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- --[[local skrub = game.Players.LocalPlayer.Character
- local nub = game.Players.LocalPlayer
- local raping = false
- local bubs = false
- con = Instance.new("Part", skrub)
- con.Name = "Connector"
- con.Transparency = 1
- con.Size = Vector3.new(1, 0.35, 0.35)
- con.CanCollide = false
- conw = Instance.new("Motor", con)
- conw.Part0 = conw.Parent
- conw.Part1 = skrub.HumanoidRootPart
- conw.C0 = CFrame.new(0.50000000000000000000000000000000000000000000001272, 1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- urdong = Instance.new("Model", skrub)
- urdong.Name = "ur fuking dong"
- urdumdong = Instance.new("Part", urdong)
- urdumdong.Shape = "Cylinder"
- urdumdong.BrickColor = skrub.Head.BrickColor
- urdumdong.TopSurface = "Smooth"
- urdumdong.BottomSurface = "Smooth"
- urdumdong.Size = Vector3.new(1, 0.35, 0.35)
- urdumdong.CanCollide = false
- urdumdongconnector = Instance.new("Weld", urdumdong)
- urdumdongconnector.Part0 = urdumdongconnector.Parent
- urdumdongconnector.Part1 = skrub.Connector
- urdumdongconnector.C0 = CFrame.new(0.5, 0, 0)
- urdumdongconnector.Name = "ur thing connector"
- urdumpenis = Instance.new("Part", urdong)
- urdumpenis.BrickColor = BrickColor.new("Pink")
- urdumpenis.TopSurface = "Smooth"
- urdumpenis.BottomSurface = "Smooth"
- urdumpenis.Size = Vector3.new(0.35, 0.35, 0.35)
- urdumpenis.Shape = "Ball"
- urdumpenis.CanCollide = false
- urdumpenisconnector = Instance.new("Motor", urdumpenis)
- urdumpenisconnector.Part0 = urdumpenisconnector.Parent
- urdumpenisconnector.Part1 = urdumdong
- urdumpenisconnector.C0 = CFrame.new(0.5000002312, 0, 0)
- Player = game.Players.LocalPlayer
- Character = Player.Character
- Head = Character.Head
- Torso = Character.Torso
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- local Breath=Instance.new("Part",Head)
- Breath.CFrame=Torso.CFrame*CFrame.new(0,-1,0)
- Breath.CanCollide=false
- Breath.Transparency=1
- Breath.Size=Vector3.new(0.050,0.050,0.050)
- Air=Instance.new("ParticleEmitter")
- Air.Parent=Breath
- Air.LockedToPart = true
- Air.EmissionDirection="Front"
- Air.Rate=500
- Air.Color=ColorSequence.new(Color3.new(255,255,0),Color3.new(255,255,0))
- Air.Speed=NumberRange.new(15,15)
- Air.Acceleration=Vector3.new(0,-25,0)
- Air.Size=NumberSequence.new(0.1,0.1)
- Air.Lifetime=NumberRange.new(0.5,0.5)
- Air.Transparency=NumberSequence.new(0,0)
- Air.Texture="rbxassetid://241539438" --Subtract One From It -Yiwi
- Weld(Head,Breath)
- while true do
- local pee = Instance.new("Part", workspace)
- game:GetService("Debris"):AddItem(pee, 2.5)
- pee.CFrame=Torso.CFrame*CFrame.new(0,-3.1,-6)
- pee.Size=Vector3.new(3,0.01,3)
- pee.CanCollide=false
- pee.BrickColor=BrickColor.new("New Yeller")
- pee.Transparency=0.4
- pmesh=Instance.new("SpecialMesh")
- pmesh.Parent=pee
- pmesh.Scale=Vector3.new(1,0.1,1)
- pmesh.MeshType="Sphere"
- pee.Anchored=true
- wait (1/60)
- endlocal skrub = game.Players.LocalPlayer.Character
- local nub = game.Players.LocalPlayer
- local raping = false
- local bubs = false
- con = Instance.new("Part", skrub)
- con.Name = "Connector"
- con.Transparency = 1
- con.Size = Vector3.new(1, 0.35, 0.35)
- con.CanCollide = false
- conw = Instance.new("Motor", con)
- conw.Part0 = conw.Parent
- conw.Part1 = skrub.HumanoidRootPart
- conw.C0 = CFrame.new(0.50000000000000000000000000000000000000000000001272, 1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- urdong = Instance.new("Model", skrub)
- urdong.Name = "ur fuking dong"
- urdumdong = Instance.new("Part", urdong)
- urdumdong.Shape = "Cylinder"
- urdumdong.BrickColor = skrub.Head.BrickColor
- urdumdong.TopSurface = "Smooth"
- urdumdong.BottomSurface = "Smooth"
- urdumdong.Size = Vector3.new(1, 0.35, 0.35)
- urdumdong.CanCollide = false
- urdumdongconnector = Instance.new("Weld", urdumdong)
- urdumdongconnector.Part0 = urdumdongconnector.Parent
