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- print("Currently Playing The Streets")
- print("Waiting for player to confirm...")
- else
- return
- end
- undecided = true
- continue = false
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer('Welcome thanks for using Cypher X HUB',"All")
- wait(2)
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer('[Cypher X] - is made by Synthionized and Other Devs',"All")
- wait(2)
- local CypherX = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Title = Instance.new("Frame")
- local Streets = Instance.new("TextLabel")
- local Cypher = Instance.new("TextLabel")
- local Version = Instance.new("TextLabel")
- local Frames = Instance.new("Frame")
- local Credits = Instance.new("Frame")
- local TopText = Instance.new("TextLabel")
- local TweenExecutor = Instance.new("TextButton")
- local ScrollFunctions = Instance.new("ScrollingFrame")
- local Lol = Instance.new("TextLabel")
- local Paste = Instance.new("TextLabel")
- local Channel = Instance.new("TextButton")
- local ImageLabel = Instance.new("ImageLabel")
- local Dev = Instance.new("TextLabel")
- local Synthionized = Instance.new("TextLabel")
- local MainOne = Instance.new("Frame")
- local ScrollFunctions_2 = Instance.new("ScrollingFrame")
- local Energize = Instance.new("TextButton")
- local olo = Instance.new("TextLabel")
- local Aimbot = Instance.new("TextButton")
- local InfinYield = Instance.new("TextButton")
- local Combat = Instance.new("TextButton")
- local InvisShotty = Instance.new("TextButton")
- local Planks = Instance.new("TextButton")
- local AntiKnock = Instance.new("TextButton")
- local Help = Instance.new("TextLabel")
- local Lmao = Instance.new("TextLabel")
- local Frame = Instance.new("Frame")
- local Credit = Instance.new("TextButton")
- local Log = Instance.new("TextButton")
- local Logger = Instance.new("Frame")
- local TopText_2 = Instance.new("TextLabel")
- local TweenExecutor_2 = Instance.new("TextButton")
- local MainOne_2 = Instance.new("Frame")
- local Help_2 = Instance.new("TextLabel")
- local DecalLogger = Instance.new("TextButton")
- local AudioLogger = Instance.new("TextButton")
- local Lol_2 = Instance.new("TextLabel")
- local Hehe = Instance.new("TextLabel")
- local Devcon = Instance.new("TextLabel")
- local BorderHorizontal = Instance.new("Frame")
- local BorderHorizontal_2 = Instance.new("Frame")
- local Bord = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- --Properties:
- CypherX.Name = "Cypher X"
- CypherX.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = CypherX
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(0.192157, 0.192157, 0.192157)
- MainFrame.Draggable = true
- MainFrame.Position = UDim2.new(0.337400526, 0, 0.169284299, 0)
- MainFrame.Size = UDim2.new(0, 592, 0, 381)
- Title.Name = "Title"
- Title.Parent = MainFrame
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0, 0, 0.0315789469, 0)
- Title.Size = UDim2.new(0, 588, 0, 27)
- Streets.Name = "Streets"
- Streets.Parent = Title
- Streets.BackgroundColor3 = Color3.new(1, 1, 1)
- Streets.BackgroundTransparency = 1
- Streets.Position = UDim2.new(0.18877551, 0, 0.240740731, -13)
- Streets.Size = UDim2.new(0, 135, 0, 27)
- Streets.Font = Enum.Font.Cartoon
- Streets.Text = "The Streets HUB"
- Streets.TextColor3 = Color3.new(1, 1, 1)
- Streets.TextScaled = true
- Streets.TextSize = 14
- Streets.TextWrapped = true
- Cypher.Name = "Cypher"
- Cypher.Parent = Title
- Cypher.BackgroundColor3 = Color3.new(1, 1, 1)
- Cypher.BackgroundTransparency = 1
- Cypher.Position = UDim2.new(0.00510204071, 0, 0.240740746, -13)
- Cypher.Size = UDim2.new(0, 83, 0, 27)
- Cypher.Font = Enum.Font.Cartoon
- Cypher.Text = "Cypher"
- Cypher.TextColor3 = Color3.new(1, 1, 1)
- Cypher.TextScaled = true
- Cypher.TextSize = 14
- Cypher.TextWrapped = true
- Version.Name = "Version"
- Version.Parent = Title
- Version.BackgroundColor3 = Color3.new(1, 1, 1)
- Version.BackgroundTransparency = 1
- Version.Position = UDim2.new(0.18707484, -37, 0.166666627, -17)
- Version.Size = UDim2.new(0, 38, 0, 23)
- Version.Font = Enum.Font.Cartoon
- Version.Text = "X"
- Version.TextColor3 = Color3.new(1, 1, 1)
- Version.TextScaled = true
- Version.TextSize = 14
- Version.TextWrapped = true
- Frames.Name = "Frames"
- Frames.Parent = MainFrame
- Frames.BackgroundColor3 = Color3.new(1, 1, 1)
- Frames.BackgroundTransparency = 1
- Frames.ClipsDescendants = true
- Frames.Position = UDim2.new(0.00505902199, 0, 0.113956563, 0)
- Frames.Size = UDim2.new(0.994940996, 0, 0.886043429, 0)
- Credits.Name = "Credits"
- Credits.Parent = Frames
- Credits.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- Credits.BorderSizePixel = 0
- Credits.Position = UDim2.new(-1.0016892, 0, 1.86264515e-09, 0)
- Credits.Size = UDim2.new(0, 590, 0, 337)
- TopText.Name = "TopText"
- TopText.Parent = Credits
- TopText.BackgroundColor3 = Color3.new(1, 1, 1)
