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Insanity_Mark

Ignore

Nov 30th, 2018
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  1.  
  2. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  3. print("FE Compatibility: by WaverlyCole & Mokiros")
  4. InternalData = {}
  5. do
  6. script.Parent = owner.Character
  7. local Event = Instance.new("RemoteEvent")
  8. Event.Name = "UserInput"
  9. local function NewFakeEvent()
  10. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  11. return Fake
  12. end
  13. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  14. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  15. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  16. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  17. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  18. local function TriggerEvent(self,Event,...)
  19. local Trigger = Mouse[Event]
  20. if Trigger and Trigger.fakeEvent and Trigger.Function then
  21. Trigger.Function(...)
  22. end
  23. end
  24. Mouse.TrigEvent = TriggerEvent
  25. UserInputService.TrigEvent = TriggerEvent
  26. Event.OnServerEvent:Connect(function(FiredBy,Input)
  27. if FiredBy.Name ~= owner.Name then end
  28. if Input.MouseEvent then
  29. Mouse.Target = Input.Target
  30. Mouse.Hit = Input.Hit
  31. else
  32. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  33. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  34. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  35. end
  36. for _,Action in pairs(ContextActionService.Actions) do
  37. for _,Key in pairs(Action.Keys) do
  38. if Key==Input.KeyCode then
  39. Action.Function(Action.Name,Input.UserInputState,Input)
  40. end
  41. end
  42. end
  43. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  44. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  45. end
  46. end)
  47. InternalData["Mouse"] = Mouse
  48. InternalData["ContextActionService"] = ContextActionService
  49. InternalData["UserInputService"] = UserInputService
  50. Event.Parent = NLS([[
  51. local Player = owner
  52. local Event = script:WaitForChild("UserInput")
  53. local UserInputService = game:GetService("UserInputService")
  54. local Mouse = Player:GetMouse()
  55. local Input = function(Input,gameProcessedEvent)
  56. if gameProcessedEvent then return end
  57. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  58. end
  59. UserInputService.InputBegan:Connect(Input)
  60. UserInputService.InputEnded:Connect(Input)
  61. local Hit,Target
  62. while wait(1/30) do
  63. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  64. Hit,Target = Mouse.Hit,Mouse.Target
  65. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  66. end
  67. end
  68. ]],owner.Character)
  69. end
  70. RealGame = game;game = setmetatable({},{
  71. __index = function (self,Index)
  72. local Sandbox = function (Thing)
  73. if Thing:IsA("Player") then
  74. local RealPlayer = Thing
  75. return setmetatable({},{
  76. __index = function (self,Index)
  77. local Type = type(RealPlayer[Index])
  78. if Type == "function" then
  79. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  80. return function (self)
  81. return InternalData["Mouse"]
  82. end
  83. end
  84. return function (self,...)
  85. return RealPlayer[Index](RealPlayer,...)
  86. end
  87. else
  88. if Index == "PlrObj" then
  89. return RealPlayer
  90. end
  91. return RealPlayer[Index]
  92. end
  93. end;
  94. __tostring = function(self)
  95. return RealPlayer.Name
  96. end
  97. })
  98. end
  99. end
  100. if RealGame[Index] then
  101. local Type = type(RealGame[Index])
  102. if Type == "function" then
  103. if Index:lower() == "getservice" or Index:lower() == "service" then
  104. return function (self,Service)
  105. if Service:lower() == "players" then
  106. return setmetatable({},{
  107. __index = function (self2,Index2)
  108. local RealService = RealGame:GetService(Service)
  109. local Type2 = type(Index2)
  110. if Type2 == "function" then
  111. return function (self,...)
  112. return RealService[Index2](RealService,...)
  113. end
  114. else
  115. if Index2:lower() == "localplayer" then
  116. return Sandbox(owner)
  117. end
  118. return RealService[Index2]
  119. end
  120. end;
  121. __tostring = function(self)
  122. return RealGame:GetService(Service).Name
  123. end
  124. })
  125. elseif Service:lower() == "contextactionservice" then
  126. return InternalData["ContextActionService"]
  127. elseif Service:lower() == "contextactionservice" then
  128. return InternalData["UserInputService"]
  129. elseif Service:lower() == "runservice" then
  130. return setmetatable({},{
  131. __index = function(self2,Index2)
  132. local RealService = RealGame:GetService(Service)
  133. local Type2 = type(Index2)
  134. if Type2 == "function" then
  135. return function (self,...)
  136. return RealService[Index2](RealService,...)
  137. end
  138. else
  139. if Index2:lower() == "bindtorenderstep" then
  140. return function (self,Name,Priority,Function)
  141. return RealGame:GetService("RunService").Stepped:Connect(Function)
  142. end
  143. end
  144. if Index2:lower() == "renderstepped" then
  145. return RealService["Stepped"]
  146. end
  147. return RealService[Index2]
  148. end
  149. end
  150. })
  151. else
  152. return RealGame:GetService(Service)
  153. end
  154. end
  155. end
  156. return function (self,...)
  157. return RealGame[Index](RealGame,...)
  158. end
  159. else
  160. if game:GetService(Index) then
  161. return game:GetService(Index)
  162. end
  163. return RealGame[Index]
  164. end
  165. else
  166. return nil
  167. end
  168. end
  169. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  170. print("Complete! Running...")
  171.  
  172.  
  173. --//Paste script below this line.
  174.  
  175. wait(.2)
  176. rainParts={}
  177. plr=owner
  178. chr=plr.Character
  179. mouse=plr:GetMouse()
  180. Head=chr.Head
  181. Root=chr.HumanoidRootPart
  182. Torso=chr.Torso
  183. RArm=chr["Right Arm"]
  184. LArm=chr["Left Arm"]
  185. RLeg=chr["Right Leg"]
  186. LLeg=chr["Left Leg"]
  187. RJ=Root.RootJoint
  188. Neck=Torso.Neck
  189. LS=Torso["Left Shoulder"]
  190. LH=Torso["Left Hip"]
  191. RS=Torso["Right Shoulder"]
  192. RH=Torso["Right Hip"]
  193. hum=chr:FindFirstChildOfClass("Humanoid")
  194. Pose="Idle"
  195. attack=false
  196. attack2=false
  197. combo=1
  198. sin=0
  199. cha=1
  200. choice=1
  201. musicset="Character"
  202. lal=1
  203. lal2=1
  204. haa=nil
  205. aaa=false
  206. unleashed=false
  207. col={"Really black","Institutional white"}
  208.  
  209. create=LoadLibrary("RbxUtility").Create
  210.  
  211. chr.Animate:Remove()
  212. hum.Animator:Remove()
  213.  
  214. function clerp(a,b,t)
  215. return a:lerp(b,t)
  216. end
  217.  
  218. local newMotor=function(name,p0,p1,c0,c1)
  219. local w=Instance.new('Motor',p0)
  220. w.Name=name
  221. w.Part0=p0
  222. w.Part1=p1
  223. w.C0=c0
  224. w.C1=c1
  225. return w
  226. end
  227. for _,c in pairs(Torso:children()) do
  228. if c:IsA("Motor") and c.Name~="Neck" then
  229. c:Remove()
  230. end
  231. end
  232.  
  233. RJ.C0,RJ.C1=CFrame.new(0,0,0),CFrame.new(0,0,0)
  234. Neck.C0,Neck.C1=CFrame.new(0,1.5,0),CFrame.new(0,0,0)
  235.  
  236. local RS=newMotor("Right Shoulder",Torso, RArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  237. local LS=newMotor("Left Hip",Torso, LArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  238. local RH=newMotor("Right Shoulder",Torso, RLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  239. local LH=newMotor("Left Hip",Torso, LLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  240.  
  241. function NoOutline(Part)
  242. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface=10,10,10,10,10,10
  243. end
  244.  
  245. function rayCast(Position,Direction,Range,Ignore)
  246. return game:service("Workspace"):FindPartOnRay(Ray.new(Position,Direction.unit*(Range or 999.999)),Ignore)
  247. end
  248.  
  249. function swait(num)
  250. if num == 0 or num == nil then
  251. game:service("RunService").Stepped:wait(0)
  252. else
  253. for i = 0, num do
  254. game:service("RunService").Stepped:wait(0)
  255. end
  256. end
  257. end
  258.  
  259. function parts(Par,name,size,color,mat,ref,tra)
  260. local part=create("Part"){
  261. Parent=Par,
  262. Name=name,
  263. Size=size,
  264. CanCollide=false,
  265. Anchored=false,
  266. BrickColor=BrickColor.new(color),
  267. Material=mat,
  268. Reflectance=ref,
  269. Transparency=tra}
  270. NoOutline(part)
  271. if choice==9 then
  272. part.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  273. end
  274. part:BreakJoints()
  275. return part
  276. end
  277.  
  278. function meshs(Par,name,scale,mtype,id)
  279. local mesh=create("SpecialMesh"){
  280. Parent=Par,
  281. Name=name,
  282. Scale=scale,
  283. MeshType=mtype}
  284. if id~="" then
  285. mesh.MeshId="rbxassetid://"..id
  286. end
  287. return meshs
  288. end
  289.  
  290. function welds(Par,name,p0,p1,c0,c1)
  291. local weld=create("Weld"){
  292. Parent=Par,
  293. Name=name,
  294. Part0=p0,
  295. Part1=p1,
  296. C0=c0,
  297. C1=c1}
  298. return weld
  299. end
  300.  
  301. function sounds(Par,id,vol,pit)
  302. local sound=create("Sound"){
  303. Parent=Par,
  304. SoundId="rbxassetid://"..id,
  305. Volume=vol,
  306. PlaybackSpeed=pit,
  307. MaxDistance=66666666}
  308. sound:Play()
  309. game:GetService("Debris"):AddItem(sound,10)
  310. return sound
  311. end
  312.  
  313. m=create("Model"){
  314. Parent=chr,
  315. Name="WModel"}
  316. e=create("Model"){
  317. Parent=chr,
  318. Name="Effect"}
  319.  
  320. theme=create("Sound"){
  321. Parent=chr,
  322. SoundId="rbxassetid://1524659810",
  323. Volume=1.6,
  324. PlaybackSpeed=1,
  325. MaxDistance=66666666,
  326. Name="Theme",
  327. Looped=true}
  328. theme:Play()
  329.  
  330. local timeposit=create("NumberValue"){
  331. Name="STP",
  332. Value=true,
  333. Parent=game.Workspace}
  334.  
  335. R1=parts(m,"R1",Vector3.new(1, 0.100000016, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  336. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 0.649999857, 0, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  337. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  338. R1=parts(m,"R1",Vector3.new(1, 0.700000048, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  339. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.349999428, 0, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  340. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  341. R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  342. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.849998951, -3.81469727e-06, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41, -1, 0, 0))
  343. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
  344. R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  345. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.150000811, 3.81469727e-06, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41, 1, 0, 0))
  346. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
  347. R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  348. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.450000763, 3.81469727e-06, 0, 1.48607702e-41, -1, 0, 0.999999881, -1.48607702e-41, 1, 0, 0))
  349. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
  350. R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  351. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.850000858, -3.81469727e-06, 0, 1.48607702e-41, -1, 0, -0.999999881, 1.48607702e-41, -1, 0, 0))
  352. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
  353. R2=parts(m,"R2",Vector3.new(0.200000003, 0.550000012, 0.550000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  354. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, 0.134350777, 0.148492813, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  355. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  356. R2=parts(m,"R2",Vector3.new(0.200000003, 0.400000006, 0.849999964),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  357. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, -0.0100002289, -0.249998569, -1, 0, 0, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41))
  358. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  359. R2=parts(m,"R2",Vector3.new(0.200000003, 0.150000036, 1.1500001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  360. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, -0.240001678, -0.399998426, -1, 0, 0, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41))
  361. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  362. R2=parts(m,"R2",Vector3.new(0.200000003, 0.150000036, 1.1500001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  363. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, 0.220001221, -0.399998426, -1, 0, 0, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41))
  364. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  365. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000018, 0.249999911),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  366. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, -0.0900020599, 0.799996614, -1, 0, 0, 0, 1.48607702e-41, -1, 0, -0.999999881, 1.48607702e-41))
  367. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  368. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000018, 0.249999911),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  369. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409994125, -0.109998703, 0.799996138, 1, 0, 0, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41))
  370. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  371. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  372. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, 0.220001221, -0.259996414, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1, 1, 0, 0))
  373. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  374. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  375. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, -0.239999771, -0.259996414, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1, 1, 0, 0))
  376. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  377. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  378. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, -0.0848560333, -0.10455513, 0, 0.999999881, -1.48607702e-41, -0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, -1.05083372e-41, 0.707106829))
  379. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  380. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  381. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, 0.0707149506, -0.0904140472, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  382. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  383. R2=parts(m,"R2",Vector3.new(0.200000003, 0.350000024, 0.350000024),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  384. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919999123, 0.114140511, 0.12121582, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  385. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  386. R1=parts(m,"R1",Vector3.new(0.200000003, 0.400000006, 0.400000006),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  387. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909999132, 0.114140511, 0.12121582, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  388. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  389. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  390. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, 0.399998903, -0.260002136, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  391. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  392. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  393. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, -0.51999712, -0.360067368, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  394. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  395. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  396. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, 0.369997025, -0.360067368, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  397. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  398. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  399. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, 0.5, -0.159999847, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  400. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  401. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  402. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, -0.500004053, 0.260000229, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  403. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  404. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  405. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, -0.130002022, -0.360067368, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  406. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  407. R2=parts(m,"R2",Vector3.new(0.200000003, 0.400000006, 0.400000006),"Smoky grey",Enum.Material.Neon,0,0)
  408. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, 0.134350777, 0.148492813, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  409. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  410. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.Neon,0,0)
  411. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.219202042, -0.205059052, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  412. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  413. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.Neon,0,0)
  414. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.473760605, -0.459617615, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  415. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  416. R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
  417. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.0212125778, -0.162633896, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  418. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  419. R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
  420. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.268699646, -0.41012001, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  421. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  422. R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
  423. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.424263954, -0.254556656, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  424. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  425. R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
  426. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.176776886, -0.00706863403, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  427. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  428. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.100000016),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  429. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.509992599, 0.96999836, 0, 1.48607702e-41, -1, 1, 0, 0, 0, -0.999999881, 1.48607702e-41))
  430. meshs(R2,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  431. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.100000016),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  432. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.509992599, 0.96999836, 0, 1.48607702e-41, -1, 1, 0, 0, 0, -0.999999881, 1.48607702e-41))
  433. meshs(R2,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  434. R1=parts(m,"R1",Vector3.new(0.180000007, 0.200000003, 0.100000001),"Medium stone grey",Enum.Material.Neon,0,0)
  435. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.862760544, 0.739753723, 0, 1.48607702e-41, -1, 0.933451414, 0.358703732, -5.33053936e-42, 0.358703762, -0.933451295, 1.38714535e-41))
  436. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  437. R1=parts(m,"R1",Vector3.new(0.180000007, 0.200000003, 0.100000001),"Medium stone grey",Enum.Material.Neon,0,0)
  438. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.862760544, 0.739753723, 0, 1.48607702e-41, -1, 0.933451414, 0.358703732, -5.33053936e-42, 0.358703762, -0.933451295, 1.38714535e-41))
  439. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  440. R1=parts(m,"R1",Vector3.new(0.150000006, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
  441. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.896935225, -0.666307449, 0, 1.48607702e-41, -1, -0.280028909, 0.959991515, -1.42666197e-41, 0.959991634, 0.28002888, -4.16185644e-42))
  442. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  443. R1=parts(m,"R1",Vector3.new(0.150000006, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
  444. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.896935225, -0.666307449, 0, 1.48607702e-41, -1, -0.280028909, 0.959991515, -1.42666197e-41, 0.959991634, 0.28002888, -4.16185644e-42))
  445. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  446. R1=parts(m,"R1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  447. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909999132, -0.0272817612, 0.262638092, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  448. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  449. R1=parts(m,"R1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  450. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909999132, 0.255561829, -0.0202064514, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  451. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  452. R1=parts(m,"R1",Vector3.new(0.150000006, 0.400000006, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
  453. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.218418121, -1.05363274, 0, 1.48607702e-41, -1, -0.907014251, 0.42110002, -6.25819894e-42, 0.42110005, 0.907014132, -1.34790899e-41))
  454. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  455. R1=parts(m,"R1",Vector3.new(0.150000006, 0.400000006, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
  456. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.218418121, -1.05363274, 0, 1.48607702e-41, -1, -0.907014251, 0.42110002, -6.25819894e-42, 0.42110005, 0.907014132, -1.34790899e-41))
  457. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  458. R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  459. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.749999046, -3.81469727e-06, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41, -1, 0, 0))
  460. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  461. R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  462. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.449999332, 3.81469727e-06, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41, 1, 0, 0))
  463. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  464. R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  465. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0500001907, 3.81469727e-06, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41, 1, 0, 0))
  466. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  467. R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  468. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.249999523, -3.81469727e-06, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41, -1, 0, 0))
  469. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  470. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  471. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, -0.0199980736, -0.35993576, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  472. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  473. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  474. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, -0.130002022, -0.35993576, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  475. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  476. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  477. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, -0.519997597, -0.35993576, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  478. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  479. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  480. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, 0.369997501, -0.35993576, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  481. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  482. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  483. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, -0.0199980736, -0.36006546, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  484. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  485. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  486. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, -0.400001049, 0.36000061, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  487. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  488. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  489. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.400000811, 0.340000153, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  490. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  491. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  492. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410003662, 0.399998903, -0.240003586, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  493. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  494. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  495. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.500003815, 0.240001678, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  496. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  497. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  498. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, 0.5, -0.13999939, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  499. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  500. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  501. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, -0.600003958, 0.159999847, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  502. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  503. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  504. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, 0.599999905, -0.0599994659, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  505. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  506. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  507. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, 0.599999905, -0.0399990082, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  508. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  509. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  510. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.600003719, 0.140001297, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  511. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  512. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  513. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199998856, -0.599999666, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  514. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  515. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  516. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.20000267, -0.599999666, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  517. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  518. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  519. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.25, -0.549999714, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  520. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  521. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  522. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.250003815, -0.549999714, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  523. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  524. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  525. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.300001144, -0.5, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  526. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  527. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  528. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.300004959, -0.5, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  529. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  530. R2=parts(m,"R2",Vector3.new(0.400000006, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  531. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0767774582, -0.572755814, -0.409999847, 0, 0.707106769, 0.707106829, 0, -0.707106769, 0.707106829, 1, 0, 0))
  532. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  533. R2=parts(m,"R2",Vector3.new(0.400000006, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  534. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0767745972, -0.572758675, -0.409999847, 0, -0.707106769, 0.707106829, -0, -0.707106769, -0.707106829, 1, 0, 0))
  535. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  536. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  537. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.175271034, -0.636394501, -0.409999847, 0, 0.707106769, 0.707106829, 0, -0.707106769, 0.707106829, 1, 0, 0))
  538. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  539. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  540. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175270081, -0.636396408, -0.409999847, 0, -0.707106769, 0.707106829, -0, -0.707106769, -0.707106829, 1, 0, 0))
  541. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  542. R2=parts(m,"R2",Vector3.new(0.0999999568, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  543. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.263830185, -0.35447979, 0, -0.965925872, 0.258818954, -3.84656428e-42, 0.258818984, 0.965925753, -1.43549015e-41, 0, 1.48607702e-41, -1))
  544. meshs(R2,"Mesh",Vector3.new(1, 1, 1.01999998),Enum.MeshType.Brick,"")
  545. R2=parts(m,"R2",Vector3.new(0.0999999568, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  546. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0361690521, -0.354480743, 0, -0.965925872, 0.258818954, -3.84656428e-42, 0.258818984, 0.965925753, -1.43549015e-41, 0, 1.48607702e-41, -1))
  547. meshs(R2,"Mesh",Vector3.new(1, 1, 1.01999998),Enum.MeshType.Brick,"")
  548. R2=parts(m,"R2",Vector3.new(0.0999999568, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  549. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.336166382, -0.354481697, 0, -0.965925872, 0.258818954, -3.84656428e-42, 0.258818984, 0.965925753, -1.43549015e-41, 0, 1.48607702e-41, -1))
  550. meshs(R2,"Mesh",Vector3.new(1, 1, 1.01999998),Enum.MeshType.Brick,"")
  551. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  552. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.201862335, -0.581261635, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  553. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  554. R2=parts(m,"R2",Vector3.new(0.0999999717, 0.300000012, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  555. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504964828, -0.249998093, 0.0100650787, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  556. meshs(R2,"Mesh",Vector3.new(0.0799999982, 1, 1.04999995),Enum.MeshType.Brick,"")
  557. R2=parts(m,"R2",Vector3.new(0.0999999717, 0.300000012, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  558. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504964828, -0.749997616, 0.0100650787, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  559. meshs(R2,"Mesh",Vector3.new(0.0799999982, 1, 1.04999995),Enum.MeshType.Brick,"")
  560. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Olivine",Enum.Material.SmoothPlastic,0,0)
  561. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.636394501, 0.424265862, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  562. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  563. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Bright bluish green",Enum.Material.SmoothPlastic,0,0)
  564. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.282840729, 0.777820587, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  565. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  566. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Maroon",Enum.Material.SmoothPlastic,0,0)
  567. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.424263, 0.636398315, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  568. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  569. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  570. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.777816772, 0.28284359, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  571. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  572. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Neon orange",Enum.Material.SmoothPlastic,0,0)
  573. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.0707092285, 0.282844543, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  574. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  575. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Daisy orange",Enum.Material.SmoothPlastic,0,0)
  576. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.282842636, 0.0707130432, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  577. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  578. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Royal purple",Enum.Material.SmoothPlastic,0,0)
  579. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.424264908, -0.0707092285, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  580. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  581. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Toothpaste",Enum.Material.SmoothPlastic,0,0)
  582. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.282840729, 0.777820587, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  583. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  584. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Really red",Enum.Material.SmoothPlastic,0,0)
  585. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.424263, 0.636398315, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  586. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  587. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Olivine",Enum.Material.SmoothPlastic,0,0)
  588. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.636396408, 0.424264908, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  589. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  590. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Really black",Enum.Material.SmoothPlastic,0,0)
  591. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.77781868, 0.28284359, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  592. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  593. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Pastel yellow",Enum.Material.SmoothPlastic,0,0)
  594. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.282842636, 0.0707120895, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  595. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  596. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Alder",Enum.Material.SmoothPlastic,0,0)
  597. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.424264908, -0.0707101822, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  598. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  599. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Bright yellow",Enum.Material.SmoothPlastic,0,0)
  600. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.0707092285, 0.282845497, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  601. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  602. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  603. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0981369019, -0.581263542, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  604. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  605. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  606. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00185966492, -0.101263046, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  607. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  608. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  609. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.398138046, -0.581264496, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  610. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  611. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  612. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298141479, -0.101261139, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  613. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  614. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  615. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.301858902, -0.101263046, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  616. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  617. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Deep blue",Enum.Material.SmoothPlastic,0,0)
  618. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, 0.0707130432, 0.424267769, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  619. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  620. table.insert(rainParts,#rainParts+1,R3)
  621. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Deep blue",Enum.Material.SmoothPlastic,0,0)
  622. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, 0.0707130432, 0.424266815, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  623. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  624. table.insert(rainParts,#rainParts+1,R3)
  625.  
  626. R1=parts(m,"R1",Vector3.new(0.299999982, 1.50000024, 0.599999905),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  627. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452291489, 0.050109148, -0.000789642334, -1, 2.72032397e-13, 0, -2.72032397e-13, 1, -2.99999992e-05, 8.16097137e-18, -2.99999992e-05, -1))
  628. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  629. R1=parts(m,"R1",Vector3.new(1, 0.100000016, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  630. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00228977203, -0.449890375, -0.000789642334, -1, 2.72032397e-13, 0, -2.72032397e-13, 1, -2.99999992e-05, 8.16097137e-18, -2.99999992e-05, -1))
  631. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  632. R1=parts(m,"R1",Vector3.new(1, 0.100000016, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  633. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00228977203, 0.55010891, -0.000789642334, -1, 2.72032397e-13, 0, -2.72032397e-13, 1, -2.99999992e-05, 8.16097137e-18, -2.99999992e-05, -1))
  634. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  635. R1=parts(m,"R1",Vector3.new(0.300000012, 0.700000048, 0.700000048),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  636. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452291489, 0.0348739624, -0.0359916687, -1, 2.72032397e-13, 0, -1.92350191e-13, 0.707085609, -0.707128048, 1.92361738e-13, -0.707128048, -0.707085609))
  637. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  638. R2=parts(m,"R2",Vector3.new(0.300000012, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  639. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452292442, 0.248123169, -0.177259445, -1, 2.72032397e-13, 0, -1.92361738e-13, 0.707128048, 0.707085609, -1.92350191e-13, 0.707085609, -0.707128048))
  640. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  641. R2=parts(m,"R2",Vector3.new(0.300000012, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  642. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452292442, 0.176141739, -0.24700737, -1, 2.72032397e-13, 0, 1.92361738e-13, -0.707128048, -0.707085609, 1.92350191e-13, -0.707085609, 0.707128048))
  643. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  644.  
  645. anti=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  646. anti.Anchored=true
  647. anti.CFrame=Root.CFrame
  648.  
  649.  
  650. Handle1=parts(m,"Handle",Vector3.new(.1,.1,.1),"Institutional white",Enum.Material.SmoothPlastic,0,1)
  651. Handle1Weld=welds(Handle1,"HandleWeld",LArm,Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291718, 0.699890137, 0.000787714147, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
  652. meshs(Handle1,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Cylinder,"")
  653. Handle=parts(m,"R2",Vector3.new(0.300000012, 0.400000006, 0.400000006),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  654. HandleWeld=welds(Handle1,"HandleWeld",Handle1,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  655. meshs(Handle,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Cylinder,"")
  656. R1=parts(m,"R1",Vector3.new(0.300000012, 0.400000006, 0.400000006),"Really black",Enum.Material.SmoothPlastic,0,0)
  657. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, -5.44064793e-13, 1.63219427e-17, -5.44064793e-13, 1, 0, 1.63219427e-17, 0, 1))
  658. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
  659. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  660. R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.48516847e-06, 1, -5.44064793e-13, 1.63219427e-17, -5.44064793e-13, 1, 0, 1.63219427e-17, 0, 1))
  661. meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
  662. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  663. R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.71089778e-06, 2.38418579e-07, 1, -2.72032397e-13, 8.16097137e-18, 8.16097137e-18, 0, 1, 2.72032397e-13, -1, 0))
  664. meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
  665. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  666. R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.43051147e-06, -1.1920929e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.92350259e-13, 0.707107067, 0.70710659, 1.9236167e-13, -0.70710659, 0.707107067))
  667. meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
  668. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  669. R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, 1.1920929e-06, -1.43051147e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.9236167e-13, 0.70710659, -0.707107067, -1.92350259e-13, 0.707107067, 0.70710659))
  670. meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
  671. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
  672. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.48516847e-06, 1, -5.44064793e-13, 1.63219427e-17, -5.44064793e-13, 1, 0, 1.63219427e-17, 0, 1))
  673. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
  674. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
  675. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.71089778e-06, 2.38418579e-07, 1, -2.72032397e-13, 8.16097137e-18, 8.16097137e-18, 0, 1, 2.72032397e-13, -1, 0))
  676. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
  677. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
  678. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.43051147e-06, -1.1920929e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.92350259e-13, 0.707107067, 0.70710659, 1.9236167e-13, -0.70710659, 0.707107067))
  679. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
  680. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
  681. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, 1.1920929e-06, -1.43051147e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.9236167e-13, 0.70710659, -0.707107067, -1.92350259e-13, 0.707107067, 0.70710659))
  682. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
  683. R2=parts(m,"R2",Vector3.new(0.300000012, 0.25, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  684. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291718, 0.699889421, 0.0707877204, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
  685. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  686. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  687. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.0257844031, -0.819885492, -1, 0, 0, 0, 2.99999992e-05, 1, 0, 1, -2.99999992e-05))
  688. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  689. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  690. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.0257844049, -0.719885588, -1, 0, 0, 0, 2.99999992e-05, 1, 0, 1, -2.99999992e-05))
  691. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  692. R2=parts(m,"R2",Vector3.new(0.300000012, 0.0500000045, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  693. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.548022509, 0.492837429, -1, 0, 0, 0, -0.70712781, -0.707085848, 0, -0.707085848, 0.70712781))
  694. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  695. R2=parts(m,"R2",Vector3.new(0.300000012, 0.0500000045, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  696. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.54091835, -0.596107483, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
  697. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  698. R2=parts(m,"R2",Vector3.new(0.300000012, 0.0600000024, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  699. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.465209961, -0.52539444, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
  700. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  701. R2=parts(m,"R2",Vector3.new(0.300000012, 0.110000007, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  702. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.629998207, -0.0620189011, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
  703. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  704. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  705. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.509591579, -0.579190969, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
  706. meshs(R2,"Mesh",Vector3.new(1.07000005, 0.5, 0.5),Enum.MeshType.Brick,"")
  707. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Really black",Enum.Material.SmoothPlastic,0,0)
  708. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.509591579, -0.579190969, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
  709. meshs(R1,"Mesh",Vector3.new(1.08000004, 0.400000006, 0.400000006),Enum.MeshType.Brick,"")
  710.  
  711.  
  712.  
  713.  
  714.  
  715. R34=parts(m,"R34",Vector3.new(0.299999982, 1.40000021, 0.499999911),"Black",Enum.Material.SmoothPlastic,0,0)
  716. R34Weld=welds(R34,"R34Weld",LArm,R34,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291718, -0.050109148, 0.000787734985, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
  717. meshs(R34,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  718.  
  719. local Ruin=create("ScreenGui"){
  720. Name="Ruin",
  721. Parent=plr.PlayerGui}
  722.  
  723. local Visss=create("SurfaceGui"){
  724. Name="Visss",
  725. Parent=R34,
  726. CanvasSize=Vector2.new(300,300),
  727. LightInfluence=0,
  728. Face="Right"}
  729.  
  730. haah=1
  731. for i=.2,.8,.2 do
  732. local ssss=create("Frame"){
  733. Name="vais"..haah,
  734. Parent=Visss,
  735. AnchorPoint=Vector2.new(0.5, 0),
  736. BackgroundColor3=Color3.new(1, 1, 1),
  737. BackgroundTransparency=0,
  738. BorderSizePixel=0,
  739. Position=UDim2.new(i, 0, 0, 0),
  740. Size=UDim2.new(.15, 0, 0, 0)}
  741. haah=haah+1
  742. end
  743.  
  744. local Mode=create("Frame"){
  745. Name="Mode",
  746. Parent=Ruin,
  747. AnchorPoint=Vector2.new(0.5, 0.5),
  748. BackgroundColor3=Color3.new(1, 1, 1),
  749. BackgroundTransparency=1,
  750. Position=UDim2.new(1, 0, 0.899999976, 0),
  751. Size=UDim2.new(0, 340, 0, 340)}
  752.  
  753. local Astral=create("TextLabel"){
  754. Name="Astral",
  755. Parent=Mode,
  756. AnchorPoint=Vector2.new(0.5, 0.5),
  757. BackgroundColor3=Color3.new(0.666667, 0.666667, 1),
  758. BorderColor3=Color3.new(0.537255, 0, 0.807843),
  759. BorderSizePixel=10,
  760. Position=UDim2.new(1.22000003, 0, 0.5, 0),
  761. Rotation=180,
  762. Size=UDim2.new(0, 250, 0, 60),
  763. ZIndex=3,
  764. Font=Enum.Font.Arcade,
  765. Text="Astral",
  766. TextColor3=Color3.new(0.470588, 0, 0.705882),
  767. TextScaled=true,
  768. TextSize=14,
  769. TextWrapped=true}
  770.  
  771. local Misfortune=create("TextLabel"){
  772. Name="Misfortune",
  773. Parent=Mode,
  774. AnchorPoint=Vector2.new(0.5, 0.5),
  775. BackgroundColor3=Color3.new(0, 0, 0),
  776. BorderColor3=Color3.new(1, 1, 1),
  777. BorderSizePixel=10,
  778. Position=UDim2.new(-0.219999999, 0, 0.5, 0),
  779. Size=UDim2.new(0, 250, 0, 60),
  780. ZIndex=3,
  781. Font=Enum.Font.Arcade,
  782. Text="Misfortune",
  783. TextColor3=Color3.new(1, 1, 1),
  784. TextScaled=true,
  785. TextSize=14,
  786. TextWrapped=true}
  787.  
  788. local Solar=create("TextLabel"){
  789. Name="Solar",
  790. Parent=Mode,
  791. AnchorPoint=Vector2.new(0.5, 0.5),
  792. BackgroundColor3=Color3.new(1, 0.439216, 0.160784),
  793. BorderColor3=Color3.new(1, 0.666667, 0),
  794. BorderSizePixel=10,
  795. Position=UDim2.new(0.5, 0, 1.22000003, 0),
  796. Rotation=270,
  797. Size=UDim2.new(0, 250, 0, 60),
  798. ZIndex=3,
  799. Font=Enum.Font.Arcade,
  800. Text="Solar",
  801. TextColor3=Color3.new(1, 0.666667, 0),
  802. TextScaled=true,
  803. TextSize=14,
  804. TextWrapped=true}
  805.  
  806. local Agony=create("TextLabel"){
  807. Name="Agony",
  808. Parent=Mode,
  809. AnchorPoint=Vector2.new(0.5, 0.5),
  810. BackgroundColor3=Color3.new(0.666667, 0, 0),
  811. BorderColor3=Color3.new(1, 0.0470588, 0.0470588),
  812. BorderSizePixel=10,
  813. Position=UDim2.new(0.5, 0, -0.219999999, 0),
  814. Rotation=90,
  815. Size=UDim2.new(0, 250, 0, 60),
  816. ZIndex=3,
  817. Font=Enum.Font.Arcade,
  818. Text="Agony",
  819. TextColor3=Color3.new(1, 0, 0),
  820. TextScaled=true,
  821. TextSize=14,
  822. TextWrapped=true}
  823.  
