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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Humanoid1 = Instance.new("Humanoid")
- Model2 = Instance.new("Model")
- Animation3 = Instance.new("Animation")
- Script4 = Instance.new("Script")
- Animation5 = Instance.new("Animation")
- BodyColors6 = Instance.new("BodyColors")
- Script7 = Instance.new("Script")
- Part8 = Instance.new("Part")
- Decal9 = Instance.new("Decal")
- Motor6D10 = Instance.new("Motor6D")
- Motor6D11 = Instance.new("Motor6D")
- Motor6D12 = Instance.new("Motor6D")
- Motor6D13 = Instance.new("Motor6D")
- Motor6D14 = Instance.new("Motor6D")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Motor6D20 = Instance.new("Motor6D")
- BillboardGui21 = Instance.new("BillboardGui")
- ImageLabel22 = Instance.new("ImageLabel")
- Script23 = Instance.new("Script")
- Part24 = Instance.new("Part")
- Sound25 = Instance.new("Sound")
- Sound26 = Instance.new("Sound")
- Sound27 = Instance.new("Sound")
- Sound28 = Instance.new("Sound")
- Sound29 = Instance.new("Sound")
- Sound30 = Instance.new("Sound")
- Part31 = Instance.new("Part")
- Decal32 = Instance.new("Decal")
- Model0.Name = "Specimen 11"
- Model0.Parent = mas
- Humanoid1.Parent = Model0
- Humanoid1.HealthDisplayDistance = 0
- Humanoid1.NameDisplayDistance = 0
- Humanoid1.NameOcclusion = Enum.NameOcclusion.EnemyOcclusion
- Humanoid1.RightLeg = Part15
- Humanoid1.LeftLeg = Part17
- Humanoid1.Torso = Part19
- Humanoid1.Health = inf
- Humanoid1.MaxHealth = inf
- Humanoid1.WalkSpeed = 18
- Model2.Name = "Status"
- Model2.Parent = Humanoid1
- Animation3.Name = "NeckSnapAnim"
- Animation3.Parent = Model0
- Animation3.AnimationId = "http://www.roblox.com/asset/?id=188615324"
- Script4.Name = "SCP106Main"
- Script4.Parent = Model0
- table.insert(cors,sandbox(Script4,function()
- --[[ By: Brutez ]]--
- local SCP106MainScript = script;
- local SCP106 = SCP106MainScript.Parent;
- local Head = SCP106:FindFirstChild("Head");
- local HumanoidRootPart = SCP106:FindFirstChild("HumanoidRootPart");
- local LeftArm = SCP106:FindFirstChild("Left Arm");
- local LeftLeg = SCP106:FindFirstChild("Left Leg");
- local RightArm = SCP106:FindFirstChild("Right Arm");
- local RightLeg = SCP106:FindFirstChild("Right Leg");
- local Torso = SCP106:FindFirstChild("Torso");
- local SCP106Humanoid = SCP106:FindFirstChild("Humanoid");
- local SCP106WalkAnimation = SCP106Humanoid:LoadAnimation(SCP106.WalkAnim);
- repeat Wait(0) until SCP106Humanoid ~= nil
- repeat SCP106Humanoid:TakeDamage(10) SCP106Humanoid.Health = SCP106Humanoid.MaxHealth Wait(0) until SCP106Humanoid.Health == SCP106Humanoid.MaxHealth
- local SpawnForceField = Instance.new("ForceField")
- SpawnForceField.Name = "SpawnForceField"
- SpawnForceField.Parent = SCP106
- function FollowTarget(TargetHumanoid, TargetTorso)
- if not TargetHumanoid or not TargetHumanoid.Parent or TargetHumanoid.Health == 0 or not TargetTorso or not TargetTorso.Parent then
- return
- end
- local SCP106RadiusXAxis = math.random(-2,2)
- local SCP106RadiusYAxis = math.random(-2,2)
- local SCP106RadiusZAxis = math.random(-2,2)
- Torso.CFrame = (Torso.CFrame + Torso.CFrame.lookVector * (SCP106Humanoid.WalkSpeed/30))
- Torso.CFrame = CFrame.new(Torso.Position, TargetTorso.Position)
- SCP106Humanoid:MoveTo(TargetTorso.Position+Vector3.new(SCP106RadiusXAxis,SCP106RadiusYAxis,SCP106RadiusZAxis), TargetTorso)
- end
- function CloseAttack(TargetHumanoid, TargetTorso)
- if not TargetHumanoid or not TargetHumanoid.Parent or TargetHumanoid.Health == 0 or not TargetTorso or not TargetTorso.Parent then
- return
- end
- local NeckSnapAnim = SCP106Humanoid:LoadAnimation(SCP106.NeckSnapAnim);
