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bonniekawaiidesu

Untitled

Mar 3rd, 2019
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  1. function sandbox(var,func)
  2. local env = getfenv(func)
  3. local newenv = setmetatable({},{
  4. __index = function(self,k)
  5. if k=="script" then
  6. return var
  7. else
  8. return env[k]
  9. end
  10. end,
  11. })
  12. setfenv(func,newenv)
  13. return func
  14. end
  15. cors = {}
  16. mas = Instance.new("Model",game:GetService("Lighting"))
  17. Model0 = Instance.new("Model")
  18. Model1 = Instance.new("Model")
  19. Hat2 = Instance.new("Hat")
  20. Part3 = Instance.new("Part")
  21. SpecialMesh4 = Instance.new("SpecialMesh")
  22. Part5 = Instance.new("Part")
  23. SpecialMesh6 = Instance.new("SpecialMesh")
  24. Part7 = Instance.new("Part")
  25. Weld8 = Instance.new("Weld")
  26. Part9 = Instance.new("Part")
  27. Part10 = Instance.new("Part")
  28. Part11 = Instance.new("Part")
  29. Part12 = Instance.new("Part")
  30. Humanoid13 = Instance.new("Humanoid")
  31. Part14 = Instance.new("Part")
  32. Part15 = Instance.new("Part")
  33. SpecialMesh16 = Instance.new("SpecialMesh")
  34. Script17 = Instance.new("Script")
  35. Part18 = Instance.new("Part")
  36. SpecialMesh19 = Instance.new("SpecialMesh")
  37. Pants20 = Instance.new("Pants")
  38. Shirt21 = Instance.new("Shirt")
  39. Camera22 = Instance.new("Camera")
  40. Sound23 = Instance.new("Sound")
  41. Model24 = Instance.new("Model")
  42. Part25 = Instance.new("Part")
  43. CylinderMesh26 = Instance.new("CylinderMesh")
  44. Part27 = Instance.new("Part")
  45. CylinderMesh28 = Instance.new("CylinderMesh")
  46. Part29 = Instance.new("Part")
  47. BlockMesh30 = Instance.new("BlockMesh")
  48. Decal31 = Instance.new("Decal")
  49. Decal32 = Instance.new("Decal")
  50. Part33 = Instance.new("Part")
  51. SpecialMesh34 = Instance.new("SpecialMesh")
  52. Model35 = Instance.new("Model")
  53. Part36 = Instance.new("Part")
  54. CylinderMesh37 = Instance.new("CylinderMesh")
  55. Part38 = Instance.new("Part")
  56. CylinderMesh39 = Instance.new("CylinderMesh")
  57. Part40 = Instance.new("Part")
  58. BlockMesh41 = Instance.new("BlockMesh")
  59. Decal42 = Instance.new("Decal")
  60. Decal43 = Instance.new("Decal")
  61. Part44 = Instance.new("Part")
  62. SpecialMesh45 = Instance.new("SpecialMesh")
  63. Part46 = Instance.new("Part")
  64. Model0.Parent = mas
  65. Model1.Name = "HAIL"
  66. Model1.Parent = Model0
  67. Hat2.Name = "Russian Cop"
  68. Hat2.Parent = Model1
  69. Hat2.AttachmentForward = Vector3.new(-0, -0.0995037109, -0.995037138)
  70. Hat2.AttachmentPoint = CFrame.new(0, -0.170000002, 0.100000001, 1, 0, 0, -0, 0.995037258, 0.0995037109, 0, -0.0995037258, 0.995037138)
  71. Hat2.AttachmentPos = Vector3.new(0, -0.170000002, 0.100000001)
  72. Hat2.AttachmentUp = Vector3.new(0, 0.995037258, -0.0995037258)
  73. Part3.Name = "Handle"
  74. Part3.Parent = Hat2
  75. Part3.CFrame = CFrame.new(-13.9120378, 9.22104359, 7.71718311, 0.325711936, -0.246260256, -0.912835062, 0.0479294881, 0.968542218, -0.244186938, 0.944253147, 0.0357828252, 0.32726863)
