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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Hat2 = Instance.new("Hat")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- Part5 = Instance.new("Part")
- SpecialMesh6 = Instance.new("SpecialMesh")
- Part7 = Instance.new("Part")
- Weld8 = Instance.new("Weld")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Humanoid13 = Instance.new("Humanoid")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- SpecialMesh16 = Instance.new("SpecialMesh")
- Script17 = Instance.new("Script")
- Part18 = Instance.new("Part")
- SpecialMesh19 = Instance.new("SpecialMesh")
- Pants20 = Instance.new("Pants")
- Shirt21 = Instance.new("Shirt")
- Camera22 = Instance.new("Camera")
- Sound23 = Instance.new("Sound")
- Model24 = Instance.new("Model")
- Part25 = Instance.new("Part")
- CylinderMesh26 = Instance.new("CylinderMesh")
- Part27 = Instance.new("Part")
- CylinderMesh28 = Instance.new("CylinderMesh")
- Part29 = Instance.new("Part")
- BlockMesh30 = Instance.new("BlockMesh")
- Decal31 = Instance.new("Decal")
- Decal32 = Instance.new("Decal")
- Part33 = Instance.new("Part")
- SpecialMesh34 = Instance.new("SpecialMesh")
- Model35 = Instance.new("Model")
- Part36 = Instance.new("Part")
- CylinderMesh37 = Instance.new("CylinderMesh")
- Part38 = Instance.new("Part")
- CylinderMesh39 = Instance.new("CylinderMesh")
- Part40 = Instance.new("Part")
- BlockMesh41 = Instance.new("BlockMesh")
- Decal42 = Instance.new("Decal")
- Decal43 = Instance.new("Decal")
- Part44 = Instance.new("Part")
- SpecialMesh45 = Instance.new("SpecialMesh")
- Part46 = Instance.new("Part")
- Model0.Parent = mas
- Model1.Name = "HAIL"
- Model1.Parent = Model0
- Hat2.Name = "Russian Cop"
- Hat2.Parent = Model1
- Hat2.AttachmentForward = Vector3.new(-0, -0.0995037109, -0.995037138)
- Hat2.AttachmentPoint = CFrame.new(0, -0.170000002, 0.100000001, 1, 0, 0, -0, 0.995037258, 0.0995037109, 0, -0.0995037258, 0.995037138)
- Hat2.AttachmentPos = Vector3.new(0, -0.170000002, 0.100000001)
- Hat2.AttachmentUp = Vector3.new(0, 0.995037258, -0.0995037258)
- Part3.Name = "Handle"
- Part3.Parent = Hat2
- Part3.CFrame = CFrame.new(-13.9120378, 9.22104359, 7.71718311, 0.325711936, -0.246260256, -0.912835062, 0.0479294881, 0.968542218, -0.244186938, 0.944253147, 0.0357828252, 0.32726863)
- Part3.Orientation = Vector3.new(14.1300001, -70.2799988, 2.82999992)
- Part3.Position = Vector3.new(-13.9120378, 9.22104359, 7.71718311)
- Part3.Rotation = Vector3.new(36.7299995, -65.9000015, 37.0900002)
- Part3.Size = Vector3.new(1, 1, 2)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.CanCollide = false
- Part3.Locked = true
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.FormFactor = Enum.FormFactor.Symmetric
- Part3.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh4.Parent = Part3
- SpecialMesh4.MeshId = "http://www.roblox.com/asset/?id=26768040"
- SpecialMesh4.TextureId = "http://www.roblox.com/asset/?id=315085562"
- SpecialMesh4.MeshType = Enum.MeshType.FileMesh
- Part5.Name = "Head"
- Part5.Parent = Model1
- Part5.CFrame = CFrame.new(-13.8843536, 8.53795624, 7.74230671, 0.325711936, -0.154207632, -0.932808697, 0.0479294881, 0.988032997, -0.146601528, 0.944253147, 0.00304079801, 0.329205006)