- NeckSnapAnim:Play()
- Wait(0.2)
- if TargetTorso~=nil and(Torso.Position-TargetTorso.Position).magnitude<=10 then
- local SelectedAttackList = {"NeckSnap1", "NeckSnap2", "NeckSnap3"};
- local SelectedAttackSound = Head[math.random(1, #SelectedAttackList)];
- SelectedAttackSound:Play()
- TargetTorso.Parent.Humanoid:TakeDamage(99999e99999)
- end
- Wait(0.3)
- end
- function FindTarget()
- local ClosestCharacter
- local ClosestHumanoid = nil
- local ClosestTorso = nil
- local ClosestTorsoDistance = 99999e99999
- for TargetCount, TargetModel in pairs(Game.Workspace:GetChildren()) do
- if TargetModel:IsA("Model") and (TargetModel ~= SCP106) and (TargetModel.Name ~= SCP106.Name) and (TargetModel.Name ~= "SCP-173") and (TargetModel.Name ~= "SCP-432-1") and (TargetModel.Name ~= "SCP-049") and (TargetModel.Name ~= "SCP-096") then
- if TargetModel:FindFirstChild("Humanoid")~=nil then
- local humanoid = TargetModel:FindFirstChild("Humanoid")
- local torso = TargetModel:FindFirstChild("Torso")
- if torso ~= nil then
- local TorsoDistance = (torso.Position - Torso.Position).magnitude
- if humanoid and humanoid.Health > 0 and torso and TorsoDistance <= ClosestTorsoDistance then
- ClosestCharacter = TargetModel
- ClosestHumanoid = humanoid
- ClosestTorso = torso
- ClosestTorsoDistance = TorsoDistance
- end
- end
- end
- end
- end
- return ClosestCharacter, ClosestHumanoid, ClosestTorso
- end
- function FindTarget2()
- local ClosestCharacter
- local ClosestHumanoid = nil
- local ClosestTorso = nil
- local ClosestTorsoDistance = 100
- for TargetCount, TargetModel in pairs(Game.Workspace:GetChildren()) do
- if TargetModel:IsA("Model") and (TargetModel ~= SCP106) and (TargetModel.Name ~= SCP106.Name) and (TargetModel.Name ~= "SCP-173") and (TargetModel.Name ~= "SCP-432-1") and (TargetModel.Name ~= "SCP-049") and (TargetModel.Name ~= "SCP-096") then
- if TargetModel:FindFirstChild("Humanoid")~=nil then
- local humanoid = TargetModel:FindFirstChild("Humanoid")
- local torso = TargetModel:FindFirstChild("Torso")
- if torso ~= nil then
- local TorsoDistance = (torso.Position - Torso.Position).magnitude
- if humanoid and humanoid.Health > 0 and torso and TorsoDistance <= ClosestTorsoDistance then
- ClosestCharacter = TargetModel
- ClosestHumanoid = humanoid
- ClosestTorso = torso
- ClosestTorsoDistance = TorsoDistance
- end
- end
- end
- end
- end
- return ClosestCharacter, ClosestHumanoid, ClosestTorso
- end
- Wait(5)
- for DavidHealthCheck = 1,5 do
- SCP106Humanoid.Health = SCP106Humanoid.MaxHealth
- Wait(0)
- end
- SCP106WalkAnimation:Play()
- Torso.Anchored = true
- SpawnForceField:Destroy()
- Head["Oldman5"]:Play()
- if SCP106Humanoid.Health > 0 then
- SCP106["BumpInTheNight"]:Play()
- end
- coroutine.resume(coroutine.create(function()
- while Wait(0) do
- if SCP106Humanoid.Health == 0 or SCP106Humanoid.Health < 0 then
- Torso.Anchored = false
- SCP106["BumpInTheNight"]:Stop()
- SCP106Humanoid.WalkSpeed = 0
- Wait(5)
- SCP106:Destroy()
- end
- if SCP106Humanoid.AutoRotate==false then
- SCP106Humanoid.AutoRotate=true
- end
- if SCP106Humanoid.Jump==true then
- SCP106Humanoid.Jump=false
- end
- if SCP106Humanoid.PlatformStand==true then
- SCP106Humanoid.PlatformStand=false
- end
- if SCP106Humanoid.Sit==true then
- SCP106Humanoid.Sit=false
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while Wait(0) do
- if SCP106Humanoid.Health ~= 0 or SCP106Humanoid.Health > 0 then
- local character, humanoid, torso = FindTarget()
- if character and character.Parent and humanoid and humanoid.Parent and torso and torso.Parent then
- FollowTarget(humanoid, torso)
- end