- urdumdongconnector.Part1 = skrub.Connector
- urdumdongconnector.C0 = CFrame.new(0.5, 0, 0)
- urdumdongconnector.Name = "ur thing connector"
- urdumpenis = Instance.new("Part", urdong)
- urdumpenis.BrickColor = BrickColor.new("Pink")
- urdumpenis.TopSurface = "Smooth"
- urdumpenis.BottomSurface = "Smooth"
- urdumpenis.Size = Vector3.new(0.35, 0.35, 0.35)
- urdumpenis.Shape = "Ball"
- urdumpenis.CanCollide = false
- urdumpenisconnector = Instance.new("Motor", urdumpenis)
- urdumpenisconnector.Part0 = urdumpenisconnector.Parent
- urdumpenisconnector.Part1 = urdumdong
- urdumpenisconnector.C0 = CFrame.new(0.5000002312, 0, 0)
- Player = game.Players.LocalPlayer
- Character = Player.Character
- Head = Character.Head
- Torso = Character.Torso
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- local Breath=Instance.new("Part",Head)
- Breath.CFrame=Torso.CFrame*CFrame.new(0,-1,0)
- Breath.CanCollide=false
- Breath.Transparency=1
- Breath.Size=Vector3.new(0.050,0.050,0.050)
- Air=Instance.new("ParticleEmitter")
- Air.Parent=Breath
- Air.LockedToPart = true
- Air.EmissionDirection="Front"
- Air.Rate=500
- Air.Color=ColorSequence.new(Color3.new(255,255,0),Color3.new(255,255,0))
- Air.Speed=NumberRange.new(15,15)
- Air.Acceleration=Vector3.new(0,-25,0)
- Air.Size=NumberSequence.new(0.1,0.1)
- Air.Lifetime=NumberRange.new(0.5,0.5)
- Air.Transparency=NumberSequence.new(0,0)
- Air.Texture="rbxassetid://241539438" --Subtract One From It -Yiwi
- Weld(Head,Breath)
- while true do
- local pee = Instance.new("Part", workspace)
- game:GetService("Debris"):AddItem(pee, 2.5)
- pee.CFrame=Torso.CFrame*CFrame.new(0,-3.1,-6)
- pee.Size=Vector3.new(3,0.01,3)
- pee.CanCollide=false
- pee.BrickColor=BrickColor.new("New Yeller")
- pee.Transparency=0.4
- pmesh=Instance.new("SpecialMesh")
- pmesh.Parent=pee
- pmesh.Scale=Vector3.new(1,0.1,1)
- pmesh.MeshType="Sphere"
- pee.Anchored=true
- wait (1/60)
- endlocal skrub = game.Players.LocalPlayer.Character
- local nub = game.Players.LocalPlayer
- local raping = false
- local bubs = false
- con = Instance.new("Part", skrub)
- con.Name = "Connector"
- con.Transparency = 1
- con.Size = Vector3.new(1, 0.35, 0.35)
- con.CanCollide = false
- conw = Instance.new("Motor", con)
- conw.Part0 = conw.Parent
- conw.Part1 = skrub.HumanoidRootPart
- conw.C0 = CFrame.new(0.50000000000000000000000000000000000000000000001272, 1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- urdong = Instance.new("Model", skrub)
- urdong.Name = "ur fuking dong"
- urdumdong = Instance.new("Part", urdong)
- urdumdong.Shape = "Cylinder"
- urdumdong.BrickColor = skrub.Head.BrickColor
- urdumdong.TopSurface = "Smooth"
- urdumdong.BottomSurface = "Smooth"
- urdumdong.Size = Vector3.new(1, 0.35, 0.35)
- urdumdong.CanCollide = false
- urdumdongconnector = Instance.new("Weld", urdumdong)
- urdumdongconnector.Part0 = urdumdongconnector.Parent
- urdumdongconnector.Part1 = skrub.Connector
- urdumdongconnector.C0 = CFrame.new(0.5, 0, 0)
- urdumdongconnector.Name = "ur thing connector"
- urdumpenis = Instance.new("Part", urdong)
- urdumpenis.BrickColor = BrickColor.new("Pink")
- urdumpenis.TopSurface = "Smooth"
- urdumpenis.BottomSurface = "Smooth"
- urdumpenis.Size = Vector3.new(0.35, 0.35, 0.35)
- urdumpenis.Shape = "Ball"
- urdumpenis.CanCollide = false
- urdumpenisconnector = Instance.new("Motor", urdumpenis)
- urdumpenisconnector.Part0 = urdumpenisconnector.Parent
- urdumpenisconnector.Part1 = urdumdong
- urdumpenisconnector.C0 = CFrame.new(0.5000002312, 0, 0)
- Player = game.Players.LocalPlayer
- Character = Player.Character
- Head = Character.Head
- Torso = Character.Torso
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- local Breath=Instance.new("Part",Head)
- Breath.CFrame=Torso.CFrame*CFrame.new(0,-1,0)
- Breath.CanCollide=false
- Breath.Transparency=1
- Breath.Size=Vector3.new(0.050,0.050,0.050)
- Air=Instance.new("ParticleEmitter")
