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- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- print("PLAYERS: "..v.Name)
- spawn(function()
- local kill = v.Name
- if kill == game:GetService'Players'.LocalPlayer.Name then return end
- local target = game:GetService'Players'[kill]
- repeat
- wait''
- target:Move(Vector3.new(math.huge*0))
- until target.Character:FindFirstChild'Head' == nil
- end)
- end
- --this has been leaked like a million times so yee
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