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Dark_EccentricYT

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Jun 14th, 2018
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  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use
  8. --If you use this plugin to create your own, please give me credit
  9. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  10. --Errors:
  11. local runDummyScript = function(f,scri)
  12. local oldenv = getfenv(f)
  13. local newenv = setmetatable({}, {
  14. __index = function(_, k)
  15. if k:lower() == 'script' then
  16. return scri
  17. else
  18. return oldenv[k]
  19. end
  20. end
  21. })
  22. setfenv(f, newenv)
  23. ypcall(function() f() end)
  24. end
  25. cors = {}
  26. mas = Instance.new("Model",game:GetService("Lighting"))
  27. mas.Name = "CompiledModel"
  28. o1 = Instance.new("Model")
  29. o2 = Instance.new("Part")
  30. o3 = Instance.new("Weld")
  31. o4 = Instance.new("Part")
  32. o5 = Instance.new("Part")
  33. o6 = Instance.new("Weld")
  34. o7 = Instance.new("Part")
  35. o8 = Instance.new("Weld")
  36. o9 = Instance.new("Part")
  37. o10 = Instance.new("Weld")
  38. o11 = Instance.new("Part")
  39. o12 = Instance.new("Weld")
  40. o13 = Instance.new("Part")
  41. o14 = Instance.new("Weld")
  42. o15 = Instance.new("Part")
  43. o16 = Instance.new("Weld")
  44. o17 = Instance.new("Part")
  45. o18 = Instance.new("Weld")
  46. o19 = Instance.new("Part")
  47. o20 = Instance.new("Weld")
  48. o21 = Instance.new("Part")
  49. o22 = Instance.new("Weld")
  50. o23 = Instance.new("Part")
  51. o24 = Instance.new("Weld")
  52. o25 = Instance.new("Part")
  53. o26 = Instance.new("Weld")
  54. o27 = Instance.new("Part")
  55. o28 = Instance.new("Weld")
  56. o29 = Instance.new("Part")
  57. o30 = Instance.new("Weld")
  58. o31 = Instance.new("Part")
  59. o32 = Instance.new("Weld")
  60. o33 = Instance.new("Part")
  61. o34 = Instance.new("Weld")
  62. o35 = Instance.new("Part")
  63. o36 = Instance.new("Weld")
  64. o37 = Instance.new("Part")
  65. o38 = Instance.new("Weld")
  66. o39 = Instance.new("Part")
  67. o40 = Instance.new("Weld")
  68. o41 = Instance.new("Part")
  69. o42 = Instance.new("Weld")
  70. o43 = Instance.new("WedgePart")
  71. o44 = Instance.new("Weld")
  72. o45 = Instance.new("WedgePart")
  73. o46 = Instance.new("Weld")
  74. o47 = Instance.new("WedgePart")
  75. o48 = Instance.new("Weld")
  76. o49 = Instance.new("WedgePart")
  77. o50 = Instance.new("Weld")
  78. o51 = Instance.new("WedgePart")
  79. o52 = Instance.new("Weld")
  80. o53 = Instance.new("WedgePart")
  81. o54 = Instance.new("Weld")
  82. o55 = Instance.new("WedgePart")
  83. o56 = Instance.new("Weld")
  84. o57 = Instance.new("WedgePart")
  85. o58 = Instance.new("Weld")
  86. o59 = Instance.new("Part")
  87. o60 = Instance.new("Decal")
  88. o61 = Instance.new("Weld")
  89. o1.Name = "Chest"
  90. o1.Parent = mas
  91. o2.Parent = o1
  92. o2.Material = Enum.Material.SmoothPlastic
  93. o2.BrickColor = BrickColor.new("Gold")
  94. o2.Position = Vector3.new(124.394989, 3.5750041, 56.144989)
  95. o2.Rotation = Vector3.new(-180, 0, -180)
  96. o2.Anchored = true
  97. o2.FormFactor = Enum.FormFactor.Custom
  98. o2.Size = Vector3.new(0.230000004, 1.99000001, 1.06999993)
  99. o2.CFrame = CFrame.new(124.394989, 3.5750041, 56.144989, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  100. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  101. o2.BottomSurface = Enum.SurfaceType.Smooth
  102. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  103. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  104. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  105. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  106. o2.Color = Color3.new(0.937255, 0.721569, 0.219608)
  107. o2.Position = Vector3.new(124.394989, 3.5750041, 56.144989)
  108. o3.Parent = o2
  109. o3.C0 = CFrame.new(0.929039001, 0.517007828, -0.0249404907, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  110. o3.Part0 = o2
  111. o3.Part1 = o4
  112. o4.Name = "Handle"
  113. o4.Parent = o1
  114. o4.Material = Enum.Material.SmoothPlastic
  115. o4.BrickColor = BrickColor.new("Really black")
  116. o4.Transparency = 1
  117. o4.Position = Vector3.new(123.46595, 4.09201193, 56.1699295)
  118. o4.Size = Vector3.new(2, 2, 1)
  119. o4.CFrame = CFrame.new(123.46595, 4.09201193, 56.1699295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  120. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  121. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  122. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  123. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  124. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  125. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  126. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  127. o4.Position = Vector3.new(123.46595, 4.09201193, 56.1699295)
  128. o5.Parent = o1
  129. o5.Material = Enum.Material.Neon
  130. o5.BrickColor = BrickColor.new("Electric blue")
  131. o5.Position = Vector3.new(122.564987, 4.83000898, 56.5899963)
  132. o5.Rotation = Vector3.new(-180, 0, -180)
  133. o5.Anchored = true
  134. o5.FormFactor = Enum.FormFactor.Custom
  135. o5.Size = Vector3.new(0.210000008, 0.520000041, 0.200000003)
  136. o5.CFrame = CFrame.new(122.564987, 4.83000898, 56.5899963, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  137. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  138. o5.BottomSurface = Enum.SurfaceType.Smooth
  139. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  140. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  141. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  142. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  143. o5.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  144. o5.Position = Vector3.new(122.564987, 4.83000898, 56.5899963)
  145. o6.Parent = o5
  146. o6.C0 = CFrame.new(-0.90096283, -0.737997055, 0.420066833, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  147. o6.Part0 = o5
  148. o6.Part1 = o4
  149. o7.Parent = o1
  150. o7.Material = Enum.Material.SmoothPlastic
  151. o7.BrickColor = BrickColor.new("Gold")
  152. o7.Position = Vector3.new(123.47998, 3.54999495, 55.7099915)
  153. o7.Rotation = Vector3.new(-180, 0, -180)
  154. o7.Anchored = true
  155. o7.FormFactor = Enum.FormFactor.Custom
  156. o7.Size = Vector3.new(2, 2.03999996, 0.200000003)
  157. o7.CFrame = CFrame.new(123.47998, 3.54999495, 55.7099915, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  158. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  159. o7.BottomSurface = Enum.SurfaceType.Smooth
  160. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  161. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  162. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  163. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  164. o7.Color = Color3.new(0.937255, 0.721569, 0.219608)
  165. o7.Position = Vector3.new(123.47998, 3.54999495, 55.7099915)
  166. o8.Parent = o7
  167. o8.C0 = CFrame.new(0.0140304565, 0.542016983, -0.459938049, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  168. o8.Part0 = o7
  169. o8.Part1 = o4
  170. o9.Parent = o1
  171. o9.Material = Enum.Material.SmoothPlastic
  172. o9.BrickColor = BrickColor.new("Gold")
  173. o9.Position = Vector3.new(122.736481, 3.02108002, 56.5999908)
  174. o9.Rotation = Vector3.new(0, 90, 0)
  175. o9.Anchored = true
  176. o9.Shape = Enum.PartType.Cylinder
  177. o9.Size = Vector3.new(0.200000003, 0.200000003, 1)
  178. o9.CFrame = CFrame.new(122.736481, 3.02108002, 56.5999908, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  179. o9.BottomSurface = Enum.SurfaceType.Smooth
  180. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  181. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  182. o9.TopSurface = Enum.SurfaceType.Smooth
  183. o9.Color = Color3.new(0.937255, 0.721569, 0.219608)
  184. o9.Position = Vector3.new(122.736481, 3.02108002, 56.5999908)
  185. o10.Parent = o9
  186. o10.C0 = CFrame.new(0.43006134, 1.07093191, 0.729469299, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  187. o10.Part0 = o9
  188. o10.Part1 = o4
  189. o11.Parent = o1
  190. o11.Material = Enum.Material.SmoothPlastic
  191. o11.BrickColor = BrickColor.new("Gold")
  192. o11.Position = Vector3.new(122.554993, 4.84000397, 56.1299896)
  193. o11.Rotation = Vector3.new(-180, 0, -180)
  194. o11.Anchored = true
  195. o11.FormFactor = Enum.FormFactor.Custom
  196. o11.Size = Vector3.new(0.25, 0.560000002, 1.10000002)
  197. o11.CFrame = CFrame.new(122.554993, 4.84000397, 56.1299896, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  198. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  199. o11.BottomSurface = Enum.SurfaceType.Smooth
  200. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  201. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  202. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  203. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  204. o11.Color = Color3.new(0.937255, 0.721569, 0.219608)
  205. o11.Position = Vector3.new(122.554993, 4.84000397, 56.1299896)
  206. o12.Parent = o11
  207. o12.C0 = CFrame.new(-0.910957336, -0.747992039, -0.0399398804, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  208. o12.Part0 = o11
  209. o12.Part1 = o4
  210. o13.Parent = o1
  211. o13.Material = Enum.Material.SmoothPlastic
  212. o13.BrickColor = BrickColor.new("Gold")
  213. o13.Position = Vector3.new(123.459991, 4.80718184, 55.6021271)
  214. o13.Rotation = Vector3.new(159.691299, 0, -180)
  215. o13.Anchored = true
  216. o13.FormFactor = Enum.FormFactor.Custom
  217. o13.Size = Vector3.new(2.05999994, 0.629999995, 0.200000003)
  218. o13.CFrame = CFrame.new(123.459991, 4.80718184, 55.6021271, -1, 0, 0, 0, 0.937836349, -0.347078085, 0, -0.347078115, -0.937836349)
  219. o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  220. o13.BottomSurface = Enum.SurfaceType.Smooth
  221. o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  222. o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  223. o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  224. o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  225. o13.Color = Color3.new(0.937255, 0.721569, 0.219608)
  226. o13.Position = Vector3.new(123.459991, 4.80718184, 55.6021271)
  227. o14.Parent = o13
  228. o14.C0 = CFrame.new(-0.00595855713, -0.867786407, -0.284282684, -1, 0, 0, 0, 0.937836349, -0.347078115, 0, -0.347078085, -0.937836349)
  229. o14.Part0 = o13
  230. o14.Part1 = o4
  231. o15.Parent = o1
  232. o15.Material = Enum.Material.SmoothPlastic
  233. o15.BrickColor = BrickColor.new("Gold")
  234. o15.Position = Vector3.new(123.454987, 3.56999993, 56.579998)
  235. o15.Rotation = Vector3.new(-180, 0, -180)
  236. o15.Anchored = true
  237. o15.FormFactor = Enum.FormFactor.Custom
  238. o15.Size = Vector3.new(2.06999993, 1.88, 0.200000003)
  239. o15.CFrame = CFrame.new(123.454987, 3.56999993, 56.579998, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  240. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  241. o15.BottomSurface = Enum.SurfaceType.Smooth
  242. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  243. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  244. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  245. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  246. o15.Color = Color3.new(0.937255, 0.721569, 0.219608)
  247. o15.Position = Vector3.new(123.454987, 3.56999993, 56.579998)
  248. o16.Parent = o15
  249. o16.C0 = CFrame.new(-0.0109634399, 0.522011995, 0.410068512, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  250. o16.Part0 = o15
  251. o16.Part1 = o4
  252. o17.Parent = o1
  253. o17.Material = Enum.Material.Neon
  254. o17.BrickColor = BrickColor.new("Electric blue")
  255. o17.Position = Vector3.new(124.389984, 4.83000898, 56.579998)
  256. o17.Rotation = Vector3.new(-180, 0, -180)
  257. o17.Anchored = true
  258. o17.FormFactor = Enum.FormFactor.Custom
  259. o17.Size = Vector3.new(0.200000003, 0.520000041, 0.200000003)
  260. o17.CFrame = CFrame.new(124.389984, 4.83000898, 56.579998, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  261. o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  262. o17.BottomSurface = Enum.SurfaceType.Smooth
  263. o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  264. o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  265. o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  266. o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  267. o17.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  268. o17.Position = Vector3.new(124.389984, 4.83000898, 56.579998)
  269. o18.Parent = o17
  270. o18.C0 = CFrame.new(0.924034119, -0.737997055, 0.410068512, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  271. o18.Part0 = o17
  272. o18.Part1 = o4
  273. o19.Parent = o1
  274. o19.Material = Enum.Material.Neon
  275. o19.BrickColor = BrickColor.new("Electric blue")
  276. o19.Position = Vector3.new(124.414993, 4.83000898, 56.1299896)
  277. o19.Rotation = Vector3.new(-180, 0, -180)
  278. o19.Anchored = true
  279. o19.FormFactor = Enum.FormFactor.Custom
  280. o19.Size = Vector3.new(0.210000008, 0.520000041, 0.959999979)
  281. o19.CFrame = CFrame.new(124.414993, 4.83000898, 56.1299896, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  282. o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  283. o19.BottomSurface = Enum.SurfaceType.Smooth
  284. o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  285. o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  286. o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  287. o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  288. o19.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  289. o19.Position = Vector3.new(124.414993, 4.83000898, 56.1299896)
  290. o20.Parent = o19
  291. o20.C0 = CFrame.new(0.949043274, -0.737997055, -0.0399398804, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  292. o20.Part0 = o19
  293. o20.Part1 = o4
  294. o21.Parent = o1
  295. o21.Material = Enum.Material.SmoothPlastic
  296. o21.BrickColor = BrickColor.new("Gold")
  297. o21.Position = Vector3.new(124.176483, 4.31107283, 56.5999908)
  298. o21.Rotation = Vector3.new(0, 90, 0)
  299. o21.Anchored = true
  300. o21.Shape = Enum.PartType.Cylinder
  301. o21.Size = Vector3.new(0.200000003, 0.200000003, 1)
  302. o21.CFrame = CFrame.new(124.176483, 4.31107283, 56.5999908, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  303. o21.BottomSurface = Enum.SurfaceType.Smooth
  304. o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  305. o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  306. o21.TopSurface = Enum.SurfaceType.Smooth
  307. o21.Color = Color3.new(0.937255, 0.721569, 0.219608)
  308. o21.Position = Vector3.new(124.176483, 4.31107283, 56.5999908)
  309. o22.Parent = o21
  310. o22.C0 = CFrame.new(0.43006134, -0.219060898, -0.710533142, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  311. o22.Part0 = o21
  312. o22.Part1 = o4
  313. o23.Parent = o1
  314. o23.Material = Enum.Material.SmoothPlastic
  315. o23.BrickColor = BrickColor.new("Gold")
  316. o23.Position = Vector3.new(122.736481, 4.31107283, 56.5999908)
  317. o23.Rotation = Vector3.new(0, 90, 0)
  318. o23.Anchored = true
  319. o23.Shape = Enum.PartType.Cylinder
  320. o23.Size = Vector3.new(0.200000003, 0.200000003, 1)
  321. o23.CFrame = CFrame.new(122.736481, 4.31107283, 56.5999908, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  322. o23.BottomSurface = Enum.SurfaceType.Smooth
  323. o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  324. o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  325. o23.TopSurface = Enum.SurfaceType.Smooth
  326. o23.Color = Color3.new(0.937255, 0.721569, 0.219608)
  327. o23.Position = Vector3.new(122.736481, 4.31107283, 56.5999908)
  328. o24.Parent = o23
  329. o24.C0 = CFrame.new(0.43006134, -0.219060898, 0.729469299, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  330. o24.Part0 = o23
  331. o24.Part1 = o4
  332. o25.Parent = o1
  333. o25.Material = Enum.Material.SmoothPlastic
  334. o25.BrickColor = BrickColor.new("Gold")
  335. o25.Position = Vector3.new(122.736481, 3.71108198, 56.5999908)
  336. o25.Rotation = Vector3.new(0, 90, 0)
  337. o25.Anchored = true
  338. o25.Shape = Enum.PartType.Cylinder
  339. o25.Size = Vector3.new(0.200000003, 0.200000003, 1)
  340. o25.CFrame = CFrame.new(122.736481, 3.71108198, 56.5999908, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  341. o25.BottomSurface = Enum.SurfaceType.Smooth
  342. o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  343. o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  344. o25.TopSurface = Enum.SurfaceType.Smooth
  345. o25.Color = Color3.new(0.937255, 0.721569, 0.219608)
  346. o25.Position = Vector3.new(122.736481, 3.71108198, 56.5999908)
  347. o26.Parent = o25
  348. o26.C0 = CFrame.new(0.43006134, 0.380929947, 0.729469299, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  349. o26.Part0 = o25
  350. o26.Part1 = o4
  351. o27.Parent = o1
  352. o27.Material = Enum.Material.SmoothPlastic
  353. o27.BrickColor = BrickColor.new("Gold")
  354. o27.Position = Vector3.new(124.394989, 4.74500179, 56.1349945)
  355. o27.Rotation = Vector3.new(-180, 0, -180)
  356. o27.Anchored = true
  357. o27.FormFactor = Enum.FormFactor.Custom
  358. o27.Size = Vector3.new(0.230000004, 0.75, 1.06999993)
  359. o27.CFrame = CFrame.new(124.394989, 4.74500179, 56.1349945, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  360. o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  361. o27.BottomSurface = Enum.SurfaceType.Smooth
  362. o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  363. o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  364. o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  365. o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  366. o27.Color = Color3.new(0.937255, 0.721569, 0.219608)
  367. o27.Position = Vector3.new(124.394989, 4.74500179, 56.1349945)
  368. o28.Parent = o27
  369. o28.C0 = CFrame.new(0.929039001, -0.652989864, -0.0349349976, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  370. o28.Part0 = o27
  371. o28.Part1 = o4
  372. o29.Parent = o1
  373. o29.Material = Enum.Material.SmoothPlastic
  374. o29.BrickColor = BrickColor.new("Gold")
  375. o29.Position = Vector3.new(123.469986, 3.5750041, 56.6100006)
  376. o29.Rotation = Vector3.new(-180, 0, -180)
  377. o29.Anchored = true
  378. o29.FormFactor = Enum.FormFactor.Custom
  379. o29.Size = Vector3.new(0.200000003, 1.99000001, 0.200000003)
  380. o29.CFrame = CFrame.new(123.469986, 3.5750041, 56.6100006, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  381. o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  382. o29.BottomSurface = Enum.SurfaceType.Smooth
  383. o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  384. o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  385. o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  386. o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  387. o29.Color = Color3.new(0.937255, 0.721569, 0.219608)
  388. o29.Position = Vector3.new(123.469986, 3.5750041, 56.6100006)
  389. o30.Parent = o29
  390. o30.C0 = CFrame.new(0.00403594971, 0.517007828, 0.440071106, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  391. o30.Part0 = o29
  392. o30.Part1 = o4
  393. o31.Parent = o1
  394. o31.Material = Enum.Material.SmoothPlastic
  395. o31.BrickColor = BrickColor.new("Gold")
  396. o31.Position = Vector3.new(122.554993, 3.56999993, 56.144989)
  397. o31.Rotation = Vector3.new(-180, 0, -180)
  398. o31.Anchored = true
  399. o31.FormFactor = Enum.FormFactor.Custom
  400. o31.Size = Vector3.new(0.25, 2, 1.07000005)
  401. o31.CFrame = CFrame.new(122.554993, 3.56999993, 56.144989, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  402. o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  403. o31.BottomSurface = Enum.SurfaceType.Smooth
  404. o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  405. o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  406. o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  407. o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  408. o31.Color = Color3.new(0.937255, 0.721569, 0.219608)
  409. o31.Position = Vector3.new(122.554993, 3.56999993, 56.144989)
  410. o32.Parent = o31
  411. o32.C0 = CFrame.new(-0.910957336, 0.522011995, -0.0249404907, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  412. o32.Part0 = o31
  413. o32.Part1 = o4
  414. o33.Parent = o1
  415. o33.Material = Enum.Material.SmoothPlastic
  416. o33.BrickColor = BrickColor.new("Gold")
  417. o33.Position = Vector3.new(124.176483, 3.71108198, 56.5999908)
  418. o33.Rotation = Vector3.new(0, 90, 0)
  419. o33.Anchored = true
  420. o33.Shape = Enum.PartType.Cylinder
  421. o33.Size = Vector3.new(0.200000003, 0.200000003, 1)
  422. o33.CFrame = CFrame.new(124.176483, 3.71108198, 56.5999908, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  423. o33.BottomSurface = Enum.SurfaceType.Smooth
  424. o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  425. o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  426. o33.TopSurface = Enum.SurfaceType.Smooth
  427. o33.Color = Color3.new(0.937255, 0.721569, 0.219608)
  428. o33.Position = Vector3.new(124.176483, 3.71108198, 56.5999908)
  429. o34.Parent = o33
  430. o34.C0 = CFrame.new(0.43006134, 0.380929947, -0.710533142, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  431. o34.Part0 = o33
  432. o34.Part1 = o4
  433. o35.Parent = o1
  434. o35.Material = Enum.Material.Neon
  435. o35.BrickColor = BrickColor.new("Electric blue")
  436. o35.Position = Vector3.new(122.524994, 4.83000898, 56.1199951)
  437. o35.Rotation = Vector3.new(-180, 0, -180)
  438. o35.Anchored = true
  439. o35.FormFactor = Enum.FormFactor.Custom
  440. o35.Size = Vector3.new(0.210000008, 0.520000041, 1.00000012)
  441. o35.CFrame = CFrame.new(122.524994, 4.83000898, 56.1199951, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  442. o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  443. o35.BottomSurface = Enum.SurfaceType.Smooth
  444. o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  445. o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  446. o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  447. o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  448. o35.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  449. o35.Position = Vector3.new(122.524994, 4.83000898, 56.1199951)
  450. o36.Parent = o35
  451. o36.C0 = CFrame.new(-0.940956116, -0.737997055, -0.0499343872, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  452. o36.Part0 = o35
  453. o36.Part1 = o4
  454. o37.Parent = o1
  455. o37.Material = Enum.Material.SmoothPlastic
  456. o37.BrickColor = BrickColor.new("Cyan")
  457. o37.Position = Vector3.new(123.454987, 3.53499603, 56.5849915)
  458. o37.Rotation = Vector3.new(-180, 0, -180)
  459. o37.Anchored = true
  460. o37.FormFactor = Enum.FormFactor.Custom
  461. o37.Size = Vector3.new(1.98999989, 1.91000009, 0.210000008)
  462. o37.CFrame = CFrame.new(123.454987, 3.53499603, 56.5849915, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  463. o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  464. o37.BottomSurface = Enum.SurfaceType.Smooth
  465. o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  466. o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  467. o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  468. o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  469. o37.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  470. o37.Position = Vector3.new(123.454987, 3.53499603, 56.5849915)
  471. o38.Parent = o37
  472. o38.C0 = CFrame.new(-0.0109634399, 0.557015896, 0.415061951, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  473. o38.Part0 = o37
  474. o38.Part1 = o4
  475. o39.Parent = o1
  476. o39.Material = Enum.Material.SmoothPlastic
  477. o39.BrickColor = BrickColor.new("Gold")
  478. o39.Position = Vector3.new(124.176483, 3.02108002, 56.5999908)
  479. o39.Rotation = Vector3.new(0, 90, 0)
  480. o39.Anchored = true
  481. o39.Shape = Enum.PartType.Cylinder
  482. o39.Size = Vector3.new(0.200000003, 0.200000003, 1)
  483. o39.CFrame = CFrame.new(124.176483, 3.02108002, 56.5999908, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  484. o39.BottomSurface = Enum.SurfaceType.Smooth
  485. o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  486. o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  487. o39.TopSurface = Enum.SurfaceType.Smooth
  488. o39.Color = Color3.new(0.937255, 0.721569, 0.219608)
  489. o39.Position = Vector3.new(124.176483, 3.02108002, 56.5999908)
  490. o40.Parent = o39
  491. o40.C0 = CFrame.new(0.43006134, 1.07093191, -0.710533142, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  492. o40.Part0 = o39
  493. o40.Part1 = o4
  494. o41.Parent = o1
  495. o41.Material = Enum.Material.Neon
  496. o41.BrickColor = BrickColor.new("Electric blue")
  497. o41.Position = Vector3.new(123.464981, 4.788414, 55.5690918)
  498. o41.Rotation = Vector3.new(159.691299, 0, -180)
  499. o41.Anchored = true
  500. o41.FormFactor = Enum.FormFactor.Custom
  501. o41.Size = Vector3.new(1.95000005, 0.589999974, 0.200000003)
  502. o41.CFrame = CFrame.new(123.464981, 4.788414, 55.5690918, -1, 0, 0, 0, 0.937836349, -0.347078085, 0, -0.347078115, -0.937836349)
  503. o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  504. o41.BottomSurface = Enum.SurfaceType.Smooth
  505. o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  506. o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  507. o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  508. o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  509. o41.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  510. o41.Position = Vector3.new(123.464981, 4.788414, 55.5690918)
  511. o42.Parent = o41
  512. o42.C0 = CFrame.new(-0.000968933105, -0.861650467, -0.321777344, -1, 0, 0, 0, 0.937836349, -0.347078115, 0, -0.347078085, -0.937836349)
  513. o42.Part0 = o41
  514. o42.Part1 = o4
  515. o43.Parent = o1
  516. o43.Material = Enum.Material.SmoothPlastic
  517. o43.BrickColor = BrickColor.new("Cyan")
  518. o43.Position = Vector3.new(122.984955, 1.72526503, 55.2227173)
  519. o43.Rotation = Vector3.new(-62.7034607, 0, -90)
  520. o43.Anchored = true
  521. o43.Size = Vector3.new(0.220000014, 1.01000011, 1.99999988)
  522. o43.CFrame = CFrame.new(122.984955, 1.72526503, 55.2227173, -0, 1, 0, -0.458595932, 0, 0.888644874, 0.888644874, 0, 0.458595932)
  523. o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  524. o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  525. o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  526. o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  527. o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  528. o43.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  529. o43.Position = Vector3.new(122.984955, 1.72526503, 55.2227173)
  530. o44.Parent = o43
  531. o44.C0 = CFrame.new(-0.243644714, 0.480995178, 2.5375843, 0, -0.458595932, 0.888644874, 1, 0, 0, 0, 0.888644874, 0.458595932)
  532. o44.Part0 = o43
  533. o44.Part1 = o4
  534. o45.Parent = o1
  535. o45.Material = Enum.Material.SmoothPlastic
  536. o45.BrickColor = BrickColor.new("Cyan")
  537. o45.Position = Vector3.new(123.975021, 1.72526503, 55.2227173)
  538. o45.Rotation = Vector3.new(-62.7034607, 0, 90)
  539. o45.Anchored = true
  540. o45.Size = Vector3.new(0.220000014, 1.01000011, 1.99999988)
  541. o45.CFrame = CFrame.new(123.975021, 1.72526503, 55.2227173, 0, -1, 0, 0.458595932, 0, 0.888644874, -0.888644874, 0, 0.458595932)
  542. o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  543. o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  544. o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  545. o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  546. o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  547. o45.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  548. o45.Position = Vector3.new(123.975021, 1.72526503, 55.2227173)
  549. o46.Parent = o45
  550. o46.C0 = CFrame.new(0.243644714, 0.50907135, 2.5375843, 0, 0.458595932, -0.888644874, -1, 0, 0, 0, 0.888644874, 0.458595932)
  551. o46.Part0 = o45
  552. o46.Part1 = o4
  553. o47.Parent = o1
  554. o47.Material = Enum.Material.SmoothPlastic
  555. o47.BrickColor = BrickColor.new("Gold")
  556. o47.Position = Vector3.new(123.062439, 4.81999922, 56.6253357)
  557. o47.Rotation = Vector3.new(-0, -90, 0)
  558. o47.Anchored = true
  559. o47.Size = Vector3.new(0.200000003, 0.600000024, 0.810000002)
  560. o47.CFrame = CFrame.new(123.062439, 4.81999922, 56.6253357, 2.23517418e-007, 0, -1.00000012, 0, 1.00000024, -4.99600429e-014, 1.00000036, 0, 2.23517475e-007)
  561. o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  562. o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  563. o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  564. o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  565. o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  566. o47.Color = Color3.new(0.937255, 0.721569, 0.219608)
  567. o47.Position = Vector3.new(123.062439, 4.81999922, 56.6253357)
  568. o48.Parent = o47
  569. o48.C0 = CFrame.new(-0.455406189, -0.727987289, -0.403511047, 2.23517418e-007, 0, 1.00000036, 0, 1.00000024, 0, -1.00000012, -4.99600429e-014, 2.23517475e-007)
  570. o48.Part0 = o47
  571. o48.Part1 = o4
  572. o49.Parent = o1
  573. o49.Material = Enum.Material.Neon
  574. o49.BrickColor = BrickColor.new("Electric blue")
  575. o49.Position = Vector3.new(123.062439, 4.77500105, 56.6603241)
  576. o49.Rotation = Vector3.new(-0, -90, 0)
  577. o49.Anchored = true
  578. o49.Size = Vector3.new(0.210000008, 0.50999999, 0.709999979)
  579. o49.CFrame = CFrame.new(123.062439, 4.77500105, 56.6603241, 2.23517418e-007, 0, -1.00000012, 0, 1.00000024, -4.99600429e-014, 1.00000036, 0, 2.23517475e-007)
  580. o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  581. o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  582. o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  583. o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  584. o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  585. o49.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  586. o49.Position = Vector3.new(123.062439, 4.77500105, 56.6603241)
  587. o50.Parent = o49
  588. o50.C0 = CFrame.new(-0.490394592, -0.68298912, -0.403511047, 2.23517418e-007, 0, 1.00000036, 0, 1.00000024, 0, -1.00000012, -4.99600429e-014, 2.23517475e-007)
  589. o50.Part0 = o49
  590. o50.Part1 = o4
  591. o51.Parent = o1
  592. o51.Material = Enum.Material.SmoothPlastic
  593. o51.BrickColor = BrickColor.new("Gold")
  594. o51.Position = Vector3.new(123.960022, 1.67194402, 55.1952057)
  595. o51.Rotation = Vector3.new(-62.7034607, 0, 90)
  596. o51.Anchored = true
  597. o51.Size = Vector3.new(0.200000003, 1.10000002, 2.11999989)
  598. o51.CFrame = CFrame.new(123.960022, 1.67194402, 55.1952057, 0, -1, 0, 0.458595932, 0, 0.888644874, -0.888644874, 0, 0.458595932)
  599. o51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  600. o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  601. o51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  602. o51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  603. o51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  604. o51.Color = Color3.new(0.937255, 0.721569, 0.219608)
  605. o51.Position = Vector3.new(123.960022, 1.67194402, 55.1952057)
  606. o52.Parent = o51
  607. o52.C0 = CFrame.new(0.243648529, 0.49407196, 2.59758377, 0, 0.458595932, -0.888644874, -1, 0, 0, 0, 0.888644874, 0.458595932)
  608. o52.Part0 = o51
  609. o52.Part1 = o4
  610. o53.Parent = o1
  611. o53.Material = Enum.Material.Neon
  612. o53.BrickColor = BrickColor.new("Electric blue")
  613. o53.Position = Vector3.new(123.887543, 4.78000593, 56.64534)
  614. o53.Rotation = Vector3.new(0, 90, 0)
  615. o53.Anchored = true
  616. o53.Size = Vector3.new(0.219999999, 0.520000041, 0.730000079)
  617. o53.CFrame = CFrame.new(123.887543, 4.78000593, 56.64534, 2.23517418e-007, 0, 1.00000012, 0, 1.00000024, -4.99600429e-014, -1.00000036, 0, 2.23517475e-007)
  618. o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  619. o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  620. o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  621. o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  622. o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  623. o53.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  624. o53.Position = Vector3.new(123.887543, 4.78000593, 56.64534)
  625. o54.Parent = o53
  626. o54.C0 = CFrame.new(0.475410461, -0.687994003, -0.421592712, 2.23517418e-007, 0, -1.00000036, 0, 1.00000024, 0, 1.00000012, -4.99600429e-014, 2.23517475e-007)
  627. o54.Part0 = o53
  628. o54.Part1 = o4
  629. o55.Parent = o1
  630. o55.Material = Enum.Material.SmoothPlastic
  631. o55.BrickColor = BrickColor.new("Gold")
  632. o55.Position = Vector3.new(122.999954, 1.67194402, 55.1952057)
  633. o55.Rotation = Vector3.new(-62.7034607, 0, -90)
  634. o55.Anchored = true
  635. o55.Size = Vector3.new(0.200000003, 1.10000002, 2.11999989)
  636. o55.CFrame = CFrame.new(122.999954, 1.67194402, 55.1952057, -0, 1, 0, -0.458595932, 0, 0.888644874, 0.888644874, 0, 0.458595932)
  637. o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  638. o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  639. o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  640. o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  641. o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  642. o55.Color = Color3.new(0.937255, 0.721569, 0.219608)
  643. o55.Position = Vector3.new(122.999954, 1.67194402, 55.1952057)
  644. o56.Parent = o55
  645. o56.C0 = CFrame.new(-0.243648529, 0.465995789, 2.59758377, 0, -0.458595932, 0.888644874, 1, 0, 0, 0, 0.888644874, 0.458595932)
  646. o56.Part0 = o55
  647. o56.Part1 = o4
  648. o57.Parent = o1
  649. o57.Material = Enum.Material.SmoothPlastic
  650. o57.BrickColor = BrickColor.new("Gold")
  651. o57.Position = Vector3.new(123.887543, 4.81999922, 56.6253357)
  652. o57.Rotation = Vector3.new(0, 90, 0)
  653. o57.Anchored = true
  654. o57.Size = Vector3.new(0.200000003, 0.600000024, 0.810000002)
  655. o57.CFrame = CFrame.new(123.887543, 4.81999922, 56.6253357, 2.23517418e-007, 0, 1.00000012, 0, 1.00000024, -4.99600429e-014, -1.00000036, 0, 2.23517475e-007)
  656. o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  657. o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  658. o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  659. o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  660. o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  661. o57.Color = Color3.new(0.937255, 0.721569, 0.219608)
  662. o57.Position = Vector3.new(123.887543, 4.81999922, 56.6253357)
  663. o58.Parent = o57
  664. o58.C0 = CFrame.new(0.455406189, -0.727987289, -0.421592712, 2.23517418e-007, 0, -1.00000036, 0, 1.00000024, 0, 1.00000012, -4.99600429e-014, 2.23517475e-007)
  665. o58.Part0 = o57
  666. o58.Part1 = o4
  667. o59.Parent = o1
  668. o59.Material = Enum.Material.SmoothPlastic
  669. o59.BrickColor = BrickColor.new("Cyan")
  670. o59.Position = Vector3.new(123.484985, 3.53499603, 55.6949921)
  671. o59.Rotation = Vector3.new(-180, 0, -180)
  672. o59.Anchored = true
  673. o59.FormFactor = Enum.FormFactor.Custom
  674. o59.Size = Vector3.new(1.95000005, 2.00999999, 0.210000008)
  675. o59.CFrame = CFrame.new(123.484985, 3.53499603, 55.6949921, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  676. o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  677. o59.BottomSurface = Enum.SurfaceType.Smooth
  678. o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  679. o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  680. o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  681. o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  682. o59.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  683. o59.Position = Vector3.new(123.484985, 3.53499603, 55.6949921)
  684. o60.Parent = o59
  685. o60.Texture = "http://www.roblox.com/asset/?id=474046849"
  686. o60.Face = Enum.NormalId.Back
  687. o61.Parent = o59
  688. o61.C0 = CFrame.new(0.0190353394, 0.557015896, -0.474937439, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  689. o61.Part0 = o59
  690. o61.Part1 = o4
  691. mas.Parent = workspace
  692. mas:MakeJoints()
  693. local mas1 = mas:GetChildren()
  694. for i=1,#mas1 do
  695. mas1[i].Parent = workspace
  696. ypcall(function() mas1[i]:MakeJoints() end)
  697. end
  698. mas:Destroy()
  699. for i=1,#cors do
  700. coroutine.resume(cors[i])
  701. end
  702.  
  703. wait()
  704.  
  705. Workspace.Chest.Parent = game.Players.LocalPlayer.Character
  706.  
  707. game.Players.LocalPlayer.Character.Chest.Name = "Chest"
  708.  
  709. w = Instance.new("Weld", game.Players.LocalPlayer.Character["Torso"])
  710. w.Part0 = game.Players.LocalPlayer.Character["Torso"]
  711. w.Part1 = o4
  712. w.C0 = CFrame.new(0, 0.4, 0)*CFrame.Angles(0, 3.15, 0)
  713. game.Players.LocalPlayer.Character["Torso"].Transparency = 0
  714.  
  715. for i,v in pairs (game.Players.LocalPlayer.Character["Chest"]:GetChildren()) do
  716. v.CanCollide = false
  717. v.Anchored = false
  718. end
  719.  