  76. Part3.Orientation = Vector3.new(14.1300001, -70.2799988, 2.82999992)
  77. Part3.Position = Vector3.new(-13.9120378, 9.22104359, 7.71718311)
  78. Part3.Rotation = Vector3.new(36.7299995, -65.9000015, 37.0900002)
  79. Part3.Size = Vector3.new(1, 1, 2)
  80. Part3.BottomSurface = Enum.SurfaceType.Smooth
  81. Part3.CanCollide = false
  82. Part3.Locked = true
  83. Part3.TopSurface = Enum.SurfaceType.Smooth
  84. Part3.FormFactor = Enum.FormFactor.Symmetric
  85. Part3.formFactor = Enum.FormFactor.Symmetric
  86. SpecialMesh4.Parent = Part3
  87. SpecialMesh4.MeshId = "http://www.roblox.com/asset/?id=26768040"
  88. SpecialMesh4.TextureId = "http://www.roblox.com/asset/?id=315085562"
  89. SpecialMesh4.MeshType = Enum.MeshType.FileMesh
  90. Part5.Name = "Head"
  91. Part5.Parent = Model1
  92. Part5.CFrame = CFrame.new(-13.8843536, 8.53795624, 7.74230671, 0.325711936, -0.154207632, -0.932808697, 0.0479294881, 0.988032997, -0.146601528, 0.944253147, 0.00304079801, 0.329205006)
  93. Part5.Orientation = Vector3.new(8.43000031, -70.5599976, 2.77999997)
  94. Part5.Position = Vector3.new(-13.8843536, 8.53795624, 7.74230671)
  95. Part5.Rotation = Vector3.new(24, -68.8799973, 25.3400002)
  96. Part5.Color = Color3.new(0.854902, 0.521569, 0.254902)
  97. Part5.Size = Vector3.new(2, 1, 1)
  98. Part5.Anchored = true
  99. Part5.BrickColor = BrickColor.new("Bright orange")
  100. Part5.TopSurface = Enum.SurfaceType.Smooth
  101. Part5.brickColor = BrickColor.new("Bright orange")
  102. Part5.FormFactor = Enum.FormFactor.Symmetric
  103. Part5.formFactor = Enum.FormFactor.Symmetric
  104. SpecialMesh6.Parent = Part5
  105. SpecialMesh6.Scale = Vector3.new(1.25, 1.25, 1.25)
  106. Part7.Parent = Part5
  107. Part7.CFrame = CFrame.new(-13.3399992, 8.56499767, 7.69999647, 0.00980500039, 0, 0.999952018, -3.7252903e-09, 0.999999583, -5.82076609e-11, -0.999951541, 0, 0.00980499573)
  108. Part7.Orientation = Vector3.new(0, 89.4400024, 0)
  109. Part7.Position = Vector3.new(-13.3399992, 8.56499767, 7.69999647)
  110. Part7.Rotation = Vector3.new(0, 89.4400024, 0)
  111. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  112. Part7.Size = Vector3.new(0.280000001, 0.200000003, 0.200000003)
  113. Part7.Anchored = true
  114. Part7.BrickColor = BrickColor.new("Really black")
  115. Part7.Material = Enum.Material.Slate
  116. Part7.brickColor = BrickColor.new("Really black")
  117. Part7.FormFactor = Enum.FormFactor.Custom
  118. Part7.formFactor = Enum.FormFactor.Custom
  119. Weld8.Name = "HeadWeld"
  120. Weld8.Parent = Part5
  121. Weld8.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  122. Weld8.C1 = CFrame.new(0, -0.170000002, 0.100000001, 1, 0, 0, -0, 0.995037258, 0.0995037109, 0, -0.0995037258, 0.995037138)
  123. Weld8.Part0 = Part5
  124. Weld8.Part1 = Part3
  125. Weld8.part1 = Part3
  126. Part9.Name = "Left Arm"
  127. Part9.Parent = Model1
  128. Part9.CFrame = CFrame.new(-13.4229794, 7.71871614, 6.22081232, 0.209666029, -0.712381005, 0.669741452, 0.0214329921, -0.681452751, -0.731547713, 0.977537632, 0.167735264, -0.127609044)
