AgentVK

Terror

Jan 7th, 2018
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0
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  1. local runDummyScript = function(f,scri)
  2. local oldenv = getfenv(f)
  3. local newenv = setmetatable({}, {
  4. __index = function(_, k)
  5. if k:lower() == 'script' then
  6. return scri
  7. else
  8. return oldenv[k]
  9. end
  10. end
  11. })
  12. setfenv(f, newenv)
  13. ypcall(function() f() end)
  14. end
  15. cors = {}
  16. mas = Instance.new("Model",game:GetService("Lighting"))
  17. mas.Name = "CompiledModel"
  18. o1 = Instance.new("Model")
  19. o2 = Instance.new("Model")
  20. o3 = Instance.new("WedgePart")
  21. o4 = Instance.new("SpecialMesh")
  22. o5 = Instance.new("WedgePart")
  23. o6 = Instance.new("SpecialMesh")
  24. o7 = Instance.new("WedgePart")
  25. o8 = Instance.new("SpecialMesh")
  26. o9 = Instance.new("WedgePart")
  27. o10 = Instance.new("SpecialMesh")
  28. o11 = Instance.new("Part")
  29. o12 = Instance.new("BlockMesh")
  30. o13 = Instance.new("WedgePart")
  31. o14 = Instance.new("SpecialMesh")
  32. o15 = Instance.new("WedgePart")
  33. o16 = Instance.new("SpecialMesh")
  34. o17 = Instance.new("Model")
  35. o18 = Instance.new("Part")
  36. o19 = Instance.new("BlockMesh")
  37. o20 = Instance.new("Part")
  38. o21 = Instance.new("BlockMesh")
  39. o22 = Instance.new("Part")
  40. o23 = Instance.new("BlockMesh")
  41. o24 = Instance.new("Part")
  42. o25 = Instance.new("BlockMesh")
  43. o26 = Instance.new("Part")
  44. o27 = Instance.new("BlockMesh")
  45. o28 = Instance.new("Part")
  46. o29 = Instance.new("BlockMesh")
  47. o30 = Instance.new("Part")
  48. o31 = Instance.new("BlockMesh")
  49. o32 = Instance.new("Part")
  50. o33 = Instance.new("BlockMesh")
  51. o34 = Instance.new("Part")
  52. o35 = Instance.new("BlockMesh")
  53. o36 = Instance.new("Part")
  54. o37 = Instance.new("BlockMesh")
  55. o38 = Instance.new("ParticleEmitter")
  56. o39 = Instance.new("Part")
  57. o40 = Instance.new("BlockMesh")
  58. o41 = Instance.new("Part")
  59. o42 = Instance.new("BlockMesh")
  60. o43 = Instance.new("Model")
  61. o44 = Instance.new("Part")
  62. o45 = Instance.new("BlockMesh")
  63. o46 = Instance.new("Part")
  64. o47 = Instance.new("BlockMesh")
  65. o48 = Instance.new("Part")
  66. o49 = Instance.new("SpecialMesh")
  67. o50 = Instance.new("Part")
  68. o51 = Instance.new("SpecialMesh")
  69. o52 = Instance.new("Part")
  70. o53 = Instance.new("SpecialMesh")
  71. o54 = Instance.new("Part")
  72. o55 = Instance.new("SpecialMesh")
  73. o56 = Instance.new("Part")
  74. o57 = Instance.new("SpecialMesh")
  75. o58 = Instance.new("Model")
  76. o59 = Instance.new("Part")
  77. o60 = Instance.new("BlockMesh")
  78. o61 = Instance.new("Part")
  79. o62 = Instance.new("SpecialMesh")
  80. o63 = Instance.new("Part")
  81. o64 = Instance.new("SpecialMesh")
  82. o65 = Instance.new("Part")
  83. o66 = Instance.new("BlockMesh")
  84. o67 = Instance.new("Part")
  85. o68 = Instance.new("BlockMesh")
  86. o69 = Instance.new("Part")
  87. o70 = Instance.new("BlockMesh")
  88. o71 = Instance.new("Model")
  89. o73 = Instance.new("Part")
  90. o74 = Instance.new("BlockMesh")
  91. o75 = Instance.new("Weld")
  92. o77 = Instance.new("Part")
  93. o78 = Instance.new("BlockMesh")
  94. o79 = Instance.new("Weld")
  95. o80 = Instance.new("Part")
  96. o81 = Instance.new("CylinderMesh")
  97. o82 = Instance.new("Motor")
  98. o83 = Instance.new("Motor")
  99. o84 = Instance.new("Weld")
  100. o85 = Instance.new("Model")
  101. o86 = Instance.new("Part")
  102. o87 = Instance.new("BlockMesh")
  103. o88 = Instance.new("Part")
  104. o89 = Instance.new("SpecialMesh")
  105. o90 = Instance.new("Part")
  106. o91 = Instance.new("SpecialMesh")
  107. o92 = Instance.new("Part")
  108. o93 = Instance.new("BlockMesh")
  109. o94 = Instance.new("Part")
  110. o95 = Instance.new("SpecialMesh")
  111. o96 = Instance.new("Part")
  112. o97 = Instance.new("BlockMesh")
  113. o98 = Instance.new("Part")
  114. o99 = Instance.new("BlockMesh")
  115. o100 = Instance.new("Part")
  116. o101 = Instance.new("BlockMesh")
  117. o102 = Instance.new("Part")
  118. o103 = Instance.new("BlockMesh")
  119. o104 = Instance.new("Part")
  120. o105 = Instance.new("SpecialMesh")
  121. o106 = Instance.new("Part")
  122. o107 = Instance.new("SpecialMesh")
  123. o108 = Instance.new("Part")
  124. o109 = Instance.new("SpecialMesh")
  125. o110 = Instance.new("Part")
  126. o111 = Instance.new("SpecialMesh")
  127. o112 = Instance.new("Part")
  128. o113 = Instance.new("SpecialMesh")
  129. o114 = Instance.new("Part")
  130. o115 = Instance.new("BlockMesh")
  131. o116 = Instance.new("Part")
  132. o117 = Instance.new("BlockMesh")
  133. o118 = Instance.new("Part")
  134. o119 = Instance.new("CylinderMesh")
  135. o120 = Instance.new("Part")
  136. o121 = Instance.new("BlockMesh")
  137. o122 = Instance.new("Part")
  138. o123 = Instance.new("BlockMesh")
  139. o124 = Instance.new("ParticleEmitter")
  140. o125 = Instance.new("Part")
  141. o126 = Instance.new("BlockMesh")
  142. o127 = Instance.new("ParticleEmitter")
  143. o128 = Instance.new("Part")
  144. o129 = Instance.new("BlockMesh")
  145. o130 = Instance.new("ParticleEmitter")
  146. o131 = Instance.new("Model")
  147. o132 = Instance.new("Part")
  148. o133 = Instance.new("BlockMesh")
  149. o134 = Instance.new("Part")
  150. o135 = Instance.new("BlockMesh")
  151. o136 = Instance.new("Part")
  152. o137 = Instance.new("BlockMesh")
  153. o138 = Instance.new("Part")
  154. o139 = Instance.new("BlockMesh")
  155. o140 = Instance.new("Part")
  156. o141 = Instance.new("BlockMesh")
  157. o142 = Instance.new("Part")
  158. o143 = Instance.new("BlockMesh")
  159. o144 = Instance.new("Part")
  160. o145 = Instance.new("BlockMesh")
  161. o146 = Instance.new("Part")
  162. o147 = Instance.new("BlockMesh")
  163. o148 = Instance.new("Part")
  164. o149 = Instance.new("BlockMesh")
  165. o150 = Instance.new("Part")
  166. o151 = Instance.new("BlockMesh")
  167. o152 = Instance.new("Part")
  168. o153 = Instance.new("BlockMesh")
  169. o154 = Instance.new("Part")
  170. o155 = Instance.new("SpecialMesh")
  171. o156 = Instance.new("Model")
  172. o157 = Instance.new("Part")
  173. o158 = Instance.new("BlockMesh")
  174. o159 = Instance.new("Part")
  175. o160 = Instance.new("BlockMesh")
  176. o161 = Instance.new("Part")
  177. o162 = Instance.new("SpecialMesh")
  178. o163 = Instance.new("Part")
  179. o164 = Instance.new("SpecialMesh")
  180. o165 = Instance.new("Part")
  181. o166 = Instance.new("SpecialMesh")
  182. o167 = Instance.new("Part")
  183. o168 = Instance.new("SpecialMesh")
  184. o169 = Instance.new("Part")
  185. o170 = Instance.new("SpecialMesh")
  186. o171 = Instance.new("Model")
  187. o172 = Instance.new("Part")
  188. o173 = Instance.new("BlockMesh")
  189. o174 = Instance.new("Part")
  190. o175 = Instance.new("SpecialMesh")
  191. o176 = Instance.new("Part")
  192. o177 = Instance.new("SpecialMesh")
  193. o178 = Instance.new("Part")
  194. o179 = Instance.new("BlockMesh")
  195. o180 = Instance.new("Part")
  196. o181 = Instance.new("BlockMesh")
  197. o182 = Instance.new("Part")
  198. o183 = Instance.new("BlockMesh")
  199. o184 = Instance.new("Model")
  200. o186 = Instance.new("Part")
  201. o187 = Instance.new("BlockMesh")
  202. o188 = Instance.new("Weld")
  203. o190 = Instance.new("Part")
  204. o191 = Instance.new("BlockMesh")
  205. o192 = Instance.new("Weld")
  206. o193 = Instance.new("Part")
  207. o194 = Instance.new("CylinderMesh")
  208. o195 = Instance.new("Motor")
  209. o196 = Instance.new("Motor")
  210. o197 = Instance.new("Weld")
  211. o198 = Instance.new("Model")
  212. o199 = Instance.new("Part")
  213. o200 = Instance.new("BlockMesh")
  214. o201 = Instance.new("Part")
  215. o202 = Instance.new("SpecialMesh")
  216. o203 = Instance.new("Part")
  217. o204 = Instance.new("SpecialMesh")
  218. o205 = Instance.new("Part")
  219. o206 = Instance.new("BlockMesh")
  220. o207 = Instance.new("Part")
  221. o208 = Instance.new("SpecialMesh")
  222. o209 = Instance.new("Part")
  223. o210 = Instance.new("BlockMesh")
  224. o211 = Instance.new("Part")
  225. o212 = Instance.new("BlockMesh")
  226. o213 = Instance.new("Part")
  227. o214 = Instance.new("BlockMesh")
  228. o215 = Instance.new("Part")
  229. o216 = Instance.new("BlockMesh")
  230. o217 = Instance.new("Part")
  231. o218 = Instance.new("BlockMesh")
  232. o219 = Instance.new("Part")
  233. o220 = Instance.new("SpecialMesh")
  234. o221 = Instance.new("Part")
  235. o222 = Instance.new("SpecialMesh")
  236. o223 = Instance.new("Part")
  237. o224 = Instance.new("SpecialMesh")
  238. o225 = Instance.new("Part")
  239. o226 = Instance.new("SpecialMesh")
  240. o227 = Instance.new("Part")
  241. o228 = Instance.new("BlockMesh")
  242. o229 = Instance.new("Part")
  243. o230 = Instance.new("BlockMesh")
  244. o231 = Instance.new("Part")
  245. o232 = Instance.new("CylinderMesh")
  246. o233 = Instance.new("Part")
  247. o234 = Instance.new("BlockMesh")
  248. o235 = Instance.new("ParticleEmitter")
  249. o236 = Instance.new("Part")
  250. o237 = Instance.new("BlockMesh")
  251. o238 = Instance.new("ParticleEmitter")
  252. o239 = Instance.new("Part")
  253. o240 = Instance.new("BlockMesh")
  254. o241 = Instance.new("ParticleEmitter")
  255. o242 = Instance.new("Part")
  256. o243 = Instance.new("BlockMesh")
  257. o244 = Instance.new("ParticleEmitter")
  258. o245 = Instance.new("Folder")
  259. o246 = Instance.new("Folder")
  260. o247 = Instance.new("ObjectValue")
  261. o248 = Instance.new("ObjectValue")
  262. o249 = Instance.new("ObjectValue")
  263. o250 = Instance.new("ObjectValue")
  264. o251 = Instance.new("ObjectValue")
  265. o252 = Instance.new("ObjectValue")
  266. o253 = Instance.new("ObjectValue")
  267. o254 = Instance.new("ObjectValue")
  268. o255 = Instance.new("ObjectValue")
  269. o256 = Instance.new("ObjectValue")
  270. o257 = Instance.new("Folder")
  271. o258 = Instance.new("ObjectValue")
  272. o259 = Instance.new("ObjectValue")
  273. o260 = Instance.new("ObjectValue")
  274. o261 = Instance.new("ObjectValue")
  275. o262 = Instance.new("ObjectValue")
  276. o263 = Instance.new("ObjectValue")
  277. o264 = Instance.new("ObjectValue")
  278. o265 = Instance.new("ObjectValue")
  279. o266 = Instance.new("ObjectValue")
  280. o267 = Instance.new("ObjectValue")
  281. o268 = Instance.new("ObjectValue")
  282. o269 = Instance.new("Script")
  283. o270 = Instance.new("Model")
  284. o271 = Instance.new("Part")
  285. o272 = Instance.new("Part")
  286. o273 = Instance.new("Part")
  287. o274 = Instance.new("Part")
  288. o275 = Instance.new("SpecialMesh")
  289. o276 = Instance.new("ObjectValue")
  290. o277 = Instance.new("Part")
  291. o278 = Instance.new("Part")
  292. o279 = Instance.new("Motor6D")
  293. o280 = Instance.new("BodyGyro")
  294. o281 = Instance.new("Part")
  295. o282 = Instance.new("Motor6D")
  296. o283 = Instance.new("BodyGyro")
  297. o284 = Instance.new("Part")
  298. o285 = Instance.new("Motor6D")
  299. o286 = Instance.new("Motor6D")
  300. o287 = Instance.new("Motor6D")
  301. o288 = Instance.new("Motor6D")
  302. o289 = Instance.new("Motor6D")
  303. o290 = Instance.new("Attachment")
  304. o291 = Instance.new("Attachment")
  305. o292 = Instance.new("Attachment")
  306. o293 = Instance.new("Attachment")
  307. o294 = Instance.new("Attachment")
  308. o295 = Instance.new("Attachment")
  309. o296 = Instance.new("Attachment")
  310. o297 = Instance.new("Attachment")
  311. o298 = Instance.new("ObjectValue")
  312. o299 = Instance.new("Model")
  313. o300 = Instance.new("Part")
  314. o301 = Instance.new("BlockMesh")
  315. o302 = Instance.new("Model")
  316. o303 = Instance.new("Part")
  317. o304 = Instance.new("Part")
  318. o305 = Instance.new("Part")
  319. o306 = Instance.new("Part")
  320. o307 = Instance.new("Model")
  321. o308 = Instance.new("Part")
  322. o309 = Instance.new("CylinderMesh")
  323. o310 = Instance.new("Part")
  324. o311 = Instance.new("CylinderMesh")
  325. o312 = Instance.new("Part")
  326. o313 = Instance.new("CylinderMesh")
  327. o314 = Instance.new("Part")
  328. o315 = Instance.new("CylinderMesh")
  329. o316 = Instance.new("Part")
  330. o317 = Instance.new("Part")
  331. o318 = Instance.new("Part")
  332. o319 = Instance.new("Part")
  333. o320 = Instance.new("Part")
  334. o321 = Instance.new("Part")
  335. o322 = Instance.new("Part")
  336. o323 = Instance.new("Part")
  337. o324 = Instance.new("Part")
  338. o325 = Instance.new("Part")
  339. o326 = Instance.new("Part")
  340. o327 = Instance.new("Part")
  341. o328 = Instance.new("Part")
  342. o329 = Instance.new("Part")
  343. o330 = Instance.new("Part")
  344. o331 = Instance.new("Part")
  345. o332 = Instance.new("Part")
  346. o333 = Instance.new("Part")
  347. o334 = Instance.new("Part")
  348. o335 = Instance.new("CylinderMesh")
  349. o336 = Instance.new("Part")
  350. o337 = Instance.new("BlockMesh")
  351. o338 = Instance.new("Part")
  352. o339 = Instance.new("SpecialMesh")
  353. o340 = Instance.new("Part")
  354. o341 = Instance.new("Part")
  355. o342 = Instance.new("Part")
  356. o343 = Instance.new("Part")
  357. o344 = Instance.new("Part")
  358. o345 = Instance.new("Part")
  359. o346 = Instance.new("Part")
  360. o347 = Instance.new("Part")
  361. o348 = Instance.new("Part")
  362. o349 = Instance.new("Part")
  363. o350 = Instance.new("Part")
  364. o351 = Instance.new("Part")
  365. o352 = Instance.new("Part")
  366. o353 = Instance.new("Part")
  367. o354 = Instance.new("Part")
  368. o355 = Instance.new("Part")
  369. o356 = Instance.new("Part")
  370. o357 = Instance.new("Part")
  371. o358 = Instance.new("Part")
  372. o359 = Instance.new("Part")
  373. o360 = Instance.new("Part")
  374. o361 = Instance.new("Part")
  375. o362 = Instance.new("Part")
  376. o363 = Instance.new("Part")
  377. o364 = Instance.new("Part")
  378. o365 = Instance.new("Part")
  379. o366 = Instance.new("Part")
  380. o367 = Instance.new("Part")
  381. o368 = Instance.new("Part")
  382. o369 = Instance.new("Part")
  383. o370 = Instance.new("Part")
  384. o371 = Instance.new("Part")
  385. o372 = Instance.new("Part")
  386. o373 = Instance.new("Part")
  387. o374 = Instance.new("Part")
  388. o375 = Instance.new("Part")
  389. o376 = Instance.new("Part")
  390. o377 = Instance.new("Part")
  391. o378 = Instance.new("Part")
  392. o379 = Instance.new("Part")
  393. o380 = Instance.new("Part")
  394. o381 = Instance.new("Part")
  395. o382 = Instance.new("Part")
  396. o383 = Instance.new("Part")
  397. o384 = Instance.new("Part")
  398. o385 = Instance.new("Part")
  399. o386 = Instance.new("Part")
  400. o387 = Instance.new("Part")
  401. o388 = Instance.new("Part")
  402. o389 = Instance.new("Part")
  403. o390 = Instance.new("Part")
  404. o391 = Instance.new("Part")
  405. o392 = Instance.new("Part")
  406. o393 = Instance.new("Part")
  407. o394 = Instance.new("Model")
  408. o395 = Instance.new("Part")
  409. o396 = Instance.new("Part")
  410. o397 = Instance.new("Part")
  411. o398 = Instance.new("Part")
  412. o399 = Instance.new("Model")
  413. o400 = Instance.new("Part")
  414. o401 = Instance.new("BlockMesh")
  415. o402 = Instance.new("Model")
  416. o403 = Instance.new("Part")
  417. o404 = Instance.new("SpecialMesh")
  418. o405 = Instance.new("ParticleEmitter")
  419. o406 = Instance.new("Part")
  420. o407 = Instance.new("SpecialMesh")
  421. o408 = Instance.new("ParticleEmitter")
  422. o409 = Instance.new("Part")
  423. o410 = Instance.new("SpecialMesh")
  424. o411 = Instance.new("Script")
  425. o412 = Instance.new("ScreenGui")
  426. o413 = Instance.new("Frame")
  427. o414 = Instance.new("Frame")
  428. o415 = Instance.new("Frame")
  429. o416 = Instance.new("TextLabel")
  430. o417 = Instance.new("Frame")
  431. o418 = Instance.new("TextLabel")
  432. o419 = Instance.new("Frame")
  433. o420 = Instance.new("Frame")
  434. o421 = Instance.new("Frame")
  435. o422 = Instance.new("TextLabel")
  436. o423 = Instance.new("Frame")
  437. o424 = Instance.new("TextLabel")
  438. o425 = Instance.new("TextLabel")
  439. o426 = Instance.new("Frame")
  440. o427 = Instance.new("Frame")
  441. o428 = Instance.new("Frame")
  442. o429 = Instance.new("TextLabel")
  443. o430 = Instance.new("TextButton")
  444. o431 = Instance.new("Frame")
  445. o432 = Instance.new("Frame")
  446. o433 = Instance.new("Frame")
  447. o434 = Instance.new("TextLabel")
  448. o435 = Instance.new("ScreenGui")
  449. o436 = Instance.new("ScrollingFrame")
  450. o437 = Instance.new("TextLabel")
  451. o438 = Instance.new("TextLabel")
  452. o439 = Instance.new("TextLabel")
  453. o440 = Instance.new("TextLabel")
  454. o441 = Instance.new("TextLabel")
  455. o442 = Instance.new("TextLabel")
  456. o443 = Instance.new("TextLabel")
  457. o444 = Instance.new("TextLabel")
  458. o445 = Instance.new("TextLabel")
  459. o446 = Instance.new("TextLabel")
  460. o447 = Instance.new("TextLabel")
  461. o448 = Instance.new("TextLabel")
  462. o1.Name = "M.S.D"
  463. o1.Parent = mas
  464. o2.Name = "ShoulderB"
  465. o2.Parent = o1
  466. o3.Name = "Part"
  467. o3.Parent = o2
  468. o3.Material = Enum.Material.Granite
  469. o3.BrickColor = BrickColor.new("Really black")
  470. o3.Position = Vector3.new(-1.39982605, 1.72391605, -7.95987177)
  471. o3.Rotation = Vector3.new(0, -90, 0)
  472. o3.CanCollide = false
  473. o3.Size = Vector3.new(1, 0.200000003, 0.600000024)
  474. o3.CFrame = CFrame.new(-1.39982605, 1.72391605, -7.95987177, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  475. o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  476. o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  477. o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  478. o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  479. o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  480. o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  481. o3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  482. o3.Position = Vector3.new(-1.39982605, 1.72391605, -7.95987177)
  483. o3.Orientation = Vector3.new(0, -90, 0)
  484. o3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  485. o4.Parent = o3
  486. o4.Scale = Vector3.new(1.12, 1.17999995, 1.00999999)
  487. o4.MeshType = Enum.MeshType.Wedge
  488. o4.Scale = Vector3.new(1.12, 1.17999995, 1.00999999)
  489. o5.Name = "Part"
  490. o5.Parent = o2
  491. o5.Material = Enum.Material.Granite
  492. o5.BrickColor = BrickColor.new("Really black")
  493. o5.Position = Vector3.new(-1.39982605, 2.02391696, -7.95987177)
  494. o5.Rotation = Vector3.new(180, -90, 0)
  495. o5.CanCollide = false
  496. o5.Size = Vector3.new(1, 0.400000006, 0.600000024)
  497. o5.CFrame = CFrame.new(-1.39982605, 2.02391696, -7.95987177, -4.37113883e-08, 0, -1, -8.74227766e-08, -1, 3.82137093e-15, -1, 8.74227766e-08, 4.37113883e-08)
  498. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  499. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  500. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  501. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  502. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  503. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  504. o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  505. o5.Position = Vector3.new(-1.39982605, 2.02391696, -7.95987177)
  506. o5.Orientation = Vector3.new(0, -90, -180)
  507. o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  508. o6.Parent = o5
  509. o6.Scale = Vector3.new(1.12, 1.17999995, 1.00999999)
  510. o6.MeshType = Enum.MeshType.Wedge
  511. o6.Scale = Vector3.new(1.12, 1.17999995, 1.00999999)
  512. o7.Name = "Part"
  513. o7.Parent = o2
  514. o7.Material = Enum.Material.Granite
  515. o7.BrickColor = BrickColor.new("Really black")
  516. o7.Position = Vector3.new(0.000182999996, 2.02391696, -7.95987177)
  517. o7.Rotation = Vector3.new(-180, 90, 0)
  518. o7.CanCollide = false
  519. o7.Size = Vector3.new(1, 0.400000006, 0.600000024)
  520. o7.CFrame = CFrame.new(0.000182999996, 2.02391696, -7.95987177, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
  521. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  522. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  523. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  524. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  525. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  526. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  527. o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  528. o7.Position = Vector3.new(0.000182999996, 2.02391696, -7.95987177)
  529. o7.Orientation = Vector3.new(0, 90, -180)
  530. o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  531. o8.Parent = o7
  532. o8.Scale = Vector3.new(1.12, 1.17999995, 1.00999999)
  533. o8.MeshType = Enum.MeshType.Wedge
  534. o8.Scale = Vector3.new(1.12, 1.17999995, 1.00999999)
  535. o9.Name = "Part"
  536. o9.Parent = o2
  537. o9.Material = Enum.Material.Granite
  538. o9.BrickColor = BrickColor.new("Really black")
  539. o9.Position = Vector3.new(0.000182999996, 1.72391605, -7.95987177)
  540. o9.Rotation = Vector3.new(0, 90, 0)
  541. o9.CanCollide = false
  542. o9.Size = Vector3.new(1, 0.200000003, 0.600000024)
  543. o9.CFrame = CFrame.new(0.000182999996, 1.72391605, -7.95987177, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  544. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  545. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  546. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  547. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  548. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  549. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  550. o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  551. o9.Position = Vector3.new(0.000182999996, 1.72391605, -7.95987177)
  552. o9.Orientation = Vector3.new(0, 90, 0)
  553. o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  554. o10.Parent = o9
  555. o10.Scale = Vector3.new(1.12, 1.17999995, 1.00999999)
  556. o10.MeshType = Enum.MeshType.Wedge
  557. o10.Scale = Vector3.new(1.12, 1.17999995, 1.00999999)
  558. o11.Name = "Center"
  559. o11.Parent = o2
  560. o11.Material = Enum.Material.SmoothPlastic
  561. o11.BrickColor = BrickColor.new("Really black")
  562. o11.Transparency = 1
  563. o11.Position = Vector3.new(-0.699814022, 1.22391605, -7.95987177)
  564. o11.CanCollide = false
  565. o11.Size = Vector3.new(2, 2, 1)
  566. o11.CFrame = CFrame.new(-0.699814022, 1.22391605, -7.95987177, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  567. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  568. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  569. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  570. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  571. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  572. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  573. o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  574. o11.Position = Vector3.new(-0.699814022, 1.22391605, -7.95987177)
  575. o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  576. o12.Parent = o11
  577. o12.Scale = Vector3.new(0, 0, 0)
  578. o12.Scale = Vector3.new(0, 0, 0)
  579. o13.Name = "Part"
  580. o13.Parent = o2
  581. o13.Material = Enum.Material.Granite
  582. o13.BrickColor = BrickColor.new("Really black")
  583. o13.Position = Vector3.new(0.000182999996, 1.52391696, -7.95987177)
  584. o13.Rotation = Vector3.new(180, -90, 0)
  585. o13.CanCollide = false
  586. o13.Size = Vector3.new(1, 0.200000003, 0.600000024)
  587. o13.CFrame = CFrame.new(0.000182999996, 1.52391696, -7.95987177, -4.37113883e-08, 0, -1, -8.74227766e-08, -1, 3.82137093e-15, -1, 8.74227766e-08, 4.37113883e-08)
  588. o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  589. o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  590. o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  591. o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  592. o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  593. o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  594. o13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  595. o13.Position = Vector3.new(0.000182999996, 1.52391696, -7.95987177)
  596. o13.Orientation = Vector3.new(0, -90, -180)
  597. o13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  598. o14.Parent = o13
  599. o14.Scale = Vector3.new(1.12, 1.17999995, 1.00999999)
  600. o14.MeshType = Enum.MeshType.Wedge
  601. o14.Scale = Vector3.new(1.12, 1.17999995, 1.00999999)
  602. o15.Name = "Part"
  603. o15.Parent = o2
  604. o15.Material = Enum.Material.Granite
  605. o15.BrickColor = BrickColor.new("Really black")
  606. o15.Position = Vector3.new(-1.39982605, 1.52391696, -7.95987177)
  607. o15.Rotation = Vector3.new(-180, 90, 0)
  608. o15.CanCollide = false
  609. o15.Size = Vector3.new(1, 0.200000003, 0.600000024)
  610. o15.CFrame = CFrame.new(-1.39982605, 1.52391696, -7.95987177, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
  611. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  612. o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  613. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  614. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  615. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  616. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  617. o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  618. o15.Position = Vector3.new(-1.39982605, 1.52391696, -7.95987177)
  619. o15.Orientation = Vector3.new(0, 90, -180)
  620. o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  621. o16.Parent = o15
  622. o16.Scale = Vector3.new(1.12, 1.17999995, 1.00999999)
  623. o16.MeshType = Enum.MeshType.Wedge
  624. o16.Scale = Vector3.new(1.12, 1.17999995, 1.00999999)
  625. o17.Name = "RightArm"
  626. o17.Parent = o1
  627. o18.Parent = o17
  628. o18.Material = Enum.Material.SmoothPlastic
  629. o18.BrickColor = BrickColor.new("Fossil")
  630. o18.Reflectance = 0.30000001192093
  631. o18.Position = Vector3.new(0.500205994, 1.52391505, -8.26003265)
  632. o18.CanCollide = false
  633. o18.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  634. o18.CFrame = CFrame.new(0.500205994, 1.52391505, -8.26003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  635. o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  636. o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  637. o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  638. o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  639. o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  640. o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  641. o18.Color = Color3.new(0.623529, 0.631373, 0.67451)
  642. o18.Position = Vector3.new(0.500205994, 1.52391505, -8.26003265)
  643. o18.Color = Color3.new(0.623529, 0.631373, 0.67451)
  644. o19.Parent = o18
  645. o19.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  646. o19.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  647. o20.Name = "C"
  648. o20.Parent = o17
  649. o20.Material = Enum.Material.Neon
  650. o20.BrickColor = BrickColor.new("Dark indigo")
  651. o20.Position = Vector3.new(0.500205994, 1.52391505, -8.26003265)
  652. o20.CanCollide = false
  653. o20.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  654. o20.CFrame = CFrame.new(0.500205994, 1.52391505, -8.26003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  655. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  656. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  657. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  658. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  659. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  660. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  661. o20.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  662. o20.Position = Vector3.new(0.500205994, 1.52391505, -8.26003265)
  663. o20.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  664. o21.Parent = o20
  665. o21.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  666. o21.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  667. o22.Name = "C"
  668. o22.Parent = o17
  669. o22.Material = Enum.Material.Neon
  670. o22.BrickColor = BrickColor.new("Dark indigo")
  671. o22.Position = Vector3.new(1.10020399, 1.52391505, -8.26003265)
  672. o22.CanCollide = false
  673. o22.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  674. o22.CFrame = CFrame.new(1.10020399, 1.52391505, -8.26003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  675. o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  676. o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  677. o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  678. o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  679. o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  680. o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  681. o22.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  682. o22.Position = Vector3.new(1.10020399, 1.52391505, -8.26003265)
  683. o22.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  684. o23.Parent = o22
  685. o23.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  686. o23.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  687. o24.Parent = o17
  688. o24.Material = Enum.Material.SmoothPlastic
  689. o24.BrickColor = BrickColor.new("Fossil")
  690. o24.Reflectance = 0.30000001192093
  691. o24.Position = Vector3.new(1.10020399, 1.52391505, -8.26003265)
  692. o24.CanCollide = false
  693. o24.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  694. o24.CFrame = CFrame.new(1.10020399, 1.52391505, -8.26003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  695. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  696. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  697. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  698. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  699. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  700. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  701. o24.Color = Color3.new(0.623529, 0.631373, 0.67451)
  702. o24.Position = Vector3.new(1.10020399, 1.52391505, -8.26003265)
  703. o24.Color = Color3.new(0.623529, 0.631373, 0.67451)
  704. o25.Parent = o24
  705. o25.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  706. o25.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  707. o26.Parent = o17
  708. o26.Material = Enum.Material.SmoothPlastic
  709. o26.BrickColor = BrickColor.new("Fossil")
  710. o26.Reflectance = 0.30000001192093
  711. o26.Position = Vector3.new(1.10020399, 1.52391505, -7.66003323)
  712. o26.CanCollide = false
  713. o26.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  714. o26.CFrame = CFrame.new(1.10020399, 1.52391505, -7.66003323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  715. o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  716. o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  717. o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  718. o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  719. o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  720. o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  721. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  722. o26.Position = Vector3.new(1.10020399, 1.52391505, -7.66003323)
  723. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  724. o27.Parent = o26
  725. o27.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  726. o27.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  727. o28.Parent = o17
  728. o28.Material = Enum.Material.SmoothPlastic
  729. o28.BrickColor = BrickColor.new("Fossil")
  730. o28.Reflectance = 0.30000001192093
  731. o28.Position = Vector3.new(0.500205994, 1.52391505, -7.66003323)
  732. o28.CanCollide = false
  733. o28.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  734. o28.CFrame = CFrame.new(0.500205994, 1.52391505, -7.66003323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  735. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  736. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  737. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  738. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  739. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  740. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  741. o28.Color = Color3.new(0.623529, 0.631373, 0.67451)
  742. o28.Position = Vector3.new(0.500205994, 1.52391505, -7.66003323)
  743. o28.Color = Color3.new(0.623529, 0.631373, 0.67451)
  744. o29.Parent = o28
  745. o29.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  746. o29.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  747. o30.Name = "C"
  748. o30.Parent = o17
  749. o30.Material = Enum.Material.Neon
  750. o30.BrickColor = BrickColor.new("Dark indigo")
  751. o30.Position = Vector3.new(1.10020399, 1.52391505, -7.66003323)
  752. o30.CanCollide = false
  753. o30.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  754. o30.CFrame = CFrame.new(1.10020399, 1.52391505, -7.66003323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  755. o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  756. o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  757. o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  758. o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  759. o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  760. o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  761. o30.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  762. o30.Position = Vector3.new(1.10020399, 1.52391505, -7.66003323)
  763. o30.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  764. o31.Parent = o30
  765. o31.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  766. o31.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  767. o32.Parent = o17
  768. o32.Material = Enum.Material.Granite
  769. o32.BrickColor = BrickColor.new("Black")
  770. o32.Position = Vector3.new(0.800208986, 1.52391505, -7.96003723)
  771. o32.CanCollide = false
  772. o32.Size = Vector3.new(1, 0.599999905, 1)
  773. o32.CFrame = CFrame.new(0.800208986, 1.52391505, -7.96003723, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  774. o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  775. o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  776. o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  777. o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  778. o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  779. o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  780. o32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  781. o32.Position = Vector3.new(0.800208986, 1.52391505, -7.96003723)
  782. o32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  783. o33.Parent = o32
  784. o33.Scale = Vector3.new(1.14999998, 0.5, 1.14999998)
  785. o33.Scale = Vector3.new(1.14999998, 0.5, 1.14999998)
  786. o34.Parent = o17
  787. o34.Material = Enum.Material.Granite
  788. o34.BrickColor = BrickColor.new("Really black")
  789. o34.Position = Vector3.new(0.800208986, 1.823915, -7.9600358)
  790. o34.CanCollide = false
  791. o34.Size = Vector3.new(1, 0.799999952, 1)
  792. o34.CFrame = CFrame.new(0.800208986, 1.823915, -7.9600358, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  793. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  794. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  795. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  796. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  797. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  798. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  799. o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  800. o34.Position = Vector3.new(0.800208986, 1.823915, -7.9600358)
  801. o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  802. o35.Parent = o34
  803. o35.Scale = Vector3.new(1.13999999, 1.10000002, 1.13999999)
  804. o35.Scale = Vector3.new(1.13999999, 1.10000002, 1.13999999)
  805. o36.Name = "ArmParticles"
  806. o36.Parent = o17
  807. o36.Material = Enum.Material.SmoothPlastic
  808. o36.BrickColor = BrickColor.new("Really black")
  809. o36.Transparency = 1
  810. o36.Position = Vector3.new(0.800208986, 1.62391603, -7.96003723)
  811. o36.CanCollide = false
  812. o36.Size = Vector3.new(1, 0.399999976, 1)
  813. o36.CFrame = CFrame.new(0.800208986, 1.62391603, -7.96003723, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  814. o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  815. o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  816. o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  817. o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  818. o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  819. o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  820. o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  821. o36.Position = Vector3.new(0.800208986, 1.62391603, -7.96003723)
  822. o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  823. o37.Parent = o36
  824. o37.Scale = Vector3.new(0, 0, 0)
  825. o37.Scale = Vector3.new(0, 0, 0)
  826. o38.Name = "P"
  827. o38.Parent = o36
  828. o38.Transparency = NumberSequence.new(0.40000000596046,0.40000000596046)
  829. o38.Rotation = NumberRange.new(90,180)
  830. o38.Size = NumberSequence.new(0.23999999463558,0.23999999463558,0.5625)
  831. o38.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  832. o38.Enabled = false
  833. o38.LightEmission = 1
  834. o38.Texture = "rbxasset://textures/particles/smoke_main.dds"
  835. o38.Lifetime = NumberRange.new(1,1)
  836. o38.Rate = 800
  837. o38.RotSpeed = NumberRange.new(180,270)
  838. o38.Speed = NumberRange.new(1.2999999523163,1.2999999523163)
  839. o38.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  840. o39.Name = "C"
  841. o39.Parent = o17
  842. o39.Material = Enum.Material.Neon
  843. o39.BrickColor = BrickColor.new("Dark indigo")
  844. o39.Position = Vector3.new(0.500205994, 1.52391505, -7.66003323)
  845. o39.CanCollide = false
  846. o39.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  847. o39.CFrame = CFrame.new(0.500205994, 1.52391505, -7.66003323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  848. o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  849. o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  850. o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  851. o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  852. o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  853. o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  854. o39.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  855. o39.Position = Vector3.new(0.500205994, 1.52391505, -7.66003323)
  856. o39.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  857. o40.Parent = o39
  858. o40.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  859. o40.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  860. o41.Name = "CentersMain"
  861. o41.Parent = o17
  862. o41.Material = Enum.Material.Metal
  863. o41.BrickColor = BrickColor.new("Really black")
  864. o41.Position = Vector3.new(0.800208986, 1.62391603, -7.96003914)
  865. o41.Rotation = Vector3.new(0, 90, 0)
  866. o41.CanCollide = false
  867. o41.Size = Vector3.new(1, 0.400000006, 1)
  868. o41.CFrame = CFrame.new(0.800208986, 1.62391603, -7.96003914, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  869. o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  870. o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  871. o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  872. o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  873. o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  874. o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  875. o41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  876. o41.Position = Vector3.new(0.800208986, 1.62391603, -7.96003914)
  877. o41.Orientation = Vector3.new(0, 90, 0)
  878. o41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  879. o42.Parent = o41
  880. o42.Scale = Vector3.new(1.10000002, 1.10000002, 1.08000004)
  881. o42.Scale = Vector3.new(1.10000002, 1.10000002, 1.08000004)
  882. o43.Name = "P3"
  883. o43.Parent = o17
  884. o44.Name = "Center"
  885. o44.Parent = o43
  886. o44.Material = Enum.Material.SmoothPlastic
  887. o44.BrickColor = BrickColor.new("Really black")
  888. o44.Reflectance = 0.15000000596046
  889. o44.Position = Vector3.new(0.800208986, 0.423916012, -7.96003914)
  890. o44.Rotation = Vector3.new(0, 90, 0)
  891. o44.CanCollide = false
  892. o44.Size = Vector3.new(1, 0.400000006, 1)
  893. o44.CFrame = CFrame.new(0.800208986, 0.423916012, -7.96003914, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  894. o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  895. o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  896. o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  897. o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  898. o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  899. o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  900. o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  901. o44.Position = Vector3.new(0.800208986, 0.423916012, -7.96003914)
  902. o44.Orientation = Vector3.new(0, 90, 0)
  903. o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  904. o45.Parent = o44
  905. o45.Scale = Vector3.new(1.05799997, 1.10000002, 1.05799997)
  906. o45.Scale = Vector3.new(1.05799997, 1.10000002, 1.05799997)
  907. o46.Parent = o43
  908. o46.Material = Enum.Material.SmoothPlastic
  909. o46.BrickColor = BrickColor.new("Black")
  910. o46.Reflectance = 0.20000000298023
  911. o46.Position = Vector3.new(0.800208986, 0.223915994, -7.96003914)
  912. o46.Rotation = Vector3.new(0, 90, 0)
  913. o46.CanCollide = false
  914. o46.Size = Vector3.new(1, 0.400000006, 1)
  915. o46.CFrame = CFrame.new(0.800208986, 0.223915994, -7.96003914, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  916. o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  917. o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  918. o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  919. o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  920. o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  921. o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  922. o46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  923. o46.Position = Vector3.new(0.800208986, 0.223915994, -7.96003914)
  924. o46.Orientation = Vector3.new(0, 90, 0)
  925. o46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  926. o47.Parent = o46
  927. o47.Scale = Vector3.new(1.06500006, 0.150000006, 1.06500006)
  928. o47.Scale = Vector3.new(1.06500006, 0.150000006, 1.06500006)
  929. o48.Name = "C"
  930. o48.Parent = o43
  931. o48.Material = Enum.Material.Granite
  932. o48.BrickColor = BrickColor.new("Dark indigo")
  933. o48.Position = Vector3.new(1.30001795, 0.523914993, -7.9600358)
  934. o48.Rotation = Vector3.new(180, -90, 0)
  935. o48.CanCollide = false
  936. o48.Size = Vector3.new(1, 0.200000003, 0.400000006)
  937. o48.CFrame = CFrame.new(1.30001795, 0.523914993, -7.9600358, -4.37113883e-08, 0, -1, -8.74227766e-08, -1, 3.82137093e-15, -1, 8.74227766e-08, 4.37113883e-08)
  938. o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  939. o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  940. o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  941. o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  942. o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  943. o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  944. o48.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  945. o48.Position = Vector3.new(1.30001795, 0.523914993, -7.9600358)
  946. o48.Orientation = Vector3.new(0, -90, -180)
  947. o48.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  948. o49.Parent = o48
  949. o49.Scale = Vector3.new(0.899999976, 1.20000005, 0.155000001)
  950. o49.MeshType = Enum.MeshType.Torso
  951. o49.Scale = Vector3.new(0.899999976, 1.20000005, 0.155000001)
  952. o50.Name = "C"
  953. o50.Parent = o43
  954. o50.Material = Enum.Material.Neon
  955. o50.BrickColor = BrickColor.new("Dark indigo")
  956. o50.Position = Vector3.new(1.30001795, 0.523914993, -7.9600358)
  957. o50.Rotation = Vector3.new(180, -90, 0)
  958. o50.CanCollide = false
  959. o50.Size = Vector3.new(1, 0.200000003, 0.400000006)
  960. o50.CFrame = CFrame.new(1.30001795, 0.523914993, -7.9600358, -4.37113883e-08, 0, -1, -8.74227766e-08, -1, 3.82137093e-15, -1, 8.74227766e-08, 4.37113883e-08)
  961. o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  962. o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  963. o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  964. o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  965. o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  966. o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  967. o50.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  968. o50.Position = Vector3.new(1.30001795, 0.523914993, -7.9600358)
  969. o50.Orientation = Vector3.new(0, -90, -180)
  970. o50.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  971. o51.Parent = o50
  972. o51.Scale = Vector3.new(0.949999988, 1.39999998, 0.150000006)
  973. o51.MeshType = Enum.MeshType.Torso
  974. o51.Scale = Vector3.new(0.949999988, 1.39999998, 0.150000006)
  975. o52.Name = "C2"
  976. o52.Parent = o43
  977. o52.Material = Enum.Material.SmoothPlastic
  978. o52.BrickColor = BrickColor.new("Alder")
  979. o52.Reflectance = 0.10000000149012
  980. o52.Position = Vector3.new(1.30000305, 0.523914993, -7.66003323)
  981. o52.Rotation = Vector3.new(180, 0, 180)
  982. o52.CanCollide = false
  983. o52.Elasticity = 0
  984. o52.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  985. o52.CFrame = CFrame.new(1.30000305, 0.523914993, -7.66003323, -1, -8.74227766e-08, 0, -8.74227766e-08, 1, -8.74227766e-08, 7.64274186e-15, -8.74227766e-08, -1)
  986. o52.Color = Color3.new(0.705882, 0.501961, 1)
  987. o52.Position = Vector3.new(1.30000305, 0.523914993, -7.66003323)
  988. o52.Orientation = Vector3.new(0, 180, 0)
  989. o52.Color = Color3.new(0.705882, 0.501961, 1)
  990. o53.Parent = o52
  991. o53.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  992. o53.Offset = Vector3.new(-0.00999999978, 0, 0)
  993. o53.Scale = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  994. o53.MeshType = Enum.MeshType.FileMesh
  995. o53.Scale = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  996. o54.Name = "C2"
  997. o54.Parent = o43
  998. o54.Material = Enum.Material.SmoothPlastic
  999. o54.BrickColor = BrickColor.new("Alder")
  1000. o54.Reflectance = 0.10000000149012
  1001. o54.Position = Vector3.new(1.30000305, 0.523914993, -8.26003265)
  1002. o54.Rotation = Vector3.new(180, 0, 180)
  1003. o54.CanCollide = false
  1004. o54.Elasticity = 0
  1005. o54.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  1006. o54.CFrame = CFrame.new(1.30000305, 0.523914993, -8.26003265, -1, -8.74227766e-08, 0, -8.74227766e-08, 1, -8.74227766e-08, 7.64274186e-15, -8.74227766e-08, -1)
  1007. o54.Color = Color3.new(0.705882, 0.501961, 1)
  1008. o54.Position = Vector3.new(1.30000305, 0.523914993, -8.26003265)
  1009. o54.Orientation = Vector3.new(0, 180, 0)
  1010. o54.Color = Color3.new(0.705882, 0.501961, 1)
  1011. o55.Parent = o54
  1012. o55.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1013. o55.Offset = Vector3.new(-0.00999999978, 0, 0)
  1014. o55.Scale = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1015. o55.MeshType = Enum.MeshType.FileMesh
  1016. o55.Scale = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1017. o56.Name = "C2"
  1018. o56.Parent = o43
  1019. o56.Material = Enum.Material.SmoothPlastic
  1020. o56.BrickColor = BrickColor.new("Alder")
  1021. o56.Reflectance = 0.10000000149012
  1022. o56.Position = Vector3.new(1.30000305, 0.523914993, -7.9600358)
  1023. o56.Rotation = Vector3.new(180, 0, 180)
  1024. o56.CanCollide = false
  1025. o56.Elasticity = 0
  1026. o56.Size = Vector3.new(0.400000006, 0.200000003, 0.600000024)
  1027. o56.CFrame = CFrame.new(1.30000305, 0.523914993, -7.9600358, -1, -8.74227766e-08, 0, -8.74227766e-08, 1, -8.74227766e-08, 7.64274186e-15, -8.74227766e-08, -1)
  1028. o56.Color = Color3.new(0.705882, 0.501961, 1)
  1029. o56.Position = Vector3.new(1.30000305, 0.523914993, -7.9600358)
  1030. o56.Orientation = Vector3.new(0, 180, 0)
  1031. o56.Color = Color3.new(0.705882, 0.501961, 1)
  1032. o57.Parent = o56
  1033. o57.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1034. o57.Offset = Vector3.new(-0.00999999978, 0, 0)
  1035. o57.Scale = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1036. o57.MeshType = Enum.MeshType.FileMesh
  1037. o57.Scale = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1038. o58.Name = "P2"
  1039. o58.Parent = o17
  1040. o59.Name = "Center"
  1041. o59.Parent = o58
  1042. o59.Material = Enum.Material.SmoothPlastic
  1043. o59.BrickColor = BrickColor.new("Really black")
  1044. o59.Reflectance = 0.15000000596046
  1045. o59.Position = Vector3.new(0.800208986, 0.823916018, -7.96003914)
  1046. o59.Rotation = Vector3.new(0, 90, 0)
  1047. o59.CanCollide = false
  1048. o59.Size = Vector3.new(1, 0.400000006, 1)
  1049. o59.CFrame = CFrame.new(0.800208986, 0.823916018, -7.96003914, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  1050. o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1051. o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1052. o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1053. o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1054. o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1055. o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. o59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1057. o59.Position = Vector3.new(0.800208986, 0.823916018, -7.96003914)
  1058. o59.Orientation = Vector3.new(0, 90, 0)
  1059. o59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1060. o60.Parent = o59
  1061. o60.Scale = Vector3.new(1.08000004, 1.10000002, 1.08000004)
  1062. o60.Scale = Vector3.new(1.08000004, 1.10000002, 1.08000004)
  1063. o61.Name = "C"
  1064. o61.Parent = o58
  1065. o61.Material = Enum.Material.Granite
  1066. o61.BrickColor = BrickColor.new("Dark indigo")
  1067. o61.Position = Vector3.new(1.30001795, 0.823913991, -7.9600358)
  1068. o61.Rotation = Vector3.new(0, -90, 0)
  1069. o61.CanCollide = false
  1070. o61.Size = Vector3.new(1, 0.400000036, 0.400000006)
  1071. o61.CFrame = CFrame.new(1.30001795, 0.823913991, -7.9600358, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  1072. o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1074. o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1075. o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1076. o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1077. o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1078. o61.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1079. o61.Position = Vector3.new(1.30001795, 0.823913991, -7.9600358)
  1080. o61.Orientation = Vector3.new(0, -90, 0)
  1081. o61.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1082. o62.Parent = o61
  1083. o62.Scale = Vector3.new(0.899999976, 1.10000002, 0.254999995)
  1084. o62.MeshType = Enum.MeshType.Torso
  1085. o62.Scale = Vector3.new(0.899999976, 1.10000002, 0.254999995)
  1086. o63.Name = "C"
  1087. o63.Parent = o58
  1088. o63.Material = Enum.Material.Neon
  1089. o63.BrickColor = BrickColor.new("Dark indigo")
  1090. o63.Position = Vector3.new(1.30001795, 0.823913991, -7.9600358)
  1091. o63.Rotation = Vector3.new(0, -90, 0)
  1092. o63.CanCollide = false
  1093. o63.Size = Vector3.new(1, 0.400000036, 0.400000006)
  1094. o63.CFrame = CFrame.new(1.30001795, 0.823913991, -7.9600358, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  1095. o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1096. o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1097. o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1098. o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1099. o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1100. o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1101. o63.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1102. o63.Position = Vector3.new(1.30001795, 0.823913991, -7.9600358)
  1103. o63.Orientation = Vector3.new(0, -90, 0)
  1104. o63.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1105. o64.Parent = o63
  1106. o64.Scale = Vector3.new(0.949999988, 1.09000003, 0.25)
  1107. o64.MeshType = Enum.MeshType.Torso
  1108. o64.Scale = Vector3.new(0.949999988, 1.09000003, 0.25)
  1109. o65.Name = "C2"
  1110. o65.Parent = o58
  1111. o65.Material = Enum.Material.SmoothPlastic
  1112. o65.BrickColor = BrickColor.new("Alder")
  1113. o65.Position = Vector3.new(1.30020905, 0.823526978, -8.21007061)
  1114. o65.Rotation = Vector3.new(15, -90, 0)
  1115. o65.CanCollide = false
  1116. o65.Size = Vector3.new(0.200000003, 0.400000006, 0.400000006)
  1117. o65.CFrame = CFrame.new(1.30020905, 0.823526978, -8.21007061, -4.37113883e-08, 0, -1, -0.25879389, 0.965932548, 1.131224e-08, 0.965932548, 0.25879389, -4.22222541e-08)
  1118. o65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1119. o65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1120. o65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1121. o65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1122. o65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1123. o65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1124. o65.Color = Color3.new(0.705882, 0.501961, 1)
  1125. o65.Position = Vector3.new(1.30020905, 0.823526978, -8.21007061)
  1126. o65.Orientation = Vector3.new(0, -90, -15)
  1127. o65.Color = Color3.new(0.705882, 0.501961, 1)
  1128. o66.Parent = o65
  1129. o66.Scale = Vector3.new(0.100000001, 0.600000024, 0.280000001)
  1130. o66.Scale = Vector3.new(0.100000001, 0.600000024, 0.280000001)
  1131. o67.Name = "C2"
  1132. o67.Parent = o58
  1133. o67.Material = Enum.Material.SmoothPlastic
  1134. o67.BrickColor = BrickColor.new("Alder")
  1135. o67.Position = Vector3.new(1.30001104, 0.823913991, -7.9600358)
  1136. o67.Rotation = Vector3.new(0, -90, 0)
  1137. o67.CanCollide = false
  1138. o67.Size = Vector3.new(0.200000003, 0.400000006, 0.400000006)
  1139. o67.CFrame = CFrame.new(1.30001104, 0.823913991, -7.9600358, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  1140. o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1141. o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1142. o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1143. o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1144. o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1145. o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1146. o67.Color = Color3.new(0.705882, 0.501961, 1)
  1147. o67.Position = Vector3.new(1.30001104, 0.823913991, -7.9600358)
  1148. o67.Orientation = Vector3.new(0, -90, 0)
  1149. o67.Color = Color3.new(0.705882, 0.501961, 1)
  1150. o68.Parent = o67
  1151. o68.Scale = Vector3.new(0.100000001, 1, 0.280000001)
  1152. o68.Scale = Vector3.new(0.100000001, 1, 0.280000001)
  1153. o69.Name = "C2"
  1154. o69.Parent = o58
  1155. o69.Material = Enum.Material.SmoothPlastic
  1156. o69.BrickColor = BrickColor.new("Alder")
  1157. o69.Position = Vector3.new(1.30020905, 0.823526978, -7.71007204)
  1158. o69.Rotation = Vector3.new(-15, -90, 0)
  1159. o69.CanCollide = false
  1160. o69.Size = Vector3.new(0.200000003, 0.400000006, 0.400000006)
  1161. o69.CFrame = CFrame.new(1.30020905, 0.823526978, -7.71007204, -4.37113883e-08, 0, -1, 0.25879389, 0.965932548, -1.131224e-08, 0.965932548, -0.25879389, -4.22222541e-08)
  1162. o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1163. o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1164. o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1165. o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1166. o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1167. o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1168. o69.Color = Color3.new(0.705882, 0.501961, 1)
  1169. o69.Position = Vector3.new(1.30020905, 0.823526978, -7.71007204)
  1170. o69.Orientation = Vector3.new(0, -90, 15)
  1171. o69.Color = Color3.new(0.705882, 0.501961, 1)
  1172. o70.Parent = o69
  1173. o70.Scale = Vector3.new(0.100000001, 0.600000024, 0.280000001)
  1174. o70.Scale = Vector3.new(0.100000001, 0.600000024, 0.280000001)
  1175. o71.Name = "Seal"
  1176. o71.Parent = o17
  1177. o73.Name = "Mot1"
  1178. o73.Parent = o71
  1179. o73.Material = Enum.Material.SmoothPlastic
  1180. o73.BrickColor = BrickColor.new("Really black")
  1181. o73.Transparency = 1
  1182. o73.Position = Vector3.new(1.35020447, 1.923913, -7.96003532)
  1183. o73.Rotation = Vector3.new(0, 0, 90)
  1184. o73.CanCollide = false
  1185. o73.Size = Vector3.new(0.200000003, 0.400000095, 0.600000024)
  1186. o73.CFrame = CFrame.new(1.35020447, 1.923913, -7.96003532, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  1187. o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1188. o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1189. o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1190. o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1191. o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1192. o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1193. o73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1194. o73.Position = Vector3.new(1.35020447, 1.923913, -7.96003532)
  1195. o73.Orientation = Vector3.new(0, 0, 90)
  1196. o73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1197. o74.Parent = o73
  1198. o74.Scale = Vector3.new(0, 0, 0)
  1199. o74.Scale = Vector3.new(0, 0, 0)
  1200. o75.Parent = o73
  1201. o75.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1)
  1202. o75.C1 = CFrame.new(0.0557327271, 0, -0.0865020752, -1, -8.74227766e-08, 7.64274186e-15, -8.74227766e-08, 1, -8.74227766e-08, 0, -8.74227766e-08, -1)
  1203. o75.Part0 = o73
  1204. o77.Name = "Mot2"
  1205. o77.Parent = o71
  1206. o77.Material = Enum.Material.SmoothPlastic
  1207. o77.BrickColor = BrickColor.new("Really black")
  1208. o77.Transparency = 1
  1209. o77.Position = Vector3.new(1.35020447, 1.923913, -7.96003532)
  1210. o77.Rotation = Vector3.new(0, 0, 90)
  1211. o77.CanCollide = false
  1212. o77.Size = Vector3.new(0.200000003, 0.400000095, 0.600000024)
  1213. o77.CFrame = CFrame.new(1.35020447, 1.923913, -7.96003532, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  1214. o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1215. o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1216. o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1217. o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1218. o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1219. o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1220. o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1221. o77.Position = Vector3.new(1.35020447, 1.923913, -7.96003532)
  1222. o77.Orientation = Vector3.new(0, 0, 90)
  1223. o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1224. o78.Parent = o77
  1225. o78.Scale = Vector3.new(0, 0, 0)
  1226. o78.Scale = Vector3.new(0, 0, 0)
  1227. o79.Parent = o77
  1228. o79.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1)
  1229. o79.C1 = CFrame.new(0.0557327271, 0, 0.0865001678, -1, -8.74227766e-08, 7.64274186e-15, -8.74227766e-08, 1, -8.74227766e-08, 0, -8.74227766e-08, -1)
  1230. o79.Part0 = o77
  1231. o80.Name = "Main"
  1232. o80.Parent = o71
  1233. o80.Material = Enum.Material.SmoothPlastic
  1234. o80.BrickColor = BrickColor.new("Fossil")
  1235. o80.Reflectance = 0.30000001192093
  1236. o80.Position = Vector3.new(1.35020447, 1.923913, -7.96003532)
  1237. o80.Rotation = Vector3.new(0, 0, 90)
  1238. o80.CanCollide = false
  1239. o80.Size = Vector3.new(0.200000003, 0.400000095, 0.600000024)
  1240. o80.CFrame = CFrame.new(1.35020447, 1.923913, -7.96003532, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  1241. o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1242. o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1243. o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1244. o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1245. o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1246. o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1247. o80.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1248. o80.Position = Vector3.new(1.35020447, 1.923913, -7.96003532)
  1249. o80.Orientation = Vector3.new(0, 0, 90)
  1250. o80.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1251. o81.Parent = o80
  1252. o81.Scale = Vector3.new(1.79999995, 0.150000006, 1.79999995)
  1253. o81.Scale = Vector3.new(1.79999995, 0.150000006, 1.79999995)
  1254. o82.Parent = o80
  1255. o82.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1)
  1256. o82.C1 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1)
  1257. o82.Part0 = o80
  1258. o82.Part1 = o73
  1259. o83.Parent = o80
  1260. o83.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1)
  1261. o83.C1 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1)
  1262. o83.Part0 = o80
  1263. o83.Part1 = o77
  1264. o84.Parent = o80
  1265. o84.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1)
  1266. o84.C1 = CFrame.new(0.549995422, 0.699996948, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1267. o84.Part0 = o80
  1268. o84.Part1 = o102
  1269. o85.Name = "P1"
  1270. o85.Parent = o17
  1271. o86.Name = "Center"
  1272. o86.Parent = o85
  1273. o86.Material = Enum.Material.SmoothPlastic
  1274. o86.BrickColor = BrickColor.new("Really black")
  1275. o86.Reflectance = 0.15000000596046
  1276. o86.Position = Vector3.new(0.800208986, 1.22391605, -7.96003914)
  1277. o86.Rotation = Vector3.new(0, 90, 0)
  1278. o86.CanCollide = false
  1279. o86.Size = Vector3.new(1, 0.400000006, 1)
  1280. o86.CFrame = CFrame.new(0.800208986, 1.22391605, -7.96003914, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  1281. o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1282. o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1283. o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1284. o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1285. o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1286. o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1287. o86.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1288. o86.Position = Vector3.new(0.800208986, 1.22391605, -7.96003914)
  1289. o86.Orientation = Vector3.new(0, 90, 0)
  1290. o86.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1291. o87.Parent = o86
  1292. o87.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  1293. o87.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  1294. o88.Name = "C"
  1295. o88.Parent = o85
  1296. o88.Material = Enum.Material.Granite
  1297. o88.BrickColor = BrickColor.new("Dark indigo")
  1298. o88.Position = Vector3.new(1.30001795, 1.22391295, -7.9600358)
  1299. o88.Rotation = Vector3.new(0, -90, 0)
  1300. o88.CanCollide = false
  1301. o88.Size = Vector3.new(1, 0.400000036, 0.400000006)
  1302. o88.CFrame = CFrame.new(1.30001795, 1.22391295, -7.9600358, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  1303. o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1304. o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1305. o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1306. o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1307. o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1308. o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1309. o88.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1310. o88.Position = Vector3.new(1.30001795, 1.22391295, -7.9600358)
  1311. o88.Orientation = Vector3.new(0, -90, 0)
  1312. o88.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1313. o89.Parent = o88
  1314. o89.Scale = Vector3.new(0.850000024, 1.10000002, 0.319999993)
  1315. o89.MeshType = Enum.MeshType.Torso
  1316. o89.Scale = Vector3.new(0.850000024, 1.10000002, 0.319999993)
  1317. o90.Name = "C"
  1318. o90.Parent = o85
  1319. o90.Material = Enum.Material.Neon
  1320. o90.BrickColor = BrickColor.new("Dark indigo")
  1321. o90.Position = Vector3.new(1.30001795, 1.22391295, -7.9600358)
  1322. o90.Rotation = Vector3.new(0, -90, 0)
  1323. o90.CanCollide = false
  1324. o90.Size = Vector3.new(1, 0.400000036, 0.400000006)
  1325. o90.CFrame = CFrame.new(1.30001795, 1.22391295, -7.9600358, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  1326. o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1327. o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1328. o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1329. o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1330. o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1331. o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1332. o90.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1333. o90.Position = Vector3.new(1.30001795, 1.22391295, -7.9600358)
  1334. o90.Orientation = Vector3.new(0, -90, 0)
  1335. o90.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1336. o91.Parent = o90
  1337. o91.Scale = Vector3.new(0.899999976, 1.09000003, 0.310000002)
  1338. o91.MeshType = Enum.MeshType.Torso
  1339. o91.Scale = Vector3.new(0.899999976, 1.09000003, 0.310000002)
  1340. o92.Name = "C2"
  1341. o92.Parent = o85
  1342. o92.Material = Enum.Material.SmoothPlastic
  1343. o92.BrickColor = BrickColor.new("Alder")
  1344. o92.Position = Vector3.new(1.30001104, 1.12391603, -7.86003113)
  1345. o92.Rotation = Vector3.new(45, -90, 0)
  1346. o92.CanCollide = false
  1347. o92.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  1348. o92.CFrame = CFrame.new(1.30001104, 1.12391603, -7.86003113, -4.37113883e-08, 0, -1, -0.7071262, 0.707087338, 3.09094688e-08, 0.707087338, 0.7071262, -3.09077706e-08)
  1349. o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1350. o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1351. o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1352. o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1353. o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1354. o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1355. o92.Color = Color3.new(0.705882, 0.501961, 1)
  1356. o92.Position = Vector3.new(1.30001104, 1.12391603, -7.86003113)
  1357. o92.Orientation = Vector3.new(0, -90, -45)
  1358. o92.Color = Color3.new(0.705882, 0.501961, 1)
  1359. o93.Parent = o92
  1360. o93.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  1361. o93.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  1362. o94.Name = "C2"
  1363. o94.Parent = o85
  1364. o94.Material = Enum.Material.SmoothPlastic
  1365. o94.BrickColor = BrickColor.new("Alder")
  1366. o94.Position = Vector3.new(1.30001104, 1.22391295, -7.9600358)
  1367. o94.Rotation = Vector3.new(0, -90, 0)
  1368. o94.CanCollide = false
  1369. o94.Size = Vector3.new(0.600000024, 0.400000006, 0.400000006)
  1370. o94.CFrame = CFrame.new(1.30001104, 1.22391295, -7.9600358, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  1371. o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1372. o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1373. o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1374. o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1375. o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1376. o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1377. o94.Color = Color3.new(0.705882, 0.501961, 1)
  1378. o94.Position = Vector3.new(1.30001104, 1.22391295, -7.9600358)
  1379. o94.Orientation = Vector3.new(0, -90, 0)
  1380. o94.Color = Color3.new(0.705882, 0.501961, 1)
  1381. o95.Parent = o94
  1382. o95.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1383. o95.Offset = Vector3.new(0, 0, -0.0649999976)
  1384. o95.Scale = Vector3.new(0.150000006, 0.150000006, 0)
  1385. o95.MeshType = Enum.MeshType.FileMesh
  1386. o95.Scale = Vector3.new(0.150000006, 0.150000006, 0)
  1387. o96.Name = "C2"
  1388. o96.Parent = o85
  1389. o96.Material = Enum.Material.SmoothPlastic
  1390. o96.BrickColor = BrickColor.new("Alder")
  1391. o96.Position = Vector3.new(1.30001104, 1.32391405, -8.06003189)
  1392. o96.Rotation = Vector3.new(45, -90, 0)
  1393. o96.CanCollide = false
  1394. o96.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  1395. o96.CFrame = CFrame.new(1.30001104, 1.32391405, -8.06003189, -4.37113883e-08, 0, -1, -0.7071262, 0.707087338, 3.09094688e-08, 0.707087338, 0.7071262, -3.09077706e-08)
  1396. o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1397. o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1398. o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1399. o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1400. o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1401. o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1402. o96.Color = Color3.new(0.705882, 0.501961, 1)
  1403. o96.Position = Vector3.new(1.30001104, 1.32391405, -8.06003189)
  1404. o96.Orientation = Vector3.new(0, -90, -45)
  1405. o96.Color = Color3.new(0.705882, 0.501961, 1)
  1406. o97.Parent = o96
  1407. o97.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  1408. o97.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  1409. o98.Name = "C2"
  1410. o98.Parent = o85
  1411. o98.Material = Enum.Material.SmoothPlastic
  1412. o98.BrickColor = BrickColor.new("Alder")
  1413. o98.Position = Vector3.new(1.30001104, 1.12391603, -8.06003189)
  1414. o98.Rotation = Vector3.new(-45, -90, 0)
  1415. o98.CanCollide = false
  1416. o98.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  1417. o98.CFrame = CFrame.new(1.30001104, 1.12391603, -8.06003189, -4.37113883e-08, 0, -1, 0.7071262, 0.707087338, -3.09094688e-08, 0.707087338, -0.7071262, -3.09077706e-08)
  1418. o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1419. o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1420. o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1421. o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1422. o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1423. o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1424. o98.Color = Color3.new(0.705882, 0.501961, 1)
  1425. o98.Position = Vector3.new(1.30001104, 1.12391603, -8.06003189)
  1426. o98.Orientation = Vector3.new(0, -90, 45)
  1427. o98.Color = Color3.new(0.705882, 0.501961, 1)
  1428. o99.Parent = o98
  1429. o99.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  1430. o99.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  1431. o100.Name = "C2"
  1432. o100.Parent = o85
  1433. o100.Material = Enum.Material.SmoothPlastic