- Part5.Orientation = Vector3.new(8.43000031, -70.5599976, 2.77999997)
- Part5.Position = Vector3.new(-13.8843536, 8.53795624, 7.74230671)
- Part5.Rotation = Vector3.new(24, -68.8799973, 25.3400002)
- Part5.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part5.Size = Vector3.new(2, 1, 1)
- Part5.Anchored = true
- Part5.BrickColor = BrickColor.new("Bright orange")
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Bright orange")
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh6.Parent = Part5
- SpecialMesh6.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part7.Parent = Part5
- Part7.CFrame = CFrame.new(-13.3399992, 8.56499767, 7.69999647, 0.00980500039, 0, 0.999952018, -3.7252903e-09, 0.999999583, -5.82076609e-11, -0.999951541, 0, 0.00980499573)
- Part7.Orientation = Vector3.new(0, 89.4400024, 0)
- Part7.Position = Vector3.new(-13.3399992, 8.56499767, 7.69999647)
- Part7.Rotation = Vector3.new(0, 89.4400024, 0)
- Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part7.Size = Vector3.new(0.280000001, 0.200000003, 0.200000003)
- Part7.Anchored = true
- Part7.BrickColor = BrickColor.new("Really black")
- Part7.Material = Enum.Material.Slate
- Part7.brickColor = BrickColor.new("Really black")
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.formFactor = Enum.FormFactor.Custom
- Weld8.Name = "HeadWeld"
- Weld8.Parent = Part5
- Weld8.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld8.C1 = CFrame.new(0, -0.170000002, 0.100000001, 1, 0, 0, -0, 0.995037258, 0.0995037109, 0, -0.0995037258, 0.995037138)
- Weld8.Part0 = Part5
- Weld8.Part1 = Part3
- Weld8.part1 = Part3
- Part9.Name = "Left Arm"
- Part9.Parent = Model1
- Part9.CFrame = CFrame.new(-13.4229794, 7.71871614, 6.22081232, 0.209666029, -0.712381005, 0.669741452, 0.0214329921, -0.681452751, -0.731547713, 0.977537632, 0.167735264, -0.127609044)
- Part9.Orientation = Vector3.new(47.0200005, 100.790001, 178.199997)
- Part9.Position = Vector3.new(-13.4229794, 7.71871614, 6.22081232)
- Part9.Rotation = Vector3.new(99.8899994, 42.0499992, 73.5999985)
- Part9.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part9.Size = Vector3.new(1, 2, 1)
- Part9.Anchored = true
- Part9.BrickColor = BrickColor.new("Bright orange")
- Part9.brickColor = BrickColor.new("Bright orange")
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.formFactor = Enum.FormFactor.Symmetric
- Part10.Name = "Left Leg"
- Part10.Parent = Model1
- Part10.CFrame = CFrame.new(-13.9351645, 5.03737211, 7.14831209, 0, 0, -1, -0.0578523315, 0.998324692, 0, 0.998324692, 0.0578523315, 0)
- Part10.Orientation = Vector3.new(0, -90, -3.31999993)
- Part10.Position = Vector3.new(-13.9351645, 5.03737211, 7.14831209)
- Part10.Rotation = Vector3.new(3.31999993, -90, 0)
- Part10.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part10.Size = Vector3.new(1, 2, 1)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Bright orange")
- Part10.brickColor = BrickColor.new("Bright orange")
- Part10.FormFactor = Enum.FormFactor.Symmetric
- Part10.formFactor = Enum.FormFactor.Symmetric
- Part11.Name = "Right Leg"
- Part11.Parent = Model1
- Part11.CFrame = CFrame.new(-13.9351645, 5.03737211, 8.25841904, 0, 0, -1, 0.0813529268, 0.996684909, 0, 0.996684909, -0.0813529268, 0)
- Part11.Orientation = Vector3.new(0, -90, 4.67000008)
