoColor=Torso.BrickColor
  613. function NoOutline(Part)
  614. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  615. end
  616. player=Player
  617. ch=Character
  618. RSH=ch.Torso["Right Shoulder"]
  619. LSH=ch.Torso["Left Shoulder"]
  620. --
  621. RSH.Parent=nil
  622. LSH.Parent=nil
  623. --
  624. RW.Name="Right Shoulder"
  625. RW.Part0=ch.Torso
  626. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  627. RW.C1=cf(0, 0.5, 0)
  628. RW.Part1=ch["Right Arm"]
  629. RW.Parent=ch.Torso
  630. --
  631. LW.Name="Left Shoulder"
  632. LW.Part0=ch.Torso
  633. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  634. LW.C1=cf(0, 0.5, 0)
  635. LW.Part1=ch["Left Arm"]
  636. LW.Parent=ch.Torso
  637.  
  638. function swait(num)
  639. if num==0 or num==nil then
  640. game:service'RunService'.Heartbeat:wait(0)
  641. else
  642. for i=0,num do
  643. game:service'RunService'.Heartbeat:wait(0)
  644. end
  645. end
  646. end
  647.  
  648. function nooutline(part)
  649. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  650. end
  651.  
  652. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  653. local fp=it("Part")
  654. fp.formFactor=formfactor
  655. fp.Parent=parent
  656. fp.Reflectance=reflectance
  657. fp.Transparency=transparency
  658. fp.CanCollide=false
  659. fp.Locked=true
  660. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  661. fp.Name=name
  662. fp.Size=size
  663. fp.Position=Character.Torso.Position
  664. nooutline(fp)
  665. fp.Material=material
  666. fp:BreakJoints()
  667. return fp
  668. end
  669.  
  670. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  671. local mesh=it(Mesh)
  672. mesh.Parent=part
  673. if Mesh=="SpecialMesh" then
  674. mesh.MeshType=meshtype
  675. mesh.MeshId=meshid
  676. end
  677. mesh.Offset=offset
  678. mesh.Scale=scale
  679. return mesh
  680. end
  681.  
  682. function weld(parent,part0,part1,c0,c1)
  683. local weld=it("Weld")
  684. weld.Parent=parent
  685. weld.Part0=part0
  686. weld.Part1=part1
  687. weld.C0=c0
  688. weld.C1=c1
  689. return weld
  690. end
  691.  
  692.  
  693. local function CFrameFromTopBack(at, top, back)
  694. local right = top:Cross(back)
  695. return CFrame.new(at.x, at.y, at.z,
  696. right.x, top.x, back.x,
  697. right.y, top.y, back.y,
  698. right.z, top.z, back.z)
  699. end
  700.  
  701. function Triangle(a, b, c)
  702. local edg1 = (c-a):Dot((b-a).unit)
  703. local edg2 = (a-b):Dot((c-b).unit)
  704. local edg3 = (b-c):Dot((a-c).unit)
  705. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  706. a, b, c = a, b, c
  707. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  708. a, b, c = b, c, a
  709. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  710. a, b, c = c, a, b
  711. else
  712. assert(false, "unreachable")
  713. end
  714.  
  715. local len1 = (c-a):Dot((b-a).unit)
  716. local len2 = (b-a).magnitude - len1
  717. local width = (a + (b-a).unit*len1 - c).magnitude
  718.  
  719. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  720.  
  721. local list = {}
  722.  
  723. local TrailColor = ("Dark stone grey")
  724.  
  725. if len1 > 0.01 then
  726. local w1 = Instance.new('WedgePart', m)
  727. game:GetService("Debris"):AddItem(w1,5)
  728. w1.Material = "Fabric"
  729. w1.FormFactor = 'Custom'
  730. w1.BrickColor = BrickColor.new(TrailColor)
  731. w1.Transparency = 0
  732. w1.Reflectance = 0
  733. w1.Material = "Fabric"
  734. w1.CanCollide = false
  735. NoOutline(w1)
  736. local sz = Vector3.new(0.2, width, len1)
  737. w1.Size = sz
  738. local sp = Instance.new("SpecialMesh",w1)
  739. sp.MeshType = "Wedge"
  740. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  741. w1:BreakJoints()
  742. w1.Anchored = true
  743. w1.Parent = workspace
  744. w1.Transparency = 0.7
  745. table.insert(Effects,{w1,"Disappear",.01})
  746. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  747. table.insert(list,w1)
  748. end
  749.  
  750. if len2 > 0.01 then
  751. local w2 = Instance.new('WedgePart', m)
  752. game:GetService("Debris"):AddItem(w2,5)
  753. w2.Material = "Fabric"
  754. w2.FormFactor = 'Custom'
  755. w2.BrickColor = BrickColor.new(TrailColor)
  756. w2.Transparency = 0
  757. w2.Reflectance = 0
  758. w2.Material = "Fabric"
  759. w2.CanCollide = false
  760. NoOutline(w2)
  761. local sz = Vector3.new(0.2, width, len2)
  762. w2.Size = sz
  763. local sp = Instance.new("SpecialMesh",w2)
  764. sp.MeshType = "Wedge"
  765. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  766. w2:BreakJoints()
  767. w2.Anchored = true
  768. w2.Parent = workspace
  769. w2.Transparency = 0.7
  770. table.insert(Effects,{w2,"Disappear",.01})
  771. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  772. table.insert(list,w2)
  773. end
  774. return unpack(list)
  775. end
  776.  
  777.  
  778. so = function(id,par,vol,pit)
  779. coroutine.resume(coroutine.create(function()
  780. local sou = Instance.new("Sound",par or workspace)
  781. sou.Volume=vol
  782. sou.Pitch=pit or 1
  783. sou.SoundId=id
  784. swait()
  785. sou:play()
  786. game:GetService("Debris"):AddItem(sou,6)
  787. end))
  788. end
  789.  
  790. function clerp(a,b,t)
  791. local qa = {QuaternionFromCFrame(a)}
  792. local qb = {QuaternionFromCFrame(b)}
  793. local ax, ay, az = a.x, a.y, a.z
  794. local bx, by, bz = b.x, b.y, b.z
  795. local _t = 1-t
  796. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  797. end
  798.  
  799. function QuaternionFromCFrame(cf)
  800. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  801. local trace = m00 + m11 + m22
  802. if trace > 0 then
  803. local s = math.sqrt(1 + trace)
  804. local recip = 0.5/s
  805. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  806. else
  807. local i = 0
  808. if m11 > m00 then
  809. i = 1
  810. end
  811. if m22 > (i == 0 and m00 or m11) then
  812. i = 2
  813. end
  814. if i == 0 then
  815. local s = math.sqrt(m00-m11-m22+1)
  816. local recip = 0.5/s
  817. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  818. elseif i == 1 then
  819. local s = math.sqrt(m11-m22-m00+1)
  820. local recip = 0.5/s
  821. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  822. elseif i == 2 then
  823. local s = math.sqrt(m22-m00-m11+1)
  824. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  825. end
  826. end
  827. end
  828.  
  829. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  830. local xs, ys, zs = x + x, y + y, z + z
  831. local wx, wy, wz = w*xs, w*ys, w*zs
  832. local xx = x*xs
  833. local xy = x*ys
  834. local xz = x*zs
  835. local yy = y*ys
  836. local yz = y*zs
  837. local zz = z*zs
  838. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  839. end
  840.  
  841. function QuaternionSlerp(a, b, t)
  842. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  843. local startInterp, finishInterp;
  844. if cosTheta >= 0.0001 then
  845. if (1 - cosTheta) > 0.0001 then
  846. local theta = math.acos(cosTheta)
  847. local invSinTheta = 1/math.sin(theta)
  848. startInterp = math.sin((1-t)*theta)*invSinTheta
  849. finishInterp = math.sin(t*theta)*invSinTheta
  850. else
  851. startInterp = 1-t
  852. finishInterp = t
  853. end
  854. else
  855. if (1+cosTheta) > 0.0001 then
  856. local theta = math.acos(-cosTheta)
  857. local invSinTheta = 1/math.sin(theta)
  858. startInterp = math.sin((t-1)*theta)*invSinTheta
  859. finishInterp = math.sin(t*theta)*invSinTheta
  860. else
  861. startInterp = t-1
  862. finishInterp = t
  863. end
  864. end
  865. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  866. end
  867.  
  868. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  869. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 99)), Ignore)
  870. end
  871.  