- TopText.BackgroundTransparency = 1
- TopText.Position = UDim2.new(0, 0, 0.0148367956, 0)
- TopText.Size = UDim2.new(0, 589, 0, 27)
- TopText.Font = Enum.Font.Cartoon
- TopText.Text = "=/Credits\\="
- TopText.TextColor3 = Color3.new(1, 1, 1)
- TopText.TextScaled = true
- TopText.TextSize = 20
- TopText.TextWrapped = true
- TweenExecutor.Name = "TweenExecutor"
- TweenExecutor.Parent = Credits
- TweenExecutor.BackgroundColor3 = Color3.new(0.152941, 0.490196, 1)
- TweenExecutor.BackgroundTransparency = 1
- TweenExecutor.BorderSizePixel = 0
- TweenExecutor.Position = UDim2.new(0.909100235, 0, 0.0107154734, 0)
- TweenExecutor.Size = UDim2.new(0, 41, 0, 29)
- TweenExecutor.Font = Enum.Font.Cartoon
- TweenExecutor.Text = "<"
- TweenExecutor.TextColor3 = Color3.new(1, 1, 1)
- TweenExecutor.TextScaled = true
- TweenExecutor.TextSize = 24
- TweenExecutor.TextWrapped = true
- ScrollFunctions.Name = "ScrollFunctions"
- ScrollFunctions.Parent = Credits
- ScrollFunctions.BackgroundColor3 = Color3.new(1, 1, 1)
- ScrollFunctions.BackgroundTransparency = 1
- ScrollFunctions.BorderSizePixel = 0
- ScrollFunctions.Position = UDim2.new(0, 0, 0.160237387, 0)
- ScrollFunctions.Size = UDim2.new(0, 589, 0, 268)
- ScrollFunctions.CanvasSize = UDim2.new(0, 0, 10, 0)
- ScrollFunctions.ScrollBarThickness = 4
- Lol.Name = "Lol"
- Lol.Parent = ScrollFunctions
- Lol.BackgroundColor3 = Color3.new(1, 1, 1)
- Lol.BackgroundTransparency = 1
- Lol.Position = UDim2.new(0.32937184, 0, 0.0543026701, 0)
- Lol.Size = UDim2.new(0, 200, 0, 50)
- Lol.Font = Enum.Font.Cartoon
- Lol.Text = "^^^"
- Lol.TextColor3 = Color3.new(1, 1, 1)
- Lol.TextSize = 30
- Paste.Name = "Paste"
- Paste.Parent = ScrollFunctions
- Paste.BackgroundColor3 = Color3.new(1, 1, 1)
- Paste.BackgroundTransparency = 1
- Paste.Position = UDim2.new(0.331069618, 0, 0.0593471825, 0)
- Paste.Size = UDim2.new(0, 200, 0, 50)
- Paste.Font = Enum.Font.Cartoon
- Paste.Text = "Click then paste into your search bar"
- Paste.TextColor3 = Color3.new(1, 1, 1)
- Paste.TextSize = 30
- Channel.Name = "Channel"
- Channel.Parent = ScrollFunctions
- Channel.BackgroundColor3 = Color3.new(0, 0, 0)
- Channel.BorderColor3 = Color3.new(1, 1, 1)
- Channel.Position = UDim2.new(0.378762424, 0, 0.0359623171, 0)
- Channel.Size = UDim2.new(0, 143, 0, 54)
- Channel.Font = Enum.Font.Cartoon
- Channel.Text = "Synthionized"
- Channel.TextColor3 = Color3.new(1, 1, 1)
- Channel.TextSize = 24
- ImageLabel.Parent = ScrollFunctions
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.Position = UDim2.new(0.241086587, 0, 0.082922183, 0)
- ImageLabel.Size = UDim2.new(0, 305, 0, 249)
- ImageLabel.Image = "rbxassetid://3295970440"
- Dev.Name = "Dev"
- Dev.Parent = ScrollFunctions
- Dev.BackgroundColor3 = Color3.new(1, 1, 1)
- Dev.BackgroundTransparency = 1
- Dev.Position = UDim2.new(0.331069618, 0, -0.00089020771, 0)
- Dev.Size = UDim2.new(0, 200, 0, 50)
- Dev.Font = Enum.Font.Cartoon
- Dev.Text = "=/Other Devs\\="
- Dev.TextColor3 = Color3.new(1, 1, 1)
- Dev.TextSize = 30
- Synthionized.Name = "Synthionized"
- Synthionized.Parent = ScrollFunctions
- Synthionized.BackgroundColor3 = Color3.new(1, 1, 1)
- Synthionized.BackgroundTransparency = 1
- Synthionized.Position = UDim2.new(0.331069618, 0, 0.017507419, 0)
- Synthionized.Size = UDim2.new(0, 200, 0, 50)
- Synthionized.Font = Enum.Font.Cartoon
- Synthionized.Text = "=/Synthionized\\="
- Synthionized.TextColor3 = Color3.new(1, 1, 1)
- Synthionized.TextSize = 30
- MainOne.Name = "MainOne"
- MainOne.Parent = Frames
- MainOne.BackgroundColor3 = Color3.new(1, 1, 1)
- MainOne.BackgroundTransparency = 0.89999997615814
- MainOne.Position = UDim2.new(-0.00392839313, 0, 0.000904873013, 0)
- MainOne.Size = UDim2.new(0, 590, 0, 337)
- ScrollFunctions_2.Name = "ScrollFunctions"
- ScrollFunctions_2.Parent = MainOne
- ScrollFunctions_2.BackgroundColor3 = Color3.new(1, 1, 1)
- ScrollFunctions_2.BackgroundTransparency = 1
- ScrollFunctions_2.BorderSizePixel = 0
- ScrollFunctions_2.Position = UDim2.new(0.00338983047, 0, 0.111853264, 0)
- ScrollFunctions_2.Size = UDim2.new(0, 587, 0, 232)
- ScrollFunctions_2.CanvasSize = UDim2.new(0, 0, 10, 0)
- ScrollFunctions_2.ScrollBarThickness = 4
- Energize.Name = "Energize"
- Energize.Parent = ScrollFunctions_2
- Energize.BackgroundColor3 = Color3.new(0, 0, 0)
- Energize.BorderColor3 = Color3.new(1, 1, 1)
- Energize.Position = UDim2.new(0.0151302386, 0, 0.0253214333, 0)
- Energize.Size = UDim2.new(0, 113, 0, 46)
- Energize.Font = Enum.Font.Cartoon
- Energize.Text = "Energize Anim"
- Energize.TextColor3 = Color3.new(1, 1, 1)
- Energize.TextScaled = true
- Energize.TextSize = 24
- Energize.TextWrapped = true
- Energize.MouseButton1Click:connect(function()
- -- Energize by illremember, fe animations
- -- DO NOT COPY AND CLAIM AS OWN, if you are using some of the script for your own, credit is highly appreciated!