- Part11.Position = Vector3.new(-13.9351645, 5.03737211, 8.25841904)
- Part11.Rotation = Vector3.new(-4.67000008, -90, 0)
- Part11.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part11.Size = Vector3.new(1, 2, 1)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Bright orange")
- Part11.brickColor = BrickColor.new("Bright orange")
- Part11.FormFactor = Enum.FormFactor.Symmetric
- Part11.formFactor = Enum.FormFactor.Symmetric
- Part12.Name = "Torso"
- Part12.Parent = Model1
- Part12.CFrame = CFrame.new(-13.9351645, 7.03726387, 7.68835068, 0, 0, -1, 0, 0.999999583, 0, 0.999999583, 0, 0)
- Part12.Orientation = Vector3.new(0, -90, 0)
- Part12.Position = Vector3.new(-13.9351645, 7.03726387, 7.68835068)
- Part12.Rotation = Vector3.new(0, -90, 0)
- Part12.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part12.Size = Vector3.new(2, 2, 1)
- Part12.Anchored = true
- Part12.BrickColor = BrickColor.new("Bright orange")
- Part12.LeftParamA = 0
- Part12.LeftParamB = 0
- Part12.LeftSurface = Enum.SurfaceType.Weld
- Part12.RightParamA = 0
- Part12.RightParamB = 0
- Part12.RightSurface = Enum.SurfaceType.Weld
- Part12.brickColor = BrickColor.new("Bright orange")
- Part12.FormFactor = Enum.FormFactor.Symmetric
- Part12.formFactor = Enum.FormFactor.Symmetric
- Humanoid13.Parent = Model1
- Humanoid13.Health = 0
- Humanoid13.LeftLeg = Part10
- Humanoid13.MaxHealth = 0
- Humanoid13.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid13.RightLeg = Part11
- Humanoid13.Torso = Part12
- Humanoid13.WalkSpeed = 0
- Humanoid13.maxHealth = 0
- Part14.Name = "Right Arm"
- Part14.Parent = Model1
- Part14.CFrame = CFrame.new(-14.1353607, 7.03726339, 8.98815536, -2.51080849e-07, -1.77298602e-08, -0.999999881, -0.258818865, 0.965925038, 1.96870289e-07, 0.96592474, 0.258818746, -2.75651235e-08)
- Part14.Orientation = Vector3.new(0, -90, -15)
- Part14.Position = Vector3.new(-14.1353607, 7.03726339, 8.98815536)
- Part14.Rotation = Vector3.new(-97.9700012, -89.9700012, 175.960007)
- Part14.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part14.Size = Vector3.new(1, 2, 1)
- Part14.Anchored = true
- Part14.BrickColor = BrickColor.new("Bright orange")
- Part14.brickColor = BrickColor.new("Bright orange")
- Part14.FormFactor = Enum.FormFactor.Symmetric
- Part14.formFactor = Enum.FormFactor.Symmetric
- Part15.Name = "Hair"
- Part15.Parent = Model1
- Part15.CFrame = CFrame.new(-13.9259567, 8.80470181, 7.74303865, 0.325711936, -0.154207632, -0.932808697, 0.0479294881, 0.988032997, -0.146601528, 0.944253147, 0.00304079801, 0.329205006)
- Part15.Orientation = Vector3.new(8.43000031, -70.5599976, 2.77999997)
- Part15.Position = Vector3.new(-13.9259567, 8.80470181, 7.74303865)
- Part15.Rotation = Vector3.new(24, -68.8799973, 25.3400002)
- Part15.Size = Vector3.new(2, 0.800000012, 1)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.FormFactor = Enum.FormFactor.Plate
- Part15.formFactor = Enum.FormFactor.Plate
- SpecialMesh16.Parent = Part15
- SpecialMesh16.MeshId = "http://www.roblox.com/asset/?id=29938421"
- SpecialMesh16.TextureId = "http://www.roblox.com/asset/?id=96736663"
- SpecialMesh16.MeshType = Enum.MeshType.FileMesh
- Script17.Parent = Part15
- table.insert(cors,sandbox(Script17,function()
- -- (Hat Giver Script - Loaded.)