  824. local Mode2=create("Frame"){
  825. Name="Mode2",
  826. Parent=Mode,
  827. AnchorPoint=Vector2.new(0.5, 0.5),
  828. BackgroundColor3=Color3.new(1, 1, 1),
  829. BackgroundTransparency=1,
  830. Position=UDim2.new(0.5, 0, 0.5, 0),
  831. Rotation=45,
  832. Size=UDim2.new(0, 340, 0, 340)}
  833.  
  834. local Honor=create("TextLabel"){
  835. Name="Honor",
  836. Parent=Mode2,
  837. AnchorPoint=Vector2.new(0.5, 0.5),
  838. BackgroundColor3=Color3.new(1, 0.858824, 0.145098),
  839. BorderColor3=Color3.new(1, 1, 0.498039),
  840. BorderSizePixel=10,
  841. Position=UDim2.new(1.22000003, 0, 0.5, 0),
  842. Rotation=180,
  843. Size=UDim2.new(0, 250, 0, 60),
  844. ZIndex=3,
  845. Font=Enum.Font.Arcade,
  846. Text="Honor",
  847. TextColor3=Color3.new(1, 1, 0.498039),
  848. TextScaled=true,
  849. TextSize=14,
  850. TextWrapped=true}
  851.  
  852. local Gale=create("TextLabel"){
  853. Name="Gale",
  854. Parent=Mode2,
  855. AnchorPoint=Vector2.new(0.5, 0.5),
  856. BackgroundColor3=Color3.new(0.223529, 0.807843, 0.458824),
  857. BorderColor3=Color3.new(0.560784, 1, 0.482353),
  858. BorderSizePixel=10,
  859. Position=UDim2.new(-0.219999999, 0, 0.5, 0),
  860. Size=UDim2.new(0, 250, 0, 60),
  861. ZIndex=3,
  862. Font=Enum.Font.Arcade,
  863. Text="Gale",
  864. TextColor3=Color3.new(0.560784, 1, 0.482353),
  865. TextScaled=true,
  866. TextSize=14,
  867. TextWrapped=true}
  868.  
  869. local Pastel=create("TextLabel"){
  870. Name="Pastel",
  871. Parent=Mode2,
  872. AnchorPoint=Vector2.new(0.5, 0.5),
  873. BackgroundColor3=Color3.new(0, 0.666667, 1),
  874. BorderColor3=Color3.new(0.333333, 0.333333, 1),
  875. BorderSizePixel=10,
  876. Position=UDim2.new(0.5, 0, 1.22000003, 0),
  877. Rotation=270,
  878. Size=UDim2.new(0, 250, 0, 60),
  879. ZIndex=3,
  880. Font=Enum.Font.Arcade,
  881. Text="Pastel",
  882. TextColor3=Color3.new(0.333333, 0.333333, 1),
  883. TextScaled=true,
  884. TextSize=14,
  885. TextWrapped=true}
  886.  
  887. local Glace=create("TextLabel"){
  888. Name="Glace",
  889. Parent=Mode2,
  890. AnchorPoint=Vector2.new(0.5, 0.5),
  891. BackgroundColor3=Color3.new(10/255,140/255,212/255),
  892. BorderColor3=Color3.new(90/255,190/255,246/255),
  893. BorderSizePixel=10,
  894. Position=UDim2.new(0.5, 0, -0.219999999, 0),
  895. Rotation=90,
  896. Size=UDim2.new(0, 250, 0, 60),
  897. ZIndex=3,
  898. Font=Enum.Font.Arcade,
  899. Text="Glace",
  900. TextColor3=Color3.new(90/255,190/255,246/255),
  901. TextScaled=true,
  902. TextSize=14,
  903. TextWrapped=true}
  904.  
  905.  
  906. local Roll=create("Frame"){
  907. Name="Roll",
  908. Parent=Ruin,
  909. AnchorPoint=Vector2.new(0.5, 0.5),
  910. BackgroundColor3=Color3.new(1, 1, 1),
  911. BackgroundTransparency=1,
  912. Position=UDim2.new(1, 0, 0.899999976, 0),
  913. Size=UDim2.new(0, 300, 0, 300)}
  914.  
  915.  
  916. Trauma=create("TextLabel"){
  917. Name="Trauma",
  918. Parent=Roll,
  919. AnchorPoint=Vector2.new(0.5, 0.5),
  920. BackgroundColor3=Color3.new(0.666667, 0.666667, 1),
  921. BorderColor3=Color3.new(0.537255, 0, 0.807843),
  922. BorderSizePixel=10,
  923. Position=UDim2.new(1.32000003, 0, 0.5, 0),
  924. Rotation=180,
  925. Size=UDim2.new(0, 250, 0, 60),
  926. ZIndex=3,
  927. Font=Enum.Font.Arcade,
  928. Text="Trauma",
  929. TextColor3=Color3.new(0.470588, 0, 0.705882),
  930. TextScaled=true,
  931. TextSize=14,
  932. TextTransparency=1,
  933. TextStrokeTransparency=1,
  934. BackgroundTransparency=1,
  935. TextWrapped=true}
  936.  
  937.  
  938. local ImageLabel=create("ImageLabel"){
  939. Parent=Roll,
  940. AnchorPoint=Vector2.new(0.5, 0.5),
  941. BackgroundColor3=Color3.new(1, 1, 1),
  942. BackgroundTransparency=1,
  943. Position=UDim2.new(0.5, 0, 0.5, 0),
  944. Size=UDim2.new(1, 0, 1, 0),
  945. ZIndex=2,
  946. Image="rbxassetid://329394848",
  947. ImageColor3=Color3.new(0, 0, 0)}
  948.  
  949. local Vis=create("ImageLabel"){
  950. Name="Vis",
  951. Parent=Roll,
  952. AnchorPoint=Vector2.new(0.5, 0.5),
  953. BackgroundColor3=Color3.new(1, 1, 1),
  954. BackgroundTransparency=1,
  955. Position=UDim2.new(0.5, 0, 0.5, 0),
  956. Size=UDim2.new(0.899999976, 0, 0.899999976, 0),
  957. ZIndex=9,
  958. Image="rbxassetid://329394848"}
  959.  
  960. local Vis_2=create("ImageLabel"){
  961. Name="Vis",
  962. Parent=Roll,
  963. AnchorPoint=Vector2.new(0.5, 0.5),
  964. BackgroundColor3=Color3.new(1, 1, 1),
  965. BackgroundTransparency=1,
  966. Position=UDim2.new(0.5, 0, 0.5, 0),
  967. Size=UDim2.new(0.400000006, 0, 0.400000006, 0),
  968. ZIndex=2,
  969. Image="rbxassetid://329394848"}
  970.  
  971. local Vis_3=create("ImageLabel"){
  972. Name="Vis",
  973. Parent=Mode,
  974. AnchorPoint=Vector2.new(0.5, 0.5),
  975. BackgroundColor3=Color3.new(1, 1, 1),
  976. BackgroundTransparency=1,
  977. BorderColor3=Color3.new(1, 1, 1),
  978. Position=UDim2.new(0.5, 0, 0.5, 0),
  979. Rotation=45,
  980. Size=UDim2.new(0.200000012, 0, 0.200000012, 0),
  981. ZIndex=3,
  982. Image="rbxassetid://730778073"}
  983.  
  984. local Frame=create("Frame"){
  985. Parent=Roll,
  986. AnchorPoint=Vector2.new(0.5, 0.5),
  987. BackgroundColor3=Color3.new(0, 0, 0),
  988. Position=UDim2.new(0.5, 0, 0.5, 0),
  989. Size=UDim2.new(0, 20, 0, 300)}
  990.  
  991. local Frame_2=create("Frame"){
  992. Parent=Roll,
  993. AnchorPoint=Vector2.new(0.5, 0.5),
  994. BackgroundColor3=Color3.new(0, 0, 0),
  995. Position=UDim2.new(0.5, 0, 0.5, 0),
  996. Rotation=90,
  997. Size=UDim2.new(0, 20, 0, 300)}
  998.  
  999. local Frame_3=create("Frame"){
  1000. Parent=Roll,
  1001. AnchorPoint=Vector2.new(0.5, 0.5),
  1002. BackgroundColor3=Color3.new(0, 0, 0),
  1003. Position=UDim2.new(0.5, 0, 0.5, 0),
  1004. Rotation=135,
  1005. Size=UDim2.new(0, 20, 0, 300)}
  1006.  
  1007. local Frame_4=create("Frame"){
  1008. Parent=Roll,
  1009. AnchorPoint=Vector2.new(0.5, 0.5),
  1010. BackgroundColor3=Color3.new(0, 0, 0),
  1011. Position=UDim2.new(0.5, 0, 0.5, 0),
  1012. Rotation=45,
  1013. Size=UDim2.new(0, 20, 0, 300)}
  1014.  
  1015. local Vis_4=create("Frame"){
  1016. Name="Vis",
  1017. Parent=Roll,
  1018. AnchorPoint=Vector2.new(0.5, 0.5),
  1019. BackgroundColor3=Color3.new(1, 1, 1),
  1020. BorderSizePixel=18,
  1021. Position=UDim2.new(0.860000014, 0, 0.140000001, 0),
  1022. Rotation=-45,
  1023. Size=UDim2.new(0, 75, 0, 50),
  1024. ZIndex=2}
  1025.  
  1026. local Vis_5=create("Frame"){
  1027. Name="Vis",
  1028. Parent=Roll,
  1029. AnchorPoint=Vector2.new(0.5, 0.5),
  1030. BackgroundColor3=Color3.new(1, 1, 1),
  1031. BorderSizePixel=18,
  1032. Position=UDim2.new(0.860000014, 0, 0.860000014, 0),
  1033. Rotation=45,
  1034. Size=UDim2.new(0, 75, 0, 50),
  1035. ZIndex=2}
  1036.  
  1037. local Vis_6=create("Frame"){
  1038. Name="Vis",
  1039. Parent=Roll,
  1040. AnchorPoint=Vector2.new(0.5, 0.5),
  1041. BackgroundColor3=Color3.new(1, 1, 1),
  1042. BorderSizePixel=18,
  1043. Position=UDim2.new(0.140000001, 0, 0.860000014, 0),
  1044. Rotation=-45,
  1045. Size=UDim2.new(0, 75, 0, 50),
  1046. ZIndex=2}
  1047.  
  1048. local Vis_7=create("Frame"){
  1049. Name="Vis",
  1050. Parent=Roll,
  1051. AnchorPoint=Vector2.new(0.5, 0.5),
  1052. BackgroundColor3=Color3.new(1, 1, 1),
  1053. BorderSizePixel=18,
  1054. Position=UDim2.new(0.140000001, 0, 0.140000001, 0),
  1055. Rotation=45,
  1056. Size=UDim2.new(0, 75, 0, 50),
  1057. ZIndex=2}
  1058.  
  1059. local Vis_8=create("Frame"){
  1060. Name="Vis",
  1061. Parent=Roll,
  1062. AnchorPoint=Vector2.new(0.5, 0.5),
  1063. BackgroundColor3=Color3.new(1, 1, 1),
  1064. BorderSizePixel=18,
  1065. Position=UDim2.new(0, 0, 0.5, 0),
  1066. Size=UDim2.new(0, 75, 0, 50),
  1067. ZIndex=2}
  1068.  
  1069. local Vis_9=create("Frame"){
  1070. Name="Vis",
  1071. Parent=Roll,
  1072. AnchorPoint=Vector2.new(0.5, 0.5),
  1073. BackgroundColor3=Color3.new(1, 1, 1),
  1074. BorderSizePixel=18,
  1075. Position=UDim2.new(1, 0, 0.5, 0),
  1076. Size=UDim2.new(0, 75, 0, 50),
  1077. ZIndex=2}
  1078.  
  1079. local Vis_10=create("Frame"){
  1080. Name="Vis",
  1081. Parent=Roll,
  1082. AnchorPoint=Vector2.new(0.5, 0.5),
  1083. BackgroundColor3=Color3.new(1, 1, 1),
  1084. BorderSizePixel=18,
  1085. Position=UDim2.new(0.5, 0, 0, 0),
  1086. Rotation=90,
  1087. Size=UDim2.new(0, 75, 0, 50),
  1088. ZIndex=2}
  1089.  
  1090. local Vis_11=create("Frame"){
  1091. Name="Vis",
  1092. Parent=Roll,
  1093. AnchorPoint=Vector2.new(0.5, 0.5),
  1094. BackgroundColor3=Color3.new(1, 1, 1),
  1095. BorderSizePixel=18,
  1096. Position=UDim2.new(0.5, 0, 1, 0),
  1097. Rotation=90,
  1098. Size=UDim2.new(0, 75, 0, 50),
  1099. ZIndex=2}
  1100.  
  1101. local ImageLabel_2=create("ImageLabel"){
  1102. Parent=Mode,
  1103. AnchorPoint=Vector2.new(0.5, 0.5),
  1104. BackgroundColor3=Color3.new(0, 0, 0),
  1105. BackgroundTransparency=1,
  1106. BorderColor3=Color3.new(1, 1, 1),
  1107. Position=UDim2.new(0.5, 0, 0.5, 0),
  1108. Rotation=45,
  1109. Size=UDim2.new(0.140000003, 0, 0.140000003, 0),
  1110. ZIndex=3,
  1111. Image="rbxassetid://730778073",
  1112. ImageColor3=Color3.new(0, 0, 0)}
  1113.  
  1114. local Screen=create("Frame"){
  1115. Name="Screen",
  1116. Parent=Ruin,
  1117. AnchorPoint=Vector2.new(0.5, 0.5),
  1118. BackgroundColor3=Color3.new(1, 1, 1),
  1119. BackgroundTransparency=1,
  1120. Position=UDim2.new(.5, 0, .5, 0),
  1121. Size=UDim2.new(1,0, 1,0)}
  1122.  
  1123. lalsdl=.8
  1124. for i=1,8 do
  1125. local faf=create("Frame"){
  1126. Name="Bar"..i,
  1127. Parent=Screen,
  1128. AnchorPoint=Vector2.new(0, 0.5),
  1129. BackgroundColor3=Color3.new(0,0,0),
  1130. BackgroundTransparency=.3,
  1131. Position=UDim2.new(0.915, 0, lalsdl, 0),
  1132. Rotation=180,
  1133. Size=UDim2.new(0, 0, 0, 10),
  1134. ZIndex=1,
  1135. BorderSizePixel=0}
  1136. lalsdl=lalsdl+.03
  1137. end
  1138.  
  1139. local rain=Color3.new()
  1140. sincolor=function(sine)
  1141. sine=math.deg(sine)
  1142. local radcolor=function(col)
  1143. return math.rad(col/255*360)
  1144. end
  1145. local r=math.abs(math.sin(radcolor(sine + 10)))
  1146. local g=math.abs(math.sin(radcolor(sine + 85)))
  1147. local b=math.abs(math.sin(radcolor(sine + 170)))
  1148. return Color3.new(r, g, b)
  1149. end
  1150.  
  1151. local rain2=Color3.new()
  1152. sincolor2=function(sine2)
  1153. sine2=math.deg(sine2)
  1154. local radcolor=function(col)
  1155. return math.rad(col/255*360)
  1156. end
  1157. local r=math.abs(math.sin(radcolor(sine2 + 25)))
  1158. local g=math.abs(math.sin(radcolor(sine2 + 100)))
  1159. local b=math.abs(math.sin(radcolor(sine2 + 185)))
  1160. return Color3.new(r, g, b)
  1161. end
  1162.  
  1163. HitSound={
  1164. "199149137",
  1165. "199149186",
  1166. "199149221",
  1167. "199149235",
  1168. "199149269",
  1169. "199149297",
  1170. }
  1171.  
  1172. function FindNearestTorso(pos,distance)
  1173. local list=(workspace:children())
  1174. local torso=nil
  1175. local dist=distance
  1176. local temp,human,temp2=nil,nil,nil
  1177. for x=1,#list do
  1178. temp2=list[x]
  1179. if temp2.className=="Model"and temp2.Name~=chr.Name then
  1180. temp=temp2:findFirstChild("Torso")
  1181. human=temp2:findFirstChildOfClass("Humanoid")
  1182. if temp~=nil and human~=nil and human.Health>=0 and (temp.Position-pos).magnitude<dist then
  1183. local dohit=true
  1184. if dohit==true then
  1185. torso=temp
  1186. dist=(temp.Position-pos).magnitude
  1187. end
  1188. end
  1189. end
  1190. end
  1191. return torso,dist
  1192. end
  1193.  
  1194. function Damage(Type,Partzz,hit,dmg,delayz,hs,hv,hp)
  1195. if hit.Parent==nil then
  1196. return
  1197. end
  1198. local h=hit.Parent:FindFirstChildOfClass("Humanoid")
  1199. for _,v in pairs(hit.Parent:children()) do
  1200. if v:IsA("Humanoid")then
  1201. h=v
  1202. end
  1203. end
  1204. if h~=nil and hit.Parent.Name~=chr.Name then
  1205. if hit.Parent:findFirstChild("AHit")==nil then
  1206. local c=create("BoolValue"){
  1207. Name="AHit",
  1208. Value=true,
  1209. Parent=hit.Parent}
  1210. game:GetService("Debris"):AddItem(c,delayz)
  1211. if choice~=9 then
  1212. h.Health=h.Health-dmg
  1213. else
  1214. h.Parent:BreakJoints()
  1215. end
  1216. if h.Health==math.huge then
  1217. hit.Parent:BreakJoints()
  1218. elseif h.Health>=10000 then
  1219. h.MaxHealth=100
  1220. h.Health=100
  1221. end
  1222. if hs~=""and hit.Parent.Head.Parent~=nil then
  1223. sounds(hit.Parent.Head,hs,hv,hp)
  1224. end
  1225. local ref=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  1226. ref.Anchored=true
  1227. ref.CFrame=CFrame.new(hit.Position+Vector3.new(math.random(-250,250)/100,math.random(-100,100)/100,math.random(-250,250)/100))
  1228. damagegui(ref,dmg)
  1229. if Type=="Disappear"then
  1230. Partzz.Parent=nil
  1231.  
  1232.  
  1233. elseif Type=="None"then
  1234.  
  1235. elseif Type=="Wind"then
  1236. local angle=(hit.Position-(Partzz.Position + Vector3.new(0, 0, 0))).unit
  1237. hit.Parent.Torso.Velocity=(angle*-25)
  1238. elseif Type=="Push" then
  1239. hit.Parent.Torso.Velocity=(Root.CFrame.lookVector*80)+(Root.CFrame.upVector*80)
  1240. elseif Type=="Push2" then
  1241. hit.Parent.Torso.Velocity=(Root.CFrame.lookVector*80)+(-Root.CFrame.upVector*80)
  1242. end
  1243. end
  1244. end
  1245. end
  1246.  
  1247. function Mdamage(Type,Partzz,Magn,Dmg,delayz,hs,hv,hp)
  1248. for _,c in pairs(workspace:children()) do
  1249. local hum=c:findFirstChildOfClass("Humanoid")
  1250. if hum~=nil then
  1251. local ddee=c:findFirstChild("Head")
  1252. if ddee~=nil then
  1253. local targ=ddee.Position-Partzz.Position
  1254. local mag=targ.magnitude
  1255. if mag<=Magn and c.Name~=plr.Name then
  1256. Damage(Type,Partzz,ddee,Dmg,delayz,hs,hv,hp)
  1257. if hum.Health==math.huge then
  1258. ddee:BreakJoints()
  1259. end
  1260. end
  1261. end
  1262. end
  1263. end
  1264. end
  1265.  
  1266. function damagegui(parz,text)
  1267. local damag=create("BillboardGui"){
  1268. Size=UDim2.new(5, 0, 15, 0),
  1269. Adornee=parz,
  1270. Parent=parz,
  1271. ExtentsOffset=Vector3.new(0, 3, 0),
  1272. AlwaysOnTop=true
  1273. }
  1274. local damagLabel=create("TextLabel"){
  1275. AnchorPoint=Vector2.new(.5,.5),
  1276. BackgroundTransparency=1,
  1277. TextStrokeTransparency=0,
  1278. TextTransparency=0,
  1279. Position=UDim2.new(.5, 0, .5, 0),
  1280. Size=UDim2.new(1.5, 0, .5, 0),
  1281. Text=text,
  1282. Font="Arcade",
  1283. TextScaled=true,
  1284. Parent=damag,
  1285. TextColor3=BrickColor.new(col[1]).Color,
  1286. TextStrokeColor3=BrickColor.new(col[2]).Color
  1287. }
  1288. if rainb==true then
  1289. damagLabel.TextColor3=rain
  1290. damagLabel.TextStrokeColor3=rain2
  1291. end
  1292. local raise=.2
  1293. local rot=math.random(-10,10)/15
  1294. game:GetService("Debris"):AddItem(par,4)
  1295. coroutine.resume(coroutine.create(function()
  1296. for i=0,1.1,.02 do
  1297. swait()
  1298. raise=raise-.008
  1299. if choice~=9 then
  1300. damagLabel.Text=text
  1301. else
  1302. damagLabel.TextColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  1303. damagLabel.TextStrokeColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  1304. damagLabel.Text=math.random(6,666666)/math.random(math.random(6,66))
  1305. end
  1306. damagLabel.TextTransparency=i
  1307. damagLabel.TextStrokeTransparency=i
  1308. damagLabel.Rotation=damagLabel.Rotation+rot
  1309. parz.Position=parz.Position+Vector3.new(0,raise,0)
  1310. end
  1311. parz:Remove()
  1312. end))
  1313. end
  1314.  
  1315. function Effect(par,color,CF,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id,min,max,qu)
  1316. local ex=create("Part"){
  1317. Size=Vector3.new(.2,.2,.2),
  1318. BrickColor=BrickColor.new(color),
  1319. CanCollide=false,
  1320. Material="Neon",
  1321. Anchored=true,
  1322. CFrame=CF,
  1323. Parent=par}
  1324. if choice==8 then
  1325. ex.Color=rain
  1326. end
  1327. NoOutline(ex)
  1328. local exe=create("SpecialMesh"){
  1329. Scale=Vector3.new(x,y,z),
  1330. MeshType=mtyp,
  1331. Parent=ex}
  1332. if mtyp=="FileMesh"and id~=""then
  1333. exe.MeshId="rbxassetid://"..id
  1334. end
  1335. game:GetService("Debris"):AddItem(ex,10)
  1336. local ez=ex.CFrame
  1337. local nu=0
  1338. local no=math.random()-math.random()
  1339. coroutine.resume(coroutine.create(function()
  1340. for i=0,1.01,de do
  1341. swait()
  1342. if choice==8 then
  1343. ex.Color=rain
  1344. end
  1345. if typ~=5 then
  1346. ex.Transparency=i
  1347. end
  1348. if choice==9 then
  1349. ex.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  1350. end
  1351. exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
  1352. if typ==1 then
  1353. ex.CFrame=ex.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  1354. elseif typ==2 then
  1355. ex.CFrame=ex.CFrame*CFrame.Angles(0,math.rad(rad),0)
  1356. elseif typ==3 then
  1357. ex.CFrame=ex.CFrame*CFrame.new(0,0,rad)
  1358. elseif typ==4 then
  1359. nu=nu+no
  1360. ez=ez*CFrame.new(0,math.random(min,max)/qu,0)
  1361. ex.CFrame=ez*CFrame.Angles(nu,0,0)
  1362. elseif typ==7 then
  1363. ex.CFrame=CFrame.new(ex.Position+Vector3.new(0,rad,0))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  1364. end
  1365. end
  1366. ex:Remove()
  1367. end))
  1368. end
  1369.  
  1370. function REffect(par,color,CF,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id)
  1371. local ex=create("Part"){
  1372. Size=Vector3.new(.2,.2,.2),
  1373. BrickColor=BrickColor.new(color),
  1374. CanCollide=false,
  1375. Material="Neon",
  1376. Anchored=true,
  1377. CFrame=CF,
  1378. Transparency=1,
  1379. Parent=par}
  1380. if choice==8 then
  1381. ex.Color=rain
  1382. end
  1383. NoOutline(ex)
  1384. local exe=create("SpecialMesh"){
  1385. Scale=Vector3.new(x,y,z),
  1386. MeshType=mtyp,
  1387. Parent=ex}
  1388. if mtyp=="FileMesh"and id~=""then
  1389. exe.MeshId="rbxassetid://"..id
  1390. end
  1391. game:GetService("Debris"):AddItem(ex,10)
  1392. local ez=ex.CFrame
  1393. local nu=0
  1394. local no=math.random()-math.random()
  1395. coroutine.resume(coroutine.create(function()
  1396. for i=1,-.01,-de do
  1397. swait()
  1398. if choice==8 then
  1399. ex.Color=rain
  1400. end
  1401. if typ~=5 then
  1402. ex.Transparency=i
  1403. end
  1404. if choice==9 then
  1405. ex.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  1406. end
  1407. exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
  1408. if typ==1 then
  1409. ex.CFrame=ex.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  1410. elseif typ==2 then
  1411. ex.CFrame=ex.CFrame*CFrame.Angles(0,math.rad(rad),0)
  1412. elseif typ==3 then
  1413. ex.CFrame=ex.CFrame*CFrame.new(0,0,rad)
  1414. elseif typ==4 then
  1415. nu=nu+no
  1416. ez=ez*CFrame.new(0,rad,0)
  1417. ex.CFrame=ez*CFrame.Angles(nu,0,0)
  1418. end
  1419. end
  1420. ex:Remove()
  1421. end))
  1422. end
  1423.  
  1424. function LockEffect(par,color,CF,locke,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id)
  1425. local ex=create("Part"){
  1426. Size=Vector3.new(.2,.2,.2),
  1427. BrickColor=BrickColor.new(color),
  1428. CanCollide=false,
  1429. Material="Neon",
  1430. Anchored=true,
  1431. CFrame=CF,
  1432. Parent=par}
  1433. if choice==8 then
  1434. ex.Color=rain
  1435. end
  1436. NoOutline(ex)
  1437. local exe=create("SpecialMesh"){
  1438. Scale=Vector3.new(x,y,z),
  1439. MeshType=mtyp,
  1440. Parent=ex}
  1441. if mtyp=="FileMesh"and id~=""then
  1442. exe.MeshId="rbxassetid://"..id
  1443. end
  1444. game:GetService("Debris"):AddItem(ex,10)
  1445. local ez=ex.CFrame
  1446. local nu=0
  1447. local no=math.random()-math.random()
  1448. coroutine.resume(coroutine.create(function()
  1449. for i=0,1.01,de do
  1450. swait()
  1451. if choice==8 then
  1452. ex.Color=rain
  1453. end
  1454. if typ~=5 then
  1455. ex.Transparency=i
  1456. end
  1457. if choice==9 then
  1458. ex.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  1459. end
  1460. exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
  1461. if typ==1 then
  1462. ex.CFrame=locke.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  1463. elseif typ==2 then
  1464. ex.CFrame=locke.CFrame*CFrame.Angles(0,math.rad(rad),0)
  1465. elseif typ==3 then
  1466. ex.CFrame=locke.CFrame*CFrame.new(0,0,rad)
  1467. elseif typ==4 then
  1468. nu=nu+no
  1469. locke=locke*CFrame.new(0,rad,0)
  1470. ex.CFrame=locke*CFrame.Angles(nu,0,0)
  1471. else
  1472. ex.CFrame=locke.CFrame
  1473. end
  1474. end
  1475. ex:Remove()
  1476. end))
  1477. end
  1478.  
  1479. function Lightning(par,pos0, pos1, howmany, offset, color, thick, transp, de)
  1480. local magz=(pos0 - pos1).magnitude
  1481. local curpos=pos0
  1482. local trz={
  1483. -offset,
  1484. offset
  1485. }
  1486. for i=1, howmany do
  1487. local li=create("Part"){
  1488. Size=Vector3.new(thick,thick,magz/howmany),
  1489. BrickColor=BrickColor.new(color),
  1490. CanCollide=false,
  1491. Material="Neon",
  1492. Anchored=true,
  1493. Parent=par}
  1494. if choice==8 then
  1495. li.Color=rain
  1496. end
  1497. NoOutline(li)
  1498. local ofz=Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1499. local trolpos=CFrame.new(curpos, pos1) * CFrame.new(0, 0, magz / howmany).p + ofz
  1500. li.Material="Neon"
  1501. if howmany == i then
  1502. local magz2=(curpos - pos1).magnitude
  1503. li.Size=Vector3.new(thick, thick, magz2)
  1504. li.CFrame=CFrame.new(curpos, pos1) * CFrame.new(0, 0, -magz2 / 2)
  1505. coroutine.resume(coroutine.create(function()
  1506. for i=0,1.01,de do
  1507. swait()
  1508. if choice==8 then
  1509. li.Color=rain
  1510. end
  1511. li.Transparency=i
  1512. end
  1513. if li.Parent~=nil then
  1514. li:Remove()
  1515. end
  1516. end))
  1517. else
  1518. do
  1519. do
  1520. li.CFrame=CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / howmany / 2)
  1521. curpos=li.CFrame * CFrame.new(0, 0, magz / howmany / 2).p
  1522. game.Debris:AddItem(li, 10)
  1523. coroutine.resume(coroutine.create(function()
  1524. for i=0,1.01,de do
  1525. swait()
  1526. if choice==8 then
  1527. li.Color=rain
  1528. end
  1529. li.Transparency=i
  1530. end
  1531. if li.Parent~=nil then
  1532. li:Remove()
  1533. end
  1534. end))
  1535. end
  1536. end
  1537. end
  1538. end
  1539. end
  1540.  
  1541. --v other
  1542. function CameraShake(Intensity,par,mag,del)
  1543. local magz=(par.Position-Root.Position).magnitude
  1544. if magz<=mag then
  1545. coroutine.resume(coroutine.create(function()
  1546. local Focus=(workspace.CurrentCamera.CoordinateFrame.p-workspace.CurrentCamera.Focus.p).magnitude
  1547. Focus=100/Intensity+Focus/150
  1548. for i=math.random(150, 250)/100, 0, -del do
  1549. hum.CameraOffset=Vector3.new(math.random(-30, 30)/20*(i*Focus), math.random(-30, 30)/20*(i*Focus), math.random(-30, 30)/20*(i*Focus))
  1550. swait()
  1551. end
  1552. hum.CameraOffset=Vector3.new(0, 0, 0)
  1553. end))
  1554. end
  1555. end
  1556.  