- -- Thank you, and enjoy.
- -- Objects
- local Energize = Instance.new("ScreenGui") -- The actual GUI
- local SideFrame = Instance.new("Frame") -- Visible when GUI is closed
- local OpenGUI = Instance.new("TextButton") -- Part of SideFrame
- local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame
- local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame
- local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame
- local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there
- local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations
- local CheckR = Instance.new("TextLabel") -- Check if R15 or R6
- local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations
- local CrazySlash = Instance.new("TextButton")--COMPLETE
- local Open = Instance.new("TextButton")--COMPLETE
- local R15Spinner = Instance.new("TextButton")--COMPLETE
- local ArmsOut = Instance.new("TextButton")--COMPLETE
- local FloatSlash = Instance.new("TextButton")--COMPLETE
- local WeirdZombie = Instance.new("TextButton")--COMPLETE
- local DownSlash = Instance.new("TextButton")--COMPLETE
- local Pull = Instance.new("TextButton")--COMPLETE
- local CircleArm = Instance.new("TextButton")--COMPLETE
- local Bend = Instance.new("TextButton")--COMPLETE
- local RotateSlash = Instance.new("TextButton")--COMPLETE
- local FlingArms = Instance.new("TextButton")--COMPLETE
- local FullSwing = Instance.new("TextButton")--COMPLETE
- local GlitchLevitate = Instance.new("TextButton")--COMPLETE
- local MoonDance = Instance.new("TextButton")--COMPLETE
- local FullPunch = Instance.new("TextButton")--COMPLETE
- local Crouch = Instance.new("TextButton")--COMPLETE
- local SpinDance = Instance.new("TextButton")--COMPLETE
- local FloorFaint = Instance.new("TextButton")--COMPLETE
- local JumpingJacks = Instance.new("TextButton")--COMPLETE
- local Spinner = Instance.new("TextButton")--COMPLETE
- local MegaInsane = Instance.new("TextButton")--COMPLETE
- local ArmDetach = Instance.new("TextButton")--COMPLETE
- local WeirdMove = Instance.new("TextButton")--COMPLETE
- local Faint = Instance.new("TextButton")--COMPLETE
- local CloneIllusion = Instance.new("TextButton")--COMPLETE
- local Levitate = Instance.new("TextButton")--COMPLETE
- local DinoWalk = Instance.new("TextButton")--COMPLETE
- local FloorCrawl = Instance.new("TextButton")--COMPLETE
- local SwordSlam = Instance.new("TextButton")--COMPLETE
- local LoopHead = Instance.new("TextButton")--COMPLETE
- local HeroJump = Instance.new("TextButton")--COMPLETE
- local Insane = Instance.new("TextButton")--COMPLETE
- local FloatingHead = Instance.new("TextButton")--COMPLETE
- local HeadThrow = Instance.new("TextButton")--COMPLETE
- local MovingDance = Instance.new("TextButton")--COMPLETE
- local SuperPunch = Instance.new("TextButton")--COMPLETE
- local ArmTurbine = Instance.new("TextButton")--COMPLETE
- local Dab = Instance.new("TextButton")--COMPLETE
- local FloatSit = Instance.new("TextButton")--COMPLETE
- local SuperFaint = Instance.new("TextButton")--COMPLETE
- local BarrelRoll = Instance.new("TextButton")--COMPLETE
- local Scared = Instance.new("TextButton")--COMPLETE
- local InsaneArms = Instance.new("TextButton")--COMPLETE
- local SwordSlice = Instance.new("TextButton")--COMPLETE
- local SpinDance2 = Instance.new("TextButton")--COMPLETE
- local BowDown = Instance.new("TextButton")--COMPLETE
- local LoopSlam = Instance.new("TextButton")--COMPLETE
- local GuiTopFrame = Instance.new("Frame") -- Top of the main frame
- local CloseGUI = Instance.new("TextButton") -- To close the GUI
- local Title = Instance.new("TextLabel") -- Actual title of GUI, Energize
- -- Properties
- Energize.Name = "Energize"
- Energize.Parent = game.Players.LocalPlayer.PlayerGui
- SideFrame.Name = "SideFrame"
- SideFrame.Parent = Energize
- SideFrame.Active = true
- SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- SideFrame.Draggable = true
- SideFrame.Position = UDim2.new(0, 376, 0, 125)
- SideFrame.Size = UDim2.new(0, 460, 0, 32)
- SideFrame.Visible = false
- OpenGUI.Name = "OpenGUI"
- OpenGUI.Parent = SideFrame
- OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenGUI.BackgroundTransparency = 1
- OpenGUI.Position = UDim2.new(0, 426, 0, 0)
- OpenGUI.Size = UDim2.new(0, 34, 0, 32)
- OpenGUI.Font = Enum.Font.SourceSans
- OpenGUI.FontSize = Enum.FontSize.Size48
- OpenGUI.Text = "X"
- OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0)
- OpenGUI.TextSize = 40
- OpenGUI.TextWrapped = true
- SideFrameTitle.Name = "SideFrameTitle"
- SideFrameTitle.Parent = SideFrame
- SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- SideFrameTitle.BackgroundTransparency = 1
- SideFrameTitle.Position = UDim2.new(0, 170, 0, 0)