  872. Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  873. if hit.Parent==nil then
  874. return
  875. end
  876. local h=hit.Parent:FindFirstChild("Humanoid")
  877. for _,v in pairs(hit.Parent:children()) do
  878. if v:IsA("Humanoid") then
  879. h=v
  880. end
  881. end
  882. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  883. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  884. end
  885. if hit.Parent.className=="Hat" then
  886. hit=hit.Parent.Parent:findFirstChild("Head")
  887. end
  888. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  889. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  890. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  891. return
  892. end]]
  893. -- hs(hit,1.2)
  894. local c=Instance.new("ObjectValue")
  895. c.Name="creator"
  896. c.Value=game:service("Players").LocalPlayer
  897. c.Parent=h
  898. game:GetService("Debris"):AddItem(c,.5)
  899. local Damage=math.random(minim,maxim)
  900. -- h:TakeDamage(Damage)
  901. local blocked=false
  902. local block=hit.Parent:findFirstChild("Block")
  903. if block~=nil then
  904. print(block.className)
  905. if block.className=="NumberValue" then
  906. if block.Value>0 then
  907. blocked=true
  908. if decreaseblock==nil then
  909. block.Value=block.Value-1
  910. end
  911. end
  912. end
  913. if block.className=="IntValue" then
  914. if block.Value>0 then
  915. blocked=true
  916. if decreaseblock~=nil then
  917. block.Value=block.Value-1
  918. end
  919. end
  920. end
  921. end
  922. if blocked==false then
  923. -- h:TakeDamage(Damage)
  924. h.Health=h.Health-Damage
  925. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  926. else
  927. h.Health=h.Health-(Damage/2)
  928. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  929. end
  930. if Type=="Knockdown" then
  931. local hum=hit.Parent.Humanoid
  932. hum.PlatformStand=true
  933. coroutine.resume(coroutine.create(function(HHumanoid)
  934. swait(1)
  935. HHumanoid.PlatformStand=false
  936. end),hum)
  937. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  938. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  939. local bodvol=Instance.new("BodyVelocity")
  940. bodvol.velocity=angle*knockback
  941. bodvol.P=5000
  942. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  943. bodvol.Parent=hit
  944. local rl=Instance.new("BodyAngularVelocity")
  945. rl.P=3000
  946. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  947. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  948. rl.Parent=hit
  949. game:GetService("Debris"):AddItem(bodvol,.5)
  950. game:GetService("Debris"):AddItem(rl,.5)
  951. elseif Type=="Normal" then
  952. local vp=Instance.new("BodyVelocity")
  953. vp.P=500
  954. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  955. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  956. if KnockbackType==1 then
  957. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  958. elseif KnockbackType==2 then
  959. vp.velocity=Property.CFrame.lookVector*knockback
  960. end
  961. if knockback>0 then
  962. vp.Parent=hit.Parent.Torso
  963. end
  964. game:GetService("Debris"):AddItem(vp,.5)
  965. elseif Type=="Up" then
  966. local bodyVelocity=Instance.new("BodyVelocity")
  967. bodyVelocity.velocity=vt(0,60,0)
  968. bodyVelocity.P=5000
  969. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  970. bodyVelocity.Parent=hit
  971. game:GetService("Debris"):AddItem(bodyVelocity,1)
  972. local rl=Instance.new("BodyAngularVelocity")
  973. rl.P=3000
  974. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  975. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  976. rl.Parent=hit
  977. game:GetService("Debris"):AddItem(rl,.5)
  978. elseif Type=="Snare" then
  979. local bp=Instance.new("BodyPosition")
  980. bp.P=2000
  981. bp.D=100
  982. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  983. bp.position=hit.Parent.Torso.Position
  984. bp.Parent=hit.Parent.Torso
  985. game:GetService("Debris"):AddItem(bp,1)
  986. elseif Type=="Target" then
  987. local Targetting = false
  988. if Targetting==false then
  989. ZTarget=hit.Parent.Torso
  990. coroutine.resume(coroutine.create(function(Part)
  991. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  992. swait(5)
  993. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  994. end),ZTarget)
  995. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  996. local targetgui=Instance.new("BillboardGui")
  997. targetgui.Parent=ZTarget
  998. targetgui.Size=UDim2.new(10,100,10,100)
  999. local targ=Instance.new("ImageLabel")
  1000. targ.Parent=targetgui
  1001. targ.BackgroundTransparency=1
  1002. targ.Image="rbxassetid://4834067"
  1003. targ.Size=UDim2.new(1,0,1,0)
  1004. cam.CameraType="Scriptable"
  1005. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1006. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1007. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1008. Targetting=true
  1009. RocketTarget=ZTarget
  1010. for i=1,Property do
  1011. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  1012. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  1013. swait()
  1014. end
  1015. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  1016. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1017. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1018. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  1019. end
  1020. Targetting=false
  1021. RocketTarget=nil
  1022. targetgui.Parent=nil
  1023. cam.CameraType="Custom"
  1024. end
  1025. end
  1026. local debounce=Instance.new("BoolValue")
  1027. debounce.Name="DebounceHit"
  1028. debounce.Parent=hit.Parent
  1029. debounce.Value=true
  1030. game:GetService("Debris"):AddItem(debounce,Delay)
  1031. c=Instance.new("ObjectValue")
  1032. c.Name="creator"
  1033. c.Value=Player
  1034. c.Parent=h
  1035. game:GetService("Debris"):AddItem(c,.5)
  1036. end
  1037. end
  1038.  
  1039.  
  1040. function ShowDamage(Pos, Text, Time, Color)
  1041. local Rate = (1 / 30)
  1042. local Pos = (Pos or Vector3.new(0, 0, 0))
  1043. local Text = (Text or "")
  1044. local Time = (Time or 2)
  1045. local Color = (Color or Color3.new(1, 0, 0))
  1046. local EffectPart = part("Custom",workspace,"Fabric",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  1047. EffectPart.Anchored = true
  1048. local BillboardGui = Instance.new("BillboardGui")
  1049. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  1050. BillboardGui.Adornee = EffectPart
  1051. local TextLabel = Instance.new("TextLabel")
  1052. TextLabel.BackgroundTransparency = 1
  1053. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  1054. TextLabel.Text = Text
  1055. TextLabel.TextColor3 = Color
  1056. TextLabel.TextScaled = true
  1057. TextLabel.Font = Enum.Font.ArialBold
  1058. TextLabel.Parent = BillboardGui
  1059. BillboardGui.Parent = EffectPart
  1060. game.Debris:AddItem(EffectPart, (Time + 0.1))
  1061. EffectPart.Parent = game:GetService("Workspace")
  1062. Delay(0, function()
  1063. local Frames = (Time / Rate)
  1064. for Frame = 1, Frames do
  1065. wait(Rate)
  1066. local Percent = (Frame / Frames)
  1067. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1068. TextLabel.TextTransparency = Percent
  1069. end
  1070. if EffectPart and EffectPart.Parent then
  1071. EffectPart:Destroy()
  1072. end
  1073. end)
  1074. end
  1075.  
  1076. HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,1,"Dark stone grey","HandleA",Vector3.new(0.200000003, 0.924000025, 0.251999974))
  1077. HandleAweld=weld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0840759277, -0.00163650513, 0.993845463, 0.999998212, -1.10852261e-005, -0, 0, 1.09631201e-017, -0.999998212, 1.09064322e-005, 0.999996305, 1.38777878e-016))
  1078. mesh("BlockMesh",HandleA,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 1))
  1079. FakeHandleA=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,1,"Dark stone grey","FakeHandleA",Vector3.new(0.200000003, 0.420000017, 0.251999974))
  1080. FakeHandleAweld=weld(m,HandleA,FakeHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.90734863e-006, -4.76837158e-007, 0.999998212, 2.13162126e-014, -5.3632084e-007, -2.13162126e-014, 0.999998212, -1.27329857e-016, 3.57546924e-007, -4.73488936e-019, 0.999996424))
  1081. mesh("BlockMesh",FakeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 1))
  1082. HitboxA=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,1,"Dark stone grey","HitboxA",Vector3.new(0.260399997, 2.26800036, 0.671999991))
  1083. HitboxAweld=weld(m,FakeHandleA,HitboxA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.01556396, 0.0198795795, 0.999996424, 1.79766672e-012, -1.26029063e-005, -1.79766672e-012, 0.999996424, -1.14722063e-016, 1.22454048e-005, -1.16638766e-016, 0.999992847))
  1084. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.252000004, 0.200000003))
  1085. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, -0.671827316, 0.313827038, 0.999993801, -3.54627962e-014, -8.19193701e-007, 4.97018401e-014, 0.99999404, -1.09530813e-013, 7.89339538e-007, 9.65395366e-014, 0.999992847))
  1086. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.798000038, 1, 0.420000017))
  1087. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.671999991))
  1088. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.503871918, 0.0200036764, 0.999996424, 5.32912303e-015, -2.68159965e-007, -5.32912473e-015, 0.999996424, -1.26083356e-016, -8.93851393e-008, -1.26327738e-016, 0.999992847))
  1089. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 1))
  1090. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.252000004, 0.503999949))
  1091. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-005, -0.671840668, 0.019996047, 0.999986649, -2.4655126e-012, 4.32561137e-007, 2.59496005e-012, 0.999986768, -1.49009139e-007, 2.52821337e-007, 8.94055319e-008, 0.999984741))
  1092. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 1))
  1093. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Part",Vector3.new(0.200000003, 1.17600012, 0.200000003))
  1094. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.47001648, 0.0187937021, 0.999996424, 1.93773531e-007, -9.44143176e-005, -1.93700657e-007, 0.999996424, 7.7484583e-007, 9.40571117e-005, -7.74830198e-007, 0.999992847))
  1095. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.504000008, 1, 0.839999974))
  1096. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 1.17600012, 0.335999995))
  1097. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.46961975, 0.0198013783, 0.999996424, 2.38440322e-007, -1.83236498e-005, -2.38423183e-007, 0.999996424, 9.53646634e-007, 1.79661693e-005, -9.53645667e-007, 0.999992847))
  1098. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.462000072, 1, 1))
  1099. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.671999991))
  1100. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-005, -0.83972168, 0.0198941231, 0.999996424, 1.72305952e-012, -1.13515125e-005, -1.72305952e-012, 0.999996424, -1.15788623e-016, 1.09940074e-005, -1.15460199e-016, 0.999992847))
  1101. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 1))
  1102. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Part",Vector3.new(0.200000003, 1.42800009, 0.671999991))
  1103. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.59558105, 0.0198942423, 0.999996424, 1.79766672e-012, -1.14408977e-005, -1.79766672e-012, 0.999996424, -1.1639756e-016, 1.10833907e-005, -1.1500975e-016, 0.999992847))
  1104. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.420000017, 1, 1))
