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ExecutorForALLdomain

Tool Lgbt

Jun 20th, 2024 (edited)
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. Weld2 = Instance.new("Weld")
  22. Part3 = Instance.new("Part")
  23. Weld4 = Instance.new("Weld")
  24. Part5 = Instance.new("Part")
  25. Weld6 = Instance.new("Weld")
  26. Part7 = Instance.new("Part")
  27. Weld8 = Instance.new("Weld")
  28. Part9 = Instance.new("Part")
  29. Weld10 = Instance.new("Weld")
  30. Part11 = Instance.new("Part")
  31. Weld12 = Instance.new("Weld")
  32. Part13 = Instance.new("Part")
  33. Weld14 = Instance.new("Weld")
  34. Part15 = Instance.new("Part")
  35. Weld16 = Instance.new("Weld")
  36. Weld17 = Instance.new("Weld")
  37. Part18 = Instance.new("Part")
  38. Weld19 = Instance.new("Weld")
  39. Part20 = Instance.new("Part")
  40. Weld21 = Instance.new("Weld")
  41. Part22 = Instance.new("Part")
  42. Weld23 = Instance.new("Weld")
  43. Weld24 = Instance.new("Weld")
  44. Model0.Parent = mas
  45. Part1.Parent = Model0
  46. Part1.CFrame = CFrame.new(-47.2249985, 5.9042201, -54.3181992, 1, 0, 0, 0, 0.707105637, -0.707105637, 0, 0.707105637, 0.707105637)
  47. Part1.Orientation = Vector3.new(45, 0, 0)
  48. Part1.Position = Vector3.new(-47.224998474121094, 5.904220104217529, -54.318199157714844)
  49. Part1.Rotation = Vector3.new(45, 0, 0)
  50. Part1.Color = Color3.new(0, 0, 0)
  51. Part1.Size = Vector3.new(0.4500000476837158, 1.8000001907348633, 0.9000000953674316)
  52. Part1.Anchored = true
  53. Part1.BottomSurface = Enum.SurfaceType.Smooth
  54. Part1.BrickColor = BrickColor.new("Really black")
  55. Part1.TopSurface = Enum.SurfaceType.Smooth
  56. Part1.brickColor = BrickColor.new("Really black")
  57. Weld2.Parent = Part1
  58. Weld2.C0 = CFrame.new(-0.224999979, -4.29153403e-07, 1.71661361e-06, 0, 0, -1, 0, 0.999998927, 0, 0.999998927, 0, 0)
  59. Weld2.C1 = CFrame.new(0.224999979, 1.17959416, -1.17921782, 0, 0, -1, 0.707106411, 0.707106411, 0, 0.707106411, -0.707106411, 0)
  60. Weld2.Part0 = Part1
  61. Weld2.Part1 = Part3
  62. Weld2.part1 = Part3
  63. Part3.Parent = Model0
  64. Part3.CFrame = CFrame.new(-47.6749992, 4.72500086, -55.4977913, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  65. Part3.Orientation = Vector3.new(90, 0, 0)
  66. Part3.Position = Vector3.new(-47.67499923706055, 4.725000858306885, -55.4977912902832)
  67. Part3.Rotation = Vector3.new(90, 0, 0)
  68. Part3.Color = Color3.new(0.988235, 0.980392, 1)
  69. Part3.Size = Vector3.new(0.4500000476837158, 12.150001525878906, 7.65000057220459)
  70. Part3.Anchored = true
  71. Part3.BottomSurface = Enum.SurfaceType.Smooth
  72. Part3.BrickColor = BrickColor.new("Institutional white")
  73. Part3.TopSurface = Enum.SurfaceType.Smooth
  74. Part3.brickColor = BrickColor.new("Institutional white")
  75. Part3.Shape = Enum.PartType.Cylinder
  76. Weld4.Parent = Part3
  77. Weld4.C0 = CFrame.new(-0.224999979, 0, 4.29153403e-07, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  78. Weld4.C1 = CFrame.new(-0.224999547, 0.224999979, -0.224999979, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  79. Weld4.Part0 = Part3
  80. Weld4.Part1 = Part5
  81. Weld4.part1 = Part5
  82. Part5.Parent = Model0
  83. Part5.CFrame = CFrame.new(-48.125, 4.50000048, -55.2727928, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  84. Part5.Orientation = Vector3.new(0, 0, -90)
  85. Part5.Position = Vector3.new(-48.125, 4.500000476837158, -55.27279281616211)
  86. Part5.Rotation = Vector3.new(0, 0, -90)