  1557. function LASER()
  1558. local s=create("Model"){
  1559. Parent=chr,
  1560. Name="asc"}
  1561. local asdfz=parts(s,"asdfz",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
  1562. asdfz.CFrame=Root.CFrame
  1563. local asdf2=parts(s,"asdf2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
  1564. local asdf2Weld=welds(asdf2,"asdf2Weld",asdfz,asdf2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1565. local asdf=parts(s,"asdf",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
  1566. local asdfWeld=welds(asdf,"asdfWeld",asdf2,asdf,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1567. asdf.CFrame=Root.CFrame
  1568. asdf2.CFrame=Root.CFrame
  1569. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1570. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999443, 0, 3.24249268e-05, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
  1571. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  1572. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1573. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000549, -7.20024109e-05, -2.47955322e-05, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
  1574. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  1575. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1576. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.8999863, -7.20024109e-05, -7.62939453e-05, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
  1577. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  1578. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1579. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999786, 0, -1.52587891e-05, 0.707106829, -0.707106829, 0, 0, 0, -1, 0.707106829, 0.707106829, 0))
  1580. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  1581. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1582. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.8999939, -7.20024109e-05, -7.62939453e-05, 0.707106829, -0.707106829, 0, 0, 0, -1, 0.707106829, 0.707106829, 0))
  1583. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  1584. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1585. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999481, 0, 4.57763672e-05, 0.707106829, 0.707106829, 0, 0, 0, -1, -0.707106829, 0.707106829, 0))
  1586. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  1587. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1588. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000397, -7.20024109e-05, -1.52587891e-05, 0.707106829, 0.707106829, 0, 0, 0, -1, -0.707106829, 0.707106829, 0))
  1589. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  1590. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1591. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999481, 0, 6.48498535e-05, 0.500000238, 0.866025388, 0, 0, 0, -1, -0.866025388, 0.500000238, 0))
  1592. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  1593. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1594. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.899971, 0, -1.14440918e-05, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
  1595. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  1596. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1597. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000435, -7.20024109e-05, -3.81469727e-06, 0.500000238, 0.866025388, 0, 0, 0, -1, -0.866025388, 0.500000238, 0))
  1598. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  1599. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1600. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000015, -7.20024109e-05, -7.62939453e-05, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
  1601. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  1602. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1603. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999958, 0, -2.28881836e-05, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
  1604. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  1605. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  1606. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-07, 7.50000381, 1.6000042, 0, 0, 1, 1, 0, 0, 0, 1, 0))
  1607. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1608. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  1609. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-07, 7.50003433, 1.60000706, 0, 0, -1, 1, 0, 0, 0, -1, 0))
  1610. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1611. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  1612. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.2999802, 1.6000061, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1613. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1614. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  1615. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.3500252, 1.59999561, 0, 0, 1, -1, 0, 0, 0, -1, 0))
  1616. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1617. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  1618. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-07, 7.7000351, 1.60000706, -0, -0, 1, -1, 0, 0, 0, -1, 0))
  1619. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1620. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  1621. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-07, 7.70000458, 1.6000042, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  1622. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1623. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  1624. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.4999771, 1.6000061, -0, -0, 1, 1, 0, 0, 0, 1, 0))
  1625. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1626. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  1627. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.5500259, 1.59999561, 0, 0, -1, 1, 0, 0, 0, -1, 0))
  1628. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1629. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  1630. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.399971, 1.50000763, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  1631. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1632. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  1633. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60000134, 1.50000763, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1634. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1635. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  1636. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60000134, 1.50000763, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  1637. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1638. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  1639. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.4500275, 1.69998932, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1640. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1641. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  1642. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60002995, 1.70001221, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  1643. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1644. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  1645. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60003948, 1.70001984, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1646. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1647. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  1648. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.4500198, 1.69998932, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  1649. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1650. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  1651. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.3999748, 1.50000763, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  1652. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1653. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1654. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999443, 0, -1.19997025, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
  1655. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  1656. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1657. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.899971, 0, 1.1999855, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
  1658. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  1659. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1660. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.073143, 0, -1.29996872, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
  1661. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  1662. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1663. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.0731659, 0, 1.29998398, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
  1664. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  1665. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1666. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.936552, 0, -1.33655548, -0.500000238, -0.866025388, -0, 0, 0, -1, 0.866025388, -0.500000238, 0))
  1667. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  1668. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1669. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.0365486, 0, 1.16339874, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
  1670. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  1671. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1672. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.936552, 0, -1.33655548, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
  1673. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  1674. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  1675. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(13.0365715, 0, 1.16339493, -0.500000238, -0.866025388, -0, 0, 0, -1, 0.866025388, -0.500000238, 0))
  1676. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  1677. s.PrimaryPart=asdfz
  1678. asdfz.Anchored=true
  1679. asdfz.CFrame=Root.CFrame
  1680. asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
  1681. local hec=0
  1682. LockEffect(e,col[1],asdf2.CFrame,asdf2,55,55,1,25,25,0,.06,"Sphere",6,0,"")
  1683. for i=0,1,0.01 do
  1684. swait()
  1685. hec=hec+.5
  1686. asdfz.CFrame=Root.CFrame
  1687. asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
  1688. asdf.CFrame=CFrame.new(asdf.CFrame.p,mouse.Hit.p)
  1689. asdfWeld.C0=clerp(asdfWeld.C0,asdfWeld.C0*CFrame.Angles(0,0,math.rad(4+hec)),.3)
  1690. end
  1691. local asdf3=parts(s,"asdf3",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
  1692. asdf3.Anchored=true
  1693. for i=1,200 do
  1694. swait()
  1695. asdf3.CFrame=CFrame.new(mouse.Hit.p)
  1696. asdfz.CFrame=Root.CFrame
  1697. asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
  1698. asdf.CFrame=CFrame.new(asdf.CFrame.p,mouse.Hit.p)
  1699. asdfWeld.C0=clerp(asdfWeld.C0,asdfWeld.C0*CFrame.Angles(0,0,math.rad(4+hec)),.3)
  1700. local mag=(asdf2.Position-asdf3.Position).magnitude
  1701. Effect(e,col[1],CFrame.new((asdf2.Position+asdf3.Position)/2,asdf3.Position)*CFrame.Angles(0,math.rad(90),0),mag*5,40,40,0,.6,.6,.07,"Cylinder",6,0,"")
  1702. Effect(e,col[1],CFrame.new(asdf3.Position)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),41,41,122,-1,-1,0,.07,"Sphere",3,-5,"")
  1703. Effect(e,col[1],CFrame.new(asdf3.Position),20,20,20,11,11,11,.07,"Sphere",6,0,"")
  1704. Effect(e,col[1],CFrame.new(asdf3.Position),20,20,20,11,11,11,.07,"Brick",1,0,"")
  1705. Mdamage("None",asdf3,11,math.random(10,18),0,"")
  1706. end
  1707. for i=0,1.1,.02 do
  1708. swait()
  1709. asdf3.CFrame=CFrame.new(mouse.Hit.p)
  1710. asdfz.CFrame=Root.CFrame
  1711. asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
  1712. asdf.CFrame=CFrame.new(asdf.CFrame.p,mouse.Hit.p)
  1713. asdfWeld.C0=clerp(asdfWeld.C0,asdfWeld.C0*CFrame.Angles(0,0,math.rad(4+hec)),.3)
  1714. for _,v in pairs(s:children()) do
  1715. if v:IsA("BasePart") then
  1716. v.Transparency=i
  1717. end
  1718. end
  1719. end
  1720. s:Remove()
  1721. end
  1722.  
  1723. --v atak
  1724. function Attack()
  1725. attack=true
  1726. if combo==1 then
  1727. combo=2
  1728. for i=0,1,0.12 do
  1729. swait()
  1730. Mdamage("None",RArm,4.2,math.random(10,20),.2,HitSound[math.random(1,#HitSound)],1,1)
  1731. RJ.C0=clerp(RJ.C0,CFrame.new(-1.40964985e-05, -0.11372108, -0.099010177, 0.611814082, -4.5593481e-08, -0.791001678, 0.156692281, 0.980183184, 0.121196352, 0.775326431, -0.198093489, 0.599689901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1732. Neck.C0=clerp(Neck.C0,CFrame.new(-0.00178098679, 1.47727787, -0.00157509744, 0.6777668, 0.0772434175, 0.731208384, -4.27256055e-07, 0.994466662, -0.105053134, -0.735276997, 0.0712012053, 0.674016595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1733. RS.C0=clerp(RS.C0,CFrame.new(1.14380527, 0.516936123, -0.69855082, 0.0887541175, 0.434946328, 0.896071672, 0.986419916, -0.163200051, -0.0184868611, 0.138198152, 0.885543644, -0.443524361)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1734. LS.C0=clerp(LS.C0,CFrame.new(-1.6822449, 0.177517071, -0.228325516, 0.954484642, 0.288956225, -0.0739153624, -0.297713399, 0.908013403, -0.294751585, -0.0180541277, 0.303341419, 0.952710986)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1735. RH.C0=clerp(RH.C0,CFrame.new(0.580742657, -2.05176497, 0.210113317, 0.933486521, -0.0691385269, 0.351884663, 1.72682337e-06, 0.981240153, 0.192790017, -0.358612567, -0.179966271, 0.915974498)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1736. LH.C0=clerp(LH.C0,CFrame.new(-1.01665866, -1.76135993, -0.431322992, 0.640841186, 0.179314032, 0.746437669, 1.48042e-06, 0.972337186, -0.233582348, -0.767673552, 0.149690285, 0.623113334)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1737. end
  1738. sounds(RArm,"200632136",1,1.2)
  1739. for i=0,1,0.1 do
  1740. swait()
  1741. Mdamage("None",RArm,4.2,math.random(10,20),.2,HitSound[math.random(1,#HitSound)],1,1)
  1742. RJ.C0=clerp(RJ.C0,CFrame.new(0.0256003067, -0.0520002246, -0.354070067, 0.350081027, -0.169843271, 0.921193123, -0.0253130943, 0.981350303, 0.19055441, -0.936377347, -0.0900277197, 0.339252859)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1743. Neck.C0=clerp(Neck.C0,CFrame.new(0.151640147, 1.4738127, 0.0224934965, 0.270301849, 0.125617236, -0.954545557, -0.154247329, 0.984295189, 0.085853532, 0.950339496, 0.124029756, 0.285432875)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1744. RS.C0=clerp(RS.C0,CFrame.new(1.80110931, 0.426911324, -0.625986278, 0.0936775953, -0.809836626, 0.579128146, 0.994559765, 0.0495007969, -0.0916557088, 0.0455588624, 0.584563673, 0.810067952)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1745. LS.C0=clerp(LS.C0,CFrame.new(-1.85886598, 0.161566481, -0.2567029, 0.378758818, 0.837661624, -0.39352873, -0.89434731, 0.440661192, 0.0772067085, 0.238085926, 0.322708666, 0.91606462)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1746. RH.C0=clerp(RH.C0,CFrame.new(0.775518239, -1.92589116, -0.236844152, 0.481832683, -0.00619276613, -0.876241446, -0.169701144, 0.980383933, -0.100245029, 0.859673798, 0.197000504, 0.471330076)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1747. LH.C0=clerp(LH.C0,CFrame.new(-0.90784061, -2.00480008, -0.172252461, 0.285467356, 0.359883249, -0.888252497, -0.223748147, 0.926233113, 0.303363025, 0.931904256, 0.112144619, 0.344932497)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1748. end
  1749. local ref=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  1750. ref.Anchored=true
  1751. ref.CFrame=Root.CFrame*CFrame.new(0,0,-6)
  1752. Effect(e,col[2],ref.CFrame,5,5,5,5,5,5,.06,"Sphere",6,0,"")
  1753. Effect(e,col[1],ref.CFrame,5,5,5,7,7,7,.07,"Sphere",6,0,"")
  1754. Effect(e,col[2],ref.CFrame,5,5,5,6,0,0,.05,"Sphere",6,0,"")
  1755. Effect(e,col[2],ref.CFrame,5,5,5,0,6,0,.05,"Sphere",6,0,"")
  1756. Effect(e,col[2],ref.CFrame,5,5,5,0,0,6,.05,"Sphere",6,0,"")
  1757. Mdamage("None",ref,8,math.random(10,20),0,"")
  1758. sounds(ref,"161006093",1.2,1.2)
  1759. game:GetService("Debris"):AddItem(ref,4)
  1760. for i=0,1,0.08 do
  1761. swait()
  1762. Torso.Velocity=Root.CFrame.lookVector*-20
  1763. RJ.C0=clerp(RJ.C0,CFrame.new(2.77385116e-05, -0.397874027, -0.107908018, 0.504696071, -0.000202174866, -0.863297164, 0.254513651, 0.955589056, 0.1485686, 0.824927092, -0.294702888, 0.482333422)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  1764. Neck.C0=clerp(Neck.C0,CFrame.new(-0.0580789, 1.53893268, -0.0402470827, 0.606136084, -0.208425328, 0.767566264, 0.0864968821, 0.976604223, 0.196882278, -0.790643632, -0.0529453754, 0.609983265)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  1765. RS.C0=clerp(RS.C0,CFrame.new(1.95940983, 0.502833605, -0.351823866, -0.0271940455, -0.944740415, 0.326689422, 0.988820434, -0.0733546838, -0.129820853, 0.146611214, 0.319506735, 0.936173439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  1766. LS.C0=clerp(LS.C0,CFrame.new(-1.51987219, 0.114249595, -0.644724607, 0.409938663, 0.502568185, -0.761167288, -0.869661272, 0.466988117, -0.160036281, 0.275026947, 0.727562726, 0.628500462)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  1767. RH.C0=clerp(RH.C0,CFrame.new(0.759764791, -2.06948805, 0.377683461, 0.826902926, -0.343313456, 0.445384741, 0.158799037, 0.902335942, 0.400715649, -0.539457679, -0.260626286, 0.800661981)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  1768. LH.C0=clerp(LH.C0,CFrame.new(-1.10064852, -1.48462117, -0.274196982, 0.415272266, 0.443577677, 0.79422152, 3.56705277e-06, 0.873060644, -0.487611741, -0.909697294, 0.202494413, 0.362556309)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  1769. end
  1770.  
  1771. elseif combo==2 then
  1772. combo=3
  1773. for i=0,1,0.09 do
  1774. swait()
  1775. Mdamage("None",LArm,4.2,math.random(10,20),.2,HitSound[math.random(1,#HitSound)],1,1)
  1776. RJ.C0=clerp(RJ.C0,CFrame.new(0, -0, 0, 0.908417106, -1.17093835e-15, -0.418065071, 1.25419519e-05, 1, 2.72525122e-05, 0.418065071, -2.99999992e-05, 0.908417106)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1777. Neck.C0=clerp(Neck.C0,CFrame.new(4.28571184e-06, 1.50002289, 4.94055348e-05, 0.886384606, 0, 0.462949723, 0, 1, 0, -0.462949723, 0, 0.886384606)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1778. RS.C0=clerp(RS.C0,CFrame.new(1.56685495, 0.0783409849, 0.210455388, 0.96724993, -0.244476244, -0.0682572424, 0.253826082, 0.931572556, 0.260278672, -4.5388937e-05, -0.269079983, 0.963117838)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1779. LS.C0=clerp(LS.C0,CFrame.new(-0.546535552, 0.835143328, -0.873486161, 0.602048159, -0.729962826, 0.323562026, -0.075689964, -0.455583066, -0.886969686, 0.794864237, 0.509508073, -0.329533845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1780. RH.C0=clerp(RH.C0,CFrame.new(0.602877498, -2.02466917, 0.29541105, 0.944397688, -0.0989037603, 0.313578069, 0, 0.953688264, 0.300797045, -0.328805655, -0.284072042, 0.900660932)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1781. LH.C0=clerp(LH.C0,CFrame.new(-0.661388874, -2.02991033, -0.260612905, 0.850234628, 0.0459307507, 0.5243963, 0, 0.996186137, -0.0872537941, -0.526403964, 0.0741862059, 0.846991897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1782. end
  1783. sounds(LArm,"200633377",1.2,1.4)
  1784. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,.5)
  1785. meshs(ref1,"Mesh",Vector3.new(20,20,20),Enum.MeshType.Sphere,"")
  1786. ref1.Anchored=true
  1787. ref1.CFrame=Root.CFrame*CFrame.new(0,0,-4)
  1788. local ref2=ref1:Clone()
  1789. ref2.Parent=e
  1790. ref2.CFrame=ref1.CFrame
  1791. ref2.BrickColor=BrickColor.new(col[1])
  1792. ref2:findFirstChild("Mesh").Scale=Vector3.new(30,30,30)
  1793. ref1.Transparency=0
  1794. if rainb==true then
  1795. ref1.Color=rain
  1796. ref2.Color=rain
  1797. end
  1798. game:GetService("Debris"):AddItem(ref1,4)
  1799. game:GetService("Debris"):AddItem(ref2,4)
  1800. for i=0,1,0.07 do
  1801. swait()
  1802. Mdamage("None",ref1,7,math.random(10,20),.2,"")
  1803. ref1.CFrame=ref1.CFrame*CFrame.new(0,0,-5)
  1804. ref2.CFrame=ref1.CFrame
  1805. if choice==9 then
  1806. ref1.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  1807. ref2.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  1808. end
  1809. Effect(e,col[2],ref1.CFrame*CFrame.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),3,3,3,0,0,0,.06,"Brick",1,0,"")
  1810. Effect(e,col[2],ref1.CFrame*CFrame.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),3,3,3,0,0,0,.06,"Brick",1,0,"")
  1811. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 0.957886219, -1.17093835e-15, 0.287148058, -8.61444187e-06, 1, 2.87365856e-05, -0.287148058, -2.99999992e-05, 0.957886219)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1812. Neck.C0=clerp(Neck.C0,CFrame.new(-1.29853488e-05, 1.50002289, 4.40614167e-05, 0.97937429, 0, -0.202054739, 0, 1, 0, 0.202054739, 0, 0.97937429)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1813. RS.C0=clerp(RS.C0,CFrame.new(1.71655941, 0.132248193, -0.0551169962, 0.862222314, -0.505995154, -0.0232733786, 0.496118933, 0.852876127, -0.162691191, 0.102170259, 0.128729627, 0.986402512)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1814. LS.C0=clerp(LS.C0,CFrame.new(-1.89950287, 0.433939457, -0.00832587667, 0.00264006853, 0.99847132, 0.0552114658, -0.0167260002, 0.0552480295, -0.99833262, -0.999856651, 0.00171220303, 0.0168462899)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1815. RH.C0=clerp(RH.C0,CFrame.new(0.672698855, -2.02514911, -0.2984671, 0.960695028, -0.0169820078, -0.277086377, 0.0515700057, 0.991670907, 0.11802268, 0.272774249, -0.127673134, 0.953568995)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1816. LH.C0=clerp(LH.C0,CFrame.new(-0.706217289, -1.98748994, 0.169790402, 0.93224138, 0.16299127, -0.323047906, -0.100813977, 0.974446774, 0.200723708, 0.347509235, -0.154555187, 0.924851418)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1817. end
  1818. sounds(ref1,"206083232",1.2,1.5)
  1819. sounds(ref1,"206083252",1.2,1.3)
  1820. Effect(e,col[2],ref1.CFrame,20,20,20,2,2,2,.04,"Sphere",6,0,"")
  1821. Effect(e,col[1],ref1.CFrame,30,30,30,2,2,2,.04,"Sphere",6,0,"")
  1822. ref1.Transparency=1
  1823. ref2.Transparency=1
  1824.  
  1825. elseif combo==3 then
  1826. combo=4
  1827. sounds(RArm,"200632136",1,1.4)
  1828. local ref1=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  1829. ref1.Anchored=true
  1830. ref1.CFrame=Root.CFrame*CFrame.new(0,.5,-6)
  1831. local ref2=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  1832. ref2.Anchored=true
  1833. ref2.CFrame=Root.CFrame*CFrame.new(0,.5,6)
  1834. game:GetService("Debris"):AddItem(ref1,4)
  1835. game:GetService("Debris"):AddItem(ref2,4)
  1836. local gl=3
  1837. for i=0,1,0.06 do
  1838. swait()
  1839. gl=gl+1
  1840. ref1.CFrame=Root.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,.5,gl)
  1841. ref2.CFrame=Root.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,.5,-gl)
  1842. Effect(e,col[2],ref2.CFrame,5,5,5,4,4,4,.08,"Sphere",6,0,"")
  1843. Effect(e,col[1],ref1.CFrame,5,5,5,4,4,4,.08,"Sphere",6,0,"")
  1844. Mdamage("None",ref1,6,math.random(8,14),.05,"")
  1845. Mdamage("None",ref2,6,math.random(8,14),.05,"")
  1846. sounds(ref1,"206083252",1.2,1.6)
  1847. sounds(ref2,"206083252",1.2,1.6)
  1848. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0-720*i),0),.4)
  1849. Neck.C0=clerp(Neck.C0,CFrame.new(2.62259618e-07, 1.50002122, -1.16301089e-06, 0.966869354, -4.44266561e-06, -0.25527209, 7.65816276e-06, 1, 1.16024312e-05, 0.25527209, -1.31729485e-05, 0.966869354)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1850. RS.C0=clerp(RS.C0,CFrame.new(1.97359252, 0.461725712, 0.132297397, -0.0138839949, -0.993113995, -0.116326779, 0.999903619, -0.0137932096, -0.0015854399, -2.9997107e-05, -0.116337582, 0.99320972)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1851. LS.C0=clerp(LS.C0,CFrame.new(-1.98128402, 0.443997294, -0.162216201, 0.175949037, 0.984316707, 0.0127538545, 0.0111114727, 0.0109692821, -0.999878168, -0.984336615, 0.176069304, -0.00900717359)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1852. RH.C0=clerp(RH.C0,CFrame.new(0.530800819, -1.99872804, 3.16160481e-07, 0.999048352, -0.0436170138, 1.30851083e-06, 0.0436170138, 0.999048352, 2.85399437e-08, -1.30851038e-06, 2.85599526e-08, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1853. LH.C0=clerp(LH.C0,CFrame.new(-0.575502217, -2.01157212, -1.7279857e-06, 0.998795986, 0.0490569994, -1.47170999e-06, -0.0490569994, 0.998795986, 3.61214916e-08, 1.47170999e-06, 3.61196726e-08, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1854. end
  1855. hum.WalkSpeed=0
  1856. for i=0,1,0.07 do
  1857. swait()
  1858. RJ.C0=clerp(RJ.C0,CFrame.new(-9.56654549e-06, -0.947861552, -0.387094289, 0.473338813, 7.18723072e-08, -0.880882382, 0.681949854, 0.632979989, 0.366442889, 0.557581186, -0.774168193, 0.299614102)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  1859. Neck.C0=clerp(Neck.C0,CFrame.new(0.277080625, 1.45817256, -0.0415501148, 0.589401186, 0.338981122, 0.733280361, -2.8388813e-06, 0.90770328, -0.419612646, -0.807842851, 0.247317076, 0.535002112)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  1860. RS.C0=clerp(RS.C0,CFrame.new(1.88354349, 0.814501822, -0.372365743, -0.412279636, -0.839163423, 0.354727, 0.911057711, -0.379755259, 0.160498932, 2.44528055e-05, 0.389347881, 0.921091557)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  1861. LS.C0=clerp(LS.C0,CFrame.new(-1.91487217, 0.304715246, -0.124129072, 0.140907407, 0.976222038, -0.164732158, -0.990021467, 0.139218867, -0.0218067821, 0.00164588168, 0.166160643, 0.986098051)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  1862. RH.C0=clerp(RH.C0,CFrame.new(0.398423433, -1.85718119, -0.452500671, 0.599491179, 0.0752810985, 0.796833813, 0.184934542, 0.955598235, -0.229415059, -0.778724015, 0.284894049, 0.558950484)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  1863. LH.C0=clerp(LH.C0,CFrame.new(-1.01205671, -0.524863005, -0.345139563, 0.60284251, 0.746555448, 0.281490713, -0.135852024, 0.443699926, -0.885818601, -0.786210477, 0.495767653, 0.368902445)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  1864. end
  1865.  
  1866. elseif combo==4 then
  1867. combo=1
  1868. for i=0,1,0.07 do
  1869. swait()
  1870. RJ.C0=clerp(RJ.C0,CFrame.new(-2.61414241e-18, 0.0558129847, -0.142009795, 1, -4.63824687e-17, -6.51316803e-18, -4.68375339e-17, 0.990284204, 0.139058739, 0, -0.139058754, 0.990284204)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1871. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53615165, -0.133319393, 1, 0, 0, 0, 0.980868459, 0.194672525, 0, -0.19467257, 0.980868459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1872. RS.C0=clerp(RS.C0,CFrame.new(0.701637089, 0.589969814, -1.10076773, 0.905114114, 0.424492478, 0.0239735786, 0.0420583636, -0.0332833603, -0.998560727, -0.423083603, 0.904819667, -0.0479786843)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1873. LS.C0=clerp(LS.C0,CFrame.new(-0.882859528, 0.530957997, -0.990593553, -0.0114530027, -0.32663402, -0.945081472, -0.999210954, -0.0322082937, 0.0232406352, -0.0380306318, 0.944602013, -0.326007426)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1874. RH.C0=clerp(RH.C0,CFrame.new(0.546855628, -2.05208206, -0.144755617, 0.997041583, -0.0768650472, 2.22908784e-06, 0.0761185661, 0.987354636, -0.139057681, 0.010686473, 0.138646439, 0.990284383)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1875. LH.C0=clerp(LH.C0,CFrame.new(-0.552921951, -2.05310154, -0.144903407, 0.99881202, 0.0487289988, -1.46186994e-06, -0.0482557602, 0.989107788, -0.139058709, -0.00677474542, 0.138893574, 0.990284204)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1876. end
  1877. sounds(Root,"200633492",1.2,1.2)
  1878. Effect(e,col[1],Root.CFrame*CFrame.new(0,.5,-4),3,3,3,2,2,2,.05,"Sphere",6,0,"")
  1879. Effect(e,col[1],Root.CFrame*CFrame.new(0,.5,-4),3,3,3,3,3,3,.05,"Sphere",6,0,"")
  1880. for i=-40,40,20 do
  1881. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,.5)
  1882. meshs(ref1,"Mesh",Vector3.new(7,7,18),Enum.MeshType.Sphere,"")
  1883. ref1.Anchored=true
  1884. ref1.CFrame=Root.CFrame*CFrame.new(0,.5,-4)*CFrame.Angles(0,math.rad(i),0)
  1885. local ref2=ref1:Clone()
  1886. ref2.Parent=e
  1887. ref2.CFrame=ref1.CFrame
  1888. ref2.BrickColor=BrickColor.new(col[1])
  1889. ref2:findFirstChild("Mesh").Scale=Vector3.new(10,10,25)
  1890. ref1.Transparency=0
  1891. if rainb==true then
  1892. ref1.Color=rain
  1893. ref2.Color=rain
  1894. end
  1895. game:GetService("Debris"):AddItem(ref1,4)
  1896. game:GetService("Debris"):AddItem(ref2,4)
  1897. coroutine.resume(coroutine.create(function()
  1898. for i=0,1,.04 do
  1899. swait()
  1900. ref1.CFrame=ref1.CFrame*CFrame.new(0,0,-2)
  1901. ref2.CFrame=ref1.CFrame
  1902. if choice==9 then
  1903. ref1.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  1904. ref2.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  1905. end
  1906. Mdamage("None",ref1,4,math.random(9,16),.2,"")
  1907. Effect(e,col[2],ref1.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),1,1,1,0,0,0,.05,"Brick",1,0,"")
  1908. end
  1909. ref1.Transparency=1
  1910. ref2.Transparency=1
  1911. Effect(e,col[2],ref1.CFrame,7,7,18,1,1,4,.055,"Sphere",6,0,"")
  1912. Effect(e,col[1],ref1.CFrame,10,10,25,1,1,4,.055,"Sphere",6,0,"")
  1913. sounds(ref1,"206083232",1.2,1.5)
  1914. sounds(ref1,"206083252",1.2,1.6)
  1915. end))
  1916. end
  1917. for i=0,1,0.05 do
  1918. swait()
  1919. Torso.Velocity=Root.CFrame.lookVector*-18
  1920. RJ.C0=clerp(RJ.C0,CFrame.new(-0.0297317505, 0.0401754044, 0.393005818, 1, -4.66701853e-17, 3.9558581e-18, -4.68375339e-17, 0.996427059, -0.0844591483, 0, 0.0844591483, 0.996427059)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1921. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53614163, -0.133327335, 1, 0, 0, 0, 0.980868399, 0.194672689, 0, -0.194672689, 0.980868399)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1922. RS.C0=clerp(RS.C0,CFrame.new(1.95122457, 0.57680428, -0.30010882, 0.311983943, -0.947476506, 0.0703873113, -0.0381239727, -0.0865099505, -0.995521367, 0.949322283, 0.30790326, -0.0631112754)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1923. LS.C0=clerp(LS.C0,CFrame.new(-2.03361034, 0.486680925, -0.248973221, -0.0547970086, 0.949463546, -0.309056938, -0.994616807, -0.02464021, 0.100651473, 0.0879496783, 0.31290853, 0.945702553)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1924. RH.C0=clerp(RH.C0,CFrame.new(0.576583743, -2.04903936, -0.0633620992, 0.997041345, -0.0768679157, 1.12512282e-07, 0.076671347, 0.994491577, -0.0714716017, 0.00549376057, 0.0712601617, 0.997442722)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1925. LH.C0=clerp(LH.C0,CFrame.new(-0.523191214, -2.05006337, -0.0634361655, 0.998812258, 0.0487252697, -2.3978821e-06, -0.0486008301, 0.996257842, -0.0714741722, -0.00348020904, 0.0713893846, 0.997442663)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1926. end
  1927. end
  1928. attack=false
  1929. end
  1930.  
  1931. function PERISH()
  1932. attack2=true
  1933. if haa~=nil then
  1934. local ref4=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  1935. ref4.Anchored=true
  1936. ref4.CFrame=haa.CFrame
  1937. sounds(ref4,"206082273",3,.9)
  1938. sounds(ref4,"199145534",3,1)
  1939. CameraShake(60,ref4,25,.06)
  1940. for i=1,15 do
  1941. Effect(e,col[1],ref4.CFrame*CFrame.new(math.random(-100,100)/6,math.random(-100,100)/6,math.random(0,20)/10)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),5,5,5,0,0,2,.02,"Sphere",3,-.7,"")
  1942. end
  1943. Mdamage("None",ref4,20,0,0,"")
  1944. Effect(e,col[1],ref4.CFrame*CFrame.Angles(math.rad(90),0,0),200,1,200,2,0,2,.03,"Sphere",6,0,"")
  1945. Effect(e,col[1],ref4.CFrame*CFrame.Angles(-math.rad(90),0,0),3,3,3,4,0,4,.05,"FileMesh",2,math.random(-10,10),"20329976")
  1946. Effect(e,col[1],ref4.CFrame*CFrame.Angles(-math.rad(90),0,0),3,3,3,5,0,5,.05,"FileMesh",2,math.random(-10,10),"20329976")
  1947. game:GetService("Debris"):AddItem(ref4,4)
  1948. end
  1949. for i=0,1,0.07 do
  1950. swait()
  1951. RJ.C0=clerp(RJ.C0,CFrame.new(9.82645361e-07, -.2-.1*math.cos(sin/25), -5.42081143e-05, 0.647161186, -1.46387433e-11, 0.762353182, -2.28706049e-05, 1, 1.94148233e-05, -0.762353182, -2.99999992e-05, 0.647161186)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1952. Neck.C0=clerp(Neck.C0,CFrame.new(0.237783283, 1.5387131, -0.198758632, 0.641355515, 0.358043998, -0.678577662, 2.50000048e-05, 0.8844257, 0.466681093, 0.767243862, -0.299325466, 0.567222357)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1953. RS.C0=clerp(RS.C0,CFrame.new(1.66746926, 0.0401464105, -0.615105569, 0.556770682, -0.448266119, -0.699331045, -0.000109000051, 0.841852427, -0.539707899, 0.830666244, 0.300569803, 0.468669832)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1954. LS.C0=clerp(LS.C0,CFrame.new(-1.53162372, 0.100231051, -4.13375892e-06, 0.970351577, 0.241698042, -6.85453415e-07, -0.241698056, 0.970351517, -6.14382225e-06, -8.94069672e-07, 6.11692667e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1955. RH.C0=clerp(RH.C0,CFrame.new(0.500023007, -1.80007105+.1*math.cos(sin/25), -5.93066216e-05, 0.528373897, 0, -0.849011838, 0, 1, 0, 0.849011838, 0, 0.528373897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1956. LH.C0=clerp(LH.C0,CFrame.new(-0.500042558, -1.80007105+.1*math.cos(sin/25), -7.36862421e-05, 0.625953257, 0, -0.779860556, 0, 1, 0, 0.779860556, 0, 0.625953257)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  1957. end
  1958. attack2=false
  1959. end
  1960.  
  1961. local doing=false
  1962. function Skillone()
  1963. attack=true
  1964.  
  1965. if unleashed==false then
  1966.  
  1967. if choice==1 then
  1968. --sounds(Root,"588734356",1,1.8)
  1969. sounds(Root,"588736245",1,1.4)
  1970. Effect(e,col[1],Root.CFrame*CFrame.new(0,-2,0),1,2,1,1,0,1,.065,"FileMesh",2,math.random(-10,10),"20329976")
  1971. Effect(e,col[2],Root.CFrame*CFrame.new(0,-2,0),1,2,1,1.8,0,1.8,.065,"FileMesh",2,math.random(-10,10),"20329976")
  1972.  
  1973. Root.Anchored=true
  1974. hum.WalkSpeed=0
  1975. hum.JumpPower=0
  1976. --hum.AutoRotate=false
  1977. for i=0,1.1,0.12 do
  1978. swait()
  1979. for _,v in pairs(m:children()) do
  1980. if v:IsA("BasePart") then
  1981. v.Transparency=i
  1982. end
  1983. end
  1984. for _,v in pairs(chr:children()) do
  1985. if v:IsA("BasePart") and v.Name~=Root.Name then
  1986. v.Transparency=i
  1987. if v.Name=="Head" and v:findFirstChildOfClass("Decal")~=nil then
  1988. v:findFirstChildOfClass("Decal").Transparency=i
  1989. end
  1990. elseif v:IsA("Accessory") then
  1991. v.Handle.Transparency=i
  1992. end
  1993. end
  1994. for _,v in pairs(Visss:children()) do
  1995. if v:IsA("Frame") then
  1996. v.BackgroundTransparency=i
  1997. end
  1998. end
  1999. RJ.C0=clerp(RJ.C0,CFrame.new(8.04073818e-18, -0.171673298, -5.39911079, 1, -3.36414918e-17, -3.25884114e-17, -4.68375339e-17, 0.718259215, 0.695775628, 0, -0.695775628, 0.718259215)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2000. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.46953106, 0.131826505, 1, 0, 0, 0, 0.974297523, -0.225265354, 0, 0.225265354, 0.974297523)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2001. RS.C0=clerp(RS.C0,CFrame.new(1.62392759, 0.0303899646, 0.307594776, 0.963093758, -0.269166172, 1.61457979e-06, 0.240263328, 0.859680355, 0.450802982, -0.121342286, -0.43416518, 0.892623544)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2002. LS.C0=clerp(LS.C0,CFrame.new(-1.68626499, -0.0852672756, 0.377795845, 0.968706012, 0.24821119, 1.33306537e-06, -0.223841816, 0.873596013, 0.432116687, 0.107255027, -0.418594241, 0.901817739)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2003. RH.C0=clerp(RH.C0,CFrame.new(0.502402782, -1.36833, -0.406561017, 0.999982774, 0.00105297484, -0.00578947924, 8.17072578e-06, 0.983610272, 0.180307716, 0.00588445039, -0.180304646, 0.983593285)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2004. LH.C0=clerp(LH.C0,CFrame.new(-0.641488135, -2.06682062, 0.441533804, 0.976107895, 0.203549683, 0.0760326684, -0.216890514, 0.891615272, 0.39746803, 0.0131126046, -0.404462397, 0.914460659)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2005. end
  2006. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2007. ref1.Anchored=true
  2008. ref1.CFrame=Root.CFrame
  2009. game:GetService("Debris"):AddItem(ref1,5)
  2010. for i=1,8 do
  2011. swait(4)
  2012. ref1.CFrame=Root.CFrame
  2013. Root.Anchored=true
  2014. for si=1,2 do
  2015. local ref2=parts(e,"saz1",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,0)
  2016. ref2.Anchored=true
  2017. ref2.CFrame=ref1.CFrame*CFrame.new(math.random(-3,3),math.random(-3,3),-i*12+math.random(-3,3))
  2018. meshs(ref2,"Mesh",Vector3.new(6,6,6),Enum.MeshType.Sphere,"")
  2019. local ref3=parts(e,"saz2",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,0)
  2020. ref3.Anchored=true
  2021. ref3.CFrame=ref1.CFrame*CFrame.new(math.random(-3,3),math.random(-3,3),-i*12+math.random(-3,3))
  2022. meshs(ref3,"Mesh",Vector3.new(6,6,6),Enum.MeshType.Sphere,"")
  2023. sounds(ref2,"1724878544",1.3,1.2)
  2024. sounds(ref3,"1724878544",1.3,1.2)
  2025. Effect(e,col[2],ref2.CFrame,3,3,3,4,4,4,.05,"Sphere",6,0,"")
  2026. Effect(e,col[1],ref3.CFrame,3,3,3,4,4,4,.05,"Sphere",6,0,"")
  2027. Effect(e,col[2],ref2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,3,2,2,0,.09,"FileMesh",6,0,"3270017")
  2028. Effect(e,col[1],ref3.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,3,2,2,0,.09,"FileMesh",6,0,"3270017")
  2029. Mdamage("None",ref2,11,math.random(15,18),0,"")
  2030. Mdamage("None",ref3,11,math.random(15,18),0,"")
  2031. game:GetService("Debris"):AddItem(ref2,5)
  2032. game:GetService("Debris"):AddItem(ref3,5)
  2033. end
  2034. end
  2035.  