  1105. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.251999974, 0.200000003))
  1106. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52587891e-005, 0.335924149, 0.0199792385, 0.999992847, 1.81186826e-013, -4.11162546e-006, -1.81186826e-013, 0.999992847, -7.58573273e-016, 3.39656435e-006, 2.54499572e-016, 0.999985695))
  1107. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1108. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1109. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.15527344e-005, -0.756420135, -0.277666092, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
  1110. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.420000017))
  1111. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.251999974, 0.200000003))
  1112. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.335924149, -0.0639793873, 0.999992847, 1.81186826e-013, -4.11162546e-006, -1.81186826e-013, 0.999992847, -7.58573273e-016, 3.39656435e-006, 2.54499572e-016, 0.999985695))
  1113. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1114. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1115. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -0.756376266, -0.193712234, 0.999991059, -2.13160618e-014, 1.78773007e-007, 7.5838625e-007, 0.707176268, -0.707018554, -7.58550868e-007, 0.707024872, 0.70716995))
  1116. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.420000017))
  1117. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.251999974))
  1118. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52587891e-005, -1.90734863e-006, 0.0200020075, 0.999994516, -4.8679409e-013, 1.78781193e-007, -4.44161797e-013, 0.99999392, -1.42889402e-016, -7.15082933e-007, -1.14757771e-016, 0.999988675))
  1119. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 1))
  1120. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1121. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-005, -0.937992096, 0.137899399, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
  1122. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.839999974, 0.420000017))
  1123. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.252000004, 0.200000003))
  1124. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -0.728122711, 0.305858612, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
  1125. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1126. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1127. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -0.672348022, 0.0161781311, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
  1128. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.839999974))
  1129. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.252000004))
  1130. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.125961304, 0.0200021267, 0.999992847, -2.13160991e-014, -2.68156327e-007, 2.13160974e-014, 0.999992847, -1.25976285e-016, -4.46930244e-007, -2.53540519e-016, 0.999985695))
  1131. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.839999974, 1))
  1132. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1133. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -1.10586548, 0.221845627, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
  1134. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.840000212, 0.420000017))
  1135. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.252000004, 0.200000003))
  1136. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-005, -0.728130341, 0.13794899, 0.999996424, -2.13161753e-014, 1.78773917e-007, -3.79196507e-007, 0.707181871, 0.707024157, -3.79278418e-007, -0.70702672, 0.707179308))
  1137. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1138. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1139. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.840242386, 0.184112549, 0.999991059, -2.13160618e-014, 1.78773007e-007, 7.5838625e-007, 0.707176268, -0.707018554, -7.58550868e-007, 0.707024872, 0.70716995))
  1140. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.839999676))
  1141. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.251999974, 0.200000003))
  1142. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.335924149, 0.103946805, 0.999992847, 1.81186826e-013, -4.11162546e-006, -1.81186826e-013, 0.999992847, -7.58573273e-016, 3.39656435e-006, 2.54499572e-016, 0.999985695))
  1143. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1144. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1145. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.7563591, -0.109758377, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
  1146. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.420000017))
  1147. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1148. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.10351563e-005, -1.10585403, 0.305786133, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
  1149. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.840000212, 0.420000017))
  1150. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1151. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-005, -0.728031158, 0.221849442, 0.999996424, -2.13161753e-014, 1.78773917e-007, -3.79196507e-007, 0.707181871, 0.707024157, -3.79278418e-007, -0.70702672, 0.707179308))
  1152. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.420000017))
  1153. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.252000004))
  1154. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.15527344e-005, -0.67241478, -0.19370079, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
  1155. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 1))
  1156. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1157. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.10351563e-005, -0.756313324, 0.0161876678, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
  1158. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.839999974))
  1159. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1160. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-005, -0.672306061, 0.184104919, 0.999991059, -2.13160618e-014, 1.78773007e-007, 7.5838625e-007, 0.707176268, -0.707018554, -7.58550868e-007, 0.707024872, 0.70716995))
  1161. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.839999676))
  1162. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.251999974, 0.200000003))
  1163. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.10351563e-005, -0.335899353, 0.0199739933, 0.999992847, 2.18489967e-013, -4.73727596e-006, -2.18489967e-013, 0.999992847, -7.57336287e-016, 4.02222031e-006, 2.53552589e-016, 0.999985695))
  1164. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1165. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1166. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-005, -1.1057682, 0.137836456, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
  1167. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.840000212, 0.420000017))
  1168. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1169. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, -0.9379673, 0.305826187, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
  1170. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.839999974, 0.420000017))
  1171. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1172. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-005, -0.812028885, 0.221828461, 0.999996424, -2.13161753e-014, 1.78773917e-007, -3.79196507e-007, 0.707181871, 0.707024157, -3.79278418e-007, -0.70702672, 0.707179308))
  1173. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.420000017))
  1174. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.252000004))
  1175. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.840332031, -0.193758011, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
  1176. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 1))
  1177. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1178. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -0.644088745, 0.22183609, 0.99999547, -1.31308614e-012, 1.78738446e-007, -3.79217425e-007, 0.707180977, 0.707023621, -3.79301156e-007, -0.707025945, 0.707178891))
  1179. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.420000017))
  1180. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1181. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -0.756282806, 0.184106827, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
  1182. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.839999676))
  1183. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1184. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, -0.937936783, 0.221797943, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
  1185. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.839999974, 0.420000017))
  1186. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1187. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.840261459, 0.016160965, 0.999991059, -2.13160618e-014, 1.78773007e-007, 7.5838625e-007, 0.707176268, -0.707018554, -7.58550868e-007, 0.707024872, 0.70716995))
  1188. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.839999974))
  1189. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.251999974, 0.200000003))
  1190. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -0.335899353, 0.103938103, 0.999992847, 2.29148081e-013, -4.9160335e-006, -2.29148081e-013, 0.999992847, -7.56970052e-016, 4.20097967e-006, 2.53277833e-016, 0.999985695))
  1191. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1192. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.251999974))
  1193. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, 0.125974655, 0.0200021267, 0.999992728, 2.21486258e-014, 1.78859409e-007, 7.54365239e-014, 0.999992132, -2.98020169e-008, -1.78682967e-007, -2.9802127e-008, 0.999985099))
  1194. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.840000033, 1))
  1195. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.252000004, 0.200000003))
  1196. Partweld=weld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.671825409, -0.27389431, 0.999993801, 1.20855067e-013, -2.82897417e-007, -1.17359681e-013, 0.99999404, -5.96041865e-008, 2.53045073e-007, 5.96042469e-008, 0.999992847))
  1197. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.798000038, 1, 0.420000017))
  1198. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Wedge",Vector3.new(0.200000003, 0.336000025, 0.335999936))
  1199. Wedgeweld=weld(m,FakeHandleA,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.22543144, 0.0199115276, 0.999995947, 1.79766672e-012, -1.49265943e-005, -1.79766672e-012, 0.999995947, -1.04389876e-016, 1.4569111e-005, -1.1508405e-016, 0.999992847))
  1200. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.461999953, 1, 1))
  1201. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Wedge",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1202. Wedgeweld=weld(m,FakeHandleA,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.14149475, 0.0199415684, 0.999996424, 1.79766672e-012, -1.2781531e-005, -1.79766672e-012, 0.999996424, -1.11779232e-016, 1.24240314e-005, -1.15038324e-016, 0.999992847))
  1203. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.504000008, 0.840000212, 0.839999676))
  1204. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Wedge",Vector3.new(0.200000003, 0.840000033, 0.671999991))
  1205. Wedgeweld=weld(m,FakeHandleA,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52587891e-005, -2.72929573, 0.0198169947, 0.999996424, 3.1294465e-007, -1.93064552e-005, -3.12920946e-007, 0.999996424, 1.25165718e-006, 1.89489765e-005, -1.2516557e-006, 0.999992847))
  1206. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.420000017, 1, 1))
  1207.  