  1434. o100.BrickColor = BrickColor.new("Alder")
  1435. o100.Position = Vector3.new(1.30001104, 1.32391405, -7.86003113)
  1436. o100.Rotation = Vector3.new(-45, -90, 0)
  1437. o100.CanCollide = false
  1438. o100.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  1439. o100.CFrame = CFrame.new(1.30001104, 1.32391405, -7.86003113, -4.37113883e-08, 0, -1, 0.7071262, 0.707087338, -3.09094688e-08, 0.707087338, -0.7071262, -3.09077706e-08)
  1440. o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1441. o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1442. o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1443. o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1444. o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1445. o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1446. o100.Color = Color3.new(0.705882, 0.501961, 1)
  1447. o100.Position = Vector3.new(1.30001104, 1.32391405, -7.86003113)
  1448. o100.Orientation = Vector3.new(0, -90, 45)
  1449. o100.Color = Color3.new(0.705882, 0.501961, 1)
  1450. o101.Parent = o100
  1451. o101.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  1452. o101.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  1453. o102.Name = "Arm"
  1454. o102.Parent = o17
  1455. o102.Material = Enum.Material.SmoothPlastic
  1456. o102.BrickColor = BrickColor.new("Really black")
  1457. o102.Transparency = 1
  1458. o102.Position = Vector3.new(0.800208986, 1.22391605, -7.96003723)
  1459. o102.CanCollide = false
  1460. o102.Size = Vector3.new(1, 2, 1)
  1461. o102.CFrame = CFrame.new(0.800208986, 1.22391605, -7.96003723, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1462. o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1463. o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1464. o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1465. o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1466. o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1467. o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1468. o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1469. o102.Position = Vector3.new(0.800208986, 1.22391605, -7.96003723)
  1470. o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1471. o103.Parent = o102
  1472. o103.Scale = Vector3.new(0, 0, 0)
  1473. o103.Scale = Vector3.new(0, 0, 0)
  1474. o104.Name = "C"
  1475. o104.Parent = o17
  1476. o104.Material = Enum.Material.Neon
  1477. o104.BrickColor = BrickColor.new("Dark indigo")
  1478. o104.Reflectance = 0.30000001192093
  1479. o104.Position = Vector3.new(1.35021198, 1.923913, -7.96003723)
  1480. o104.Rotation = Vector3.new(180, 0, 180)
  1481. o104.CanCollide = false
  1482. o104.Size = Vector3.new(0.400000006, 0.200000003, 0.600000024)
  1483. o104.CFrame = CFrame.new(1.35021198, 1.923913, -7.96003723, -1, -8.74227766e-08, 0, -8.74227766e-08, 1, -8.74227766e-08, 7.64274186e-15, -8.74227766e-08, -1)
  1484. o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1485. o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1486. o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1487. o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1488. o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1489. o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1490. o104.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1491. o104.Position = Vector3.new(1.35021198, 1.923913, -7.96003723)
  1492. o104.Orientation = Vector3.new(0, 180, 0)
  1493. o104.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1494. o105.Parent = o104
  1495. o105.Scale = Vector3.new(0.5, 1.5, 0.5)
  1496. o105.MeshType = Enum.MeshType.Sphere
  1497. o105.Scale = Vector3.new(0.5, 1.5, 0.5)
  1498. o106.Name = "C"
  1499. o106.Parent = o17
  1500. o106.Material = Enum.Material.Neon
  1501. o106.BrickColor = BrickColor.new("Dark indigo")
  1502. o106.Position = Vector3.new(0.824981987, 2.22352505, -8.09999943)
  1503. o106.Rotation = Vector3.new(180, -45, -90)
  1504. o106.CanCollide = false
  1505. o106.Size = Vector3.new(0.400000006, 0.599999964, 0.600000024)
  1506. o106.CFrame = CFrame.new(0.824981987, 2.22352505, -8.09999943, 2.75087041e-06, 0.707129121, -0.707084477, 1, -3.9520105e-06, -6.18191933e-08, -2.83811937e-06, -0.707084477, -0.707129121)
  1507. o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1508. o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1509. o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1510. o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1511. o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1512. o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1513. o106.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1514. o106.Position = Vector3.new(0.824981987, 2.22352505, -8.09999943)
  1515. o106.Orientation = Vector3.new(0, -135, 90)
  1516. o106.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1517. o107.Parent = o106
  1518. o107.Offset = Vector3.new(0.100000001, -0.125, 0)
  1519. o107.Scale = Vector3.new(0.0299999993, 0.200000003, 0.0299999993)
  1520. o107.MeshType = Enum.MeshType.Sphere
  1521. o107.Scale = Vector3.new(0.0299999993, 0.200000003, 0.0299999993)
  1522. o108.Name = "C"
  1523. o108.Parent = o17
  1524. o108.Material = Enum.Material.Neon
  1525. o108.BrickColor = BrickColor.new("Dark indigo")
  1526. o108.Position = Vector3.new(0.824981987, 2.22352505, -8.09999943)
  1527. o108.Rotation = Vector3.new(0, -45, 90)
  1528. o108.CanCollide = false
  1529. o108.Size = Vector3.new(0.400000006, 0.599999964, 0.600000024)
  1530. o108.CFrame = CFrame.new(0.824981987, 2.22352505, -8.09999943, 4.93610605e-05, -0.707047522, -0.707166016, 1, 3.49048387e-05, 3.49022412e-05, 5.96992322e-09, -0.707166016, 0.707047522)
  1531. o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1532. o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1533. o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1534. o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1535. o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1536. o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1537. o108.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1538. o108.Position = Vector3.new(0.824981987, 2.22352505, -8.09999943)
  1539. o108.Orientation = Vector3.new(0, -45, 90)
  1540. o108.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1541. o109.Parent = o108
  1542. o109.Offset = Vector3.new(0.100000001, -0.125, 0)
  1543. o109.Scale = Vector3.new(0.0299999993, 0.200000003, 0.0299999993)
  1544. o109.MeshType = Enum.MeshType.Sphere
  1545. o109.Scale = Vector3.new(0.0299999993, 0.200000003, 0.0299999993)
  1546. o110.Name = "C"
  1547. o110.Parent = o17
  1548. o110.Material = Enum.Material.Neon
  1549. o110.BrickColor = BrickColor.new("Dark indigo")
  1550. o110.Position = Vector3.new(0.824768007, 2.224015, -7.95814991)
  1551. o110.Rotation = Vector3.new(-90, -90, 0)
  1552. o110.CanCollide = false
  1553. o110.Size = Vector3.new(0.400000006, 0.599999964, 0.600000024)
  1554. o110.CFrame = CFrame.new(0.824768007, 2.224015, -7.95814991, -4.37113883e-08, 0, -1, 1, -4.37113883e-08, -4.37113883e-08, -4.37113883e-08, -1, 1.91068547e-15)
  1555. o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1556. o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1557. o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1558. o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1559. o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1560. o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1561. o110.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1562. o110.Position = Vector3.new(0.824768007, 2.224015, -7.95814991)
  1563. o110.Orientation = Vector3.new(0, -90, 90)
  1564. o110.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1565. o111.Parent = o110
  1566. o111.Offset = Vector3.new(0.100000001, -0.0500000007, 0)
  1567. o111.Scale = Vector3.new(0.0299999993, 0.300000012, 0.0299999993)
  1568. o111.MeshType = Enum.MeshType.Sphere
  1569. o111.Scale = Vector3.new(0.0299999993, 0.300000012, 0.0299999993)
  1570. o112.Name = "C"
  1571. o112.Parent = o17
  1572. o112.Material = Enum.Material.Neon
  1573. o112.BrickColor = BrickColor.new("Dark indigo")
  1574. o112.Position = Vector3.new(0.824768007, 2.224015, -8.05815601)
  1575. o112.Rotation = Vector3.new(90, 90, 0)
  1576. o112.CanCollide = false
  1577. o112.Size = Vector3.new(0.400000006, 0.400000006, 0.200000003)
  1578. o112.CFrame = CFrame.new(0.824768007, 2.224015, -8.05815601, -4.37113883e-08, 0, 1, 1, -4.37113883e-08, 4.37113883e-08, 4.37113883e-08, 1, 1.91068547e-15)
  1579. o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1580. o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1581. o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1582. o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1583. o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1584. o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1585. o112.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1586. o112.Position = Vector3.new(0.824768007, 2.224015, -8.05815601)
  1587. o112.Orientation = Vector3.new(0, 90, 90)
  1588. o112.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1589. o113.Parent = o112
  1590. o113.Offset = Vector3.new(0.100000001, 0, 0)
  1591. o113.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.100000001)
  1592. o113.MeshType = Enum.MeshType.Sphere
  1593. o113.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.100000001)
  1594. o114.Parent = o17
  1595. o114.Material = Enum.Material.SmoothPlastic
  1596. o114.BrickColor = BrickColor.new("Fossil")
  1597. o114.Position = Vector3.new(0.824752986, 2.224015, -7.95814991)
  1598. o114.Rotation = Vector3.new(90, 90, 0)
  1599. o114.CanCollide = false
  1600. o114.Size = Vector3.new(0.400000006, 0.599999964, 0.600000024)
  1601. o114.CFrame = CFrame.new(0.824752986, 2.224015, -7.95814991, -4.37113883e-08, 0, 1, 1, -4.37113883e-08, 4.37113883e-08, 4.37113883e-08, 1, 1.91068547e-15)
  1602. o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1603. o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1604. o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1605. o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1606. o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1607. o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1608. o114.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1609. o114.Position = Vector3.new(0.824752986, 2.224015, -7.95814991)
  1610. o114.Orientation = Vector3.new(0, 90, 90)
  1611. o114.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1612. o115.Parent = o114
  1613. o115.Scale = Vector3.new(0.330000013, 0.870000005, 0.670000017)
  1614. o115.Scale = Vector3.new(0.330000013, 0.870000005, 0.670000017)
  1615. o116.Name = "C"
  1616. o116.Parent = o17
  1617. o116.Material = Enum.Material.Neon
  1618. o116.BrickColor = BrickColor.new("Dark indigo")
  1619. o116.Position = Vector3.new(0.824768007, 2.224015, -7.95814991)
  1620. o116.Rotation = Vector3.new(90, 90, 0)
  1621. o116.CanCollide = false
  1622. o116.Size = Vector3.new(0.400000006, 0.599999964, 0.600000024)
  1623. o116.CFrame = CFrame.new(0.824768007, 2.224015, -7.95814991, -4.37113883e-08, 0, 1, 1, -4.37113883e-08, 4.37113883e-08, 4.37113883e-08, 1, 1.91068547e-15)
  1624. o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1625. o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1626. o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1627. o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1628. o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1629. o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1630. o116.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1631. o116.Position = Vector3.new(0.824768007, 2.224015, -7.95814991)
  1632. o116.Orientation = Vector3.new(0, 90, 90)
  1633. o116.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1634. o117.Parent = o116
  1635. o117.Scale = Vector3.new(0.340000004, 0.829999983, 0.629999995)
  1636. o117.Scale = Vector3.new(0.340000004, 0.829999983, 0.629999995)
  1637. o118.Name = "C"
  1638. o118.Parent = o17
  1639. o118.Material = Enum.Material.Neon
  1640. o118.BrickColor = BrickColor.new("Dark indigo")
  1641. o118.Reflectance = 0.30000001192093
  1642. o118.Position = Vector3.new(1.35020399, 1.923913, -7.9600358)
  1643. o118.Rotation = Vector3.new(0, 0, 90)
  1644. o118.CanCollide = false
  1645. o118.Size = Vector3.new(0.200000003, 0.400000095, 0.600000024)
  1646. o118.CFrame = CFrame.new(1.35020399, 1.923913, -7.9600358, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  1647. o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1648. o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1649. o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1650. o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1651. o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1652. o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1653. o118.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1654. o118.Position = Vector3.new(1.35020399, 1.923913, -7.9600358)
  1655. o118.Orientation = Vector3.new(0, 0, 90)
  1656. o118.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1657. o119.Parent = o118
  1658. o119.Scale = Vector3.new(1.89999998, 0.140000001, 1.89999998)
  1659. o119.Scale = Vector3.new(1.89999998, 0.140000001, 1.89999998)
  1660. o120.Parent = o17
  1661. o120.Material = Enum.Material.Granite
  1662. o120.BrickColor = BrickColor.new("Really black")
  1663. o120.Position = Vector3.new(0.824768007, 2.224015, -7.95814991)
  1664. o120.Rotation = Vector3.new(90, 90, 0)
  1665. o120.CanCollide = false
  1666. o120.Size = Vector3.new(0.400000006, 0.599999964, 0.600000024)
  1667. o120.CFrame = CFrame.new(0.824768007, 2.224015, -7.95814991, -4.37113883e-08, 0, 1, 1, -4.37113883e-08, 4.37113883e-08, 4.37113883e-08, 1, 1.91068547e-15)
  1668. o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1669. o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1670. o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1671. o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1672. o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1673. o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1674. o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1675. o120.Position = Vector3.new(0.824768007, 2.224015, -7.95814991)
  1676. o120.Orientation = Vector3.new(0, 90, 90)
  1677. o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1678. o121.Parent = o120
  1679. o121.Scale = Vector3.new(0.5, 0.800000012, 0.600000024)
  1680. o121.Scale = Vector3.new(0.5, 0.800000012, 0.600000024)
  1681. o122.Name = "Claw1"
  1682. o122.Parent = o17
  1683. o122.Material = Enum.Material.SmoothPlastic
  1684. o122.BrickColor = BrickColor.new("Really black")
  1685. o122.Transparency = 1
  1686. o122.Position = Vector3.new(1.20020294, 0.123916, -7.56003618)
  1687. o122.Rotation = Vector3.new(-5, 0, 10)
  1688. o122.CanCollide = false
  1689. o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1690. o122.CFrame = CFrame.new(1.20020294, 0.123916, -7.56003618, 0.984815001, -0.173606902, -6.17513433e-06, 0.17294623, 0.981064081, 0.0871934593, -0.0151313283, -0.0858704895, 0.996191382)
  1691. o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1692. o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1693. o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1694. o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1695. o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1696. o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1697. o122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1698. o122.Position = Vector3.new(1.20020294, 0.123916, -7.56003618)
  1699. o122.Orientation = Vector3.new(-5, 0, 10)
  1700. o122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1701. o123.Parent = o122
  1702. o123.Scale = Vector3.new(0, 0, 0)
  1703. o123.Scale = Vector3.new(0, 0, 0)
  1704. o124.Name = "P"
  1705. o124.Parent = o122
  1706. o124.Transparency = NumberSequence.new(0.40000000596046,1)
  1707. o124.Rotation = NumberRange.new(90,180)
  1708. o124.Size = NumberSequence.new(0.10000000149012,0.10000000149012)
  1709. o124.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  1710. o124.Enabled = false
  1711. o124.LightEmission = 1
  1712. o124.Texture = "rbxasset://textures/particles/smoke_main.dds"
  1713. o124.Acceleration = Vector3.new(-5, 0, 0)
  1714. o124.Lifetime = NumberRange.new(0.5,0.5)
  1715. o124.Rate = 800
  1716. o124.RotSpeed = NumberRange.new(180,270)
  1717. o124.Speed = NumberRange.new(2.4000000953674,2.4000000953674)
  1718. o124.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  1719. o125.Name = "Claw3"
  1720. o125.Parent = o17
  1721. o125.Material = Enum.Material.SmoothPlastic
  1722. o125.BrickColor = BrickColor.new("Really black")
  1723. o125.Transparency = 1
  1724. o125.Position = Vector3.new(1.20020294, 0.123916, -8.3600359)
  1725. o125.Rotation = Vector3.new(5, 0, 10)
  1726. o125.CanCollide = false
  1727. o125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1728. o125.CFrame = CFrame.new(1.20020294, 0.123916, -8.3600359, 0.984814584, -0.173609346, -5.99911436e-05, 0.17294383, 0.981069446, -0.0871381611, 0.0151868546, 0.0858045518, 0.99619621)
  1729. o125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1730. o125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1731. o125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1732. o125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1733. o125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1734. o125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1735. o125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1736. o125.Position = Vector3.new(1.20020294, 0.123916, -8.3600359)
  1737. o125.Orientation = Vector3.new(5, 0, 10)
  1738. o125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1739. o126.Parent = o125
  1740. o126.Scale = Vector3.new(0, 0, 0)
  1741. o126.Scale = Vector3.new(0, 0, 0)
  1742. o127.Name = "P"
  1743. o127.Parent = o125
  1744. o127.Transparency = NumberSequence.new(0.40000000596046,1)
  1745. o127.Rotation = NumberRange.new(90,180)
  1746. o127.Size = NumberSequence.new(0.10000000149012,0.10000000149012)
  1747. o127.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  1748. o127.Enabled = false
  1749. o127.LightEmission = 1
  1750. o127.Texture = "rbxasset://textures/particles/smoke_main.dds"
  1751. o127.Acceleration = Vector3.new(-5, 0, 0)
  1752. o127.Lifetime = NumberRange.new(0.5,0.5)
  1753. o127.Rate = 800
  1754. o127.RotSpeed = NumberRange.new(180,270)
  1755. o127.Speed = NumberRange.new(2.4000000953674,2.4000000953674)
  1756. o127.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  1757. o128.Name = "Claw2"
  1758. o128.Parent = o17
  1759. o128.Material = Enum.Material.SmoothPlastic
  1760. o128.BrickColor = BrickColor.new("Really black")
  1761. o128.Transparency = 1
  1762. o128.Position = Vector3.new(1.20020294, 0.123916, -7.96003723)
  1763. o128.Rotation = Vector3.new(0, 0, 10)
  1764. o128.CanCollide = false
  1765. o128.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1766. o128.CFrame = CFrame.new(1.20020294, 0.123916, -7.96003723, 0.984812081, -0.173623711, -3.30605944e-05, 0.173623711, 0.984812081, 2.77417312e-05, 2.77418512e-05, -3.30604962e-05, 1)
  1767. o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1768. o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1769. o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1770. o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1771. o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1772. o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1773. o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1774. o128.Position = Vector3.new(1.20020294, 0.123916, -7.96003723)
  1775. o128.Orientation = Vector3.new(0, 0, 10)
  1776. o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1777. o129.Parent = o128
  1778. o129.Scale = Vector3.new(0, 0, 0)
  1779. o129.Scale = Vector3.new(0, 0, 0)
  1780. o130.Name = "P"
  1781. o130.Parent = o128
  1782. o130.Transparency = NumberSequence.new(0.40000000596046,1)
  1783. o130.Rotation = NumberRange.new(90,180)
  1784. o130.Size = NumberSequence.new(0.10000000149012,0.10000000149012)
  1785. o130.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  1786. o130.Enabled = false
  1787. o130.LightEmission = 1
  1788. o130.Texture = "rbxasset://textures/particles/smoke_main.dds"
  1789. o130.Acceleration = Vector3.new(-5, 0, 0)
  1790. o130.Lifetime = NumberRange.new(0.5,0.5)
  1791. o130.Rate = 800
  1792. o130.RotSpeed = NumberRange.new(180,270)
  1793. o130.Speed = NumberRange.new(2.4000000953674,2.4000000953674)
  1794. o130.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  1795. o131.Name = "LeftArm"
  1796. o131.Parent = o1
  1797. o132.Parent = o131
  1798. o132.Material = Enum.Material.SmoothPlastic
  1799. o132.BrickColor = BrickColor.new("Fossil")
  1800. o132.Reflectance = 0.30000001192093
  1801. o132.Position = Vector3.new(-2.49980211, 1.52391505, -8.26003265)
  1802. o132.CanCollide = false
  1803. o132.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  1804. o132.CFrame = CFrame.new(-2.49980211, 1.52391505, -8.26003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1805. o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1806. o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1807. o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1808. o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1809. o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1810. o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1811. o132.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1812. o132.Position = Vector3.new(-2.49980211, 1.52391505, -8.26003265)
  1813. o132.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1814. o133.Parent = o132
  1815. o133.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  1816. o133.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  1817. o134.Name = "C"
  1818. o134.Parent = o131
  1819. o134.Material = Enum.Material.Neon
  1820. o134.BrickColor = BrickColor.new("Dark indigo")
  1821. o134.Position = Vector3.new(-2.49980211, 1.52391505, -8.26003265)
  1822. o134.CanCollide = false
  1823. o134.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  1824. o134.CFrame = CFrame.new(-2.49980211, 1.52391505, -8.26003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1825. o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1826. o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1827. o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1828. o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1829. o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1830. o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1831. o134.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1832. o134.Position = Vector3.new(-2.49980211, 1.52391505, -8.26003265)
  1833. o134.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1834. o135.Parent = o134
  1835. o135.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  1836. o135.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  1837. o136.Name = "C"
  1838. o136.Parent = o131
  1839. o136.Material = Enum.Material.Neon
  1840. o136.BrickColor = BrickColor.new("Dark indigo")
  1841. o136.Position = Vector3.new(-1.89980304, 1.52391505, -8.26003265)
  1842. o136.CanCollide = false
  1843. o136.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  1844. o136.CFrame = CFrame.new(-1.89980304, 1.52391505, -8.26003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1845. o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1846. o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1847. o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1848. o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1849. o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1850. o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1851. o136.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1852. o136.Position = Vector3.new(-1.89980304, 1.52391505, -8.26003265)
  1853. o136.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1854. o137.Parent = o136
  1855. o137.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  1856. o137.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  1857. o138.Parent = o131
  1858. o138.Material = Enum.Material.SmoothPlastic
  1859. o138.BrickColor = BrickColor.new("Fossil")
  1860. o138.Reflectance = 0.30000001192093
  1861. o138.Position = Vector3.new(-1.89980304, 1.52391505, -8.26003265)
  1862. o138.CanCollide = false
  1863. o138.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  1864. o138.CFrame = CFrame.new(-1.89980304, 1.52391505, -8.26003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1865. o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1866. o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1867. o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1868. o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1869. o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1870. o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1871. o138.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1872. o138.Position = Vector3.new(-1.89980304, 1.52391505, -8.26003265)
  1873. o138.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1874. o139.Parent = o138
  1875. o139.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  1876. o139.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  1877. o140.Parent = o131
  1878. o140.Material = Enum.Material.SmoothPlastic
  1879. o140.BrickColor = BrickColor.new("Fossil")
  1880. o140.Reflectance = 0.30000001192093
  1881. o140.Position = Vector3.new(-1.89980304, 1.52391505, -7.66003323)
  1882. o140.CanCollide = false
  1883. o140.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  1884. o140.CFrame = CFrame.new(-1.89980304, 1.52391505, -7.66003323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1885. o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1886. o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1887. o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1888. o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1889. o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1890. o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1891. o140.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1892. o140.Position = Vector3.new(-1.89980304, 1.52391505, -7.66003323)
  1893. o140.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1894. o141.Parent = o140
  1895. o141.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  1896. o141.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  1897. o142.Parent = o131
  1898. o142.Material = Enum.Material.SmoothPlastic
  1899. o142.BrickColor = BrickColor.new("Fossil")
  1900. o142.Reflectance = 0.30000001192093
  1901. o142.Position = Vector3.new(-2.49980211, 1.52391505, -7.66003323)
  1902. o142.CanCollide = false
  1903. o142.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  1904. o142.CFrame = CFrame.new(-2.49980211, 1.52391505, -7.66003323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1905. o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1906. o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1907. o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1908. o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1909. o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1910. o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1911. o142.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1912. o142.Position = Vector3.new(-2.49980211, 1.52391505, -7.66003323)
  1913. o142.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1914. o143.Parent = o142
  1915. o143.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  1916. o143.Scale = Vector3.new(1.38, 0.219999999, 1.38)
  1917. o144.Name = "C"
  1918. o144.Parent = o131
  1919. o144.Material = Enum.Material.Neon
  1920. o144.BrickColor = BrickColor.new("Dark indigo")
  1921. o144.Position = Vector3.new(-1.89980304, 1.52391505, -7.66003323)
  1922. o144.CanCollide = false
  1923. o144.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  1924. o144.CFrame = CFrame.new(-1.89980304, 1.52391505, -7.66003323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1925. o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1926. o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1927. o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1928. o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1929. o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1930. o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1931. o144.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1932. o144.Position = Vector3.new(-1.89980304, 1.52391505, -7.66003323)
  1933. o144.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1934. o145.Parent = o144
  1935. o145.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  1936. o145.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  1937. o146.Parent = o131
  1938. o146.Material = Enum.Material.Granite
  1939. o146.BrickColor = BrickColor.new("Black")
  1940. o146.Position = Vector3.new(-2.19979811, 1.52391505, -7.9600358)
  1941. o146.CanCollide = false
  1942. o146.Size = Vector3.new(1, 0.599999905, 1)
  1943. o146.CFrame = CFrame.new(-2.19979811, 1.52391505, -7.9600358, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1944. o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1945. o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1946. o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1947. o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1948. o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1949. o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1950. o146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1951. o146.Position = Vector3.new(-2.19979811, 1.52391505, -7.9600358)
  1952. o146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1953. o147.Parent = o146
  1954. o147.Scale = Vector3.new(1.14999998, 0.5, 1.14999998)
  1955. o147.Scale = Vector3.new(1.14999998, 0.5, 1.14999998)
  1956. o148.Parent = o131
  1957. o148.Material = Enum.Material.Granite
  1958. o148.BrickColor = BrickColor.new("Really black")
  1959. o148.Position = Vector3.new(-2.19979811, 1.823915, -7.9600358)
  1960. o148.CanCollide = false
  1961. o148.Size = Vector3.new(1, 0.799999952, 1)
  1962. o148.CFrame = CFrame.new(-2.19979811, 1.823915, -7.9600358, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1963. o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1964. o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1965. o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1966. o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1967. o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1968. o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1969. o148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1970. o148.Position = Vector3.new(-2.19979811, 1.823915, -7.9600358)
  1971. o148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1972. o149.Parent = o148
  1973. o149.Scale = Vector3.new(1.13999999, 1.10000002, 1.13999999)
  1974. o149.Scale = Vector3.new(1.13999999, 1.10000002, 1.13999999)
  1975. o150.Name = "CentersMain"
  1976. o150.Parent = o131
  1977. o150.Material = Enum.Material.Metal
  1978. o150.BrickColor = BrickColor.new("Really black")
  1979. o150.Position = Vector3.new(-2.19979811, 1.62391603, -7.96003723)
  1980. o150.Rotation = Vector3.new(0, 90, 0)
  1981. o150.CanCollide = false
  1982. o150.Size = Vector3.new(1, 0.400000006, 1)
  1983. o150.CFrame = CFrame.new(-2.19979811, 1.62391603, -7.96003723, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  1984. o150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1985. o150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1986. o150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1987. o150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1988. o150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1989. o150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1990. o150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1991. o150.Position = Vector3.new(-2.19979811, 1.62391603, -7.96003723)
  1992. o150.Orientation = Vector3.new(0, 90, 0)
  1993. o150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1994. o151.Parent = o150
  1995. o151.Scale = Vector3.new(1.10000002, 1.10000002, 1.08000004)
  1996. o151.Scale = Vector3.new(1.10000002, 1.10000002, 1.08000004)
  1997. o152.Name = "C"
  1998. o152.Parent = o131
  1999. o152.Material = Enum.Material.Neon
  2000. o152.BrickColor = BrickColor.new("Dark indigo")
  2001. o152.Position = Vector3.new(-2.49980211, 1.52391505, -7.66003323)
  2002. o152.CanCollide = false
  2003. o152.Size = Vector3.new(0.399999976, 0.599999905, 0.399999976)
  2004. o152.CFrame = CFrame.new(-2.49980211, 1.52391505, -7.66003323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2005. o152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2006. o152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2007. o152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2008. o152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2009. o152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2010. o152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2011. o152.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2012. o152.Position = Vector3.new(-2.49980211, 1.52391505, -7.66003323)
  2013. o152.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2014. o153.Parent = o152
  2015. o153.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  2016. o153.Scale = Vector3.new(1.39999998, 0.150000006, 1.39999998)
  2017. o154.Name = "C"
  2018. o154.Parent = o131
  2019. o154.Material = Enum.Material.Neon
  2020. o154.BrickColor = BrickColor.new("Dark indigo")
  2021. o154.Reflectance = 0.30000001192093
  2022. o154.Position = Vector3.new(-2.74980211, 1.923913, -7.96003389)
  2023. o154.CanCollide = false
  2024. o154.Size = Vector3.new(0.400000006, 0.200000003, 0.600000024)
  2025. o154.CFrame = CFrame.new(-2.74980211, 1.923913, -7.96003389, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2026. o154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2027. o154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2028. o154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2029. o154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2030. o154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2031. o154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2032. o154.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2033. o154.Position = Vector3.new(-2.74980211, 1.923913, -7.96003389)
  2034. o154.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2035. o155.Parent = o154
  2036. o155.Scale = Vector3.new(0.5, 1.5, 0.5)
  2037. o155.MeshType = Enum.MeshType.Sphere
  2038. o155.Scale = Vector3.new(0.5, 1.5, 0.5)
  2039. o156.Name = "P3"
  2040. o156.Parent = o131
  2041. o157.Name = "Center"
  2042. o157.Parent = o156
  2043. o157.Material = Enum.Material.SmoothPlastic
  2044. o157.BrickColor = BrickColor.new("Really black")
  2045. o157.Reflectance = 0.15000000596046
  2046. o157.Position = Vector3.new(-2.19979811, 0.423916012, -7.96003914)
  2047. o157.Rotation = Vector3.new(0, 90, 0)
  2048. o157.CanCollide = false
  2049. o157.Size = Vector3.new(1, 0.400000006, 1)
  2050. o157.CFrame = CFrame.new(-2.19979811, 0.423916012, -7.96003914, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  2051. o157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2052. o157.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2053. o157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2054. o157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2055. o157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2056. o157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2057. o157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2058. o157.Position = Vector3.new(-2.19979811, 0.423916012, -7.96003914)
  2059. o157.Orientation = Vector3.new(0, 90, 0)
  2060. o157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2061. o158.Parent = o157
  2062. o158.Scale = Vector3.new(1.05799997, 1.10000002, 1.05799997)
  2063. o158.Scale = Vector3.new(1.05799997, 1.10000002, 1.05799997)
  2064. o159.Parent = o156
  2065. o159.Material = Enum.Material.SmoothPlastic
  2066. o159.BrickColor = BrickColor.new("Black")
  2067. o159.Reflectance = 0.20000000298023
  2068. o159.Position = Vector3.new(-2.19979811, 0.223915994, -7.96003914)
  2069. o159.Rotation = Vector3.new(0, 90, 0)
  2070. o159.CanCollide = false
  2071. o159.Size = Vector3.new(1, 0.400000006, 1)
  2072. o159.CFrame = CFrame.new(-2.19979811, 0.223915994, -7.96003914, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  2073. o159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2074. o159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2075. o159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2076. o159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2077. o159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2078. o159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2079. o159.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2080. o159.Position = Vector3.new(-2.19979811, 0.223915994, -7.96003914)
  2081. o159.Orientation = Vector3.new(0, 90, 0)
  2082. o159.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2083. o160.Parent = o159
  2084. o160.Scale = Vector3.new(1.06500006, 0.150000006, 1.06500006)
  2085. o160.Scale = Vector3.new(1.06500006, 0.150000006, 1.06500006)
  2086. o161.Name = "C"
  2087. o161.Parent = o156
  2088. o161.Material = Enum.Material.Granite
  2089. o161.BrickColor = BrickColor.new("Dark indigo")
  2090. o161.Position = Vector3.new(-2.69979095, 0.523914993, -7.9600358)
  2091. o161.Rotation = Vector3.new(-180, 90, 0)
  2092. o161.CanCollide = false
  2093. o161.Size = Vector3.new(1, 0.200000003, 0.400000006)
  2094. o161.CFrame = CFrame.new(-2.69979095, 0.523914993, -7.9600358, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
  2095. o161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2096. o161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. o161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. o161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2099. o161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2100. o161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2101. o161.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2102. o161.Position = Vector3.new(-2.69979095, 0.523914993, -7.9600358)
  2103. o161.Orientation = Vector3.new(0, 90, -180)
  2104. o161.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2105. o162.Parent = o161
  2106. o162.Scale = Vector3.new(0.899999976, 1.20000005, 0.155000001)
  2107. o162.MeshType = Enum.MeshType.Torso
  2108. o162.Scale = Vector3.new(0.899999976, 1.20000005, 0.155000001)
  2109. o163.Name = "C"
  2110. o163.Parent = o156
  2111. o163.Material = Enum.Material.Neon
  2112. o163.BrickColor = BrickColor.new("Dark indigo")
  2113. o163.Position = Vector3.new(-2.69979095, 0.523914993, -7.9600358)
  2114. o163.Rotation = Vector3.new(-180, 90, 0)
  2115. o163.CanCollide = false
  2116. o163.Size = Vector3.new(1, 0.200000003, 0.400000006)
  2117. o163.CFrame = CFrame.new(-2.69979095, 0.523914993, -7.9600358, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
  2118. o163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2119. o163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2120. o163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2121. o163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2122. o163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2123. o163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2124. o163.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2125. o163.Position = Vector3.new(-2.69979095, 0.523914993, -7.9600358)
  2126. o163.Orientation = Vector3.new(0, 90, -180)
  2127. o163.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2128. o164.Parent = o163
  2129. o164.Scale = Vector3.new(0.949999988, 1.39999998, 0.150000006)
  2130. o164.MeshType = Enum.MeshType.Torso
  2131. o164.Scale = Vector3.new(0.949999988, 1.39999998, 0.150000006)
  2132. o165.Name = "C2"
  2133. o165.Parent = o156
  2134. o165.Material = Enum.Material.SmoothPlastic
  2135. o165.BrickColor = BrickColor.new("Alder")
  2136. o165.Reflectance = 0.10000000149012
  2137. o165.Position = Vector3.new(-2.69977593, 0.523914993, -8.26003265)
  2138. o165.CanCollide = false
  2139. o165.Elasticity = 0
  2140. o165.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  2141. o165.CFrame = CFrame.new(-2.69977593, 0.523914993, -8.26003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2142. o165.Color = Color3.new(0.705882, 0.501961, 1)
  2143. o165.Position = Vector3.new(-2.69977593, 0.523914993, -8.26003265)
  2144. o165.Color = Color3.new(0.705882, 0.501961, 1)
  2145. o166.Parent = o165
  2146. o166.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  2147. o166.Offset = Vector3.new(-0.00999999978, 0, 0)
  2148. o166.Scale = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  2149. o166.MeshType = Enum.MeshType.FileMesh
  2150. o166.Scale = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  2151. o167.Name = "C2"
  2152. o167.Parent = o156
  2153. o167.Material = Enum.Material.SmoothPlastic
  2154. o167.BrickColor = BrickColor.new("Alder")
  2155. o167.Reflectance = 0.10000000149012
  2156. o167.Position = Vector3.new(-2.69977593, 0.523914993, -7.66003513)
  2157. o167.CanCollide = false
  2158. o167.Elasticity = 0
  2159. o167.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  2160. o167.CFrame = CFrame.new(-2.69977593, 0.523914993, -7.66003513, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2161. o167.Color = Color3.new(0.705882, 0.501961, 1)
  2162. o167.Position = Vector3.new(-2.69977593, 0.523914993, -7.66003513)
  2163. o167.Color = Color3.new(0.705882, 0.501961, 1)
  2164. o168.Parent = o167
  2165. o168.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  2166. o168.Offset = Vector3.new(-0.00999999978, 0, 0)
  2167. o168.Scale = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  2168. o168.MeshType = Enum.MeshType.FileMesh
  2169. o168.Scale = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  2170. o169.Name = "C2"
  2171. o169.Parent = o156
  2172. o169.Material = Enum.Material.SmoothPlastic
  2173. o169.BrickColor = BrickColor.new("Alder")
  2174. o169.Reflectance = 0.10000000149012
  2175. o169.Position = Vector3.new(-2.69977593, 0.523914993, -7.9600358)
  2176. o169.CanCollide = false
  2177. o169.Elasticity = 0
  2178. o169.Size = Vector3.new(0.400000006, 0.200000003, 0.600000024)
  2179. o169.CFrame = CFrame.new(-2.69977593, 0.523914993, -7.9600358, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2180. o169.Color = Color3.new(0.705882, 0.501961, 1)
  2181. o169.Position = Vector3.new(-2.69977593, 0.523914993, -7.9600358)
  2182. o169.Color = Color3.new(0.705882, 0.501961, 1)
  2183. o170.Parent = o169
  2184. o170.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  2185. o170.Offset = Vector3.new(-0.00999999978, 0, 0)
  2186. o170.Scale = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  2187. o170.MeshType = Enum.MeshType.FileMesh
  2188. o170.Scale = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  2189. o171.Name = "P2"
  2190. o171.Parent = o131
  2191. o172.Name = "Center"
  2192. o172.Parent = o171
  2193. o172.Material = Enum.Material.SmoothPlastic
  2194. o172.BrickColor = BrickColor.new("Really black")
  2195. o172.Reflectance = 0.15000000596046
  2196. o172.Position = Vector3.new(-2.19979811, 0.823916018, -7.96003914)
  2197. o172.Rotation = Vector3.new(0, 90, 0)
  2198. o172.CanCollide = false
  2199. o172.Size = Vector3.new(1, 0.400000006, 1)
  2200. o172.CFrame = CFrame.new(-2.19979811, 0.823916018, -7.96003914, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  2201. o172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2202. o172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2203. o172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2204. o172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2205. o172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2206. o172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2207. o172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2208. o172.Position = Vector3.new(-2.19979811, 0.823916018, -7.96003914)
  2209. o172.Orientation = Vector3.new(0, 90, 0)
  2210. o172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2211. o173.Parent = o172
  2212. o173.Scale = Vector3.new(1.08000004, 1.10000002, 1.08000004)
  2213. o173.Scale = Vector3.new(1.08000004, 1.10000002, 1.08000004)
  2214. o174.Name = "C"
  2215. o174.Parent = o171
  2216. o174.Material = Enum.Material.Granite
  2217. o174.BrickColor = BrickColor.new("Dark indigo")
  2218. o174.Position = Vector3.new(-2.69979095, 0.823916018, -7.9600358)
  2219. o174.Rotation = Vector3.new(0, 90, 0)
  2220. o174.CanCollide = false
  2221. o174.Size = Vector3.new(1, 0.400000036, 0.400000006)
  2222. o174.CFrame = CFrame.new(-2.69979095, 0.823916018, -7.9600358, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  2223. o174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2224. o174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2225. o174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2226. o174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2227. o174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2228. o174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2229. o174.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2230. o174.Position = Vector3.new(-2.69979095, 0.823916018, -7.9600358)
  2231. o174.Orientation = Vector3.new(0, 90, 0)
  2232. o174.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2233. o175.Parent = o174
  2234. o175.Scale = Vector3.new(0.899999976, 1.10000002, 0.254999995)
  2235. o175.MeshType = Enum.MeshType.Torso
  2236. o175.Scale = Vector3.new(0.899999976, 1.10000002, 0.254999995)
  2237. o176.Name = "C"
  2238. o176.Parent = o171
  2239. o176.Material = Enum.Material.Neon
  2240. o176.BrickColor = BrickColor.new("Dark indigo")
  2241. o176.Position = Vector3.new(-2.69979095, 0.823916018, -7.9600358)
  2242. o176.Rotation = Vector3.new(0, 90, 0)
  2243. o176.CanCollide = false
  2244. o176.Size = Vector3.new(1, 0.400000036, 0.400000006)
  2245. o176.CFrame = CFrame.new(-2.69979095, 0.823916018, -7.9600358, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  2246. o176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2247. o176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2248. o176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2249. o176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2250. o176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2251. o176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2252. o176.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2253. o176.Position = Vector3.new(-2.69979095, 0.823916018, -7.9600358)
  2254. o176.Orientation = Vector3.new(0, 90, 0)
  2255. o176.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2256. o177.Parent = o176
  2257. o177.Scale = Vector3.new(0.949999988, 1.09000003, 0.25)
  2258. o177.MeshType = Enum.MeshType.Torso
  2259. o177.Scale = Vector3.new(0.949999988, 1.09000003, 0.25)
  2260. o178.Name = "C2"
  2261. o178.Parent = o171
  2262. o178.Material = Enum.Material.SmoothPlastic
  2263. o178.BrickColor = BrickColor.new("Alder")
  2264. o178.Position = Vector3.new(-2.69998193, 0.823526978, -7.70999718)
  2265. o178.Rotation = Vector3.new(-15, 90, 0)
  2266. o178.CanCollide = false
  2267. o178.Size = Vector3.new(0.200000003, 0.400000006, 0.400000006)
  2268. o178.CFrame = CFrame.new(-2.69998193, 0.823526978, -7.70999718, -4.37113883e-08, 0, 1, -0.258839279, 0.965920389, -1.13142242e-08, -0.965920389, -0.258839279, -4.22217212e-08)
  2269. o178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2270. o178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2271. o178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2272. o178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2273. o178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2274. o178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2275. o178.Color = Color3.new(0.705882, 0.501961, 1)
  2276. o178.Position = Vector3.new(-2.69998193, 0.823526978, -7.70999718)
  2277. o178.Orientation = Vector3.new(0, 90, -15)
  2278. o178.Color = Color3.new(0.705882, 0.501961, 1)
  2279. o179.Parent = o178
  2280. o179.Scale = Vector3.new(0.100000001, 0.600000024, 0.280000001)
  2281. o179.Scale = Vector3.new(0.100000001, 0.600000024, 0.280000001)
  2282. o180.Name = "C2"
  2283. o180.Parent = o171
  2284. o180.Material = Enum.Material.SmoothPlastic
  2285. o180.BrickColor = BrickColor.new("Alder")
  2286. o180.Position = Vector3.new(-2.69978309, 0.823916018, -7.96003914)
  2287. o180.Rotation = Vector3.new(0, 90, 0)
  2288. o180.CanCollide = false
  2289. o180.Size = Vector3.new(0.200000003, 0.400000006, 0.400000006)
  2290. o180.CFrame = CFrame.new(-2.69978309, 0.823916018, -7.96003914, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  2291. o180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2292. o180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2293. o180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2294. o180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2295. o180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2296. o180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2297. o180.Color = Color3.new(0.705882, 0.501961, 1)
  2298. o180.Position = Vector3.new(-2.69978309, 0.823916018, -7.96003914)
  2299. o180.Orientation = Vector3.new(0, 90, 0)
  2300. o180.Color = Color3.new(0.705882, 0.501961, 1)
  2301. o181.Parent = o180
  2302. o181.Scale = Vector3.new(0.100000001, 1, 0.280000001)
  2303. o181.Scale = Vector3.new(0.100000001, 1, 0.280000001)
  2304. o182.Name = "C2"
  2305. o182.Parent = o171
  2306. o182.Material = Enum.Material.SmoothPlastic
  2307. o182.BrickColor = BrickColor.new("Alder")
  2308. o182.Position = Vector3.new(-2.69998193, 0.823526978, -8.20999718)
  2309. o182.Rotation = Vector3.new(15, 90, 0)
  2310. o182.CanCollide = false
  2311. o182.Size = Vector3.new(0.200000003, 0.400000006, 0.400000006)
  2312. o182.CFrame = CFrame.new(-2.69998193, 0.823526978, -8.20999718, -4.37113883e-08, 0, 1, 0.258756638, 0.965942562, 1.1310612e-08, -0.965942562, 0.258756638, -4.22226911e-08)
  2313. o182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2314. o182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2315. o182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2316. o182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2317. o182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2318. o182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2319. o182.Color = Color3.new(0.705882, 0.501961, 1)
  2320. o182.Position = Vector3.new(-2.69998193, 0.823526978, -8.20999718)
  2321. o182.Orientation = Vector3.new(0, 90, 15)
  2322. o182.Color = Color3.new(0.705882, 0.501961, 1)
  2323. o183.Parent = o182
  2324. o183.Scale = Vector3.new(0.100000001, 0.600000024, 0.280000001)
  2325. o183.Scale = Vector3.new(0.100000001, 0.600000024, 0.280000001)
  2326. o184.Name = "Seal"
  2327. o184.Parent = o131
  2328. o186.Name = "Mot1"
  2329. o186.Parent = o184
  2330. o186.Material = Enum.Material.SmoothPlastic
  2331. o186.BrickColor = BrickColor.new("Really black")
  2332. o186.Transparency = 1
  2333. o186.Position = Vector3.new(-2.74979353, 1.923913, -7.96003389)
  2334. o186.Rotation = Vector3.new(180, 0, -90)
  2335. o186.CanCollide = false
  2336. o186.Size = Vector3.new(0.200000003, 0.400000095, 0.600000024)
  2337. o186.CFrame = CFrame.new(-2.74979353, 1.923913, -7.96003389, -4.37113883e-08, 1, 0, 1, 4.37113883e-08, -8.74227766e-08, -8.74227766e-08, -3.82137093e-15, -1)
  2338. o186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2339. o186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2340. o186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2341. o186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2342. o186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2343. o186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2344. o186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2345. o186.Position = Vector3.new(-2.74979353, 1.923913, -7.96003389)
  2346. o186.Orientation = Vector3.new(0, 180, 90)
  2347. o186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2348. o187.Parent = o186
  2349. o187.Scale = Vector3.new(0, 0, 0)
  2350. o187.Scale = Vector3.new(0, 0, 0)
  2351. o188.Parent = o186
  2352. o188.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, -8.74227766e-08, 1, 4.37113883e-08, -3.82137093e-15, 0, -8.74227766e-08, -1)
  2353. o188.C1 = CFrame.new(0.0557327271, 0, -0.0865001678, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2354. o188.Part0 = o186
  2355. o190.Name = "Mot2"
  2356. o190.Parent = o184
  2357. o190.Material = Enum.Material.SmoothPlastic
  2358. o190.BrickColor = BrickColor.new("Really black")
  2359. o190.Transparency = 1
  2360. o190.Position = Vector3.new(-2.74979353, 1.923913, -7.96003389)
  2361. o190.Rotation = Vector3.new(180, 0, -90)
  2362. o190.CanCollide = false
  2363. o190.Size = Vector3.new(0.200000003, 0.400000095, 0.600000024)
  2364. o190.CFrame = CFrame.new(-2.74979353, 1.923913, -7.96003389, -4.37113883e-08, 1, 0, 1, 4.37113883e-08, -8.74227766e-08, -8.74227766e-08, -3.82137093e-15, -1)
  2365. o190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2366. o190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2367. o190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2368. o190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2369. o190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2370. o190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2371. o190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2372. o190.Position = Vector3.new(-2.74979353, 1.923913, -7.96003389)
  2373. o190.Orientation = Vector3.new(0, 180, 90)
  2374. o190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2375. o191.Parent = o190
  2376. o191.Scale = Vector3.new(0, 0, 0)
  2377. o191.Scale = Vector3.new(0, 0, 0)
  2378. o192.Parent = o190
  2379. o192.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, -8.74227766e-08, 1, 4.37113883e-08, -3.82137093e-15, 0, -8.74227766e-08, -1)
  2380. o192.C1 = CFrame.new(0.0557327271, 0, 0.0864982605, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2381. o192.Part0 = o190
  2382. o193.Name = "Main"
  2383. o193.Parent = o184
  2384. o193.Material = Enum.Material.SmoothPlastic
  2385. o193.BrickColor = BrickColor.new("Fossil")
  2386. o193.Reflectance = 0.30000001192093
  2387. o193.Position = Vector3.new(-2.74979353, 1.923913, -7.96003389)
  2388. o193.Rotation = Vector3.new(180, 0, -90)
  2389. o193.CanCollide = false
  2390. o193.Size = Vector3.new(0.200000003, 0.400000095, 0.600000024)
  2391. o193.CFrame = CFrame.new(-2.74979353, 1.923913, -7.96003389, -4.37113883e-08, 1, 0, 1, 4.37113883e-08, -8.74227766e-08, -8.74227766e-08, -3.82137093e-15, -1)
  2392. o193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2393. o193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2394. o193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2395. o193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2396. o193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2397. o193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2398. o193.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2399. o193.Position = Vector3.new(-2.74979353, 1.923913, -7.96003389)
  2400. o193.Orientation = Vector3.new(0, 180, 90)
  2401. o193.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2402. o194.Parent = o193
  2403. o194.Scale = Vector3.new(1.79999995, 0.150000006, 1.79999995)
  2404. o194.Scale = Vector3.new(1.79999995, 0.150000006, 1.79999995)
  2405. o195.Parent = o193
  2406. o195.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, -8.74227766e-08, 1, 4.37113883e-08, -3.82137093e-15, 0, -8.74227766e-08, -1)
  2407. o195.C1 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, -8.74227766e-08, 1, 4.37113883e-08, -3.82137093e-15, 0, -8.74227766e-08, -1)
  2408. o195.Part0 = o193
  2409. o195.Part1 = o186
  2410. o196.Parent = o193
  2411. o196.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, -8.74227766e-08, 1, 4.37113883e-08, -3.82137093e-15, 0, -8.74227766e-08, -1)
  2412. o196.C1 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, -8.74227766e-08, 1, 4.37113883e-08, -3.82137093e-15, 0, -8.74227766e-08, -1)
  2413. o196.Part0 = o193
  2414. o196.Part1 = o190
  2415. o197.Parent = o193
  2416. o197.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, -8.74227766e-08, 1, 4.37113883e-08, -3.82137093e-15, 0, -8.74227766e-08, -1)
  2417. o197.C1 = CFrame.new(-0.549995422, 0.699996948, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2418. o197.Part0 = o193
  2419. o197.Part1 = o215
  2420. o198.Name = "P1"
  2421. o198.Parent = o131
  2422. o199.Name = "Center"
  2423. o199.Parent = o198
  2424. o199.Material = Enum.Material.SmoothPlastic
  2425. o199.BrickColor = BrickColor.new("Really black")
  2426. o199.Reflectance = 0.15000000596046
  2427. o199.Position = Vector3.new(-2.19979811, 1.22391605, -7.96003914)
  2428. o199.Rotation = Vector3.new(0, 90, 0)
  2429. o199.CanCollide = false
  2430. o199.Size = Vector3.new(1, 0.400000006, 1)
  2431. o199.CFrame = CFrame.new(-2.19979811, 1.22391605, -7.96003914, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  2432. o199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2433. o199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2434. o199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2435. o199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2436. o199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2437. o199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2438. o199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2439. o199.Position = Vector3.new(-2.19979811, 1.22391605, -7.96003914)
  2440. o199.Orientation = Vector3.new(0, 90, 0)
  2441. o199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2442. o200.Parent = o199
  2443. o200.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  2444. o200.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  2445. o201.Name = "C"
  2446. o201.Parent = o198
  2447. o201.Material = Enum.Material.Granite
  2448. o201.BrickColor = BrickColor.new("Dark indigo")
  2449. o201.Position = Vector3.new(-2.69979095, 1.22391605, -7.9600358)
  2450. o201.Rotation = Vector3.new(0, 90, 0)
  2451. o201.CanCollide = false
  2452. o201.Size = Vector3.new(1, 0.400000036, 0.400000006)
  2453. o201.CFrame = CFrame.new(-2.69979095, 1.22391605, -7.9600358, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  2454. o201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2455. o201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2456. o201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2457. o201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2458. o201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2459. o201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2460. o201.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2461. o201.Position = Vector3.new(-2.69979095, 1.22391605, -7.9600358)
  2462. o201.Orientation = Vector3.new(0, 90, 0)
  2463. o201.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2464. o202.Parent = o201
  2465. o202.Scale = Vector3.new(0.850000024, 1.10000002, 0.319999993)
  2466. o202.MeshType = Enum.MeshType.Torso
  2467. o202.Scale = Vector3.new(0.850000024, 1.10000002, 0.319999993)
  2468. o203.Name = "C"
  2469. o203.Parent = o198
  2470. o203.Material = Enum.Material.Neon
  2471. o203.BrickColor = BrickColor.new("Dark indigo")
  2472. o203.Position = Vector3.new(-2.69979095, 1.22391605, -7.9600358)
  2473. o203.Rotation = Vector3.new(0, 90, 0)
  2474. o203.CanCollide = false
  2475. o203.Size = Vector3.new(1, 0.400000036, 0.400000006)
  2476. o203.CFrame = CFrame.new(-2.69979095, 1.22391605, -7.9600358, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  2477. o203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2478. o203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2479. o203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2480. o203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2481. o203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2482. o203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2483. o203.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2484. o203.Position = Vector3.new(-2.69979095, 1.22391605, -7.9600358)
  2485. o203.Orientation = Vector3.new(0, 90, 0)
  2486. o203.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2487. o204.Parent = o203
  2488. o204.Scale = Vector3.new(0.899999976, 1.09000003, 0.310000002)
  2489. o204.MeshType = Enum.MeshType.Torso
  2490. o204.Scale = Vector3.new(0.899999976, 1.09000003, 0.310000002)
  2491. o205.Name = "C2"
  2492. o205.Parent = o198
  2493. o205.Material = Enum.Material.SmoothPlastic
  2494. o205.BrickColor = BrickColor.new("Alder")
  2495. o205.Position = Vector3.new(-2.69978309, 1.12391603, -8.06003857)
  2496. o205.Rotation = Vector3.new(-45, 90, 0)
  2497. o205.CanCollide = false
  2498. o205.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  2499. o205.CFrame = CFrame.new(-2.69978309, 1.12391603, -8.06003857, -4.37113883e-08, 0, 1, -0.707166076, 0.707047522, -3.09112096e-08, -0.707047522, -0.707166076, -3.09060297e-08)
  2500. o205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2501. o205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2502. o205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2503. o205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2504. o205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2505. o205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2506. o205.Color = Color3.new(0.705882, 0.501961, 1)
  2507. o205.Position = Vector3.new(-2.69978309, 1.12391603, -8.06003857)
  2508. o205.Orientation = Vector3.new(0, 90, -45)
  2509. o205.Color = Color3.new(0.705882, 0.501961, 1)
  2510. o206.Parent = o205
  2511. o206.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  2512. o206.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  2513. o207.Name = "C2"
  2514. o207.Parent = o198
  2515. o207.Material = Enum.Material.SmoothPlastic
  2516. o207.BrickColor = BrickColor.new("Alder")
  2517. o207.Position = Vector3.new(-2.69978309, 1.22391605, -7.96003914)
  2518. o207.Rotation = Vector3.new(0, 90, 0)
  2519. o207.CanCollide = false
  2520. o207.Size = Vector3.new(0.600000024, 0.400000006, 0.400000006)
  2521. o207.CFrame = CFrame.new(-2.69978309, 1.22391605, -7.96003914, -4.37113883e-08, 0, 1, -4.3159529e-05, 1, -1.88656295e-12, -1, -4.3159529e-05, -4.37113883e-08)
  2522. o207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2523. o207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2524. o207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2525. o207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2526. o207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2527. o207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2528. o207.Color = Color3.new(0.705882, 0.501961, 1)
  2529. o207.Position = Vector3.new(-2.69978309, 1.22391605, -7.96003914)
  2530. o207.Orientation = Vector3.new(0, 90, 0)
  2531. o207.Color = Color3.new(0.705882, 0.501961, 1)
  2532. o208.Parent = o207
  2533. o208.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  2534. o208.Offset = Vector3.new(0, 0, -0.0649999976)
  2535. o208.Scale = Vector3.new(0.150000006, 0.150000006, 0)
  2536. o208.MeshType = Enum.MeshType.FileMesh
  2537. o208.Scale = Vector3.new(0.150000006, 0.150000006, 0)
  2538. o209.Name = "C2"
  2539. o209.Parent = o198
  2540. o209.Material = Enum.Material.SmoothPlastic
  2541. o209.BrickColor = BrickColor.new("Alder")
  2542. o209.Position = Vector3.new(-2.69978309, 1.32391596, -7.8600378)
  2543. o209.Rotation = Vector3.new(-45, 90, 0)
  2544. o209.CanCollide = false
  2545. o209.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  2546. o209.CFrame = CFrame.new(-2.69978309, 1.32391596, -7.8600378, -4.37113883e-08, 0, 1, -0.707166076, 0.707047522, -3.09112096e-08, -0.707047522, -0.707166076, -3.09060297e-08)
  2547. o209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2548. o209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2549. o209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2550. o209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2551. o209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2552. o209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2553. o209.Color = Color3.new(0.705882, 0.501961, 1)
  2554. o209.Position = Vector3.new(-2.69978309, 1.32391596, -7.8600378)
  2555. o209.Orientation = Vector3.new(0, 90, -45)
  2556. o209.Color = Color3.new(0.705882, 0.501961, 1)
  2557. o210.Parent = o209
  2558. o210.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  2559. o210.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  2560. o211.Name = "C2"
  2561. o211.Parent = o198
  2562. o211.Material = Enum.Material.SmoothPlastic
  2563. o211.BrickColor = BrickColor.new("Alder")
  2564. o211.Position = Vector3.new(-2.69978309, 1.12391603, -7.8600378)
  2565. o211.Rotation = Vector3.new(45, 90, 0)
  2566. o211.CanCollide = false
  2567. o211.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  2568. o211.CFrame = CFrame.new(-2.69978309, 1.12391603, -7.8600378, -4.37113883e-08, 0, 1, 0.70710969, 0.707103848, 3.09087476e-08, -0.707103848, 0.70710969, -3.09084918e-08)
  2569. o211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2570. o211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2571. o211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2572. o211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2573. o211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2574. o211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2575. o211.Color = Color3.new(0.705882, 0.501961, 1)
  2576. o211.Position = Vector3.new(-2.69978309, 1.12391603, -7.8600378)
  2577. o211.Orientation = Vector3.new(0, 90, 45)
  2578. o211.Color = Color3.new(0.705882, 0.501961, 1)
  2579. o212.Parent = o211
  2580. o212.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  2581. o212.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  2582. o213.Name = "C2"
  2583. o213.Parent = o198
  2584. o213.Material = Enum.Material.SmoothPlastic
  2585. o213.BrickColor = BrickColor.new("Alder")
  2586. o213.Position = Vector3.new(-2.69978309, 1.32391596, -8.06003857)
  2587. o213.Rotation = Vector3.new(45, 90, 0)
  2588. o213.CanCollide = false
  2589. o213.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  2590. o213.CFrame = CFrame.new(-2.69978309, 1.32391596, -8.06003857, -4.37113883e-08, 0, 1, 0.70710969, 0.707103848, 3.09087476e-08, -0.707103848, 0.70710969, -3.09084918e-08)
  2591. o213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2592. o213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2593. o213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2594. o213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2595. o213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2596. o213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2597. o213.Color = Color3.new(0.705882, 0.501961, 1)
  2598. o213.Position = Vector3.new(-2.69978309, 1.32391596, -8.06003857)
  2599. o213.Orientation = Vector3.new(0, 90, 45)
  2600. o213.Color = Color3.new(0.705882, 0.501961, 1)
  2601. o214.Parent = o213
  2602. o214.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  2603. o214.Scale = Vector3.new(0.0500000007, 0.800000012, 0.340000004)
  2604. o215.Name = "Arm"
  2605. o215.Parent = o131
  2606. o215.Material = Enum.Material.SmoothPlastic
  2607. o215.BrickColor = BrickColor.new("Really black")
  2608. o215.Transparency = 1
  2609. o215.Position = Vector3.new(-2.19979811, 1.22391605, -7.9600358)
  2610. o215.CanCollide = false
  2611. o215.Size = Vector3.new(1, 2, 1)
  2612. o215.CFrame = CFrame.new(-2.19979811, 1.22391605, -7.9600358, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2613. o215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2614. o215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2615. o215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2616. o215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2617. o215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2618. o215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2619. o215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2620. o215.Position = Vector3.new(-2.19979811, 1.22391605, -7.9600358)
  2621. o215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2622. o216.Parent = o215
  2623. o216.Scale = Vector3.new(0, 0, 0)
  2624. o216.Scale = Vector3.new(0, 0, 0)
  2625. o217.Parent = o131
  2626. o217.Material = Enum.Material.Granite
  2627. o217.BrickColor = BrickColor.new("Really black")
  2628. o217.Position = Vector3.new(-2.17523193, 2.224015, -7.95814991)
  2629. o217.Rotation = Vector3.new(90, 90, 0)
  2630. o217.CanCollide = false
  2631. o217.Size = Vector3.new(0.400000006, 0.599999964, 0.600000024)
  2632. o217.CFrame = CFrame.new(-2.17523193, 2.224015, -7.95814991, -4.37113883e-08, 0, 1, 1, -4.37113883e-08, 4.37113883e-08, 4.37113883e-08, 1, 1.91068547e-15)
  2633. o217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2634. o217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2635. o217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2636. o217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2637. o217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2638. o217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2639. o217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2640. o217.Position = Vector3.new(-2.17523193, 2.224015, -7.95814991)
  2641. o217.Orientation = Vector3.new(0, 90, 90)
  2642. o217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2643. o218.Parent = o217
  2644. o218.Scale = Vector3.new(0.5, 0.800000012, 0.600000024)
  2645. o218.Scale = Vector3.new(0.5, 0.800000012, 0.600000024)
  2646. o219.Name = "C"
  2647. o219.Parent = o131
  2648. o219.Material = Enum.Material.Neon
  2649. o219.BrickColor = BrickColor.new("Dark indigo")
  2650. o219.Position = Vector3.new(-2.17501807, 2.22352505, -8.09999657)
  2651. o219.Rotation = Vector3.new(180, -45, -90)
  2652. o219.CanCollide = false
  2653. o219.Size = Vector3.new(0.400000006, 0.599999964, 0.600000024)
  2654. o219.CFrame = CFrame.new(-2.17501807, 2.22352505, -8.09999657, 2.75087041e-06, 0.707129121, -0.707084477, 1, -3.9520105e-06, -6.18191933e-08, -2.83811937e-06, -0.707084477, -0.707129121)