  2036. coroutine.resume(coroutine.create(function()
  2037. swait(40)
  2038. CameraShake(200,Head,3,.08)
  2039. for _,v in pairs(e:children()) do
  2040. if v:IsA("BasePart") and v.Transparency~=1 then
  2041. v.Transparency=1
  2042. sounds(v,"769011266",.8,1.1)
  2043. Mdamage("None",v,10,math.random(15,18),0,"")
  2044. game:GetService("Debris"):AddItem(v,1)
  2045. if v.Name=="saz1" then
  2046. for i=1,6 do
  2047. Effect(e,col[2],v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  2048. end
  2049. elseif v.Name=="saz2" then
  2050. for i=1,6 do
  2051. Effect(e,col[1],v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  2052. end
  2053. end
  2054. game:GetService("Debris"):AddItem(v,2)
  2055. swait()
  2056. end
  2057. end
  2058. end))
  2059.  
  2060.  
  2061. Root.CFrame=Root.CFrame*CFrame.new(0,0,-110)
  2062. RJ.C0=CFrame.new(-2.31750309e-05, -0.295795858, -0.0982816592, 0.120410018, 3.58849772e-09, 0.99272424, -0.207693145, 0.97786963, 0.0251916163, -0.970754862, -0.209215343, 0.117745295)*CFrame.new(-30,0,0)*CFrame.Angles(0,0,0)
  2063. for i=1,-.1,-0.12 do
  2064. swait()
  2065. for _,v in pairs(m:children()) do
  2066. if v:IsA("BasePart") then
  2067. v.Transparency=i
  2068. end
  2069. end
  2070. for _,v in pairs(chr:children()) do
  2071. if v:IsA("BasePart") and v.Name~=Root.Name then
  2072. v.Transparency=i
  2073. if v.Name=="Head" and v:findFirstChildOfClass("Decal")~=nil then
  2074. v:findFirstChildOfClass("Decal").Transparency=i
  2075. end
  2076. elseif v:IsA("Accessory") then
  2077. v.Handle.Transparency=i
  2078. end
  2079. end
  2080. for _,v in pairs(Visss:children()) do
  2081. if v:IsA("Frame") then
  2082. v.BackgroundTransparency=i
  2083. end
  2084. end
  2085. Root.Anchored=true
  2086. RJ.C0=clerp(RJ.C0,CFrame.new(-2.31750309e-05, -0.295795858, -0.0982816592, 0.120410018, 3.58849772e-09, 0.99272424, -0.207693145, 0.97786963, 0.0251916163, -0.970754862, -0.209215343, 0.117745295)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2087. Neck.C0=clerp(Neck.C0,CFrame.new(3.28570604e-06, 1.5000205, 3.73702496e-05, 0.154529616, -0.0533964448, -0.986544251, 1.74841921e-06, 0.998538494, -0.0540453643, 0.987988174, 0.00834988151, 0.154303864)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2088. RS.C0=clerp(RS.C0,CFrame.new(1.94193518, 0.69839561, -0.200542808, -0.19561635, -0.965838432, 0.169972032, 0.980680525, -0.192655623, 0.0339051746, -8.51228833e-07, 0.173320651, 0.984865427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2089. LS.C0=clerp(LS.C0,CFrame.new(-1.75503612, 0.0148609895, -0.143688738, 0.453105718, 0.883608997, -0.11802768, -0.891456783, 0.449117064, -0.0599888749, 1.53854489e-06, 0.132397875, 0.991196632)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2090. RH.C0=clerp(RH.C0,CFrame.new(0.594118297, -1.68184936, -0.0120359957, 0.126216277, 0.0626058653, -0.990025342, -2.11912857e-06, 0.998006582, 0.0631102771, 0.992002726, -0.00796345249, 0.12596482)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2091. LH.C0=clerp(LH.C0,CFrame.new(-0.780936897, -1.93743944, 0.0516012944, 0.0825548619, 0.304184377, -0.949029446, 0.0449628718, 0.950173259, 0.308462381, 0.995571733, -0.0681361482, 0.0647644252)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2092. end
  2093. for i=0,1,.04 do
  2094. swait()
  2095. Root.Anchored=true
  2096. RJ.C0=clerp(RJ.C0,CFrame.new(-2.31750309e-05, -0.295795858, -0.0982816592, 0.120410018, 3.58849772e-09, 0.99272424, -0.207693145, 0.97786963, 0.0251916163, -0.970754862, -0.209215343, 0.117745295)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2097. Neck.C0=clerp(Neck.C0,CFrame.new(3.28570604e-06, 1.5000205, 3.73702496e-05, 0.154529616, -0.0533964448, -0.986544251, 1.74841921e-06, 0.998538494, -0.0540453643, 0.987988174, 0.00834988151, 0.154303864)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2098. RS.C0=clerp(RS.C0,CFrame.new(1.94193518, 0.69839561, -0.200542808, -0.19561635, -0.965838432, 0.169972032, 0.980680525, -0.192655623, 0.0339051746, -8.51228833e-07, 0.173320651, 0.984865427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2099. LS.C0=clerp(LS.C0,CFrame.new(-1.75503612, 0.0148609895, -0.143688738, 0.453105718, 0.883608997, -0.11802768, -0.891456783, 0.449117064, -0.0599888749, 1.53854489e-06, 0.132397875, 0.991196632)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2100. RH.C0=clerp(RH.C0,CFrame.new(0.594118297, -1.68184936, -0.0120359957, 0.126216277, 0.0626058653, -0.990025342, -2.11912857e-06, 0.998006582, 0.0631102771, 0.992002726, -0.00796345249, 0.12596482)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2101. LH.C0=clerp(LH.C0,CFrame.new(-0.780936897, -1.93743944, 0.0516012944, 0.0825548619, 0.304184377, -0.949029446, 0.0449628718, 0.950173259, 0.308462381, 0.995571733, -0.0681361482, 0.0647644252)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2102. end
  2103. Root.Anchored=false
  2104. hum.AutoRotate=true
  2105.  
  2106. elseif choice==2 then
  2107. sounds(RArm,"199145659",1,1.2)
  2108. hum.WalkSpeed=0
  2109. for i=0,1,0.04 do
  2110. swait()
  2111. RJ.C0=clerp(RJ.C0,CFrame.new(1.81758351e-05, -2.39048489e-07, -2.09973896e-05, 0.837009132, -4.68375339e-17, 0.547189057, -1.64156718e-05, 1, 2.51102738e-05, -0.547189057, -2.99999992e-05, 0.837009132)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2112. Neck.C0=clerp(Neck.C0,CFrame.new(0.117549829, 1.460724, -0.179843515, 0.837009132, 0.0984081477, -0.538267314, 0, 0.983695328, 0.179843053, 0.547189057, -0.150530279, 0.823361993)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2113. RS.C0=clerp(RS.C0,CFrame.new(0.258909285, 0.760815978, -0.701461196, 0.337321371, 0.886091411, 0.317893654, 0.940674365, -0.330426395, -0.0771375448, 0.0366895348, 0.325054526, -0.944983423)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2114. LS.C0=clerp(LS.C0,CFrame.new(-1.62461603, 0.0846784189, 0.242279738, 0.95075649, 0.305410147, 0.0527905822, -0.309939027, 0.936852455, 0.162004158, 2.0802021e-05, -0.170388341, 0.985377073)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2115. RH.C0=clerp(RH.C0,CFrame.new(0.500019193, -2.00007105, -6.71595335e-05, 0.77207607, 0, -0.635530174, 0, 1, 0, 0.635530174, 0, 0.77207607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2116. LH.C0=clerp(LH.C0,CFrame.new(-0.500020981, -2.00007105, -7.00354576e-05, 0.794756949, 0, -0.606928051, 0, 1, 0, 0.606928051, 0, 0.794756949)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2117. end
  2118. for i=0,1,0.05 do
  2119. swait()
  2120. RJ.C0=clerp(RJ.C0,CFrame.new(1.81758351e-05, -2.39048489e-07, -2.09973896e-05, 0.837009132, -4.68375339e-17, 0.547189057, -1.64156718e-05, 1, 2.51102738e-05, -0.547189057, -2.99999992e-05, 0.837009132)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2121. Neck.C0=clerp(Neck.C0,CFrame.new(0.0767034665, 1.4602052, -0.11736276, 0.837009132, -0.0037953034, -0.547175884, 0, 0.999975979, -0.00693600019, 0.547189057, 0.00580549566, 0.836989045)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2122. RS.C0=clerp(RS.C0,CFrame.new(0.295620054, 1.02689278, -0.704312861, 0.546934605, 0.807849228, 0.219641536, 0.832490206, -0.552539766, -0.0407429673, 0.0884464979, 0.205133215, -0.974729657)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2123. LS.C0=clerp(LS.C0,CFrame.new(-1.62461603, 0.0846784189, 0.242279738, 0.95075649, 0.305410147, 0.0527905822, -0.309939027, 0.936852455, 0.162004158, 2.0802021e-05, -0.170388341, 0.985377073)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2124. RH.C0=clerp(RH.C0,CFrame.new(0.500019193, -2.00007105, -6.71595335e-05, 0.77207607, 0, -0.635530174, 0, 1, 0, 0.635530174, 0, 0.77207607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2125. LH.C0=clerp(LH.C0,CFrame.new(-0.500020981, -2.00007105, -7.00354576e-05, 0.794756949, 0, -0.606928051, 0, 1, 0, 0.606928051, 0, 0.794756949)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2126. end
  2127. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2128. ref1.Anchored=true
  2129. ref1.CFrame=Root.CFrame*CFrame.new(0,1,0)
  2130. local soundz=create("Sound"){
  2131. Parent=ref1,
  2132. SoundId="rbxassetid://362395087",
  2133. Volume=2.7,
  2134. PlaybackSpeed=1.2,
  2135. Looped=true}
  2136. soundz:Play()
  2137. game:GetService("Debris"):AddItem(ref1,10)
  2138. local cf=ref1.CFrame
  2139. local radz=0
  2140. coroutine.resume(coroutine.create(function()
  2141. while ref1.Parent~=nil do
  2142. radz=radz+24
  2143. ref1.CFrame=ref1.CFrame*CFrame.new(0,0,-1)
  2144. Effect(e,"Olivine",ref1.CFrame*CFrame.Angles(0,math.rad(radz),0),5,4,5,3,2,3,.08,"FileMesh",6,0,"1051557")
  2145. LockEffect(e,"Olivine",ref1.CFrame,ref1,2,2,2,6,6,6,.08,"Brick",1,0,"")
  2146. Effect(e,"Olivine",ref1.CFrame*CFrame.new(0,-1.8,0)*CFrame.Angles(0,math.rad(radz),0),5,.3,5,1.4,.4,1.4,.07,"FileMesh",2,math.random(-5,5),"20329976")
  2147. Mdamage("Wind",ref1,15,math.random(3,4),0,"")
  2148. swait(2)
  2149. end
  2150. end))
  2151. for i=0,1,0.04 do
  2152. swait()
  2153. RJ.C0=clerp(RJ.C0,CFrame.new(1.25523657e-05, -0.0822996572, -0.0451444313, 0.738116086, -1.26486043e-07, -0.674673796, 0.0587351732, 0.996203363, 0.0642580912, 0.672112286, -0.0870569944, 0.735313773)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2154. Neck.C0=clerp(Neck.C0,CFrame.new(-0.100675002, 1.55531347, -0.105848208, 0.724777937, -0.117443964, 0.678899169, -2.84732073e-06, 0.985364258, 0.170462966, -0.688982546, -0.1235497, 0.714169919)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2155. RS.C0=clerp(RS.C0,CFrame.new(1.8776567, 0.0713712722, -0.32728371, 0.35267517, -0.841815352, 0.408616364, 0.896032453, 0.429673374, 0.111834109, -0.26971519, 0.326692343, 0.905829012)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2156. LS.C0=clerp(LS.C0,CFrame.new(-1.66632402, 0.0740345269, -0.323752016, 0.949790835, 0.2798177, -0.139998615, -0.308992952, 0.909204006, -0.279054791, 0.0492028594, 0.308302253, 0.950015247)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2157. RH.C0=clerp(RH.C0,CFrame.new(0.654585898, -2.03037429, 0.165298417, 0.730504274, -0.157548994, 0.66448617, 1.74868171e-06, 0.973024666, 0.230701193, -0.682908118, -0.168527082, 0.710798979)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2158. LH.C0=clerp(LH.C0,CFrame.new(-0.93840462, -1.90897703, -0.37861383, 0.653578281, 0.116541043, 0.747832775, -2.46678837e-07, 0.988074124, -0.153979674, -0.756858945, 0.100637585, 0.645783901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2159. end
  2160.  
  2161. elseif choice==3 then
  2162. local grabbed=nil
  2163.  
  2164. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,0)
  2165. meshs(ref1,"Mesh",Vector3.new(6,6,6),Enum.MeshType.Sphere,"")
  2166. local refWeld=welds(ref1,"R2Weld",RArm,ref1,CFrame.new(0, -1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  2167. local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,.6)
  2168. meshs(ref2,"Mesh",Vector3.new(10,10,10),Enum.MeshType.Sphere,"")
  2169. local refWeld=welds(ref2,"R2Weld",RArm,ref2,CFrame.new(0, -1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  2170. LockEffect(e,col[1],ref1.CFrame,ref1,2,2,2,4,4,4,.07,"Sphere",6,0,"")
  2171.  
  2172. sounds(ref1,"400765064",1,1.6)
  2173. sounds(Root,"2767090",1.2,1.2)
  2174. for i=0,1,0.03 do
  2175. swait()
  2176. local grab=FindNearestTorso(RArm.Position,4)
  2177. if grab~=nil and grabbed==nil then
  2178. grabbed=grab
  2179. sounds(grab,"200632875",1.2,1)
  2180. ref1.Transparency=1
  2181. ref2.Transparency=1
  2182. end
  2183. if grabbed~=nil then
  2184. grabbed.CFrame=RArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(-math.rad(90),0,0)
  2185. end
  2186. Root.Velocity=Root.CFrame.lookVector*100
  2187. Effect(e,col[1],RLeg.CFrame*CFrame.new(0,-1,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  2188. Effect(e,col[1],LLeg.CFrame*CFrame.new(0,-1,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  2189. RJ.C0=clerp(RJ.C0,CFrame.new(-3.95476818e-05, -0.805751622, -0.373705924, 0.410960197, -3.67426978e-08, -0.91165334, 0.340748519, 0.927521467, 0.153604463, 0.845578194, -0.37376982, 0.381174386)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2190. Neck.C0=clerp(Neck.C0,CFrame.new(0.164378285, 1.46717274, -0.0596249029, 0.410960197, -0.0320049822, 0.911091506, -3.67426978e-08, 0.999383569, 0.0351065099, -0.91165334, -0.0144274235, 0.410706848)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2191. RS.C0=clerp(RS.C0,CFrame.new(1.87885034, 0.424660593, -0.693294346, 0.637165308, -0.767974138, 0.0650874451, 0.255559325, 0.130846128, -0.95789808, 0.727124453, 0.626973152, 0.279633552)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2192. LS.C0=clerp(LS.C0,CFrame.new(-1.46604145, 0.505524516, -0.609988809, 0.058447063, 0.327494889, -0.943043709, -0.996839285, -0.0317716189, -0.0728145912, -0.053808406, 0.944318771, 0.324602813)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2193. RH.C0=clerp(RH.C0,CFrame.new(0.950460553, -1.95577824, 0.20016557, 0.812948048, -0.416581929, -0.406909257, 0.459606081, 0.888076782, 0.00904171169, 0.357600003, -0.194368392, 0.913424015)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2194. LH.C0=clerp(LH.C0,CFrame.new(-1.32565701, -0.835368335, -0.34942764, 0.470233411, 0.561475813, 0.680900633, 0.0216006599, 0.763968527, -0.644891739, -0.882277787, 0.31795752, 0.347115278)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2195. end
  2196. hum.WalkSpeed=0
  2197. for i=0,1,0.07 do
  2198. swait()
  2199. if grabbed~=nil then
  2200. grabbed.CFrame=RArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(-math.rad(90),0,0)
  2201. end
  2202. RJ.C0=clerp(RJ.C0,CFrame.new(5.18746674e-06, -0.913503587, -0.278308749, 0.249630064, -5.95164238e-08, 0.968341351, 0.404667675, 0.908494115, -0.104319789, -0.87973237, 0.417897791, 0.226787448)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  2203. Neck.C0=clerp(Neck.C0,CFrame.new(-0.171314687, 1.40448451, 0.0441576354, 0.249630064, -0.246295452, -0.936495423, -5.95164238e-08, 0.967113018, -0.254347742, 0.968341351, 0.0634929091, 0.241420418)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  2204. RS.C0=clerp(RS.C0,CFrame.new(1.71731317, 1.32349575, -0.285644293, -0.866462886, -0.413608044, 0.279590011, 0.453933239, -0.885811567, 0.0963464901, 0.207814321, 0.210395813, 0.95527333)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  2205. LS.C0=clerp(LS.C0,CFrame.new(-1.94655478, 0.581689835, -0.359367311, -0.0202600658, 0.943094373, -0.33190757, -0.994043946, -0.0545569398, -0.0943423733, -0.107081637, 0.328019321, 0.93858242)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  2206. RH.C0=clerp(RH.C0,CFrame.new(0.808143616, -1.6289773, -0.0854113251, 0.232678771, 0.215462193, -0.94838649, -0.02221727, 0.976073921, 0.216301635, 0.972299933, -0.0292582344, 0.231898651)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  2207. LH.C0=clerp(LH.C0,CFrame.new(-1.50866926, -0.975405693, 0.109960198, 0.100519896, 0.983781099, -0.148562118, 0.0883358121, 0.139904007, 0.986216962, 0.991005898, -0.112257764, -0.0728399605)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  2208. end
  2209.  
  2210. CameraShake(150,Head,3,.07)
  2211.  
  2212. sounds(ref1,"206082327",1.2,.9)
  2213. sounds(ref1,"199145534",1.1,1.3)
  2214. Mdamage("None",ref1,14,math.random(25,35),0,"")
  2215. if grabbed~=nil and grabbed.Parent~=nil then
  2216. grabbed.Parent:BreakJoints()
  2217. end
  2218. Effect(e,col[1],ref1.CFrame,1,1,1,5,5,5,.06,"Sphere",6,0,"")
  2219. Effect(e,col[1],ref1.CFrame,1,1,1,8,8,8,.06,"Sphere",6,0,"")
  2220. for i=1,2 do
  2221. Effect(e,col[1],ref1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,2,2,.1,.04,"FileMesh",6,0,"3270017")
  2222. end
  2223. for i=1,8 do
  2224. Effect(e,col[1],ref1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,22,0,0,0,.02,"Sphere",3,-.5,"")
  2225. end
  2226. ref1.Transparency=1
  2227. ref2.Transparency=1
  2228. game:GetService("Debris"):AddItem(ref1,3)
  2229. game:GetService("Debris"):AddItem(ref2,3)
  2230. for i=0,1,0.05 do
  2231. swait()
  2232. RS.C0=clerp(RS.C0,CFrame.new(1.71731317, 1.32349575, -0.285644293, -0.866462886, -0.413608044, 0.279590011, 0.453933239, -0.885811567, 0.0963464901, 0.207814321, 0.210395813, 0.95527333)*CFrame.new(0,.4,0)*CFrame.Angles(0,0,0),.4)
  2233. end
  2234.  
  2235. elseif choice==4 then
  2236. hum.WalkSpeed=0
  2237. hum.JumpPower=0
  2238. sounds(Root,"588733125",1.1,.7)
  2239. for i=0,1,0.04 do
  2240. swait()
  2241. Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  2242. Effect(e,col[1],LArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  2243. RJ.C0=clerp(RJ.C0,CFrame.new(6.00931378e-15, -1.17707562, -0.169359982, 1, -4.80336503e-15, -1.7296489e-15, -5.10529119e-15, 0.940860152, 0.338795334, 0, -0.338795334, 0.940860152)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2244. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.56103146, -0.180980295, 1, 0, 0, 0, 0.940576434, 0.339582145, 0, -0.339582145, 0.940576434)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2245. RS.C0=clerp(RS.C0,CFrame.new(0.800449967, -0.187214166, -0.887697816, 0.912252486, 0.409397066, 0.0137643171, -0.287467182, 0.66377306, -0.690484047, -0.29181847, 0.625939012, 0.723216832)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2246. LS.C0=clerp(LS.C0,CFrame.new(-0.744458914, -0.00975477695, -1.03553545, 0.804527998, -0.553871632, -0.214385211, 0.0958740115, 0.477351785, -0.873466492, 0.586125493, 0.682174206, 0.437144727)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2247. RH.C0=clerp(RH.C0,CFrame.new(0.469845772, -1.71390557, 0.771302402, 1, 0, 0, 0, 0.589814305, 0.807539105, 0, -0.807539105, 0.589814246)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2248. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -0.680210114, -0.91726172, 1, 0, 0, 0, 0.82908982, -0.559115708, 0, 0.559115708, 0.82908982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2249. end
  2250. for i=0,1,0.06 do
  2251. swait()
  2252. Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  2253. Effect(e,col[1],LArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  2254. Neck.C0=clerp(Neck.C0,CFrame.new(-4.47034836e-07, 1.51806176, 0.0463362709, 1, 0, 0, 0, 0.996593475, -0.082471624, 0, 0.082471624, 0.996593475)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2255. end
  2256. Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,4,4,4,.07,"Brick",1,0,"")
  2257. local refy=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2258. refy.Anchored=true
  2259. refy.CFrame=Root.CFrame*CFrame.new(0,-2,0)
  2260. game:GetService("Debris"):AddItem(refy,10)
  2261. coroutine.resume(coroutine.create(function()
  2262. for i=1,50 do
  2263. swait(1)
  2264. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,0)
  2265. meshs(refz,"Mesh",Vector3.new(2+(i/30), 6+(i/30), 2+(i/30)),Enum.MeshType.FileMesh,"1778999")
  2266. refz.Anchored=true
  2267. sounds(refz,"588732660",1.1,1)
  2268. game:GetService("Debris"):AddItem(refz,10)
  2269. refz.CFrame=refy.CFrame*CFrame.Angles(0,math.rad(math.random(-15,15)),0)*CFrame.new(0,-2,-8-(i*1.5))*CFrame.Angles(-math.rad(30),0,math.rad(math.random(-12,12)))
  2270. Mdamage("None",refz,7+(i/5),math.random(12,15),.02,"")
  2271. coroutine.resume(coroutine.create(function()
  2272. Effect(e,"Cyan",refz.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,9,9,9,.08,"Brick",1,0,"")
  2273. for i=1,20 do
  2274. swait()
  2275. refz.CFrame=refz.CFrame*CFrame.new(0,.2+i/120,0)
  2276. end
  2277. swait(150)
  2278. for i=1,20 do
  2279. swait()
  2280. refz.Transparency=refz.Transparency+.05
  2281. refz.CFrame=refz.CFrame*CFrame.new(0,-.4+i/100,0)
  2282. end
  2283. refz:Remove()
  2284. end))
  2285. end
  2286. end))
  2287.  
  2288. for i=0,1,0.04 do
  2289. swait()
  2290. Torso.Velocity=Root.CFrame.lookVector*-15
  2291. RJ.C0=clerp(RJ.C0,CFrame.new(4.76837158e-07, -0.944757998, 0.155951917, 1, -4.4502178e-17, 1.4605179e-17, -4.68375339e-17, 0.950139403, -0.311826378, 0, 0.311824679, 0.950139701)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2292. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.58596992, -0.16490005, 1, 0, 0, 0, 0.969312131, 0.245831758, 0, -0.245833457, 0.969312668)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2293. RS.C0=clerp(RS.C0,CFrame.new(1.97497809, 0.438210815, -0.191041768, 0.0243609957, -0.97459954, 0.222625896, 0.982131004, 0.064901717, 0.176652864, -0.186615437, 0.214344397, 0.958765805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2294. LS.C0=clerp(LS.C0,CFrame.new(-2.05303121, 0.509687543, -0.300363779, -0.0873610303, 0.933307707, -0.348288387, -0.965731263, 0.00642960519, 0.25946337, 0.244400203, 0.359020233, 0.900763094)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2295. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -1.44184816, 1.17676687, 1, 0, 0, 0, 0.0799156725, 0.996801257, 0, -0.99680233, 0.079914242)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2296. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.43480039, -0.347751558, 1, 0, 0, 0, 0.900971234, 0.433878124, 0, -0.433879882, 0.900971353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2297. end
  2298.  
  2299. elseif choice==5 then
  2300. hum.WalkSpeed=8
  2301. for i=0,1,0.07 do
  2302. swait()
  2303. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.85452656e-15, -3.23117427e-27, -2.15452656e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,-.2,0)*CFrame.Angles(0,0,0),.4)
  2304. Neck.C0=clerp(Neck.C0,CFrame.new(-2.38418579e-07, 1.51055896, -0.0127647072, 1, -1.07478285e-15, -7.30631761e-17, -1.07726328e-15, 0.997697473, 0.0678229481, 0, -0.0678229555, 0.997697473)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2305. RS.C0=clerp(RS.C0,CFrame.new(1.52165616, 1.26009512, -3.76836433e-05, -0.992719233, -0.120452031, -3.23179013e-20, 0.120452031, -0.992719233, 2.99999992e-05, -3.61356092e-06, 2.97815768e-05, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2306. LS.C0=clerp(LS.C0,CFrame.new(-0.983192325, -0.0979874432, 0.472811818, 0.893586993, -0.448817492, 0.00807471853, 0.397765756, 0.800024748, 0.449157983, -0.208049938, -0.398149818, 0.893415928)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2307. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2308. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2309. end
  2310. sounds(RArm,"188959311",1.2,1)
  2311. Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.2,0),45,45,45,-2,-2,-2,.06,"Brick",1,0,"")
  2312. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,1)
  2313. refz.Anchored=true
  2314. refz.CFrame=RArm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0)
  2315. game:GetService("Debris"):AddItem(refz,5)
  2316. coroutine.resume(coroutine.create(function()
  2317. local masd=mouse.Hit.p
  2318.  
  2319. Mdamage("None",refz,15,math.random(15,18),0,"")
  2320. Effect(e,"Royal purple",refz.CFrame,65,65,65,-7,-7,-7,.08,"Sphere",6,0,"")
  2321. for i=1,60 do
  2322. swait()
  2323. refz.CFrame=clerp(refz.CFrame,CFrame.new(masd),.1)
  2324. Effect(e,"Royal purple",refz.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0,0,12,.09,"Sphere",6,0,"")
  2325. end
  2326. sounds(refz,"1325061182",1.6,1.3)
  2327. sounds(refz,"151776391",1.6,1)
  2328. local ref1=parts(refz,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,1)
  2329. ref1.Anchored=true
  2330. ref1.CFrame=refz.CFrame*CFrame.new(0,1,0)
  2331. local ref2=parts(refz,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,1)
  2332. ref2.Anchored=true
  2333. ref2.CFrame=refz.CFrame*CFrame.new(0,1,0)
  2334. for i=-0,1,.02 do
  2335. swait()
  2336. ref1.CFrame=refz.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,1,i*42)
  2337. ref2.CFrame=refz.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,1,-i*42)
  2338. Effect(e,"Royal purple",ref1.CFrame,12,12,12,5,5,5,.05,"Sphere",6,0,"")
  2339. Effect(e,"Alder",ref1.CFrame,11,11,11,4,4,4,.05,"Sphere",6,0,"")
  2340. Effect(e,"Alder",ref1.CFrame,11,11,11,4,4,4,.05,"Brick",1,0,"")
  2341. Mdamage("None",ref1,12,math.random(15,18),0.04,"")
  2342. Effect(e,"Royal purple",ref2.CFrame,12,12,12,5,5,5,.05,"Sphere",6,0,"")
  2343. Effect(e,"Alder",ref2.CFrame,11,11,11,4,4,4,.05,"Sphere",6,0,"")
  2344. Effect(e,"Alder",ref2.CFrame,11,11,11,4,4,4,.05,"Brick",1,0,"")
  2345. Mdamage("None",ref2,12,math.random(15,18),0.04,"")
  2346. end
  2347. end))
  2348. for i=0,1,0.07 do
  2349. swait()
  2350. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.85452656e-15, -3.23117427e-27, -2.15452656e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,-.2,0)*CFrame.Angles(0,0,0),.4)
  2351. Neck.C0=clerp(Neck.C0,CFrame.new(-2.38418579e-07, 1.51055896, -0.0127647072, 1, -1.07478285e-15, -7.30631761e-17, -1.07726328e-15, 0.997697473, 0.0678229481, 0, -0.0678229555, 0.997697473)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2352. RS.C0=clerp(RS.C0,CFrame.new(1.62226772, 1.23509347, -3.69335976e-05, -0.959269106, -0.282494038, -3.23179013e-20, 0.282494038, -0.959269106, 2.99999992e-05, -8.47482079e-06, 2.87780731e-05, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2353. LS.C0=clerp(LS.C0,CFrame.new(-0.983192325, -0.0979874432, 0.472811818, 0.893586993, -0.448817492, 0.00807471853, 0.397765756, 0.800024748, 0.449157983, -0.208049938, -0.398149818, 0.893415928)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2354. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2355. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2356. end
  2357.  
  2358. elseif choice==6 then
  2359.  
  2360. for i=0,1,0.1 do
  2361. swait()
  2362. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2363. Neck.C0=clerp(Neck.C0,CFrame.new(-1.40514719e-16, 1.50002265, 3.81469727e-06, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2364. RS.C0=clerp(RS.C0,CFrame.new(1.50838256, 1.22279298, -0.0667292699, 0.990302503, -0.138928249, -4.3769127e-08, -0.138721839, -0.988831222, -0.0544900708, 0.00757016521, 0.0539616533, -0.998514414)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2365. LS.C0=clerp(LS.C0,CFrame.new(-0.871417761, -0.147628829, 0.549702168, 0.832722127, -0.530777693, 0.157635748, 0.387307197, 0.761839628, 0.519224048, -0.395685673, -0.371315807, 0.839974761)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2366. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.10708332, -0.233533353, 1, -4.53134304e-17, -1.18510721e-17, -4.68375339e-17, 0.967459798, 0.253025115, 0, -0.253025115, 0.967459798)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2367. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -2.06652951, 0.29434827, 1, -4.54794456e-17, -1.11970857e-17, -4.68375339e-17, 0.971004307, 0.23906225, 0, -0.23906225, 0.971004307)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2368. end
  2369.  
  2370. Lightning(e,RArm.Position, mouse.Hit.p, 15, 1, col[1], .8, 0, .02)
  2371.  
  2372.  
  2373. elseif choice==7 then
  2374. hum.WalkSpeed=0
  2375. sounds(RArm,"588737452",1.3,.7)
  2376. local refs=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2377. local refWeld=welds(refs,"R2Weld",RArm,refs,CFrame.new(0, -1.2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  2378. game:GetService("Debris"):AddItem(refs,5)
  2379. for i=0,1,0.03 do
  2380. swait()
  2381. LockEffect(e,col[1],refs.CFrame,refs,1,1,1,.8,.8,.8,.1,"Brick",1,0,"")
  2382. Effect(e,col[1],refs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,.4,.4,.4,.08,"Sphere",3,.3,"")
  2383. RJ.C0=clerp(RJ.C0,CFrame.new(-7.1694285e-07, -0.115567684, -4.32867018e-05, 0.188919917, -7.02563008e-16, 0.981992543, -2.94597758e-05, 1, 5.66759718e-06, -0.981992543, -2.99999992e-05, 0.188919917)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2384. Neck.C0=clerp(Neck.C0,CFrame.new(0.145333856, 1.50490248, 0.0145381317, 0.188919917, 0.310079902, -0.931750953, 0, 0.948837101, 0.315766037, 0.981992543, -0.0596544929, 0.179254219)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2385. RS.C0=clerp(RS.C0,CFrame.new(1.83202589, 0.0988616049, -0.349778682, 0.694897592, -0.671097994, 0.258350432, 0.696331024, 0.717667758, -0.00872217305, -0.179556355, 0.185958445, 0.966011941)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2386. LS.C0=clerp(LS.C0,CFrame.new(-1.70524883, 0.0745566338, -0.233700261, 0.870548964, 0.481558561, -0.101221561, -0.492081702, 0.851939082, -0.179040372, 1.61677599e-05, 0.205672726, 0.978620887)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2387. RH.C0=clerp(RH.C0,CFrame.new(0.642196834, -1.93521571, -0.0256682932, 0.177223787, -0.0520141758, -0.982795238, 0, 0.99860245, -0.0528507754, 0.984170616, 0.00936641358, 0.176976115)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2388. LH.C0=clerp(LH.C0,CFrame.new(-0.594589353, -1.97232008, -0.145275459, 0.991398931, 0.122632131, 0.0457128882, -0.116721973, 0.986484885, -0.114993982, -0.0591970086, 0.108669207, 0.992313981)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2389. end
  2390. Effect(e,col[1],refs.CFrame,1,1,1,2,2,2,.06,"Brick",1,0,"")
  2391.  