  87. Part5.Color = Color3.new(0.839216, 0, 0)
  88. Part5.Size = Vector3.new(9.000000953674316, 0.4500000476837158, 13.500001907348633)
  89. Part5.Anchored = true
  90. Part5.BottomSurface = Enum.SurfaceType.Smooth
  91. Part5.BrickColor = BrickColor.new("Really red")
  92. Part5.TopSurface = Enum.SurfaceType.Smooth
  93. Part5.brickColor = BrickColor.new("Really red")
  94. Weld6.Parent = Part5
  95. Weld6.C0 = CFrame.new(4.50000048, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  96. Weld6.C1 = CFrame.new(-48.125, 10, -55.2727928, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  97. Weld6.Part0 = Part5
  98. Weld6.Part1 = nil
  99. Weld6.part1 = nil
  100. Part7.Parent = Model0
  101. Part7.CFrame = CFrame.new(-47.2249985, 7.17680788, -54.9547958, 1, 0, 0, 0, 0.707105637, 0.707105637, 0, -0.707105637, 0.707105637)
  102. Part7.Orientation = Vector3.new(-45, 0, 0)
  103. Part7.Position = Vector3.new(-47.224998474121094, 7.176807880401611, -54.954795837402344)
  104. Part7.Rotation = Vector3.new(-45, 0, 0)
  105. Part7.Color = Color3.new(0, 0, 0)
  106. Part7.Size = Vector3.new(0.4500000476837158, 1.8000001907348633, 0.9000000953674316)
  107. Part7.Anchored = true
  108. Part7.BottomSurface = Enum.SurfaceType.Smooth
  109. Part7.BrickColor = BrickColor.new("Really black")
  110. Part7.TopSurface = Enum.SurfaceType.Smooth
  111. Part7.brickColor = BrickColor.new("Really black")
  112. Weld8.Parent = Part7
  113. Weld8.C0 = CFrame.new(-0.224999979, 1.71661361e-06, 8.58306805e-07, 0, 0, -1, 0, 0.999998927, 0, 0.999998927, 0, 0)
  114. Weld8.C1 = CFrame.new(0.224999979, 0.542997479, -2.45180869, 0, 0, -1, 0.707106411, -0.707106411, 0, -0.707106411, -0.707106411, 0)
  115. Weld8.Part0 = Part7
  116. Weld8.Part1 = Part3
  117. Weld8.part1 = Part3
  118. Part9.Parent = Model0
  119. Part9.CFrame = CFrame.new(-47.2249985, 5.26808882, -55.5907249, 1, 0, 0, 0, 0.707105637, 0.707105637, 0, -0.707105637, 0.707105637)
  120. Part9.Orientation = Vector3.new(-45, 0, 0)
  121. Part9.Position = Vector3.new(-47.224998474121094, 5.2680888175964355, -55.59072494506836)
  122. Part9.Rotation = Vector3.new(-45, 0, 0)
  123. Part9.Color = Color3.new(0, 0, 0)
  124. Part9.Size = Vector3.new(0.4500000476837158, 1.8000001907348633, 0.9000000953674316)
  125. Part9.Anchored = true
  126. Part9.BottomSurface = Enum.SurfaceType.Smooth
  127. Part9.BrickColor = BrickColor.new("Really black")
  128. Part9.TopSurface = Enum.SurfaceType.Smooth
  129. Part9.brickColor = BrickColor.new("Really black")
  130. Weld10.Parent = Part9
  131. Weld10.C0 = CFrame.new(-0.224999979, 0, 0, 0, 0, -1, 0, 0.999998927, 0, 0.999998927, 0, 0)
  132. Weld10.C1 = CFrame.new(0.224999979, -0.0929340273, -0.543088078, 0, 0, -1, 0.707106411, -0.707106411, 0, -0.707106411, -0.707106411, 0)
  133. Weld10.Part0 = Part9
  134. Weld10.Part1 = Part3
  135. Weld10.part1 = Part3
  136. Part11.Parent = Model0
  137. Part11.CFrame = CFrame.new(-47.2249985, 6.22241831, -56.5455856, 1, 0, 0, 0, 0.707105637, 0.707105637, 0, -0.707105637, 0.707105637)
  138. Part11.Orientation = Vector3.new(-45, 0, 0)
  139. Part11.Position = Vector3.new(-47.224998474121094, 6.222418308258057, -56.54558563232422)
  140. Part11.Rotation = Vector3.new(-45, 0, 0)
  141. Part11.Color = Color3.new(0, 0, 0)
  142. Part11.Size = Vector3.new(0.4500000476837158, 0.9000000953674316, 0.9000000953674316)
  143. Part11.Anchored = true
  144. Part11.BottomSurface = Enum.SurfaceType.Smooth
  145. Part11.BrickColor = BrickColor.new("Really black")