  720. local runDummyScript = function(f,scri)
  721. local oldenv = getfenv(f)
  722. local newenv = setmetatable({}, {
  723. __index = function(_, k)
  724. if k:lower() == 'script' then
  725. return scri
  726. else
  727. return oldenv[k]
  728. end
  729. end
  730. })
  731. setfenv(f, newenv)
  732. ypcall(function() f() end)
  733. end
  734. cors = {}
  735. mas = Instance.new("Model",game:GetService("Lighting"))
  736. mas.Name = "CompiledModel"
  737. o1 = Instance.new("Model")
  738. o2 = Instance.new("Part")
  739. o3 = Instance.new("Weld")
  740. o4 = Instance.new("Part")
  741. o5 = Instance.new("Weld")
  742. o6 = Instance.new("Part")
  743. o7 = Instance.new("Weld")
  744. o8 = Instance.new("Part")
  745. o9 = Instance.new("Weld")
  746. o10 = Instance.new("Part")
  747. o11 = Instance.new("Weld")
  748. o12 = Instance.new("Part")
  749. o13 = Instance.new("Weld")
  750. o14 = Instance.new("Part")
  751. o15 = Instance.new("Weld")
  752. o16 = Instance.new("Part")
  753. o17 = Instance.new("Weld")
  754. o18 = Instance.new("Part")
  755. o19 = Instance.new("Weld")
  756. o20 = Instance.new("Part")
  757. o21 = Instance.new("Weld")
  758. o22 = Instance.new("Part")
  759. o23 = Instance.new("Weld")
  760. o24 = Instance.new("Part")
  761. o25 = Instance.new("Weld")
  762. o26 = Instance.new("Part")
  763. o27 = Instance.new("Weld")
  764. o28 = Instance.new("Part")
  765. o29 = Instance.new("Weld")
  766. o30 = Instance.new("Part")
  767. o31 = Instance.new("SpecialMesh")
  768. o1.Name = "RightA"
  769. o1.Parent = mas
  770. o2.Parent = o1
  771. o2.Material = Enum.Material.Neon
  772. o2.BrickColor = BrickColor.new("Electric blue")
  773. o2.Position = Vector3.new(119.251419, 4.44545698, 56.1649933)
  774. o2.Rotation = Vector3.new(-90, 82.3528366, 90)
  775. o2.Anchored = false
  776. o2.FormFactor = Enum.FormFactor.Custom
  777. o2.Size = Vector3.new(0.909999967, 0.50999999, 1.10000002)
  778. o2.CFrame = CFrame.new(119.251419, 4.44545698, 56.1649933, 0, -0.133073047, 0.991106331, 0, 0.991106331, 0.133073047, -1, 0, 0)
  779. o2.BottomSurface = Enum.SurfaceType.Smooth
  780. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  781. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  782. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  783. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  784. o2.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  785. o2.Position = Vector3.new(119.251419, 4.44545698, 56.1649933)
  786. o3.Parent = o2
  787. o3.C0 = CFrame.new(-0.00493621826, -1.22686958, -0.118675232, 0, 0, -1, -0.133073047, 0.991106331, 0, 0.991106331, 0.133073047, 0)
  788. o3.Part0 = o2
  789. o3.Part1 = o30
  790. o4.Parent = o1
  791. o4.Material = Enum.Material.SmoothPlastic
  792. o4.BrickColor = BrickColor.new("Gold")
  793. o4.Position = Vector3.new(118.966187, 3.59877801, 56.6100006)
  794. o4.Rotation = Vector3.new(-90, 82.3527908, 90)
  795. o4.Anchored = false
  796. o4.Shape = Enum.PartType.Cylinder
  797. o4.Size = Vector3.new(0.200000003, 1, 0.200000003)
  798. o4.CFrame = CFrame.new(118.966187, 3.59877801, 56.6100006, 0, -0.133073196, 0.991106212, 0, 0.991106212, 0.133073196, -1, 0, 0)
  799. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  800. o4.BottomSurface = Enum.SurfaceType.Smooth
  801. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  802. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  803. o4.TopSurface = Enum.SurfaceType.Smooth
  804. o4.Color = Color3.new(0.937255, 0.721569, 0.219608)
  805. o4.Position = Vector3.new(118.966187, 3.59877801, 56.6100006)
  806. o5.Parent = o4
  807. o5.C0 = CFrame.new(0.440071106, -0.425675392, 0.276687622, 0, 0, -1, -0.133073196, 0.991106212, 0, 0.991106212, 0.133073196, 0)
  808. o5.Part0 = o4
  809. o5.Part1 = o30
  810. o6.Parent = o1
  811. o6.Material = Enum.Material.SmoothPlastic
  812. o6.BrickColor = BrickColor.new("Gold")
  813. o6.Position = Vector3.new(119.299103, 3.50000811, 56.1749878)
  814. o6.Rotation = Vector3.new(0, 90, 0)
  815. o6.Anchored = false
  816. o6.FormFactor = Enum.FormFactor.Custom
  817. o6.Size = Vector3.new(1.02999997, 1.60000002, 0.99000001)
  818. o6.CFrame = CFrame.new(119.299103, 3.50000811, 56.1749878, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  819. o6.BottomSurface = Enum.SurfaceType.Smooth
  820. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  821. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  822. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  823. o6.TopSurface = Enum.SurfaceType.Smooth
  824. o6.Color = Color3.new(0.937255, 0.721569, 0.219608)
  825. o6.Position = Vector3.new(119.299103, 3.50000811, 56.1749878)
  826. o7.Parent = o6
  827. o7.C0 = CFrame.new(0.00505828857, -0.286300659, -0.00204467773, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  828. o7.Part0 = o6
  829. o7.Part1 = o30
  830. o8.Parent = o1
  831. o8.Material = Enum.Material.SmoothPlastic
  832. o8.BrickColor = BrickColor.new("Gold")
  833. o8.Position = Vector3.new(119.309097, 3.12999701, 56.1799927)
  834. o8.Rotation = Vector3.new(0, 90, 0)
  835. o8.Anchored = false
  836. o8.FormFactor = Enum.FormFactor.Custom
  837. o8.Size = Vector3.new(1.07999992, 0.200000003, 1.06999993)
  838. o8.CFrame = CFrame.new(119.309097, 3.12999701, 56.1799927, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  839. o8.BottomSurface = Enum.SurfaceType.Smooth
  840. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  841. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  842. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  843. o8.TopSurface = Enum.SurfaceType.Smooth
  844. o8.Color = Color3.new(0.937255, 0.721569, 0.219608)
  845. o8.Position = Vector3.new(119.309097, 3.12999701, 56.1799927)
  846. o9.Parent = o8
  847. o9.C0 = CFrame.new(0.0100631714, 0.0837104321, -0.0120391846, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  848. o9.Part0 = o8
  849. o9.Part1 = o30
  850. o10.Parent = o1
  851. o10.Material = Enum.Material.Neon
  852. o10.BrickColor = BrickColor.new("Electric blue")
  853. o10.Position = Vector3.new(118.79982, 4.35488081, 56.1649933)
  854. o10.Rotation = Vector3.new(-90, 82.3528366, 90)
  855. o10.Anchored = false
  856. o10.FormFactor = Enum.FormFactor.Custom
  857. o10.Size = Vector3.new(0.909999967, 0.439999998, 0.300000012)
  858. o10.CFrame = CFrame.new(118.79982, 4.35488081, 56.1649933, 0, -0.133073047, 0.991106331, 0, 0.991106331, 0.133073047, -1, 0, 0)
  859. o10.BottomSurface = Enum.SurfaceType.Smooth
  860. o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  861. o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  862. o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  863. o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  864. o10.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  865. o10.Position = Vector3.new(118.79982, 4.35488081, 56.1649933)
  866. o11.Parent = o10
  867. o11.C0 = CFrame.new(-0.00493621826, -1.19719315, 0.340957642, 0, 0, -1, -0.133073047, 0.991106331, 0, 0.991106331, 0.133073047, 0)
  868. o11.Part0 = o10
  869. o11.Part1 = o30
  870. o12.Parent = o1
  871. o12.Material = Enum.Material.Neon
  872. o12.BrickColor = BrickColor.new("Electric blue")
  873. o12.Position = Vector3.new(119.245499, 4.41440582, 56.5999908)
  874. o12.Rotation = Vector3.new(-90, 82.3528366, 90)
  875. o12.Anchored = false
  876. o12.FormFactor = Enum.FormFactor.Custom
  877. o12.Size = Vector3.new(0.200000003, 0.430000007, 1.06000006)
  878. o12.CFrame = CFrame.new(119.245499, 4.41440582, 56.5999908, 0, -0.133073047, 0.991106331, 0, 0.991106331, 0.133073047, -1, 0, 0)
  879. o12.BottomSurface = Enum.SurfaceType.Smooth
  880. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  881. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  882. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  883. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  884. o12.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  885. o12.Position = Vector3.new(119.245499, 4.41440582, 56.5999908)
  886. o13.Parent = o12
  887. o13.C0 = CFrame.new(0.43006134, -1.19688225, -0.108680725, 0, 0, -1, -0.133073047, 0.991106331, 0, 0.991106331, 0.133073047, 0)
  888. o13.Part0 = o12
  889. o13.Part1 = o30
  890. o14.Parent = o1
  891. o14.Material = Enum.Material.Neon
  892. o14.BrickColor = BrickColor.new("Electric blue")
  893. o14.Position = Vector3.new(119.26799, 4.39723921, 55.7299957)
  894. o14.Rotation = Vector3.new(-90, 82.3528366, 90)
  895. o14.Anchored = false
  896. o14.FormFactor = Enum.FormFactor.Custom
  897. o14.Size = Vector3.new(0.200000003, 0.469999999, 1.08000004)
  898. o14.CFrame = CFrame.new(119.26799, 4.39723921, 55.7299957, 0, -0.133073047, 0.991106331, 0, 0.991106331, 0.133073047, -1, 0, 0)
  899. o14.BottomSurface = Enum.SurfaceType.Smooth
  900. o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  901. o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  902. o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  903. o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  904. o14.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  905. o14.Position = Vector3.new(119.26799, 4.39723921, 55.7299957)
  906. o15.Parent = o14
  907. o15.C0 = CFrame.new(-0.439933777, -1.17687416, -0.128684998, 0, 0, -1, -0.133073047, 0.991106331, 0, 0.991106331, 0.133073047, 0)
  908. o15.Part0 = o14
  909. o15.Part1 = o30
  910. o16.Parent = o1
  911. o16.Material = Enum.Material.SmoothPlastic
  912. o16.BrickColor = BrickColor.new("Gold")
  913. o16.Position = Vector3.new(118.966187, 3.85877204, 56.6100006)
  914. o16.Rotation = Vector3.new(-90, 82.3527908, 90)
  915. o16.Anchored = false
  916. o16.Shape = Enum.PartType.Cylinder
  917. o16.Size = Vector3.new(0.200000003, 1, 0.200000003)
  918. o16.CFrame = CFrame.new(118.966187, 3.85877204, 56.6100006, 0, -0.133073196, 0.991106212, 0, 0.991106212, 0.133073196, -1, 0, 0)
  919. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  920. o16.BottomSurface = Enum.SurfaceType.Smooth
  921. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  922. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  923. o16.TopSurface = Enum.SurfaceType.Smooth
  924. o16.Color = Color3.new(0.937255, 0.721569, 0.219608)
  925. o16.Position = Vector3.new(118.966187, 3.85877204, 56.6100006)
  926. o17.Parent = o16
  927. o17.C0 = CFrame.new(0.440071106, -0.683357239, 0.242088318, 0, 0, -1, -0.133073196, 0.991106212, 0, 0.991106212, 0.133073196, 0)
  928. o17.Part0 = o16
  929. o17.Part1 = o30
  930. o18.Parent = o1
  931. o18.Material = Enum.Material.SmoothPlastic
  932. o18.BrickColor = BrickColor.new("Cyan")
  933. o18.Position = Vector3.new(118.894096, 3.360008, 56.1699829)
  934. o18.Rotation = Vector3.new(0, 90, 0)
  935. o18.Anchored = false
  936. o18.FormFactor = Enum.FormFactor.Custom
  937. o18.Size = Vector3.new(0.959999979, 1.25999999, 0.200000003)
  938. o18.CFrame = CFrame.new(118.894096, 3.360008, 56.1699829, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  939. o18.BottomSurface = Enum.SurfaceType.Smooth
  940. o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  941. o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  942. o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  943. o18.TopSurface = Enum.SurfaceType.Smooth
  944. o18.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  945. o18.Position = Vector3.new(118.894096, 3.360008, 56.1699829)
  946. o19.Parent = o18
  947. o19.C0 = CFrame.new(5.34057617e-005, -0.146300554, 0.402961731, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  948. o19.Part0 = o18
  949. o19.Part1 = o30
  950. o20.Parent = o1
  951. o20.Material = Enum.Material.SmoothPlastic
  952. o20.BrickColor = BrickColor.new("Gold")
  953. o20.Position = Vector3.new(119.241882, 4.40383101, 56.1649933)
  954. o20.Rotation = Vector3.new(-90, 82.3528366, 90)
  955. o20.Anchored = false
  956. o20.FormFactor = Enum.FormFactor.Custom
  957. o20.Size = Vector3.new(1.04999995, 0.530000031, 1.12999988)
  958. o20.CFrame = CFrame.new(119.241882, 4.40383101, 56.1649933, 0, -0.133073047, 0.991106331, 0, 0.991106331, 0.133073047, -1, 0, 0)
  959. o20.BottomSurface = Enum.SurfaceType.Smooth
  960. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  961. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  962. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  963. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  964. o20.Color = Color3.new(0.937255, 0.721569, 0.219608)
  965. o20.Position = Vector3.new(119.241882, 4.40383101, 56.1649933)
  966. o21.Parent = o20
  967. o21.C0 = CFrame.new(-0.00493621826, -1.18688202, -0.103683472, 0, 0, -1, -0.133073047, 0.991106331, 0, 0.991106331, 0.133073047, 0)
  968. o21.Part0 = o20
  969. o21.Part1 = o30
  970. o22.Parent = o1
  971. o22.Material = Enum.Material.SmoothPlastic
  972. o22.BrickColor = BrickColor.new("Cyan")
  973. o22.Position = Vector3.new(119.656189, 4.09877777, 56.5999908)
  974. o22.Rotation = Vector3.new(-90, 82.3527908, 90)
  975. o22.Anchored = false
  976. o22.Shape = Enum.PartType.Cylinder
  977. o22.Size = Vector3.new(0.200000003, 1, 0.200000003)
  978. o22.CFrame = CFrame.new(119.656189, 4.09877777, 56.5999908, 0, -0.133073196, 0.991106212, 0, 0.991106212, 0.133073196, -1, 0, 0)
  979. o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  980. o22.BottomSurface = Enum.SurfaceType.Smooth
  981. o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  982. o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  983. o22.TopSurface = Enum.SurfaceType.Smooth
  984. o22.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  985. o22.Position = Vector3.new(119.656189, 4.09877777, 56.5999908)
  986. o23.Parent = o22
  987. o23.C0 = CFrame.new(0.43006134, -0.829406738, -0.473724365, 0, 0, -1, -0.133073196, 0.991106212, 0, 0.991106212, 0.133073196, 0)
  988. o23.Part0 = o22
  989. o23.Part1 = o30
  990. o24.Parent = o1
  991. o24.Material = Enum.Material.SmoothPlastic
  992. o24.BrickColor = BrickColor.new("Gold")
  993. o24.Position = Vector3.new(119.309097, 2.87999701, 56.1799927)
  994. o24.Rotation = Vector3.new(0, 90, 0)
  995. o24.Anchored = false
  996. o24.FormFactor = Enum.FormFactor.Custom
  997. o24.Size = Vector3.new(1.07999992, 0.200000003, 1.06999993)
  998. o24.CFrame = CFrame.new(119.309097, 2.87999701, 56.1799927, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  999. o24.BottomSurface = Enum.SurfaceType.Smooth
  1000. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1001. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1002. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1003. o24.TopSurface = Enum.SurfaceType.Smooth
  1004. o24.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1005. o24.Position = Vector3.new(119.309097, 2.87999701, 56.1799927)
  1006. o25.Parent = o24
  1007. o25.C0 = CFrame.new(0.0100631714, 0.333710432, -0.0120391846, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1008. o25.Part0 = o24
  1009. o25.Part1 = o30
  1010. o26.Parent = o1
  1011. o26.Material = Enum.Material.SmoothPlastic
  1012. o26.BrickColor = BrickColor.new("Cyan")
  1013. o26.Position = Vector3.new(119.656189, 4.09877777, 55.7200012)
  1014. o26.Rotation = Vector3.new(-90, 82.3527908, 90)
  1015. o26.Anchored = false
  1016. o26.Shape = Enum.PartType.Cylinder
  1017. o26.Size = Vector3.new(0.200000003, 1, 0.200000003)
  1018. o26.CFrame = CFrame.new(119.656189, 4.09877777, 55.7200012, 0, -0.133073196, 0.991106212, 0, 0.991106212, 0.133073196, -1, 0, 0)
  1019. o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1020. o26.BottomSurface = Enum.SurfaceType.Smooth
  1021. o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1022. o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1023. o26.TopSurface = Enum.SurfaceType.Smooth
  1024. o26.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1025. o26.Position = Vector3.new(119.656189, 4.09877777, 55.7200012)
  1026. o27.Parent = o26
  1027. o27.C0 = CFrame.new(-0.449928284, -0.829406738, -0.473724365, 0, 0, -1, -0.133073196, 0.991106212, 0, 0.991106212, 0.133073196, 0)
  1028. o27.Part0 = o26
  1029. o27.Part1 = o30
  1030. o28.Parent = o1
  1031. o28.Material = Enum.Material.SmoothPlastic
  1032. o28.BrickColor = BrickColor.new("Cyan")
  1033. o28.Position = Vector3.new(119.299103, 3.360008, 56.1749878)
  1034. o28.Rotation = Vector3.new(0, 90, 0)
  1035. o28.Anchored = false
  1036. o28.FormFactor = Enum.FormFactor.Custom
  1037. o28.Size = Vector3.new(1.04999995, 1.25999999, 0.910000026)
  1038. o28.CFrame = CFrame.new(119.299103, 3.360008, 56.1749878, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1039. o28.BottomSurface = Enum.SurfaceType.Smooth
  1040. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1041. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1042. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1043. o28.TopSurface = Enum.SurfaceType.Smooth
  1044. o28.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1045. o28.Position = Vector3.new(119.299103, 3.360008, 56.1749878)
  1046. o29.Parent = o28
  1047. o29.C0 = CFrame.new(0.00505828857, -0.146300554, -0.00204467773, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1048. o29.Part0 = o28
  1049. o29.Part1 = o30
  1050. o30.Name = "Handle"
  1051. o30.Parent = game.Players.LocalPlayer.Character
  1052. o30.Material = Enum.Material.SmoothPlastic
  1053. o30.BrickColor = BrickColor.new("Institutional white")
  1054. o30.Position = Vector3.new(119.297058, 3.21370745, 56.1699295)
  1055. o30.Size = Vector3.new(1, 2, 1)
  1056. o30.CFrame = CFrame.new(119.297058, 3.21370745, 56.1699295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1057. o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1058. o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1059. o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1060. o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1061. o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1062. o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1063. o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1064. o30.Position = Vector3.new(119.297058, 3.21370745, 56.1699295)
  1065. o31.Parent = o30
  1066. o31.MeshId = "rbxasset://fonts//rightarm.mesh"
  1067. o31.Scale = Vector3.new(0.930000019, 1, 0.930000019)
  1068. o31.MeshType = Enum.MeshType.FileMesh
  1069. mas.Parent = workspace
  1070. mas:MakeJoints()
  1071. local mas1 = mas:GetChildren()
  1072. for i=1,#mas1 do
  1073. mas1[i].Parent = workspace
  1074. ypcall(function() mas1[i]:MakeJoints() end)
  1075. end
  1076. mas:Destroy()
  1077. for i=1,#cors do
  1078. coroutine.resume(cors[i])
  1079. end
  1080.  
  1081. wait()
  1082.  
  1083. Workspace.RightA.Parent = game.Players.LocalPlayer.Character
  1084.  
  1085. game.Players.LocalPlayer.Character.RightA.Name = "Right"
  1086.  
  1087. w = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
  1088. w.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  1089. w.Part1 = o30
  1090. w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
  1091. game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
  1092.  
  1093. for i,v in pairs (game.Players.LocalPlayer.Character["Right"]:GetChildren()) do
  1094. v.CanCollide = false
  1095. v.Anchored = false
  1096. end
  1097.  
  1098. local runDummyScript = function(f,scri)
  1099. local oldenv = getfenv(f)
  1100. local newenv = setmetatable({}, {
  1101. __index = function(_, k)
  1102. if k:lower() == 'script' then
  1103. return scri
  1104. else
  1105. return oldenv[k]
  1106. end
  1107. end
  1108. })
  1109. setfenv(f, newenv)
  1110. ypcall(function() f() end)
  1111. end
  1112. cors = {}
  1113. mas = Instance.new("Model",game:GetService("Lighting"))
  1114. mas.Name = "CompiledModel"
  1115. o1 = Instance.new("Model")
  1116. o2 = Instance.new("Part")
  1117. o3 = Instance.new("BlockMesh")
  1118. o4 = Instance.new("Weld")
  1119. o5 = Instance.new("Part")
  1120. o6 = Instance.new("SpecialMesh")
  1121. o7 = Instance.new("Weld")
  1122. o8 = Instance.new("Part")
  1123. o9 = Instance.new("Weld")
  1124. o10 = Instance.new("Part")
  1125. o11 = Instance.new("SpecialMesh")
  1126. o12 = Instance.new("Weld")
  1127. o13 = Instance.new("Part")
  1128. o14 = Instance.new("SpecialMesh")
  1129. o15 = Instance.new("Weld")
  1130. o16 = Instance.new("Part")
  1131. o17 = Instance.new("Weld")
  1132. o18 = Instance.new("Part")
  1133. o19 = Instance.new("Weld")
  1134. o20 = Instance.new("Part")
  1135. o21 = Instance.new("SpecialMesh")
  1136. o22 = Instance.new("Weld")
  1137. o23 = Instance.new("Part")
  1138. o24 = Instance.new("BlockMesh")
  1139. o25 = Instance.new("Weld")
  1140. o26 = Instance.new("Part")
  1141. o27 = Instance.new("SpecialMesh")
  1142. o28 = Instance.new("Weld")
  1143. o29 = Instance.new("Part")
  1144. o30 = Instance.new("Weld")
  1145. o31 = Instance.new("Part")
  1146. o32 = Instance.new("BlockMesh")
  1147. o33 = Instance.new("Weld")
  1148. o34 = Instance.new("Part")
  1149. o35 = Instance.new("BlockMesh")
  1150. o36 = Instance.new("Weld")
  1151. o37 = Instance.new("Part")
  1152. o38 = Instance.new("Weld")
  1153. o39 = Instance.new("Part")
  1154. o40 = Instance.new("BlockMesh")
  1155. o41 = Instance.new("Weld")
  1156. o42 = Instance.new("Part")
  1157. o43 = Instance.new("BlockMesh")
  1158. o44 = Instance.new("Weld")
  1159. o45 = Instance.new("Part")
  1160. o46 = Instance.new("Weld")
  1161. o47 = Instance.new("Part")
  1162. o48 = Instance.new("BlockMesh")
  1163. o49 = Instance.new("Weld")
  1164. o50 = Instance.new("Part")
  1165. o51 = Instance.new("Weld")
  1166. o52 = Instance.new("Part")
  1167. o53 = Instance.new("BlockMesh")
  1168. o54 = Instance.new("Weld")
  1169. o55 = Instance.new("Part")
  1170. o56 = Instance.new("SpecialMesh")
  1171. o57 = Instance.new("Weld")
  1172. o58 = Instance.new("Part")
  1173. o59 = Instance.new("BlockMesh")
  1174. o60 = Instance.new("Weld")
  1175. o61 = Instance.new("WedgePart")
  1176. o62 = Instance.new("Weld")
  1177. o63 = Instance.new("WedgePart")
  1178. o64 = Instance.new("Weld")
  1179. o65 = Instance.new("WedgePart")
  1180. o66 = Instance.new("Weld")
  1181. o67 = Instance.new("WedgePart")
  1182. o68 = Instance.new("Weld")
  1183. o69 = Instance.new("WedgePart")
  1184. o70 = Instance.new("Weld")
  1185. o71 = Instance.new("WedgePart")
  1186. o72 = Instance.new("Weld")
  1187. o73 = Instance.new("Part")
  1188. o74 = Instance.new("SpecialMesh")
  1189. o1.Name = "LeftA"
  1190. o1.Parent = mas
  1191. o2.Parent = o1
  1192. o2.Material = Enum.Material.SmoothPlastic
  1193. o2.BrickColor = BrickColor.new("Gold")
  1194. o2.Position = Vector3.new(127.487144, 4.02811384, 56.1684875)
  1195. o2.Rotation = Vector3.new(-180, 0, -156.951691)
  1196. o2.Anchored = true
  1197. o2.CanCollide = false
  1198. o2.FormFactor = Enum.FormFactor.Custom
  1199. o2.Size = Vector3.new(0.738022029, 0.25065273, 1.08177948)
  1200. o2.CFrame = CFrame.new(127.487144, 4.02811384, 56.1684875, -0.920175135, 0.391507059, 0, 0.391507059, 0.920175135, 0, 0, 0, -1)
  1201. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1202. o2.BottomSurface = Enum.SurfaceType.Smooth
  1203. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1204. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1205. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1206. o2.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1207. o2.Position = Vector3.new(127.487144, 4.02811384, 56.1684875)
  1208. o3.Parent = o2
  1209. o3.Scale = Vector3.new(1, 0.656478822, 1)
  1210. o4.Parent = o2
  1211. o4.C0 = CFrame.new(-0.326797485, -0.746017456, -0.00144195557, -0.920175135, 0.391507059, 0, 0.391507059, 0.920175135, 0, 0, 0, -1)
  1212. o4.Part0 = o2
  1213. o4.Part1 = o73
  1214. o5.Parent = o1
  1215. o5.Material = Enum.Material.SmoothPlastic
  1216. o5.BrickColor = BrickColor.new("Gold")
  1217. o5.Position = Vector3.new(127.836357, 3.58470893, 55.6438904)
  1218. o5.Rotation = Vector3.new(90, 89.9515457, -90)
  1219. o5.Anchored = true
  1220. o5.CanCollide = false
  1221. o5.Shape = Enum.PartType.Cylinder
  1222. o5.Size = Vector3.new(0.250652581, 0.25065273, 0.286736757)
  1223. o5.CFrame = CFrame.new(127.836357, 3.58470893, 55.6438904, 0, 2.22044512e-016, 0.999999642, 1.49011576e-008, -0.999999702, -3.30872186e-024, 0.999999464, 1.49011541e-008, -0)
  1224. o5.BottomSurface = Enum.SurfaceType.Smooth
  1225. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1226. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1227. o5.TopSurface = Enum.SurfaceType.Smooth
  1228. o5.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1229. o5.Position = Vector3.new(127.836357, 3.58470893, 55.6438904)
  1230. o6.Parent = o5
  1231. o6.Scale = Vector3.new(0.129995674, 0.948968291, 1)
  1232. o6.MeshType = Enum.MeshType.Cylinder
  1233. o7.Parent = o5
  1234. o7.C0 = CFrame.new(0.526039124, 0.37100172, -0.340576172, 0, 1.49011576e-008, 0.999999464, 2.22044512e-016, -0.999999702, 1.49011541e-008, 0.999999642, -3.30872186e-024, 0)
  1235. o7.Part0 = o5
  1236. o7.Part1 = o73
  1237. o8.Parent = o1
  1238. o8.Material = Enum.Material.Neon
  1239. o8.BrickColor = BrickColor.new("Electric blue")
  1240. o8.Position = Vector3.new(127.518623, 4.57762909, 56.161972)
  1241. o8.Rotation = Vector3.new(-180, 0, -170.829132)
  1242. o8.Anchored = true
  1243. o8.FormFactor = Enum.FormFactor.Custom
  1244. o8.Size = Vector3.new(1.09807253, 0.412184596, 1.06548762)
  1245. o8.CFrame = CFrame.new(127.518623, 4.57762909, 56.161972, -0.987217486, 0.159379065, 0, 0.15937908, 0.987217486, 0, 0, 0, -1)
  1246. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1247. o8.BottomSurface = Enum.SurfaceType.Smooth
  1248. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1250. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1251. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1252. o8.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  1253. o8.Position = Vector3.new(127.518623, 4.57762909, 56.161972)
  1254. o9.Parent = o8
  1255. o9.C0 = CFrame.new(-0.194824219, -1.35012817, -0.0079574585, -0.987217486, 0.15937908, 0, 0.159379065, 0.987217486, 0, 0, 0, -1)
  1256. o9.Part0 = o8
  1257. o9.Part1 = o73
  1258. o10.Parent = o1
  1259. o10.Material = Enum.Material.SmoothPlastic
  1260. o10.BrickColor = BrickColor.new("Gold")
  1261. o10.Position = Vector3.new(127.836357, 3.87307, 56.692276)
  1262. o10.Rotation = Vector3.new(90, 89.9515457, -90)
  1263. o10.Anchored = true
  1264. o10.CanCollide = false
  1265. o10.Shape = Enum.PartType.Cylinder
  1266. o10.Size = Vector3.new(0.250652581, 0.25065273, 0.286736757)
  1267. o10.CFrame = CFrame.new(127.836357, 3.87307, 56.692276, 0, 2.22044512e-016, 0.999999642, 1.49011576e-008, -0.999999702, -3.30872186e-024, 0.999999464, 1.49011541e-008, -0)
  1268. o10.BottomSurface = Enum.SurfaceType.Smooth
  1269. o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1270. o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1271. o10.TopSurface = Enum.SurfaceType.Smooth
  1272. o10.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1273. o10.Position = Vector3.new(127.836357, 3.87307, 56.692276)
  1274. o11.Parent = o10
  1275. o11.Scale = Vector3.new(0.136495456, 0.948968291, 1)
  1276. o11.MeshType = Enum.MeshType.Cylinder
  1277. o12.Parent = o10
  1278. o12.C0 = CFrame.new(-0.522346497, 0.659362316, -0.340576172, 0, 1.49011576e-008, 0.999999464, 2.22044512e-016, -0.999999702, 1.49011541e-008, 0.999999642, -3.30872186e-024, 0)
  1279. o12.Part0 = o10
  1280. o12.Part1 = o73
  1281. o13.Parent = o1
  1282. o13.Material = Enum.Material.SmoothPlastic
  1283. o13.BrickColor = BrickColor.new("Gold")
  1284. o13.Position = Vector3.new(127.836357, 3.29308295, 56.691452)
  1285. o13.Rotation = Vector3.new(90, 89.9515457, -90)
  1286. o13.Anchored = true
  1287. o13.CanCollide = false
  1288. o13.Shape = Enum.PartType.Cylinder
  1289. o13.Size = Vector3.new(0.250652581, 0.25065273, 0.286736757)
  1290. o13.CFrame = CFrame.new(127.836357, 3.29308295, 56.691452, 0, 2.22044512e-016, 0.999999642, 1.49011576e-008, -0.999999702, -3.30872186e-024, 0.999999464, 1.49011541e-008, -0)
  1291. o13.BottomSurface = Enum.SurfaceType.Smooth
  1292. o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1293. o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1294. o13.TopSurface = Enum.SurfaceType.Smooth
  1295. o13.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1296. o13.Position = Vector3.new(127.836357, 3.29308295, 56.691452)
  1297. o14.Parent = o13
  1298. o14.Scale = Vector3.new(0.129995674, 0.948968291, 1)
  1299. o14.MeshType = Enum.MeshType.Cylinder
  1300. o15.Parent = o13
  1301. o15.C0 = CFrame.new(-0.521522522, 0.0793755054, -0.340576172, 0, 1.49011576e-008, 0.999999464, 2.22044512e-016, -0.999999702, 1.49011541e-008, 0.999999642, -3.30872186e-024, 0)
  1302. o15.Part0 = o13
  1303. o15.Part1 = o73
  1304. o16.Parent = o1
  1305. o16.Material = Enum.Material.SmoothPlastic
  1306. o16.BrickColor = BrickColor.new("Gold")
  1307. o16.Position = Vector3.new(127.513161, 4.57439423, 56.161972)
  1308. o16.Rotation = Vector3.new(-180, 0, -170.829132)
  1309. o16.Anchored = true
  1310. o16.FormFactor = Enum.FormFactor.Custom
  1311. o16.Size = Vector3.new(1.14042997, 0.404038817, 1.09807098)
  1312. o16.CFrame = CFrame.new(127.513161, 4.57439423, 56.161972, -0.987217486, 0.159379065, 0, 0.15937908, 0.987217486, 0, 0, 0, -1)
  1313. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1314. o16.BottomSurface = Enum.SurfaceType.Smooth
  1315. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1316. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1317. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1318. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1319. o16.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1320. o16.Position = Vector3.new(127.513161, 4.57439423, 56.161972)
  1321. o17.Parent = o16
  1322. o17.C0 = CFrame.new(-0.199707031, -1.34606361, -0.0079574585, -0.987217486, 0.15937908, 0, 0.159379065, 0.987217486, 0, 0, 0, -1)
  1323. o17.Part0 = o16
  1324. o17.Part1 = o73
  1325. o18.Parent = o1
  1326. o18.Material = Enum.Material.Neon
  1327. o18.BrickColor = BrickColor.new("Electric blue")
  1328. o18.Position = Vector3.new(127.519188, 4.5810771, 56.1627808)
  1329. o18.Rotation = Vector3.new(-180, 0, -170.829132)
  1330. o18.Anchored = true
  1331. o18.FormFactor = Enum.FormFactor.Custom
  1332. o18.Size = Vector3.new(1.09155643, 0.326117635, 1.1029588)
  1333. o18.CFrame = CFrame.new(127.519188, 4.5810771, 56.1627808, -0.987217486, 0.159379065, 0, 0.15937908, 0.987217486, 0, 0, 0, -1)
  1334. o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. o18.BottomSurface = Enum.SurfaceType.Smooth
  1336. o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1337. o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1338. o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1339. o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1340. o18.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  1341. o18.Position = Vector3.new(127.519188, 4.5810771, 56.1627808)
  1342. o19.Parent = o18
  1343. o19.C0 = CFrame.new(-0.194816589, -1.35362244, -0.00714874268, -0.987217486, 0.15937908, 0, 0.159379065, 0.987217486, 0, 0, 0, -1)
  1344. o19.Part0 = o18
  1345. o19.Part1 = o73
  1346. o20.Parent = o1
  1347. o20.Material = Enum.Material.SmoothPlastic
  1348. o20.BrickColor = BrickColor.new("Gold")
  1349. o20.Position = Vector3.new(127.836357, 3.58470893, 56.691452)
  1350. o20.Rotation = Vector3.new(90, 89.9515457, -90)
  1351. o20.Anchored = true
  1352. o20.CanCollide = false
  1353. o20.Shape = Enum.PartType.Cylinder
  1354. o20.Size = Vector3.new(0.250652581, 0.25065273, 0.286736757)
  1355. o20.CFrame = CFrame.new(127.836357, 3.58470893, 56.691452, 0, 2.22044512e-016, 0.999999642, 1.49011576e-008, -0.999999702, -3.30872186e-024, 0.999999464, 1.49011541e-008, -0)
  1356. o20.BottomSurface = Enum.SurfaceType.Smooth
  1357. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1358. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1359. o20.TopSurface = Enum.SurfaceType.Smooth
  1360. o20.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1361. o20.Position = Vector3.new(127.836357, 3.58470893, 56.691452)
  1362. o21.Parent = o20
  1363. o21.Scale = Vector3.new(0.129995674, 0.948968291, 1)
  1364. o21.MeshType = Enum.MeshType.Cylinder
  1365. o22.Parent = o20
  1366. o22.C0 = CFrame.new(-0.521522522, 0.371001482, -0.340576172, 0, 1.49011576e-008, 0.999999464, 2.22044512e-016, -0.999999702, 1.49011541e-008, 0.999999642, -3.30872186e-024, 0)
  1367. o22.Part0 = o20
  1368. o22.Part1 = o73
  1369. o23.Parent = o1
  1370. o23.Material = Enum.Material.SmoothPlastic
  1371. o23.BrickColor = BrickColor.new("Gold")
  1372. o23.Position = Vector3.new(127.072044, 3.87648797, 56.1684875)
  1373. o23.Rotation = Vector3.new(-180, 0, -180)
  1374. o23.Anchored = true
  1375. o23.CanCollide = false
  1376. o23.FormFactor = Enum.FormFactor.Custom
  1377. o23.Size = Vector3.new(0.250652581, 0.25065273, 1.08177948)
  1378. o23.CFrame = CFrame.new(127.072044, 3.87648797, 56.1684875, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1379. o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1380. o23.BottomSurface = Enum.SurfaceType.Smooth
  1381. o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1382. o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1383. o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1384. o23.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1385. o23.Position = Vector3.new(127.072044, 3.87648797, 56.1684875)
  1386. o24.Parent = o23
  1387. o24.Scale = Vector3.new(0.890471339, 0.66297859, 1)
  1388. o25.Parent = o23
  1389. o25.C0 = CFrame.new(-0.423736572, -0.662780523, -0.00144195557, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1390. o25.Part0 = o23
  1391. o25.Part1 = o73
  1392. o26.Parent = o1
  1393. o26.Material = Enum.Material.SmoothPlastic
  1394. o26.BrickColor = BrickColor.new("Gold")
  1395. o26.Position = Vector3.new(127.836357, 3.29308295, 55.6438904)
  1396. o26.Rotation = Vector3.new(90, 89.9515457, -90)
  1397. o26.Anchored = true
  1398. o26.CanCollide = false
  1399. o26.Shape = Enum.PartType.Cylinder
  1400. o26.Size = Vector3.new(0.250652581, 0.25065273, 0.286736757)
  1401. o26.CFrame = CFrame.new(127.836357, 3.29308295, 55.6438904, 0, 2.22044512e-016, 0.999999642, 1.49011576e-008, -0.999999702, -3.30872186e-024, 0.999999464, 1.49011541e-008, -0)
  1402. o26.BottomSurface = Enum.SurfaceType.Smooth
  1403. o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1404. o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1405. o26.TopSurface = Enum.SurfaceType.Smooth
  1406. o26.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1407. o26.Position = Vector3.new(127.836357, 3.29308295, 55.6438904)
  1408. o27.Parent = o26
  1409. o27.Scale = Vector3.new(0.129995674, 0.948968291, 1)
  1410. o27.MeshType = Enum.MeshType.Cylinder
  1411. o28.Parent = o26
  1412. o28.C0 = CFrame.new(0.526039124, 0.0793757439, -0.340576172, 0, 1.49011576e-008, 0.999999464, 2.22044512e-016, -0.999999702, 1.49011541e-008, 0.999999642, -3.30872186e-024, 0)
  1413. o28.Part0 = o26
  1414. o28.Part1 = o73
  1415. o29.Parent = o1
  1416. o29.Material = Enum.Material.SmoothPlastic
  1417. o29.BrickColor = BrickColor.new("Gold")
  1418. o29.Position = Vector3.new(127.488289, 3.66713691, 56.1676636)
  1419. o29.Rotation = Vector3.new(-180, 0, -180)
  1420. o29.Anchored = true
  1421. o29.FormFactor = Enum.FormFactor.Custom
  1422. o29.Size = Vector3.new(1.04593825, 1.92732882, 1.05408347)
  1423. o29.CFrame = CFrame.new(127.488289, 3.66713691, 56.1676636, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1424. o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1425. o29.BottomSurface = Enum.SurfaceType.Smooth
  1426. o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1427. o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1428. o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1429. o29.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1430. o29.Position = Vector3.new(127.488289, 3.66713691, 56.1676636)
  1431. o30.Parent = o29
  1432. o30.C0 = CFrame.new(-0.00749206543, -0.453429461, -0.00226593018, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1433. o30.Part0 = o29
  1434. o30.Part1 = o73
  1435. o31.Parent = o1
  1436. o31.Material = Enum.Material.SmoothPlastic
  1437. o31.BrickColor = BrickColor.new("Gold")
  1438. o31.Position = Vector3.new(127.487144, 3.73973799, 56.1684875)
  1439. o31.Rotation = Vector3.new(-180, 0, -156.951691)
  1440. o31.Anchored = true
  1441. o31.CanCollide = false
  1442. o31.FormFactor = Enum.FormFactor.Custom
  1443. o31.Size = Vector3.new(0.738022029, 0.25065273, 1.08177948)
  1444. o31.CFrame = CFrame.new(127.487144, 3.73973799, 56.1684875, -0.920175135, 0.391507059, 0, 0.391507059, 0.920175135, 0, 0, 0, -1)
  1445. o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1446. o31.BottomSurface = Enum.SurfaceType.Smooth
  1447. o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1448. o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1449. o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1450. o31.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1451. o31.Position = Vector3.new(127.487144, 3.73973799, 56.1684875)
  1452. o32.Parent = o31
  1453. o32.Scale = Vector3.new(1, 0.656478822, 1)
  1454. o33.Parent = o31
  1455. o33.C0 = CFrame.new(-0.213897705, -0.4806633, -0.00144195557, -0.920175135, 0.391507059, 0, 0.391507059, 0.920175135, 0, 0, 0, -1)
  1456. o33.Part0 = o31
  1457. o33.Part1 = o73
  1458. o34.Parent = o1
  1459. o34.Material = Enum.Material.SmoothPlastic
  1460. o34.BrickColor = BrickColor.new("Gold")
  1461. o34.Position = Vector3.new(127.490746, 2.83625007, 56.1684875)
  1462. o34.Rotation = Vector3.new(-180, 0, -180)
  1463. o34.Anchored = true
  1464. o34.CanCollide = false
  1465. o34.FormFactor = Enum.FormFactor.Custom
  1466. o34.Size = Vector3.new(1.0801512, 0.25065273, 1.08177948)
  1467. o34.CFrame = CFrame.new(127.490746, 2.83625007, 56.1684875, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1468. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1469. o34.BottomSurface = Enum.SurfaceType.Smooth
  1470. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1471. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1472. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1473. o34.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1474. o34.Position = Vector3.new(127.490746, 2.83625007, 56.1684875)
  1475. o35.Parent = o34
  1476. o35.Scale = Vector3.new(1, 0.630479753, 1)
  1477. o36.Parent = o34
  1478. o36.C0 = CFrame.new(-0.00503540039, 0.37745738, -0.00144195557, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1479. o36.Part0 = o34
  1480. o36.Part1 = o73
  1481. o37.Parent = o1
  1482. o37.Material = Enum.Material.SmoothPlastic
  1483. o37.BrickColor = BrickColor.new("Cyan")
  1484. o37.Position = Vector3.new(127.488289, 3.28427911, 56.1684875)
  1485. o37.Rotation = Vector3.new(-180, 0, -180)
  1486. o37.Anchored = true
  1487. o37.FormFactor = Enum.FormFactor.Custom
  1488. o37.Size = Vector3.new(1.01987159, 1.09970164, 1.05897129)
  1489. o37.CFrame = CFrame.new(127.488289, 3.28427911, 56.1684875, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1490. o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1491. o37.BottomSurface = Enum.SurfaceType.Smooth
  1492. o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1493. o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1494. o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1495. o37.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1496. o37.Position = Vector3.new(127.488289, 3.28427911, 56.1684875)
  1497. o38.Parent = o37
  1498. o38.C0 = CFrame.new(-0.00749206543, -0.070571661, -0.00144195557, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1499. o38.Part0 = o37
  1500. o38.Part1 = o73
  1501. o39.Parent = o1
  1502. o39.Material = Enum.Material.SmoothPlastic
  1503. o39.BrickColor = BrickColor.new("Gold")
  1504. o39.Position = Vector3.new(127.490746, 3.04804206, 56.1684875)
  1505. o39.Rotation = Vector3.new(-180, 0, -180)
  1506. o39.Anchored = true
  1507. o39.CanCollide = false
  1508. o39.FormFactor = Enum.FormFactor.Custom
  1509. o39.Size = Vector3.new(1.0801512, 0.25065273, 1.08177948)
  1510. o39.CFrame = CFrame.new(127.490746, 3.04804206, 56.1684875, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1511. o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1512. o39.BottomSurface = Enum.SurfaceType.Smooth
  1513. o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1514. o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1515. o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1516. o39.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1517. o39.Position = Vector3.new(127.490746, 3.04804206, 56.1684875)
  1518. o40.Parent = o39
  1519. o40.Scale = Vector3.new(1, 0.903470457, 1)
  1520. o41.Parent = o39
  1521. o41.C0 = CFrame.new(-0.00503540039, 0.165665388, -0.00144195557, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1522. o41.Part0 = o39
  1523. o41.Part1 = o73
  1524. o42.Parent = o1
  1525. o42.Material = Enum.Material.SmoothPlastic
  1526. o42.BrickColor = BrickColor.new("Gold")
  1527. o42.Position = Vector3.new(127.487144, 3.44486189, 56.1684875)
  1528. o42.Rotation = Vector3.new(-180, 0, -156.951691)
  1529. o42.Anchored = true
  1530. o42.CanCollide = false
  1531. o42.FormFactor = Enum.FormFactor.Custom
  1532. o42.Size = Vector3.new(0.738022029, 0.25065273, 1.08177948)
  1533. o42.CFrame = CFrame.new(127.487144, 3.44486189, 56.1684875, -0.920175135, 0.391507059, 0, 0.391507059, 0.920175135, 0, 0, 0, -1)
  1534. o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1535. o42.BottomSurface = Enum.SurfaceType.Smooth
  1536. o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1537. o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1538. o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1539. o42.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1540. o42.Position = Vector3.new(127.487144, 3.44486189, 56.1684875)
  1541. o43.Parent = o42
  1542. o43.Scale = Vector3.new(1, 0.656478822, 1)
  1543. o44.Parent = o42
  1544. o44.C0 = CFrame.new(-0.098449707, -0.209323883, -0.00144195557, -0.920175135, 0.391507059, 0, 0.391507059, 0.920175135, 0, 0, 0, -1)
  1545. o44.Part0 = o42
  1546. o44.Part1 = o73
  1547. o45.Parent = o1
  1548. o45.Material = Enum.Material.SmoothPlastic
  1549. o45.BrickColor = BrickColor.new("Cyan")
  1550. o45.Position = Vector3.new(127.489922, 3.56449103, 56.1644135)
  1551. o45.Rotation = Vector3.new(-180, 0, -180)
  1552. o45.Anchored = true
  1553. o45.FormFactor = Enum.FormFactor.Custom
  1554. o45.Size = Vector3.new(1.05245483, 1.6601423, 1.03779185)
  1555. o45.CFrame = CFrame.new(127.489922, 3.56449103, 56.1644135, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1556. o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1557. o45.BottomSurface = Enum.SurfaceType.Smooth
  1558. o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1559. o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1560. o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1561. o45.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1562. o45.Position = Vector3.new(127.489922, 3.56449103, 56.1644135)
  1563. o46.Parent = o45
  1564. o46.C0 = CFrame.new(-0.005859375, -0.350783587, -0.00551605225, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1565. o46.Part0 = o45
  1566. o46.Part1 = o73
  1567. o47.Parent = o1
  1568. o47.Material = Enum.Material.SmoothPlastic
  1569. o47.BrickColor = BrickColor.new("Gold")
  1570. o47.Position = Vector3.new(127.072044, 3.5815959, 56.1684875)
  1571. o47.Rotation = Vector3.new(-180, 0, -180)
  1572. o47.Anchored = true
  1573. o47.CanCollide = false
  1574. o47.FormFactor = Enum.FormFactor.Custom
  1575. o47.Size = Vector3.new(0.250652581, 0.25065273, 1.08177948)
  1576. o47.CFrame = CFrame.new(127.072044, 3.5815959, 56.1684875, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1577. o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1578. o47.BottomSurface = Enum.SurfaceType.Smooth
  1579. o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1580. o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1581. o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1582. o47.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1583. o47.Position = Vector3.new(127.072044, 3.5815959, 56.1684875)
  1584. o48.Parent = o47
  1585. o48.Scale = Vector3.new(0.890471339, 0.66297859, 1)
  1586. o49.Parent = o47
  1587. o49.C0 = CFrame.new(-0.423736572, -0.367888451, -0.00144195557, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1588. o49.Part0 = o47
  1589. o49.Part1 = o73
  1590. o50.Parent = o1
  1591. o50.Material = Enum.Material.Neon
  1592. o50.BrickColor = BrickColor.new("Electric blue")
  1593. o50.Position = Vector3.new(127.515175, 4.57158613, 56.1603394)
  1594. o50.Rotation = Vector3.new(-180, 0, -170.829132)
  1595. o50.Anchored = true
  1596. o50.FormFactor = Enum.FormFactor.Custom
  1597. o50.Size = Vector3.new(1.14857733, 0.379600912, 1.08177948)
  1598. o50.CFrame = CFrame.new(127.515175, 4.57158613, 56.1603394, -0.987217486, 0.159379065, 0, 0.15937908, 0.987217486, 0, 0, 0, -1)
  1599. o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1600. o50.BottomSurface = Enum.SurfaceType.Smooth
  1601. o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1602. o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1603. o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1604. o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1605. o50.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  1606. o50.Position = Vector3.new(127.515175, 4.57158613, 56.1603394)
  1607. o51.Parent = o50
  1608. o51.C0 = CFrame.new(-0.197273254, -1.34361267, -0.00959014893, -0.987217486, 0.15937908, 0, 0.159379065, 0.987217486, 0, 0, 0, -1)
  1609. o51.Part0 = o50
  1610. o51.Part1 = o73
  1611. o52.Parent = o1
  1612. o52.Material = Enum.Material.SmoothPlastic
  1613. o52.BrickColor = BrickColor.new("Gold")
  1614. o52.Position = Vector3.new(127.490746, 3.04804206, 56.1684875)
  1615. o52.Rotation = Vector3.new(-180, 0, -180)
  1616. o52.Anchored = true
  1617. o52.CanCollide = false
  1618. o52.FormFactor = Enum.FormFactor.Custom
  1619. o52.Size = Vector3.new(1.0801512, 0.25065273, 1.08177948)
  1620. o52.CFrame = CFrame.new(127.490746, 3.04804206, 56.1684875, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1621. o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1622. o52.BottomSurface = Enum.SurfaceType.Smooth
  1623. o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1624. o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1625. o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1626. o52.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1627. o52.Position = Vector3.new(127.490746, 3.04804206, 56.1684875)
  1628. o53.Parent = o52
  1629. o53.Scale = Vector3.new(1, 0.903470457, 1)
  1630. o54.Parent = o52
  1631. o54.C0 = CFrame.new(-0.00503540039, 0.165665388, -0.00144195557, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1632. o54.Part0 = o52
  1633. o54.Part1 = o73
  1634. o55.Parent = o1
  1635. o55.Material = Enum.Material.SmoothPlastic
  1636. o55.BrickColor = BrickColor.new("Gold")
  1637. o55.Position = Vector3.new(127.836357, 3.87307, 55.6446991)
  1638. o55.Rotation = Vector3.new(90, 89.9515457, -90)
  1639. o55.Anchored = true
  1640. o55.CanCollide = false
  1641. o55.Shape = Enum.PartType.Cylinder
  1642. o55.Size = Vector3.new(0.250652581, 0.25065273, 0.286736757)
  1643. o55.CFrame = CFrame.new(127.836357, 3.87307, 55.6446991, 0, 2.22044512e-016, 0.999999642, 1.49011576e-008, -0.999999702, -3.30872186e-024, 0.999999464, 1.49011541e-008, -0)
  1644. o55.BottomSurface = Enum.SurfaceType.Smooth
  1645. o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1646. o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1647. o55.TopSurface = Enum.SurfaceType.Smooth
  1648. o55.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1649. o55.Position = Vector3.new(127.836357, 3.87307, 55.6446991)
  1650. o56.Parent = o55
  1651. o56.Scale = Vector3.new(0.136495456, 0.948968291, 1)
  1652. o56.MeshType = Enum.MeshType.Cylinder
  1653. o57.Parent = o55
  1654. o57.C0 = CFrame.new(0.525230408, 0.659362555, -0.340576172, 0, 1.49011576e-008, 0.999999464, 2.22044512e-016, -0.999999702, 1.49011541e-008, 0.999999642, -3.30872186e-024, 0)
  1655. o57.Part0 = o55
  1656. o57.Part1 = o73
  1657. o58.Parent = o1
  1658. o58.Material = Enum.Material.SmoothPlastic
  1659. o58.BrickColor = BrickColor.new("Gold")
  1660. o58.Position = Vector3.new(127.072044, 4.16484785, 56.1684875)
  1661. o58.Rotation = Vector3.new(-180, 0, -180)
  1662. o58.Anchored = true
  1663. o58.CanCollide = false
  1664. o58.FormFactor = Enum.FormFactor.Custom
  1665. o58.Size = Vector3.new(0.250652581, 0.25065273, 1.08177948)
  1666. o58.CFrame = CFrame.new(127.072044, 4.16484785, 56.1684875, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1667. o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1668. o58.BottomSurface = Enum.SurfaceType.Smooth
  1669. o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1670. o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1671. o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1672. o58.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1673. o58.Position = Vector3.new(127.072044, 4.16484785, 56.1684875)
  1674. o59.Parent = o58
  1675. o59.Scale = Vector3.new(0.890471339, 0.66297859, 1)
  1676. o60.Parent = o58
  1677. o60.C0 = CFrame.new(-0.423736572, -0.951140404, -0.00144195557, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1678. o60.Part0 = o58
  1679. o60.Part1 = o73
  1680. o61.Parent = o1
  1681. o61.Material = Enum.Material.Neon
  1682. o61.BrickColor = BrickColor.new("Electric blue")
  1683. o61.Position = Vector3.new(127.23896, 4.16806793, 56.1673431)
  1684. o61.Rotation = Vector3.new(90, 80.829155, 90)
  1685. o61.Anchored = true
  1686. o61.Size = Vector3.new(1.0948137, 0.483868599, 0.684258461)
  1687. o61.CFrame = CFrame.new(127.23896, 4.16806793, 56.1673431, 0, -0.15937908, 0.987217486, 0, -0.987217486, -0.159379065, 1, 0, -0)
  1688. o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1689. o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1690. o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1691. o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1692. o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1693. o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1694. o61.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  1695. o61.Position = Vector3.new(127.23896, 4.16806793, 56.1673431)
  1696. o62.Parent = o61
  1697. o62.C0 = CFrame.new(0.00258636475, 0.901229858, 0.405639648, 0, 0, 1, -0.15937908, -0.987217486, 0, 0.987217486, -0.159379065, 0)
  1698. o62.Part0 = o61
  1699. o62.Part1 = o73
  1700. o63.Parent = o1
  1701. o63.Material = Enum.Material.SmoothPlastic
  1702. o63.BrickColor = BrickColor.new("Gold")
  1703. o63.Position = Vector3.new(127.791023, 4.06621504, 56.1665344)
  1704. o63.Rotation = Vector3.new(-90, -80.829155, 90)
  1705. o63.Anchored = true
  1706. o63.Size = Vector3.new(1.08666825, 0.509935856, 0.438251078)
  1707. o63.CFrame = CFrame.new(127.791023, 4.06621504, 56.1665344, 0, -0.15937908, -0.987217486, 0, -0.987217486, 0.159379065, -1, 0, 0)
  1708. o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1709. o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1710. o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1711. o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1712. o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1713. o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1714. o63.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1715. o63.Position = Vector3.new(127.791023, 4.06621504, 56.1665344)
  1716. o64.Parent = o63
  1717. o64.C0 = CFrame.new(-0.00339508057, 0.888666153, 0.155593872, 0, 0, -1, -0.15937908, -0.987217486, 0, -0.987217486, 0.159379065, 0)
  1718. o64.Part0 = o63
  1719. o64.Part1 = o73
  1720. o65.Parent = o1
  1721. o65.Material = Enum.Material.Neon
  1722. o65.BrickColor = BrickColor.new("Electric blue")
  1723. o65.Position = Vector3.new(127.786446, 4.07356977, 56.1681671)
  1724. o65.Rotation = Vector3.new(-90, -80.829155, 90)
  1725. o65.Anchored = true
  1726. o65.Size = Vector3.new(1.09318435, 0.496902347, 0.426846802)
  1727. o65.CFrame = CFrame.new(127.786446, 4.07356977, 56.1681671, 0, -0.15937908, -0.987217486, 0, -0.987217486, 0.159379065, -1, 0, 0)
  1728. o65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1729. o65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1730. o65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1731. o65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1732. o65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1733. o65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1734. o65.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  1735. o65.Position = Vector3.new(127.786446, 4.07356977, 56.1681671)
  1736. o66.Parent = o65
  1737. o66.C0 = CFrame.new(-0.00176239014, 0.895196915, 0.149909973, 0, 0, -1, -0.15937908, -0.987217486, 0, -0.987217486, 0.159379065, 0)
  1738. o66.Part0 = o65
  1739. o66.Part1 = o73
  1740. o67.Parent = o1
  1741. o67.Material = Enum.Material.SmoothPlastic
  1742. o67.BrickColor = BrickColor.new("Gold")
  1743. o67.Position = Vector3.new(127.225471, 4.16117096, 56.1665344)
  1744. o67.Rotation = Vector3.new(90, 80.829155, 90)
  1745. o67.Anchored = true
  1746. o67.Size = Vector3.new(1.08666825, 0.511564851, 0.70869565)
  1747. o67.CFrame = CFrame.new(127.225471, 4.16117096, 56.1665344, 0, -0.15937908, 0.987217486, 0, -0.987217486, -0.159379065, 1, 0, -0)
  1748. o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1749. o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1750. o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1751. o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1752. o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1753. o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1754. o67.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1755. o67.Position = Vector3.new(127.225471, 4.16117096, 56.1665344)
  1756. o68.Parent = o67
  1757. o68.C0 = CFrame.new(0.00339508057, 0.892271042, 0.417854309, 0, 0, 1, -0.15937908, -0.987217486, 0, 0.987217486, -0.159379065, 0)
  1758. o68.Part0 = o67
  1759. o68.Part1 = o73
  1760. o69.Parent = o1
  1761. o69.Material = Enum.Material.SmoothPlastic
  1762. o69.BrickColor = BrickColor.new("Cyan")
  1763. o69.Position = Vector3.new(127.753082, 4.03813887, 56.1676636)
  1764. o69.Rotation = Vector3.new(0, 90, 0)
  1765. o69.Anchored = true
  1766. o69.Size = Vector3.new(1.05734241, 0.420330435, 0.490384907)
  1767. o69.CFrame = CFrame.new(127.753082, 4.03813887, 56.1676636, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1768. o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1769. o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1770. o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1771. o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1772. o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1773. o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1774. o69.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1775. o69.Position = Vector3.new(127.753082, 4.03813887, 56.1676636)
  1776. o70.Parent = o69
  1777. o70.C0 = CFrame.new(-0.00226593018, -0.824431419, -0.257301331, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1778. o70.Part0 = o69
  1779. o70.Part1 = o73
  1780. o71.Parent = o1
  1781. o71.Material = Enum.Material.SmoothPlastic
  1782. o71.BrickColor = BrickColor.new("Cyan")
  1783. o71.Position = Vector3.new(127.288704, 4.14668989, 56.170105)
  1784. o71.Rotation = Vector3.new(-0, -90, 0)
  1785. o71.Anchored = true
  1786. o71.Size = Vector3.new(1.06548858, 0.627237141, 0.620720029)
  1787. o71.CFrame = CFrame.new(127.288704, 4.14668989, 56.170105, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1788. o71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1789. o71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1790. o71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1791. o71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1792. o71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1793. o71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1794. o71.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1795. o71.Position = Vector3.new(127.288704, 4.14668989, 56.170105)
  1796. o72.Parent = o71
  1797. o72.C0 = CFrame.new(-0.000175476074, -0.932982445, -0.207077026, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1798. o72.Part0 = o71
  1799. o72.Part1 = o73
  1800. o73.Name = "Handle"
  1801. o73.Parent = o1
  1802. o73.Material = Enum.Material.SmoothPlastic
  1803. o73.BrickColor = BrickColor.new("Institutional white")
  1804. o73.Position = Vector3.new(127.495781, 3.21370745, 56.1699295)
  1805. o73.Size = Vector3.new(1, 2, 1)
  1806. o73.CFrame = CFrame.new(127.495781, 3.21370745, 56.1699295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1807. o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1808. o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1809. o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1810. o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1811. o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1812. o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1813. o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1814. o73.Position = Vector3.new(127.495781, 3.21370745, 56.1699295)
  1815. o74.Parent = o73
  1816. o74.MeshId = "rbxasset://fonts//LeftArm.mesh"
  1817. o74.Scale = Vector3.new(0.980000019, 1, 0.980000019)
  1818. o74.MeshType = Enum.MeshType.FileMesh
  1819. mas.Parent = workspace
  1820. mas:MakeJoints()
  1821. local mas1 = mas:GetChildren()
  1822. for i=1,#mas1 do
  1823. mas1[i].Parent = workspace
  1824. ypcall(function() mas1[i]:MakeJoints() end)
  1825. end
  1826. mas:Destroy()
  1827. for i=1,#cors do
  1828. coroutine.resume(cors[i])
  1829. end
  1830.  