- debounce = true
- function onTouched(hit)
- if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then
- debounce = false
- h = Instance.new("Hat")
- p = Instance.new("Part")
- h.Name = "GreenTopHat"
- p.Parent = h
- p.Position = hit.Parent:findFirstChild("Head").Position
- p.Name = "Handle"
- p.formFactor = 0
- p.Size = Vector3.new(0,-0.25,0)
- p.BottomSurface = 0
- p.TopSurface = 0
- p.Locked = true
- script.Parent.Mesh:clone().Parent = p
- h.Parent = hit.Parent
- h.AttachmentPos = Vector3.new(0,0.2,0)
- wait(5)
- debounce = true
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part18.Name = "Sabre"
- Part18.Parent = Model1
- Part18.CFrame = CFrame.new(-14.3306723, 5.97737169, 6.70885944, -0.258849472, 0.249999598, -0.9330042, 0.683005571, -0.635639906, -0.359811068, -0.683007419, -0.730383933, -0.00621606223)
- Part18.Orientation = Vector3.new(21.0900002, -90.3799973, 132.940002)
- Part18.Position = Vector3.new(-14.3306723, 5.97737169, 6.70885944)
- Part18.Rotation = Vector3.new(90.9899979, -68.9100037, -136)
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Size = Vector3.new(0.200000003, 0.200000003, 4.80000019)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Dark stone grey")
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Dark stone grey")
- Part18.FormFactor = Enum.FormFactor.Custom
- Part18.formFactor = Enum.FormFactor.Custom
- SpecialMesh19.Parent = Part18
- SpecialMesh19.MeshId = "http://www.roblox.com/asset/?id=14716545"
- SpecialMesh19.Scale = Vector3.new(1.70000005, 1.60000002, 1.60000002)
- SpecialMesh19.TextureId = "http://www.roblox.com/asset/?id=14716632"
- SpecialMesh19.MeshType = Enum.MeshType.FileMesh
- Pants20.Name = "Pants"
- Pants20.Parent = Model1
- Pants20.PantsTemplate = "http://www.roblox.com/asset/?id=344071737"
- Shirt21.Name = "Shirt"
- Shirt21.Parent = Model1
- Shirt21.ShirtTemplate = "http://www.roblox.com/asset/?id=344071611"
- Camera22.Name = "ThumbnailCamera"
- Camera22.Parent = Model1
- Camera22.CFrame = CFrame.new(-91.7384796, 3.12943983, 356.886688, 0.554240823, 0.160160556, 0.816802084, 7.45058149e-09, 0.98131299, -0.192418247, -0.832356393, 0.106646053, 0.543883681)
- Camera22.CoordinateFrame = CFrame.new(-91.7384796, 3.12943983, 356.886688, 0.554240823, 0.160160556, 0.816802084, 7.45058149e-09, 0.98131299, -0.192418247, -0.832356393, 0.106646053, 0.543883681)
- Camera22.Focus = CFrame.new(-93.3720856, 3.51427674, 355.79892, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera22.focus = CFrame.new(-93.3720856, 3.51427674, 355.79892, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Sound23.Parent = Model1
- Sound23.Playing = true
- Sound23.SoundId = "rbxassetid://157518993"
- Model24.Name = "[RSSR] USSR Flag w/ Pole"
- Model24.Parent = Model0
- Part25.Parent = Model24
- Part25.CFrame = CFrame.new(-17.6853256, 15.500246, 27.0687256, 1.49969367e-07, -2.39316842e-06, -1, -5.28451346e-06, 1, -2.3931691e-06, 1, 5.28451392e-06, 1.49956719e-07)
- Part25.Orientation = Vector3.new(0, -90, 0)
- Part25.Position = Vector3.new(-17.6853256, 15.500246, 27.0687256)
- Part25.Rotation = Vector3.new(0, -90, 0)
- Part25.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part25.Size = Vector3.new(1.60000002, 21, 2)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Fossil")
- Part25.Material = Enum.Material.Metal
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Fossil")
- Part25.FormFactor = Enum.FormFactor.Symmetric