  146. Part11.TopSurface = Enum.SurfaceType.Smooth
  147. Part11.brickColor = BrickColor.new("Really black")
  148. Weld12.Parent = Part11
  149. Weld12.C0 = CFrame.new(-0.224999979, -8.58306805e-07, 1.28746024e-06, 0, 0, -1, 0, 0.999998927, 0, 0.999998927, 0, 0)
  150. Weld12.C1 = CFrame.new(0.224999979, -1.04779172, -1.49741745, 0, 0, -1, 0.707106411, -0.707106411, 0, -0.707106411, -0.707106411, 0)
  151. Weld12.Part0 = Part11
  152. Weld12.Part1 = Part3
  153. Weld12.part1 = Part3
  154. Part13.Parent = Model0
  155. Part13.CFrame = CFrame.new(-47.2249985, 5.26782465, -57.5001831, 1, 0, 0, 0, 0.707105637, 0.707105637, 0, -0.707105637, 0.707105637)
  156. Part13.Orientation = Vector3.new(-45, 0, 0)
  157. Part13.Position = Vector3.new(-47.224998474121094, 5.267824649810791, -57.50018310546875)
  158. Part13.Rotation = Vector3.new(-45, 0, 0)
  159. Part13.Color = Color3.new(0, 0, 0)
  160. Part13.Size = Vector3.new(0.4500000476837158, 0.9000000953674316, 1.8000001907348633)
  161. Part13.Anchored = true
  162. Part13.BottomSurface = Enum.SurfaceType.Smooth
  163. Part13.BrickColor = BrickColor.new("Really black")
  164. Part13.TopSurface = Enum.SurfaceType.Smooth
  165. Part13.brickColor = BrickColor.new("Really black")
  166. Weld14.Parent = Part13
  167. Weld14.C0 = CFrame.new(-0.224999979, -1.71661361e-06, 8.58306805e-07, 0, 0, -1, 0, 0.999998927, 0, 0.999998927, 0, 0)
  168. Weld14.C1 = CFrame.new(0.224999979, -2.00238776, -0.542823672, 0, 0, -1, 0.707106411, -0.707106411, 0, -0.707106411, -0.707106411, 0)
  169. Weld14.Part0 = Part13
  170. Weld14.Part1 = Part3
  171. Weld14.part1 = Part3
  172. Part15.Parent = Model0
  173. Part15.CFrame = CFrame.new(-47.2249985, 3.99503279, -54.3181992, 1, 0, 0, 0, 0.707105637, -0.707105637, 0, 0.707105637, 0.707105637)
  174. Part15.Orientation = Vector3.new(45, 0, 0)
  175. Part15.Position = Vector3.new(-47.224998474121094, 3.995032787322998, -54.318199157714844)
  176. Part15.Rotation = Vector3.new(45, 0, 0)
  177. Part15.Color = Color3.new(0, 0, 0)
  178. Part15.Size = Vector3.new(0.4500000476837158, 0.9000000953674316, 1.8000001907348633)
  179. Part15.Anchored = true
  180. Part15.BottomSurface = Enum.SurfaceType.Smooth
  181. Part15.BrickColor = BrickColor.new("Really black")
  182. Part15.TopSurface = Enum.SurfaceType.Smooth
  183. Part15.brickColor = BrickColor.new("Really black")
  184. Weld16.Parent = Part15
  185. Weld16.C0 = CFrame.new(0, 0, -0.899999917, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  186. Weld16.C1 = CFrame.new(0, -0.899999917, -0.000373792602, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  187. Weld16.Part0 = Part15
  188. Weld16.Part1 = Part9
  189. Weld16.part1 = Part9
  190. Weld17.Parent = Part15
  191. Weld17.C0 = CFrame.new(-0.224999979, -4.29153403e-07, -8.58306805e-07, 0, 0, -1, 0, 0.999998927, 0, 0.999998927, 0, 0)
  192. Weld17.C1 = CFrame.new(0.224999979, 1.17959332, 0.729968071, 0, 0, -1, 0.707106411, 0.707106411, 0, 0.707106411, -0.707106411, 0)
  193. Weld17.Part0 = Part15
  194. Weld17.Part1 = Part3
  195. Weld17.part1 = Part3
  196. Part18.Parent = Model0
  197. Part18.CFrame = CFrame.new(-47.2249985, 4.6314292, -53.0454063, 1, 0, 0, 0, 0.707105637, -0.707105637, 0, 0.707105637, 0.707105637)
  198. Part18.Orientation = Vector3.new(45, 0, 0)
  199. Part18.Position = Vector3.new(-47.224998474121094, 4.631429195404053, -53.045406341552734)
  200. Part18.Rotation = Vector3.new(45, 0, 0)
  201. Part18.Color = Color3.new(0, 0, 0)
  202. Part18.Size = Vector3.new(0.4500000476837158, 1.8000001907348633, 0.9000000953674316)