  2655. o219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2656. o219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2657. o219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2658. o219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2659. o219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2660. o219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2661. o219.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2662. o219.Position = Vector3.new(-2.17501807, 2.22352505, -8.09999657)
  2663. o219.Orientation = Vector3.new(0, -135, 90)
  2664. o219.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2665. o220.Parent = o219
  2666. o220.Offset = Vector3.new(0.100000001, -0.125, 0)
  2667. o220.Scale = Vector3.new(0.0299999993, 0.200000003, 0.0299999993)
  2668. o220.MeshType = Enum.MeshType.Sphere
  2669. o220.Scale = Vector3.new(0.0299999993, 0.200000003, 0.0299999993)
  2670. o221.Name = "C"
  2671. o221.Parent = o131
  2672. o221.Material = Enum.Material.Neon
  2673. o221.BrickColor = BrickColor.new("Dark indigo")
  2674. o221.Position = Vector3.new(-2.17501807, 2.22352505, -8.09999657)
  2675. o221.Rotation = Vector3.new(0, -45, 90)
  2676. o221.CanCollide = false
  2677. o221.Size = Vector3.new(0.400000006, 0.599999964, 0.600000024)
  2678. o221.CFrame = CFrame.new(-2.17501807, 2.22352505, -8.09999657, 4.93610605e-05, -0.707047522, -0.707166016, 1, 3.49048387e-05, 3.49022412e-05, 5.96992322e-09, -0.707166016, 0.707047522)
  2679. o221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2680. o221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2681. o221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2682. o221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2683. o221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2684. o221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2685. o221.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2686. o221.Position = Vector3.new(-2.17501807, 2.22352505, -8.09999657)
  2687. o221.Orientation = Vector3.new(0, -45, 90)
  2688. o221.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2689. o222.Parent = o221
  2690. o222.Offset = Vector3.new(0.100000001, -0.125, 0)
  2691. o222.Scale = Vector3.new(0.0299999993, 0.200000003, 0.0299999993)
  2692. o222.MeshType = Enum.MeshType.Sphere
  2693. o222.Scale = Vector3.new(0.0299999993, 0.200000003, 0.0299999993)
  2694. o223.Name = "C"
  2695. o223.Parent = o131
  2696. o223.Material = Enum.Material.Neon
  2697. o223.BrickColor = BrickColor.new("Dark indigo")
  2698. o223.Position = Vector3.new(-2.17523193, 2.224015, -7.95814991)
  2699. o223.Rotation = Vector3.new(-90, -90, 0)
  2700. o223.CanCollide = false
  2701. o223.Size = Vector3.new(0.400000006, 0.599999964, 0.600000024)
  2702. o223.CFrame = CFrame.new(-2.17523193, 2.224015, -7.95814991, -4.37113883e-08, 0, -1, 1, -4.37113883e-08, -4.37113883e-08, -4.37113883e-08, -1, 1.91068547e-15)
  2703. o223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2704. o223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2705. o223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2706. o223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2707. o223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2708. o223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2709. o223.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2710. o223.Position = Vector3.new(-2.17523193, 2.224015, -7.95814991)
  2711. o223.Orientation = Vector3.new(0, -90, 90)
  2712. o223.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2713. o224.Parent = o223
  2714. o224.Offset = Vector3.new(0.100000001, -0.0500000007, 0)
  2715. o224.Scale = Vector3.new(0.0299999993, 0.300000012, 0.0299999993)
  2716. o224.MeshType = Enum.MeshType.Sphere
  2717. o224.Scale = Vector3.new(0.0299999993, 0.300000012, 0.0299999993)
  2718. o225.Name = "C"
  2719. o225.Parent = o131
  2720. o225.Material = Enum.Material.Neon
  2721. o225.BrickColor = BrickColor.new("Dark indigo")
  2722. o225.Position = Vector3.new(-2.17523193, 2.224015, -8.05815315)
  2723. o225.Rotation = Vector3.new(90, 90, 0)
  2724. o225.CanCollide = false
  2725. o225.Size = Vector3.new(0.400000006, 0.400000006, 0.200000003)
  2726. o225.CFrame = CFrame.new(-2.17523193, 2.224015, -8.05815315, -4.37113883e-08, 0, 1, 1, -4.37113883e-08, 4.37113883e-08, 4.37113883e-08, 1, 1.91068547e-15)
  2727. o225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2728. o225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2729. o225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2730. o225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2731. o225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2732. o225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2733. o225.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2734. o225.Position = Vector3.new(-2.17523193, 2.224015, -8.05815315)
  2735. o225.Orientation = Vector3.new(0, 90, 90)
  2736. o225.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2737. o226.Parent = o225
  2738. o226.Offset = Vector3.new(0.100000001, 0, 0)
  2739. o226.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.100000001)
  2740. o226.MeshType = Enum.MeshType.Sphere
  2741. o226.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.100000001)
  2742. o227.Parent = o131
  2743. o227.Material = Enum.Material.SmoothPlastic
  2744. o227.BrickColor = BrickColor.new("Fossil")
  2745. o227.Position = Vector3.new(-2.17524695, 2.224015, -7.95814991)
  2746. o227.Rotation = Vector3.new(90, 90, 0)
  2747. o227.CanCollide = false
  2748. o227.Size = Vector3.new(0.400000006, 0.599999964, 0.600000024)
  2749. o227.CFrame = CFrame.new(-2.17524695, 2.224015, -7.95814991, -4.37113883e-08, 0, 1, 1, -4.37113883e-08, 4.37113883e-08, 4.37113883e-08, 1, 1.91068547e-15)
  2750. o227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2751. o227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2752. o227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2753. o227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2754. o227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2755. o227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2756. o227.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2757. o227.Position = Vector3.new(-2.17524695, 2.224015, -7.95814991)
  2758. o227.Orientation = Vector3.new(0, 90, 90)
  2759. o227.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2760. o228.Parent = o227
  2761. o228.Scale = Vector3.new(0.330000013, 0.870000005, 0.670000017)
  2762. o228.Scale = Vector3.new(0.330000013, 0.870000005, 0.670000017)
  2763. o229.Name = "C"
  2764. o229.Parent = o131
  2765. o229.Material = Enum.Material.Neon
  2766. o229.BrickColor = BrickColor.new("Dark indigo")
  2767. o229.Position = Vector3.new(-2.17523193, 2.224015, -7.95814991)
  2768. o229.Rotation = Vector3.new(90, 90, 0)
  2769. o229.CanCollide = false
  2770. o229.Size = Vector3.new(0.400000006, 0.599999964, 0.600000024)
  2771. o229.CFrame = CFrame.new(-2.17523193, 2.224015, -7.95814991, -4.37113883e-08, 0, 1, 1, -4.37113883e-08, 4.37113883e-08, 4.37113883e-08, 1, 1.91068547e-15)
  2772. o229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2773. o229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2774. o229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2775. o229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2776. o229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2777. o229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2778. o229.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2779. o229.Position = Vector3.new(-2.17523193, 2.224015, -7.95814991)
  2780. o229.Orientation = Vector3.new(0, 90, 90)
  2781. o229.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2782. o230.Parent = o229
  2783. o230.Scale = Vector3.new(0.340000004, 0.829999983, 0.629999995)
  2784. o230.Scale = Vector3.new(0.340000004, 0.829999983, 0.629999995)
  2785. o231.Name = "C"
  2786. o231.Parent = o131
  2787. o231.Material = Enum.Material.Neon
  2788. o231.BrickColor = BrickColor.new("Dark indigo")
  2789. o231.Reflectance = 0.30000001192093
  2790. o231.Position = Vector3.new(-2.74979401, 1.923913, -7.96003389)
  2791. o231.Rotation = Vector3.new(180, 0, -90)
  2792. o231.CanCollide = false
  2793. o231.Size = Vector3.new(0.200000003, 0.400000095, 0.600000024)
  2794. o231.CFrame = CFrame.new(-2.74979401, 1.923913, -7.96003389, -4.37113883e-08, 1, 0, 1, 4.37113883e-08, -8.74227766e-08, -8.74227766e-08, -3.82137093e-15, -1)
  2795. o231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2796. o231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2797. o231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2798. o231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2799. o231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2800. o231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2801. o231.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2802. o231.Position = Vector3.new(-2.74979401, 1.923913, -7.96003389)
  2803. o231.Orientation = Vector3.new(0, 180, 90)
  2804. o231.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  2805. o232.Parent = o231
  2806. o232.Scale = Vector3.new(1.89999998, 0.140000001, 1.89999998)
  2807. o232.Scale = Vector3.new(1.89999998, 0.140000001, 1.89999998)
  2808. o233.Name = "Claw1"
  2809. o233.Parent = o131
  2810. o233.Material = Enum.Material.SmoothPlastic
  2811. o233.BrickColor = BrickColor.new("Really black")
  2812. o233.Transparency = 1
  2813. o233.Position = Vector3.new(-2.5839839, 0.148146003, -8.36002064)
  2814. o233.Rotation = Vector3.new(-175, 0, -170)
  2815. o233.CanCollide = false
  2816. o233.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2817. o233.CFrame = CFrame.new(-2.5839839, 0.148146003, -8.36002064, -0.984806418, 0.173655808, 9.3464414e-06, 0.17299518, 0.981055319, 0.0871962532, 0.0151329665, 0.085873045, -0.996191144)
  2818. o233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2819. o233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2820. o233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2821. o233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2822. o233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2823. o233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2824. o233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2825. o233.Position = Vector3.new(-2.5839839, 0.148146003, -8.36002064)
  2826. o233.Orientation = Vector3.new(-5, 180, 10)
  2827. o233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2828. o234.Parent = o233
  2829. o234.Scale = Vector3.new(0, 0, 0)
  2830. o234.Scale = Vector3.new(0, 0, 0)
  2831. o235.Name = "P"
  2832. o235.Parent = o233
  2833. o235.Transparency = NumberSequence.new(0.40000000596046,1)
  2834. o235.Rotation = NumberRange.new(90,180)
  2835. o235.Size = NumberSequence.new(0.10000000149012,0.10000000149012)
  2836. o235.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  2837. o235.Enabled = false
  2838. o235.LightEmission = 1
  2839. o235.Texture = "rbxasset://textures/particles/smoke_main.dds"
  2840. o235.Acceleration = Vector3.new(-5, 0, 0)
  2841. o235.Lifetime = NumberRange.new(0.5,0.5)
  2842. o235.Rate = 800
  2843. o235.RotSpeed = NumberRange.new(180,270)
  2844. o235.Speed = NumberRange.new(2.4000000953674,2.4000000953674)
  2845. o235.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  2846. o236.Name = "Claw2"
  2847. o236.Parent = o131
  2848. o236.Material = Enum.Material.SmoothPlastic
  2849. o236.BrickColor = BrickColor.new("Really black")
  2850. o236.Transparency = 1
  2851. o236.Position = Vector3.new(-2.5839839, 0.148146003, -7.96002197)
  2852. o236.Rotation = Vector3.new(-180, 0, -170)
  2853. o236.CanCollide = false
  2854. o236.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2855. o236.CFrame = CFrame.new(-2.5839839, 0.148146003, -7.96002197, -0.9848032, 0.173674121, 3.30597031e-05, 0.173674121, 0.9848032, 2.78075513e-05, -2.77278505e-05, 3.31265801e-05, -1)
  2856. o236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2857. o236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2858. o236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2859. o236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2860. o236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2861. o236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2862. o236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2863. o236.Position = Vector3.new(-2.5839839, 0.148146003, -7.96002197)
  2864. o236.Orientation = Vector3.new(0, 180, 10)
  2865. o236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2866. o237.Parent = o236
  2867. o237.Scale = Vector3.new(0, 0, 0)
  2868. o237.Scale = Vector3.new(0, 0, 0)
  2869. o238.Name = "P"
  2870. o238.Parent = o236
  2871. o238.Transparency = NumberSequence.new(0.40000000596046,1)
  2872. o238.Rotation = NumberRange.new(90,180)
  2873. o238.Size = NumberSequence.new(0.10000000149012,0.10000000149012)
  2874. o238.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  2875. o238.Enabled = false
  2876. o238.LightEmission = 1
  2877. o238.Texture = "rbxasset://textures/particles/smoke_main.dds"
  2878. o238.Acceleration = Vector3.new(-5, 0, 0)
  2879. o238.Lifetime = NumberRange.new(0.5,0.5)
  2880. o238.Rate = 800
  2881. o238.RotSpeed = NumberRange.new(180,270)
  2882. o238.Speed = NumberRange.new(2.4000000953674,2.4000000953674)
  2883. o238.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  2884. o239.Name = "Claw3"
  2885. o239.Parent = o131
  2886. o239.Material = Enum.Material.SmoothPlastic
  2887. o239.BrickColor = BrickColor.new("Really black")
  2888. o239.Transparency = 1
  2889. o239.Position = Vector3.new(-2.5839839, 0.148146003, -7.56002188)
  2890. o239.Rotation = Vector3.new(175, 0, -170)
  2891. o239.CanCollide = false
  2892. o239.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2893. o239.CFrame = CFrame.new(-2.5839839, 0.148146003, -7.56002188, -0.984805882, 0.173658863, 5.68539399e-05, 0.172993392, 0.981060505, -0.0871409103, -0.0151885683, -0.0858070478, -0.996195972)
  2894. o239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2895. o239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2896. o239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2897. o239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2898. o239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2899. o239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2900. o239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2901. o239.Position = Vector3.new(-2.5839839, 0.148146003, -7.56002188)
  2902. o239.Orientation = Vector3.new(5, 180, 10)
  2903. o239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2904. o240.Parent = o239
  2905. o240.Scale = Vector3.new(0, 0, 0)
  2906. o240.Scale = Vector3.new(0, 0, 0)
  2907. o241.Name = "P"
  2908. o241.Parent = o239
  2909. o241.Transparency = NumberSequence.new(0.40000000596046,1)
  2910. o241.Rotation = NumberRange.new(90,180)
  2911. o241.Size = NumberSequence.new(0.10000000149012,0.10000000149012)
  2912. o241.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  2913. o241.Enabled = false
  2914. o241.LightEmission = 1
  2915. o241.Texture = "rbxasset://textures/particles/smoke_main.dds"
  2916. o241.Acceleration = Vector3.new(-5, 0, 0)
  2917. o241.Lifetime = NumberRange.new(0.5,0.5)
  2918. o241.Rate = 800
  2919. o241.RotSpeed = NumberRange.new(180,270)
  2920. o241.Speed = NumberRange.new(2.4000000953674,2.4000000953674)
  2921. o241.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  2922. o242.Name = "ArmParticles"
  2923. o242.Parent = o131
  2924. o242.Material = Enum.Material.SmoothPlastic
  2925. o242.BrickColor = BrickColor.new("Really black")
  2926. o242.Transparency = 1
  2927. o242.Position = Vector3.new(-2.18398309, 1.648139, -7.96002197)
  2928. o242.Rotation = Vector3.new(180, 0, 180)
  2929. o242.CanCollide = false
  2930. o242.Size = Vector3.new(1, 0.399999976, 1)
  2931. o242.CFrame = CFrame.new(-2.18398309, 1.648139, -7.96002197, -1, -8.74227766e-08, 0, -8.74227766e-08, 1, -8.74227766e-08, 7.64274186e-15, -8.74227766e-08, -1)
  2932. o242.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2933. o242.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2934. o242.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2935. o242.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2936. o242.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2937. o242.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2938. o242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2939. o242.Position = Vector3.new(-2.18398309, 1.648139, -7.96002197)
  2940. o242.Orientation = Vector3.new(0, 180, 0)
  2941. o242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2942. o243.Parent = o242
  2943. o243.Scale = Vector3.new(0, 0, 0)
  2944. o243.Scale = Vector3.new(0, 0, 0)
  2945. o244.Name = "P"
  2946. o244.Parent = o242
  2947. o244.Transparency = NumberSequence.new(0.40000000596046,0.40000000596046)
  2948. o244.Rotation = NumberRange.new(90,180)
  2949. o244.Size = NumberSequence.new(0.23999999463558,0.23999999463558,0.5625)
  2950. o244.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  2951. o244.Enabled = false
  2952. o244.LightEmission = 1
  2953. o244.Texture = "rbxasset://textures/particles/smoke_main.dds"
  2954. o244.Lifetime = NumberRange.new(1,1)
  2955. o244.Rate = 800
  2956. o244.RotSpeed = NumberRange.new(180,270)
  2957. o244.Speed = NumberRange.new(1.2999999523163,1.2999999523163)
  2958. o244.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  2959. o245.Name = "ObjectValues"
  2960. o245.Parent = o1
  2961. o246.Name = "Right"
  2962. o246.Parent = o245
  2963. o247.Name = "CM1"
  2964. o247.Parent = o246
  2965. o247.Value = o84
  2966. o248.Name = "CM2"
  2967. o248.Parent = o246
  2968. o248.Value = o75
  2969. o249.Name = "CM3"
  2970. o249.Parent = o246
  2971. o249.Value = o79
  2972. o250.Name = "Particles"
  2973. o250.Parent = o246
  2974. o250.Value = o38
  2975. o251.Name = "LM1"
  2976. o251.Parent = o246
  2977. o251.Value = o82
  2978. o252.Name = "LM2"
  2979. o252.Parent = o246
  2980. o252.Value = o83
  2981. o253.Name = "Arm"
  2982. o253.Parent = o246
  2983. o253.Value = o102
  2984. o254.Name = "CP1"
  2985. o254.Parent = o246
  2986. o254.Value = o124
  2987. o255.Name = "CP2"
  2988. o255.Parent = o246
  2989. o255.Value = o130
  2990. o256.Name = "CP3"
  2991. o256.Parent = o246
  2992. o256.Value = o127
  2993. o257.Name = "Left"
  2994. o257.Parent = o245
  2995. o258.Name = "CM1"
  2996. o258.Parent = o257
  2997. o258.Value = o197
  2998. o259.Name = "CM2"
  2999. o259.Parent = o257
  3000. o259.Value = o188
  3001. o260.Name = "CM3"
  3002. o260.Parent = o257
  3003. o260.Value = o192
  3004. o261.Name = "Particles"
  3005. o261.Parent = o257
  3006. o261.Value = o244
  3007. o262.Name = "LM1"
  3008. o262.Parent = o257
  3009. o262.Value = o195
  3010. o263.Name = "LM2"
  3011. o263.Parent = o257
  3012. o263.Value = o196
  3013. o264.Name = "Arm"
  3014. o264.Parent = o257
  3015. o264.Value = o215
  3016. o265.Name = "CP1"
  3017. o265.Parent = o257
  3018. o265.Value = o235
  3019. o266.Name = "CP2"
  3020. o266.Parent = o257
  3021. o266.Value = o238
  3022. o267.Name = "CP3"
  3023. o267.Parent = o257
  3024. o267.Value = o241
  3025. o268.Name = "TorPart"
  3026. o268.Parent = o245
  3027. o268.Value = o11
  3028. o269.Name = "Welder"
  3029. o269.Parent = o1
  3030. table.insert(cors,coroutine.create(function()
  3031. wait()
  3032. runDummyScript(function()
  3033. local RbxUtility = LoadLibrary("RbxUtility")
  3034. local Create = RbxUtility.Create
  3035.  
  3036. Weld = function(X, Y, Z)
  3037. local CJ = CFrame.new(X.Position)
  3038. local C0 = X.CFrame:inverse() * CJ
  3039. local C1 = Y.CFrame:inverse() * CJ
  3040. if Z then
  3041. C0 = CFrame.new()
  3042. end
  3043. local W = Create("Weld")({Name = "Weld", Parent = X, Part0 = X, Part1 = Y, C0 = C0, C1 = C1})
  3044. return W
  3045. end
  3046.  
  3047. local WeldObjects = function(parent, h)
  3048. for _,obj in pairs(parent:GetChildren()) do
  3049. if obj:IsA("BasePart") or obj:IsA("UnionOperation") and (obj.Name ~= "Mo") then
  3050. Weld(obj, h)
  3051. obj.Anchored = false
  3052. end
  3053. end
  3054. end
  3055.  
  3056. WeldObjects(script.Parent.LeftArm, script.Parent.LeftArm.Arm)
  3057. WeldObjects(script.Parent.LeftArm.P1, script.Parent.LeftArm.Arm)
  3058. WeldObjects(script.Parent.LeftArm.P2, script.Parent.LeftArm.Arm)
  3059. WeldObjects(script.Parent.LeftArm.P3, script.Parent.LeftArm.Arm)
  3060. WeldObjects(script.Parent.RightArm, script.Parent.RightArm.Arm)
  3061. WeldObjects(script.Parent.RightArm.P1, script.Parent.RightArm.Arm)
  3062. WeldObjects(script.Parent.RightArm.P2, script.Parent.RightArm.Arm)
  3063. WeldObjects(script.Parent.RightArm.P3, script.Parent.RightArm.Arm)
  3064. wait()
  3065. script:Destroy()
  3066. end,o269)
  3067. end))
  3068. o270.Name = "Soul"
  3069. o270.Parent = mas
  3070. o271.Name = "LLeg"
  3071. o271.Parent = o270
  3072. o271.Material = Enum.Material.SmoothPlastic
  3073. o271.BrickColor = BrickColor.new("Really black")
  3074. o271.Transparency = 1
  3075. o271.Position = Vector3.new(-6.80005598, 3.40684128, -5.80001402)
  3076. o271.CanCollide = false
  3077. o271.Locked = true
  3078. o271.Size = Vector3.new(1.60000014, 3.19999981, 1.60000014)
  3079. o271.CFrame = CFrame.new(-6.80005598, 3.40684128, -5.80001402, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  3080. o271.BottomSurface = Enum.SurfaceType.Smooth
  3081. o271.TopSurface = Enum.SurfaceType.Smooth
  3082. o271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3083. o271.Position = Vector3.new(-6.80005598, 3.40684128, -5.80001402)
  3084. o271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3085. o272.Name = "LArm"
  3086. o272.Parent = o270
  3087. o272.Material = Enum.Material.SmoothPlastic
  3088. o272.BrickColor = BrickColor.new("Really black")
  3089. o272.Transparency = 0.60000002384186
  3090. o272.Position = Vector3.new(-7.79999495, 5.4068718, -5.80010557)
  3091. o272.CanCollide = false
  3092. o272.Locked = true
  3093. o272.Size = Vector3.new(1.60000014, 3.19999981, 1.60000014)
  3094. o272.CFrame = CFrame.new(-7.79999495, 5.4068718, -5.80010557, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  3095. o272.BottomSurface = Enum.SurfaceType.Smooth
  3096. o272.TopSurface = Enum.SurfaceType.Smooth
  3097. o272.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3098. o272.Position = Vector3.new(-7.79999495, 5.4068718, -5.80010557)
  3099. o272.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3100. o273.Name = "RArm"
  3101. o273.Parent = o270
  3102. o273.Material = Enum.Material.SmoothPlastic
  3103. o273.BrickColor = BrickColor.new("Really black")
  3104. o273.Transparency = 0.60000002384186
  3105. o273.Position = Vector3.new(-4.79999495, 5.40678024, -5.80001402)
  3106. o273.CanCollide = false
  3107. o273.Locked = true
  3108. o273.Size = Vector3.new(1.60000014, 3.19999981, 1.60000014)
  3109. o273.CFrame = CFrame.new(-4.79999495, 5.40678024, -5.80001402, 1, 3.05171125e-05, -3.05161775e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171161e-05, -3.05161811e-05, 1)
  3110. o273.BottomSurface = Enum.SurfaceType.Smooth
  3111. o273.TopSurface = Enum.SurfaceType.Smooth
  3112. o273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3113. o273.Position = Vector3.new(-4.79999495, 5.40678024, -5.80001402)
  3114. o273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3115. o274.Name = "Head"
  3116. o274.Parent = o270
  3117. o274.Material = Enum.Material.SmoothPlastic
  3118. o274.BrickColor = BrickColor.new("Really black")
  3119. o274.Transparency = 0.60000002384186
  3120. o274.Position = Vector3.new(-6.29994917, 6.90682602, -5.80010557)
  3121. o274.CanCollide = false
  3122. o274.Locked = true
  3123. o274.Size = Vector3.new(3.20000029, 1.5999999, 1.60000014)
  3124. o274.CFrame = CFrame.new(-6.29994917, 6.90682602, -5.80010557, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  3125. o274.BottomSurface = Enum.SurfaceType.Smooth
  3126. o274.TopSurface = Enum.SurfaceType.Smooth
  3127. o274.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3128. o274.Position = Vector3.new(-6.29994917, 6.90682602, -5.80010557)
  3129. o274.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3130. o275.Parent = o274
  3131. o275.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
  3132. o275.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
  3133. o276.Name = "EP1"
  3134. o276.Parent = o270
  3135. o276.Value = o405
  3136. o277.Name = "RLeg"
  3137. o277.Parent = o270
  3138. o277.Material = Enum.Material.SmoothPlastic
  3139. o277.BrickColor = BrickColor.new("Really black")
  3140. o277.Transparency = 1
  3141. o277.Position = Vector3.new(-5.80005598, 3.40681076, -5.7999835)
  3142. o277.CanCollide = false
  3143. o277.Locked = true
  3144. o277.Size = Vector3.new(1.60000014, 3.19999981, 1.60000014)
  3145. o277.CFrame = CFrame.new(-5.80005598, 3.40681076, -5.7999835, 1, 3.05171125e-05, -3.05161775e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171161e-05, -3.05161811e-05, 1)
  3146. o277.BottomSurface = Enum.SurfaceType.Smooth
  3147. o277.TopSurface = Enum.SurfaceType.Smooth
  3148. o277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3149. o277.Position = Vector3.new(-5.80005598, 3.40681076, -5.7999835)
  3150. o277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3151. o278.Name = "Root2"
  3152. o278.Parent = o270
  3153. o278.Material = Enum.Material.SmoothPlastic
  3154. o278.BrickColor = BrickColor.new("Really black")
  3155. o278.Transparency = 1
  3156. o278.Position = Vector3.new(-6.29999495, 5.40682602, -5.8000598)
  3157. o278.CanCollide = false
  3158. o278.Locked = true
  3159. o278.Size = Vector3.new(3.20000029, 3.19999981, 1.60000014)
  3160. o278.CFrame = CFrame.new(-6.29999495, 5.40682602, -5.8000598, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  3161. o278.BottomSurface = Enum.SurfaceType.Smooth
  3162. o278.TopSurface = Enum.SurfaceType.Smooth
  3163. o278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3164. o278.Position = Vector3.new(-6.29999495, 5.40682602, -5.8000598)
  3165. o278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3166. o279.Name = "Second Root"
  3167. o279.Parent = o278
  3168. o279.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  3169. o279.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  3170. o279.Part0 = o278
  3171. o279.Part1 = o281
  3172. o280.Parent = o278
  3173. o280.maxTorque = Vector3.new(1, 0, 1)
  3174. o280.MaxTorque = Vector3.new(1, 0, 1)
  3175. o281.Name = "Root"
  3176. o281.Parent = o270
  3177. o281.Material = Enum.Material.SmoothPlastic
  3178. o281.BrickColor = BrickColor.new("Really black")
  3179. o281.Transparency = 1
  3180. o281.Position = Vector3.new(-6.29999495, 5.40682602, -5.8000598)
  3181. o281.CanCollide = false
  3182. o281.Locked = true
  3183. o281.Size = Vector3.new(3.20000029, 3.19999981, 1.60000014)
  3184. o281.CFrame = CFrame.new(-6.29999495, 5.40682602, -5.8000598, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  3185. o281.BottomSurface = Enum.SurfaceType.Smooth
  3186. o281.TopSurface = Enum.SurfaceType.Smooth
  3187. o281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3188. o281.Position = Vector3.new(-6.29999495, 5.40682602, -5.8000598)
  3189. o281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3190. o282.Name = "Root Hip"
  3191. o282.Parent = o281
  3192. o282.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  3193. o282.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  3194. o282.Part0 = o281
  3195. o282.Part1 = o284
  3196. o283.Parent = o281
  3197. o283.CFrame = CFrame.new(0, 9.70000076, 10.9999981, 1, 0, -0, -0, 0.89442724, 0.447213709, 0, -0.447213709, 0.89442724)
  3198. o283.maxTorque = Vector3.new(0, 1, 0)
  3199. o283.P = 30000
  3200. o283.MaxTorque = Vector3.new(0, 1, 0)
  3201. o284.Name = "Torso"
  3202. o284.Parent = o270
  3203. o284.Material = Enum.Material.SmoothPlastic
  3204. o284.BrickColor = BrickColor.new("Really black")
  3205. o284.Transparency = 0.60000002384186
  3206. o284.Position = Vector3.new(-6.29999495, 5.40682602, -5.8000598)
  3207. o284.CanCollide = false
  3208. o284.Locked = true
  3209. o284.Size = Vector3.new(3.20000029, 3.19999981, 1.60000014)
  3210. o284.CFrame = CFrame.new(-6.29999495, 5.40682602, -5.8000598, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  3211. o284.BottomSurface = Enum.SurfaceType.Smooth
  3212. o284.TopSurface = Enum.SurfaceType.Smooth
  3213. o284.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3214. o284.Position = Vector3.new(-6.29999495, 5.40682602, -5.8000598)
  3215. o284.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3216. o285.Name = "Left Hip"
  3217. o285.Parent = o284
  3218. o285.C0 = CFrame.new(-1, -1, 0, -3.26636873e-05, 4.31581502e-05, -1, 9.29513355e-10, 1, 4.31581502e-05, 1, 4.80190998e-10, -3.26636873e-05)
  3219. o285.C1 = CFrame.new(-0.5, 1, 0, -3.26636873e-05, 4.31581502e-05, -1, 9.29513355e-10, 1, 4.31581502e-05, 1, 4.80190998e-10, -3.26636873e-05)
  3220. o285.Part0 = o284
  3221. o285.Part1 = o271
  3222. o285.MaxVelocity = 0.10000000149012
  3223. o286.Name = "Left Shoulder"
  3224. o286.Parent = o284
  3225. o286.C0 = CFrame.new(-1, 0.5, 0, -3.26636873e-05, 4.31581502e-05, -1, 9.29513355e-10, 1, 4.31581502e-05, 1, 4.80190998e-10, -3.26636873e-05)
  3226. o286.C1 = CFrame.new(0.5, 0.5, 0, -3.26636873e-05, 4.31581502e-05, -1, 9.29513355e-10, 1, 4.31581502e-05, 1, 4.80190998e-10, -3.26636873e-05)
  3227. o286.Part0 = o284
  3228. o286.Part1 = o272
  3229. o286.MaxVelocity = 0.10000000149012
  3230. o287.Name = "Neck"
  3231. o287.Parent = o284
  3232. o287.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  3233. o287.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  3234. o287.Part0 = o284
  3235. o287.Part1 = o274
  3236. o287.MaxVelocity = 0.10000000149012
  3237. o288.Name = "Right Hip"
  3238. o288.Parent = o284
  3239. o288.C0 = CFrame.new(1, -1, 0, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05)
  3240. o288.C1 = CFrame.new(0.5, 1, 0, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05)
  3241. o288.Part0 = o284
  3242. o288.Part1 = o277
  3243. o288.MaxVelocity = 0.10000000149012
  3244. o289.Name = "Right Shoulder"
  3245. o289.Parent = o284
  3246. o289.C0 = CFrame.new(1, 0.5, 0, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05)
  3247. o289.C1 = CFrame.new(-0.5, 0.5, 0, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05)
  3248. o289.Part0 = o284
  3249. o289.Part1 = o273
  3250. o289.MaxVelocity = 0.10000000149012
  3251. o290.Name = "BodyBackAttachment"
  3252. o290.Parent = o284
  3253. o290.Position = Vector3.new(0, 0, 0.5)
  3254. o290.CFrame = CFrame.new(0, 0, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3255. o290.Position = Vector3.new(0, 0, 0.5)
  3256. o291.Name = "BodyFrontAttachment"
  3257. o291.Parent = o284
  3258. o291.Position = Vector3.new(0, 0, -0.5)
  3259. o291.CFrame = CFrame.new(0, 0, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3260. o291.Position = Vector3.new(0, 0, -0.5)
  3261. o292.Name = "LeftCollarAttachment"
  3262. o292.Parent = o284
  3263. o292.Position = Vector3.new(-1, 1, 0)
  3264. o292.CFrame = CFrame.new(-1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3265. o292.Position = Vector3.new(-1, 1, 0)
  3266. o293.Name = "NeckAttachment"
  3267. o293.Parent = o284
  3268. o293.Position = Vector3.new(0, 1, 0)
  3269. o293.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3270. o293.Position = Vector3.new(0, 1, 0)
  3271. o294.Name = "RightCollarAttachment"
  3272. o294.Parent = o284
  3273. o294.Position = Vector3.new(1, 1, 0)
  3274. o294.CFrame = CFrame.new(1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3275. o294.Position = Vector3.new(1, 1, 0)
  3276. o295.Name = "WaistBackAttachment"
  3277. o295.Parent = o284
  3278. o295.Position = Vector3.new(0, -1, 0.5)
  3279. o295.CFrame = CFrame.new(0, -1, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3280. o295.Position = Vector3.new(0, -1, 0.5)
  3281. o296.Name = "WaistCenterAttachment"
  3282. o296.Parent = o284
  3283. o296.Position = Vector3.new(0, -1, 0)
  3284. o296.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3285. o296.Position = Vector3.new(0, -1, 0)
  3286. o297.Name = "WaistFrontAttachment"
  3287. o297.Parent = o284
  3288. o297.Position = Vector3.new(0, -1, -0.5)
  3289. o297.CFrame = CFrame.new(0, -1, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3290. o297.Position = Vector3.new(0, -1, -0.5)
  3291. o298.Name = "EP2"
  3292. o298.Parent = o270
  3293. o298.Value = o408
  3294. o299.Name = "RAModel"
  3295. o299.Parent = o270
  3296. o300.Parent = o299
  3297. o300.Material = Enum.Material.SmoothPlastic
  3298. o300.BrickColor = BrickColor.new("Really black")
  3299. o300.Transparency = 0.60000002384186
  3300. o300.Position = Vector3.new(-3.89998603, 5.00683212, -5.8000598)
  3301. o300.Rotation = Vector3.new(180, 0, 180)
  3302. o300.CanCollide = false
  3303. o300.Locked = true
  3304. o300.Size = Vector3.new(1.5999999, 1.60000002, 1.5999999)
  3305. o300.CFrame = CFrame.new(-3.89998603, 5.00683212, -5.8000598, -1, -8.74227766e-08, 0, -8.74227766e-08, 1, -8.74227766e-08, 7.64274186e-15, -8.74227766e-08, -1)
  3306. o300.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3307. o300.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3308. o300.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3309. o300.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3310. o300.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3311. o300.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3312. o300.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3313. o300.Position = Vector3.new(-3.89998603, 5.00683212, -5.8000598)
  3314. o300.Orientation = Vector3.new(0, 180, 0)
  3315. o300.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3316. o301.Parent = o300
  3317. o301.Scale = Vector3.new(1.03999996, 1, 1.03999996)
  3318. o301.Scale = Vector3.new(1.03999996, 1, 1.03999996)
  3319. o302.Name = "RLModel"
  3320. o302.Parent = o270
  3321. o303.Name = "FadePart"
  3322. o303.Parent = o302
  3323. o303.Material = Enum.Material.SmoothPlastic
  3324. o303.BrickColor = BrickColor.new("Really black")
  3325. o303.Transparency = 0.80000001192093
  3326. o303.Position = Vector3.new(-5.49999189, 1.60681999, -5.80001783)
  3327. o303.CanCollide = false
  3328. o303.Locked = true
  3329. o303.Size = Vector3.new(1.60000181, 0.400003791, 1.60000181)
  3330. o303.CFrame = CFrame.new(-5.49999189, 1.60681999, -5.80001783, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  3331. o303.BottomSurface = Enum.SurfaceType.Smooth
  3332. o303.TopSurface = Enum.SurfaceType.Smooth
  3333. o303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3334. o303.Position = Vector3.new(-5.49999189, 1.60681999, -5.80001783)
  3335. o303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3336. o304.Name = "FadePart"
  3337. o304.Parent = o302
  3338. o304.Material = Enum.Material.SmoothPlastic
  3339. o304.BrickColor = BrickColor.new("Really black")
  3340. o304.Transparency = 0.69999998807907
  3341. o304.Position = Vector3.new(-5.49999189, 2.00681996, -5.80001783)
  3342. o304.CanCollide = false
  3343. o304.Locked = true
  3344. o304.Size = Vector3.new(1.60000181, 0.400003791, 1.60000181)
  3345. o304.CFrame = CFrame.new(-5.49999189, 2.00681996, -5.80001783, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  3346. o304.BottomSurface = Enum.SurfaceType.Smooth
  3347. o304.TopSurface = Enum.SurfaceType.Smooth
  3348. o304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3349. o304.Position = Vector3.new(-5.49999189, 2.00681996, -5.80001783)
  3350. o304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3351. o305.Name = "FadePart"
  3352. o305.Parent = o302
  3353. o305.Material = Enum.Material.SmoothPlastic
  3354. o305.BrickColor = BrickColor.new("Really black")
  3355. o305.Transparency = 0.89999997615814
  3356. o305.Position = Vector3.new(-5.49999189, 1.20682204, -5.80001783)
  3357. o305.CanCollide = false
  3358. o305.Locked = true
  3359. o305.Size = Vector3.new(1.60000181, 0.400003791, 1.60000181)
  3360. o305.CFrame = CFrame.new(-5.49999189, 1.20682204, -5.80001783, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  3361. o305.BottomSurface = Enum.SurfaceType.Smooth
  3362. o305.TopSurface = Enum.SurfaceType.Smooth
  3363. o305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3364. o305.Position = Vector3.new(-5.49999189, 1.20682204, -5.80001783)
  3365. o305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3366. o306.Name = "FadePart"
  3367. o306.Parent = o302
  3368. o306.Material = Enum.Material.SmoothPlastic
  3369. o306.BrickColor = BrickColor.new("Really black")
  3370. o306.Transparency = 0.60000002384186
  3371. o306.Position = Vector3.new(-5.49999189, 3.00681591, -5.80001783)
  3372. o306.CanCollide = false
  3373. o306.Locked = true
  3374. o306.Size = Vector3.new(1.60000181, 1.60000384, 1.60000181)
  3375. o306.CFrame = CFrame.new(-5.49999189, 3.00681591, -5.80001783, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  3376. o306.BottomSurface = Enum.SurfaceType.Smooth
  3377. o306.TopSurface = Enum.SurfaceType.Smooth
  3378. o306.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3379. o306.Position = Vector3.new(-5.49999189, 3.00681591, -5.80001783)
  3380. o306.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3381. o307.Name = "TModel"
  3382. o307.Parent = o270
  3383. o308.Name = "C"
  3384. o308.Parent = o307
  3385. o308.Material = Enum.Material.Neon
  3386. o308.BrickColor = BrickColor.new("Dark indigo")
  3387. o308.Transparency = 0.60000002384186
  3388. o308.Position = Vector3.new(-7.55570984, 4.05794621, -4.83246994)
  3389. o308.Rotation = Vector3.new(-90, 20, 180)
  3390. o308.CanCollide = false
  3391. o308.Locked = true
  3392. o308.Size = Vector3.new(0.200000003, 0.400000006, 0.400000006)
  3393. o308.CFrame = CFrame.new(-7.55570984, 4.05794621, -4.83246994, -0.939697027, -1.08958693e-05, 0.342007995, 0.342007995, -2.93692774e-05, 0.939697027, -1.94288987e-07, 1, 3.13246965e-05)
  3394. o308.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3395. o308.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3396. o308.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3397. o308.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3398. o308.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3399. o308.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3400. o308.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  3401. o308.Position = Vector3.new(-7.55570984, 4.05794621, -4.83246994)
  3402. o308.Orientation = Vector3.new(-70, 89.9899979, 90)
  3403. o308.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  3404. o309.Parent = o308
  3405. o309.Scale = Vector3.new(0.5, 0.959999979, 0.5)
  3406. o309.Scale = Vector3.new(0.5, 0.959999979, 0.5)
  3407. o310.Name = "C"
  3408. o310.Parent = o307
  3409. o310.Material = Enum.Material.Neon
  3410. o310.BrickColor = BrickColor.new("Dark indigo")
  3411. o310.Transparency = 0.60000002384186
  3412. o310.Position = Vector3.new(-5.04428101, 4.05794621, -6.76755905)
  3413. o310.Rotation = Vector3.new(-90, -19.9899998, -180)
  3414. o310.CanCollide = false
  3415. o310.Locked = true
  3416. o310.Size = Vector3.new(0.200000003, 0.400000036, 0.400000006)
  3417. o310.CFrame = CFrame.new(-5.04428101, 4.05794621, -6.76755905, -0.939724326, 5.96713562e-06, -0.341933101, -0.341933101, -1.62624947e-05, 0.939724326, 4.67771315e-08, 1, 1.73226217e-05)
  3418. o310.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3419. o310.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3420. o310.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3421. o310.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3422. o310.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3423. o310.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3424. o310.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  3425. o310.Position = Vector3.new(-5.04428101, 4.05794621, -6.76755905)
  3426. o310.Orientation = Vector3.new(-70.0100021, -90, -90)
  3427. o310.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  3428. o311.Parent = o310
  3429. o311.Scale = Vector3.new(0.5, 0.959999979, 0.5)
  3430. o311.Scale = Vector3.new(0.5, 0.959999979, 0.5)
  3431. o312.Name = "C"
  3432. o312.Parent = o307
  3433. o312.Material = Enum.Material.Neon
  3434. o312.BrickColor = BrickColor.new("Dark indigo")
  3435. o312.Transparency = 0.60000002384186
  3436. o312.Position = Vector3.new(-5.04428101, 4.03841019, -4.83247185)
  3437. o312.Rotation = Vector3.new(90, -20, 180)
  3438. o312.CanCollide = false
  3439. o312.Locked = true
  3440. o312.Size = Vector3.new(0.200000003, 0.400000036, 0.400000006)
  3441. o312.CFrame = CFrame.new(-5.04428101, 4.03841019, -4.83247185, -0.939703166, -4.45023434e-05, -0.341991216, 0.341991216, -2.04767748e-05, -0.939703166, 3.48161157e-05, -1, 3.44615e-05)
  3442. o312.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3443. o312.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3444. o312.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3445. o312.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3446. o312.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3447. o312.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3448. o312.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  3449. o312.Position = Vector3.new(-5.04428101, 4.03841019, -4.83247185)
  3450. o312.Orientation = Vector3.new(70, -89.9899979, 90)
  3451. o312.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  3452. o313.Parent = o312
  3453. o313.Scale = Vector3.new(0.5, 0.959999979, 0.5)
  3454. o313.Scale = Vector3.new(0.5, 0.959999979, 0.5)
  3455. o314.Name = "C"
  3456. o314.Parent = o307
  3457. o314.Material = Enum.Material.Neon
  3458. o314.BrickColor = BrickColor.new("Dark indigo")
  3459. o314.Transparency = 0.60000002384186
  3460. o314.Position = Vector3.new(-7.55570984, 4.03841019, -6.76756096)
  3461. o314.Rotation = Vector3.new(90, 20, 180)
  3462. o314.CanCollide = false
  3463. o314.Locked = true
  3464. o314.Size = Vector3.new(0.200000003, 0.400000006, 0.400000006)
  3465. o314.CFrame = CFrame.new(-7.55570984, 4.03841019, -6.76756096, -0.939703166, -4.02455335e-05, 0.341991216, -0.341991216, -3.5345478e-05, -0.939703166, 4.99066955e-05, -1, 1.94506374e-05)
  3466. o314.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3467. o314.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3468. o314.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3469. o314.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3470. o314.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3471. o314.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3472. o314.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  3473. o314.Position = Vector3.new(-7.55570984, 4.03841019, -6.76756096)
  3474. o314.Orientation = Vector3.new(70, 90, -90.0100021)
  3475. o314.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  3476. o315.Parent = o314
  3477. o315.Scale = Vector3.new(0.5, 0.959999979, 0.5)
  3478. o315.Scale = Vector3.new(0.5, 0.959999979, 0.5)
  3479. o316.Parent = o307
  3480. o316.BrickColor = BrickColor.new("Really black")
  3481. o316.Transparency = 0.60000002384186
  3482. o316.Position = Vector3.new(-7.46743679, 0.818297982, -6.99744797)
  3483. o316.Rotation = Vector3.new(-90.4899979, 28.7299995, 7.09000015)
  3484. o316.CanCollide = false
  3485. o316.Locked = true
  3486. o316.FormFactor = Enum.FormFactor.Custom
  3487. o316.Size = Vector3.new(0.332247972, 0.200000003, 1.59999967)
  3488. o316.CFrame = CFrame.new(-7.46743679, 0.818297982, -6.99744797, 0.870202601, -0.108282916, 0.480647713, -0.478014737, 0.0508050025, 0.876881301, -0.119370572, -0.992821038, -0.00755018182)
  3489. o316.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3490. o316.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3491. o316.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3492. o316.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3493. o316.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3494. o316.Position = Vector3.new(-7.46743679, 0.818297982, -6.99744797)
  3495. o316.Orientation = Vector3.new(-61.2700005, 90.9000015, -83.9300003)
  3496. o316.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3497. o317.Parent = o307
  3498. o317.BrickColor = BrickColor.new("Really black")
  3499. o317.Transparency = 0.60000002384186
  3500. o317.Position = Vector3.new(-8.28013229, 1.26976299, -6.30052805)
  3501. o317.Rotation = Vector3.new(-90.4899979, 28.7299995, 67.0899963)
  3502. o317.CanCollide = false
  3503. o317.Locked = true
  3504. o317.FormFactor = Enum.FormFactor.Custom
  3505. o317.Size = Vector3.new(0.332280308, 0.200000003, 1.5999999)
  3506. o317.CFrame = CFrame.new(-8.28013229, 1.26976299, -6.30052805, 0.341331333, -0.807756603, 0.480647713, -0.195012093, 0.439374, 0.876881301, -0.919490755, -0.393039167, -0.00755018182)
  3507. o317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3508. o317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3509. o317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3510. o317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3511. o317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3512. o317.Position = Vector3.new(-8.28013229, 1.26976299, -6.30052805)
  3513. o317.Orientation = Vector3.new(-61.2700005, 90.9000015, -23.9300003)
  3514. o317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3515. o318.Parent = o307
  3516. o318.BrickColor = BrickColor.new("Really black")
  3517. o318.Transparency = 0.60000002384186
  3518. o318.Position = Vector3.new(-8.15433121, 1.21073997, -5.14702177)
  3519. o318.Rotation = Vector3.new(-90.4899979, 28.7299995, -52.9099998)
  3520. o318.CanCollide = false
  3521. o318.Locked = true
  3522. o318.FormFactor = Enum.FormFactor.Custom
  3523. o318.Size = Vector3.new(0.332279205, 0.200000003, 1.59999895)
  3524. o318.CFrame = CFrame.new(-8.15433121, 1.21073997, -5.14702177, 0.528843343, 0.699501634, 0.480647713, -0.282987028, -0.388584048, 0.876881301, 0.800151885, -0.599749923, -0.00755018182)
  3525. o318.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3526. o318.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3527. o318.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3528. o318.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3529. o318.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3530. o318.Position = Vector3.new(-8.15433121, 1.21073997, -5.14702177)
  3531. o318.Orientation = Vector3.new(-61.2700005, 90.9000015, -143.940002)
  3532. o318.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3533. o319.Parent = o307
  3534. o319.BrickColor = BrickColor.new("Really black")
  3535. o319.Transparency = 0.60000002384186
  3536. o319.Position = Vector3.new(-8.35268784, 1.31466401, -5.70523119)
  3537. o319.Rotation = Vector3.new(-90.4899979, 28.7299995, 97.0899963)
  3538. o319.CanCollide = false
  3539. o319.Locked = true
  3540. o319.FormFactor = Enum.FormFactor.Custom
  3541. o319.Size = Vector3.new(0.33226791, 0.200000003, 1.59999967)
  3542. o319.CFrame = CFrame.new(-8.35268784, 1.31466401, -5.70523119, -0.10826125, -0.870205343, 0.480647713, 0.0507931001, 0.478016019, 0.876881301, -0.992824078, 0.119345851, -0.00755018182)
  3543. o319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3544. o319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3545. o319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3546. o319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3547. o319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3548. o319.Position = Vector3.new(-8.35268784, 1.31466401, -5.70523119)
  3549. o319.Orientation = Vector3.new(-61.2700005, 90.9000015, 6.07000017)
  3550. o319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3551. o320.Parent = o307
  3552. o320.BrickColor = BrickColor.new("Really black")
  3553. o320.Transparency = 0.60000002384186
  3554. o320.Position = Vector3.new(-7.72471619, 0.959968984, -6.92228603)
  3555. o320.Rotation = Vector3.new(-90.4899979, 28.7299995, 22.0900002)
  3556. o320.CanCollide = false
  3557. o320.Locked = true
  3558. o320.FormFactor = Enum.FormFactor.Custom
  3559. o320.Size = Vector3.new(0.332273632, 0.200000003, 1.59999943)
  3560. o320.CFrame = CFrame.new(-7.72471619, 0.959968984, -6.92228603, 0.812546074, -0.329767466, 0.480647713, -0.448588252, 0.172765121, 0.876881301, -0.372206092, -0.928119361, -0.00755018182)
  3561. o320.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3562. o320.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3563. o320.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3564. o320.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3565. o320.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3566. o320.Position = Vector3.new(-7.72471619, 0.959968984, -6.92228603)
  3567. o320.Orientation = Vector3.new(-61.2700005, 90.9000015, -68.9400024)
  3568. o320.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3569. o321.Parent = o307
  3570. o321.BrickColor = BrickColor.new("Really black")
  3571. o321.Transparency = 0.60000002384186
  3572. o321.Position = Vector3.new(-7.95618391, 1.08812201, -6.77343607)
  3573. o321.Rotation = Vector3.new(-90.4899979, 28.7299995, 37.0999985)
  3574. o321.CanCollide = false
  3575. o321.Locked = true
  3576. o321.FormFactor = Enum.FormFactor.Custom
  3577. o321.Size = Vector3.new(0.332268059, 0.200000003, 1.59999943)
  3578. o321.CFrame = CFrame.new(-7.95618391, 1.08812201, -6.77343607, 0.699450195, -0.528911352, 0.480647713, -0.38855651, 0.283024818, 0.876881301, -0.599827707, -0.800093591, -0.00755018182)
  3579. o321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3580. o321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3581. o321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3582. o321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3583. o321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3584. o321.Position = Vector3.new(-7.95618391, 1.08812201, -6.77343607)
  3585. o321.Orientation = Vector3.new(-61.2700005, 90.9000015, -53.9300003)
  3586. o321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3587. o322.Parent = o307
  3588. o322.BrickColor = BrickColor.new("Really black")
  3589. o322.Transparency = 0.60000002384186
  3590. o322.Position = Vector3.new(-4.4069438, 1.21073997, -6.50499487)
  3591. o322.Rotation = Vector3.new(-89.5100021, -28.7299995, 127.089996)
  3592. o322.CanCollide = false
  3593. o322.Locked = true
  3594. o322.FormFactor = Enum.FormFactor.Custom
  3595. o322.Size = Vector3.new(0.332279205, 0.200000003, 1.59999895)
  3596. o322.CFrame = CFrame.new(-4.4069438, 1.21073997, -6.50499487, -0.528843284, -0.699501634, -0.480647653, -0.282986939, -0.388584018, 0.876881301, -0.800151944, 0.599749804, 0.00755020976)
  3597. o322.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3598. o322.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3599. o322.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3600. o322.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3601. o322.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3602. o322.Position = Vector3.new(-4.4069438, 1.21073997, -6.50499487)
  3603. o322.Orientation = Vector3.new(-61.2700005, -89.0999985, -143.940002)
  3604. o322.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3605. o323.Parent = o307
  3606. o323.BrickColor = BrickColor.new("Really black")
  3607. o323.Transparency = 0.60000002384186
  3608. o323.Position = Vector3.new(-5.07949781, 2.84599805, -6.95828581)
  3609. o323.Rotation = Vector3.new(-89.5100021, -28.7299995, 172.089996)
  3610. o323.CanCollide = false
  3611. o323.Locked = true
  3612. o323.FormFactor = Enum.FormFactor.Custom
  3613. o323.Size = Vector3.new(0.33227101, 0.200000003, 1.59999919)
  3614. o323.CFrame = CFrame.new(-5.07949781, 2.84599805, -6.95828581, -0.868574619, -0.120647907, -0.480647653, -0.474874616, -0.0746543109, 0.876881301, -0.141676322, 0.989884257, 0.00755020976)
  3615. o323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3616. o323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3617. o323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3618. o323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3619. o323.Position = Vector3.new(-5.07949781, 2.84599805, -6.95828581)
  3620. o323.Orientation = Vector3.new(-61.2700005, -89.0999985, -98.9300003)
  3621. o323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3622. o324.Parent = o307
  3623. o324.BrickColor = BrickColor.new("Really black")
  3624. o324.Transparency = 0.60000002384186
  3625. o324.Position = Vector3.new(-4.41582489, 1.19368804, -5.09042788)
  3626. o324.Rotation = Vector3.new(-89.5100021, -28.7299995, -127.910004)
  3627. o324.CanCollide = false
  3628. o324.Locked = true
  3629. o324.FormFactor = Enum.FormFactor.Custom
  3630. o324.Size = Vector3.new(0.332247972, 0.200000003, 1.60000014)
  3631. o324.CFrame = CFrame.new(-4.41582489, 1.19368804, -5.09042788, -0.53880173, 0.691860139, -0.480647653, -0.302106202, 0.37391308, 0.876881301, 0.786399662, 0.617671847, 0.00755020976)
  3632. o324.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3633. o324.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3634. o324.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3635. o324.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3636. o324.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3637. o324.Position = Vector3.new(-4.41582489, 1.19368804, -5.09042788)
  3638. o324.Orientation = Vector3.new(-61.2700005, -89.0999985, -38.9399986)
  3639. o324.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3640. o325.Parent = o307
  3641. o325.BrickColor = BrickColor.new("Really black")
  3642. o325.Transparency = 0.60000002384186
  3643. o325.Position = Vector3.new(-4.60509491, 1.08812201, -4.87858391)
  3644. o325.Rotation = Vector3.new(-89.5100021, -28.7299995, -142.899994)
  3645. o325.CanCollide = false
  3646. o325.Locked = true
  3647. o325.FormFactor = Enum.FormFactor.Custom
  3648. o325.Size = Vector3.new(0.332268059, 0.200000003, 1.59999943)
  3649. o325.CFrame = CFrame.new(-4.60509491, 1.08812201, -4.87858391, -0.699450195, 0.528911352, -0.480647653, -0.38855648, 0.283024758, 0.876881301, 0.599827707, 0.800093591, 0.00755020976)
  3650. o325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3651. o325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3652. o325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3653. o325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3654. o325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3655. o325.Position = Vector3.new(-4.60509491, 1.08812201, -4.87858391)
  3656. o325.Orientation = Vector3.new(-61.2700005, -89.0999985, -53.9300003)
  3657. o325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3658. o326.Parent = o307
  3659. o326.BrickColor = BrickColor.new("Really black")
  3660. o326.Transparency = 0.60000002384186
  3661. o326.Position = Vector3.new(-8.3507843, 1.311005, -6.0085578)
  3662. o326.Rotation = Vector3.new(-90.4899979, 28.7299995, 82.0899963)
  3663. o326.CanCollide = false
  3664. o326.Locked = true
  3665. o326.FormFactor = Enum.FormFactor.Custom
  3666. o326.Size = Vector3.new(0.33225891, 0.200000003, 1.59999967)
  3667. o326.CFrame = CFrame.new(-8.3507843, 1.311005, -6.0085578, 0.120672278, -0.868571222, 0.480647713, -0.0746676177, 0.474872589, 0.876881301, -0.989880264, -0.141704082, -0.00755018182)
  3668. o326.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3669. o326.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3670. o326.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3671. o326.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3672. o326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3673. o326.Position = Vector3.new(-8.3507843, 1.311005, -6.0085578)
  3674. o326.Orientation = Vector3.new(-61.2700005, 90.9000015, -8.93999958)
  3675. o326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3676. o327.Parent = o307
  3677. o327.BrickColor = BrickColor.new("Really black")
  3678. o327.Transparency = 0.60000002384186
  3679. o327.Position = Vector3.new(-7.73820877, 0.985849023, -4.77554083)
  3680. o327.Rotation = Vector3.new(-90.4899979, 28.7299995, -22.9099998)
  3681. o327.CanCollide = false
  3682. o327.Locked = true
  3683. o327.FormFactor = Enum.FormFactor.Custom
  3684. o327.Size = Vector3.new(0.33225891, 0.200000003, 1.5999999)
  3685. o327.CFrame = CFrame.new(-7.73820877, 0.985849023, -4.77554083, 0.807753742, 0.341338038, 0.480647713, -0.439372361, -0.195015743, 0.876881301, 0.393046796, -0.919487417, -0.00755018182)
  3686. o327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3687. o327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3688. o327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3689. o327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3690. o327.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3691. o327.Position = Vector3.new(-7.73820877, 0.985849023, -4.77554083)
  3692. o327.Orientation = Vector3.new(-61.2700005, 90.9000015, -113.93)
  3693. o327.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3694. o328.Parent = o307
  3695. o328.BrickColor = BrickColor.new("Really black")
  3696. o328.Transparency = 0.60000002384186
  3697. o328.Position = Vector3.new(-7.48177719, 0.845996976, -4.69373322)
  3698. o328.Rotation = Vector3.new(-90.4899979, 28.7299995, -7.90999985)
  3699. o328.CanCollide = false
  3700. o328.Locked = true
  3701. o328.FormFactor = Enum.FormFactor.Custom
  3702. o328.Size = Vector3.new(0.33227101, 0.200000003, 1.59999919)
  3703. o328.CFrame = CFrame.new(-7.48177719, 0.845996976, -4.69373322, 0.868574619, 0.120647907, 0.480647713, -0.474874675, -0.0746542886, 0.876881301, 0.141676307, -0.989884257, -0.00755018182)
  3704. o328.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3705. o328.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3706. o328.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3707. o328.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3708. o328.Position = Vector3.new(-7.48177719, 0.845996976, -4.69373322)
  3709. o328.Orientation = Vector3.new(-61.2700005, 90.9000015, -98.9300003)
  3710. o328.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3711. o329.Parent = o307
  3712. o329.BrickColor = BrickColor.new("Really black")
  3713. o329.Transparency = 0.60000002384186
  3714. o329.Position = Vector3.new(-7.96760511, 1.11025703, -4.93014288)
  3715. o329.Rotation = Vector3.new(-90.4899979, 28.7299995, -37.9099998)
  3716. o329.CanCollide = false
  3717. o329.Locked = true
  3718. o329.FormFactor = Enum.FormFactor.Custom
  3719. o329.Size = Vector3.new(0.33226791, 0.200000003, 1.5999999)
  3720. o329.CFrame = CFrame.new(-7.96760511, 1.11025703, -4.93014288, 0.69187367, 0.538784385, 0.480647713, -0.373920739, -0.302096844, 0.876881301, 0.617652059, -0.786415219, -0.00755018182)
  3721. o329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3722. o329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3723. o329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3724. o329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3725. o329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3726. o329.Position = Vector3.new(-7.96760511, 1.11025703, -4.93014288)
  3727. o329.Orientation = Vector3.new(-61.2700005, 90.9000015, -128.940002)
  3728. o329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3729. o330.Parent = o307
  3730. o330.BrickColor = BrickColor.new("Really black")
  3731. o330.Transparency = 0.60000002384186
  3732. o330.Position = Vector3.new(-8.28568172, 1.28046203, -5.41140604)
  3733. o330.Rotation = Vector3.new(-90.4899979, 28.7299995, 112.089996)
  3734. o330.CanCollide = false
  3735. o330.Locked = true
  3736. o330.FormFactor = Enum.FormFactor.Custom
  3737. o330.Size = Vector3.new(0.332265079, 0.200000003, 1.59999919)
  3738. o330.CFrame = CFrame.new(-8.28568172, 1.28046203, -5.41140604, -0.329783589, -0.812539577, 0.480647713, 0.172774017, 0.448584825, 0.876881301, -0.92811203, 0.37222448, -0.00755018182)
  3739. o330.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3740. o330.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3741. o330.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3742. o330.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3743. o330.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3744. o330.Position = Vector3.new(-8.28568172, 1.28046203, -5.41140604)
  3745. o330.Orientation = Vector3.new(-61.2700005, 90.9000015, 21.0599995)
  3746. o330.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3747. o331.Parent = o307
  3748. o331.BrickColor = BrickColor.new("Really black")
  3749. o331.Transparency = 0.60000002384186
  3750. o331.Position = Vector3.new(-4.836555, 0.959969997, -4.72973299)
  3751. o331.Rotation = Vector3.new(-89.5100021, -28.7299995, -157.910004)
  3752. o331.CanCollide = false
  3753. o331.Locked = true
  3754. o331.FormFactor = Enum.FormFactor.Custom
  3755. o331.Size = Vector3.new(0.332273632, 0.200000003, 1.59999943)
  3756. o331.CFrame = CFrame.new(-4.836555, 0.959969997, -4.72973299, -0.812546074, 0.329767466, -0.480647653, -0.448588192, 0.172765076, 0.876881301, 0.372206062, 0.928119421, 0.00755020976)
  3757. o331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3758. o331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3759. o331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3760. o331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3761. o331.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3762. o331.Position = Vector3.new(-4.836555, 0.959969997, -4.72973299)
  3763. o331.Orientation = Vector3.new(-61.2700005, -89.0999985, -68.9400024)
  3764. o331.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3765. o332.Parent = o307
  3766. o332.BrickColor = BrickColor.new("Really black")
  3767. o332.Transparency = 0.60000002384186
  3768. o332.Position = Vector3.new(-8.14544678, 1.19368804, -6.56159115)
  3769. o332.Rotation = Vector3.new(-90.4899979, 28.7299995, 52.0900002)
  3770. o332.CanCollide = false
  3771. o332.Locked = true
  3772. o332.FormFactor = Enum.FormFactor.Custom
  3773. o332.Size = Vector3.new(0.332247972, 0.200000003, 1.60000014)
  3774. o332.CFrame = CFrame.new(-8.14544678, 1.19368804, -6.56159115, 0.53880173, -0.691860199, 0.480647713, -0.302106202, 0.373913169, 0.876881301, -0.786399722, -0.617671788, -0.00755018182)
  3775. o332.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3776. o332.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3777. o332.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3778. o332.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3779. o332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3780. o332.Position = Vector3.new(-8.14544678, 1.19368804, -6.56159115)
  3781. o332.Orientation = Vector3.new(-61.2700005, 90.9000015, -38.9399986)
  3782. o332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3783. o333.Parent = o307
  3784. o333.BrickColor = BrickColor.new("Really black")
  3785. o333.Transparency = 0.60000002384186
  3786. o333.Position = Vector3.new(-4.59366608, 1.11025703, -6.72187519)
  3787. o333.Rotation = Vector3.new(-89.5100021, -28.7299995, 142.089996)
  3788. o333.CanCollide = false
  3789. o333.Locked = true
  3790. o333.FormFactor = Enum.FormFactor.Custom
  3791. o333.Size = Vector3.new(0.33226791, 0.200000003, 1.5999999)
  3792. o333.CFrame = CFrame.new(-4.59366608, 1.11025703, -6.72187519, -0.69187367, -0.538784444, -0.480647653, -0.373920679, -0.302096874, 0.876881301, -0.617652178, 0.78641516, 0.00755020976)
  3793. o333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3794. o333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3795. o333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3796. o333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3797. o333.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3798. o333.Position = Vector3.new(-4.59366608, 1.11025703, -6.72187519)
  3799. o333.Orientation = Vector3.new(-61.2700005, -89.0999985, -128.940002)
  3800. o333.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3801. o334.Parent = o307
  3802. o334.Material = Enum.Material.SmoothPlastic
  3803. o334.BrickColor = BrickColor.new("Really black")
  3804. o334.Transparency = 0.60000002384186
  3805. o334.Position = Vector3.new(-6.29999495, 4.006814, -6.60001802)
  3806. o334.Rotation = Vector3.new(-90, 0, 180)
  3807. o334.CanCollide = false
  3808. o334.Locked = true
  3809. o334.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  3810. o334.CFrame = CFrame.new(-6.29999495, 4.006814, -6.60001802, -1, -8.74227766e-08, 0, -3.82137093e-15, 4.37113883e-08, 1, -8.74227766e-08, 1, -4.37113883e-08)
  3811. o334.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3812. o334.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3813. o334.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3814. o334.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3815. o334.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3816. o334.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3817. o334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3818. o334.Position = Vector3.new(-6.29999495, 4.006814, -6.60001802)
  3819. o334.Orientation = Vector3.new(-90, 180, 0)
  3820. o334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3821. o335.Parent = o334
  3822. o335.Offset = Vector3.new(0, -0.0500000007, 0)
  3823. o335.Scale = Vector3.new(1.39999998, 0.0799999982, 1.39999998)
  3824. o335.Scale = Vector3.new(1.39999998, 0.0799999982, 1.39999998)
  3825. o336.Parent = o307
  3826. o336.Material = Enum.Material.SmoothPlastic
  3827. o336.BrickColor = BrickColor.new("Really black")
  3828. o336.Transparency = 0.60000002384186
  3829. o336.Position = Vector3.new(-6.29999495, 4.006814, -5.80001783)
  3830. o336.Rotation = Vector3.new(180, 0, 180)
  3831. o336.CanCollide = false
  3832. o336.Locked = true
  3833. o336.Size = Vector3.new(3.20000005, 0.400000006, 1.5999999)
  3834. o336.CFrame = CFrame.new(-6.29999495, 4.006814, -5.80001783, -1, -8.74227766e-08, 0, -8.74227766e-08, 1, -8.74227766e-08, 7.64274186e-15, -8.74227766e-08, -1)
  3835. o336.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3836. o336.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3837. o336.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3838. o336.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3839. o336.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3840. o336.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3841. o336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3842. o336.Position = Vector3.new(-6.29999495, 4.006814, -5.80001783)
  3843. o336.Orientation = Vector3.new(0, 180, 0)
  3844. o336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3845. o337.Parent = o336
  3846. o337.Scale = Vector3.new(1.04999995, 1, 1.04999995)
  3847. o337.Scale = Vector3.new(1.04999995, 1, 1.04999995)
  3848. o338.Parent = o307
  3849. o338.Material = Enum.Material.SmoothPlastic
  3850. o338.BrickColor = BrickColor.new("Really black")
  3851. o338.Transparency = 0.60000002384186
  3852. o338.Position = Vector3.new(-6.29999495, 7.30680418, -5.60001993)
  3853. o338.CanCollide = false
  3854. o338.Size = Vector3.new(0.800000012, 0.599999964, 0.800000072)
  3855. o338.CFrame = CFrame.new(-6.29999495, 7.30680418, -5.60001993, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  3856. o338.BottomSurface = Enum.SurfaceType.Smooth
  3857. o338.TopSurface = Enum.SurfaceType.Smooth
  3858. o338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3859. o338.Position = Vector3.new(-6.29999495, 7.30680418, -5.60001993)
  3860. o338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3861. o339.Parent = o338
  3862. o339.MeshId = "http://www.roblox.com/asset/?id=340617875 "
  3863. o339.Scale = Vector3.new(5.4000001, 5.4000001, 5.4000001)
  3864. o339.MeshType = Enum.MeshType.FileMesh
  3865. o339.Scale = Vector3.new(5.4000001, 5.4000001, 5.4000001)
  3866. o340.Parent = o307
  3867. o340.BrickColor = BrickColor.new("Really black")
  3868. o340.Transparency = 0.60000002384186
  3869. o340.Position = Vector3.new(-7.48177719, 2.84599805, -4.69373322)
  3870. o340.Rotation = Vector3.new(-90.4899979, 28.7299995, -7.90999985)
  3871. o340.CanCollide = false
  3872. o340.Locked = true
  3873. o340.FormFactor = Enum.FormFactor.Custom
  3874. o340.Size = Vector3.new(0.33227101, 0.200000003, 1.59999919)
  3875. o340.CFrame = CFrame.new(-7.48177719, 2.84599805, -4.69373322, 0.868574619, 0.120647907, 0.480647713, -0.474874675, -0.0746542886, 0.876881301, 0.141676307, -0.989884257, -0.00755018182)
  3876. o340.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3877. o340.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3878. o340.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3879. o340.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3880. o340.Position = Vector3.new(-7.48177719, 2.84599805, -4.69373322)
  3881. o340.Orientation = Vector3.new(-61.2700005, 90.9000015, -98.9300003)
  3882. o340.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3883. o341.Parent = o307
  3884. o341.BrickColor = BrickColor.new("Really black")
  3885. o341.Transparency = 0.60000002384186
  3886. o341.Position = Vector3.new(-7.95618391, 3.08812189, -6.77343607)
  3887. o341.Rotation = Vector3.new(-90.4899979, 28.7299995, 37.0999985)
  3888. o341.CanCollide = false
  3889. o341.Locked = true
  3890. o341.FormFactor = Enum.FormFactor.Custom
  3891. o341.Size = Vector3.new(0.332268059, 0.200000003, 1.59999943)
  3892. o341.CFrame = CFrame.new(-7.95618391, 3.08812189, -6.77343607, 0.699450195, -0.528911352, 0.480647713, -0.38855651, 0.283024818, 0.876881301, -0.599827707, -0.800093591, -0.00755018182)
  3893. o341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3894. o341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3895. o341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3896. o341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3897. o341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3898. o341.Position = Vector3.new(-7.95618391, 3.08812189, -6.77343607)
  3899. o341.Orientation = Vector3.new(-61.2700005, 90.9000015, -53.9300003)
  3900. o341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3901. o342.Parent = o307
  3902. o342.BrickColor = BrickColor.new("Really black")
  3903. o342.Transparency = 0.60000002384186
  3904. o342.Position = Vector3.new(-8.15433121, 2.21074009, -5.14702177)
  3905. o342.Rotation = Vector3.new(-90.4899979, 28.7299995, -52.9099998)
  3906. o342.CanCollide = false
  3907. o342.Locked = true
  3908. o342.FormFactor = Enum.FormFactor.Custom
  3909. o342.Size = Vector3.new(0.332279205, 0.200000003, 1.59999895)