  2392.  
  2393. local function lasr()
  2394. sounds(RArm,"379557765",1.3,math.random(20,30)/10)
  2395. local refss=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2396. refss.Anchored=true
  2397. refss.CFrame=RArm.CFrame
  2398. game:GetService("Debris"):AddItem(refss,.1)
  2399. local hit,pos=rayCast(refss.Position,-RArm.CFrame.UpVector,999,chr)
  2400. refss.Position=pos
  2401. local pas=(refs.Position-refss.Position).magnitude
  2402. if hit~=nil then
  2403. Damage("None",refss,hit,math.random(8,10),.2,"")
  2404. end
  2405. Effect(e,col[1],refss.CFrame,1,1,1,2,2,2,.1,"Brick",1,0,"")
  2406. Effect(e,col[1],CFrame.new((refs.Position+refss.Position)/2,refss.Position)*CFrame.Angles(0,math.rad(90),0),pas*5,1,1,0,.6,.6,.07,"Cylinder",6,0,"")
  2407.  
  2408. local refsss=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2409. refsss.Anchored=true
  2410. refsss.CFrame=CFrame.new(refss.Position)
  2411.  
  2412. game:GetService("Debris"):AddItem(refsss,8)
  2413. Effect(e,col[1],refsss.CFrame,1,1,1,2,2,2,.04,"Brick",1,0,"")
  2414. coroutine.resume(coroutine.create(function()
  2415. Effect(e,col[1],refsss.CFrame,2,2,2,0,0,0,.01,"Brick",1,0,"")
  2416. swait(80)
  2417. sounds(refsss,"588695708",1.3,.7)
  2418. Effect(e,"Bright orange",refsss.CFrame,2,2,2,4,4,4,.06,"Brick",1,0,"")
  2419. Mdamage("None",refsss,8,math.random(7,8),0,"")
  2420. end))
  2421. end
  2422.  
  2423. for i=0,1,0.01 do
  2424. swait()
  2425. lasr()
  2426. LockEffect(e,col[1],refs.CFrame,refs,1,1,1,.8,.8,.8,.1,"Brick",1,0,"")
  2427. Effect(e,col[1],refs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,.4,.4,.4,.08,"Sphere",3,.3,"")
  2428. RJ.C0=clerp(RJ.C0,CFrame.new(-7.1694285e-07, -0.115567684, -4.32867018e-05, 0.188919917, -7.02563008e-16, 0.981992543, -2.94597758e-05, 1, 5.66759718e-06, -0.981992543, -2.99999992e-05, 0.188919917)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2429. Neck.C0=clerp(Neck.C0,CFrame.new(0.145335227, 1.50490153, 0.0145378578, 0.188919917, 0.018436905, -0.981819451, 0, 0.999823749, 0.0187749974, 0.981992543, -0.00354697066, 0.188886613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.06)
  2430. RS.C0=clerp(RS.C0,CFrame.new(1.99503291, 0.504822254, -0.389725208, -0.0171545371, -0.965878367, 0.258427978, 0.999760211, -0.0200885795, -0.00871692039, 0.0136109358, 0.25821653, 0.965991199)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.06)
  2431. LS.C0=clerp(LS.C0,CFrame.new(-1.70524883, 0.0745566338, -0.233700261, 0.870548964, 0.481558561, -0.101221561, -0.492081702, 0.851939082, -0.179040372, 1.61677599e-05, 0.205672726, 0.978620887)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2432. RH.C0=clerp(RH.C0,CFrame.new(0.642196834, -1.93521571, -0.0256682932, 0.177223787, -0.0520141758, -0.982795238, 0, 0.99860245, -0.0528507754, 0.984170616, 0.00936641358, 0.176976115)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2433. LH.C0=clerp(LH.C0,CFrame.new(-0.594589353, -1.97232008, -0.145275459, 0.991398931, 0.122632131, 0.0457128882, -0.116721973, 0.986484885, -0.114993982, -0.0591970086, 0.108669207, 0.992313981)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2434. end
  2435.  
  2436. elseif choice==8 then
  2437.  
  2438. elseif choice==9 then
  2439. doing=true
  2440. local sas=mouse.KeyDown:connect(function(k)
  2441. k=k:lower()
  2442. if k=="z" and doing==true then
  2443. doing=false
  2444. end
  2445. end)
  2446. local refe=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2447. refe.Anchored=true
  2448. haa=refe
  2449. local refs=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2450. local refWeld=welds(refs,"R2Weld",RArm,refs,CFrame.new(0, -1.2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  2451.  
  2452.  
  2453. local numz=0
  2454. while doing==true do
  2455. swait()
  2456. numz=numz+1
  2457. refe.CFrame=CFrame.new(mouse.Hit.p)*CFrame.Angles(math.rad(90),0,0)
  2458. if numz==10 then
  2459. numz=0
  2460. LockEffect(workspace.CurrentCamera,col[1],refe.CFrame,refe,2,2,1,4,4,0,.07,"FileMesh",6,0,"3270017")
  2461. LockEffect(e,col[1],refs.CFrame,refs,1,1,1,.6,.6,0,.08,"FileMesh",1,0,"3270017")
  2462. end
  2463. LockEffect(e,col[1],refs.CFrame,refs,1,1,1,1,1,1,.1,"Brick",1,0,"")
  2464. hum.WalkSpeed=8
  2465. if attack2==false then
  2466. RJ.C0=clerp(RJ.C0,CFrame.new(9.82645361e-07, -.2-.1*math.cos(sin/25), -5.42081143e-05, 0.647161186, -1.46387433e-11, 0.762353182, -2.28706049e-05, 1, 1.94148233e-05, -0.762353182, -2.99999992e-05, 0.647161186)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2467. Neck.C0=clerp(Neck.C0,CFrame.new(-2.54695206e-05, 1.5000248, 3.12392112e-05, 0.641426861, 0, -0.767184138, 0, 1, 0, 0.767184138, 0, 0.641426861)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2468. RS.C0=clerp(RS.C0,CFrame.new(1.40617871, 1.34100902, -0.55221802, 0.556814194, -0.251128912, 0.791765332, -7.40000323e-05, -0.953217447, -0.302285641, 0.830637097, 0.168258324, -0.530783594)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2469. LS.C0=clerp(LS.C0,CFrame.new(-1.53162372, 0.100231051, -4.13375892e-06, 0.970351577, 0.241698042, -6.85453415e-07, -0.241698056, 0.970351517, -6.14382225e-06, -8.94069672e-07, 6.11692667e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2470. RH.C0=clerp(RH.C0,CFrame.new(0.500023007, -1.80007105+.1*math.cos(sin/25), -5.93066216e-05, 0.528373897, 0, -0.849011838, 0, 1, 0, 0.849011838, 0, 0.528373897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2471. LH.C0=clerp(LH.C0,CFrame.new(-0.500042558, -1.80007105+.1*math.cos(sin/25), -7.36862421e-05, 0.625953257, 0, -0.779860556, 0, 1, 0, 0.779860556, 0, 0.625953257)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2472. end
  2473. end
  2474. haa=nil
  2475. refe:Remove()
  2476. sas:Disconnect()
  2477. end
  2478.  
  2479. else
  2480.  
  2481. if choice==1 then
  2482. hum.WalkSpeed=8
  2483. for i=0,1,0.08 do
  2484. swait()
  2485. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2486. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08187918e-15, 1.53990352, 0.166146547, 1, -6.63869907e-16, 2.29938105e-16, -7.02563008e-16, 0.944925845, -0.327284664, 0, 0.327284664, 0.944925845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2487. RS.C0=clerp(RS.C0,CFrame.new(1.32545364, 1.29256904, -0.409047306, 0.118548028, 0.127795905, 0.98469013, 0.445469737, -0.893128037, 0.0622820929, 0.887413859, 0.431266218, -0.162807748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2488. LS.C0=clerp(LS.C0,CFrame.new(-0.0991366506, 0.968719363, -0.563359261, 0.160328016, -0.822585762, 0.54557097, 0.364644527, -0.464262813, -0.807152033, 0.917240143, 0.328348547, 0.22551702)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2489. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2490. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2491. end
  2492. sounds(RArm,"1222885383",1,1)
  2493. for i=0,1,0.09 do
  2494. swait()
  2495. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2496. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08187918e-15, 1.53990352, 0.166146547, 1, -6.63869907e-16, 2.29938105e-16, -7.02563008e-16, 0.944925845, -0.327284664, 0, 0.327284664, 0.944925845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2497. RS.C0=clerp(RS.C0,CFrame.new(1.32545364, 1.29256904, -0.409047306, 0.118548028, 0.127795905, 0.98469013, 0.445469737, -0.893128037, 0.0622820929, 0.887413859, 0.431266218, -0.162807748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2498. LS.C0=clerp(LS.C0,CFrame.new(-0.0283950269, 0.783390403, -0.502045631, 0.160330951, -0.926400006, 0.340700865, 0.364636421, -0.265162021, -0.89259696, 0.917242765, 0.267342865, 0.295285523)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2499. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2500. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2501. end
  2502. for i=0,1,0.08 do
  2503. swait()
  2504. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2505. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08187918e-15, 1.53990352, 0.166146547, 1, -6.63869907e-16, 2.29938105e-16, -7.02563008e-16, 0.944925845, -0.327284664, 0, 0.327284664, 0.944925845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2506. RS.C0=clerp(RS.C0,CFrame.new(1.32545364, 1.29256904, -0.409047306, 0.118548028, 0.127795905, 0.98469013, 0.445469737, -0.893128037, 0.0622820929, 0.887413859, 0.431266218, -0.162807748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2507. LS.C0=clerp(LS.C0,CFrame.new(-0.0991366506, 0.968719363, -0.563359261, 0.160328016, -0.822585762, 0.54557097, 0.364644527, -0.464262813, -0.807152033, 0.917240143, 0.328348547, 0.22551702)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2508. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2509. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2510. end
  2511. for i=0,1,0.07 do
  2512. swait()
  2513. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2514. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2515. RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2516. LS.C0=clerp(LS.C0,CFrame.new(-0.226216763, 0.511607587, -0.778035164, 0.336760134, -0.938928425, 0.0707538649, 0.22414054, 0.00695441896, -0.974532068, 0.914523661, 0.344042391, 0.212793902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2517. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2518. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2519. end
  2520. for i=1,50 do
  2521. sounds(RArm,"433799645",.7,1.7)
  2522. Effect(e,col[2],RArm.CFrame*CFrame.new(0,-1.2,0),1,1,1,1,1,1,.1,"Brick",1,0,"")
  2523. coroutine.resume(coroutine.create(function()
  2524. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,0)
  2525. meshs(refz,"Mesh",Vector3.new(1.4,1.4,12),Enum.MeshType.Sphere,"")
  2526. refz.Anchored=true
  2527. refz.CFrame=RArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(90),0,0)
  2528. game:GetService("Debris"):AddItem(refz,5)
  2529. local ha=refz.Position
  2530. local dec=CFrame.new(ha,mouse.Hit.p)
  2531. while refz.Parent~=nil do
  2532. swait()
  2533. local hit,pos=rayCast(ha,dec.LookVector,6,chr)
  2534. refz.CFrame=CFrame.new(ha,pos)
  2535. ha=ha+(dec.LookVector*6)
  2536. Effect(e,col[2],refz.CFrame,2,2,2,-.6,-.6,-.6,.1,"Brick",1,0,"")
  2537. if hit~=nil then
  2538. sounds(refz,"1489924400",.8,1.05)
  2539. Damage("None",refz,hit,math.random(8,10),0,"1489924400",1,.9)
  2540. Effect(e,col[2],refz.CFrame,1,1,1,.6,.6,.6,.08,"Brick",1,0,"")
  2541. Effect(e,col[2],refz.CFrame,1,1,1,.6,.6,.6,.08,"Sphere",1,0,"")
  2542. game:GetService("Debris"):AddItem(refz,.3)
  2543. end
  2544. end
  2545. end))
  2546. for i=0,1,0.8 do
  2547. swait()
  2548. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2549. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2550. RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,.4,0)*CFrame.Angles(0,0,0),1)
  2551. LS.C0=clerp(LS.C0,CFrame.new(-0.202133954, 0.532215238, -0.691665828, 0.26177907, -0.962530732, 0.070755817, 0.223992229, -0.0107189612, -0.974532068, 0.93877548, 0.270960838, 0.21279338)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
  2552. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2553. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2554. end
  2555. for i=0,1,0.8 do
  2556. swait()
  2557. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2558. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2559. RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
  2560. LS.C0=clerp(LS.C0,CFrame.new(-0.226216763, 0.511607587, -0.778035164, 0.336760134, -0.938928425, 0.0707538649, 0.22414054, 0.00695441896, -0.974532068, 0.914523661, 0.344042391, 0.212793902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
  2561. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2562. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2563. end
  2564. end
  2565. for i=0,1,0.05 do
  2566. swait()
  2567. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2568. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2569. RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  2570. LS.C0=clerp(LS.C0,CFrame.new(-0.226216763, 0.511607587, -0.778035164, 0.336760134, -0.938928425, 0.0707538649, 0.22414054, 0.00695441896, -0.974532068, 0.914523661, 0.344042391, 0.212793902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  2571. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2572. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2573. end
  2574. elseif choice==2 then
  2575.  
  2576. elseif choice==3 then
  2577. hum.WalkSpeed=0
  2578. hum.JumpPower=0
  2579. sounds(RLeg,"199145659",1,1.2)
  2580. local al1=0
  2581. local al2=0
  2582. for i=0,1,0.02 do
  2583. swait()
  2584. al1=al1+1
  2585. if al1==6 then
  2586. al1=0
  2587. Effect(e,col[1],RLeg.CFrame*CFrame.new(0,-1,0),5+al2,5+al2,5+al2,-.5-(al2/10),-.5-(al2/10),-.5-(al2/10),.06,"Brick",1,0,"")
  2588. al2=al2+5
  2589. end
  2590. Effect(e,col[2],RLeg.CFrame*CFrame.new(0,-1,0),5,5,5,0,0,0,.09,"Brick",1,0,"")
  2591. RJ.C0=clerp(RJ.C0,CFrame.new(-2.55317218e-07, -1.52712246e-10, -5.09040865e-06, 0.971732259, -4.68375339e-17, 0.236086056, -7.08258131e-06, 1, 2.91519664e-05, -0.236086056, -2.99999992e-05, 0.971732259)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  2592. Neck.C0=clerp(Neck.C0,CFrame.new(0.0297667086, 1.54122853, -0.105499953, 0.935388565, 0.0522515103, -0.349740297, 0.0168560054, 0.981310666, 0.19169046, 0.353219986, -0.185200274, 0.917026043)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  2593. RS.C0=clerp(RS.C0,CFrame.new(1.52175832, 0.0616866052, -0.0898473561, 0.975628555, -0.144372985, 0.165243968, 0.142345965, 0.989523411, 0.0241075698, -0.166993216, 1.78068876e-06, 0.985958219)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  2594. LS.C0=clerp(LS.C0,CFrame.new(-1.53033578, 0.127833262, -2.49310233e-06, 0.981172085, 0.193136021, 1.04308128e-06, -0.193135977, 0.981172085, -5.2395776e-06, -2.04145908e-06, 4.93973494e-06, 1.00000012)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  2595. RH.C0=clerp(RH.C0,CFrame.new(0.635033607, -1.04185045, -0.707005084, 0.965305209, -0.0319203548, -0.259166181, 0, 0.992500365, -0.122241907, 0.261124492, 0.118000746, 0.958065808)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  2596. LH.C0=clerp(LH.C0,CFrame.new(-0.50003159, -2.00007176, -6.49914145e-05, 0.954113245, 0.0167173985, -0.298979491, 0, 0.998440504, 0.0558276698, 0.299446493, -0.0532659143, 0.952625275)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  2597. end
  2598. for i=0,1,0.15 do
  2599. swait()
  2600. Effect(e,col[2],RLeg.CFrame*CFrame.new(0,-1,0),5,5,5,0,0,0,.09,"Brick",1,0,"")
  2601. RJ.C0=clerp(RJ.C0,CFrame.new(-5.58793545e-08, -0.220266312, -0.0807041526, 0.97173214, -5.57477335e-07, 0.236086324, -0.0437949635, 0.982643068, 0.180262536, -0.231988713, -0.185506284, 0.954865754)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
  2602. Neck.C0=clerp(Neck.C0,CFrame.new(0.0785898268, 1.4985497, -0.232750058, 0.935386658, 0.10093347, -0.338916272, 0.0168530438, 0.944588661, 0.32782346, 0.353224784, -0.312353492, 0.881854653)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
  2603. RS.C0=clerp(RS.C0,CFrame.new(1.53710949, 0.0708739534, -0.0314454883, 0.956587195, -0.255687475, 0.139875218, 0.239431605, 0.9630844, 0.123048335, -0.166173548, -0.0842159092, 0.982493877)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2604. LS.C0=clerp(LS.C0,CFrame.new(-1.63690233, 0.0944070071, 0.15719083, 0.947024107, 0.315835506, 0.0582532585, -0.32116276, 0.93131727, 0.171763495, -3.27825546e-06, -0.181372955, 0.983414412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2605. RH.C0=clerp(RH.C0,CFrame.new(0.667365074, -1.72679579, -0.826531053, 0.965305924, -0.06797833, -0.252118111, 1.85623139e-06, 0.965521038, -0.260325253, 0.26112178, 0.251293033, 0.932023227)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
  2606. LH.C0=clerp(LH.C0,CFrame.new(-0.500373304, -1.94011807, 0.24771297, 0.985988975, 0.073568508, -0.149711668, -0.0354126729, 0.969350815, 0.243115172, 0.163008735, -0.234407157, 0.958374381)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2607. end
  2608.  
  2609. local hit=nil
  2610. while hit==nil do
  2611. swait()
  2612. Effect(e,col[2],RLeg.CFrame*CFrame.new(0,-1,0),5,5,5,0,0,0,.09,"Brick",1,0,"")
  2613. hit,pos=rayCast(RLeg.Position,(CFrame.new(RLeg.Position,RLeg.Position-Vector3.new(0,1,0))).lookVector,3,chr)
  2614. end
  2615. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2616. refz.CFrame=RLeg.CFrame*CFrame.new(0,-1,0)
  2617. refz.Anchored=true
  2618. game:GetService("Debris"):AddItem(refz,3)
  2619. sounds(refz,"151776391",1.4,1.5)
  2620. sounds(refz,"588705525",1.4,1)
  2621.  
  2622. Effect(e,col[2],CFrame.new(refz.Position),5,5,5,15,15,15,.06,"Sphere",6,0,"")
  2623. CameraShake(100,Head,3,.04)
  2624. for i=0,50,1 do
  2625. swait()
  2626. Mdamage("None",refz,i*1.4,math.random(5,7),0,HitSound[math.random(1,#HitSound)],1,1)
  2627. Effect(e,col[2],CFrame.new(refz.Position),5+(i/5),1,5+(i/5),i/6,i/14,i/6,.09,"FileMesh",2,math.random(-20,20),"20329976")
  2628. Effect(e,col[2],CFrame.new(refz.Position+Vector3.new(0,.5,0)),5,8,5,i*1.2,-(i/8),i*1.2,.09,"Sphere",6,0,"")
  2629. Effect(e,col[2],CFrame.new(refz.Position+Vector3.new(math.random(-i,i),.5,math.random(-i,i))),10,10,10,1,1,1,.06,"Brick",7,2,"")
  2630. Effect(e,col[2],CFrame.new(refz.Position+Vector3.new(math.random(-i,i),.5,math.random(-i,i))),10,10,10,1,1,1,.06,"Brick",7,2,"")
  2631.  
  2632. end
  2633.  
  2634. elseif choice==4 then
  2635.  
  2636. elseif choice==5 then
  2637. hum.Jump=true
  2638. for i=0,1,0.03 do
  2639. swait()
  2640. Root.Velocity=(Root.CFrame.lookVector*80)+(Root.CFrame.upVector*80)
  2641. Mdamage("Push",Root,15,math.random(4,6),0,"")
  2642. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,6,6,6,.06,"Brick",1,0,"")
  2643. Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,4,4,4,.04,"Brick",1,0,"")
  2644. Effect(e,col[2],Root.CFrame*CFrame.Angles(-math.rad(45),0,0),.03,.03,.03,.06,.06,.06,.05,"FileMesh",6,0,"729867285")
  2645. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(45),math.rad(0-1080*i),0),.4)
  2646. Neck.C0=clerp(Neck.C0,CFrame.new(-8.87927751e-16, 1.4582777, 0.147966489, 1, -5.86010162e-16, 1.65338105e-16, -6.0888794e-16, 0.962426901, -0.271541089, 0, 0.271541059, 0.962426901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2647. RS.C0=clerp(RS.C0,CFrame.new(1.97017455, 0.45969522, -1.18835087e-05, 0.0179200098, -0.999839485, -1.82666392e-20, 0.999839485, 0.0179200098, 2.99999992e-05, -2.99951844e-05, -5.37600272e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2648. LS.C0=clerp(LS.C0,CFrame.new(-1.96395421, 0.519270778, -1.36707749e-05, -0.0073769982, 0.999972761, -1.82666392e-20, -0.999972761, -0.0073769982, 2.99999992e-05, 2.99991825e-05, 2.21309946e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2649. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.30729222, -0.295279056, 1, -5.95902554e-16, -1.25078563e-16, -6.0888794e-16, 0.978673637, 0.205421314, 0, -0.205421314, 0.978673637)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2650. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.93544233, 0.272091538, 1, -5.92406585e-16, -1.40708637e-16, -6.0888794e-16, 0.9729321, 0.231091186, 0, -0.231091186, 0.9729321)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2651. end
  2652.  
  2653. for i=0,1,0.03 do
  2654. swait()
  2655. Root.Velocity=(Root.CFrame.lookVector*0)+(Root.CFrame.upVector*0)
  2656. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(0-810*i),0,0),.4)
  2657. Neck.C0=clerp(Neck.C0,CFrame.new(-8.87927751e-16, 1.4582777, 0.147966489, 1, -5.86010162e-16, 1.65338105e-16, -6.0888794e-16, 0.962426901, -0.271541089, 0, 0.271541059, 0.962426901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2658. RS.C0=clerp(RS.C0,CFrame.new(1.97017455, 0.45969522, -1.18835087e-05, 0.0179200098, -0.999839485, -1.82666392e-20, 0.999839485, 0.0179200098, 2.99999992e-05, -2.99951844e-05, -5.37600272e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2659. LS.C0=clerp(LS.C0,CFrame.new(-1.96395421, 0.519270778, -1.36707749e-05, -0.0073769982, 0.999972761, -1.82666392e-20, -0.999972761, -0.0073769982, 2.99999992e-05, 2.99991825e-05, 2.21309946e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2660. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.30729222, -0.295279056, 1, -5.95902554e-16, -1.25078563e-16, -6.0888794e-16, 0.978673637, 0.205421314, 0, -0.205421314, 0.978673637)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2661. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.93544233, 0.272091538, 1, -5.92406585e-16, -1.40708637e-16, -6.0888794e-16, 0.9729321, 0.231091186, 0, -0.231091186, 0.9729321)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2662. end
  2663. local hit=nil
  2664. local spi=0
  2665. while hit==nil do
  2666. swait()
  2667. spi=spi-18
  2668. Root.Velocity=(Root.CFrame.lookVector*80)+(-Root.CFrame.upVector*80)
  2669. Mdamage("Push2",Root,15,math.random(4,6),0,"")
  2670. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,6,6,6,.06,"Brick",1,0,"")
  2671. Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,4,4,4,.04,"Brick",1,0,"")
  2672. Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(45),0,0),.03,.03,.03,.06,.06,.06,.05,"FileMesh",6,0,"729867285")
  2673. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(135),math.rad(spi),0),.4)
  2674. Neck.C0=clerp(Neck.C0,CFrame.new(-8.87927751e-16, 1.4582777, 0.147966489, 1, -5.86010162e-16, 1.65338105e-16, -6.0888794e-16, 0.962426901, -0.271541089, 0, 0.271541059, 0.962426901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2675. RS.C0=clerp(RS.C0,CFrame.new(1.97017455, 0.45969522, -1.18835087e-05, 0.0179200098, -0.999839485, -1.82666392e-20, 0.999839485, 0.0179200098, 2.99999992e-05, -2.99951844e-05, -5.37600272e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2676. LS.C0=clerp(LS.C0,CFrame.new(-1.96395421, 0.519270778, -1.36707749e-05, -0.0073769982, 0.999972761, -1.82666392e-20, -0.999972761, -0.0073769982, 2.99999992e-05, 2.99991825e-05, 2.21309946e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2677. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.30729222, -0.295279056, 1, -5.95902554e-16, -1.25078563e-16, -6.0888794e-16, 0.978673637, 0.205421314, 0, -0.205421314, 0.978673637)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2678. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.93544233, 0.272091538, 1, -5.92406585e-16, -1.40708637e-16, -6.0888794e-16, 0.9729321, 0.231091186, 0, -0.231091186, 0.9729321)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2679.  
  2680. hit,pos=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr)
  2681. end
  2682. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,22,22,22,.05,"Brick",1,0,"")
  2683. Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,15,15,15,.04,"Brick",1,0,"")
  2684. for i=1,15 do
  2685. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),30,30,120,0,0,0,.02,"Sphere",3,2,"")
  2686. end
  2687. Mdamage("Push2",Root,35,math.random(30,45),0,"")
  2688. elseif choice==6 then
  2689.  
  2690. elseif choice==7 then
  2691.  
  2692. elseif choice==8 then
  2693.  
  2694. elseif choice==9 then
  2695.  
  2696.  
  2697. end
  2698.  
  2699.  
  2700.  
  2701.  
  2702.  
  2703.  
  2704.  
  2705.  
  2706. end
  2707. attack=false
  2708. end
  2709.  
  2710. function Skilltwo()
  2711. attack=true
  2712. if unleashed==false then
  2713. if choice==1 then
  2714.  
  2715. elseif choice==2 then
  2716.  