- Part25.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh26.Parent = Part25
- CylinderMesh26.Scale = Vector3.new(1, 1, 0.200000003)
- Part27.Parent = Model24
- Part27.CFrame = CFrame.new(-17.6852703, 4.50000763, 27.0687256, 1.49969367e-07, -2.39316842e-06, -1, -5.28451346e-06, 1, -2.3931691e-06, 1, 5.28451392e-06, 1.49956719e-07)
- Part27.Orientation = Vector3.new(0, -90, 0)
- Part27.Position = Vector3.new(-17.6852703, 4.50000763, 27.0687256)
- Part27.Rotation = Vector3.new(0, -90, 0)
- Part27.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part27.Size = Vector3.new(4.39999866, 1, 4)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Smoky grey")
- Part27.Material = Enum.Material.Metal
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Smoky grey")
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh28.Parent = Part27
- Part29.Parent = Model24
- Part29.CFrame = CFrame.new(-17.896389, 18.0002346, 27.0693378, 6.30566365e-06, -7.23260473e-06, -1, -6.43531666e-06, 1, -7.2326452e-06, 1, 6.43536214e-06, 6.30561726e-06)
- Part29.Orientation = Vector3.new(0, -90, 0)
- Part29.Position = Vector3.new(-17.896389, 18.0002346, 27.0693378)
- Part29.Rotation = Vector3.new(0, -90, 0)
- Part29.Transparency = 1
- Part29.Size = Vector3.new(11.999999, 14.3999996, 1)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.CanCollide = false
- Part29.Material = Enum.Material.Concrete
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.formFactor = Enum.FormFactor.Symmetric
- BlockMesh30.Parent = Part29
- BlockMesh30.Scale = Vector3.new(1, 1, 9.99999975e-06)
- Decal31.Parent = Part29
- Decal31.Texture = "http://www.roblox.com/asset/?id=157875918"
- Decal31.Face = Enum.NormalId.Back
- Decal32.Parent = Part29
- Decal32.Texture = "http://www.roblox.com/asset/?id=157875918"
- Part33.Parent = Model24
- Part33.CFrame = CFrame.new(-17.6852703, 26.1298161, 27.0687256, 1.49969367e-07, -2.39316842e-06, -1, -5.28451346e-06, 1, -2.3931691e-06, 1, 5.28451392e-06, 1.49956719e-07)
- Part33.Orientation = Vector3.new(0, -90, 0)
- Part33.Position = Vector3.new(-17.6852703, 26.1298161, 27.0687256)
- Part33.Rotation = Vector3.new(0, -90, 0)
- Part33.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part33.Size = Vector3.new(1.60000002, 1, 2)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Daisy orange")
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.Reflectance = 0.20000000298023
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Daisy orange")
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh34.Parent = Part33
- SpecialMesh34.Scale = Vector3.new(0.5, 0.75, 0.349999994)
- SpecialMesh34.MeshType = Enum.MeshType.Sphere
- Model35.Name = "[RSSR] USSR Flag w/ Pole"
- Model35.Parent = Model0
- Part36.Parent = Model35
- Part36.CFrame = CFrame.new(-17.6853256, 15.5002718, -4.93127394, 1.49096181e-07, -2.40017243e-06, -0.999994278, -5.27283919e-06, 0.999999046, -2.40026043e-06, 0.999990463, 5.27272141e-06, 1.49071809e-07)
- Part36.Orientation = Vector3.new(0, -90, 0)
- Part36.Position = Vector3.new(-17.6853256, 15.5002718, -4.93127394)
- Part36.Rotation = Vector3.new(86.4499969, -89.8099976, 86.4499969)
- Part36.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part36.Size = Vector3.new(1.60000002, 21, 2)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Fossil")
- Part36.Material = Enum.Material.Metal
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Fossil")
- Part36.FormFactor = Enum.FormFactor.Symmetric