  1831. wait()
  1832.  
  1833. Workspace.LeftA.Parent = game.Players.LocalPlayer.Character
  1834.  
  1835. game.Players.LocalPlayer.Character.LeftA.Name = "Left"
  1836.  
  1837. w = Instance.new("Weld", game.Players.LocalPlayer.Character["Left Arm"])
  1838. w.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
  1839. w.Part1 = o73
  1840. w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
  1841. game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
  1842.  
  1843. for i,v in pairs (game.Players.LocalPlayer.Character["Left"]:GetChildren()) do
  1844. v.CanCollide = false
  1845. v.Anchored = false
  1846. end
  1847.  
  1848. --Created with PenguinAnonymous's compiler
  1849. --PenguinAnonymous is not responsible for damages caused to your game
  1850. --This plugin does not remove things
  1851. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  1852. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  1853. --Thank you for using my plugin and enjoy :)
  1854. --It is free to use
  1855. --If you use this plugin to create your own, please give me credit
  1856. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  1857. --Errors:
  1858. local runDummyScript = function(f,scri)
  1859. local oldenv = getfenv(f)
  1860. local newenv = setmetatable({}, {
  1861. __index = function(_, k)
  1862. if k:lower() == 'script' then
  1863. return scri
  1864. else
  1865. return oldenv[k]
  1866. end
  1867. end
  1868. })
  1869. setfenv(f, newenv)
  1870. ypcall(function() f() end)
  1871. end
  1872. cors = {}
  1873. mas = Instance.new("Model",game:GetService("Lighting"))
  1874. mas.Name = "CompiledModel"
  1875. o1 = Instance.new("Model")
  1876. o2 = Instance.new("Part")
  1877. o3 = Instance.new("BlockMesh")
  1878. o4 = Instance.new("Weld")
  1879. o5 = Instance.new("Part")
  1880. o6 = Instance.new("SpecialMesh")
  1881. o7 = Instance.new("Weld")
  1882. o8 = Instance.new("Part")
  1883. o9 = Instance.new("SpecialMesh")
  1884. o10 = Instance.new("Weld")
  1885. o11 = Instance.new("Part")
  1886. o12 = Instance.new("SpecialMesh")
  1887. o13 = Instance.new("Weld")
  1888. o14 = Instance.new("Part")
  1889. o15 = Instance.new("BlockMesh")
  1890. o16 = Instance.new("Weld")
  1891. o17 = Instance.new("Part")
  1892. o18 = Instance.new("BlockMesh")
  1893. o19 = Instance.new("Weld")
  1894. o20 = Instance.new("Part")
  1895. o21 = Instance.new("BlockMesh")
  1896. o22 = Instance.new("Weld")
  1897. o23 = Instance.new("Part")
  1898. o24 = Instance.new("Weld")
  1899. o25 = Instance.new("Part")
  1900. o26 = Instance.new("Weld")
  1901. o27 = Instance.new("Part")
  1902. o28 = Instance.new("Weld")
  1903. o29 = Instance.new("Part")
  1904. o30 = Instance.new("SpecialMesh")
  1905. o31 = Instance.new("Weld")
  1906. o32 = Instance.new("Part")
  1907. o33 = Instance.new("Weld")
  1908. o34 = Instance.new("Part")
  1909. o35 = Instance.new("BlockMesh")
  1910. o36 = Instance.new("Weld")
  1911. o37 = Instance.new("Part")
  1912. o38 = Instance.new("Part")
  1913. o39 = Instance.new("Weld")
  1914. o40 = Instance.new("Part")
  1915. o41 = Instance.new("SpecialMesh")
  1916. o42 = Instance.new("Weld")
  1917. o43 = Instance.new("Part")
  1918. o44 = Instance.new("BlockMesh")
  1919. o45 = Instance.new("Weld")
  1920. o46 = Instance.new("Part")
  1921. o47 = Instance.new("BlockMesh")
  1922. o48 = Instance.new("Weld")
  1923. o49 = Instance.new("Part")
  1924. o50 = Instance.new("BlockMesh")
  1925. o51 = Instance.new("Weld")
  1926. o52 = Instance.new("Part")
  1927. o53 = Instance.new("BlockMesh")
  1928. o54 = Instance.new("Weld")
  1929. o55 = Instance.new("Part")
  1930. o56 = Instance.new("BlockMesh")
  1931. o57 = Instance.new("Weld")
  1932. o58 = Instance.new("Part")
  1933. o59 = Instance.new("BlockMesh")
  1934. o60 = Instance.new("Weld")
  1935. o61 = Instance.new("Part")
  1936. o62 = Instance.new("BlockMesh")
  1937. o63 = Instance.new("Weld")
  1938. o64 = Instance.new("Part")
  1939. o65 = Instance.new("BlockMesh")
  1940. o66 = Instance.new("Weld")
  1941. o67 = Instance.new("Part")
  1942. o68 = Instance.new("SpecialMesh")
  1943. o69 = Instance.new("Weld")
  1944. o70 = Instance.new("Part")
  1945. o71 = Instance.new("SpecialMesh")
  1946. o72 = Instance.new("Weld")
  1947. o73 = Instance.new("WedgePart")
  1948. o74 = Instance.new("SpecialMesh")
  1949. o75 = Instance.new("Weld")
  1950. o76 = Instance.new("WedgePart")
  1951. o77 = Instance.new("SpecialMesh")
  1952. o78 = Instance.new("Weld")
  1953. o79 = Instance.new("WedgePart")
  1954. o80 = Instance.new("Weld")
  1955. o81 = Instance.new("WedgePart")
  1956. o82 = Instance.new("Weld")
  1957. o83 = Instance.new("WedgePart")
  1958. o84 = Instance.new("SpecialMesh")
  1959. o85 = Instance.new("Weld")
  1960. o86 = Instance.new("WedgePart")
  1961. o87 = Instance.new("SpecialMesh")
  1962. o88 = Instance.new("Weld")
  1963. o89 = Instance.new("WedgePart")
  1964. o90 = Instance.new("Weld")
  1965. o91 = Instance.new("WedgePart")
  1966. o92 = Instance.new("SpecialMesh")
  1967. o93 = Instance.new("Weld")
  1968. o94 = Instance.new("WedgePart")
  1969. o95 = Instance.new("SpecialMesh")
  1970. o96 = Instance.new("Weld")
  1971. o97 = Instance.new("WedgePart")
  1972. o98 = Instance.new("SpecialMesh")
  1973. o99 = Instance.new("Weld")
  1974. o100 = Instance.new("WedgePart")
  1975. o101 = Instance.new("Weld")
  1976. o102 = Instance.new("WedgePart")
  1977. o103 = Instance.new("SpecialMesh")
  1978. o104 = Instance.new("Weld")
  1979. o105 = Instance.new("WedgePart")
  1980. o106 = Instance.new("SpecialMesh")
  1981. o107 = Instance.new("Weld")
  1982. o108 = Instance.new("WedgePart")
  1983. o109 = Instance.new("SpecialMesh")
  1984. o110 = Instance.new("Weld")
  1985. o111 = Instance.new("WedgePart")
  1986. o112 = Instance.new("SpecialMesh")
  1987. o113 = Instance.new("Weld")
  1988. o114 = Instance.new("WedgePart")
  1989. o115 = Instance.new("SpecialMesh")
  1990. o116 = Instance.new("Weld")
  1991. o117 = Instance.new("WedgePart")
  1992. o118 = Instance.new("SpecialMesh")
  1993. o119 = Instance.new("Weld")
  1994. o120 = Instance.new("WedgePart")
  1995. o121 = Instance.new("SpecialMesh")
  1996. o122 = Instance.new("Weld")
  1997. o123 = Instance.new("WedgePart")
  1998. o124 = Instance.new("SpecialMesh")
  1999. o125 = Instance.new("Weld")
  2000. o126 = Instance.new("WedgePart")
  2001. o127 = Instance.new("SpecialMesh")
  2002. o128 = Instance.new("Weld")
  2003. o129 = Instance.new("WedgePart")
  2004. o130 = Instance.new("SpecialMesh")
  2005. o131 = Instance.new("Weld")
  2006. o132 = Instance.new("WedgePart")
  2007. o133 = Instance.new("SpecialMesh")
  2008. o134 = Instance.new("Weld")
  2009. o135 = Instance.new("WedgePart")
  2010. o136 = Instance.new("SpecialMesh")
  2011. o137 = Instance.new("Weld")
  2012. o138 = Instance.new("WedgePart")
  2013. o139 = Instance.new("SpecialMesh")
  2014. o140 = Instance.new("Weld")
  2015. o141 = Instance.new("WedgePart")
  2016. o142 = Instance.new("SpecialMesh")
  2017. o143 = Instance.new("Weld")
  2018. o144 = Instance.new("WedgePart")
  2019. o145 = Instance.new("SpecialMesh")
  2020. o146 = Instance.new("Weld")
  2021. o147 = Instance.new("WedgePart")
  2022. o148 = Instance.new("SpecialMesh")
  2023. o149 = Instance.new("Weld")
  2024. o150 = Instance.new("WedgePart")
  2025. o151 = Instance.new("SpecialMesh")
  2026. o152 = Instance.new("Weld")
  2027. o153 = Instance.new("WedgePart")
  2028. o154 = Instance.new("SpecialMesh")
  2029. o155 = Instance.new("Weld")
  2030. o156 = Instance.new("WedgePart")
  2031. o157 = Instance.new("SpecialMesh")
  2032. o158 = Instance.new("Weld")
  2033. o159 = Instance.new("WedgePart")
  2034. o160 = Instance.new("SpecialMesh")
  2035. o161 = Instance.new("Weld")
  2036. o162 = Instance.new("WedgePart")
  2037. o163 = Instance.new("SpecialMesh")
  2038. o164 = Instance.new("Weld")
  2039. o165 = Instance.new("WedgePart")
  2040. o166 = Instance.new("SpecialMesh")
  2041. o167 = Instance.new("Weld")
  2042. o168 = Instance.new("WedgePart")
  2043. o169 = Instance.new("SpecialMesh")
  2044. o170 = Instance.new("Weld")
  2045. o171 = Instance.new("WedgePart")
  2046. o172 = Instance.new("SpecialMesh")
  2047. o173 = Instance.new("Weld")
  2048. o174 = Instance.new("WedgePart")
  2049. o175 = Instance.new("SpecialMesh")
  2050. o176 = Instance.new("Weld")
  2051. o177 = Instance.new("WedgePart")
  2052. o178 = Instance.new("SpecialMesh")
  2053. o179 = Instance.new("Weld")
  2054. o180 = Instance.new("WedgePart")
  2055. o181 = Instance.new("SpecialMesh")
  2056. o182 = Instance.new("Weld")
  2057. o183 = Instance.new("WedgePart")
  2058. o184 = Instance.new("SpecialMesh")
  2059. o185 = Instance.new("Weld")
  2060. o186 = Instance.new("WedgePart")
  2061. o187 = Instance.new("SpecialMesh")
  2062. o188 = Instance.new("Weld")
  2063. o189 = Instance.new("WedgePart")
  2064. o190 = Instance.new("SpecialMesh")
  2065. o191 = Instance.new("Weld")
  2066. o192 = Instance.new("WedgePart")
  2067. o193 = Instance.new("Weld")
  2068. o194 = Instance.new("WedgePart")
  2069. o195 = Instance.new("SpecialMesh")
  2070. o196 = Instance.new("Weld")
  2071. o197 = Instance.new("WedgePart")
  2072. o198 = Instance.new("SpecialMesh")
  2073. o199 = Instance.new("Weld")
  2074. o200 = Instance.new("WedgePart")
  2075. o201 = Instance.new("SpecialMesh")
  2076. o202 = Instance.new("Weld")
  2077. o203 = Instance.new("WedgePart")
  2078. o204 = Instance.new("SpecialMesh")
  2079. o205 = Instance.new("Weld")
  2080. o206 = Instance.new("WedgePart")
  2081. o207 = Instance.new("SpecialMesh")
  2082. o208 = Instance.new("Weld")
  2083. o209 = Instance.new("WedgePart")
  2084. o210 = Instance.new("SpecialMesh")
  2085. o211 = Instance.new("Weld")
  2086. o212 = Instance.new("WedgePart")
  2087. o213 = Instance.new("SpecialMesh")
  2088. o214 = Instance.new("Weld")
  2089. o215 = Instance.new("WedgePart")
  2090. o216 = Instance.new("SpecialMesh")
  2091. o217 = Instance.new("Weld")
  2092. o1.Name = "RoseScythe"
  2093. o1.Parent = mas
  2094. o2.Parent = o1
  2095. o2.Material = Enum.Material.SmoothPlastic
  2096. o2.BrickColor = BrickColor.new("Institutional white")
  2097. o2.Position = Vector3.new(30.2070503, 5.94226265, 65.3028793)
  2098. o2.Rotation = Vector3.new(-32.8895874, -6.04810476, 25.5891705)
  2099. o2.CanCollide = false
  2100. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.587744355)
  2101. o2.CFrame = CFrame.new(30.2070503, 5.94226265, 65.3028793, 0.896894038, -0.429511219, -0.105363414, 0.414290071, 0.732642174, 0.539999306, -0.154742017, -0.527973235, 0.835044563)
  2102. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2103. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2104. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2105. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2106. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2107. o2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2108. o2.Position = Vector3.new(30.2070503, 5.94226265, 65.3028793)
  2109. o3.Parent = o2
  2110. o3.Scale = Vector3.new(0.262051523, 0.673846602, 1)
  2111. o4.Parent = o2
  2112. o4.C0 = CFrame.new(-0.00427436829, -3.08171082, -2.9799614, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.777637243, -4.79072332e-006, 0.628713369, -0.62871325, -4.12762165e-006, -0.777637243)
  2113. o4.Part0 = o2
  2114. o4.Part1 = o37
  2115. o5.Parent = o1
  2116. o5.BrickColor = BrickColor.new("Carnation pink")
  2117. o5.Position = Vector3.new(29.8122845, 6.15490961, 65.9431229)
  2118. o5.Rotation = Vector3.new(-78.5014496, -31.5392799, -40.8457527)
  2119. o5.FormFactor = Enum.FormFactor.Plate
  2120. o5.Size = Vector3.new(0.721996009, 0.288798392, 0.721996546)
  2121. o5.CFrame = CFrame.new(29.8122845, 6.15490961, 65.9431229, 0.644728303, 0.557413578, -0.523082972, 0.257381052, 0.486040771, 0.835176229, 0.719778299, -0.673093379, 0.169896513)
  2122. o5.BackSurface = Enum.SurfaceType.Weld
  2123. o5.BottomSurface = Enum.SurfaceType.Weld
  2124. o5.FrontSurface = Enum.SurfaceType.Weld
  2125. o5.LeftSurface = Enum.SurfaceType.Weld
  2126. o5.RightSurface = Enum.SurfaceType.Weld
  2127. o5.TopSurface = Enum.SurfaceType.Weld
  2128. o5.Color = Color3.new(1, 0.596078, 0.862745)
  2129. o5.Position = Vector3.new(29.8122845, 6.15490961, 65.9431229)
  2130. o6.Parent = o5
  2131. o6.MeshId = "http://www.roblox.com/asset/?id=16659363"
  2132. o6.Scale = Vector3.new(0.721996009, 1.44399142, 0.721996546)
  2133. o6.MeshType = Enum.MeshType.FileMesh
  2134. o7.Parent = o5
  2135. o7.C0 = CFrame.new(-0.822944641, 0.157274246, -4.72477245, -0.0583310723, -0.573503792, -0.817123652, -0.141793266, -0.805459261, 0.575439095, -0.988176167, 0.149428636, -0.0343356878)
  2136. o7.Part0 = o5
  2137. o7.Part1 = o37
  2138. o8.Parent = o1
  2139. o8.BrickColor = BrickColor.new("Lavender")
  2140. o8.Position = Vector3.new(29.7426434, 5.98025417, 64.843956)
  2141. o8.Rotation = Vector3.new(31.1222191, -24.6411209, -65.5187149)
  2142. o8.FormFactor = Enum.FormFactor.Plate
  2143. o8.Size = Vector3.new(0.721996009, 0.288798392, 0.721996546)
  2144. o8.CFrame = CFrame.new(29.7426434, 5.98025417, 64.843956, 0.376660019, 0.827220798, -0.416933239, -0.868404984, 0.158626527, -0.469798118, -0.322490066, 0.539021254, 0.778110921)
  2145. o8.BackSurface = Enum.SurfaceType.Weld
  2146. o8.BottomSurface = Enum.SurfaceType.Weld
  2147. o8.FrontSurface = Enum.SurfaceType.Weld
  2148. o8.LeftSurface = Enum.SurfaceType.Weld
  2149. o8.RightSurface = Enum.SurfaceType.Weld
  2150. o8.TopSurface = Enum.SurfaceType.Weld
  2151. o8.Color = Color3.new(0.54902, 0.356863, 0.623529)
  2152. o8.Position = Vector3.new(29.7426434, 5.98025417, 64.843956)
  2153. o9.Parent = o8
  2154. o9.MeshId = "http://www.roblox.com/asset/?id=16659363"
  2155. o9.Scale = Vector3.new(0.721996009, 1.44399142, 0.721996546)
  2156. o9.MeshType = Enum.MeshType.FileMesh
  2157. o10.Parent = o8
  2158. o10.C0 = CFrame.new(4.31248951, 0.899391174, 0.647960663, 0.977244377, -0.027949091, 0.210267037, 0.125187427, -0.724236727, -0.678092599, 0.171235114, 0.688984931, -0.704257369)
  2159. o10.Part0 = o8
  2160. o10.Part1 = o37
  2161. o11.Parent = o1
  2162. o11.BrickColor = BrickColor.new("Wheat")
  2163. o11.Position = Vector3.new(29.7694721, 5.96998405, 65.6154251)
  2164. o11.Rotation = Vector3.new(-140.770996, 2.85489821, -102.279213)
  2165. o11.FormFactor = Enum.FormFactor.Plate
  2166. o11.Size = Vector3.new(0.721996009, 0.288798392, 0.721996546)
  2167. o11.CFrame = CFrame.new(29.7694721, 5.96998405, 65.6154251, -0.212412, 0.975910246, 0.0498067588, 0.763602138, 0.13396582, 0.631636679, 0.609748244, 0.17219989, -0.773663163)
  2168. o11.BackSurface = Enum.SurfaceType.Weld
  2169. o11.BottomSurface = Enum.SurfaceType.Weld
  2170. o11.FrontSurface = Enum.SurfaceType.Weld
  2171. o11.LeftSurface = Enum.SurfaceType.Weld
  2172. o11.RightSurface = Enum.SurfaceType.Weld
  2173. o11.TopSurface = Enum.SurfaceType.Weld
  2174. o11.Color = Color3.new(0.945098, 0.905882, 0.780392)
  2175. o11.Position = Vector3.new(29.7694721, 5.96998405, 65.6154251)
  2176. o12.Parent = o11
  2177. o12.MeshId = "http://www.roblox.com/asset/?id=16659363"
  2178. o12.Scale = Vector3.new(0.721996009, 1.44399142, 0.721996546)
  2179. o12.MeshType = Enum.MeshType.FileMesh
  2180. o13.Parent = o11
  2181. o13.C0 = CFrame.new(-4.13069916, 1.29743195, -1.45029831, -0.849085271, -0.0314935073, -0.527316093, 0.249099597, -0.904140532, -0.347101688, -0.465836346, -0.426073134, 0.775537491)
  2182. o13.Part0 = o11
  2183. o13.Part1 = o37
  2184. o14.Parent = o1
  2185. o14.Material = Enum.Material.Grass
  2186. o14.BrickColor = BrickColor.new("Sea green")
  2187. o14.Position = Vector3.new(30.1902771, 5.64624977, 65.512001)
  2188. o14.Rotation = Vector3.new(32.4361687, 21.4730721, 15.4655495)
  2189. o14.CanCollide = false
  2190. o14.Size = Vector3.new(0.200000003, 0.476684213, 0.200000003)
  2191. o14.CFrame = CFrame.new(30.1902771, 5.64624977, 65.512001, 0.896894038, -0.24815008, 0.366063893, 0.414290071, 0.761073053, -0.499130815, -0.154742017, 0.599324107, 0.78540802)
  2192. o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2193. o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2194. o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2195. o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2196. o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2197. o14.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2198. o14.Position = Vector3.new(30.1902771, 5.64624977, 65.512001)
  2199. o15.Parent = o14
  2200. o15.Scale = Vector3.new(0.144449756, 1, 0.489729494)
  2201. o16.Parent = o14
  2202. o16.C0 = CFrame.new(0.165763855, -3.76984787, 1.54723358, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.859897137, -5.56558371e-006, -0.51046735, 0.510467231, 3.13669443e-006, -0.859897196)
  2203. o16.Part0 = o14
  2204. o16.Part1 = o37
  2205. o17.Parent = o1
  2206. o17.Material = Enum.Material.Grass
  2207. o17.BrickColor = BrickColor.new("Sea green")
  2208. o17.Position = Vector3.new(30.3099365, 5.96323967, 65.6733398)
  2209. o17.Rotation = Vector3.new(32.4361687, 21.4730721, 15.4655495)
  2210. o17.CanCollide = false
  2211. o17.Size = Vector3.new(0.350925952, 0.200000003, 0.200000003)
  2212. o17.CFrame = CFrame.new(30.3099365, 5.96323967, 65.6733398, 0.896894038, -0.24815008, 0.366063893, 0.414290071, 0.761073053, -0.499130815, -0.154742017, 0.599324107, 0.78540802)
  2213. o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2214. o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2215. o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2216. o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2217. o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2218. o17.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2219. o17.Position = Vector3.new(30.3099365, 5.96323967, 65.6733398)
  2220. o18.Parent = o17
  2221. o18.Scale = Vector3.new(1, 0.352329373, 0.612511873)
  2222. o19.Parent = o17
  2223. o19.C0 = CFrame.new(-0.0479164124, -4.07810211, 1.53493118, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.859897137, -5.56558371e-006, -0.51046735, 0.510467231, 3.13669443e-006, -0.859897196)
  2224. o19.Part0 = o17
  2225. o19.Part1 = o37
  2226. o20.Parent = o1
  2227. o20.Material = Enum.Material.Grass
  2228. o20.BrickColor = BrickColor.new("Sea green")
  2229. o20.Position = Vector3.new(30.5167885, 5.38632822, 65.6560974)
  2230. o20.Rotation = Vector3.new(32.4361687, 21.4730721, 15.4655495)
  2231. o20.CanCollide = false
  2232. o20.Size = Vector3.new(0.354624242, 0.200000003, 0.200000003)
  2233. o20.CFrame = CFrame.new(30.5167885, 5.38632822, 65.6560974, 0.896894038, -0.24815008, 0.366063893, 0.414290071, 0.761073053, -0.499130815, -0.154742017, 0.599324107, 0.78540802)
  2234. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2235. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2236. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2237. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2238. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2239. o20.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2240. o20.Position = Vector3.new(30.5167885, 5.38632822, 65.6560974)
  2241. o21.Parent = o20
  2242. o21.Scale = Vector3.new(1, 0.458627939, 0.26723218)
  2243. o22.Parent = o20
  2244. o22.C0 = CFrame.new(0.00289916992, -3.57736588, 1.18479919, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.859897137, -5.56558371e-006, -0.51046735, 0.510467231, 3.13669443e-006, -0.859897196)
  2245. o22.Part0 = o20
  2246. o22.Part1 = o37
  2247. o23.Parent = o1
  2248. o23.Material = Enum.Material.SmoothPlastic
  2249. o23.BrickColor = BrickColor.new("Gold")
  2250. o23.Position = Vector3.new(30.3335991, 5.4975028, 64.8731995)
  2251. o23.Rotation = Vector3.new(-177.624802, -10.8426228, 65.9505234)
  2252. o23.Shape = Enum.PartType.Cylinder
  2253. o23.Size = Vector3.new(1.39827359, 0.431904763, 0.600188971)
  2254. o23.CFrame = CFrame.new(30.3335991, 5.4975028, 64.8731995, 0.400250107, -0.896891296, -0.188111991, -0.909232259, -0.41429463, 0.0407031588, -0.114440016, 0.154746041, -0.98130399)
  2255. o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2256. o23.BottomSurface = Enum.SurfaceType.Smooth
  2257. o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2258. o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. o23.TopSurface = Enum.SurfaceType.Smooth
  2260. o23.Color = Color3.new(0.937255, 0.721569, 0.219608)
  2261. o23.Position = Vector3.new(30.3335991, 5.4975028, 64.8731995)
  2262. o24.Parent = o23
  2263. o24.C0 = CFrame.new(3.76578283, 2.47955322e-005, 4.57763672e-005, 1, 1.60001218e-006, 7.42077827e-006, -1.53668225e-006, 1.00000012, -4.82797623e-006, -7.43567944e-006, 4.81307507e-006, 1.00000012)
  2264. o24.Part0 = o23
  2265. o24.Part1 = o37
  2266. o25.Parent = o1
  2267. o25.Material = Enum.Material.SmoothPlastic
  2268. o25.BrickColor = BrickColor.new("Gold")
  2269. o25.Position = Vector3.new(30.0445576, 6.49540997, 65.8136826)
  2270. o25.Rotation = Vector3.new(35.347496, 22.1935291, 14.3825855)
  2271. o25.Size = Vector3.new(0.211138651, 0.962851822, 0.271036208)
  2272. o25.CFrame = CFrame.new(30.0445576, 6.49540997, 65.8136826, 0.896894038, -0.229992688, 0.377736211, 0.414290071, 0.73581171, -0.535672367, -0.154742017, 0.636933744, 0.755228937)
  2273. o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2274. o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2275. o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2276. o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2277. o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. o25.Color = Color3.new(0.937255, 0.721569, 0.219608)
  2279. o25.Position = Vector3.new(30.0445576, 6.49540997, 65.8136826)
  2280. o26.Parent = o25
  2281. o26.C0 = CFrame.new(-0.00865745544, -4.54034805, 2.01141357, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.833965003, -5.39422035e-006, -0.551817417, 0.551817358, 3.36766243e-006, -0.833965063)
  2282. o26.Part0 = o25
  2283. o26.Part1 = o37
  2284. o27.Parent = o1
  2285. o27.Material = Enum.Material.SmoothPlastic
  2286. o27.BrickColor = BrickColor.new("Gold")
  2287. o27.Position = Vector3.new(30.3576145, 5.70521975, 65.5270386)
  2288. o27.Rotation = Vector3.new(2.37523031, 10.84235, 24.0492001)
  2289. o27.Size = Vector3.new(0.303979814, 1.05344629, 0.31895411)
  2290. o27.CFrame = CFrame.new(30.3576145, 5.70521975, 65.5270386, 0.896894038, -0.400246143, 0.188107312, 0.414290071, 0.909234285, -0.0407038927, -0.154742017, 0.11443802, 0.981304884)
  2291. o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2292. o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2293. o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2294. o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2295. o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2296. o27.Color = Color3.new(0.937255, 0.721569, 0.219608)
  2297. o27.Position = Vector3.new(30.3576145, 5.70521975, 65.5270386)
  2298. o28.Parent = o27
  2299. o28.C0 = CFrame.new(-0.0064239502, -4.01985884, -0.637733459, 6.31995499e-006, -1.00000012, 1.63912773e-007, -1, -6.29201531e-006, -6.12437725e-006, 6.13182783e-006, -1.78813934e-007, -1.00000012)
  2300. o28.Part0 = o27
  2301. o28.Part1 = o37
  2302. o29.Parent = o1
  2303. o29.BrickColor = BrickColor.new("Br. yellowish orange")
  2304. o29.Position = Vector3.new(29.9244766, 6.37617445, 64.8902969)
  2305. o29.Rotation = Vector3.new(69.5185165, -63.7528076, -92.7112122)
  2306. o29.FormFactor = Enum.FormFactor.Plate
  2307. o29.Size = Vector3.new(0.721996009, 0.288798392, 0.721996546)
  2308. o29.CFrame = CFrame.new(29.9244766, 6.37617445, 64.8902969, -0.0209190696, 0.441750139, -0.896894395, -0.309770107, -0.855808139, -0.414288789, -0.950581491, 0.269164532, 0.154743612)
  2309. o29.BackSurface = Enum.SurfaceType.Weld
  2310. o29.BottomSurface = Enum.SurfaceType.Weld
  2311. o29.FrontSurface = Enum.SurfaceType.Weld
  2312. o29.LeftSurface = Enum.SurfaceType.Weld
  2313. o29.RightSurface = Enum.SurfaceType.Weld
  2314. o29.TopSurface = Enum.SurfaceType.Weld
  2315. o29.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2316. o29.Position = Vector3.new(29.9244766, 6.37617445, 64.8902969)
  2317. o30.Parent = o29
  2318. o30.MeshId = "http://www.roblox.com/asset/?id=16659363"
  2319. o30.Scale = Vector3.new(0.721996009, 1.44399142, 0.721996546)
  2320. o30.MeshType = Enum.MeshType.FileMesh
  2321. o31.Parent = o29
  2322. o31.C0 = CFrame.new(1.71869659, 4.40817833, -0.00556182861, 0.382057846, 4.51505184e-006, 0.924138546, 0.924138546, 6.5676868e-006, -0.382057846, -7.8137964e-006, 1.00000012, -1.62422657e-006)
  2323. o31.Part0 = o29
  2324. o31.Part1 = o37
  2325. o32.Parent = o1
  2326. o32.Material = Enum.Material.SmoothPlastic
  2327. o32.BrickColor = BrickColor.new("Pearl")
  2328. o32.Transparency = 0.5
  2329. o32.Position = Vector3.new(30.8785076, 4.26046658, 64.7173996)
  2330. o32.Rotation = Vector3.new(-177.625092, -10.8421984, 65.9503784)
  2331. o32.Shape = Enum.PartType.Cylinder
  2332. o32.Size = Vector3.new(1.35060549, 0.408070594, 0.600188971)
  2333. o32.CFrame = CFrame.new(30.8785076, 4.26046658, 64.7173996, 0.400252968, -0.896891594, -0.188104704, -0.909231901, -0.414295793, 0.0406983979, -0.114432976, 0.154741123, -0.981305599)
  2334. o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2335. o32.BottomSurface = Enum.SurfaceType.Smooth
  2336. o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2337. o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2338. o32.TopSurface = Enum.SurfaceType.Smooth
  2339. o32.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2340. o32.Position = Vector3.new(30.8785076, 4.26046658, 64.7173996)
  2341. o33.Parent = o32
  2342. o33.C0 = CFrame.new(2.40510035, 0.000364303589, 3.05175781e-005, 1, -2.04890966e-008, -7.4505806e-009, -2.04890966e-008, 1.00000012, 0, -7.4505806e-009, 0, 1.00000012)
  2343. o33.Part0 = o32
  2344. o33.Part1 = o37
  2345. o34.Parent = o1
  2346. o34.Material = Enum.Material.Grass
  2347. o34.BrickColor = BrickColor.new("Sea green")
  2348. o34.Position = Vector3.new(30.293211, 5.42429209, 65.5147171)
  2349. o34.Rotation = Vector3.new(32.4361687, 21.4730721, 15.4655495)
  2350. o34.CanCollide = false
  2351. o34.Size = Vector3.new(0.200000003, 0.200000003, 0.399123818)
  2352. o34.CFrame = CFrame.new(30.293211, 5.42429209, 65.5147171, 0.896894038, -0.24815008, 0.366063893, 0.414290071, 0.761073053, -0.499130815, -0.154742017, 0.599324107, 0.78540802)
  2353. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2354. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2355. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2356. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2357. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2358. o34.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2359. o34.Position = Vector3.new(30.293211, 5.42429209, 65.5147171)
  2360. o35.Parent = o34
  2361. o35.Scale = Vector3.new(0.144449756, 0.455016822, 1)
  2362. o36.Parent = o34
  2363. o36.C0 = CFrame.new(0.165819168, -3.57700729, 1.39663315, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.859897137, -5.56558371e-006, -0.51046735, 0.510467231, 3.13669443e-006, -0.859897196)
  2364. o36.Part0 = o34
  2365. o36.Part1 = o37
  2366. o37.Name = "Handle"
  2367. o37.Parent = o1
  2368. o37.Material = Enum.Material.SmoothPlastic
  2369. o37.BrickColor = BrickColor.new("Gold")
  2370. o37.Position = Vector3.new(31.8408241, 2.07352304, 64.4421997)
  2371. o37.Rotation = Vector3.new(-177.625092, -10.8421965, 65.9503708)
  2372. o37.Shape = Enum.PartType.Cylinder
  2373. o37.Size = Vector3.new(3.52457476, 0.431904763, 0.600188971)
  2374. o37.CFrame = CFrame.new(31.8408241, 2.07352304, 64.4421997, 0.400252938, -0.896891475, -0.188104674, -0.909231901, -0.414295763, 0.0406983867, -0.114432983, 0.154741108, -0.98130548)
  2375. o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2376. o37.BottomSurface = Enum.SurfaceType.Smooth
  2377. o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2378. o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2379. o37.TopSurface = Enum.SurfaceType.Smooth
  2380. o37.Color = Color3.new(0.937255, 0.721569, 0.219608)
  2381. o37.Position = Vector3.new(31.8408241, 2.07352304, 64.4421997)
  2382. o38.Parent = o1
  2383. o38.Material = Enum.Material.SmoothPlastic
  2384. o38.BrickColor = BrickColor.new("Gold")
  2385. o38.Position = Vector3.new(29.8609219, 6.7550025, 65.4412918)
  2386. o38.Rotation = Vector3.new(165.251572, -2.81977105, 153.893951)
  2387. o38.Size = Vector3.new(0.211138651, 1.16874921, 0.271036208)
  2388. o38.CFrame = CFrame.new(29.8609219, 6.7550025, 65.4412918, -0.896894038, -0.439501166, -0.0491944253, -0.414290071, 0.873906136, -0.254267275, 0.154742017, -0.207670122, -0.965882182)
  2389. o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2390. o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2391. o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2392. o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2393. o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2394. o38.Color = Color3.new(0.937255, 0.721569, 0.219608)
  2395. o38.Position = Vector3.new(29.8609219, 6.7550025, 65.4412918)
  2396. o39.Parent = o38
  2397. o39.C0 = CFrame.new(0.00912666321, -4.75386047, 2.05795288, -6.31995499e-006, 1.00000012, -1.63912773e-007, -0.946730673, -5.89340925e-006, 0.322026551, 0.322026491, 2.20537186e-006, 0.946730793)
  2398. o39.Part0 = o38
  2399. o39.Part1 = o37
  2400. o40.Parent = o1
  2401. o40.BrickColor = BrickColor.new("Bright red")
  2402. o40.Position = Vector3.new(29.6554413, 6.38671017, 65.6545563)
  2403. o40.Rotation = Vector3.new(-105.022812, 5.55356646, -87.1669464)
  2404. o40.FormFactor = Enum.FormFactor.Plate
  2405. o40.Size = Vector3.new(0.721996009, 0.288798392, 0.721996546)
  2406. o40.CFrame = CFrame.new(29.6554413, 6.38671017, 65.6545563, 0.0491940677, 0.994089901, 0.0967763215, 0.254267037, -0.106165811, 0.961289346, 0.965882242, -0.0226826221, -0.257986993)
  2407. o40.BackSurface = Enum.SurfaceType.Weld
  2408. o40.BottomSurface = Enum.SurfaceType.Weld
  2409. o40.FrontSurface = Enum.SurfaceType.Weld
  2410. o40.LeftSurface = Enum.SurfaceType.Weld
  2411. o40.RightSurface = Enum.SurfaceType.Weld
  2412. o40.TopSurface = Enum.SurfaceType.Weld
  2413. o40.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2414. o40.Position = Vector3.new(29.6554413, 6.38671017, 65.6545563)
  2415. o41.Parent = o40
  2416. o41.MeshId = "http://www.roblox.com/asset/?id=16659363"
  2417. o41.Scale = Vector3.new(0.721996009, 1.44399142, 0.721996546)
  2418. o41.MeshType = Enum.MeshType.FileMesh
  2419. o42.Parent = o40
  2420. o42.C0 = CFrame.new(-2.16018677, 2.65787888, -3.62195587, -0.322026432, -1.77323818e-006, -0.946730793, 0.497012407, -0.851116538, -0.169055104, -0.805777729, -0.524977088, 0.274082869)
  2421. o42.Part0 = o40
  2422. o42.Part1 = o37
  2423. o43.Parent = o1
  2424. o43.Material = Enum.Material.Grass
  2425. o43.BrickColor = BrickColor.new("Sea green")
  2426. o43.Position = Vector3.new(30.4086304, 5.58390951, 65.3531418)
  2427. o43.Rotation = Vector3.new(32.4361687, 21.4730721, 15.4655495)
  2428. o43.CanCollide = false
  2429. o43.Size = Vector3.new(0.389205217, 0.200000003, 0.200000003)
  2430. o43.CFrame = CFrame.new(30.4086304, 5.58390951, 65.3531418, 0.896894038, -0.24815008, 0.366063893, 0.414290071, 0.761073053, -0.499130815, -0.154742017, 0.599324107, 0.78540802)
  2431. o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2432. o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2433. o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2434. o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2435. o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2436. o43.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2437. o43.Position = Vector3.new(30.4086304, 5.58390951, 65.3531418)
  2438. o44.Parent = o43
  2439. o44.Scale = Vector3.new(1, 0.415293097, 0.352502346)
  2440. o45.Parent = o43
  2441. o45.C0 = CFrame.new(-0.0288314819, -3.57300949, 1.56095505, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.859897137, -5.56558371e-006, -0.51046735, 0.510467231, 3.13669443e-006, -0.859897196)
  2442. o45.Part0 = o43
  2443. o45.Part1 = o37
  2444. o46.Parent = o1
  2445. o46.Material = Enum.Material.Grass
  2446. o46.BrickColor = BrickColor.new("Sea green")
  2447. o46.Position = Vector3.new(30.4852657, 5.80485821, 65.4909286)
  2448. o46.Rotation = Vector3.new(32.4361687, 21.4730721, 15.4655495)
  2449. o46.CanCollide = false
  2450. o46.Size = Vector3.new(0.200000003, 0.546427786, 0.200000003)
  2451. o46.CFrame = CFrame.new(30.4852657, 5.80485821, 65.4909286, 0.896894038, -0.24815008, 0.366063893, 0.414290071, 0.761073053, -0.499130815, -0.154742017, 0.599324107, 0.78540802)
  2452. o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2453. o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2454. o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2455. o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2456. o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2457. o46.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2458. o46.Position = Vector3.new(30.4852657, 5.80485821, 65.4909286)
  2459. o47.Parent = o46
  2460. o47.Scale = Vector3.new(0.555696726, 1, 0.612511873)
  2461. o48.Parent = o46
  2462. o48.C0 = CFrame.new(-0.167779922, -3.80472946, 1.53496552, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.859897137, -5.56558371e-006, -0.51046735, 0.510467231, 3.13669443e-006, -0.859897196)
  2463. o48.Part0 = o46
  2464. o48.Part1 = o37
  2465. o49.Parent = o1
  2466. o49.Material = Enum.Material.SmoothPlastic
  2467. o49.BrickColor = BrickColor.new("Institutional white")
  2468. o49.Position = Vector3.new(30.3382912, 5.64407921, 65.265358)
  2469. o49.Rotation = Vector3.new(-32.8895874, -6.04810476, 25.5891705)
  2470. o49.CanCollide = false
  2471. o49.Size = Vector3.new(0.200000003, 0.200000003, 0.587744355)
  2472. o49.CFrame = CFrame.new(30.3382912, 5.64407921, 65.265358, 0.896894038, -0.429511219, -0.105363414, 0.414290071, 0.732642174, 0.539999306, -0.154742017, -0.527973235, 0.835044563)
  2473. o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2474. o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2475. o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2476. o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2477. o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2478. o49.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2479. o49.Position = Vector3.new(30.3382912, 5.64407921, 65.265358)
  2480. o50.Parent = o49
  2481. o50.Scale = Vector3.new(0.262051523, 0.673846602, 1)
  2482. o51.Parent = o49
  2483. o51.C0 = CFrame.new(-0.00425720215, -2.82669067, -2.77378082, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.777637243, -4.79072332e-006, 0.628713369, -0.62871325, -4.12762165e-006, -0.777637243)
  2484. o51.Part0 = o49
  2485. o51.Part1 = o37
  2486. o52.Parent = o1
  2487. o52.Material = Enum.Material.SmoothPlastic
  2488. o52.BrickColor = BrickColor.new("Institutional white")
  2489. o52.Position = Vector3.new(30.000864, 6.34436607, 65.1843491)
  2490. o52.Rotation = Vector3.new(-54.5234337, -15.4311666, 21.4972172)
  2491. o52.CanCollide = false
  2492. o52.Size = Vector3.new(0.200000003, 0.200000003, 0.808752239)
  2493. o52.CFrame = CFrame.new(30.000864, 6.34436607, 65.1843491, 0.896894038, -0.353245646, -0.266080499, 0.414290071, 0.460591704, 0.784996152, -0.154742017, -0.814293087, 0.559448063)
  2494. o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2495. o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2496. o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2497. o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2498. o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2499. o52.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2500. o52.Position = Vector3.new(30.000864, 6.34436607, 65.1843491)
  2501. o53.Parent = o52
  2502. o53.Scale = Vector3.new(0.262051523, 0.673846602, 1)
  2503. o54.Parent = o52
  2504. o54.C0 = CFrame.new(-0.00427627563, -2.0127449, -4.25736809, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.466990292, -2.8014183e-006, 0.884262621, -0.884262443, -5.67734241e-006, -0.466990352)
  2505. o54.Part0 = o52
  2506. o54.Part1 = o37
  2507. o55.Parent = o1
  2508. o55.Material = Enum.Material.Grass
  2509. o55.BrickColor = BrickColor.new("Sea green")
  2510. o55.Position = Vector3.new(30.6268082, 5.55293608, 65.4799042)
  2511. o55.Rotation = Vector3.new(32.4361687, 21.4730721, 15.4655495)
  2512. o55.CanCollide = false
  2513. o55.Size = Vector3.new(0.200000003, 0.200000003, 0.41168201)
  2514. o55.CFrame = CFrame.new(30.6268082, 5.55293608, 65.4799042, 0.896894038, -0.24815008, 0.366063893, 0.414290071, 0.761073053, -0.499130815, -0.154742017, 0.599324107, 0.78540802)
  2515. o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2516. o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2517. o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2518. o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2519. o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2520. o55.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2521. o55.Position = Vector3.new(30.6268082, 5.55293608, 65.4799042)
  2522. o56.Parent = o55
  2523. o56.Scale = Vector3.new(0.321400672, 0.397236854, 1)
  2524. o57.Parent = o55
  2525. o57.C0 = CFrame.new(-0.192066193, -3.57126617, 1.36606979, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.859897137, -5.56558371e-006, -0.51046735, 0.510467231, 3.13669443e-006, -0.859897196)
  2526. o57.Part0 = o55
  2527. o57.Part1 = o37
  2528. o58.Parent = o1
  2529. o58.Material = Enum.Material.SmoothPlastic
  2530. o58.BrickColor = BrickColor.new("Institutional white")
  2531. o58.Position = Vector3.new(29.8959999, 6.52100754, 65.0495911)
  2532. o58.Rotation = Vector3.new(-62.3294945, -18.2095146, 19.2344971)
  2533. o58.CanCollide = false
  2534. o58.Size = Vector3.new(0.200000003, 0.200000003, 1.1287086)
  2535. o58.CFrame = CFrame.new(29.8959999, 6.52100754, 65.0495911, 0.896894038, -0.31293717, -0.312492669, 0.414290071, 0.347290963, 0.84128058, -0.154742017, -0.884002149, 0.441129863)
  2536. o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2537. o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2538. o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2539. o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2540. o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2541. o58.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2542. o58.Position = Vector3.new(29.8959999, 6.52100754, 65.0495911)
  2543. o59.Parent = o58
  2544. o59.Scale = Vector3.new(0.262051523, 0.673846602, 1)
  2545. o60.Parent = o58
  2546. o60.C0 = CFrame.new(-0.00425720215, -1.61624146, -4.61726379, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.339863032, -1.98185444e-006, 0.940475106, -0.940475047, -6.00516796e-006, -0.339863002)
  2547. o60.Part0 = o58
  2548. o60.Part1 = o37
  2549. o61.Parent = o1
  2550. o61.Material = Enum.Material.SmoothPlastic
  2551. o61.BrickColor = BrickColor.new("Institutional white")
  2552. o61.Position = Vector3.new(30.4830437, 5.31528091, 65.2239838)
  2553. o61.Rotation = Vector3.new(-32.8895874, -6.04810476, 25.5891705)
  2554. o61.CanCollide = false
  2555. o61.Size = Vector3.new(0.200000003, 0.200000003, 0.587744355)
  2556. o61.CFrame = CFrame.new(30.4830437, 5.31528091, 65.2239838, 0.896894038, -0.429511219, -0.105363414, 0.414290071, 0.732642174, 0.539999306, -0.154742017, -0.527973235, 0.835044563)
  2557. o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2558. o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2559. o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2560. o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2561. o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2562. o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2563. o61.Position = Vector3.new(30.4830437, 5.31528091, 65.2239838)
  2564. o62.Parent = o61
  2565. o62.Scale = Vector3.new(0.262051523, 0.673846602, 1)
  2566. o63.Parent = o61
  2567. o63.C0 = CFrame.new(-0.00426864624, -2.54547119, -2.54642868, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.777637243, -4.79072332e-006, 0.628713369, -0.62871325, -4.12762165e-006, -0.777637243)
  2568. o63.Part0 = o61
  2569. o63.Part1 = o37
  2570. o64.Parent = o1
  2571. o64.Material = Enum.Material.Grass
  2572. o64.BrickColor = BrickColor.new("Sea green")
  2573. o64.Position = Vector3.new(30.313982, 5.80028772, 65.4446793)
  2574. o64.Rotation = Vector3.new(32.4361687, 21.4730721, 15.4655495)
  2575. o64.CanCollide = false
  2576. o64.Size = Vector3.new(0.399403602, 0.200000003, 0.266952246)
  2577. o64.CFrame = CFrame.new(30.313982, 5.80028772, 65.4446793, 0.896894038, -0.24815008, 0.366063893, 0.414290071, 0.761073053, -0.499130815, -0.154742017, 0.599324107, 0.78540802)
  2578. o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2579. o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2580. o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2581. o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2582. o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2583. o64.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2584. o64.Position = Vector3.new(30.313982, 5.80028772, 65.4446793)
  2585. o65.Parent = o64
  2586. o65.Scale = Vector3.new(1, 0.440571815, 1)
  2587. o66.Parent = o64
  2588. o66.C0 = CFrame.new(-0.0194206238, -3.81603622, 1.63171005, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.859897137, -5.56558371e-006, -0.51046735, 0.510467231, 3.13669443e-006, -0.859897196)
  2589. o66.Part0 = o64
  2590. o66.Part1 = o37
  2591. o67.Parent = o1
  2592. o67.Material = Enum.Material.SmoothPlastic
  2593. o67.BrickColor = BrickColor.new("Pearl")
  2594. o67.Position = Vector3.new(30.8633194, 4.28642035, 64.7290878)
  2595. o67.Rotation = Vector3.new(2.37523031, 10.84235, 24.0492001)
  2596. o67.CanCollide = false
  2597. o67.Size = Vector3.new(0.200000003, 0.816068769, 0.200000003)