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while Wait(0) do
- if SCP106Humanoid.Health ~= 0 or SCP106Humanoid.Health > 0 then
- local character, humanoid, torso = FindTarget2()
- if character and character.Parent and humanoid and humanoid.Parent and torso and torso.Parent then
- CloseAttack(humanoid, torso)
- end
- end
- end
- end))
- --[[ By: Brutez ]]--
- end))
- Animation5.Name = "WalkAnim"
- Animation5.Parent = Model0
- Animation5.AnimationId = "http://www.roblox.com/asset/?id=188613229"
- BodyColors6.Parent = Model0
- BodyColors6.HeadColor = BrickColor.new("Sand red")
- BodyColors6.LeftArmColor = BrickColor.new("Medium red")
- BodyColors6.LeftLegColor = BrickColor.new("Medium red")
- BodyColors6.RightArmColor = BrickColor.new("Medium red")
- BodyColors6.RightLegColor = BrickColor.new("Medium red")
- BodyColors6.TorsoColor = BrickColor.new("Sand red")
- Script7.Name = "SCP049HeadSoundScript"
- Script7.Parent = Model0
- table.insert(cors,sandbox(Script7,function()
- --[[ By: Brutez ]]--
- local SCP049 = script.Parent;
- local SCP049Head = SCP049:FindFirstChild("Head");
- local SelectedSoundID = {187645728, 187645755, 187645778};
- local SelectedSounds = {};
- local HurtEnable = true;
- while true do
- Wait(0)
- SCP049RandomSound=math.random(1,1000)
- if SCP049RandomSound==10 or SCP049RandomSound==20 or SCP049RandomSound==30 then
- if HurtEnable==false then return end
- HurtEnable = false;
- local SCP049HurtSoundList = {"049_1", "049_2", "049_3", "049_4", "049_5", "049_6", "049_7", "049_8"};
- local SelectedHurtSound = SCP049Head[math.random(1, #SCP049HurtSoundList)];
- SelectedHurtSound:Play()
- Wait(4)
- HurtEnable = true;
- end
- end
- --[[ By: Brutez ]]--
- end))
- Part8.Name = "Torso"
- Part8.Parent = Model0
- Part8.BrickColor = BrickColor.new("Dark green")
- Part8.Transparency = 1
- Part8.Anchored = true
- Part8.Elasticity = 0
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.Friction = 2
- Part8.Size = Vector3.new(2, 2, 1)
- Part8.CFrame = CFrame.new(13.7699957, 3.00000405, 15.8199997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.LeftSurface = Enum.SurfaceType.Weld
- Part8.RightSurface = Enum.SurfaceType.Weld
- Part8.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part8.Position = Vector3.new(13.7699957, 3.00000405, 15.8199997)
- Part8.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Decal9.Name = "roblox"
- Decal9.Parent = Part8
- Decal9.Texture = "http://www.roblox.com/asset/?id=47730520"
- Motor6D10.Name = "Neck"
- Motor6D10.Parent = Part8
- Motor6D10.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D10.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D10.Part0 = Part8
- Motor6D10.Part1 = Part24
- Motor6D10.MaxVelocity = 0.10000000149012
- Motor6D11.Name = "Left Hip"
- Motor6D11.Parent = Part8
- Motor6D11.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D11.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D11.Part0 = Part8
- Motor6D11.Part1 = Part17
- Motor6D11.MaxVelocity = 0.10000000149012
- Motor6D12.Name = "Right Hip"
- Motor6D12.Parent = Part8
- Motor6D12.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D12.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D12.Part0 = Part8
- Motor6D12.Part1 = Part15
- Motor6D12.MaxVelocity = 0.10000000149012
- Motor6D13.Name = "Left Shoulder"
- Motor6D13.Parent = Part8
- Motor6D13.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D13.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D13.Part0 = Part8
- Motor6D13.Part1 = Part18
- Motor6D13.MaxVelocity = 0.10000000149012
- Motor6D14.Name = "Right Shoulder"
- Motor6D14.Parent = Part8
- Motor6D14.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D14.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D14.Part0 = Part8