  129. Part9.Orientation = Vector3.new(47.0200005, 100.790001, 178.199997)
  130. Part9.Position = Vector3.new(-13.4229794, 7.71871614, 6.22081232)
  131. Part9.Rotation = Vector3.new(99.8899994, 42.0499992, 73.5999985)
  132. Part9.Color = Color3.new(0.854902, 0.521569, 0.254902)
  133. Part9.Size = Vector3.new(1, 2, 1)
  134. Part9.Anchored = true
  135. Part9.BrickColor = BrickColor.new("Bright orange")
  136. Part9.brickColor = BrickColor.new("Bright orange")
  137. Part9.FormFactor = Enum.FormFactor.Symmetric
  138. Part9.formFactor = Enum.FormFactor.Symmetric
  139. Part10.Name = "Left Leg"
  140. Part10.Parent = Model1
  141. Part10.CFrame = CFrame.new(-13.9351645, 5.03737211, 7.14831209, 0, 0, -1, -0.0578523315, 0.998324692, 0, 0.998324692, 0.0578523315, 0)
  142. Part10.Orientation = Vector3.new(0, -90, -3.31999993)
  143. Part10.Position = Vector3.new(-13.9351645, 5.03737211, 7.14831209)
  144. Part10.Rotation = Vector3.new(3.31999993, -90, 0)
  145. Part10.Color = Color3.new(0.854902, 0.521569, 0.254902)
  146. Part10.Size = Vector3.new(1, 2, 1)
  147. Part10.Anchored = true
  148. Part10.BottomSurface = Enum.SurfaceType.Smooth
  149. Part10.BrickColor = BrickColor.new("Bright orange")
  150. Part10.brickColor = BrickColor.new("Bright orange")
  151. Part10.FormFactor = Enum.FormFactor.Symmetric
  152. Part10.formFactor = Enum.FormFactor.Symmetric
  153. Part11.Name = "Right Leg"
  154. Part11.Parent = Model1
  155. Part11.CFrame = CFrame.new(-13.9351645, 5.03737211, 8.25841904, 0, 0, -1, 0.0813529268, 0.996684909, 0, 0.996684909, -0.0813529268, 0)
  156. Part11.Orientation = Vector3.new(0, -90, 4.67000008)
  157. Part11.Position = Vector3.new(-13.9351645, 5.03737211, 8.25841904)
  158. Part11.Rotation = Vector3.new(-4.67000008, -90, 0)
  159. Part11.Color = Color3.new(0.854902, 0.521569, 0.254902)
  160. Part11.Size = Vector3.new(1, 2, 1)
  161. Part11.Anchored = true
  162. Part11.BottomSurface = Enum.SurfaceType.Smooth
  163. Part11.BrickColor = BrickColor.new("Bright orange")
  164. Part11.brickColor = BrickColor.new("Bright orange")
  165. Part11.FormFactor = Enum.FormFactor.Symmetric
  166. Part11.formFactor = Enum.FormFactor.Symmetric
  167. Part12.Name = "Torso"
  168. Part12.Parent = Model1
  169. Part12.CFrame = CFrame.new(-13.9351645, 7.03726387, 7.68835068, 0, 0, -1, 0, 0.999999583, 0, 0.999999583, 0, 0)
  170. Part12.Orientation = Vector3.new(0, -90, 0)
  171. Part12.Position = Vector3.new(-13.9351645, 7.03726387, 7.68835068)
  172. Part12.Rotation = Vector3.new(0, -90, 0)
  173. Part12.Color = Color3.new(0.854902, 0.521569, 0.254902)
  174. Part12.Size = Vector3.new(2, 2, 1)
  175. Part12.Anchored = true
  176. Part12.BrickColor = BrickColor.new("Bright orange")
  177. Part12.LeftParamA = 0
  178. Part12.LeftParamB = 0
  179. Part12.LeftSurface = Enum.SurfaceType.Weld
  180. Part12.RightParamA = 0
  181. Part12.RightParamB = 0
  182. Part12.RightSurface = Enum.SurfaceType.Weld
  183. Part12.brickColor = BrickColor.new("Bright orange")