  3910. o342.CFrame = CFrame.new(-8.15433121, 2.21074009, -5.14702177, 0.528843343, 0.699501634, 0.480647713, -0.282987028, -0.388584048, 0.876881301, 0.800151885, -0.599749923, -0.00755018182)
  3911. o342.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3912. o342.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3913. o342.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3914. o342.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3915. o342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3916. o342.Position = Vector3.new(-8.15433121, 2.21074009, -5.14702177)
  3917. o342.Orientation = Vector3.new(-61.2700005, 90.9000015, -143.940002)
  3918. o342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3919. o343.Parent = o307
  3920. o343.BrickColor = BrickColor.new("Really black")
  3921. o343.Transparency = 0.60000002384186
  3922. o343.Position = Vector3.new(-8.35268784, 2.31466389, -5.70523119)
  3923. o343.Rotation = Vector3.new(-90.4899979, 28.7299995, 97.0899963)
  3924. o343.CanCollide = false
  3925. o343.Locked = true
  3926. o343.FormFactor = Enum.FormFactor.Custom
  3927. o343.Size = Vector3.new(0.33226791, 0.200000003, 1.59999967)
  3928. o343.CFrame = CFrame.new(-8.35268784, 2.31466389, -5.70523119, -0.10826125, -0.870205343, 0.480647713, 0.0507931001, 0.478016019, 0.876881301, -0.992824078, 0.119345851, -0.00755018182)
  3929. o343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3930. o343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3931. o343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3932. o343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3933. o343.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3934. o343.Position = Vector3.new(-8.35268784, 2.31466389, -5.70523119)
  3935. o343.Orientation = Vector3.new(-61.2700005, 90.9000015, 6.07000017)
  3936. o343.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3937. o344.Parent = o307
  3938. o344.BrickColor = BrickColor.new("Really black")
  3939. o344.Transparency = 0.60000002384186
  3940. o344.Position = Vector3.new(-8.28568172, 3.28046298, -5.41140604)
  3941. o344.Rotation = Vector3.new(-90.4899979, 28.7299995, 112.089996)
  3942. o344.CanCollide = false
  3943. o344.Locked = true
  3944. o344.FormFactor = Enum.FormFactor.Custom
  3945. o344.Size = Vector3.new(0.332265079, 0.200000003, 1.59999919)
  3946. o344.CFrame = CFrame.new(-8.28568172, 3.28046298, -5.41140604, -0.329783589, -0.812539577, 0.480647713, 0.172774017, 0.448584825, 0.876881301, -0.92811203, 0.37222448, -0.00755018182)
  3947. o344.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3948. o344.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3949. o344.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3950. o344.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3951. o344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3952. o344.Position = Vector3.new(-8.28568172, 3.28046298, -5.41140604)
  3953. o344.Orientation = Vector3.new(-61.2700005, 90.9000015, 21.0599995)
  3954. o344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3955. o345.Parent = o307
  3956. o345.BrickColor = BrickColor.new("Really black")
  3957. o345.Transparency = 0.60000002384186
  3958. o345.Position = Vector3.new(-7.72471619, 1.95997, -6.92228603)
  3959. o345.Rotation = Vector3.new(-90.4899979, 28.7299995, 22.0900002)
  3960. o345.CanCollide = false
  3961. o345.Locked = true
  3962. o345.FormFactor = Enum.FormFactor.Custom
  3963. o345.Size = Vector3.new(0.332273632, 0.200000003, 1.59999943)
  3964. o345.CFrame = CFrame.new(-7.72471619, 1.95997, -6.92228603, 0.812546074, -0.329767466, 0.480647713, -0.448588252, 0.172765121, 0.876881301, -0.372206092, -0.928119361, -0.00755018182)
  3965. o345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3966. o345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3967. o345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3968. o345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3969. o345.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3970. o345.Position = Vector3.new(-7.72471619, 1.95997, -6.92228603)
  3971. o345.Orientation = Vector3.new(-61.2700005, 90.9000015, -68.9400024)
  3972. o345.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3973. o346.Parent = o307
  3974. o346.BrickColor = BrickColor.new("Really black")
  3975. o346.Transparency = 0.60000002384186
  3976. o346.Position = Vector3.new(-8.14544678, 2.19368696, -6.56159115)
  3977. o346.Rotation = Vector3.new(-90.4899979, 28.7299995, 52.0900002)
  3978. o346.CanCollide = false
  3979. o346.Locked = true
  3980. o346.FormFactor = Enum.FormFactor.Custom
  3981. o346.Size = Vector3.new(0.332247972, 0.200000003, 1.60000014)
  3982. o346.CFrame = CFrame.new(-8.14544678, 2.19368696, -6.56159115, 0.53880173, -0.691860199, 0.480647713, -0.302106202, 0.373913169, 0.876881301, -0.786399722, -0.617671788, -0.00755018182)
  3983. o346.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3984. o346.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3985. o346.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3986. o346.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3987. o346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3988. o346.Position = Vector3.new(-8.14544678, 2.19368696, -6.56159115)
  3989. o346.Orientation = Vector3.new(-61.2700005, 90.9000015, -38.9399986)
  3990. o346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3991. o347.Parent = o307
  3992. o347.BrickColor = BrickColor.new("Really black")
  3993. o347.Transparency = 0.60000002384186
  3994. o347.Position = Vector3.new(-7.95618391, 2.08812189, -6.77343607)
  3995. o347.Rotation = Vector3.new(-90.4899979, 28.7299995, 37.0999985)
  3996. o347.CanCollide = false
  3997. o347.Locked = true
  3998. o347.FormFactor = Enum.FormFactor.Custom
  3999. o347.Size = Vector3.new(0.332268059, 0.200000003, 1.59999943)
  4000. o347.CFrame = CFrame.new(-7.95618391, 2.08812189, -6.77343607, 0.699450195, -0.528911352, 0.480647713, -0.38855651, 0.283024818, 0.876881301, -0.599827707, -0.800093591, -0.00755018182)
  4001. o347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4002. o347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4003. o347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4004. o347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4005. o347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4006. o347.Position = Vector3.new(-7.95618391, 2.08812189, -6.77343607)
  4007. o347.Orientation = Vector3.new(-61.2700005, 90.9000015, -53.9300003)
  4008. o347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4009. o348.Parent = o307
  4010. o348.BrickColor = BrickColor.new("Really black")
  4011. o348.Transparency = 0.60000002384186
  4012. o348.Position = Vector3.new(-7.96760511, 2.11025691, -4.93014288)
  4013. o348.Rotation = Vector3.new(-90.4899979, 28.7299995, -37.9099998)
  4014. o348.CanCollide = false
  4015. o348.Locked = true
  4016. o348.FormFactor = Enum.FormFactor.Custom
  4017. o348.Size = Vector3.new(0.33226791, 0.200000003, 1.5999999)
  4018. o348.CFrame = CFrame.new(-7.96760511, 2.11025691, -4.93014288, 0.69187367, 0.538784385, 0.480647713, -0.373920739, -0.302096844, 0.876881301, 0.617652059, -0.786415219, -0.00755018182)
  4019. o348.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4020. o348.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4021. o348.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4022. o348.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4023. o348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4024. o348.Position = Vector3.new(-7.96760511, 2.11025691, -4.93014288)
  4025. o348.Orientation = Vector3.new(-61.2700005, 90.9000015, -128.940002)
  4026. o348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4027. o349.Parent = o307
  4028. o349.BrickColor = BrickColor.new("Really black")
  4029. o349.Transparency = 0.60000002384186
  4030. o349.Position = Vector3.new(-8.35268784, 3.31466389, -5.70523119)
  4031. o349.Rotation = Vector3.new(-90.4899979, 28.7299995, 97.0899963)
  4032. o349.CanCollide = false
  4033. o349.Locked = true
  4034. o349.FormFactor = Enum.FormFactor.Custom
  4035. o349.Size = Vector3.new(0.33226791, 0.200000003, 1.59999967)
  4036. o349.CFrame = CFrame.new(-8.35268784, 3.31466389, -5.70523119, -0.10826125, -0.870205343, 0.480647713, 0.0507931001, 0.478016019, 0.876881301, -0.992824078, 0.119345851, -0.00755018182)
  4037. o349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4038. o349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4039. o349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4040. o349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4041. o349.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4042. o349.Position = Vector3.new(-8.35268784, 3.31466389, -5.70523119)
  4043. o349.Orientation = Vector3.new(-61.2700005, 90.9000015, 6.07000017)
  4044. o349.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4045. o350.Parent = o307
  4046. o350.BrickColor = BrickColor.new("Really black")
  4047. o350.Transparency = 0.60000002384186
  4048. o350.Position = Vector3.new(-7.73820877, 2.9858489, -4.77554083)
  4049. o350.Rotation = Vector3.new(-90.4899979, 28.7299995, -22.9099998)
  4050. o350.CanCollide = false
  4051. o350.Locked = true
  4052. o350.FormFactor = Enum.FormFactor.Custom
  4053. o350.Size = Vector3.new(0.33225891, 0.200000003, 1.5999999)
  4054. o350.CFrame = CFrame.new(-7.73820877, 2.9858489, -4.77554083, 0.807753742, 0.341338038, 0.480647713, -0.439372361, -0.195015743, 0.876881301, 0.393046796, -0.919487417, -0.00755018182)
  4055. o350.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4056. o350.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4057. o350.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4058. o350.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4059. o350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4060. o350.Position = Vector3.new(-7.73820877, 2.9858489, -4.77554083)
  4061. o350.Orientation = Vector3.new(-61.2700005, 90.9000015, -113.93)
  4062. o350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4063. o351.Parent = o307
  4064. o351.BrickColor = BrickColor.new("Really black")
  4065. o351.Transparency = 0.60000002384186
  4066. o351.Position = Vector3.new(-7.46743679, 2.81829691, -6.99744797)
  4067. o351.Rotation = Vector3.new(-90.4899979, 28.7299995, 7.09000015)
  4068. o351.CanCollide = false
  4069. o351.Locked = true
  4070. o351.FormFactor = Enum.FormFactor.Custom
  4071. o351.Size = Vector3.new(0.332247972, 0.200000003, 1.59999967)
  4072. o351.CFrame = CFrame.new(-7.46743679, 2.81829691, -6.99744797, 0.870202601, -0.108282916, 0.480647713, -0.478014737, 0.0508050025, 0.876881301, -0.119370572, -0.992821038, -0.00755018182)
  4073. o351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4074. o351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4075. o351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4076. o351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4077. o351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4078. o351.Position = Vector3.new(-7.46743679, 2.81829691, -6.99744797)
  4079. o351.Orientation = Vector3.new(-61.2700005, 90.9000015, -83.9300003)
  4080. o351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4081. o352.Parent = o307
  4082. o352.BrickColor = BrickColor.new("Really black")
  4083. o352.Transparency = 0.60000002384186
  4084. o352.Position = Vector3.new(-7.72471619, 2.95996809, -6.92228603)
  4085. o352.Rotation = Vector3.new(-90.4899979, 28.7299995, 22.0900002)
  4086. o352.CanCollide = false
  4087. o352.Locked = true
  4088. o352.FormFactor = Enum.FormFactor.Custom
  4089. o352.Size = Vector3.new(0.332273632, 0.200000003, 1.59999943)
  4090. o352.CFrame = CFrame.new(-7.72471619, 2.95996809, -6.92228603, 0.812546074, -0.329767466, 0.480647713, -0.448588252, 0.172765121, 0.876881301, -0.372206092, -0.928119361, -0.00755018182)
  4091. o352.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4092. o352.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4093. o352.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4094. o352.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4095. o352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4096. o352.Position = Vector3.new(-7.72471619, 2.95996809, -6.92228603)
  4097. o352.Orientation = Vector3.new(-61.2700005, 90.9000015, -68.9400024)
  4098. o352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4099. o353.Parent = o307
  4100. o353.BrickColor = BrickColor.new("Really black")
  4101. o353.Transparency = 0.60000002384186
  4102. o353.Position = Vector3.new(-7.96760511, 3.11025691, -4.93014288)
  4103. o353.Rotation = Vector3.new(-90.4899979, 28.7299995, -37.9099998)
  4104. o353.CanCollide = false
  4105. o353.Locked = true
  4106. o353.FormFactor = Enum.FormFactor.Custom
  4107. o353.Size = Vector3.new(0.33226791, 0.200000003, 1.5999999)
  4108. o353.CFrame = CFrame.new(-7.96760511, 3.11025691, -4.93014288, 0.69187367, 0.538784385, 0.480647713, -0.373920739, -0.302096844, 0.876881301, 0.617652059, -0.786415219, -0.00755018182)
  4109. o353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4110. o353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4111. o353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4112. o353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4113. o353.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4114. o353.Position = Vector3.new(-7.96760511, 3.11025691, -4.93014288)
  4115. o353.Orientation = Vector3.new(-61.2700005, 90.9000015, -128.940002)
  4116. o353.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4117. o354.Parent = o307
  4118. o354.BrickColor = BrickColor.new("Really black")
  4119. o354.Transparency = 0.60000002384186
  4120. o354.Position = Vector3.new(-8.28568172, 2.28046107, -5.41140604)
  4121. o354.Rotation = Vector3.new(-90.4899979, 28.7299995, 112.089996)
  4122. o354.CanCollide = false
  4123. o354.Locked = true
  4124. o354.FormFactor = Enum.FormFactor.Custom
  4125. o354.Size = Vector3.new(0.332265079, 0.200000003, 1.59999919)
  4126. o354.CFrame = CFrame.new(-8.28568172, 2.28046107, -5.41140604, -0.329783589, -0.812539577, 0.480647713, 0.172774017, 0.448584825, 0.876881301, -0.92811203, 0.37222448, -0.00755018182)
  4127. o354.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4128. o354.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4129. o354.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4130. o354.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4131. o354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4132. o354.Position = Vector3.new(-8.28568172, 2.28046107, -5.41140604)
  4133. o354.Orientation = Vector3.new(-61.2700005, 90.9000015, 21.0599995)
  4134. o354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4135. o355.Parent = o307
  4136. o355.BrickColor = BrickColor.new("Really black")
  4137. o355.Transparency = 0.60000002384186
  4138. o355.Position = Vector3.new(-7.48177719, 1.84599602, -4.69373322)
  4139. o355.Rotation = Vector3.new(-90.4899979, 28.7299995, -7.90999985)
  4140. o355.CanCollide = false
  4141. o355.Locked = true
  4142. o355.FormFactor = Enum.FormFactor.Custom
  4143. o355.Size = Vector3.new(0.33227101, 0.200000003, 1.59999919)
  4144. o355.CFrame = CFrame.new(-7.48177719, 1.84599602, -4.69373322, 0.868574619, 0.120647907, 0.480647713, -0.474874675, -0.0746542886, 0.876881301, 0.141676307, -0.989884257, -0.00755018182)
  4145. o355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4146. o355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4147. o355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4148. o355.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4149. o355.Position = Vector3.new(-7.48177719, 1.84599602, -4.69373322)
  4150. o355.Orientation = Vector3.new(-61.2700005, 90.9000015, -98.9300003)
  4151. o355.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4152. o356.Parent = o307
  4153. o356.BrickColor = BrickColor.new("Really black")
  4154. o356.Transparency = 0.60000002384186
  4155. o356.Position = Vector3.new(-7.73820877, 1.98584902, -4.77554083)
  4156. o356.Rotation = Vector3.new(-90.4899979, 28.7299995, -22.9099998)
  4157. o356.CanCollide = false
  4158. o356.Locked = true
  4159. o356.FormFactor = Enum.FormFactor.Custom
  4160. o356.Size = Vector3.new(0.33225891, 0.200000003, 1.5999999)
  4161. o356.CFrame = CFrame.new(-7.73820877, 1.98584902, -4.77554083, 0.807753742, 0.341338038, 0.480647713, -0.439372361, -0.195015743, 0.876881301, 0.393046796, -0.919487417, -0.00755018182)
  4162. o356.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4163. o356.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4164. o356.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4165. o356.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4166. o356.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4167. o356.Position = Vector3.new(-7.73820877, 1.98584902, -4.77554083)
  4168. o356.Orientation = Vector3.new(-61.2700005, 90.9000015, -113.93)
  4169. o356.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4170. o357.Parent = o307
  4171. o357.BrickColor = BrickColor.new("Really black")
  4172. o357.Transparency = 0.60000002384186
  4173. o357.Position = Vector3.new(-7.46743679, 1.81829703, -6.99744797)
  4174. o357.Rotation = Vector3.new(-90.4899979, 28.7299995, 7.09000015)
  4175. o357.CanCollide = false
  4176. o357.Locked = true
  4177. o357.FormFactor = Enum.FormFactor.Custom
  4178. o357.Size = Vector3.new(0.332247972, 0.200000003, 1.59999967)
  4179. o357.CFrame = CFrame.new(-7.46743679, 1.81829703, -6.99744797, 0.870202601, -0.108282916, 0.480647713, -0.478014737, 0.0508050025, 0.876881301, -0.119370572, -0.992821038, -0.00755018182)
  4180. o357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4181. o357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4182. o357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4183. o357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4184. o357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4185. o357.Position = Vector3.new(-7.46743679, 1.81829703, -6.99744797)
  4186. o357.Orientation = Vector3.new(-61.2700005, 90.9000015, -83.9300003)
  4187. o357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4188. o358.Parent = o307
  4189. o358.BrickColor = BrickColor.new("Really black")
  4190. o358.Transparency = 0.60000002384186
  4191. o358.Position = Vector3.new(-8.28013229, 2.26976299, -6.30052805)
  4192. o358.Rotation = Vector3.new(-90.4899979, 28.7299995, 67.0899963)
  4193. o358.CanCollide = false
  4194. o358.Locked = true
  4195. o358.FormFactor = Enum.FormFactor.Custom
  4196. o358.Size = Vector3.new(0.332280308, 0.200000003, 1.5999999)
  4197. o358.CFrame = CFrame.new(-8.28013229, 2.26976299, -6.30052805, 0.341331333, -0.807756603, 0.480647713, -0.195012093, 0.439374, 0.876881301, -0.919490755, -0.393039167, -0.00755018182)
  4198. o358.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4199. o358.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4200. o358.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4201. o358.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4202. o358.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4203. o358.Position = Vector3.new(-8.28013229, 2.26976299, -6.30052805)
  4204. o358.Orientation = Vector3.new(-61.2700005, 90.9000015, -23.9300003)
  4205. o358.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4206. o359.Parent = o307
  4207. o359.BrickColor = BrickColor.new("Really black")
  4208. o359.Transparency = 0.60000002384186
  4209. o359.Position = Vector3.new(-8.3507843, 2.31100607, -6.0085578)
  4210. o359.Rotation = Vector3.new(-90.4899979, 28.7299995, 82.0899963)
  4211. o359.CanCollide = false
  4212. o359.Locked = true
  4213. o359.FormFactor = Enum.FormFactor.Custom
  4214. o359.Size = Vector3.new(0.33225891, 0.200000003, 1.59999967)
  4215. o359.CFrame = CFrame.new(-8.3507843, 2.31100607, -6.0085578, 0.120672278, -0.868571222, 0.480647713, -0.0746676177, 0.474872589, 0.876881301, -0.989880264, -0.141704082, -0.00755018182)
  4216. o359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4217. o359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4218. o359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4219. o359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4220. o359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4221. o359.Position = Vector3.new(-8.3507843, 2.31100607, -6.0085578)
  4222. o359.Orientation = Vector3.new(-61.2700005, 90.9000015, -8.93999958)
  4223. o359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4224. o360.Parent = o307
  4225. o360.BrickColor = BrickColor.new("Really black")
  4226. o360.Transparency = 0.60000002384186
  4227. o360.Position = Vector3.new(-8.15433121, 3.21074009, -5.14702177)
  4228. o360.Rotation = Vector3.new(-90.4899979, 28.7299995, -52.9099998)
  4229. o360.CanCollide = false
  4230. o360.Locked = true
  4231. o360.FormFactor = Enum.FormFactor.Custom
  4232. o360.Size = Vector3.new(0.332279205, 0.200000003, 1.59999895)
  4233. o360.CFrame = CFrame.new(-8.15433121, 3.21074009, -5.14702177, 0.528843343, 0.699501634, 0.480647713, -0.282987028, -0.388584048, 0.876881301, 0.800151885, -0.599749923, -0.00755018182)
  4234. o360.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4235. o360.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4236. o360.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4237. o360.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4238. o360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4239. o360.Position = Vector3.new(-8.15433121, 3.21074009, -5.14702177)
  4240. o360.Orientation = Vector3.new(-61.2700005, 90.9000015, -143.940002)
  4241. o360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4242. o361.Parent = o307
  4243. o361.BrickColor = BrickColor.new("Really black")
  4244. o361.Transparency = 0.60000002384186
  4245. o361.Position = Vector3.new(-8.14544678, 3.19368696, -6.56159115)
  4246. o361.Rotation = Vector3.new(-90.4899979, 28.7299995, 52.0900002)
  4247. o361.CanCollide = false
  4248. o361.Locked = true
  4249. o361.FormFactor = Enum.FormFactor.Custom
  4250. o361.Size = Vector3.new(0.332247972, 0.200000003, 1.60000014)
  4251. o361.CFrame = CFrame.new(-8.14544678, 3.19368696, -6.56159115, 0.53880173, -0.691860199, 0.480647713, -0.302106202, 0.373913169, 0.876881301, -0.786399722, -0.617671788, -0.00755018182)
  4252. o361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4253. o361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4254. o361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4255. o361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4256. o361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4257. o361.Position = Vector3.new(-8.14544678, 3.19368696, -6.56159115)
  4258. o361.Orientation = Vector3.new(-61.2700005, 90.9000015, -38.9399986)
  4259. o361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4260. o362.Parent = o307
  4261. o362.BrickColor = BrickColor.new("Really black")
  4262. o362.Transparency = 0.60000002384186
  4263. o362.Position = Vector3.new(-8.3507843, 3.31100607, -6.0085578)
  4264. o362.Rotation = Vector3.new(-90.4899979, 28.7299995, 82.0899963)
  4265. o362.CanCollide = false
  4266. o362.Locked = true
  4267. o362.FormFactor = Enum.FormFactor.Custom
  4268. o362.Size = Vector3.new(0.33225891, 0.200000003, 1.59999967)
  4269. o362.CFrame = CFrame.new(-8.3507843, 3.31100607, -6.0085578, 0.120672278, -0.868571222, 0.480647713, -0.0746676177, 0.474872589, 0.876881301, -0.989880264, -0.141704082, -0.00755018182)
  4270. o362.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4271. o362.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4272. o362.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4273. o362.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4274. o362.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4275. o362.Position = Vector3.new(-8.3507843, 3.31100607, -6.0085578)
  4276. o362.Orientation = Vector3.new(-61.2700005, 90.9000015, -8.93999958)
  4277. o362.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4278. o363.Parent = o307
  4279. o363.BrickColor = BrickColor.new("Really black")
  4280. o363.Transparency = 0.60000002384186
  4281. o363.Position = Vector3.new(-8.28013229, 3.26976299, -6.30052805)
  4282. o363.Rotation = Vector3.new(-90.4899979, 28.7299995, 67.0899963)
  4283. o363.CanCollide = false
  4284. o363.Locked = true
  4285. o363.FormFactor = Enum.FormFactor.Custom
  4286. o363.Size = Vector3.new(0.332280308, 0.200000003, 1.5999999)
  4287. o363.CFrame = CFrame.new(-8.28013229, 3.26976299, -6.30052805, 0.341331333, -0.807756603, 0.480647713, -0.195012093, 0.439374, 0.876881301, -0.919490755, -0.393039167, -0.00755018182)
  4288. o363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4289. o363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4290. o363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4291. o363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4292. o363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4293. o363.Position = Vector3.new(-8.28013229, 3.26976299, -6.30052805)
  4294. o363.Orientation = Vector3.new(-61.2700005, 90.9000015, -23.9300003)
  4295. o363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4296. o364.Parent = o307
  4297. o364.BrickColor = BrickColor.new("Really black")
  4298. o364.Transparency = 0.60000002384186
  4299. o364.Position = Vector3.new(-4.28114319, 3.26976299, -5.35149002)
  4300. o364.Rotation = Vector3.new(-89.5100021, -28.7299995, -112.910004)
  4301. o364.CanCollide = false
  4302. o364.Locked = true
  4303. o364.FormFactor = Enum.FormFactor.Custom
  4304. o364.Size = Vector3.new(0.332280308, 0.200000003, 1.5999999)
  4305. o364.CFrame = CFrame.new(-4.28114319, 3.26976299, -5.35149002, -0.341331303, 0.807756603, -0.480647653, -0.195012093, 0.43937394, 0.876881301, 0.919490755, 0.393039137, 0.00755020976)
  4306. o364.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4307. o364.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4308. o364.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4309. o364.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4310. o364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4311. o364.Position = Vector3.new(-4.28114319, 3.26976299, -5.35149002)
  4312. o364.Orientation = Vector3.new(-61.2700005, -89.0999985, -23.9300003)
  4313. o364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4314. o365.Parent = o307
  4315. o365.BrickColor = BrickColor.new("Really black")
  4316. o365.Transparency = 0.60000002384186
  4317. o365.Position = Vector3.new(-4.210495, 3.31100392, -5.64346313)
  4318. o365.Rotation = Vector3.new(-89.5100021, -28.7299995, -97.9100037)
  4319. o365.CanCollide = false
  4320. o365.Locked = true
  4321. o365.FormFactor = Enum.FormFactor.Custom
  4322. o365.Size = Vector3.new(0.33225891, 0.200000003, 1.59999967)
  4323. o365.CFrame = CFrame.new(-4.210495, 3.31100392, -5.64346313, -0.120672256, 0.868571222, -0.480647653, -0.0746676177, 0.47487253, 0.876881301, 0.989880264, 0.141704068, 0.00755020976)
  4324. o365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4325. o365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4326. o365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4327. o365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4328. o365.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4329. o365.Position = Vector3.new(-4.210495, 3.31100392, -5.64346313)
  4330. o365.Orientation = Vector3.new(-61.2700005, -89.0999985, -8.93999958)
  4331. o365.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4332. o366.Parent = o307
  4333. o366.BrickColor = BrickColor.new("Really black")
  4334. o366.Transparency = 0.60000002384186
  4335. o366.Position = Vector3.new(-4.28114319, 2.26976299, -5.35149193)
  4336. o366.Rotation = Vector3.new(-89.5100021, -28.7299995, -112.910004)
  4337. o366.CanCollide = false
  4338. o366.Locked = true
  4339. o366.FormFactor = Enum.FormFactor.Custom
  4340. o366.Size = Vector3.new(0.332280308, 0.200000003, 1.5999999)
  4341. o366.CFrame = CFrame.new(-4.28114319, 2.26976299, -5.35149193, -0.341331303, 0.807756603, -0.480647653, -0.195012093, 0.43937394, 0.876881301, 0.919490755, 0.393039137, 0.00755020976)
  4342. o366.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4343. o366.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4344. o366.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4345. o366.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4346. o366.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4347. o366.Position = Vector3.new(-4.28114319, 2.26976299, -5.35149193)
  4348. o366.Orientation = Vector3.new(-61.2700005, -89.0999985, -23.9300003)
  4349. o366.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4350. o367.Parent = o307
  4351. o367.BrickColor = BrickColor.new("Really black")
  4352. o367.Transparency = 0.60000002384186
  4353. o367.Position = Vector3.new(-4.210495, 2.31100607, -5.64346123)
  4354. o367.Rotation = Vector3.new(-89.5100021, -28.7299995, -97.9100037)
  4355. o367.CanCollide = false
  4356. o367.Locked = true
  4357. o367.FormFactor = Enum.FormFactor.Custom
  4358. o367.Size = Vector3.new(0.33225891, 0.200000003, 1.59999967)
  4359. o367.CFrame = CFrame.new(-4.210495, 2.31100607, -5.64346123, -0.120672256, 0.868571222, -0.480647653, -0.0746676177, 0.47487253, 0.876881301, 0.989880264, 0.141704068, 0.00755020976)
  4360. o367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4361. o367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4362. o367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4363. o367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4364. o367.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4365. o367.Position = Vector3.new(-4.210495, 2.31100607, -5.64346123)
  4366. o367.Orientation = Vector3.new(-61.2700005, -89.0999985, -8.93999958)
  4367. o367.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4368. o368.Parent = o307
  4369. o368.BrickColor = BrickColor.new("Really black")
  4370. o368.Transparency = 0.60000002384186
  4371. o368.Position = Vector3.new(-4.60509491, 2.08812189, -4.87858582)
  4372. o368.Rotation = Vector3.new(-89.5100021, -28.7299995, -142.899994)
  4373. o368.CanCollide = false
  4374. o368.Locked = true
  4375. o368.FormFactor = Enum.FormFactor.Custom
  4376. o368.Size = Vector3.new(0.332268059, 0.200000003, 1.59999943)
  4377. o368.CFrame = CFrame.new(-4.60509491, 2.08812189, -4.87858582, -0.699450195, 0.528911352, -0.480647653, -0.38855648, 0.283024758, 0.876881301, 0.599827707, 0.800093591, 0.00755020976)
  4378. o368.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4379. o368.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4380. o368.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4381. o368.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4382. o368.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4383. o368.Position = Vector3.new(-4.60509491, 2.08812189, -4.87858582)
  4384. o368.Orientation = Vector3.new(-61.2700005, -89.0999985, -53.9300003)
  4385. o368.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4386. o369.Parent = o307
  4387. o369.BrickColor = BrickColor.new("Really black")
  4388. o369.Transparency = 0.60000002384186
  4389. o369.Position = Vector3.new(-5.07949781, 1.84599602, -6.95828581)
  4390. o369.Rotation = Vector3.new(-89.5100021, -28.7299995, 172.089996)
  4391. o369.CanCollide = false
  4392. o369.Locked = true
  4393. o369.FormFactor = Enum.FormFactor.Custom
  4394. o369.Size = Vector3.new(0.33227101, 0.200000003, 1.59999919)
  4395. o369.CFrame = CFrame.new(-5.07949781, 1.84599602, -6.95828581, -0.868574619, -0.120647907, -0.480647653, -0.474874616, -0.0746543109, 0.876881301, -0.141676322, 0.989884257, 0.00755020976)
  4396. o369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4397. o369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4398. o369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4399. o369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4400. o369.Position = Vector3.new(-5.07949781, 1.84599602, -6.95828581)
  4401. o369.Orientation = Vector3.new(-61.2700005, -89.0999985, -98.9300003)
  4402. o369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4403. o370.Parent = o307
  4404. o370.BrickColor = BrickColor.new("Really black")
  4405. o370.Transparency = 0.60000002384186
  4406. o370.Position = Vector3.new(-4.82306623, 2.9858489, -6.87647676)
  4407. o370.Rotation = Vector3.new(-89.5100021, -28.7299995, 157.089996)
  4408. o370.CanCollide = false
  4409. o370.Locked = true
  4410. o370.FormFactor = Enum.FormFactor.Custom
  4411. o370.Size = Vector3.new(0.33225891, 0.200000003, 1.5999999)
  4412. o370.CFrame = CFrame.new(-4.82306623, 2.9858489, -6.87647676, -0.807753742, -0.341338038, -0.480647653, -0.439372301, -0.195015758, 0.876881301, -0.393046826, 0.919487417, 0.00755020976)
  4413. o370.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4414. o370.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4415. o370.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4416. o370.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4417. o370.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4418. o370.Position = Vector3.new(-4.82306623, 2.9858489, -6.87647676)
  4419. o370.Orientation = Vector3.new(-61.2700005, -89.0999985, -113.93)
  4420. o370.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4421. o371.Parent = o307
  4422. o371.BrickColor = BrickColor.new("Really black")
  4423. o371.Transparency = 0.60000002384186
  4424. o371.Position = Vector3.new(-4.41582489, 3.19368696, -5.09042788)
  4425. o371.Rotation = Vector3.new(-89.5100021, -28.7299995, -127.910004)
  4426. o371.CanCollide = false
  4427. o371.Locked = true
  4428. o371.FormFactor = Enum.FormFactor.Custom
  4429. o371.Size = Vector3.new(0.332247972, 0.200000003, 1.60000014)
  4430. o371.CFrame = CFrame.new(-4.41582489, 3.19368696, -5.09042788, -0.53880173, 0.691860139, -0.480647653, -0.302106202, 0.37391308, 0.876881301, 0.786399662, 0.617671847, 0.00755020976)
  4431. o371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4432. o371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4433. o371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4434. o371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4435. o371.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4436. o371.Position = Vector3.new(-4.41582489, 3.19368696, -5.09042788)
  4437. o371.Orientation = Vector3.new(-61.2700005, -89.0999985, -38.9399986)
  4438. o371.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4439. o372.Parent = o307
  4440. o372.BrickColor = BrickColor.new("Really black")
  4441. o372.Transparency = 0.60000002384186
  4442. o372.Position = Vector3.new(-4.82306623, 1.98584902, -6.87647676)
  4443. o372.Rotation = Vector3.new(-89.5100021, -28.7299995, 157.089996)
  4444. o372.CanCollide = false
  4445. o372.Locked = true
  4446. o372.FormFactor = Enum.FormFactor.Custom
  4447. o372.Size = Vector3.new(0.33225891, 0.200000003, 1.5999999)
  4448. o372.CFrame = CFrame.new(-4.82306623, 1.98584902, -6.87647676, -0.807753742, -0.341338038, -0.480647653, -0.439372301, -0.195015758, 0.876881301, -0.393046826, 0.919487417, 0.00755020976)
  4449. o372.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4450. o372.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4451. o372.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4452. o372.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4453. o372.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4454. o372.Position = Vector3.new(-4.82306623, 1.98584902, -6.87647676)
  4455. o372.Orientation = Vector3.new(-61.2700005, -89.0999985, -113.93)
  4456. o372.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4457. o373.Parent = o307
  4458. o373.BrickColor = BrickColor.new("Really black")
  4459. o373.Transparency = 0.60000002384186
  4460. o373.Position = Vector3.new(-4.59367323, 3.11025906, -6.72187424)
  4461. o373.Rotation = Vector3.new(-89.5100021, -28.7299995, 142.089996)
  4462. o373.CanCollide = false
  4463. o373.Locked = true
  4464. o373.FormFactor = Enum.FormFactor.Custom
  4465. o373.Size = Vector3.new(0.33226791, 0.200000003, 1.5999999)
  4466. o373.CFrame = CFrame.new(-4.59367323, 3.11025906, -6.72187424, -0.69187367, -0.538784444, -0.480647653, -0.373920679, -0.302096874, 0.876881301, -0.617652178, 0.78641516, 0.00755020976)
  4467. o373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4468. o373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4469. o373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4470. o373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4471. o373.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4472. o373.Position = Vector3.new(-4.59367323, 3.11025906, -6.72187424)
  4473. o373.Orientation = Vector3.new(-61.2700005, -89.0999985, -128.940002)
  4474. o373.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4475. o374.Parent = o307
  4476. o374.BrickColor = BrickColor.new("Really black")
  4477. o374.Transparency = 0.60000002384186
  4478. o374.Position = Vector3.new(-4.4069438, 3.210742, -6.50499487)
  4479. o374.Rotation = Vector3.new(-89.5100021, -28.7299995, 127.089996)
  4480. o374.CanCollide = false
  4481. o374.Locked = true
  4482. o374.FormFactor = Enum.FormFactor.Custom
  4483. o374.Size = Vector3.new(0.332279205, 0.200000003, 1.59999895)
  4484. o374.CFrame = CFrame.new(-4.4069438, 3.210742, -6.50499487, -0.528843284, -0.699501634, -0.480647653, -0.282986939, -0.388584018, 0.876881301, -0.800151944, 0.599749804, 0.00755020976)
  4485. o374.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4486. o374.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4487. o374.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4488. o374.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4489. o374.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4490. o374.Position = Vector3.new(-4.4069438, 3.210742, -6.50499487)
  4491. o374.Orientation = Vector3.new(-61.2700005, -89.0999985, -143.940002)
  4492. o374.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4493. o375.Parent = o307
  4494. o375.BrickColor = BrickColor.new("Really black")
  4495. o375.Transparency = 0.60000002384186
  4496. o375.Position = Vector3.new(-4.59366608, 2.11025691, -6.72187519)
  4497. o375.Rotation = Vector3.new(-89.5100021, -28.7299995, 142.089996)
  4498. o375.CanCollide = false
  4499. o375.Locked = true
  4500. o375.FormFactor = Enum.FormFactor.Custom
  4501. o375.Size = Vector3.new(0.33226791, 0.200000003, 1.5999999)
  4502. o375.CFrame = CFrame.new(-4.59366608, 2.11025691, -6.72187519, -0.69187367, -0.538784444, -0.480647653, -0.373920679, -0.302096874, 0.876881301, -0.617652178, 0.78641516, 0.00755020976)
  4503. o375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4504. o375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4505. o375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4506. o375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4507. o375.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4508. o375.Position = Vector3.new(-4.59366608, 2.11025691, -6.72187519)
  4509. o375.Orientation = Vector3.new(-61.2700005, -89.0999985, -128.940002)
  4510. o375.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4511. o376.Parent = o307
  4512. o376.BrickColor = BrickColor.new("Really black")
  4513. o376.Transparency = 0.60000002384186
  4514. o376.Position = Vector3.new(-5.09384108, 2.81829691, -4.65457201)
  4515. o376.Rotation = Vector3.new(-89.5100021, -28.7299995, -172.910004)
  4516. o376.CanCollide = false
  4517. o376.Locked = true
  4518. o376.FormFactor = Enum.FormFactor.Custom
  4519. o376.Size = Vector3.new(0.332247972, 0.200000003, 1.59999967)
  4520. o376.CFrame = CFrame.new(-5.09384108, 2.81829691, -4.65457201, -0.870202601, 0.108282924, -0.480647653, -0.478014678, 0.0508049652, 0.876881301, 0.119370565, 0.992821038, 0.00755020976)
  4521. o376.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4522. o376.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4523. o376.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4524. o376.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4525. o376.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4526. o376.Position = Vector3.new(-5.09384108, 2.81829691, -4.65457201)
  4527. o376.Orientation = Vector3.new(-61.2700005, -89.0999985, -83.9300003)
  4528. o376.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4529. o377.Parent = o307
  4530. o377.BrickColor = BrickColor.new("Really black")
  4531. o377.Transparency = 0.60000002384186
  4532. o377.Position = Vector3.new(-4.83656311, 2.95996809, -4.72973299)
  4533. o377.Rotation = Vector3.new(-89.5100021, -28.7299995, -157.910004)
  4534. o377.CanCollide = false
  4535. o377.Locked = true
  4536. o377.FormFactor = Enum.FormFactor.Custom
  4537. o377.Size = Vector3.new(0.332273632, 0.200000003, 1.59999943)
  4538. o377.CFrame = CFrame.new(-4.83656311, 2.95996809, -4.72973299, -0.812546074, 0.329767466, -0.480647653, -0.448588192, 0.172765076, 0.876881301, 0.372206062, 0.928119421, 0.00755020976)
  4539. o377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4540. o377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4541. o377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4542. o377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4543. o377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4544. o377.Position = Vector3.new(-4.83656311, 2.95996809, -4.72973299)
  4545. o377.Orientation = Vector3.new(-61.2700005, -89.0999985, -68.9400024)
  4546. o377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4547. o378.Parent = o307
  4548. o378.BrickColor = BrickColor.new("Really black")
  4549. o378.Transparency = 0.60000002384186
  4550. o378.Position = Vector3.new(-4.20858717, 3.31466603, -5.94679117)
  4551. o378.Rotation = Vector3.new(-89.5100021, -28.7299995, -82.9100037)
  4552. o378.CanCollide = false
  4553. o378.Locked = true
  4554. o378.FormFactor = Enum.FormFactor.Custom
  4555. o378.Size = Vector3.new(0.33226791, 0.200000003, 1.59999967)
  4556. o378.CFrame = CFrame.new(-4.20858717, 3.31466603, -5.94679117, 0.108261272, 0.870205343, -0.480647653, 0.0507930741, 0.478015959, 0.876881301, 0.992824078, -0.119345866, 0.00755020976)
  4557. o378.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4558. o378.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4559. o378.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4560. o378.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4561. o378.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4562. o378.Position = Vector3.new(-4.20858717, 3.31466603, -5.94679117)
  4563. o378.Orientation = Vector3.new(-61.2700005, -89.0999985, 6.07000017)
  4564. o378.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4565. o379.Parent = o307
  4566. o379.BrickColor = BrickColor.new("Really black")
  4567. o379.Transparency = 0.60000002384186
  4568. o379.Position = Vector3.new(-4.27559614, 2.28046107, -6.24061394)
  4569. o379.Rotation = Vector3.new(-89.5100021, -28.7299995, -67.9100037)
  4570. o379.CanCollide = false
  4571. o379.Locked = true
  4572. o379.FormFactor = Enum.FormFactor.Custom
  4573. o379.Size = Vector3.new(0.332265079, 0.200000003, 1.59999919)
  4574. o379.CFrame = CFrame.new(-4.27559614, 2.28046107, -6.24061394, 0.329783589, 0.812539577, -0.480647653, 0.172773987, 0.448584795, 0.876881301, 0.92811203, -0.37222448, 0.00755020976)
  4575. o379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4576. o379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4577. o379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4578. o379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4579. o379.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4580. o379.Position = Vector3.new(-4.27559614, 2.28046107, -6.24061394)
  4581. o379.Orientation = Vector3.new(-61.2700005, -89.0999985, 21.0599995)
  4582. o379.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4583. o380.Parent = o307
  4584. o380.BrickColor = BrickColor.new("Really black")
  4585. o380.Transparency = 0.60000002384186
  4586. o380.Position = Vector3.new(-5.09384108, 1.81829596, -4.6545701)
  4587. o380.Rotation = Vector3.new(-89.5100021, -28.7299995, -172.910004)
  4588. o380.CanCollide = false
  4589. o380.Locked = true
  4590. o380.FormFactor = Enum.FormFactor.Custom
  4591. o380.Size = Vector3.new(0.332247972, 0.200000003, 1.59999967)
  4592. o380.CFrame = CFrame.new(-5.09384108, 1.81829596, -4.6545701, -0.870202601, 0.108282924, -0.480647653, -0.478014678, 0.0508049652, 0.876881301, 0.119370565, 0.992821038, 0.00755020976)
  4593. o380.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4594. o380.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4595. o380.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4596. o380.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4597. o380.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4598. o380.Position = Vector3.new(-5.09384108, 1.81829596, -4.6545701)
  4599. o380.Orientation = Vector3.new(-61.2700005, -89.0999985, -83.9300003)
  4600. o380.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4601. o381.Parent = o307
  4602. o381.BrickColor = BrickColor.new("Really black")
  4603. o381.Transparency = 0.60000002384186
  4604. o381.Position = Vector3.new(-4.41582489, 2.19368696, -5.09042788)
  4605. o381.Rotation = Vector3.new(-89.5100021, -28.7299995, -127.910004)
  4606. o381.CanCollide = false
  4607. o381.Locked = true
  4608. o381.FormFactor = Enum.FormFactor.Custom
  4609. o381.Size = Vector3.new(0.332247972, 0.200000003, 1.60000014)
  4610. o381.CFrame = CFrame.new(-4.41582489, 2.19368696, -5.09042788, -0.53880173, 0.691860139, -0.480647653, -0.302106202, 0.37391308, 0.876881301, 0.786399662, 0.617671847, 0.00755020976)
  4611. o381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4612. o381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4613. o381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4614. o381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4615. o381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4616. o381.Position = Vector3.new(-4.41582489, 2.19368696, -5.09042788)
  4617. o381.Orientation = Vector3.new(-61.2700005, -89.0999985, -38.9399986)
  4618. o381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4619. o382.Parent = o307
  4620. o382.BrickColor = BrickColor.new("Really black")
  4621. o382.Transparency = 0.60000002384186
  4622. o382.Position = Vector3.new(-4.27559614, 3.28046298, -6.24061203)
  4623. o382.Rotation = Vector3.new(-89.5100021, -28.7299995, -67.9100037)
  4624. o382.CanCollide = false
  4625. o382.Locked = true
  4626. o382.FormFactor = Enum.FormFactor.Custom
  4627. o382.Size = Vector3.new(0.332265079, 0.200000003, 1.59999919)
  4628. o382.CFrame = CFrame.new(-4.27559614, 3.28046298, -6.24061203, 0.329783589, 0.812539577, -0.480647653, 0.172773987, 0.448584795, 0.876881301, 0.92811203, -0.37222448, 0.00755020976)
  4629. o382.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4630. o382.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4631. o382.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4632. o382.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4633. o382.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4634. o382.Position = Vector3.new(-4.27559614, 3.28046298, -6.24061203)
  4635. o382.Orientation = Vector3.new(-61.2700005, -89.0999985, 21.0599995)
  4636. o382.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4637. o383.Parent = o307
  4638. o383.BrickColor = BrickColor.new("Really black")
  4639. o383.Transparency = 0.60000002384186
  4640. o383.Position = Vector3.new(-4.836555, 1.95997202, -4.72973299)
  4641. o383.Rotation = Vector3.new(-89.5100021, -28.7299995, -157.910004)
  4642. o383.CanCollide = false
  4643. o383.Locked = true
  4644. o383.FormFactor = Enum.FormFactor.Custom
  4645. o383.Size = Vector3.new(0.332273632, 0.200000003, 1.59999943)
  4646. o383.CFrame = CFrame.new(-4.836555, 1.95997202, -4.72973299, -0.812546074, 0.329767466, -0.480647653, -0.448588192, 0.172765076, 0.876881301, 0.372206062, 0.928119421, 0.00755020976)
  4647. o383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4648. o383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4649. o383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4650. o383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4651. o383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4652. o383.Position = Vector3.new(-4.836555, 1.95997202, -4.72973299)
  4653. o383.Orientation = Vector3.new(-61.2700005, -89.0999985, -68.9400024)
  4654. o383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4655. o384.Parent = o307
  4656. o384.BrickColor = BrickColor.new("Really black")
  4657. o384.Transparency = 0.60000002384186
  4658. o384.Position = Vector3.new(-4.20858717, 2.31466389, -5.94679117)
  4659. o384.Rotation = Vector3.new(-89.5100021, -28.7299995, -82.9100037)
  4660. o384.CanCollide = false
  4661. o384.Locked = true
  4662. o384.FormFactor = Enum.FormFactor.Custom
  4663. o384.Size = Vector3.new(0.33226791, 0.200000003, 1.59999967)
  4664. o384.CFrame = CFrame.new(-4.20858717, 2.31466389, -5.94679117, 0.108261272, 0.870205343, -0.480647653, 0.0507930741, 0.478015959, 0.876881301, 0.992824078, -0.119345866, 0.00755020976)
  4665. o384.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4666. o384.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4667. o384.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4668. o384.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4669. o384.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4670. o384.Position = Vector3.new(-4.20858717, 2.31466389, -5.94679117)
  4671. o384.Orientation = Vector3.new(-61.2700005, -89.0999985, 6.07000017)
  4672. o384.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4673. o385.Parent = o307
  4674. o385.BrickColor = BrickColor.new("Really black")
  4675. o385.Transparency = 0.60000002384186
  4676. o385.Position = Vector3.new(-4.60509491, 3.08812094, -4.87858391)
  4677. o385.Rotation = Vector3.new(-89.5100021, -28.7299995, -142.899994)
  4678. o385.CanCollide = false
  4679. o385.Locked = true
  4680. o385.FormFactor = Enum.FormFactor.Custom
  4681. o385.Size = Vector3.new(0.332268059, 0.200000003, 1.59999943)
  4682. o385.CFrame = CFrame.new(-4.60509491, 3.08812094, -4.87858391, -0.699450195, 0.528911352, -0.480647653, -0.38855648, 0.283024758, 0.876881301, 0.599827707, 0.800093591, 0.00755020976)
  4683. o385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4684. o385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4685. o385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4686. o385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4687. o385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4688. o385.Position = Vector3.new(-4.60509491, 3.08812094, -4.87858391)
  4689. o385.Orientation = Vector3.new(-61.2700005, -89.0999985, -53.9300003)
  4690. o385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4691. o386.Parent = o307
  4692. o386.BrickColor = BrickColor.new("Really black")
  4693. o386.Transparency = 0.60000002384186
  4694. o386.Position = Vector3.new(-4.4069438, 2.210742, -6.50499487)
  4695. o386.Rotation = Vector3.new(-89.5100021, -28.7299995, 127.089996)
  4696. o386.CanCollide = false
  4697. o386.Locked = true
  4698. o386.FormFactor = Enum.FormFactor.Custom
  4699. o386.Size = Vector3.new(0.332279205, 0.200000003, 1.59999895)
  4700. o386.CFrame = CFrame.new(-4.4069438, 2.210742, -6.50499487, -0.528843284, -0.699501634, -0.480647653, -0.282986939, -0.388584018, 0.876881301, -0.800151944, 0.599749804, 0.00755020976)
  4701. o386.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4702. o386.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4703. o386.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4704. o386.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4705. o386.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4706. o386.Position = Vector3.new(-4.4069438, 2.210742, -6.50499487)
  4707. o386.Orientation = Vector3.new(-61.2700005, -89.0999985, -143.940002)
  4708. o386.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4709. o387.Parent = o307
  4710. o387.BrickColor = BrickColor.new("Really black")
  4711. o387.Transparency = 0.60000002384186
  4712. o387.Position = Vector3.new(-4.27559614, 1.28046203, -6.24061203)
  4713. o387.Rotation = Vector3.new(-89.5100021, -28.7299995, -67.9100037)
  4714. o387.CanCollide = false
  4715. o387.Locked = true
  4716. o387.FormFactor = Enum.FormFactor.Custom
  4717. o387.Size = Vector3.new(0.332265079, 0.200000003, 1.59999919)
  4718. o387.CFrame = CFrame.new(-4.27559614, 1.28046203, -6.24061203, 0.329783589, 0.812539577, -0.480647653, 0.172773987, 0.448584795, 0.876881301, 0.92811203, -0.37222448, 0.00755020976)
  4719. o387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4720. o387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4721. o387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4722. o387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4723. o387.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4724. o387.Position = Vector3.new(-4.27559614, 1.28046203, -6.24061203)
  4725. o387.Orientation = Vector3.new(-61.2700005, -89.0999985, 21.0599995)
  4726. o387.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4727. o388.Parent = o307
  4728. o388.BrickColor = BrickColor.new("Really black")
  4729. o388.Transparency = 0.60000002384186
  4730. o388.Position = Vector3.new(-5.09384108, 0.818297029, -4.6545701)
  4731. o388.Rotation = Vector3.new(-89.5100021, -28.7299995, -172.910004)
  4732. o388.CanCollide = false
  4733. o388.Locked = true
  4734. o388.FormFactor = Enum.FormFactor.Custom
  4735. o388.Size = Vector3.new(0.332247972, 0.200000003, 1.59999967)
  4736. o388.CFrame = CFrame.new(-5.09384108, 0.818297029, -4.6545701, -0.870202601, 0.108282924, -0.480647653, -0.478014678, 0.0508049652, 0.876881301, 0.119370565, 0.992821038, 0.00755020976)
  4737. o388.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4738. o388.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4739. o388.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4740. o388.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4741. o388.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4742. o388.Position = Vector3.new(-5.09384108, 0.818297029, -4.6545701)
  4743. o388.Orientation = Vector3.new(-61.2700005, -89.0999985, -83.9300003)
  4744. o388.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4745. o389.Parent = o307
  4746. o389.BrickColor = BrickColor.new("Really black")
  4747. o389.Transparency = 0.60000002384186
  4748. o389.Position = Vector3.new(-4.28114319, 1.26976395, -5.35149002)
  4749. o389.Rotation = Vector3.new(-89.5100021, -28.7299995, -112.910004)
  4750. o389.CanCollide = false
  4751. o389.Locked = true
  4752. o389.FormFactor = Enum.FormFactor.Custom
  4753. o389.Size = Vector3.new(0.332280308, 0.200000003, 1.5999999)
  4754. o389.CFrame = CFrame.new(-4.28114319, 1.26976395, -5.35149002, -0.341331303, 0.807756603, -0.480647653, -0.195012093, 0.43937394, 0.876881301, 0.919490755, 0.393039137, 0.00755020976)
  4755. o389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4756. o389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4757. o389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4758. o389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4759. o389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4760. o389.Position = Vector3.new(-4.28114319, 1.26976395, -5.35149002)
  4761. o389.Orientation = Vector3.new(-61.2700005, -89.0999985, -23.9300003)
  4762. o389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4763. o390.Parent = o307
  4764. o390.BrickColor = BrickColor.new("Really black")
  4765. o390.Transparency = 0.60000002384186
  4766. o390.Position = Vector3.new(-4.20858717, 1.31466603, -5.94679117)
  4767. o390.Rotation = Vector3.new(-89.5100021, -28.7299995, -82.9100037)
  4768. o390.CanCollide = false
  4769. o390.Locked = true
  4770. o390.FormFactor = Enum.FormFactor.Custom
  4771. o390.Size = Vector3.new(0.33226791, 0.200000003, 1.59999967)
  4772. o390.CFrame = CFrame.new(-4.20858717, 1.31466603, -5.94679117, 0.108261272, 0.870205343, -0.480647653, 0.0507930741, 0.478015959, 0.876881301, 0.992824078, -0.119345866, 0.00755020976)
  4773. o390.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4774. o390.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4775. o390.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4776. o390.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4777. o390.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4778. o390.Position = Vector3.new(-4.20858717, 1.31466603, -5.94679117)
  4779. o390.Orientation = Vector3.new(-61.2700005, -89.0999985, 6.07000017)
  4780. o390.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4781. o391.Parent = o307
  4782. o391.BrickColor = BrickColor.new("Really black")
  4783. o391.Transparency = 0.60000002384186
  4784. o391.Position = Vector3.new(-4.82306623, 0.985849023, -6.87647676)
  4785. o391.Rotation = Vector3.new(-89.5100021, -28.7299995, 157.089996)
  4786. o391.CanCollide = false
  4787. o391.Locked = true
  4788. o391.FormFactor = Enum.FormFactor.Custom
  4789. o391.Size = Vector3.new(0.33225891, 0.200000003, 1.5999999)
  4790. o391.CFrame = CFrame.new(-4.82306623, 0.985849023, -6.87647676, -0.807753742, -0.341338038, -0.480647653, -0.439372301, -0.195015758, 0.876881301, -0.393046826, 0.919487417, 0.00755020976)
  4791. o391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4792. o391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4793. o391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4794. o391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4795. o391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4796. o391.Position = Vector3.new(-4.82306623, 0.985849023, -6.87647676)
  4797. o391.Orientation = Vector3.new(-61.2700005, -89.0999985, -113.93)
  4798. o391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4799. o392.Parent = o307
  4800. o392.BrickColor = BrickColor.new("Really black")
  4801. o392.Transparency = 0.60000002384186
  4802. o392.Position = Vector3.new(-5.07949781, 0.845996976, -6.95828581)
  4803. o392.Rotation = Vector3.new(-89.5100021, -28.7299995, 172.089996)
  4804. o392.CanCollide = false
  4805. o392.Locked = true
  4806. o392.FormFactor = Enum.FormFactor.Custom
  4807. o392.Size = Vector3.new(0.33227101, 0.200000003, 1.59999919)
  4808. o392.CFrame = CFrame.new(-5.07949781, 0.845996976, -6.95828581, -0.868574619, -0.120647907, -0.480647653, -0.474874616, -0.0746543109, 0.876881301, -0.141676322, 0.989884257, 0.00755020976)
  4809. o392.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4810. o392.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4811. o392.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4812. o392.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4813. o392.Position = Vector3.new(-5.07949781, 0.845996976, -6.95828581)
  4814. o392.Orientation = Vector3.new(-61.2700005, -89.0999985, -98.9300003)
  4815. o392.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4816. o393.Parent = o307
  4817. o393.BrickColor = BrickColor.new("Really black")
  4818. o393.Transparency = 0.60000002384186
  4819. o393.Position = Vector3.new(-4.210495, 1.31100404, -5.64346123)
  4820. o393.Rotation = Vector3.new(-89.5100021, -28.7299995, -97.9100037)
  4821. o393.CanCollide = false
  4822. o393.Locked = true
  4823. o393.FormFactor = Enum.FormFactor.Custom
  4824. o393.Size = Vector3.new(0.33225891, 0.200000003, 1.59999967)
  4825. o393.CFrame = CFrame.new(-4.210495, 1.31100404, -5.64346123, -0.120672256, 0.868571222, -0.480647653, -0.0746676177, 0.47487253, 0.876881301, 0.989880264, 0.141704068, 0.00755020976)
  4826. o393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4827. o393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4828. o393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4829. o393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4830. o393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4831. o393.Position = Vector3.new(-4.210495, 1.31100404, -5.64346123)
  4832. o393.Orientation = Vector3.new(-61.2700005, -89.0999985, -8.93999958)
  4833. o393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4834. o394.Name = "LLModel"
  4835. o394.Parent = o270
  4836. o395.Name = "FadePart"
  4837. o395.Parent = o394
  4838. o395.Material = Enum.Material.SmoothPlastic
  4839. o395.BrickColor = BrickColor.new("Really black")
  4840. o395.Transparency = 0.89999997615814
  4841. o395.Position = Vector3.new(-7.10000181, 1.20682204, -5.80001783)
  4842. o395.CanCollide = false
  4843. o395.Locked = true
  4844. o395.Size = Vector3.new(1.60000181, 0.400003791, 1.60000181)
  4845. o395.CFrame = CFrame.new(-7.10000181, 1.20682204, -5.80001783, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  4846. o395.BottomSurface = Enum.SurfaceType.Smooth
  4847. o395.TopSurface = Enum.SurfaceType.Smooth
  4848. o395.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4849. o395.Position = Vector3.new(-7.10000181, 1.20682204, -5.80001783)
  4850. o395.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4851. o396.Name = "FadePart"
  4852. o396.Parent = o394
  4853. o396.Material = Enum.Material.SmoothPlastic
  4854. o396.BrickColor = BrickColor.new("Really black")
  4855. o396.Transparency = 0.80000001192093
  4856. o396.Position = Vector3.new(-7.10000181, 1.60681999, -5.80001783)
  4857. o396.CanCollide = false
  4858. o396.Locked = true
  4859. o396.Size = Vector3.new(1.60000181, 0.400003791, 1.60000181)
  4860. o396.CFrame = CFrame.new(-7.10000181, 1.60681999, -5.80001783, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  4861. o396.BottomSurface = Enum.SurfaceType.Smooth
  4862. o396.TopSurface = Enum.SurfaceType.Smooth
  4863. o396.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4864. o396.Position = Vector3.new(-7.10000181, 1.60681999, -5.80001783)
  4865. o396.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4866. o397.Name = "FadePart"
  4867. o397.Parent = o394
  4868. o397.Material = Enum.Material.SmoothPlastic
  4869. o397.BrickColor = BrickColor.new("Really black")
  4870. o397.Transparency = 0.69999998807907
  4871. o397.Position = Vector3.new(-7.10000181, 2.00681996, -5.80001783)
  4872. o397.CanCollide = false
  4873. o397.Locked = true
  4874. o397.Size = Vector3.new(1.60000181, 0.400003791, 1.60000181)
  4875. o397.CFrame = CFrame.new(-7.10000181, 2.00681996, -5.80001783, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  4876. o397.BottomSurface = Enum.SurfaceType.Smooth
  4877. o397.TopSurface = Enum.SurfaceType.Smooth
  4878. o397.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4879. o397.Position = Vector3.new(-7.10000181, 2.00681996, -5.80001783)
  4880. o397.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4881. o398.Name = "FadePart"
  4882. o398.Parent = o394
  4883. o398.Material = Enum.Material.SmoothPlastic
  4884. o398.BrickColor = BrickColor.new("Really black")
  4885. o398.Transparency = 0.60000002384186
  4886. o398.Position = Vector3.new(-7.10000181, 3.00681591, -5.80001783)
  4887. o398.CanCollide = false
  4888. o398.Locked = true
  4889. o398.Size = Vector3.new(1.60000181, 1.60000384, 1.60000181)
  4890. o398.CFrame = CFrame.new(-7.10000181, 3.00681591, -5.80001783, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  4891. o398.BottomSurface = Enum.SurfaceType.Smooth
  4892. o398.TopSurface = Enum.SurfaceType.Smooth
  4893. o398.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4894. o398.Position = Vector3.new(-7.10000181, 3.00681591, -5.80001783)
  4895. o398.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4896. o399.Name = "LAModel"
  4897. o399.Parent = o270
  4898. o400.Parent = o399
  4899. o400.Material = Enum.Material.SmoothPlastic
  4900. o400.BrickColor = BrickColor.new("Really black")
  4901. o400.Transparency = 0.60000002384186
  4902. o400.Position = Vector3.new(-8.69998837, 5.00683212, -5.8000598)
  4903. o400.Rotation = Vector3.new(180, 0, 180)
  4904. o400.CanCollide = false
  4905. o400.Locked = true
  4906. o400.Size = Vector3.new(1.5999999, 1.60000002, 1.5999999)
  4907. o400.CFrame = CFrame.new(-8.69998837, 5.00683212, -5.8000598, -1, -8.74227766e-08, 0, -8.74227766e-08, 1, -8.74227766e-08, 7.64274186e-15, -8.74227766e-08, -1)
  4908. o400.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4909. o400.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4910. o400.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4911. o400.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4912. o400.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4913. o400.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4914. o400.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4915. o400.Position = Vector3.new(-8.69998837, 5.00683212, -5.8000598)
  4916. o400.Orientation = Vector3.new(0, 180, 0)
  4917. o400.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4918. o401.Parent = o400
  4919. o401.Scale = Vector3.new(1.03999996, 1, 1.03999996)
  4920. o401.Scale = Vector3.new(1.03999996, 1, 1.03999996)
  4921. o402.Name = "HModel"
  4922. o402.Parent = o270
  4923. o403.Name = "C"
  4924. o403.Parent = o402
  4925. o403.Material = Enum.Material.Neon
  4926. o403.BrickColor = BrickColor.new("Dark indigo")
  4927. o403.Transparency = 0.60000002384186
  4928. o403.Position = Vector3.new(-5.89998579, 8.00679398, -6.40002108)
  4929. o403.Rotation = Vector3.new(0, 90, 0)
  4930. o403.CanCollide = false
  4931. o403.Locked = true
  4932. o403.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  4933. o403.CFrame = CFrame.new(-5.89998579, 8.00679398, -6.40002108, -4.37113883e-08, 0, 1, -4.3159529e-05, 1, -1.88656295e-12, -1, -4.3159529e-05, -4.37113883e-08)
  4934. o403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4935. o403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4936. o403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4937. o403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4938. o403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4939. o403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4940. o403.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  4941. o403.Position = Vector3.new(-5.89998579, 8.00679398, -6.40002108)
  4942. o403.Orientation = Vector3.new(0, 90, 0)
  4943. o403.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  4944. o404.Parent = o403
  4945. o404.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  4946. o404.MeshType = Enum.MeshType.Sphere
  4947. o404.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  4948. o405.Name = "P"
  4949. o405.Parent = o403
  4950. o405.Transparency = NumberSequence.new(0.75,1)
  4951. o405.Size = NumberSequence.new(0.25,0)
  4952. o405.Color = ColorSequence.new(Color3.new(0.239216, 0.0823529, 0.521569),Color3.new(0.239216, 0.0823529, 0.521569))
  4953. o405.LightEmission = 0.5
  4954. o405.Texture = "rbxassetid://37332909"
  4955. o405.Acceleration = Vector3.new(0, 1, -1)
  4956. o405.Lifetime = NumberRange.new(2,2)
  4957. o405.Rate = 1000
  4958. o405.Speed = NumberRange.new(1,1)
  4959. o405.Color = ColorSequence.new(Color3.new(0.239216, 0.0823529, 0.521569),Color3.new(0.239216, 0.0823529, 0.521569))
  4960. o406.Name = "C"
  4961. o406.Parent = o402
  4962. o406.Material = Enum.Material.Neon
  4963. o406.BrickColor = BrickColor.new("Dark indigo")
  4964. o406.Transparency = 0.60000002384186
  4965. o406.Position = Vector3.new(-6.69998884, 8.00679398, -6.40002108)
  4966. o406.Rotation = Vector3.new(0, 90, 0)
  4967. o406.CanCollide = false
  4968. o406.Locked = true
  4969. o406.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  4970. o406.CFrame = CFrame.new(-6.69998884, 8.00679398, -6.40002108, -4.37113883e-08, 0, 1, -4.3159529e-05, 1, -1.88656295e-12, -1, -4.3159529e-05, -4.37113883e-08)
  4971. o406.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4972. o406.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4973. o406.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4974. o406.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4975. o406.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4976. o406.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4977. o406.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  4978. o406.Position = Vector3.new(-6.69998884, 8.00679398, -6.40002108)
  4979. o406.Orientation = Vector3.new(0, 90, 0)
  4980. o406.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  4981. o407.Parent = o406
  4982. o407.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  4983. o407.MeshType = Enum.MeshType.Sphere
  4984. o407.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  4985. o408.Name = "P"
  4986. o408.Parent = o406
  4987. o408.Transparency = NumberSequence.new(0.75,1)
  4988. o408.Size = NumberSequence.new(0.25,0)
  4989. o408.Color = ColorSequence.new(Color3.new(0.239216, 0.0823529, 0.521569),Color3.new(0.239216, 0.0823529, 0.521569))
  4990. o408.LightEmission = 0.5
  4991. o408.Texture = "rbxassetid://37332909"
  4992. o408.Acceleration = Vector3.new(0, 1, -1)
  4993. o408.Lifetime = NumberRange.new(2,2)
  4994. o408.Rate = 1000
  4995. o408.Speed = NumberRange.new(1,1)
  4996. o408.Color = ColorSequence.new(Color3.new(0.239216, 0.0823529, 0.521569),Color3.new(0.239216, 0.0823529, 0.521569))
  4997. o409.Parent = o402
  4998. o409.Material = Enum.Material.SmoothPlastic
  4999. o409.BrickColor = BrickColor.new("Really black")
  5000. o409.Transparency = 0.60000002384186
  5001. o409.Position = Vector3.new(-6.30001783, 8.20679569, -5.40002108)
  5002. o409.CanCollide = false
  5003. o409.Locked = true
  5004. o409.Size = Vector3.new(3.19999981, 2.40000033, 2.00000024)
  5005. o409.CFrame = CFrame.new(-6.30001783, 8.20679569, -5.40002108, 1, 3.05171125e-05, -3.05161811e-05, -3.05161811e-05, 1, 3.05171125e-05, 3.05171125e-05, -3.05161811e-05, 1)
  5006. o409.BottomSurface = Enum.SurfaceType.Smooth
  5007. o409.TopSurface = Enum.SurfaceType.Smooth
  5008. o409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5009. o409.Position = Vector3.new(-6.30001783, 8.20679569, -5.40002108)
  5010. o409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5011. o410.Parent = o409
  5012. o410.MeshId = "http://www.roblox.com/asset/?id=89619684"
  5013. o410.Scale = Vector3.new(1.70000005, 1.64999998, 1.64999998)
  5014. o410.MeshType = Enum.MeshType.FileMesh
  5015. o410.Scale = Vector3.new(1.70000005, 1.64999998, 1.64999998)
  5016. o411.Name = "Welder"
  5017. o411.Parent = o270
  5018. o411.Disabled = true
  5019. table.insert(cors,coroutine.create(function()
  5020. wait()
  5021. runDummyScript(function()
  5022. local RbxUtility = LoadLibrary("RbxUtility")
  5023. local Create = RbxUtility.Create
  5024.  
