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Dark Titan

Apr 19th, 2016
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  1. --leaked by LeakingProScripts
  2. --Modfied by xFxllen
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local hum = char.Humanoid
  13. local cam = game.Workspace.CurrentCamera
  14. local root = char.HumanoidRootPart
  15. local deb = false
  16. local shot = 0
  17. local l = game:GetService("Lighting")
  18. local rs = game:GetService("RunService").RenderStepped
  19. local stanceToggle = "Normal"
  20. math.randomseed(os.time())
  21. hum.WalkSpeed = 7
  22. char.Health:Destroy()
  23. hum.MaxHealth = 5000000
  24. wait(0.1)
  25. hum.Health = 5000000
  26. ----------------------------------------------------
  27. char.Shirt:Destroy()
  28. char.Pants:Destroy()
  29. shirt = Instance.new("Shirt", char)
  30. shirt.Name = "Shirt"
  31. pants = Instance.new("Pants", char)
  32. pants.Name = "Pants"
  33. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  34. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  35. ----------------------------------------------------
  36. Debounces = {
  37. on = false;
  38. ks = false;
  39. CanAttack = true;
  40. CanJoke = true;
  41. NoIdl = false;
  42. Slashing = false;
  43. Slashed = false;
  44. Grabbing = false;
  45. Grabbed = false;
  46. }
  47. local Touche = {char.Name, }
  48. ----------------------------------------------------
  49. function lerp(a, b, t) -- Linear interpolation
  50.     return a + (b - a)*t
  51. end
  52.  
  53. function slerp(a, b, t) --Spherical interpolation
  54.     dot = a:Dot(b)
  55.     if dot > 0.99999 or dot < -0.99999 then
  56.         return t <= 0.5 and a or b
  57.     else
  58.         r = math.acos(dot)
  59.         return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  60.     end
  61. end
  62.  
  63. function matrixInterpolate(a, b, t)
  64.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  65.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  66.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  67.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  68.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  69.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  70.     local t = v1:Dot(v2)
  71.     if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
  72.         return CFrame.new()
  73.     end
  74.     return CFrame.new(
  75.     v0.x, v0.y, v0.z,
  76.     v1.x, v1.y, v1.z,
  77.     v2.x, v2.y, v2.z,
  78.     v3.x, v3.y, v3.z)
  79. end
  80. ----------------------------------------------------
  81. function genWeld(a,b)
  82.     local w = Instance.new("Weld",a)
  83.     w.Part0 = a
  84.     w.Part1 = b
  85.     return w
  86. end
  87. function weld(a, b)
  88.     local weld = Instance.new("Weld")
  89.     weld.Name = "W"
  90.     weld.Part0 = a
  91.     weld.Part1 = b
  92.     weld.C0 = a.CFrame:inverse() * b.CFrame
  93.     weld.Parent = a
  94.     return weld;
  95. end
  96. ----------------------------------------------------
  97. function Lerp(c1,c2,al)
  98. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  99. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  100. for i,v in pairs(com1) do
  101. com1[i] = v+(com2[i]-v)*al
  102. end
  103. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  104. end
  105. ----------------------------------------------------
  106. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  107. local wld = Instance.new("Weld", wp1)
  108. wld.Part0 = wp0
  109. wld.Part1 = wp1
  110. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  111. end
  112. ----------------------------------------------------
  113. for i,v in pairs(char:children()) do
  114.     if v:IsA("Hat") then
  115.         v:Destroy()
  116.     end
  117. end
  118. for i,v in pairs(hed:children()) do
  119.     if v:IsA("Sound") then
  120.         v:Destroy()
  121.     end
  122. end
  123. ----------------------------------------------------
  124. function HasntTouched(plrname)
  125. local ret = true
  126. for _, v in pairs(Touche) do
  127. if v == plrname then
  128. ret = false
  129. end
  130. end
  131. return ret
  132. end
  133. ----------------------------------------------------
  134. larm.Size = larm.Size * 2
  135. rarm.Size = rarm.Size * 2
  136. lleg.Size = lleg.Size * 2
  137. rleg.Size = rleg.Size * 2
  138. torso.Size = torso.Size * 2
  139. hed.Size = hed.Size * 2
  140. root.Size = root.Size * 2
  141. ----------------------------------------------------
  142. newWeld(torso, larm, -1.5, 0.5, 0)
  143. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  144. newWeld(torso, rarm, 1.5, 0.5, 0)
  145. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  146. newWeld(torso, hed, 0, 1.5, 0)
  147. newWeld(torso, lleg, -0.5, -1, 0)
  148. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  149. newWeld(torso, rleg, 0.5, -1, 0)
  150. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  151. newWeld(root, torso, 0, -1, 0)
  152. torso.Weld.C1 = CFrame.new(0, -1, 0)
  153. ----------------------------------------------------
  154. game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
  155. char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
  156. char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
  157. hed.face.Texture = "rbxassetid://46282671"
  158. z=Instance.new('Decal',hed)
  159. z.Face = 'Front'
  160. z.Texture='rbxassetid://99174105'
  161. hed.BrickColor = BrickColor.new("Really black")
  162. lite = Instance.new("PointLight", torso)
  163. lite.Brightness = 14
  164. lite.Range = 10
  165. lite.Color = Color3.new(1, 0, 0)
  166. --[[local hed2 = hed:Clone()
  167. hed2.CanCollide = false
  168. hed2.Parent = char
  169. hed2:ClearAllChildren()
  170. hed2.Transparency = 1
  171. hed2.Name = "DARP"
  172. local w = Instance.new("Weld",hed2)
  173. w.Part0 = hed
  174. w.Part1 = hed2
  175. w.C0 = CFrame.new(0,0,-0.175)
  176. z=Instance.new("SurfaceGui",hed2)
  177. z.Enabled = true
  178. z.Face = "Front"
  179. z.Adornee = hed2
  180. z.CanvasSize = Vector2.new(100,100)
  181. local face = Instance.new("ImageLabel",z)
  182. face.Size = UDim2.new(1,-30,1,0)
  183. face.Position = UDim2.new(0,15,0,0)
  184. face.BackgroundTransparency = 1
  185. face.Image='rbxassetid://46282671']]--
  186. ----------------------------------------------------
  187. z = Instance.new("Sound", char)
  188. z.SoundId = "rbxassetid://143536946"--242463565
  189. z.Looped = true
  190. z.Pitch = 1
  191. z.Volume = 1
  192. wait(.01)
  193. z:Play()
  194. ----------------------------------------------------
  195. local m = Instance.new("Model")
  196. m.Name = "Absolution"
  197. p1 = Instance.new("Part", m)
  198. p1.BrickColor = BrickColor.new("Bright blue")
  199. p1.FormFactor = Enum.FormFactor.Custom
  200. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  201. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  202. p1.CanCollide = false
  203. p1.Locked = true
  204. p1.Elasticity = 0
  205. p1.BottomSurface = Enum.SurfaceType.Smooth
  206. p1.TopSurface = Enum.SurfaceType.Smooth
  207. b1 = Instance.new("SpecialMesh", p1)
  208. b1.MeshType = Enum.MeshType.Wedge
  209. b1.Name = "Mesh"
  210. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  211. p2 = Instance.new("Part", m)
  212. p2.BrickColor = BrickColor.new("Really black")
  213. p2.FormFactor = Enum.FormFactor.Custom
  214. p2.Size = Vector3.new(1, 2.9000001, 1)
  215. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  216. p2.CanCollide = false
  217. p2.Locked = true
  218. p2.Elasticity = 0
  219. p2.BottomSurface = Enum.SurfaceType.Smooth
  220. p2.TopSurface = Enum.SurfaceType.Smooth
  221. b2 = Instance.new("BlockMesh", p2)
  222. b2.Name = "Mesh"
  223. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  224. p3 = Instance.new("Part", m)
  225. p3.BrickColor = BrickColor.new("Bright blue")
  226. p3.FormFactor = Enum.FormFactor.Custom
  227. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  228. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  229. p3.CanCollide = false
  230. p3.Locked = true
  231. p3.Elasticity = 0
  232. p3.BottomSurface = Enum.SurfaceType.Smooth
  233. p3.TopSurface = Enum.SurfaceType.Smooth
  234. b3 = Instance.new("SpecialMesh", p3)
  235. b3.MeshType = Enum.MeshType.Wedge
  236. b3.Name = "Mesh"
  237. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  238. p4 = Instance.new("Part", m)
  239. p4.BrickColor = BrickColor.new("Bright blue")
  240. p4.FormFactor = Enum.FormFactor.Custom
  241. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  242. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  243. p4.CanCollide = false
  244. p4.Locked = true
  245. p4.Elasticity = 0
  246. p4.BottomSurface = Enum.SurfaceType.Smooth
  247. p4.TopSurface = Enum.SurfaceType.Smooth
  248. b4 = Instance.new("SpecialMesh", p4)
  249. b4.MeshType = Enum.MeshType.Wedge
  250. b4.Name = "Mesh"
  251. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  252. p5 = Instance.new("Part", m)
  253. p5.BrickColor = BrickColor.new("Bright blue")
  254. p5.FormFactor = Enum.FormFactor.Custom
  255. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  256. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  257. p5.CanCollide = false
  258. p5.Locked = true
  259. p5.Elasticity = 0
  260. p5.BottomSurface = Enum.SurfaceType.Smooth
  261. p5.TopSurface = Enum.SurfaceType.Smooth
  262. b5 = Instance.new("SpecialMesh", p5)
  263. b5.MeshType = Enum.MeshType.Wedge
  264. b5.Name = "Mesh"
  265. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  266. p6 = Instance.new("Part", m)
  267. p6.Name = "Handle"
  268. p6.BrickColor = BrickColor.new("Really black")
  269. p6.FormFactor = Enum.FormFactor.Custom
  270. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  271. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  272. p6.CanCollide = false
  273. p6.Locked = true
  274. p6.Elasticity = 0
  275. p6.BottomSurface = Enum.SurfaceType.Smooth
  276. p6.TopSurface = Enum.SurfaceType.Smooth
  277. b6 = Instance.new("BlockMesh", p6)
  278. b6.Name = "Mesh"
  279. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  280. p7 = Instance.new("Part", m)
  281. p7.BrickColor = BrickColor.new("Bright blue")
  282. p7.FormFactor = Enum.FormFactor.Custom
  283. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  284. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  285. p7.CanCollide = false
  286. p7.Locked = true
  287. p7.Elasticity = 0
  288. p7.BottomSurface = Enum.SurfaceType.Smooth
  289. p7.TopSurface = Enum.SurfaceType.Smooth
  290. b7 = Instance.new("SpecialMesh", p7)
  291. b7.MeshType = Enum.MeshType.Wedge
  292. b7.Name = "Mesh"
  293. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  294. p8 = Instance.new("Part", m)
  295. p8.BrickColor = BrickColor.new("Bright blue")
  296. p8.FormFactor = Enum.FormFactor.Custom
  297. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  298. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  299. p8.CanCollide = false
  300. p8.Locked = true
  301. p8.Elasticity = 0
  302. p8.BottomSurface = Enum.SurfaceType.Smooth
  303. p8.TopSurface = Enum.SurfaceType.Smooth
  304. b8 = Instance.new("SpecialMesh", p8)
  305. b8.MeshType = Enum.MeshType.Wedge
  306. b8.Name = "Mesh"
  307. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  308. p9 = Instance.new("Part", m)
  309. p9.BrickColor = BrickColor.new("Really black")
  310. p9.FormFactor = Enum.FormFactor.Custom
  311. p9.Size = Vector3.new(1, 1.07999957, 1)
  312. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  313. p9.CanCollide = false
  314. p9.Locked = true
  315. p9.Elasticity = 0
  316. p9.BottomSurface = Enum.SurfaceType.Smooth
  317. p9.TopSurface = Enum.SurfaceType.Smooth
  318. b9 = Instance.new("BlockMesh", p9)
  319. b9.Name = "Mesh"
  320. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  321. p10 = Instance.new("Part", m)
  322. p10.BrickColor = BrickColor.new("Really black")
  323. p10.FormFactor = Enum.FormFactor.Custom
  324. p10.Size = Vector3.new(1, 1.41999948, 1)
  325. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  326. p10.CanCollide = false
  327. p10.Locked = true
  328. p10.Elasticity = 0
  329. p10.BottomSurface = Enum.SurfaceType.Smooth
  330. p10.TopSurface = Enum.SurfaceType.Smooth
  331. b10 = Instance.new("BlockMesh", p10)
  332. b10.Name = "Mesh"
  333. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  334. p11 = Instance.new("Part", m)
  335. p11.BrickColor = BrickColor.new("Really black")
  336. p11.FormFactor = Enum.FormFactor.Custom
  337. p11.Size = Vector3.new(1, 1.50999951, 1)
  338. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  339. p11.CanCollide = false
  340. p11.Locked = true
  341. p11.Elasticity = 0
  342. p11.BottomSurface = Enum.SurfaceType.Smooth
  343. p11.TopSurface = Enum.SurfaceType.Smooth
  344. b11 = Instance.new("BlockMesh", p11)
  345. b11.Name = "Mesh"
  346. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  347. p12 = Instance.new("Part", m)
  348. p12.Name = "BladeCenter"
  349. p12.BrickColor = BrickColor.new("Dark stone grey")
  350. p12.Material = Enum.Material.Concrete
  351. p12.FormFactor = Enum.FormFactor.Symmetric
  352. p12.Size = Vector3.new(1, 2, 2)
  353. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  354. p12.CanCollide = false
  355. p12.Locked = true
  356. p12.BottomSurface = Enum.SurfaceType.Smooth
  357. p12.TopSurface = Enum.SurfaceType.Smooth
  358. b12 = Instance.new("SpecialMesh", p12)
  359. b12.MeshType = Enum.MeshType.Brick
  360. b12.Name = "Mesh"
  361. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  362. p13 = Instance.new("Part", m)
  363. p13.BrickColor = BrickColor.new("Really black")
  364. p13.FormFactor = Enum.FormFactor.Custom
  365. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  366. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  367. p13.CanCollide = false
  368. p13.Locked = true
  369. p13.Elasticity = 0
  370. p13.BottomSurface = Enum.SurfaceType.Smooth
  371. p13.TopSurface = Enum.SurfaceType.Smooth
  372. b13 = Instance.new("BlockMesh", p13)
  373. b13.Name = "Mesh"
  374. b13.Scale = Vector3.new(1, 1, 0.400000006)
  375. p14 = Instance.new("Part", m)
  376. p14.BrickColor = BrickColor.new("Really black")
  377. p14.FormFactor = Enum.FormFactor.Custom
  378. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  379. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  380. p14.CanCollide = false
  381. p14.Locked = true
  382. p14.Elasticity = 0
  383. p14.BottomSurface = Enum.SurfaceType.Smooth
  384. p14.TopSurface = Enum.SurfaceType.Smooth
  385. b14 = Instance.new("BlockMesh", p14)
  386. b14.Name = "Mesh"
  387. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  388. p15 = Instance.new("Part", m)
  389. p15.BrickColor = BrickColor.new("Really black")