- Motor6D14.Part1 = Part16
- Motor6D14.MaxVelocity = 0.10000000149012
- Part15.Name = "Right Leg"
- Part15.Parent = Model0
- Part15.BrickColor = BrickColor.new("Bright blue")
- Part15.Transparency = 1
- Part15.Elasticity = 0
- Part15.FormFactor = Enum.FormFactor.Symmetric
- Part15.Friction = 2
- Part15.Size = Vector3.new(1, 2, 1)
- Part15.CFrame = CFrame.new(14.2699957, 1.00000405, 15.8199997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part15.Position = Vector3.new(14.2699957, 1.00000405, 15.8199997)
- Part15.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part16.Name = "Right Arm"
- Part16.Parent = Model0
- Part16.BrickColor = BrickColor.new("Cool yellow")
- Part16.Transparency = 1
- Part16.Elasticity = 0
- Part16.FormFactor = Enum.FormFactor.Symmetric
- Part16.Friction = 2
- Part16.Size = Vector3.new(1, 2, 1)
- Part16.CFrame = CFrame.new(15.2699957, 3.00000405, 15.8199997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part16.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part16.Position = Vector3.new(15.2699957, 3.00000405, 15.8199997)
- Part16.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part17.Name = "Left Leg"
- Part17.Parent = Model0
- Part17.BrickColor = BrickColor.new("Bright blue")
- Part17.Transparency = 1
- Part17.Elasticity = 0
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.Friction = 2
- Part17.Size = Vector3.new(1, 2, 1)
- Part17.CFrame = CFrame.new(13.2699957, 1.00000405, 15.8199997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part17.Position = Vector3.new(13.2699957, 1.00000405, 15.8199997)
- Part17.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part18.Name = "Left Arm"
- Part18.Parent = Model0
- Part18.BrickColor = BrickColor.new("Cool yellow")
- Part18.Transparency = 1
- Part18.Elasticity = 0
- Part18.FormFactor = Enum.FormFactor.Symmetric
- Part18.Friction = 2
- Part18.Size = Vector3.new(1, 2, 1)
- Part18.CFrame = CFrame.new(12.2699957, 3.00000405, 15.8199997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part18.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part18.Position = Vector3.new(12.2699957, 3.00000405, 15.8199997)
- Part18.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part19.Name = "HumanoidRootPart"
- Part19.Parent = Model0
- Part19.BrickColor = BrickColor.new("Bright blue")
- Part19.Transparency = 1
- Part19.Elasticity = 0
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.Friction = 2
- Part19.Size = Vector3.new(2, 2, 1)
- Part19.CFrame = CFrame.new(13.7699957, 3.00000405, 15.8199997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part19.Position = Vector3.new(13.7699957, 3.00000405, 15.8199997)
- Part19.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Motor6D20.Name = "RootJoint"
- Motor6D20.Parent = Part19
- Motor6D20.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D20.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D20.Part0 = Part19
- Motor6D20.Part1 = Part8
- Motor6D20.MaxVelocity = 0.10000000149012
- BillboardGui21.Name = "Body"
- BillboardGui21.Parent = Part19
- BillboardGui21.Size = UDim2.new(5, 0, 6, 0)
- BillboardGui21.ExtentsOffset = Vector3.new(0, 1, 0)
- ImageLabel22.Parent = BillboardGui21
- ImageLabel22.Transparency = 1
- ImageLabel22.Size = UDim2.new(1, 0, 1, 15)
- ImageLabel22.Position = UDim2.new(0.00100000005, 0, 0.0500000007, 0)
- ImageLabel22.BackgroundColor3 = Color3.new(0, 0, 0)
- ImageLabel22.BackgroundTransparency = 1
- ImageLabel22.Image = "rbxassetid://747104328"
- Script23.Parent = BillboardGui21
- table.insert(cors,sandbox(Script23,function()
- print("Animation is working!")