  5025. Weld = function(X, Y, Z)
  5026. local CJ = CFrame.new(X.Position)
  5027. local C0 = X.CFrame:inverse() * CJ
  5028. local C1 = Y.CFrame:inverse() * CJ
  5029. if Z then
  5030. C0 = CFrame.new()
  5031. end
  5032. local W = Create("Weld")({Name = "Weld", Parent = X, Part0 = X, Part1 = Y, C0 = C0, C1 = C1})
  5033. return W
  5034. end
  5035.  
  5036. local WeldObjects = function(parent, h)
  5037. for _,obj in pairs(parent:GetChildren()) do
  5038. if obj.ClassName=="Part" then
  5039. Weld(obj, h)
  5040. obj.Anchored = false
  5041. end
  5042. end
  5043. end
  5044.  
  5045. WeldObjects(script.Parent.HModel, script.Parent.Head)
  5046. WeldObjects(script.Parent.LAModel, script.Parent.LArm)
  5047. WeldObjects(script.Parent.LLModel, script.Parent.LLeg)
  5048. WeldObjects(script.Parent.RAModel, script.Parent.RArm)
  5049. WeldObjects(script.Parent.RLModel, script.Parent.RLeg)
  5050. WeldObjects(script.Parent.TModel, script.Parent.Torso)
  5051. wait()
  5052. script:Destroy()
  5053. end,o411)
  5054. end))
  5055. o412.Name = "UI"
  5056. o412.Parent = mas
  5057. o413.Name = "BarBody"
  5058. o413.Parent = o412
  5059. o413.Position = UDim2.new(0,0,0.80000001192093,0)
  5060. o413.Size = UDim2.new(0.30000001192093,0,0.079999998211861,0)
  5061. o413.Style = Enum.FrameStyle.RobloxRound
  5062. o413.Position = UDim2.new(0,0,0.80000001192093,0)
  5063. o413.BackgroundColor3 = Color3.new(1, 1, 1)
  5064. o414.Name = "BarBack"
  5065. o414.Parent = o413
  5066. o414.Rotation = 180
  5067. o414.Size = UDim2.new(1,0,1,0)
  5068. o414.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
  5069. o414.BackgroundTransparency = 0.5
  5070. o414.BorderColor3 = Color3.new(0, 0, 0)
  5071. o414.BorderSizePixel = 0
  5072. o415.Name = "Bar"
  5073. o415.Parent = o414
  5074. o415.Size = UDim2.new(1,0,1,0)
  5075. o415.BackgroundColor3 = Color3.new(0.239216, 0.0823529, 0.521569)
  5076. o415.BackgroundTransparency = 0.5
  5077. o415.BorderColor3 = Color3.new(0, 0, 0)
  5078. o415.BorderSizePixel = 0
  5079. o416.Name = "Label"
  5080. o416.Parent = o414
  5081. o416.Rotation = 180
  5082. o416.Size = UDim2.new(1,0,1,0)
  5083. o416.Text = "Corruption(1000)"
  5084. o416.BackgroundColor3 = Color3.new(1, 1, 1)
  5085. o416.BackgroundTransparency = 1
  5086. o416.ZIndex = 2
  5087. o416.Font = Enum.Font.SourceSansBold
  5088. o416.FontSize = Enum.FontSize.Size14
  5089. o416.TextColor3 = Color3.new(0.694118, 0.694118, 0.694118)
  5090. o416.TextScaled = true
  5091. o416.TextTransparency = 0.60000002384186
  5092. o416.TextWrapped = true
  5093. o416.TextXAlignment = Enum.TextXAlignment.Left
  5094. o417.Name = "Seal"
  5095. o417.Parent = o412
  5096. o417.Position = UDim2.new(0.10000000149012,0,0.75,0)
  5097. o417.Size = UDim2.new(0.20000000298023,0,0.050000000745058,0)
  5098. o417.Style = Enum.FrameStyle.RobloxRound
  5099. o417.Position = UDim2.new(0.10000000149012,0,0.75,0)
  5100. o417.BackgroundColor3 = Color3.new(1, 1, 1)
  5101. o418.Name = "CurrentSeal"
  5102. o418.Parent = o417
  5103. o418.Position = UDim2.new(0,0,-0.5,0)
  5104. o418.Size = UDim2.new(0.10000000149012,0,2,0)
  5105. o418.Text = "1"
  5106. o418.Position = UDim2.new(0,0,-0.5,0)
  5107. o418.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
  5108. o418.BackgroundTransparency = 0.80000001192093
  5109. o418.BorderSizePixel = 0
  5110. o418.ZIndex = 2
  5111. o418.Font = Enum.Font.SourceSans
  5112. o418.FontSize = Enum.FontSize.Size14
  5113. o418.TextColor3 = Color3.new(1, 0.666667, 0)
  5114. o418.TextScaled = true
  5115. o418.TextWrapped = true
  5116. o419.Name = "Back"
  5117. o419.Parent = o418
  5118. o419.Position = UDim2.new(0.10000000149012,0,0.10000000149012,0)
  5119. o419.Size = UDim2.new(0.80000001192093,0,0.80000001192093,0)
  5120. o419.Style = Enum.FrameStyle.DropShadow
  5121. o419.Position = UDim2.new(0.10000000149012,0,0.10000000149012,0)
  5122. o419.Visible = false
  5123. o419.BackgroundColor3 = Color3.new(1, 1, 1)
  5124. o420.Name = "BarBack"
  5125. o420.Parent = o417
  5126. o420.Position = UDim2.new(0.15000000596046,0,0,0)
  5127. o420.Rotation = 180
  5128. o420.Size = UDim2.new(0.85000002384186,0,1,0)
  5129. o420.Position = UDim2.new(0.15000000596046,0,0,0)
  5130. o420.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
  5131. o420.BackgroundTransparency = 0.5
  5132. o420.BorderColor3 = Color3.new(0, 0, 0)
  5133. o420.BorderSizePixel = 0
  5134. o421.Name = "Bar"
  5135. o421.Parent = o420
  5136. o421.Size = UDim2.new(0.012500000186265,0,1,0)
  5137. o421.BackgroundColor3 = Color3.new(0.705882, 0.501961, 1)
  5138. o421.BackgroundTransparency = 0.5
  5139. o421.BorderColor3 = Color3.new(0, 0, 0)
  5140. o421.BorderSizePixel = 0
  5141. o422.Name = "Label"
  5142. o422.Parent = o420
  5143. o422.Rotation = 180
  5144. o422.Size = UDim2.new(1,0,1,0)
  5145. o422.Text = "Seal Pressure"
  5146. o422.BackgroundColor3 = Color3.new(1, 1, 1)
  5147. o422.BackgroundTransparency = 1
  5148. o422.ZIndex = 2
  5149. o422.Font = Enum.Font.SourceSansBold
  5150. o422.FontSize = Enum.FontSize.Size14
  5151. o422.TextColor3 = Color3.new(0.694118, 0.694118, 0.694118)
  5152. o422.TextScaled = true
  5153. o422.TextTransparency = 0.60000002384186
  5154. o422.TextWrapped = true
  5155. o422.TextXAlignment = Enum.TextXAlignment.Left
  5156. o423.Name = "HC"
  5157. o423.Parent = o412
  5158. o423.Position = UDim2.new(1,0,0.34999999403954,0)
  5159. o423.Size = UDim2.new(0.090000003576279,0,0.15000000596046,0)
  5160. o423.Position = UDim2.new(1,0,0.34999999403954,0)
  5161. o423.BackgroundColor3 = Color3.new(1, 1, 1)
  5162. o423.BackgroundTransparency = 1
  5163. o423.BorderSizePixel = 0
  5164. o424.Name = "Hits"
  5165. o424.Parent = o423
  5166. o424.Size = UDim2.new(1,0,0.5,0)
  5167. o424.Text = "2"
  5168. o424.BackgroundColor3 = Color3.new(1, 1, 1)
  5169. o424.BackgroundTransparency = 1
  5170. o424.Font = Enum.Font.Fantasy
  5171. o424.FontSize = Enum.FontSize.Size14
  5172. o424.TextColor3 = Color3.new(0.384314, 0.145098, 0.819608)
  5173. o424.TextScaled = true
  5174. o424.TextStrokeTransparency = 0
  5175. o424.TextWrapped = true
  5176. o425.Name = "TDmg"
  5177. o425.Parent = o423
  5178. o425.Position = UDim2.new(0,0,0.5,0)
  5179. o425.Size = UDim2.new(1,0,0.25,0)
  5180. o425.Text = "0"
  5181. o425.Position = UDim2.new(0,0,0.5,0)
  5182. o425.BackgroundColor3 = Color3.new(1, 1, 1)
  5183. o425.BackgroundTransparency = 1
  5184. o425.Font = Enum.Font.Fantasy
  5185. o425.FontSize = Enum.FontSize.Size14
  5186. o425.TextColor3 = Color3.new(0.384314, 0.145098, 0.819608)
  5187. o425.TextScaled = true
  5188. o425.TextStrokeTransparency = 0
  5189. o425.TextWrapped = true
  5190. o426.Name = "B"
  5191. o426.Parent = o423
  5192. o426.Position = UDim2.new(0.20000000298023,0,0.85000002384186,0)
  5193. o426.Rotation = 180
  5194. o426.Size = UDim2.new(0.60000002384186,0,0.15000000596046,0)
  5195. o426.Position = UDim2.new(0.20000000298023,0,0.85000002384186,0)
  5196. o426.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
  5197. o426.BackgroundTransparency = 0.60000002384186
  5198. o426.BorderSizePixel = 0
  5199. o427.Name = "Bar"
  5200. o427.Parent = o426
  5201. o427.Size = UDim2.new(1,0,1,0)
  5202. o427.BackgroundColor3 = Color3.new(0.384314, 0.145098, 0.819608)
  5203. o427.BackgroundTransparency = 0.40000000596046
  5204. o427.BorderSizePixel = 0
  5205. o428.Name = "KeysPressed"
  5206. o428.Parent = o412
  5207. o428.Position = UDim2.new(-0.30000001192093,0,0.68999999761581,0)
  5208. o428.Size = UDim2.new(0.30000001192093,0,0.03999999910593,0)
  5209. o428.Position = UDim2.new(-0.30000001192093,0,0.68999999761581,0)
  5210. o428.BackgroundColor3 = Color3.new(1, 1, 1)
  5211. o428.BackgroundTransparency = 1
  5212. o429.Name = "Template"
  5213. o429.Parent = o428
  5214. o429.Size = UDim2.new(0.125,0,1,0)
  5215. o429.Text = ">"
  5216. o429.BackgroundColor3 = Color3.new(1, 1, 1)
  5217. o429.BackgroundTransparency = 1
  5218. o429.Font = Enum.Font.SourceSans
  5219. o429.FontSize = Enum.FontSize.Size14
  5220. o429.TextColor3 = Color3.new(1, 1, 1)
  5221. o429.TextScaled = true
  5222. o429.TextStrokeTransparency = 0
  5223. o429.TextWrapped = true
  5224. o430.Name = "B"
  5225. o430.Parent = o428
  5226. o430.Position = UDim2.new(1,0,-0,0)
  5227. o430.Size = UDim2.new(0.15000000596046,0,1,0)
  5228. o430.Text = "Display Inputs"
  5229. o430.Position = UDim2.new(1,0,-0,0)
  5230. o430.BackgroundColor3 = Color3.new(0.258824, 0.258824, 0.258824)
  5231. o430.BackgroundTransparency = 0.80000001192093
  5232. o430.BorderColor3 = Color3.new(0, 0, 0)
  5233. o430.Font = Enum.Font.SourceSans
  5234. o430.FontSize = Enum.FontSize.Size14
  5235. o430.TextColor3 = Color3.new(1, 1, 1)
  5236. o430.TextScaled = true
  5237. o430.TextWrapped = true
  5238. o431.Name = "BBarBody"
  5239. o431.Parent = o412
  5240. o431.Position = UDim2.new(0.15999999642372,0,0.87999999523163,0)
  5241. o431.Size = UDim2.new(0.14000000059605,0,0.050000000745058,0)
  5242. o431.Style = Enum.FrameStyle.RobloxRound
  5243. o431.Position = UDim2.new(0.15999999642372,0,0.87999999523163,0)
  5244. o431.BackgroundColor3 = Color3.new(1, 1, 1)
  5245. o432.Name = "BarBack"
  5246. o432.Parent = o431
  5247. o432.Rotation = 180
  5248. o432.Size = UDim2.new(1,0,1,0)
  5249. o432.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
  5250. o432.BackgroundTransparency = 0.5
  5251. o432.BorderColor3 = Color3.new(0, 0, 0)
  5252. o432.BorderSizePixel = 0
  5253. o433.Name = "Bar"
  5254. o433.Parent = o432
  5255. o433.Size = UDim2.new(1,0,1,0)
  5256. o433.BackgroundColor3 = Color3.new(0.384314, 0.145098, 0.819608)
  5257. o433.BackgroundTransparency = 0.5
  5258. o433.BorderColor3 = Color3.new(0, 0, 0)
  5259. o433.BorderSizePixel = 0
  5260. o434.Name = "Label"
  5261. o434.Parent = o432
  5262. o434.Rotation = 180
  5263. o434.Size = UDim2.new(1,0,1,0)
  5264. o434.Text = "Barrier"
  5265. o434.BackgroundColor3 = Color3.new(1, 1, 1)
  5266. o434.BackgroundTransparency = 1
  5267. o434.ZIndex = 2
  5268. o434.Font = Enum.Font.SourceSansBold
  5269. o434.FontSize = Enum.FontSize.Size14
  5270. o434.TextColor3 = Color3.new(0.694118, 0.694118, 0.694118)
  5271. o434.TextScaled = true
  5272. o434.TextTransparency = 0.60000002384186
  5273. o434.TextWrapped = true
  5274. o434.TextXAlignment = Enum.TextXAlignment.Left
  5275. o435.Name = "movelist"
  5276. o435.Parent = mas
  5277. o436.Name = "M"
  5278. o436.Parent = o435
  5279. o436.Position = UDim2.new(0.83999997377396,0,0.60000002384186,0)
  5280. o436.Size = UDim2.new(0.15999999642372,0,0.40000000596046,0)
  5281. o436.Position = UDim2.new(0.83999997377396,0,0.60000002384186,0)
  5282. o436.CanvasSize = UDim2.new(0,0,3,0)
  5283. o436.BackgroundColor3 = Color3.new(0, 0, 0)
  5284. o436.BackgroundTransparency = 0.60000002384186
  5285. o436.BorderSizePixel = 0
  5286. o436.ScrollBarThickness = 14
  5287. o437.Name = "ML"
  5288. o437.Parent = o436
  5289. o437.Position = UDim2.new(0,0,0.029999999329448,0)
  5290. o437.Size = UDim2.new(0.89999997615814,0,0.029999999329448,0)
  5291. o437.Text = "DASQ - Summon Nemesis/Unsummon Nemesis(Need more than 200 Corruption to summon)"
  5292. o437.Position = UDim2.new(0,0,0.029999999329448,0)
  5293. o437.BackgroundColor3 = Color3.new(1, 1, 1)
  5294. o437.BackgroundTransparency = 1
  5295. o437.Font = Enum.Font.Fantasy
  5296. o437.FontSize = Enum.FontSize.Size14
  5297. o437.TextColor3 = Color3.new(1, 1, 1)
  5298. o437.TextScaled = true
  5299. o437.TextStrokeTransparency = 0
  5300. o437.TextWrapped = true
  5301. o437.TextXAlignment = Enum.TextXAlignment.Left
  5302. o438.Name = "ML2"
  5303. o438.Parent = o436
  5304. o438.Position = UDim2.new(0,0,0.059999998658895,0)
  5305. o438.Size = UDim2.new(0.89999997615814,0,0.0099999997764826,0)
  5306. o438.Text = "AADQ - Tyrant Uppercut(Costs 150 Corruption)"
  5307. o438.Position = UDim2.new(0,0,0.059999998658895,0)
  5308. o438.BackgroundColor3 = Color3.new(1, 1, 1)
  5309. o438.BackgroundTransparency = 1
  5310. o438.Font = Enum.Font.Fantasy
  5311. o438.FontSize = Enum.FontSize.Size14
  5312. o438.TextColor3 = Color3.new(1, 1, 1)
  5313. o438.TextScaled = true
  5314. o438.TextStrokeTransparency = 0
  5315. o438.TextWrapped = true
  5316. o438.TextXAlignment = Enum.TextXAlignment.Left
  5317. o439.Name = "ML5"
  5318. o439.Parent = o436
  5319. o439.Position = UDim2.new(0,0,0.10000000149012,0)
  5320. o439.Size = UDim2.new(0.89999997615814,0,0.0099999997764826,0)
  5321. o439.Text = "ASASQ - Nemesis Barrage (Costs 150 Corruption)"
  5322. o439.Position = UDim2.new(0,0,0.10000000149012,0)
  5323. o439.BackgroundColor3 = Color3.new(1, 1, 1)
  5324. o439.BackgroundTransparency = 1
  5325. o439.Font = Enum.Font.Fantasy
  5326. o439.FontSize = Enum.FontSize.Size14
  5327. o439.TextColor3 = Color3.new(1, 1, 1)
  5328. o439.TextScaled = true
  5329. o439.TextStrokeTransparency = 0
  5330. o439.TextWrapped = true
  5331. o439.TextXAlignment = Enum.TextXAlignment.Left
  5332. o440.Name = "ML4"
  5333. o440.Parent = o436
  5334. o440.Position = UDim2.new(0,0,0.079999998211861,0)
  5335. o440.Size = UDim2.new(0.89999997615814,0,0.019999999552965,0)
  5336. o440.Text = "|> ASDASDWWQ - Unbounded Wrath (During Terror Assault | Costs 200 Corruption | Hold Q)"
  5337. o440.Position = UDim2.new(0,0,0.079999998211861,0)
  5338. o440.BackgroundColor3 = Color3.new(1, 1, 1)
  5339. o440.BackgroundTransparency = 1
  5340. o440.Font = Enum.Font.Fantasy
  5341. o440.FontSize = Enum.FontSize.Size14
  5342. o440.TextColor3 = Color3.new(1, 1, 1)
  5343. o440.TextScaled = true
  5344. o440.TextStrokeTransparency = 0
  5345. o440.TextWrapped = true
  5346. o440.TextXAlignment = Enum.TextXAlignment.Left
  5347. o441.Name = "ML3"
  5348. o441.Parent = o436
  5349. o441.Position = UDim2.new(0,0,0.070000000298023,0)
  5350. o441.Size = UDim2.new(0.89999997615814,0,0.0099999997764826,0)
  5351. o441.Text = "ASASE - Terror Assault"
  5352. o441.Position = UDim2.new(0,0,0.070000000298023,0)
  5353. o441.BackgroundColor3 = Color3.new(1, 1, 1)
  5354. o441.BackgroundTransparency = 1
  5355. o441.Font = Enum.Font.Fantasy
  5356. o441.FontSize = Enum.FontSize.Size14
  5357. o441.TextColor3 = Color3.new(1, 1, 1)
  5358. o441.TextScaled = true
  5359. o441.TextStrokeTransparency = 0
  5360. o441.TextWrapped = true
  5361. o441.TextXAlignment = Enum.TextXAlignment.Left
  5362. o442.Name = "ML6"
  5363. o442.Parent = o436
  5364. o442.Position = UDim2.new(0,0,0.10999999940395,0)
  5365. o442.Size = UDim2.new(0.89999997615814,0,0.0099999997764826,0)
  5366. o442.Text = "SAX - Siege Revolver"
  5367. o442.Position = UDim2.new(0,0,0.10999999940395,0)
  5368. o442.BackgroundColor3 = Color3.new(1, 1, 1)
  5369. o442.BackgroundTransparency = 1
  5370. o442.Font = Enum.Font.Fantasy
  5371. o442.FontSize = Enum.FontSize.Size14
  5372. o442.TextColor3 = Color3.new(1, 1, 1)
  5373. o442.TextScaled = true
  5374. o442.TextStrokeTransparency = 0
  5375. o442.TextWrapped = true
  5376. o442.TextXAlignment = Enum.TextXAlignment.Left
  5377. o443.Name = "E"
  5378. o443.Parent = o436
  5379. o443.Size = UDim2.new(0.89999997615814,0,0.0099999997764826,0)
  5380. o443.Text = "F - Equip/ Unequip"
  5381. o443.BackgroundColor3 = Color3.new(1, 1, 1)
  5382. o443.BackgroundTransparency = 1
  5383. o443.Font = Enum.Font.Fantasy
  5384. o443.FontSize = Enum.FontSize.Size14
  5385. o443.TextColor3 = Color3.new(1, 1, 1)
  5386. o443.TextScaled = true
  5387. o443.TextStrokeTransparency = 0
  5388. o443.TextWrapped = true
  5389. o443.TextXAlignment = Enum.TextXAlignment.Left
  5390. o444.Name = "C"
  5391. o444.Parent = o436
  5392. o444.Position = UDim2.new(0,0,0.0099999997764826,0)
  5393. o444.Size = UDim2.new(0.89999997615814,0,0.019999999552965,0)
  5394. o444.Text = "CTRL (Button, not keystroke) - 2D Mode (Lock On by putting mouse near player/humanoid)"
  5395. o444.Position = UDim2.new(0,0,0.0099999997764826,0)
  5396. o444.BackgroundColor3 = Color3.new(1, 1, 1)
  5397. o444.BackgroundTransparency = 1
  5398. o444.Font = Enum.Font.Fantasy
  5399. o444.FontSize = Enum.FontSize.Size14
  5400. o444.TextColor3 = Color3.new(1, 1, 1)
  5401. o444.TextScaled = true
  5402. o444.TextStrokeTransparency = 0
  5403. o444.TextWrapped = true
  5404. o444.TextXAlignment = Enum.TextXAlignment.Left
  5405. o445.Name = "ML7"
  5406. o445.Parent = o436
  5407. o445.Position = UDim2.new(0,0,0.11999999731779,0)
  5408. o445.Size = UDim2.new(0.89999997615814,0,0.0099999997764826,0)
  5409. o445.Text = "ASDE - Dreaded Fang (Delayable)"
  5410. o445.Position = UDim2.new(0,0,0.11999999731779,0)
  5411. o445.BackgroundColor3 = Color3.new(1, 1, 1)
  5412. o445.BackgroundTransparency = 1
  5413. o445.Font = Enum.Font.Fantasy
  5414. o445.FontSize = Enum.FontSize.Size14
  5415. o445.TextColor3 = Color3.new(1, 1, 1)
  5416. o445.TextScaled = true
  5417. o445.TextStrokeTransparency = 0
  5418. o445.TextWrapped = true
  5419. o445.TextXAlignment = Enum.TextXAlignment.Left
  5420. o446.Name = "ML8"
  5421. o446.Parent = o436
  5422. o446.Position = UDim2.new(0,0,0.12999999523163,0)
  5423. o446.Size = UDim2.new(0.89999997615814,0,0.019999999552965,0)
  5424. o446.Text = "ASDQ - Lucifer Crusher (Costs 80 Corruption | Delayable)"
  5425. o446.Position = UDim2.new(0,0,0.12999999523163,0)
  5426. o446.BackgroundColor3 = Color3.new(1, 1, 1)
  5427. o446.BackgroundTransparency = 1
  5428. o446.Font = Enum.Font.Fantasy
  5429. o446.FontSize = Enum.FontSize.Size14
  5430. o446.TextColor3 = Color3.new(1, 1, 1)
  5431. o446.TextScaled = true
  5432. o446.TextStrokeTransparency = 0
  5433. o446.TextWrapped = true
  5434. o446.TextXAlignment = Enum.TextXAlignment.Left
  5435. o447.Name = "ML9"
  5436. o447.Parent = o436
  5437. o447.Position = UDim2.new(0,0,0.15000000596046,0)
  5438. o447.Size = UDim2.new(0.89999997615814,0,0.0099999997764826,0)
  5439. o447.Text = "DDC - Riser (Must be grounded)"
  5440. o447.Position = UDim2.new(0,0,0.15000000596046,0)
  5441. o447.BackgroundColor3 = Color3.new(1, 1, 1)
  5442. o447.BackgroundTransparency = 1
  5443. o447.Font = Enum.Font.Fantasy
  5444. o447.FontSize = Enum.FontSize.Size14
  5445. o447.TextColor3 = Color3.new(1, 1, 1)
  5446. o447.TextScaled = true
  5447. o447.TextStrokeTransparency = 0
  5448. o447.TextWrapped = true
  5449. o447.TextXAlignment = Enum.TextXAlignment.Left
  5450. o448.Name = "ML10"
  5451. o448.Parent = o436
  5452. o448.Position = UDim2.new(0,0,0.15999999642372,0)
  5453. o448.Size = UDim2.new(0.89999997615814,0,0.019999999552965,0)
  5454. o448.Text = "ADADQ - Release Seals (Costs 100 Corruption | Seal level must be greater than 1)"
  5455. o448.Position = UDim2.new(0,0,0.15999999642372,0)
  5456. o448.BackgroundColor3 = Color3.new(1, 1, 1)
  5457. o448.BackgroundTransparency = 1
  5458. o448.Font = Enum.Font.Fantasy
  5459. o448.FontSize = Enum.FontSize.Size14
  5460. o448.TextColor3 = Color3.new(1, 1, 1)
  5461. o448.TextScaled = true
  5462. o448.TextStrokeTransparency = 0
  5463. o448.TextWrapped = true
  5464. o448.TextXAlignment = Enum.TextXAlignment.Left
  5465. mas.Parent = workspace
  5466. mas:MakeJoints()
  5467. local mas1 = mas:GetChildren()
  5468. for i=1,#mas1 do
  5469. mas1[i].Parent = script
  5470. ypcall(function() mas1[i]:MakeJoints() end)
  5471. end
  5472. mas:Destroy()
  5473. for i=1,#cors do
  5474. coroutine.resume(cors[i])
  5475. end
  5476. local Player = game:GetService("Players").LocalPlayer
  5477. local Character = Player.Character
  5478. local Mouse = Player:GetMouse()
  5479. local Camera = workspace.CurrentCamera
  5480. local Controller = Player.PlayerScripts:WaitForChild("ControlScript")
  5481. local Head = Character:WaitForChild("Head")
  5482. local Torso = Character:WaitForChild("Torso")
  5483. local RightArm = Character:WaitForChild("Right Arm")
  5484. local LeftArm = Character:WaitForChild("Left Arm")
  5485. local RightLeg = Character:WaitForChild("Right Leg")
  5486. local LeftLeg = Character:WaitForChild("Left Leg")
  5487. local RootPart = Character:WaitForChild("HumanoidRootPart")
  5488. local Humanoid = Character:WaitForChild("Humanoid")
  5489. local Neck = Torso:WaitForChild("Neck")
  5490. local RightShoulder = Torso:WaitForChild("Right Shoulder")
  5491. local LeftShoulder = Torso:WaitForChild("Left Shoulder")
  5492. local LeftHip = Torso:WaitForChild("Left Hip")
  5493. local RightHip = Torso:WaitForChild("Right Hip")
  5494. local RootJoint = RootPart:WaitForChild("RootJoint")
  5495. local NLSC0 = LeftShoulder.C0
  5496. local NLSC1 = LeftShoulder.C1
  5497. local NRSC0 = RightShoulder.C0
  5498. local NRSC1 = RightShoulder.C1
  5499. local NLHC0 = LeftHip.C0
  5500. local NLHC1 = LeftHip.C1
  5501. local NRHC0 = RightHip.C0
  5502. local NRHC1 = RightHip.C1
  5503. local NNC0 = Neck.C0
  5504. local NNC1 = Neck.C1
  5505. local NRJC0 = RootJoint.C0
  5506. local NRJC1 = RootJoint.C1
  5507. local animate = Character:WaitForChild("Animate")
  5508. local sound = Character:WaitForChild("Sound")
  5509. local lsound = sound:WaitForChild("LocalSound")
  5510. local chatServ = game:GetService("Chat")
  5511. local runServ = game:GetService("RunService")
  5512. local debServ = game:GetService("Debris")
  5513. local radian = math.rad
  5514. local huge = math.huge
  5515. local random = math.random
  5516. local cosine = math.cos
  5517. local Vec3 = Vector3.new
  5518. local cFrame = CFrame.new
  5519. local Euler = CFrame.fromEulerAnglesXYZ
  5520. local BrickCol = BrickColor.new
  5521. local Col3 = Color3.new
  5522. local Inst = Instance.new
  5523. local UD2 = UDim2.new
  5524. local F1, F2, F3 = Inst("Folder", Character), Inst("Folder"), Inst("Folder")
  5525. F1.Name = "Storage Folder"
  5526. F2.Parent = F1
  5527. F2.Name = "Parts"
  5528. F3.Parent = F1
  5529. F3.Name = "Effects"
  5530. local Drag_To_Part = Inst("Part", F2)
  5531. Drag_To_Part.Transparency = 1
  5532. Drag_To_Part.Name = "Drag-to-part"
  5533. Drag_To_Part.Size = Vector3.new(0.2, 0.2, 0.2)
  5534. Drag_To_Part.Anchored = false
  5535. Drag_To_Part.CanCollide = false
  5536. Drag_To_Part.Locked = true
  5537. local DTPWeld = Inst("Weld", Drag_To_Part)
  5538. DTPWeld.Part0 = RootPart
  5539. DTPWeld.Part1 = Drag_To_Part
  5540. local InputCommand = ""
  5541. local Animation = "Idle"
  5542. local Speed = {10, 0}
  5543. local DragTable = {}
  5544. local InputFrameTable = {}
  5545. local Booleans = {
  5546. Equipped = false,
  5547. Attacking = false,
  5548. SoulOut = false,
  5549. SoulFollow = true,
  5550. SoulAttacking = false,
  5551. SoulAnimOverride = false,
  5552. Successful_KeyStroke = false,
  5553. KeyStroke_CoolDown = false,
  5554. AnimOverride = false,
  5555. JumpAnim = false,
  5556. DisableJump = false,
  5557. AntiTrip = false,
  5558. Invincible = false,
  5559. CorRegen = true,
  5560. EndAllDrags = false,
  5561. Forward = false,
  5562. Backward = false,
  5563. Crouching = false,
  5564. CamFollow = true,
  5565. BarrierGuard = false,
  5566. CanGuard = true,
  5567. SealReleased = false,
  5568. SPDecay = true,
  5569. GyroUse = true,
  5570. Dashing = false,
  5571. CanDash = true,
  5572. ComboPause = false
  5573. }
  5574. local Numbers = {
  5575. Buff = 1,
  5576. LastHealth = Humanoid.Health,
  5577. rBuff = 0
  5578. }
  5579. local CoolDowns = {
  5580. TerrorAssault = {0, 15},
  5581. NemesisBarrage = {0, 18},
  5582. SiegeRevolver = {1.6, 1.6},
  5583. DreadedFang = {0, 5},
  5584. LuciferCrusher = {0, 7},
  5585. Riser = {0, 4},
  5586. BarrierRegen = {3, 3},
  5587. NightStalk = {0, 4}
  5588. }
  5589. local BufferLimiters = {
  5590. TyrantUppercut = {0, 2},
  5591. NemesisBarrage = {0, 1},
  5592. SiegeRevolver = {0, 1},
  5593. SummonNemesis = {0, 1},
  5594. DreadedFang = {0, 1},
  5595. LuciferCrusher = {0, 1},
  5596. Riser = {0, 1},
  5597. SealRelease = {0, 1},
  5598. TerrorAssault = {0, 1},
  5599. NightStalk = {0, 1},
  5600. Weak = {0, 6},
  5601. Medium = {0, 4},
  5602. Strong = {0, 3},
  5603. Drive = {0, 2},
  5604. SDrive = {0, 2}
  5605. }
  5606. local HitDebounces = {}
  5607. local HitCount = {
  5608. false,
  5609. 0,
  5610. 0,
  5611. {7, 7}
  5612. }
  5613. local Sounds = {
  5614. Sharp = {
  5615. Small = 153092296,
  5616. MedL = 153092292,
  5617. MedH = 153092285,
  5618. Large = 153092274
  5619. },
  5620. Blunt = {
  5621. Small = 153092249,
  5622. Med = 153092238,
  5623. LargeF = 153092227,
  5624. LargeA = 153092217,
  5625. Large = 153092213
  5626. },
  5627. Body = {
  5628. Blood = 206082273,
  5629. Grab = 240429615,
  5630. KnuckleCrack = 240428955,
  5631. GenHit1 = 169380525,
  5632. GenHit2 = 169380528,
  5633. GenHit3 = 169380538
  5634. }
  5635. }
  5636. local TwoD = false
  5637. local CamInterrupt = false
  5638. local TargetInfo = {nil, nil}
  5639. local Colors = {
  5640. "Dark indigo",
  5641. "Royal purple",
  5642. "Alder",
  5643. "Bright violet"
  5644. }
  5645. local sine = 0
  5646. local change = 1
  5647. local c1, c2
  5648. local UI = script:WaitForChild("UI")
  5649. UI.Parent = Player.PlayerGui
  5650. local CBar = UI:WaitForChild("BarBody"):WaitForChild("BarBack"):WaitForChild("Bar")
  5651. local BBarMain = UI:WaitForChild("BBarBody")
  5652. local BBar = BBarMain:WaitForChild("BarBack"):WaitForChild("Bar")
  5653. local CLabel = UI:WaitForChild("BarBody"):WaitForChild("BarBack"):WaitForChild("Label")
  5654. local SBar = UI:WaitForChild("Seal"):WaitForChild("BarBack"):WaitForChild("Bar")
  5655. local CSeal = UI:WaitForChild("Seal"):WaitForChild("CurrentSeal")
  5656. local KP = UI:WaitForChild("KeysPressed")
  5657. local KPTemplate = KP:WaitForChild("Template")
  5658. local KPButton = KP:WaitForChild("B")
  5659. local movelist = script:WaitForChild("movelist")
  5660. movelist.Parent = Player.PlayerGui
  5661. local KPBO = false
  5662. KPButton.MouseButton1Click:connect(function()
  5663. if not KPBO then
  5664. KPBO = true
  5665. KP:TweenPosition(UD2(0, 0, 0.69, 0), _, "Linear", 0.2, true)
  5666. KPButton.Text = "Hide Inputs"
  5667. elseif KPBO then
  5668. KPBO = false
  5669. KP:TweenPosition(UD2(-0.3, 0, 0.69, 0), _, "Linear", 0.2, true)
  5670. KPButton.Text = "Display Inputs"
  5671. end
  5672. end)
  5673. local HC = UI:WaitForChild("HC")
  5674. local HCB = HC:WaitForChild("B")
  5675. local HCBB = HCB:WaitForChild("Bar")
  5676. local HCH = HC:WaitForChild("Hits")
  5677. local HCTD = HC:WaitForChild("TDmg")
  5678. local Corruption = Inst("DoubleConstrainedValue")
  5679. Corruption.MaxValue = 100
  5680. Corruption.MinValue = 0
  5681. Corruption.Value = 0
  5682. local Barrier = Inst("DoubleConstrainedValue")
  5683. Barrier.MaxValue = 200
  5684. Barrier.MinValue = 0
  5685. Barrier.Value = Barrier.MaxValue
  5686. local SealInfo = {
  5687. 1,
  5688. 80,
  5689. 0.3
  5690. }
  5691. local SealPressure = Inst("DoubleConstrainedValue")
  5692. SealPressure.MaxValue = SealInfo[2]
  5693. SealPressure.MinValue = -0.01
  5694. SealPressure.Value = 1
  5695. local msd = script:WaitForChild("M.S.D")
  5696. local soul = script:WaitForChild("Soul")
  5697. local MOV = msd:WaitForChild("ObjectValues")
  5698. --local MW = msd:WaitForChild("Welder")
  5699. local SW = soul:WaitForChild("Welder")
  5700. --MW.Disabled = false
  5701. SW.Disabled = false
  5702. repeat
  5703. --repeat
  5704. wait()
  5705. -- until not MW.Parent
  5706. until not SW.Parent
  5707. local MSD = {
  5708. Left = {
  5709. Arm = MOV:WaitForChild("Left"):WaitForChild("Arm").Value,
  5710. CM1 = MOV:WaitForChild("Left"):WaitForChild("CM1").Value,
  5711. CM2 = MOV:WaitForChild("Left"):WaitForChild("CM2").Value,
  5712. CM3 = MOV:WaitForChild("Left"):WaitForChild("CM3").Value,
  5713. LM1 = MOV:WaitForChild("Left"):WaitForChild("LM1").Value,
  5714. LM2 = MOV:WaitForChild("Left"):WaitForChild("LM2").Value,
  5715. Particles = MOV:WaitForChild("Left"):WaitForChild("Particles").Value,
  5716. CP1 = MOV:WaitForChild("Left"):WaitForChild("CP1").Value,
  5717. CP2 = MOV:WaitForChild("Left"):WaitForChild("CP2").Value,
  5718. CP3 = MOV:WaitForChild("Left"):WaitForChild("CP3").Value
  5719. },
  5720. Right = {
  5721. Arm = MOV:WaitForChild("Right"):WaitForChild("Arm").Value,
  5722. CM1 = MOV:WaitForChild("Right"):WaitForChild("CM1").Value,
  5723. CM2 = MOV:WaitForChild("Right"):WaitForChild("CM2").Value,
  5724. CM3 = MOV:WaitForChild("Right"):WaitForChild("CM3").Value,
  5725. LM1 = MOV:WaitForChild("Right"):WaitForChild("LM1").Value,
  5726. LM2 = MOV:WaitForChild("Right"):WaitForChild("LM2").Value,
  5727. Particles = MOV:WaitForChild("Right"):WaitForChild("Particles").Value,
  5728. CP1 = MOV:WaitForChild("Right"):WaitForChild("CP1").Value,
  5729. CP2 = MOV:WaitForChild("Right"):WaitForChild("CP2").Value,
  5730. CP3 = MOV:WaitForChild("Right"):WaitForChild("CP3").Value
  5731. },
  5732. Torso = MOV:WaitForChild("TorPart").Value,
  5733. ColParts = {}
  5734. }
  5735. debServ:AddItem(MOV, 0)
  5736. local Soul = {
  5737. Head = soul:WaitForChild("Head"),
  5738. Torso = soul:WaitForChild("Torso"),
  5739. Root = soul:WaitForChild("Root"),
  5740. Root2 = soul:WaitForChild("Root2"),
  5741. LArm = soul:WaitForChild("LArm"),
  5742. RArm = soul:WaitForChild("RArm"),
  5743. RLeg = soul:WaitForChild("RLeg"),
  5744. LLeg = soul:WaitForChild("LLeg"),
  5745. Neck = soul:WaitForChild("Torso"):WaitForChild("Neck"),
  5746. LHip = soul:WaitForChild("Torso"):WaitForChild("Left Hip"),
  5747. RHip = soul:WaitForChild("Torso"):WaitForChild("Right Hip"),
  5748. LShoulder = soul:WaitForChild("Torso"):WaitForChild("Left Shoulder"),
  5749. RShoulder = soul:WaitForChild("Torso"):WaitForChild("Right Shoulder"),
  5750. RootHip = soul:WaitForChild("Root"):WaitForChild("Root Hip"),
  5751. EP1 = soul:WaitForChild("EP1").Value,
  5752. EP2 = soul:WaitForChild("EP2").Value,
  5753. NNC0 = soul:WaitForChild("Torso"):WaitForChild("Neck").C0,
  5754. NNC1 = soul:WaitForChild("Torso"):WaitForChild("Neck").C1
  5755. }
  5756. local ArmWeld1 = Inst("Weld")
  5757. ArmWeld1.Part0 = RightArm
  5758. ArmWeld1.Part1 = MSD.Right.Arm
  5759. ArmWeld1.Parent = RightArm
  5760. local ArmWeld2 = Inst("Weld")
  5761. ArmWeld2.Part0 = LeftArm
  5762. ArmWeld2.Part1 = MSD.Left.Arm
  5763. ArmWeld2.Parent = LeftArm
  5764. local TorWeld = Inst("Weld")
  5765. TorWeld.Part0 = Torso
  5766. TorWeld.Part1 = MSD.Torso
  5767. TorWeld.Parent = Torso
  5768. msd.Parent = F2
  5769. Soul.Root.CFrame = RootPart.CFrame * cFrame(0, 2.5, 5)
  5770. Soul.Torso.Name = "Tor"
  5771. Soul.Head.Name = "Hed"
  5772. local SoulPos = Inst("BodyPosition")
  5773. SoulPos.MaxForce = Vec3(huge, huge, huge)
  5774. SoulPos.Position = (RootPart.CFrame * cFrame(0, 2.5, 4)).p
  5775. SoulPos.P = 60000
  5776. local SoulGyr = Inst("BodyGyro")
  5777. SoulGyr.MaxTorque = Vec3(0, huge, 0)
  5778. SoulGyr.Parent = Soul.Root
  5779. SoulGyr.CFrame = cFrame(Soul.Root.Position, RootPart.Position)
  5780. SoulGyr.P = 30000
  5781. local SoulGyr2 = Inst("BodyGyro")
  5782. SoulGyr2.MaxTorque = Vec3(huge, 0, huge)
  5783. SoulGyr2.Parent = Soul.Root2
  5784. RightArm.Transparency = 1
  5785. LeftArm.Transparency = 1
  5786. local smol = Inst("BlockMesh", RightArm)
  5787. smol.Scale = Vec3(0, 0, 0)
  5788. local smol = Inst("BlockMesh", LeftArm)
  5789. smol.Scale = Vec3(0, 0, 0)
  5790. for _, p in pairs(msd:GetChildren()) do
  5791. if p:IsA("BasePart") then
  5792. if p.Name == "C" then
  5793. table.insert(MSD.ColParts, {p, 0})
  5794. elseif p.Name == "C2" then
  5795. table.insert(MSD.ColParts, {p, 1})
  5796. end
  5797. end
  5798. end
  5799. local tshirt = Character:FindFirstChild("Shirt Graphic")
  5800. if tshirt and tshirt.Graphic == "http://www.roblox.com/asset/?id=369310923" then
  5801. Colors[1] = "Crimson"
  5802. Colors[2] = "Really red"
  5803. Colors[3] = "Persimmon"
  5804. Colors[4] = "Cocoa"
  5805. Corruption.Value = 50
  5806. SealInfo[1] = 2
  5807. SealPressure.MaxValue = SealInfo[2] * SealInfo[1]
  5808. for _, p in pairs(msd:GetChildren()) do
  5809. if p:IsA("BasePart") then
  5810. if p.Name == "C" then
  5811. p.BrickColor = BrickCol("Crimson")
  5812. elseif p.Name == "C2" then
  5813. p.BrickColor = BrickCol("Persimmon")
  5814. end
  5815. p.Name = "Lmao"
  5816. end
  5817. end
  5818. for _, p in pairs(soul:GetChildren()) do
  5819. if p:IsA("BasePart") and p.Name == "C" then
  5820. p.BrickColor = BrickCol("Crimson")
  5821. p.Name = "Part"
  5822. end
  5823. end
  5824. end
  5825. MSD.Right.Particles.Color = ColorSequence.new(BrickCol(Colors[1]).Color)
  5826. MSD.Left.Particles.Color = ColorSequence.new(BrickCol(Colors[1]).Color)
  5827. MSD.Right.CP1.Color = ColorSequence.new(BrickCol(Colors[1]).Color)
  5828. MSD.Left.CP1.Color = ColorSequence.new(BrickCol(Colors[1]).Color)
  5829. MSD.Right.CP2.Color = ColorSequence.new(BrickCol(Colors[1]).Color)
  5830. MSD.Left.CP2.Color = ColorSequence.new(BrickCol(Colors[1]).Color)
  5831. MSD.Right.CP3.Color = ColorSequence.new(BrickCol(Colors[1]).Color)
  5832. MSD.Left.CP3.Color = ColorSequence.new(BrickCol(Colors[1]).Color)
  5833. Soul.EP1.Color = ColorSequence.new(BrickCol(Colors[2]).Color)
  5834. Soul.EP2.Color = ColorSequence.new(BrickCol(Colors[2]).Color)
  5835. Humanoid.JumpPower = 85
  5836. Humanoid.WalkSpeed = Speed[1] + Speed[2]
  5837. CBar.BackgroundColor3 = BrickCol(Colors[1]).Color
  5838. SBar.BackgroundColor3 = BrickCol(Colors[3]).Color
  5839. HCBB.BackgroundColor3 = BrickCol(Colors[2]).Color
  5840. BBar.BackgroundColor3 = BrickCol(Colors[2]).Color
  5841. HCH.TextColor3 = BrickCol(Colors[2]).Color
  5842. HCTD.TextColor3 = BrickCol(Colors[2]).Color
  5843. CBar:TweenSize(UD2(Corruption.Value / Corruption.MaxValue, 0, 1, 0), _, "Linear", 0.3, true)
  5844. SBar:TweenSize(UD2(SealPressure.Value / SealPressure.MaxValue, 0, 1, 0), _, "Linear", 0.3, true)
  5845. local FakeRoot = Inst("Part", F2)
  5846. FakeRoot.Name = "FakeRoot"
  5847. FakeRoot.Anchored = false
  5848. FakeRoot.CanCollide = false
  5849. FakeRoot.Locked = true
  5850. FakeRoot.Transparency = 1
  5851. FakeRoot.Size = Vec3(2, 2, 1)
  5852. local FRM = Inst("BlockMesh", FakeRoot)
  5853. FRM.Scale = Vec3(0, 0, 0)
  5854. local FRW = Inst("Weld", FakeRoot)
  5855. FRW.Part0 = RootPart
  5856. FRW.Part1 = FakeRoot
  5857. local Balancer = Inst("BodyGyro", FakeRoot)
  5858. Balancer.MaxTorque = Vec3(0, 0, 0)
  5859. Balancer.P = 60000
  5860. local Directer = Inst("BodyGyro", RootPart)
  5861. Directer.MaxTorque = Vec3(0, 0, 0)
  5862. Directer.P = 600000
  5863. local CPart = Inst("Part")
  5864. CPart.Anchored = true
  5865. CPart.CanCollide = false
  5866. CPart.Locked = true
  5867. CPart.Transparency = 1
  5868. if runServ:IsStudio() then
  5869. Drag_To_Part.Transparency = 1
  5870. local DTPM = Inst("BlockMesh", Drag_To_Part)
  5871. DTPM.Scale = Vec3(6, 6, 6)
  5872. end
  5873. local ArtificialHB = Inst("BindableEvent", script)
  5874. ArtificialHB.Name = "Heartbeat"
  5875. script:WaitForChild("Heartbeat")
  5876. local frame = 0.016666666666666666
  5877. local tf = 0
  5878. local allowframeloss = false
  5879. local tossremainder = false
  5880. local lastframe = tick()
  5881. script.Heartbeat:Fire()
  5882. game:GetService("RunService").Heartbeat:connect(function(s, p)
  5883. tf = tf + s
  5884. if tf >= frame then
  5885. if allowframeloss then
  5886. script.Heartbeat:Fire()
  5887. lastframe = tick()
  5888. else
  5889. for i = 1, math.floor(tf / frame) do
  5890. script.Heartbeat:Fire()
  5891. end
  5892. lastframe = tick()
  5893. end
  5894. if tossremainder then
  5895. tf = 0
  5896. else
  5897. tf = tf - frame * math.floor(tf / frame)
  5898. end
  5899. end
  5900. end)
  5901. function swait(num)
  5902. if num == 0 or num == nil then
  5903. ArtificialHB.Event:wait()
  5904. else
  5905. for i = 0, num do
  5906. ArtificialHB.Event:wait()
  5907. end
  5908. end
  5909. end
  5910. function CameraManager()
  5911. if TwoD and not CamInterrupt then
  5912. if Humanoid.Health > 0 then
  5913. Camera.CameraSubject = Humanoid
  5914. Camera.CameraType = "Scriptable"
  5915. Humanoid.AutoRotate = false
  5916. if Booleans.GyroUse then
  5917. Directer.MaxTorque = Vec3(0, huge, 0)
  5918. else
  5919. Directer.MaxTorque = Vec3(0, 0, 0)
  5920. end
  5921. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  5922. if Booleans.CamFollow then
  5923. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  5924. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  5925. else
  5926. CPart.Position = RootPart.Position
  5927. end
  5928. else
  5929. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  5930. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  5931. end
  5932. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  5933. else
  5934. Camera.CameraSubject = Humanoid
  5935. Camera.CameraType = "Custom"
  5936. Controller.Disabled = false
  5937. end
  5938. end
  5939. end
  5940. function MakeText(text, font, duration, tcr, tcg, tcb, scr, scg, scb, cframe)
  5941. local tpart = Inst("Part")
  5942. tpart.Parent = F2
  5943. tpart.Transparency = 1
  5944. tpart.Name = "WYYYYYYYYYYRRRRRR"
  5945. tpart.Anchored = true
  5946. tpart.CanCollide = false
  5947. tpart.Locked = true
  5948. tpart.Size = Vec3(0.2, 0.2, 0.2)
  5949. tpart.CFrame = cframe * cFrame(math.random(-2, 2), 0, math.random(-2, 2))
  5950. local bill = Inst("BillboardGui")
  5951. bill.Parent = tpart
  5952. bill.AlwaysOnTop = true
  5953. bill.Name = "MUDAMUDAMUDAMUDAMUDA"
  5954. bill.Size = UD2(6, 0, 2, 0)
  5955. bill.StudsOffset = Vec3(0, 1, 0)
  5956. local counter = 0
  5957. local textl = Inst("TextLabel")
  5958. textl.Parent = bill
  5959. textl.Name = "ZA WALRUDO"
  5960. textl.BackgroundTransparency = 1
  5961. textl.Size = UD2(1, 0, 1, 0)
  5962. textl.Font = font
  5963. textl.Text = text
  5964. textl.TextColor3 = Col3(tcr / 255, tcg / 255, tcb / 255)
  5965. textl.TextScaled = true
  5966. textl.TextStrokeColor3 = Col3(scr / 255, scg / 255, scb / 255)
  5967. textl.TextStrokeTransparency = 0
  5968. coroutine.resume(coroutine.create(function()
  5969. while textl.TextTransparency < 1 do
  5970. swait()
  5971. if bill.StudsOffset.Y >= 5 then
  5972. if counter >= duration then
  5973. textl.TextTransparency = textl.TextTransparency + 0.15
  5974. textl.TextStrokeTransparency = textl.TextStrokeTransparency + 0.15
  5975. else
  5976. counter = counter + 0.1
  5977. end
  5978. else
  5979. bill.StudsOffset = Vec3(0, bill.StudsOffset.Y + 0.15, 0)
  5980. end
  5981. end
  5982. debServ:AddItem(bill, 0)
  5983. debServ:AddItem(textl, 0)
  5984. debServ:AddItem(tpart, 0)
  5985. end))
  5986. end
  5987. function lerp(object, newCFrame, alpha)
  5988. return object:lerp(newCFrame, alpha)
  5989. end
  5990. function FindHum(parent)
  5991. local hm
  5992. for _, HM in pairs(parent:GetChildren()) do
  5993. if HM:IsA("Humanoid") then
  5994. hm = HM
  5995. end
  5996. end
  5997. return hm
  5998. end
  5999. function Sound(parent, ID, Volume, Pitch, Looped)
  6000. local sound = Inst("Sound", parent)
  6001. sound.SoundId = "http://roblox.com/asset/?id=" .. ID
  6002. sound.Volume = Volume
  6003. sound.Pitch = Pitch
  6004. sound.Looped = Looped
  6005. sound:Play()
  6006. return sound
  6007. end
  6008. function CreatePart(className, parent, Brickcolor, Material, Transparency, Reflectance, Name, Size, Position, Rotation, MeshClass, MeshScale, MeshId, MeshType)
  6009. local Part = Inst(className, parent)
  6010. Part.BrickColor = BrickCol(Brickcolor)
  6011. Part.Transparency = Transparency
  6012. Part.Reflectance = Reflectance
  6013. Part.Material = Material
  6014. Part.Name = Name
  6015. Part.Anchored = true
  6016. Part.CanCollide = false
  6017. Part.Locked = true
  6018. Part.Size = Size
  6019. Part.Position = Position
  6020. Part.Rotation = Rotation
  6021. Part.TopSurface = "SmoothNoOutlines"
  6022. Part.BottomSurface = "SmoothNoOutlines"
  6023. Part.FrontSurface = "SmoothNoOutlines"
  6024. Part.BackSurface = "SmoothNoOutlines"
  6025. Part.RightSurface = "SmoothNoOutlines"
  6026. Part.LeftSurface = "SmoothNoOutlines"
  6027. local Mesh = Inst(MeshClass, Part)
  6028. Mesh.Scale = MeshScale
  6029. if MeshClass == "SpecialMesh" then
  6030. Mesh.MeshId = MeshId
  6031. Mesh.MeshType = MeshType
  6032. end
  6033. return Part, Mesh
  6034. end
  6035. function Supressor(hit, hasDur, dur, pose, hasGy, GyX, GyY, GyZ)
  6036. local humanoid = FindHum(hit.Parent)
  6037. if humanoid then
  6038. humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  6039. end
  6040. local model = Inst("Model", hit.Parent)
  6041. local FPR = CreatePart("Part", model, "White", "Plastic", 1, 1, "HumanoidRootPart", Vec3(2, 2, 1), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  6042. local FPT = CreatePart("Part", model, "White", "Plastic", 1, 1, "Torso", Vec3(2, 2, 1), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  6043. FPT.Anchored = false
  6044. local rJ = Inst("Weld", FPR)
  6045. rJ.Part0 = FPR
  6046. rJ.Part1 = FPT
  6047. rJ.C0 = cFrame(0, -1, 0)
  6048. rJ.C1 = cFrame(0, -1, 0)
  6049. local FPH = CreatePart("Part", model, "White", "Plastic", 1, 1, "Head", Vec3(2, 1, 1), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  6050. local nk = Inst("Weld", FPT)
  6051. nk.Part0 = FPT
  6052. nk.Part1 = FPH
  6053. nk.C0 = cFrame(0, 1.5, 0)
  6054. FPH.Anchored = false
  6055. local FPLL = CreatePart("Part", model, "White", "Plastic", 1, 1, "Left Leg", Vec3(1, 2, 1), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  6056. local lH = Inst("Weld", FPT)
  6057. lH.Part0 = FPT
  6058. lH.Part1 = FPLL
  6059. lH.C0 = cFrame(-1.5, -1, 0)
  6060. lH.C1 = cFrame(-1, 1, 0)
  6061. FPLL.Anchored = false
  6062. local FPRL = CreatePart("Part", model, "White", "Plastic", 1, 1, "Right Leg", Vec3(1, 2, 1), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  6063. local rH = Inst("Weld", FPT)
  6064. rH.Part0 = FPT
  6065. rH.Part1 = FPRL
  6066. rH.C0 = cFrame(1.5, -1, 0)
  6067. rH.C1 = cFrame(1, 1, 0)
  6068. FPRL.Anchored = false
  6069. local FPLA = CreatePart("Part", model, "White", "Plastic", 1, 1, "Left Arm", Vec3(1, 2, 1), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  6070. local lA = Inst("Weld", FPT)
  6071. lA.Part0 = FPT
  6072. lA.Part1 = FPLA
  6073. lA.C0 = cFrame(-1.5, 0.5, 0)
  6074. lA.C1 = cFrame(0, 0.5, 0)
  6075. FPLA.Anchored = false
  6076. local FPRA = CreatePart("Part", model, "White", "Plastic", 1, 1, "Right Arm", Vec3(1, 2, 1), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  6077. local rA = Inst("Weld", FPT)
  6078. rA.Part0 = FPT
  6079. rA.Part1 = FPRA
  6080. rA.C0 = cFrame(1.5, 0.5, 0)
  6081. rA.C1 = cFrame(0, 0.5, 0)
  6082. FPRA.Anchored = false
  6083. FPR.Anchored = false
  6084. local parts = {}
  6085. local joints = {}
  6086. if hasGy then
  6087. local fall = Inst("BodyGyro", FPR)
  6088. fall.MaxTorque = Vec3(huge, 0, huge)
  6089. fall.CFrame = cFrame(0, 0, 0) * Euler(radian(GyX), radian(GyY), radian(GyZ))
  6090. fall.P = 40000
  6091. end
  6092. for _, p in pairs(model:GetChildren()) do
  6093. if p.Name == hit.Name then
  6094. p.CFrame = hit.CFrame
  6095. end
  6096. table.insert(parts, p)
  6097. end
  6098. for _, p in pairs(hit.Parent:GetChildren()) do
  6099. for _, i in pairs(parts) do
  6100. if p.Name == i.Name then
  6101. local joint = Inst("Weld", i)
  6102. joint.Part0 = i
  6103. joint.Part1 = p
  6104. table.insert(joints, joint)
  6105. end
  6106. end
  6107. end
  6108. if pose == "Hit" then
  6109. nk.C0 = cFrame(0, 1.5, 0) * Euler(radian(-25), radian(0), radian(0))
  6110. nk.C1 = cFrame(0, 0, 0) * Euler(radian(0), radian(0), radian(0))
  6111. rJ.C0 = cFrame(0, -1, 0) * Euler(radian(-30), radian(0), radian(0))
  6112. rJ.C1 = cFrame(0, -1, 0) * Euler(radian(0), radian(0), radian(0))
  6113. lA.C0 = cFrame(-1.5, 0.5, 0) * Euler(radian(110), radian(0), radian(-12))
  6114. lA.C1 = cFrame(0, 0.5, 0) * Euler(radian(0), radian(0), radian(0))
  6115. rA.C0 = cFrame(1.5, 0.5, 0) * Euler(radian(110), radian(0), radian(12))
  6116. rA.C1 = cFrame(0, 0.5, 0) * Euler(radian(0), radian(0), radian(0))
  6117. lH.C0 = cFrame(-1.5, -1, 0) * Euler(radian(60), radian(0), radian(-12))
  6118. lH.C1 = cFrame(-1, 1, 0) * Euler(radian(0), radian(0), radian(0))
  6119. rH.C0 = cFrame(1.5, -1, 0) * Euler(radian(60), radian(0), radian(12))
  6120. rH.C1 = cFrame(1, 1, 0) * Euler(radian(0), radian(0), radian(0))
  6121. elseif pose == "" then
  6122. nk.C0 = cFrame(0, 1.5, 0) * Euler(radian(0), radian(0), radian(0))
  6123. nk.C1 = cFrame(0, 0, 0) * Euler(radian(0), radian(0), radian(0))
  6124. rJ.C0 = cFrame(0, -1, 0) * Euler(radian(0), radian(0), radian(0))
  6125. rJ.C1 = cFrame(0, -1, 0) * Euler(radian(0), radian(0), radian(0))
  6126. lA.C0 = cFrame(-1.5, 0.5, 0) * Euler(radian(0), radian(0), radian(0))
  6127. lA.C1 = cFrame(0, 0.5, 0) * Euler(radian(0), radian(0), radian(0))
  6128. rA.C0 = cFrame(1.5, 0.5, 0) * Euler(radian(0), radian(0), radian(0))
  6129. rA.C1 = cFrame(0, 0.5, 0) * Euler(radian(0), radian(0), radian(0))
  6130. lH.C0 = cFrame(-1.5, -1, 0) * Euler(radian(0), radian(0), radian(0))
  6131. lH.C1 = cFrame(-1, 1, 0) * Euler(radian(0), radian(0), radian(0))
  6132. rH.C0 = cFrame(1.5, -1, 0) * Euler(radian(0), radian(0), radian(0))
  6133. rH.C1 = cFrame(1, 1, 0) * Euler(radian(0), radian(0), radian(0))
  6134. end
  6135. if hasDur then
  6136. debServ:AddItem(model, dur)
  6137. for o, i in pairs(joints) do
  6138. table.remove(joints, o)
  6139. debServ:AddItem(i, dur)
  6140. end
  6141. else
  6142. coroutine.resume(coroutine.create(function()
  6143. repeat
  6144. swait()
  6145. until model.Parent == nil
  6146. for o, i in pairs(joints) do
  6147. table.remove(joints, o)
  6148. debServ:AddItem(i, dur)
  6149. end
  6150. end))
  6151. end
  6152. debServ:AddItem(model, 30)
  6153. return model
  6154. end
  6155. function DamageFunction(IsSoul, Hit, IsRan, MinD, MaxD, HKB, KnockB, LF, LFD, DamType, HitE, Property, Duration, HDrag, DragDuration, SoEff, SoID, SoPit, SoVol)
  6156. coroutine.resume(coroutine.create(function()
  6157. local humanoid = FindHum(Hit.Parent)
  6158. if humanoid and humanoid ~= Humanoid then
  6159. local IsSafe = true
  6160. for _, p in pairs(HitDebounces) do
  6161. if IsSoul then
  6162. if p[1] == true and p[2] == humanoid and p[3] == true then
  6163. IsSafe = false
  6164. end
  6165. elseif not IsSoul and p[1] == false and p[2] == humanoid and p[3] == true then
  6166. IsSafe = false
  6167. end
  6168. end
  6169. if IsSafe then
  6170. if HitE == "None" then
  6171. elseif HitE == "Sphere" then
  6172. MagicSphere(Colors[1], "Neon", Hit.CFrame, Hit.Size.Magnitude, Hit.Size.Magnitude, Hit.Size.Magnitude, Hit.Size.Magnitude * 1.1, Hit.Size.Magnitude * 1.1, Hit.Size.Magnitude * 1.1, 0.1)
  6173. elseif HitE == "Blood" then
  6174. for i = 0, random(6, 10) do
  6175. MagicSphere4(Colors[1], "Neon", Hit.CFrame * Euler(radian(random(-360, 360)), radian(random(-360, 360)), radian(random(-360, 360))), 1, 20, 1, 0.1, 0, 0.4, 0)
  6176. end
  6177. elseif HitE == "L-Blood" then
  6178. for i = 0, random(6, 10) do
  6179. MagicSphere4(Colors[1], "Neon", Hit.CFrame * Euler(radian(random(-360, 360)), radian(random(-360, 360)), radian(random(-360, 360))), 1, 40, 1, 0.1, 0, 0.4, 0)
  6180. end
  6181. elseif HitE == "B-Blood" then
  6182. MagicSphere(Colors[1], "Neon", Hit.CFrame, 2, 2, 2, 4, 4, 4, 0.1)
  6183. for i = 0, random(6, 10) do
  6184. MagicSphere4(Colors[1], "Neon", Hit.CFrame * Euler(radian(random(-360, 360)), radian(random(-360, 360)), radian(random(-360, 360))), 1, 20, 1, 0.1, 0, 0.4, 0)
  6185. end
  6186. end
  6187. do
  6188. local enemy
  6189. for i, p in pairs(HitDebounces) do
  6190. if p[2] == humanoid and p[1] == IsSoul then
  6191. enemy = p
  6192. enemy[3] = true
  6193. table.insert(enemy, i)
  6194. break
  6195. end
  6196. end
  6197. if enemy == nil then
  6198. table.insert(HitDebounces, {
  6199. IsSoul,
  6200. humanoid,
  6201. true,
  6202. DamType,
  6203. #HitDebounces + 1
  6204. })
  6205. enemy = HitDebounces[#HitDebounces]
  6206. end
  6207. local lastState = enemy[4]
  6208. coroutine.resume(coroutine.create(function()
  6209. wait(Duration)
  6210. enemy[3] = false
  6211. end))
  6212. local Damage = 1
  6213. if IsRan then
  6214. Damage = random(MinD, MaxD)
  6215. else
  6216. Damage = MaxD
  6217. end
  6218. Damage = Damage * Numbers.Buff
  6219. coroutine.resume(coroutine.create(function()
  6220. if not HitCount[1] then
  6221. HitCount[2] = HitCount[2] + 1
  6222. HitCount[3] = HitCount[3] + Damage
  6223. if 2 <= HitCount[2] then
  6224. HitCount[1] = true
  6225. HC:TweenPosition(UD2(0.91, 0, 0.35, 0), _, "Linear", 0.01, true)
  6226. local timer = HitCount[4]
  6227. while timer[1] > 0 do
  6228. swait(0.01 / frame)
  6229. if not Booleans.ComboPause then
  6230. timer[1] = timer[1] - 0.1
  6231. end
  6232. HCBB.Size = UD2(timer[1] / timer[2], 0, 1, 0)
  6233. HCBB.Position = UD2((-timer[2] + timer[1]) * -1 / timer[2] / 2, 0, 0, 0)
  6234. HCH.Text = HitCount[2]
  6235. HCTD.Text = HitCount[3]
  6236. end
  6237. HC:TweenPosition(UD2(1, 0, 0.35, 0), _, "Linear", 0.3, true)
  6238. HitCount[1] = false
  6239. timer[1] = timer[2]
  6240. HitCount[2] = 0
  6241. HitCount[3] = 0
  6242. end
  6243. else
  6244. HitCount[2] = HitCount[2] + 1
  6245. HitCount[3] = HitCount[3] + Damage
  6246. local timer = HitCount[4]
  6247. timer[1] = timer[2]
  6248. end
  6249. end))
  6250. local chipDamage = false
  6251. if Damage < 1 then
  6252. chipDamage = true
  6253. end
  6254. if chipDamage then
  6255. if Damage >= humanoid.Health then
  6256. else
  6257. humanoid.Health = humanoid.Health - Damage
  6258. end
  6259. else
  6260. if 0 >= humanoid.Health - Damage and 0 < humanoid.Health and not Booleans.SealReleased then
  6261. coroutine.resume(coroutine.create(function()
  6262. for i = 0, 26 do
  6263. runServ.Stepped:wait()
  6264. SealPressure.Value = SealPressure.Value + 5
  6265. end
  6266. end))
  6267. local ls = Player:FindFirstChild("leaderstats")
  6268. if ls then
  6269. local spr = ls:FindFirstChild("Spree")
  6270. if spr then
  6271. spr.Value = spr.Value + 1
  6272. end
  6273. end
  6274. elseif 0 >= humanoid.Health - Damage and 0 < humanoid.Health and Booleans.SealReleased then
  6275. Humanoid.Health = Humanoid.Health + 15
  6276. MakeText("+15", "Garamond", 0.2, 0, 0, 0, 0, 255, 0, RootPart.CFrame)
  6277. local ls = Player:FindFirstChild("leaderstats")
  6278. if ls then
  6279. local spr = ls:FindFirstChild("Spree")
  6280. if spr then
  6281. spr.Value = spr.Value + 1
  6282. end
  6283. end
  6284. end
  6285. humanoid.Health = humanoid.Health - Damage
  6286. end
  6287. if string.sub(DamType, 1, 11) == "CancelPrev-" then
  6288. for i, p in pairs(HitDebounces) do
  6289. if p[2] == humanoid and p[1] == IsSoul then
  6290. p[3] = false
  6291. p[4] = "Cancel"
  6292. end
  6293. end
  6294. DamType = string.sub(DamType, 12)
  6295. end
  6296. if Damage ~= 0 then
  6297. if Damage >= humanoid.MaxHealth / 5 then
  6298. MakeText("-" .. Damage .. "", "SciFi", 0.3, 170, 0, 0, 255, 85, 0, Hit.CFrame)
  6299. else
  6300. local mtc = BrickCol(Colors[3]).Color
  6301. MakeText("-" .. Damage .. "", "Garamond", 0.3, mtc.r * 255, mtc.g * 255, mtc.b * 255, 0, 0, 0, Hit.CFrame)
  6302. end
  6303. end
  6304. if LF and not Booleans.SealReleased and not IsSoul then
  6305. if LFD <= 0 then
  6306. LFD = 1
  6307. end
  6308. Humanoid.Health = Humanoid.Health + Damage / LFD
  6309. MakeText("+" .. Damage / LFD, "Garamond", 0.2, 0, 0, 0, 0, 255, 0, RootPart.CFrame)
  6310. elseif not LF and Booleans.SealReleased and not IsSoul then
  6311. local heal = Damage / (20 / SealInfo[1])
  6312. Humanoid.Health = Humanoid.Health + heal