  184. Part12.FormFactor = Enum.FormFactor.Symmetric
  185. Part12.formFactor = Enum.FormFactor.Symmetric
  186. Humanoid13.Parent = Model1
  187. Humanoid13.Health = 0
  188. Humanoid13.LeftLeg = Part10
  189. Humanoid13.MaxHealth = 0
  190. Humanoid13.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  191. Humanoid13.RightLeg = Part11
  192. Humanoid13.Torso = Part12
  193. Humanoid13.WalkSpeed = 0
  194. Humanoid13.maxHealth = 0
  195. Part14.Name = "Right Arm"
  196. Part14.Parent = Model1
  197. Part14.CFrame = CFrame.new(-14.1353607, 7.03726339, 8.98815536, -2.51080849e-07, -1.77298602e-08, -0.999999881, -0.258818865, 0.965925038, 1.96870289e-07, 0.96592474, 0.258818746, -2.75651235e-08)
  198. Part14.Orientation = Vector3.new(0, -90, -15)
  199. Part14.Position = Vector3.new(-14.1353607, 7.03726339, 8.98815536)
  200. Part14.Rotation = Vector3.new(-97.9700012, -89.9700012, 175.960007)
  201. Part14.Color = Color3.new(0.854902, 0.521569, 0.254902)
  202. Part14.Size = Vector3.new(1, 2, 1)
  203. Part14.Anchored = true
  204. Part14.BrickColor = BrickColor.new("Bright orange")
  205. Part14.brickColor = BrickColor.new("Bright orange")
  206. Part14.FormFactor = Enum.FormFactor.Symmetric
  207. Part14.formFactor = Enum.FormFactor.Symmetric
  208. Part15.Name = "Hair"
  209. Part15.Parent = Model1
  210. Part15.CFrame = CFrame.new(-13.9259567, 8.80470181, 7.74303865, 0.325711936, -0.154207632, -0.932808697, 0.0479294881, 0.988032997, -0.146601528, 0.944253147, 0.00304079801, 0.329205006)
  211. Part15.Orientation = Vector3.new(8.43000031, -70.5599976, 2.77999997)
  212. Part15.Position = Vector3.new(-13.9259567, 8.80470181, 7.74303865)
  213. Part15.Rotation = Vector3.new(24, -68.8799973, 25.3400002)
  214. Part15.Size = Vector3.new(2, 0.800000012, 1)
  215. Part15.Anchored = true
  216. Part15.BottomSurface = Enum.SurfaceType.Smooth
  217. Part15.TopSurface = Enum.SurfaceType.Smooth
  218. Part15.FormFactor = Enum.FormFactor.Plate
  219. Part15.formFactor = Enum.FormFactor.Plate
  220. SpecialMesh16.Parent = Part15
  221. SpecialMesh16.MeshId = "http://www.roblox.com/asset/?id=29938421"
  222. SpecialMesh16.TextureId = "http://www.roblox.com/asset/?id=96736663"
  223. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  224. Script17.Parent = Part15
  225. table.insert(cors,sandbox(Script17,function()
  226. -- (Hat Giver Script - Loaded.)
  227.  
  228. debounce = true
  229.  
  230. function onTouched(hit)
  231. if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then
  232. debounce = false
  233. h = Instance.new("Hat")
  234. p = Instance.new("Part")
  235. h.Name = "GreenTopHat"
  236. p.Parent = h
  237. p.Position = hit.Parent:findFirstChild("Head").Position
  238. p.Name = "Handle"
  239. p.formFactor = 0
  240. p.Size = Vector3.new(0,-0.25,0)
  241. p.BottomSurface = 0
  242. p.TopSurface = 0
  243. p.Locked = true
  244. script.Parent.Mesh:clone().Parent = p
  245. h.Parent = hit.Parent
  246. h.AttachmentPos = Vector3.new(0,0.2,0)
  247. wait(5)
  248. debounce = true
  249. end
  250. end
  251.  
