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- [PlayHandler("u#sa")]
- public static void SetAction(Client c, string[] args)
- {
- int frame = args[5]; // gets frame from packet.
- UserConfigs userConfigs = c.GetSettings<UserConfigs>(); // what seems to be part of the send to room.
- string id = userConfigs.ID.ToString(); // get ID.
- // add receive packet here. "sa", id, frame
- }
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