  6313. MakeText("+" .. heal, "Garamond", 0.2, 0, 0, 0, 0, 255, 0, RootPart.CFrame)
  6314. elseif LF and Booleans.SealReleased and not IsSoul then
  6315. if LFD <= 0 then
  6316. LFD = 1
  6317. end
  6318. local heal = Damage / (LFD / (1 + SealInfo[1] / 10))
  6319. Humanoid.Health = Humanoid.Health + heal
  6320. MakeText("+" .. heal, "Garamond", 0.2, 0, 0, 0, 0, 255, 0, RootPart.CFrame)
  6321. end
  6322. if IsSoul then
  6323. Corruption.Value = Corruption.Value + 0.25
  6324. end
  6325. if not Booleans.SealReleased then
  6326. SealPressure.Value = SealPressure.Value + (1.5 + SealInfo[1] / 2)
  6327. end
  6328. if SoEff then
  6329. local HitSound = Sound(Hit, SoID, SoVol, SoPit, false)
  6330. debServ:AddItem(HitSound, 6)
  6331. end
  6332. if HKB then
  6333. if Property.Name ~= "Point" then
  6334. local KBCF = cFrame(Hit.Position, Property.Position)
  6335. Hit.Velocity = KBCF.lookVector * -KnockB
  6336. else
  6337. Hit.Velocity = Property.CFrame.lookVector * KnockB
  6338. end
  6339. end
  6340. local d
  6341. if HDrag then
  6342. humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  6343. local bDragged = false
  6344. local H
  6345. for _, h in pairs(DragTable) do
  6346. if h[2] == humanoid then
  6347. bDragged = true
  6348. H = h
  6349. end
  6350. end
  6351. if not bDragged then
  6352. d = Inst("NumberValue", humanoid)
  6353. d.Name = "Duration"
  6354. d.Value = DragDuration[1]
  6355. table.insert(DragTable, {
  6356. Hit,
  6357. humanoid,
  6358. DragDuration[2],
  6359. d
  6360. })
  6361. else
  6362. H[4].Value = DragDuration[1]
  6363. end
  6364. end
  6365. if DamType == "Normal" then
  6366. coroutine.resume(coroutine.create(function()
  6367. repeat
  6368. runServ.Stepped:wait()
  6369. until not enemy[3]
  6370. if enemy[4] == lastState or enemy[4] == "Cancel" then
  6371. table.remove(HitDebounces, enemy[5])
  6372. end
  6373. end))
  6374. elseif DamType == "Stun" then
  6375. if HDrag == true and d ~= nil then
  6376. repeat
  6377. runServ.Stepped:wait()
  6378. until d.Parent == nil
  6379. end
  6380. do
  6381. local pos = Inst("BodyPosition", Hit)
  6382. pos.MaxForce = Vec3(huge, huge, huge)
  6383. pos.Position = Hit.Position
  6384. local gy = Inst("BodyGyro", Hit)
  6385. gy.MaxTorque = Vec3(100, 100, 100)
  6386. gy.CFrame = Hit.CFrame
  6387. debServ:AddItem(pos, Duration * 10)
  6388. debServ:AddItem(gy, Duration * 10)
  6389. coroutine.resume(coroutine.create(function()
  6390. local pro = {
  6391. Property.Name,
  6392. Property.CFrame,
  6393. Property.Position
  6394. }
  6395. repeat
  6396. runServ.Stepped:wait()
  6397. until pos.Parent == nil or enemy[4] == "Cancel"
  6398. if pro[1] ~= "Point" then
  6399. local KBCF = cFrame(Hit.Position, pro[3])
  6400. Hit.Velocity = KBCF.lookVector * -KnockB
  6401. else
  6402. Hit.Velocity = pro[2].lookVector * KnockB
  6403. end
  6404. if enemy[4] == "Cancel" or enemy[4] == lastState then
  6405. debServ:AddItem(pos, 0)
  6406. debServ:AddItem(gy, 0)
  6407. table.remove(HitDebounces, enemy[5])
  6408. end
  6409. end))
  6410. end
  6411. elseif DamType == "Knockdown" then
  6412. humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  6413. coroutine.resume(coroutine.create(function()
  6414. repeat
  6415. runServ.Stepped:wait()
  6416. until not enemy[3]
  6417. if enemy[4] == lastState or enemy[4] == "Cancel" then
  6418. table.remove(HitDebounces, enemy[5])
  6419. end
  6420. end))
  6421. elseif DamType == "Knockdown2" then
  6422. if HDrag == true and d ~= nil then
  6423. repeat
  6424. runServ.Stepped:wait()
  6425. until d.Parent == nil
  6426. end
  6427. humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  6428. do
  6429. local model = Supressor(Hit, false, 0, "None", true, -90, 0, 0)
  6430. if Property.Name ~= "Point" then
  6431. local KBCF = cFrame(Hit.Position, Property.Position)
  6432. Hit.Velocity = KBCF.lookVector * -KnockB[1] + Vec3(0, KnockB[2], 0)
  6433. else
  6434. Hit.Velocity = Property.CFrame.lookVector * KnockB[1] + Vec3(0, KnockB[2], 0)
  6435. end
  6436. coroutine.resume(coroutine.create(function()
  6437. local ti = 0
  6438. repeat
  6439. ti = ti + 0.1
  6440. swait(0.3 / frame)
  6441. humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  6442. until ti >= Duration * 3 or enemy[4] == "Cancel"
  6443. debServ:AddItem(model, 0)
  6444. if enemy[3] == lastState or enemy[4] == "Cancel" then
  6445. table.remove(HitDebounces, enemy[5])
  6446. end
  6447. humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
  6448. end))
  6449. end
  6450. elseif DamType == "SkyRocket" then
  6451. if HDrag == true and d ~= nil then
  6452. repeat
  6453. runServ.Stepped:wait()
  6454. until d.Parent == nil
  6455. end
  6456. humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  6457. if Property.Name ~= "Point" then
  6458. local KBCF = cFrame(Hit.Position, Property.Position)
  6459. Hit.Velocity = KBCF.lookVector * -KnockB[1] + Vec3(0, KnockB[2], 0)
  6460. else
  6461. Hit.Velocity = Property.CFrame.lookVector * KnockB[1] + Vec3(0, KnockB[2], 0)
  6462. end
  6463. coroutine.resume(coroutine.create(function()
  6464. repeat
  6465. runServ.Stepped:wait()
  6466. until not enemy[3]
  6467. if enemy[4] == lastState or enemy[4] == "Cancel" then
  6468. table.remove(HitDebounces, enemy[5])
  6469. end
  6470. end))
  6471. end
  6472. end
  6473. end
  6474. end
  6475. end))
  6476. end
  6477. function FindNearestHumanoidPart(Position, range)
  6478. local Dis = range
  6479. local Par, Noid
  6480. for _, c in pairs(workspace:GetChildren()) do
  6481. local hum = FindHum(c)
  6482. if hum and hum ~= Humanoid then
  6483. for _, p in pairs(hum.Parent:GetChildren()) do
  6484. if p:IsA("BasePart") then
  6485. local mag = (p.Position - Position).magnitude - p.Size.Magnitude / 2
  6486. if Dis > mag then
  6487. Par = p
  6488. Dis = mag
  6489. Noid = hum
  6490. end
  6491. end
  6492. end
  6493. end
  6494. end
  6495. return Par, Noid
  6496. end
  6497. function FindNearestHumanoidPartWithIgnoreList(Position, range, IgnoreList)
  6498. local Dis = range
  6499. local Par, Noid
  6500. local function CheckIfListed(h)
  6501. local safe = true
  6502. for _, p in pairs(IgnoreList) do
  6503. if p == h then
  6504. safe = false
  6505. end
  6506. end
  6507. return safe
  6508. end
  6509. for _, c in pairs(workspace:GetChildren()) do
  6510. local hum = FindHum(c)
  6511. if hum and hum ~= Humanoid then
  6512. local safe = CheckIfListed(hum)
  6513. if safe then
  6514. for _, p in pairs(hum.Parent:GetChildren()) do
  6515. if p:IsA("BasePart") then
  6516. local mag = (p.Position - Position).magnitude - p.Size.Magnitude / 2
  6517. if Dis > mag then
  6518. Par = p
  6519. Dis = mag
  6520. Noid = hum
  6521. end
  6522. end
  6523. end
  6524. end
  6525. end
  6526. end
  6527. return Par, Noid
  6528. end
  6529. function FindAllNearestHumanoids(Position, Range)
  6530. local NearestHumanoids = {}
  6531. local function CheckIfListed(h)
  6532. local listed = false
  6533. for i, hu in pairs(NearestHumanoids) do
  6534. if hu[1] == h then
  6535. listed = true
  6536. end
  6537. end
  6538. return listed
  6539. end
  6540. for _, c in pairs(workspace:GetChildren()) do
  6541. local hum = FindHum(c)
  6542. local listed = CheckIfListed(hum)
  6543. if hum and hum ~= Humanoid and not listed then
  6544. local Dis = Range
  6545. local Par
  6546. for _, p in pairs(hum.Parent:GetChildren()) do
  6547. if p:IsA("BasePart") then
  6548. local mag = (p.Position - Position).magnitude - p.Size.Magnitude / 2
  6549. if Dis > mag then
  6550. Par = p
  6551. Dis = mag
  6552. end
  6553. end
  6554. end
  6555. if Par then
  6556. table.insert(NearestHumanoids, {hum, Par})
  6557. end
  6558. end
  6559. end
  6560. return NearestHumanoids
  6561. end
  6562. function FindAllNearestHumanoidsWithIgnoreList(Position, Range, IgnoreList)
  6563. local NearestHumanoids = {}
  6564. local function CheckIfListedInNH(h)
  6565. local listed = false
  6566. for i, hu in pairs(NearestHumanoids) do
  6567. if hu[1] == h then
  6568. listed = true
  6569. end
  6570. end
  6571. return listed
  6572. end
  6573. for _, c in pairs(workspace:GetChildren()) do
  6574. local hum = FindHum(c)
  6575. local function CheckIfListed(h)
  6576. local safe = true
  6577. for _, p in pairs(IgnoreList) do
  6578. if p == h then
  6579. safe = false
  6580. end
  6581. end
  6582. return safe
  6583. end
  6584. local safe = CheckIfListed(hum)
  6585. local listed = CheckIfListedInNH(hum)
  6586. if hum and hum ~= Humanoid and safe and not listed then
  6587. local Dis = Range
  6588. local Par
  6589. for _, p in pairs(hum.Parent:GetChildren()) do
  6590. if p:IsA("BasePart") then
  6591. local mag = (p.Position - Position).magnitude - p.Size.Magnitude / 2
  6592. if Dis > mag then
  6593. Par = p
  6594. Dis = mag
  6595. end
  6596. end
  6597. end
  6598. if Par then
  6599. table.insert(NearestHumanoids, {hum, Par})
  6600. end
  6601. end
  6602. end
  6603. return NearestHumanoids
  6604. end
  6605. function MagniDamage(Part, Range, IsSoul, IsRan, MinD, MaxD, HKB, KnockB, LF, LFD, DamType, HitE, Duration, HDrag, DragDuration, SoEff, SoID, SoPit, SoVol)
  6606. for _, c in pairs(workspace:GetChildren()) do
  6607. local hum = FindHum(c)
  6608. if hum and hum ~= Humanoid then
  6609. local Dis = Range
  6610. local Par
  6611. for _, p in pairs(hum.Parent:GetChildren()) do
  6612. if p:IsA("BasePart") then
  6613. local mag = (p.Position - Part.Position).magnitude - p.Size.Magnitude / 2
  6614. if Dis > mag then
  6615. Par = p
  6616. Dis = mag
  6617. end
  6618. end
  6619. end
  6620. if Par then
  6621. DamageFunction(IsSoul, Par, IsRan, MinD, MaxD, HKB, KnockB, LF, LFD, DamType, HitE, Part, Duration, HDrag, DragDuration, SoEff, SoID, SoPit, SoVol)
  6622. end
  6623. end
  6624. end
  6625. end
  6626. function Bringer()
  6627. for i, d in pairs(DragTable) do
  6628. if d[1] and d[2] and d[1]:IsA("BasePart") then
  6629. d[2]:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
  6630. d[2]:SetStateEnabled(Enum.HumanoidStateType.Flying, false)
  6631. d[2]:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
  6632. local Dur = d[4]
  6633. if not Dur then
  6634. Dur = Inst("NumberValue", d[2])
  6635. Dur.Name = "Duration"
  6636. Dur.Value = 1.5
  6637. table.insert(d, Dur)
  6638. end
  6639. if Dur.Value > 0 and not Booleans.EndAllDrags then
  6640. Dur.Value = Dur.Value - 0.1
  6641. d[1].CFrame = Drag_To_Part.CFrame * Euler(radian(random(-30, 30)), radian(random(-30, 30)), radian(random(-30, 30)))
  6642. else
  6643. d[2]:SetStateEnabled(Enum.HumanoidStateType.FallingDown, true)
  6644. d[2]:SetStateEnabled(Enum.HumanoidStateType.Flying, true)
  6645. d[2]:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, true)
  6646. d[1].CFrame = cFrame(d[1].Position) * cFrame(0, d[3], 0)
  6647. do
  6648. local t = 0.12
  6649. coroutine.resume(coroutine.create(function()
  6650. local FP = CreatePart("Part", F2, "White", "Plastic", 1, 1, "stop", d[1].Size, d[1].Position, d[1].Rotation, "BlockMesh", Vec3(0, 0, 0), _, _)
  6651. FP.CFrame = d[1].CFrame
  6652. local stay = Inst("Weld", FP)
  6653. stay.Part0 = d[1]
  6654. stay.Part1 = FP
  6655. local slow = Inst("BodyVelocity", d[1])
  6656. slow.MaxForce = Vec3(huge, huge, huge)
  6657. slow.Velocity = Vec3(0, 0, 0)
  6658. local wow = Inst("BodyPosition", d[1])
  6659. wow.MaxForce = Vec3(huge, huge, huge)
  6660. wow.Position = d[1].Position
  6661. debServ:AddItem(wow, t)
  6662. debServ:AddItem(slow, t)
  6663. debServ:AddItem(FP, t)
  6664. debServ:AddItem(stay, t)
  6665. local noid = d[2]
  6666. repeat
  6667. swait()
  6668. until FP.Parent == nil
  6669. swait(t / frame)
  6670. noid:ChangeState(Enum.HumanoidStateType.GettingUp)
  6671. end))
  6672. debServ:AddItem(Dur, 0.12)
  6673. table.remove(DragTable, i)
  6674. end
  6675. end
  6676. end
  6677. end
  6678. end
  6679. function MagicBlock(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay)
  6680. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicB", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(sx, sy, sz), _, _)
  6681. part.CFrame = cframe
  6682. coroutine.resume(coroutine.create(function()
  6683. debServ:AddItem(part, 30)
  6684. debServ:AddItem(mesh, 30)
  6685. while part.Transparency < 1 do
  6686. runServ.Stepped:wait()
  6687. part.CFrame = cframe * Euler(random(-50, 50), random(-50, 50), random(-50, 50))
  6688. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6689. part.Transparency = part.Transparency + Delay
  6690. end
  6691. debServ:AddItem(part, 0)
  6692. debServ:AddItem(mesh, 0)
  6693. end))
  6694. end
  6695. function MagicBlock2(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay)
  6696. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicB", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(sx, sy, sz), _, _)
  6697. part.CFrame = cframe
  6698. coroutine.resume(coroutine.create(function()
  6699. debServ:AddItem(part, 30)
  6700. debServ:AddItem(mesh, 30)
  6701. while part.Transparency < 1 do
  6702. runServ.Stepped:wait()
  6703. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6704. part.Transparency = part.Transparency + Delay
  6705. end
  6706. debServ:AddItem(part, 0)
  6707. debServ:AddItem(mesh, 0)
  6708. end))
  6709. end
  6710. function MagicBlock3(brickCol, material, cframe, sx, sy, sz, Delay)
  6711. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicB", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(sx, sy, sz), _, _)
  6712. part.CFrame = cframe
  6713. coroutine.resume(coroutine.create(function()
  6714. debServ:AddItem(part, 30)
  6715. debServ:AddItem(mesh, 30)
  6716. while part.Transparency < 1 do
  6717. runServ.Stepped:wait()
  6718. part.Transparency = part.Transparency + Delay
  6719. end
  6720. debServ:AddItem(part, 0)
  6721. debServ:AddItem(mesh, 0)
  6722. end))
  6723. end
  6724. function MagicBlock4(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay, xInc, yInc, zInc)
  6725. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicB", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(sx, sy, sz), _, _)
  6726. part.CFrame = cframe
  6727. coroutine.resume(coroutine.create(function()
  6728. debServ:AddItem(part, 30)
  6729. debServ:AddItem(mesh, 30)
  6730. local cf = cframe
  6731. while part.Transparency < 1 do
  6732. runServ.Stepped:wait()
  6733. cf = cf * cFrame(xInc, yInc, zInc)
  6734. part.CFrame = cf * Euler(random(-50, 50), random(-50, 50), random(-50, 50))
  6735. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6736. part.Transparency = part.Transparency + Delay
  6737. end
  6738. debServ:AddItem(part, 0)
  6739. debServ:AddItem(mesh, 0)
  6740. end))
  6741. end
  6742. function MagicBlock5(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay, xInc, yInc, zInc)
  6743. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicB", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(sx, sy, sz), _, _)
  6744. part.CFrame = cframe
  6745. coroutine.resume(coroutine.create(function()
  6746. debServ:AddItem(part, 30)
  6747. debServ:AddItem(mesh, 30)
  6748. while part.Transparency < 1 do
  6749. runServ.Stepped:wait()
  6750. part.CFrame = part.CFrame * cFrame(xInc, yInc, zInc)
  6751. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6752. part.Transparency = part.Transparency + Delay
  6753. end
  6754. debServ:AddItem(part, 0)
  6755. debServ:AddItem(mesh, 0)
  6756. end))
  6757. end
  6758. function MagicBlock6(brickCol, material, cframe, sx, sy, sz, Delay, xInc, yInc, zInc)
  6759. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicB", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(sx, sy, sz), _, _)
  6760. part.CFrame = cframe
  6761. coroutine.resume(coroutine.create(function()
  6762. debServ:AddItem(part, 30)
  6763. debServ:AddItem(mesh, 30)
  6764. while part.Transparency < 1 do
  6765. runServ.Stepped:wait()
  6766. part.CFrame = part.CFrame * cFrame(xInc, yInc, zInc)
  6767. part.Transparency = part.Transparency + Delay
  6768. end
  6769. debServ:AddItem(part, 0)
  6770. debServ:AddItem(mesh, 0)
  6771. end))
  6772. end
  6773. function MagicCylinder(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay)
  6774. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicC", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "CylinderMesh", Vec3(sx, sy, sz), _, _)
  6775. part.CFrame = cframe
  6776. coroutine.resume(coroutine.create(function()
  6777. debServ:AddItem(part, 30)
  6778. debServ:AddItem(mesh, 30)
  6779. while part.Transparency < 1 do
  6780. runServ.Stepped:wait()
  6781. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6782. part.Transparency = part.Transparency + Delay
  6783. end
  6784. debServ:AddItem(part, 0)
  6785. debServ:AddItem(mesh, 0)
  6786. end))
  6787. end
  6788. function MagicCylinder2(brickCol, material, cframe, sx, sy, sz, Delay)
  6789. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicC", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "CylinderMesh", Vec3(sx, sy, sz), _, _)
  6790. part.CFrame = cframe
  6791. coroutine.resume(coroutine.create(function()
  6792. debServ:AddItem(part, 30)
  6793. debServ:AddItem(mesh, 30)
  6794. while part.Transparency < 1 do
  6795. runServ.Stepped:wait()
  6796. part.Transparency = part.Transparency + Delay
  6797. end
  6798. debServ:AddItem(part, 0)
  6799. debServ:AddItem(mesh, 0)
  6800. end))
  6801. end
  6802. function MagicWave(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay)
  6803. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicW", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "http://www.roblox.com/asset/?id=20329976", "FileMesh")
  6804. part.CFrame = cframe
  6805. coroutine.resume(coroutine.create(function()
  6806. debServ:AddItem(part, 30)
  6807. debServ:AddItem(mesh, 30)
  6808. while part.Transparency < 1 do
  6809. runServ.Stepped:wait()
  6810. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6811. part.Transparency = part.Transparency + Delay
  6812. end
  6813. debServ:AddItem(part, 0)
  6814. debServ:AddItem(mesh, 0)
  6815. end))
  6816. end
  6817. function MagicWave2(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay)
  6818. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicW", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "http://www.roblox.com/asset/?id=20329976", "FileMesh")
  6819. part.CFrame = cframe
  6820. coroutine.resume(coroutine.create(function()
  6821. debServ:AddItem(part, 30)
  6822. debServ:AddItem(mesh, 30)
  6823. while part.Transparency < 1 do
  6824. runServ.Stepped:wait()
  6825. part.CFrame = part.CFrame * CFrame.Angles(0, radian(10), 0)
  6826. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6827. part.Transparency = part.Transparency + Delay
  6828. end
  6829. debServ:AddItem(part, 0)
  6830. debServ:AddItem(mesh, 0)
  6831. end))
  6832. end
  6833. function MagicBlast(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay)
  6834. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicBL", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "http://www.roblox.com/asset/?id=1323306", "FileMesh")
  6835. part.CFrame = cframe
  6836. coroutine.resume(coroutine.create(function()
  6837. debServ:AddItem(part, 30)
  6838. debServ:AddItem(mesh, 30)
  6839. while part.Transparency < 1 do
  6840. runServ.Stepped:wait()
  6841. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6842. part.Transparency = part.Transparency + Delay
  6843. end
  6844. debServ:AddItem(part, 0)
  6845. debServ:AddItem(mesh, 0)
  6846. end))
  6847. end
  6848. function MagicBlast2(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay)
  6849. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagiBL", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "http://www.roblox.com/asset/?id=1323306", "FileMesh")
  6850. part.CFrame = cframe
  6851. coroutine.resume(coroutine.create(function()
  6852. debServ:AddItem(part, 30)
  6853. debServ:AddItem(mesh, 30)
  6854. while part.Transparency < 1 do
  6855. runServ.Stepped:wait()
  6856. part.CFrame = part.CFrame * CFrame.Angles(0, radian(10), 0)
  6857. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6858. part.Transparency = part.Transparency + Delay
  6859. end
  6860. debServ:AddItem(part, 0)
  6861. debServ:AddItem(mesh, 0)
  6862. end))
  6863. end
  6864. function MagicSphere(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay)
  6865. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicS", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "", "Sphere")
  6866. part.CFrame = cframe
  6867. coroutine.resume(coroutine.create(function()
  6868. debServ:AddItem(part, 30)
  6869. debServ:AddItem(mesh, 30)
  6870. while part.Transparency < 1 do
  6871. runServ.Stepped:wait()
  6872. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6873. part.Transparency = part.Transparency + Delay
  6874. end
  6875. debServ:AddItem(part, 0)
  6876. debServ:AddItem(mesh, 0)
  6877. end))
  6878. end
  6879. function MagicSphere2(brickCol, material, cframe, sx, sy, sz, Delay)
  6880. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicS", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "", "Sphere")
  6881. part.CFrame = cframe
  6882. coroutine.resume(coroutine.create(function()
  6883. debServ:AddItem(part, 30)
  6884. debServ:AddItem(mesh, 30)
  6885. while part.Transparency < 1 do
  6886. runServ.Stepped:wait()
  6887. part.Transparency = part.Transparency + Delay
  6888. end
  6889. debServ:AddItem(part, 0)
  6890. debServ:AddItem(mesh, 0)
  6891. end))
  6892. end
  6893. function MagicSphere3(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay, xInc, yInc, zInc)
  6894. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicS", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "", "Sphere")
  6895. part.CFrame = cframe
  6896. coroutine.resume(coroutine.create(function()
  6897. debServ:AddItem(part, 30)
  6898. debServ:AddItem(mesh, 30)
  6899. while part.Transparency < 1 do
  6900. runServ.Stepped:wait()
  6901. part.CFrame = part.CFrame * cFrame(xInc, yInc, zInc)
  6902. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6903. part.Transparency = part.Transparency + Delay
  6904. end
  6905. debServ:AddItem(part, 0)
  6906. debServ:AddItem(mesh, 0)
  6907. end))
  6908. end
  6909. function MagicSphere4(brickCol, material, cframe, sx, sy, sz, Delay, xInc, yInc, zInc)
  6910. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicS", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "", "Sphere")
  6911. part.CFrame = cframe
  6912. coroutine.resume(coroutine.create(function()
  6913. debServ:AddItem(part, 30)
  6914. debServ:AddItem(mesh, 30)
  6915. while part.Transparency < 1 do
  6916. runServ.Stepped:wait()
  6917. part.CFrame = part.CFrame * cFrame(xInc, yInc, zInc)
  6918. part.Transparency = part.Transparency + Delay
  6919. end
  6920. debServ:AddItem(part, 0)
  6921. debServ:AddItem(mesh, 0)
  6922. end))
  6923. end
  6924. function MagicPettles(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay, xInc, yInc, zInc)
  6925. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicP", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "", "Sphere")
  6926. part.CFrame = cframe
  6927. coroutine.resume(coroutine.create(function()
  6928. debServ:AddItem(part, 30)
  6929. debServ:AddItem(mesh, 30)
  6930. local cf = cframe
  6931. while part.Transparency < 1 do
  6932. runServ.Stepped:wait()
  6933. cf = cf * cFrame(xInc, yInc, zInc)
  6934. part.CFrame = cf * Euler(random(-50, 50), random(-50, 50), random(-50, 50))
  6935. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6936. part.Transparency = part.Transparency + Delay
  6937. end
  6938. debServ:AddItem(part, 0)
  6939. debServ:AddItem(mesh, 0)
  6940. end))
  6941. end
  6942. function MagicPettles2(brickCol, material, cframe, sx, sy, sz, Delay, xInc, yInc, zInc)
  6943. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicP", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "", "Sphere")
  6944. part.CFrame = cframe
  6945. coroutine.resume(coroutine.create(function()
  6946. debServ:AddItem(part, 30)
  6947. debServ:AddItem(mesh, 30)
  6948. local cf = cframe
  6949. while part.Transparency < 1 do
  6950. runServ.Stepped:wait()
  6951. cf = cf * cFrame(xInc, yInc, zInc)
  6952. part.CFrame = cf * Euler(random(-50, 50), random(-50, 50), random(-50, 50))
  6953. part.Transparency = part.Transparency + Delay
  6954. end
  6955. debServ:AddItem(part, 0)
  6956. debServ:AddItem(mesh, 0)
  6957. end))
  6958. end
  6959. function MagicRing(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay)
  6960. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicR", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "http://www.roblox.com/asset/?id=3270017", "FileMesh")
  6961. part.CFrame = cframe
  6962. coroutine.resume(coroutine.create(function()
  6963. debServ:AddItem(part, 30)
  6964. debServ:AddItem(mesh, 30)
  6965. while part.Transparency < 1 do
  6966. runServ.Stepped:wait()
  6967. part.CFrame = cframe * Euler(random(-50, 50), random(-50, 50), random(-50, 50))
  6968. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6969. part.Transparency = part.Transparency + Delay
  6970. end
  6971. debServ:AddItem(part, 0)
  6972. debServ:AddItem(mesh, 0)
  6973. end))
  6974. end
  6975. function MagicRing2(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay)
  6976. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicR", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "http://www.roblox.com/asset/?id=3270017", "FileMesh")
  6977. part.CFrame = cframe
  6978. coroutine.resume(coroutine.create(function()
  6979. debServ:AddItem(part, 30)
  6980. debServ:AddItem(mesh, 30)
  6981. while part.Transparency < 1 do
  6982. runServ.Stepped:wait()
  6983. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  6984. part.Transparency = part.Transparency + Delay
  6985. end
  6986. debServ:AddItem(part, 0)
  6987. debServ:AddItem(mesh, 0)
  6988. end))
  6989. end
  6990. function MagicRing3(brickCol, material, cframe, sx, sy, sz, Delay)
  6991. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicR", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "http://www.roblox.com/asset/?id=3270017", "FileMesh")
  6992. part.CFrame = cframe
  6993. coroutine.resume(coroutine.create(function()
  6994. debServ:AddItem(part, 30)
  6995. debServ:AddItem(mesh, 30)
  6996. while part.Transparency < 1 do
  6997. runServ.Stepped:wait()
  6998. part.Transparency = part.Transparency + Delay
  6999. end
  7000. debServ:AddItem(part, 0)
  7001. debServ:AddItem(mesh, 0)
  7002. end))
  7003. end
  7004. function MagicRing4(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay, xInc, yInc, zInc)
  7005. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicR", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "http://www.roblox.com/asset/?id=3270017", "FileMesh")
  7006. part.CFrame = cframe
  7007. coroutine.resume(coroutine.create(function()
  7008. debServ:AddItem(part, 30)
  7009. debServ:AddItem(mesh, 30)
  7010. local cf = cframe
  7011. while part.Transparency < 1 do
  7012. runServ.Stepped:wait()
  7013. cf = cf * cFrame(xInc, yInc, zInc)
  7014. part.CFrame = cf * Euler(random(-50, 50), random(-50, 50), random(-50, 50))
  7015. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  7016. part.Transparency = part.Transparency + Delay
  7017. end
  7018. debServ:AddItem(part, 0)
  7019. debServ:AddItem(mesh, 0)
  7020. end))
  7021. end
  7022. function MagicRing5(brickCol, material, cframe, sx, sy, sz, a1, a2, a3, Delay, xInc, yInc, zInc)
  7023. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicR", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "http://www.roblox.com/asset/?id=3270017", "FileMesh")
  7024. part.CFrame = cframe
  7025. coroutine.resume(coroutine.create(function()
  7026. debServ:AddItem(part, 30)
  7027. debServ:AddItem(mesh, 30)
  7028. while part.Transparency < 1 do
  7029. runServ.Stepped:wait()
  7030. part.CFrame = part.CFrame * cFrame(xInc, yInc, zInc)
  7031. mesh.Scale = mesh.Scale + Vec3(a1, a2, a3)
  7032. part.Transparency = part.Transparency + Delay
  7033. end
  7034. debServ:AddItem(part, 0)
  7035. debServ:AddItem(mesh, 0)
  7036. end))
  7037. end
  7038. function MagicRing6(brickCol, material, cframe, sx, sy, sz, Delay, xInc, yInc, zInc)
  7039. local part, mesh = CreatePart("Part", F3, brickCol, material, 0, 0, "MagicR", Vec3(0.2, 0.2, 0.2), Vec3(0, 0, 0), Vec3(0, 0, 0), "SpecialMesh", Vec3(sx, sy, sz), "http://www.roblox.com/asset/?id=3270017", "FileMesh")
  7040. part.CFrame = cframe
  7041. coroutine.resume(coroutine.create(function()
  7042. debServ:AddItem(part, 30)
  7043. debServ:AddItem(mesh, 30)
  7044. while part.Transparency < 1 do
  7045. runServ.Stepped:wait()
  7046. part.CFrame = part.CFrame * cFrame(xInc, yInc, zInc)
  7047. part.Transparency = part.Transparency + Delay
  7048. end
  7049. debServ:AddItem(part, 0)
  7050. debServ:AddItem(mesh, 0)
  7051. end))
  7052. end
  7053. function StopRBLXAnims()
  7054. animate.Disabled = true
  7055. for _, s in pairs(Head:GetChildren()) do
  7056. if s:IsA("Sound") then
  7057. s.Volume = 0
  7058. end
  7059. end
  7060. for _, anim in pairs(Humanoid:GetPlayingAnimationTracks()) do
  7061. anim:Stop()
  7062. anim:Destroy()
  7063. end
  7064. LeftShoulder.DesiredAngle = 0
  7065. LeftShoulder.MaxVelocity = 5
  7066. RightShoulder.DesiredAngle = 0
  7067. RightShoulder.MaxVelocity = 5
  7068. LeftHip.DesiredAngle = 0
  7069. LeftHip.MaxVelocity = 5
  7070. RightHip.DesiredAngle = 0
  7071. RightHip.MaxVelocity = 5
  7072. Neck.DesiredAngle = 0
  7073. Neck.MaxVelocity = 5
  7074. RootJoint.DesiredAngle = 0
  7075. RootJoint.MaxVelocity = 5
  7076. coroutine.resume(coroutine.create(function()
  7077. wait(0.2)
  7078. LeftShoulder.MaxVelocity = 0
  7079. RightShoulder.MaxVelocity = 0
  7080. LeftHip.MaxVelocity = 0
  7081. RightHip.MaxVelocity = 0
  7082. Neck.MaxVelocity = 0
  7083. RootJoint.MaxVelocity = 0
  7084. end))
  7085. for i = 0, 0.2, 0.1 do
  7086. swait()
  7087. local AnimSpeed = 1.1
  7088. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7089. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7090. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1, 0) * Euler(radian(-90), 0, 0), AnimSpeed)
  7091. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(-90), 0, 0), AnimSpeed)
  7092. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(0, radian(90), 0), AnimSpeed)
  7093. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(90), 0), AnimSpeed)
  7094. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(0, radian(-90), 0), AnimSpeed)
  7095. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-90), 0), AnimSpeed)
  7096. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -1, 0) * Euler(0, radian(90), 0), AnimSpeed)
  7097. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, radian(90), 0), AnimSpeed)
  7098. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -1, 0) * Euler(0, radian(-90), 0), AnimSpeed)
  7099. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, radian(-90), 0), AnimSpeed)
  7100. end
  7101. end
  7102. function ReturnToNormalJoints()
  7103. for i = 0, 2, 0.1 do
  7104. swait()
  7105. local AnimSpeed = 0.5
  7106. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7107. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7108. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1, 0) * Euler(radian(-90), 0, 0), AnimSpeed)
  7109. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(-90), 0, 0), AnimSpeed)
  7110. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(0, radian(90), 0), AnimSpeed)
  7111. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(90), 0), AnimSpeed)
  7112. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(0, radian(-90), 0), AnimSpeed)
  7113. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-90), 0), AnimSpeed)
  7114. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -1, 0) * Euler(0, radian(90), 0), AnimSpeed)
  7115. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, radian(90), 0), AnimSpeed)
  7116. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -1, 0) * Euler(0, radian(-90), 0), AnimSpeed)
  7117. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, radian(-90), 0), AnimSpeed)
  7118. end
  7119. animate.Disabled = false
  7120. for _, s in pairs(Head:GetChildren()) do
  7121. if s:IsA("Sound") then
  7122. s.Volume = 0.65
  7123. end
  7124. end
  7125. end
  7126. function Bufferer(moveName, decayTime)
  7127. local Move = BufferLimiters[moveName]
  7128. if Booleans.Attacking and Move ~= nil then
  7129. if Move[1] < Move[2] then
  7130. Move[1] = Move[1] + 1
  7131. Booleans.Successful_KeyStroke = true
  7132. local timer = decayTime
  7133. repeat
  7134. swait(0.01 / frame)
  7135. timer = timer - 0.05
  7136. until not Booleans.Attacking or timer <= 0
  7137. Move[1] = Move[1] - 1
  7138. return true
  7139. else
  7140. return false
  7141. end
  7142. else
  7143. return false
  7144. end
  7145. end
  7146. function SoulBufferer(moveName, decayTime)
  7147. local Move = BufferLimiters[moveName]
  7148. if Booleans.SoulAttacking and Move ~= nil then
  7149. if Move[1] < Move[2] then
  7150. Move[1] = Move[1] + 1
  7151. Booleans.Successful_KeyStroke = true
  7152. local timer = decayTime
  7153. repeat
  7154. swait(0.01 / frame)
  7155. timer = timer - 0.05
  7156. until not Booleans.SoulAttacking or timer <= 0
  7157. Move[1] = Move[1] - 1
  7158. return true
  7159. else
  7160. return false
  7161. end
  7162. else
  7163. return false
  7164. end
  7165. end
  7166. function StopAllDrags()
  7167. coroutine.resume(coroutine.create(function()
  7168. Booleans.EndAllDrags = true
  7169. wait(0.02)
  7170. Booleans.EndAllDrags = false
  7171. end))
  7172. end
  7173. local function CFrameFromTopBack(at, top, back)
  7174. local right = top:Cross(back)
  7175. return cFrame(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  7176. end
  7177. function Triangle(a, b, c, tcol, tmat, thiccness)
  7178. local NoOutline = function(Part)
  7179. Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  7180. end
  7181. local edg1 = (c - a):Dot((b - a).unit)
  7182. local edg2 = (a - b):Dot((c - b).unit)
  7183. local edg3 = (b - c):Dot((a - c).unit)
  7184. if edg1 <= (b - a).magnitude and edg1 >= 0 then
  7185. a, b = a, b
  7186. elseif edg2 <= (c - b).magnitude and edg2 >= 0 then
  7187. a, b, c = b, c, a
  7188. elseif edg3 <= (a - c).magnitude and edg3 >= 0 then
  7189. a, b, c = c, a, b
  7190. else
  7191. return
  7192. end
  7193. local len1 = (c - a):Dot((b - a).unit)
  7194. local len2 = (b - a).magnitude - len1
  7195. local width = (a + (b - a).unit * len1 - c).magnitude
  7196. local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit)
  7197. local list = {}
  7198. if len1 > 0.01 then
  7199. do
  7200. local w1 = Inst("WedgePart", F3)
  7201. w1.Material = tmat
  7202. w1.BrickColor = BrickCol(tcol)
  7203. w1.Transparency = 0
  7204. w1.Reflectance = 0
  7205. w1.CanCollide = false
  7206. NoOutline(w1)
  7207. local sz = Vec3(0.2, width, len1)
  7208. w1.Size = sz
  7209. local sp = Inst("SpecialMesh", w1)
  7210. sp.MeshType = "Wedge"
  7211. sp.Scale = Vec3(thiccness, 1, 1) * sz / w1.Size
  7212. w1:BreakJoints()
  7213. w1.Anchored = true
  7214. w1.Transparency = 0.7
  7215. debServ:AddItem(w1, 25)
  7216. coroutine.resume(coroutine.create(function()
  7217. for t = 0.7, 1.045, 0.045 do
  7218. runServ.Stepped:wait()
  7219. w1.Transparency = t
  7220. end
  7221. debServ:AddItem(w1, 0)
  7222. end))
  7223. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  7224. table.insert(list, w1)
  7225. end
  7226. end
  7227. if len2 > 0.01 then
  7228. do
  7229. local w2 = Inst("WedgePart", F3)
  7230. w2.Material = tmat
  7231. w2.BrickColor = BrickCol(tcol)
  7232. w2.Transparency = 0
  7233. w2.Reflectance = 0
  7234. w2.CanCollide = false
  7235. NoOutline(w2)
  7236. local sz = Vec3(0.2, width, len2)
  7237. w2.Size = sz
  7238. local sp = Inst("SpecialMesh", w2)
  7239. sp.MeshType = "Wedge"
  7240. sp.Scale = Vec3(thiccness, 1, 1) * sz / w2.Size
  7241. w2:BreakJoints()
  7242. w2.Anchored = true
  7243. w2.Transparency = 0.7
  7244. debServ:AddItem(w2, 25)
  7245. coroutine.resume(coroutine.create(function()
  7246. for t = 0.7, 1.045, 0.045 do
  7247. runServ.Stepped:wait()
  7248. w2.Transparency = t
  7249. end
  7250. debServ:AddItem(w2, 0)
  7251. end))
  7252. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  7253. table.insert(list, w2)
  7254. end
  7255. end
  7256. return unpack(list)
  7257. end
  7258. function SummonNemesis()
  7259. if not Booleans.SoulOut then
  7260. Booleans.SoulOut = true
  7261. Booleans.SoulAttacking = true
  7262. Soul.Root.Anchored = false
  7263. Soul.Root.CFrame = RootPart.CFrame * cFrame(0, 2.5, 5)
  7264. soul.Parent = F2
  7265. SoulPos.Position = (RootPart.CFrame * cFrame(0, 2.5, 5)).p
  7266. SoulPos.P = 9000000
  7267. SoulPos.Parent = Soul.Root
  7268. local bb = Sound(Soul.Root, 233091183, 1, 1.5, false)
  7269. debServ:AddItem(bb, 3)
  7270. MagicSphere(Colors[1], "Neon", RootPart.CFrame * cFrame(0, 2.5, 5), 50, 50, 50, 5, 5, 5, 0.04)
  7271. for i = 0, 3 do
  7272. swait()
  7273. MagicRing(Colors[3], "Neon", RootPart.CFrame * cFrame(0, 2.5, 5), 6, 6, 0, 5, 5, 0, 0.04)
  7274. end
  7275. coroutine.resume(coroutine.create(function()
  7276. swait(0.2 / frame)
  7277. SoulPos.P = 60000
  7278. end))
  7279. for i = 0, 2.5, 0.1 do
  7280. swait()
  7281. local AnimSpeed = 0.3
  7282. Soul.Neck.C0 = lerp(Soul.Neck.C0, Soul.NNC0 * cFrame(0, 0, 0) * Euler(radian(-30), 0, 0), AnimSpeed)
  7283. Soul.Neck.C1 = lerp(Soul.Neck.C1, Soul.NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7284. Soul.RootHip.C0 = lerp(Soul.RootHip.C0, cFrame(0, -1.6 - 0.1 * cosine(sine / 10), 0) * Euler(radian(30), 0, 0), AnimSpeed)
  7285. Soul.RootHip.C1 = lerp(Soul.RootHip.C1, cFrame(0, -1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  7286. Soul.RShoulder.C0 = lerp(Soul.RShoulder.C0, cFrame(2.4, 0.8, 0) * Euler(radian(-55), 0, radian(25)), AnimSpeed)
  7287. Soul.RShoulder.C1 = lerp(Soul.RShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  7288. Soul.LShoulder.C0 = lerp(Soul.LShoulder.C0, cFrame(-2.4, 0.8, 0) * Euler(radian(-55), 0, radian(-25)), AnimSpeed)
  7289. Soul.LShoulder.C1 = lerp(Soul.LShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  7290. Soul.RHip.C0 = lerp(Soul.RHip.C0, cFrame(2.4, -1.6, 0) * Euler(radian(-40), 0, radian(15)), AnimSpeed)
  7291. Soul.RHip.C1 = lerp(Soul.RHip.C1, cFrame(1.6, 1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  7292. Soul.LHip.C0 = lerp(Soul.LHip.C0, cFrame(-2.4, -1.6, 0) * Euler(radian(-40), 0, radian(-15)), AnimSpeed)
  7293. Soul.LHip.C1 = lerp(Soul.LHip.C1, cFrame(-1.6, 1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  7294. end
  7295. Booleans.SoulAttacking = false
  7296. elseif Booleans.SoulOut then
  7297. local bb = Sound(RootPart, 233091183, 1, 2.5, false)
  7298. debServ:AddItem(bb, 3)
  7299. MagicSphere(Colors[1], "Neon", Soul.Root.CFrame, 60, 60, 60, -4, -4, -4, 0.04)
  7300. for i = 0, 3 do
  7301. swait()
  7302. MagicRing(Colors[3], "Neon", Soul.Root.CFrame, 30, 30, 0.01, -2, -2, -0.01, 0.04)
  7303. end
  7304. Booleans.SoulOut = false
  7305. soul.Parent = nil
  7306. Soul.Root.Anchored = true
  7307. SoulPos.Parent = nil
  7308. end
  7309. end
  7310. function TyrantUppercut()
  7311. Corruption.Value = Corruption.Value - 15
  7312. Booleans.Attacking = true
  7313. Booleans.DisableJump = true
  7314. Booleans.AntiTrip = true
  7315. Booleans.CamFollow = false
  7316. Humanoid.WalkSpeed = 0
  7317. local pos = Inst("BodyPosition", RootPart)
  7318. pos.Position = RootPart.Position
  7319. pos.MaxForce = Vec3(huge, huge, huge)
  7320. coroutine.resume(coroutine.create(function()
  7321. for i = 0, 0.5, 0.1 do
  7322. swait(0.05 / frame)
  7323. MagicWave2("Really black", "Plastic", RootPart.CFrame * cFrame(0, -2.8, 0), 5, 0.5, 5, 0, 0, 0, 0.1)
  7324. end
  7325. end))
  7326. Booleans.Invincible = true
  7327. for i = 0, 25 do
  7328. swait()
  7329. local AnimSpeed = 0.3
  7330. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(20), radian(-8), radian(55)), AnimSpeed)
  7331. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7332. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.25, 0) * Euler(radian(5), radian(-60), 0), AnimSpeed)
  7333. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(50), 0, 0), AnimSpeed)
  7334. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(radian(50), 0, radian(55)), AnimSpeed)
  7335. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-65), 0), AnimSpeed)
  7336. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(radian(80), radian(-10), radian(-80)), AnimSpeed)
  7337. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7338. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.6, 0.05) * Euler(radian(-6), radian(-25), radian(-5)), AnimSpeed)
  7339. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(radian(-50), 0, 0), AnimSpeed)
  7340. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.85, 0.1) * Euler(0, radian(30), radian(0)), AnimSpeed)
  7341. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(radian(-50), 0, 0), AnimSpeed)
  7342. end
  7343. Booleans.Invincible = false
  7344. debServ:AddItem(pos, 0)
  7345. local vel = Inst("BodyVelocity", RootPart)
  7346. vel.MaxForce = Vec3(huge, huge, huge)
  7347. vel.Velocity = RootPart.CFrame.lookVector * 80 + Vec3(0, 50, 0)
  7348. DTPWeld.Part0 = RootPart
  7349. DTPWeld.C0 = cFrame(0.25, 3, -5)
  7350. DTPWeld.C1 = cFrame()
  7351. local bb = Sound(RightArm, 231917970, 0.5, 2.5, false)
  7352. debServ:AddItem(bb, 3)
  7353. local bb2 = Sound(RightArm, 240517975, 0.4, 2.4, false)
  7354. debServ:AddItem(bb2, 3)
  7355. local bb3 = Sound(RightArm, 183763512, 1, 1.5, false)
  7356. debServ:AddItem(bb3, 3)
  7357. for i = 3, 0, -0.1 do
  7358. swait()
  7359. MagicRing2(Colors[3], "Neon", RightArm.CFrame * Euler(radian(90), 0, 0), 10, 10, 0, 2, 2, 0, 0.3)
  7360. MagicBlock(Colors[1], "Neon", RightArm.CFrame * cFrame(random(-3, 3), 0, random(-3, 3)) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 8, 8, 8, 2, 2, 2, 0.06)
  7361. MagicBlock(Colors[2], "Neon", RightArm.CFrame * cFrame(random(-3, 3), 0, random(-3, 3)) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 8, 8, 8, 2, 2, 2, 0.06)
  7362. MagicBlock(Colors[4], "Neon", RightArm.CFrame * cFrame(random(-3, 3), 0, random(-3, 3)) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 8, 8, 8, 2, 2, 2, 0.06)
  7363. MagicBlock("Really black", "Neon", RightArm.CFrame * cFrame(random(-3, 3), 0, random(-3, 3)) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 15, 15, 15, 2, 2, 2, 0.06)
  7364. MagniDamage(RightArm, 14 + Numbers.rBuff * 2, false, false, 0, 1, false, {60, 70}, true, 4, "SkyRocket", "None", 0, true, {0.15, 5}, true, Sounds.Blunt.LargeA, 1, 0.2)
  7365. vel.Velocity = RootPart.CFrame.lookVector * (26.666666666666668 * i) + Vec3(0, 50, 0)
  7366. local AnimSpeed = 0.1
  7367. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-20), 0, radian(-55)), AnimSpeed)
  7368. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7369. RootJoint.C0 = lerp(RootJoint.C0, cFrame(-1, -1.25, 0) * Euler(radian(15), radian(60), 0), AnimSpeed)
  7370. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  7371. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.55, 0.6, -0.4) * Euler(radian(170), 0, radian(20)), AnimSpeed)
  7372. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(30), 0), AnimSpeed)
  7373. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.6, 0.65, 0.2) * Euler(radian(-5), radian(20), radian(-40)), AnimSpeed)
  7374. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7375. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.5, -0.25) * Euler(radian(-30), 0, radian(-6)), AnimSpeed)
  7376. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, radian(20), 0), AnimSpeed)
  7377. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.7, -0.2) * Euler(radian(-10), 0, radian(-16)), AnimSpeed)
  7378. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7379. end
  7380. StopAllDrags()
  7381. swait(0.3 / frame)
  7382. DTPWeld.Part0 = RootPart
  7383. DTPWeld.C0 = cFrame()
  7384. DTPWeld.C1 = cFrame()
  7385. debServ:AddItem(vel, 0)
  7386. Booleans.AntiTrip = false
  7387. Booleans.Attacking = false
  7388. Booleans.DisableJump = false
  7389. Booleans.CamFollow = true
  7390. Humanoid.WalkSpeed = Speed[1] + Speed[2]
  7391. end
  7392. function TerrorAssault()
  7393. CoolDowns.TerrorAssault[1] = 0
  7394. Booleans.Attacking = true
  7395. Humanoid.WalkSpeed = 0
  7396. Booleans.DisableJump = true
  7397. local p = 1
  7398. local InfiAssualt, QHold = false, false
  7399. local function Punch(length, AnimSpeed, duration, Type)
  7400. if p == 1 then
  7401. for i = 0, length, 0.1 do
  7402. swait()
  7403. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-25), 0, 0), AnimSpeed)
  7404. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, radian(-50)), AnimSpeed)
  7405. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.3, 0) * Euler(0, radian(-40), 0), AnimSpeed)
  7406. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(50), 0, radian(0)), AnimSpeed)
  7407. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0.06) * Euler(radian(145), 0, radian(65)), AnimSpeed)
  7408. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7409. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.55, 0.2) * Euler(radian(145), 0, radian(-35)), AnimSpeed)
  7410. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7411. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.7, 0.2) * Euler(0, radian(-30), 0), AnimSpeed)
  7412. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7413. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.8, -0.1) * Euler(radian(55), radian(40), 0), AnimSpeed)
  7414. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(radian(2.5), 0, 0), AnimSpeed)
  7415. end
  7416. RootPart.Velocity = RootPart.CFrame.lookVector * 10
  7417. local swing = Sound(RightArm, 169445073, 0.5, 1.5, false)
  7418. debServ:AddItem(swing, 3)
  7419. for i = 0, length, 0.1 do
  7420. swait()
  7421. if InfiAssualt then
  7422. MagniDamage(RightArm, 0.75 + Numbers.rBuff / 4, false, false, 0, 0.5, true, 11, false, 0, Type, "Sphere", duration, false, 0, true, Sounds.Blunt.Med, 1, 0.2)
  7423. MagicBlock(Colors[1], "Neon", RightArm.CFrame * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 7, 7, 7, -0.8, -0.8, -0.8, 0.06)
  7424. MagicBlock("Really black", "Neon", RightArm.CFrame * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 5, 5, 5, 0.8, 0.8, 0.8, 0.06)
  7425. else
  7426. MagniDamage(RightArm, 0.75 + Numbers.rBuff / 4, false, false, 0, 1, true, 11, false, 0, Type, "Sphere", duration, false, 0, true, Sounds.Blunt.Med, 1, 0.2)
  7427. end
  7428. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-25), 0, 0), AnimSpeed)
  7429. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, radian(50)), AnimSpeed)
  7430. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.3, 0) * Euler(0, radian(40), 0), AnimSpeed)
  7431. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(50), 0, radian(0)), AnimSpeed)
  7432. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 1.2, -0.5) * Euler(radian(145), 0, radian(-5)), AnimSpeed)
  7433. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-22), 0), AnimSpeed)
  7434. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0.06) * Euler(radian(125), 0, radian(15)), AnimSpeed)
  7435. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(25), 0), AnimSpeed)
  7436. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.8, -0.1) * Euler(radian(55), radian(-40), 0), AnimSpeed)
  7437. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(radian(-2.5), 0, 0), AnimSpeed)
  7438. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.7, 0.2) * Euler(radian(10), radian(30), 0), AnimSpeed)
  7439. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7440. end
  7441. p = 2
  7442. elseif p == 2 then
  7443. for i = 0, length, 0.1 do
  7444. swait()
  7445. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-25), 0, 0), AnimSpeed)
  7446. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, radian(50)), AnimSpeed)
  7447. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.3, 0) * Euler(0, radian(40), 0), AnimSpeed)
  7448. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(50), 0, radian(0)), AnimSpeed)
  7449. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.55, 0.2) * Euler(radian(145), 0, radian(35)), AnimSpeed)
  7450. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7451. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0.06) * Euler(radian(145), 0, radian(-65)), AnimSpeed)
  7452. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7453. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.8, -0.1) * Euler(radian(55), radian(-40), 0), AnimSpeed)
  7454. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(radian(-2.5), 0, 0), AnimSpeed)
  7455. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.7, 0.2) * Euler(0, radian(30), 0), AnimSpeed)
  7456. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7457. end
  7458. RootPart.Velocity = RootPart.CFrame.lookVector * 10
  7459. local swing = Sound(LeftArm, 169445073, 0.5, 1.2, false)
  7460. debServ:AddItem(swing, 3)
  7461. for i = 0, length, 0.1 do
  7462. swait()
  7463. if InfiAssualt then
  7464. MagniDamage(LeftArm, 0.75 + Numbers.rBuff / 4, false, false, 0, 0.5, true, 11, false, 0, Type, "Sphere", duration, false, 0, true, Sounds.Blunt.Med, 1, 0.2)
  7465. MagicBlock(Colors[1], "Neon", LeftArm.CFrame * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 7, 7, 7, -0.8, -0.8, -0.8, 0.06)
  7466. MagicBlock("Really black", "Neon", LeftArm.CFrame * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 5, 5, 5, 0.8, 0.8, 0.8, 0.06)
  7467. else
  7468. MagniDamage(LeftArm, 0.75 + Numbers.rBuff / 4, false, false, 0, 1, true, 11, false, 0, Type, "Sphere", duration, false, 0, true, Sounds.Blunt.Med, 1, 0.2)
  7469. end
  7470. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-25), 0, 0), AnimSpeed)
  7471. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, radian(-50)), AnimSpeed)
  7472. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.3, 0) * Euler(0, radian(-40), 0), AnimSpeed)
  7473. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(50), 0, radian(0)), AnimSpeed)
  7474. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0.06) * Euler(radian(145), 0, radian(-15)), AnimSpeed)
  7475. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-25), 0), AnimSpeed)
  7476. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 1.2, -0.5) * Euler(radian(125), 0, radian(5)), AnimSpeed)
  7477. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(22), 0), AnimSpeed)
  7478. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.7, 0.2) * Euler(radian(10), radian(-30), 0), AnimSpeed)
  7479. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7480. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.8, -0.1) * Euler(radian(55), radian(40), 0), AnimSpeed)
  7481. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(radian(2.5), 0, 0), AnimSpeed)
  7482. end
  7483. p = 1
  7484. end
  7485. end
  7486. Punch(1.5, 0.3, 0.25, "Stun")
  7487. coroutine.resume(coroutine.create(function()
  7488. local timer = {0, 8}
  7489. local down
  7490. repeat
  7491. runServ.Stepped:wait()
  7492. timer[1] = timer[1] + 0.05
  7493. if InputCommand == "42642688D" and Corruption.Value >= 20 then
  7494. Booleans.Successful_KeyStroke = true