  252. script.Parent.Touched:connect(onTouched)
  253.  
  254.  
  255. end))
  256. Part18.Name = "Sabre"
  257. Part18.Parent = Model1
  258. Part18.CFrame = CFrame.new(-14.3306723, 5.97737169, 6.70885944, -0.258849472, 0.249999598, -0.9330042, 0.683005571, -0.635639906, -0.359811068, -0.683007419, -0.730383933, -0.00621606223)
  259. Part18.Orientation = Vector3.new(21.0900002, -90.3799973, 132.940002)
  260. Part18.Position = Vector3.new(-14.3306723, 5.97737169, 6.70885944)
  261. Part18.Rotation = Vector3.new(90.9899979, -68.9100037, -136)
  262. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  263. Part18.Size = Vector3.new(0.200000003, 0.200000003, 4.80000019)
  264. Part18.Anchored = true
  265. Part18.BottomSurface = Enum.SurfaceType.Smooth
  266. Part18.BrickColor = BrickColor.new("Dark stone grey")
  267. Part18.TopSurface = Enum.SurfaceType.Smooth
  268. Part18.brickColor = BrickColor.new("Dark stone grey")
  269. Part18.FormFactor = Enum.FormFactor.Custom
  270. Part18.formFactor = Enum.FormFactor.Custom
  271. SpecialMesh19.Parent = Part18
  272. SpecialMesh19.MeshId = "http://www.roblox.com/asset/?id=14716545"
  273. SpecialMesh19.Scale = Vector3.new(1.70000005, 1.60000002, 1.60000002)
  274. SpecialMesh19.TextureId = "http://www.roblox.com/asset/?id=14716632"
  275. SpecialMesh19.MeshType = Enum.MeshType.FileMesh
  276. Pants20.Name = "Pants"
  277. Pants20.Parent = Model1
  278. Pants20.PantsTemplate = "http://www.roblox.com/asset/?id=344071737"
  279. Shirt21.Name = "Shirt"
  280. Shirt21.Parent = Model1
  281. Shirt21.ShirtTemplate = "http://www.roblox.com/asset/?id=344071611"
  282. Camera22.Name = "ThumbnailCamera"
  283. Camera22.Parent = Model1
  284. Camera22.CFrame = CFrame.new(-91.7384796, 3.12943983, 356.886688, 0.554240823, 0.160160556, 0.816802084, 7.45058149e-09, 0.98131299, -0.192418247, -0.832356393, 0.106646053, 0.543883681)
  285. Camera22.CoordinateFrame = CFrame.new(-91.7384796, 3.12943983, 356.886688, 0.554240823, 0.160160556, 0.816802084, 7.45058149e-09, 0.98131299, -0.192418247, -0.832356393, 0.106646053, 0.543883681)
  286. Camera22.Focus = CFrame.new(-93.3720856, 3.51427674, 355.79892, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  287. Camera22.focus = CFrame.new(-93.3720856, 3.51427674, 355.79892, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  288. Sound23.Parent = Model1
  289. Sound23.Playing = true
  290. Sound23.SoundId = "rbxassetid://157518993"
  291. Model24.Name = "[RSSR] USSR Flag w/ Pole"
  292. Model24.Parent = Model0
  293. Part25.Parent = Model24
  294. Part25.CFrame = CFrame.new(-17.6853256, 15.500246, 27.0687256, 1.49969367e-07, -2.39316842e-06, -1, -5.28451346e-06, 1, -2.3931691e-06, 1, 5.28451392e-06, 1.49956719e-07)
  295. Part25.Orientation = Vector3.new(0, -90, 0)
  296. Part25.Position = Vector3.new(-17.6853256, 15.500246, 27.0687256)
  297. Part25.Rotation = Vector3.new(0, -90, 0)
  298. Part25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  299. Part25.Size = Vector3.new(1.60000002, 21, 2)