- while true do
- script.Parent.ImageLabel.Image = "rbxassetid://747104328"
- wait(0.05)
- script.Parent.ImageLabel.Image = "rbxassetid://747104416"
- wait(0.05)
- script.Parent.ImageLabel.Image = "rbxassetid://747104519"
- wait(0.05)
- script.Parent.ImageLabel.Image = "rbxassetid://747104626"
- wait(0.05)
- script.Parent.ImageLabel.Image = "rbxassetid://747104797"
- wait(0.05)
- script.Parent.ImageLabel.Image = "rbxassetid://747105028"
- wait(0.05)
- script.Parent.ImageLabel.Image = "rbxassetid://747105125"
- wait(0.05)
- script.Parent.ImageLabel.Image = "rbxassetid://747105255"
- wait(0.05)
- script.Parent.ImageLabel.Image = "rbxassetid://747105383"
- wait(0.05)
- script.Parent.ImageLabel.Image = "rbxassetid://747105492"
- wait(0.05)
- script.Parent.ImageLabel.Image = "rbxassetid://747105619"
- wait(0.05)
- script.Parent.ImageLabel.Image = "rbxassetid://747105804"
- wait(0.05)
- end
- end))
- Part24.Name = "Head"
- Part24.Parent = Model0
- Part24.BrickColor = BrickColor.new("Cool yellow")
- Part24.Transparency = 1
- Part24.Elasticity = 0
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.Friction = 2
- Part24.Size = Vector3.new(2, 1, 1)
- Part24.CFrame = CFrame.new(13.7699957, 4.50000381, 15.8199997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part24.Position = Vector3.new(13.7699957, 4.50000381, 15.8199997)
- Part24.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Sound25.Name = "Oldman5"
- Sound25.Parent = Part24
- Sound25.Volume = 1
- Sound25.Looped = true
- Sound26.Name = "3"
- Sound26.Parent = Part24
- Sound26.SoundId = "rbxassetid://679119455"
- Sound26.Volume = 1
- Sound27.Name = "1"
- Sound27.Parent = Part24
- Sound27.SoundId = "rbxassetid://679119455"
- Sound27.Volume = 1
- Sound28.Name = "2"
- Sound28.Parent = Part24
- Sound28.SoundId = "rbxassetid://679119455"
- Sound28.Volume = 1
- Sound29.Name = "BumpInTheNight"
- Sound29.Parent = Model0
- Sound29.SoundId = "rbxassetid://275141545"
- Sound29.Volume = 1.5
- Sound29.Looped = true
- Sound30.Parent = Model0
- Sound30.SoundId = "rbxassetid://242965028"
- Sound30.Volume = 1
- Part31.Name = "Thumbnail"
- Part31.Parent = Model0
- Part31.Material = Enum.Material.CorrodedMetal
- Part31.BrickColor = BrickColor.new("Bright red")
- Part31.Transparency = 1
- Part31.Rotation = Vector3.new(-180, 0, -180)
- Part31.CanCollide = false
- Part31.Locked = true
- Part31.Size = Vector3.new(5.20000076, 6, 0.0999998748)
- Part31.CFrame = CFrame.new(13.7699957, 4.1999898, 0.369994015, -0.999990642, 0, -1.24052167e-05, 0, 1, 0, 1.96844339e-05, 0, -0.999990761)
- Part31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part31.Position = Vector3.new(13.7699957, 4.1999898, 0.369994015)
- Part31.Orientation = Vector3.new(0, -180, 0)
- Part31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Decal32.Parent = Part31
- Decal32.Texture = "rbxassetid://747104328"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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