  390. p15.FormFactor = Enum.FormFactor.Custom
  391. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  392. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  393. p15.CanCollide = false
  394. p15.Locked = true
  395. p15.Elasticity = 0
  396. p15.BottomSurface = Enum.SurfaceType.Smooth
  397. p15.TopSurface = Enum.SurfaceType.Smooth
  398. b15 = Instance.new("BlockMesh", p15)
  399. b15.Name = "Mesh"
  400. b15.Scale = Vector3.new(1, 1, 0.400000006)
  401. p16 = Instance.new("Part", m)
  402. p16.BrickColor = BrickColor.new("Really black")
  403. p16.FormFactor = Enum.FormFactor.Custom
  404. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  405. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  406. p16.CanCollide = false
  407. p16.Locked = true
  408. p16.Elasticity = 0
  409. p16.BottomSurface = Enum.SurfaceType.Smooth
  410. p16.TopSurface = Enum.SurfaceType.Smooth
  411. b16 = Instance.new("BlockMesh", p16)
  412. b16.Name = "Mesh"
  413. b16.Scale = Vector3.new(1, 1, 0.400000006)
  414. p17 = Instance.new("Part", m)
  415. p17.BrickColor = BrickColor.new("Really black")
  416. p17.FormFactor = Enum.FormFactor.Custom
  417. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  418. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  419. p17.CanCollide = false
  420. p17.Locked = true
  421. p17.Elasticity = 0
  422. p17.BottomSurface = Enum.SurfaceType.Smooth
  423. p17.TopSurface = Enum.SurfaceType.Smooth
  424. b17 = Instance.new("BlockMesh", p17)
  425. b17.Name = "Mesh"
  426. b17.Scale = Vector3.new(1, 1, 0.400000006)
  427. p18 = Instance.new("WedgePart", m)
  428. p18.BrickColor = BrickColor.new("Dark stone grey")
  429. p18.Name = "BladePart1"
  430. p18.Material = Enum.Material.Concrete
  431. p18.Name = "Wedge"
  432. p18.FormFactor = Enum.FormFactor.Symmetric
  433. p18.Size = Vector3.new(1, 4, 2)
  434. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  435. p18.CanCollide = false
  436. p18.Locked = true
  437. p18.BottomSurface = Enum.SurfaceType.Smooth
  438. p18.TopSurface = Enum.SurfaceType.Smooth
  439. b18 = Instance.new("SpecialMesh", p18)
  440. b18.MeshType = Enum.MeshType.Wedge
  441. b18.Name = "Mesh"
  442. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  443. p19 = Instance.new("WedgePart", m)
  444. p19.BrickColor = BrickColor.new("Dark stone grey")
  445. p19.Name = "BladePart2"
  446. p19.Material = Enum.Material.Concrete
  447. p19.Name = "Wedge"
  448. p19.FormFactor = Enum.FormFactor.Symmetric
  449. p19.Size = Vector3.new(1, 4, 2)
  450. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  451. p19.CanCollide = false
  452. p19.Locked = true
  453. p19.BottomSurface = Enum.SurfaceType.Smooth
  454. p19.TopSurface = Enum.SurfaceType.Smooth
  455. b19 = Instance.new("SpecialMesh", p19)
  456. b19.MeshType = Enum.MeshType.Wedge
  457. b19.Name = "Mesh"
  458. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  459. p20 = Instance.new("Part", m)
  460. p20.BrickColor = BrickColor.new("Really black")
  461. p20.FormFactor = Enum.FormFactor.Custom
  462. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  463. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  464. p20.CanCollide = false
  465. p20.Locked = true
  466. p20.Elasticity = 0
  467. p20.BottomSurface = Enum.SurfaceType.Smooth
  468. p20.TopSurface = Enum.SurfaceType.Smooth
  469. b20 = Instance.new("BlockMesh", p20)
  470. b20.Name = "Mesh"
  471. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  472. p21 = Instance.new("Part", m)
  473. p21.BrickColor = BrickColor.new("Bright blue")
  474. p21.FormFactor = Enum.FormFactor.Custom
  475. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  476. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  477. p21.CanCollide = false
  478. p21.Locked = true
  479. p21.Elasticity = 0
  480. p21.BottomSurface = Enum.SurfaceType.Smooth
  481. p21.TopSurface = Enum.SurfaceType.Smooth
  482. b21 = Instance.new("SpecialMesh", p21)
  483. b21.MeshType = Enum.MeshType.Wedge
  484. b21.Name = "Mesh"
  485. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  486. w1 = Instance.new("Weld", p1)
  487. w1.Name = "Part_Weld"
  488. w1.Part0 = p1
  489. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  490. w1.Part1 = p2
  491. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  492. w2 = Instance.new("Weld", p2)
  493. w2.Name = "Part_Weld"
  494. w2.Part0 = p2
  495. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  496. w2.Part1 = p3
  497. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  498. w3 = Instance.new("Weld", p3)
  499. w3.Name = "Part_Weld"
  500. w3.Part0 = p3
  501. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  502. w3.Part1 = p4
  503. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  504. w4 = Instance.new("Weld", p4)
  505. w4.Name = "Part_Weld"
  506. w4.Part0 = p4
  507. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  508. w4.Part1 = p5
  509. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  510. w5 = Instance.new("Weld", p5)
  511. w5.Name = "Part_Weld"
  512. w5.Part0 = p5
  513. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  514. w5.Part1 = p6
  515. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  516. w6 = Instance.new("Weld", p6)
  517. w6.Name = "Part_Weld"
  518. w6.Part0 = p6
  519. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  520. w6.Part1 = p7
  521. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  522. w7 = Instance.new("Weld", p7)
  523. w7.Name = "Part_Weld"
  524. w7.Part0 = p7
  525. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  526. w7.Part1 = p8
  527. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  528. w8 = Instance.new("Weld", p8)
  529. w8.Name = "Part_Weld"
  530. w8.Part0 = p8
  531. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  532. w8.Part1 = p9
  533. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  534. w9 = Instance.new("Weld", p9)
  535. w9.Name = "Part_Weld"
  536. w9.Part0 = p9
  537. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  538. w9.Part1 = p10
  539. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  540. w10 = Instance.new("Weld", p10)
  541. w10.Name = "Part_Weld"
  542. w10.Part0 = p10
  543. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  544. w10.Part1 = p11
  545. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  546. w11 = Instance.new("Weld", p11)
  547. w11.Name = "Part_Weld"
  548. w11.Part0 = p11
  549. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  550. w11.Part1 = p12
  551. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  552. w12 = Instance.new("Weld", p12)
  553. w12.Name = "Part_Weld"
  554. w12.Part0 = p12
  555. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  556. w12.Part1 = p13
  557. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  558. w13 = Instance.new("Weld", p13)
  559. w13.Name = "Part_Weld"
  560. w13.Part0 = p13
  561. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  562. w13.Part1 = p14
  563. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  564. w14 = Instance.new("Weld", p14)
  565. w14.Name = "Part_Weld"
  566. w14.Part0 = p14
  567. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  568. w14.Part1 = p15
  569. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  570. w15 = Instance.new("Weld", p15)
  571. w15.Name = "Part_Weld"
  572. w15.Part0 = p15
  573. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  574. w15.Part1 = p16
  575. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  576. w16 = Instance.new("Weld", p16)
  577. w16.Name = "Part_Weld"
  578. w16.Part0 = p16
  579. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  580. w16.Part1 = p17
  581. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  582. w17 = Instance.new("Weld", p17)
  583. w17.Name = "Wedge_Weld"
  584. w17.Part0 = p17
  585. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  586. w17.Part1 = p18
  587. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  588. w18 = Instance.new("Weld", p18)
  589. w18.Name = "Wedge_Weld"
  590. w18.Part0 = p18
  591. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  592. w18.Part1 = p19
  593. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  594. w19 = Instance.new("Weld", p19)
  595. w19.Name = "Part_Weld"
  596. w19.Part0 = p19
  597. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  598. w19.Part1 = p20
  599. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  600. w20 = Instance.new("Weld", p20)
  601. w20.Name = "Part_Weld"
  602. w20.Part0 = p20
  603. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  604. w20.Part1 = p21
  605. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  606. m.Parent = char
  607. m:MakeJoints()
  608. ----------------------------------------------------
  609. local cor = Instance.new("Part", char.Absolution)
  610. cor.Name = "Thingy"
  611. cor.Locked = true
  612. cor.BottomSurface = 0
  613. cor.CanCollide = false
  614. cor.Size = Vector3.new(1, 13, 1)
  615. cor.Transparency = 1
  616. cor.TopSurface = 0
  617. corw = Instance.new("Weld", cor)
  618. corw.Part0 = rarm
  619. corw.Part1 = cor
  620. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  621. corw.C1 = CFrame.new(0, 0, 0)
  622. weld1 = Instance.new("Weld", char.Absolution)
  623. weld1.Part0 = cor
  624. weld1.Part1 = p6
  625. weld1.C0 = CFrame.new(0, 0, 0)
  626. ----------------------------------------------------
  627. hitb = Instance.new("Part", char.Absolution)
  628. hitb.Name = "Thingy2"
  629. hitb.Locked = true
  630. hitb.BottomSurface = 0
  631. hitb.CanCollide = false
  632. hitb.Size = Vector3.new(0, 8, 6)
  633. hitb.Transparency = 1
  634. hitb.TopSurface = 0
  635. weld2 = Instance.new("Weld", char.Absolution)
  636. weld2.Part0 = hitb
  637. weld2.Part1 = p12
  638. weld2.C0 = CFrame.new(0, .6, 1)
  639. ----------------------------------------------------
  640. local m = Instance.new("Model")
  641. m.Name = "Claw"
  642. p1 = Instance.new("Part", m)
  643. p1.BrickColor = BrickColor.new("Really black")
  644. p1.FormFactor = Enum.FormFactor.Custom
  645. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  646. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  647. p1.CanCollide = false
  648. p1.Locked = true
  649. p1.BottomSurface = Enum.SurfaceType.Smooth
  650. p1.TopSurface = Enum.SurfaceType.Smooth
  651. b1 = Instance.new("BlockMesh", p1)
  652. b1.Name = "Mesh"
  653. p2 = Instance.new("WedgePart", m)
  654. p2.BrickColor = BrickColor.new("Really black")
  655. p2.Name = "Wedge"
  656. p2.FormFactor = Enum.FormFactor.Custom
  657. p2.Size = Vector3.new(3, 1, 0.5)
  658. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  659. p2.CanCollide = false
  660. p2.Locked = true
  661. p2.BottomSurface = Enum.SurfaceType.Smooth
  662. p2.TopSurface = Enum.SurfaceType.Smooth
  663. p3 = Instance.new("Part", m)
  664. p3.BrickColor = BrickColor.new("Really black")
  665. p3.FormFactor = Enum.FormFactor.Custom
  666. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  667. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  668. p3.CanCollide = false
  669. p3.Locked = true
  670. p3.BottomSurface = Enum.SurfaceType.Smooth
  671. p3.TopSurface = Enum.SurfaceType.Smooth
  672. b2 = Instance.new("BlockMesh", p3)
  673. b2.Name = "Mesh"
  674. p4 = Instance.new("WedgePart", m)
  675. p4.BrickColor = BrickColor.new("Really black")
  676. p4.Name = "Wedge"
  677. p4.FormFactor = Enum.FormFactor.Custom
  678. p4.Size = Vector3.new(3, 1, 0.5)
  679. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  680. p4.CanCollide = false
  681. p4.Locked = true
  682. p4.BottomSurface = Enum.SurfaceType.Smooth
  683. p4.TopSurface = Enum.SurfaceType.Smooth
  684. p5 = Instance.new("Part", m)
  685. p5.BrickColor = BrickColor.new("Really black")
  686. p5.FormFactor = Enum.FormFactor.Custom
  687. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  688. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  689. p5.CanCollide = false
  690. p5.Locked = true
  691. p5.BottomSurface = Enum.SurfaceType.Smooth
  692. p5.TopSurface = Enum.SurfaceType.Smooth
  693. b3 = Instance.new("BlockMesh", p5)
  694. b3.Name = "Mesh"
  695. p6 = Instance.new("Part", m)
  696. p6.BrickColor = BrickColor.new("Really black")
  697. p6.FormFactor = Enum.FormFactor.Custom
  698. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  699. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  700. p6.CanCollide = false
  701. p6.Locked = true
  702. p6.BottomSurface = Enum.SurfaceType.Smooth
  703. p6.TopSurface = Enum.SurfaceType.Smooth
  704. b4 = Instance.new("BlockMesh", p6)
  705. b4.Name = "Mesh"
  706. p7 = Instance.new("Part", m)
  707. p7.BrickColor = BrickColor.new("Really black")
  708. p7.FormFactor = Enum.FormFactor.Custom
  709. p7.Size = Vector3.new(3, 1, 1.20000005)
  710. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  711. p7.CanCollide = false
  712. p7.Locked = true
  713. p7.BottomSurface = Enum.SurfaceType.Smooth
  714. p7.TopSurface = Enum.SurfaceType.Smooth
  715. b5 = Instance.new("BlockMesh", p7)
  716. b5.Name = "Mesh"
  717. p8 = Instance.new("Part", m)
  718. p8.BrickColor = BrickColor.new("Bright blue")
  719. p8.FormFactor = Enum.FormFactor.Symmetric
  720. p8.Size = Vector3.new(1, 1, 1)
  721. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  722. p8.CanCollide = false
  723. p8.Locked = true
  724. b6 = Instance.new("SpecialMesh", p8)
  725. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  726. b6.TextureId = ""
  727. b6.MeshType = Enum.MeshType.FileMesh
  728. b6.Name = "Mesh"
  729. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  730. p9 = Instance.new("Part", m)
  731. p9.BrickColor = BrickColor.new("Really black")
  732. p9.FormFactor = Enum.FormFactor.Custom
  733. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  734. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  735. p9.CanCollide = false
  736. p9.Locked = true
  737. p9.BottomSurface = Enum.SurfaceType.Smooth
  738. p9.TopSurface = Enum.SurfaceType.Smooth
  739. b7 = Instance.new("BlockMesh", p9)
  740. b7.Name = "Mesh"
  741. p10 = Instance.new("Part", m)
  742. p10.BrickColor = BrickColor.new("Bright blue")
  743. p10.FormFactor = Enum.FormFactor.Symmetric
  744. p10.Size = Vector3.new(1, 1, 1)
  745. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  746. p10.CanCollide = false
  747. p10.Locked = true
  748. b8 = Instance.new("SpecialMesh", p10)
  749. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  750. b8.TextureId = ""
  751. b8.MeshType = Enum.MeshType.FileMesh
  752. b8.Name = "Mesh"
  753. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  754. p11 = Instance.new("Part", m)
  755. p11.BrickColor = BrickColor.new("Really black")
  756. p11.FormFactor = Enum.FormFactor.Custom
  757. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  758. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  759. p11.CanCollide = false