  2598. o67.CFrame = CFrame.new(30.8633194, 4.28642035, 64.7290878, 0.896894038, -0.400246143, 0.188107312, 0.414290071, 0.909234285, -0.0407038927, -0.154742017, 0.11443802, 0.981304884)
  2599. o67.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2600. o67.Position = Vector3.new(30.8633194, 4.28642035, 64.7290878)
  2601. o68.Parent = o67
  2602. o68.MeshId = "rbxassetid://430356779"
  2603. o68.Scale = Vector3.new(0.0109290071, 0.0109290071, 0.0109290145)
  2604. o68.TextureId = "rbxassetid://430356811"
  2605. o68.MeshType = Enum.MeshType.FileMesh
  2606. o69.Parent = o67
  2607. o69.C0 = CFrame.new(0.0043296814, -2.43611526, -0.00757598877, 6.31995499e-006, -1.00000012, 1.63912773e-007, -1, -6.29201531e-006, -6.12437725e-006, 6.13182783e-006, -1.78813934e-007, -1.00000012)
  2608. o69.Part0 = o67
  2609. o69.Part1 = o37
  2610. o70.Parent = o1
  2611. o70.BrickColor = BrickColor.new("Bright blue")
  2612. o70.Position = Vector3.new(30.1710377, 6.20038939, 64.5936203)
  2613. o70.Rotation = Vector3.new(146.125412, -63.3879128, 32.7688065)
  2614. o70.FormFactor = Enum.FormFactor.Plate
  2615. o70.Size = Vector3.new(0.721996009, 0.288798392, 0.721996546)
  2616. o70.CFrame = CFrame.new(30.1710377, 6.20038939, 64.5936203, 0.376662165, -0.24245207, -0.894059777, -0.868403435, -0.428412765, -0.249675915, -0.322492182, 0.870448053, -0.371913135)
  2617. o70.BackSurface = Enum.SurfaceType.Weld
  2618. o70.BottomSurface = Enum.SurfaceType.Weld
  2619. o70.FrontSurface = Enum.SurfaceType.Weld
  2620. o70.LeftSurface = Enum.SurfaceType.Weld
  2621. o70.RightSurface = Enum.SurfaceType.Weld
  2622. o70.TopSurface = Enum.SurfaceType.Weld
  2623. o70.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2624. o70.Position = Vector3.new(30.1710377, 6.20038939, 64.5936203)
  2625. o71.Parent = o70
  2626. o71.MeshId = "http://www.roblox.com/asset/?id=16659363"
  2627. o71.Scale = Vector3.new(0.721996009, 1.44399142, 0.721996546)
  2628. o71.MeshType = Enum.MeshType.FileMesh
  2629. o72.Parent = o70
  2630. o72.C0 = CFrame.new(4.26156235, 1.23135376, -0.40619278, 0.97724402, -0.0279520117, 0.210268795, 0.192876458, 0.52963686, -0.826004684, -0.0882776082, 0.847763896, 0.522975683)
  2631. o72.Part0 = o70
  2632. o72.Part1 = o37
  2633. o73.Parent = o1
  2634. o73.Material = Enum.Material.SmoothPlastic
  2635. o73.BrickColor = BrickColor.new("Institutional white")
  2636. o73.Position = Vector3.new(29.3368263, 7.57312202, 64.5749054)
  2637. o73.Rotation = Vector3.new(8.49419022, 13.4343786, 22.7610435)
  2638. o73.CanCollide = false
  2639. o73.Size = Vector3.new(0.200000003, 0.497149527, 1.01118171)
  2640. o73.CFrame = CFrame.new(29.3368263, 7.57312202, 64.5749054, 0.896894038, -0.376302183, 0.232331544, 0.414290071, 0.898734331, -0.14366734, -0.154742017, 0.225106969, 0.961967885)
  2641. o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2642. o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2643. o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2644. o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2645. o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2646. o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2647. o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2648. o73.Position = Vector3.new(29.3368263, 7.57312202, 64.5749054)
  2649. o74.Parent = o73
  2650. o74.Scale = Vector3.new(0.654910028, 1, 1)
  2651. o74.MeshType = Enum.MeshType.Wedge
  2652. o75.Parent = o73
  2653. o75.C0 = CFrame.new(-0.0120735168, -5.91481209, 1.24420929, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.993533671, -6.32926822e-006, -0.113537453, 0.113537453, 5.81145287e-007, -0.99353385)
  2654. o75.Part0 = o73
  2655. o75.Part1 = o37
  2656. o76.Parent = o1
  2657. o76.Material = Enum.Material.SmoothPlastic
  2658. o76.BrickColor = BrickColor.new("Institutional white")
  2659. o76.Position = Vector3.new(32.3859558, 0.602890253, 63.6616325)
  2660. o76.Rotation = Vector3.new(26.9520817, 19.9586487, -162.593079)
  2661. o76.CanCollide = false
  2662. o76.Size = Vector3.new(0.200000003, 0.233765602, 0.381580114)
  2663. o76.CFrame = CFrame.new(32.3859558, 0.602890253, 63.6616325, -0.896894038, 0.281188577, 0.341341853, -0.414290071, -0.804281116, -0.426022977, 0.154742017, -0.523512006, 0.837848723)
  2664. o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2665. o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2666. o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2667. o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2668. o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2669. o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2670. o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2671. o76.Position = Vector3.new(32.3859558, 0.602890253, 63.6616325)
  2672. o77.Parent = o76
  2673. o77.Scale = Vector3.new(0.206666291, 1, 1)
  2674. o77.MeshType = Enum.MeshType.Wedge
  2675. o78.Parent = o76
  2676. o78.C0 = CFrame.new(0.000442504883, -1.74472237, -0.158603668, -6.31995499e-006, 1.00000012, -1.63912773e-007, 0.903731704, 5.81145287e-006, 0.428099334, 0.428099245, 2.56299973e-006, -0.903731823)
  2677. o78.Part0 = o76
  2678. o78.Part1 = o37
  2679. o79.Parent = o1
  2680. o79.Material = Enum.Material.SmoothPlastic
  2681. o79.BrickColor = BrickColor.new("Gold")
  2682. o79.Position = Vector3.new(29.8879147, 6.99786997, 66.2492828)
  2683. o79.Rotation = Vector3.new(35.347496, 22.1935291, 14.3825855)
  2684. o79.Size = Vector3.new(0.213384822, 0.403559089, 0.26953885)
  2685. o79.CFrame = CFrame.new(29.8879147, 6.99786997, 66.2492828, 0.896894038, -0.229992688, 0.377736211, 0.414290071, 0.73581171, -0.535672367, -0.154742017, 0.636933744, 0.755228937)
  2686. o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2687. o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2688. o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2689. o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2690. o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2691. o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2692. o79.Color = Color3.new(0.937255, 0.721569, 0.219608)
  2693. o79.Position = Vector3.new(29.8879147, 6.99786997, 66.2492828)
  2694. o80.Parent = o79
  2695. o80.C0 = CFrame.new(-0.0089225769, -5.22354126, 2.01075745, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.833965003, -5.39422035e-006, -0.551817417, 0.551817358, 3.36766243e-006, -0.833965063)
  2696. o80.Part0 = o79
  2697. o80.Part1 = o37
  2698. o81.Parent = o1
  2699. o81.Material = Enum.Material.SmoothPlastic
  2700. o81.BrickColor = BrickColor.new("Gold")
  2701. o81.Position = Vector3.new(30.2002621, 5.99567223, 65.3766937)
  2702. o81.Rotation = Vector3.new(35.3479691, 22.1936455, -165.617599)
  2703. o81.Size = Vector3.new(0.213384822, 0.403559089, 0.26953885)
  2704. o81.CFrame = CFrame.new(30.2002621, 5.99567223, 65.3766937, -0.896894038, 0.229989707, 0.377738088, -0.414290071, -0.735807538, -0.535678148, 0.154742017, -0.636939585, 0.75522393)
  2705. o81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2706. o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2707. o81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2708. o81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2709. o81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2710. o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2711. o81.Color = Color3.new(0.937255, 0.721569, 0.219608)
  2712. o81.Position = Vector3.new(30.2002621, 5.99567223, 65.3766937)
  2713. o82.Parent = o81
  2714. o82.C0 = CFrame.new(0.00889205933, 3.85847473, 2.01496124, -6.31995499e-006, 1.00000012, -1.63912773e-007, 0.833960652, 5.37186861e-006, 0.551823914, 0.551823914, 3.3006072e-006, -0.833960772)
  2715. o82.Part0 = o81
  2716. o82.Part1 = o37
  2717. o83.Parent = o1
  2718. o83.Material = Enum.Material.SmoothPlastic
  2719. o83.BrickColor = BrickColor.new("Institutional white")
  2720. o83.Position = Vector3.new(29.0416031, 7.43256903, 62.4852448)
  2721. o83.Rotation = Vector3.new(-11.7984104, 4.25715399, 25.923914)
  2722. o83.CanCollide = false
  2723. o83.Size = Vector3.new(0.200000003, 0.497149527, 1.10956371)
  2724. o83.CFrame = CFrame.new(29.0416031, 7.43256903, 62.4852448, 0.896894038, -0.435971022, 0.0742330104, 0.414290071, 0.887009859, 0.203904778, -0.154742017, -0.152127028, 0.976172388)
  2725. o83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2726. o83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2727. o83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2728. o83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2729. o83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2730. o83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2731. o83.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2732. o83.Position = Vector3.new(29.0416031, 7.43256903, 62.4852448)
  2733. o84.Parent = o83
  2734. o84.Scale = Vector3.new(0.483178079, 1, 1)
  2735. o84.MeshType = Enum.MeshType.Wedge
  2736. o85.Parent = o83
  2737. o85.C0 = CFrame.new(-0.0124168396, -6.27161217, 1.025383, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.963588059, -6.05918467e-006, 0.267391086, -0.267391086, -1.83284283e-006, -0.963588119)
  2738. o85.Part0 = o83
  2739. o85.Part1 = o37
  2740. o86.Parent = o1
  2741. o86.Material = Enum.Material.SmoothPlastic
  2742. o86.BrickColor = BrickColor.new("Institutional white")
  2743. o86.Position = Vector3.new(32.1881905, 0.723355174, 63.469368)
  2744. o86.Rotation = Vector3.new(41.3163643, 15.3359489, -178.086914)
  2745. o86.CanCollide = false
  2746. o86.Size = Vector3.new(0.200000003, 0.200000003, 0.312299639)
  2747. o86.CFrame = CFrame.new(32.1881905, 0.723355174, 63.469368, -0.963854194, 0.0321947336, 0.264478177, -0.199589044, -0.744827688, -0.636707127, 0.17649202, -0.666479826, 0.7243312)
  2748. o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2749. o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2750. o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2751. o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2752. o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2753. o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2754. o86.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2755. o86.Position = Vector3.new(32.1881905, 0.723355174, 63.469368)
  2756. o87.Parent = o86
  2757. o87.Scale = Vector3.new(0.206666291, 0.97694844, 1)
  2758. o87.MeshType = Enum.MeshType.Wedge
  2759. o88.Parent = o86
  2760. o88.C0 = CFrame.new(0.237030029, -1.66519928, -0.246879578, -0.224509254, 0.974471986, -1.0073185e-005, 0.766374469, 0.176571935, 0.617650926, 0.6018852, 0.13866064, -0.786452591)
  2761. o88.Part0 = o86
  2762. o88.Part1 = o37
  2763. o89.Parent = o1
  2764. o89.Material = Enum.Material.SmoothPlastic
  2765. o89.BrickColor = BrickColor.new("Gold")
  2766. o89.Position = Vector3.new(30.0644455, 6.36672068, 65.6115952)
  2767. o89.Rotation = Vector3.new(2.37523031, 10.84235, 24.0492001)
  2768. o89.Size = Vector3.new(0.303979814, 0.403559089, 0.321949214)
  2769. o89.CFrame = CFrame.new(30.0644455, 6.36672068, 65.6115952, 0.896894038, -0.400246143, 0.188107312, 0.414290071, 0.909234285, -0.0407038927, -0.154742017, 0.11443802, 0.981304884)
  2770. o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2771. o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2772. o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2773. o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2774. o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2775. o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2776. o89.Color = Color3.new(0.937255, 0.721569, 0.219608)
  2777. o89.Position = Vector3.new(30.0644455, 6.36672068, 65.6115952)
  2778. o90.Parent = o89
  2779. o90.C0 = CFrame.new(-0.00445175171, -4.74833393, -0.638633728, 6.31995499e-006, -1.00000012, 1.63912773e-007, -1, -6.29201531e-006, -6.12437725e-006, 6.13182783e-006, -1.78813934e-007, -1.00000012)
  2780. o90.Part0 = o89
  2781. o90.Part1 = o37
  2782. o91.Parent = o1
  2783. o91.Material = Enum.Material.SmoothPlastic
  2784. o91.BrickColor = BrickColor.new("Institutional white")
  2785. o91.Position = Vector3.new(29.3242016, 7.67234993, 64.7730408)
  2786. o91.Rotation = Vector3.new(176.286469, -8.09608936, -25.0521145)
  2787. o91.CanCollide = false
  2788. o91.Size = Vector3.new(0.200000003, 0.497149527, 1.36687112)
  2789. o91.CFrame = CFrame.new(29.3242016, 7.67234993, 64.7730408, 0.896894038, 0.419222146, -0.140833661, 0.414290071, -0.907883227, -0.0641223714, -0.154742017, -0.000834971666, -0.987954795)
  2790. o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2791. o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2792. o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2793. o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2794. o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2795. o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2796. o91.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2797. o91.Position = Vector3.new(29.3242016, 7.67234993, 64.7730408)
  2798. o92.Parent = o91
  2799. o92.Scale = Vector3.new(0.553034961, 1, 1)
  2800. o92.MeshType = Enum.MeshType.Wedge
  2801. o93.Parent = o91
  2802. o93.C0 = CFrame.new(-0.0111999512, 6.13838148, 0.331443787, 6.31995499e-006, -1.00000012, 1.63912773e-007, 0.993366897, 6.24379027e-006, -0.114987642, 0.114987634, 9.08970833e-007, 0.993367076)
  2803. o93.Part0 = o91
  2804. o93.Part1 = o37
  2805. o94.Parent = o1
  2806. o94.Material = Enum.Material.SmoothPlastic
  2807. o94.BrickColor = BrickColor.new("Institutional white")
  2808. o94.Position = Vector3.new(32.6725845, 0.512599945, 63.9543648)
  2809. o94.Rotation = Vector3.new(-155.461853, -25.0354557, 149.934311)
  2810. o94.CanCollide = false
  2811. o94.Size = Vector3.new(0.200000003, 0.233765602, 0.381580114)
  2812. o94.CFrame = CFrame.new(32.6725845, 0.512599945, 63.9543648, -0.784139037, -0.45392248, -0.42317903, -0.607845008, 0.699240804, 0.376280129, 0.125101984, 0.552283287, -0.824216664)
  2813. o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2814. o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2815. o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2816. o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2817. o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2818. o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2819. o94.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2820. o94.Position = Vector3.new(32.6725845, 0.512599945, 63.9543648)
  2821. o95.Parent = o94
  2822. o95.Scale = Vector3.new(0.206666291, 1, 1)
  2823. o95.MeshType = Enum.MeshType.Wedge
  2824. o96.Parent = o94
  2825. o96.C0 = CFrame.new(-0.235555649, 1.73843765, 0.537246704, 0.22450237, 0.974473536, -1.38580799e-006, -0.880655348, 0.202887625, -0.428115606, -0.417186975, 0.0961141735, 0.903724134)
  2826. o96.Part0 = o94
  2827. o96.Part1 = o37
  2828. o97.Parent = o1
  2829. o97.Material = Enum.Material.SmoothPlastic
  2830. o97.BrickColor = BrickColor.new("Institutional white")
  2831. o97.Position = Vector3.new(29.0236397, 7.483428, 62.5156288)
  2832. o97.Rotation = Vector3.new(159.361526, 0.0775380433, -26.2471523)
  2833. o97.CanCollide = false
  2834. o97.Size = Vector3.new(0.200000003, 0.497149527, 0.811506987)
  2835. o97.CFrame = CFrame.new(29.0236397, 7.483428, 62.5156288, 0.896894038, 0.442243755, 0.00135329366, 0.414290071, -0.839123845, -0.35247004, -0.154742017, 0.316688985, -0.935822368)
  2836. o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2837. o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2838. o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2839. o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2840. o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2841. o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2842. o97.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2843. o97.Position = Vector3.new(29.0236397, 7.483428, 62.5156288)
  2844. o98.Parent = o97
  2845. o98.Scale = Vector3.new(0.439517409, 1, 1)
  2846. o98.MeshType = Enum.MeshType.Wedge
  2847. o99.Parent = o97
  2848. o99.C0 = CFrame.new(-0.0126743317, 6.39558411, 0.107715607, 6.31995499e-006, -1.00000012, 1.63912773e-007, 0.903727889, 5.65871596e-006, -0.428107649, 0.428107619, 2.87592411e-006, 0.903727949)
  2849. o99.Part0 = o97
  2850. o99.Part1 = o37
  2851. o100.Parent = o1
  2852. o100.Material = Enum.Material.SmoothPlastic
  2853. o100.BrickColor = BrickColor.new("Gold")
  2854. o100.Position = Vector3.new(30.646162, 5.04702568, 65.4453583)
  2855. o100.Rotation = Vector3.new(-177.624771, -10.84235, -24.0492001)
  2856. o100.Size = Vector3.new(0.303979814, 0.403559089, 0.321949214)
  2857. o100.CFrame = CFrame.new(30.646162, 5.04702568, 65.4453583, 0.896894038, 0.400246143, -0.188107312, 0.414290071, -0.909234285, 0.0407038927, -0.154742017, -0.11443802, -0.981304884)
  2858. o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2859. o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2860. o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2861. o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2862. o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2863. o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2864. o100.Color = Color3.new(0.937255, 0.721569, 0.219608)
  2865. o100.Position = Vector3.new(30.646162, 5.04702568, 65.4453583)
  2866. o101.Parent = o100
  2867. o101.C0 = CFrame.new(-0.00517654419, 3.29656887, 0.638648987, 6.31995499e-006, -1.00000012, 1.63912773e-007, 1, 6.29201531e-006, 6.12437725e-006, -6.13182783e-006, 1.78813934e-007, 1.00000012)
  2868. o101.Part0 = o100
  2869. o101.Part1 = o37
  2870. o102.Parent = o1
  2871. o102.Material = Enum.Material.SmoothPlastic
  2872. o102.BrickColor = BrickColor.new("Institutional white")
  2873. o102.Position = Vector3.new(32.5874062, 0.182281971, 65.0418549)
  2874. o102.Rotation = Vector3.new(-170.999512, -12.0380859, 170.240067)
  2875. o102.CanCollide = false
  2876. o102.Size = Vector3.new(0.200000003, 0.233765602, 0.642718852)
  2877. o102.CFrame = CFrame.new(32.5874062, 0.182281971, 65.0418549, -0.963854194, -0.165792629, -0.208561838, -0.199589044, 0.967860758, 0.153002679, 0.17649202, 0.189098924, -0.965967238)
  2878. o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2879. o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2880. o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2881. o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2882. o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2883. o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2884. o102.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2885. o102.Position = Vector3.new(32.5874062, 0.182281971, 65.0418549)
  2886. o103.Parent = o102
  2887. o103.Scale = Vector3.new(0.260043591, 1, 1)
  2888. o103.MeshType = Enum.MeshType.Wedge
  2889. o104.Parent = o102
  2890. o104.C0 = CFrame.new(0.236291885, 1.84084129, 1.02432251, -0.224509254, 0.974471986, -1.0073185e-005, -0.968008101, -0.223021239, -0.114987038, -0.112053879, -0.0258058831, 0.993367195)
  2891. o104.Part0 = o102
  2892. o104.Part1 = o37
  2893. o105.Parent = o1
  2894. o105.Material = Enum.Material.SmoothPlastic
  2895. o105.BrickColor = BrickColor.new("Institutional white")
  2896. o105.Position = Vector3.new(32.9595337, 0.354169488, 64.9776688)
  2897. o105.Rotation = Vector3.new(-172.177536, -14.7651339, 144.185577)
  2898. o105.CanCollide = false
  2899. o105.Size = Vector3.new(0.200000003, 0.233765602, 0.642718852)
  2900. o105.CFrame = CFrame.new(32.9595337, 0.354169488, 64.9776688, -0.784139037, -0.565839052, -0.254857361, -0.607845008, 0.783073068, 0.131609678, 0.125101984, 0.25811404, -0.957980573)
  2901. o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2902. o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2903. o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2904. o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2905. o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2906. o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2907. o105.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2908. o105.Position = Vector3.new(32.9595337, 0.354169488, 64.9776688)
  2909. o106.Parent = o105
  2910. o106.Scale = Vector3.new(0.260043591, 1, 1)
  2911. o106.MeshType = Enum.MeshType.Wedge
  2912. o107.Parent = o105
  2913. o107.C0 = CFrame.new(-0.234865189, 1.84117699, 1.02436066, 0.22450237, 0.974473536, -1.38580799e-006, -0.968010485, 0.223013207, -0.11498192, -0.11204654, 0.0258150548, 0.993367612)
  2914. o107.Part0 = o105
  2915. o107.Part1 = o37
  2916. o108.Parent = o1
  2917. o108.Material = Enum.Material.SmoothPlastic
  2918. o108.BrickColor = BrickColor.new("Institutional white")
  2919. o108.Position = Vector3.new(29.5836048, 7.35878658, 65.4295349)
  2920. o108.Rotation = Vector3.new(19.7061367, 17.6501904, 19.745842)
  2921. o108.CanCollide = false
  2922. o108.Size = Vector3.new(0.200000003, 0.497149527, 1.46176004)
  2923. o108.CFrame = CFrame.new(29.5836048, 7.35878658, 65.4295349, 0.896894038, -0.321944386, 0.303204775, 0.414290071, 0.851537168, -0.321322829, -0.154742017, 0.413807243, 0.897117019)
  2924. o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2925. o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2926. o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2927. o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2928. o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2929. o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2930. o108.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2931. o108.Position = Vector3.new(29.5836048, 7.35878658, 65.4295349)
  2932. o109.Parent = o108
  2933. o109.Scale = Vector3.new(0.704391718, 1, 1)
  2934. o109.MeshType = Enum.MeshType.Wedge
  2935. o110.Parent = o108
  2936. o110.C0 = CFrame.new(-0.0123634338, -5.63586426, 1.49691772, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.950457156, -6.06477261e-006, -0.310855836, 0.310855806, 1.8030405e-006, -0.950457215)
  2937. o110.Part0 = o108
  2938. o110.Part1 = o37
  2939. o111.Parent = o1
  2940. o111.Material = Enum.Material.SmoothPlastic
  2941. o111.BrickColor = BrickColor.new("Institutional white")
  2942. o111.Position = Vector3.new(29.1250248, 7.66177702, 63.5825386)
  2943. o111.Rotation = Vector3.new(168.201599, -4.25715399, -25.923914)
  2944. o111.CanCollide = false
  2945. o111.Size = Vector3.new(0.200000003, 0.497149527, 1.13867068)
  2946. o111.CFrame = CFrame.new(29.1250248, 7.66177702, 63.5825386, 0.896894038, 0.435971022, -0.0742330104, 0.414290071, -0.887009859, -0.203904778, -0.154742017, 0.152127028, -0.976172388)
  2947. o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2948. o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2949. o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2950. o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2951. o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2952. o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2953. o111.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2954. o111.Position = Vector3.new(29.1250248, 7.66177702, 63.5825386)
  2955. o112.Parent = o111
  2956. o112.Scale = Vector3.new(0.483178079, 1, 1)
  2957. o112.MeshType = Enum.MeshType.Wedge
  2958. o113.Parent = o111
  2959. o113.C0 = CFrame.new(-0.0123996735, 6.27162361, 0.0986938477, 6.31995499e-006, -1.00000012, 1.63912773e-007, 0.963588059, 6.05918467e-006, -0.267391086, 0.267391086, 1.83284283e-006, 0.963588119)
  2960. o113.Part0 = o111
  2961. o113.Part1 = o37
  2962. o114.Parent = o1
  2963. o114.Material = Enum.Material.SmoothPlastic
  2964. o114.BrickColor = BrickColor.new("Institutional white")
  2965. o114.Position = Vector3.new(29.0247574, 7.19742107, 61.7562027)
  2966. o114.Rotation = Vector3.new(-20.638485, -0.0775380433, 26.2471523)
  2967. o114.CanCollide = false
  2968. o114.Size = Vector3.new(0.200000003, 0.497149527, 0.811506987)
  2969. o114.CFrame = CFrame.new(29.0247574, 7.19742107, 61.7562027, 0.896894038, -0.442243755, -0.00135329366, 0.414290071, 0.839123845, 0.35247004, -0.154742017, -0.316688985, 0.935822368)
  2970. o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2971. o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2972. o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2973. o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2974. o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2975. o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2976. o114.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2977. o114.Position = Vector3.new(29.0247574, 7.19742107, 61.7562027)
  2978. o115.Parent = o114
  2979. o115.Scale = Vector3.new(0.439517409, 1, 1)
  2980. o115.MeshType = Enum.MeshType.Wedge
  2981. o116.Parent = o114
  2982. o116.C0 = CFrame.new(-0.0127029419, -6.39559746, 0.703784943, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.903727889, -5.65871596e-006, 0.428107649, -0.428107619, -2.87592411e-006, -0.903727949)
  2983. o116.Part0 = o114
  2984. o116.Part1 = o37
  2985. o117.Parent = o1
  2986. o117.Material = Enum.Material.SmoothPlastic
  2987. o117.BrickColor = BrickColor.new("Institutional white")
  2988. o117.Position = Vector3.new(29.6119347, 7.40302849, 65.7139587)
  2989. o117.Rotation = Vector3.new(-171.505814, -13.4343786, -22.7610435)
  2990. o117.CanCollide = false
  2991. o117.Size = Vector3.new(0.200000003, 0.497149527, 1.35697448)
  2992. o117.CFrame = CFrame.new(29.6119347, 7.40302849, 65.7139587, 0.896894038, 0.376302183, -0.232331544, 0.414290071, -0.898734331, 0.14366734, -0.154742017, -0.225106969, -0.961967885)
  2993. o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2994. o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2995. o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2996. o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2997. o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2998. o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2999. o117.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3000. o117.Position = Vector3.new(29.6119347, 7.40302849, 65.7139587)
  3001. o118.Parent = o117
  3002. o118.Scale = Vector3.new(0.654910028, 1, 1)
  3003. o118.MeshType = Enum.MeshType.Wedge
  3004. o119.Parent = o117
  3005. o119.C0 = CFrame.new(-0.0120887756, 5.91482735, -0.0601272583, 6.31995499e-006, -1.00000012, 1.63912773e-007, 0.993533671, 6.32926822e-006, 0.113537453, -0.113537453, -5.81145287e-007, 0.99353385)
  3006. o119.Part0 = o117
  3007. o119.Part1 = o37
  3008. o120.Parent = o1
  3009. o120.Material = Enum.Material.SmoothPlastic
  3010. o120.BrickColor = BrickColor.new("Institutional white")
  3011. o120.Position = Vector3.new(32.6547432, 0.534368992, 63.9469872)
  3012. o120.Rotation = Vector3.new(15.4920778, 19.8393135, -146.471954)
  3013. o120.CanCollide = false
  3014. o120.Size = Vector3.new(0.200000003, 0.233765602, 0.521730125)
  3015. o120.CFrame = CFrame.new(32.6547432, 0.534368992, 63.9469872, -0.784139037, 0.519562304, 0.339383423, -0.607845008, -0.753257453, -0.251251996, 0.125101984, -0.403308988, 0.906472147)
  3016. o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3017. o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3018. o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3019. o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3020. o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3021. o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3022. o120.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3023. o120.Position = Vector3.new(32.6547432, 0.534368992, 63.9469872)
  3024. o121.Parent = o120
  3025. o121.Scale = Vector3.new(0.227196097, 1, 1)
  3026. o121.MeshType = Enum.MeshType.Wedge
  3027. o122.Parent = o120
  3028. o122.C0 = CFrame.new(-0.235389709, -1.78198433, -0.214050293, 0.22450237, 0.974473536, -1.38580799e-006, 0.938993931, -0.216328084, 0.267380834, 0.260555238, -0.0600289255, -0.963591099)
  3029. o122.Part0 = o120
  3030. o122.Part1 = o37
  3031. o123.Parent = o1
  3032. o123.Material = Enum.Material.Grass
  3033. o123.BrickColor = BrickColor.new("Sea green")
  3034. o123.Position = Vector3.new(29.7648754, 6.1030035, 65.0169525)
  3035. o123.Rotation = Vector3.new(-157.263596, 61.008091, -110.864563)
  3036. o123.CanCollide = false
  3037. o123.Size = Vector3.new(0.200000003, 0.446328849, 0.728551567)
  3038. o123.CFrame = CFrame.new(29.7648754, 6.1030035, 65.0169525, -0.172625944, 0.452903032, 0.874688148, 0.982216835, 0.0125921369, 0.187327534, 0.0738269761, 0.891471088, -0.447022617)
  3039. o123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3040. o123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3041. o123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3042. o123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3043. o123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3044. o123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3045. o123.Color = Color3.new(0.203922, 0.556863, 0.25098)
  3046. o123.Position = Vector3.new(29.7648754, 6.1030035, 65.0169525)
  3047. o124.Parent = o123
  3048. o124.Scale = Vector3.new(0.394588321, 1, 1)
  3049. o124.MeshType = Enum.MeshType.Wedge
  3050. o125.Parent = o123
  3051. o125.C0 = CFrame.new(-4.35861778, 0.377090454, 1.31790161, -0.970605135, -0.240677416, -4.32133675e-007, 0.0678128973, -0.273474485, -0.959486008, 0.230926469, -0.931282043, 0.281756699)
  3052. o125.Part0 = o123
  3053. o125.Part1 = o37
  3054. o126.Parent = o1
  3055. o126.Material = Enum.Material.Grass
  3056. o126.BrickColor = BrickColor.new("Sea green")
  3057. o126.Position = Vector3.new(30.4007072, 6.34907341, 64.8610458)
  3058. o126.Rotation = Vector3.new(92.5357132, -58.9581337, 174.49614)
  3059. o126.CanCollide = false
  3060. o126.Size = Vector3.new(0.200000003, 0.446328849, 0.728551567)
  3061. o126.CFrame = CFrame.new(30.4007072, 6.34907341, 64.8610458, -0.513287127, -0.0494587421, -0.856790721, 0.847762167, 0.126134589, -0.515159547, 0.133550018, -0.990779698, -0.0228140354)
  3062. o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3063. o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3064. o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3065. o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3066. o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3067. o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3068. o126.Color = Color3.new(0.203922, 0.556863, 0.25098)
  3069. o126.Position = Vector3.new(30.4007072, 6.34907341, 64.8610458)
  3070. o127.Parent = o126
  3071. o127.Scale = Vector3.new(0.394588321, 1, 1)
  3072. o127.MeshType = Enum.MeshType.Wedge
  3073. o128.Parent = o126
  3074. o128.C0 = CFrame.new(-4.41978073, -0.195533752, 0.97826767, -0.991539598, 0.129804254, 8.7916851e-007, -0.0211037248, -0.161212236, 0.986694276, 0.128077209, 0.978346348, 0.162587672)
  3075. o128.Part0 = o126
  3076. o128.Part1 = o37
  3077. o129.Parent = o1
  3078. o129.Material = Enum.Material.SmoothPlastic
  3079. o129.BrickColor = BrickColor.new("Institutional white")
  3080. o129.Position = Vector3.new(32.3603592, 0.368386149, 64.0082169)
  3081. o129.Rotation = Vector3.new(-151.903351, -14.5235214, 174.666809)
  3082. o129.CanCollide = false
  3083. o129.Size = Vector3.new(0.200000003, 0.233765602, 0.381580114)
  3084. o129.CFrame = CFrame.new(32.3603592, 0.368386149, 64.0082169, -0.963854194, -0.089977406, -0.250777423, -0.199589044, 0.86735785, 0.455910742, 0.17649202, 0.489483893, -0.853965223)
  3085. o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3086. o129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3087. o129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3088. o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3089. o129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3090. o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3091. o129.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3092. o129.Position = Vector3.new(32.3603592, 0.368386149, 64.0082169)
  3093. o130.Parent = o129
  3094. o130.Scale = Vector3.new(0.206666291, 1, 1)
  3095. o130.MeshType = Enum.MeshType.Wedge
  3096. o131.Parent = o129
  3097. o131.C0 = CFrame.new(0.237024307, 1.7381382, 0.537071228, -0.224509254, 0.974471986, -1.0073185e-005, -0.880656302, -0.202899426, -0.428107917, -0.417181194, -0.0961052924, 0.903727829)
  3098. o131.Part0 = o129
  3099. o131.Part1 = o37
  3100. o132.Parent = o1
  3101. o132.Material = Enum.Material.Grass
  3102. o132.BrickColor = BrickColor.new("Sea green")
  3103. o132.Position = Vector3.new(29.7898655, 6.49989557, 65.3034668)
  3104. o132.Rotation = Vector3.new(30.4758224, 20.9551926, 16.1749802)
  3105. o132.CanCollide = false
  3106. o132.Size = Vector3.new(0.200000003, 0.583140969, 0.951872408)
  3107. o132.CFrame = CFrame.new(29.7898655, 6.49989557, 65.3034668, 0.896894038, -0.260147154, 0.357637763, 0.414290071, 0.777198792, -0.473630458, -0.154742017, 0.572962046, 0.804841399)
  3108. o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3109. o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3110. o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3111. o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3112. o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3113. o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3114. o132.Color = Color3.new(0.203922, 0.556863, 0.25098)
  3115. o132.Position = Vector3.new(29.7898655, 6.49989557, 65.3034668)
  3116. o133.Parent = o132
  3117. o133.Scale = Vector3.new(0.515540779, 1, 1)
  3118. o133.MeshType = Enum.MeshType.Wedge
  3119. o134.Parent = o132
  3120. o134.C0 = CFrame.new(0.138965607, -4.46719742, 2.13677979, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.876344383, -5.62518835e-006, -0.481685102, 0.481685102, 2.86847353e-006, -0.876344442)
  3121. o134.Part0 = o132
  3122. o134.Part1 = o37
  3123. o135.Parent = o1
  3124. o135.Material = Enum.Material.SmoothPlastic
  3125. o135.BrickColor = BrickColor.new("Institutional white")
  3126. o135.Position = Vector3.new(29.0209141, 7.20227003, 61.7469711)
  3127. o135.Rotation = Vector3.new(147.844574, 5.69777822, -25.6642933)
  3128. o135.CanCollide = false
  3129. o135.Size = Vector3.new(0.200000003, 0.415535301, 0.558719635)
  3130. o135.CFrame = CFrame.new(29.0209141, 7.20227003, 61.7469711, 0.896894038, 0.430957735, 0.099281162, 0.414290071, -0.740202665, -0.529588401, -0.154742017, 0.516116023, -0.84242481)
  3131. o135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3132. o135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3133. o135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3134. o135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3135. o135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3136. o135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3137. o135.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3138. o135.Position = Vector3.new(29.0209141, 7.20227003, 61.7469711)
  3139. o136.Parent = o135
  3140. o136.Scale = Vector3.new(0.439517409, 1, 1)
  3141. o136.MeshType = Enum.MeshType.Wedge
  3142. o137.Parent = o135
  3143. o137.C0 = CFrame.new(-0.0126934052, 6.40262222, 0.725563049, 6.31995499e-006, -1.00000012, 1.63912773e-007, 0.786447287, 4.88013029e-006, -0.617657542, 0.617657483, 4.06801701e-006, 0.786447287)
  3144. o137.Part0 = o135
  3145. o137.Part1 = o37
  3146. o138.Parent = o1
  3147. o138.Material = Enum.Material.Grass
  3148. o138.BrickColor = BrickColor.new("Sea green")
  3149. o138.Position = Vector3.new(30.1592331, 5.81116104, 65.6006012)
  3150. o138.Rotation = Vector3.new(-92.9549713, -25.1827431, 7.65334558)
  3151. o138.CanCollide = false
  3152. o138.Size = Vector3.new(0.200000003, 0.534523606, 0.872513831)
  3153. o138.CFrame = CFrame.new(30.1592331, 5.81116104, 65.6006012, 0.896894038, -0.120521247, -0.425506741, 0.414290071, -0.107685044, 0.903752029, -0.154742017, -0.986853063, -0.0466514006)
  3154. o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3155. o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3156. o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3157. o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3158. o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3159. o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3160. o138.Color = Color3.new(0.203922, 0.556863, 0.25098)
  3161. o138.Position = Vector3.new(30.1592331, 5.81116104, 65.6006012)
  3162. o139.Parent = o138
  3163. o139.Scale = Vector3.new(0.472559035, 1, 1)
  3164. o139.MeshType = Enum.MeshType.Wedge
  3165. o140.Parent = o138
  3166. o140.C0 = CFrame.new(0.138996124, 1.34299469, -4.03938484, 6.31995499e-006, -1.00000012, 1.63912773e-007, 0.162600249, 1.1920929e-006, 0.986692131, -0.986692071, -6.1863102e-006, 0.162600294)
  3167. o140.Part0 = o138
  3168. o140.Part1 = o37
  3169. o141.Parent = o1
  3170. o141.Material = Enum.Material.SmoothPlastic
  3171. o141.BrickColor = BrickColor.new("Institutional white")
  3172. o141.Position = Vector3.new(32.2647018, 0.542303324, 63.6823502)
  3173. o141.Rotation = Vector3.new(28.0962486, 14.5234823, -174.666702)
  3174. o141.CanCollide = false
  3175. o141.Size = Vector3.new(0.200000003, 0.233765602, 0.381580114)
  3176. o141.CFrame = CFrame.new(32.2647018, 0.542303324, 63.6823502, -0.963854194, 0.089979127, 0.250776768, -0.199589044, -0.867361069, -0.455904841, 0.17649202, -0.489478111, 0.853968501)
  3177. o141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3178. o141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3179. o141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3180. o141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3181. o141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3182. o141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3183. o141.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3184. o141.Position = Vector3.new(32.2647018, 0.542303324, 63.6823502)
  3185. o142.Parent = o141
  3186. o142.Scale = Vector3.new(0.206666291, 1, 1)
  3187. o142.MeshType = Enum.MeshType.Wedge
  3188. o143.Parent = o141
  3189. o143.C0 = CFrame.new(0.237049103, -1.7381897, -0.155502319, -0.224509254, 0.974471986, -1.0073185e-005, 0.880659163, 0.202900082, 0.428101778, 0.417175204, 0.0961039364, -0.90373069)
  3190. o143.Part0 = o141
  3191. o143.Part1 = o37
  3192. o144.Parent = o1
  3193. o144.Material = Enum.Material.SmoothPlastic
  3194. o144.BrickColor = BrickColor.new("Institutional white")
  3195. o144.Position = Vector3.new(32.51157, 0.654506683, 63.6348953)
  3196. o144.Rotation = Vector3.new(-142.555191, -30.8781509, 156.012939)
  3197. o144.CanCollide = false
  3198. o144.Size = Vector3.new(0.200000003, 0.200000003, 0.262716562)
  3199. o144.CFrame = CFrame.new(32.51157, 0.654506683, 63.6348953, -0.784139037, -0.34890905, -0.513213992, -0.607845008, 0.598521769, 0.521819949, 0.125101984, 0.721134007, -0.681406975)
  3200. o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3201. o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3202. o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3203. o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3204. o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3205. o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3206. o144.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3207. o144.Position = Vector3.new(32.51157, 0.654506683, 63.6348953)
  3208. o145.Parent = o144
  3209. o145.Scale = Vector3.new(0.206666291, 0.97694844, 1)
  3210. o145.MeshType = Enum.MeshType.Wedge
  3211. o146.Parent = o144
  3212. o146.C0 = CFrame.new(-0.235589981, 1.6655159, 0.534603119, 0.22450237, 0.974473536, -1.38580799e-006, -0.766368508, 0.1765576, -0.61766237, -0.601895332, 0.138667718, 0.786443472)
  3213. o146.Part0 = o144
  3214. o146.Part1 = o37
  3215. o147.Parent = o1
  3216. o147.Material = Enum.Material.SmoothPlastic
  3217. o147.BrickColor = BrickColor.new("Institutional white")
  3218. o147.Position = Vector3.new(32.5162582, 0.440351009, 63.9813347)
  3219. o147.Rotation = Vector3.new(-153.046814, -19.9589787, 162.59346)
  3220. o147.CanCollide = false
  3221. o147.Size = Vector3.new(0.200000003, 0.233765602, 0.381580114)
  3222. o147.CFrame = CFrame.new(32.5162582, 0.440351009, 63.9813347, -0.896894038, -0.281182021, -0.341347277, -0.414290071, 0.80427295, 0.426038384, 0.154742017, 0.523528039, -0.837838709)
  3223. o147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3224. o147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3225. o147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3226. o147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3227. o147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3228. o147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3229. o147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3230. o147.Position = Vector3.new(32.5162582, 0.440351009, 63.9813347)
  3231. o148.Parent = o147
  3232. o148.Scale = Vector3.new(0.206666291, 1, 1)
  3233. o148.MeshType = Enum.MeshType.Wedge
  3234. o149.Parent = o147
  3235. o149.C0 = CFrame.new(0.000499725342, 1.74471092, 0.540222168, -6.31995499e-006, 1.00000012, -1.63912773e-007, -0.903723478, -5.80400229e-006, -0.42811662, -0.42811659, -2.51829624e-006, 0.903723657)
  3236. o149.Part0 = o147
  3237. o149.Part1 = o37
  3238. o150.Parent = o1
  3239. o150.Material = Enum.Material.SmoothPlastic
  3240. o150.BrickColor = BrickColor.new("Institutional white")
  3241. o150.Position = Vector3.new(32.4755096, 0.235891223, 64.4880066)
  3242. o150.Rotation = Vector3.new(-161.976089, -13.3979931, 172.230652)
  3243. o150.CanCollide = false
  3244. o150.Size = Vector3.new(0.200000003, 0.233765602, 0.535416543)
  3245. o150.CFrame = CFrame.new(32.4755096, 0.235891223, 64.4880066, -0.963854194, -0.131506383, -0.231713831, -0.199589044, 0.932506025, 0.300992966, 0.17649202, 0.336360872, -0.925047219)
  3246. o150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3247. o150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3248. o150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3249. o150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3250. o150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3251. o150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3252. o150.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3253. o150.Position = Vector3.new(32.4755096, 0.235891223, 64.4880066)
  3254. o151.Parent = o150
  3255. o151.Scale = Vector3.new(0.227196097, 1, 1)