  2717. elseif choice==3 then
  2718. sounds(RArm,"588697034",1,2.4)
  2719. hum.WalkSpeed=0
  2720. hum.JumpPower=0
  2721. for i=0,1,0.04 do
  2722. swait()
  2723. Effect(e,"Crimson",RArm.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),2,2,2,0,0,0,.07,"Brick",1,0,"")
  2724. RJ.C0=clerp(RJ.C0,CFrame.new(-9.83476639e-07, -0.848298967, -0.17933403, 0.81206733, -4.2352616e-07, -0.583563745, 0.209395453, 0.933406234, 0.291386873, 0.544701993, -0.358821332, 0.757988811)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2725. Neck.C0=clerp(Neck.C0,CFrame.new(-4.19475145e-06, 1.50000477, 5.6207904e-05, 0.857747197, 1.48820327e-05, 0.514071822, -8.86915768e-06, 1.00000012, -1.41507153e-05, -0.514071703, 7.6048218e-06, 0.857747316)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2726. RS.C0=clerp(RS.C0,CFrame.new(1.90325081, 0.721667767, 0.494217932, -0.213002503, -0.866364539, -0.451710671, 0.977051616, -0.188875973, -0.0984679163, -8.15838575e-06, -0.462318599, 0.886713862)*CFrame.new(math.random(-4,4)/10,math.random(-4,4)/10,math.random(-4,4)/10)*CFrame.Angles(0,0,0),.2)
  2727. LS.C0=clerp(LS.C0,CFrame.new(-1.54728591, 0.218326598, -0.744016886, 0.875272155, 0.259572864, -0.4080697, -0.454250783, 0.730840981, -0.509438813, 0.165997624, 0.631263494, 0.757595778)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2728. RH.C0=clerp(RH.C0,CFrame.new(0.539964974, -1.83216858, 0.592804313, 0.993301868, -0.0220661163, 0.113421589, -0.0368196629, 0.869982004, 0.491706908, -0.109524786, -0.492589533, 0.863342285)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2729. LH.C0=clerp(LH.C0,CFrame.new(-0.846890211, -0.947732627, -0.556767464, 0.848747969, 0.227113023, 0.477542281, -3.68223505e-06, 0.903074503, -0.429484099, -0.528797626, 0.36452204, 0.766483366)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2730. end
  2731. for i=0,1,0.15 do
  2732. swait()
  2733. Effect(e,"Crimson",RArm.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),2,2,2,0,0,0,.07,"Brick",1,0,"")
  2734. RJ.C0=clerp(RJ.C0,CFrame.new(-0.0230394974, -1.53604734, 0.0319650769, 0.898617208, 0.369849443, 0.236005545, -0.431341499, 0.84309423, 0.321149111, -0.0801980793, -0.390389115, 0.917150319)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2735. Neck.C0=clerp(Neck.C0,CFrame.new(-0.184725463, 1.40377426, -0.0146014839, 0.885360479, -0.401227236, -0.234848291, 0.369641006, 0.913893223, -0.167824298, 0.281961888, 0.0617754273, 0.957434893)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2736. RS.C0=clerp(RS.C0,CFrame.new(1.81247914, 0.145366088, 0.0184934288, 0.856979311, -0.509662151, -0.0763619393, 0.507078409, 0.860357463, -0.0515426174, 0.0919678658, 0.0054494366, 0.995747149)*CFrame.new(math.random(-4,4)/10,math.random(-4,4)/10,math.random(-4,4)/10)*CFrame.Angles(0,0,0),.3)
  2737. LS.C0=clerp(LS.C0,CFrame.new(-1.58540583, 0.0456062518, -0.604358971, 0.548828781, 0.747309804, -0.374586642, -0.80460465, 0.350723863, -0.479170382, -0.226712227, 0.564376533, 0.793776333)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2738. RH.C0=clerp(RH.C0,CFrame.new(0.70504415, -1.26687849, 0.580287635, 0.888970912, -0.0167570971, -0.457657248, 0.355918884, 0.654141068, 0.667398989, 0.288188666, -0.756187141, 0.587476432)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2739. LH.C0=clerp(LH.C0,CFrame.new(-0.121802345, -0.662044883, -1.15374923, 0.905758977, -0.411867797, -0.099829033, 0.320053995, 0.819196403, -0.47590223, 0.277788341, 0.399101943, 0.873814404)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2740. end
  2741. local hit=nil
  2742. while hit==nil do
  2743. swait()
  2744. Effect(e,"Crimson",RArm.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),2,2,2,0,0,0,.07,"Brick",1,0,"")
  2745. RS.C0=clerp(RS.C0,CFrame.new(1.81247914, 0.145366088, 0.0184934288, 0.856979311, -0.509662151, -0.0763619393, 0.507078409, 0.860357463, -0.0515426174, 0.0919678658, 0.0054494366, 0.995747149)*CFrame.new(math.random(-4,4)/10,math.random(-4,4)/10,math.random(-4,4)/10)*CFrame.Angles(0,0,0),.3)
  2746. hit,pos=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr)
  2747. end
  2748. for i=-20,20,20 do
  2749. local refy=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2750. refy.Anchored=true
  2751. refy.CFrame=Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(i),0)
  2752. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,.2)
  2753. meshs(refz,"Mesh",Vector3.new(8, 8, 7),Enum.MeshType.FileMesh,"74322089")
  2754. refz.Anchored=true
  2755. refz.CFrame=refy.CFrame
  2756. local soundz=create("Sound"){
  2757. Parent=refz,
  2758. SoundId="rbxassetid://184878352",
  2759. Volume=1.5,
  2760. PlaybackSpeed=1,
  2761. Looped=true}
  2762. soundz:Play()
  2763. coroutine.resume(coroutine.create(function()
  2764. local anotheri=0
  2765. for i=0,1,.005 do
  2766. swait()
  2767. anotheri=anotheri-1.2
  2768. Mdamage("None",refz,6,math.random(12,16),0,HitSound[math.random(1,#HitSound)],1,1)
  2769. refz.CFrame=refy.CFrame*CFrame.new(0,0,anotheri)*CFrame.Angles(math.rad(0-1080*i),-math.rad(90),0)
  2770. Effect(e,"Crimson",refz.CFrame*CFrame.Angles(0,0,math.rad(0-1080*i)),50,1,6,0,0,0,.04,"Brick",6,0,"")
  2771. end
  2772. Effect(e,"Crimson",refz.CFrame,19,19,19,4,4,4,.03,"Brick",1,0,"")
  2773. Effect(e,"Crimson",refz.CFrame,19,19,19,4,4,4,.03,"Brick",1,0,"")
  2774. refy:Remove()
  2775. refz:Remove()
  2776. end))
  2777. end
  2778. for i=0,1,0.07 do
  2779. swait()
  2780. RJ.C0=clerp(RJ.C0,CFrame.new(-1.08331442e-05, -0.612179875, 0.170055985, 0.505197227, 1.50560453e-07, 0.863003969, 0.271183521, 0.949346125, -0.158749342, -0.819289565, 0.314232141, 0.479607016)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2781. Neck.C0=clerp(Neck.C0,CFrame.new(-7.62065029e-05, 1.50001574, 5.31748956e-05, 0.505197227, -2.67624855e-05, -0.863004029, 1.50560453e-07, 1, -3.0875206e-05, 0.863003969, 1.54823065e-05, 0.505197287)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2782. RS.C0=clerp(RS.C0,CFrame.new(1.53594398, 1.00440562, -0.826371253, 0.620073497, -0.427852601, 0.657610238, -4.07165044e-06, -0.838208795, -0.54534936, 0.784543872, 0.338154018, -0.51975286)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2783. LS.C0=clerp(LS.C0,CFrame.new(-1.8471477, 0.703520596, -0.110446513, -0.287520081, 0.918650389, -0.27094987, -0.929378927, -0.199224994, 0.310747713, 0.231488526, 0.341161281, 0.911055565)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2784. RH.C0=clerp(RH.C0,CFrame.new(0.63793695, -1.76326358, -0.136713356, 0.685226619, 0.218354464, -0.694827974, -0.0995223671, 0.973124325, 0.207663894, 0.72149837, -0.0731459036, 0.688541889)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2785. LH.C0=clerp(LH.C0,CFrame.new(-1.25449431, -1.31419885, 0.480950415, 0.610176206, 0.731393754, -0.304546088, 0.0296054445, 0.363081068, 0.93128711, 0.791712582, -0.577265382, 0.199890211)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2786. end
  2787. elseif choice==4 then
  2788. if unleashed==false then
  2789. for i=0,1,0.1 do
  2790. swait()
  2791. RJ.C0=clerp(RJ.C0,CFrame.new(-9.04827175e-06, -0.508343935, -1.53446181e-05, 0.599171042, 2.22569215e-05, 0.800621092, -2.40186328e-05, 1, -9.82443999e-06, -0.800621092, -1.33433023e-05, 0.599171042)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2792. Neck.C0=clerp(Neck.C0,CFrame.new(5.71087003e-06, 1.50002325, -8.7916851e-07, 0.593539178, 0.0327652283, -0.804137945, 2.23732368e-05, 0.999170244, 0.0407284871, 0.80480516, -0.0241919421, 0.59304595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2793. RS.C0=clerp(RS.C0,CFrame.new(1.50407934, -0.0712998509, -0.614256918, 0.820520043, -0.353509516, -0.449197114, -0.0963713378, 0.689034581, -0.718292475, 0.563435495, 0.632663012, 0.531298459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2794. LS.C0=clerp(LS.C0,CFrame.new(-1.92895937, 0.45405072, 0.670836806, 0.0634042695, 0.84529078, 0.530531466, -0.997165382, 0.0320802629, 0.0680589303, 0.0405099988, -0.533342838, 0.844928741)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2795. RH.C0=clerp(RH.C0,CFrame.new(0.878299356, -1.63409626, -0.427800894, 0.630167246, -0.0905206427, -0.771164954, -0.0311854482, 0.989429176, -0.141624436, 0.775833011, 0.113296203, 0.620682836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2796. LH.C0=clerp(LH.C0,CFrame.new(-1.00066185, -1.88597345, 0.632128179, 0.81848824, 0.479564905, -0.31637764, -0.055894088, 0.614533603, 0.78690809, 0.571798205, -0.626391292, 0.529793382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2797. end
  2798. local s=create("Model"){
  2799. Parent=chr,
  2800. Name="asc"}
  2801. local ref=parts(s,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  2802. local refWeld=welds(ref,"refWeld",LArm,ref,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 3.6)*CFrame.Angles(math.rad(90),math.rad(90),0))
  2803. local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.400000006, 1.20000005),"Bright blue",Enum.Material.Neon,0,0)
  2804. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, -2.51105166e-06, 3.57107501e-06, -1, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06))
  2805. local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.400000006, 1.20000005),"Bright blue",Enum.Material.Neon,0,0)
  2806. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 1.27792742e-13, 0, 1.27792742e-13, 1, 0, 0, 0, 1))
  2807. local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.389999986, 1.39999998),"Institutional white",Enum.Material.Neon,0,0)
  2808. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, -2.51105166e-06, 3.57107501e-06, -1, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06))
  2809. local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.389999986, 1.39999998),"Institutional white",Enum.Material.Neon,0,0)
  2810. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 1.27792742e-13, 0, 1.27792742e-13, 1, 0, 0, 0, 1))
  2811. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  2812. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00497913361, -3.09499168, 0.349979401, -5.73139459e-06, -1, -6.08210576e-06, -1, 5.73135731e-06, 6.08216169e-06, -6.08212031e-06, 6.08213441e-06, -1))
  2813. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2814. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  2815. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.09498978, 0.349994659, 2.86569116e-06, 1, 3.57106774e-06, -1, 2.86568206e-06, 2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
  2816. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2817. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  2818. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.004986763, -3.1050148, 0.349994659, -2.86569116e-06, -1, -3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
  2819. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2820. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  2821. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.10501289, 0.349990845, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, -2.51105166e-06, 3.57107501e-06, -1))
  2822. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2823. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  2824. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.09999847, 0.344978333, 2.86569116e-06, 1, 3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, 1, -2.86568206e-06, -2.51106189e-06))
  2825. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2826. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  2827. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.1000042, 0.355005264, 2.86569116e-06, 1, 3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, -1, 2.86568206e-06, 2.51106189e-06))
  2828. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2829. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  2830. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.004986763, -3.09999847, 0.35500145, -2.86569116e-06, -1, -3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, -1, 2.86568206e-06, 2.51106189e-06))
  2831. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2832. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  2833. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.004986763, -3.1000061, 0.34498024, -2.86569116e-06, -1, -3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, 1, -2.86568206e-06, -2.51106189e-06))
  2834. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2835. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  2836. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498008728, -2.9949913, 0.299976349, -5.73139459e-06, -1, -6.08210576e-06, -1, 5.73135731e-06, 6.08216169e-06, -6.08212031e-06, 6.08213441e-06, -1))
  2837. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2838. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  2839. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -2.9949913, 0.299991608, 2.86569116e-06, 1, 3.57106774e-06, -1, 2.86568206e-06, 2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
  2840. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2841. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  2842. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498771667, -3.00501251, 0.299995422, -2.86569116e-06, -1, -3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
  2843. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2844. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  2845. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.0050087, 0.299976349, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, -2.51105166e-06, 3.57107501e-06, -1))
  2846. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2847. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  2848. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498771667, -2.99999619, 0.305002213, -2.86569116e-06, -1, -3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, -1, 2.86568206e-06, 2.51106189e-06))
  2849. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2850. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  2851. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3, 0.294979095, 2.86569116e-06, 1, 3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, 1, -2.86568206e-06, -2.51106189e-06))
  2852. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2853. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  2854. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498771667, -3.00000381, 0.294981003, -2.86569116e-06, -1, -3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, 1, -2.86568206e-06, -2.51106189e-06))
  2855. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2856. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  2857. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.00000191, 0.304988861, 2.86569116e-06, 1, 3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, -1, 2.86568206e-06, 2.51106189e-06))
  2858. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2859. local Pp=parts(s,"Pp",Vector3.new(1.20000005, 0.409999996, 1.20000005),"Institutional white",Enum.Material.Neon,0,0)
  2860. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.707105041, 4.98788268e-07, -0.707108617, 2.86569116e-06, 1, 3.57106774e-06, 0.707108617, -4.55147483e-06, 0.707105041))
  2861. LockEffect(e,"Bright blue",ref.CFrame,ref,35,11,35,0,0,4,.05,"Sphere",6,0,"")
  2862. LockEffect(e,"Bright blue",ref.CFrame,ref,35,11,35,4,0,0,.05,"Sphere",6,0,"")
  2863. sounds(ref,"161006033",1.2,1.1)
  2864. for i=1,10 do
  2865. Effect(e,"Cyan",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),18,18,18,-1,-1,-1,.05,"Sphere",3,1,"")
  2866. end
  2867. coroutine.resume(coroutine.create(function()
  2868. while ref.Parent~=nil do
  2869. swait()
  2870. Effect(e,"Bright blue",ref.CFrame*CFrame.new(math.random(-39,39)/10,math.random(-1,1)/10,math.random(-39,39)/10)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0,0,0,.09,"Brick",6,0,"")
  2871. Effect(e,"Cyan",ref.CFrame*CFrame.new(math.random(-39,39)/10,math.random(-1,1)/10,math.random(-39,39)/10)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0,0,0,.09,"Brick",6,0,"")
  2872. end
  2873. end))
  2874.  
  2875. for i=0,1,0.03 do
  2876. swait()
  2877. RJ.C0=clerp(RJ.C0,CFrame.new(-9.04827175e-06, -0.508343935, -1.53446181e-05, 0.599171042, 2.22569215e-05, 0.800621092, -2.40186328e-05, 1, -9.82443999e-06, -0.800621092, -1.33433023e-05, 0.599171042)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2878. Neck.C0=clerp(Neck.C0,CFrame.new(5.71087003e-06, 1.50002325, -8.7916851e-07, 0.593539178, 0.0327652283, -0.804137945, 2.23732368e-05, 0.999170244, 0.0407284871, 0.80480516, -0.0241919421, 0.59304595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2879. RS.C0=clerp(RS.C0,CFrame.new(1.50407934, -0.0712998509, -0.614256918, 0.820520043, -0.353509516, -0.449197114, -0.0963713378, 0.689034581, -0.718292475, 0.563435495, 0.632663012, 0.531298459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2880. LS.C0=clerp(LS.C0,CFrame.new(-1.92895937, 0.45405072, 0.670836806, 0.0634042695, 0.84529078, 0.530531466, -0.997165382, 0.0320802629, 0.0680589303, 0.0405099988, -0.533342838, 0.844928741)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2881. RH.C0=clerp(RH.C0,CFrame.new(0.878299356, -1.63409626, -0.427800894, 0.630167246, -0.0905206427, -0.771164954, -0.0311854482, 0.989429176, -0.141624436, 0.775833011, 0.113296203, 0.620682836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2882. LH.C0=clerp(LH.C0,CFrame.new(-1.00066185, -1.88597345, 0.632128179, 0.81848824, 0.479564905, -0.31637764, -0.055894088, 0.614533603, 0.78690809, 0.571798205, -0.626391292, 0.529793382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2883. end
  2884.  
  2885.  
  2886. for i=1,2 do
  2887. sounds(LArm,"200632211",2,math.random(13,16)/20)
  2888. for i=0,1,0.12 do
  2889. swait()
  2890. Mdamage("None",ref,6,math.random(10,15),0.02,HitSound[math.random(1,#HitSound)],1,1)
  2891. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0-360*i),0),.4)
  2892. Neck.C0=clerp(Neck.C0,CFrame.new(8.85080226e-07, 1.5000236, 1.55519592e-06, 0.829984128, -4.68375339e-17, -0.557787061, 1.67336111e-05, 1, 2.48995239e-05, 0.557787061, -2.99999992e-05, 0.829984128)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2893. RS.C0=clerp(RS.C0,CFrame.new(2.02016449, 0.434696972, -0.259254307, 0.0621120147, -0.964079857, 0.258248359, 0.998069227, 0.0600045472, -0.0160423759, -2.99420753e-05, 0.258746177, 0.965945363)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2894. LS.C0=clerp(LS.C0,CFrame.new(-1.88846052, 0.604216933, 0.556626439, -0.0800480023, 0.811000824, 0.579542935, -0.996706426, -0.0575444214, -0.0571412034, -0.0129920989, -0.582208157, 0.812936008)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2895. RH.C0=clerp(RH.C0,CFrame.new(0.575132549, -1.99559033, 6.7083779e-06, 0.998226345, -0.0595330223, 1.78599123e-06, 0.0595330223, 0.998226345, 5.31999831e-08, -1.78599066e-06, 5.3219992e-08, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2896. LH.C0=clerp(LH.C0,CFrame.new(-0.573431015, -1.99483347, 1.45107697e-06, 0.997465014, 0.0711589977, -1.77897493e-06, -0.0711589977, 0.997465014, 5.06337528e-06, 2.13476983e-06, -4.92394975e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2897. end
  2898. end
  2899. sounds(LArm,"200632211",2,math.random(13,16)/20)
  2900. coroutine.resume(coroutine.create(function()
  2901. local refz=parts(s,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,1)
  2902. refz.Anchored=true
  2903. s.PrimaryPart=refz
  2904. refz.CFrame=Root.CFrame*CFrame.new(0,0,-5)
  2905. local refx=parts(s,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,1)
  2906. local refxWeld=welds(refx,"refzWeld",refz,refx,CFrame.new(0,0,0),CFrame.new(0, 0, 0))
  2907. refx.CFrame=refz.CFrame
  2908. refWeld.Part0=refx
  2909. refWeld.C1=CFrame.new(0,0,0)
  2910. local ka=0
  2911. for i=0,1,.005 do
  2912. swait()
  2913. if i>=.3 then
  2914. ka=ka+1
  2915. if ka>=9 then
  2916. ka=0
  2917. local spik=parts(e,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Cyan",Enum.Material.Neon,0,0)
  2918. spik.Anchored=true
  2919. spik.CFrame=CFrame.new(ref.Position)
  2920. meshs(spik,"Mesh",Vector3.new(24,24,24),Enum.MeshType.Sphere,"")
  2921. game:GetService("Debris"):AddItem(spik,1)
  2922. local locc=nil
  2923. local ha=spik.Position
  2924. local lockon=FindNearestTorso(ref.Position,190)
  2925. if lockon~=nil then
  2926. locc=lockon
  2927. else
  2928. spik:Remove()
  2929. end
  2930. coroutine.resume(coroutine.create(function()
  2931. while spik.Parent~=nil do
  2932. swait()
  2933. if locc~=nil then
  2934. Effect(e,"Bright blue",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,3,3,3,.1,"Brick",1,0,"")
  2935. Effect(e,"Bright blue",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,0,0,0,.08,"Sphere",3,2,"")
  2936. local dec=CFrame.new(spik.Position,locc.Position)
  2937. local hit,pos=rayCast(ha,dec.LookVector,12,chr)
  2938. spik.CFrame=CFrame.new(pos)
  2939. ha=ha+(dec.LookVector*4)
  2940. if hit~=nil then
  2941. Mdamage("None",spik,14,math.random(6,10),0,HitSound[math.random(1,#HitSound)],1,1)
  2942. Effect(e,"Cyan",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,8,8,8,.05,"Brick",1,0,"")
  2943. Effect(e,"Bright blue",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,8,8,8,.05,"Sphere",1,0,"")
  2944. for i=1,5 do
  2945. Effect(e,"Cyan",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),18,18,18,-.8,-.8,-.8,.06,"Sphere",3,2,"")
  2946. end
  2947. spik:Remove()
  2948. end
  2949. end
  2950. end
  2951. end))
  2952. end
  2953. end
  2954. refWeld.C0=clerp(refWeld.C0,CFrame.new(0,0,-i*250)*CFrame.Angles(0,math.rad(0-2440*i),0),.3)
  2955. Mdamage("None",ref,9,math.random(10,15),0.04,HitSound[math.random(1,#HitSound)],1,1)
  2956. refz.CFrame=Root.CFrame
  2957. Effect(e,"Cyan",ref.CFrame,18,.1,18,-1,0,-1,.08,"Brick",6,0,"")
  2958. end
  2959. for i=1,10 do
  2960. Effect(e,"Cyan",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),18,18,18,-1,-1,-1,.05,"Sphere",3,1,"")
  2961. end
  2962. Effect(e,"Bright blue",ref.CFrame,35,11,35,0,0,4,.05,"Sphere",6,0,"")
  2963. Effect(e,"Bright blue",ref.CFrame,35,11,35,4,0,0,.05,"Sphere",6,0,"")
  2964. s:Remove()
  2965. end))
  2966. for i=0,1,0.07 do
  2967. swait()
  2968. Torso.Velocity=Root.CFrame.lookVector*-20
  2969. RJ.C0=clerp(RJ.C0,CFrame.new(-0.0944169313, -0.481276453, 0.0757273436, 0.574706972, -0.188751951, -0.796294332, -0.0158674549, 0.970284522, -0.241446167, 0.818205476, 0.151395977, 0.554634273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2970. Neck.C0=clerp(Neck.C0,CFrame.new(-0.0866130888, 1.48897398, -0.0827516392, 0.691114604, -0.0662824586, 0.719699502, -9.1791153e-06, 0.995785117, 0.091718033, -0.72274524, -0.0633942485, 0.688200951)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2971. RS.C0=clerp(RS.C0,CFrame.new(1.75824237, 0.154598236, -0.176927552, 0.935697317, -0.328760266, 0.128012657, 0.347230434, 0.922395527, -0.169167727, -0.0624626875, 0.202739716, 0.977238595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2972. LS.C0=clerp(LS.C0,CFrame.new(-0.873721302, 0.743684471, -1.16224122, 0.491874874, -0.475503743, -0.729352713, -0.860908628, -0.390682101, -0.325889647, -0.129983336, 0.788202882, -0.601531923)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2973. RH.C0=clerp(RH.C0,CFrame.new(0.684098244, -1.85597205, -0.219180092, 0.987979412, -0.15458554, -7.42077827e-06, 0.151275665, 0.96683526, -0.205779791, 0.031817764, 0.203305021, 0.978598416)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2974. LH.C0=clerp(LH.C0,CFrame.new(-0.735948324, -1.7054497, -0.060092181, 0.877434254, 0.0337487198, 0.478508532, -0.0680926591, 0.996183872, 0.0546007082, -0.474839717, -0.0804914311, 0.876383722)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2975. end
  2976.  
  2977.  
  2978. else
  2979.  
  2980. end
  2981. elseif choice==5 then
  2982.  
  2983. elseif choice==6 then
  2984.  
  2985. elseif choice==7 then
  2986.  
  2987. elseif choice==8 then
  2988.  
  2989. elseif choice==9 then
  2990.  
  2991. end
  2992. else
  2993. if choice==1 then
  2994.  
  2995. elseif choice==2 then
  2996.  
  2997. elseif choice==3 then
  2998.  
  2999. elseif choice==4 then
  3000.  
  3001. elseif choice==5 then
  3002.  
  3003. elseif choice==6 then
  3004. LASER()
  3005. elseif choice==7 then
  3006.  
  3007. elseif choice==8 then
  3008.  
  3009. elseif choice==9 then
  3010. end
  3011. end
  3012. attack=false
  3013. end
  3014.  
  3015. function Skillthree()
  3016. attack=true
  3017.  
  3018. attack=false
  3019. end
  3020.  
  3021. function Skillfour()
  3022. attack=true
  3023. if unleashed==false then
  3024. if choice==1 then
  3025.  
  3026. elseif choice==2 then
  3027.  
  3028. elseif choice==3 then
  3029.  
  3030. elseif choice==4 then
  3031.  
  3032. elseif choice==5 then
  3033.  
  3034. elseif choice==6 then
  3035.  
  3036. elseif choice==7 then
  3037. sounds(chr,"737843799",5,1)
  3038. elseif choice==8 then
  3039. hum.WalkSpeed=20
  3040. for i=0,1,0.04 do
  3041. swait()
  3042. RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3043. Neck.C0=clerp(Neck.C0,CFrame.new(-9.35914761e-16, 1.53708863, 0.176942334, 1, -5.86166334e-16, 1.64783444e-16, -6.0888794e-16, 0.962683439, -0.270630181, 0, 0.270630211, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3044. RS.C0=clerp(RS.C0,CFrame.new(1.53205395, 1.30058384, 0.00567160361, 0.995461226, -0.0951679349, 8.71450425e-07, -0.0951670334, -0.995451748, 0.00436084485, -0.000414145092, -0.00434113527, -0.999990582)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3045. LS.C0=clerp(LS.C0,CFrame.new(-1.58096766, 1.27196574, -0.0607934147, 0.988777101, 0.149398282, -2.12001351e-06, 0.149227813, -0.987649679, -0.0477407426, -0.00713447761, 0.047204636, -0.998859763)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3046. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.1)
  3047. LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.1)
  3048. end
  3049. local ref=parts(e,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.Neon,0,0)
  3050. meshs(ref,"Mesh",Vector3.new(1,1,1),Enum.MeshType.Sphere,"")
  3051. ref.Anchored=true
  3052. sounds(chr,"93724183",3,.7)
  3053. local aaaaa=1
  3054. for i=0,1,.002 do
  3055. swait()
  3056. aaaaa=aaaaa+.2
  3057. ref.Color=rain
  3058. REffect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(0,0,-aaaaa*8),aaaaa*2,aaaaa*2,aaaaa*12,0,0,0,.05,"Sphere",3,aaaaa/2,"")
  3059. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
  3060. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3061. ref.CFrame=clerp(ref.CFrame,Root.CFrame*CFrame.new(0,aaaaa,0),.2)
  3062. RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3063. Neck.C0=clerp(Neck.C0,CFrame.new(-9.35914761e-16, 1.53708863, 0.176942334, 1, -5.86166334e-16, 1.64783444e-16, -6.0888794e-16, 0.962683439, -0.270630181, 0, 0.270630211, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3064. RS.C0=clerp(RS.C0,CFrame.new(1.53205395, 1.30058384, 0.00567160361, 0.995461226, -0.0951679349, 8.71450425e-07, -0.0951670334, -0.995451748, 0.00436084485, -0.000414145092, -0.00434113527, -0.999990582)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3065. LS.C0=clerp(LS.C0,CFrame.new(-1.58096766, 1.27196574, -0.0607934147, 0.988777101, 0.149398282, -2.12001351e-06, 0.149227813, -0.987649679, -0.0477407426, -0.00713447761, 0.047204636, -0.998859763)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3066. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.1)
  3067. LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.1)
  3068. end
  3069. for i=0,1,0.015 do
  3070. swait()
  3071. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
  3072. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3073. ref.CFrame=clerp(ref.CFrame,Torso.CFrame*CFrame.new(0,aaaaa,0),.2)
  3074. ref.Color=rain
  3075. RJ.C0=clerp(RJ.C0,CFrame.new(-2.41679014e-19, 1-.15*math.cos(sin/25), 0.0995269939, 1, -5.85745253e-16, 1.66273944e-16, -6.0888794e-16, 0.961991906, -0.273078084, 0, 0.273078084, 0.961991906)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3076. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53708541, 0.176942974, 1, 0, 0, 0, 0.962682962, -0.270631969, 0, 0.270631969, 0.962682962)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3077. RS.C0=clerp(RS.C0,CFrame.new(1.56088197, 1.3031466, 0.236597985, 0.988034904, -0.140925556, -0.0626670793, -0.0939476639, -0.872165442, 0.480105698, -0.122315206, -0.468473703, -0.874969482)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3078. LS.C0=clerp(LS.C0,CFrame.new(-1.5838958, 1.21647108, 0.539354205, 0.980968356, 0.120767854, 0.152040675, 0.0145201571, -0.826471031, 0.562792182, 0.193624407, -0.54987365, -0.812495351)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3079. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.27497125, -0.314032406, 1, 0, 0, 0, 0.924230337, 0.381835699, 0, -0.381835699, 0.924230337)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3080. LH.C0=clerp(LH.C0,CFrame.new(-0.500096023, -2.00751853, 0.401968837, 0.999890864, 0.0146357045, 0.00204183906, -0.0141577367, 0.909176409, 0.416170627, 0.00423455844, -0.416154087, 0.909284353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3081. end
  3082. print(ref:findFirstChild("Mesh").Scale)
  3083. for i=0,1,0.1 do
  3084. swait()
  3085. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
  3086. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3087. ref.CFrame=clerp(ref.CFrame,Torso.CFrame*CFrame.new(0,aaaaa,-35),.2)
  3088. ref.Color=rain
  3089. RJ.C0=clerp(RJ.C0,CFrame.new(4.85698433e-16, -0.797681153, 0.116355002, 1, -2.64240372e-16, -5.48563206e-16, -6.0888794e-16, 0.43397212, 0.900926292, 0, -0.900926292, 0.43397212)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3090. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53708065, 0.176940724, 1, 0, 0, 0, 0.962683439, -0.270630151, 0, 0.270630151, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3091. RS.C0=clerp(RS.C0,CFrame.new(1.48815489, 1.24118304, -0.492708027, 0.990145981, -0.131911382, -0.0470143892, -0.133128077, -0.782485545, -0.608270764, 0.0434497595, 0.608535767, -0.792335987)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3092. LS.C0=clerp(LS.C0,CFrame.new(-1.43675923, 1.26481295, -0.721690059, 0.995355666, 0.0937921703, 0.0216811057, 0.0824306235, -0.714081466, -0.695192754, -0.0497215651, 0.693751216, -0.718496382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3093. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.27496862, -0.314035684, 1, 0, 0, 0, 0.924230576, 0.381835073, 0, -0.381835073, 0.924230576)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3094. LH.C0=clerp(LH.C0,CFrame.new(-0.500095606, -2.00751519, 0.401962668, 0.999890864, 0.0146339871, 0.00204039784, -0.0141555741, 0.90917629, 0.416170686, 0.00423515495, -0.416154087, 0.909284353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3095. end
  3096. sounds(chr,"860448713",3,1)
  3097. local hit=nil
  3098. while hit==nil do
  3099. swait()
  3100. hit,pos=rayCast(ref.Position,(CFrame.new(ref.Position,ref.Position-Vector3.new(0,1,0))).lookVector,30,chr)
  3101. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
  3102. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3103. ref.CFrame=clerp(ref.CFrame,Torso.CFrame*CFrame.new(0,aaaaa,-35),.2)
  3104. ref.Color=rain
  3105. RJ.C0=clerp(RJ.C0,CFrame.new(4.85698433e-16, -0.797681153, 0.116355002, 1, -2.64240372e-16, -5.48563206e-16, -6.0888794e-16, 0.43397212, 0.900926292, 0, -0.900926292, 0.43397212)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3106. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53708065, 0.176940724, 1, 0, 0, 0, 0.962683439, -0.270630151, 0, 0.270630151, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3107. RS.C0=clerp(RS.C0,CFrame.new(1.48815489, 1.24118304, -0.492708027, 0.990145981, -0.131911382, -0.0470143892, -0.133128077, -0.782485545, -0.608270764, 0.0434497595, 0.608535767, -0.792335987)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3108. LS.C0=clerp(LS.C0,CFrame.new(-1.43675923, 1.26481295, -0.721690059, 0.995355666, 0.0937921703, 0.0216811057, 0.0824306235, -0.714081466, -0.695192754, -0.0497215651, 0.693751216, -0.718496382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3109. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.27496862, -0.314035684, 1, 0, 0, 0, 0.924230576, 0.381835073, 0, -0.381835073, 0.924230576)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3110. LH.C0=clerp(LH.C0,CFrame.new(-0.500095606, -2.00751519, 0.401962668, 0.999890864, 0.0146339871, 0.00204039784, -0.0141555741, 0.90917629, 0.416170686, 0.00423515495, -0.416154087, 0.909284353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3111. end
  3112. sounds(chr,"1196176156",3,.5)
  3113. sounds(chr,"413503439",3,.5)
  3114. sounds(chr,"245520987",3,.5)
  3115.  
  3116. Effect(e,"Bright blue",ref.CFrame,808,808,808,15,15,15,.004,"Sphere",6,0,"")
  3117. Effect(e,"Bright blue",ref.CFrame,808,808,808,25,25,25,.004,"Sphere",6,0,"")
  3118. for i=1,40 do
  3119. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),40,40,180,0,0,0,.008,"Sphere",3,3,"")
  3120.  
  3121. end
  3122. coroutine.resume(coroutine.create(function()
  3123. for i=0,1,.002 do
  3124. swait()
  3125. aaaaa=aaaaa-.2
  3126. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3127. ref.Color=rain
  3128. Mdamage("None",ref,aaaaa*2.2,math.random(20,25),.05,HitSound[math.random(1,#HitSound)],1,1)
  3129. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,0,.05,"Sphere",3,aaaaa/2,"")
  3130. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*2,aaaaa,aaaaa,aaaaa,.05,"Brick",1,0,"")
  3131. end
  3132. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*2,aaaaa*20,aaaaa*20,aaaaa*20,.03,"Brick",1,0,"")
  3133. ref:Remove()
  3134. end))
  3135. elseif choice==9 then
  3136.  
  3137. end
  3138. else
  3139. if choice==1 then
  3140.  
  3141. elseif choice==2 then
  3142.  
  3143. elseif choice==3 then
  3144.  
  3145. elseif choice==4 then
  3146.  
  3147. elseif choice==5 then
  3148.  
  3149. elseif choice==6 then
  3150.  
  3151. elseif choice==7 then
  3152.  
  3153. elseif choice==8 then
  3154.  
  3155. elseif choice==9 then
  3156.  
  3157. if plr.UserId==33104243 or plr.UserId==5719877 or plr.UserId==19081129 then
  3158. CameraShake(20,Head,3,.01)
  3159. Mdamage("None",Root,39999,0,0,"")
  3160. Effect(e,col[1],Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,0),39999,1,39999,0,0,0,.01,"Sphere",6,0,"")
  3161. for i=1,50 do
  3162. Effect(e,col[1],Root.CFrame*CFrame.new(math.random(-300,300),0-3,math.random(-300,300))*CFrame.Angles(math.rad(90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),15,15,15,0,0,4,.006,"Sphere",3,-math.random(5,15)/10,"")
  3163. end
  3164.  
  3165. end
  3166. end
  3167. end
  3168. attack=false
  3169. end
  3170.  
  3171.  
  3172.  
  3173. local ok=false
  3174. function Chang()
  3175. ok=false
  3176. hum.WalkSpeed=0
  3177. if choice==1 then
  3178.  