  760. p11.Locked = true
  761. p11.BottomSurface = Enum.SurfaceType.Smooth
  762. p11.TopSurface = Enum.SurfaceType.Smooth
  763. b9 = Instance.new("BlockMesh", p11)
  764. b9.Name = "Mesh"
  765. p12 = Instance.new("Part", m)
  766. p12.BrickColor = BrickColor.new("Really black")
  767. p12.FormFactor = Enum.FormFactor.Custom
  768. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  769. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  770. p12.CanCollide = false
  771. p12.Locked = true
  772. p12.BottomSurface = Enum.SurfaceType.Smooth
  773. p12.TopSurface = Enum.SurfaceType.Smooth
  774. b10 = Instance.new("BlockMesh", p12)
  775. b10.Name = "Mesh"
  776. p13 = Instance.new("Part", m)
  777. p13.BrickColor = BrickColor.new("Really black")
  778. p13.FormFactor = Enum.FormFactor.Custom
  779. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  780. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  781. p13.CanCollide = false
  782. p13.Locked = true
  783. p13.BottomSurface = Enum.SurfaceType.Smooth
  784. p13.TopSurface = Enum.SurfaceType.Smooth
  785. b11 = Instance.new("BlockMesh", p13)
  786. b11.Name = "Mesh"
  787. p14 = Instance.new("Part", m)
  788. p14.BrickColor = BrickColor.new("Bright blue")
  789. p14.FormFactor = Enum.FormFactor.Symmetric
  790. p14.Size = Vector3.new(1, 1, 1)
  791. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  792. p14.CanCollide = false
  793. p14.Locked = true
  794. b12 = Instance.new("SpecialMesh", p14)
  795. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  796. b12.TextureId = ""
  797. b12.MeshType = Enum.MeshType.FileMesh
  798. b12.Name = "Mesh"
  799. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  800. p15 = Instance.new("Part", m)
  801. p15.BrickColor = BrickColor.new("Medium stone grey")
  802. p15.Transparency = 1
  803. p15.Name = "ArmPart"
  804. p15.FormFactor = Enum.FormFactor.Custom
  805. p15.Size = Vector3.new(2, 1, 1)
  806. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  807. p15.CanCollide = false
  808. p15.Locked = true
  809. p15.BottomSurface = Enum.SurfaceType.Smooth
  810. p15.TopSurface = Enum.SurfaceType.Smooth
  811. b13 = Instance.new("BlockMesh", p15)
  812. b13.Name = "Mesh"
  813. p16 = Instance.new("Part", m)
  814. p16.BrickColor = BrickColor.new("Really black")
  815. p16.FormFactor = Enum.FormFactor.Custom
  816. p16.Size = Vector3.new(3, 1, 2.4000001)
  817. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  818. p16.CanCollide = false
  819. p16.Locked = true
  820. p16.BottomSurface = Enum.SurfaceType.Smooth
  821. p16.TopSurface = Enum.SurfaceType.Smooth
  822. b14 = Instance.new("BlockMesh", p16)
  823. b14.Name = "Mesh"
  824. p17 = Instance.new("Part", m)
  825. p17.BrickColor = BrickColor.new("Really black")
  826. p17.FormFactor = Enum.FormFactor.Custom
  827. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  828. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  829. p17.CanCollide = false
  830. p17.Locked = true
  831. p17.BottomSurface = Enum.SurfaceType.Smooth
  832. p17.TopSurface = Enum.SurfaceType.Smooth
  833. b15 = Instance.new("BlockMesh", p17)
  834. b15.Name = "Mesh"
  835. p18 = Instance.new("Part", m)
  836. p18.BrickColor = BrickColor.new("Bright blue")
  837. p18.FormFactor = Enum.FormFactor.Symmetric
  838. p18.Size = Vector3.new(1, 1, 1)
  839. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  840. p18.CanCollide = false
  841. p18.Locked = true
  842. b16 = Instance.new("SpecialMesh", p18)
  843. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  844. b16.TextureId = ""
  845. b16.MeshType = Enum.MeshType.FileMesh
  846. b16.Name = "Mesh"
  847. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  848. p19 = Instance.new("Part", m)
  849. p19.BrickColor = BrickColor.new("Bright blue")
  850. p19.FormFactor = Enum.FormFactor.Symmetric
  851. p19.Size = Vector3.new(1, 1, 1)
  852. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  853. p19.CanCollide = false
  854. p19.Locked = true
  855. b17 = Instance.new("SpecialMesh", p19)
  856. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  857. b17.TextureId = ""
  858. b17.MeshType = Enum.MeshType.FileMesh
  859. b17.Name = "Mesh"
  860. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  861. p20 = Instance.new("Part", m)
  862. p20.BrickColor = BrickColor.new("Really black")
  863. p20.FormFactor = Enum.FormFactor.Custom
  864. p20.Size = Vector3.new(3, 1, 2.4000001)
  865. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  866. p20.CanCollide = false
  867. p20.Locked = true
  868. p20.BottomSurface = Enum.SurfaceType.Smooth
  869. p20.TopSurface = Enum.SurfaceType.Smooth
  870. b18 = Instance.new("BlockMesh", p20)
  871. b18.Name = "Mesh"
  872. p21 = Instance.new("Part", m)
  873. p21.BrickColor = BrickColor.new("Really black")
  874. p21.FormFactor = Enum.FormFactor.Custom
  875. p21.Size = Vector3.new(3, 1, 1.19999993)
  876. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  877. p21.CanCollide = false
  878. p21.Locked = true
  879. p21.BottomSurface = Enum.SurfaceType.Smooth
  880. p21.TopSurface = Enum.SurfaceType.Smooth
  881. b19 = Instance.new("BlockMesh", p21)
  882. b19.Name = "Mesh"
  883. p22 = Instance.new("WedgePart", m)
  884. p22.BrickColor = BrickColor.new("Really black")
  885. p22.Name = "Wedge"
  886. p22.FormFactor = Enum.FormFactor.Custom
  887. p22.Size = Vector3.new(3, 1, 0.5)
  888. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  889. p22.CanCollide = false
  890. p22.Locked = true
  891. p22.BottomSurface = Enum.SurfaceType.Smooth
  892. p22.TopSurface = Enum.SurfaceType.Smooth
  893. p23 = Instance.new("Part", m)
  894. p23.BrickColor = BrickColor.new("Really black")
  895. p23.FormFactor = Enum.FormFactor.Custom
  896. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  897. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  898. p23.CanCollide = false
  899. p23.Locked = true
  900. p23.BottomSurface = Enum.SurfaceType.Smooth
  901. p23.TopSurface = Enum.SurfaceType.Smooth
  902. b20 = Instance.new("BlockMesh", p23)
  903. b20.Name = "Mesh"
  904. p24 = Instance.new("WedgePart", m)
  905. p24.BrickColor = BrickColor.new("Really black")
  906. p24.Name = "Wedge"
  907. p24.FormFactor = Enum.FormFactor.Custom
  908. p24.Size = Vector3.new(3, 1, 0.5)
  909. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  910. p24.CanCollide = false
  911. p24.Locked = true
  912. p24.BottomSurface = Enum.SurfaceType.Smooth
  913. p24.TopSurface = Enum.SurfaceType.Smooth
  914. p25 = Instance.new("Part", m)
  915. p25.BrickColor = BrickColor.new("Bright blue")
  916. p25.FormFactor = Enum.FormFactor.Symmetric
  917. p25.Size = Vector3.new(1, 1, 1)
  918. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  919. p25.CanCollide = false
  920. p25.Locked = true
  921. p25.BottomSurface = Enum.SurfaceType.Smooth
  922. p25.TopSurface = Enum.SurfaceType.Smooth
  923. b21 = Instance.new("SpecialMesh", p25)
  924. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  925. b21.TextureId = ""
  926. b21.MeshType = Enum.MeshType.FileMesh
  927. b21.Name = "Mesh"
  928. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  929. p26 = Instance.new("Part", m)
  930. p26.BrickColor = BrickColor.new("Really black")
  931. p26.FormFactor = Enum.FormFactor.Symmetric
  932. p26.Size = Vector3.new(1, 1, 1)
  933. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  934. p26.CanCollide = false
  935. p26.Locked = true
  936. p26.BottomSurface = Enum.SurfaceType.Smooth
  937. p26.TopSurface = Enum.SurfaceType.Smooth
  938. b22 = Instance.new("SpecialMesh", p26)
  939. b22.MeshType = Enum.MeshType.Brick
  940. b22.Name = "Mesh"
  941. w1 = Instance.new("Weld", p1)
  942. w1.Name = "Wedge_Weld"
  943. w1.Part0 = p1
  944. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  945. w1.Part1 = p2
  946. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  947. w2 = Instance.new("Weld", p2)
  948. w2.Name = "Part_Weld"
  949. w2.Part0 = p2
  950. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  951. w2.Part1 = p3
  952. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  953. w3 = Instance.new("Weld", p3)
  954. w3.Name = "Wedge_Weld"
  955. w3.Part0 = p3
  956. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  957. w3.Part1 = p4
  958. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  959. w4 = Instance.new("Weld", p4)
  960. w4.Name = "Part_Weld"
  961. w4.Part0 = p4
  962. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  963. w4.Part1 = p5
  964. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  965. w5 = Instance.new("Weld", p5)
  966. w5.Name = "Part_Weld"
  967. w5.Part0 = p5
  968. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  969. w5.Part1 = p6
  970. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  971. w6 = Instance.new("Weld", p6)
  972. w6.Name = "Part_Weld"
  973. w6.Part0 = p6
  974. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  975. w6.Part1 = p7
  976. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  977. w7 = Instance.new("Weld", p7)
  978. w7.Name = "Part_Weld"
  979. w7.Part0 = p7
  980. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  981. w7.Part1 = p8
  982. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  983. w8 = Instance.new("Weld", p8)
  984. w8.Name = "Part_Weld"
  985. w8.Part0 = p8
  986. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  987. w8.Part1 = p9
  988. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  989. w9 = Instance.new("Weld", p9)
  990. w9.Name = "Part_Weld"
  991. w9.Part0 = p9
  992. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  993. w9.Part1 = p10
  994. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  995. w10 = Instance.new("Weld", p10)
  996. w10.Name = "Part_Weld"
  997. w10.Part0 = p10
  998. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  999. w10.Part1 = p11
  1000. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1001. w11 = Instance.new("Weld", p11)
  1002. w11.Name = "Part_Weld"
  1003. w11.Part0 = p11
  1004. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1005. w11.Part1 = p12
  1006. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1007. w12 = Instance.new("Weld", p12)
  1008. w12.Name = "Part_Weld"
  1009. w12.Part0 = p12
  1010. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1011. w12.Part1 = p13
  1012. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1013. w13 = Instance.new("Weld", p13)
  1014. w13.Name = "Part_Weld"
  1015. w13.Part0 = p13
  1016. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1017. w13.Part1 = p14
  1018. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1019. w14 = Instance.new("Weld", p14)
  1020. w14.Name = "ArmPart_Weld"
  1021. w14.Part0 = p14
  1022. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1023. w14.Part1 = p15
  1024. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1025. w15 = Instance.new("Weld", p15)
  1026. w15.Name = "Part_Weld"
  1027. w15.Part0 = p15
  1028. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1029. w15.Part1 = p16
  1030. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1031. w16 = Instance.new("Weld", p16)
  1032. w16.Name = "Part_Weld"
  1033. w16.Part0 = p16
  1034. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1035. w16.Part1 = p17
  1036. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1037. w17 = Instance.new("Weld", p17)
  1038. w17.Name = "Part_Weld"
  1039. w17.Part0 = p17
  1040. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1041. w17.Part1 = p18
  1042. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1043. w18 = Instance.new("Weld", p18)
  1044. w18.Name = "Part_Weld"
  1045. w18.Part0 = p18
  1046. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1047. w18.Part1 = p19
  1048. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1049. w19 = Instance.new("Weld", p19)
  1050. w19.Name = "Part_Weld"
  1051. w19.Part0 = p19
  1052. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1053. w19.Part1 = p20
  1054. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1055. w20 = Instance.new("Weld", p20)
  1056. w20.Name = "Part_Weld"
  1057. w20.Part0 = p20
  1058. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1059. w20.Part1 = p21
  1060. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1061. w21 = Instance.new("Weld", p21)
  1062. w21.Name = "Wedge_Weld"
  1063. w21.Part0 = p21
  1064. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1065. w21.Part1 = p22
  1066. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1067. w22 = Instance.new("Weld", p22)
  1068. w22.Name = "Part_Weld"
  1069. w22.Part0 = p22
  1070. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1071. w22.Part1 = p23
  1072. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1073. w23 = Instance.new("Weld", p23)
  1074. w23.Name = "Wedge_Weld"
  1075. w23.Part0 = p23
  1076. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1077. w23.Part1 = p24
  1078. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1079. w24 = Instance.new("Weld", p24)
  1080. w24.Name = "Part_Weld"
  1081. w24.Part0 = p24
  1082. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1083. w24.Part1 = p25
  1084. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1085. w25 = Instance.new("Weld", p25)
  1086. w25.Name = "Part_Weld"
  1087. w25.Part0 = p25
  1088. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1089. w25.Part1 = p26
  1090. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1091. m.Parent = char
  1092. m:MakeJoints()
  1093. ----------------------------------------------------
  1094. local cor2 = Instance.new("Part", char.Claw)
  1095. cor2.Name = "Thingy"
  1096. cor2.Locked = true
  1097. cor2.BottomSurface = 0
  1098. cor2.CanCollide = false
  1099. cor2.Size = Vector3.new(2, 1, 1)
  1100. cor2.Transparency = 1
  1101. cor2.TopSurface = 0
  1102. corw2 = Instance.new("Weld", cor2)
  1103. corw2.Part0 = larm
  1104. corw2.Part1 = cor2
  1105. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1106. corw2.C1 = CFrame.new(0, 0, 0)
  1107. weld2 = Instance.new("Weld", char.Claw)
  1108. weld2.Part0 = cor2
  1109. weld2.Part1 = char.Claw.ArmPart
  1110. weld2.C0 = CFrame.new(0, 0, 0)
  1111. ----------------------------------------------------
  1112. function weld5(part0, part1, c0, c1)
  1113.     weeld=Instance.new("Weld", part0)
  1114.     weeld.Part0=part0
  1115.     weeld.Part1=part1
  1116.     weeld.C0=c0
  1117.     weeld.C1=c1
  1118.     return weeld
  1119. end
  1120. ----------------------------------------------------
  1121. function newRay(start,face,range,wat)
  1122.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1123.     hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1124.     return rey,hit,pos
  1125. end
  1126. ----------------------------------------------------
  1127. mod5 = Instance.new("Model",char)
  1128.  