  7495. InfiAssualt = true
  7496. QHold = true
  7497. down = Mouse.KeyUp:connect(function(k)
  7498. if k == "q" then
  7499. QHold = false
  7500. end
  7501. end)
  7502. repeat
  7503. swait()
  7504. until not QHold
  7505. down:disconnect()
  7506. end
  7507. until timer[1] >= timer[2] or InfiAssualt
  7508. end))
  7509. Punch(1.5, 0.3, 0.25, "Stun")
  7510. for i = 0, 26 do
  7511. swait()
  7512. if InfiAssualt then
  7513. break
  7514. end
  7515. Punch(0.2, 0.9, 0.1, "Stun")
  7516. end
  7517. if InfiAssualt then
  7518. Booleans.CorRegen = false
  7519. Corruption.Value = Corruption.Value - 20
  7520. repeat
  7521. swait()
  7522. CoolDowns.TerrorAssault[1] = 0
  7523. if 0 < Corruption.Value then
  7524. Corruption.Value = Corruption.Value - 0.2
  7525. else
  7526. Humanoid.Health = Humanoid.Health - 0.5
  7527. end
  7528. Punch(0.2, 0.9, 0.06, "Stun")
  7529. until not QHold or Humanoid.Health <= 10
  7530. Booleans.CorRegen = true
  7531. CoolDowns.TerrorAssault[1] = -CoolDowns.TerrorAssault[2]
  7532. else
  7533. local vel = Inst("BodyVelocity", RootPart)
  7534. vel.MaxForce = Vec3(huge, huge, huge)
  7535. vel.Velocity = RootPart.CFrame.lookVector * 10 + Vec3(0, 35, 0)
  7536. debServ:AddItem(vel, 0.1)
  7537. local swing = Sound(LeftArm, 169445046, 0.5, 0.9, false)
  7538. debServ:AddItem(swing, 3)
  7539. for i = 0, 3, 0.1 do
  7540. swait()
  7541. if i < 1 then
  7542. MagniDamage(RightArm, 3, false, false, 0, 4, true, 50, false, 0, "Normal", "Sphere", 2, false, 0, true, Sounds.Blunt.LargeF, 0.8, 0.2)
  7543. end
  7544. local AnimSpeed = 0.3
  7545. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-20), 0, radian(-55)), AnimSpeed)
  7546. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7547. RootJoint.C0 = lerp(RootJoint.C0, cFrame(-1, -1.25, 0) * Euler(radian(15), radian(60), 0), AnimSpeed)
  7548. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  7549. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.55, 0.6, -0.4) * Euler(radian(170), 0, radian(20)), AnimSpeed)
  7550. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(30), 0), AnimSpeed)
  7551. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.6, 0.65, 0.2) * Euler(radian(-5), radian(20), radian(-40)), AnimSpeed)
  7552. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7553. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.5, -0.25) * Euler(radian(-30), 0, radian(-6)), AnimSpeed)
  7554. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, radian(20), 0), AnimSpeed)
  7555. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.7, -0.2) * Euler(radian(-10), 0, radian(-16)), AnimSpeed)
  7556. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7557. end
  7558. CoolDowns.TerrorAssault[1] = 0
  7559. end
  7560. Booleans.DisableJump = false
  7561. Booleans.Attacking = false
  7562. Humanoid.WalkSpeed = Speed[1] + Speed[2]
  7563. end
  7564. function NemesisBarrage()
  7565. Booleans.SoulFollow = false
  7566. Booleans.SoulAttacking = true
  7567. local tar
  7568. if TargetInfo[1] ~= nil then
  7569. if (TargetInfo[1].Position - RootPart.Position).Magnitude <= 60 then
  7570. tar = TargetInfo[1]
  7571. coroutine.resume(coroutine.create(function()
  7572. SoulGyr.MaxTorque = Vec3(huge, huge, huge)
  7573. SoulGyr2.MaxTorque = Vec3(0, 0, 0)
  7574. repeat
  7575. swait()
  7576. SoulPos.Position = (tar.CFrame * cFrame(0, 2.5, -5)).p
  7577. SoulGyr.CFrame = cFrame(Soul.Root.Position, (tar.CFrame * cFrame(0, 2.5, 10)).p)
  7578. until not Booleans.SoulAttacking
  7579. SoulGyr.MaxTorque = Vec3(0, huge, 0)
  7580. SoulGyr2.MaxTorque = Vec3(huge, 0, huge)
  7581. end))
  7582. else
  7583. SoulPos.Position = (RootPart.CFrame * cFrame(0, 2.5, -7)).p
  7584. SoulGyr.CFrame = cFrame(Soul.Root.Position, (RootPart.CFrame * cFrame(0, 2.5, -7)).p)
  7585. end
  7586. else
  7587. SoulPos.Position = (RootPart.CFrame * cFrame(0, 2.5, -7)).p
  7588. SoulGyr.CFrame = cFrame(Soul.Root.Position, (RootPart.CFrame * cFrame(0, 2.5, -7)).p)
  7589. end
  7590. Corruption.Value = Corruption.Value - 15
  7591. for i = 0, 2.5, 0.1 do
  7592. swait()
  7593. local AnimSpeed = 0.3
  7594. Soul.Neck.C0 = lerp(Soul.Neck.C0, Soul.NNC0 * cFrame(0, 0, 0) * Euler(radian(-10), 0, 0), AnimSpeed)
  7595. Soul.Neck.C1 = lerp(Soul.Neck.C1, Soul.NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7596. Soul.RootHip.C0 = lerp(Soul.RootHip.C0, cFrame(0, -1.6 - 0.1 * cosine(sine / 10), 0) * Euler(radian(-20), 0, 0), AnimSpeed)
  7597. Soul.RootHip.C1 = lerp(Soul.RootHip.C1, cFrame(0, -1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  7598. Soul.RShoulder.C0 = lerp(Soul.RShoulder.C0, cFrame(2.4, 0.8, 0) * Euler(radian(-35), 0, radian(15)), AnimSpeed)
  7599. Soul.RShoulder.C1 = lerp(Soul.RShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  7600. Soul.LShoulder.C0 = lerp(Soul.LShoulder.C0, cFrame(-2.4, 0.8, 0) * Euler(radian(-35), 0, radian(-15)), AnimSpeed)
  7601. Soul.LShoulder.C1 = lerp(Soul.LShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  7602. Soul.RHip.C0 = lerp(Soul.RHip.C0, cFrame(2.4, -1.6, 0) * Euler(radian(-20), 0, radian(10)), AnimSpeed)
  7603. Soul.RHip.C1 = lerp(Soul.RHip.C1, cFrame(1.6, 1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  7604. Soul.LHip.C0 = lerp(Soul.LHip.C0, cFrame(-2.4, -1.6, 0) * Euler(radian(-20), 0, radian(-10)), AnimSpeed)
  7605. Soul.LHip.C1 = lerp(Soul.LHip.C1, cFrame(-1.6, 1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  7606. end
  7607. local p = 1
  7608. local function Punch(length, AnimSpeed, duration, Type)
  7609. local ang = random(-1, 1) * 45
  7610. if p == 1 then
  7611. for i = 0, length, 0.1 do
  7612. swait()
  7613. Soul.Neck.C0 = lerp(Soul.Neck.C0, Soul.NNC0 * cFrame(0, 0, 0) * Euler(radian(-15), 0, radian(30)), AnimSpeed)
  7614. Soul.Neck.C1 = lerp(Soul.Neck.C1, Soul.NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7615. Soul.RootHip.C0 = lerp(Soul.RootHip.C0, cFrame(0, -2.6, 0) * Euler(0, radian(-40), 0), AnimSpeed)
  7616. Soul.RootHip.C1 = lerp(Soul.RootHip.C1, cFrame(0, -1.6, 0) * Euler(radian(40), 0, 0), AnimSpeed)
  7617. Soul.RShoulder.C0 = lerp(Soul.RShoulder.C0, cFrame(2.4, 0.8, 1.2) * Euler(radian(90), 0, radian(65)), AnimSpeed)
  7618. Soul.RShoulder.C1 = lerp(Soul.RShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  7619. Soul.LShoulder.C0 = lerp(Soul.LShoulder.C0, cFrame(-2.4, 0.8, -1) * Euler(radian(80), 0, radian(-40)), AnimSpeed)
  7620. Soul.LShoulder.C1 = lerp(Soul.LShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  7621. Soul.RHip.C0 = lerp(Soul.RHip.C0, cFrame(2.4, -1.3, 0.3) * Euler(radian(-40), 0, 0), AnimSpeed)
  7622. Soul.RHip.C1 = lerp(Soul.RHip.C1, cFrame(1.6, 1.6, 0) * Euler(0, radian(30), 0), AnimSpeed)
  7623. Soul.LHip.C0 = lerp(Soul.LHip.C0, cFrame(-2.4, -1, -0.6) * Euler(radian(-20), 0, 0), AnimSpeed)
  7624. Soul.LHip.C1 = lerp(Soul.LHip.C1, cFrame(-1.6, 1.6, 0) * Euler(0, radian(-30), 0), AnimSpeed)
  7625. end
  7626. local swing = Sound(Soul.RArm, 169445073, 0.5, 1.4, false)
  7627. debServ:AddItem(swing, 3)
  7628. for i = 0, length, 0.1 do
  7629. swait()
  7630. MagniDamage(Soul.RArm, 2, true, false, 0, 1.5, false, 0, false, 0, Type, "B-Blood", duration, false, 0, true, Sounds.Sharp.Large, 1, 0.2)
  7631. Soul.Neck.C0 = lerp(Soul.Neck.C0, Soul.NNC0 * cFrame(0, 0, 0) * Euler(radian(-15), 0, radian(-30)), AnimSpeed)
  7632. Soul.Neck.C1 = lerp(Soul.Neck.C1, Soul.NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7633. Soul.RootHip.C0 = lerp(Soul.RootHip.C0, cFrame(0, -2.6, 0) * Euler(0, radian(40), 0), AnimSpeed)
  7634. Soul.RootHip.C1 = lerp(Soul.RootHip.C1, cFrame(0, -1.6, 0) * Euler(radian(40), 0, 0), AnimSpeed)
  7635. Soul.RShoulder.C0 = lerp(Soul.RShoulder.C0, cFrame(2.2, 0.8, -1.4) * Euler(radian(90 + ang), 0, radian(-25)), AnimSpeed)
  7636. Soul.RShoulder.C1 = lerp(Soul.RShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  7637. Soul.LShoulder.C0 = lerp(Soul.LShoulder.C0, cFrame(-2.4, 0.8, -1) * Euler(radian(80), 0, radian(55)), AnimSpeed)
  7638. Soul.LShoulder.C1 = lerp(Soul.LShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  7639. Soul.RHip.C0 = lerp(Soul.RHip.C0, cFrame(2.4, -1, -0.6) * Euler(radian(-20), 0, 0), AnimSpeed)
  7640. Soul.RHip.C1 = lerp(Soul.RHip.C1, cFrame(1.6, 1.6, 0) * Euler(0, radian(30), 0), AnimSpeed)
  7641. Soul.LHip.C0 = lerp(Soul.LHip.C0, cFrame(-2.4, -1.3, 0.3) * Euler(radian(-40), 0, 0), AnimSpeed)
  7642. Soul.LHip.C1 = lerp(Soul.LHip.C1, cFrame(-1.6, 1.6, 0) * Euler(0, radian(-30), 0), AnimSpeed)
  7643. end
  7644. p = 2
  7645. elseif p == 2 then
  7646. for i = 0, length, 0.1 do
  7647. swait()
  7648. Soul.Neck.C0 = lerp(Soul.Neck.C0, Soul.NNC0 * cFrame(0, 0, 0) * Euler(radian(-15), 0, radian(-30)), AnimSpeed)
  7649. Soul.Neck.C1 = lerp(Soul.Neck.C1, Soul.NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7650. Soul.RootHip.C0 = lerp(Soul.RootHip.C0, cFrame(0, -2.6, 0) * Euler(0, radian(40), 0), AnimSpeed)
  7651. Soul.RootHip.C1 = lerp(Soul.RootHip.C1, cFrame(0, -1.6, 0) * Euler(radian(40), 0, 0), AnimSpeed)
  7652. Soul.RShoulder.C0 = lerp(Soul.RShoulder.C0, cFrame(2.4, 0.8, -1) * Euler(radian(80), 0, radian(40)), AnimSpeed)
  7653. Soul.RShoulder.C1 = lerp(Soul.RShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  7654. Soul.LShoulder.C0 = lerp(Soul.LShoulder.C0, cFrame(-2.4, 0.8, 1.2) * Euler(radian(90), 0, radian(-65)), AnimSpeed)
  7655. Soul.LShoulder.C1 = lerp(Soul.LShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  7656. Soul.RHip.C0 = lerp(Soul.RHip.C0, cFrame(2.4, -1, -0.6) * Euler(radian(-20), 0, 0), AnimSpeed)
  7657. Soul.RHip.C1 = lerp(Soul.RHip.C1, cFrame(1.6, 1.6, 0) * Euler(0, radian(30), 0), AnimSpeed)
  7658. Soul.LHip.C0 = lerp(Soul.LHip.C0, cFrame(-2.4, -1.3, 0.3) * Euler(radian(-40), 0, 0), AnimSpeed)
  7659. Soul.LHip.C1 = lerp(Soul.LHip.C1, cFrame(-1.6, 1.6, 0) * Euler(0, radian(-30), 0), AnimSpeed)
  7660. end
  7661. local swing = Sound(Soul.RArm, 169445073, 0.5, 1.2, false)
  7662. debServ:AddItem(swing, 3)
  7663. for i = 0, length, 0.1 do
  7664. swait()
  7665. MagniDamage(Soul.RArm, 2, true, false, 0, 1.5, false, 0, false, 0, Type, "B-Blood", duration, false, 0, true, Sounds.Sharp.Large, 1, 0.2)
  7666. Soul.Neck.C0 = lerp(Soul.Neck.C0, Soul.NNC0 * cFrame(0, 0, 0) * Euler(radian(-15), 0, radian(30)), AnimSpeed)
  7667. Soul.Neck.C1 = lerp(Soul.Neck.C1, Soul.NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7668. Soul.RootHip.C0 = lerp(Soul.RootHip.C0, cFrame(0, -2.6, 0) * Euler(0, radian(-40), 0), AnimSpeed)
  7669. Soul.RootHip.C1 = lerp(Soul.RootHip.C1, cFrame(0, -1.6, 0) * Euler(radian(40), 0, 0), AnimSpeed)
  7670. Soul.RShoulder.C0 = lerp(Soul.RShoulder.C0, cFrame(2.4, 0.8, -1) * Euler(radian(80), 0, radian(-55)), AnimSpeed)
  7671. Soul.RShoulder.C1 = lerp(Soul.RShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  7672. Soul.LShoulder.C0 = lerp(Soul.LShoulder.C0, cFrame(-2.2, 0.8, -1.4) * Euler(radian(90 + ang), 0, radian(25)), AnimSpeed)
  7673. Soul.LShoulder.C1 = lerp(Soul.LShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  7674. Soul.RHip.C0 = lerp(Soul.RHip.C0, cFrame(2.4, -1.3, 0.3) * Euler(radian(-40), 0, 0), AnimSpeed)
  7675. Soul.RHip.C1 = lerp(Soul.RHip.C1, cFrame(1.6, 1.6, 0) * Euler(0, radian(30), 0), AnimSpeed)
  7676. Soul.LHip.C0 = lerp(Soul.LHip.C0, cFrame(-2.4, -1, -0.6) * Euler(radian(-20), 0, 0), AnimSpeed)
  7677. Soul.LHip.C1 = lerp(Soul.LHip.C1, cFrame(-1.6, 1.6, 0) * Euler(0, radian(-30), 0), AnimSpeed)
  7678. end
  7679. p = 1
  7680. end
  7681. end
  7682. Punch(1, 0.4, 0.3, "Stun")
  7683. Punch(1, 0.4, 0.3, "Stun")
  7684. for i = 0, 24 do
  7685. Punch(0.2, 0.9, 0.1, "Normal")
  7686. end
  7687. Booleans.SoulFollow = true
  7688. Booleans.SoulAttacking = false
  7689. CoolDowns.NemesisBarrage[1] = 0
  7690. end
  7691. function SiegeRevolver()
  7692. CoolDowns.SiegeRevolver[1] = 0
  7693. Booleans.Attacking = true
  7694. Booleans.DisableJump = true
  7695. Humanoid.WalkSpeed = 0
  7696. Humanoid.AutoRotate = false
  7697. Booleans.CamFollow = false
  7698. Booleans.AntiTrip = true
  7699. local pos = Inst("BodyPosition", RootPart)
  7700. pos.Position = RootPart.Position
  7701. pos.MaxForce = Vec3(huge, huge, huge)
  7702. for i = 0, 0.8, 0.1 do
  7703. swait()
  7704. local AnimSpeed = 0.5
  7705. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(20), 0, radian(45)), AnimSpeed)
  7706. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7707. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.2, 0) * Euler(radian(5), radian(-40), 0), AnimSpeed)
  7708. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  7709. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.6, 0) * Euler(radian(-10), 0, radian(45)), AnimSpeed)
  7710. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(90), 0), AnimSpeed)
  7711. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.6, 0.5, -0.5) * Euler(radian(90), 0, radian(-40)), AnimSpeed)
  7712. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7713. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.3, 0.1) * Euler(radian(-6), radian(-30), radian(30)), AnimSpeed)
  7714. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7715. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.8, 0.3) * Euler(0, radian(32), radian(-5)), AnimSpeed)
  7716. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(radian(5), 0, 0), AnimSpeed)
  7717. end
  7718. DTPWeld.Part0 = RootPart
  7719. DTPWeld.C0 = cFrame(0, -2, -6)
  7720. DTPWeld.C1 = cFrame()
  7721. debServ:AddItem(pos, 0)
  7722. local height, speed = 50, 60
  7723. local vel = Inst("BodyVelocity", RootPart)
  7724. vel.MaxForce = Vec3(huge, huge, huge)
  7725. vel.Velocity = RootPart.CFrame.lookVector * speed + Vec3(0, height, 0)
  7726. local noScope = 0
  7727. local pitch = 0.6
  7728. local swing = Sound(RightLeg, 234365549, 0.5, pitch, false)
  7729. local s = 1
  7730. debServ:AddItem(swing, 3)
  7731. repeat
  7732. swait()
  7733. if noScope >= 360 * s then
  7734. local swing = Sound(RightLeg, 234365549, 0.5, pitch + 0.2 * s, false)
  7735. debServ:AddItem(swing, 3)
  7736. s = s + 1
  7737. end
  7738. vel.Velocity = RootPart.CFrame.lookVector * speed + Vec3(0, height, 0)
  7739. height = height - 2.5
  7740. MagniDamage(RightLeg, 7, false, false, 0, 2, false, {20, 10}, false, 0, "Knockdown2", "Sphere", 0.15, true, {2, 4}, true, Sounds.Blunt.Small, 0.8, 0.2)
  7741. MagicBlock(Colors[1], "Neon", RightLeg.CFrame * cFrame(0, -4, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 8, 8, 8, 0, 0, 0, 0.04)
  7742. MagicBlock("Really black", "Neon", RightLeg.CFrame * cFrame(0, -3, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 7, 7, 7, 0, 0, 0, 0.04)
  7743. local AnimSpeed = 0.6
  7744. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(30), 0, radian(-25)), AnimSpeed)
  7745. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7746. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.2, 0) * Euler(radian(40), radian(30 + noScope), 0), AnimSpeed)
  7747. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  7748. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.1, 0.5, -0.6) * Euler(radian(90), 0, radian(-65)), AnimSpeed)
  7749. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7750. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.4, 0.5, 0.1) * Euler(radian(70), 0, radian(-80)), AnimSpeed)
  7751. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7752. RightHip.C0 = lerp(RightHip.C0, cFrame(0.5, -0.6, -0.4) * Euler(radian(50), radian(-20), radian(30)), AnimSpeed)
  7753. RightHip.C1 = lerp(RightHip.C1, cFrame(0, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7754. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.8, -0.4) * Euler(0, radian(22), radian(-12)), AnimSpeed)
  7755. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(radian(80), 0, 0), AnimSpeed)
  7756. noScope = noScope + 30
  7757. until noScope >= 1080
  7758. StopAllDrags()
  7759. Humanoid.AutoRotate = true
  7760. debServ:AddItem(vel, 0)
  7761. DTPWeld.Part0 = RootPart
  7762. DTPWeld.C0 = cFrame()
  7763. DTPWeld.C1 = cFrame()
  7764. Booleans.Attacking = false
  7765. Booleans.DisableJump = false
  7766. Booleans.CamFollow = true
  7767. Booleans.AntiTrip = false
  7768. Humanoid.WalkSpeed = Speed[1] + Speed[2]
  7769. CoolDowns.SiegeRevolver[1] = 0
  7770. end
  7771. function DreadedFang(buffered)
  7772. Booleans.Attacking = true
  7773. Booleans.DisableJump = true
  7774. Humanoid.WalkSpeed = 0
  7775. CoolDowns.DreadedFang[1] = 0
  7776. local EHold = true
  7777. local timer = {1, 3}
  7778. local down = Mouse.KeyUp:connect(function(k)
  7779. if k == "e" then
  7780. EHold = false
  7781. end
  7782. end)
  7783. for i = 0, 0.8, 0.1 do
  7784. swait()
  7785. local AnimSpeed = 0.4
  7786. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(20), radian(-8), radian(55)), AnimSpeed)
  7787. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7788. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.25, 0) * Euler(radian(5), radian(-60), 0), AnimSpeed)
  7789. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(30), 0, 0), AnimSpeed)
  7790. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(radian(30), 0, radian(55)), AnimSpeed)
  7791. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-65), 0), AnimSpeed)
  7792. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(radian(80), radian(-10), radian(-80)), AnimSpeed)
  7793. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7794. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.6, 0.05) * Euler(radian(-6), radian(-25), radian(-5)), AnimSpeed)
  7795. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(radian(-30), 0, 0), AnimSpeed)
  7796. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.85, 0.1) * Euler(0, radian(30), radian(0)), AnimSpeed)
  7797. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(radian(-30), 0, 0), AnimSpeed)
  7798. end
  7799. if EHold and not buffered then
  7800. Booleans.CorRegen = false
  7801. repeat
  7802. swait(0.01 / frame)
  7803. MagicBlock(Colors[1], "Neon", RightArm.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 6, 6, 6, 0, 0, 0, 0.3)
  7804. MagicRing(Colors[3], "Neon", RightArm.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 2, 2, 0.1, 1, 1, 0.1, 0.3)
  7805. CoolDowns.DreadedFang[1] = 0
  7806. timer[1] = timer[1] + 0.01
  7807. Corruption.Value = Corruption.Value - 0.02
  7808. until not EHold or timer[1] >= timer[2] or 0 >= Corruption.Value
  7809. Booleans.CorRegen = true
  7810. end
  7811. down:disconnect()
  7812. local swing = Sound(RightArm, 234365549, 0.5, 0.7, false)
  7813. debServ:AddItem(swing, 3)
  7814. local bb2 = Sound(RightArm, 240517975, 0.4, 1.4, false)
  7815. debServ:AddItem(bb2, 3)
  7816. local bb3 = Sound(RightArm, 183763512, 1, 0.8, false)
  7817. debServ:AddItem(bb3, 3)
  7818. RootPart.Velocity = RootPart.CFrame.lookVector * 50
  7819. for i = 0, 0.8, 0.1 do
  7820. swait()
  7821. MagicRing2(Colors[3], "Neon", RightArm.CFrame * Euler(radian(90), 0, 0), 5, 5, 0, 0.5, 0.5, 0, 0.2)
  7822. MagicBlock(Colors[1], "Neon", RightArm.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 8, 8, 8, -0.2, -0.2, -0.2, 0.05)
  7823. MagicBlock("Really black", "Neon", RightArm.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 2, 2, 2, 0.2, 0.2, 0.2, 0.05)
  7824. MagniDamage(RightArm, 4 + Numbers.rBuff / 2, false, false, 0, 12 * math.floor(timer[1]), false, {40, 50}, false, 0, "SkyRocket", "B-Blood", 0.2, false, 0, true, Sounds.Blunt.Large, 0.8, 0.2)
  7825. local AnimSpeed = 0.4
  7826. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-20), 0, radian(-55)), AnimSpeed)
  7827. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7828. RootJoint.C0 = lerp(RootJoint.C0, cFrame(-1, -1.25, 0) * Euler(radian(5), radian(60), 0), AnimSpeed)
  7829. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  7830. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.55, 0.6, -0.4) * Euler(radian(140), 0, radian(60)), AnimSpeed)
  7831. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(30), 0), AnimSpeed)
  7832. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.6, 0.65, 0.2) * Euler(radian(-5), radian(20), radian(-40)), AnimSpeed)
  7833. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7834. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.8, 0.4) * Euler(radian(-16), radian(-40), 0), AnimSpeed)
  7835. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7836. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.4, -0.3, 0.2) * Euler(radian(-8), radian(30), radian(-25)), AnimSpeed)
  7837. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7838. end
  7839. MagicRing2(Colors[3], "Neon", RightArm.CFrame * Euler(radian(90), 0, 0), 10, 10, 0, 2, 2, 0, 0.06)
  7840. swait(0.2 / frame)
  7841. Booleans.Attacking = false
  7842. Booleans.DisableJump = false
  7843. Humanoid.WalkSpeed = Speed[1] + Speed[2]
  7844. CoolDowns.DreadedFang[1] = 0
  7845. end
  7846. function LuciferCrusher(buffered)
  7847. Booleans.Attacking = true
  7848. Booleans.DisableJump = true
  7849. Humanoid.WalkSpeed = 0
  7850. Corruption.Value = Corruption.Value - 8
  7851. CoolDowns.LuciferCrusher[1] = 0
  7852. local QHold = true
  7853. local timer = {1, 2}
  7854. local down = Mouse.KeyUp:connect(function(k)
  7855. if k == "q" then
  7856. QHold = false
  7857. end
  7858. end)
  7859. for i = 0, 1, 0.1 do
  7860. swait()
  7861. local AnimSpeed = 0.4
  7862. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(22), 0, 0), AnimSpeed)
  7863. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7864. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1, 0) * Euler(radian(16), 0, 0), AnimSpeed)
  7865. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  7866. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0.1) * Euler(radian(-26), 0, radian(16)), AnimSpeed)
  7867. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(22), 0), AnimSpeed)
  7868. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0.1) * Euler(radian(-26), 0, radian(-16)), AnimSpeed)
  7869. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-22), 0), AnimSpeed)
  7870. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -1, 0) * Euler(radian(-16), 0, 0), AnimSpeed)
  7871. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, radian(8), 0), AnimSpeed)
  7872. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.3, -0.7) * Euler(radian(-40), 0, radian(-5)), AnimSpeed)
  7873. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, radian(-6), 0), AnimSpeed)
  7874. end
  7875. if QHold and not buffered then
  7876. Booleans.CorRegen = false
  7877. repeat
  7878. swait(0.01 / frame)
  7879. MagicBlock(Colors[4], "Neon", LeftLeg.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 6, 6, 6, 0, 0, 0, 0.3)
  7880. MagicRing(Colors[1], "Neon", LeftLeg.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 2, 2, 0.1, 1, 1, 0.1, 0.3)
  7881. CoolDowns.LuciferCrusher[1] = 0
  7882. timer[1] = timer[1] + 0.02
  7883. Corruption.Value = Corruption.Value - 0.02
  7884. until not QHold or timer[1] >= timer[2] or 0 >= Corruption.Value
  7885. Booleans.CorRegen = true
  7886. end
  7887. down:disconnect()
  7888. local swing = Sound(RightArm, 234365549, 0.5, 0.7, false)
  7889. debServ:AddItem(swing, 3)
  7890. local bb2 = Sound(RightArm, 233856115, 0.4, 1.6, false)
  7891. debServ:AddItem(bb2, 3)
  7892. local bb3 = Sound(RightArm, 183763512, 1, 0.6, false)
  7893. debServ:AddItem(bb3, 3)
  7894. local Vel = Inst("BodyVelocity", RootPart)
  7895. Vel.MaxForce = Vec3(huge, huge, huge)
  7896. local speed = 50
  7897. Vel.Velocity = RootPart.CFrame.lookVector * 50
  7898. local noScope = 0
  7899. Booleans.AntiTrip = true
  7900. DTPWeld.Part0 = RootPart
  7901. DTPWeld.C0 = cFrame(0, 0, -6)
  7902. DTPWeld.C1 = cFrame()
  7903. for i = 0, 1, 0.1 do
  7904. swait()
  7905. if noScope < 270 then
  7906. noScope = noScope + 30
  7907. end
  7908. MagicBlock(Colors[4], "Neon", LeftLeg.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 8, 8, 8, -0.2, -0.2, -0.2, 0.05)
  7909. MagicBlock(Colors[1], "Neon", LeftLeg.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 2, 2, 2, 0.2, 0.2, 0.2, 0.05)
  7910. MagicRing2(Colors[4], "Neon", LeftLeg.CFrame * cFrame(0, 0, 0) * Euler(radian(90), 0, 0), 3, 3, 0, -0.2, -0.2, 0, 0.05)
  7911. Vel.Velocity = RootPart.CFrame.lookVector * 50
  7912. CoolDowns.LuciferCrusher[1] = 0
  7913. MagniDamage(LeftLeg, 4, false, false, 0, 1, false, 0, false, 0, "Normal", "None", 0.1, true, {3, 0}, true, Sounds.Sharp.Small, 0.7, 0.2)
  7914. local AnimSpeed = 0.5
  7915. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(22), 0, radian(40)), AnimSpeed)
  7916. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7917. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1, 0) * Euler(0, radian(noScope), 0), AnimSpeed)
  7918. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(-5), 0, radian(40)), AnimSpeed)
  7919. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0.1) * Euler(radian(-6), 0, radian(56)), AnimSpeed)
  7920. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(22), 0), AnimSpeed)
  7921. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0.1) * Euler(radian(-56), 0, radian(-12)), AnimSpeed)
  7922. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-42), 0), AnimSpeed)
  7923. RightHip.C0 = lerp(RightHip.C0, cFrame(1.3, -0.3, -0.5) * Euler(radian(-16), 0, radian(40)), AnimSpeed)
  7924. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7925. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.2, 0.2, -0.3) * Euler(radian(-5), 0, radian(-60)), AnimSpeed)
  7926. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, radian(-2), 0), AnimSpeed)
  7927. end
  7928. debServ:AddItem(Vel, 0)
  7929. StopAllDrags()
  7930. MagicRing2(Colors[4], "Neon", LeftLeg.CFrame * cFrame(0, -2, 0) * Euler(radian(90), 0, 0), 2, 2, 0, 1, 1, 0, 0.07)
  7931. MagicRing2(Colors[4], "Neon", LeftLeg.CFrame * cFrame(0, -1, 0) * Euler(radian(90), 0, 0), 4, 4, 0, 1, 1, 0, 0.07)
  7932. MagicRing2(Colors[4], "Neon", LeftLeg.CFrame * cFrame(0, 0, 0) * Euler(radian(90), 0, 0), 6, 6, 0, 1, 1, 0, 0.07)
  7933. swait(0.05 / frame)
  7934. MagniDamage(LeftLeg, 10, false, false, 0, 12 * math.floor(timer[1]), false, {50, 20}, false, 0, "CancelPrev-SkyRocket", "B-Blood", 0.2, false, 0, true, Sounds.Blunt.LargeA, 1.2, 0.2)
  7935. swait(0.25 / frame)
  7936. DTPWeld.Part0 = RootPart
  7937. DTPWeld.C0 = cFrame()
  7938. DTPWeld.C1 = cFrame()
  7939. Booleans.AntiTrip = false
  7940. Booleans.Attacking = false
  7941. Booleans.DisableJump = false
  7942. Humanoid.WalkSpeed = Speed[1] + Speed[2]
  7943. CoolDowns.LuciferCrusher[1] = 0
  7944. end
  7945. function Riser()
  7946. Booleans.Attacking = true
  7947. Booleans.DisableJump = true
  7948. Humanoid.WalkSpeed = 0
  7949. CoolDowns.Riser[1] = 0
  7950. for i = 0, 1.5, 0.1 do
  7951. swait()
  7952. local AnimSpeed = 0.4
  7953. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(20), 0, 0), AnimSpeed)
  7954. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  7955. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -2.4, 0) * Euler(0, 0, 0), AnimSpeed)
  7956. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(50), 0, 0), AnimSpeed)
  7957. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.4, 0.5, -0.3) * Euler(radian(75), 0, radian(-20)), AnimSpeed)
  7958. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7959. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.4, 0.5, -0.3) * Euler(radian(75), 0, radian(20)), AnimSpeed)
  7960. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  7961. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -1, 0.2) * Euler(radian(-25), radian(-2), 0), AnimSpeed)
  7962. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7963. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.2, -0.3) * Euler(radian(-15), radian(2), 0), AnimSpeed)
  7964. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  7965. end
  7966. local ro = RootPart.CFrame
  7967. local function SlabRise(h)
  7968. coroutine.resume(coroutine.create(function()
  7969. local col, mat = "Black", "Plastic"
  7970. local part = workspace:FindPartOnRay(Ray.new((RootPart.CFrame * cFrame(0, 0, -1 - 4 * h)).p, (RootPart.CFrame * cFrame(0, 0, -1 - 4 * h) * Euler(radian(-90), 0, 0)).lookVector.Unit * 5), Character, true, true)
  7971. if part then
  7972. col = part.BrickColor.Name
  7973. mat = part.Material.Name
  7974. end
  7975. local slab = CreatePart("Part", F3, col, mat, 0, 0, "Slab", Vec3(8, 10, 4), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  7976. slab.CFrame = ro * cFrame(0, -13, -5.5 - 6 * h)
  7977. local rumble = Sound(slab, 588707205, 0.5, 1.2, false)
  7978. debServ:AddItem(rumble, 2)
  7979. local rumble = Sound(slab, 178430593, 0.5, 2.5, false)
  7980. debServ:AddItem(rumble, 2)
  7981. local s = slab.CFrame
  7982. slab.CanCollide = true
  7983. local function MakeRocks()
  7984. for i = -4, 4, 1.5 do
  7985. do
  7986. local rock = CreatePart("Part", F3, col, mat, 0, 0, "Rock", Vec3(1.6, 1.6, 1.6), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  7987. rock.CFrame = s * cFrame(i, 10, 2) * Euler(random(-50, 50), random(-50, 50), random(-50, 50))
  7988. coroutine.resume(coroutine.create(function()
  7989. swait(0.5 / frame)
  7990. for t = 0, 1, 0.1 do
  7991. swait()
  7992. rock.Transparency = t
  7993. end
  7994. debServ:AddItem(rock, 0)
  7995. end))
  7996. local rock = CreatePart("Part", F3, col, mat, 0, 0, "Rock", Vec3(1.6, 1.6, 1.6), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  7997. rock.CFrame = s * cFrame(i, 10, -2) * Euler(random(-50, 50), random(-50, 50), random(-50, 50))
  7998. coroutine.resume(coroutine.create(function()
  7999. swait(0.5 / frame)
  8000. for t = 0, 1, 0.1 do
  8001. swait()
  8002. rock.Transparency = t
  8003. end
  8004. debServ:AddItem(rock, 0)
  8005. end))
  8006. end
  8007. end
  8008. for i = -2, 2, 2 do
  8009. do
  8010. local rock = CreatePart("Part", F3, col, mat, 0, 0, "Rock", Vec3(1.6, 1.6, 1.6), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  8011. rock.CFrame = s * cFrame(4, 10, i) * Euler(random(-50, 50), random(-50, 50), random(-50, 50))
  8012. coroutine.resume(coroutine.create(function()
  8013. swait(0.5 / frame)
  8014. for t = 0, 1, 0.1 do
  8015. swait()
  8016. rock.Transparency = t
  8017. end
  8018. debServ:AddItem(rock, 0)
  8019. end))
  8020. local rock = CreatePart("Part", F3, col, mat, 0, 0, "Rock", Vec3(1.6, 1.6, 1.6), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  8021. rock.CFrame = s * cFrame(-4, 10, i) * Euler(random(-50, 50), random(-50, 50), random(-50, 50))
  8022. coroutine.resume(coroutine.create(function()
  8023. swait(0.5 / frame)
  8024. for t = 0, 1, 0.1 do
  8025. swait()
  8026. rock.Transparency = t
  8027. end
  8028. debServ:AddItem(rock, 0)
  8029. end))
  8030. end
  8031. end
  8032. end
  8033. for i = 0, 3, 0.1 do
  8034. swait()
  8035. if i == 0.5 then
  8036. MakeRocks()
  8037. end
  8038. MagniDamage(slab, 6, false, false, 0, 10, false, {0, 85}, false, 0, "SkyRocket", "B-Blood", 0.6, false, 0, true, Sounds.Blunt.LargeF, 1.2, 0.2)
  8039. slab.CFrame = lerp(slab.CFrame, s * cFrame(0, 15, 0), 0.1)
  8040. end
  8041. for i = 0, 1, 0.1 do
  8042. swait()
  8043. slab.Transparency = i
  8044. end
  8045. debServ:AddItem(slab, 0)
  8046. end))
  8047. end
  8048. coroutine.resume(coroutine.create(function()
  8049. swait(0.03 / frame)
  8050. for i = 0, 2 do
  8051. SlabRise(i)
  8052. swait(0.1 / frame)
  8053. end
  8054. end))
  8055. local swing = Sound(RootPart, 234365549, 0.5, 0.9, false)
  8056. debServ:AddItem(swing, 3)
  8057. for i = 0, 1, 0.1 do
  8058. swait()
  8059. local AnimSpeed = 0.3
  8060. MagicBlock(Colors[1], "Neon", RightArm.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 8, 8, 8, -0.2, -0.2, -0.2, 0.05)
  8061. MagicBlock(Colors[3], "Neon", RightArm.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 2, 2, 2, 0.2, 0.2, 0.2, 0.05)
  8062. MagicBlock(Colors[1], "Neon", LeftArm.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 8, 8, 8, -0.2, -0.2, -0.2, 0.05)
  8063. MagicBlock(Colors[3], "Neon", LeftArm.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 2, 2, 2, 0.2, 0.2, 0.2, 0.05)
  8064. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(22), 0, 0), AnimSpeed)
  8065. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8066. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1, 0) * Euler(radian(16), 0, 0), AnimSpeed)
  8067. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8068. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(radian(-160), 0, radian(-6)), AnimSpeed)
  8069. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(22), 0), AnimSpeed)
  8070. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(radian(-160), 0, radian(6)), AnimSpeed)
  8071. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-22), 0), AnimSpeed)
  8072. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -1, 0) * Euler(radian(-16), 0, 0), AnimSpeed)
  8073. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, radian(8), 0), AnimSpeed)
  8074. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -1, 0) * Euler(radian(-16), 0, 0), AnimSpeed)
  8075. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, radian(-8), 0), AnimSpeed)
  8076. end
  8077. swait(0.3 / frame)
  8078. Booleans.Attacking = false
  8079. Booleans.DisableJump = false
  8080. Humanoid.WalkSpeed = Speed[1] + Speed[2]
  8081. CoolDowns.Riser[1] = 0
  8082. end
  8083. function SealRelease()
  8084. Booleans.Attacking = true
  8085. Humanoid.WalkSpeed = 0
  8086. Booleans.DisableJump = true
  8087. Booleans.Invincible = true
  8088. Booleans.CorRegen = false
  8089. Corruption.Value = Corruption.Value - 10
  8090. local level = SealInfo[1]
  8091. Booleans.SealReleased = true
  8092. Booleans.SPDecay = false
  8093. local stop = false
  8094. coroutine.resume(coroutine.create(function()
  8095. repeat
  8096. swait()
  8097. change = 0.5
  8098. local AnimSpeed = 0.4
  8099. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-5), 0, 0), AnimSpeed)
  8100. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8101. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.1 - 0.06 * cosine(sine / 10), 0) * Euler(radian(10), 0, 0), AnimSpeed)
  8102. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8103. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(radian(10), 0, radian(90)), AnimSpeed)
  8104. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(100), 0), AnimSpeed)
  8105. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(radian(10), 0, radian(-90)), AnimSpeed)
  8106. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-100), 0), AnimSpeed)
  8107. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.9 + 0.06 * cosine(sine / 10), -0.1) * Euler(radian(-10), radian(-10), radian(5)), AnimSpeed)
  8108. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8109. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.9 + 0.06 * cosine(sine / 10), -0.1) * Euler(radian(-10), radian(10), radian(-5)), AnimSpeed)
  8110. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8111. until stop
  8112. end))
  8113. swait(0.5 / frame)
  8114. chatServ:Chat(Head, "Level " .. level .. " Seal, release!", 2)
  8115. local g = 0
  8116. local g2 = 0
  8117. local g3 = 0
  8118. local g4 = 0
  8119. local inte = 15 * level
  8120. swait(1 / frame)
  8121. coroutine.resume(coroutine.create(function()
  8122. repeat
  8123. swait()
  8124. local intensity = inte / 6
  8125. local rotM = 0.01
  8126. Humanoid.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  8127. Camera.CFrame = Camera.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  8128. g = g + 1
  8129. g2 = g2 + 1
  8130. g3 = g3 + 1
  8131. g4 = g4 + 1
  8132. if g >= 6 then
  8133. g = 0
  8134. MagicRing5(Colors[2], "Neon", LeftArm.CFrame * cFrame(0, 0.9, 0) * Euler(radian(-90), 0, 0), 2.5, 2.5, 0.2, 0.2, 0.2, 0, 0.2, 0, 0, -0.5)
  8135. MagicRing5(Colors[2], "Neon", RightArm.CFrame * cFrame(0, 0.9, 0) * Euler(radian(-90), 0, 0), 2.5, 2.5, 0.2, 0.2, 0.2, 0, 0.2, 0, 0, -0.5)
  8136. local sEffect = Sound(RootPart, 200633780, 0.5, 0.9, false)
  8137. debServ:AddItem(sEffect, 3)
  8138. end
  8139. if g2 >= 80 / level then
  8140. MagicWave2(Colors[1], "Neon", RootPart.CFrame * cFrame(0, -2.8, 0), 1.5, 1, 1.5, 0.5, 0.04 * (level / 2), 0.5, 0.03)
  8141. g2 = 0
  8142. local sEffect = Sound(RootPart, 231917833, 0.7, 1.2, false)
  8143. debServ:AddItem(sEffect, 3)
  8144. end
  8145. if level >= 7 and g3 >= 12 then
  8146. MagicRing2(Colors[3], "Neon", RootPart.CFrame * cFrame(0, -2.4, 0) * Euler(radian(-90), 0, 0), 6, 6, 0.1, 1.5, 1.5, 0, 0.1)
  8147. g3 = 0
  8148. local sEffect = Sound(RootPart, 191395725, 0.7, 1.2, false)
  8149. debServ:AddItem(sEffect, 3)
  8150. end
  8151. if g4 >= 10 / level then
  8152. g4 = 0
  8153. local cframe = cFrame(random(-10, 10), -5, random(-10, 10))
  8154. MagicSphere4(Colors[1], "SmoothPlastic", RootPart.CFrame * cframe, 4.5, 4.5, 4.5, 0.05, 0, 0.5, 0)
  8155. MagicSphere4("Really black", "Neon", RootPart.CFrame * cframe, 3.5, 3.5, 3.5, 0.03, 0, 0.5, 0)
  8156. end
  8157. until stop
  8158. end))
  8159. for i = 0, 50, 0.1 do
  8160. swait()
  8161. --[[MSD.Left.LM1.MaxVelocity = radian(0.15)
  8162. MSD.Left.LM1.DesiredAngle = radian(55)
  8163. MSD.Left.LM2.MaxVelocity = radian(0.15)
  8164. MSD.Left.LM2.DesiredAngle = radian(-55)
  8165. MSD.Right.LM1.MaxVelocity = radian(0.15)
  8166. MSD.Right.LM1.DesiredAngle = radian(55)
  8167. MSD.Right.LM2.MaxVelocity = radian(0.15)
  8168. MSD.Right.LM2.DesiredAngle = radian(-55)]]
  8169. end
  8170. MSD.Left.Particles.Enabled = true
  8171. MSD.Right.Particles.Enabled = true
  8172. MSD.Left.CP1.Enabled = true
  8173. MSD.Right.CP1.Enabled = true
  8174. MSD.Left.CP2.Enabled = true
  8175. MSD.Right.CP2.Enabled = true
  8176. MSD.Left.CP3.Enabled = true
  8177. MSD.Right.CP3.Enabled = true
  8178. for i = 0, 25, 0.1 do
  8179. swait()
  8180. local s = 0.02
  8181. --[[MSD.Left.CM1.C0 = lerp(MSD.Left.CM1.C0, cFrame(0, 0, 0), s)
  8182. MSD.Left.CM2.C0 = lerp(MSD.Left.CM1.C0, cFrame(0, 0, 0), s)
  8183. MSD.Left.CM3.C0 = lerp(MSD.Left.CM1.C0, cFrame(0, 0, 0), s)
  8184. MSD.Right.CM1.C0 = lerp(MSD.Left.CM1.C0, cFrame(0, 0, 0), s)
  8185. MSD.Right.CM2.C0 = lerp(MSD.Left.CM1.C0, cFrame(0, 0, 0), s)
  8186. MSD.Right.CM3.C0 = lerp(MSD.Left.CM1.C0, cFrame(0, 0, 0), s)]]
  8187. end
  8188. stop = true
  8189. Humanoid.CameraOffset = Vec3(0, 0, 0)
  8190. Booleans.Attacking = false
  8191. Humanoid.WalkSpeed = Speed[1] + Speed[2]
  8192. Booleans.DisableJump = false
  8193. Booleans.Invincible = false
  8194. Booleans.CorRegen = true
  8195. Booleans.SPDecay = true
  8196. Numbers.rBuff = 1
  8197. repeat
  8198. swait()
  8199. Numbers.Buff = 1 + SealInfo[1] / 10
  8200. until SealInfo[1] == 1 and SealPressure.Value <= 1
  8201. Numbers.Buff = 1
  8202. Booleans.SealReleased = false
  8203. --[[ MSD.Left.LM1.MaxVelocity = radian(2)
  8204. MSD.Left.LM1.DesiredAngle = radian(0)
  8205. MSD.Left.LM2.MaxVelocity = radian(2)
  8206. MSD.Left.LM2.DesiredAngle = radian(0)
  8207. MSD.Right.LM1.MaxVelocity = radian(2)
  8208. MSD.Right.LM1.DesiredAngle = radian(0)
  8209. MSD.Right.LM2.MaxVelocity = radian(2)
  8210. MSD.Right.LM2.DesiredAngle = radian(0)]]
  8211. for i = 0, 1, 0.1 do
  8212. swait()
  8213. local s = 0.3
  8214. --[[MSD.Left.CM1.C0 = lerp(MSD.Left.CM1.C0, cFrame(0, -0.4, 0), s)
  8215. MSD.Left.CM2.C0 = lerp(MSD.Left.CM1.C0, cFrame(0, -0.4, 0), s)
  8216. MSD.Left.CM3.C0 = lerp(MSD.Left.CM1.C0, cFrame(0, -0.4, 0), s)
  8217. MSD.Right.CM1.C0 = lerp(MSD.Left.CM1.C0, cFrame(0, -0.4, 0), s)
  8218. MSD.Right.CM2.C0 = lerp(MSD.Left.CM1.C0, cFrame(0, -0.4, 0), s)
  8219. MSD.Right.CM3.C0 = lerp(MSD.Left.CM1.C0, cFrame(0, -0.4, 0), s)]]
  8220. end
  8221. MSD.Left.Particles.Enabled = false
  8222. MSD.Right.Particles.Enabled = false
  8223. MSD.Left.CP1.Enabled = false
  8224. MSD.Right.CP1.Enabled = false
  8225. MSD.Left.CP2.Enabled = false
  8226. MSD.Right.CP2.Enabled = false
  8227. MSD.Left.CP3.Enabled = false
  8228. MSD.Right.CP3.Enabled = false
  8229. Numbers.rBuff = 0
  8230. end
  8231. function NWeak()
  8232. Booleans.Attacking = true
  8233. Booleans.DisableJump = true
  8234. if Animation == "Walk" or Animation == "Idle" then
  8235. Humanoid.WalkSpeed = 0
  8236. for i = 0, 0.6, 0.1 do
  8237. swait()
  8238. local AnimSpeed = 0.5
  8239. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(20), 0, radian(45)), AnimSpeed)
  8240. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8241. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.2, 0) * Euler(radian(5), radian(-60), 0), AnimSpeed)
  8242. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8243. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(radian(-10), 0, radian(85)), AnimSpeed)
  8244. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(90), 0), AnimSpeed)
  8245. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0.2) * Euler(radian(-10), radian(45), radian(-16)), AnimSpeed)
  8246. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8247. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.6, 0.05) * Euler(radian(-6), radian(-15), radian(10)), AnimSpeed)
  8248. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8249. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.8, 0.3) * Euler(0, radian(30), radian(-5)), AnimSpeed)
  8250. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8251. end
  8252. local swing = Sound(RightArm, 169445073, 0.5, 2.1, false)
  8253. debServ:AddItem(swing, 3)
  8254. for i = 0, 0.7, 0.1 do
  8255. swait()
  8256. MagniDamage(RightArm, 1 + Numbers.rBuff / 2, false, false, 0, 1, true, 20, false, 0, "Normal", "Sphere", 0.2, false, 0, true, 511340819, 0.8, 0.2)
  8257. local AnimSpeed = 0.5
  8258. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(20), 0, radian(-45)), AnimSpeed)
  8259. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8260. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.2, 0) * Euler(0, radian(40), 0), AnimSpeed)
  8261. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8262. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.1, 0.5, -0.8) * Euler(radian(90), 0, radian(-60)), AnimSpeed)
  8263. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8264. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0.2) * Euler(radian(-60), radian(25), radian(-46)), AnimSpeed)
  8265. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8266. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.9, -0.04) * Euler(radian(5), radian(-35), radian(4)), AnimSpeed)
  8267. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8268. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.6, -0.05) * Euler(radian(-5), radian(10), radian(-15)), AnimSpeed)
  8269. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8270. end
  8271. Humanoid.WalkSpeed = Speed[1] + Speed[2]
  8272. elseif Animation == "Fall" or Animation == "Jump" then
  8273. elseif Animation == "Crouch" then
  8274. end
  8275. Booleans.Attacking = false
  8276. Booleans.DisableJump = false
  8277. end
  8278. function NMedium()
  8279. Booleans.Attacking = true
  8280. Booleans.DisableJump = true
  8281. if Animation == "Walk" or Animation == "Idle" then
  8282. Humanoid.WalkSpeed = 0
  8283. for i = 0, 0.8, 0.1 do
  8284. swait()
  8285. local AnimSpeed = 0.3
  8286. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(20), 0, radian(65)), AnimSpeed)
  8287. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8288. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.2, 0) * Euler(radian(5), radian(-70), 0), AnimSpeed)
  8289. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8290. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.6, 0.2) * Euler(radian(-10), radian(-45), radian(45)), AnimSpeed)
  8291. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8292. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.6, 0.5, -0.5) * Euler(radian(30), radian(-20), radian(-40)), AnimSpeed)
  8293. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8294. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.3, 0.1) * Euler(radian(-6), radian(-30), radian(30)), AnimSpeed)
  8295. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8296. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.8, 0.3) * Euler(0, radian(32), radian(-5)), AnimSpeed)
  8297. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(radian(5), 0, 0), AnimSpeed)
  8298. end
  8299. RootPart.Velocity = RootPart.CFrame.lookVector * 15
  8300. local swing = Sound(RightLeg, 169445073, 0.5, 1.5, false)
  8301. debServ:AddItem(swing, 3)
  8302. for i = 0, 0.8, 0.1 do
  8303. swait()
  8304. local AnimSpeed = 0.3
  8305. MagniDamage(RightLeg, 1, false, false, 0, 3, false, 0, false, 0, "Normal", "Sphere", 0.12, false, 0, true, Sounds.Blunt.Small, 1.2, 0.2)
  8306. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(20), 0, radian(-45)), AnimSpeed)
  8307. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8308. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -0.7, 0) * Euler(radian(60), radian(60), 0), AnimSpeed)
  8309. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8310. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.6, 0.2) * Euler(radian(-40), radian(-45), radian(45)), AnimSpeed)
  8311. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8312. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(radian(-30), radian(20), radian(-50)), AnimSpeed)
  8313. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8314. RightHip.C0 = lerp(RightHip.C0, cFrame(1.3, -0.3, -0.2) * Euler(0, radian(10), radian(50)), AnimSpeed)
  8315. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(radian(-20), 0, 0), AnimSpeed)
  8316. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1, -0.1, 0.3) * Euler(0, radian(32), radian(-60)), AnimSpeed)
  8317. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(radian(5), 0, 0), AnimSpeed)
  8318. end
  8319. local swing = Sound(RightLeg, 169445073, 0.5, 1.2, false)
  8320. debServ:AddItem(swing, 3)
  8321. for i = 0, 0.6, 0.1 do
  8322. swait()
  8323. local AnimSpeed = 0.4
  8324. MagniDamage(RightLeg, 1.25, false, false, 0, 2, true, 20, false, 0, "Normal", "Sphere", 0.15, false, 0, true, Sounds.Blunt.Small, 1, 0.2)
  8325. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(30), 0, radian(-25)), AnimSpeed)
  8326. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8327. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1, 0) * Euler(radian(50), radian(180), 0), AnimSpeed)
  8328. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8329. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(radian(50), radian(-15), radian(25)), AnimSpeed)
  8330. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8331. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(radian(50), radian(10), radian(-25)), AnimSpeed)
  8332. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8333. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -1, -0.1) * Euler(radian(50), radian(-12), radian(5)), AnimSpeed)
  8334. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8335. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -1, -0.1) * Euler(radian(50), radian(12), radian(-5)), AnimSpeed)
  8336. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8337. end
  8338. Humanoid.WalkSpeed = Speed[1] + Speed[2]
  8339. elseif Animation == "Fall" or Animation == "Jump" then
  8340. local noScope = 0
  8341. local pitch = 0.6
  8342. local swing = Sound(RightLeg, 234365549, 0.5, pitch, false)
  8343. local s = 1
  8344. debServ:AddItem(swing, 3)
  8345. repeat
  8346. swait()
  8347. MagniDamage(RightLeg, 1, false, false, 0, 4, false, 20, false, 0, "Normal", "Sphere", 0.15, false, 0, true, Sounds.Blunt.Small, 0.8, 0.2)
  8348. local AnimSpeed = 0.6
  8349. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(30), 0, radian(-25)), AnimSpeed)
  8350. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8351. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.2, 0) * Euler(radian(40), radian(30 + noScope), 0), AnimSpeed)
  8352. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8353. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.1, 0.5, -0.6) * Euler(radian(90), 0, radian(-65)), AnimSpeed)
  8354. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8355. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.4, 0.5, 0.1) * Euler(radian(70), 0, radian(-80)), AnimSpeed)
  8356. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8357. RightHip.C0 = lerp(RightHip.C0, cFrame(0.5, -0.6, -0.4) * Euler(radian(50), radian(-20), radian(30)), AnimSpeed)
  8358. RightHip.C1 = lerp(RightHip.C1, cFrame(0, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8359. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.8, -0.4) * Euler(0, radian(22), radian(-12)), AnimSpeed)
  8360. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(radian(80), 0, 0), AnimSpeed)
  8361. noScope = noScope + 25
  8362. until noScope >= 360
  8363. elseif Animation == "Crouch" then
  8364. end
  8365. Booleans.Attacking = false
  8366. Booleans.DisableJump = false
  8367. end
  8368. function NStrong()
  8369. Booleans.Attacking = true
  8370. Booleans.DisableJump = true
  8371. if Animation == "Walk" or Animation == "Idle" then
  8372. Humanoid.WalkSpeed = 0
  8373. for i = 0, 0.9, 0.1 do
  8374. swait()
  8375. local AnimSpeed = 0.3
  8376. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(5), 0, 0), AnimSpeed)
  8377. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, radian(40)), AnimSpeed)
  8378. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.3, 0) * Euler(0, radian(40), 0), AnimSpeed)
  8379. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(-5), 0, radian(0)), AnimSpeed)
  8380. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.55, -0.1) * Euler(radian(118), 0, radian(45)), AnimSpeed)
  8381. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(20), 0), AnimSpeed)
  8382. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.6, 0.5, -0.06) * Euler(radian(85), 0, radian(15)), AnimSpeed)
  8383. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8384. RightHip.C0 = lerp(RightHip.C0, cFrame(1.3, -0.8, 0.3) * Euler(radian(10), radian(-40), radian(10)), AnimSpeed)
  8385. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8386. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.4, -0.5, 0.2) * Euler(radian(-20), radian(40), radian(-10)), AnimSpeed)
  8387. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8388. end
  8389. RootPart.Velocity = RootPart.CFrame.lookVector * 20
  8390. local swing = Sound(LeftArm, 169445073, 0.5, 1.2, false)
  8391. debServ:AddItem(swing, 3)
  8392. for i = 0, 1.3, 0.1 do
  8393. swait()
  8394. local AnimSpeed = 0.3
  8395. MagniDamage(LeftArm, 1.5 + Numbers.rBuff / 2, false, false, 0, 8, true, 42, false, 0, "Normal", "Sphere", 0.4, false, 0, true, Sounds.Sharp.Small, 1, 0.2)
  8396. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(5), 0, 0), AnimSpeed)
  8397. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, radian(-50)), AnimSpeed)
  8398. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.3, 0) * Euler(0, radian(-60), 0), AnimSpeed)
  8399. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(-5), 0, radian(0)), AnimSpeed)
  8400. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.55, -0.1) * Euler(radian(-38), 0, radian(25)), AnimSpeed)
  8401. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(20), 0), AnimSpeed)
  8402. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.6, 0.5, -0.06) * Euler(radian(115), 0, radian(-60)), AnimSpeed)
  8403. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8404. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.5, 0.2) * Euler(radian(-22), radian(-30), radian(10)), AnimSpeed)