- Air.Parent=Breath
- Air.LockedToPart = true
- Air.EmissionDirection="Front"
- Air.Rate=500
- Air.Color=ColorSequence.new(Color3.new(255,255,0),Color3.new(255,255,0))
- Air.Speed=NumberRange.new(15,15)
- Air.Acceleration=Vector3.new(0,-25,0)
- Air.Size=NumberSequence.new(0.1,0.1)
- Air.Lifetime=NumberRange.new(0.5,0.5)
- Air.Transparency=NumberSequence.new(0,0)
- Air.Texture="rbxassetid://241539438" --Subtract One From It -Yiwi
- Weld(Head,Breath)
- while true do
- local pee = Instance.new("Part", workspace)
- game:GetService("Debris"):AddItem(pee, 2.5)
- pee.CFrame=Torso.CFrame*CFrame.new(0,-3.1,-6)
- pee.Size=Vector3.new(3,0.01,3)
- pee.CanCollide=false
- pee.BrickColor=BrickColor.new("New Yeller")
- pee.Transparency=0.4
- pmesh=Instance.new("SpecialMesh")
- pmesh.Parent=pee
- pmesh.Scale=Vector3.new(1,0.1,1)
- pmesh.MeshType="Sphere"
- pee.Anchored=true
- wait (1/60)
- end]]--
- --DUM DONG MADE BY UR FUKING MASTR PIXELFCK3R
- local skrub = game.Players.LocalPlayer.Character
- local nub = game.Players.LocalPlayer
- local raping = false
- local bubs = false
- con = Instance.new("Part", skrub)
- con.Name = "Connector"
- con.Transparency = 1
- con.Size = Vector3.new(1, 0.35, 0.35)
- con.CanCollide = false
- conw = Instance.new("Motor", con)
- conw.Part0 = conw.Parent
- conw.Part1 = skrub.HumanoidRootPart
- conw.C0 = CFrame.new(0.50000000000000000000000000000000000000000000001272, 1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- urdong = Instance.new("Model", skrub)
- urdong.Name = "ur fuking dong"
- urdumdong = Instance.new("Part", urdong)
- urdumdong.Shape = "Cylinder"
- urdumdong.BrickColor = skrub.Head.BrickColor
- urdumdong.TopSurface = "Smooth"
- urdumdong.BottomSurface = "Smooth"
- urdumdong.Size = Vector3.new(1, 0.35, 0.35)
- urdumdong.CanCollide = false
- urdumdongconnector = Instance.new("Weld", urdumdong)
- urdumdongconnector.Part0 = urdumdongconnector.Parent
- urdumdongconnector.Part1 = skrub.Connector
- urdumdongconnector.C0 = CFrame.new(0.5, 0, 0)
- urdumdongconnector.Name = "ur thing connector"
- urdumpenis = Instance.new("Part", urdong)
- urdumpenis.BrickColor = BrickColor.new("Pink")
- urdumpenis.TopSurface = "Smooth"
- urdumpenis.BottomSurface = "Smooth"
- urdumpenis.Size = Vector3.new(0.35, 0.35, 0.35)
- urdumpenis.Shape = "Ball"
- urdumpenis.CanCollide = false
- urdumpenisconnector = Instance.new("Motor", urdumpenis)
- urdumpenisconnector.Part0 = urdumpenisconnector.Parent
- urdumpenisconnector.Part1 = urdumdong
- urdumpenisconnector.C0 = CFrame.new(0.5000002312, 0, 0)
- Player = game.Players.LocalPlayer
- Character = Player.Character
- Head = Character.Head
- Torso = Character.Torso
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- local Breath=Instance.new("Part",Head)
- Breath.CFrame=Torso.CFrame*CFrame.new(0,-1,0)
- Breath.CanCollide=false
- Breath.Transparency=1
- Breath.Size=Vector3.new(0.050,0.050,0.050)
- Air=Instance.new("ParticleEmitter")
- Air.Parent=Breath
- Air.LockedToPart = true
- Air.EmissionDirection="Front"
- Air.Rate=500
- Air.Color=ColorSequence.new(Color3.new(255,255,0),Color3.new(255,255,0))
- Air.Speed=NumberRange.new(15,15)
- Air.Acceleration=Vector3.new(0,-25,0)
- Air.Size=NumberSequence.new(0.1,0.1)
- Air.Lifetime=NumberRange.new(0.5,0.5)
- Air.Transparency=NumberSequence.new(0,0)
- Air.Texture="rbxassetid://241539438" --Subtract One From It -Yiwi
- Weld(Head,Breath)
- while true do
- local pee = Instance.new("Part", workspace)
- game:GetService("Debris"):AddItem(pee, 2.5)
- pee.CFrame=Torso.CFrame*CFrame.new(0,-3.1,-6)
- pee.Size=Vector3.new(3,0.01,3)
- pee.CanCollide=false
- pee.BrickColor=BrickColor.new("New Yeller")
- pee.Transparency=0.4
- pmesh=Instance.new("SpecialMesh")
- pmesh.Parent=pee
- pmesh.Scale=Vector3.new(1,0.1,1)
- pmesh.MeshType="Sphere"
- pee.Anchored=true
- wait (1/60)
- end
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