- SideFrameTitle.Size = UDim2.new(0, 119, 0, 31)
- SideFrameTitle.Font = Enum.Font.Arial
- SideFrameTitle.FontSize = Enum.FontSize.Size24
- SideFrameTitle.Text = "-Energize-"
- SideFrameTitle.TextSize = 21
- SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882)
- SideFrameTitle.TextStrokeTransparency = 0.69999998807907
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Energize
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.BackgroundTransparency = 1
- MainFrame.Draggable = true
- MainFrame.Position = UDim2.new(0, 376, 0, 125)
- MainFrame.Size = UDim2.new(0, 444, 0, 280)
- GuiBottomFrame.Name = "Gui BottomFrame"
- GuiBottomFrame.Parent = MainFrame
- GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247)
- GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32)
- Credits.Name = "Credits"
- Credits.Parent = GuiBottomFrame
- Credits.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits.BackgroundTransparency = 1
- Credits.Size = UDim2.new(0, 460, 0, 32)
- Credits.FontSize = Enum.FontSize.Size14
- Credits.Text = "By illremember -FE Animations Gui"
- Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- Credits.TextSize = 14
- Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726)
- Credits.TextStrokeTransparency = 0.69999998807907
- Credits.TextWrapped = true
- ScrollingFrame.Parent = MainFrame
- ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706)
- ScrollingFrame.Position = UDim2.new(0, 0, 0, 32)
- ScrollingFrame.Size = UDim2.new(0, 460, 0, 215)
- ScrollingFrame.ScrollBarThickness = 13
- FullSwing.Name = "FullSwing"
- FullSwing.Parent = ScrollingFrame
- FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FullSwing.Position = UDim2.new(0, 17, 0, 322)
- FullSwing.Size = UDim2.new(0, 119, 0, 34)
- FullSwing.Font = Enum.Font.Highway
- FullSwing.FontSize = Enum.FontSize.Size24
- FullSwing.Text = "Full Swing"
- FullSwing.TextSize = 20
- FullSwing.TextWrapped = true
- GlitchLevitate.Name = "GlitchLevitate"
- GlitchLevitate.Parent = ScrollingFrame
- GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- GlitchLevitate.Position = UDim2.new(0, 319, 0, 322)
- GlitchLevitate.Size = UDim2.new(0, 119, 0, 34)
- GlitchLevitate.Font = Enum.Font.Highway
- GlitchLevitate.FontSize = Enum.FontSize.Size24
- GlitchLevitate.Text = "Glitch Levitate"
- GlitchLevitate.TextSize = 20
- GlitchLevitate.TextWrapped = true
- MoonDance.Name = "MoonDance"
- MoonDance.Parent = ScrollingFrame
- MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- MoonDance.Position = UDim2.new(0, 319, 0, 280)
- MoonDance.Size = UDim2.new(0, 119, 0, 34)
- MoonDance.Font = Enum.Font.Highway
- MoonDance.FontSize = Enum.FontSize.Size24
- MoonDance.Text = "Moon Dance"
- MoonDance.TextSize = 20
- MoonDance.TextWrapped = true
- FullPunch.Name = "FullPunch"
- FullPunch.Parent = ScrollingFrame
- FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FullPunch.Position = UDim2.new(0, 17, 0, 280)
- FullPunch.Size = UDim2.new(0, 119, 0, 34)
- FullPunch.Font = Enum.Font.Highway
- FullPunch.FontSize = Enum.FontSize.Size24
- FullPunch.Text = "Full Punch"
- FullPunch.TextSize = 20
- FullPunch.TextWrapped = true
- Crouch.Name = "Crouch"
- Crouch.Parent = ScrollingFrame
- Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Crouch.Position = UDim2.new(0, 168, 0, 280)
- Crouch.Size = UDim2.new(0, 119, 0, 34)
- Crouch.Font = Enum.Font.Highway
- Crouch.FontSize = Enum.FontSize.Size24
- Crouch.Text = "Crouch"
- Crouch.TextSize = 20
- Crouch.TextWrapped = true
- SpinDance.Name = "SpinDance"
- SpinDance.Parent = ScrollingFrame
- SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SpinDance.Position = UDim2.new(0, 168, 0, 236)
- SpinDance.Size = UDim2.new(0, 119, 0, 34)
- SpinDance.Font = Enum.Font.Highway
- SpinDance.FontSize = Enum.FontSize.Size24
- SpinDance.Text = "Spin Dance"
- SpinDance.TextSize = 20
- SpinDance.TextWrapped = true
- FloorFaint.Name = "FloorFaint"
- FloorFaint.Parent = ScrollingFrame
- FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloorFaint.Position = UDim2.new(0, 17, 0, 236)
- FloorFaint.Size = UDim2.new(0, 119, 0, 34)
- FloorFaint.Font = Enum.Font.Highway
- FloorFaint.FontSize = Enum.FontSize.Size24
- FloorFaint.Text = "Floor Faint"
- FloorFaint.TextSize = 20
- FloorFaint.TextWrapped = true
- JumpingJacks.Name = "JumpingJacks"
- JumpingJacks.Parent = ScrollingFrame
- JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- JumpingJacks.Position = UDim2.new(0, 319, 0, 236)
- JumpingJacks.Size = UDim2.new(0, 119, 0, 34)
- JumpingJacks.Font = Enum.Font.Highway
- JumpingJacks.FontSize = Enum.FontSize.Size24
- JumpingJacks.Text = "Jumping Jacks"
- JumpingJacks.TextSize = 20
- JumpingJacks.TextWrapped = true