  1208. HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,1,"Dark stone grey","HandleB",Vector3.new(0.200000003, 0.924000025, 0.251999974))
  1209. HandleBweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.115982056, 0.0891990662, 0.993835926, -0.999997854, -1.10417595e-005, 4.54747297e-013, 4.4408921e-016, -1.49011505e-008, 0.999997795, -1.09821558e-005, 0.999995708, -1.49011541e-008))
  1210. mesh("BlockMesh",HandleB,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 1))
  1211. FakeHandleB=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,1,"Dark stone grey","FakeHandleB",Vector3.new(0.200000003, 0.420000017, 0.251999974))
  1212. FakeHandleBweld=weld(m,HandleB,FakeHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-005, -0.047870636, 5.41210175e-005, 0.999996543, 7.45058131e-008, -5.81111635e-007, -7.45051949e-008, 0.999997199, -1.49019623e-008, 3.5760695e-007, -1.49009205e-008, 0.99999553))
  1213. mesh("BlockMesh",FakeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 1))
  1214. HitboxB=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,1,"Dark stone grey","HitboxB",Vector3.new(0.260399997, 2.26800036, 0.671999991))
  1215. HitboxBweld=weld(m,FakeHandleB,HitboxB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -2.01556969, 0.01980865, 0.999993443, 1.02318154e-012, -1.27701678e-005, 6.82121026e-013, 0.999994397, -2.98027985e-008, 1.22934016e-005, -2.98057792e-008, 0.999991059))
  1216. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.252000004, 0.200000003))
  1217. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, -0.671806335, 0.313799143, 0.99999249, -3.12912107e-007, 8.53831443e-006, 3.12901221e-007, 0.999993801, 1.22185497e-006, -9.2088394e-006, -1.28146849e-006, 0.999990761))
  1218. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.798000038, 1, 0.420000017))
  1219. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.671999991))
  1220. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52587891e-005, -0.503873825, 0.0199302435, 0.999991298, 7.03437308e-013, -4.47016646e-007, 7.10542736e-013, 0.999993205, -2.98063618e-008, -2.38406756e-007, -2.98045819e-008, 0.999990702))
  1221. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 1))
  1222. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.252000004, 0.503999949))
  1223. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-005, -0.671850204, 0.0200046301, 0.999992192, -4.61934746e-007, 1.15483172e-005, 4.61917068e-007, 0.999993801, 1.43046918e-006, -1.22188476e-005, -1.49008054e-006, 0.999990463))
  1224. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 1))
  1225. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Part",Vector3.new(0.200000003, 1.17600012, 0.200000003))
  1226. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.47002983, 0.0187981129, 0.999992311, 3.26139116e-012, -9.10005256e-005, 8.38440428e-013, 0.999993801, -2.98064791e-008, 9.0330177e-005, -2.98056761e-008, 0.999990582))
  1227. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.504000008, 1, 0.839999974))
  1228. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 1.17600012, 0.335999995))
  1229. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52587891e-005, -1.46959877, 0.0198251009, 0.999991536, 1.05870868e-012, -1.29638747e-005, 7.10542736e-013, 0.999993205, -2.98063618e-008, 1.20996647e-005, -2.98093603e-008, 0.999990463))
  1230. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.462000072, 1, 1))
  1231. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.671999991))
  1232. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -0.839723587, 0.0198229551, 0.999991536, 9.45021839e-013, -1.17124828e-005, 7.88702437e-013, 0.999993205, -2.98063618e-008, 1.08482727e-005, -2.98093568e-008, 0.999990463))
  1233. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 1))
  1234. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Part",Vector3.new(0.200000003, 1.42800009, 0.671999991))
  1235. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.59558678, 0.0198256969, 0.999991596, 1.00897068e-012, -1.13843653e-005, 7.10542736e-013, 0.999993205, -2.98063618e-008, 1.08330742e-005, -2.9807449e-008, 0.999990523))
  1236. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.420000017, 1, 1))
  1237. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.251999974, 0.200000003))
  1238. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52587891e-005, 0.335920334, 0.0199792385, 0.99998498, 1.77635684e-012, -4.42457076e-006, 1.20081722e-012, 0.999987602, -5.96116934e-008, 3.08357539e-006, -5.96116863e-008, 0.999981523))
  1239. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1240. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1241. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -0.756378174, -0.277729034, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
  1242. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.420000017))
  1243. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.251999974, 0.200000003))
  1244. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.335920334, -0.0639791489, 0.99998498, 1.77635684e-012, -4.42457076e-006, 1.20081722e-012, 0.999987602, -5.96116934e-008, 3.08357539e-006, -5.96116863e-008, 0.999981523))
  1245. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1246. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1247. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -0.756343842, -0.193767548, 0.999986172, -4.47021336e-008, 2.97595744e-008, 9.12016958e-007, 0.707174182, -0.707016647, -8.68045106e-007, 0.707022667, 0.707168221))
  1248. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.420000017))
  1249. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.251999974))
  1250. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -7.62939453e-006, 0.0199067593, 0.999989629, -2.98013205e-008, 5.96000973e-008, 7.45057989e-008, 0.999991119, -2.98054701e-008, -8.64197318e-007, -2.98050864e-008, 0.999986231))
  1251. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 1))
  1252. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1253. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, -0.938070297, 0.137874603, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
  1254. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.839999974, 0.420000017))
  1255. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.252000004, 0.200000003))
  1256. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -0.728212357, 0.305807114, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
  1257. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1258. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1259. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -0.672271729, 0.0161094666, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
  1260. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.839999974))
  1261. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.252000004))
  1262. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52587891e-005, -0.125976563, 0.0199372768, 0.999988139, -1.04306544e-007, -2.23536517e-007, 1.04307773e-007, 0.999989748, -2.98051006e-008, -5.51243829e-007, -2.98054808e-008, 0.999983549))
  1263. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.839999974, 1))
  1264. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1265. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-005, -1.10592842, 0.221801758, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
  1266. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.840000212, 0.420000017))
  1267. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.252000004, 0.200000003))
  1268. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.10351563e-005, -0.728153229, 0.137924194, 0.999991596, 6.67910172e-013, 4.47207604e-008, -7.02402133e-007, 0.707179785, 0.707022667, -7.05294042e-007, -0.707024634, 0.707177639))
  1269. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1270. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1271. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.84018898, 0.184049606, 0.999986172, -4.47021336e-008, 2.97595744e-008, 9.12016958e-007, 0.707174182, -0.707016647, -8.68045106e-007, 0.707022667, 0.707168221))
  1272. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.839999676))
  1273. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.251999974, 0.200000003))
  1274. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.335920334, 0.103946328, 0.99998498, 1.77635684e-012, -4.42457076e-006, 1.20081722e-012, 0.999987602, -5.96116934e-008, 3.08357539e-006, -5.96116863e-008, 0.999981523))
  1275. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1276. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.251999974, 0.200000003))
  1277. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.10351563e-005, -0.335897446, -0.0639851093, 0.99998498, 1.83320026e-012, -4.87146372e-006, 1.17239551e-012, 0.999987602, -5.96116934e-008, 3.53046926e-006, -5.96116934e-008, 0.999981523))
  1278. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1279. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1280. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52587891e-005, -0.756332397, -0.109825134, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
  1281. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.420000017))
  1282. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1283. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-005, -1.10591888, 0.305747986, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
  1284. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.840000212, 0.420000017))
  1285. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1286. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -0.728061676, 0.221828461, 0.999991596, 6.67910172e-013, 4.47207604e-008, -7.02402133e-007, 0.707179785, 0.707022667, -7.05294042e-007, -0.707024634, 0.707177639))
  1287. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.420000017))
  1288. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.252000004))
  1289. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, -0.67234993, -0.193754196, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
  1290. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 1))
  1291. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1292. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -0.756284714, 0.0161113739, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
  1293. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.839999974))
  1294. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1295. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-005, -0.672286987, 0.18406105, 0.999986172, -4.47021336e-008, 2.97595744e-008, 9.12016958e-007, 0.707174182, -0.707016647, -8.68045106e-007, 0.707022667, 0.707168221))
  1296. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.839999676))
  1297. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.251999974, 0.200000003))
  1298. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.10351563e-005, -0.335897446, 0.0199738741, 0.99998498, 1.85451654e-012, -5.05021944e-006, 1.15818466e-012, 0.999987602, -5.96116934e-008, 3.7092268e-006, -5.96116934e-008, 0.999981523))
  1299. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1300. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1301. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -1.10585022, 0.137811661, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
  1302. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.840000212, 0.420000017))
  1303. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1304. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-005, -0.938016891, 0.30575943, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
  1305. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.839999974, 0.420000017))
  1306. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1307. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52587891e-005, -0.812088013, 0.221776962, 0.999991596, 6.67910172e-013, 4.47207604e-008, -7.02402133e-007, 0.707179785, 0.707022667, -7.05294042e-007, -0.707024634, 0.707177639))
  1308. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.420000017))
  1309. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.252000004))
  1310. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, -0.840309143, -0.193778992, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
  1311. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 1))
  1312. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1313. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -0.644163132, 0.22177124, 0.999991596, -1.63911096e-007, 4.47207675e-008, -4.63979092e-007, 0.707178771, 0.707022071, -4.51969669e-007, -0.70702374, 0.707177103))
  1314. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.420000017))
  1315. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1316. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -0.756244659, 0.184059143, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
  1317. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.839999676))
  1318. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1319. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, -0.937994003, 0.221740723, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
  1320. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.839999974, 0.420000017))
  1321. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1322. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52587891e-005, -0.84022522, 0.0160942078, 0.999986172, -4.47021336e-008, 2.97595744e-008, 9.12016958e-007, 0.707174182, -0.707016647, -8.68045106e-007, 0.707022667, 0.707168221))
  1323. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.420000017, 0.839999974))
  1324. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.251999974, 0.200000003))
  1325. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -0.335897446, 0.103937507, 0.99998498, 1.87583282e-012, -5.22897699e-006, 1.15107923e-012, 0.999987602, -5.96116934e-008, 3.88798253e-006, -5.96116863e-008, 0.999981523))
  1326. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 1, 0.420000017))
  1327. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.251999974))
  1328. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.125947952, 0.019931674, 0.999988019, -7.45044133e-008, 1.19185643e-007, 7.45060262e-008, 0.99998939, -5.96073733e-008, -3.724208e-007, -5.96076077e-008, 0.999982655))
  1329. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.839999974, 0.840000033, 1))
  1330. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.252000004, 0.200000003))
  1331. Partweld=weld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-005, -0.671842575, -0.273898602, 0.999992251, 6.75015599e-013, 3.53156747e-006, 8.73967565e-013, 0.999993801, -8.93913352e-008, -4.2020838e-006, 2.97793719e-008, 0.999990523))
  1332. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.798000038, 1, 0.420000017))
  1333. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0,0,"Dark stone grey","Wedge",Vector3.new(0.200000003, 0.336000025, 0.335999936))
  1334. Wedgeweld=weld(m,FakeHandleB,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, -2.22545815, 0.019826293, 0.999991477, -1.19207421e-007, -1.51692248e-005, 1.19209091e-007, 0.999993205, -2.98050331e-008, 1.44987343e-005, -2.9807719e-008, 0.999990404))
  1335. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.461999953, 1, 1))
  1336. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Wedge",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1337. Wedgeweld=weld(m,FakeHandleB,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-005, -2.1415081, 0.0198848248, 0.999991477, 1.07291953e-012, -1.30532799e-005, 7.10542736e-013, 0.999993205, -2.98063618e-008, 1.21592684e-005, -2.98089127e-008, 0.999990523))
  1338. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.504000008, 0.840000212, 0.839999676))
  1339. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.Fabric,0.5,0,"Dark stone grey","Wedge",Vector3.new(0.200000003, 0.840000033, 0.671999991))
  1340. Wedgeweld=weld(m,FakeHandleB,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.72933006, 0.0198259354, 0.999991477, 1.04449782e-012, -1.20996147e-005, 7.10542736e-013, 0.999993205, -2.98063618e-008, 1.11906975e-005, -2.98092999e-008, 0.999990761))
  1341. mesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.420000017, 1, 1))
  1342.  