  8405. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8406. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.3, -0.6, 0.3) * Euler(radian(-5), radian(40), radian(-10)), AnimSpeed)
  8407. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8408. end
  8409. Humanoid.WalkSpeed = Speed[1] + Speed[2]
  8410. elseif Animation == "Fall" or Animation == "Jump" then
  8411. elseif Animation == "Crouch" then
  8412. end
  8413. Booleans.Attacking = false
  8414. Booleans.DisableJump = false
  8415. end
  8416. function NDrive()
  8417. Booleans.Attacking = true
  8418. Booleans.DisableJump = true
  8419. if Animation == "Walk" or Animation == "Idle" then
  8420. Humanoid.WalkSpeed = 0
  8421. local swing = Sound(LeftLeg, 169445073, 0.5, 1.5, false)
  8422. debServ:AddItem(swing, 3)
  8423. Booleans.Invincible = true
  8424. RootPart.Velocity = RootPart.CFrame.lookVector * 20
  8425. for i = 0, 2, 0.1 do
  8426. swait()
  8427. local AnimSpeed = 0.25
  8428. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(20), 0, 0), AnimSpeed)
  8429. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8430. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1, 0) * Euler(radian(30), 0, 0), AnimSpeed)
  8431. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8432. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(radian(-40), radian(-20), radian(15)), AnimSpeed)
  8433. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8434. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(radian(-40), radian(20), radian(-15)), AnimSpeed)
  8435. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8436. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -1, 0) * Euler(radian(-30), 0, 0), AnimSpeed)
  8437. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8438. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.6, -0.4) * Euler(radian(100), 0, 0), AnimSpeed)
  8439. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8440. end
  8441. Booleans.Invincible = false
  8442. RootPart.Velocity = RootPart.CFrame.lookVector * 30
  8443. local swing = Sound(LeftLeg, 169445073, 0.5, 1.2, false)
  8444. debServ:AddItem(swing, 3)
  8445. for i = 0, 1, 0.1 do
  8446. swait()
  8447. local AnimSpeed = 0.4
  8448. MagicBlock(Colors[1], "Neon", LeftLeg.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 6, 6, 6, -0.2, -0.2, -0.2, 0.05)
  8449. MagicBlock("Really black", "Neon", LeftLeg.CFrame * cFrame(0, -1, 0) * Euler(random(-50, 50), random(-50, 50), random(-50, 50)), 2, 2, 2, 0.2, 0.2, 0.2, 0.05)
  8450. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(20), 0, 0), AnimSpeed)
  8451. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8452. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.6, 0) * Euler(radian(-10), 0, 0), AnimSpeed)
  8453. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8454. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(radian(-45), radian(-20), radian(25)), AnimSpeed)
  8455. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8456. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(radian(-45), radian(20), radian(-25)), AnimSpeed)
  8457. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8458. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.5, -0.1) * Euler(radian(-10), radian(-12), 0), AnimSpeed)
  8459. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8460. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.75, -0.45) * Euler(radian(20), 0, 0), AnimSpeed)
  8461. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8462. end
  8463. local col, mat = "Black", "Plastic"
  8464. local part = workspace:FindPartOnRay(Ray.new((RootPart.CFrame * cFrame(0, -1, 0)).p, (RootPart.CFrame * cFrame(0, -1, 0) * Euler(radian(-90), 0, 0)).lookVector.Unit * 5), Character, true, true)
  8465. if part then
  8466. col = part.BrickColor.Name
  8467. mat = part.Material.Name
  8468. end
  8469. MagicWave(col, mat, cFrame((LeftLeg.CFrame * cFrame(0, -0.6, 0)).p), 1.5, 1, 1.5, 0.6, 0.2, 0.6, 0.1)
  8470. for i = 0, 6 do
  8471. do
  8472. local rock = CreatePart("Part", F3, col, mat, 0, 0, "Rock", Vec3(2, 1, 2), Vec3(0, 0, 0), Vec3(0, 0, 0), "BlockMesh", Vec3(1, 1, 1), _, _)
  8473. rock.CFrame = cFrame((LeftLeg.CFrame * cFrame(0, -1.5, 0)).p) * cFrame(0, -5, 0)
  8474. local r = cFrame((LeftLeg.CFrame * cFrame(0, -1.1, 0)).p) * Euler(0, radian(i * 60), 0) * cFrame(0, 0, 1) * Euler(radian(-30), 0, 0)
  8475. coroutine.resume(coroutine.create(function()
  8476. for u = 0, 4, 0.1 do
  8477. swait()
  8478. rock.CFrame = lerp(rock.CFrame, r, 0.6)
  8479. end
  8480. for t = 0, 1, 0.1 do
  8481. swait()
  8482. rock.Transparency = t
  8483. end
  8484. debServ:AddItem(rock, 0)
  8485. end))
  8486. end
  8487. end
  8488. local boom = Sound(LeftLeg, 231917806, 0.5, 1.2, false)
  8489. debServ:AddItem(boom, 3)
  8490. MagniDamage(LeftLeg, 5, false, false, 0, 8, false, {40, 20}, false, 0, "Knockdown2", "Sphere", 0.1, false, 0, true, Sounds.Sharp.MedH, 1, 0.2)
  8491. swait(0.2 / frame)
  8492. Humanoid.WalkSpeed = Speed[1] + Speed[2]
  8493. elseif Animation == "Fall" or Animation == "Jump" then
  8494. elseif Animation == "Crouch" then
  8495. end
  8496. Booleans.Attacking = false
  8497. Booleans.DisableJump = false
  8498. end
  8499. function FDash()
  8500. if Animation == "Idle" or Animation == "Walk" then
  8501. Booleans.AnimOverride = true
  8502. local pos = Inst("BodyPosition")
  8503. pos.Position = RootPart.Position
  8504. pos.MaxForce = Vec3(0, huge, 0)
  8505. pos.Parent = RootPart
  8506. Booleans.Invincible = true
  8507. Booleans.Dashing = true
  8508. Booleans.CanDash = false
  8509. local g = 0
  8510. MagicRing2(Colors[3], "Neon", RootPart.CFrame, 1, 1, 0.1, 1, 1, 0, 0.05)
  8511. local dashs = Sound(RootPart, 241816017, 0.4, 1.6, false)
  8512. debServ:AddItem(dashs, 3)
  8513. for i = 0, 1.5, 0.1 do
  8514. if Booleans.Attacking then
  8515. break
  8516. end
  8517. swait()
  8518. if Booleans.Attacking then
  8519. break
  8520. end
  8521. if i >= 0.75 then
  8522. Booleans.Invincible = false
  8523. end
  8524. FakeRoot.CFrame = lerp(FakeRoot.CFrame, FakeRoot.CFrame * cFrame(0, 0, -3), 0.3)
  8525. g = g + 1
  8526. if g >= 4 then
  8527. for _, p in pairs(Character:GetChildren()) do
  8528. if p ~= RootPart and p:IsA("BasePart") then
  8529. MagicBlock3(Colors[1], "Neon", p:GetRenderCFrame(), p.Size.X / 0.205, p.Size.Y / 0.205, p.Size.Z / 0.205, 0.05)
  8530. end
  8531. end
  8532. g = 0
  8533. end
  8534. local AnimSpeed = 0.6
  8535. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-15), 0, 0), AnimSpeed)
  8536. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8537. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.1, 0) * Euler(radian(-30), 0, 0), AnimSpeed)
  8538. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8539. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(radian(-50), 0, radian(10)), AnimSpeed)
  8540. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(20), 0), AnimSpeed)
  8541. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(radian(-50), 0, radian(-10)), AnimSpeed)
  8542. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-20), 0), AnimSpeed)
  8543. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.2, -0.5) * Euler(radian(-15), radian(-10), radian(5)), AnimSpeed)
  8544. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8545. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.6, -0.1) * Euler(radian(-28), radian(10), radian(-5)), AnimSpeed)
  8546. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8547. end
  8548. Booleans.Dashing = false
  8549. Booleans.Invincible = false
  8550. debServ:AddItem(pos, 0)
  8551. Booleans.AnimOverride = false
  8552. for i = 0, 3, 0.1 do
  8553. Booleans.CanDash = false
  8554. swait()
  8555. Booleans.CanDash = false
  8556. end
  8557. Booleans.CanDash = true
  8558. elseif Animation == "Fall" or Animation == "Jump" then
  8559. Booleans.AnimOverride = true
  8560. local pos = Inst("BodyPosition")
  8561. pos.Position = RootPart.Position
  8562. pos.MaxForce = Vec3(0, huge, 0)
  8563. pos.Parent = RootPart
  8564. Booleans.Invincible = true
  8565. Booleans.Dashing = true
  8566. Booleans.CanDash = false
  8567. local g = 0
  8568. MagicRing2(Colors[3], "Neon", RootPart.CFrame, 1, 1, 0.1, 1, 1, 0, 0.05)
  8569. local dashs = Sound(RootPart, 241816017, 0.4, 1.6, false)
  8570. debServ:AddItem(dashs, 3)
  8571. for i = 0, 1.5, 0.1 do
  8572. if Booleans.Attacking then
  8573. break
  8574. end
  8575. swait()
  8576. if Booleans.Attacking then
  8577. break
  8578. end
  8579. if i >= 0.75 then
  8580. Booleans.Invincible = false
  8581. end
  8582. FakeRoot.CFrame = lerp(FakeRoot.CFrame, FakeRoot.CFrame * cFrame(0, 0, -3), 0.3)
  8583. g = g + 1
  8584. if g >= 4 then
  8585. for _, p in pairs(Character:GetChildren()) do
  8586. if p ~= RootPart and p:IsA("BasePart") then
  8587. MagicBlock3(Colors[1], "Neon", p:GetRenderCFrame(), p.Size.X / 0.205, p.Size.Y / 0.205, p.Size.Z / 0.205, 0.08)
  8588. end
  8589. end
  8590. g = 0
  8591. end
  8592. local AnimSpeed = 0.6
  8593. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-45), 0, 0), AnimSpeed)
  8594. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8595. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.1, 0) * Euler(radian(-70), 0, 0), AnimSpeed)
  8596. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8597. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(radian(-30), 0, radian(10)), AnimSpeed)
  8598. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(30), 0), AnimSpeed)
  8599. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(radian(-30), 0, radian(-10)), AnimSpeed)
  8600. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-30), 0), AnimSpeed)
  8601. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.3, -0.5) * Euler(radian(-5), radian(-10), radian(5)), AnimSpeed)
  8602. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8603. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.7, -0.1) * Euler(radian(-18), radian(10), radian(-5)), AnimSpeed)
  8604. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8605. end
  8606. Booleans.Dashing = false
  8607. Booleans.Invincible = false
  8608. debServ:AddItem(pos, 0)
  8609. Booleans.AnimOverride = false
  8610. end
  8611. end
  8612. function BDash()
  8613. if Animation == "Idle" or Animation == "Walk" then
  8614. Booleans.AnimOverride = true
  8615. local pos = Inst("BodyPosition")
  8616. pos.Position = RootPart.Position
  8617. pos.MaxForce = Vec3(0, huge, 0)
  8618. pos.Parent = RootPart
  8619. Booleans.Invincible = true
  8620. Booleans.Dashing = true
  8621. Booleans.CanDash = false
  8622. local jump = Sound(RootPart, 158149887, 0.3, 1.1, false)
  8623. debServ:AddItem(jump, 3)
  8624. for i = 1.5, 0, -0.1 do
  8625. if Booleans.Attacking then
  8626. break
  8627. end
  8628. swait()
  8629. if Booleans.Attacking then
  8630. break
  8631. end
  8632. if i <= 0.25 then
  8633. Booleans.Invincible = false
  8634. end
  8635. FakeRoot.CFrame = lerp(FakeRoot.CFrame, FakeRoot.CFrame * cFrame(0, i / 1.5, 1.5), 0.3)
  8636. local AnimSpeed = 0.3
  8637. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(35), radian(-4), radian(45)), AnimSpeed)
  8638. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8639. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.2, 0) * Euler(radian(25), radian(-60), 0), AnimSpeed)
  8640. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8641. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.6, 0.2) * Euler(radian(-40), radian(-35), radian(25)), AnimSpeed)
  8642. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8643. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0.2) * Euler(radian(-40), radian(45), radian(-16)), AnimSpeed)
  8644. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8645. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.6, 0.07) * Euler(radian(52), radian(-5), 0), AnimSpeed)
  8646. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8647. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.8, 0.3) * Euler(radian(26), radian(40), radian(-5)), AnimSpeed)
  8648. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8649. end
  8650. Booleans.Dashing = false
  8651. Booleans.Invincible = false
  8652. debServ:AddItem(pos, 0)
  8653. Booleans.AnimOverride = false
  8654. for i = 0, 3, 0.1 do
  8655. Booleans.CanDash = false
  8656. swait()
  8657. Booleans.CanDash = false
  8658. end
  8659. Booleans.CanDash = true
  8660. elseif Animation == "Fall" or Animation == "Jump" then
  8661. Booleans.AnimOverride = true
  8662. local pos = Inst("BodyPosition")
  8663. pos.Position = RootPart.Position
  8664. pos.MaxForce = Vec3(0, huge, 0)
  8665. pos.Parent = RootPart
  8666. Booleans.Invincible = true
  8667. Booleans.Dashing = true
  8668. Booleans.CanDash = false
  8669. local g = 0
  8670. MagicRing2(Colors[3], "Neon", RootPart.CFrame, 1, 1, 0.1, 1, 1, 0, 0.05)
  8671. local dashs = Sound(RootPart, 241816017, 0.4, 1.2, false)
  8672. debServ:AddItem(dashs, 3)
  8673. for i = 1.5, 0, -0.1 do
  8674. if Booleans.Attacking then
  8675. break
  8676. end
  8677. swait()
  8678. if Booleans.Attacking then
  8679. break
  8680. end
  8681. if i <= 0.25 then
  8682. Booleans.Invincible = false
  8683. end
  8684. g = g + 1
  8685. if g >= 4 then
  8686. for _, p in pairs(Character:GetChildren()) do
  8687. if p ~= RootPart and p:IsA("BasePart") then
  8688. MagicBlock3(Colors[1], "Neon", p:GetRenderCFrame(), p.Size.X / 0.205, p.Size.Y / 0.205, p.Size.Z / 0.205, 0.08)
  8689. end
  8690. end
  8691. g = 0
  8692. end
  8693. FakeRoot.CFrame = lerp(FakeRoot.CFrame, FakeRoot.CFrame * cFrame(0, 0, 1.5), 0.3)
  8694. local AnimSpeed = 0.3
  8695. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(35), radian(-4), radian(45)), AnimSpeed)
  8696. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  8697. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.2, 0) * Euler(radian(25), radian(-60), 0), AnimSpeed)
  8698. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  8699. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.6, 0.2) * Euler(radian(-40), radian(-35), radian(25)), AnimSpeed)
  8700. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8701. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0.2) * Euler(radian(-40), radian(45), radian(-16)), AnimSpeed)
  8702. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  8703. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.6, 0.07) * Euler(radian(52), radian(-5), 0), AnimSpeed)
  8704. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8705. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.8, 0.3) * Euler(radian(26), radian(40), radian(-5)), AnimSpeed)
  8706. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  8707. end
  8708. Booleans.Dashing = false
  8709. Booleans.Invincible = false
  8710. debServ:AddItem(pos, 0)
  8711. Booleans.AnimOverride = false
  8712. end
  8713. end
  8714. function KeyStrokesAttacks()
  8715. if InputCommand == "642D" then
  8716. if Corruption.Value >= 20 then
  8717. SoulBufferer("SummonNemesis", 8)
  8718. Booleans.Successful_KeyStroke = true
  8719. SummonNemesis()
  8720. elseif Booleans.SoulOut and not Booleans.SoulAttacking then
  8721. Booleans.Successful_KeyStroke = true
  8722. SummonNemesis()
  8723. else
  8724. Booleans.KeyStroke_CoolDown = true
  8725. end
  8726. elseif InputCommand == "446D" then
  8727. if Corruption.Value >= 15 and not Booleans.BarrierGuard then
  8728. local buffed = Bufferer("TyrantUppercut", 4)
  8729. if not Booleans.Attacking then
  8730. if not buffed then
  8731. Booleans.Successful_KeyStroke = true
  8732. end
  8733. TyrantUppercut()
  8734. else
  8735. Booleans.KeyStroke_CoolDown = true
  8736. end
  8737. else
  8738. Booleans.KeyStroke_CoolDown = true
  8739. end
  8740. elseif InputCommand == "4242C" then
  8741. if CoolDowns.TerrorAssault[1] >= CoolDowns.TerrorAssault[2] and not Booleans.BarrierGuard then
  8742. local buffed = Bufferer("TerrorAssault", 3)
  8743. if not Booleans.Attacking then
  8744. if not buffed then
  8745. Booleans.Successful_KeyStroke = true
  8746. end
  8747. TerrorAssault()
  8748. else
  8749. Booleans.KeyStroke_CoolDown = true
  8750. end
  8751. else
  8752. Booleans.KeyStroke_CoolDown = true
  8753. end
  8754. elseif InputCommand == "4242D" then
  8755. if Corruption.Value >= 15 and not Booleans.BarrierGuard and CoolDowns.NemesisBarrage[1] >= CoolDowns.NemesisBarrage[2] then
  8756. local buffed = SoulBufferer("NemesisBarrage", 6)
  8757. if not Booleans.SoulAttacking then
  8758. if not Booleans.SoulOut then
  8759. if Corruption.Value >= 21 then
  8760. Booleans.Successful_KeyStroke = true
  8761. Corruption.Value = Corruption.Value - 6
  8762. SummonNemesis()
  8763. else
  8764. return
  8765. end
  8766. end
  8767. if not buffed then
  8768. Booleans.Successful_KeyStroke = true
  8769. end
  8770. NemesisBarrage()
  8771. else
  8772. Booleans.KeyStroke_CoolDown = true
  8773. end
  8774. else
  8775. Booleans.KeyStroke_CoolDown = true
  8776. end
  8777. elseif InputCommand == "24A" then
  8778. if CoolDowns.SiegeRevolver[1] >= CoolDowns.SiegeRevolver[2] and not Booleans.BarrierGuard then
  8779. local buffed = Bufferer("SiegeRevolver", 3)
  8780. if not Booleans.Attacking then
  8781. if not buffed then
  8782. Booleans.Successful_KeyStroke = true
  8783. end
  8784. SiegeRevolver()
  8785. else
  8786. Booleans.KeyStroke_CoolDown = true
  8787. end
  8788. else
  8789. Booleans.KeyStroke_CoolDown = true
  8790. end
  8791. elseif InputCommand == "426C" then
  8792. if CoolDowns.DreadedFang[1] >= CoolDowns.DreadedFang[2] and not Booleans.BarrierGuard then
  8793. local buffed = Bufferer("DreadedFang", 4)
  8794. if not Booleans.Attacking then
  8795. if not buffed then
  8796. Booleans.Successful_KeyStroke = true
  8797. end
  8798. DreadedFang(buffed)
  8799. else
  8800. Booleans.KeyStroke_CoolDown = true
  8801. end
  8802. else
  8803. Booleans.KeyStroke_CoolDown = true
  8804. end
  8805. elseif InputCommand == "426D" then
  8806. if CoolDowns.LuciferCrusher[1] >= CoolDowns.LuciferCrusher[2] and not Booleans.BarrierGuard and Corruption.Value >= 8 then
  8807. local buffed = Bufferer("LuciferCrusher", 6)
  8808. if not Booleans.Attacking then
  8809. if not buffed then
  8810. Booleans.Successful_KeyStroke = true
  8811. end
  8812. LuciferCrusher(buffed)
  8813. else
  8814. Booleans.KeyStroke_CoolDown = true
  8815. end
  8816. else
  8817. Booleans.KeyStroke_CoolDown = true
  8818. end
  8819. elseif InputCommand == "66B" then
  8820. if CoolDowns.Riser[1] >= CoolDowns.Riser[2] and not Booleans.BarrierGuard and Animation ~= "Fall" and Animation ~= "Jump" then
  8821. local buffed = Bufferer("Riser", 5)
  8822. if not Booleans.Attacking then
  8823. if not buffed then
  8824. Booleans.Successful_KeyStroke = true
  8825. end
  8826. Riser()
  8827. else
  8828. Booleans.KeyStroke_CoolDown = true
  8829. end
  8830. else
  8831. Booleans.KeyStroke_CoolDown = true
  8832. end
  8833. elseif InputCommand == "4646D" then
  8834. if Corruption.Value >= 10 and not Booleans.BarrierGuard and 1 < SealInfo[1] and not Booleans.SealReleased then
  8835. local buffed = Bufferer("SealRelease", 4)
  8836. if not Booleans.Attacking then
  8837. if not buffed then
  8838. Booleans.Successful_KeyStroke = true
  8839. end
  8840. SealRelease()
  8841. else
  8842. Booleans.KeyStroke_CoolDown = true
  8843. end
  8844. else
  8845. Booleans.KeyStroke_CoolDown = true
  8846. end
  8847. elseif InputCommand == "426B" then
  8848. if CoolDowns.NightStalk[1] >= CoolDowns.NightStalk[2] and not Booleans.BarrierGuard then
  8849. local buffed = Bufferer("NightStalk", 8)
  8850. if not Booleans.Attacking then
  8851. if not buffed then
  8852. Booleans.Successful_KeyStroke = true
  8853. end
  8854. NightStalk()
  8855. else
  8856. Booleans.KeyStroke_CoolDown = true
  8857. end
  8858. else
  8859. Booleans.KeyStroke_CoolDown = true
  8860. end
  8861. elseif InputCommand == "A" then
  8862. if not Booleans.BarrierGuard then
  8863. local buffed = Bufferer("Weak", 2)
  8864. if not Booleans.Attacking then
  8865. if not buffed then
  8866. Booleans.Successful_KeyStroke = true
  8867. end
  8868. NWeak()
  8869. else
  8870. Booleans.KeyStroke_CoolDown = true
  8871. end
  8872. else
  8873. Booleans.KeyStroke_CoolDown = true
  8874. end
  8875. elseif InputCommand == "B" then
  8876. if not Booleans.BarrierGuard then
  8877. local buffed = Bufferer("Medium", 2)
  8878. if not Booleans.Attacking then
  8879. if not buffed then
  8880. Booleans.Successful_KeyStroke = true
  8881. end
  8882. NMedium()
  8883. else
  8884. Booleans.KeyStroke_CoolDown = true
  8885. end
  8886. else
  8887. Booleans.KeyStroke_CoolDown = true
  8888. end
  8889. elseif InputCommand == "C" then
  8890. if not Booleans.BarrierGuard then
  8891. local buffed = Bufferer("Strong", 2)
  8892. if not Booleans.Attacking then
  8893. if not buffed then
  8894. Booleans.Successful_KeyStroke = true
  8895. end
  8896. NStrong()
  8897. else
  8898. Booleans.KeyStroke_CoolDown = true
  8899. end
  8900. else
  8901. Booleans.KeyStroke_CoolDown = true
  8902. end
  8903. elseif InputCommand == "D" then
  8904. if not Booleans.SoulOut then
  8905. if not Booleans.BarrierGuard then
  8906. local buffed = Bufferer("Drive", 2)
  8907. if not Booleans.Attacking then
  8908. if not buffed then
  8909. Booleans.Successful_KeyStroke = true
  8910. end
  8911. NDrive()
  8912. else
  8913. Booleans.KeyStroke_CoolDown = true
  8914. end
  8915. else
  8916. Booleans.KeyStroke_CoolDown = true
  8917. end
  8918. else
  8919. local buffed = SoulBufferer("SDrive", 2)
  8920. if not Booleans.Attacking then
  8921. if not buffed then
  8922. Booleans.Successful_KeyStroke = true
  8923. end
  8924. else
  8925. Booleans.KeyStroke_CoolDown = true
  8926. end
  8927. end
  8928. end
  8929. end
  8930. local Input_Time = 0.8
  8931. local Input_MaxTime = 0.8
  8932. local Input_Addition = 0.2
  8933. local Input_Lose = 0.1
  8934. local Max_Input = 12
  8935. local Running_Timer = false
  8936. function Input_Timer()
  8937. if not Running_Timer then
  8938. Running_Timer = true
  8939. repeat
  8940. wait()
  8941. Input_Time = Input_Time - Input_Lose
  8942. until Input_Time <= 0 or Booleans.Successful_KeyStroke or string.len(InputCommand) == Max_Input or Booleans.KeyStroke_CoolDown or string.sub(InputCommand, string.len(InputCommand)) == "A" or string.sub(InputCommand, string.len(InputCommand)) == "B" or string.sub(InputCommand, string.len(InputCommand)) == "C" or string.sub(InputCommand, string.len(InputCommand)) == "D"
  8943. local function TweenTransCol(p, newCol, i)
  8944. p.TextColor3 = newCol
  8945. p:TweenPosition(UD2(0.075 * i, 0, -3, 0), _, "Linear", 0.5, true)
  8946. debServ:AddItem(p, 1)
  8947. coroutine.resume(coroutine.create(function()
  8948. for i = 0, 1, 0.04 do
  8949. swait()
  8950. p.TextTransparency = i
  8951. p.TextStrokeTransparency = i
  8952. end
  8953. end))
  8954. end
  8955. if Input_Time <= 0.1 and not Booleans.Successful_KeyStroke then
  8956. for i, p in pairs(InputFrameTable) do
  8957. if p:IsA("TextLabel") then
  8958. TweenTransCol(p, Col3(0.6666666666666666, 0, 0), i)
  8959. end
  8960. end
  8961. end
  8962. if string.len(InputCommand) == Max_Input or string.sub(InputCommand, string.len(InputCommand)) == "A" or string.sub(InputCommand, string.len(InputCommand)) == "B" or string.sub(InputCommand, string.len(InputCommand)) == "C" or string.sub(InputCommand, string.len(InputCommand)) == "D" then
  8963. wait()
  8964. if not Booleans.Successful_KeyStroke then
  8965. for i, p in pairs(InputFrameTable) do
  8966. if p:IsA("TextLabel") then
  8967. TweenTransCol(p, Col3(0.6666666666666666, 0, 0), i)
  8968. end
  8969. end
  8970. end
  8971. end
  8972. if Booleans.Successful_KeyStroke then
  8973. for i, p in pairs(InputFrameTable) do
  8974. if p:IsA("TextLabel") then
  8975. TweenTransCol(p, Col3(0, 1, 0), i)
  8976. end
  8977. end
  8978. end
  8979. if Booleans.KeyStroke_CoolDown then
  8980. for i, p in pairs(InputFrameTable) do
  8981. if p:IsA("TextLabel") then
  8982. TweenTransCol(p, Col3(1, 0.6666666666666666, 0), i)
  8983. end
  8984. end
  8985. end
  8986. InputFrameTable = {}
  8987. InputCommand = ""
  8988. Input_Time = Input_MaxTime
  8989. Booleans.Successful_KeyStroke = false
  8990. Booleans.KeyStroke_CoolDown = false
  8991. Running_Timer = false
  8992. end
  8993. end
  8994. Mouse.KeyDown:connect(function(key)
  8995. if Booleans.Equipped and string.len(InputCommand) ~= Max_Input and (key == "w" or key == "a" or key == "s" or key == "d" or key == "q" or key == "e" or key == "c" or key == "x") then
  8996. if key == "w" then
  8997. InputCommand = InputCommand .. "8"
  8998. elseif key == "s" then
  8999. InputCommand = InputCommand .. "2"
  9000. elseif key == "a" then
  9001. InputCommand = InputCommand .. "4"
  9002. elseif key == "d" then
  9003. InputCommand = InputCommand .. "6"
  9004. elseif key == "x" then
  9005. InputCommand = InputCommand .. "A"
  9006. elseif key == "c" then
  9007. InputCommand = InputCommand .. "B"
  9008. elseif key == "e" then
  9009. InputCommand = InputCommand .. "C"
  9010. elseif key == "q" then
  9011. InputCommand = InputCommand .. "D"
  9012. end
  9013. local newKP = KPTemplate:Clone()
  9014. newKP.Parent = KP
  9015. newKP.Text = string.upper(key)
  9016. if Input_Time < Input_MaxTime then
  9017. Input_Time = Input_Time + Input_Addition
  9018. end
  9019. table.insert(InputFrameTable, newKP)
  9020. for i, p in pairs(InputFrameTable) do
  9021. if p == newKP then
  9022. newKP:TweenPosition(UD2(0.075 * i, 0, 0, 0), _, "Linear", 0.08, true)
  9023. end
  9024. end
  9025. coroutine.resume(coroutine.create(function()
  9026. KeyStrokesAttacks()
  9027. end))
  9028. Input_Timer()
  9029. end
  9030. end)
  9031. Mouse.KeyDown:connect(function(key)
  9032. if key == "f" and not Booleans.Equipped then
  9033. StopRBLXAnims()
  9034. Booleans.Equipped = true
  9035. elseif key == "f" and Booleans.Equipped and not Booleans.Attacking then
  9036. Booleans.Attacking = true
  9037. ReturnToNormalJoints()
  9038. Booleans.Attacking = false
  9039. Booleans.Equipped = false
  9040. end
  9041. if key == "2" and Booleans.Equipped and not TwoD and not Booleans.Attacking then
  9042. TwoD = true
  9043. local P, H = FindNearestHumanoidPart(Mouse.Hit.p, 25)
  9044. if P and H then
  9045. TargetInfo[2] = H
  9046. if P.Name == "HumanoidRootPart" then
  9047. TargetInfo[1] = P
  9048. else
  9049. local r = P.Parent:FindFirstChild("HumanoidRootPart")
  9050. if r then
  9051. TargetInfo[1] = r
  9052. else
  9053. TargetInfo[1] = P
  9054. end
  9055. end
  9056. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  9057. Directer.CFrame = cFrame(RootPart.Position, TargetInfo[1].Position)
  9058. Directer.MaxTorque = Vec3(0, huge, 0)
  9059. else
  9060. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  9061. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  9062. Directer.CFrame = RootPart.CFrame
  9063. Directer.MaxTorque = Vec3(0, huge, 0)
  9064. end
  9065. Controller.Disabled = true
  9066. Humanoid:Move(Vec3(0, 0, 0), false)
  9067. elseif key == "2" and Booleans.Equipped and TwoD and not Booleans.Attacking then
  9068. TwoD = false
  9069. Humanoid.AutoRotate = true
  9070. TargetInfo[1] = nil
  9071. TargetInfo[2] = nil
  9072. Camera.CameraSubject = Humanoid
  9073. Camera.CameraType = "Custom"
  9074. Directer.MaxTorque = Vec3(0, 0, 0)
  9075. Controller.Disabled = false
  9076. Humanoid:Move(Vec3(0, 0, 0), false)
  9077. end
  9078. if key == "d" and TwoD then
  9079. do
  9080. local holding = true
  9081. local hold = Mouse.KeyUp:connect(function(k)
  9082. if k == "d" then
  9083. holding = false
  9084. end
  9085. end)
  9086. Booleans.Backward = false
  9087. repeat
  9088. swait()
  9089. Booleans.Forward = true
  9090. if not Booleans.Crouching then
  9091. Humanoid:Move(Vec3(1, 0, 0), true)
  9092. end
  9093. until not holding or not Booleans.Forward or not TwoD
  9094. hold:disconnect()
  9095. Humanoid:Move(Vec3(0, 0, 0), true)
  9096. Booleans.Forward = false
  9097. end
  9098. end
  9099. if key == "a" and TwoD then
  9100. do
  9101. local holding = true
  9102. local hold = Mouse.KeyUp:connect(function(k)
  9103. if k == "a" then
  9104. holding = false
  9105. end
  9106. end)
  9107. Booleans.Forward = false
  9108. if Booleans.Crouching and not Booleans.Attacking then
  9109. Booleans.CorRegen = false
  9110. end
  9111. repeat
  9112. swait()
  9113. Booleans.Backward = true
  9114. if not Booleans.Crouching then
  9115. Humanoid:Move(Vec3(-1, 0, 0), true)
  9116. end
  9117. until not holding or not Booleans.Backward or not TwoD
  9118. if Booleans.Crouching then
  9119. Booleans.CorRegen = true
  9120. end
  9121. hold:disconnect()
  9122. Humanoid:Move(Vec3(0, 0, 0), true)
  9123. Booleans.Backward = false
  9124. end
  9125. end
  9126. if key == "s" and TwoD and Booleans.Equipped then
  9127. Booleans.Crouching = true
  9128. local hold = Mouse.KeyUp:connect(function(k)
  9129. if k == "s" then
  9130. Booleans.Crouching = false
  9131. end
  9132. end)
  9133. local LAnim = Animation
  9134. local g = 0
  9135. local lastH = Humanoid.Health
  9136. if Booleans.Backward and not Booleans.Attacking then
  9137. Booleans.CorRegen = false
  9138. end
  9139. repeat
  9140. swait()
  9141. if Animation ~= "Crouch" then
  9142. LAnim = Animation
  9143. end
  9144. Booleans.DisableJump = true
  9145. Humanoid:Move(Vec3(0, 0, 0), true)
  9146. if Booleans.Backward and 0 < Barrier.Value and Booleans.CanGuard then
  9147. Booleans.BarrierGuard = true
  9148. CoolDowns.BarrierRegen[1] = 0
  9149. if lastH > Humanoid.Health then
  9150. local n = lastH - Humanoid.Health
  9151. Barrier.Value = Barrier.Value - n
  9152. Humanoid.Health = lastH
  9153. local gah = Sound(LeftArm, 206083252, 0.5, 0.8, false)
  9154. debServ:AddItem(gah, 3)
  9155. MagicRing2("Really black", "Neon", RootPart.CFrame * cFrame(0, -1, -3.1), 2, 2, 0, 1, 1, 0.3, 0.07)
  9156. else
  9157. Humanoid.Health = lastH
  9158. end
  9159. else
  9160. Booleans.BarrierGuard = false
  9161. end
  9162. if Booleans.BarrierGuard then
  9163. g = g + 2
  9164. if g >= 24 then
  9165. g = 0
  9166. MagicRing2(Colors[1], "Neon", RootPart.CFrame * cFrame(0, -1, -3.1), 2, 2, 0, 1, 1, 0, 0.12)
  9167. MagicSphere(Colors[1], "Neon", RootPart.CFrame * cFrame(0, -1, -3.1) * Euler(radian(90), 0, 0), 5, 0.1, 5, 2, 0, 2, 0.12)
  9168. end
  9169. Booleans.AnimOverride = true
  9170. local AnimSpeed = 0.6
  9171. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-20 - 2 * cosine(sine / 10)), 0, radian(50)), AnimSpeed)
  9172. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  9173. RootJoint.C0 = lerp(RootJoint.C0, cFrame(-1, -2.1 - 0.04 * cosine(sine / 10), 0) * Euler(0, radian(-50), 0), AnimSpeed)
  9174. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(50), 0, 0), AnimSpeed)
  9175. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, -0.5 + 0.04 * cosine(sine / 10)) * Euler(radian(56), 0, radian(15)), AnimSpeed)
  9176. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(0), 0), AnimSpeed)
  9177. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.2, 1.2, -0.6) * Euler(radian(200), 0, radian(20)), AnimSpeed)
  9178. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-40), 0), AnimSpeed)
  9179. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.2 + 0.04 * cosine(sine / 10), -0.2 + 0.04 * cosine(sine / 10)) * Euler(radian(-5), radian(-20), 0), AnimSpeed)
  9180. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 0.6, 0) * Euler(0, 0, 0), AnimSpeed)
  9181. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -1.1 + 0.04 * cosine(sine / 10), -0.3 + 0.04 * cosine(sine / 10)) * Euler(radian(-35), 0, 0), AnimSpeed)
  9182. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  9183. end
  9184. if not Booleans.Attacking and not Booleans.BarrierGuard and Animation ~= "Fall" and Animation ~= "Jump" then
  9185. Animation = "Crouch"
  9186. Booleans.AnimOverride = true
  9187. change = 0.4
  9188. local AnimSpeed = 0.4
  9189. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-20 - 2 * cosine(sine / 10)), 0, radian(50)), AnimSpeed)
  9190. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  9191. RootJoint.C0 = lerp(RootJoint.C0, cFrame(-1, -2.1 - 0.04 * cosine(sine / 10), 0) * Euler(0, radian(-50), 0), AnimSpeed)
  9192. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(radian(50), 0, 0), AnimSpeed)
  9193. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, -0.5 + 0.04 * cosine(sine / 10)) * Euler(radian(56), 0, radian(15)), AnimSpeed)
  9194. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(0), 0), AnimSpeed)
  9195. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0 + 0.04 * cosine(sine / 10)) * Euler(radian(50), 0, radian(-10)), AnimSpeed)
  9196. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.9, 0) * Euler(0, radian(-30), 0), AnimSpeed)
  9197. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.2 + 0.04 * cosine(sine / 10), -0.2 + 0.04 * cosine(sine / 10)) * Euler(radian(-5), radian(-20), 0), AnimSpeed)
  9198. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 0.6, 0) * Euler(0, 0, 0), AnimSpeed)
  9199. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -1.1 + 0.04 * cosine(sine / 10), -0.3 + 0.04 * cosine(sine / 10)) * Euler(radian(-35), 0, 0), AnimSpeed)
  9200. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  9201. elseif not Booleans.BarrierGuard then
  9202. Booleans.AnimOverride = false
  9203. end
  9204. until not Booleans.Crouching or not TwoD or Booleans.Attacking
  9205. hold:disconnect()
  9206. if not Booleans.CorRegen and not Booleans.Attacking then
  9207. Booleans.CorRegen = true
  9208. end
  9209. Animation = LAnim
  9210. Booleans.BarrierGuard = false
  9211. Booleans.AnimOverride = false
  9212. Booleans.DisableJump = false
  9213. Booleans.Crouching = false
  9214. end
  9215. if key == " " and TwoD then
  9216. Humanoid.Jump = true
  9217. end
  9218. if Booleans.Equipped and not Booleans.Attacking and TwoD and not Booleans.BarrierGuard and not Booleans.Dashing and Booleans.CanDash then
  9219. if key == "d" then
  9220. swait(0.01 / frame)
  9221. do
  9222. local double = false
  9223. local k = Mouse.KeyDown:connect(function(key2)
  9224. if key2 == "d" then
  9225. double = true
  9226. end
  9227. end)
  9228. local t = 0
  9229. repeat
  9230. swait(0.01 / frame)
  9231. t = t + 0.01
  9232. until t >= 0.1 or double
  9233. if double then
  9234. Barrier.Value = Barrier.Value - 5
  9235. FDash()
  9236. end
  9237. end
  9238. elseif key == "a" then
  9239. swait(0.01 / frame)
  9240. do
  9241. local double = false
  9242. local k = Mouse.KeyDown:connect(function(key2)
  9243. if key2 == "a" then
  9244. double = true
  9245. end
  9246. end)
  9247. local t = 0
  9248. repeat
  9249. swait(0.01 / frame)
  9250. t = t + 0.01
  9251. until t >= 0.1 or double
  9252. if double then
  9253. Barrier.Value = Barrier.Value - 5
  9254. BDash()
  9255. end
  9256. end
  9257. end
  9258. end
  9259. end)
  9260. local fStep = Sound(RootPart, 304562332, 0, 1, true)
  9261. fStep.SoundId = ""
  9262. fStep.Playing = false
  9263. Humanoid.Changed:connect(function()
  9264. if Humanoid.Jump and Booleans.DisableJump then
  9265. Humanoid.Jump = false
  9266. end
  9267. end)
  9268. Humanoid.Running:connect(function(speed)
  9269. if speed > 1 then
  9270. if Animation ~= "Walk" then
  9271. Animation = "Walk"
  9272. Booleans.CanDash = true
  9273. end
  9274. elseif speed < 1 or speed == 0 then
  9275. Animation = "Idle"
  9276. Booleans.CanDash = true
  9277. end
  9278. end)
  9279. Humanoid.FreeFalling:connect(function()
  9280. if Animation ~= "Fall" then
  9281. Animation = "Fall"
  9282. end
  9283. end)
  9284. Humanoid.Jumping:connect(function()
  9285. Animation = "Jump"
  9286. if Booleans.Equipped and not Booleans.JumpAnim and not Booleans.DisableJump and not Booleans.AnimOverride then
  9287. Booleans.JumpAnim = true
  9288. for i = 0, 2, 0.1 do
  9289. swait()
  9290. if not Booleans.Attacking then
  9291. fStep.Playing = false
  9292. fStep.Volume = 0
  9293. Animation = "Jump"
  9294. change = 0.5
  9295. local AnimSpeed = 0.3
  9296. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(-25), 0, 0), AnimSpeed)
  9297. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  9298. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1, 0) * Euler(radian(-20), 0, 0), AnimSpeed)
  9299. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  9300. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(radian(-30), 0, radian(8)), AnimSpeed)
  9301. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  9302. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0) * Euler(radian(-30), 0, radian(-8)), AnimSpeed)
  9303. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  9304. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.4, -0.6) * Euler(radian(-40), 0, 0), AnimSpeed)
  9305. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, radian(0), 0), AnimSpeed)
  9306. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.8, -0.1) * Euler(radian(-20), 0, 0), AnimSpeed)
  9307. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, radian(0), 0), AnimSpeed)
  9308. end
  9309. end
  9310. Animation = "Fall"
  9311. Booleans.JumpAnim = false
  9312. end
  9313. end)
  9314. local ptusn = false
  9315. Corruption.Changed:connect(function()
  9316. CBar:TweenSize(UD2(Corruption.Value / Corruption.MaxValue, 0, 1, 0), _, "Linear", 0.3, true)
  9317. if Booleans.SoulOut and Corruption.Value < 10 and not ptusn then
  9318. if Booleans.SoulAttacking then
  9319. ptusn = true
  9320. repeat
  9321. swait()
  9322. until not Booleans.SoulAttacking
  9323. ptusn = false
  9324. end
  9325. SummonNemesis()
  9326. end
  9327. end)
  9328. Barrier.Changed:connect(function()
  9329. BBar:TweenSize(UD2(Barrier.Value / Barrier.MaxValue, 0, 1, 0), _, "Linear", 0.3, true)
  9330. if Barrier.Value <= 0 then
  9331. Booleans.CanGuard = false
  9332. BBar.BackgroundColor3 = Col3(0.3137254901960784, 0.3137254901960784, 0.3137254901960784)
  9333. end
  9334. if not Booleans.CanGuard and Barrier.Value == Barrier.MaxValue then
  9335. Booleans.CanGuard = true
  9336. BBar.BackgroundColor3 = BrickCol(Colors[2]).Color
  9337. end
  9338. end)
  9339. SealPressure.Changed:connect(function()
  9340. SBar:TweenSize(UD2(SealPressure.Value / SealPressure.MaxValue, 0, 1, 0), _, "Linear", 0.3, true)
  9341. if SealPressure.Value >= SealPressure.MaxValue and SealInfo[1] < 10 then
  9342. SealInfo[1] = SealInfo[1] + 1
  9343. SealPressure.MaxValue = SealInfo[2] * SealInfo[1]
  9344. SealPressure.Value = 0
  9345. elseif SealPressure.Value < 0 and 1 < SealInfo[1] then
  9346. SealInfo[1] = SealInfo[1] - 1
  9347. SealPressure.MaxValue = SealInfo[2] * SealInfo[1]
  9348. SealPressure.Value = SealPressure.MaxValue - 1
  9349. end
  9350. end)
  9351. runServ.RenderStepped:connect(function()
  9352. if Humanoid.Health > 0 then
  9353. coroutine.resume(coroutine.create(function()
  9354. Bringer()
  9355. end))
  9356. end
  9357. coroutine.resume(coroutine.create(function()
  9358. CameraManager()
  9359. end))
  9360. if Booleans.AntiTrip then
  9361. Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
  9362. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying, false)
  9363. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
  9364. Balancer.MaxTorque = Vec3(huge, 0, huge)
  9365. else
  9366. Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown, true)
  9367. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying, true)
  9368. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, true)
  9369. Balancer.MaxTorque = Vec3(0, 0, 0)
  9370. end
  9371. if not Booleans.Invincible then
  9372. Numbers.LastHealth = Humanoid.Health
  9373. else
  9374. Humanoid.Health = Numbers.LastHealth
  9375. end
  9376. end)
  9377. coroutine.resume(coroutine.create(function()
  9378. while true do
  9379. swait(0.4 / frame)
  9380. if not Booleans.SoulOut and Booleans.CorRegen then
  9381. Corruption.Value = Corruption.Value + 1
  9382. end
  9383. if SealInfo[1] >= 3 and not Booleans.SealReleased and Booleans.SPDecay then
  9384. SealPressure.Value = SealPressure.Value - SealInfo[3] * (SealInfo[1] + 4)
  9385. elseif Booleans.SealReleased and Booleans.SPDecay and SealInfo[1] > 0 then
  9386. SealPressure.Value = SealPressure.Value - SealPressure.MaxValue / 75
  9387. end
  9388. if not Booleans.BarrierGuard and CoolDowns.BarrierRegen[1] >= CoolDowns.BarrierRegen[2] and Booleans.CanGuard then
  9389. Barrier.Value = Barrier.Value + Barrier.MaxValue / 150
  9390. elseif not Booleans.BarrierGuard and CoolDowns.BarrierRegen[1] >= CoolDowns.BarrierRegen[2] and not Booleans.CanGuard then
  9391. Barrier.Value = Barrier.Value + Barrier.MaxValue / 175
  9392. end
  9393. end
  9394. end))
  9395. while true do
  9396. swait(0.01 / frame)
  9397. for i, t in pairs(CoolDowns) do
  9398. if t[1] < t[2] then
  9399. t[1] = t[1] + 0.02
  9400. end
  9401. end
  9402. sine = sine + change
  9403. CSeal.Text = SealInfo[1]
  9404. CLabel.Text = "Corruption(" .. math.floor(Corruption.Value * 10) .. ")"
  9405. if Booleans.SoulOut and Booleans.SoulFollow then
  9406. SoulPos.Position = (RootPart.CFrame * cFrame(0, 2.5, 5)).p
  9407. SoulGyr.CFrame = cFrame(Soul.Root.Position, (RootPart.CFrame * cFrame(0, 2.5, 2)).p)
  9408. end
  9409. if Booleans.SoulOut and not Booleans.SoulAnimOverride and not Booleans.SoulAttacking then
  9410. if Animation == "Idle" or Animation == "Crouch" then
  9411. local AnimSpeed = 0.3
  9412. Soul.Neck.C0 = lerp(Soul.Neck.C0, Soul.NNC0 * cFrame(0, 0, 0) * Euler(radian(20 - 1.5 * cosine(sine / 10)), 0, radian(50)), AnimSpeed)
  9413. Soul.Neck.C1 = lerp(Soul.Neck.C1, Soul.NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  9414. Soul.RootHip.C0 = lerp(Soul.RootHip.C0, cFrame(0, -1.6 - 0.1 * cosine(sine / 10), 0) * Euler(0, radian(-50), 0), AnimSpeed)
  9415. Soul.RootHip.C1 = lerp(Soul.RootHip.C1, cFrame(0, -1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  9416. Soul.RShoulder.C0 = lerp(Soul.RShoulder.C0, cFrame(2.4, 0.8, 0) * Euler(radian(-10), radian(-50 - 2 * cosine(sine / 10)), radian(30 + 2 * cosine(sine / 10))), AnimSpeed)
  9417. Soul.RShoulder.C1 = lerp(Soul.RShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  9418. Soul.LShoulder.C0 = lerp(Soul.LShoulder.C0, cFrame(-2.4, 0.8, 0) * Euler(radian(-10), radian(10 + 2 * cosine(sine / 10)), radian(-10 - 2 * cosine(sine / 10))), AnimSpeed)
  9419. Soul.LShoulder.C1 = lerp(Soul.LShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  9420. Soul.RHip.C0 = lerp(Soul.RHip.C0, cFrame(2.4, -1.6, 0) * Euler(radian(-5 - 2 * cosine(sine / 10)), radian(-15), 0), AnimSpeed)
  9421. Soul.RHip.C1 = lerp(Soul.RHip.C1, cFrame(1.6, 1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  9422. Soul.LHip.C0 = lerp(Soul.LHip.C0, cFrame(-2.4, -0.9, -0.7) * Euler(radian(-15 - 2 * cosine(sine / 10)), radian(10), 0), AnimSpeed)
  9423. Soul.LHip.C1 = lerp(Soul.LHip.C1, cFrame(-1.6, 1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  9424. elseif Animation == "Walk" or Animation == "Jump" then
  9425. local AnimSpeed = 0.3
  9426. Soul.Neck.C0 = lerp(Soul.Neck.C0, Soul.NNC0 * cFrame(0, 0, 0) * Euler(radian(-10), 0, 0), AnimSpeed)
  9427. Soul.Neck.C1 = lerp(Soul.Neck.C1, Soul.NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  9428. Soul.RootHip.C0 = lerp(Soul.RootHip.C0, cFrame(0, -1.6 - 0.1 * cosine(sine / 10), 0) * Euler(radian(-20), 0, 0), AnimSpeed)
  9429. Soul.RootHip.C1 = lerp(Soul.RootHip.C1, cFrame(0, -1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  9430. Soul.RShoulder.C0 = lerp(Soul.RShoulder.C0, cFrame(2.4, 0.8, 0) * Euler(radian(-35), 0, radian(15)), AnimSpeed)
  9431. Soul.RShoulder.C1 = lerp(Soul.RShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  9432. Soul.LShoulder.C0 = lerp(Soul.LShoulder.C0, cFrame(-2.4, 0.8, 0) * Euler(radian(-35), 0, radian(-15)), AnimSpeed)
  9433. Soul.LShoulder.C1 = lerp(Soul.LShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  9434. Soul.RHip.C0 = lerp(Soul.RHip.C0, cFrame(2.4, -1.6, 0) * Euler(radian(-20), 0, radian(10)), AnimSpeed)
  9435. Soul.RHip.C1 = lerp(Soul.RHip.C1, cFrame(1.6, 1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  9436. Soul.LHip.C0 = lerp(Soul.LHip.C0, cFrame(-2.4, -1.6, 0) * Euler(radian(-20), 0, radian(-10)), AnimSpeed)
  9437. Soul.LHip.C1 = lerp(Soul.LHip.C1, cFrame(-1.6, 1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  9438. elseif Animation == "Fall" then
  9439. local AnimSpeed = 0.3
  9440. Soul.Neck.C0 = lerp(Soul.Neck.C0, Soul.NNC0 * cFrame(0, 0, 0) * Euler(radian(30), 0, 0), AnimSpeed)
  9441. Soul.Neck.C1 = lerp(Soul.Neck.C1, Soul.NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  9442. Soul.RootHip.C0 = lerp(Soul.RootHip.C0, cFrame(0, -1.6, 0) * Euler(radian(20), 0, 0), AnimSpeed)
  9443. Soul.RootHip.C1 = lerp(Soul.RootHip.C1, cFrame(0, -1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  9444. Soul.RShoulder.C0 = lerp(Soul.RShoulder.C0, cFrame(2.4, 0.8, 0) * Euler(radian(15), 0, radian(65)), AnimSpeed)
  9445. Soul.RShoulder.C1 = lerp(Soul.RShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  9446. Soul.LShoulder.C0 = lerp(Soul.LShoulder.C0, cFrame(-2.4, 0.8, 0) * Euler(radian(15), 0, radian(-65)), AnimSpeed)
  9447. Soul.LShoulder.C1 = lerp(Soul.LShoulder.C1, cFrame(0, 0.8, 0) * Euler(0, 0, 0), AnimSpeed)
  9448. Soul.RHip.C0 = lerp(Soul.RHip.C0, cFrame(2.4, -1.6, 0) * Euler(radian(-30), 0, radian(5)), AnimSpeed)
  9449. Soul.RHip.C1 = lerp(Soul.RHip.C1, cFrame(1.6, 1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  9450. Soul.LHip.C0 = lerp(Soul.LHip.C0, cFrame(-2.4, -1.6, 0) * Euler(radian(-30), 0, radian(-5)), AnimSpeed)
  9451. Soul.LHip.C1 = lerp(Soul.LHip.C1, cFrame(-1.6, 1.6, 0) * Euler(0, 0, 0), AnimSpeed)
  9452. end
  9453. end
  9454. if Booleans.Equipped and not Booleans.AnimOverride and not Booleans.Attacking then
  9455. if Animation == "Idle" then
  9456. change = 0.5
  9457. fStep.Playing = false
  9458. fStep.Volume = 0
  9459. local AnimSpeed = 0.3
  9460. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(20 - 2 * cosine(sine / 10)), radian(-4), radian(35)), AnimSpeed)
  9461. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  9462. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.2 - 0.06 * cosine(sine / 10), 0) * Euler(radian(5), radian(-50), 0), AnimSpeed)
  9463. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  9464. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.6, 0.2) * Euler(radian(-10), radian(-35 - 1 * cosine(sine / 10)), radian(25 + 2 * cosine(sine / 10))), AnimSpeed)
  9465. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  9466. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0.2) * Euler(radian(-10), radian(45 + 2 * cosine(sine / 10)), radian(-16 - 3 * cosine(sine / 10))), AnimSpeed)
  9467. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  9468. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.6 + 0.06 * cosine(sine / 10), 0.05) * Euler(radian(-6), radian(-15), radian(10 + 0.5 * cosine(sine / 10))), AnimSpeed)
  9469. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  9470. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.8 + 0.06 * cosine(sine / 10), 0.3) * Euler(0, radian(30), radian(-5 - 0.5 * cosine(sine / 10))), AnimSpeed)
  9471. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  9472. elseif Animation == "Walk" then
  9473. if not Booleans.Backward then
  9474. change = 0.5
  9475. fStep.Playing = true
  9476. fStep.Volume = 0.2
  9477. local AnimSpeed = 0.3
  9478. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(10), 0, radian(0 + 4 * cosine(sine / 5))), AnimSpeed)
  9479. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  9480. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1, 0) * Euler(radian(-5), radian(0 - 4 * cosine(sine / 5)), 0), AnimSpeed)
  9481. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  9482. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0) * Euler(radian(0 - 35 * cosine(sine / 5)), 0, radian(8)), AnimSpeed)
  9483. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(5), 0), AnimSpeed)
  9484. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.45, 0.125) * Euler(radian(0 + 35 * cosine(sine / 5)), 0, radian(-8)), AnimSpeed)
  9485. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-5), 0), AnimSpeed)
  9486. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -1, 0) * Euler(radian(-5 + 35 * cosine(sine / 5)), 0, 0), AnimSpeed)
  9487. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, radian(0 - 4 * cosine(sine / 5)), 0), AnimSpeed)
  9488. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -1, 0) * Euler(radian(-5 - 35 * cosine(sine / 5)), 0, 0), AnimSpeed)
  9489. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, radian(0 - 4 * cosine(sine / 5)), 0), AnimSpeed)
  9490. else
  9491. fStep.Playing = true
  9492. fStep.Volume = 0.2
  9493. change = 0.5
  9494. local AnimSpeed = 0.3
  9495. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(20), 0, 0), AnimSpeed)
  9496. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  9497. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1.1, 0) * Euler(radian(10), 0, 0), AnimSpeed)
  9498. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  9499. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(1.5, 0.5, 0.2) * Euler(radian(-50), 0, radian(20)), AnimSpeed)
  9500. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(110), 0), AnimSpeed)
  9501. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-1.5, 0.5, 0.2) * Euler(radian(-50), 0, radian(-20)), AnimSpeed)
  9502. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, radian(-110), 0), AnimSpeed)
  9503. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.9, -0.01 + 0.12 * cosine(sine / 5)) * Euler(radian(-10 - 35 * cosine(sine / 5)), 0, radian(5)), AnimSpeed)
  9504. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  9505. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.9, -0.01 - 0.12 * cosine(sine / 5)) * Euler(radian(-10 + 35 * cosine(sine / 5)), 0, radian(-5)), AnimSpeed)
  9506. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, 0, 0), AnimSpeed)
  9507. end
  9508. elseif Animation == "Fall" then
  9509. change = 0.5
  9510. fStep.Playing = false
  9511. fStep.Volume = 0
  9512. local AnimSpeed = 0.3
  9513. Neck.C0 = lerp(Neck.C0, NNC0 * cFrame(0, 0, 0) * Euler(radian(25), 0, 0), AnimSpeed)
  9514. Neck.C1 = lerp(Neck.C1, NNC1 * cFrame(0, 0, 0) * Euler(0, 0, 0), AnimSpeed)
  9515. RootJoint.C0 = lerp(RootJoint.C0, cFrame(0, -1, 0) * Euler(radian(10), 0, 0), AnimSpeed)
  9516. RootJoint.C1 = lerp(RootJoint.C1, cFrame(0, -1, 0) * Euler(0, 0, 0), AnimSpeed)
  9517. RightShoulder.C0 = lerp(RightShoulder.C0, cFrame(0.9, 0.5, -0.5) * Euler(radian(94), 0, radian(-70)), AnimSpeed)
  9518. RightShoulder.C1 = lerp(RightShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  9519. LeftShoulder.C0 = lerp(LeftShoulder.C0, cFrame(-0.9, 0.5, -0.5) * Euler(radian(82), 0, radian(70)), AnimSpeed)
  9520. LeftShoulder.C1 = lerp(LeftShoulder.C1, cFrame(0, 0.5, 0) * Euler(0, 0, 0), AnimSpeed)
  9521. RightHip.C0 = lerp(RightHip.C0, cFrame(1.5, -0.8, -0.1) * Euler(radian(-20), 0, 0), AnimSpeed)
  9522. RightHip.C1 = lerp(RightHip.C1, cFrame(1, 1, 0) * Euler(0, radian(0), 0), AnimSpeed)
  9523. LeftHip.C0 = lerp(LeftHip.C0, cFrame(-1.5, -0.6, -0.6) * Euler(radian(-40), 0, 0), AnimSpeed)
  9524. LeftHip.C1 = lerp(LeftHip.C1, cFrame(-1, 1, 0) * Euler(0, radian(0), 0), AnimSpeed)
  9525. end
  9526. end
  9527. end
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