  300. Part25.Anchored = true
  301. Part25.BottomSurface = Enum.SurfaceType.Smooth
  302. Part25.BrickColor = BrickColor.new("Fossil")
  303. Part25.Material = Enum.Material.Metal
  304. Part25.TopSurface = Enum.SurfaceType.Smooth
  305. Part25.brickColor = BrickColor.new("Fossil")
  306. Part25.FormFactor = Enum.FormFactor.Symmetric
  307. Part25.formFactor = Enum.FormFactor.Symmetric
  308. CylinderMesh26.Parent = Part25
  309. CylinderMesh26.Scale = Vector3.new(1, 1, 0.200000003)
  310. Part27.Parent = Model24
  311. Part27.CFrame = CFrame.new(-17.6852703, 4.50000763, 27.0687256, 1.49969367e-07, -2.39316842e-06, -1, -5.28451346e-06, 1, -2.3931691e-06, 1, 5.28451392e-06, 1.49956719e-07)
  312. Part27.Orientation = Vector3.new(0, -90, 0)
  313. Part27.Position = Vector3.new(-17.6852703, 4.50000763, 27.0687256)
  314. Part27.Rotation = Vector3.new(0, -90, 0)
  315. Part27.Color = Color3.new(0.356863, 0.364706, 0.411765)
  316. Part27.Size = Vector3.new(4.39999866, 1, 4)
  317. Part27.Anchored = true
  318. Part27.BottomSurface = Enum.SurfaceType.Smooth
  319. Part27.BrickColor = BrickColor.new("Smoky grey")
  320. Part27.Material = Enum.Material.Metal
  321. Part27.TopSurface = Enum.SurfaceType.Smooth
  322. Part27.brickColor = BrickColor.new("Smoky grey")
  323. Part27.FormFactor = Enum.FormFactor.Symmetric
  324. Part27.formFactor = Enum.FormFactor.Symmetric
  325. CylinderMesh28.Parent = Part27
  326. Part29.Parent = Model24
  327. Part29.CFrame = CFrame.new(-17.896389, 18.0002346, 27.0693378, 6.30566365e-06, -7.23260473e-06, -1, -6.43531666e-06, 1, -7.2326452e-06, 1, 6.43536214e-06, 6.30561726e-06)
  328. Part29.Orientation = Vector3.new(0, -90, 0)
  329. Part29.Position = Vector3.new(-17.896389, 18.0002346, 27.0693378)
  330. Part29.Rotation = Vector3.new(0, -90, 0)
  331. Part29.Transparency = 1
  332. Part29.Size = Vector3.new(11.999999, 14.3999996, 1)
  333. Part29.Anchored = true
  334. Part29.BottomSurface = Enum.SurfaceType.Smooth
  335. Part29.CanCollide = false
  336. Part29.Material = Enum.Material.Concrete
  337. Part29.TopSurface = Enum.SurfaceType.Smooth
  338. Part29.FormFactor = Enum.FormFactor.Symmetric
  339. Part29.formFactor = Enum.FormFactor.Symmetric
  340. BlockMesh30.Parent = Part29
  341. BlockMesh30.Scale = Vector3.new(1, 1, 9.99999975e-06)
  342. Decal31.Parent = Part29
  343. Decal31.Texture = "http://www.roblox.com/asset/?id=157875918"
  344. Decal31.Face = Enum.NormalId.Back
  345. Decal32.Parent = Part29
  346. Decal32.Texture = "http://www.roblox.com/asset/?id=157875918"
  347. Part33.Parent = Model24
  348. Part33.CFrame = CFrame.new(-17.6852703, 26.1298161, 27.0687256, 1.49969367e-07, -2.39316842e-06, -1, -5.28451346e-06, 1, -2.3931691e-06, 1, 5.28451392e-06, 1.49956719e-07)
  349. Part33.Orientation = Vector3.new(0, -90, 0)
  350. Part33.Position = Vector3.new(-17.6852703, 26.1298161, 27.0687256)
  351. Part33.Rotation = Vector3.new(0, -90, 0)