  1343. function attackone()
  1344. attack = true
  1345. for i = 0,1,0.1 do
  1346. swait()
  1347. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-.3)* angles(math.rad(20),math.rad(0),math.rad(-70)),.3)
  1348. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(-5),math.rad(60)),.3)
  1349. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), 0.3)
  1350. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-100)), 0.3)
  1351. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1352. LH.C0=clerp(LH.C0,cf(-1,-.6,0)*angles(math.rad(0),math.rad(-40),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1353. FakeHandleAweld.C0=clerp(FakeHandleAweld.C0,cf(0,0,0)*angles(6*i,math.rad(0),math.rad(0)),.3)
  1354. FakeHandleBweld.C0=clerp(FakeHandleBweld.C0,cf(0,0,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.3)
  1355. end
  1356. so('http://roblox.com/asset/?id=243711414',HitboxA,1,1)
  1357. for i = 0,1,0.1 do
  1358. swait()
  1359. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1360. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1361. local h = 5
  1362. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1363. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1364. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1365. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1366. scfr = blcf
  1367. elseif not scfr then
  1368. scfr = blcf
  1369. end
  1370. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1371. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1372. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  1373. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(-30), math.rad(0), math.rad(-40)), 0.3)
  1374. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(40),math.rad(0)),.3)
  1375. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(30))*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1376. FakeHandleAweld.C0=clerp(FakeHandleAweld.C0,cf(0,0,0)*angles(math.rad(-90),math.rad(0),math.rad(0)),.3)
  1377. FakeHandleBweld.C0=clerp(FakeHandleBweld.C0,cf(0,0,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.3)
  1378. end
  1379. scfr = nil
  1380. attack = false
  1381. end
  1382.  
  1383. function attacktwo()
  1384. attack = true
  1385. for i = 0,1,0.1 do
  1386. swait()
  1387. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-.3)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1388. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  1389. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.3)
  1390. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(-100)), 0.3)
  1391. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(40))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1392. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(30))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1393. FakeHandleAweld.C0=clerp(FakeHandleAweld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1394. FakeHandleBweld.C0=clerp(FakeHandleBweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1395. end
  1396. so('http://roblox.com/asset/?id=243711427',HitboxB,1,1)
  1397. for i = 0,1,0.1 do
  1398. swait()
  1399. local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
  1400. if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
  1401. local h = 5
  1402. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1403. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1404. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1405. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1406. scfr = blcf
  1407. elseif not scfr then
  1408. scfr = blcf
  1409. end
  1410. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-.3)* angles(math.rad(20),math.rad(0),math.rad(-90)),.3)
  1411. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(70)),.3)
  1412. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-70), math.rad(0), math.rad(30)), 0.3)
  1413. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-100)), 0.3)
  1414. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1415. LH.C0=clerp(LH.C0,cf(-1,-.6,0)*angles(math.rad(0),math.rad(-50),math.rad(-30))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1416. FakeHandleAweld.C0=clerp(FakeHandleAweld.C0,cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),.3)
  1417. FakeHandleBweld.C0=clerp(FakeHandleBweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
  1418. end
  1419. scfr = nil
  1420. attack = false
  1421. end
  1422.  
  1423. function attackthree()
  1424. attack = true
  1425. for i = 0,1,0.1 do
  1426. swait()
  1427. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1428. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1429. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.3)
  1430. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.3)
  1431. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1432. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1433. FakeHandleAweld.C0=clerp(FakeHandleAweld.C0,cf(0,0,0)*angles(math.rad(-50),math.rad(0),math.rad(0)),.3)
  1434. FakeHandleBweld.C0=clerp(FakeHandleBweld.C0,cf(0,0,0)*angles(math.rad(50),math.rad(0),math.rad(0)),.3)
  1435. end
  1436. so('http://roblox.com/asset/?id=243711414',HitboxA,1,1)
  1437. so('http://roblox.com/asset/?id=243711427',HitboxB,1,1)
  1438. for i = 0,1,0.1 do
  1439. swait()
  1440. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1441. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1442. local h = 5
  1443. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1444. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1445. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1446. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1447. scfr = blcf
  1448. elseif not scfr then
  1449. scfr = blcf
  1450. end
  1451. local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0)
  1452. if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then
  1453. local h = 5
  1454. local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p)
  1455. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1456. local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p)
  1457. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1458. scfr2 = blcf2
  1459. elseif not scfr2 then
  1460. scfr2 = blcf2
  1461. end
  1462. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1463. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(30),math.rad(0),math.rad(0)),.3)
  1464. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(90)), 0.3)
  1465. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(-90)), 0.3)
  1466. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(50)),.3)
  1467. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(50)),.3)
  1468. FakeHandleAweld.C0=clerp(FakeHandleAweld.C0,cf(0,0,0)*angles(math.rad(-90),math.rad(0),math.rad(0)),.3)
  1469. FakeHandleBweld.C0=clerp(FakeHandleBweld.C0,cf(0,0,0)*angles(math.rad(-90),math.rad(0),math.rad(0)),.3)
  1470. Torso.Velocity=Head.CFrame.lookVector*100
  1471. end
  1472. scfr = nil
  1473. scfr2 = nil
  1474. attack = false
  1475. end
  1476.  
  1477. mouse.Button1Down:connect(function()
  1478. if attack == false and attacktype == 1 then
  1479. attacktype = 2
  1480. attackone()
  1481. elseif attack == false and attacktype == 2 then
  1482. attacktype = 3
  1483. attacktwo()
  1484. elseif attack == false and attacktype == 3 then
  1485. attacktype = 1
  1486. attackthree()
  1487. end
  1488. end)
  1489.  
  1490. mouse.KeyDown:connect(function(k)
  1491. k=k:lower()
  1492. if attack == false and k == '' then
  1493.  
  1494. end
  1495. end)
  1496.  
  1497. local sine = 0
  1498. local change = 1
  1499. local val = 0
  1500.  
  1501. while true do
  1502. swait()
  1503. sine = sine + change
  1504. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1505. local velderp=RootPart.Velocity.y
  1506. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1507. if equipped==true or equipped==false then
  1508. if attack==false then
  1509. idle=idle+1
  1510. else
  1511. idle=0
  1512. end
  1513. if idle>=500 then
  1514. if attack==false then
  1515. end
  1516. end
  1517. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1518. Anim="Jump"
  1519. if attack==false then
  1520. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1521. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
  1522. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(30)), 0.3)
  1523. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)), 0.3)
  1524. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1525. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1526. FakeHandleAweld.C0=clerp(FakeHandleAweld.C0,cf(0,0,0)*angles(math.rad(-180),math.rad(0),math.rad(0)),.3)
  1527. FakeHandleBweld.C0=clerp(FakeHandleBweld.C0,cf(0,0,0)*angles(math.rad(-0),math.rad(0),math.rad(0)),.3)
  1528. end
  1529. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1530. Anim="Fall"
  1531. if attack==false then
  1532. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1533. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(30),math.rad(0),math.rad(0)),.3)
  1534. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(60)), 0.3)
  1535. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-60)), 0.3)
  1536. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1537. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1538. FakeHandleAweld.C0=clerp(FakeHandleAweld.C0,cf(0,0,0)*angles(math.rad(-180),math.rad(0),math.rad(0)),.3)
  1539. FakeHandleBweld.C0=clerp(FakeHandleBweld.C0,cf(0,0,0)*angles(math.rad(-0),math.rad(0),math.rad(0)),.3)
  1540. end
  1541. elseif torvel<1 and hitfloor~=nil then
  1542. Anim="Idle"
  1543. if attack==false then
  1544. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-.3)* angles(math.rad(20),math.rad(0),math.rad(-50)),.3)
  1545. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-10),math.rad(50)),.3)
  1546. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(20)), 0.3)
  1547. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-130), math.rad(-100)), 0.3)
  1548. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1549. LH.C0=clerp(LH.C0,cf(-1,-.6,0)*angles(math.rad(0),math.rad(-50),math.rad(-30)),.3)
  1550. FakeHandleAweld.C0=clerp(FakeHandleAweld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1551. FakeHandleBweld.C0=clerp(FakeHandleBweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1552. end
  1553. elseif torvel>2 and hitfloor~=nil then
  1554. Anim="Walk"
  1555. if attack==false then
  1556. change=3
  1557. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),.3)
  1558. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
  1559. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1560. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-10)), 0.3)
  1561. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1562. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1563. FakeHandleAweld.C0=clerp(FakeHandleAweld.C0,cf(0,0,0)*angles(math.rad(-180),math.rad(0),math.rad(0)),.3)
  1564. FakeHandleBweld.C0=clerp(FakeHandleBweld.C0,cf(0,0,0)*angles(math.rad(-0),math.rad(0),math.rad(0)),.3)
  1565. end
  1566. end
  1567. end
  1568. if #Effects>0 then
  1569. for e=1,#Effects do
  1570. if Effects[e]~=nil then
  1571. local Thing=Effects[e]
  1572. if Thing~=nil then
  1573. local Part=Thing[1]
  1574. local Mode=Thing[2]
  1575. local Delay=Thing[3]
  1576. local IncX=Thing[4]
  1577. local IncY=Thing[5]
  1578. local IncZ=Thing[6]
  1579. if Thing[1].Transparency<=1 then
  1580. if Thing[2]=="Block1" then
  1581. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1582. Mesh=Thing[1].Mesh
  1583. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1584. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1585. elseif Thing[2]=="Cylinder" then
  1586. Mesh=Thing[1].Mesh
  1587. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1588. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1589. elseif Thing[2]=="Blood" then
  1590. Mesh=Thing[7]
  1591. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  1592. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1593. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1594. elseif Thing[2]=="Elec" then
  1595. Mesh=Thing[1].Mesh
  1596. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  1597. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1598. elseif Thing[2]=="Disappear" then
  1599. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1600. end
  1601. else
  1602. Part.Parent=nil
  1603. table.remove(Effects,e)
  1604. end
  1605. end
  1606. end
  1607. end
  1608. end
  1609. end
  1610. ------------------------------
  1611. ply = game.Players.LocalPlayer
  1612. char = ply.Character
  1613. torso = char.Torso
  1614. attacking = false
  1615. track = false
  1616. curcam = Workspace.CurrentCamera
  1617. name = 'KFM'
  1618.  
