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- --copy this
- for i,v in pairs(workspace:GetChildren()) do
- pcall(function()
- if not game.Players:GetPlayerFromCharacter(v) or game.Workspace.CurrentCamera(v) then
- v:Destroy()
- end
- end)
- end
- wait(1)
- s = Instance.new("Sound", game.Workspace)
- s.SoundId = "rbxassetid://138095887"
- s.Playing = true
- s.Looped = true
- Model = game:GetObjects('rbxassetid://01313210747')[1]
- Model.Parent = game.Workspace
- Model:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
- Model:MakeJoints()
- game.Lighting.TimeOfDay = 1
- --One of my older scripts I made in a few seconds tbh. For broccoli squad when that was a thing
- --circumventions mom gay lol
- game:GetObjects('rbxassetid://890940005')[1].Parent = game.CoreGui
- gui = game.CoreGui:WaitForChild('broc')
- main = gui.main
- main.woa.MouseButton1Click:connect(function()
- box = main.plr
- player = game.Players:findFirstChild(box.Text)
- if player ~= nil then
- me = player
- broc = me.Character
- broc.Head.Anchored = true
- broc.HumanoidRootPart.CFrame = CFrame.new(broc.Torso.Position + Vector3.new(0,1,0))
- while wait(0.1) do
- broc1 = Instance.new("Part")
- broc1.Shape = "Ball"
- broc1.Size = Vector3.new(4, 4, 4)
- broc1.Parent = game.Workspace
- broc1.Name = "ball1"
- broc1.Position = (broc.Head.Position + Vector3.new(0,-5,0))
- broc1.Anchored = false
- broc1.BrickColor = BrickColor.new("Lime green")
- wait(0.1)
- broc2 = Instance.new("Part")
- broc2.Shape = "Ball"
- broc2.Size = Vector3.new(4, 4, 4)
- broc2.Parent = game.Workspace
- broc2.Name = "ball1"
- broc2.Position = (broc.Head.Position + Vector3.new(0,-5,0))
- broc2.Anchored = false
- broc2.BrickColor = BrickColor.new("Sea green")
- wait(0.1)
- end
- end
- end)
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