  3179. sounds(Root,"190119264",1.2,2)
  3180. for i=0,1,0.03 do
  3181. swait()
  3182. CameraShake(300,Head,3,.2)
  3183. Effect(e,"Really black",Root.CFrame*CFrame.new(-0,-2.5,0),3,3,3,.6,.1,.6,.05,"FileMesh",2,math.random(-10,10),"20329976")
  3184. Effect(e,"Really black",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
  3185. Effect(e,"Institutional white",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
  3186. Effect(e,"Really black",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
  3187. Effect(e,"Institutional white",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
  3188. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3189. Neck.C0=clerp(Neck.C0,CFrame.new(-7.01741915e-17, 1.49824715, -0.0207450241, 1, -4.67299441e-17, -3.17281833e-18, -4.68375339e-17, 0.997702956, 0.0677409321, 0, -0.0677409321, 0.997702956)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3190. RS.C0=clerp(RS.C0,CFrame.new(1.9800576, 0.596585155, -0.047003448, -0.038547013, -0.998755455, 0.0316511504, 0.998755395, -0.0375050604, 0.03287898, -0.0316509753, 0.0328791402, 0.998958111)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3191. LS.C0=clerp(LS.C0,CFrame.new(-2.00713968, 0.494357556, 0.0302567445, -0.00578799937, 0.999472857, 0.0319442078, -0.0669459179, 0.0314857773, -0.997259676, -0.997739851, -0.00791067164, 0.0667283982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3192. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3193. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3194. end
  3195. CameraShake(120,Head,3,.1)
  3196. Effect(e,"Institutional white",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,3,3,3,.06,"Brick",1,0,"")
  3197. Effect(e,"Really black",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,4,4,4,.06,"Brick",1,0,"")
  3198. Effect(e,"Institutional white",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,3,3,3,.06,"Brick",1,0,"")
  3199. Effect(e,"Really black",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,4,4,4,.06,"Brick",1,0,"")
  3200. ok=true
  3201. for i=0,1,0.05 do
  3202. swait()
  3203. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3204. Neck.C0=clerp(Neck.C0,CFrame.new(-7.01741915e-17, 1.49824715, -0.0207450241, 1, -4.67299441e-17, -3.17281833e-18, -4.68375339e-17, 0.997702956, 0.0677409321, 0, -0.0677409321, 0.997702956)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3205. RS.C0=clerp(RS.C0,CFrame.new(1.9800576, 0.596585155, -0.047003448, -0.038547013, -0.998755455, 0.0316511504, 0.998755395, -0.0375050604, 0.03287898, -0.0316509753, 0.0328791402, 0.998958111)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3206. LS.C0=clerp(LS.C0,CFrame.new(-2.00713968, 0.494357556, 0.0302567445, -0.00578799937, 0.999472857, 0.0319442078, -0.0669459179, 0.0314857773, -0.997259676, -0.997739851, -0.00791067164, 0.0667283982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3207. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3208. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3209. end
  3210. elseif choice==2 then
  3211. local spinny=0
  3212. for i=0,1,0.03 do
  3213. swait()
  3214. spinny=spinny+(i*55)
  3215. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,-math.rad(spinny),0),.4)
  3216. Neck.C0=clerp(Neck.C0,CFrame.new(-7.02573662e-17, 1.50002277, 9.68575478e-08, 1, -4.67803889e-17, -2.3129769e-18, -4.68375339e-17, 0.998779893, 0.0493829809, 0, -0.0493829809, 0.998779893)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3217. RS.C0=clerp(RS.C0,CFrame.new(1.95646703, 0.467494905, 0.153293923, 0.0226759985, -0.988594234, -0.14888674, 0.999742866, 0.0224186573, 0.00340668927, -2.99922849e-05, -0.148925707, 0.988848388)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3218. LS.C0=clerp(LS.C0,CFrame.new(-1.97080266, 0.694796145, -0.243509561, -0.102600962, 0.980135679, -0.169726491, -0.994722664, -0.101091273, 0.0175360497, 2.98416799e-05, 0.170629993, 0.985335171)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3219. RH.C0=clerp(RH.C0,CFrame.new(0.500017166, -1.0500344, -0.40401727, 1, -4.64760559e-17, -5.80784353e-18, -4.68375339e-17, 0.992282331, 0.123999767, 0, -0.123999767, 0.992282331)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3220. LH.C0=clerp(LH.C0,CFrame.new(-0.355516136, -1.97269011, -9.00705345e-07, 0.982519865, -0.186158001, 5.02626472e-06, 0.186157987, 0.982519865, 3.47196874e-06, -5.58473948e-06, -2.4755991e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3221. end
  3222. LockEffect(e,"Pastel green",Root.CFrame,Root,5,5,5,4,4,4,.05,"Brick",1,0,"")
  3223. LockEffect(e,"Pastel green",Root.CFrame,Root,5,5,5,6,6,6,.05,"Brick",1,0,"")
  3224. Effect(e,"Olivine",Root.CFrame,5,8,5,2,1,2,.04,"FileMesh",2,15,"1051557")
  3225. Effect(e,"Olivine",Root.CFrame,5,8,5,4,1,4,.04,"FileMesh",2,-20,"1051557")
  3226. sounds(Root,"588698460",1.4,1.5)
  3227. sounds(Root,"588694531",1.4,1.3)
  3228. ok=true
  3229. for i=0,1,0.05 do
  3230. swait()
  3231. RJ.C0=clerp(RJ.C0,CFrame.new(0.0124673173, -0.273998827, -0.103800446, 0.807817459, 0.024931239, -0.588905573, 0.102654397, 0.977885783, 0.182212412, 0.580424964, -0.207648218, 0.787393689)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3232. Neck.C0=clerp(Neck.C0,CFrame.new(-4.90993261e-06, 1.50002277, 5.68702817e-05, 0.825252652, 0.045490019, 0.562928796, 1.23307109e-06, 0.996750712, -0.0805489123, -0.564763963, 0.0664737672, 0.822571039)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3233. RS.C0=clerp(RS.C0,CFrame.new(1.96095514, 0.533156157, 0.344382346, -0.0368255898, -0.954795837, -0.294972658, 0.99932164, -0.0351852141, -0.0108683333, -1.77090988e-06, -0.295172632, 0.955444098)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3234. LS.C0=clerp(LS.C0,CFrame.new(-1.8811208, 0.0834257901, -0.39527142, 0.316834748, 0.901120067, -0.295970559, -0.948480785, 0.301013947, -0.0988676623, -3.87430191e-07, 0.312046885, 0.950066805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3235. RH.C0=clerp(RH.C0,CFrame.new(0.790543377, -1.93150997, 0.00270047784, 0.846368968, -0.286426425, 0.449020505, 0.106314972, 0.916969299, 0.384531468, -0.521878183, -0.277717978, 0.806545734)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3236. LH.C0=clerp(LH.C0,CFrame.new(-0.747359037, -1.5555644, -0.575195313, 0.898398876, 0.0411927029, 0.437244207, -0.0625885949, 0.997438431, 0.0346311592, -0.434697807, -0.0584792569, 0.89867574)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3237. end
  3238. elseif choice==3 then
  3239. for i=0,1,0.05 do
  3240. swait()
  3241. RJ.C0=clerp(RJ.C0,CFrame.new(-7.11458045e-17, 0.0607596487, -0.362514317, 1, -1.09981352e-15, -4.01879441e-16, -1.17093835e-15, 0.939258218, 0.343211412, 0, -0.343211383, 0.939258218)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3242. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.56086135, -0.167261451, 1, 0, 0, 0, 0.957743049, 0.287625283, 0, -0.287625283, 0.957743049)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3243. RS.C0=clerp(RS.C0,CFrame.new(0.644679248, 0.399064004, -0.877624035, 0.0331639908, 0.69217062, 0.720971584, 0.977304935, 0.128553107, -0.168372825, -0.209225863, 0.710192919, -0.672198415)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3244. LS.C0=clerp(LS.C0,CFrame.new(-0.683388233, 0.30223158, -0.865742087, 0.693069041, -0.72087127, 6.17622163e-06, 0.195694149, 0.188138515, -0.962448835, 0.693800569, 0.667044759, 0.271463245)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3245. RH.C0=clerp(RH.C0,CFrame.new(0.516345441, -2.05924225, -0.366508484, 0.998546124, -0.0539050102, 1.23981545e-06, 0.0506312773, 0.93789506, -0.343204796, 0.0184992962, 0.342705905, 0.939260662)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3246. LH.C0=clerp(LH.C0,CFrame.new(-0.543680549, -2.08511305, -0.375961393, 0.99770534, 0.0677060112, -2.03118111e-06, -0.0635941327, 0.937102914, -0.343211323, -0.0232355706, 0.342423916, 0.939258277)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3247. end
  3248. for i=0,1,0.06 do
  3249. swait()
  3250. RJ.C0=clerp(RJ.C0,CFrame.new(-1.95034795e-18, 0.0016656284, 0.0409713611, 1, -1.17056724e-15, 2.9477223e-17, -1.17093835e-15, 0.999683142, -0.025174018, 0, 0.025174018, 0.999683142)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  3251. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.47295976, 0.0762125626, 1, 0, 0, 0, 0.991611481, -0.129255429, 0, 0.129255429, 0.991611481)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  3252. RS.C0=clerp(RS.C0,CFrame.new(0.746309519, 1.18215656, -0.69776839, 0.0886500105, 0.516807973, 0.851499081, 0.743473113, -0.603231192, 0.288721114, 0.662864208, 0.607471645, -0.437709302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  3253. LS.C0=clerp(LS.C0,CFrame.new(-0.578242004, 1.34403408, -0.803679824, 0.747157156, -0.660108209, 0.077546373, -0.399777412, -0.539544642, -0.740992367, 0.530974805, 0.522636473, -0.667020977)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  3254. RH.C0=clerp(RH.C0,CFrame.new(0.516344607, -2.0012536, 0.00941089541, 0.998546124, -0.0539050102, 1.23981545e-06, 0.0538878851, 0.998229563, 0.0251810495, -0.00135862222, -0.0251443721, 0.999682963)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  3255. LH.C0=clerp(LH.C0,CFrame.new(-0.54368037, -2.02878881, 0.0101051517, 0.99770534, 0.0677060112, -2.03118111e-06, -0.0676845163, 0.997389197, 0.0251740869, 0.00170646305, -0.0251161829, 0.999683142)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  3256. end
  3257. swait()
  3258. sounds(Root,"1310128035",1.6,.7)
  3259. ok=true
  3260. CameraShake(80,Head,3,.05)
  3261. LockEffect(e,col[1],Root.CFrame,Root,40,40,40,3,3,3,.02,"Brick",1,0,"")
  3262. LockEffect(e,col[1],Root.CFrame,Root,40,40,40,2,2,2,.02,"Sphere",6,0,"")
  3263. for i=1,20 do
  3264. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),80,80,80,-3,-3,-3,.04,"Sphere",3,math.random(20,30)/10,"")
  3265. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  3266. end
  3267. for i=0,1,0.04 do
  3268. swait()
  3269. RJ.C0=clerp(RJ.C0,CFrame.new(-9.29635865e-18, 0.00793923996, 0.167696625, 1, -1.15234089e-15, 2.07863222e-16, -1.17093835e-15, 0.984117448, -0.177518502, 0, 0.177518502, 0.984117448)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3270. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.37083244, 0.232683539, 1, 0, 0, 0, 0.871405363, -0.49056372, 0, 0.49056372, 0.871405363)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3271. RS.C0=clerp(RS.C0,CFrame.new(1.74112046, 0.00480708852, 0.2067132, 0.511707902, -0.848705888, -0.133616433, 0.808253944, 0.422794729, 0.409841627, -0.291342676, -0.317715228, 0.902317286)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3272. LS.C0=clerp(LS.C0,CFrame.new(-1.65785241, 0.0526258796, 0.438414007, 0.488762051, 0.806380987, 0.332958609, -0.872311711, 0.44577688, 0.200886413, 0.013565734, -0.388629287, 0.921294391)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3273. RH.C0=clerp(RH.C0,CFrame.new(0.516344965, -2.00502086, 0.191270247, 0.998546124, -0.0539050102, 1.23981545e-06, 0.0530485697, 0.982685506, 0.177525416, -0.00957072712, -0.177267253, 0.984116197)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3274. LH.C0=clerp(LH.C0,CFrame.new(-0.543680429, -2.03212714, 0.196160644, 0.99770534, 0.0677060112, -2.03118111e-06, -0.0666303188, 0.981859267, 0.177518561, 0.0120210694, -0.177111089, 0.984117448)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3275. end
  3276. elseif choice==4 then
  3277. for i=0,1,0.06 do
  3278. swait()
  3279. RJ.C0=clerp(RJ.C0,CFrame.new(4.68375603e-17, -1.00000048, 2.81780958e-05, 1, -4.64817999e-17, -5.76165997e-18, -4.68375339e-17, 0.992404938, 0.123013727, 0, -0.123013727, 0.992404938)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3280. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.57122159, -0.163274109, 1, 0, 0, 0, 0.936353505, 0.351058424, 0, -0.351058424, 0.936353505)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3281. RS.C0=clerp(RS.C0,CFrame.new(1.13374329, -0.158999205, -0.703515172, 0.968200624, 0.248347685, -0.0301816687, -0.204551756, 0.716394424, -0.667036474, -0.144034952, 0.651998878, 0.744413555)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3282. LS.C0=clerp(LS.C0,CFrame.new(-0.912300527, -0.142237604, -0.778449237, 0.92667073, -0.373554796, 0.0416914336, 0.297392488, 0.660827219, -0.689104557, 0.229867458, 0.650971711, 0.723461628)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3283. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -1.00614512, -0.645060897, 1, 0, 0, 0, 0.998766065, 0.0496628582, 0, -0.0496628582, 0.998766065)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3284. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.61372328, 0.76758641, 1, 0, 0, 0, 0.565185726, 0.824963689, 0, -0.824963689, 0.565185726)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3285. end
  3286. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,0)
  3287. meshs(refz,"Mesh",Vector3.new(9,12,9),Enum.MeshType.FileMesh,"1778999")
  3288. refz.Anchored=true
  3289. refz.CFrame=Root.CFrame*CFrame.new(0,-6,0)
  3290. sounds(refz,"199146035",1.1,1)
  3291. local la=-6
  3292. for i=0,1,0.05 do
  3293. swait()
  3294. la=la+.5
  3295. refz.CFrame=Root.CFrame*CFrame.new(0,la,0)
  3296. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3297. Neck.C0=clerp(Neck.C0,CFrame.new(-6.83385123e-17, 1.45905435, 0.133173555, 1, -4.4766803e-17, 1.37727342e-17, -4.68375339e-17, 0.95578903, -0.294053376, 0, 0.294053376, 0.95578903)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3298. RS.C0=clerp(RS.C0,CFrame.new(1.3367523, 1.48646891, -0.395474702, 0.986297131, 0.149123609, 0.0705709159, 0.164316565, -0.849629581, -0.501128316, -0.0147709316, 0.505857348, -0.862490714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3299. LS.C0=clerp(LS.C0,CFrame.new(-1.33212662, 1.48460805, -0.228756428, 0.989708662, -0.143097535, 4.5536396e-07, -0.132842362, -0.918781698, -0.371743292, 0.0531959683, 0.367917448, -0.928335607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3300. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3301. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3302. end
  3303. ok=true
  3304. sounds(Root,"338594737",1.1,1)
  3305. Effect(e,col[1],refz.CFrame*CFrame.new(0,-3,0),10,10,10,5,5,5,.05,"Brick",1,0,"")
  3306. Effect(e,col[1],refz.CFrame*CFrame.new(0,-3,0),20,20,20,5,5,5,.05,"Brick",1,0,"")
  3307. for i=1,15 do
  3308. Effect(e,col[1],refz.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  3309. end
  3310. CameraShake(100,Head,3,.05)
  3311. refz:Remove()
  3312. for i=0,1,0.04 do
  3313. swait()
  3314. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3315. Neck.C0=clerp(Neck.C0,CFrame.new(-6.9897e-17, 1.49232888, -0.107949734, 1, -4.54057702e-17, -1.14922088e-17, -4.68375339e-17, 0.969431281, 0.245363235, 0, -0.245363235, 0.969431281)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3316. RS.C0=clerp(RS.C0,CFrame.new(1.9800576, 0.596585155, -0.047003448, -0.038547013, -0.998755455, 0.0316511504, 0.998755395, -0.0375050604, 0.03287898, -0.0316509753, 0.0328791402, 0.998958111)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3317. LS.C0=clerp(LS.C0,CFrame.new(-2.00713968, 0.494357556, 0.0302567445, -0.00578799937, 0.999472857, 0.0319442078, -0.0669459179, 0.0314857773, -0.997259676, -0.997739851, -0.00791067164, 0.0667283982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3318. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3319. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3320. end
  3321. elseif choice==5 then
  3322. Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),60,60,60,-1,-1,-1,.03,"Sphere",6,0,"")
  3323. Effect(e,"Royal purple",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),60,60,60,-1,-1,-1,.03,"Brick",1,0,"")
  3324. for i=0,1,0.02 do
  3325. swait()
  3326. Effect(e,"Royal purple",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(0,5,0),3,3,40,0,0,0,.04,"Sphere",3,2,"")
  3327. Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(0,5,0),3,3,40,0,0,0,.04,"Sphere",3,2,"")
  3328. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3329. Neck.C0=clerp(Neck.C0,CFrame.new(-9.33710888e-16, 1.5334692, -0.0932569802, 1, -5.99801129e-16, -1.04800965e-16, -6.0888794e-16, 0.985076308, 0.172118634, 0, -0.172118634, 0.985076308)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3330. RS.C0=clerp(RS.C0,CFrame.new(1.98724985, 0.399357885, -0.465691119, 0.0390189849, -0.917319357, 0.396235764, 0.992645085, -0.00989453588, -0.120656557, 0.114601173, 0.398029387, 0.91018641)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3331. LS.C0=clerp(LS.C0,CFrame.new(-2.00015116, 0.424853861, -0.568261087, 0.0191030074, 0.873589575, -0.486288488, -0.994627297, 0.066099517, 0.0796717927, 0.101743877, 0.482153773, 0.870158613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3332. RH.C0=clerp(RH.C0,CFrame.new(0.523034573, -1.87156796, 0.0132280812, 0.999930263, -0.0118108643, 3.88632202e-07, 0.0118069937, 0.99960345, 0.0255667791, -0.000302354281, -0.0255649947, 0.999673128)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3333. LH.C0=clerp(LH.C0,CFrame.new(-0.574481487, -1.97308517, -6.85287932e-06, 0.998523653, 0.0543189794, -1.79252572e-06, -0.0543189794, 0.998523653, -2.95127029e-06, 1.6295694e-06, 3.04428067e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3334. end
  3335. ok=true
  3336. Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,11,11,11,.03,"Sphere",6,0,"")
  3337. for i=1,3 do
  3338. Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),.5,.5,.5,.03,.03,.03,.02,"FileMesh",6,0,"729867285")
  3339. Effect(e,"Royal purple",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),.5,.5,.5,.05,.05,.05,.02,"FileMesh",6,0,"729867285")
  3340. end
  3341. for i=0,1,0.04 do
  3342. swait()
  3343. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3344. Neck.C0=clerp(Neck.C0,CFrame.new(-9.3374371e-16, 1.53352296, 0.0105924327, 1, -6.08887887e-16, -3.21492792e-19, -6.0888794e-16, 0.999999881, 0.000527999946, 0, -0.000527999946, 0.999999881)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3345. RS.C0=clerp(RS.C0,CFrame.new(1.98724985, 0.399357885, -0.465691119, 0.0390189849, -0.917319357, 0.396235764, 0.992645085, -0.00989453588, -0.120656557, 0.114601173, 0.398029387, 0.91018641)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3346. LS.C0=clerp(LS.C0,CFrame.new(-2.00015116, 0.424853861, -0.568261087, 0.0191030074, 0.873589575, -0.486288488, -0.994627297, 0.066099517, 0.0796717927, 0.101743877, 0.482153773, 0.870158613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3347. RH.C0=clerp(RH.C0,CFrame.new(0.523034573, -1.87156796, 0.0132280812, 0.999930263, -0.0118108643, 3.88632202e-07, 0.0118069937, 0.99960345, 0.0255667791, -0.000302354281, -0.0255649947, 0.999673128)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3348. LH.C0=clerp(LH.C0,CFrame.new(-0.574481487, -1.97308517, -6.85287932e-06, 0.998523653, 0.0543189794, -1.79252572e-06, -0.0543189794, 0.998523653, -2.95127029e-06, 1.6295694e-06, 3.04428067e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3349. end
  3350.  
  3351. elseif choice==6 or choice==8 then
  3352. for i=0,1,0.03 do
  3353. swait()
  3354. Effect(e,"Daisy orange",LArm.CFrame*CFrame.new(0,-1.6,0),6,6,6,0,0,0,.06,"Brick",1,0,"")
  3355. Effect(e,"Daisy orange",RArm.CFrame*CFrame.new(0,-1.6,0),6,6,6,0,0,0,.06,"Brick",1,0,"")
  3356. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,i,0)*CFrame.Angles(0,math.rad(0-360*i),0),.4)
  3357. Neck.C0=clerp(Neck.C0,CFrame.new(-3.51287094e-15, 1.50002384, 3.81469727e-06, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3358. RS.C0=clerp(RS.C0,CFrame.new(1.98361444, 0.483877838, -0.0392653309, 0.0620889999, -0.998070717, -5.09350855e-07, 0.0189099368, 0.00117687916, -0.99982053, 0.997891426, 0.0620778538, 0.0189465266)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3359. LS.C0=clerp(LS.C0,CFrame.new(-1.98959792, 0.551547468, -0.0873881727, -0.0445470214, 0.996441483, -0.0715537816, -0.998974741, -0.0450101048, -0.00487172697, -0.00807503425, 0.0712633878, 0.997424901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3360. RH.C0=clerp(RH.C0,CFrame.new(0.500014305, -1.96264863, 0.206780493, 0.994729996, -0.102529213, -1.4021681e-06, 0.10089045, 0.978828549, 0.178089723, -0.0182580259, -0.177151352, 0.984014273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3361. LH.C0=clerp(LH.C0,CFrame.new(-0.585356832, -1.99861932, 0.21234341, 0.994778454, 0.100590341, 0.017246183, -0.102058053, 0.980467319, 0.168131262, 3.06174161e-06, -0.169013485, 0.985613704)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3362. end
  3363. swait()
  3364. ok=true
  3365. if choice==6 then
  3366. sounds(Root,"588717600",1.4,1.3)
  3367.  
  3368. elseif choice==8 then
  3369. sounds(Root,"588717937",1.4,1.2)
  3370. end
  3371. LockEffect(e,col[1],Root.CFrame,Root,40,40,40,2,2,2,.02,"Sphere",6,0,"")
  3372. for i=1,10 do
  3373. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  3374. end
  3375. for i=0,1,0.02 do
  3376. swait()
  3377. RJ.C0=clerp(RJ.C0,CFrame.new(-1.2562136e-15, 0.536413193, -1.52587891e-05, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,1-(i/1.5),0)*CFrame.Angles(0,0,0),.4)
  3378. Neck.C0=clerp(Neck.C0,CFrame.new(-1.7425418e-15, 1.48815846, 0.0623606294, 1, -1.15030155e-15, 2.18867795e-16, -1.17093835e-15, 0.98237586, -0.186916575, 0, 0.186916575, 0.98237586)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3379. RS.C0=clerp(RS.C0,CFrame.new(1.8548857, 0.741898894, 0.162331253, -0.207913041, -0.942457378, 0.261813521, -0.0543937124, -0.256108522, -0.965116501, 0.976633847, -0.214901283, 0.0019845427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3380. LS.C0=clerp(LS.C0,CFrame.new(-1.98075819, 0.912808001, 0.205357209, -0.394408047, 0.902914107, 0.170846298, -0.918823719, -0.390384436, -0.0579924099, 0.0143335657, -0.179850295, 0.98358953)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3381. RH.C0=clerp(RH.C0,CFrame.new(0.500014305, -1.96264791, 0.206784248, 0.994729996, -0.102529213, -1.4021681e-06, 0.10089045, 0.978828549, 0.178089723, -0.0182580259, -0.177151352, 0.984014273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3382. LH.C0=clerp(LH.C0,CFrame.new(-0.585356832, -1.99861932, 0.21234341, 0.994778454, 0.100590341, 0.017246183, -0.102058053, 0.980467319, 0.168131262, 3.06174161e-06, -0.169013485, 0.985613704)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3383. end
  3384. elseif choice==7 then
  3385. for i=0,1,0.02 do
  3386. swait()
  3387.  
  3388. end
  3389. ok=true
  3390. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,1)
  3391. local dir = game:GetService("Lighting"):GetSunDirection()
  3392. local pos = refz.Position+(dir*500)
  3393. refz.Position=pos
  3394. refz.CFrame=CFrame.new(pos,Root.Position)
  3395. Effect(e,col[1],CFrame.new(Root.Position,refz.Position)*CFrame.Angles(0,math.rad(90),0),39999,1,1,0,15,15,.04,"Cylinder",6,0,"")
  3396. game:GetService("Debris"):AddItem(refz,.1)
  3397.  
  3398.  
  3399. end
  3400. attack=false
  3401. end
  3402.  
  3403. rainb=false
  3404. function modechange(choic)
  3405. attack=true
  3406. unleashed=false
  3407. local rotat=9
  3408. if choic==1 then
  3409. choice=choice-1
  3410. if choice<1 then
  3411. choice=8
  3412. end
  3413. coroutine.resume(coroutine.create(function()
  3414. for i=1,9 do
  3415. swait()
  3416. Mode.Rotation=Mode.Rotation+rotat
  3417. rotat=rotat-1
  3418. end
  3419. end))
  3420. elseif choic==2 then
  3421. choice=choice+1
  3422. if choice>8 then
  3423. choice=1
  3424. end
  3425. coroutine.resume(coroutine.create(function()
  3426. for i=1,9 do
  3427. swait()
  3428. Mode.Rotation=Mode.Rotation-rotat
  3429. rotat=rotat-1
  3430. end
  3431. end))
  3432. end
  3433. Misfortune.Text="Darkness"
  3434. Gale.Text="Fighter"
  3435. Agony.Text="Pain"
  3436. Glace.Text="Ice"
  3437. Astral.Text="Planetary"
  3438. Honor.Text="Harmony"
  3439. Solar.Text="Solar"
  3440. Pastel.Text="Pastelence"
  3441. Trauma.Text="Crazy"
  3442. Solar.BackgroundColor3=Color3.new(1, 0.439216, 0.160784)
  3443. Solar.BorderColor3=Color3.new(1, 0.666667, 0)
  3444. Solar.TextColor3=Color3.new(1, 0.666667, 0)
  3445. coroutine.resume(coroutine.create(function()
  3446. Chang()
  3447. end))
  3448. --[[coroutine.resume(coroutine.create(function()
  3449. while ok==false do
  3450. swait()
  3451. end
  3452.  
  3453. if choice==1 then
  3454. col={"Really black","Royal purple"}
  3455. elseif choice==2 then
  3456. col={"Pastel light blue","Pastel green"}
  3457. elseif choice==3 then
  3458. col={"Crimson","Really red"}
  3459. elseif choice==4 then
  3460. col={"Bright blue","Navy blue"}
  3461. elseif choice==5 then
  3462. col={"Pastel violet","Alder"}
  3463. elseif choice==6 then
  3464. col={"Daisy orange","Deep orange"}
  3465. elseif choice==7 then
  3466. col={"Bright orange","Daisy orange"}
  3467. elseif choice==8 then
  3468. rainb=true
  3469. end
  3470.  
  3471. end))]]
  3472. for i=1.5,-.01,-.044 do
  3473. swait()
  3474. if musicset~="None" and theme.Parent~=nil then
  3475. theme.Volume=i
  3476. end
  3477. end
  3478. theme.TimePosition=0
  3479. theme:Play()
  3480.  
  3481. rainb=false
  3482. print(choice)
  3483. if choice==1 then
  3484. col={"Really black","Institutional white"}
  3485. theme.SoundId="rbxassetid://1571921568"
  3486. elseif choice==2 then
  3487. col={"Olivine","Pastel green"}
  3488. theme.SoundId="rbxassetid://1283869370"
  3489. elseif choice==3 then
  3490. col={"Crimson","Bright red"}
  3491. theme.SoundId="rbxassetid://1837583765"
  3492. elseif choice==4 then
  3493. col={"Bright blue","Cyan"}
  3494. theme.SoundId="rbxassetid://898895126"
  3495. elseif choice==5 then
  3496. col={"Royal purple","Alder"}
  3497. theme.SoundId="rbxassetid://607183941"
  3498. elseif choice==6 then
  3499. col={"Daisy orange","Gold"}
  3500. theme.SoundId="rbxassetid://1846560445"
  3501. elseif choice==7 then
  3502. col={"Bright orange","Deep orange"}
  3503. theme.SoundId="rbxassetid://431213856"
  3504. elseif choice==8 then
  3505. rainb=true
  3506. theme.SoundId="rbxassetid://1092048938"
  3507. end
  3508. if rainb==false then
  3509. LockEffect(e,col[1],RArm.CFrame,RArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
  3510. LockEffect(e,col[1],LArm.CFrame,LArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
  3511. else
  3512. LockEffect(e,"Bright blue",RArm.CFrame,RArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
  3513. LockEffect(e,"Bright orange",LArm.CFrame,LArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
  3514. end
  3515. for i=0,1.51,.02 do
  3516. swait()
  3517. if musicset~="None" and theme.Parent~=nil then
  3518. theme.Volume=i
  3519. end
  3520. end
  3521.  
  3522.  
  3523. end
  3524.  
  3525. function namechange()
  3526. unleashed=true
  3527. for i=1.5,-.01,-.044 do
  3528. swait()
  3529. if musicset~="None" and theme.Parent~=nil then
  3530. theme.Volume=i
  3531. end
  3532. end
  3533. if choice==1 then
  3534. Misfortune.Text="Nitro Fun"
  3535. col={"Really black","Dark stone grey"}
  3536. theme.SoundId="rbxassetid://526277391"
  3537. elseif choice==2 then
  3538. Gale.Text="Game Over!"
  3539. theme.SoundId="rbxassetid://155162064"
  3540. elseif choice==3 then
  3541. Agony.Text="Useless"
  3542. theme.SoundId="rbxassetid://362559153"
  3543. elseif choice==4 then
  3544. Glace.Text="SubZero"
  3545. theme.SoundId="rbxassetid://1347234135"
  3546. elseif choice==5 then
  3547. Astral.Text="Finale"
  3548. theme.SoundId="rbxassetid://2470519903"
  3549. elseif choice==6 then
  3550. Honor.Text="Angelic"
  3551. theme.SoundId="rbxassetid://233325096"
  3552. elseif choice==7 then
  3553. Solar.BackgroundColor3=Color3.new(0,40/255,96/255)
  3554. Solar.BorderColor3=Color3.new(33/255,84/255,185/255)
  3555. Solar.TextColor3=Color3.new(33/255,84/255,185/255)
  3556. Solar.Text="Lunarist"
  3557. col={"Navy blue","Really black"}
  3558. theme.SoundId="rbxassetid://1844251371"
  3559.  
  3560. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,1)
  3561. local dir = game:GetService("Lighting"):GetMoonDirection()
  3562. local pos = refz.Position+(dir*500)
  3563. refz.Position=pos
  3564. refz.CFrame=CFrame.new(pos,Root.Position)
  3565. Effect(e,col[1],CFrame.new(Root.Position,refz.Position)*CFrame.Angles(0,math.rad(90),0),39999,1,1,0,15,15,.04,"Cylinder",6,0,"")
  3566. game:GetService("Debris"):AddItem(refz,.1)
  3567.  
  3568. elseif choice==8 then
  3569. Pastel.Text="Dragon Fly"
  3570. theme.SoundId="rbxassetid://1540843721"
  3571. elseif choice==9 then
  3572. Trauma.Text="Strike"
  3573. theme.SoundId="rbxassetid://2595535704"
  3574. end
  3575. theme.TimePosition=0
  3576. theme:Play()
  3577. for i=0,1.51,.02 do
  3578. swait()
  3579. if musicset~="None" and theme.Parent~=nil then
  3580. theme.Volume=i
  3581. end
  3582. end
  3583.  
  3584. end
  3585.  
  3586. mouse.Button1Down:connect(function()
  3587. if attack==false then
  3588. Attack()
  3589. end
  3590. if doing==true and attack2==false then
  3591. PERISH()
  3592. end
  3593. end)
  3594.  
  3595. musicsetting=false
  3596. mouse.KeyDown:connect(function(k)
  3597. k=k:lower()
  3598. if attack==false then
  3599. --v Skill
  3600. if k=="z" then
  3601. Skillone()
  3602. elseif k=="x" then
  3603. Skilltwo()
  3604. elseif k=="c" then
  3605. Skillthree()
  3606. elseif k=="v" then
  3607. Skillfour()
  3608. --v Mode
  3609. elseif k=="q" and choice~=9 then
  3610. modechange(1)
  3611. elseif k=="e" and choice~=9 then
  3612. modechange(2)
  3613.  
  3614. elseif k=="r" and unleashed==false then
  3615. namechange()
  3616.  
  3617.  
  3618. elseif k=="u" and choice~=9 and aaa==false then
  3619. choice=9
  3620. unleashed=false
  3621. theme.Volume=1.15
  3622. theme.SoundId="rbxassetid://1138145518"
  3623. theme.TimePosition=0
  3624. theme:Play()
  3625. local raise=-10
  3626. local rot=math.random(-30,-10)/5
  3627. local si=1
  3628. coroutine.resume(coroutine.create(function()
  3629. for i=1.1,0,-.003 do
  3630. swait()
  3631. raise=raise+.1
  3632. si=si-.01
  3633. Trauma.TextTransparency=si
  3634. Trauma.TextStrokeTransparency=si
  3635. Trauma.BackgroundTransparency=si
  3636. Mode.Rotation=Mode.Rotation+1
  3637. Mode.Position=Mode.Position+UDim2.new(0,rot,0,raise)
  3638. end
  3639. print(Mode.Rotation)
  3640. aaa=true
  3641. end))
  3642. elseif k=="u" and choice==9 and aaa==true then
  3643. choice=1
  3644. unleashed=false
  3645. rainb=false
  3646. aaa=false
  3647. col={"Really black","Institutional white"}
  3648. Mode.Rotation=0
  3649. Mode:TweenPosition(UDim2.new(1, 0, 0.899999976, 0), "Out", "Quart", 3,true)
  3650. theme.Volume=1.5
  3651. theme.SoundId="rbxassetid://2154918218"
  3652. theme.TimePosition=0
  3653. theme:Play()
  3654. Trauma.Text="Trauma"
  3655. Trauma.TextTransparency=1
  3656. Trauma.TextStrokeTransparency=1
  3657. Trauma.BackgroundTransparency=1
  3658. elseif k=="z" then
  3659.  
  3660. end
  3661. end
  3662. if k=="m" and musicsetting==false then
  3663. if musicset=="Character" then
  3664. musicset="None"
  3665. musicsetting=true
  3666. for i=1.5,-.01,-.04 do
  3667. swait()
  3668. theme.Volume=i
  3669. end
  3670. theme.PlaybackSpeed=0
  3671. musicsetting=false
  3672. elseif musicset=="None" then
  3673. musicset="Character"
  3674. musicsetting=true
  3675. theme.PlaybackSpeed=1
  3676. for i=0,1.51,.04 do
  3677. swait()
  3678. if choice==9 then
  3679. theme.Volume=i/1.5
  3680. else
  3681. theme.Volume=i
  3682. end
  3683. end
  3684. musicsetting=false
  3685. end
  3686. end
  3687. end)
  3688.  
  3689. warn'Currently have 18 modes'
  3690. warn'press q or e to switch mode'
  3691.  
  3692. warn'press m to mute or unmute'
  3693. warn'press r to unleash'
  3694. warn'press u to abuse or go back'
  3695. warn'current moves:'
  3696. warn'Misfortune: z'
  3697. warn'Sharpshooter: z'
  3698. warn'Gale: z'
  3699. warn'Agony: z,x'
  3700. warn'Ruthless: z'
  3701. warn'Glace: z,x'
  3702. warn'Astral: z'
  3703. warn'Cosmic: z'
  3704. warn'Honor: z'
  3705. warn'Harmony: x'
  3706. warn'Solar: z'
  3707. warn'Pastel: v'
  3708. warn'Trauma: z'
  3709. warn'Detest: v(Warning: Abuse)'
  3710.  
  3711.  
  3712. function vissi()
  3713. for _,v in pairs(Ruin:children()) do
  3714. if v:IsA("Frame") then
  3715. for _,s in pairs(v:children()) do
  3716. if s.Name=="Vis" then
  3717. if choice==1 then
  3718. if s:IsA("Frame") then
  3719. s.BackgroundColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
  3720. elseif s:IsA("ImageLabel") then
  3721. s.ImageColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
  3722. end
  3723. elseif choice==2 then
  3724. if s:IsA("Frame") then
  3725. s.BackgroundColor3=Color3.new(102/255+theme.PlaybackLoudness/600,205,103/255+theme.PlaybackLoudness/600)
  3726. elseif s:IsA("ImageLabel") then
  3727. s.ImageColor3=Color3.new(102/255+theme.PlaybackLoudness/600,205,103/255+theme.PlaybackLoudness/600)
  3728. end
  3729. elseif choice==3 then
  3730. if s:IsA("Frame") then
  3731. s.BackgroundColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
  3732. elseif s:IsA("ImageLabel") then
  3733. s.ImageColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
  3734. end
  3735. elseif choice==4 then
  3736. if s:IsA("Frame") then
  3737. s.BackgroundColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
  3738. elseif s:IsA("ImageLabel") then
  3739. s.ImageColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
  3740. end
  3741. elseif choice==5 then
  3742. if s:IsA("Frame") then
  3743. s.BackgroundColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
  3744. elseif s:IsA("ImageLabel") then
  3745. s.ImageColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
  3746. end
  3747. elseif choice==6 then
  3748. if s:IsA("Frame") then
  3749. s.BackgroundColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
  3750. elseif s:IsA("ImageLabel") then
  3751. s.ImageColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
  3752. end
  3753. elseif choice==7 then
  3754. if unleashed==false then
  3755. if s:IsA("Frame") then
  3756. s.BackgroundColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
  3757. elseif s:IsA("ImageLabel") then
  3758. s.ImageColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
  3759. end
  3760. else
  3761. if s:IsA("Frame") then
  3762. s.BackgroundColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
  3763. elseif s:IsA("ImageLabel") then
  3764. s.ImageColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
  3765. end
  3766. end
  3767. elseif choice==8 then
  3768. if s:IsA("Frame") then
  3769. s.BackgroundColor3=rain--+Color3.new(theme.PlaybackLoudness/200,theme.PlaybackLoudness/200,theme.PlaybackLoudness/200)
  3770. elseif s:IsA("ImageLabel") then
  3771. s.ImageColor3=rain--+Color3.new(theme.PlaybackLoudness/200,theme.PlaybackLoudness/200,theme.PlaybackLoudness/200)
  3772. end
  3773. elseif choice==9 then
  3774. if s:IsA("Frame") then
  3775. s.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  3776. elseif s:IsA("ImageLabel") then
  3777. s.ImageColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  3778. end
  3779. end
  3780. end
  3781. end
  3782. end
  3783. end
  3784. end
  3785.  