  1619. pcall(function() char:FindFirstChild("legetony"):Remove() char:FindFirstChild("Belt"):Remove() end)
  1620. m = Instance.new("Model",char) m.Name = "legetony"
  1621.  
  1622. cfn,ang = CFrame.new,CFrame.Angles
  1623. v3n = Vector3.new
  1624.  
  1625. rs = torso["Right Shoulder"]
  1626. ls = torso["Left Shoulder"]
  1627. rh = torso["Right Hip"]
  1628. lh = torso["Right Hip"]
  1629. neck = torso["Neck"]
  1630. rw,lw = nil,nil
  1631. rhw,lhw = nil,nil
  1632. local orgc1 = rs.C1
  1633.  
  1634. rarm = char["Right Arm"]
  1635. larm = char["Left Arm"]
  1636. rleg = char["Right Leg"]
  1637. lleg = char["Left Leg"]
  1638.  
  1639. normposr = cfn(1.5,.5,0)
  1640. normposl = cfn(-1.5,.5,0)
  1641. normposr2 = cfn(-.5,-1.5,0)
  1642. normposl2 = cfn(.5,-1.5,0)
  1643. normposn = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0)
  1644.  
  1645. holdpos = normposr*ang(math.pi/2,0,0)
  1646. holdpos2 = normposl*ang(math.pi/2,0,0)
  1647.  
  1648. lock = {["R"] =
  1649. function(a)
  1650. if a == 1 then
  1651. rabrick = T.P(1,1,1,"White",1,false,false)
  1652. rw = T.W(rabrick,torso,1.5,.5,0,0,0,0)
  1653. T.W(rarm,rabrick,0,-.5,0,0,0,0)
  1654. elseif a == 2 then
  1655. rlbrick = T.P(1,1,1,"White",1,false,false)
  1656. rhw = T.W(rlbrick,torso,-.5,-1.5,0,0,0,0)
  1657. T.W(rleg,rlbrick,0,-.5,0,0,0,0)
  1658. elseif a == 0 then
  1659. rs.Parent = torso
  1660. rw.Parent = nil
  1661. rabrick:Destroy() rabrick = nil
  1662. elseif a == -1 then
  1663. rhw.Parent = nil
  1664. rh.Parent = torso
  1665. rlbrick:Destroy() rlbrick = nil
  1666. end
  1667. end
  1668. , ["L"] = function(a)
  1669. if a == 1 then
  1670. labrick = T.P(1,1,1,"White",1,false,false)
  1671. lw = T.W(labrick,torso,-1.5,.5,0,0,0,0)
  1672. T.W(larm,labrick,0,-.5,0,0,0,0)
  1673. elseif a == 2 then
  1674. llbrick = T.P(1,1,1,"White",1,false,false)
  1675. lhw = T.W(llbrick,torso,.5,-1.5,0,0,0,0)
  1676. T.W(lleg,llbrick,0,-.5,0,0,0,0)
  1677. elseif a == 0 then
  1678. ls.Parent = torso
  1679. lw.Parent = nil
  1680. labrick:Destroy() labrick = nil
  1681. elseif a == -1 then
  1682. lhw.Parent = nil
  1683. lh.Parent = torso
  1684. llbrick:Destroy() llbrick = nil
  1685. end
  1686. end}
  1687.  
  1688. ------TOOOOOLS------
  1689. T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored,parent,typee)
  1690. if typee ~= nil then
  1691. c = Instance.new("WedgePart",m)
  1692. else
  1693. c = Instance.new("Part",m)
  1694. end
  1695. c.TopSurface,c.BottomSurface = 0,0
  1696. c.formFactor = "Custom"
  1697. c.Size = Vector3.new(x,y,z)
  1698. if color ~= "random" then
  1699. c.BrickColor = BrickColor.new(color)
  1700. else c.BrickColor = BrickColor:random() end
  1701. c.Transparency = transparency
  1702. c.CanCollide = cancollide
  1703. if anchored ~= nil then c.Anchored = anchored end
  1704. if parent ~= nil then c.Parent = parent end
  1705. return c
  1706.  
  1707. end
  1708. ,
  1709. ["C"] = function(func) coroutine.resume(coroutine.create(func)) end
  1710. ,
  1711. ["W"] = function(part0,part1,x,y,z,rx,ry,rz,parent)
  1712. w = Instance.new("Motor",m)
  1713. if parent ~= nil then w.Parent = parent end
  1714. w.Part0,w.Part1 = part0,part1
  1715. w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
  1716. return w
  1717. end
  1718. ,
  1719. ["BG"] = function(parent)
  1720. local c = Instance.new("BodyGyro",parent)
  1721. c.P = 20e+003
  1722. c.cframe = parent.CFrame
  1723. c.maxTorque = Vector3.new(c.P,c.P,c.P)
  1724. return c
  1725. end
  1726. ,
  1727. ["BP"] = function(parent,position)
  1728. local bp = Instance.new("BodyPosition",parent)
  1729. bp.maxForce = Vector3.new()*math.huge
  1730. bp.position = position
  1731. return bp
  1732. end
  1733. ,
  1734. ["F"] = function(parent,size,heat,color,secondcolor,enabled)
  1735. f = Instance.new("Fire",parent)
  1736. f.Size = size
  1737. f.Heat = heat
  1738. if enabled ~= nil then f.Enabled = enabled end
  1739. if color ~= nil then f.Color = BrickColor.new(color).Color end
  1740. if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end
  1741. return f
  1742. end
  1743. ,
  1744. ["FM"] = function(parent,meshid,x,y,z,meshtexture)
  1745. if meshid == "cylinder" then
  1746. mesh = Instance.new("CylinderMesh",parent)
  1747. mesh.Scale = Vector3.new(x,y,z)
  1748. return mesh
  1749. else
  1750. mesh = Instance.new("SpecialMesh",parent)
  1751.  
  1752. if meshid ~= "sphere" then
  1753. if type(meshid) == "number" then mesh.MeshId = "rbxassetid://"..meshid else
  1754. mesh.MeshId = "rbxassetid://"..meshids[meshid]
  1755. end
  1756.  
  1757. else mesh.MeshType = 3 end
  1758.  
  1759. mesh.Scale = Vector3.new(x,y,z)
  1760.  
  1761. if meshtexture ~= nil then
  1762. if type(meshtexture) == "number" then mesh.TextureId = "rbxassetid://"..meshtexture else
  1763. mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
  1764.  
  1765. end
  1766.  
  1767. return mesh
  1768. end
  1769. end
  1770. ,
  1771. ["Track"] = function(obj,s,t,lt,color,fade)
  1772. coroutine.resume(coroutine.create(function()
  1773. while track do
  1774. old = obj.Position
  1775. wait()
  1776. new = obj.Position
  1777.  
  1778. mag = (old-new).magnitude
  1779. dist = (old+new)/2
  1780.  
  1781. local ray = T.P(s,mag+.2,s,obj.Color,t,false,true)
  1782. Instance.new("CylinderMesh",ray)
  1783. ray.CFrame = CFrame.new(dist,old)*ang(math.pi/2,0,0)
  1784. if fade ~= nil then
  1785. delay(lt,function()
  1786. for i = t,1,fade do wait() ray.Transparency = i end ray:Remove() end)
  1787. else
  1788. game:GetService("Debris"):AddItem(ray,lt)
  1789. end
  1790. if color ~= nil then ray.BrickColor = BrickColor.new(color) end
  1791.  
  1792. end
  1793. end)) end
  1794. }
  1795. --------------------------------------------------
  1796. ----------------DAMAGE FUNCTION--------------------
  1797. function damage(hit,amount,show,del,poikkeus)
  1798. for i,v in pairs(hit:GetChildren()) do
  1799. if v:IsA("Humanoid") and v.Parent ~= char then
  1800.  
  1801. amo = 0
  1802. function showa(p)
  1803. if show == true then
  1804. for i,o in pairs(p:GetChildren()) do
  1805. if o:IsA("BillboardGui") and o.Name == "satuttava" then
  1806. amo = amo+1
  1807. end end
  1808.  
  1809.  
  1810. local bbg = Instance.new("BillboardGui",p)
  1811. bbg.Adornee = p.Torso
  1812. bbg.Name = "satuttava"
  1813. bbg.Size = UDim2.new(2,0,2,0)
  1814. bbg.StudsOffset = Vector3.new(0,6+amo*2,0)
  1815.  