  1129. function FindNearestTorso(Position,Distance,SinglePlayer)
  1130.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1131.         local List = {}
  1132.         for i,v in pairs(workspace:GetChildren())do
  1133.             if v:IsA("Model")then
  1134.                 if v:findFirstChild("Torso")then
  1135.                     if v ~= char then
  1136.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1137.                             table.insert(List,v)
  1138.                         end
  1139.                     end
  1140.                 end
  1141.             end
  1142.         end
  1143.     return List
  1144. end
  1145.  
  1146. function Landing()
  1147.     part=Instance.new('Part',mod5)
  1148.     part.Anchored=true
  1149.     part.CanCollide=false
  1150.     part.FormFactor='Custom'
  1151.     part.Size=Vector3.new(.2,.2,.2)
  1152.     part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1153.     part.Transparency=.7
  1154.     part.BrickColor=BrickColor.new('Really black')
  1155.     mesh=Instance.new('SpecialMesh',part)
  1156.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1157.     mesh.Scale=Vector3.new(10,5,10)
  1158.  
  1159.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1160.         if v:FindFirstChild('Humanoid') then
  1161.             v.Humanoid:TakeDamage(math.random(20,30))
  1162.             v.Humanoid.PlatformStand = true
  1163.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1164.         end
  1165.     end
  1166.  
  1167.     coroutine.resume(coroutine.create(function()
  1168.         for i=0,3.8,0.05 do
  1169.             wait()
  1170.             part.CFrame=part.CFrame
  1171.             part.Transparency=i
  1172.             mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1173.             end
  1174.         part.Parent = nil
  1175.     end))
  1176. end
  1177. ----------------------------------------------------
  1178. mod4 = Instance.new("Model",char)
  1179.  
  1180. ptez = {0.7, 0.8, 0.9, 1}
  1181.  
  1182. function FindNearestTorso(Position,Distance,SinglePlayer)
  1183.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1184.         local List = {}
  1185.         for i,v in pairs(workspace:GetChildren())do
  1186.             if v:IsA("Model")then
  1187.                 if v:findFirstChild("Torso")then
  1188.                     if v ~= char then
  1189.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1190.                             table.insert(List,v)
  1191.                         end
  1192.                     end
  1193.                 end
  1194.             end
  1195.         end
  1196.     return List
  1197. end
  1198.  
  1199. function GroundPound()
  1200.     part=Instance.new('Part',mod4)
  1201.     part.Anchored=true
  1202.     part.CanCollide=false
  1203.     part.FormFactor='Custom'
  1204.     part.Size=Vector3.new(.2,.2,.2)
  1205.     part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1206.     part.Transparency=.7
  1207.     part.BrickColor=BrickColor.new('Really black')
  1208.     mesh=Instance.new('SpecialMesh',part)
  1209.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1210.     mesh.Scale=Vector3.new(3,3,3)
  1211.     part2=Instance.new('Part',mod4)
  1212.     part2.Anchored=true
  1213.     part2.CanCollide=false
  1214.     part2.FormFactor='Custom'
  1215.     part2.Size=Vector3.new(.2,.2,.2)
  1216.     part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1217.     part2.Transparency=.7
  1218.     part2.BrickColor=BrickColor.new('Really red')
  1219.     mesh2=Instance.new('SpecialMesh',part2)
  1220.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1221.     mesh2.Scale=Vector3.new(3,1.5,3)
  1222.     x = Instance.new("Sound",char)
  1223.     x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1224.     x.Pitch = ptez[math.random(1,#ptez)]
  1225.     x.Volume = 1
  1226.     wait(.1)
  1227.     x:Play()
  1228.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1229.         if v:FindFirstChild('Humanoid') then
  1230.             v.Humanoid:TakeDamage(math.random(8,15))
  1231.         end
  1232.     end
  1233.     coroutine.resume(coroutine.create(function()
  1234.         for i=0,0.62,0.13 do
  1235.             wait()
  1236.             part.CFrame=part.CFrame
  1237.             part.Transparency=i
  1238.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1239.             part2.CFrame=part2.CFrame
  1240.             part2.Transparency=i
  1241.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1242.             end
  1243.         part.Parent=nil
  1244.         part2.Parent=nil
  1245.         x:Destroy()
  1246.     end))
  1247. end
  1248. ----------------------------------------------------
  1249. mod=Instance.new('Model',char)
  1250.  
  1251. function charge()
  1252.     hed.Velocity=hed.CFrame.lookVector*200
  1253.     part=Instance.new('Part',mod)
  1254.     part.Anchored=true
  1255.     part.CanCollide=false
  1256.     part.FormFactor='Custom'
  1257.     part.Size=Vector3.new(.2,.2,.2)
  1258.     part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1259.     part.Transparency=.7
  1260.     part.BrickColor=BrickColor.new('Black')
  1261.     mesh=Instance.new('SpecialMesh',part)
  1262.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1263.     mesh.Scale=Vector3.new(10,5,10)
  1264.     part2=part:clone()
  1265.     part2.Parent=mod
  1266.     part2.BrickColor=BrickColor.new('Bright red')
  1267.     mesh2=mesh:clone()
  1268.     mesh2.Parent=part2
  1269.     mesh2.Scale=Vector3.new(20,10,20)
  1270.     part3=part2:clone()
  1271.     part3.Parent = mod
  1272.     part3.BrickColor=BrickColor.new('Really black')
  1273.     mesh3=mesh2:clone()
  1274.     mesh2.Parent=part3
  1275.     mesh3.Scale=Vector3.new(30,15,30)
  1276.     coroutine.resume(coroutine.create(function()
  1277.         for i=0,1,0.1 do
  1278.             wait()
  1279.             part.CFrame=part.CFrame
  1280.             part.Transparency=i
  1281.             mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1282.             part2.CFrame=part2.CFrame
  1283.             part2.Transparency=i
  1284.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1285.             part3.CFrame=part3.CFrame
  1286.             part3.Transparency=i
  1287.             mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1288.             end
  1289.         part.Parent=nil
  1290.         part2.Parent=nil
  1291.         part3.Parent = nil
  1292.     end))
  1293. end
  1294. ----------------------------------------------------
  1295. function FindNearestTorso(Position,Distance,SinglePlayer)
  1296.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1297.         local List = {}
  1298.         for i,v in pairs(workspace:GetChildren())do
  1299.             if v:IsA("Model")then
  1300.                 if v:findFirstChild("Torso")then
  1301.                     if v ~= char then
  1302.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1303.                             table.insert(List,v)
  1304.                         end
  1305.                     end
  1306.                 end
  1307.             end
  1308.         end
  1309.     return List
  1310. end
  1311.  
  1312. mod3 = Instance.new("Model",rleg)
  1313.  
  1314. function Stomp()
  1315.     part=Instance.new('Part',mod3)
  1316.     part.Anchored=true
  1317.     part.CanCollide=false
  1318.     part.FormFactor='Custom'
  1319.     part.Size=Vector3.new(.2,.2,.2)
  1320.     part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1321.     part.Transparency=.7
  1322.     part.BrickColor=BrickColor.new('Bright green')
  1323.     mesh=Instance.new('SpecialMesh',part)
  1324.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1325.     mesh.Scale=Vector3.new(25,25,25)
  1326.     part2=part:clone()
  1327.     part2.Parent=mod3
  1328.     part2.BrickColor=BrickColor.new('Bright green')
  1329.     mesh2=mesh:clone()
  1330.     mesh2.Parent=part2
  1331.     mesh2.Scale=Vector3.new(15,15,15)
  1332.     part3=part:clone()
  1333.     part3.Parent=mod3
  1334.     part3.TopSurface=0
  1335.     part3.BottomSurface=0
  1336.     part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1337.     mesh3=Instance.new('SpecialMesh',part3)
  1338.     mesh3.MeshType = 3
  1339.     mesh3.Scale=Vector3.new(12,12,12)
  1340.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1341.         if v:FindFirstChild('Humanoid') then
  1342.             v.Humanoid:TakeDamage(math.random(20,60))
  1343.             v.Humanoid.PlatformStand = true
  1344.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1345.         end
  1346.     end
  1347.     coroutine.resume(coroutine.create(function()
  1348.         for i=0,3.8,0.05 do
  1349.             wait()
  1350.             part.CFrame=part.CFrame
  1351.             part.Transparency=i
  1352.             mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1353.             part2.CFrame=part2.CFrame
  1354.             part2.Transparency=i
  1355.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1356.             part3.CFrame=part3.CFrame
  1357.             part3.Transparency=i
  1358.             mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1359.         end
  1360.     end))
  1361. end
  1362. ----------------------------------------------------
  1363.  
  1364. local acos = math.acos
  1365. local sqrt = math.sqrt
  1366. local Vec3 = Vector3.new
  1367. local fromAxisAngle = CFrame.fromAxisAngle
  1368.  
  1369. local function toAxisAngle(CFr)
  1370.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1371.         local Angle = math.acos((R00+R11+R22-1)/2)
  1372.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1373.         A = A == 0 and 0.00001 or A
  1374.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1375.         B = B == 0 and 0.00001 or B
  1376.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1377.         C = C == 0 and 0.00001 or C
  1378.         local x = (R21-R12)/sqrt(A)
  1379.         local y = (R02-R20)/sqrt(B)
  1380.         local z = (R10-R01)/sqrt(C)
  1381.         return Vec3(x,y,z),Angle
  1382. end
  1383.  
  1384. function ApplyTrig(Num,Func)
  1385.         local Min,Max = Func(0),Func(1)
  1386.         local i = Func(Num)
  1387.         return (i-Min)/(Max-Min)
  1388.         --[[if Func == "sin" then
  1389.                 return (math.sin((1-Num)*math.pi)+1)/2
  1390.         elseif Func == "cos" then
  1391.                 return (math.cos((1-Num)*math.pi)+1)/2
  1392.         end]]
  1393. end
  1394.  
  1395. function LerpCFrame(CFrame1,CFrame2,Num)
  1396.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1397.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1398. end
  1399.  