  352. Part33.Color = Color3.new(0.972549, 0.85098, 0.427451)
  353. Part33.Size = Vector3.new(1.60000002, 1, 2)
  354. Part33.Anchored = true
  355. Part33.BottomSurface = Enum.SurfaceType.Smooth
  356. Part33.BrickColor = BrickColor.new("Daisy orange")
  357. Part33.Material = Enum.Material.SmoothPlastic
  358. Part33.Reflectance = 0.20000000298023
  359. Part33.TopSurface = Enum.SurfaceType.Smooth
  360. Part33.brickColor = BrickColor.new("Daisy orange")
  361. Part33.FormFactor = Enum.FormFactor.Symmetric
  362. Part33.formFactor = Enum.FormFactor.Symmetric
  363. SpecialMesh34.Parent = Part33
  364. SpecialMesh34.Scale = Vector3.new(0.5, 0.75, 0.349999994)
  365. SpecialMesh34.MeshType = Enum.MeshType.Sphere
  366. Model35.Name = "[RSSR] USSR Flag w/ Pole"
  367. Model35.Parent = Model0
  368. Part36.Parent = Model35
  369. Part36.CFrame = CFrame.new(-17.6853256, 15.5002718, -4.93127394, 1.49096181e-07, -2.40017243e-06, -0.999994278, -5.27283919e-06, 0.999999046, -2.40026043e-06, 0.999990463, 5.27272141e-06, 1.49071809e-07)
  370. Part36.Orientation = Vector3.new(0, -90, 0)
  371. Part36.Position = Vector3.new(-17.6853256, 15.5002718, -4.93127394)
  372. Part36.Rotation = Vector3.new(86.4499969, -89.8099976, 86.4499969)
  373. Part36.Color = Color3.new(0.623529, 0.631373, 0.67451)
  374. Part36.Size = Vector3.new(1.60000002, 21, 2)
  375. Part36.Anchored = true
  376. Part36.BottomSurface = Enum.SurfaceType.Smooth
  377. Part36.BrickColor = BrickColor.new("Fossil")
  378. Part36.Material = Enum.Material.Metal
  379. Part36.TopSurface = Enum.SurfaceType.Smooth
  380. Part36.brickColor = BrickColor.new("Fossil")
  381. Part36.FormFactor = Enum.FormFactor.Symmetric
  382. Part36.formFactor = Enum.FormFactor.Symmetric
  383. CylinderMesh37.Parent = Part36
  384. CylinderMesh37.Scale = Vector3.new(1, 1, 0.200000003)
  385. Part38.Parent = Model35
  386. Part38.CFrame = CFrame.new(-17.6852703, 4.50002098, -4.93127394, 1.49096181e-07, -2.40017243e-06, -0.999994278, -5.27283919e-06, 0.999999046, -2.40026043e-06, 0.999990463, 5.27272141e-06, 1.49071809e-07)
  387. Part38.Orientation = Vector3.new(0, -90, 0)
  388. Part38.Position = Vector3.new(-17.6852703, 4.50002098, -4.93127394)
  389. Part38.Rotation = Vector3.new(86.4499969, -89.8099976, 86.4499969)
  390. Part38.Color = Color3.new(0.356863, 0.364706, 0.411765)
  391. Part38.Size = Vector3.new(4.39999866, 1, 4)
  392. Part38.Anchored = true
  393. Part38.BottomSurface = Enum.SurfaceType.Smooth
  394. Part38.BrickColor = BrickColor.new("Smoky grey")
  395. Part38.Material = Enum.Material.Metal
  396. Part38.TopSurface = Enum.SurfaceType.Smooth
  397. Part38.brickColor = BrickColor.new("Smoky grey")
  398. Part38.FormFactor = Enum.FormFactor.Symmetric
  399. Part38.formFactor = Enum.FormFactor.Symmetric
  400. CylinderMesh39.Parent = Part38
  401. Part40.Parent = Model35
  402. Part40.CFrame = CFrame.new(-17.8963909, 18.0002613, -4.93066263, 6.30471823e-06, -7.23963376e-06, -0.99999547, -6.42363148e-06, 1, -7.23977064e-06, 0.999992013, 6.46823719e-06, 6.30464183e-06)