  3256. o151.MeshType = Enum.MeshType.Wedge
  3257. o152.Parent = o150
  3258. o152.C0 = CFrame.new(0.236888885, 1.78166008, 0.742553711, -0.224509254, 0.974471986, -1.0073185e-005, -0.938990831, -0.216337457, -0.267384261, -0.260560632, -0.0600207746, 0.963590086)
  3259. o152.Part0 = o150
  3260. o152.Part1 = o37
  3261. o153.Parent = o1
  3262. o153.Material = Enum.Material.Grass
  3263. o153.BrickColor = BrickColor.new("Sea green")
  3264. o153.Position = Vector3.new(29.7953854, 6.00781393, 64.7006454)
  3265. o153.Rotation = Vector3.new(-45.2873154, 53.6082954, 149.898178)
  3266. o153.CanCollide = false
  3267. o153.Size = Vector3.new(0.200000003, 0.446328849, 0.728551567)
  3268. o153.CFrame = CFrame.new(29.7953854, 6.00781393, 64.7006454, -0.513287127, -0.29756397, 0.804979682, 0.847762167, -0.321761012, 0.421626866, 0.133550018, 0.898847044, 0.417419344)
  3269. o153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3270. o153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3271. o153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3272. o153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3273. o153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3274. o153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3275. o153.Color = Color3.new(0.203922, 0.556863, 0.25098)
  3276. o153.Position = Vector3.new(29.7953854, 6.00781393, 64.7006454)
  3277. o154.Parent = o153
  3278. o154.Scale = Vector3.new(0.394588321, 1, 1)
  3279. o154.MeshType = Enum.MeshType.Wedge
  3280. o155.Parent = o153
  3281. o155.C0 = CFrame.new(-4.41975689, 0.424945831, -0.120147705, -0.991539598, 0.129804254, 8.7916851e-007, 0.0705967769, 0.539275348, -0.83916533, -0.10892766, -0.832065582, -0.543876708)
  3282. o155.Part0 = o153
  3283. o155.Part1 = o37
  3284. o156.Parent = o1
  3285. o156.Material = Enum.Material.Grass
  3286. o156.BrickColor = BrickColor.new("Sea green")
  3287. o156.Position = Vector3.new(30.4021034, 6.23949099, 64.6912918)
  3288. o156.Rotation = Vector3.new(22.7360287, -61.0076141, 110.864227)
  3289. o156.CanCollide = false
  3290. o156.Size = Vector3.new(0.200000003, 0.446328849, 0.728551567)
  3291. o156.CFrame = CFrame.new(30.4021034, 6.23949099, 64.6912918, -0.172625944, -0.452911019, -0.874684095, 0.982216835, -0.0125938393, -0.187327445, 0.0738269761, -0.891467035, 0.447030902)
  3292. o156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3293. o156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3294. o156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3295. o156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3296. o156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3297. o156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3298. o156.Color = Color3.new(0.203922, 0.556863, 0.25098)
  3299. o156.Position = Vector3.new(30.4021034, 6.23949099, 64.6912918)
  3300. o157.Parent = o156
  3301. o157.Scale = Vector3.new(0.394588321, 1, 1)
  3302. o157.MeshType = Enum.MeshType.Wedge
  3303. o158.Parent = o156
  3304. o158.C0 = CFrame.new(-4.358634, -0.377090454, -0.58937645, -0.970605135, -0.240677416, -4.32133675e-007, -0.0678150132, 0.273482978, 0.959483445, -0.230925858, 0.9312796, -0.28176558)
  3305. o158.Part0 = o156
  3306. o158.Part1 = o37
  3307. o159.Parent = o1
  3308. o159.Material = Enum.Material.SmoothPlastic
  3309. o159.BrickColor = BrickColor.new("Institutional white")
  3310. o159.Position = Vector3.new(30.0517654, 6.86273146, 66.8145523)
  3311. o159.Rotation = Vector3.new(-160.293854, -17.6501904, -19.745842)
  3312. o159.CanCollide = false
  3313. o159.Size = Vector3.new(0.200000003, 0.497149527, 1.62592459)
  3314. o159.CFrame = CFrame.new(30.0517654, 6.86273146, 66.8145523, 0.896894038, 0.321944386, -0.303204775, 0.414290071, -0.851537168, 0.321322829, -0.154742017, -0.413807243, -0.897117019)
  3315. o159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3316. o159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3317. o159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3318. o159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3319. o159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3320. o159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3321. o159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3322. o159.Position = Vector3.new(30.0517654, 6.86273146, 66.8145523)
  3323. o160.Parent = o159
  3324. o160.Scale = Vector3.new(0.704391718, 1, 1)
  3325. o160.MeshType = Enum.MeshType.Wedge
  3326. o161.Parent = o159
  3327. o161.C0 = CFrame.new(-0.0124225616, 5.63586235, 0.0469436646, 6.31995499e-006, -1.00000012, 1.63912773e-007, 0.950457156, 6.06477261e-006, 0.310855836, -0.310855806, -1.8030405e-006, 0.950457215)
  3328. o161.Part0 = o159
  3329. o161.Part1 = o37
  3330. o162.Parent = o1
  3331. o162.Material = Enum.Material.SmoothPlastic
  3332. o162.BrickColor = BrickColor.new("Institutional white")
  3333. o162.Position = Vector3.new(32.3718071, 0.594451785, 63.6591835)
  3334. o162.Rotation = Vector3.new(-139.745041, -23.2753143, 167.515015)
  3335. o162.CanCollide = false
  3336. o162.Size = Vector3.new(0.200000003, 0.200000003, 0.262716562)
  3337. o162.CFrame = CFrame.new(32.3718071, 0.594451785, 63.6591835, -0.896894038, -0.198589891, -0.395149767, -0.414290071, 0.68992877, 0.593600988, 0.154742017, 0.696103871, -0.701066852)
  3338. o162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3339. o162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3340. o162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3341. o162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3342. o162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3343. o162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3344. o162.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3345. o162.Position = Vector3.new(32.3718071, 0.594451785, 63.6591835)
  3346. o163.Parent = o162
  3347. o163.Scale = Vector3.new(0.206666291, 0.97694844, 1)
  3348. o163.MeshType = Enum.MeshType.Wedge
  3349. o164.Parent = o162
  3350. o164.C0 = CFrame.new(-0.0153617859, 1.67096329, 0.538848877, -6.31995499e-006, 1.00000012, -1.63912773e-007, -0.786448717, -5.10364771e-006, -0.617655754, -0.617655635, -3.76999378e-006, 0.786448717)
  3351. o164.Part0 = o162
  3352. o164.Part1 = o37
  3353. o165.Parent = o1
  3354. o165.Material = Enum.Material.Grass
  3355. o165.BrickColor = BrickColor.new("Sea green")
  3356. o165.Position = Vector3.new(29.7499733, 6.02478456, 64.851593)
  3357. o165.Rotation = Vector3.new(-89.0220108, 66.2826843, -174.324326)
  3358. o165.CanCollide = false
  3359. o165.Size = Vector3.new(0.200000003, 0.446328849, 0.728551567)
  3360. o165.CFrame = CFrame.new(29.7499733, 6.02478456, 64.851593, -0.400252968, 0.0397789925, 0.915541053, 0.909231901, -0.107515946, 0.402166247, 0.114432976, 0.993407428, 0.00686529279)
  3361. o165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3362. o165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3363. o165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3364. o165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3365. o165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3366. o165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3367. o165.Color = Color3.new(0.203922, 0.556863, 0.25098)
  3368. o165.Position = Vector3.new(29.7499733, 6.02478456, 64.851593)
  3369. o166.Parent = o165
  3370. o166.Scale = Vector3.new(0.394588321, 1, 1)
  3371. o166.MeshType = Enum.MeshType.Wedge
  3372. o167.Parent = o165
  3373. o167.C0 = CFrame.new(-4.47633076, 0.101303101, 0.322385788, -1, 2.04890966e-008, 7.4505806e-009, 7.4505806e-009, 0.162586927, -0.986694336, -2.29920261e-008, -0.986694276, -0.162586942)
  3374. o167.Part0 = o165
  3375. o167.Part1 = o37
  3376. o168.Parent = o1
  3377. o168.Material = Enum.Material.SmoothPlastic
  3378. o168.BrickColor = BrickColor.new("Institutional white")
  3379. o168.Position = Vector3.new(29.0801582, 6.88175058, 61.2322655)
  3380. o168.Rotation = Vector3.new(-32.1549339, -5.69754314, 25.6643429)
  3381. o168.CanCollide = false
  3382. o168.Size = Vector3.new(0.200000003, 0.415535301, 0.66416806)
  3383. o168.CFrame = CFrame.new(29.0801582, 6.88175058, 61.2322655, 0.896894038, -0.430958688, -0.0992770791, 0.414290071, 0.740207672, 0.529581368, -0.154742017, -0.516107976, 0.842429757)
  3384. o168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3385. o168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3386. o168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3387. o168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3388. o168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3389. o168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3390. o168.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3391. o168.Position = Vector3.new(29.0801582, 6.88175058, 61.2322655)
  3392. o169.Parent = o168
  3393. o169.Scale = Vector3.new(0.439517409, 1, 1)
  3394. o169.MeshType = Enum.MeshType.Wedge
  3395. o170.Parent = o168
  3396. o170.C0 = CFrame.new(-0.0126876831, -6.40549088, -0.116275787, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.786453128, -4.85777855e-006, 0.617650092, -0.617650032, -4.05311584e-006, -0.786453247)
  3397. o170.Part0 = o168
  3398. o170.Part1 = o37
  3399. o171.Parent = o1
  3400. o171.Material = Enum.Material.SmoothPlastic
  3401. o171.BrickColor = BrickColor.new("Institutional white")
  3402. o171.Position = Vector3.new(32.8064461, 0.433235765, 64.4023361)
  3403. o171.Rotation = Vector3.new(7.82292223, 14.7654533, -144.185684)
  3404. o171.CanCollide = false
  3405. o171.Size = Vector3.new(0.200000003, 0.233765602, 0.55840987)
  3406. o171.CFrame = CFrame.new(32.8064461, 0.433235765, 64.4023361, -0.784139037, 0.565836668, 0.254862756, -0.607845008, -0.783071756, -0.131617159, 0.125101984, -0.258123159, 0.957978249)
  3407. o171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3408. o171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3409. o171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3410. o171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3411. o171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3412. o171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3413. o171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3414. o171.Position = Vector3.new(32.8064461, 0.433235765, 64.4023361)
  3415. o172.Parent = o171
  3416. o172.Scale = Vector3.new(0.260043591, 1, 1)
  3417. o172.MeshType = Enum.MeshType.Wedge
  3418. o173.Parent = o171
  3419. o173.C0 = CFrame.new(-0.234872818, -1.84113503, -0.423805237, 0.22450237, 0.974473536, -1.38580799e-006, 0.968009472, -0.223012954, 0.114991382, 0.112055771, -0.0258171856, -0.993366599)
  3420. o173.Part0 = o171
  3421. o173.Part1 = o37
  3422. o174.Parent = o1
  3423. o174.Material = Enum.Material.SmoothPlastic
  3424. o174.BrickColor = BrickColor.new("Institutional white")
  3425. o174.Position = Vector3.new(29.1443195, 7.59045124, 63.5111923)
  3426. o174.Rotation = Vector3.new(-3.71389484, 8.0959177, 25.0521679)
  3427. o174.CanCollide = false
  3428. o174.Size = Vector3.new(0.200000003, 0.497149527, 1.18757129)
  3429. o174.CFrame = CFrame.new(29.1443195, 7.59045124, 63.5111923, 0.896894038, -0.41922316, 0.140830681, 0.414290071, 0.907882869, 0.064128764, -0.154742017, 0.000827997923, 0.987954736)
  3430. o174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3431. o174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3432. o174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3433. o174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3434. o174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3435. o174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3436. o174.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3437. o174.Position = Vector3.new(29.1443195, 7.59045124, 63.5111923)
  3438. o175.Parent = o174
  3439. o175.Scale = Vector3.new(0.553034961, 1, 1)
  3440. o175.MeshType = Enum.MeshType.Wedge
  3441. o176.Parent = o174
  3442. o176.C0 = CFrame.new(-0.0111961365, -6.13839054, 0.945747375, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.993366182, -6.24961103e-006, 0.11499466, -0.114994638, -8.94069672e-007, -0.993366182)
  3443. o176.Part0 = o174
  3444. o176.Part1 = o37
  3445. o177.Parent = o1
  3446. o177.Material = Enum.Material.SmoothPlastic
  3447. o177.BrickColor = BrickColor.new("Institutional white")
  3448. o177.Position = Vector3.new(32.3530693, 0.395017862, 63.9990196)
  3449. o177.Rotation = Vector3.new(18.0232105, 13.3978996, -172.230484)
  3450. o177.CanCollide = false
  3451. o177.Size = Vector3.new(0.200000003, 0.233765602, 0.521730125)
  3452. o177.CFrame = CFrame.new(32.3530693, 0.395017862, 63.9990196, -0.963854194, 0.13150914, 0.231712237, -0.199589044, -0.932509542, -0.3009817, 0.17649202, -0.336349666, 0.925051212)
  3453. o177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3454. o177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3455. o177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3456. o177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3457. o177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3458. o177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3459. o177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3460. o177.Position = Vector3.new(32.3530693, 0.395017862, 63.9990196)
  3461. o178.Parent = o177
  3462. o178.Scale = Vector3.new(0.227196097, 1, 1)
  3463. o178.MeshType = Enum.MeshType.Wedge
  3464. o179.Parent = o177
  3465. o179.C0 = CFrame.new(0.236934662, -1.78165054, -0.213928223, -0.224509254, 0.974471986, -1.0073185e-005, 0.938993931, 0.216338232, 0.267372608, 0.260549277, 0.0600181594, -0.963593245)
  3466. o179.Part0 = o177
  3467. o179.Part1 = o37
  3468. o180.Parent = o1
  3469. o180.Material = Enum.Material.SmoothPlastic
  3470. o180.BrickColor = BrickColor.new("Institutional white")
  3471. o180.Position = Vector3.new(32.5034904, 0.465170026, 63.9731636)
  3472. o180.Rotation = Vector3.new(17.1483307, 16.7547112, -159.497559)
  3473. o180.CanCollide = false
  3474. o180.Size = Vector3.new(0.200000003, 0.233765602, 0.521730125)
  3475. o180.CFrame = CFrame.new(32.5034904, 0.465170026, 63.9731636, -0.896894038, 0.335378617, 0.288275003, -0.414290071, -0.865247846, -0.282329589, 0.154742017, -0.372649133, 0.914979756)
  3476. o180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3477. o180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3478. o180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3479. o180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3480. o180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3481. o180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3482. o180.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3483. o180.Position = Vector3.new(32.5034904, 0.465170026, 63.9731636)
  3484. o181.Parent = o180
  3485. o181.Scale = Vector3.new(0.227196097, 1, 1)
  3486. o181.MeshType = Enum.MeshType.Wedge
  3487. o182.Parent = o180
  3488. o182.C0 = CFrame.new(0.000595092773, -1.78865337, -0.215957642, -6.31995499e-006, 1.00000012, -1.63912773e-007, 0.963590562, 6.13182783e-006, 0.267382115, 0.267382115, 1.54972076e-006, -0.963590741)
  3489. o182.Part0 = o180
  3490. o182.Part1 = o37
  3491. o183.Parent = o1
  3492. o183.Material = Enum.Material.SmoothPlastic
  3493. o183.BrickColor = BrickColor.new("Institutional white")
  3494. o183.Position = Vector3.new(32.3640327, 0.804605722, 63.439003)
  3495. o183.Rotation = Vector3.new(37.4439545, 30.8778248, -156.012497)
  3496. o183.CanCollide = false
  3497. o183.Size = Vector3.new(0.200000003, 0.200000003, 0.312299639)
  3498. o183.CFrame = CFrame.new(32.3640327, 0.804605722, 63.439003, -0.784139037, 0.348916322, 0.513209105, -0.607845008, -0.5985291, -0.521811604, 0.125101984, -0.72112453, 0.681417227)
  3499. o183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3500. o183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3501. o183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3502. o183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3503. o183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3504. o183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3505. o183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3506. o183.Position = Vector3.new(32.3640327, 0.804605722, 63.439003)
  3507. o184.Parent = o183
  3508. o184.Scale = Vector3.new(0.206666291, 0.97694844, 1)
  3509. o184.MeshType = Enum.MeshType.Wedge
  3510. o185.Parent = o183
  3511. o185.C0 = CFrame.new(-0.235534668, -1.66547012, -0.247055054, 0.22450237, 0.974473536, -1.38580799e-006, 0.766377032, -0.176559553, 0.617651343, 0.601884604, -0.138665244, -0.786452234)
  3512. o185.Part0 = o183
  3513. o185.Part1 = o37
  3514. o186.Parent = o1
  3515. o186.Material = Enum.Material.Grass
  3516. o186.BrickColor = BrickColor.new("Sea green")
  3517. o186.Position = Vector3.new(30.3948803, 6.28981304, 65.0012131)
  3518. o186.Rotation = Vector3.new(141.130432, -58.7533569, -140.498825)
  3519. o186.CanCollide = false
  3520. o186.Size = Vector3.new(0.200000003, 0.446328849, 0.728551567)
  3521. o186.CFrame = CFrame.new(30.3948803, 6.28981304, 65.0012131, -0.400252968, 0.329956949, -0.854942262, 0.909231901, 0.259482086, -0.325524837, 0.114432976, -0.907633007, -0.403865933)
  3522. o186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3523. o186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3524. o186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3525. o186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3526. o186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3527. o186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3528. o186.Color = Color3.new(0.203922, 0.556863, 0.25098)
  3529. o186.Position = Vector3.new(30.3948803, 6.28981304, 65.0012131)
  3530. o187.Parent = o186
  3531. o187.Scale = Vector3.new(0.394588321, 1, 1)
  3532. o187.MeshType = Enum.MeshType.Wedge
  3533. o188.Parent = o186
  3534. o188.C0 = CFrame.new(-4.47629786, -0.109573364, 0.362075806, -1, 2.04890966e-008, 7.4505806e-009, 7.4505806e-009, -0.543886006, 0.839159191, 7.4505806e-009, 0.83915925, 0.543886006)
  3535. o188.Part0 = o186
  3536. o188.Part1 = o37
  3537. o189.Parent = o1
  3538. o189.Material = Enum.Material.SmoothPlastic
  3539. o189.BrickColor = BrickColor.new("Institutional white")
  3540. o189.Position = Vector3.new(32.511097, 0.656156421, 63.6398277)
  3541. o189.Rotation = Vector3.new(24.5375481, 25.0351391, -149.934052)
  3542. o189.CanCollide = false
  3543. o189.Size = Vector3.new(0.200000003, 0.233765602, 0.381580114)
  3544. o189.CFrame = CFrame.new(32.511097, 0.656156421, 63.6398277, -0.784139037, 0.453927159, 0.423174024, -0.607845008, -0.699244976, -0.37627244, 0.125101984, -0.552274108, 0.824222684)
  3545. o189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3546. o189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3547. o189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3548. o189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3549. o189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3550. o189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3551. o189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3552. o189.Position = Vector3.new(32.511097, 0.656156421, 63.6398277)
  3553. o190.Parent = o189
  3554. o190.Scale = Vector3.new(0.206666291, 1, 1)
  3555. o190.MeshType = Enum.MeshType.Wedge
  3556. o191.Parent = o189
  3557. o191.C0 = CFrame.new(-0.235574722, -1.73847008, -0.15562439, 0.22450237, 0.974473536, -1.38580799e-006, 0.880659938, -0.202888668, 0.428105593, 0.41717729, -0.0961119533, -0.903728783)
  3558. o191.Part0 = o189
  3559. o191.Part1 = o37
  3560. o192.Parent = o1
  3561. o192.Material = Enum.Material.SmoothPlastic
  3562. o192.BrickColor = BrickColor.new("Gold")
  3563. o192.Position = Vector3.new(29.4888573, 7.49408817, 65.2649765)
  3564. o192.Rotation = Vector3.new(165.251572, -2.81977105, 153.893951)
  3565. o192.Size = Vector3.new(0.213384822, 0.523354053, 0.26953885)
  3566. o192.CFrame = CFrame.new(29.4888573, 7.49408817, 65.2649765, -0.896894038, -0.439501166, -0.0491944253, -0.414290071, 0.873906136, -0.254267275, 0.154742017, -0.207670122, -0.965882182)
  3567. o192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3568. o192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3569. o192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3570. o192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3571. o192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3572. o192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3573. o192.Color = Color3.new(0.937255, 0.721569, 0.219608)
  3574. o192.Position = Vector3.new(29.4888573, 7.49408817, 65.2649765)
  3575. o193.Parent = o192
  3576. o193.C0 = CFrame.new(0.00890350342, -5.59989166, 2.05727386, -6.31995499e-006, 1.00000012, -1.63912773e-007, -0.946730673, -5.89340925e-006, 0.322026551, 0.322026491, 2.20537186e-006, 0.946730793)
  3577. o193.Part0 = o192
  3578. o193.Part1 = o37
  3579. o194.Parent = o1
  3580. o194.Material = Enum.Material.SmoothPlastic
  3581. o194.BrickColor = BrickColor.new("Institutional white")
  3582. o194.Position = Vector3.new(32.6355476, 0.351905227, 64.4317398)
  3583. o194.Rotation = Vector3.new(8.57406521, 13.46696, -157.257538)
  3584. o194.CanCollide = false
  3585. o194.Size = Vector3.new(0.200000003, 0.233765602, 0.55840987)
  3586. o194.CFrame = CFrame.new(32.6355476, 0.351905227, 64.4317398, -0.896894038, 0.375960231, 0.232884601, -0.414290071, -0.898522258, -0.144988537, 0.154742017, -0.226521105, 0.961635828)
  3587. o194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3588. o194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3589. o194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3590. o194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3591. o194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3592. o194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3593. o194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3594. o194.Position = Vector3.new(32.6355476, 0.351905227, 64.4317398)
  3595. o195.Parent = o194
  3596. o195.Scale = Vector3.new(0.260043591, 1, 1)
  3597. o195.MeshType = Enum.MeshType.Wedge
  3598. o196.Parent = o194
  3599. o196.C0 = CFrame.new(0.00115203857, -1.84806538, -0.424636841, -6.31995499e-006, 1.00000012, -1.63912773e-007, 0.993365765, 6.28456473e-006, 0.114998102, 0.11499808, 5.36441803e-007, -0.993365824)
  3600. o196.Part0 = o194
  3601. o196.Part1 = o37
  3602. o197.Parent = o1
  3603. o197.Material = Enum.Material.SmoothPlastic
  3604. o197.BrickColor = BrickColor.new("Institutional white")
  3605. o197.Position = Vector3.new(32.7753944, 0.264862061, 65.0092392)
  3606. o197.Rotation = Vector3.new(-171.425934, -13.46696, 157.257538)
  3607. o197.CanCollide = false
  3608. o197.Size = Vector3.new(0.200000003, 0.233765602, 0.642718852)
  3609. o197.CFrame = CFrame.new(32.7753944, 0.264862061, 65.0092392, -0.896894038, -0.375960231, -0.232884601, -0.414290071, 0.898522258, 0.144988537, 0.154742017, 0.226521105, -0.961635828)
  3610. o197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3611. o197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3612. o197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3613. o197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3614. o197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3615. o197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3616. o197.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3617. o197.Position = Vector3.new(32.7753944, 0.264862061, 65.0092392)
  3618. o198.Parent = o197
  3619. o198.Scale = Vector3.new(0.260043591, 1, 1)
  3620. o198.MeshType = Enum.MeshType.Wedge
  3621. o199.Parent = o197
  3622. o199.C0 = CFrame.new(0.00115585327, 1.84803677, 1.02516937, -6.31995499e-006, 1.00000012, -1.63912773e-007, -0.993365765, -6.28456473e-006, -0.114998102, -0.11499808, -5.36441803e-007, 0.993365824)
  3623. o199.Part0 = o197
  3624. o199.Part1 = o37
  3625. o200.Parent = o1
  3626. o200.Material = Enum.Material.SmoothPlastic
  3627. o200.BrickColor = BrickColor.new("Institutional white")
  3628. o200.Position = Vector3.new(32.4621696, 0.274207711, 64.4617615)
  3629. o200.Rotation = Vector3.new(9.00114727, 12.0381947, -170.240204)
  3630. o200.CanCollide = false
  3631. o200.Size = Vector3.new(0.200000003, 0.233765602, 0.55840987)
  3632. o200.CFrame = CFrame.new(32.4621696, 0.274207711, 64.4617615, -0.963854194, 0.165790275, 0.2085637, -0.199589044, -0.96785903, -0.153013647, 0.17649202, -0.189109862, 0.965965033)
  3633. o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3634. o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3635. o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3636. o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3637. o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3638. o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3639. o200.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3640. o200.Position = Vector3.new(32.4621696, 0.274207711, 64.4617615)
  3641. o201.Parent = o200
  3642. o201.Scale = Vector3.new(0.260043591, 1, 1)
  3643. o201.MeshType = Enum.MeshType.Wedge
  3644. o202.Parent = o200
  3645. o202.C0 = CFrame.new(0.236309052, -1.84079695, -0.423805237, -0.224509254, 0.974471986, -1.0073185e-005, 0.96800673, 0.223020896, 0.114998303, 0.112064861, 0.0258084238, -0.993365824)
  3646. o202.Part0 = o200
  3647. o202.Part1 = o37
  3648. o203.Parent = o1
  3649. o203.Material = Enum.Material.SmoothPlastic
  3650. o203.BrickColor = BrickColor.new("Institutional white")
  3651. o203.Position = Vector3.new(32.2724152, 0.771659136, 63.4551849)
  3652. o203.Rotation = Vector3.new(40.2547302, 23.2752724, -167.514938)
  3653. o203.CanCollide = false
  3654. o203.Size = Vector3.new(0.200000003, 0.200000003, 0.312299639)
  3655. o203.CFrame = CFrame.new(32.2724152, 0.771659136, 63.4551849, -0.896894038, 0.198591352, 0.395149082, -0.414290071, -0.689930797, -0.593598425, 0.154742017, -0.696101189, 0.701069415)
  3656. o203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3657. o203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3658. o203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3659. o203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3660. o203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3661. o203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3662. o203.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3663. o203.Position = Vector3.new(32.2724152, 0.771659136, 63.4551849)
  3664. o204.Parent = o203
  3665. o204.Scale = Vector3.new(0.206666291, 0.97694844, 1)
  3666. o204.MeshType = Enum.MeshType.Wedge
  3667. o205.Parent = o203
  3668. o205.C0 = CFrame.new(0.000473022461, -1.6709671, -0.251361847, -6.31995499e-006, 1.00000012, -1.63912773e-007, 0.786450863, 5.08129597e-006, 0.617652774, 0.617652774, 3.74764204e-006, -0.786450982)
  3669. o205.Part0 = o203
  3670. o205.Part1 = o37
  3671. o206.Parent = o1
  3672. o206.Material = Enum.Material.Grass
  3673. o206.BrickColor = BrickColor.new("Sea green")
  3674. o206.Position = Vector3.new(30.1302395, 6.04907608, 66.0695724)
  3675. o206.Rotation = Vector3.new(-149.525284, -20.954895, -16.1753769)
  3676. o206.CanCollide = false
  3677. o206.Size = Vector3.new(0.200000003, 0.583140969, 0.951872408)
  3678. o206.CFrame = CFrame.new(30.1302395, 6.04907608, 66.0695724, 0.896894038, 0.26015389, -0.357632875, 0.414290071, -0.777207732, 0.473615795, -0.154742017, -0.572946966, -0.804852188)
  3679. o206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3680. o206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3681. o206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3682. o206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3683. o206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3684. o206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3685. o206.Color = Color3.new(0.203922, 0.556863, 0.25098)
  3686. o206.Position = Vector3.new(30.1302395, 6.04907608, 66.0695724)
  3687. o207.Parent = o206
  3688. o207.Scale = Vector3.new(0.515540779, 1, 1)
  3689. o207.MeshType = Enum.MeshType.Wedge
  3690. o208.Parent = o206
  3691. o208.C0 = CFrame.new(0.139003754, 4.4672451, -1.18484879, 6.31995499e-006, -1.00000012, 1.63912773e-007, 0.876353502, 5.61773777e-006, 0.481668681, -0.481668591, -2.88337469e-006, 0.876353502)
  3692. o208.Part0 = o206
  3693. o208.Part1 = o37
  3694. o209.Parent = o1
  3695. o209.Material = Enum.Material.Grass
  3696. o209.BrickColor = BrickColor.new("Sea green")
  3697. o209.Position = Vector3.new(29.7879734, 6.59973717, 65.5598602)
  3698. o209.Rotation = Vector3.new(87.0454559, 25.1826916, -7.65352488)
  3699. o209.CanCollide = false
  3700. o209.Size = Vector3.new(0.200000003, 0.534523606, 0.872513831)
  3701. o209.CFrame = CFrame.new(29.7879734, 6.59973717, 65.5598602, 0.896894038, 0.120524108, 0.425505906, 0.414290071, 0.107679039, -0.903752744, -0.154742017, 0.986853421, 0.046644792)
  3702. o209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3703. o209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3704. o209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3705. o209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3706. o209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3707. o209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3708. o209.Color = Color3.new(0.203922, 0.556863, 0.25098)
  3709. o209.Position = Vector3.new(29.7879734, 6.59973717, 65.5598602)
  3710. o210.Parent = o209
  3711. o210.Scale = Vector3.new(0.472559035, 1, 1)
  3712. o210.MeshType = Enum.MeshType.Wedge
  3713. o211.Parent = o209
  3714. o211.C0 = CFrame.new(0.138973236, -1.34292603, 4.91194534, 6.31995499e-006, -1.00000012, 1.63912773e-007, -0.162593678, -1.20699406e-006, -0.986693263, 0.986693144, 6.17699698e-006, -0.162593693)
  3715. o211.Part0 = o209
  3716. o211.Part1 = o37
  3717. o212.Parent = o1
  3718. o212.Material = Enum.Material.SmoothPlastic
  3719. o212.BrickColor = BrickColor.new("Institutional white")
  3720. o212.Position = Vector3.new(32.8340759, 0.401542902, 64.4261398)
  3721. o212.Rotation = Vector3.new(-164.507309, -19.8396969, 146.472168)
  3722. o212.CanCollide = false
  3723. o212.Size = Vector3.new(0.200000003, 0.233765602, 0.535416543)
  3724. o212.CFrame = CFrame.new(32.8340759, 0.401542902, 64.4261398, -0.784139037, -0.519558251, -0.339389712, -0.607845008, 0.753254533, 0.251261175, 0.125101984, 0.403320014, -0.906467199)
  3725. o212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3726. o212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3727. o212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3728. o212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3729. o212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3730. o212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3731. o212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3732. o212.Position = Vector3.new(32.8340759, 0.401542902, 64.4261398)
  3733. o213.Parent = o212
  3734. o213.Scale = Vector3.new(0.227196097, 1, 1)
  3735. o213.MeshType = Enum.MeshType.Wedge
  3736. o214.Parent = o212
  3737. o214.C0 = CFrame.new(-0.23544693, 1.78195667, 0.742645264, 0.22450237, 0.974473536, -1.38580799e-006, -0.938990891, 0.216327369, -0.267392516, -0.260566652, 0.0600315332, 0.963587821)
  3738. o214.Part0 = o212
  3739. o214.Part1 = o37
  3740. o215.Parent = o1
  3741. o215.Material = Enum.Material.SmoothPlastic
  3742. o215.BrickColor = BrickColor.new("Institutional white")
  3743. o215.Position = Vector3.new(32.6559219, 0.315948844, 64.4567947)
  3744. o215.Rotation = Vector3.new(-162.85051, -16.7551327, 159.497894)
  3745. o215.CanCollide = false
  3746. o215.Size = Vector3.new(0.200000003, 0.233765602, 0.535416543)
  3747. o215.CFrame = CFrame.new(32.6559219, 0.315948844, 64.4567947, -0.896894038, -0.335372597, -0.288282037, -0.414290071, 0.865241885, 0.28234762, 0.154742017, 0.372668236, -0.914971888)
  3748. o215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3749. o215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3750. o215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3751. o215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3752. o215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3753. o215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3754. o215.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3755. o215.Position = Vector3.new(32.6559219, 0.315948844, 64.4567947)
  3756. o216.Parent = o215
  3757. o216.Scale = Vector3.new(0.227196097, 1, 1)
  3758. o216.MeshType = Enum.MeshType.Wedge
  3759. o217.Parent = o215
  3760. o217.C0 = CFrame.new(0.000652313232, 1.78865051, 0.7445755, -6.31995499e-006, 1.00000012, -1.63912773e-007, -0.96358496, -6.15790486e-006, -0.267402232, -0.267402232, -1.51991844e-006, 0.963585079)
  3761. o217.Part0 = o215
  3762. o217.Part1 = o37
  3763. mas.Parent = workspace
  3764. mas:MakeJoints()
  3765. local mas1 = mas:GetChildren()
  3766. for i=1,#mas1 do
  3767. mas1[i].Parent = workspace
  3768. ypcall(function() mas1[i]:MakeJoints() end)
  3769. end
  3770. mas:Destroy()
  3771. for i=1,#cors do
  3772. coroutine.resume(cors[i])
  3773. end
  3774.  
  3775. wait()
  3776.  
  3777. Workspace.RoseScythe.Parent = game.Players.LocalPlayer.Character
  3778.  
  3779. for i,v in pairs (game.Players.LocalPlayer.Character["RoseScythe"]:GetChildren()) do
  3780. v.Anchored = false
  3781. if v.CanCollide == true then
  3782. v.CanCollide = false
  3783. end
  3784. end
  3785.  
  3786. Player = game:GetService("Players").LocalPlayer
  3787. Character = Player.Character
  3788. PlayerGui = Player.PlayerGui
  3789. Backpack = Player.Backpack
  3790. Torso = Character.Torso
  3791. Head = Character.Head
  3792. Humanoid = Character.Humanoid
  3793. Face = Head.face
  3794. LeftArm = Character["Left Arm"]
  3795. LeftLeg = Character["Left Leg"]
  3796. RightArm = Character["Right Arm"]
  3797. RightLeg = Character["Right Leg"]
  3798. LS = Torso["Left Shoulder"]
  3799. LH = Torso["Left Hip"]
  3800. RS = Torso["Right Shoulder"]
  3801. RH = Torso["Right Hip"]
  3802. Neck = Torso.Neck
  3803. it = Instance.new
  3804. vt = Vector3.new
  3805. cf = CFrame.new
  3806. euler = CFrame.fromEulerAnglesXYZ
  3807. angles = CFrame.Angles
  3808. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3809. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3810. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3811. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3812. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3813. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3814. RootPart = Character.HumanoidRootPart
  3815. RootJoint = RootPart.RootJoint
  3816. RootCF = euler(-1.57, 0, 3.14)
  3817. Reaper = Instance.new("Model")
  3818. Reaper.Parent = Player.Character
  3819. Reaper.Name = "Reaper"
  3820.  
  3821. weld = function(parent, part0, part1, c0)
  3822. local weld = it("Motor")
  3823. weld.Parent = parent
  3824. weld.Part0 = part0
  3825. weld.Part1 = part1
  3826. weld.C0 = c0
  3827. return weld
  3828. end
  3829.  
  3830. game.Players.LocalPlayer.Character.RoseScythe.Name = "RoseScythe"
  3831.  
  3832. local handlewld = weld(game.Players.LocalPlayer.Character["Right Arm"], o37, game.Players.LocalPlayer.Character.Torso, euler(-1.6, 0, -1) * cf(-1, -2.3, -0.7))
  3833.  
  3834. game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
  3835. --
  3836.  
  3837.  
  3838. ---
  3839. Player = game:GetService("Players").LocalPlayer
  3840. Character = Player.Character
  3841. PlayerGui = Player.PlayerGui
  3842. Backpack = Player.Backpack
  3843. Torso = Character.Torso
  3844. Head = Character.Head
  3845. Humanoid = Character.Humanoid
  3846. Face = Head.face
  3847. LeftArm = Character["Left Arm"]
  3848. LeftLeg = Character["Left Leg"]
  3849. RightArm = Character["Right Arm"]
  3850. RightLeg = Character["Right Leg"]
  3851. LS = Torso["Left Shoulder"]
  3852. LH = Torso["Left Hip"]
  3853. RS = Torso["Right Shoulder"]
  3854. RH = Torso["Right Hip"]
  3855. Neck = Torso.Neck
  3856. it = Instance.new
  3857. vt = Vector3.new
  3858. cf = CFrame.new
  3859. euler = CFrame.fromEulerAnglesXYZ
  3860. angles = CFrame.Angles
  3861. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3862. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3863. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3864. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3865. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3866. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3867. RootPart = Character.HumanoidRootPart
  3868. RootJoint = RootPart.RootJoint
  3869. RootCF = euler(-1.57, 0, 3.14)
  3870. Reaper = Instance.new("Model")
  3871. Reaper.Parent = Player.Character
  3872. Reaper.Name = "Reaper"
  3873. rh = Instance.new("Part")
  3874. rh.Parent = Reaper
  3875. rh.Locked = true
  3876. rh.CanCollide = false
  3877. mesh = Instance.new("SpecialMesh")
  3878. rh.formFactor = "Symmetric"
  3879. mesh.MeshType = "FileMesh"
  3880. mesh.MeshId = "http://www.roblox.com/asset/?id=16150814"
  3881. mesh.TextureId = "http://www.roblox.com/asset/?id=16150799"
  3882. mesh.Parent = rh
  3883. local weld = Instance.new("Weld")
  3884. weld.Parent = rh
  3885. rh.Transparency = 1
  3886. weld.Part0 = rh
  3887. weld.Part1 = Player.Character.Head
  3888. weld.C0 = CFrame.new(0, -0.045, 0)*CFrame.Angles(0, 0, 0)
  3889. e1 = Instance.new("Part")
  3890. e1.Parent = Reaper
  3891. e1.Locked = true
  3892. e1.CanCollide = false
  3893. e1.formFactor = "Symmetric"
  3894. e1.Size = Vector3.new(-3.05,-5.05, -3.05)
  3895. e1.Material = "Neon"
  3896. e1.BrickColor = BrickColor.new("Really red")
  3897. e1.Shape = "Ball"
  3898. e1.Transparency = 1
  3899. local weld = Instance.new("Weld")
  3900. weld.Parent = e1
  3901. weld.Part0 = e1
  3902. weld.Part1 = Player.Character.Head
  3903. weld.C0 = CFrame.new(0.17, 0.01, 0.76)*CFrame.Angles(0, 0, 0)
  3904. e2 = Instance.new("Part")
  3905. e2.Parent = Reaper
  3906. e2.Locked = true
  3907. e2.CanCollide = false
  3908. e2.formFactor = "Symmetric"
  3909. e2.Size = Vector3.new(-3.05,-5.05, -3.05)
  3910. e2.Material = "Neon"
  3911. e2.BrickColor = BrickColor.new("Really red")
  3912. e2.Shape = "Ball"
  3913. e2.Transparency = 1
  3914. local weld = Instance.new("Weld")
  3915. weld.Parent = e2
  3916. weld.Part0 = e2
  3917. weld.Part1 = Player.Character.Head
  3918. weld.C0 = CFrame.new(-0.17, 0.01, 0.76)*CFrame.Angles(0, 0, 0)
  3919. attack = false
  3920. attackdebounce = false
  3921. MMouse = nil
  3922. combo = 0
  3923. local hitfloor, posfloor = nil, nil
  3924. local idle = 0
  3925. local Anim = "Idle"
  3926. local Effects = {}
  3927. local Weapon = {}
  3928. local Welds = {}
  3929. local invisible = false
  3930. local doing2 = false
  3931. local doing4 = false
  3932. local Marked = {}
  3933. local MarkedGUI = {}
  3934. local decreaseatk = 0
  3935. local decreasedef = 0
  3936. local decreasemvmt = 0
  3937. local pursuitnum = 0
  3938. local move1 = "(Z)\nTerror Force"
  3939. local move2 = "(X)\nPower Enhancer"
  3940. local move3 = "(C)\nSattelite Reaper"
  3941. local move4 = "(V)\nDeep Slash"
  3942. local cooldowns = {}
  3943. local cooldown1 = 0
  3944. table.insert(cooldowns, cooldown1)
  3945. local cooldown2 = 0
  3946. table.insert(cooldowns, cooldown2)
  3947. local cooldown3 = 0
  3948. table.insert(cooldowns, cooldown3)
  3949. local cooldown4 = 0
  3950. table.insert(cooldowns, cooldown4)
  3951. local cooldownsadd = {}
  3952. local cooldownadd1 = 100
  3953. table.insert(cooldownsadd, cooldownadd1)
  3954. local cooldownadd2 = 100
  3955. table.insert(cooldownsadd, cooldownadd2)
  3956. local cooldownadd3 = 100
  3957. table.insert(cooldownsadd, cooldownadd3)
  3958. local cooldownadd4 = 100
  3959. table.insert(cooldownsadd, cooldownadd4)
  3960. local cooldownmax = 100
  3961. player = nil
  3962. RSH = nil
  3963. RW = Instance.new("Motor")
  3964. LW = Instance.new("Motor")
  3965. RW.Name = "Right Shoulder"
  3966. LW.Name = "Left Shoulder"
  3967. LH = Torso["Left Hip"]
  3968. RH = Torso["Right Hip"]
  3969. TorsoColor = Torso.BrickColor
  3970. TorsoRed = TorsoColor.Color.r
  3971. TorsoGreen = TorsoColor.Color.g
  3972. TorsoBlue = TorsoColor.Color.b
  3973. NewCol = Color3.new(0.8,0,0)
  3974. NewCol2 = Color3.new(TorsoRed, TorsoGreen, TorsoBlue)
  3975. if Player:findFirstChild("Color1") ~= nil then
  3976. NewCol = Player.Color1.Value
  3977. end
  3978. if Player:findFirstChild("Color2") ~= nil then
  3979. NewCol2 = Player.Color2.Value
  3980. end
  3981. print(BrickColor.new(NewCol))
  3982. local mdec = Instance.new("NumberValue", Decrease)
  3983. mdec.Name = "DecreaseDef"
  3984. mdec.Value = 0.4
  3985. local mdec2 = Instance.new("NumberValue", Decrease)
  3986. mdec2.Name = "DecreaseMvmt"
  3987. mdec2.Value = 0.1
  3988. if Character:findFirstChild("Effects", true) ~= nil then
  3989. Character:findFirstChild("Effects", true).Parent = nil
  3990. end
  3991. local effects = it("Model", Character)
  3992. effects.Name = "Effects"
  3993. local Animate = Humanoid.Animator
  3994. local canjump = true
  3995. removeControl = function()
  3996. canjump = false
  3997. end
  3998. resumeControl = function()
  3999. canjump = true
  4000. end
  4001. Player.Character.Humanoid.Changed:connect(function()
  4002. if canjump == false then
  4003. Player.Character.Humanoid.Jump = false
  4004. end
  4005. end)
  4006. ArtificialHB = Instance.new("BindableEvent", script)
  4007. ArtificialHB.Name = "Heartbeat"
  4008.  
  4009. script:WaitForChild("Heartbeat")
  4010.  
  4011. frame = 1 / 30
  4012. tf = 0
  4013. allowframeloss = true
  4014. tossremainder = false
  4015. lastframe = tick()
  4016. script.Heartbeat:Fire()
  4017.  
  4018. game:GetService("RunService").Heartbeat:connect(function(s, p)
  4019. tf = tf + s
  4020. if tf >= frame then
  4021. if allowframeloss then
  4022. script.Heartbeat:Fire()
  4023. lastframe = tick()
  4024. else
  4025. for i = 1, math.floor(tf / frame) do
  4026. script.Heartbeat:Fire()
  4027. end
  4028. lastframe = tick()
  4029. end
  4030. if tossremainder then
  4031. tf = 0
  4032. else
  4033. tf = tf - frame * math.floor(tf / frame)
  4034. end
  4035. end
  4036. end)
  4037.  