  1400. function Crater(Torso,Radius)
  1401.         Spawn(function()
  1402.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1403.         local Ignore = {}
  1404.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1405.                 if v.Character ~= nil then
  1406.                         Ignore[#Ignore+1] = v.Character
  1407.                 end
  1408.         end
  1409.         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1410.         if Hit == nil then return end
  1411.         local Parts = {}
  1412.         for i = 1,360,10 do
  1413.                 local P = Instance.new("Part",Torso.Parent)
  1414.                 P.Anchored = true
  1415.                 P.FormFactor = "Custom"
  1416.                 P.BrickColor = Hit.BrickColor
  1417.                 P.Material = Hit.Material
  1418.                 P.TopSurface = "Smooth"
  1419.                 P.BottomSurface = "Smooth"
  1420.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1421.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1422.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1423.                 if math.random(0,5) == 0 then -- rubble
  1424.                         local P = Instance.new("Part",Torso.Parent)
  1425.                         P.Anchored = true
  1426.                         P.FormFactor = "Custom"
  1427.                         P.BrickColor = Hit.BrickColor
  1428.                         P.Material = Hit.Material
  1429.                         P.TopSurface = "Smooth"
  1430.                         P.BottomSurface = "Smooth"
  1431.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1432.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1433.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1434.                 end
  1435.         end
  1436.         for i = 0,1,0.05 do
  1437.                 for i2,v in pairs(Parts) do
  1438.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1439.                 end
  1440.                 wait(0.02)
  1441.         end
  1442.         for i,v in pairs(Parts) do
  1443.                 if v[1].Size.X > 2.1 then
  1444.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1445.                 end
  1446.                 v[1].Anchored = false
  1447.         end
  1448.         for i = 0,1,0.05 do
  1449.                 for i2,v in pairs(Parts) do
  1450.                         v[1].Transparency = i
  1451.                         if i == 1 then
  1452.                                 v[1]:Destroy()
  1453.                         elseif i >= 0.25 then
  1454.                                 v[1].CanCollide = false
  1455.                         end
  1456.                 end
  1457.                 wait(0.02)
  1458.         end
  1459.         Parts = nil
  1460.         end)
  1461. end
  1462.  
  1463. ----------------------------------------------------
  1464. mouse.KeyDown:connect(function(key)
  1465.     if key == "r" then
  1466.         larm.BrickColor = BrickColor.new("Bright red")
  1467.         rarm.BrickColor = BrickColor.new("Bright red")
  1468.         if Debounces.CanAttack == true then
  1469.         Debounces.CanAttack = false
  1470.         Debounces.on = true
  1471.         Debounces.NoIdl = true
  1472. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1473.         hit = ht.Parent
  1474.         if ht and hit:IsA("Model") then
  1475.                 if hit:FindFirstChild("Humanoid") then
  1476.                     if hit.Name ~= p.Name then
  1477.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1478.                                 Debounces.Slashed = true]]--
  1479.                                     hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1480.                                 wait(1)
  1481.                                 --Debounces.Slashed = false
  1482.                         --end
  1483.                     end
  1484.                 end
  1485.         elseif ht and hit:IsA("Hat") then
  1486.             if hit.Parent.Name ~= p.Name then
  1487.                 if hit.Parent:FindFirstChild("Humanoid") then
  1488.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1489.                                 Debounces.Slashed = true]]--
  1490.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1491.                                 wait(1)
  1492.                     --Debounces.Slashed = false
  1493.                 end
  1494.             end
  1495.         end    
  1496.     end)
  1497. q = Instance.new("Sound",hed)
  1498. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1499. q.Pitch = 0.85
  1500. q.Looped = false
  1501. q1 = Instance.new("Sound",hed)
  1502. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1503. q1.Pitch = 0.85
  1504. q1.Looped = false
  1505. q:Play()
  1506. q1:Play()
  1507.     for i = 1,20 do
  1508.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1509.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1510.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1511.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1512.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1513.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1514.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1515.         if Debounces.on == false then break end
  1516.     wait()
  1517. end
  1518. n = Instance.new("Sound",hed)
  1519. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1520. n.Pitch = 0.94
  1521. n.Looped = false
  1522. n1 = Instance.new("Sound",hed)
  1523. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1524. n1.Pitch = 0.94
  1525. n1.Looped = false
  1526. n:Play()
  1527. n1:Play()
  1528. b = Instance.new("Sound",hed)
  1529. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1530. b.Pitch = 0.94
  1531. b.Looped = false
  1532. b1 = Instance.new("Sound",hed)
  1533. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1534. b1.Pitch = 0.94
  1535. b1.Looped = false
  1536. b:Play()
  1537. b1:Play()
  1538.     for i = 1,26 do
  1539.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1540.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1541.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1542.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1543.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1544.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1545.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1546.         if Debounces.on == false then break end
  1547.     wait()
  1548. end
  1549. wait(.5)
  1550. to:disconnect()
  1551. q:Destroy()
  1552. q1:Destroy()
  1553. n:Destroy()
  1554. n1:Destroy()
  1555. larm.BrickColor = BrickColor.new("Really black")
  1556. rarm.BrickColor = BrickColor.new("Really black")
  1557.     if Debounces.CanAttack == false then
  1558.         Debounces.CanAttack = true
  1559.         Debounces.on = false
  1560.         Debounces.NoIdl = false
  1561.             end
  1562.         end
  1563.     end
  1564. end)
  1565. ----------------------------------------------------
  1566. mouse.KeyDown:connect(function(key)
  1567.     if key == "q" then
  1568.         larm.BrickColor = BrickColor.new("Bright red")
  1569.         rarm.BrickColor = BrickColor.new("Bright red")
  1570.         if Debounces.CanAttack == true then
  1571.         Debounces.CanAttack = false
  1572.         Debounces.on = true
  1573.         Debounces.NoIdl = true
  1574. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1575.         hit = ht.Parent
  1576.         if ht and hit:IsA("Model") then
  1577.                 if hit:FindFirstChild("Humanoid") then
  1578.                     if hit.Name ~= p.Name then
  1579.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1580.                                 Debounces.Slashed = true]]--
  1581.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1582.                                 wait(1)
  1583.                                 --Debounces.Slashed = false
  1584.                         --end
  1585.                     end
  1586.                 end
  1587.         elseif ht and hit:IsA("Hat") then
  1588.             if hit.Parent.Name ~= p.Name then
  1589.                 if hit.Parent:FindFirstChild("Humanoid") then
  1590.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1591.                                 Debounces.Slashed = true]]--
  1592.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1593.                                 wait(1)
  1594.                     --Debounces.Slashed = false
  1595.                 end
  1596.             end
  1597.         end    
  1598.     end)
  1599.         for i = 1, 20 do
  1600.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1601.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1602.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1603.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1604.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1605.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1606.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1607.         if Debounces.on == false then break end
  1608.         wait()
  1609.     end
  1610.     z = Instance.new("Sound",hed)
  1611.     z.SoundId = "rbxassetid://160069154"
  1612.     z.Looped = false
  1613.     z.Pitch = .9
  1614.     z1 = Instance.new("Sound",hed)
  1615.     z1.SoundId = "rbxassetid://160069154"
  1616.     z1.Looped = false
  1617.     z1.Pitch = .9
  1618.     wait(0.01)
  1619.     z:Play()
  1620.     z1:Play()
  1621.         for i = 1, 12 do
  1622.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1623.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1624.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1625.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1626.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1627.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1628.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1629.         if Debounces.on == false then break end
  1630.         wait()
  1631.     end
  1632.         for i = 1, 12 do
  1633.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1634.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1635.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1636.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1637.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1638.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1639.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1640.         if Debounces.on == false then break end
  1641.         wait()
  1642.     end
  1643.     z = Instance.new("Sound",hed)
  1644.     z.SoundId = "rbxassetid://168586621"
  1645.     z.Looped = false
  1646.     z.Pitch = 1
  1647.     z1 = Instance.new("Sound",hed)
  1648.     z1.SoundId = "rbxassetid://168586621"
  1649.     z1.Looped = false
  1650.     z1.Pitch = 1
  1651.     wait(0.01)
  1652.     z:Play()
  1653.     z1:Play()
  1654.         for i = 1, 12 do
  1655.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1656.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1657.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1658.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1659.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1660.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1661.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1662.         if Debounces.on == false then break end
  1663.         wait()
  1664.     end
  1665. to:disconnect()
  1666. larm.BrickColor = BrickColor.new("Really black")
  1667. rarm.BrickColor = BrickColor.new("Really black")
  1668.     if Debounces.CanAttack == false then
  1669.         Debounces.CanAttack = true
  1670.         Debounces.on = false
  1671.         Debounces.NoIdl = false
  1672.             end
  1673.         end
  1674.     end
  1675. end)
  1676. ----------------------------------------------------
  1677. Sit = false
  1678. mouse.KeyDown:connect(function(key)
  1679.     if key == "v" then
  1680.         if Sit == false then
  1681.             Sit = true
  1682.             hum.WalkSpeed = 0.001
  1683.         stanceToggle = "Sitting"
  1684.     elseif Sit == true then
  1685.         Sit = false
  1686.             hum.WalkSpeed = 7
  1687.         stanceToggle = "Normal"
  1688.         end
  1689.     end
  1690. end)
  1691. ----------------------------------------------------
  1692. mouse.KeyDown:connect(function(key)
  1693.     if key == "t" then
  1694.         if Debounces.CanAttack == true then
  1695.         Debounces.CanAttack = false
  1696.         Debounces.on = true
  1697.         Debounces.NoIdl = true
  1698.         for i = 1, 20 do
  1699.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1700.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1701.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1702.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1703.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1704.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1705.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1706.             if Debounces.on == false then break end
  1707.             wait()
  1708.         end
  1709.         Spawn(function()
  1710.             local Parts = {}
  1711.             for Y = -5,5 do
  1712.                 local P = Instance.new("Part",char)
  1713.                 P.Anchored = true
  1714.                 P.FormFactor = "Custom"
  1715.                 P.CanCollide = false
  1716.                 P.Size = Vector3.new(1,2,1)
  1717.                 P.TopSurface = "SmoothNoOutlines"
  1718.                 P.BottomSurface = "SmoothNoOutlines"
  1719.                 P.BrickColor = BrickColor.new("Really black")
  1720.                 P.Name = tostring(Y)
  1721.                 local i = (Y+5)/(10)
  1722.                 i = 1-math.cos(math.pi*i-(math.pi/2))
  1723.                 P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1724.                 --[[P.Touched:connect(function(ht)
  1725.                     local hit = ht.Parent
  1726.                     if hit:FindFirstChild("Humanoid") then
  1727.                         hit.Humanoid:TakeDamage(math.random(20,50))
  1728.                     end
  1729.                 end)]]--
  1730.         s = Instance.new("Sound",P)
  1731.         s.SoundId = "rbxassetid://228343271"
  1732.         s.Volume = .7
  1733.         s.Pitch = 0.9
  1734.         s:Play()
  1735. P.Touched:connect(function(ht)
  1736.         hit = ht.Parent
  1737.         if ht and hit:IsA("Model") then
  1738.                 if hit:FindFirstChild("Humanoid") then
  1739.                     if hit.Name ~= p.Name then
  1740.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1741.                                 Debounces.Slashed = true]]--
  1742.                                     hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1743.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1744.                                 wait(1)
  1745.                                 --Debounces.Slashed = false
  1746.                         --end
  1747.                 end
  1748.                 end
  1749.         elseif ht and hit:IsA("Hat") then
  1750.             if hit.Parent.Name ~= p.Name then
  1751.                 if hit.Parent:FindFirstChild("Humanoid") then
  1752.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1753.                                 Debounces.Slashed = true]]--
  1754.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1755.                                 hit:FindFirstChild("Humanoid").PlatformStand = true
  1756.                                 wait(1)
  1757.                     --Debounces.Slashed = false
  1758.                 --end
  1759.             end
  1760.         end
  1761.     end
  1762. end)
  1763.                 Parts[#Parts+1] = P
  1764.             end
  1765.             local BREAKIT = false
  1766.             local CParts = {}
  1767.             local Rocks = {}
  1768.             local LastPos = nil
  1769.             for i = 1,70 do
  1770.                 for i2,v in pairs(Parts) do
  1771.                     v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1772.                     local cf = v.CFrame
  1773.                     v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1774.                     v.CFrame = cf
  1775.                     v.Transparency = v.Transparency+0.02
  1776.                     if v.Transparency >= 0.975 then BREAKIT = true end
  1777.                     if v.Name == "0" then
  1778.                         local Ignore = {}
  1779.                         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1780.                             if v.Character ~= nil then
  1781.                                 Ignore[#Ignore+1] = v.Character
  1782.                             end
  1783.                         end
  1784.                         local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1785.                         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1786.                         if Hit ~= nil then
  1787.                             if #Rocks == 0 then
  1788.                                 for i = 1,5 do
  1789.                                     local P = Instance.new("Part",char)
  1790.                                     Rocks[#Rocks+1] = P
  1791.                                     P.Anchored = true
  1792.                                     P.FormFactor = "Custom"
  1793.                                     P.BrickColor = Hit.BrickColor
  1794.                                     P.Material = Hit.Material
  1795.                                     P.TopSurface = "Smooth"
  1796.                                     P.BottomSurface = "Smooth"
  1797.                                     P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1798.                                 end
  1799.                             end
  1800.                             for i,P in pairs(Rocks) do
  1801.                                 P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1802.                             end
  1803.                             local P = Instance.new("Part",char)
  1804.                             CParts[#CParts+1] = {P,tick()}
  1805.                             P.Anchored = true
  1806.                             P.FormFactor = "Custom"
  1807.                             P.BrickColor = Hit.BrickColor
  1808.                             P.Material = Hit.Material
  1809.                             P.TopSurface = "Smooth"
  1810.                             P.BottomSurface = "Smooth"
  1811.                             P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1812.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1813.                             Pos = Pos.p
  1814.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1815.                             local P = P:Clone()