- Part36.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh37.Parent = Part36
- CylinderMesh37.Scale = Vector3.new(1, 1, 0.200000003)
- Part38.Parent = Model35
- Part38.CFrame = CFrame.new(-17.6852703, 4.50002098, -4.93127394, 1.49096181e-07, -2.40017243e-06, -0.999994278, -5.27283919e-06, 0.999999046, -2.40026043e-06, 0.999990463, 5.27272141e-06, 1.49071809e-07)
- Part38.Orientation = Vector3.new(0, -90, 0)
- Part38.Position = Vector3.new(-17.6852703, 4.50002098, -4.93127394)
- Part38.Rotation = Vector3.new(86.4499969, -89.8099976, 86.4499969)
- Part38.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part38.Size = Vector3.new(4.39999866, 1, 4)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Smoky grey")
- Part38.Material = Enum.Material.Metal
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Smoky grey")
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh39.Parent = Part38
- Part40.Parent = Model35
- Part40.CFrame = CFrame.new(-17.8963909, 18.0002613, -4.93066263, 6.30471823e-06, -7.23963376e-06, -0.99999547, -6.42363148e-06, 1, -7.23977064e-06, 0.999992013, 6.46823719e-06, 6.30464183e-06)
- Part40.Orientation = Vector3.new(0, -90, 0)
- Part40.Position = Vector3.new(-17.8963909, 18.0002613, -4.93066263)
- Part40.Rotation = Vector3.new(48.9500008, -89.8300018, 48.9500008)
- Part40.Transparency = 1
- Part40.Size = Vector3.new(11.999999, 14.3999996, 1)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.CanCollide = false
- Part40.Material = Enum.Material.Concrete
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.FormFactor = Enum.FormFactor.Symmetric
- Part40.formFactor = Enum.FormFactor.Symmetric
- BlockMesh41.Parent = Part40
- BlockMesh41.Scale = Vector3.new(1, 1, 9.99999975e-06)
- Decal42.Parent = Part40
- Decal42.Texture = "http://www.roblox.com/asset/?id=157875918"
- Decal42.Face = Enum.NormalId.Back
- Decal43.Parent = Part40
- Decal43.Texture = "http://www.roblox.com/asset/?id=157875918"
- Part44.Parent = Model35
- Part44.CFrame = CFrame.new(-17.6852703, 26.1298523, -4.93127346, 1.49096181e-07, -2.40017243e-06, -0.999994278, -5.27283919e-06, 0.999999046, -2.40026043e-06, 0.999990463, 5.27272141e-06, 1.49071809e-07)
- Part44.Orientation = Vector3.new(0, -90, 0)
- Part44.Position = Vector3.new(-17.6852703, 26.1298523, -4.93127346)
- Part44.Rotation = Vector3.new(86.4499969, -89.8099976, 86.4499969)
- Part44.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part44.Size = Vector3.new(1.60000002, 1, 2)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Daisy orange")
- Part44.Material = Enum.Material.SmoothPlastic
- Part44.Reflectance = 0.20000000298023
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Daisy orange")
- Part44.FormFactor = Enum.FormFactor.Symmetric
- Part44.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh45.Parent = Part44
- SpecialMesh45.Scale = Vector3.new(0.5, 0.75, 0.349999994)
- SpecialMesh45.MeshType = Enum.MeshType.Sphere
- Part46.Parent = Model0
- Part46.CFrame = CFrame.new(-14, 2, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part46.Position = Vector3.new(-14, 2, 11)
- Part46.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part46.Size = Vector3.new(14, 4, 48)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Rust")
- Part46.Locked = true
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Rust")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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