- Spinner.Name = "Spinner"
- Spinner.Parent = ScrollingFrame
- Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Spinner.Position = UDim2.new(0, 17, 0, 192)
- Spinner.Size = UDim2.new(0, 119, 0, 34)
- Spinner.Font = Enum.Font.Highway
- Spinner.FontSize = Enum.FontSize.Size24
- Spinner.Text = "Spinner"
- Spinner.TextSize = 20
- Spinner.TextWrapped = true
- MegaInsane.Name = "MegaInsane"
- MegaInsane.Parent = ScrollingFrame
- MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- MegaInsane.Position = UDim2.new(0, 168, 0, 192)
- MegaInsane.Size = UDim2.new(0, 119, 0, 34)
- MegaInsane.Font = Enum.Font.Highway
- MegaInsane.FontSize = Enum.FontSize.Size24
- MegaInsane.Text = "Mega Insane"
- MegaInsane.TextSize = 20
- MegaInsane.TextWrapped = true
- ArmDetach.Name = "ArmDetach"
- ArmDetach.Parent = ScrollingFrame
- ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- ArmDetach.Position = UDim2.new(0, 319, 0, 192)
- ArmDetach.Size = UDim2.new(0, 119, 0, 34)
- ArmDetach.Font = Enum.Font.Highway
- ArmDetach.FontSize = Enum.FontSize.Size24
- ArmDetach.Text = "Arm Detach"
- ArmDetach.TextSize = 20
- ArmDetach.TextWrapped = true
- WeirdMove.Name = "WeirdMove"
- WeirdMove.Parent = ScrollingFrame
- WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- WeirdMove.Position = UDim2.new(0, 168, 0, 148)
- WeirdMove.Size = UDim2.new(0, 119, 0, 34)
- WeirdMove.Font = Enum.Font.Highway
- WeirdMove.FontSize = Enum.FontSize.Size24
- WeirdMove.Text = "Weird Move"
- WeirdMove.TextSize = 20
- WeirdMove.TextWrapped = true
- Faint.Name = "Faint"
- Faint.Parent = ScrollingFrame
- Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Faint.Position = UDim2.new(0, 17, 0, 148)
- Faint.Size = UDim2.new(0, 119, 0, 34)
- Faint.Font = Enum.Font.Highway
- Faint.FontSize = Enum.FontSize.Size24
- Faint.Text = "Faint"
- Faint.TextSize = 20
- Faint.TextWrapped = true
- CloneIllusion.Name = "CloneIllusion"
- CloneIllusion.Parent = ScrollingFrame
- CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CloneIllusion.Position = UDim2.new(0, 319, 0, 148)
- CloneIllusion.Size = UDim2.new(0, 119, 0, 34)
- CloneIllusion.Font = Enum.Font.Highway
- CloneIllusion.FontSize = Enum.FontSize.Size24
- CloneIllusion.Text = "Clone Illusion"
- CloneIllusion.TextSize = 20
- CloneIllusion.TextWrapped = true
- Levitate.Name = "Levitate"
- Levitate.Parent = ScrollingFrame
- Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Levitate.Position = UDim2.new(0, 17, 0, 104)
- Levitate.Size = UDim2.new(0, 119, 0, 34)
- Levitate.Font = Enum.Font.Highway
- Levitate.FontSize = Enum.FontSize.Size24
- Levitate.Text = "Levitate"
- Levitate.TextSize = 20
- Levitate.TextWrapped = true
- DinoWalk.Name = "DinoWalk"
- DinoWalk.Parent = ScrollingFrame
- DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- DinoWalk.Position = UDim2.new(0, 168, 0, 104)
- DinoWalk.Size = UDim2.new(0, 119, 0, 34)
- DinoWalk.Font = Enum.Font.Highway
- DinoWalk.FontSize = Enum.FontSize.Size24
- DinoWalk.Text = "Dino Walk"
- DinoWalk.TextSize = 20
- DinoWalk.TextWrapped = true
- FloorCrawl.Name = "FloorCrawl"
- FloorCrawl.Parent = ScrollingFrame
- FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloorCrawl.Position = UDim2.new(0, 319, 0, 104)
- FloorCrawl.Size = UDim2.new(0, 119, 0, 34)
- FloorCrawl.Font = Enum.Font.Highway
- FloorCrawl.FontSize = Enum.FontSize.Size24
- FloorCrawl.Text = "Floor Crawl"
- FloorCrawl.TextSize = 20
- FloorCrawl.TextWrapped = true
- SwordSlam.Name = "SwordSlam"
- SwordSlam.Parent = ScrollingFrame
- SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SwordSlam.Position = UDim2.new(0, 319, 0, 60)
- SwordSlam.Size = UDim2.new(0, 119, 0, 34)
- SwordSlam.Font = Enum.Font.Highway
- SwordSlam.FontSize = Enum.FontSize.Size24
- SwordSlam.Text = "Sword Slam"
- SwordSlam.TextSize = 20
- SwordSlam.TextWrapped = true
- LoopHead.Name = "LoopHead"
- LoopHead.Parent = ScrollingFrame
- LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- LoopHead.Position = UDim2.new(0, 168, 0, 60)
- LoopHead.Size = UDim2.new(0, 119, 0, 34)
- LoopHead.Font = Enum.Font.Highway
- LoopHead.FontSize = Enum.FontSize.Size24
- LoopHead.Text = "Loop Head"
- LoopHead.TextSize = 20
- LoopHead.TextWrapped = true
- HeroJump.Name = "HeroJump"
- HeroJump.Parent = ScrollingFrame
- HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- HeroJump.Position = UDim2.new(0, 17, 0, 60)
- HeroJump.Size = UDim2.new(0, 119, 0, 34)
- HeroJump.Font = Enum.Font.Highway
- HeroJump.FontSize = Enum.FontSize.Size24
- HeroJump.Text = "Hero Jump"
- HeroJump.TextSize = 20
- HeroJump.TextWrapped = true
- Insane.Name = "Insane"
- Insane.Parent = ScrollingFrame
- Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Insane.Position = UDim2.new(0, 319, 0, 16)