  1816.                             CParts[#CParts+1] = {P,tick()}
  1817.                             P.Parent = char
  1818.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1819.                             Pos = Pos.p
  1820.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1821.                             if LastPos ~= nil then
  1822.                                 local P = P:Clone()
  1823.                                 CParts[#CParts+1] = {P,tick()}
  1824.                                 P.Parent = char
  1825.                                 P.BrickColor = BrickColor.new("Really black")
  1826.                                 Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1827.                                 Pos = Pos.p
  1828.                                 local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1829.                                 P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1830.                                 --P.Velocity = Vector3.new(0,-1000,0)
  1831.                                 P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1832.                             end
  1833.                             LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1834.                         end
  1835.                     end
  1836.                 end
  1837.                 if BREAKIT then break end
  1838.                 wait(0.002)
  1839.             end
  1840.             for i,v in pairs(Rocks) do
  1841.                 CParts[#CParts+1] = {v,tick()}
  1842.             end
  1843.             for i,v in pairs(Parts) do
  1844.                 v:Destroy()
  1845.             end
  1846.             Parts = nil
  1847.             while true do
  1848.                 local t = tick()
  1849.                 local p = nil
  1850.                 for i,v in pairs(CParts) do
  1851.                     if t-v[2] > 4 then
  1852.                         v[1].Transparency = v[1].Transparency+0.05
  1853.                         if v[1].Transparency >= 1 then
  1854.                             v[1]:Destroy()
  1855.                             CParts[i] = nil
  1856.                         end
  1857.                     end
  1858.                     p = v
  1859.                 end
  1860.                 if p == nil then break end
  1861.                 wait(0.002)
  1862.             end
  1863.             for i,v in pairs(CParts) do
  1864.                 v:Destroy()
  1865.             end
  1866.             CParts = {}
  1867.         end)
  1868.         for i = 1, 20 do
  1869.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1870.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1871.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1872.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1873.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1874.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1875.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1876.             if Debounces.on == false then break end
  1877.             wait()
  1878.         end
  1879.     if Debounces.CanAttack == false then
  1880.         Debounces.CanAttack = true
  1881.         Debounces.on = false
  1882.         Debounces.NoIdl = false
  1883.             end
  1884.         end
  1885.     end
  1886. end)
  1887. ----------------------------------------------------
  1888. mouse.KeyDown:connect(function(key)
  1889.     if key == "e" then
  1890.     larm.BrickColor = BrickColor.new("Bright red")
  1891.     rarm.BrickColor = BrickColor.new("Bright red")
  1892.         if Debounces.CanAttack == true then
  1893.         Debounces.CanAttack = false
  1894.         Debounces.on = true
  1895.         Debounces.NoIdl = true
  1896.         for i = 1, 18 do
  1897.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1898.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1899.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1900.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1901.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1902.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1903.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1904.         if Debounces.on == false then break end
  1905.             wait()
  1906.         end
  1907.         local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1908.         local rng = Instance.new("Part", char.Absolution.Handle)
  1909.         rng.Anchored = true
  1910.         rng.BrickColor = BrickColor.new("Really black")
  1911.         rng.CanCollide = true
  1912.         rng.FormFactor = 3
  1913.         rng.Name = "Ring"
  1914.         rng.Size = Vector3.new(1, 1, 1)
  1915.         rng.CanCollide = false
  1916.         rng.Transparency = 0.35
  1917.         rng.TopSurface = 0
  1918.         rng.BottomSurface = 0
  1919.         rng.CFrame = HandCF
  1920.         local rngm = Instance.new("SpecialMesh", rng)
  1921.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1922.         rngm.Scale = Vector3.new(1, 1, 2)
  1923.             x = Instance.new("Sound", hed)
  1924.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1925.             x.Looped = false
  1926.             x.Pitch = .7
  1927.             x.Volume = 1
  1928.             x1 = Instance.new("Sound", hed)
  1929.             x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1930.             x1.Looped = false
  1931.             x1.Pitch = .7
  1932.             x1.Volume = 1
  1933.             x:Play()
  1934.             x1:Play()
  1935.             rngto = rng.Touched:connect(function(ht)
  1936.             hit = ht.Parent
  1937.             if ht and hit:IsA("Model") then
  1938.                     if hit:FindFirstChild("Humanoid") then
  1939.                         if hit.Name ~= p.Name then
  1940.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1941.                                     Debounces.Slashed = true]]--
  1942.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1943.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1944.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1945.                                     --Debounces.Slashed = false
  1946.                             --end
  1947.                         end
  1948.                     end
  1949.             elseif ht and hit:IsA("Hat") then
  1950.                 if hit.Parent.Name ~= p.Name then
  1951.                     if hit.Parent:FindFirstChild("Humanoid") then
  1952.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1953.                                     Debounces.Slashed = true]]--
  1954.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1955.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1956.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1957.                         --Debounces.Slashed = false
  1958.                     end
  1959.                 end
  1960.             end    
  1961.         end)
  1962.                 coroutine.wrap(function()
  1963.                 for i = 1, 60, 2 do
  1964.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1965.                 rng.Size = rngm.Scale
  1966.                 rng.CFrame = HandCF
  1967.                 rng.Transparency = i/60
  1968.                 wait()
  1969.                 end
  1970.                 wait()
  1971.                 rng:Destroy()
  1972.                 end)()
  1973.         for i = 1, 18 do
  1974.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1975.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1976.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1977.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1978.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1979.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1980.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1981.         if Debounces.on == false then break end
  1982.             wait()
  1983.         end
  1984.         larm.BrickColor = BrickColor.new("Really black")
  1985.         rarm.BrickColor = BrickColor.new("Really black")
  1986.         x:Destroy()
  1987.         x1:Destroy()
  1988.     if Debounces.CanAttack == false then
  1989.         Debounces.CanAttack = true
  1990.         Debounces.on = false
  1991.         Debounces.NoIdl = false
  1992.             end
  1993.         end
  1994.     end
  1995. end)
  1996. ----------------------------------------------------
  1997. mouse.KeyDown:connect(function(key)
  1998.     if key == "y" then
  1999.         if Debounces.CanAttack == true then
  2000.             Debounces.CanAttack = false
  2001.             Debounces.on = true
  2002.             Debounces.NoIdl = true
  2003.                 for i = 1, 15 do
  2004.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2005.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2006.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2007.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2008.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2009.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2010.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2011.                     if Debounces.on == false then break end
  2012.                     wait()
  2013.                 end
  2014.                 x = Instance.new("Sound",char)
  2015.                 x.SoundId = "rbxassetid://228343271"
  2016.                 x.Pitch = 1
  2017.                 x.Volume = .8
  2018.                 wait(.1)
  2019.                 x:Play()
  2020.                 Debounces.on = false
  2021.                 Debounces.Here = false
  2022.                 shot = shot + 1
  2023. local rng = Instance.new("Part", char)
  2024. rng.Anchored = true
  2025. rng.BrickColor = BrickColor.new("Really black")
  2026. rng.CanCollide = false
  2027. rng.FormFactor = 3
  2028. rng.Name = "Ring"
  2029. rng.Size = Vector3.new(1, 1, 1)
  2030. rng.Transparency = 0.35
  2031. rng.TopSurface = 0
  2032. rng.BottomSurface = 0
  2033. rng2 = rng:clone()
  2034. rng3 = rng2:clone()
  2035. rng4 = rng2:clone()
  2036. local rngm = Instance.new("SpecialMesh", rng)
  2037. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2038. rngm.Scale = Vector3.new(10, 10, 1)
  2039. rngm2 = rngm:clone()
  2040. rngm2.Scale = Vector3.new(5, 5, 1)
  2041. rngm3=rngm2:clone()
  2042. rngm3.Parent = rng3
  2043. rngm3.Scale = Vector3.new(8, 8, 1)
  2044. rngm4 = rngm2:clone()
  2045. rngm4.Parent = rng4
  2046. rngm4.Scale = Vector3.new(6, 6, 1)
  2047. local bem = Instance.new("Part", char)
  2048. bem.Anchored = true
  2049. bem.BrickColor = BrickColor.new("Really black")
  2050. bem.CanCollide = false
  2051. bem.FormFactor = 3
  2052. bem.Name = "Beam" .. shot
  2053. bem.Size = Vector3.new(1, 1, 1)
  2054. bem.Transparency = 0.35
  2055. bem.TopSurface = 0
  2056. bem.BottomSurface = 0
  2057. local bemm = Instance.new("SpecialMesh", bem)
  2058. bemm.MeshType = 4
  2059. bemm.Scale = Vector3.new(1, 4, 4)
  2060. local out = Instance.new("Part", char)
  2061. out.Anchored = true
  2062. out.BrickColor = BrickColor.new("Really black")
  2063. out.CanCollide = false
  2064. out.FormFactor = 3
  2065. out.Name = "Out"
  2066. out.Size = Vector3.new(4, 4, 4)
  2067. out.Transparency = 0.35
  2068. out.TopSurface = 0
  2069. out.BottomSurface = 0
  2070. local outm = Instance.new("SpecialMesh", out)
  2071. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2072. outm.Scale = Vector3.new(4, 4, 4)
  2073. local bnd = Instance.new("Part", char)
  2074. bnd.Anchored = true
  2075. bnd.BrickColor = BrickColor.new("Really black")
  2076. bnd.CanCollide = false
  2077. bnd.FormFactor = 3
  2078. bnd.Name = "Bend"
  2079. bnd.Size = Vector3.new(1, 1, 1)
  2080. bnd.Transparency = 1
  2081. bnd.TopSurface = 0
  2082. bnd.BottomSurface = 0
  2083. local bndm = Instance.new("SpecialMesh", bnd)
  2084. bndm.MeshType = 3
  2085. bndm.Scale = Vector3.new(8, 8, 8)
  2086. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2087. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2088. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2089. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2090. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2091. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2092. Debounces.Shewt = true
  2093. coroutine.wrap(function()
  2094. for i = 1, 20, 0.2 do
  2095. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2096. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2097. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2098. rng.Transparency = i/20
  2099. rng3.Transparency = 1/16
  2100. rng4.Transparency = i/12
  2101. wait()
  2102. end
  2103. wait()
  2104. rng:Destroy()
  2105. end)()
  2106. if Debounces.Shewt == true then
  2107. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2108. hit = ht.Parent
  2109. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2110. if HasntTouched(hit.Name) == true and deb == false then
  2111. deb = true
  2112. coroutine.wrap(function()
  2113. hit:FindFirstChild("Humanoid").PlatformStand = true
  2114. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2115. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2116. end)()
  2117. table.insert(Touche, hit.Name)
  2118. deb = false
  2119. end
  2120. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2121. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2122. deb = true
  2123. coroutine.wrap(function()
  2124. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2125. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2126. wait(1)
  2127. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2128. end)()
  2129. table.insert(Touche, hit.Parent.Name)
  2130. deb = false
  2131. for i, v in pairs(Touche) do
  2132. print(v)
  2133. end
  2134. end
  2135. end
  2136. end)
  2137. end
  2138. for i = 0, 260, 8 do
  2139. bem.Size = Vector3.new(i, 2, 2)
  2140. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2141. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2142. bnd.Size = Vector3.new(1,1,1)
  2143. bndm.Scale = Vector3.new(8,8,8)
  2144. if i % 10 == 0 then
  2145. local newRng = rng2:Clone()
  2146. newRng.Parent = char
  2147. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2148. local newRngm = rngm2:clone()
  2149. newRngm.Parent=newRng
  2150. coroutine.wrap(function()
  2151. for i = 1, 10, 0.2 do
  2152. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2153. newRng.Transparency = i/10
  2154. wait()
  2155. end
  2156. wait()
  2157. newRng:Destroy()
  2158. end)()
  2159. end
  2160. wait()
  2161. end
  2162. wait()
  2163. Debounces.Shewt = false
  2164. bem:Destroy()
  2165. out:Destroy()
  2166. bnd:Destroy()
  2167. Debounces.Ready = false
  2168. for i, v in pairs(Touche) do
  2169. table.remove(Touche, i)
  2170. end
  2171. wait()
  2172. table.insert(Touche, char.Name)
  2173. Debounces.NoIdl = false
  2174. if Debounces.CanAttack == false then
  2175. Debounces.CanAttack = true
  2176. end
  2177. end
  2178. end
  2179. end)
  2180. ----------------------------------------------------
  2181. sidz = {"231917888", "231917845", "231917806"}
  2182. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2183. mouse.KeyDown:connect(function(key)
  2184.     if key == "f" then
  2185.     larm.BrickColor = BrickColor.new("Bright red")
  2186.     rarm.BrickColor = BrickColor.new("Bright red")
  2187.         if Debounces.CanAttack == true then
  2188.             Debounces.CanAttack = false
  2189.             Debounces.on = true
  2190.             Debounces.NoIdl = true
  2191.                 for i = 1, 10 do
  2192.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2193.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2194.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2195.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2196.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2197.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2198.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2199.                     if Debounces.on == false then break end
  2200.                     wait()
  2201.                 end
  2202.                 z = Instance.new("Sound",char)
  2203.                 z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2204.                 z.Pitch = ptz[math.random(1,#ptz)]
  2205.                 z.Volume = 1
  2206.                 z1 = Instance.new("Sound",char)
  2207.                 z1.SoundId = z.SoundId
  2208.                 z1.Pitch = z.Pitch
  2209.                 z1.Volume = 1
  2210.                 wait(1)
  2211.                 z:Play()
  2212.                 z1:Play()
  2213.                 Stomp()
  2214.                 for i = 1, 20 do
  2215.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2216.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2217.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2218.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2219.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2220.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2221.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2222.                     if Debounces.on == false then break end
  2223.                     wait()
  2224.                 end
  2225.         if Debounces.CanAttack == false then
  2226.             Debounces.CanAttack = true
  2227.             Debounces.on = false
  2228.             Debounces.NoIdl = false
  2229.             larm.BrickColor = BrickColor.new("Really black")
  2230.             rarm.BrickColor = BrickColor.new("Really black")
  2231.             end
  2232.         end
  2233.     end
  2234. end)    
  2235. ----------------------------------------------------
  2236. mouse.KeyDown:connect(function(key)
  2237.     if key == "g" then
  2238.     larm.BrickColor = BrickColor.new("Bright red")
  2239.     rarm.BrickColor = BrickColor.new("Bright red")
  2240.         if Debounces.CanAttack == true then
  2241.         Debounces.CanAttack = false
  2242.         Debounces.on = true
  2243.         Debounces.NoIdl = true
  2244.         chrg = lleg.Touched:connect(function(ht)
  2245.         hit = ht.Parent
  2246.             if ht and hit:IsA("Model") then
  2247.                     if hit:FindFirstChild("Humanoid") then
  2248.                         if hit.Name ~= p.Name then
  2249.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2250.                                     Debounces.Slashed = true]]--
  2251.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2252.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2253.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2254.                                     --Debounces.Slashed = false
  2255.                             --end
  2256.                         end
  2257.                     end
  2258.             elseif ht and hit:IsA("Hat") then