  3786. function vissi2()
  3787. for _,v in pairs(Screen:children()) do
  3788. if v:IsA("Frame") then
  3789. if v.Name=="Bar"..lal then
  3790. if unleashed==false and (choice==1 or choice==3) then
  3791. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*3.5, 0, 10), "Out", "Quart", .7,true)
  3792. v.Rotation=0
  3793. elseif choice==1 and unleashed==true then
  3794. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*1.8, 0, 10), "Out", "Quart", .7,true)
  3795. v.Rotation=0
  3796. elseif choice==3 and unleashed==true then
  3797. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*2, 0, 10), "Out", "Quart", .7,true)
  3798. v.Rotation=0
  3799. elseif choice==7 and unleashed==true then
  3800. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*1.2, 0, 10), "Out", "Quart", .7,true)
  3801. v.Rotation=0
  3802. elseif choice==9 then
  3803. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*2, 0, 10), "Out", "Quart", math.random(3,12)/10,true)
  3804. v.Rotation=math.random(-20,20)
  3805. else
  3806. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*2, 0, 10), "Out", "Quart", .7,true)
  3807. v.Rotation=0
  3808. end
  3809. if choice==1 then
  3810. v.BackgroundColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
  3811. elseif choice==2 then
  3812. v.BackgroundColor3=Color3.new(102/255+theme.PlaybackLoudness/600,205,103/255+theme.PlaybackLoudness/600)
  3813. elseif choice==3 then
  3814. v.BackgroundColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
  3815. elseif choice==4 then
  3816. v.BackgroundColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
  3817. elseif choice==5 then
  3818. v.BackgroundColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
  3819. elseif choice==6 then
  3820. v.BackgroundColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
  3821. elseif choice==7 then
  3822. if unleashed==false then
  3823. v.BackgroundColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
  3824. else
  3825. v.BackgroundColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
  3826. end
  3827. elseif choice==8 then
  3828. v.BackgroundColor3=rain
  3829. elseif choice==9 then
  3830. v.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  3831. end
  3832. end
  3833. end
  3834. end
  3835. end
  3836.  
  3837. function vissi3()
  3838. for _,v in pairs(Visss:children()) do
  3839. if v:IsA("Frame") then
  3840. if v.Name=="vais"..lal2 then
  3841. if unleashed==false and (choice==1 or choice==3) then
  3842. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/320, 0), "Out", "Quart", .7,true)
  3843. v.Rotation=0
  3844. elseif choice==1 and unleashed==true then
  3845. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/550, 0), "Out", "Quart", .7,true)
  3846. v.Rotation=0
  3847. elseif choice==3 and unleashed==true then
  3848. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/450, 0), "Out", "Quart", .7,true)
  3849. v.Rotation=0
  3850. elseif choice==7 and unleashed==true then
  3851. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/600, 0), "Out", "Quart", .7,true)
  3852. v.Rotation=0
  3853. elseif choice==9 then
  3854. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/510, 0), "Out", "Quart", math.random(3,12)/10,true)
  3855. v.Rotation=math.random(-20,20)
  3856. else
  3857. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/510, 0), "Out", "Quart", .7,true)
  3858. v.Rotation=0
  3859. end
  3860. if choice==1 then
  3861. v.BackgroundColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
  3862. elseif choice==2 then
  3863. v.BackgroundColor3=Color3.new(142/255+theme.PlaybackLoudness/600,205,123/255+theme.PlaybackLoudness/600)
  3864. elseif choice==3 then
  3865. v.BackgroundColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
  3866. elseif choice==4 then
  3867. v.BackgroundColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
  3868. elseif choice==5 then
  3869. v.BackgroundColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
  3870. elseif choice==6 then
  3871. v.BackgroundColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
  3872. elseif choice==7 then
  3873. if unleashed==false then
  3874. v.BackgroundColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
  3875. else
  3876. v.BackgroundColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
  3877. end
  3878. elseif choice==8 then
  3879. v.BackgroundColor3=rain
  3880. elseif choice==9 then
  3881. v.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  3882. end
  3883. end
  3884. end
  3885. end
  3886. end
  3887.  
  3888.  
  3889. doe=0
  3890. while chr.Humanoid.Health>=0 do
  3891. swait()
  3892. script.Parent=Ruin
  3893. script.Archivable=false
  3894. sin=sin+cha
  3895. doe=doe+1
  3896. timeposit.Value=theme.TimePosition
  3897. if theme.Parent==nil then
  3898. theme=create("Sound"){
  3899. Parent=chr,
  3900. SoundId="rbxassetid://",
  3901. Volume=1.6,
  3902. PlaybackSpeed=1,
  3903. MaxDistance=66666666,
  3904. Name="Theme",
  3905. Looped=true}
  3906. if unleashed==false then
  3907. if choice==1 then
  3908. theme.SoundId="rbxassetid://1524659810"
  3909. elseif choice==2 then
  3910. theme.SoundId="rbxassetid://631314940"
  3911. elseif choice==3 then
  3912. theme.SoundId="rbxassetid://1524536019"
  3913. elseif choice==4 then
  3914. theme.SoundId="rbxassetid://1524533090"
  3915. elseif choice==5 then
  3916. theme.SoundId="rbxassetid://1524504025"
  3917. elseif choice==6 then
  3918. theme.SoundId="rbxassetid://757446994"
  3919. elseif choice==7 then
  3920. theme.SoundId="rbxassetid://919270364"
  3921. elseif choice==8 then
  3922. theme.SoundId="rbxassetid://1076836481"
  3923. elseif choice==9 then
  3924. theme.Volume=1.15
  3925. theme.SoundId="rbxassetid://1138145518"
  3926. end
  3927. else
  3928. if choice==1 then
  3929. theme.SoundId="rbxassetid://746120569"
  3930. elseif choice==2 then
  3931. theme.SoundId="rbxassetid://1618176509"
  3932. elseif choice==3 then
  3933. theme.SoundId="rbxassetid://1524507347"
  3934. elseif choice==4 then
  3935. theme.SoundId="rbxassetid://1347234135"
  3936. elseif choice==5 then
  3937. theme.SoundId="rbxassetid://1552413299"
  3938. elseif choice==6 then
  3939. theme.SoundId="rbxassetid://586943362"
  3940. elseif choice==7 then
  3941. theme.SoundId="rbxassetid://1051156548"
  3942. elseif choice==8 then
  3943. theme.SoundId="rbxassetid://1493882272"
  3944. elseif choice==9 then
  3945. theme.Volume=1.3
  3946. theme.SoundId="rbxassetid://1656314169"
  3947. end
  3948. end
  3949. theme:Play()
  3950. theme.TimePosition=timeposit.Value
  3951. if musicset=="Character" then
  3952. theme.Parent=chr
  3953. elseif musicset=="None" then
  3954. theme.Parent=chr
  3955. theme.Volume=0
  3956. theme.PlaybackSpeed=0
  3957. end
  3958. end
  3959. coroutine.resume(coroutine.create(function()
  3960. vissi()
  3961. end))
  3962. vissi2()
  3963. vissi3()
  3964. rain=sincolor(tick()*1)
  3965. rain2=sincolor2(tick()*1)
  3966. Pastel.BackgroundColor3=rain
  3967. Pastel.BorderColor3=rain2
  3968. for _,x in pairs(rainParts) do
  3969. x.Color=rain
  3970. end
  3971. lal=lal+1
  3972. if lal>=9 then
  3973. lal=1
  3974. end
  3975. lal2=lal2+1
  3976. if lal2>=5 then
  3977. lal2=1
  3978. end
  3979. for _,v in pairs(m:children()) do
  3980. if v:IsA("Part") then
  3981. if v.Name=="R1" then
  3982. if choice~=9 then
  3983. if choice~=8 and rainb==false then
  3984. v.BrickColor=BrickColor.new(col[1])
  3985. elseif choice==8 and rainb==true then
  3986. v.Color=rain
  3987. end
  3988. else
  3989. v.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  3990. end
  3991. elseif v.Name=="R2" then
  3992. if choice~=9 then
  3993. if choice~=8 and rainb==false then
  3994. v.BrickColor=BrickColor.new(col[2])
  3995. elseif choice==8 and rainb==true then
  3996. v.Color=rain2
  3997. end
  3998. else
  3999. v.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4000. end
  4001. end
  4002. end
  4003. end
  4004. if attack==false then
  4005. if choice==2 then
  4006. if unleashed==false then
  4007. hum.WalkSpeed=100
  4008. hum.JumpPower=50
  4009. else
  4010. hum.WalkSpeed=200
  4011. hum.JumpPower=50
  4012. end
  4013. elseif choice==6 then
  4014. hum.WalkSpeed=60
  4015. hum.JumpPower=100
  4016. elseif choice==8 then
  4017. hum.WalkSpeed=100
  4018. hum.JumpPower=150
  4019. elseif choice==9 then
  4020. if unleashed==false then
  4021. hum.WalkSpeed=math.random(10,30)
  4022. hum.JumpPower=math.random(40,70)
  4023. else
  4024. hum.WalkSpeed=math.random(20,100)
  4025. hum.JumpPower=math.random(50,200)
  4026. end
  4027. else
  4028. hum.WalkSpeed=16
  4029. hum.JumpPower=50
  4030. end
  4031. end
  4032. if e.Parent==nil then
  4033. e=create("Model"){
  4034. Parent=chr,
  4035. Name="Effect"}
  4036. end
  4037. anti.CFrame=Root.CFrame
  4038. if choice~=9 then
  4039. HandleWeld.C0=clerp(HandleWeld.C0,HandleWeld.C0*CFrame.Angles(-math.rad(1),0,0),.3)
  4040. Roll.Rotation=Roll.Rotation+.2
  4041. else
  4042. Trauma.BorderColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4043. Trauma.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4044. Trauma.TextColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4045. Trauma.TextStrokeColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4046. if unleashed==false then
  4047. HandleWeld.C0=clerp(HandleWeld.C0,HandleWeld.C0*CFrame.Angles(-math.rad(math.random(-60,60)),0,0),.3)
  4048. Roll.Rotation=Roll.Rotation+math.random(-10,10)
  4049. RJ.C0=clerp(RJ.C0,RJ.C0*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))) ,math.random(1,4)/10)
  4050. Neck.C0=clerp(Neck.C0,Neck.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4051. RS.C0=clerp(RS.C0,RS.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4052. LS.C0=clerp(LS.C0,LS.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4053. RH.C0=clerp(RH.C0,RH.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4054. LH.C0=clerp(LH.C0,LH.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4055. else
  4056. HandleWeld.C0=clerp(HandleWeld.C0,HandleWeld.C0*CFrame.Angles(-math.rad(math.random(-120,120)),0,0),.3)
  4057. Roll.Rotation=Roll.Rotation+math.random(-60,60)
  4058. RJ.C0=clerp(RJ.C0,RJ.C0*CFrame.Angles(math.rad(math.random(-11,11)),math.rad(math.random(-11,11)),math.rad(math.random(-11,11))) ,math.random(2,7)/10)
  4059. Neck.C0=clerp(Neck.C0,Neck.C0*CFrame.Angles(math.rad(math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))) ,math.random(1,7)/10)
  4060. RS.C0=clerp(RS.C0,RS.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
  4061. LS.C0=clerp(LS.C0,LS.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
  4062. RH.C0=clerp(RH.C0,RH.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
  4063. LH.C0=clerp(LH.C0,LH.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
  4064. end
  4065. end
  4066.  
  4067. if choice==1 then
  4068. if unleashed==false then
  4069. else
  4070. if doe>=28 then
  4071. doe=0
  4072. end
  4073. end
  4074. elseif choice==2 then
  4075. if unleashed==true then
  4076. if Pose=="Idle" then
  4077. elseif Pose=="Walk" then
  4078. end
  4079. end
  4080. elseif choice==5 then
  4081. elseif choice==6 then
  4082. elseif choice==8 then
  4083. if unleashed==true then
  4084.  
  4085. end
  4086. end
  4087.  
  4088. local torvel=(Root.Velocity*Vector3.new(1,0,1)).magnitude
  4089. local velderp=Root.Velocity.y
  4090. hitfloor,posfloor=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr)
  4091. if Root.Velocity.y>1 and hitfloor==nil then
  4092. Pose="Jump"
  4093. if attack==false then
  4094. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),0,0),.3)
  4095. Neck.C0=clerp(Neck.C0,CFrame.new(-4.63699251e-15, 1.5000248, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4096. RS.C0=clerp(RS.C0,CFrame.new(1.62379456, 0.113182411, 0.249294981, 0.946902871, -0.310401082, -0.0838228315, 0.321519971, 0.914122999, 0.246990189, -4.1645595e-05, -0.260826379, 0.965385854)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4097. LS.C0=clerp(LS.C0,CFrame.new(-1.63303888, 0.169894293, 0.0842211396, 0.906096697, 0.419105798, 0.0577863716, -0.423070848, 0.897600591, 0.123791598, 1.2692125e-05, -0.136614874, 0.990624309)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4098. RH.C0=clerp(RH.C0,CFrame.new(0.499628693, -1.99333799, 0.0851352066, 0.998365104, -0.0569815598, -0.00451312633, 0.0571600087, 0.995245874, 0.0788568333, -1.71480019e-06, -0.0789858773, 0.996875703)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4099. LH.C0=clerp(LH.C0,CFrame.new(-0.499035686, -1.98713207, 0.13623783, 0.997105896, 0.0756825954, 0.00720724696, -0.0760249943, 0.992612422, 0.0945565104, 2.28074987e-06, -0.0948308036, 0.995493412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4100. end
  4101. elseif Root.Velocity.y<-1 and hitfloor==nil then
  4102. Pose="Fall"
  4103. if attack==false then
  4104. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(15),0,0),.3)
  4105. Neck.C0=clerp(Neck.C0,CFrame.new(-4.63699251e-15, 1.5000248, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4106. RS.C0=clerp(RS.C0,CFrame.new(1.62379456, 0.113182411, 0.249294981, 0.946902871, -0.310401082, -0.0838228315, 0.321519971, 0.914122999, 0.246990189, -4.1645595e-05, -0.260826379, 0.965385854)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4107. LS.C0=clerp(LS.C0,CFrame.new(-1.63303888, 0.169894293, 0.0842211396, 0.906096697, 0.419105798, 0.0577863716, -0.423070848, 0.897600591, 0.123791598, 1.2692125e-05, -0.136614874, 0.990624309)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4108. RH.C0=clerp(RH.C0,CFrame.new(0.499628693, -1.99333799, 0.0851352066, 0.998365104, -0.0569815598, -0.00451312633, 0.0571600087, 0.995245874, 0.0788568333, -1.71480019e-06, -0.0789858773, 0.996875703)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4109. LH.C0=clerp(LH.C0,CFrame.new(-0.499035686, -1.98713207, 0.13623783, 0.997105896, 0.0756825954, 0.00720724696, -0.0760249943, 0.992612422, 0.0945565104, 2.28074987e-06, -0.0948308036, 0.995493412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4110. end
  4111. elseif torvel<1 and hitfloor~=nil then
  4112. Pose="Idle"
  4113. if attack==false then
  4114. if choice==1 and unleashed==true then
  4115. RJ.C0=clerp(RJ.C0,CFrame.new(-2.27821329e-06, -0.2775119364-.1*math.cos(sin/25), 3.49921102e-05, 0.659672916, -1.07726328e-15, -0.75155288, 2.25465865e-05, 1, 1.97901863e-05, 0.75155288, -2.99999992e-05, 0.659672916)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4116. Neck.C0=clerp(Neck.C0,CFrame.new(-6.31299736e-06, 1.50002289, 4.82660034e-05, 0.643483758, 0, 0.765459776, 0, 1, 0, -0.765459776, 0, 0.643483758)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4117. RS.C0=clerp(RS.C0,CFrame.new(1.31422901, 1.177441, -0.442079872, -0.990155756, 0.113052547, -0.0825285316, -0.139583051, -0.841381252, 0.522105515, -0.0104126334, 0.528485298, 0.848878622)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(180),0),.3)
  4118. LS.C0=clerp(LS.C0,CFrame.new(0.0409910828, 0.865940571, -0.774881124, 0.325620383, -0.929611802, 0.17260763, -0.149697006, -0.230941966, -0.961382687, 0.933575034, 0.287206978, -0.214359537)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4119. RH.C0=clerp(RH.C0,CFrame.new(0.496650368, -1.89283326+.1*math.cos(sin/25), 0.0260337293, 0.991793752, 0.00807351619, -0.127593964, 0, 0.998004138, 0.063148737, 0.127849191, -0.0626305193, 0.989814222)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4120. LH.C0=clerp(LH.C0,CFrame.new(-0.738804758, -1.88187542+.1*math.cos(sin/25), -0.0590641797, 0.623072207, 0.0634666681, 0.779585302, 0, 0.996702611, -0.0811423585, -0.782164454, 0.0505575463, 0.621017635)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4121. elseif choice==3 then
  4122. if unleashed==false then
  4123. RJ.C0=clerp(RJ.C0,CFrame.new(-9.06690912e-06, -0.2775119364-.1*math.cos(sin/25), 1.27186131e-05, 0.919510245, -1.54563862e-15, -0.393066078, 1.17919817e-05, 1, 2.75853072e-05, 0.393066078, -2.99999992e-05, 0.919510245)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4124. Neck.C0=clerp(Neck.C0,CFrame.new(2.28192475e-05, 1.50002468, 2.92600089e-05, 0.901203454, -0.182558104, 0.393070996, 0.198549956, 0.980090737, -2.64624432e-05, -0.385240436, 0.0780680776, 0.919508159)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4125. RS.C0=clerp(RS.C0,CFrame.new(1.52195001, 0.104041323, -0.404402345, 0.949402213, -0.13583073, 0.283170491, 0.220810995, 0.929856777, -0.294293761, -0.22333388, 0.3419303, 0.912801027)*CFrame.new(0-.02*math.sin(sin/25),0,0)*CFrame.Angles(0,0,math.rad(0-1*math.sin(sin/25))),.3)
  4126. LS.C0=clerp(LS.C0,CFrame.new(-1.20487344, -0.0877704173, 0.29601261, 0.975100696, -0.21827589, -0.0391697884, 0.216844127, 0.901489615, 0.374559939, -0.0464462638, -0.373727381, 0.926374972)*CFrame.new(0-.06*math.sin(sin/25),0,0+.06*math.sin(sin/25))*CFrame.Angles(math.rad(0-2*math.sin(sin/25)),0,math.rad(0-3*math.sin(sin/25))),.3)
  4127. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.88592043+.1*math.cos(sin/25), 0.116069727, 1, 0, 0, 0, 0.992655337, 0.120977424, 0, -0.120977439, 0.992655218)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4128. LH.C0=clerp(LH.C0,CFrame.new(-0.614154279, -1.88463154+.1*math.cos(sin/25), -0.25248158, 0.911190808, 0.0417874642, 0.409860015, 0, 0.994842768, -0.101429626, -0.411984771, 0.0924217477, 0.906491518)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4129. else
  4130. RJ.C0=clerp(RJ.C0,CFrame.new(1.19805439e-16, -0.1775119364-.15*math.cos(sin/35), -0.283175617, 1, -1.49079842e-15, -4.08067175e-16, -1.54563862e-15, 0.964519441, 0.264012009, 0, -0.264012039, 0.964519441)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4131. Neck.C0=clerp(Neck.C0,CFrame.new(-0.157584727, 1.49352062, -0.221821427, 0.972843468, -0.203232408, -0.110780075, 0.223253459, 0.950229347, 0.217307165, 0.0611026064, -0.236137897, 0.969796598)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-4,4)),math.rad(math.random(-4,4)),math.rad(math.random(-4,4))),.4)
  4132. RS.C0=clerp(RS.C0,CFrame.new(1.5793426, -0.0891602114, -0.235512465, 0.992907524, -0.118888937, 3.56666646e-06, 0.114671633, 0.957678556, -0.26401183, 0.0313846655, 0.262139708, 0.964519501)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-4,4)),math.rad(math.random(-4,4)),math.rad(math.random(-4,4))),.4)
  4133. LS.C0=clerp(LS.C0,CFrame.new(-1.53685725, 0.0265939608, -0.191111997, 0.980939448, 0.194314077, -9.32708099e-06, -0.187421262, 0.946130276, -0.264028519, -0.0512956306, 0.258997679, 0.964514911)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-4,4)),math.rad(math.random(-4,4)),math.rad(math.random(-10,4))),.4)
  4134. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.82560542+.15*math.cos(sin/35), -0.253282726, 1, 0, 0, 0, 0.98312813, -0.182918787, 0, 0.182918757, 0.98312813)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4135. LH.C0=clerp(LH.C0,CFrame.new(-0.499891281, -1.79360225+.15*math.cos(sin/35), -0.358776152, 0.995861232, 0.0908814445, -0.00100748253, -0.0876630247, 0.957550228, -0.274614424, -0.0239926353, 0.273566157, 0.961553991)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4136. end
  4137. elseif choice==6 or choice==8 then
  4138. RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4139. Neck.C0=clerp(Neck.C0,CFrame.new(-9.13347263e-16, 1.50002527, 3.7252903e-09, 1, -6.08639124e-16, -1.74044508e-17, -6.0888794e-16, 0.99959141, 0.0285839979, 0, -0.028583996, 0.99959141)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-2*math.sin(sin/25)),0,0),.3)
  4140. RS.C0=clerp(RS.C0,CFrame.new(1.57726872, 0.129899502, -1.80763891e-06, 0.958973765, -0.283494979, 8.22135189e-06, 0.283494949, 0.958973765, 2.18976675e-06, -8.50484867e-06, 2.30780643e-07, 1)*CFrame.new(0-.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0-4*math.sin(sin/25))),.3)
  4141. LS.C0=clerp(LS.C0,CFrame.new(-1.56889772, 0.217496723, -6.52490144e-06, 0.942298114, 0.334775031, -3.51281537e-20, -0.334775031, 0.942298114, 2.99999992e-05, 1.00432508e-05, -2.82689434e-05, 1)*CFrame.new(0+.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0+4*math.sin(sin/25))),.3)
  4142. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.3)
  4143. LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.3)
  4144. elseif choice==9 then
  4145. if unleashed==false then
  4146. RJ.C0=clerp(RJ.C0,CFrame.new(-9.53674316e-07, -0.908379614-.1*math.cos(sin/25), 0.12968111, 1, -1.05624934e-15, -2.11739814e-16, -1.07726328e-15, 0.980493188, 0.196553454, 0, -0.196553439, 0.980493188)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4147. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.59104264, -0.252605438, 1, 0, 0, 0, 0.89282769, 0.450398505, 0, -0.450398505, 0.89282769)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4148. RS.C0=clerp(RS.C0,CFrame.new(0.825959325, 1.14770687, -0.512684822, 0.881203234, 0.472715795, 0.00455911923, 0.323056549, -0.595122218, -0.735842526, -0.345131129, 0.649899602, -0.677137494)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4149. LS.C0=clerp(LS.C0,CFrame.new(-1.62408352, -0.018696066, -0.13600111, 0.977956653, 0.208807945, -6.26423525e-06, -0.204735979, 0.958879709, -0.196552783, -0.0410357788, 0.192221403, 0.980493307)*CFrame.new(0,0,0+.1*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.sin(sin/25)),0,0),.3)
  4150. RH.C0=clerp(RH.C0,CFrame.new(0.526393056, -1.51758659+.1*math.cos(sin/25), 0.74114871, 0.997387469, -0.0715409145, 0.0100121293, 0.0336826816, 0.583176792, 0.811646819, -0.0639047921, -0.809189081, 0.584062874)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4151. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.02817178+.1*math.cos(sin/25), -0.744173288, 1, 0, 0, 0, 0.946455777, -0.322833836, 0, 0.322833836, 0.946455777)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4152. else
  4153. local ka=math.random(5,35)
  4154. RJ.C0=clerp(RJ.C0,CFrame.new(1.80370076e-15, -1.16696155-.1*math.cos(sin/ka), 3.46302986e-05, 1, -1.21955634e-15, -9.49568932e-16, -1.54563862e-15, 0.789030731, 0.614353776, 0, -0.614353776, 0.789030731)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4155. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.57959735, -0.0832701623, 1, 0, 0, 0, 0.950454414, 0.31086424, 0, -0.31086424, 0.950454414)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4156. RS.C0=clerp(RS.C0,CFrame.new(1.04528499, 1.41031313, 0.0316486657, 0.188843042, 0.324740976, -0.926758707, -0.0242216289, -0.941911697, -0.334986269, -0.981708527, 0.0857074559, -0.170007735)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(90),0),.4)
  4157. LS.C0=clerp(LS.C0,CFrame.new(-1.0159564, 1.37193727, 0.0995550305, -0.931215107, -0.296901822, 0.211395115, 0.307137102, -0.951521039, 0.0165674686, 0.196228027, 0.0803551376, 0.977260351)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(180),0),.4)
  4158. RH.C0=clerp(RH.C0,CFrame.new(0.500011444, -2.01591682+.1*math.cos(sin/ka), 0.447649598, 1, 0, 0, 0, 0.895831347, 0.44439438, 0, -0.44439438, 0.895831347)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4159. LH.C0=clerp(LH.C0,CFrame.new(-0.500026703, -0.660362482+.1*math.cos(sin/ka), -0.916437149, 1, 0, 0, 0, 0.990659475, -0.136358738, 0, 0.136358738, 0.990659475)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4160. end
  4161. else
  4162. RJ.C0=clerp(RJ.C0,CFrame.new(0, -.2-.1*math.cos(sin/25), 0, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4163. Neck.C0=clerp(Neck.C0,CFrame.new(-2.38418579e-07, 1.48811007, -0.0519605279, 1, -1.16573809e-15, -1.10234284e-16, -1.17093835e-15, 0.995558858, 0.0941418335, 0, -0.0941418335, 0.995558858)*CFrame.new(0,0,0-.02*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.sin(sin/25)),0,0),.3)
  4164. RS.C0=clerp(RS.C0,CFrame.new(0.485295445, 0.585757077, -0.802916288, 0.175218061, 0.861367524, 0.476806641, 0.984396815, -0.161235869, -0.0704703405, 0.0161774736, 0.481714576, -0.876178801)*CFrame.new(0-.1*math.sin(sin/25),0,0)*CFrame.Angles(0,0,math.rad(0-3*math.sin(sin/25))),.3)
  4165. LS.C0=clerp(LS.C0,CFrame.new(-0.438956469, 0.256388187, -0.885131776, 0.309412003, -0.925967872, -0.216443405, 0.144776195, 0.270830035, -0.951677918, 0.939842641, 0.263124675, 0.217856154)*CFrame.new(0,0,0+.1*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.sin(sin/25)),0,0),.3)
  4166. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452+.1*math.cos(sin/25), 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4167. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272+.1*math.cos(sin/25), -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4168. end
  4169. end
  4170. elseif torvel>2 and hitfloor~=nil then
  4171. Pose="Walk"
  4172. if attack==false then
  4173. if choice==6 or choice==8 then
  4174. RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(70),0,0),.3)
  4175. Neck.C0=clerp(Neck.C0,CFrame.new(-8.14352087e-16, 1.33744168, 0.249104202, 1, -5.09894882e-16, 3.32793898e-16, -6.0888794e-16, 0.837419868, -0.546560228, 0, 0.546560228, 0.837419868)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-2*math.sin(sin/25)),0,0),.3)
  4176. RS.C0=clerp(RS.C0,CFrame.new(1.61950016, 0.284695148, 0.422294438, 0.920537889, -0.365736693, -0.137283012, 0.385950357, 0.797084987, 0.464433193, -0.060434036, -0.480512857, 0.874903083)*CFrame.new(0-.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0-4*math.sin(sin/25))),.3)
  4177. LS.C0=clerp(LS.C0,CFrame.new(-1.77115273, 0.242024779, 0.355535537, 0.908536434, 0.391400844, 0.146174386, -0.415631235, 0.811040759, 0.411659896, 0.0425706208, -0.434762657, 0.899538457)*CFrame.new(0+.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0+4*math.sin(sin/25))),.3)
  4178. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.3)
  4179. LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.3)
  4180. elseif choice==2 then
  4181.  
  4182. RJ.C0=clerp(RJ.C0,CFrame.new(-1.91203708e-06, -0.264509153-.1*math.sin(sin/2.5), -0.266138256, 1, -1.65417475e-08, 1.9495598e-08, 3.6266381e-09, 0.846569121, 0.532278895, -2.53091912e-08, -0.532278895, 0.846569121)*CFrame.new(0,0,0)*CFrame.Angles(0,0+Root.RotVelocity.Y/15,0),.3)
  4183. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.46416557, 0.140323952, 1, 0, 0, 0, 0.96886307, -0.247597575, 0, 0.247597605, 0.968862951)*CFrame.new(0,0,0)*CFrame.Angles(0,0+Head.RotVelocity.Y/20,0),.3)
  4184. RS.C0=clerp(RS.C0,CFrame.new(1.51737642, 0.238751292, 0.633444786, 0.963849127, -0.20280613, -0.172813848, 0.249956518, 0.463580012, 0.850067914, -0.0922859237, -0.862533152, 0.49751392)*CFrame.new(0,0,0-.1*math.cos(sin/2.5))*CFrame.Angles(math.rad(0+12*math.cos(sin/2.5)+-math.sin(sin/2.5)/15),0+RArm.RotVelocity.Y/20,0),.3)
  4185. LS.C0=clerp(LS.C0,CFrame.new(-1.69293177, 0.343249738, 0.59140259, 0.924847662, 0.338680565, 0.173067346, -0.334475517, 0.507624805, 0.794004679, 0.181060612, -0.792220056, 0.582756042)*CFrame.new(0,0,0-.1*math.cos(sin/2.5))*CFrame.Angles(math.rad(0+12*math.cos(sin/2.5)+-math.sin(sin/2.5)/15),0+LArm.RotVelocity.Y/20,0),.3)
  4186. RH.C0=clerp(RH.C0,CFrame.new(0.500011444, -1.60007749, 1.90734886e-06-.4*math.cos(sin/5), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,0+.1*math.sin(sin/2.5),0-.5*math.cos(sin/5))*CFrame.Angles(math.rad(0+75*math.cos(sin/5)+-math.sin(sin/5)/15),0,0),.3)
  4187. LH.C0=clerp(LH.C0,CFrame.new(-0.500023842, -1.60007463, 4.76837215e-07+.4*math.cos(sin/5), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,0+.1*math.sin(sin/2.5),0+.5*math.cos(sin/5))*CFrame.Angles(math.rad(0-75*math.cos(sin/5)+-math.sin(sin/5)/15),0,0),.3)
  4188. else
  4189. RJ.C0=clerp(RJ.C0,CFrame.new(-3.99348421e-09, -0.0268486161, -0.161635131, 1, -1.16135119e-08, 2.27779307e-08, 3.6266381e-09, 0.946308315, 0.323265731, -2.53091912e-08, -0.323265731, 0.946308315)*CFrame.new(0,-.3-.08*math.sin(sin/3.5),0)*CFrame.Angles(0,math.rad(0+7*math.cos(sin/7)+-math.sin(sin/7)/15)+Root.RotVelocity.Y/15,0),.3)
  4190. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.49165225, 0.0629501939, 1, 0, 0, 0, 0.991282046, -0.131758034, 0, 0.131758034, 0.991282046)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-2*math.cos(sin/3.5)+-math.sin(sin/3.5)/15),0+Head.RotVelocity.Y/20,0),.3)
  4191. RS.C0=clerp(RS.C0,CFrame.new(1.46631267, 0.0749171525, -2.33450191e-05+.3*math.cos(sin/7), 0.982963741, -0.183800012, -2.96562575e-06, 0.183800027, 0.982963681, 4.44054604e-06, 2.09733844e-06, -4.91738319e-06, 1.00000012)*CFrame.new(0+.02*math.cos(sin/3.5),0,0+.7*math.cos(sin/7))*CFrame.Angles(math.rad(0-80*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
  4192. LS.C0=clerp(LS.C0,CFrame.new(-1.48350062, 0.0571329743, -1.65494157e-07-.3*math.cos(sin/7), 0.982625127, 0.185601696, 1.50684855e-06, -0.185601696, 0.982625186, -5.27501106e-06, -2.46241689e-06, 4.88758087e-06, 1.00000012)*CFrame.new(0-.02*math.cos(sin/3.5),0,0-.7*math.cos(sin/7))*CFrame.Angles(math.rad(0+80*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
  4193. RH.C0=clerp(RH.C0,CFrame.new(0.500011444, -2.00007749, 1.90734886e-06-.4*math.cos(sin/7), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,.3+.08*math.sin(sin/3.5),0-.5*math.cos(sin/7))*CFrame.Angles(math.rad(0+75*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
  4194. LH.C0=clerp(LH.C0,CFrame.new(-0.500023842, -2.00007463, 4.76837215e-07+.4*math.cos(sin/7), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,.3+.08*math.sin(sin/3.5),0+.5*math.cos(sin/7))*CFrame.Angles(math.rad(0-75*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
  4195. end
  4196. end
  4197. end
  4198. end
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