  1816. local box = Instance.new("TextLabel",bbg)
  1817. box.Size = UDim2.new(1,0,1,0)
  1818. box.BackgroundColor = BrickColor.new("White")
  1819. box.Text = amount
  1820. box.BackgroundTransparency = .5
  1821. if amount == 0 then box.Text = "K.O" end
  1822. box.Position = UDim2.new(0,0,0,0)
  1823. box.TextScaled = true
  1824. game:GetService("Debris"):AddItem(bbg,.5)
  1825. end
  1826. end
  1827.  
  1828. function dame(q)
  1829. if poikkeus ~= nil then
  1830. for _,u in pairs(poikkeus) do
  1831. if q.Parent.Name ~= u then
  1832. showa(q)
  1833. if amount == 0 then q.Parent:BreakJoints() end
  1834. q.Health = q.Health - amount
  1835. end
  1836. end
  1837. elseif poikkeus == nil then
  1838. if amount == 0 then q.Parent:BreakJoints() end
  1839. q.Health = q.Health - amount
  1840. showa(q)
  1841. end
  1842. end
  1843.  
  1844. if del ~= nil then
  1845. local find = v.Parent:FindFirstChild("hitted")
  1846. if find == nil then
  1847. dame(v)
  1848. val = Instance.new("BoolValue",v.Parent)val.Name="hitted"
  1849. game:GetService("Debris"):AddItem(val,del)
  1850. end
  1851. elseif del == nil then
  1852. dame(v)
  1853.  
  1854. end
  1855.  
  1856. end
  1857. end
  1858. end
  1859. -----------------------------------------------------------------
  1860.  
  1861. ------MESHIDS---
  1862. meshids = {["penguin"] = 15853464, ["ring"] = 3270017,
  1863. ["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["crossbow"] = 15886761,
  1864. ["cloud"] = 1095708,["mjolnir"] = 1279013,["diamond"] = 9756362, ["hand"] = 37241605,
  1865. ["fist"] = 65322375,["skull"] = 36869983,["totem"] = 35624068,["spikeb"] = 9982590,["dragon"] = 58430372,["fish"] = 31221717, ["coffee"] = 15929962,["spiral"] = 1051557,
  1866. ["ramen"] = 19380188}---some meshids
  1867. textureids = {["cone"] = 1082804,["rainbow"] = 28488599,["fish"] = 31221733, ["coffee"] = 24181455,["monster"] = 33366441,["ramen"] = 19380153}
  1868. -----------------
  1869.  
  1870. ---MATH SHORTENINGS---
  1871. M = {["R"] = function(a,b) return math.random(a,b) end,
  1872. ["Cos"] = function(a) return math.cos(a) end,
  1873. ["Sin"] = function(a) return math.sin(a) end,
  1874. ["D"] = function(a) return math.rad(a) end
  1875. }
  1876.  
  1877. for i,v in pairs(char:GetChildren()) do
  1878. if v:IsA("Clothing") or v:IsA("Hat") then v:Remove()
  1879. end end
  1880.  
  1881. col = char:FindFirstChild("Body Colors")
  1882. if col == nil then col = Instance.new("BodyColors",char) end
  1883. collist = {
  1884. {'LeftLegColor',"Dark stone grey"},
  1885. {'RightLegColor',"Dark stone grey"},
  1886. {'TorsoColor',"Dark stone grey"},
  1887. {'LeftArmColor',"Dark stone grey"},
  1888. {'RightArmColor',"Dark stone grey"},
  1889. }
  1890. for i,v in pairs(collist) do
  1891. col[v[1]] = BrickColor.new(v[2])
  1892. end
  1893. -------------------------------
  1894. shirt = Instance.new("Shirt", char)
  1895. shirt.Name = "Shirt"
  1896. pants = Instance.new("Pants", char)
  1897. pants.Name = "Pants"
  1898. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=279761668"
  1899. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=279765488"
  1900. -------------------------------------
  1901. bracs = Instance.new("Model",m)
  1902. for i,v in pairs({rarm,larm}) do
  1903. for i,v in pairs(bracs:children()) do if v.Name ~= 'a' then v.Material = 'Ice' end end
  1904. end
  1905.  
  1906. --------MAKING--------------------
  1907. h1 = T.P(1.5,1.5,1.5,'Dark stone grey',0,false,false)
  1908. h1.Material = "Fabric"
  1909. T.FM(h1,'sphere',1,1,1)
  1910. T.W(h1,char.Head,0,0,0,0,0,0)
  1911.  
  1912. e1 = T.P(.5,.5,.5,'White',0,false,false) T.FM(e1,'sphere',1,1,1)
  1913. e1.Material = "Fabric"
  1914. e2 = T.P(.5,.5,.5,'White',0,false,false) T.FM(e2,'sphere',1,1,1)
  1915. e2.Material = "Fabric"
  1916. e1w=T.W(e1,h1,.35,0,-.55,0,0,0) T.W(e2,h1,-.35,0,-.55,0,0,0)
  1917. e1w.Material = "Fabric"
  1918.  
  1919. dec = Instance.new("Decal")
  1920. dec.Face = 'Front'
  1921. dec.Texture = "http://www.roblox.com/asset/?id=0"
  1922.  
  1923.  
  1924.  
  1925. char.Head.Transparency = 1
  1926. -----------------------------------
  1927.  
  1928. function colorslide(obj,prop,scol,ecol,timme,override)
  1929. if scol == 'cur' then scol3 = obj.BrickColor.Color else
  1930. scol3 = BrickColor.new(scol).Color
  1931. end
  1932. ecol3 = BrickColor.new(ecol).Color
  1933.  
  1934. for i = 0,1,timme do
  1935. wait()
  1936. pos = v3n(scol3.r,scol3.g,scol3.b):Lerp(v3n(ecol3.r,ecol3.g,ecol3.b),i)
  1937. obj[prop] = Color3.new(pos.x,pos.y,pos.z)
  1938. end
  1939.  
  1940. end
  1941.  
  1942. function checkplayers(pos,radius,what)
  1943. tab = {}
  1944. for i,v in pairs(Workspace:GetChildren()) do
  1945. if v:IsA("Model") and v ~= char then
  1946. for _,q in pairs(v:GetChildren()) do
  1947. if q:IsA("Humanoid") then
  1948. if (q.Torso.Position-pos).magnitude <= radius then
  1949. if what == 'char' then table.insert(tab,q.Parent)
  1950. elseif what == 'humanoid' then table.insert(tab,q)
  1951. end
  1952. end end end end end
  1953. return tab
  1954. end
  1955.  
  1956. function rage()
  1957. tyu = cfn(0,.2,-.5)
  1958. lock.R(1) lock.L(1)
  1959. neck.C0 = normposn
  1960. for i = 0,140,10 do
  1961. wait()
  1962. rw.C1 = (normposr*tyu)*ang(M.D(i),0,M.D(i/(140/-50)))
  1963. lw.C1 = (normposl*tyu)*ang(M.D(i),0,M.D(i/(140/50)))
  1964. neck.C0 = normposn*ang(M.D(i/(140/30)),0,0)
  1965. end
  1966.  
  1967. wait(1)
  1968.  
  1969. for i = 140,50,-20 do
  1970. wait()
  1971. rw.C1 = (normposr)*ang(M.D(-i),0,M.D(i))
  1972. lw.C1 = (normposl)*ang(M.D(-i),0,M.D(-i))
  1973. end
  1974. neck.C0 = normposn*ang(M.D(-30),0,0)
  1975.  
  1976. fire = T.F(torso,30,30,'Bright red','Magenta')
  1977.  
  1978. ef = T.P(1,1,1,'Really red',0,false,false)
  1979. ew = T.W(ef,torso,0,0,0,0,0,0,ef)
  1980. msh = T.FM(ef,'sphere',1,1,1)
  1981. for i = 0,20 do wait() ef.Transparency = i/20 msh.Scale = v3n(i,i,i)
  1982. T.C(function()
  1983. tabb = checkplayers(ef.Position,20,'char')
  1984. if #tabb > 0 then
  1985. for i,v in pairs(tabb) do damage(v,10,true,.2) end
  1986. end
  1987. end)
  1988. end
  1989. msh:Remove()
  1990.  
  1991. for i = 30,8,-1 do
  1992. wait() fire.Size = i
  1993. end
  1994. colorslide(fire,'Color','Bright red','Deep blue',.05)
  1995.  
  1996. lock.R(0) lock.L(0) neck.C0 = normposn
  1997.  
  1998. end
  1999.  
  2000. hop = Instance.new("HopperBin",ply.Backpack)
  2001. hop.Name = name
  2002.  
  2003. holdpos = normposr*ang(math.pi/2,0,0)
  2004. port,port2,bol,boltime = nil,nil,false,1
  2005.  
  2006. function hide()
  2007. if char.Parent ~= curcam then
  2008. char.Parent = curcam
  2009. hop.Name = name..'(h)'
  2010. else char.Parent = Workspace
  2011. hop.Name = name
  2012. end
  2013. end
  2014.  
  2015. function makeport1()
  2016. if not port then --- Blue portal
  2017. circle()
  2018. port = Instance.new("Model",Workspace)
  2019. port.Name = 'omakotikullankallis'
  2020. ring = T.P(1,1,1,'Deep blue',0,false,true,port) T.FM(ring,'ring',4,4,1)
  2021. ring.CFrame = torso.CFrame * cfn(0,0,-4)
  2022. mir = T.P(3.5,.1,3.5,ring.BrickColor.Name,.5,false,true,port) T.FM(mir,'cylinder',1,1,1)
  2023. mir.CFrame = ring.CFrame*ang(math.pi/2,0,0)
  2024. mir.Touched:connect(function(hit) local hum = hit.Parent:FindFirstChild("Humanoid")
  2025. if hum ~= nil and hum.Parent == char and port2 and not bol then bol = true
  2026. hit.Parent:MoveTo(mir2.Position) wait(boltime) bol = false
  2027. end end) ---- On touch event for blue portal
  2028.  