  2259.                 if hit.Parent.Name ~= p.Name then
  2260.                     if hit.Parent:FindFirstChild("Humanoid") then
  2261.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2262.                                     Debounces.Slashed = true]]--
  2263.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2264.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2265.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2266.                         --Debounces.Slashed = false
  2267.                     end
  2268.                 end
  2269.             end    
  2270.         end)
  2271.         for i = 1, 14 do
  2272.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2273.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2274.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2275.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2276.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2277.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2278.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2279.             if Debounces.on == false then break end
  2280.             wait()
  2281.         end
  2282.         charge()
  2283.         z = Instance.new("Sound",char)
  2284.         z.SoundId = "rbxassetid://200632875"
  2285.         z.Volume = 1
  2286.         z.Pitch = .8
  2287.         z1 = Instance.new("Sound",char)
  2288.         z1.SoundId = "rbxassetid://200632875"
  2289.         z1.Volume = 1
  2290.         z1.Pitch = .9
  2291.         z:Play()
  2292.         z1:Play()
  2293.         wait(1)
  2294.         z:Destroy()
  2295.         z1:Destroy()
  2296.         chrg:disconnect()
  2297.         if Debounces.CanAttack == false then
  2298.             Debounces.CanAttack = true
  2299.             Debounces.on = false
  2300.             Debounces.NoIdl = false
  2301.             larm.BrickColor = BrickColor.new("Really black")
  2302.             rarm.BrickColor = BrickColor.new("Really black")
  2303.             end
  2304.         end
  2305.     end
  2306. end)
  2307. ----------------------------------------------------
  2308. pt = {0.7, 0.8, 0.9}
  2309. mouse.KeyDown:connect(function(key)
  2310.     if key == "h" then
  2311.         if Debounces.CanJoke == true then
  2312.             Debounces.CanJoke = false
  2313.             u = Instance.new("Sound")
  2314.             u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2315.             u.Parent = char
  2316.             u.Looped = false
  2317.             u.Pitch = pt[math.random(1,#pt)]
  2318.             u.Volume = 1
  2319.             u2 = Instance.new("Sound")
  2320.             u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2321.             u2.Parent = char
  2322.             u2.Looped = false
  2323.             u2.Pitch = u.Pitch
  2324.             u2.Volume = 1
  2325.             wait(.01)
  2326.             u:Play()
  2327.             u2:Play()
  2328.             wait(6)
  2329.             u:Destroy()
  2330.             u2:Destroy()
  2331.             if Debounces.CanJoke == false then
  2332.                 Debounces.CanJoke = true
  2333.             end
  2334.         end
  2335.     end
  2336. end)
  2337. ----------------------------------------------------
  2338. mouse.KeyDown:connect(function(key)
  2339.     if key == "j" then
  2340.             if Debounces.CanJoke == true then
  2341.                 Debounces.CanJoke = false
  2342.                 z = Instance.new("Sound",char)
  2343.                 z.SoundId = "rbxassetid://135017755"
  2344.                 z.Pitch = .76
  2345.                 z.Volume = 1
  2346.                 wait()
  2347.                 z:Play()
  2348.                 wait(6)
  2349.                 z:Destroy()
  2350.             if Debounces.CanJoke == false then
  2351.                 Debounces.CanJoke = true
  2352.             end
  2353.         end
  2354.     end
  2355. end)
  2356. ----------------------------------------------------
  2357. mouse.KeyDown:connect(function(key)
  2358.     if key == "k" then
  2359.             if Debounces.CanJoke == true then
  2360.                 Debounces.CanJoke = false
  2361.                 z = Instance.new("Sound",char)
  2362.                 z.SoundId = "rbxassetid://135017578"
  2363.                 z.Pitch = .76
  2364.                 z.Volume = 1
  2365.                 wait()
  2366.                 z:Play()
  2367.                 wait(4)
  2368.                 z:Destroy()
  2369.             if Debounces.CanJoke == false then
  2370.                 Debounces.CanJoke = true
  2371.             end
  2372.         end
  2373.     end
  2374. end)
  2375. ----------------------------------------------------
  2376. mouse.KeyDown:connect(function(key)
  2377.     if key == "x" then
  2378.         if Debounces.CanAttack == true then
  2379.             Debounces.CanAttack = false
  2380.             Debounces.NoIdl = true
  2381.             Debounces.on = true
  2382.             Debounces.ks = true
  2383.         for i = 1, 10 do
  2384.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2385.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2386.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2387.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2388.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2389.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2390.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2391.             if Debounces.on == false then break end
  2392.             wait()
  2393.         end
  2394.         z = Instance.new("Sound",hed)
  2395.         z.SoundId = "rbxassetid://169445092"
  2396.         z.Volume = 1
  2397.         wait(0.1)
  2398.         z:Play()
  2399.         kik = rleg.Touched:connect(function(ht)
  2400.         hit = ht.Parent
  2401.             if ht and hit:IsA("Model") then
  2402.                     if hit:FindFirstChild("Humanoid") then
  2403.                         if hit.Name ~= p.Name then
  2404.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2405.                                     Debounces.Slashed = true]]--
  2406.                                     if Debounces.ks==true then
  2407.                                     z = Instance.new("Sound",hed)
  2408.                                     z.SoundId = "rbxassetid://169380525"
  2409.                                     z.Volume = 1
  2410.                                     z:Play()
  2411.                                     Debounces.ks=false
  2412.                                     end
  2413.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2414.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2415.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2416.                             --Debounces.Slashed = false
  2417.                         --end
  2418.                     end
  2419.                 end
  2420.             elseif ht and hit:IsA("Hat") then
  2421.                 if hit.Parent.Name ~= p.Name then
  2422.                     if hit.Parent:FindFirstChild("Humanoid") then
  2423.                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2424.                                     Debounces.Slashed = true]]--
  2425.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2426.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2427.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2428.                             --Debounces.Slashed = false
  2429.                         --end
  2430.                     end
  2431.                 end
  2432.             end    
  2433.         end)
  2434.         for i = 1, 8 do
  2435.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2436.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2437.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2438.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2439.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2440.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2441.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2442.             if Debounces.on == false then break end
  2443.             wait()
  2444.         end
  2445.         kik:disconnect()
  2446.         if Debounces.CanAttack == false then
  2447.             Debounces.CanAttack = true
  2448.             Debounces.on = false
  2449.             Debounces.NoIdl = false
  2450.             end
  2451.         end
  2452.     end
  2453. end)
  2454. ----------------------------------------------------
  2455. mouse.KeyDown:connect(function(key)
  2456.     if key == "c" then
  2457.         if Debounces.CanAttack == true then
  2458.             Debounces.CanAttack = false
  2459.             Debounces.NoIdl = true
  2460.             Debounces.on = true
  2461.             SIDZ = {"231917744", "231917742"}
  2462.             PTZ = {0.7, 0.8, 0.9, 1}
  2463.                 for i = 1, 20 do
  2464.                     wait()
  2465.                         for i,v in pairs(char.Absolution:children()) do
  2466.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2467.                         v.Transparency = v.Transparency + 0.05
  2468.                         end
  2469.                     end
  2470.                 end
  2471.                 function FindNearestTorso(Position,Distance,SinglePlayer)
  2472.                     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2473.                         local List = {}
  2474.                         for i,v in pairs(workspace:GetChildren())do
  2475.                             if v:IsA("Model")then
  2476.                                 if v:findFirstChild("Torso")then
  2477.                                     if v ~= char then
  2478.                                         if(v.Torso.Position -Position).magnitude <= Distance then
  2479.                                             table.insert(List,v)
  2480.                                         end
  2481.                                     end
  2482.                                 end
  2483.                             end
  2484.                         end
  2485.                     return List
  2486.                 end
  2487.                 GroundPound()
  2488.                 for i = 1, 5 do
  2489.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2490.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2491.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2492.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2493.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2494.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2495.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2496.                     if Debounces.on == false then break end
  2497.                     wait()
  2498.                 end
  2499.                 GroundPound()
  2500.                 for i = 1, 5 do
  2501.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2502.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2503.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2504.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2505.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2506.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2507.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2508.                     if Debounces.on == false then break end
  2509.                     wait()
  2510.                 end
  2511.                 GroundPound()
  2512.                 for i = 1, 5 do
  2513.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2514.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2515.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2516.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2517.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2518.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2519.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2520.                     if Debounces.on == false then break end
  2521.                     wait()
  2522.                 end
  2523.                 GroundPound()
  2524.                 for i = 1, 5 do
  2525.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2526.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2527.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2528.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2529.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2530.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2531.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2532.                     if Debounces.on == false then break end
  2533.                     wait()
  2534.                 end
  2535.                 GroundPound()
  2536.                 for i = 1, 5 do
  2537.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2538.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2539.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2540.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2541.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2542.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2543.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2544.                     if Debounces.on == false then break end
  2545.                     wait()
  2546.                 end
  2547.                 GroundPound()
  2548.                 for i = 1, 5 do
  2549.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2550.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2551.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2552.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2553.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2554.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2555.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2556.                     if Debounces.on == false then break end
  2557.                     wait()
  2558.                 end
  2559.                 for i = 1, 18 do
  2560.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2561.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2562.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2563.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2564.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2565.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2566.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2567.                     if Debounces.on == false then break end
  2568.                     wait()
  2569.                 end
  2570.                 for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2571.                     if v:FindFirstChild('Humanoid') then
  2572.                         v.Humanoid:TakeDamage(math.random(20,60))
  2573.                         v.Humanoid.PlatformStand = true
  2574.                         v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2575.                     end
  2576.                 end
  2577.                 x = Instance.new("Sound",char)
  2578.                 x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2579.                 x.Pitch = PTZ[math.random(1,#PTZ)]
  2580.                 x.Volume = 1
  2581.                 wait(0.1)
  2582.                 x:Play()
  2583.                 Crater(hed,20)
  2584.                 for i = 1, 14 do
  2585.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2586.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2587.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2588.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2589.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2590.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2591.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2592.                     if Debounces.on == false then break end
  2593.                     wait()
  2594.                 end
  2595.             if Debounces.CanAttack == false then
  2596.                 Debounces.CanAttack = true
  2597.                 Debounces.on = false
  2598.                 Debounces.NoIdl = false
  2599.                 for i = 1, 20 do
  2600.                     wait()
  2601.                         for i,v in pairs(char.Absolution:children()) do
  2602.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2603.                         v.Transparency = v.Transparency - 0.05
  2604.                         end
  2605.                     end
  2606.                 end
  2607.             end
  2608.         end
  2609.     end
  2610. end)
  2611. ----------------------------------------------------176349813
  2612. mouse.KeyDown:connect(function(key)
  2613.     if key == "b" then
  2614.         hum.WalkSpeed = 0.01
  2615.         if Debounces.CanAttack == true then
  2616.             Debounces.CanAttack = false
  2617.             Debounces.NoIdl = true
  2618.             Debounces.on = true
  2619.             for i = 1,20 do
  2620.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2621.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2622.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2623.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2624.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2625.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2626.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2627.             if Debounces.on == false then break end
  2628.             wait()
  2629.             end
  2630.         wait(1)
  2631.         v = Instance.new("Sound")
  2632.         v.SoundId = "rbxassetid://181384451"
  2633.         v.Parent = char
  2634.         v.Looped = false
  2635.         v.Pitch = 1.04
  2636.         v.Volume = 1
  2637.         wait(.01)
  2638.         v:Play()
  2639.        
  2640.         if Daytime == true then
  2641.             Daytime = false
  2642.             l.TimeOfDay = 24
  2643.         else
  2644.             Daytime = true
  2645.             l.TimeOfDay = 12
  2646.             l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2647.         end
  2648.        
  2649.             local Shockwave = function()
  2650.                 local rng1 = Instance.new("Part", char)
  2651.                 rng1.Anchored = true
  2652.                 rng1.BrickColor = BrickColor.new("Really black")
  2653.                 rng1.CanCollide = false
  2654.                 rng1.FormFactor = 3
  2655.                 rng1.Name = "Ring"
  2656.                 rng1.Size = Vector3.new(1, 1, 1)
  2657.                 rng1.Transparency = 0.35
  2658.                 rng1.TopSurface = 0
  2659.                 rng1.BottomSurface = 0
  2660.                 local rngm1 = Instance.new("SpecialMesh", rng)
  2661.                 rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2662.                 rngm1.Scale = Vector3.new(10, 10, 1)
  2663.                 rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2664.                 local Wave = Instance.new("Part", game.Workspace--[[?]])