- Insane.Size = UDim2.new(0, 119, 0, 34)
- Insane.Font = Enum.Font.Highway
- Insane.FontSize = Enum.FontSize.Size24
- Insane.Text = "Insane"
- Insane.TextSize = 20
- Insane.TextWrapped = true
- FloatingHead.Name = "FloatingHead"
- FloatingHead.Parent = ScrollingFrame
- FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloatingHead.Position = UDim2.new(0, 168, 0, 16)
- FloatingHead.Size = UDim2.new(0, 119, 0, 34)
- FloatingHead.Font = Enum.Font.Highway
- FloatingHead.FontSize = Enum.FontSize.Size24
- FloatingHead.Text = "Floating Head"
- FloatingHead.TextSize = 20
- FloatingHead.TextWrapped = true
- HeadThrow.Name = "HeadThrow"
- HeadThrow.Parent = ScrollingFrame
- HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- HeadThrow.Position = UDim2.new(0, 17, 0, 16)
- HeadThrow.Size = UDim2.new(0, 119, 0, 34)
- HeadThrow.Font = Enum.Font.Highway
- HeadThrow.FontSize = Enum.FontSize.Size24
- HeadThrow.Text = "Head Throw"
- HeadThrow.TextSize = 20
- HeadThrow.TextWrapped = true
- MovingDance.Name = "MovingDance"
- MovingDance.Parent = ScrollingFrame
- MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- MovingDance.Position = UDim2.new(0, 168, 0, 324)
- MovingDance.Size = UDim2.new(0, 119, 0, 34)
- MovingDance.Font = Enum.Font.Highway
- MovingDance.FontSize = Enum.FontSize.Size24
- MovingDance.Text = "Moving Dance"
- MovingDance.TextSize = 20
- MovingDance.TextWrapped = true
- SuperPunch.Name = "SuperPunch"
- SuperPunch.Parent = ScrollingFrame
- SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SuperPunch.Position = UDim2.new(0, 168, 0, 366)
- SuperPunch.Size = UDim2.new(0, 119, 0, 34)
- SuperPunch.Font = Enum.Font.Highway
- SuperPunch.FontSize = Enum.FontSize.Size24
- SuperPunch.Text = "Super Punch"
- SuperPunch.TextSize = 20
- SuperPunch.TextWrapped = true
- ArmTurbine.Name = "ArmTurbine"
- ArmTurbine.Parent = ScrollingFrame
- ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- ArmTurbine.Position = UDim2.new(0, 319, 0, 366)
- ArmTurbine.Size = UDim2.new(0, 119, 0, 34)
- ArmTurbine.Font = Enum.Font.Highway
- ArmTurbine.FontSize = Enum.FontSize.Size24
- ArmTurbine.Text = "Arm Turbine"
- ArmTurbine.TextSize = 20
- ArmTurbine.TextWrapped = true
- Dab.Name = "Dab"
- Dab.Parent = ScrollingFrame
- Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Dab.Position = UDim2.new(0, 17, 0, 366)
- Dab.Size = UDim2.new(0, 119, 0, 34)
- Dab.Font = Enum.Font.Highway
- Dab.FontSize = Enum.FontSize.Size24
- Dab.Text = "Dab"
- Dab.TextSize = 20
- Dab.TextWrapped = true
- FloatSit.Name = "FloatSit"
- FloatSit.Parent = ScrollingFrame
- FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloatSit.Position = UDim2.new(0, 168, 0, 410)
- FloatSit.Size = UDim2.new(0, 119, 0, 34)
- FloatSit.Font = Enum.Font.Highway
- FloatSit.FontSize = Enum.FontSize.Size24
- FloatSit.Text = "Float Sit"
- FloatSit.TextSize = 20
- FloatSit.TextWrapped = true
- SuperFaint.Name = "SuperFaint"
- SuperFaint.Parent = ScrollingFrame
- SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SuperFaint.Position = UDim2.new(0, 17, 0, 498)
- SuperFaint.Size = UDim2.new(0, 119, 0, 34)
- SuperFaint.Font = Enum.Font.Highway
- SuperFaint.FontSize = Enum.FontSize.Size24
- SuperFaint.Text = "Super Faint"
- SuperFaint.TextSize = 20
- SuperFaint.TextWrapped = true
- BarrelRoll.Name = "BarrelRoll"
- BarrelRoll.Parent = ScrollingFrame
- BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- BarrelRoll.Position = UDim2.new(0, 319, 0, 410)
- BarrelRoll.Size = UDim2.new(0, 119, 0, 34)
- BarrelRoll.Font = Enum.Font.Highway
- BarrelRoll.FontSize = Enum.FontSize.Size24
- BarrelRoll.Text = "Barrel Roll"
- BarrelRoll.TextSize = 20
- BarrelRoll.TextWrapped = true
- Scared.Name = "Scared"
- Scared.Parent = ScrollingFrame
- Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Scared.Position = UDim2.new(0, 319, 0, 454)
- Scared.Size = UDim2.new(0, 119, 0, 34)
- Scared.Font = Enum.Font.Highway
- Scared.FontSize = Enum.FontSize.Size24
- Scared.Text = "Scared"
- Scared.TextSize = 20
- Scared.TextWrapped = true
- InsaneArms.Name = "InsaneArms"
- InsaneArms.Parent = ScrollingFrame
- InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- InsaneArms.Position = UDim2.new(0, 17, 0, 454)
- InsaneArms.Size = UDim2.new(0, 119, 0, 34)
- InsaneArms.Font = Enum.Font.Highway
- InsaneArms.FontSize = Enum.FontSize.Size24
- InsaneArms.Text = "Insane Arms"
- InsaneArms.TextSize = 20
- InsaneArms.TextWrapped = true
- SwordSlice.Name = "SwordSlice"
- SwordSlice.Parent = ScrollingFrame
- SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SwordSlice.Position = UDim2.new(0, 168, 0, 454)
- SwordSlice.Size = UDim2.new(0, 119, 0, 34)
- SwordSlice.Font = Enum.Font.Highway
