McRoblox132

Memory

May 16th, 2018
157
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.65 KB | None | 0 0
  1. --copy this
  2. for i,v in pairs(workspace:GetChildren()) do
  3. pcall(function()
  4. if not game.Players:GetPlayerFromCharacter(v) or game.Workspace.CurrentCamera(v) then
  5. v:Destroy()
  6. end
  7. end)
  8. end
  9. wait(1)
  10. s = Instance.new("Sound", game.Workspace)
  11. s.SoundId = "rbxassetid://138095887"
  12. s.Playing = true
  13. s.Looped = true
  14. Model = game:GetObjects('rbxassetid://01313210747')[1]
  15. Model.Parent = game.Workspace
  16. Model:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  17. Model:MakeJoints()
  18. game.Lighting.TimeOfDay = 1
  19. --One of my older scripts I made in a few seconds tbh. For broccoli squad when that was a thing
  20. --circumventions mom gay lol
  21. game:GetObjects('rbxassetid://890940005')[1].Parent = game.CoreGui
  22. gui = game.CoreGui:WaitForChild('broc')
  23. main = gui.main
  24. main.woa.MouseButton1Click:connect(function()
  25. box = main.plr
  26. player = game.Players:findFirstChild(box.Text)
  27. if player ~= nil then
  28. me = player
  29. broc = me.Character
  30. broc.Head.Anchored = true
  31. broc.HumanoidRootPart.CFrame = CFrame.new(broc.Torso.Position + Vector3.new(0,1,0))
  32. while wait(0.1) do
  33. broc1 = Instance.new("Part")
  34. broc1.Shape = "Ball"
  35. broc1.Size = Vector3.new(4, 4, 4)
  36. broc1.Parent = game.Workspace
  37. broc1.Name = "ball1"
  38. broc1.Position = (broc.Head.Position + Vector3.new(0,-5,0))
  39. broc1.Anchored = false
  40. broc1.BrickColor = BrickColor.new("Lime green")
  41. wait(0.1)
  42. broc2 = Instance.new("Part")
  43. broc2.Shape = "Ball"
  44. broc2.Size = Vector3.new(4, 4, 4)
  45. broc2.Parent = game.Workspace
  46. broc2.Name = "ball1"
  47. broc2.Position = (broc.Head.Position + Vector3.new(0,-5,0))
  48. broc2.Anchored = false
  49. broc2.BrickColor = BrickColor.new("Sea green")
  50. wait(0.1)
  51. end
  52. end
  53. end)
Add Comment
Please, Sign In to add comment