  403. Part40.Orientation = Vector3.new(0, -90, 0)
  404. Part40.Position = Vector3.new(-17.8963909, 18.0002613, -4.93066263)
  405. Part40.Rotation = Vector3.new(48.9500008, -89.8300018, 48.9500008)
  406. Part40.Transparency = 1
  407. Part40.Size = Vector3.new(11.999999, 14.3999996, 1)
  408. Part40.Anchored = true
  409. Part40.BottomSurface = Enum.SurfaceType.Smooth
  410. Part40.CanCollide = false
  411. Part40.Material = Enum.Material.Concrete
  412. Part40.TopSurface = Enum.SurfaceType.Smooth
  413. Part40.FormFactor = Enum.FormFactor.Symmetric
  414. Part40.formFactor = Enum.FormFactor.Symmetric
  415. BlockMesh41.Parent = Part40
  416. BlockMesh41.Scale = Vector3.new(1, 1, 9.99999975e-06)
  417. Decal42.Parent = Part40
  418. Decal42.Texture = "http://www.roblox.com/asset/?id=157875918"
  419. Decal42.Face = Enum.NormalId.Back
  420. Decal43.Parent = Part40
  421. Decal43.Texture = "http://www.roblox.com/asset/?id=157875918"
  422. Part44.Parent = Model35
  423. Part44.CFrame = CFrame.new(-17.6852703, 26.1298523, -4.93127346, 1.49096181e-07, -2.40017243e-06, -0.999994278, -5.27283919e-06, 0.999999046, -2.40026043e-06, 0.999990463, 5.27272141e-06, 1.49071809e-07)
  424. Part44.Orientation = Vector3.new(0, -90, 0)
  425. Part44.Position = Vector3.new(-17.6852703, 26.1298523, -4.93127346)
  426. Part44.Rotation = Vector3.new(86.4499969, -89.8099976, 86.4499969)
  427. Part44.Color = Color3.new(0.972549, 0.85098, 0.427451)
  428. Part44.Size = Vector3.new(1.60000002, 1, 2)
  429. Part44.Anchored = true
  430. Part44.BottomSurface = Enum.SurfaceType.Smooth
  431. Part44.BrickColor = BrickColor.new("Daisy orange")
  432. Part44.Material = Enum.Material.SmoothPlastic
  433. Part44.Reflectance = 0.20000000298023
  434. Part44.TopSurface = Enum.SurfaceType.Smooth
  435. Part44.brickColor = BrickColor.new("Daisy orange")
  436. Part44.FormFactor = Enum.FormFactor.Symmetric
  437. Part44.formFactor = Enum.FormFactor.Symmetric
  438. SpecialMesh45.Parent = Part44
  439. SpecialMesh45.Scale = Vector3.new(0.5, 0.75, 0.349999994)
  440. SpecialMesh45.MeshType = Enum.MeshType.Sphere
  441. Part46.Parent = Model0
  442. Part46.CFrame = CFrame.new(-14, 2, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  443. Part46.Position = Vector3.new(-14, 2, 11)
  444. Part46.Color = Color3.new(0.560784, 0.298039, 0.164706)
  445. Part46.Size = Vector3.new(14, 4, 48)
  446. Part46.Anchored = true
  447. Part46.BottomSurface = Enum.SurfaceType.Smooth
  448. Part46.BrickColor = BrickColor.new("Rust")
  449. Part46.Locked = true
  450. Part46.TopSurface = Enum.SurfaceType.Smooth
  451. Part46.brickColor = BrickColor.new("Rust")
  452. for i,v in pairs(mas:GetChildren()) do
  453. v.Parent = script
  454. pcall(function() v:MakeJoints() end)
  455. end
  456. mas:Destroy()
  457. for i,v in pairs(cors) do
  458. spawn(function()
  459. pcall(v)
  460. end)
  461. end
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