- SwordSlice.FontSize = Enum.FontSize.Size24
- SwordSlice.Text = "Sword Slice"
- SwordSlice.TextSize = 20
- SwordSlice.TextWrapped = true
- SpinDance2.Name = "SpinDance2"
- SpinDance2.Parent = ScrollingFrame
- SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SpinDance2.Position = UDim2.new(0, 168, 0, 498)
- SpinDance2.Size = UDim2.new(0, 119, 0, 34)
- SpinDance2.Font = Enum.Font.Highway
- SpinDance2.FontSize = Enum.FontSize.Size24
- SpinDance2.Text = "Spin Dance 2"
- SpinDance2.TextSize = 20
- SpinDance2.TextWrapped = true
- BowDown.Name = "BowDown"
- BowDown.Parent = ScrollingFrame
- BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- BowDown.Position = UDim2.new(0, 319, 0, 498)
- BowDown.Size = UDim2.new(0, 119, 0, 34)
- BowDown.Font = Enum.Font.Highway
- BowDown.FontSize = Enum.FontSize.Size24
- BowDown.Text = "Bow Down"
- BowDown.TextSize = 20
- BowDown.TextWrapped = true
- LoopSlam.Name = "LoopSlam"
- LoopSlam.Parent = ScrollingFrame
- LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- LoopSlam.Position = UDim2.new(0, 17, 0, 410)
- LoopSlam.Size = UDim2.new(0, 119, 0, 34)
- LoopSlam.Font = Enum.Font.Highway
- LoopSlam.FontSize = Enum.FontSize.Size24
- LoopSlam.Text = "Loop Slam"
- LoopSlam.TextSize = 20
- LoopSlam.TextWrapped = true
- GuiTopFrame.Name = "Gui TopFrame"
- GuiTopFrame.Parent = MainFrame
- GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- GuiTopFrame.Size = UDim2.new(0, 460, 0, 32)
- CloseGUI.Name = "CloseGUI"
- CloseGUI.Parent = GuiTopFrame
- CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseGUI.BackgroundTransparency = 1
- CloseGUI.Position = UDim2.new(0, 426, 0, 0)
- CloseGUI.Size = UDim2.new(0, 34, 0, 32)
- CloseGUI.Font = Enum.Font.SourceSans
- CloseGUI.FontSize = Enum.FontSize.Size48
- CloseGUI.Text = "X"
- CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0)
- CloseGUI.TextSize = 40
- CloseGUI.TextWrapped = true
- Title.Name = "Title"
- Title.Parent = GuiTopFrame
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Size = UDim2.new(0, 460, 0, 32)
- Title.FontSize = Enum.FontSize.Size14
- Title.Text = "-Energize-"
- Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Title.TextSize = 14
- Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1)
- Title.TextStrokeTransparency = 0.69999998807907
- Title.TextWrapped = true
- CheckR.Name = "CheckR"
- CheckR.Parent = GuiTopFrame
- CheckR.BackgroundColor3 = Color3.new(1, 1, 1)
- CheckR.BackgroundTransparency = 1
- CheckR.Size = UDim2.new(0, 171, 0, 32)
- CheckR.Font = Enum.Font.SourceSansBold
- CheckR.FontSize = Enum.FontSize.Size14
- CheckR.Text = "Text"
- CheckR.TextScaled = true
- CheckR.TextSize = 14
- CheckR.TextWrapped = true
- ScrollingFrameR15.Name = "ScrollingFrameR15"
- ScrollingFrameR15.Parent = MainFrame
- ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706)
- ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32)
- ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215)
- ScrollingFrameR15.Visible = false
- ScrollingFrameR15.ScrollBarThickness = 13
- CrazySlash.Name = "CrazySlash"
- CrazySlash.Parent = ScrollingFrameR15
- CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CrazySlash.Position = UDim2.new(0, 17, 0, 16)
- CrazySlash.Size = UDim2.new(0, 119, 0, 34)
- CrazySlash.Font = Enum.Font.Highway
- CrazySlash.FontSize = Enum.FontSize.Size24
- CrazySlash.Text = "CrazySlash"
- CrazySlash.TextSize = 20
- CrazySlash.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = ScrollingFrameR15
- Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Open.Position = UDim2.new(0, 168, 0, 16)
- Open.Size = UDim2.new(0, 119, 0, 34)
- Open.Font = Enum.Font.Highway
- Open.FontSize = Enum.FontSize.Size24
- Open.Text = "Open"
- Open.TextSize = 20
- Open.TextWrapped = true
- R15Spinner.Name = "R15Spinner"
- R15Spinner.Parent = ScrollingFrameR15
- R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- R15Spinner.Position = UDim2.new(0, 17, 0, 60)
- R15Spinner.Size = UDim2.new(0, 119, 0, 34)
- R15Spinner.Font = Enum.Font.Highway
- R15Spinner.FontSize = Enum.FontSize.Size24
- R15Spinner.Text = "Spinner"
- R15Spinner.TextSize = 20
- R15Spinner.TextWrapped = true
- ArmsOut.Name = "ArmsOut"
- ArmsOut.Parent = ScrollingFrameR15
- ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- ArmsOut.Position = UDim2.new(0, 319, 0, 16)
- ArmsOut.Size = UDim2.new(0, 119, 0, 34)
- ArmsOut.Font = Enum.Font.Highway
- ArmsOut.FontSize = Enum.FontSize.Size24
- ArmsOut.Text = "ArmsOut"
- ArmsOut.TextSize = 20
- ArmsOut.TextWrapped = true
- FloatSlash.Name = "FloatSlash"
- FloatSlash.Parent = ScrollingFrameR15
- FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloatSlash.Position = UDim2.new(0, 168, 0, 148)