  4038. function swait(num)
  4039. if num == 0 or num == nil then
  4040. ArtificialHB.Event:wait()
  4041. else
  4042. for i = 0, num do
  4043. ArtificialHB.Event:wait()
  4044. end
  4045. end
  4046. end
  4047. if Character:findFirstChild("Carnufico", true) ~= nil then
  4048. Character:findFirstChild("Carnufico", true).Parent = nil
  4049. end
  4050. if Player.PlayerGui:findFirstChild("WeaponGUI", true) ~= nil then
  4051. Player.PlayerGui:findFirstChild("WeaponGUI", true).Parent = nil
  4052. end
  4053. if Character:findFirstChild("Stats", true) ~= nil then
  4054. Character:findFirstChild("Stats", true).Parent = nil
  4055. end
  4056. local Stats = Instance.new("BoolValue")
  4057. Stats.Name = "Stats"
  4058. Stats.Parent = Character
  4059. local Atk = Instance.new("NumberValue")
  4060. Atk.Name = "Damage"
  4061. Atk.Parent = Stats
  4062. Atk.Value = 1
  4063. local Def = Instance.new("NumberValue")
  4064. Def.Name = "Defense"
  4065. Def.Parent = Stats
  4066. Def.Value = 1
  4067. local Mvmt = Instance.new("NumberValue")
  4068. Mvmt.Name = "Movement"
  4069. Mvmt.Parent = Stats
  4070. Mvmt.Value = 1
  4071. local Block = Instance.new("BoolValue")
  4072. Block.Name = "Block"
  4073. Block.Parent = Stats
  4074. Block.Value = false
  4075. local Stun = Instance.new("NumberValue")
  4076. Stun.Name = "Stun"
  4077. Stun.Parent = Stats
  4078. Stun.Value = 0
  4079. local StunT = Instance.new("NumberValue")
  4080. StunT.Name = "StunThreshold"
  4081. StunT.Parent = Stats
  4082. StunT.Value = 100
  4083. local Rooted = Instance.new("BoolValue")
  4084. Rooted.Name = "Rooted"
  4085. Rooted.Parent = Stats
  4086. Rooted.Value = false
  4087. local Stunned = Instance.new("BoolValue")
  4088. Stunned.Name = "Stunned"
  4089. Stunned.Parent = Stats
  4090. Stunned.Value = false
  4091. local Stagger = Instance.new("BoolValue")
  4092. Stagger.Name = "Stagger"
  4093. Stagger.Parent = Stats
  4094. Stagger.Value = false
  4095. local StaggerHit = Instance.new("BoolValue")
  4096. StaggerHit.Name = "StaggerHit"
  4097. StaggerHit.Parent = Stats
  4098. StaggerHit.Value = false
  4099. local RecentEnemy = Instance.new("ObjectValue")
  4100. RecentEnemy.Name = "RecentEnemy"
  4101. RecentEnemy.Parent = Stats
  4102. RecentEnemy.Value = nil
  4103. local Decrease = Instance.new("BoolValue")
  4104. Decrease.Name = "Decrease"
  4105. Decrease.Parent = Stats
  4106. Decrease.Value = false
  4107. local mana = Instance.new("NumberValue")
  4108. mana.Name = "Mana"
  4109. mana.Parent = Stats
  4110. mana.Value = 0
  4111. local invisnum = Instance.new("NumberValue")
  4112. invisnum.Name = "Pursuit"
  4113. invisnum.Parent = Stats
  4114. invisnum.Value = 0
  4115. local isinvis = Instance.new("BoolValue")
  4116. isinvis.Name = "IsInvisible"
  4117. isinvis.Parent = Stats
  4118. isinvis.Value = false
  4119. local passive = Instance.new("NumberValue", Decrease)
  4120. passive.Name = "DecreaseAtk"
  4121. passive.Value = 0
  4122. local passive2 = Instance.new("NumberValue", nil)
  4123. passive2.Name = "DecreaseDef"
  4124. passive2.Value = 0.2
  4125. local passive3 = Instance.new("NumberValue", nil)
  4126. passive3.Name = "DecreaseMvmt"
  4127. passive3.Value = -0.2
  4128. NoOutline = function(Part)
  4129. Part.TopSurface = 10
  4130. end
  4131. part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size)
  4132. local fp = it("Part")
  4133. fp.formFactor = formfactor
  4134. fp.Parent = parent
  4135. fp.Reflectance = reflectance
  4136. fp.Transparency = transparency
  4137. fp.CanCollide = false
  4138. fp.Locked = true
  4139. fp.Name = name
  4140. fp.Size = size
  4141. fp.BrickColor = BrickColor.new("Gold")
  4142. fp.Position = Torso.Position
  4143. NoOutline(fp)
  4144. fp.Material = "SmoothPlastic"
  4145. fp:BreakJoints()
  4146. return fp
  4147. end
  4148. mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  4149. local mesh = it(Mesh)
  4150. mesh.Parent = part
  4151. if Mesh == "SpecialMesh" then
  4152. mesh.MeshType = meshtype
  4153. if meshid ~= "nil" then
  4154. mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid
  4155. end
  4156. end
  4157. mesh.Offset = offset
  4158. mesh.Scale = scale
  4159. return mesh
  4160. end
  4161. weld = function(parent, part0, part1, c0)
  4162. local weld = it("Motor")
  4163. weld.Parent = parent
  4164. weld.Part0 = part0
  4165. weld.Part1 = part1
  4166. weld.C0 = c0
  4167. return weld
  4168. end
  4169. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  4170. local gui = it(GuiType)
  4171. gui.Parent = parent
  4172. gui.Text = text
  4173. gui.BackgroundTransparency = backtrans
  4174. gui.BackgroundColor3 = backcol
  4175. gui.SizeConstraint = "RelativeXY"
  4176. gui.TextXAlignment = "Center"
  4177. gui.TextYAlignment = "Center"
  4178. gui.Position = pos
  4179. gui.Size = size
  4180. gui.Font = "Bodoni"
  4181. gui.FontSize = "Size14"
  4182. gui.TextWrapped = false
  4183. gui.TextStrokeTransparency = 0
  4184. gui.TextColor = BrickColor.new("White")
  4185. return gui
  4186. end
  4187. local Color1 = Torso.BrickColor
  4188. local fengui = it("GuiMain")
  4189. fengui.Parent = Player.PlayerGui
  4190. fengui.Name = "WeaponGUI"
  4191. local fenframe = it("Frame")
  4192. fenframe.Parent = fengui
  4193. fenframe.BackgroundColor3 = Color3.new(255, 255, 255)
  4194. fenframe.BackgroundTransparency = 1
  4195. fenframe.BorderColor3 = Color3.new(17, 17, 17)
  4196. fenframe.Size = UDim2.new(0.1, 0, 0.1, 0)
  4197. fenframe.Position = UDim2.new(0.95, 0, 0.7, 0)
  4198. local fenframe2 = it("Frame")
  4199. fenframe2.Parent = fengui
  4200. fenframe2.BackgroundColor3 = Color3.new(255, 255, 255)
  4201. fenframe2.BackgroundTransparency = 1
  4202. fenframe2.BorderColor3 = Color3.new(17, 17, 17)
  4203. fenframe2.Size = UDim2.new(0.2, 0, 0.1, 0)
  4204. fenframe2.Position = UDim2.new(0.4, 0, 0.85, 0)
  4205. local fenframe3 = it("Frame")
  4206. fenframe3.Parent = fengui
  4207. fenframe3.BackgroundColor3 = Color3.new(255, 255, 255)
  4208. fenframe3.BackgroundTransparency = 1
  4209. fenframe3.BorderColor3 = Color3.new(17, 17, 17)
  4210. fenframe3.Size = UDim2.new(0.2, 0, 0.2, 0)
  4211. fenframe3.Position = UDim2.new(0.8, 0, 0.8, 0)
  4212. fenframe3.Name = "MoveFrame"
  4213. local fenframe4 = it("Frame")
  4214. fenframe4.Parent = fengui
  4215. fenframe4.BackgroundColor3 = Color3.new(255, 255, 255)
  4216. fenframe4.BackgroundTransparency = 1
  4217. fenframe4.BorderColor3 = Color3.new(17, 17, 17)
  4218. fenframe4.Size = UDim2.new(0.1, 0, 0.1, 0)
  4219. fenframe4.Position = UDim2.new(0, 0, 0.7, 0)
  4220. local pressedf = false
  4221. local fenframe5 = it("Frame")
  4222. fenframe5.Parent = fengui
  4223. fenframe5.BackgroundColor3 = Color3.new(0, 0, 0)
  4224. fenframe5.BackgroundTransparency = 1
  4225. fenframe5.BorderColor3 = Color3.new(0, 0, 0)
  4226. fenframe5.Size = UDim2.new(1, 0, 1, 0)
  4227. fenframe5.Position = UDim2.new(0, 0, 0, 0)
  4228. fenframe5.ZIndex = 2
  4229. local tellbar = gui("TextLabel", fenframe5, "Press F to equip weapon.", 1, Color3.new(0, 0, 0), UDim2.new(0.25, 0, 0.25, 0), UDim2.new(0.5, 0, 0.5, 0))
  4230. tellbar.Font = "Bodoni"
  4231. tellbar.TextScaled = true
  4232. tellbar.TextTransparency = 1
  4233. tellbar.TextStrokeTransparency = 1
  4234. tellbar.ZIndex = 2
  4235. local fnumb = 0
  4236. local fenbarmana1 = gui("TextLabel", fenframe, "", 0, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
  4237. local fenbarmana2 = gui("TextLabel", fenframe, "", 0, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
  4238. local fenbarmana4 = gui("TextLabel", fenframe, "Mana(" .. mana.Value .. ")", 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
  4239. local fenbarblock1 = gui("TextLabel", fenframe, "", 0, Color3.new(0, 0, 0), UDim2.new(-0.7, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
  4240. local fenbarblock2 = gui("TextLabel", fenframe, "", 0, BrickColor.new("Really red").Color, UDim2.new(-0.7, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
  4241. local fenbarblock3 = gui("TextLabel", fenframe, "Pursuit(" .. invisnum.Value .. ")", 1, Color3.new(0, 0, 0), UDim2.new(-0.7, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
  4242. local fenbardamage = gui("TextLabel", fenframe2, "Damage", 0.55, Color3.new(0.6078431372549, 0, 0), UDim2.new(-0.23, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
  4243. local fenbardef = gui("TextLabel", fenframe2, "Defense", 0.55, Color3.new(0, 0, 0.6078431372549), UDim2.new(-0.46, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
  4244. local fenbarmove = gui("TextLabel", fenframe2, "Walkspeed", 0.55, Color3.new(0, 0.6078431372549, 0), UDim2.new(1.03, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
  4245. local fenbarhp1 = gui("TextLabel", fenframe2, "", 0, Color3.new(0, 0, 0), UDim2.new(-0.46, 0, 1, 0), UDim2.new(1.92, 0, 0.4, 0))
  4246. local fenbarhp2 = gui("TextLabel", fenbarhp1, "", 0, Color3.new(1, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
  4247. local fenbarhp3 = gui("TextLabel", fenbarhp1, "(100)", 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0))
  4248. local fenbarstun1 = gui("TextLabel", fenframe4, "", 0, Color3.new(0, 0, 0), UDim2.new(0.2, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
  4249. local fenbarstun2 = gui("TextLabel", fenframe4, "", 0, Color3.new(0.960784, 0.803922, 0.188235), UDim2.new(0.2, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
  4250. local fenbarstun3 = gui("TextLabel", fenframe4, "Stun(" .. Stun.Value .. ")", 1, Color3.new(0.960784, 0.803922, 0.188235), UDim2.new(0.2, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
  4251. local fenbarmove1 = gui("TextButton", fenframe3, move1, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.1, 0, 0.1, 0), UDim2.new(0.4, 0, 0.4, 0))
  4252. fenbarmove1.ZIndex = 2
  4253. local fenbarmove1b = gui("TextLabel", fenbarmove1, "", 0.55, BrickColor.new("Really red").Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
  4254. local fenbarmove2 = gui("TextButton", fenframe3, move2, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.6, 0, 0.1, 0), UDim2.new(0.4, 0, 0.4, 0))
  4255. fenbarmove2.ZIndex = 2
  4256. local fenbarmove2b = gui("TextLabel", fenbarmove2, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
  4257. local fenbarmove3 = gui("TextButton", fenframe3, move3, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.1, 0, 0.6, 0), UDim2.new(0.4, 0, 0.4, 0))
  4258. fenbarmove3.ZIndex = 2
  4259. local fenbarmove3b = gui("TextLabel", fenbarmove3, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
  4260. local fenbarmove4 = gui("TextButton", fenframe3, move4, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.6, 0, 0.6, 0), UDim2.new(0.4, 0, 0.4, 0))
  4261. fenbarmove4.ZIndex = 2
  4262. local fenbarmove4b = gui("TextLabel", fenbarmove4, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
  4263. local testpart = part(3, effects, 0, 1, BrickColor.new("Really red"), "Handle", vt())
  4264. testpart.Anchored = true
  4265. local scarfp2 = part(3, effects, 0, 1, BrickColor.new("Really red"), "Handle", vt())
  4266. scarfp2.Anchored = true
  4267. local modelzorz = Instance.new("Model")
  4268. modelzorz.Parent = Character
  4269. modelzorz.Name = "Carnufico"
  4270. local handle = part(3, modelzorz, 1, 1, BrickColor.new(NewCol), "Handle", vt())
  4271. local prt1 = part(3, modelzorz, 1, 1, BrickColor.new(NewCol2), "Part01", vt())
  4272. local prt2 = part(3, modelzorz, 1, 1, BrickColor.new("Crimson"), "Part02", vt())
  4273. local prt3 = part(3, modelzorz, 1, 1, BrickColor.new("Medium stone grey"), "Part03", vt())
  4274. local prt4 = part(3, modelzorz, 1, 1, BrickColor.new("Crimson"), "Part04", vt())
  4275. local prt5 = part(3, modelzorz, 1, 1, BrickColor.new("Crimson"), "Part05", vt())
  4276. local prt6 = part(3, modelzorz, 1, 1, BrickColor.new("Dark stone grey"), "Part06", vt())
  4277. local prt7 = part(3, modelzorz, 0.5, 1, BrickColor.new("Crimson"), "Part07", vt())
  4278. local prt8 = part(3, modelzorz, 0.5, 1, BrickColor.new(NewCol), "Part07", vt())
  4279. local prt9 = part(3, modelzorz, 0.5, 1, BrickColor.new("Crimson"), "Part09", vt())
  4280. local prt10 = part(3, modelzorz, 0.5, 1, BrickColor.new(NewCol), "Part10", vt())
  4281. msh1 = mesh("CylinderMesh", prt1, "", "", vt(0, 0, 0), vt(2, 30, 2))
  4282. msh2 = mesh("SpecialMesh", prt2, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 1, 1))
  4283. msh3 = mesh("CylinderMesh", prt3, "", "", vt(0, 0, 0), vt(3, 3, 3))
  4284. msh4 = mesh("SpecialMesh", prt4, "FileMesh", "3270017", vt(0, 0, 0), vt(1, 1, 1))
  4285. msh5 = mesh("SpecialMesh", prt5, "FileMesh", "3270017", vt(0, 0, 0), vt(1, 1, 1))
  4286. msh6 = mesh("SpecialMesh", prt6, "FileMesh", "9756362", vt(0, 0, 0), vt(0.8, 1, 0.5))
  4287. msh7 = mesh("BlockMesh", prt7, "", "", vt(0, 0, 0), vt(1, 2, 2))
  4288. msh8 = mesh("BlockMesh", prt8, "", "", vt(0, 0, 0), vt(1, 1, 2))
  4289. msh9 = mesh("SpecialMesh", prt9, "Wedge", "nil", vt(0, 0, 0), vt(1, 2, 4))
  4290. msh10 = mesh("SpecialMesh", prt10, "Wedge", "nil", vt(0, 0, 0), vt(1, 2, 4))
  4291. local handlewldlie = weld(handle, handle, Torso, euler(-2, 1.57, 0) * cf(-1, -0.5, -0.6))
  4292. local wld1 = weld(prt1, prt1, handle, euler(0, 0, 0) * cf(0, 0, 0))
  4293. local wld2 = weld(prt1, prt2, prt1, euler(3.14, 0, 0) * cf(0, 3, 0))
  4294. local wld3 = weld(prt1, prt3, prt1, euler(0, 0, 0) * cf(0, -3.2, 0))
  4295. local wld4 = weld(prt1, prt4, prt3, euler(-1.57, 0, 1.57) * euler(0, -0.7, 0) * cf(-0.16, -0.2, -0.1))
  4296. local wld5 = weld(prt1, prt5, prt3, euler(-1.57, 0, -1.57) * euler(0, 0.7, 0) * cf(0.16, -0.2, -0.1))
  4297. local wld6 = weld(prt1, prt6, prt3, euler(0, 0, 0) * cf(0, -0.2, 0.1))
  4298. local wld7 = weld(prt1, prt7, prt6, euler(0, 0, 0) * cf(0, 0.2, 0.2))
  4299. local wld8 = weld(prt1, prt8, prt6, euler(0, 0, 0) * cf(0, -0.1, 0.2))
  4300. local wld9 = weld(prt1, prt9, prt7, euler(0, 0, 0) * cf(0, 0, 0.7))
  4301. local wld10 = weld(prt1, prt10, prt8, euler(0, 0, 0) * cf(0, -0.1, 0.7))
  4302. for i = 0, 2.355, 0.785 do
  4303. local prt4 = part(3, modelzorz, 1, 1, BrickColor.new("Crimson"), "Part04", vt())
  4304. msh4 = mesh("SpecialMesh", prt4, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 0.2, 0.2))
  4305. local wld4 = weld(prt1, prt4, prt3, euler(0, i, 0) * cf(0, 0.6, 0))
  4306. end
  4307. oldprt = prt9
  4308. oldprt2 = prt10
  4309. cff = 0.1
  4310. eul = 0.02
  4311. siz = 0.99
  4312. for i = 1, 6 do
  4313. local prt11 = part(3, modelzorz, 0.5, 1, BrickColor.new("Crimson"), "Part11", vt())
  4314. msh11 = mesh("SpecialMesh", prt11, "Wedge", "nil", vt(0, 0, 0), vt(siz, 2, 6))
  4315. local wld11 = weld(prt1, prt11, oldprt, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
  4316. if i < 4 then
  4317. num = 6
  4318. if i == 3 then
  4319. num = 6.8
  4320. end
  4321. local prt12 = part(3, modelzorz, 0.5, 1, BrickColor.new("Crimson"), "Part12", vt())
  4322. msh12 = mesh("BlockMesh", prt12, "", "", vt(0, 0, 0), vt(siz / 2, 2, num))
  4323. local wld12 = weld(prt1, prt12, prt11, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
  4324. end
  4325. do
  4326. do
  4327. oldprt = prt11
  4328. cff = 0.6
  4329. eul = 0.15
  4330. siz = siz - 0.1
  4331. -- DECOMPILER ERROR at PC2114: LeaveBlock: unexpected jumping out DO_STMT
  4332.  
  4333. end
  4334. end
  4335. end
  4336. oldprt2 = prt10
  4337. cff = 0.1
  4338. eul = 0.02
  4339. siz = 0.99
  4340. for i = 1, 7 do
  4341. local prt13 = part(3, modelzorz, 0.5, 1, BrickColor.new(NewCol), "Part13", vt())
  4342. msh13 = mesh("SpecialMesh", prt13, "Wedge", "nil", vt(0, 0, 0), vt(siz, 2, 6))
  4343. local wld13 = weld(prt1, prt13, oldprt2, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
  4344. oldprt2 = prt13
  4345. cff = 0.6
  4346. eul = 0.14
  4347. siz = siz - 0.1
  4348. end
  4349. for _,c in pairs(modelzorz:children()) do
  4350. table.insert(Weapon, c)
  4351. end
  4352. for _,c in pairs(prt1:children()) do
  4353. if c.className == "Motor" then
  4354. table.insert(Welds, c)
  4355. end
  4356. end
  4357. local hitbox = part(3, modelzorz, 0, 1, BrickColor.new("Crimson"), "Hitbox2", vt())
  4358. hitbox.Anchored = false
  4359. local hbwld = weld(hitbox, hitbox, RootPart, euler(0, 0, 0) * cf(0, 0, 0))
  4360. local hitbox2 = part(3, nil, 0, 1, BrickColor.new("Crimson"), "Hitbox", vt(1, 1, 1))
  4361. hitbox2.Anchored = true
  4362. local hitboxCF = cf(0, 0, 0)
  4363. hboxpos = Instance.new("BodyPosition", nil)
  4364. hboxpos.P = 2000
  4365. hboxpos.D = 100
  4366. hboxpos.maxForce = Vector3.new(545000, 545000, 545000)
  4367. hitboxweld = function()
  4368. hbwld.Parent = modelzorz
  4369. hbwld.Part0 = hitbox
  4370. hbwld.Part1 = prt6
  4371. end
  4372. if script.Parent.className ~= "HopperBin" then
  4373. Tool = Instance.new("HopperBin")
  4374. Tool.Parent = Backpack
  4375. Tool.Name = "Carnufico"
  4376. script.Parent = Tool
  4377. end
  4378. Bin = script.Parent
  4379. if Bin.Name == "Renegade: Adjudicator" then
  4380. Bin.Name = "Carnufico"
  4381. end
  4382. local bodvel = Instance.new("BodyVelocity")
  4383. local bg = Instance.new("BodyGyro")
  4384. so = function(id, par, vol, pit)
  4385. local sou = Instance.new("Sound", par or workspace)
  4386. sou.Volume = vol
  4387. sou.Pitch = pit or 1
  4388. sou.SoundId = "http://www.roblox.com/asset/?id=" .. id
  4389. coroutine.resume(coroutine.create(function(Sound)
  4390. swait()
  4391. Sound:play()
  4392. end), sou)
  4393. game:GetService("Debris"):AddItem(sou, 6)
  4394. end
  4395. function clerp(a,b,t)
  4396. local qa = {QuaternionFromCFrame(a)}
  4397. local qb = {QuaternionFromCFrame(b)}
  4398. local ax, ay, az = a.x, a.y, a.z
  4399. local bx, by, bz = b.x, b.y, b.z
  4400. local _t = 1-t
  4401. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  4402. end
  4403.  
  4404. function QuaternionFromCFrame(cf)
  4405. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  4406. local trace = m00 + m11 + m22
  4407. if trace > 0 then
  4408. local s = math.sqrt(1 + trace)
  4409. local recip = 0.5/s
  4410. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  4411. else
  4412. local i = 0
  4413. if m11 > m00 then
  4414. i = 1
  4415. end
  4416. if m22 > (i == 0 and m00 or m11) then
  4417. i = 2
  4418. end
  4419. if i == 0 then
  4420. local s = math.sqrt(m00-m11-m22+1)
  4421. local recip = 0.5/s
  4422. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  4423. elseif i == 1 then
  4424. local s = math.sqrt(m11-m22-m00+1)
  4425. local recip = 0.5/s
  4426. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  4427. elseif i == 2 then
  4428. local s = math.sqrt(m22-m00-m11+1)
  4429. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  4430. end
  4431. end
  4432. end
  4433.  
  4434. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  4435. local xs, ys, zs = x + x, y + y, z + z
  4436. local wx, wy, wz = w*xs, w*ys, w*zs
  4437. local xx = x*xs
  4438. local xy = x*ys
  4439. local xz = x*zs
  4440. local yy = y*ys
  4441. local yz = y*zs
  4442. local zz = z*zs
  4443. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  4444. end
  4445.  
  4446. function QuaternionSlerp(a, b, t)
  4447. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  4448. local startInterp, finishInterp;
  4449. if cosTheta >= 0.0001 then
  4450. if (1 - cosTheta) > 0.0001 then
  4451. local theta = math.acos(cosTheta)
  4452. local invSinTheta = 1/math.sin(theta)
  4453. startInterp = math.sin((1-t)*theta)*invSinTheta
  4454. finishInterp = math.sin(t*theta)*invSinTheta
  4455. else
  4456. startInterp = 1-t
  4457. finishInterp = t
  4458. end
  4459. else
  4460. if (1+cosTheta) > 0.0001 then
  4461. local theta = math.acos(-cosTheta)
  4462. local invSinTheta = 1/math.sin(theta)
  4463. startInterp = math.sin((t-1)*theta)*invSinTheta
  4464. finishInterp = math.sin(t*theta)*invSinTheta
  4465. else
  4466. startInterp = t-1
  4467. finishInterp = t
  4468. end
  4469. end
  4470. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  4471. end
  4472. hideanim = function()
  4473. equipped = false
  4474. for i = 0, 1, 0.5 do
  4475. swait()
  4476. handlewld.C0 = clerp(handlewld.C0, euler(0, -1.57, 0) * cf(0, 1, 0), 0.4)
  4477. wld1.C0 = clerp(wld1.C0, cf(0, -1.5, 0) * euler(0.2, 0, 0.4), 0.4)
  4478. Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
  4479. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
  4480. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(3, 0, 1), 0.4)
  4481. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4482. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
  4483. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4484. end
  4485. for i = 0, 1, 0.2 do
  4486. swait()
  4487. handlewld.C0 = clerp(handlewld.C0, euler(0, -1.57, 0) * cf(0, 1, 0), 0.4)
  4488. wld1.C0 = clerp(wld1.C0, cf(0, -1.5, 0) * euler(0.2, 0, 0.4), 0.4)
  4489. Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
  4490. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
  4491. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(4, 0, 1), 0.4)
  4492. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4493. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
  4494. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4495. RH.C0 = clerp(RH.C0, RHC0, 0.4)
  4496. LH.C0 = clerp(LH.C0, LHC0, 0.4)
  4497. end
  4498. mdec2.Parent = nil
  4499. handlewld.Part1 = Torso
  4500. handlewld.C0 = euler(-1.6, 0, -1) * cf(-1, -2.3, -0.7)
  4501. wld1.C0 = euler(0, 0, 0) * cf(0, 0, 0)
  4502. for i = 0, 1, 0.3 do
  4503. swait()
  4504. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.4)
  4505. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
  4506. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0, 0, 0), 0.4)
  4507. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4508. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, 0), 0.4)
  4509. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4510. end
  4511. mdec.Parent = Decrease
  4512. end
  4513. mdec.Parent = Decrease
  4514. equipanim = function()
  4515. equipped = true
  4516. mdec.Parent = nil
  4517. for i = 0, 1, 0.5 do
  4518. swait()
  4519. Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
  4520. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
  4521. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2, 0, 0.2), 0.4)
  4522. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4523. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
  4524. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4525. end
  4526. for i = 0, 1, 0.2 do
  4527. swait()
  4528. Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
  4529. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
  4530. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(4, 0, 1), 0.4)
  4531. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4532. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
  4533. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4534. end
  4535. mdec2.Parent = Decrease
  4536. handlewld.Part1 = RightArm
  4537. handlewld.C0 = euler(0, -1.57, 0) * cf(0, 1, 0)
  4538. wld1.C0 = cf(0, -1.5, 0) * euler(0.2, 0, 0.4)
  4539. end
  4540. StaggerAnim = function()
  4541. attack = true
  4542. removeControl()
  4543. if invisible == true then
  4544. Clone(0.1)
  4545. end
  4546. for i = 1, math.random(2, 4) do
  4547. ClangEffect(BrickColor.new("New Yeller"), cf(hitbox.Position) * euler(math.random(-50, 50) / 100, math.random(-50, 50), math.random(-50, 50) / 100), 0, 0.1, 0.2, math.random(150, 300) / 1000)
  4548. end
  4549. for i = 0, 1, 0.35 do
  4550. swait()
  4551. if Rooted.Value == false then
  4552. Torso.Velocity = RootPart.CFrame.lookVector * -40
  4553. end
  4554. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.5) * euler(0.1, 0, 0), 0.3)
  4555. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, -0.4), 0.3)
  4556. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.7) * euler(0, -0.7, 0), 0.3)
  4557. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4558. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.3)
  4559. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4560. RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.3)
  4561. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3)
  4562. end
  4563. for i = 0, 1, 0.2 do
  4564. swait()
  4565. if Rooted.Value == false then
  4566. Torso.Velocity = RootPart.CFrame.lookVector * -40
  4567. end
  4568. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.5) * euler(0.1, 0, 0), 0.4)
  4569. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(-0.5, 0, -0.4), 0.4)
  4570. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.7) * euler(0, -0.7, 0), 0.4)
  4571. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4572. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.4)
  4573. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4574. RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.4)
  4575. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.5), 0.4)
  4576. end
  4577. for i = 0, 1, 0.1 do
  4578. swait()
  4579. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.5, 0, 0), 0.3)
  4580. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.8) * euler(-0.2, 0, -0.4), 0.3)
  4581. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.3, 0, 0.4) * euler(0, -0.4, 0), 0.3)
  4582. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4583. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.3, 0, -0.2) * euler(0, 0.4, 0), 0.3)
  4584. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4585. RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 1.2), 0.3)
  4586. LH.C0 = clerp(LH.C0, cf(-1, 0, -1) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3)
  4587. end
  4588. for i = 1, 50 do
  4589. swait()
  4590. if StunT.Value <= Stun.Value then
  4591. break
  4592. end
  4593. end
  4594. do
  4595. resumeControl()
  4596. combo = 0
  4597. attack = false
  4598. end
  4599. end
  4600. StaggerHitt = function()
  4601. attack = true
  4602. if invisible == true then
  4603. Clone(0.1)
  4604. end
  4605. for i = 1, math.random(2, 4) do
  4606. ClangEffect(BrickColor.new("New Yeller"), cf(hitbox.Position) * euler(math.random(-50, 50) / 100, math.random(-50, 50), math.random(-50, 50) / 100), 0, 0.1, 0.2, math.random(150, 300) / 1000)
  4607. end
  4608. for i = 0, 1, 0.1 do
  4609. swait()
  4610. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.7) * euler(0.1, 0, 0), 0.3)
  4611. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, -0.6), 0.3)
  4612. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.4, 0, 0.9) * euler(0, -0.7, 0), 0.3)
  4613. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4614. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.3)
  4615. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4616. RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, -0.4), 0.3)
  4617. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3)
  4618. end
  4619. attack = false
  4620. end
  4621. StunAnim = function()
  4622. attack = true
  4623. removeControl()
  4624. Stunned.Value = true
  4625. showDamage(Character, "Stunned", "Interrupt")
  4626. local dec = Instance.new("NumberValue", Decrease)
  4627. dec.Name = "DecreaseMvmt"
  4628. dec.Value = 10
  4629. for i = 0, 1, 0.3 do
  4630. swait()
  4631. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
  4632. wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(1.57, 0, 0), 0.3)
  4633. Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.5), 0.2)
  4634. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.2, 0, -3), 0.2)
  4635. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 1.3), 0.2)
  4636. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  4637. LW.C0 = clerp(LW.C0, cf(-1.2, 0.5, -0.4) * euler(1, 0, 0.4) * euler(0, -0.1, 0), 0.2)
  4638. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  4639. RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.3), 0.25)
  4640. LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(-0.2, 0, 0), 0.25)
  4641. end
  4642. for i = 0, 1, 0.3 do
  4643. swait()
  4644. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
  4645. wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(1.57, 0, 0), 0.3)
  4646. Neck.C0 = clerp(Neck.C0, necko * euler(-0.3, 0, -0.5), 0.2)
  4647. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.5) * euler(0.8, 0, -3), 0.2)
  4648. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.8, 0, 1.3), 0.2)
  4649. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  4650. LW.C0 = clerp(LW.C0, cf(-1.2, 0.5, -0.4) * euler(1.2, 0, 0.8) * euler(0, -0.1, 0), 0.2)
  4651. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  4652. RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.25)
  4653. LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(0.1, 0, 0.7), 0.25)
  4654. end
  4655. for i = 0, 1, 0.3 do
  4656. swait()
  4657. Neck.C0 = clerp(Neck.C0, necko * euler(-0.3, 0, -1), 0.2)
  4658. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2) * euler(1.57, 0, -3), 0.2)
  4659. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.8, 0, 1.3), 0.2)
  4660. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  4661. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.2, 0, -0.8) * euler(0, -0.1, 0), 0.2)
  4662. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  4663. RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, 0.6), 0.25)
  4664. LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(-0.1, 0, 0.3), 0.25)
  4665. end
  4666. local gairost = Instance.new("BodyGyro")
  4667. gairost.Parent = RootPart
  4668. gairost.maxTorque = Vector3.new(400000, 0, 400000) * math.huge
  4669. gairost.P = 20000
  4670. gairost.cframe = cf(0, 0, 0)
  4671. for i = 0, 1, 0.1 do
  4672. swait()
  4673. if hitfloor ~= nil then
  4674. Torso.Velocity = vt(0, 0, 0)
  4675. end
  4676. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1.57), 0.3)
  4677. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2.5) * euler(1.57, 0, -3.14), 0.3)
  4678. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-1.57, 0, 1.5) * euler(0.2, 0, 0), 0.3)
  4679. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4680. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.5, 0, -1.57) * euler(0, 0, 0), 0.3)
  4681. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4682. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.3, 0.5, 0), 0.3)
  4683. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 0), 0.3)
  4684. end
  4685. for i = 1, 70 do
  4686. swait()
  4687. gairost.cframe = RootPart.CFrame
  4688. if hitfloor ~= nil then
  4689. Torso.Velocity = vt(0, 0, 0)
  4690. end
  4691. end
  4692. for i = 0, 1, 0.2 do
  4693. swait()
  4694. Stun.Value = 0
  4695. gairost.cframe = RootPart.CFrame
  4696. Neck.C0 = clerp(Neck.C0, necko * euler(0.2, 0, 0), 0.3)
  4697. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2) * euler(1, 0, -4), 0.3)
  4698. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-1.57, 0, 1) * euler(0.2, -1, 0), 0.3)
  4699. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4700. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.2, 0, 0.2) * euler(0, 0, 0), 0.3)
  4701. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4702. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.3, 0.5, 0.4), 0.3)
  4703. LH.C0 = clerp(LH.C0, cf(-1, -1, -1) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 1), 0.3)
  4704. end
  4705. resumeControl()
  4706. gairost.Parent = nil
  4707. dec.Parent = nil
  4708. Stun.Value = 0
  4709. combo = 0
  4710. Stunned.Value = false
  4711. attack = false
  4712. for i = 1, 10 do
  4713. swait()
  4714. Stun.Value = 0
  4715. end
  4716. end
  4717. attackone = function()
  4718. attack = true
  4719. for i = 0, 1, 0.2 do
  4720. swait()
  4721. handlewld.C0 = clerp(handlewld.C0, euler(0, 1.6, -1.6) * cf(0, 1, 0), 0.5)
  4722. wld1.C0 = clerp(wld1.C0, euler(0, -0.4, 0) * cf(0, -2, 0) * euler(1.8, 0, 0), 0.5)
  4723. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.6) * euler(0.4, 0, 0), 0.5)
  4724. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.4), 0.5)
  4725. RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.57, 0, -0.5) * euler(0, 1.8, 0), 0.5)
  4726. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
  4727. LW.C0 = clerp(LW.C0, cf(-1.4, 0.5, -0.2) * euler(0.9, 0, -0.3) * euler(0, 1.57, 0), 0.5)
  4728. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
  4729. RH.C0 = clerp(RH.C0, cf(0.6, -1, 0.5) * euler(0, 1.57, 0) * euler(0, -1.4, -0.1), 0.5)
  4730. LH.C0 = clerp(LH.C0, cf(-0.6, -1, -0.5) * euler(0, -1.57, 0) * euler(0, -1.4, 0.3), 0.5)
  4731. if Stagger.Value ~= true and StunT.Value > Stun.Value then
  4732. do
  4733. if StaggerHit.Value == true then
  4734. break
  4735. end
  4736. -- DECOMPILER ERROR at PC237: LeaveBlock: unexpected jumping out IF_THEN_STMT
  4737.  
  4738. -- DECOMPILER ERROR at PC237: LeaveBlock: unexpected jumping out IF_STMT
  4739.  
  4740. end
  4741. end
  4742. end
  4743. so("92597369", prt6, 1, 0.6)
  4744. hbwld.Parent = nil
  4745. hboxpos.Parent = hitbox
  4746. hitbox.Parent = modelzorz
  4747. hitbox.Size = vt(3, 2, 7)
  4748. hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
  4749. hitbox.CFrame = hitboxCF
  4750. for i = 0, 1, 0.15 do
  4751. swait()
  4752. hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
  4753. hitbox.CFrame = hitboxCF
  4754. MagniDamage(hitbox, 4, 5, 7, math.random(5, 10), "Normal", RootPart, 0.5, 2, (math.random(5, 7)), nil, true)
  4755. handlewld.C0 = clerp(handlewld.C0, euler(0, 1.6, -1.6) * cf(0, 1, 0), 0.4)
  4756. wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, -2, 0) * euler(2.5, 0, 0), 0.4)
  4757. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1) * euler(0, 0, 0), 0.4)
  4758. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1), 0.4)
  4759. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1.4) * euler(0, 1.8, 0), 0.4)
  4760. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4761. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1, 0, -1), 0.4)
  4762. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4763. RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.4)
  4764. LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.4)
  4765. if Stagger.Value ~= true and StunT.Value > Stun.Value then
  4766. do
  4767. if StaggerHit.Value == true then
  4768. break
  4769. end
  4770. -- DECOMPILER ERROR at PC546: LeaveBlock: unexpected jumping out IF_THEN_STMT
  4771.  
  4772. -- DECOMPILER ERROR at PC546: LeaveBlock: unexpected jumping out IF_STMT
  4773.  
  4774. end
  4775. end
  4776. end
  4777. hitbox.Parent = modelzorz
  4778. hitbox.Size = vt()
  4779. hitboxweld()
  4780. hboxpos.Parent = nil
  4781. attack = false
  4782. end
  4783. attacktwo = function()
  4784. attack = true
  4785. for i = 0, 1, 0.2 do
  4786. swait()
  4787. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
  4788. wld1.C0 = clerp(wld1.C0, euler(0, -1.57, 0) * cf(0, 0, 0) * euler(2.5, 0, 0), 0.4)
  4789. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1) * euler(0, 0, 0), 0.4)
  4790. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1), 0.4)
  4791. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1.7) * euler(0, 1.8, 0), 0.4)
  4792. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4793. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.5, 0, -0.5), 0.4)
  4794. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4795. RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.4)
  4796. LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.4)
  4797. if Stagger.Value ~= true and StunT.Value > Stun.Value then
  4798. do
  4799. if StaggerHit.Value == true then
  4800. break
  4801. end
  4802. -- DECOMPILER ERROR at PC231: LeaveBlock: unexpected jumping out IF_THEN_STMT
  4803.  
  4804. -- DECOMPILER ERROR at PC231: LeaveBlock: unexpected jumping out IF_STMT
  4805.  
  4806. end
  4807. end
  4808. end
  4809. so("92597369", prt6, 1, 0.8)
  4810. so("92597296", prt6, 1, 1)
  4811. hbwld.Parent = nil
  4812. hboxpos.Parent = hitbox
  4813. hitbox.Parent = modelzorz
  4814. hitbox.Size = vt(1, 2, 7)
  4815. hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
  4816. hitbox.CFrame = hitboxCF
  4817. for i = 0, 1, 0.05 do
  4818. swait()
  4819. if (i >= 0.3 and i <= 0.33) or i >= 0.7 and i <= 0.73 then
  4820. so("92597369", prt6, 1, 0.8)
  4821. so("92597296", prt6, 1, 1)
  4822. end
  4823. hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
  4824. hitbox.CFrame = hitboxCF
  4825. MagniDamage(hitbox, 4, 4, 6, math.random(5, 10), "Normal", RootPart, 0.2, 2, (math.random(2, 5)), nil, true)
  4826. handlewld.C0 = euler(1.6, 0, 22 * i) * euler(0, 0, 0) * cf(0, 0, 0) * euler(2.5 - 0.93 * i, 0, 0)
  4827. wld1.C0 = euler(22 * i, -1.57 + 1.7 * i, 0) * euler(0, 0, 0) * cf(0, 0, 0) * euler(2.5 - 0.93 * i, 0, 0)
  4828. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1) * euler(0, 0, 0), 0.5)
  4829. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1), 0.5)
  4830. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1) * euler(0, 0, 0), 0.3)
  4831. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4832. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -1.3), 0.5)
  4833. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
  4834. RH.C0 = clerp(RH.C0, cf(0.8, -1, 0.3) * euler(0, 1.57, 0) * euler(0, -1, -0.1), 0.5)
  4835. LH.C0 = clerp(LH.C0, cf(-0.8, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -1, 0.3), 0.5)
  4836. if Stagger.Value ~= true and StunT.Value > Stun.Value then
  4837. do
  4838. if StaggerHit.Value == true then
  4839. break
  4840. end
  4841. -- DECOMPILER ERROR at PC569: LeaveBlock: unexpected jumping out IF_THEN_STMT
  4842.  
  4843. -- DECOMPILER ERROR at PC569: LeaveBlock: unexpected jumping out IF_STMT
  4844.  
  4845. end
  4846. end
  4847. end
  4848. RW.C0 = cf(1.5, 0.5, 0) * euler(1.57, 0, 1) * euler(0, 0, 0)
  4849. hitbox.Parent = modelzorz
  4850. hitbox.Size = vt()
  4851. hitboxweld()
  4852. hboxpos.Parent = nil
  4853. attack = false
  4854. end
  4855. attackthree = function()
  4856. attack = true
  4857. for i = 0, 1, 0.2 do
  4858. swait()
  4859. handlewld.C0 = clerp(handlewld.C0, euler(0, 1.6, -1.6) * cf(0, 1, 0), 0.5)
  4860. wld1.C0 = clerp(wld1.C0, euler(0, -0.4, 0) * cf(0, -2, 0) * euler(1.8, 0, 0), 0.5)
  4861. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.6) * euler(0.4, 0, 0), 0.5)
  4862. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.4), 0.5)
  4863. RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.57, 0, -0.5) * euler(0, 1.8, 0), 0.5)
  4864. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
  4865. LW.C0 = clerp(LW.C0, cf(-1.4, 0.5, -0.2) * euler(0.9, 0, -0.3) * euler(0.1, 57, 0), 0.5)
  4866. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
  4867. RH.C0 = clerp(RH.C0, cf(0.6, -1, 0.5) * euler(0, 1.57, 0) * euler(0, -1.4, -0.1), 0.5)
  4868. LH.C0 = clerp(LH.C0, cf(-0.6, -1, -0.5) * euler(0, -1.57, 0) * euler(0, -1.4, 0.3), 0.5)
  4869. if Stagger.Value ~= true and StunT.Value > Stun.Value then
  4870. do
  4871. if StaggerHit.Value == true then
  4872. break
  4873. end
  4874. -- DECOMPILER ERROR at PC237: LeaveBlock: unexpected jumping out IF_THEN_STMT
  4875.  
  4876. -- DECOMPILER ERROR at PC237: LeaveBlock: unexpected jumping out IF_STMT
  4877.  
  4878. end
  4879. end
  4880. end
  4881. so("92597369", prt6, 1, 0.5)
  4882. hbwld.Parent = nil
  4883. hboxpos.Parent = hitbox
  4884. hitbox.Parent = modelzorz
  4885. hitbox.Size = vt(1, 2, 7)
  4886. hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
  4887. hitbox.CFrame = hitboxCF
  4888. for i = 0, 1, 0.1 do
  4889. swait()
  4890. if i >= 0.7 and i <= 0.73 then
  4891. so("92597369", prt6, 1, 0.5)
  4892. end
  4893. hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
  4894. hitbox.CFrame = hitboxCF
  4895. MagniDamage(hitbox, 4, 5, 6, math.random(5, 10), "Normal", RootPart, 0.3, 2, (math.random(4, 6)), nil, true)
  4896. handlewld.C0 = clerp(handlewld.C0, euler(0, 1.6, -1.6) * cf(0, 1, 0), 0.4)
  4897. wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, -2, 0) * euler(2.5, 0, 0), 0.4)
  4898. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1) * euler(0, 0, 0), 0.4)
  4899. RootJoint.C0 = RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.4 - 9.28 * i)
  4900. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1.4) * euler(0, 1.8, 0), 0.4)
  4901. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4902. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1, 0, -1), 0.4)
  4903. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4904. RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.4)
  4905. LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.4)
  4906. if Stagger.Value ~= true and StunT.Value > Stun.Value then
  4907. do
  4908. if StaggerHit.Value == true then
  4909. break
  4910. end
  4911. -- DECOMPILER ERROR at PC552: LeaveBlock: unexpected jumping out IF_THEN_STMT
  4912.  
  4913. -- DECOMPILER ERROR at PC552: LeaveBlock: unexpected jumping out IF_STMT
  4914.  
  4915. end
  4916. end
  4917. end
  4918. hitbox.Parent = modelzorz
  4919. hitbox.Size = vt()
  4920. hitboxweld()
  4921. hboxpos.Parent = nil
  4922. attack = false
  4923. end
  4924. attackfour = function()
  4925. attack = true
  4926. for i = 0, 1, 0.1 do
  4927. swait()
  4928. handlewld.C0 = clerp(handlewld.C0, euler(0, 1.6, -2.2) * cf(0, 1, 0), 0.3)
  4929. wld1.C0 = clerp(wld1.C0, euler(0, 0.8, 0) * cf(0, -2, 0) * euler(1.57, 0, 0), 0.3)
  4930. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.3)
  4931. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, 0), 0.3)
  4932. RW.C0 = clerp(RW.C0, cf(1, 1.2, 0) * euler(3.6, 0, -0.8), 0.3)
  4933. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4934. LW.C0 = clerp(LW.C0, cf(-1, 1.2, 0) * euler(3.6, 0, 0.8), 0.3)
  4935. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  4936. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(0, 0, -0.2), 0.3)
  4937. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0, 0.2), 0.3)
  4938. if Stagger.Value ~= true and StunT.Value > Stun.Value then
  4939. do
  4940. if StaggerHit.Value == true then
  4941. break
  4942. end
  4943. -- DECOMPILER ERROR at PC213: LeaveBlock: unexpected jumping out IF_THEN_STMT
  4944.  
  4945. -- DECOMPILER ERROR at PC213: LeaveBlock: unexpected jumping out IF_STMT
  4946.  