  203. Part18.Anchored = true
  204. Part18.BottomSurface = Enum.SurfaceType.Smooth
  205. Part18.BrickColor = BrickColor.new("Really black")
  206. Part18.TopSurface = Enum.SurfaceType.Smooth
  207. Part18.brickColor = BrickColor.new("Really black")
  208. Weld19.Parent = Part18
  209. Weld19.C0 = CFrame.new(-0.224999979, 0, 0, 0, 0, -1, 0, 0.999998927, 0, 0.999998927, 0, 0)
  210. Weld19.C1 = CFrame.new(0.224999979, 2.45238686, 0.0935713202, 0, 0, -1, 0.707106411, 0.707106411, 0, 0.707106411, -0.707106411, 0)
  211. Weld19.Part0 = Part18
  212. Weld19.Part1 = Part3
  213. Weld19.part1 = Part3
  214. Part20.Parent = Model0
  215. Part20.CFrame = CFrame.new(-47.2249985, 3.99503183, -56.2273903, 1, 0, 0, 0, 0.707105637, -0.707105637, 0, 0.707105637, 0.707105637)
  216. Part20.Orientation = Vector3.new(45, 0, 0)
  217. Part20.Position = Vector3.new(-47.224998474121094, 3.9950318336486816, -56.22739028930664)
  218. Part20.Rotation = Vector3.new(45, 0, 0)
  219. Part20.Color = Color3.new(0, 0, 0)
  220. Part20.Size = Vector3.new(0.4500000476837158, 1.8000001907348633, 0.9000000953674316)
  221. Part20.Anchored = true
  222. Part20.BottomSurface = Enum.SurfaceType.Smooth
  223. Part20.BrickColor = BrickColor.new("Really black")
  224. Part20.TopSurface = Enum.SurfaceType.Smooth
  225. Part20.brickColor = BrickColor.new("Really black")
  226. Weld21.Parent = Part20
  227. Weld21.C0 = CFrame.new(-0.224999979, 0, 0, 0, 0, -1, 0, 0.999998927, 0, 0.999998927, 0, 0)
  228. Weld21.C1 = CFrame.new(0.224999979, -0.729595125, 0.729968905, 0, 0, -1, 0.707106411, 0.707106411, 0, 0.707106411, -0.707106411, 0)
  229. Weld21.Part0 = Part20
  230. Weld21.Part1 = Part3
  231. Weld21.part1 = Part3
  232. Part22.Parent = Model0
  233. Part22.CFrame = CFrame.new(-47.2249985, 2.72224092, -55.590992, 1, 0, 0, 0, 0.707105637, -0.707105637, 0, 0.707105637, 0.707105637)
  234. Part22.Orientation = Vector3.new(45, 0, 0)
  235. Part22.Position = Vector3.new(-47.224998474121094, 2.722240924835205, -55.59099197387695)
  236. Part22.Rotation = Vector3.new(45, 0, 0)
  237. Part22.Color = Color3.new(0, 0, 0)
  238. Part22.Size = Vector3.new(0.4500000476837158, 0.9000000953674316, 1.8000001907348633)
  239. Part22.Anchored = true
  240. Part22.BottomSurface = Enum.SurfaceType.Smooth
  241. Part22.BrickColor = BrickColor.new("Really black")
  242. Part22.TopSurface = Enum.SurfaceType.Smooth
  243. Part22.brickColor = BrickColor.new("Really black")
  244. Weld23.Parent = Part22
  245. Weld23.C0 = CFrame.new(0, 0, -0.899999917, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  246. Weld23.C1 = CFrame.new(0, -0.449999958, 0.449999958, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  247. Weld23.Part0 = Part22
  248. Weld23.Part1 = Part20
  249. Weld23.part1 = Part20
  250. Weld24.Parent = Part22
  251. Weld24.C0 = CFrame.new(-0.224999979, -4.29153403e-07, -8.58306805e-07, 0, 0, -1, 0, 0.999998927, 0, 0.999998927, 0, 0)
  252. Weld24.C1 = CFrame.new(0.224999979, -0.0932001024, 2.00275993, 0, 0, -1, 0.707106411, 0.707106411, 0, 0.707106411, -0.707106411, 0)
  253. Weld24.Part0 = Part22
  254. Weld24.Part1 = Part3
  255. Weld24.part1 = Part3
  256. plr= game.Players.LocalPlayer
  257. for i,v in pairs(mas:GetChildren()) do
  258. v.Parent = workspace
  259. pcall(function() v:MakeJoints() end)
  260. end
  261. mas:Destroy()
  262. for i,v in pairs(cors) do
  263. spawn(function()
  264. pcall(v)
  265. end)
  266. end
  267.  
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