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- local MasterScript = {}
- -- Script properties are defined here
- MasterScript.Properties = {
- {name = "entityName",
- type = "entity"
- }
- }
- --This function is called on the server when this entity is created
- function MasterScript:Init()
- self.properties.entityName.ariealScript:Test1()
- --aerials1.ArielScript:Test1()
- --local entity = GetWorld():Find('aerials1')
- --entity.ariealScript:Test1()
- end
- return MasterScript
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