  4947. end
  4948. end
  4949. end
  4950. so("28144425", prt6, 1, 0.7)
  4951. so("92597369", prt6, 1, 0.5)
  4952. hbwld.Parent = nil
  4953. hboxpos.Parent = hitbox
  4954. hitbox.Parent = modelzorz
  4955. hitbox.Size = vt(1, 2, 7)
  4956. hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
  4957. hitbox.CFrame = hitboxCF
  4958. blcf = nil
  4959. scfr = nil
  4960. for i = 0, 1, 0.1 do
  4961. swait()
  4962. handlewld.C0 = clerp(handlewld.C0, euler(1.6, 1.6, 2.8) * cf(0, 1, 0), 0.3)
  4963. wld1.C0 = clerp(wld1.C0, euler(0, 0.8, 0) * cf(0, -2, 0) * euler(1.57, 0, 0), 0.3)
  4964. hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
  4965. hitbox.CFrame = hitboxCF
  4966. MagniDamage(hitbox, 4, 5, 7, math.random(5, 10), "Normal", RootPart, 0.5, 2, (math.random(5, 8)), nil, true)
  4967. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.4)
  4968. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.4, 0, 0), 0.4)
  4969. RW.C0 = clerp(RW.C0, cf(1, 0.3, -0.5) * euler(0.5, 0, -0.8), 0.4)
  4970. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4971. LW.C0 = clerp(LW.C0, cf(-1, 0.3, -0.5) * euler(0.5, 0, 0.8), 0.4)
  4972. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  4973. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, 0.3), 0.4)
  4974. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(-0.2, 0, -0.7), 0.4)
  4975. if Stagger.Value ~= true and StunT.Value > Stun.Value then
  4976. do
  4977. if StaggerHit.Value == true then
  4978. break
  4979. end
  4980. -- DECOMPILER ERROR at PC514: LeaveBlock: unexpected jumping out IF_THEN_STMT
  4981.  
  4982. -- DECOMPILER ERROR at PC514: LeaveBlock: unexpected jumping out IF_STMT
  4983.  
  4984. end
  4985. end
  4986. end
  4987. x = Instance.new("ForceField",Character)
  4988. c = Instance.new("Explosion",Workspace)
  4989. c.Position = o168.Position
  4990. c.BlastRadius = 25
  4991. wait()
  4992. c:remove()
  4993. x:remove()
  4994. Stagger.Value = true
  4995. hitbox.Parent = modelzorz
  4996. hitbox.Size = vt()
  4997. hitboxweld()
  4998. hboxpos.Parent = nil
  4999. attack = false
  5000. end
  5001. Invisibility = function()
  5002. if invisible == false then
  5003. so("324867021", Torso, 1, 1.4)
  5004. MagicWave(BrickColor.new("Crimson"), scarfp2.CFrame * euler(math.rad(180), 0, 0), 1, 1, 1, 0.5, 1.5, 0.5, 0.1)
  5005. MagicWave(BrickColor.new("Crimson"), scarfp2.CFrame * euler(math.rad(180), 0, 0), 1, 1, 1, 1, 0.5, 1, 0.1)
  5006. invisnum.Value = invisnum.Value - 10
  5007. for _,c in pairs(Decrease:children()) do
  5008. if c.Name == "DecreaseMvmt" and c:findFirstChild("Renegade") ~= nil then
  5009. c.Parent = nil
  5010. end
  5011. end
  5012. invisible = true
  5013. while invisible == true do
  5014. wait()
  5015. d = Instance.new("NumberValue", Decrease)
  5016. d.Name = "DecreaseMvmt"
  5017. d.Value = 0.01
  5018. dur = Instance.new("NumberValue", d)
  5019. dur.Name = "Duration"
  5020. dur.Value = 50
  5021. display = "-Movement"
  5022. showDamage(Character, display, "Debuff")
  5023. da = Instance.new("BoolValue", d)
  5024. da.Name = "Renegade"
  5025. DecreaseStat(Character, "Defense", -784597239785798237985792379859782357279835.2657389632897387823, 80)
  5026. invisible = true
  5027. isinvis.Value = true
  5028. passive3.Parent = Decrease
  5029. end
  5030. else
  5031. invisible = false
  5032. isinvis.Value = false
  5033. passive3.Parent = nil
  5034. end
  5035. end
  5036. do1 = function()
  5037. if attack == true then
  5038. return
  5039. end
  5040. if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then
  5041. return
  5042. end
  5043. if cooldownmax <= cooldowns[1] and mana.Value >= 10 then
  5044. attack = true
  5045. cooldowns[1] = 0
  5046. local doinvisatk = false
  5047. if doinvisatk == false then
  5048. for i = 0, 1, 0.1 do
  5049. swait()
  5050. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
  5051. wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(1.57, 0, 0), 0.3)
  5052. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1.57) * euler(0, 0, 0), 0.3)
  5053. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1.57), 0.3)
  5054. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1, 0, 1) * euler(0, 1.5, 0), 0.3)
  5055. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  5056. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.57, 0, -1.57) * euler(0, 0, 0), 0.3)
  5057. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  5058. RH.C0 = clerp(RH.C0, cf(0.5, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1.57, -0.3), 0.3)
  5059. LH.C0 = clerp(LH.C0, cf(-0.5, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1.57, 0.1), 0.3)
  5060. if Stagger.Value ~= true and StunT.Value > Stun.Value then
  5061. do
  5062. if StaggerHit.Value == true then
  5063. break
  5064. end
  5065. end
  5066. end
  5067. end
  5068. mana.Value = mana.Value - 10
  5069. CF = LeftArm.CFrame * cf(0, -2, 0)
  5070. ref = part(3, workspace, 0, 1, BrickColor.new("Crimson"), "Reference", vt())
  5071. ref.Anchored = true
  5072. ref.CFrame = CF
  5073. game:GetService("Debris"):AddItem(ref, 2)
  5074. so("160772554", ref, 1, 0.6)
  5075. hbwld.Parent = nil
  5076. hboxpos.Parent = hitbox
  5077. hitbox.Parent = modelzorz
  5078. hitbox.Size = vt(2, 2, 2)
  5079. MagicSkull(BrickColor.new("Crimson"), CF * euler(-1.57, 0, 0), 1, 1, 1, 1, 1, 1, 0.05, 0.1)
  5080. MagicCylinder2(BrickColor.new("Crimson"), CF, 5, 5, 5, 2, -0.05, 2, 0.02, 0.1)
  5081. MagicCircle(BrickColor.new("Crimson"), CF * euler(-1.57, 0, 0), 1, 1, 0.2, 2, 2, 0, 0.025)
  5082. MagicCircle(BrickColor.new("Crimson"), CF * euler(-1.57, 0, 0), 50, 50, 0, -1, -1, 5, 0.025)
  5083. MagicCircle(BrickColor.new("Crimson"), CF * euler(-1.57, 0, 0), 52, 52, 0, -1, -1, 7, 0.025)
  5084. hitboxCF = CF
  5085. hitbox.CFrame = hitboxCF
  5086. for i = 1, 25 do
  5087. wait()
  5088. DecreaseStat(Character, "Damage", -514367867343947.2496, 200)
  5089. DecreaseStat(Character, "Defense", -5163476857436492.2723, 200)
  5090. DecreaseStat(Character, "Movement", -0.05, 200)
  5091. DecreaseStat(Character, "Stun", -55532341465555, 200)
  5092. DecreaseStat(Character, "StunThreshold", -5553464366235783568343645555, 200)
  5093. end
  5094. Stagger.Value = true
  5095. StaggerHit.Value = true
  5096. Stunned.Value = true
  5097. Rooted.Value = true
  5098. wait(1)
  5099. Rooted.Value = false
  5100. for i = 0, 1, 0.05 do
  5101. swait()
  5102. MagicBlock(BrickColor.new("Crimson"), CF, 0.5, 0.5, 0.5, 0.2, 0.2, 0.2, 0.05, 3)
  5103. CF = CF * cf(0, -0.4, 0)
  5104. hitboxCF = CF
  5105. hitbox.CFrame = hitboxCF
  5106. hitbox.Size = hitbox.Size + vt(0.6, 0.6, 0.6)
  5107. if i == 0.6 then
  5108. MagniDamage(hitbox, hitbox.Size.Y, 8, 15, math.random(20, 40), "Knockdown2", ref, 1, 2, (math.random(5, 8)), nil, false, true)
  5109. end
  5110. end
  5111. hitbox.Parent = modelzorz
  5112. hitbox.Size = vt()
  5113. hitboxweld()
  5114. hboxpos.Parent = nil
  5115. attack = false
  5116. -- u can choose to miss out the line above me and below me using -- so that it does 2 terrors
  5117. elseif doinvisatk == true then
  5118. for i = 0, 1, 0.2 do
  5119. swait()
  5120. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
  5121. wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(0.8, 1, 0), 0.3)
  5122. Neck.C0 = clerp(Neck.C0, necko * euler(-0.4, 0, 0.2), 0.4)
  5123. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.5) * euler(0.8, 0, -0.5), 0.4)
  5124. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.4), 0.4)
  5125. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  5126. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.4, 0, -0.5), 0.4)
  5127. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  5128. RH.C0 = clerp(RH.C0, RHC0 * cf(0.5, 1, 0) * euler(0.5, 0, 0.5), 0.4)
  5129. LH.C0 = clerp(LH.C0, LHC0 * cf(0, 0, 0) * euler(0, 0.5, 0.5), 0.4)
  5130. if Stagger.Value ~= true and StunT.Value > Stun.Value then
  5131. do
  5132. if StaggerHit.Value == true then
  5133. break
  5134. end
  5135. end
  5136. end
  5137. end
  5138. mana.Value = mana.Value - 20
  5139. CF = LeftArm.CFrame * cf(0, -1, 0) * euler(2.5, 0, 0)
  5140. ref = part(3, workspace, 0, 1, BrickColor.new("Crimson"), "Reference", vt())
  5141. ref.Anchored = true
  5142. ref.CFrame = CF
  5143. game:GetService("Debris"):AddItem(ref, 2)
  5144. so("160772554", ref, 1, 0.6)
  5145. hbwld.Parent = nil
  5146. hboxpos.Parent = hitbox
  5147. hitbox.Parent = modelzorz
  5148. hitbox.Size = vt(2, 2, 2)
  5149. MagicSkull(BrickColor.new("Crimson"), CF * euler(-1.57, 0, 0), 1, 1, 1, 1.5, 1.5, 1.5, 0.05, 0.1)
  5150. MagicCylinder2(BrickColor.new("Crimson"), CF, 5, 5, 5, 3, -0.05, 3, 0.02, 0)
  5151. MagicCircle(BrickColor.new("Crimson"), CF * euler(-1.57, 0, 0), 1, 1, 0.2, 5, 5, 0, 0.025)
  5152. MagicCircle(BrickColor.new("Crimson"), CF * euler(-1.57, 0, 0), 1, 1, 0, 2, 2, 5, 0.025)
  5153. MagicCircle(BrickColor.new("Crimson"), CF * euler(-1.57, 0, 0), 1, 1, 0, 3, 3, 7, 0.025)
  5154. hitboxCF = CF
  5155. hitbox.CFrame = hitboxCF
  5156. for i = 0, 1, 0.05 do
  5157. swait()
  5158. MagicBlock(BrickColor.new("Crimson"), CF, 0.5, 0.5, 0.5, 0.2, 0.2, 0.2, 0.05, 3)
  5159. CF = CF * cf(0, -0.2, 0)
  5160. hitboxCF = CF
  5161. hitbox.CFrame = hitboxCF
  5162. hitbox.Size = hitbox.Size + vt(0.8, 0.8, 0.8)
  5163. MagniDamage(hitbox, hitbox.Size.Y, 5, 10, math.random(20, 40), "Knockdown2", ref, 1, 2, (math.random(5, 8)), nil, false, true, "Movement", 0.4, 200)
  5164. end
  5165. hitbox.Parent = modelzorz
  5166. hitbox.Size = vt()
  5167. hitboxweld()
  5168. hboxpos.Parent = nil
  5169. attack = false
  5170. end
  5171. end
  5172. end
  5173. do2 = function()
  5174. if doing2 == true then
  5175. cooldowns[2] = 0
  5176. doing2 = false
  5177. return
  5178. end
  5179. if attack == true then
  5180. return
  5181. end
  5182. if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then
  5183. return
  5184. end
  5185. if cooldownmax <= cooldowns[2] and mana.Value >= 25 then
  5186. cooldowns[2] = 0
  5187. doing2 = true
  5188. local doinvisatk = false
  5189. end
  5190. end
  5191. do3 = function()
  5192. if attack == true then
  5193. return
  5194. end
  5195. if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then
  5196. return
  5197. end
  5198. if cooldownmax <= cooldowns[3] and mana.Value >= 30 then
  5199. attack = true
  5200. cooldowns[3] = 0
  5201. local doinvisatk = false
  5202. for i = 0, 1, 0.1 do
  5203. swait()
  5204. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
  5205. wld1.C0 = clerp(wld1.C0, euler(0, 0.8, 0) * cf(0, -2, 0) * euler(1.57, 0, 0), 0.3)
  5206. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.3)
  5207. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, 0), 0.3)
  5208. RW.C0 = clerp(RW.C0, cf(1, 1.2, 0) * euler(3.6, 0, -0.8), 0.3)
  5209. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  5210. LW.C0 = clerp(LW.C0, cf(-1, 1.2, 0) * euler(3.6, 0, 0.8), 0.3)
  5211. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
  5212. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(0, 0, -0.2), 0.3)
  5213. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0, 0.2), 0.3)
  5214. if Stagger.Value ~= true and StunT.Value > Stun.Value then
  5215. do
  5216. if StaggerHit.Value == true then
  5217. break
  5218. end
  5219. end
  5220. end
  5221. end
  5222. so("92597369", prt6, 0.6, 1)
  5223. blcf = nil
  5224. scfr = nil
  5225. for i = 0, 1, 0.1 do
  5226. swait()
  5227. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
  5228. wld1.C0 = clerp(wld1.C0, euler(0, 0.8, 0) * cf(0, -2, 0) * euler(1.57, 0, 0), 0.3)
  5229. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.4)
  5230. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.4, 0, 0), 0.4)
  5231. RW.C0 = clerp(RW.C0, cf(1, 0.3, -0.5) * euler(0.5, 0, -0.8), 0.4)
  5232. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  5233. LW.C0 = clerp(LW.C0, cf(-1, 0.3, -0.5) * euler(0.5, 0, 0.8), 0.4)
  5234. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  5235. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, 0.3), 0.4)
  5236. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(-0.2, 0, -0.7), 0.4)
  5237. if Stagger.Value ~= true and StunT.Value > Stun.Value then
  5238. do
  5239. if StaggerHit.Value == true then
  5240. break
  5241. end
  5242. end
  5243. end
  5244. end
  5245. attack = false
  5246. CF = RootPart.CFrame * cf(0, 0, -30)
  5247. ref2 = part(3, workspace, 0, 1, BrickColor.new("Crimson"), "Reference", vt())
  5248. ref2.Anchored = true
  5249. ref2.CFrame = CF
  5250. game:GetService("Debris"):AddItem(ref2, 5)
  5251. so("2101137", ref2, 1, 1)
  5252. hitfloor2, posfloor2 = rayCast(ref2.Position, CFrame.new(ref2.Position, ref2.Position - Vector3.new(0, 1, 0)).lookVector, 100, Character)
  5253. if hitfloor2 ~= nil then
  5254. mana.Value = mana.Value - 30
  5255. ref2.CFrame = cf(posfloor2)
  5256. MagicCircle(BrickColor.new("Crimson"), cf(posfloor2), 400, 2.5, 400, 0, 0, 0, 0.05)
  5257. MagicCircle(BrickColor.new("Crimson"), cf(posfloor2), 400, 5, 400, -20, 0, -20, 0.025)
  5258. MagicCircle(BrickColor.new("Crimson"), cf(posfloor2), 400, 5, 400, -21, 500, -21, 0.05)
  5259. for i = 0, 1, 0.05 do
  5260. swait()
  5261. MagicBlock(BrickColor.new("Bright red"), cf(posfloor2) * cf(math.random(-2000, 2000) / 100, math.random(0, 300) / 100, math.random(-2000, 2000) / 100), 15, 15, 15, -3, -3, -3, 0.1, 1)
  5262. MagicBlock(BrickColor.new("Crimson"), cf(posfloor2) * cf(math.random(-2000, 2000) / 100, math.random(0, 300) / 100, math.random(-2000, 2000) / 100), 3, 3, 3, 1, 1, 1, 0.1, 3)
  5263. end
  5264. so("165969964", ref2, 5, 0.9)
  5265. so("167115397", ref2, 5, 1)
  5266. so("134854740", ref2, 2.5, 0.75)
  5267. so("138186576", ref2, 4, 0.75)
  5268. MagniDamage(ref2, 125, 7, 21, math.random(-50, -30), "Knockdown2", RootPart, 0, 1, (math.random(5, 10)), nil, nil, true)
  5269. MagicBlock(BrickColor.new("Crimson"), cf(posfloor2), 1000, 1000, 1000, -50, -50, -50, 0.05, 1)
  5270. MagicBlock(BrickColor.new("Crimson"), cf(posfloor2), 1250, 1250, 1250, -75, -75, -75, 0.05, 1)
  5271. MagicBlock(BrickColor.new("Crimson"), cf(posfloor2), 1500, 1500, 1500, -100, -100, -100, 0.05, 1)
  5272. MagicCircle(BrickColor.new("Crimson"), cf(posfloor2), 400, 1, 400, 75, 1, 75, 0.05)
  5273. MagicCircle(BrickColor.new("Crimson"), cf(posfloor2), 400, 1, 400, 50, 2, 50, 0.05)
  5274. MagicCircle(BrickColor.new("Crimson"), cf(posfloor2), 400, 1, 400, 25, 3, 25, 0.05)
  5275. MagicCircle(BrickColor.new("Crimson"), cf(posfloor2), 0, 0, 0, 50, 50, 50, 0.05)
  5276. MagicCircle(BrickColor.new("Maroon"), cf(posfloor2), 0, 0, 0, 100, 100, 100, 0.05)
  5277. MagicCircle(BrickColor.new("Crimson"), cf(posfloor2), 0, 0, 0, 150, 150, 150, 0.05)
  5278. MagicCircle(BrickColor.new("Crimson"), cf(posfloor2), 0, 0, 0, 200, 200, 200, 0.05)
  5279. MagicCircle(BrickColor.new("Crimson"), cf(posfloor2), 400, 1, 400, 0.5, 175, 0.5, 0.005)
  5280. MagicCircle(BrickColor.new("Crimson"), cf(posfloor2), 300, 1, 300, 0.5, 150, 0.5, 0.005)
  5281. MagicCircle(BrickColor.new("Crimson"), cf(posfloor2), 200, 1, 200, 0.5, 125, 0.5, 0.005)
  5282. end
  5283. end
  5284. end
  5285. do4 = function()
  5286. if attack == true then
  5287. return
  5288. end
  5289. if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then
  5290. return
  5291. end
  5292. if cooldownmax <= cooldowns[4] and mana.Value >= 50 then
  5293. attack = true
  5294. cooldowns[4] = 0
  5295. mana.Value = mana.Value - 50
  5296. for i = 0, 1, 0.05 do
  5297. swait()
  5298. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.15)
  5299. wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 1, 0) * euler(2.2, 0, 0), 0.15)
  5300. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, 1), 0.15)
  5301. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1), 0.15)
  5302. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2.8, 0, 0.5) * euler(0, -1, 0), 0.15)
  5303. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.15)
  5304. LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(2.4, 0, 0.8) * euler(0, -1, 0), 0.15)
  5305. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.15)
  5306. RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.15)
  5307. LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.15)
  5308. end
  5309. doing4 = true
  5310. so("28144425", prt6, 1, 0.6)
  5311. hbwld.Parent = nil
  5312. hboxpos.Parent = hitbox
  5313. hitbox.Parent = modelzorz
  5314. hitbox.Size = vt(1, 2, 7)
  5315. hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
  5316. hitbox.CFrame = hitboxCF
  5317. blcf = nil
  5318. scfr = nil
  5319. for i = 0, 1, 0.05 do
  5320. swait()
  5321. if i > 0.18 and i <= 0.2 then
  5322. MagicCircle(BrickColor.new("Crimson"), hitbox2.CFrame * euler(1.57, 0, 0), 5, 5, 5, -0.05, 10, -0.05, 0.01)
  5323. MagicCircle(BrickColor.new("Crimson"), hitbox2.CFrame * euler(1.57, 0, 0), 0, 0, 0, 5, 25, 5, 0.05)
  5324. MagicCircle(BrickColor.new("Crimson"), hitbox2.CFrame * euler(1.57, 0, 0), 0, 0, 0, 3, 30, 3, 0.025)
  5325. end
  5326. hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
  5327. hitbox.CFrame = hitboxCF
  5328. if i == 0.2 then
  5329. MagniDamage(hitbox, 6, 10, 10, 0, "Knockdown2", RootPart, 1, 1, (math.random(10, 20)), nil, nil, false, nil, nil, nil, true, true)
  5330. end
  5331. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
  5332. wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, -2, 0) * euler(2.2, 0, 0), 0.4)
  5333. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, -1), 0.4)
  5334. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1), 0.4)
  5335. RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(0.5, 0, -0.5) * euler(0, -0.5, 0), 0.4)
  5336. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  5337. LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(0.4, 0, 0.6) * euler(0, 1, 0), 0.4)
  5338. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
  5339. RH.C0 = clerp(RH.C0, cf(0.8, -1, 0.3) * euler(0, 1.57, 0) * euler(0, -1, -0.1), 0.4)
  5340. LH.C0 = clerp(LH.C0, cf(-0.8, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -1, 0.3), 0.4)
  5341. end
  5342. hitbox.Parent = modelzorz
  5343. hitbox.Size = vt()
  5344. hitboxweld()
  5345. hboxpos.Parent = nil
  5346. for i = 0, 1, 0.05 do
  5347. swait()
  5348. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.15)
  5349. wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, -1, 0) * euler(2.2, 0, 0), 0.15)
  5350. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.4, 0, -1.3), 0.15)
  5351. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.3), 0.15)
  5352. RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.3, 0, -0.5) * euler(0, 1.8, 0), 0.15)
  5353. LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(1.4, 0, 0.4) * euler(0, 1, 0), 0.15)
  5354. RH.C0 = clerp(RH.C0, cf(0.8, -1, 0.3) * euler(0, 1.57, 0) * euler(0, -1.3, -0.1), 0.15)
  5355. LH.C0 = clerp(LH.C0, cf(-0.8, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -1.3, 0.3), 0.15)
  5356. end
  5357. so("28144425", prt6, 1, 0.5)
  5358. hbwld.Parent = nil
  5359. hboxpos.Parent = hitbox
  5360. hitbox.Parent = modelzorz
  5361. hitbox.Size = vt(1, 2, 7)
  5362. hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
  5363. hitbox.CFrame = hitboxCF
  5364. blcf = nil
  5365. scfr = nil
  5366. daa = 0
  5367. for i = 0, 1, 0.05 do
  5368. swait()
  5369. daa = daa + 1
  5370. hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
  5371. hitbox.CFrame = hitboxCF
  5372. if daa == 4 then
  5373. print("SLASH")
  5374. MagicCircle(BrickColor.new("Crimson"), hitbox2.CFrame * euler(1.57, 0, 0), 5, 5, 5, -0.05, 10, -0.05, 0.01)
  5375. MagicCircle(BrickColor.new("Crimson"), hitbox2.CFrame * euler(1.57, 0, 0), 0, 0, 0, 5, 25, 5, 0.05)
  5376. MagicCircle(BrickColor.new("Crimson"), hitbox2.CFrame * euler(1.57, 0, 0), 0, 0, 0, 3, 30, 3, 0.025)
  5377. end
  5378. if i == 0.05 then
  5379. MagniDamage(hitbox, 6, 10, 10, math.random(30, 50), "Knockdown2", RootPart, 1, 1, (math.random(10, 20)), nil, nil, false, nil, nil, nil, true, true)
  5380. end
  5381. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.35)
  5382. wld1.C0 = clerp(wld1.C0, euler(0, -0.5, 0) * cf(0, -2, 0) * euler(2.2, 0, 0), 0.35)
  5383. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, 1.3), 0.35)
  5384. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1.3), 0.35)
  5385. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2.5, 0, 1) * euler(0, 2.5, 0), 0.35)
  5386. LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(1.4, 0, 0.4) * euler(0, 0, 0), 0.35)
  5387. RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.35)
  5388. LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.35)
  5389. end
  5390. swait(10)
  5391. doing4 = false
  5392. attack = false
  5393. end
  5394. end
  5395. DecreaseStat = function(Model, Stat, Amount, Duration, cangui)
  5396. if Model:findFirstChild("Stats") ~= nil and Model.Stats[Stat] ~= nil then
  5397. Model.Stats[Stat].Value = Model.Stats[Stat].Value - Amount
  5398. d = Instance.new("NumberValue", Model.Stats.Decrease)
  5399. dur = Instance.new("NumberValue", d)
  5400. dur.Name = "Duration"
  5401. dur.Value = Duration
  5402. game:GetService("Debris"):AddItem(d, 20)
  5403. if Stat == "Damage" then
  5404. d.Name = "DecreaseAtk"
  5405. else
  5406. if Stat == "Defense" then
  5407. d.Name = "DecreaseDef"
  5408. else
  5409. if Stat == "Movement" then
  5410. d.Name = "DecreaseMvmt"
  5411. end
  5412. end
  5413. end
  5414. if Model:findFirstChild("Torso") ~= nil then
  5415. display = ""
  5416. if Stat == "Damage" then
  5417. if Amount > 0 then
  5418. display = "-Damage"
  5419. else
  5420. display = "+Damage"
  5421. end
  5422. else
  5423. if Stat == "Defense" then
  5424. if Amount > 0 then
  5425. display = "-Defense"
  5426. else
  5427. display = "+Defense"
  5428. end
  5429. else
  5430. if Stat == "Movement" then
  5431. if Amount > 0 then
  5432. display = "-Movement"
  5433. else
  5434. display = "+Movement"
  5435. end
  5436. end
  5437. end
  5438. end
  5439. if cangui ~= true then
  5440. showDamage(Model, display, "Debuff")
  5441. end
  5442. end
  5443. d.Value = Amount
  5444. end
  5445. end
  5446. GetDist = function(Part1, Part2, magni)
  5447. local targ = Part1.Position - Part2.Position
  5448. local mag = targ.magnitude
  5449. if mag <= magni then
  5450. return true
  5451. else
  5452. return false
  5453. end
  5454. end
  5455. MagniDamage = function(Part, magni, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staghit, ranged, DecreaseState, DecreaseAmount, Duration)
  5456. for _,c in pairs(workspace:children()) do
  5457. local hum = c:findFirstChild("Humanoid")
  5458. if hum ~= nil then
  5459. local head = nil
  5460. for _,d in pairs(c:children()) do
  5461. if d.className == "Model" and ranged ~= true then
  5462. head = d:findFirstChild("Hitbox")
  5463. if d.Parent == Character then
  5464. break
  5465. end
  5466. if head ~= nil then
  5467. local targ = head.Position - Part.Position
  5468. local mag = targ.magnitude
  5469. if mag <= magni and c.Name ~= Player.Name then
  5470. ref = part(3, workspace, 0, 1, BrickColor.new("Crimson"), "Reference", vt())
  5471. ref.Anchored = true
  5472. ref.CFrame = cf(head.Position)
  5473. game:GetService("Debris"):AddItem(ref, 1)
  5474. hitnum = math.random(1, 5)
  5475. if hitnum == 1 then
  5476. so("199148971", ref, 1, 1)
  5477. else
  5478. if hitnum == 2 then
  5479. so("199149025", ref, 1, 1)
  5480. else
  5481. if hitnum == 3 then
  5482. so("199149072", ref, 1, 1)
  5483. else
  5484. if hitnum == 4 then
  5485. so("199149109", ref, 1, 1)
  5486. else
  5487. if hitnum == 5 then
  5488. so("199149119", ref, 1, 1)
  5489. end
  5490. end
  5491. end
  5492. end
  5493. end
  5494. StaggerHit.Value = true
  5495. end
  5496. end
  5497. end
  5498. do
  5499. if d.className == "Part" and d.Name=="Torso" then
  5500. head = d
  5501. if head ~= nil then
  5502. local targ = head.Position - Part.Position
  5503. local mag = targ.magnitude
  5504. if mag <= magni and c.Name ~= Player.Name then
  5505. if stun == nil then
  5506. stun = math.random(5, 10)
  5507. end
  5508. local Rang = nil
  5509. if Ranged == false then
  5510. Rang = true
  5511. end
  5512. local stag = nil
  5513. if shbash == true then
  5514. stag = true
  5515. end
  5516. Damagefunc(head, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staghit, ranged, DecreaseState, DecreaseAmount, Duration)
  5517. end
  5518. end
  5519. end
  5520. do
  5521. -- DECOMPILER ERROR at PC183: LeaveBlock: unexpected jumping out DO_STMT
  5522.  
  5523. end
  5524. end
  5525. end
  5526. end
  5527. end
  5528. end
  5529. rayCast = function(Pos, Dir, Max, Ignore)
  5530. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  5531. end
  5532. local Point = Torso.CFrame * cf(0, Torso.Size.Y, 0)
  5533. LastPoint = Point
  5534. effect = function(Color, Ref, LP, P1, returnn)
  5535. if LP == nil or P1 == nil then
  5536. return
  5537. end
  5538. local effectsmsh = Instance.new("CylinderMesh")
  5539. effectsmsh.Scale = Vector3.new(0.2, 1, 0.2)
  5540. effectsmsh.Name = "Mesh"
  5541. local effectsg = Instance.new("Part")
  5542. NoOutline(effectsg)
  5543. effectsg.formFactor = 3
  5544. effectsg.CanCollide = false
  5545. effectsg.Name = "Eff"
  5546. effectsg.Locked = true
  5547. effectsg.Anchored = true
  5548. effectsg.Size = Vector3.new(0.5, 1, 0.5)
  5549. effectsg.Parent = workspace
  5550. effectsmsh.Parent = effectsg
  5551. effectsg.BrickColor = BrickColor.new(Color)
  5552. effectsg.Reflectance = Ref
  5553. local point1 = P1
  5554. local mg = (LP.p - point1.p).magnitude
  5555. effectsg.Size = Vector3.new(0.5, mg, 0.5)
  5556. effectsg.CFrame = cf((LP.p + point1.p) / 2, point1.p) * CFrame.Angles(math.rad(90), 0, 0)
  5557. effectsmsh.Scale = Vector3.new(0.2, 1, 0.2)
  5558. game:GetService("Debris"):AddItem(effectsg, 2)
  5559. if returnn then
  5560. return effectsg
  5561. end
  5562. if not returnn then
  5563. table.insert(Effects, {effectsg, "Cylinder", 0.2, 0.01, 0, 0.01, effectsmsh})
  5564. end
  5565. end
  5566. MagicBlock = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, parent)
  5567. local prt = part(3, workspace, 1, 1, BrickColor, "Effect", vt())
  5568. prt.Anchored = true
  5569. prt.CFrame = cframe
  5570. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  5571. game:GetService("Debris"):AddItem(prt, 10)
  5572. if Type == 1 or Type == nil then
  5573. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  5574. else
  5575. if Type == 2 then
  5576. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  5577. else
  5578. if Type == 3 then
  5579. table.insert(Effects, {prt, "Block3", delay, x3, y3, z3, msh, prt.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0})
  5580. end
  5581. end
  5582. end
  5583. end
  5584. MagicSkull = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, goe)
  5585. local prt = part(3, workspace, 1, 1, BrickColor, "Effect", vt())
  5586. prt.Anchored = true
  5587. prt.CFrame = cframe
  5588. msh = mesh("SpecialMesh", prt, "FileMesh", "4770583", vt(0, 0, 0), vt(x1, y1, z1))
  5589. game:GetService("Debris"):AddItem(prt, 10)
  5590. table.insert(Effects, {prt, "Skull", delay, x3, y3, z3, msh, goe})
  5591. end
  5592. MagicCircle = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  5593. local prt = part(3, workspace, 1, 1, BrickColor, "Effect", vt())
  5594. prt.Anchored = true
  5595. prt.CFrame = cframe
  5596. local msh = mesh("SpecialMesh", prt, "Sphere", "nil", vt(0, 0, 0), vt(x1, y1, z1))
  5597. game:GetService("Debris"):AddItem(prt, 10)
  5598. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  5599. end
  5600. MagicCircle2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, push)
  5601. local prt = part(3, workspace, 1, 1, BrickColor, "Effect", vt())
  5602. prt.Anchored = true
  5603. prt.CFrame = cframe
  5604. local msh = mesh("SpecialMesh", prt, "Sphere", "nil", vt(0, 0, 0), vt(x1, y1, z1))
  5605. game:GetService("Debris"):AddItem(prt, 10)
  5606. table.insert(Effects, {prt, "Blood", delay, x3, y3, z3, msh, push})
  5607. end
  5608. MagicCylinder = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  5609. local prt = part(3, workspace, 1, 1, BrickColor, "Effect", vt())
  5610. prt.Anchored = true
  5611. prt.CFrame = cframe
  5612. local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  5613. game:GetService("Debris"):AddItem(prt, 10)
  5614. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  5615. end
  5616. MagicCylinder2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, goe)
  5617. local prt = part(3, workspace, 1, 1, BrickColor, "Effect", vt())
  5618. prt.Anchored = true
  5619. prt.CFrame = cframe
  5620. local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  5621. game:GetService("Debris"):AddItem(prt, 10)
  5622. table.insert(Effects, {prt, "Cylinder2", delay, x3, y3, z3, msh, goe})
  5623. end
  5624. MagicHead = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  5625. local prt = part(3, workspace, 1, 1, BrickColor, "Effect", vt())
  5626. prt.Anchored = true
  5627. prt.CFrame = cframe
  5628. local msh = mesh("SpecialMesh", prt, "Head", "nil", vt(0, 0, 0), vt(x1, y1, z1))
  5629. game:GetService("Debris"):AddItem(prt, 10)
  5630. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  5631. end
  5632. ClangEffect = function(brickcolor, cframe, duration, decrease, size, power)
  5633. local prt = part(3, workspace, 0, 1, brickcolor, "Effect", vt())
  5634. prt.Anchored = true
  5635. prt.CFrame = cframe
  5636. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(5, 5, 5))
  5637. game:GetService("Debris"):AddItem(prt, 10)
  5638. table.insert(Effects, {prt, "CylinderClang", duration, decrease, size, power, prt.CFrame, nil})
  5639. end
  5640. MagicWave = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  5641. local prt = part(3, workspace, 1, 1, BrickColor, "Effect", vt())
  5642. prt.Anchored = true
  5643. prt.CFrame = cframe
  5644. local msh = mesh("SpecialMesh", prt, "FileMesh", "20329976", vt(0, 0, 0), vt(x1, y1, z1))
  5645. game:GetService("Debris"):AddItem(prt, 10)
  5646. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  5647. end
  5648. MagicFire = function(brickcolor, cframe, x1, y1, z1, delay)
  5649. local prt = part(3, workspace, 1, 1, BrickColor, "Effect", vt())
  5650. prt.Anchored = true
  5651. prt.CFrame = cframe
  5652. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  5653. game:GetService("Debris"):AddItem(prt, 10)
  5654. table.insert(Effects, {prt, "Fire", delay, 1, 1, 1, msh})
  5655. end
  5656. MagicFireWave = function(brickcolor, cframe, x1, y1, z1)
  5657. local prt = part(3, workspace, 0, 1, brickcolor, "Effect", vt())
  5658. prt.Anchored = true
  5659. prt.CFrame = cframe
  5660. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  5661. d = Instance.new("Decal")
  5662. d.Parent = prt
  5663. d.Texture = "http://www.roblox.com/asset/?id=26356434"
  5664. d.Face = "Top"
  5665. d = Instance.new("Decal")
  5666. d.Parent = prt
  5667. d.Texture = "http://www.roblox.com/asset/?id=26356434"
  5668. d.Face = "Bottom"
  5669. game:GetService("Debris"):AddItem(prt, 10)
  5670. table.insert(Effects, {prt, "FireWave", 1, 30, math.random(400, 600) / 100, msh})
  5671. end
  5672. ElecEffect = function(cff, x, y, z)
  5673. local prt = part(3, workspace, 1, 1, BrickColor.new("Bright red"), "Part", vt(1, 1, 1))
  5674. prt.Anchored = true
  5675. prt.CFrame = cff * cf(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  5676. prt.CFrame = cf(prt.Position)
  5677. game:GetService("Debris"):AddItem(prt, 10)
  5678. xval = math.random() / 3
  5679. yval = math.random() / 3
  5680. zval = math.random() / 3
  5681. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(xval, yval, zval))
  5682. Effects[#Effects + 1] = {prt, "Elec", 0.2, x, y, z, xval, yval, zval, msh}
  5683. end
  5684. CloneBody = function()
  5685. for _,v in pairs(Torso.Parent:children()) do
  5686. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  5687. local c = part(3, workspace, 1, 1, BrickColor.new("Crimson"), "Effect", v.Size)
  5688. c.Anchored = true
  5689. c.CFrame = v.CFrame
  5690. game:GetService("Debris"):AddItem(c, 5)
  5691. if v.Name == "Head" then
  5692. cmsh = mesh("SpecialMesh", c, "Head", "nil", vt(0, 0, 0), v.Mesh.Scale)
  5693. end
  5694. table.insert(Effects, {c, "Disappear", 0.05})
  5695. end
  5696. end
  5697. end
  5698. Clone = function(duration)
  5699. for _,v in pairs(Torso.Parent:children()) do
  5700. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  5701. local c = part(3, workspace, 1, 1, BrickColor.new("Crimson"), "Effect", v.Size)
  5702. c.Anchored = true
  5703. c.CFrame = v.CFrame
  5704. game:GetService("Debris"):AddItem(c, 5)
  5705. if v.Name == "Head" then
  5706. cmsh = mesh("SpecialMesh", c, "Head", "nil", vt(0, 0, 0), v.Mesh.Scale)
  5707. end
  5708. table.insert(Effects, {c, "Disappear", duration})
  5709. else
  5710. do
  5711. do
  5712. if v.className == "Hat" then
  5713. n = v.Handle:clone()
  5714. n:BreakJoints()
  5715. n.archivable = true
  5716. n.Anchored = true
  5717. n.CanCollide = false
  5718. n.Name = "Effect"
  5719. n.BrickColor = BrickColor.new("Crimson")
  5720. n.Parent = workspace
  5721. n.CFrame = v.Handle.CFrame
  5722. n.Transparency = 1
  5723. n:BreakJoints()
  5724. table.insert(Effects, {n, "Disappear", duration})
  5725. end
  5726. -- DECOMPILER ERROR at PC108: LeaveBlock: unexpected jumping out DO_STMT
  5727.  
  5728. -- DECOMPILER ERROR at PC108: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  5729.  
  5730. -- DECOMPILER ERROR at PC108: LeaveBlock: unexpected jumping out IF_STMT
  5731.  
  5732. end
  5733. end
  5734. end
  5735. end
  5736. for _,v in pairs(modelzorz:children()) do
  5737. if v.className == "Part" and v.Name ~= "Hitbox" and v.Name ~= "Hitbox2" then
  5738. n = v:clone()
  5739. for _,b in pairs(n:children()) do
  5740. if b.className == "Motor" then
  5741. b.Parent = nil
  5742. end
  5743. end
  5744. n.archivable = true
  5745. n.Anchored = true
  5746. n.CanCollide = false
  5747. n.Name = "Effect"
  5748. n.BrickColor = BrickColor.new("Crimson")
  5749. n.Parent = workspace
  5750. n.CFrame = v.CFrame
  5751. n.Transparency = 0
  5752. n:BreakJoints()
  5753. table.insert(Effects, {n, "Disappear", duration})
  5754. end
  5755. end
  5756. end
  5757. Cloak = function()
  5758. so("2767090", Torso, 1, 1)
  5759. Face.Parent = nil
  5760. Clone(0.02)
  5761. for _,v in pairs(Torso.Parent:children()) do
  5762. do
  5763. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  5764. coroutine.resume(coroutine.create(function()
  5765. for i = 0, 1, 0.1 do
  5766. wait()
  5767. v.Transparency = v.Transparency + 0.1
  5768. end
  5769. v.Transparency = 1
  5770. end))
  5771. end
  5772. if v.className == "Hat" then
  5773. do
  5774. hatp = v.Handle
  5775. coroutine.resume(coroutine.create(function(derp)
  5776. for i = 0, 1, 0.1 do
  5777. wait()
  5778. derp.Transparency = derp.Transparency + 0.1
  5779. end
  5780. derp.Transparency = 1
  5781. end), hatp)
  5782. -- DECOMPILER ERROR at PC45: LeaveBlock: unexpected jumping out IF_THEN_STMT
  5783.  
  5784. -- DECOMPILER ERROR at PC45: LeaveBlock: unexpected jumping out IF_STMT
  5785.  
  5786. end
  5787. end
  5788. end
  5789. end
  5790. for _,v in pairs(modelzorz:children()) do
  5791. if v.className == "Part" and v.Name ~= "Hitbox" and v.Name ~= "Hitbox2" then
  5792. coroutine.resume(coroutine.create(function()
  5793. for i = 0, 1, 0.1 do
  5794. wait()
  5795. v.Transparency = v.Transparency + 0.1
  5796. end
  5797. v.Transparency = 1
  5798. end))
  5799. end
  5800. end
  5801. end
  5802. UnCloak = function()
  5803. so("2767090", Torso, 1, 1.1)
  5804. Face.Parent = Head
  5805. for _,v in pairs(Torso.Parent:children()) do
  5806. do
  5807. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  5808. coroutine.resume(coroutine.create(function()
  5809. for i = 0, 1, 0.1 do
  5810. wait()
  5811. v.Transparency = v.Transparency - 0.1
  5812. end
  5813. v.Transparency = 0
  5814. end))
  5815. end
  5816. if v.className == "Hat" then
  5817. do
  5818. hatp = v.Handle
  5819. coroutine.resume(coroutine.create(function(derp)
  5820. for i = 0, 1, 0.1 do
  5821. wait()
  5822. derp.Transparency = derp.Transparency - 0.1
  5823. end
  5824. derp.Transparency = 1
  5825. end), hatp)
  5826. -- DECOMPILER ERROR at PC43: LeaveBlock: unexpected jumping out IF_THEN_STMT
  5827.  
  5828. -- DECOMPILER ERROR at PC43: LeaveBlock: unexpected jumping out IF_STMT
  5829.  