  2029. elseif port then ring.CFrame = torso.CFrame * cfn(0,0,-4)
  2030. mir.CFrame = ring.CFrame*ang(math.pi/2,0,0)
  2031.  
  2032. end
  2033. end
  2034.  
  2035. function makeport2()
  2036. if not port2 then
  2037. circle()
  2038. port2 = Instance.new("Model",Workspace)
  2039. port2.Name = 'omakotikullankallis'
  2040. ring2 = T.P(1,1,1,'Fabric orange',0,false,true,port2) T.FM(ring2,'ring',4,4,1)
  2041. ring2.CFrame = torso.CFrame * cfn(0,0,-4)
  2042. mir2 = T.P(3.5,.1,3.5,ring2.BrickColor.Name,.5,false,true,port2) T.FM(mir2,'cylinder',1,1,1)
  2043. mir2.CFrame = ring2.CFrame*ang(math.pi/2,0,0)
  2044.  
  2045. mir2.Touched:connect(function(hit) local hum = hit.Parent:FindFirstChild("Humanoid")
  2046. if hum ~= nil and hum.Parent == char and port and not bol then bol = true
  2047. hit.Parent:MoveTo(mir.Position) wait(boltime) bol = false
  2048. end end) ---- On touch event for orange portal
  2049.  
  2050. elseif port2 then ring2.CFrame = torso.CFrame * cfn(0,0,-4)
  2051. mir2.CFrame = ring2.CFrame*ang(math.pi/2,0,0)
  2052. end
  2053. end
  2054. holdpos2 = normposl*ang(math.pi/2,0,0)
  2055. function punch()
  2056. fires = {}
  2057. lock.R(1) lock.L(1)
  2058. for i,v in pairs(bracs:children()) do
  2059. if v.Name ~= 'a' then table.insert(fires,T.F(v,.5,.5,'White','Black')) end
  2060. end
  2061. sticks = Instance.new("Model",m)
  2062.  
  2063. rr = .5
  2064. for _,v in pairs({rarm,larm}) do
  2065. for _,pos in pairs({ {0,-rr}, {0,rr}, {rr,0}, {-rr,0} }) do
  2066. stick = T.P(.3,.3,2.5,'Really blue',.5,false,false,sticks)
  2067. stick.Touched:connect(function(hit) damage(hit.Parent,10000,true,.05) end)
  2068. T.W(stick,v,pos[1],-.6,pos[2],-math.pi/2,0,0)
  2069. end end
  2070. for i = 1,10 do
  2071. rw.C1 = holdpos*cfn(0,.5,0)
  2072. lw.C1 = (holdpos2*cfn(0,-.5,0))*ang(0,0,M.D(30))
  2073. wait(.05)
  2074. rw.C1 = (holdpos*cfn(0,-.5,0))*ang(0,0,M.D(-30))
  2075. lw.C1 = holdpos2*cfn(0,.5,0)
  2076. wait(.05)
  2077. end
  2078. sticks:Remove() for _,v in pairs(fires) do v:Remove() end
  2079. lock.R(0) lock.L(0)
  2080. end
  2081.  
  2082. Workspace.ChildRemoved:connect(function(child)
  2083. if child == port then port = nil
  2084. elseif child == port2 then port2 = nil
  2085. end end)
  2086.  
  2087. function removeports()
  2088. if port then port:Remove() port = nil end
  2089. if port2 then port2:Remove() port2 = nil end
  2090. for i,v in pairs(Workspace:GetChildren()) do if v.Name == 'omakotikullankallis' then v:Remove() end end
  2091. end
  2092.  
  2093. function circle()
  2094. r = .5
  2095. lock.R(1)
  2096. for i = 0,90,10 do wait() rw.C1 = normposr*ang(M.D(i),0,0) end
  2097.  
  2098. for i = 0,360,25 do
  2099. wait()
  2100. rw.C1 = holdpos*ang(M.Cos(M.D(-i))*r,0,M.Sin(M.D(-i))*r)
  2101. end
  2102.  
  2103. for i = 90,0,-10 do wait() rw.C1 = normposr*ang(M.D(i),0,0) end
  2104. lock.R(0)
  2105.  
  2106. end
  2107. Workspace.ChildRemoved:connect(function(child) if child == port then port = nil elseif child == port2 then port2 = nil end end) --- Nill's portals if they dont exist
  2108.  
  2109. function bowl(mouse)
  2110. colorslide(e1,'Color','cur','Royal purple',.05)
  2111. dec.Parent = e1
  2112. light = T.P(1,2,1,'Royal purple',.8,false,false)
  2113. light.Touched:connect(function(hit) damage(hit.Parent,10000,false,1) end)
  2114. T.FM(light,'spike',.5,2,.5)
  2115. T.W(light,e1,0,0,-1,math.pi/2,0,0)
  2116. holding = true
  2117. posa = e1.Position
  2118. while holding do
  2119. wait()
  2120.  
  2121. lv = char.Head.CFrame.lookVector
  2122. pos3 = ((posa-mouse.hit.p).unit):Cross(lv)
  2123. e1w.C1 = cfn(.35,0,-.55)*ang(0,pos3.Y,0)
  2124. end
  2125. light:Remove()
  2126. colorslide(e1,'Color','cur','Really black',.05) e1w.C1 = cfn(.35,0,-.55)
  2127. dec.Parent = nil
  2128. end
  2129.  
  2130. sitbp = nil
  2131. function sit()
  2132. if sitbp == nil then
  2133. lock.R(2) lock.L(2)
  2134. sitbp = T.BP(torso,torso.Position)
  2135. for i = 1,90,5 do
  2136. wait()
  2137. rhw.C1 = normposr2*ang(M.D(i),0,M.D(i/(90/-30)))
  2138. lhw.C1 = normposl2*ang(M.D(i),0,M.D(i/(90/30)))
  2139. sitbp.position = torso.Position - v3n(0,i/(90),0)
  2140. end
  2141. elseif sitbp ~= nil then
  2142. for i = 90,1,-5 do
  2143. wait()
  2144. rhw.C1 = normposr2*ang(M.D(i),0,M.D(i/(90/-30)))
  2145. lhw.C1 = normposl2*ang(M.D(i),0,M.D(i/(90/30)))
  2146. sitbp.position = torso.Position + v3n(0,i/(90),0)
  2147. end
  2148. lock.R(-1) lock.L(-1)
  2149. sitbp:Remove() sitbp = nil
  2150. end
  2151. end
  2152.  
  2153. function freemyself()
  2154. for i,v in pairs(char:GetChildren()) do
  2155. for _,o in pairs(v:GetChildren()) do
  2156. for _,q in pairs({'BodyPosition','BodyForce','BodyVelocity','BodyGyro'}) do
  2157. if o:IsA(q) then o:Remove() end
  2158. end
  2159. if o:IsA("Part") then
  2160. o.Anchored = false end
  2161. end
  2162. end
  2163. sk = T.P(1,1,1,'Royal Purple',0,false,false)
  2164. T.W(sk,torso,0,0,0,0,0,0,sk)
  2165. msh = T.FM(sk,'skull',3,3,3)
  2166. for i = 0,1,.05 do wait() sk.Transparency = i end sk:Remove()
  2167. end
  2168.  
  2169. function breake()
  2170. welds = {}
  2171. bps = {}
  2172. possa = torso.Position
  2173. for i,v in pairs(torso:children()) do
  2174. if v:IsA("Motor6D") then table.insert(welds,v) v.Parent = nil
  2175. end
  2176. end
  2177.  
  2178. for _,v in pairs(char:children()) do
  2179. if v:IsA("BasePart") then v.CanCollide = true end
  2180. end
  2181.  
  2182. local hum = char.Humanoid
  2183. hum.Parent = nil
  2184.  
  2185. holding = true
  2186.  
  2187. while holding do wait() end
  2188.  
  2189. for i,v in pairs(welds) do
  2190. v.Parent = torso
  2191. v.Part1 = v.Part1
  2192. end
  2193. hum.Parent = char
  2194. end
  2195.  
  2196. klist = {
  2197. {'fa',function() rage() end},
  2198. {'qa',function() makeport1() end},
  2199. {'ea',function() makeport2() end},
  2200. {'ra',function() removeports() end},
  2201. {'ca',function(a) punch(a) end},
  2202. {'xa',function() sit() end},
  2203. {'za',function() freemyself() end},
  2204. {'va',function() hide() end},
  2205. {'ga',function() breake() end,''}
  2206. }
  2207.  
  2208. hop.Deselected:connect(function() lock.R(0) lock.L(0) end)
  2209. hop.Selected:connect(function(mouse)
  2210. mouse.Button1Up:connect(function() holding = false end)
  2211. mouse.KeyUp:connect(function(a) for i,v in pairs(klist) do if a == v[1] and v[3] ~= nil then holding = false end end end)
  2212. mouse.KeyDown:connect(function(key) if attacking then return end
  2213. for i,v in pairs(klist) do
  2214. if key == v[1] then attacking = true v[2](mouse) attacking = false end
  2215. end
  2216. end)
  2217.  
  2218. mouse.Button1Down:connect(function() if attacking then return end attacking = true bowl(mouse) attacking = false end)
  2219. end)
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