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sytchenko

Meshlab. Vertex color to texture

Apr 15th, 2020
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  1. 1. Go to 'File > Import Mesh...'.
  2. 2. Go to 'Filters > Texture > Parametrization: Trivial Per-Triangle' (if you get an error about the inter-triangle border being too much increase the texture dimension).
  3. 2. Go to 'Filters > Texture > Transfer Vertex Attributes? to Texture (between 2 meshes)', the output .png will be saved in the same directory as your model.
  4. 4. Go to 'File > Export Mesh As' (we're resaving the .obj so it includes the new UVW coordinates).
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