  2665.                 Wave.Name = "Shockwave"
  2666.                 Wave.BrickColor = BrickColor.new("Really black")
  2667.                 Wave.Size = Vector3.new(1, 1, 1)
  2668.                 Wave.Shape = "Ball"
  2669.                 Wave.CanCollide = false
  2670.                 Wave.Anchored = true
  2671.                 Wave.TopSurface = 0
  2672.                 Wave.BottomSurface = 0
  2673.                 Wave.Touched:connect(function(hit)
  2674.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2675.                         local Occlude = true
  2676.                         local NotOccludes = {
  2677.                             char.Name;
  2678.                             "Wings";
  2679.                             "Scythe";
  2680.                             "Thingy";
  2681.                             "Thingy2"; -- put all of the names in a table pls
  2682.                         }
  2683.                         for i,v in pairs(NotOccludes) do
  2684.                             if hit.Parent.Name == v then
  2685.                                 Occlude = false
  2686.                             end
  2687.                         end
  2688.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2689.                         if Occlude then
  2690.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2691.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2692.                         end
  2693.                     end
  2694.                 end)
  2695.                
  2696.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2697.                
  2698.                 coroutine.wrap(function()
  2699.                     for i = 1, 20, 0.2 do
  2700.                         rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2701.                         rng1.Transparency = i/20
  2702.                     wait()
  2703.                     end
  2704.                     wait()
  2705.                     rng1:Destroy()
  2706.                 end)()
  2707.                
  2708.                 Delay(0, function()
  2709.  
  2710.                     if Daytime == false then
  2711.                        for i = 1, 50, 1 do
  2712.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2713.                             Wave.CFrame = char.Torso.CFrame
  2714.                             local t = i / 50
  2715.                             Wave.Transparency = t
  2716.                             wait()
  2717.                         end
  2718.                     else
  2719.                         for i = 1, 50, 1 do
  2720.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2721.                             Wave.CFrame = char.Torso.CFrame
  2722.                             local t = i / 50
  2723.                             Wave.Transparency = t
  2724.                             wait()
  2725.                         end
  2726.                     end
  2727.                     Wave:Destroy()
  2728.                 end)
  2729.                 Delay(0, function()
  2730.                     while wait() do
  2731.                         if Wave ~= nil then
  2732.                             Wave.CFrame = char.Torso.CFrame
  2733.                         else
  2734.                             break
  2735.                         end
  2736.                     end
  2737.                 end)
  2738.             end
  2739.         Shockwave()
  2740.         for i = 1, 15 do
  2741.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2742.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2743.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2744.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2745.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2746.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2747.             if Debounces.on == false then break end
  2748.             wait()
  2749.         end
  2750.         for i = 1, 15 do
  2751.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2752.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2753.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2754.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2755.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2756.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2757.             if Debounces.on == false then break end
  2758.             wait()
  2759.         end
  2760.         for i = 1, 15 do
  2761.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2762.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2763.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2764.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2765.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2766.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2767.             if Debounces.on == false then break end
  2768.             wait()
  2769.         end
  2770.         for i = 1, 15 do
  2771.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2772.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2773.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2774.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2775.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2776.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2777.             if Debounces.on == false then break end
  2778.             wait()
  2779.         end
  2780.         for i = 1, 15 do
  2781.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2782.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2783.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2784.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2785.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2786.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2787.             if Debounces.on == false then break end
  2788.             wait()
  2789.         end
  2790.         for i = 1, 15 do
  2791.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2792.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2793.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2794.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2795.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2796.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2797.             if Debounces.on == false then break end
  2798.             wait()
  2799.         end
  2800.         wait(1.4)
  2801.         Debounces.NoIdl = false
  2802.         hum.WalkSpeed = 5
  2803.         Debounces.on = false
  2804.         wait()
  2805.         if Debounces.CanAttack == false then
  2806.             Debounces.CanAttack = true
  2807.             v:Destroy()
  2808.             end
  2809.         end
  2810.     end
  2811. end)
  2812. ----------------------------------------------------
  2813. mouse.KeyDown:connect(function(key)
  2814.     if key == "m" then
  2815. hum.WalkSpeed = 0
  2816.         if Debounces.CanAttack == true then
  2817.         Debounces.CanAttack = false
  2818.         Debounces.on = true
  2819.         Debounces.NoIdl = true
  2820.             --[[x = Instance.new("Sound",char)
  2821.             x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2822.             x.Looped = false
  2823.             x.Pitch = 1.1
  2824.             x.Volume = 1
  2825.             x:Play()
  2826.             x2 = Instance.new("Sound",char)
  2827.             x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2828.             x2.Looped = false
  2829.             x2.Pitch = .7
  2830.             x2.Volume = 1
  2831.             wait(.1)
  2832.             x:Play()
  2833.             x2:Play()
  2834.         for i = 1, 20 do
  2835.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2836.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2837.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2838.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2839.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2840.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2841.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2842.             if Debounces.on == false then break end
  2843.                 wait()
  2844.             x:Destroy()
  2845.             x2:Destroy()
  2846.             end
  2847.             wait(1)]]--
  2848.         local rng = Instance.new("Part", char)
  2849.         rng.Anchored = true
  2850.         rng.BrickColor = BrickColor.new("Really black")
  2851.         rng.CanCollide = false
  2852.         rng.FormFactor = 3
  2853.         rng.Name = "Ring"
  2854.         rng.Size = Vector3.new(1, 1, 1)
  2855.         rng.Transparency = 0.35
  2856.         rng.TopSurface = 0
  2857.         rng.BottomSurface = 0
  2858.         rng.Position = torso.Position - Vector3.new(0,2,0)
  2859.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2860.         local rngm = Instance.new("SpecialMesh", rng)
  2861.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2862.         rngm.Scale = Vector3.new(1, 1, 2)
  2863.             x = Instance.new("Sound",char)
  2864.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2865.             x.Looped = false
  2866.             x.Pitch = .7
  2867.             x.Volume = 1
  2868.             x:Play()
  2869.                 coroutine.wrap(function()
  2870.                 for i = 1, 60, 2 do
  2871.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2872.                 rng.Transparency = i/60
  2873.                 wait()
  2874.                 end
  2875.                 wait()
  2876.                 rng:Destroy()
  2877.                 end)()
  2878.             hum.WalkSpeed = 50
  2879.         BV = Instance.new("BodyVelocity", torso)
  2880.         BV.maxForce = Vector3.new(0,200000,0)
  2881.         BV.P = 100000
  2882.         BV.velocity = Vector3.new(0,800,0)
  2883.     for i = 1, 20 do
  2884.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  2885.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  2886.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  2887.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  2888.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2889.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2890.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2891.         if Debounces.on == false then break end
  2892.         wait()
  2893.     end
  2894. x:Destroy()
  2895. BV:Destroy()
  2896.     --[[for i = 1, 30 do
  2897.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  2898.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  2899.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  2900.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  2901.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2902.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  2903.         if Debounces.on == false then break end
  2904.         wait()
  2905.     end]]--
  2906. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2907.     for i = 1, 30 do
  2908.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2909.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2910.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2911.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2912.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2913.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2914.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2915.         if Debounces.on == false then break end
  2916.         wait()
  2917.     end
  2918. end
  2919. Debounces.on = false
  2920. Debounces.NoIdl = false
  2921. local ry,ht,ps=nil,nil,nil
  2922. while ht==nil do
  2923.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2924.     wait()
  2925. end
  2926. z = Instance.new("Sound",char)
  2927. z.SoundId = "rbxassetid://142070127"
  2928. z.Volume = 1
  2929. wait(.1)
  2930. z:Play()
  2931. Landing()
  2932. hum.WalkSpeed = 8
  2933. if Debounces.CanAttack == false then
  2934. Debounces.CanAttack = true
  2935. end
  2936. end
  2937. end
  2938. end)
  2939. ----------------------------------------------------
  2940. Grab = false
  2941. mouse.KeyDown:connect(function(key)
  2942.     if key == "z" then
  2943.     larm.BrickColor = BrickColor.new("Bright red")
  2944.     rarm.BrickColor = BrickColor.new("Bright red")
  2945.         Debounces.on = true
  2946.         Debounces.NoIdl = true
  2947.         if Grab == false then
  2948.         gp = nil
  2949.         con1=larm.Touched:connect(function(hit) -- this is grab
  2950.             ht = hit.Parent
  2951.             hum1=ht:FindFirstChild('Humanoid')
  2952.             if hum1 ~= nil then
  2953.                 hum1.PlatformStand=true
  2954.                 gp = ht
  2955.                 Grab = true
  2956.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2957.                 asd.Parent = larm
  2958.                 asd.Name = "asd"
  2959.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2960.             elseif hum1 == nil then
  2961.                 con1:disconnect()
  2962.                 wait() return
  2963.             end
  2964.         end)
  2965.         for i = 1, 18 do
  2966.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2967.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2968.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2969.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2970.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2971.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2972.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2973.             if Debounces.on == false then break end
  2974.             wait()
  2975.         end
  2976.     con1:disconnect()
  2977.     Debounces.on = false
  2978.     Debounces.NoIdl = false
  2979.     elseif Grab == true then
  2980.         Grab = false
  2981.     for i = 1, 20 do
  2982.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2983.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2984.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2985.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2986.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2987.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2988.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2989.         if Debounces.on == false then end
  2990.         wait()
  2991.     end
  2992.         if gp ~= nil then
  2993.         for i,v in pairs(larm:GetChildren()) do
  2994.             if v.Name == "asd" and v:IsA("Weld") then
  2995.                 v:Remove()
  2996.             end
  2997.         end
  2998.         bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2999.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  3000.         bv.P = 125000
  3001.         bv.velocity = char.Head.CFrame.lookVector * 200
  3002.         for i = 1, 12 do
  3003.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3004.             if Debounces.on == false then end
  3005.             wait()
  3006.         end
  3007.         ht=nil
  3008.         Spawn(function()
  3009.             wait(0.5)
  3010.             bv:Destroy()
  3011.         end)
  3012.         Debounces.on = false
  3013.         Debounces.NoIdl = false
  3014.         elseif ht == nil then wait()
  3015.         Grab = false
  3016.         Debounces.on = false
  3017.         Debounces.NoIdl = false
  3018.             end
  3019.         end
  3020.     end
  3021. end)
  3022. ----------------------------------------------------
  3023. mouse.KeyDown:connect(function(key)
  3024.     if string.byte(key) == 52 then
  3025.         char.Humanoid.WalkSpeed = 21
  3026.     end
  3027. end)
  3028. mouse.KeyUp:connect(function(key)
  3029.     if string.byte(key) == 52 then
  3030.         char.Humanoid.WalkSpeed = 5
  3031.     end
  3032. end)
  3033. ----------------------------------------------------
  3034. local animpose = "Idle"
  3035. local lastanimpose = "Idle"
  3036. local sine = 0
  3037. local change = 1
  3038. local val = 0
  3039. local ffing = false
  3040. ----------------------------------------------------
  3041. --[[x = Instance.new("Sound", char)
  3042. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3043. x.Looped = true
  3044. x.Volume = 1
  3045. x.Pitch = 1
  3046. local footsteps = false]]--
  3047. -------------------------------
  3048. game:GetService("RunService").RenderStepped:connect(function()
  3049. --[[if char.Humanoid.Jump == true then
  3050. jump = true
  3051. else
  3052. jump = false
  3053. end]]
  3054. char.Humanoid.FreeFalling:connect(function(f)
  3055. if f then
  3056. ffing = true
  3057. else
  3058. ffing = false
  3059. end
  3060. end)
  3061. sine = sine + change
  3062. if jumpn == true then
  3063. animpose = "Jumping"
  3064. elseif ffing == true then
  3065. animpose = "Freefalling"
  3066. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3067. animpose = "Idle"
  3068. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3069. animpose = "Walking"
  3070. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3071. animpose = "Running"
  3072. end
  3073. if animpose ~= lastanimpose then
  3074. sine = 0
  3075. if Debounces.NoIdl == false then
  3076. if animpose == "Idle" then
  3077. for i = 1, 2 do
  3078. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3079. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3080. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3081. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3082. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3083. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3084. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3085. end
  3086. elseif animpose == "Walking" then
  3087. for i = 1, 2 do
  3088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3090. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3091. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3094. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3095. end
  3096. elseif animpose == "Running" then
  3097. for i = 1, 2 do
  3098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3102. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3103. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3104. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3105. end
  3106. wait()
  3107. end
  3108. else
  3109. end
  3110. end
  3111. lastanimpose = animpose
  3112. if Debounces.NoIdl == false then
  3113. if animpose == "Idle" then
  3114. if stanceToggle == "Normal" then
  3115. change = 0.5
  3116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3122. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3123. elseif stanceToggle == "Sitting" then
  3124. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3125. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3126. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3127. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3128. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3129. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3130. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3131. end
  3132. elseif animpose == "Walking" then
  3133. if stanceToggle == "Normal" then
  3134. change = 1
  3135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3141. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3142. end
  3143. elseif animpose == "Running" then
  3144. change = 1
  3145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3147. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3148. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3149. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3150. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3151. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3152. end
  3153. end
  3154. --[[if animpose == "Walking" then
  3155.     if footsteps == false then
  3156.         x:Play()
  3157.         footsteps = true
  3158.     end
  3159.     x.Pitch = 1.1
  3160. elseif animpose == "Idle" then
  3161.     x:Stop()
  3162.     footsteps = false
  3163. elseif animpose == "Running" then
  3164.     x.Pitch = 1.2
  3165.     if footsteps == false then
  3166.         x:Play()
  3167.         footsteps = true
  3168.     end
  3169. end]]--
  3170. end)
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