  5830. end
  5831. end
  5832. end
  5833. end
  5834. for _,v in pairs(modelzorz:children()) do
  5835. if v.className == "Part" and v.Name ~= "Hitbox" and v.Name ~= "Hitbox2" then
  5836. coroutine.resume(coroutine.create(function()
  5837. for i = 0, 1, 0.1 do
  5838. wait()
  5839. v.Transparency = v.Transparency - 0.1
  5840. end
  5841. for i = 0, 1, 0.3 do
  5842. wait()
  5843. v.Transparency = 0
  5844. end
  5845. end))
  5846. end
  5847. end
  5848. end
  5849. Damagefunc = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staghit, ranged, DecreaseState, DecreaseAmount, Duration)
  5850. if hit.Parent == nil then
  5851. return
  5852. end
  5853. if hit.Name == "Hitbox" and hit.Parent ~= modelzorz and ranged ~= true then
  5854. ref = part(3, workspace, 0, 1, BrickColor.new("Crimson"), "Reference", vt())
  5855. ref.Anchored = true
  5856. ref.CFrame = cf(hit.Position)
  5857. game:GetService("Debris"):AddItem(ref, 1)
  5858. hitnum = math.random(1, 5)
  5859. if hitnum == 1 then
  5860. so("199148971", ref, 1, 1)
  5861. else
  5862. if hitnum == 2 then
  5863. so("199149025", ref, 1, 1)
  5864. else
  5865. if hitnum == 3 then
  5866. so("199149072", ref, 1, 1)
  5867. else
  5868. if hitnum == 4 then
  5869. so("199149109", ref, 1, 1)
  5870. else
  5871. if hitnum == 5 then
  5872. so("199149119", ref, 1, 1)
  5873. end
  5874. end
  5875. end
  5876. end
  5877. end
  5878. StaggerHit.Value = true
  5879. end
  5880. h = hit.Parent:FindFirstChild("Humanoid")
  5881. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  5882. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  5883. return
  5884. end
  5885. if Player.Neutral == false then
  5886. if hit.Parent:findFirstChild("Alignment") ~= nil and hit.Parent.Alignment.Value == Player.TeamColor.Color then
  5887. return
  5888. end
  5889. if game.Players:GetPlayerFromCharacter(hit.Parent) ~= nil and game.Players:GetPlayerFromCharacter(hit.Parent).TeamColor == Player.TeamColor then
  5890. return
  5891. end
  5892. end
  5893. c = Instance.new("ObjectValue")
  5894. c.Name = "creator"
  5895. c.Value = game:service("Players").LocalPlayer
  5896. c.Parent = h
  5897. RecentEnemy.Value = hit.Parent
  5898. game:GetService("Debris"):AddItem(c, 0.5)
  5899. if doing4 == false then
  5900. minim = minim * Atk.Value
  5901. maxim = maxim * Atk.Value
  5902. end
  5903. Damage = 0
  5904. if minim == maxim then
  5905. Damage = maxim
  5906. else
  5907. Damage = math.random(minim, maxim)
  5908. end
  5909. blocked = false
  5910. enblock = nil
  5911. Stats = hit.Parent:findFirstChild("Stats")
  5912. if Stats == nil then
  5913. Character.Stats:Clone().Parent=hit.Parent
  5914. end
  5915. if Stats ~= nil then
  5916. Stats.Defense.Value=1
  5917. invis = Stats:findFirstChild("Invisibility")
  5918. if (ranged == false or ranged == nil) and invis ~= nil then
  5919. invis.Value = 0
  5920. end
  5921. enblock = Stats:findFirstChild("Block")
  5922. if enblock ~= nil and enblock.Value == true then
  5923. blocked = true
  5924. end
  5925. if Stats:findFirstChild("Defense") ~= nil then
  5926. if doing2 ~= true and doing4 ~= true then
  5927. local divide = Stats.Defense.Value
  5928. Damage = Damage / divide
  5929. end
  5930. do
  5931. Damage = Damage
  5932. if Damage <= 3 and (ranged == false or ranged == nil) and blocked ~= true then
  5933. hitnum = math.random(1, 5)
  5934. if hitnum == 1 then
  5935. so("199149321", hit, 1, 1)
  5936. else
  5937. if hitnum == 2 then
  5938. so("199149338", hit, 1, 1)
  5939. else
  5940. if hitnum == 3 then
  5941. so("199149367", hit, 1, 1)
  5942. else
  5943. if hitnum == 4 then
  5944. so("199149409", hit, 1, 1)
  5945. else
  5946. if hitnum == 5 then
  5947. so("199149452", hit, 1, 1)
  5948. end
  5949. end
  5950. end
  5951. end
  5952. end
  5953. else
  5954. if ranged == false or ranged == nil and blocked ~= true then
  5955. hitnum = math.random(1, 6)
  5956. if hitnum == 1 then
  5957. so("199149137", hit, 1, 1)
  5958. else
  5959. if hitnum == 2 then
  5960. so("199149186", hit, 1, 1)
  5961. else
  5962. if hitnum == 3 then
  5963. so("199149221", hit, 1, 1)
  5964. else
  5965. if hitnum == 4 then
  5966. so("199149235", hit, 1, 1)
  5967. else
  5968. if hitnum == 5 then
  5969. so("199149269", hit, 1, 1)
  5970. else
  5971. if hitnum == 6 then
  5972. so("199149297", hit, 1, 1)
  5973. end
  5974. end
  5975. end
  5976. end
  5977. end
  5978. end
  5979. end
  5980. end
  5981. if Damage <= 3 and staghit == true and ranged ~= true then
  5982. StaggerHit.Value = true
  5983. end
  5984. if Stats:findFirstChild("Stun") ~= nil then
  5985. if blocked == true then
  5986. incstun = incstun / 2
  5987. end
  5988. if Stats.Stun.Value < Stats.StunThreshold.Value then
  5989. Stats.Stun.Value = Stats.Stun.Value + incstun
  5990. end
  5991. end
  5992. if Stats:findFirstChild("Stagger") ~= nil and stagger == true then
  5993. Stats.Stagger.Value = true
  5994. end
  5995. if blocked == true then
  5996. showDamage(hit.Parent, "Block", "Damage")
  5997. if ranged ~= true then
  5998. enblock.Value = false
  5999. Stagger.Value = true
  6000. hitnum = math.random(1, 2)
  6001. if hitnum == 1 then
  6002. so("199148933", hit, 1, 1)
  6003. else
  6004. if hitnum == 2 then
  6005. so("199148947", hit, 1, 1)
  6006. end
  6007. end
  6008. end
  6009. else
  6010. Damage = math.floor(Damage)
  6011. if hit.Parent:findFirstChild("Mark") == nil then
  6012. d = it("BoolValue", hit.Parent)
  6013. d.Name = "Mark"
  6014. b = it("NumberValue", d)
  6015. b.Name = "MarkTime"
  6016. b.Value = 200
  6017. v = it("NumberValue", d)
  6018. v.Name = "MarkValue"
  6019. v.Value = 0
  6020. if doing4 == true then
  6021. v.Value = 10
  6022. end
  6023. sz = it("NumberValue", d)
  6024. sz.Name = "MarkSize"
  6025. sz.Value = 5
  6026. st = it("StringValue", d)
  6027. st.Name = "MarkType"
  6028. st.Value = "Adjudicator"
  6029. local tehpart = hit.Parent:findFirstChild("HumanoidRootPart")
  6030. if tehpart == nil then
  6031. tehpart = hit.Parent:findFirstChild("Torso")
  6032. end
  6033. if hit.Parent.Name == "Neflhelm" then
  6034. tehpart = hit
  6035. end
  6036. if tehpart ~= nil then
  6037. markgui = it("BillboardGui", tehpart)
  6038. markgui.Name = "Mark Gui"
  6039. markgui.Size = UDim2.new(7, 0, 7, 0)
  6040. markgui.StudsOffset = vt(0, 10, 0)
  6041. markgui.AlwaysOnTop = true
  6042. markscy = it("ImageLabel", markgui)
  6043. markscy.Name = "Scythe"
  6044. markscy.BackgroundTransparency = 1
  6045. markscy.Image = "rbxassetid://278007861"
  6046. markscy.ImageColor3 = Color3.new(1, 0, 0)
  6047. markscy.Size = UDim2.new(1, 0, 1, 0)
  6048. table.insert(MarkedGUI, {markgui, markscy})
  6049. end
  6050. table.insert(Marked, {d, b, v, sz})
  6051. else
  6052. mark = hit.Parent:findFirstChild("Mark")
  6053. if mark:findFirstChild("MarkTime") ~= nil then
  6054. mark.MarkTime.Value = 700
  6055. end
  6056. if mark:findFirstChild("MarkValue") ~= nil then
  6057. if mark.MarkValue.Value >= 10 then
  6058. if mark:findFirstChild("MarkTime") ~= nil then
  6059. mark.MarkTime.Value = 400
  6060. end
  6061. if mark.MarkType.Value == "Classic" then
  6062. mark.Parent = nil
  6063. Damage = Damage * 2
  6064. print("double damage")
  6065. if hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  6066. ref = part(3, workspace, 0, 1, BrickColor.new("Crimson"), "Reference", vt())
  6067. ref.Anchored = true
  6068. ref.CFrame = hit.Parent.HumanoidRootPart.CFrame
  6069. game:GetService("Debris"):AddItem(ref, 5)
  6070. local nr = NumberRange.new
  6071. local ns = NumberSequence.new
  6072. local cs = ColorSequence.new
  6073. local parti = it("ParticleEmitter")
  6074. parti.Color = cs(NewCol, Color3.new(0, 0, 0))
  6075. parti.LightEmission = 0
  6076. parti.Size = ns(10)
  6077. parti.Texture = "http://www.roblox.com/asset/?id=243660364"
  6078. transseq = ns({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
  6079. parti.Transparency = transseq
  6080. parti.ZOffset = 1
  6081. parti.Acceleration = vt(0, 0, 0)
  6082. parti.Lifetime = nr(1)
  6083. parti.Rate = 20
  6084. parti.Rotation = nr(0, 360)
  6085. parti.Speed = nr(0)
  6086. parti.VelocitySpread = 0
  6087. parti.Parent = ref
  6088. parti.Enabled = true
  6089. table.insert(Effects, {parti, "PartiEmi", 20})
  6090. markscy = it("ImageLabel", markgui)
  6091. markscy.Name = "Scythe"
  6092. markscy.BackgroundTransparency = 1
  6093. markscy.Image = "rbxassetid://258927926"
  6094. markscy.ImageColor3 = Color3.new(1, 0, 0)
  6095. markscy.Size = UDim2.new(1, 0, 1, 0)
  6096. table.insert(Effects, {markgui, "AdjuEff", 10, markscy})
  6097. end
  6098. elseif mark.MarkType.Value == "Adjudicator" and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  6099. da = math.random(1, 4)
  6100. inc = 1
  6101. if doing2 == true then
  6102. inc = 2
  6103. end
  6104. if da == 1 then
  6105. DecreaseStat(Character, "Damage", -math.random(6, 10) / 100 * inc, 150, true)
  6106. DecreaseStat(Character, "Movement", -math.random(2, 6) / 100 * inc, 200, true)
  6107. else
  6108. if da == 2 then
  6109. DecreaseStat(Character, "Defense", -math.random(2, 6) / 100 * inc, 150, true)
  6110. DecreaseStat(Character, "Movement", -math.random(2, 6) / 100 * inc, 200, true)
  6111. else
  6112. if da == 3 then
  6113. DecreaseStat(hit.Parent, "Damage", math.random(6, 10) / 100 * inc, 150, true)
  6114. DecreaseStat(hit.Parent, "Movement", math.random(1, 3) / 100 * inc, 200, true)
  6115. else
  6116. if da == 4 then
  6117. DecreaseStat(hit.Parent, "Defense", math.random(2, 6) / 100 * inc, 150, true)
  6118. DecreaseStat(hit.Parent, "Movement", math.random(1, 3) / 100 * inc, 200, true)
  6119. end
  6120. end
  6121. end
  6122. end
  6123. ref = part(3, workspace, 0, 1, BrickColor.new("Crimson"), "Reference", vt())
  6124. ref.Anchored = true
  6125. ref.CFrame = hit.Parent.HumanoidRootPart.CFrame
  6126. game:GetService("Debris"):AddItem(ref, 5)
  6127. markgui = it("BillboardGui", ref)
  6128. markgui.Name = "Mark Gui"
  6129. markgui.Size = UDim2.new(7, 0, 7, 0)
  6130. markgui.StudsOffset = vt(0, 10, 0)
  6131. markgui.AlwaysOnTop = true
  6132. markscy = it("ImageLabel", markgui)
  6133. markscy.Name = "Scythe"
  6134. markscy.BackgroundTransparency = 1
  6135. markscy.Image = "rbxassetid://278007453"
  6136. markscy.ImageColor3 = Color3.new(1, 0, 0)
  6137. markscy.Size = UDim2.new(1, 0, 1, 0)
  6138. table.insert(Effects, {markgui, "AdjuEff", 10, markscy})
  6139. end
  6140. elseif --[[mark.MarkType.Value ~= "Thanatos" or --]]doing4 == true then
  6141. mark.MarkValue.Value = 10
  6142. else
  6143. mark.MarkValue.Value = mark.MarkValue.Value + 1
  6144. end
  6145. end
  6146. if mark:findFirstChild("MarkSize") ~= nil then
  6147. mark.MarkSize.Value = 5
  6148. end
  6149. coroutine.resume(coroutine.create(function(Hum, Dam)
  6150. hit.Parent.Humanoid:TakeDamage(Damage)
  6151. end), h, Damage)
  6152. pursuitnum = 0
  6153. if isinvis.Value == false then
  6154. invisnum.Value = math.floor(invisnum.Value + math.random(4, 8) + Damage / 5)
  6155. end
  6156. showDamage(hit.Parent, Damage, "Damage")
  6157. if DecreaseState ~= nil then
  6158. DecreaseStat(hit.Parent, DecreaseState, DecreaseAmount, Duration)
  6159. end
  6160. if Type == "NormalDecreaseMvmt1" then
  6161. DecreaseStat(hit.Parent, "Movement", 0.1, 200)
  6162. end
  6163. if Type == "Knockdown" then
  6164. hum = hit.Parent.Humanoid
  6165. hum.PlatformStand = true
  6166. coroutine.resume(coroutine.create(function(HHumanoid)
  6167. swait(1)
  6168. HHumanoid.PlatformStand = false
  6169. end), hum)
  6170. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  6171. local bodvol = Instance.new("BodyVelocity")
  6172. bodvol.velocity = angle * knockback
  6173. bodvol.P = 500
  6174. bodvol.maxForce = Vector3.new(2000, 2000, 2000)
  6175. bodvol.Parent = hit
  6176. rl = Instance.new("BodyAngularVelocity")
  6177. rl.P = 3000
  6178. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  6179. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6180. rl.Parent = hit
  6181. game:GetService("Debris"):AddItem(bodvol, 0.5)
  6182. game:GetService("Debris"):AddItem(rl, 0.5)
  6183. else
  6184. do
  6185. if Type == "Knockdown2" then
  6186. hum = hit.Parent.Humanoid
  6187. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  6188. local bodvol = Instance.new("BodyVelocity")
  6189. bodvol.velocity = angle * knockback
  6190. bodvol.P = 500
  6191. bodvol.maxForce = Vector3.new(2000, 2000, 2000)
  6192. bodvol.Parent = hit
  6193. game:GetService("Debris"):AddItem(bodvol, 0.5)
  6194. else
  6195. do
  6196. if Type == "Normal" or Type == "NormalDecreaseMvmt1" then
  6197. vp = Instance.new("BodyVelocity")
  6198. vp.P = 500
  6199. vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  6200. if KnockbackType == 1 then
  6201. vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  6202. else
  6203. if KnockbackType == 2 then
  6204. vp.velocity = Property.CFrame.lookVector * knockback
  6205. end
  6206. end
  6207. game:GetService("Debris"):AddItem(vp, 0.5)
  6208. if knockback > 0 then
  6209. vp.Parent = hit.Parent.Torso
  6210. end
  6211. end
  6212. debounce = Instance.new("BoolValue")
  6213. debounce.Name = "DebounceHit"
  6214. debounce.Parent = hit.Parent
  6215. debounce.Value = true
  6216. game:GetService("Debris"):AddItem(debounce, Delay)
  6217. c = Instance.new("ObjectValue")
  6218. c.Name = "creator"
  6219. c.Value = Player
  6220. c.Parent = h
  6221. game:GetService("Debris"):AddItem(c, 0.5)
  6222. CRIT = false
  6223. end
  6224. end
  6225. end
  6226. end
  6227. end
  6228. end
  6229. end
  6230. end
  6231. end
  6232. end
  6233. end
  6234. -- end
  6235. --end
  6236. --end
  6237. --end
  6238. --end
  6239. showDamage = function(Char, Dealt, Type)
  6240. m = Instance.new("Model")
  6241. m.Name = "Effect"
  6242. c = Instance.new("Part")
  6243. c.Transparency = 1
  6244. c.Name = "Head"
  6245. c.TopSurface = 0
  6246. c.BottomSurface = 0
  6247. c.formFactor = "Plate"
  6248. c.Size = Vector3.new(1, 0.4, 1)
  6249. b = Instance.new("BillboardGui", c)
  6250. b.Size = UDim2.new(5, 0, 5, 0)
  6251. b.AlwaysOnTop = true
  6252. damgui = gui("TextLabel", b, tostring(Dealt), 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0))
  6253. if Type == "Damage" then
  6254. damgui.Font = "Bodoni"
  6255. if Dealt == "Block" then
  6256. damgui.TextColor3 = BrickColor.new("Bright blue").Color
  6257. else
  6258. if Dealt < 3 then
  6259. damgui.TextColor3 = BrickColor.new("White").Color
  6260. else
  6261. if Dealt >= 3 and Dealt < 20 then
  6262. damgui.TextColor3 = BrickColor.new("Bright yellow").Color
  6263. else
  6264. damgui.TextColor3 = BrickColor.new("Crimson").Color
  6265. damgui.Font = "Bodoni"
  6266. end
  6267. end
  6268. end
  6269. else
  6270. if Type == "Debuff" then
  6271. damgui.TextColor3 = BrickColor.new("White").Color
  6272. else
  6273. if Type == "Interrupt" then
  6274. damgui.TextColor3 = BrickColor.new("New Yeller").Color
  6275. end
  6276. end
  6277. end
  6278. damgui.TextScaled = true
  6279. ms = Instance.new("CylinderMesh")
  6280. ms.Scale = Vector3.new(0.8, 0.8, 0.8)
  6281. ms.Parent = c
  6282. c.Reflectance = 0
  6283. Instance.new("BodyGyro").Parent = c
  6284. c.Parent = m
  6285. if Char:findFirstChild("Head") ~= nil then
  6286. c.CFrame = cf(Char.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100))
  6287. else
  6288. if Char.Parent:findFirstChild("Head") ~= nil then
  6289. c.CFrame = cf(Char.Parent.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100))
  6290. end
  6291. end
  6292. f = Instance.new("BodyPosition")
  6293. f.P = 2000
  6294. f.D = 100
  6295. f.maxForce = Vector3.new(545000, 545000, 545000)
  6296. if Type == "Damage" then
  6297. f.position = c.Position + Vector3.new(0, 3, 0)
  6298. else
  6299. if Type == "Debuff" or Type == "Interrupt" then
  6300. f.position = c.Position + Vector3.new(0, 5, 0)
  6301. end
  6302. end
  6303. f.Parent = c
  6304. game:GetService("Debris"):AddItem(m, 5)
  6305. table.insert(Effects, {m, "showDamage", damgui, f, 10, 1, 15, 50, 100})
  6306. c.CanCollide = false
  6307. m.Parent = workspace
  6308. c.CanCollide = false
  6309. end
  6310. combo = 0
  6311. ob1d = function(mouse)
  6312. if attack == true or equipped == false then
  6313. return
  6314. end
  6315. hold = true
  6316. if combo == 0 then
  6317. combo = 1
  6318. attackone()
  6319. else
  6320. if combo == 1 then
  6321. combo = 2
  6322. attacktwo()
  6323. else
  6324. if combo == 2 then
  6325. combo = 3
  6326. attackthree()
  6327. else
  6328. if combo == 3 then
  6329. combo = 0
  6330. attackfour()
  6331. end
  6332. end
  6333. end
  6334. end
  6335. coroutine.resume(coroutine.create(function()
  6336. for i = 1, 50 do
  6337. if attack == false then
  6338. swait()
  6339. end
  6340. end
  6341. if attack == false then
  6342. combo = 0
  6343. end
  6344. end))
  6345. end
  6346. ob1u = function(mouse)
  6347. hold = false
  6348. end
  6349. buttonhold = false
  6350. fenbarmove1.MouseButton1Click:connect(do1)
  6351. fenbarmove2.MouseButton1Click:connect(do2)
  6352. fenbarmove3.MouseButton1Click:connect(do3)
  6353. fenbarmove4.MouseButton1Click:connect(do4)
  6354. eul = 0
  6355. equipped = false
  6356. key = function(key)
  6357. if attack == true then
  6358. return
  6359. end
  6360. if key == "f" then
  6361. pressedf = true
  6362. fnumb = 0
  6363. attack = true
  6364. if equipped == false then
  6365. equipped = true
  6366. RSH = ch.Torso["Right Shoulder"]
  6367. LSH = ch.Torso["Left Shoulder"]
  6368. RSH.Parent = nil
  6369. LSH.Parent = nil
  6370. RW.Name = "Right Shoulder"
  6371. RW.Part0 = ch.Torso
  6372. RW.C0 = cf(1.5, 0.5, 0)
  6373. RW.C1 = cf(0, 0.5, 0)
  6374. RW.Part1 = ch["Right Arm"]
  6375. RW.Parent = ch.Torso
  6376. LW.Name = "Left Shoulder"
  6377. LW.Part0 = ch.Torso
  6378. LW.C0 = cf(-1.5, 0.5, 0)
  6379. LW.C1 = cf(0, 0.5, 0)
  6380. LW.Part1 = ch["Left Arm"]
  6381. LW.Parent = ch.Torso
  6382. Animate.Parent = nil
  6383. equipanim()
  6384. else
  6385. equipped = false
  6386. hideanim()
  6387. LH.C1 = LHC1
  6388. RH.C1 = RHC1
  6389. Animate.Parent = Humanoid
  6390. swait(0)
  6391. RW.Parent = nil
  6392. LW.Parent = nil
  6393. RSH.Parent = player.Character.Torso
  6394. LSH.Parent = player.Character.Torso
  6395. end
  6396. attack = false
  6397. end
  6398. if equipped == false then
  6399. return
  6400. end
  6401. if key == "e" and invisnum.Value > 5 then
  6402. Invisibility()
  6403. end
  6404. if key == "z" then
  6405. do1()
  6406. end
  6407. if key == "x" then
  6408. Invisibility()
  6409. end
  6410. if key == "c" then
  6411. do3()
  6412. end
  6413. if key == "v" then
  6414. do4()
  6415. end
  6416. end
  6417. key2 = function(key)
  6418. end
  6419. s = function(mouse)
  6420. mouse.Button1Down:connect(function()
  6421. ob1d(mouse)
  6422. end)
  6423. mouse.Button1Up:connect(function()
  6424. ob1u(mouse)
  6425. end)
  6426. mouse.KeyDown:connect(key)
  6427. mouse.KeyUp:connect(key2)
  6428. player = Player
  6429. ch = Character
  6430. MMouse = mouse
  6431. end
  6432. ds = function(mouse)
  6433. end
  6434. Bin.Selected:connect(s)
  6435. Bin.Deselected:connect(ds)
  6436. print("Renegade loaded.")
  6437. local mananum = 0
  6438. local donum = 0
  6439. local stunnum = 0
  6440. local staggeranim = false
  6441. local stunanim = false
  6442. local Point, LastPoint = nil, nil
  6443. local passivenum = 100
  6444. local pnum2 = 0
  6445. local walk = 0
  6446. local walkforw = true
  6447. local addpassive = 0
  6448. local gashnum = 0
  6449. while true do
  6450. swait()
  6451. if Humanoid.Health <= 0 then
  6452. attack = true
  6453. for i = 1, #Marked do
  6454. if MarkedGUI[i] ~= nil and MarkedGUI[i][1] ~= nil then
  6455. MarkedGUI[i][1].Parent = nil
  6456. end
  6457. table.remove(MarkedGUI, i)
  6458. table.remove(Marked, i)
  6459. end
  6460. resumeControl()
  6461. modelzorz.Parent = workspace
  6462. game:GetService("Debris"):AddItem(modelzorz, 30)
  6463. for i = 1, #Weapon do
  6464. Weapon[i].Parent = modelzorz
  6465. Weapon[i].CanCollide = true
  6466. end
  6467. for i = 1, #Welds do
  6468. if Welds[i].Part0.Parent == Character or Welds[i].Part1.Parent == Character then
  6469. Welds[i].Parent = nil
  6470. else
  6471. Welds[i].Parent = prt1
  6472. end
  6473. end
  6474. end
  6475. do
  6476. if fnumb < 21 then
  6477. fnumb = fnumb + 1
  6478. if pressedf == false then
  6479. fenframe5.BackgroundTransparency = fenframe5.BackgroundTransparency - 0.025
  6480. tellbar.TextTransparency = tellbar.TextTransparency - 0.05
  6481. tellbar.TextStrokeTransparency = tellbar.TextStrokeTransparency - 0.05
  6482. else
  6483. if fnumb == 20 then
  6484. fenframe5.Parent = nil
  6485. print("daigui")
  6486. end
  6487. fenframe5.BackgroundTransparency = fenframe5.BackgroundTransparency + 0.025
  6488. tellbar.TextTransparency = tellbar.TextTransparency + 0.05
  6489. tellbar.TextStrokeTransparency = tellbar.TextStrokeTransparency + 0.05
  6490. end
  6491. end
  6492. if hbwld.Parent == nil then
  6493. hitbox2.Name = "Hitbox"
  6494. else
  6495. hitbox2.Name = "Hitbox2"
  6496. end
  6497. if doing2 == true then
  6498. gashnum = gashnum + 1
  6499. if (gashnum) % 10 == 0 then
  6500. if 0 < mana.Value then
  6501. mana.Value = mana.Value - -2
  6502. else
  6503. do2()
  6504. end
  6505. end
  6506. MagicCircle(BrickColor.new(NewCol), prt6.CFrame * euler(-0.3, 0, 0), 0, 0, 0, 0.5, 0.5, 0.5, 0.05)
  6507. MagicBlock(BrickColor.new(NewCol), prt6.CFrame * euler(-0.3, 0, 0), 0, 0, 0, 1, 1, 1, 1, 0.025)
  6508. MagicBlock(BrickColor.new("Crimson"), prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2) * cf(0, math.random(-100, 100) / 100, math.random(-200, 200) / 100), 0, 0, 0, 1, 1, 1, 1, 1)
  6509. end
  6510. hitbox2.Parent = hitbox.Parent
  6511. hitbox2.Size = hitbox.Size
  6512. hitbox2.CFrame = hitboxCF
  6513. hboxpos.position = hitbox2.Position + vt(math.random(-100, 100) / 100, math.random(-100, 100) / 100, math.random(-100, 100) / 100)
  6514. hitbox.Transparency = 1
  6515. hitbox2.Transparency = 1
  6516. for i = 1, #Marked do
  6517. if Marked[i] ~= nil then
  6518. if Marked[i][1].Parent == nil then
  6519. MarkedGUI[i][1].Parent = nil
  6520. table.remove(MarkedGUI, i)
  6521. table.remove(Marked, i)
  6522. else
  6523. if MarkedGUI[i][1].Parent ~= nil then
  6524. MarkedGUI[i][1].Size = UDim2.new(7 + Marked[i][4].Value, 0, 7 + Marked[i][4].Value, 0)
  6525. if 0 < Marked[i][4].Value then
  6526. Marked[i][4].Value = Marked[i][4].Value - 1
  6527. end
  6528. if MarkedGUI[i][2].Parent ~= nil then
  6529. if Marked[i][3].Value == 0 then
  6530. MarkedGUI[i][2].Image = "rbxassetid://278007861"
  6531. else
  6532. if Marked[i][3].Value == 1 then
  6533. MarkedGUI[i][2].Image = "rbxassetid://278007839"
  6534. else
  6535. if Marked[i][3].Value == 2 then
  6536. MarkedGUI[i][2].Image = "rbxassetid://278007803"
  6537. else
  6538. if Marked[i][3].Value == 3 then
  6539. MarkedGUI[i][2].Image = "rbxassetid://278007757"
  6540. else
  6541. if Marked[i][3].Value == 4 then
  6542. MarkedGUI[i][2].Image = "rbxassetid://278007704"
  6543. else
  6544. if Marked[i][3].Value == 5 then
  6545. MarkedGUI[i][2].Image = "rbxassetid://278007663"
  6546. else
  6547. if Marked[i][3].Value == 6 then
  6548. MarkedGUI[i][2].Image = "rbxassetid://278007643"
  6549. else
  6550. if Marked[i][3].Value == 7 then
  6551. MarkedGUI[i][2].Image = "rbxassetid://278007606"
  6552. else
  6553. if Marked[i][3].Value == 8 then
  6554. MarkedGUI[i][2].Image = "rbxassetid://278007570"
  6555. else
  6556. if Marked[i][3].Value == 9 then
  6557. MarkedGUI[i][2].Image = "rbxassetid://278007545"
  6558. else
  6559. if Marked[i][3].Value == 10 then
  6560. MarkedGUI[i][2].Image = "rbxassetid://278007515"
  6561. end
  6562. end
  6563. end
  6564. end
  6565. end
  6566. end
  6567. end
  6568. end
  6569. end
  6570. end
  6571. end
  6572. end
  6573. end
  6574. if Marked[i][2] ~= nil then
  6575. Marked[i][2].Value = Marked[i][2].Value - 1
  6576. if Marked[i][2].Value <= 0 then
  6577. Marked[i][1].Parent = nil
  6578. MarkedGUI[i][1].Parent = nil
  6579. table.remove(MarkedGUI, i)
  6580. table.remove(Marked, i)
  6581. end
  6582. end
  6583. end
  6584. end
  6585. end
  6586. scarfp2.CFrame = cf(RootPart.Position, testpart.Position) * cf(0, 0, 0)
  6587. scarfp2.CFrame = scarfp2.CFrame + scarfp2.CFrame.lookVector * 0.5
  6588. scarfp2.CFrame = scarfp2.CFrame * cf(0, 0, 0) * euler(1.57, 0, 0)
  6589. testpart.CFrame = cf(RootPart.Position - RootPart.Velocity) * cf(0, 1, 0)
  6590. if invisible == true then
  6591. addpassive = addpassive + 1
  6592. for i = 1, 1 do
  6593. MagicCircle2(BrickColor.new("Crimson"), scarfp2.CFrame * euler(0, 0, math.rad(180)) * cf(math.random(-300, 300) / 100, math.random(-200, 200) / 100, math.random(-300, 300) / 100), 1.5, 10, 1.5, -0.2, 1, -0.2, 0.2)
  6594. end
  6595. if 50 <= addpassive then
  6596. addpassive = 0
  6597. for _,c in pairs(workspace:children()) do
  6598. local hum = (c:findFirstChild("Humanoid"))
  6599. if hum ~= nil then
  6600. local head = nil
  6601. for _,d in pairs(c:children()) do
  6602. if d.Name == "HumanoidRootPart" then
  6603. local targ = d.Position - RootPart.Position
  6604. local mag = targ.magnitude
  6605. if mag <= 60 and c.Name ~= Player.Name then
  6606. mark = d.Parent:findFirstChild("Mark")
  6607. if mark ~= nil then
  6608. if (mark:findFirstChild("MarkTime")) ~= nil then
  6609. mark.MarkTime.Value = 500
  6610. end
  6611. if (mark:findFirstChild("MarkValue")) ~= nil then
  6612. if (mark:findFirstChild("MarkSize")) ~= nil then
  6613. mark.MarkSize.Value = 5
  6614. end
  6615. if mark.MarkValue.Value < 10 then
  6616. mark.MarkValue.Value = mark.MarkValue.Value + 1
  6617. end
  6618. end
  6619. end
  6620. end
  6621. end
  6622. end
  6623. end
  6624. end
  6625. end
  6626. end
  6627. do
  6628. pursuitnum = pursuitnum + 1
  6629. if 13 <= passivenum and 150 < pursuitnum and 0 < invisnum.Value then
  6630. invisnum.Value = invisnum.Value - 1
  6631. passivenum = 0
  6632. end
  6633. if 8 <= passivenum and invisible == true then
  6634. invisnum.Value = invisnum.Value - 1
  6635. pursuitnum = 0
  6636. passivenum = 0
  6637. end
  6638. if 100 <= invisnum.Value then
  6639. invisnum.Value = 100
  6640. end
  6641. if invisible == true and invisnum.Value <= 0 then
  6642. Invisibility()
  6643. end
  6644. passivenum = passivenum + 1
  6645. if Stagger.Value == true and staggeranim == false then
  6646. coroutine.resume(coroutine.create(function()
  6647. staggeranim = true
  6648. while attack == true do
  6649. swait()
  6650. end
  6651. StaggerAnim()
  6652. StaggerHit.Value = false
  6653. Stagger.Value = false
  6654. staggeranim = false
  6655. end))
  6656. end
  6657. if StaggerHit.Value == true and staggeranim == false then
  6658. coroutine.resume(coroutine.create(function()
  6659. staggeranim = true
  6660. while attack == true do
  6661. swait()
  6662. end
  6663. StaggerHitt()
  6664. StaggerHit.Value = false
  6665. Stagger.Value = false
  6666. staggeranim = false
  6667. end))
  6668. end
  6669. if Mvmt.Value < 0 or Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true or Rooted.Value == true then
  6670. Humanoid.WalkSpeed = 0
  6671. else
  6672. Humanoid.WalkSpeed = 16 * Mvmt.Value
  6673. end
  6674. if StunT.Value <= Stun.Value and stunanim == false then
  6675. coroutine.resume(coroutine.create(function()
  6676. stunanim = true
  6677. while attack == true do
  6678. swait()
  6679. end
  6680. StunAnim()
  6681. Stun.Value = 0
  6682. stunanim = false
  6683. end))
  6684. end
  6685. local stunnum2 = 30
  6686. if stunnum2 <= stunnum then
  6687. if 0 < Stun.Value then
  6688. Stun.Value = Stun.Value - 1
  6689. end
  6690. stunnum = 0
  6691. end
  6692. stunnum = stunnum + 1
  6693. if 0.5 <= donum then
  6694. handidle = true
  6695. else
  6696. if donum <= 0 then
  6697. handidle = false
  6698. end
  6699. end
  6700. if handidle == false then
  6701. donum = donum + 0.003
  6702. else
  6703. donum = donum - 0.003
  6704. end
  6705. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  6706. local velderp = RootPart.Velocity.y
  6707. hitfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  6708. if equipped == true then
  6709. if attack == false then
  6710. idle = idle + 1
  6711. else
  6712. idle = 0
  6713. end
  6714. if (500 <= idle and attack ~= false) or Anim == "Walk" then
  6715. if walkforw == true then
  6716. RH.C1 = clerp(RH.C1, RHC1 * cf(0.2, -0.2, 0) * euler(0, 0, 1), Mvmt.Value * 10 / 50)
  6717. LH.C1 = clerp(LH.C1, LHC1 * cf(0.1, 0.2, 0) * euler(0, 0, 1), Mvmt.Value * 10 / 50)
  6718. else
  6719. RH.C1 = clerp(RH.C1, RHC1 * cf(-0.1, 0.2, 0) * euler(0, 0, -1), Mvmt.Value * 10 / 50)
  6720. LH.C1 = clerp(LH.C1, LHC1 * cf(-0.2, -0.2, 0) * euler(0, 0, -1), Mvmt.Value * 10 / 50)
  6721. end
  6722. else
  6723. RH.C1 = clerp(RH.C1, RHC1, 0.2)
  6724. LH.C1 = clerp(LH.C1, LHC1, 0.2)
  6725. end
  6726. if 1 < RootPart.Velocity.y and hitfloor == nil then
  6727. Anim = "Jump"
  6728. if attack == false then
  6729. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.2)
  6730. wld1.C0 = clerp(wld1.C0, cf(0, -2, 0) * euler(0.3, 0, -0.1), 0.2)
  6731. Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, 0), 0.2)
  6732. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2)
  6733. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.5, 0, 0.5), 0.2)
  6734. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  6735. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-1, 0, -0.2), 0.2)
  6736. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  6737. RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * euler(-0.5, 1.57, 0) * euler(-0.2, 0, 0), 0.2)
  6738. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * euler(-0.5, -1.57, 0) * euler(-0.2, 0, 0), 0.2)
  6739. end
  6740. else
  6741. if RootPart.Velocity.y < -1 and hitfloor == nil then
  6742. Anim = "Fall"
  6743. if attack == false then
  6744. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.2)
  6745. wld1.C0 = clerp(wld1.C0, cf(0, -2, 0) * euler(0.3, 0, -0.1), 0.2)
  6746. Neck.C0 = clerp(Neck.C0, necko * euler(0.4, 0, 0), 0.2)
  6747. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2)
  6748. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1, 0, 1), 0.2)
  6749. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  6750. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.3, 0, -0.2), 0.2)
  6751. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  6752. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0.4, 1.57, 0), 0.2)
  6753. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(-0.2, -1.57, 0), 0.2)
  6754. end
  6755. else
  6756. if torvel < 1 and hitfloor ~= nil then
  6757. Anim = "Idle"
  6758. if attack == false then
  6759. handlewld.C0 = clerp(handlewld.C0, euler(0, 1.9, -1.6) * cf(0, 1, 0), 0.2)
  6760. wld1.C0 = clerp(wld1.C0, euler(0, -0.4 - (donum) / 2, 0) * cf(0, -2, 0) * euler(1, 0, 0), 0.2)
  6761. Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1) * euler(0.2, 0, 0), 0.15)
  6762. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1), 0.15)
  6763. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2 + (donum) / 3, 0, 0.5 - (donum) / 3) * euler(0, 2.1, 0), 0.15)
  6764. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.15)
  6765. LW.C0 = clerp(LW.C0, cf(-1.3 - (donum) / 3, 0.5, -0.4 + (donum) / 3) * euler(0.7 + (donum) / 6, 0, 0.4 + (donum) / 6) * euler(0, -1.57, 0), 0.15)
  6766. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.15)
  6767. RH.C0 = clerp(RH.C0, cf(0.8, -1, 0.3) * euler(0, 1.57, 0) * euler(0, -1, -0.1), 0.2)
  6768. LH.C0 = clerp(LH.C0, cf(-0.8, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -1, 0.3), 0.2)
  6769. end
  6770. else
  6771. if 2 < torvel and torvel < 30 and hitfloor ~= nil then
  6772. Anim = "Walk"
  6773. walk = walk + 1
  6774. if 15 - 5 * Mvmt.Value <= walk then
  6775. walk = 0
  6776. if walkforw == true then
  6777. walkforw = false
  6778. else
  6779. if walkforw == false then
  6780. walkforw = true
  6781. end
  6782. end
  6783. end
  6784. if attack == false then
  6785. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.2)
  6786. wld1.C0 = clerp(wld1.C0, cf(0, -2, 0) * euler(0.3, 0, -0.3), 0.2)
  6787. Neck.C0 = clerp(Neck.C0, necko * euler(0.2 - (donum) / 5, 0, 0), 0.2)
  6788. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2)
  6789. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.3 + (donum) / 3, 0, 0.5 - (donum) / 3), 0.2)
  6790. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  6791. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2 + (donum) / 3, 0, -0.4 + (donum) / 3), 0.2)
  6792. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  6793. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0), 0.2)
  6794. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0), 0.2)
  6795. end
  6796. else
  6797. if 30 <= torvel and hitfloor ~= nil then
  6798. Anim = "Walk"
  6799. walk = walk + 1
  6800. if 15 - 5 * Mvmt.Value <= walk then
  6801. walk = 0
  6802. if walkforw == true then
  6803. walkforw = false
  6804. else
  6805. if walkforw == false then
  6806. walkforw = true
  6807. end
  6808. end
  6809. end
  6810. if attack == false then
  6811. handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.2)
  6812. wld1.C0 = clerp(wld1.C0, cf(0, -2, 0) * euler(0.3, 0, -0.3), 0.2)
  6813. Neck.C0 = clerp(Neck.C0, necko * euler(0.2 - (donum) / 5, 0, 0), 0.2)
  6814. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2)
  6815. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.3 + (donum) / 3, 0, 0.5 - (donum) / 3), 0.2)
  6816. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  6817. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2 + (donum) / 3, 0, -0.4 + (donum) / 3), 0.2)
  6818. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
  6819. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0), 0.2)
  6820. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0), 0.2)
  6821. end
  6822. end
  6823. end
  6824. end
  6825. end
  6826. end
  6827. end
  6828. if 0 < #Effects then
  6829. for e = 1, #Effects do
  6830. if Effects[e] ~= nil then
  6831. local Thing = Effects[e]
  6832. if Thing ~= nil then
  6833. local Part = Thing[1]
  6834. local Mode = Thing[2]
  6835. local Delay = Thing[3]
  6836. local IncX = Thing[4]
  6837. local IncY = Thing[5]
  6838. local IncZ = Thing[6]
  6839. if Thing[2] == "CylinderClang" then
  6840. if Thing[3] <= 1 then
  6841. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 2.5 * Thing[5], 0) * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  6842. Thing[7] = Thing[1].CFrame
  6843. effect("New Yeller", 0, Thing[8], Thing[7])
  6844. Thing[8] = Thing[7]
  6845. Thing[3] = Thing[3] + Thing[4]
  6846. else
  6847. Part.Parent = nil
  6848. table.remove(Effects, e)
  6849. end
  6850. end
  6851. if Thing[2] == "showDamage" then
  6852. if Thing[6] < Thing[5] then
  6853. Thing[6] = Thing[6] + 1
  6854. else
  6855. if Thing[6] < Thing[7] then
  6856. Thing[4].position = Thing[4].position + vt(0, -0.2, 0)
  6857. Thing[6] = Thing[6] + 1
  6858. else
  6859. if Thing[6] < Thing[8] then
  6860. Thing[6] = Thing[6] + 1
  6861. else
  6862. if Thing[6] < Thing[9] then
  6863. Thing[6] = Thing[6] + 1
  6864. Thing[4].position = Thing[4].position + vt(0, 0.2, 0)
  6865. Thing[3].TextStrokeTransparency = Thing[3].TextStrokeTransparency + 0.1
  6866. Thing[3].TextTransparency = Thing[3].TextTransparency + 0.1
  6867. else
  6868. Thing[1].Parent = nil
  6869. table.remove(Effects, e)
  6870. end
  6871. end
  6872. end
  6873. end
  6874. end
  6875. if Thing[2] == "PartiEmi" then
  6876. Thing[3] = Thing[3] - 1
  6877. if Thing[3] <= 0 then
  6878. Thing[1].Enabled = false
  6879. table.remove(Effects, e)
  6880. end
  6881. end
  6882. if Thing[2] == "AdjuEff" then
  6883. if 0 < Thing[3] then
  6884. Thing[3] = Thing[3] - 1
  6885. Thing[1].Size = Thing[1].Size + UDim2.new(0.2, 0, 0.2, 0)
  6886. Thing[1].StudsOffset = Thing[1].StudsOffset + vt(0, -0.2, 0)
  6887. Thing[4].ImageTransparency = Thing[4].ImageTransparency + 0.1
  6888. else
  6889. Thing[1].Parent = nil
  6890. table.remove(Effects, e)
  6891. end
  6892. end
  6893. if Thing[2] ~= "Shoot" and Thing[2] ~= "DecreaseStat" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" and Thing[2] ~= "showDamage" and Thing[2] ~= "PartiEmi" and Thing[2] ~= "AdjuEff" then
  6894. if Thing[1].Transparency <= 1 then
  6895. if Thing[2] == "Block1" then
  6896. Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  6897. Mesh = Thing[7]
  6898. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  6899. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6900. else
  6901. if Thing[2] == "Block2" then
  6902. Thing[1].CFrame = Thing[1].CFrame
  6903. Mesh = Thing[7]
  6904. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  6905. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6906. else
  6907. if Thing[2] == "Block3" then
  6908. Thing[9] = Thing[9] + 0.5
  6909. Thing[1].CFrame = Thing[8] * cf(0, Thing[9], 0)
  6910. Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  6911. Mesh = Thing[7]
  6912. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  6913. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6914. else
  6915. if Thing[2] == "Skull" then
  6916. Thing[1].CFrame = Thing[1].CFrame * cf(0, Thing[8] / 2, -Thing[8])
  6917. Mesh = Thing[7]
  6918. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  6919. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6920. else
  6921. if Thing[2] == "Cylinder" then
  6922. Mesh = Thing[7]
  6923. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  6924. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6925. else
  6926. if Thing[2] == "Cylinder2" then
  6927. Thing[1].CFrame = Thing[1].CFrame * cf(0, Thing[8], 0)
  6928. Mesh = Thing[7]
  6929. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  6930. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6931. else
  6932. if Thing[2] == "Blood" then
  6933. Mesh = Thing[7]
  6934. Thing[1].CFrame = Thing[1].CFrame * cf(0, 0.5, 0)
  6935. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  6936. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6937. else
  6938. if Thing[2] == "Elec" then
  6939. Mesh = Thing[10]
  6940. Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9])
  6941. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6942. else
  6943. if Thing[2] == "Disappear" then
  6944. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  6945. end
  6946. end
  6947. end
  6948. end
  6949. end
  6950. end
  6951. end
  6952. end
  6953. end
  6954. else
  6955. Part.Parent = nil
  6956. table.remove(Effects, e)
  6957. end
  6958. end
  6959. end
  6960. end
  6961. end
  6962. end
  6963. do
  6964. fenbarmana2:TweenSize((UDim2.new(0.4, 0, -4 * mana.Value / 100, 0)), nil, 1, 0.4, true)
  6965. fenbarmana4.Text = "Mana(" .. mana.Value .. ")"
  6966. fenbarhp2.BackgroundColor3 = Color3.new(Humanoid.Health / Humanoid.MaxHealth, 0, 0)
  6967. fenbarhp2:TweenSize((UDim2.new(Humanoid.Health / Humanoid.MaxHealth, 0, 1, 0)), nil, 1, 0.4, true)
  6968. fenbarhp3.Text = "(" .. math.floor(Humanoid.Health) .. ")"
  6969. fenbarblock2:TweenSize((UDim2.new(0.4, 0, -4 * invisnum.Value / 100, 0)), nil, 1, 0.4, true)
  6970. fenbarblock3.Text = "Pursuit(" .. invisnum.Value .. ")"
  6971. fenbarmove1b:TweenSize((UDim2.new(1 * cooldowns[1] / cooldownmax, 0, 1, 0)), nil, 1, 0.4, true)
  6972. fenbarmove2b:TweenSize((UDim2.new(1 * cooldowns[2] / cooldownmax, 0, 1, 0)), nil, 1, 0.4, true)
  6973. fenbarmove3b:TweenSize((UDim2.new(1 * cooldowns[3] / cooldownmax, 0, 1, 0)), nil, 1, 0.4, true)
  6974. fenbarmove4b:TweenSize((UDim2.new(1 * cooldowns[4] / cooldownmax, 0, 1, 0)), nil, 1, 0.4, true)
  6975. for _,c in pairs(Decrease:children()) do
  6976. if (c:findFirstChild("Duration")) ~= nil then
  6977. c.Duration.Value = c.Duration.Value - 1
  6978. if c.Duration.Value <= 0 then
  6979. c.Parent = nil
  6980. end
  6981. end
  6982. if c.Name == "DecreaseAtk" then
  6983. decreaseatk = decreaseatk + c.Value
  6984. else
  6985. if c.Name == "DecreaseDef" then
  6986. decreasedef = decreasedef + c.Value
  6987. else
  6988. if c.Name == "DecreaseMvmt" then
  6989. decreasemvmt = decreasemvmt + c.Value
  6990. end
  6991. end
  6992. end
  6993. end
  6994. Atk.Value = 1 - (decreaseatk)
  6995. if Atk.Value <= 0 then
  6996. Atk.Value = 0
  6997. end
  6998. Def.Value = 1 - (decreasedef)
  6999. if Def.Value <= 0 then
  7000. Def.Value = 0.01
  7001. end
  7002. Mvmt.Value = 1 - (decreasemvmt)
  7003. if Mvmt.Value <= 0 then
  7004. Mvmt.Value = 0
  7005. end
  7006. decreaseatk = 0
  7007. decreasedef = 0
  7008. decreasemvmt = 0
  7009. AtkVal = Atk.Value * 100
  7010. AtkVal = math.floor(AtkVal)
  7011. AtkVal = AtkVal / 100
  7012. fenbardamage.Text = "Damage\n(" .. AtkVal .. ")"
  7013. DefVal = Def.Value * 100
  7014. DefVal = math.floor(DefVal)
  7015. DefVal = DefVal / 100
  7016. fenbardef.Text = "Defense\n(" .. DefVal .. ")"
  7017. MvmtVal = Mvmt.Value * 100
  7018. MvmtVal = math.floor(MvmtVal)
  7019. MvmtVal = MvmtVal / 100
  7020. if Rooted.Value == true then
  7021. MvmtVal = 0
  7022. end
  7023. fenbarmove.Text = "Walkspeed\n(" .. MvmtVal .. ")"
  7024. if StunT.Value <= Stun.Value then
  7025. fenbarstun2:TweenSize((UDim2.new(0.4, 0, -4, 0)), nil, 1, 0.4, true)
  7026. else
  7027. fenbarstun2:TweenSize((UDim2.new(0.4, 0, -4 * Stun.Value / StunT.Value, 0)), nil, 1, 0.4, true)
  7028. end
  7029. fenbarstun3.Text = "Stun(" .. Stun.Value .. ")"
  7030. if 100 <= mana.Value then
  7031. mana.Value = 100
  7032. else
  7033. if mananum <= 12 then
  7034. mananum = mananum + 1
  7035. else
  7036. mananum = 0
  7037. mana.Value = mana.Value + 100
  7038. end
  7039. end
  7040. for i = 1, #cooldowns do
  7041. if cooldownmax <= cooldowns[i] then
  7042. cooldowns[i] = cooldownmax
  7043. else
  7044. cooldowns[i] = cooldowns[i] + cooldownsadd[i]
  7045. end
  7046. end
  7047. -- DECOMPILER ERROR at PC6064: LeaveBlock: unexpected jumping out DO_STMT
  7048.  
  7049. -- DECOMPILER ERROR at PC6064: LeaveBlock: unexpected jumping out DO_STMT
  7050.  
  7051. -- DECOMPILER ERROR at PC6064: LeaveBlock: unexpected jumping out DO_STMT
  7052.  
  7053. end
  7054. end
  7055. end
  7056. end
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