- FloatSlash.Size = UDim2.new(0, 119, 0, 34)
- FloatSlash.Font = Enum.Font.Highway
- FloatSlash.FontSize = Enum.FontSize.Size24
- FloatSlash.Text = "FloatSlash"
- FloatSlash.TextSize = 20
- FloatSlash.TextWrapped = true
- WeirdZombie.Name = "WeirdZombie"
- WeirdZombie.Parent = ScrollingFrameR15
- WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- WeirdZombie.Position = UDim2.new(0, 17, 0, 148)
- WeirdZombie.Size = UDim2.new(0, 119, 0, 34)
- WeirdZombie.Font = Enum.Font.Highway
- WeirdZombie.FontSize = Enum.FontSize.Size24
- WeirdZombie.Text = "WeirdZombie"
- WeirdZombie.TextSize = 20
- WeirdZombie.TextWrapped = true
- DownSlash.Name = "DownSlash"
- DownSlash.Parent = ScrollingFrameR15
- DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- DownSlash.Position = UDim2.new(0, 319, 0, 148)
- DownSlash.Size = UDim2.new(0, 119, 0, 34)
- DownSlash.Font = Enum.Font.Highway
- DownSlash.FontSize = Enum.FontSize.Size24
- DownSlash.Text = "DownSlash"
- DownSlash.TextSize = 20
- DownSlash.TextWrapped = true
- Pull.Name = "Pull"
- Pull.Parent = ScrollingFrameR15
- Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Pull.Position = UDim2.new(0, 17, 0, 104)
- Pull.Size = UDim2.new(0, 119, 0, 34)
- Pull.Font = Enum.Font.Highway
- Pull.FontSize = Enum.FontSize.Size24
- Pull.Text = "Pull"
- Pull.TextSize = 20
- Pull.TextWrapped = true
- CircleArm.Name = "CircleArm"
- CircleArm.Parent = ScrollingFrameR15
- CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CircleArm.Position = UDim2.new(0, 168, 0, 104)
- CircleArm.Size = UDim2.new(0, 119, 0, 34)
- CircleArm.Font = Enum.Font.Highway
- CircleArm.FontSize = Enum.FontSize.Size24
- CircleArm.Text = "CircleArm"
- CircleArm.TextSize = 20
- CircleArm.TextWrapped = true
- Bend.Name = "Bend"
- Bend.Parent = ScrollingFrameR15
- Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Bend.Position = UDim2.new(0, 319, 0, 104)
- Bend.Size = UDim2.new(0, 119, 0, 34)
- Bend.Font = Enum.Font.Highway
- Bend.FontSize = Enum.FontSize.Size24
- Bend.Text = "Bend"
- Bend.TextSize = 20
- Bend.TextWrapped = true
- RotateSlash.Name = "RotateSlash"
- RotateSlash.Parent = ScrollingFrameR15
- RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- RotateSlash.Position = UDim2.new(0, 319, 0, 60)
- RotateSlash.Size = UDim2.new(0, 119, 0, 34)
- RotateSlash.Font = Enum.Font.Highway
- RotateSlash.FontSize = Enum.FontSize.Size24
- RotateSlash.Text = "RotateSlash"
- RotateSlash.TextSize = 20
- RotateSlash.TextWrapped = true
- FlingArms.Name = "FlingArms"
- FlingArms.Parent = ScrollingFrameR15
- FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FlingArms.Position = UDim2.new(0, 168, 0, 60)
- FlingArms.Size = UDim2.new(0, 119, 0, 34)
- FlingArms.Font = Enum.Font.Highway
- FlingArms.FontSize = Enum.FontSize.Size24
- FlingArms.Text = "FlingArms"
- FlingArms.TextSize = 20
- FlingArms.TextWrapped = true
- -- Buttons
- col = Color3.new(0.886275, 0.776471, 0.368627)
- loc = Color3.new(1, 0.906471, 0.568627)
- rcol = Color3.new(0.682353, 0.701961, 0.792157)
- rloc = Color3.new(0.882353, 0.901961, 0.992157)
- CloseGUI.MouseButton1Click:connect(function()
- MainFrame.Visible = false
- SideFrame.Visible = true
- SideFrame.Position = MainFrame.Position
- end)
- OpenGUI.MouseButton1Click:connect(function()
- MainFrame.Visible = true
- SideFrame.Visible = false
- MainFrame.Position = SideFrame.Position
- end)
- if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then
- ScrollingFrame.Visible = false
- ScrollingFrameR15.Visible = true
- CheckR.Text = "Showing R15 Animations"
- else
- ScrollingFrame.Visible = true
- ScrollingFrameR15.Visible = false
- CheckR.Text = "Showing R6 Animations"
- end
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35154961"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local HeadThrowACTIVE = false
- HeadThrow.MouseButton1Click:connect(function()
- HeadThrowACTIVE = not HeadThrowACTIVE
- if HeadThrowACTIVE then
- HeadThrow.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if HeadThrowACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- HeadThrow.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://121572214"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatingHeadACTIVE = false
- FloatingHead.MouseButton1Click:connect(function()
- FloatingHeadACTIVE = not FloatingHeadACTIVE
- if FloatingHeadACTIVE then
- track:Play(.1, 1, 1)
- FloatingHead.BackgroundColor3 = loc
- else
- track:Stop()
- FloatingHead.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://182724289"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CrouchACTIVE = false
- Crouch.MouseButton1Click:connect(function()
- CrouchACTIVE = not CrouchACTIVE
- if CrouchACTIVE then
- track:Play(.1, 1, 1)
- Crouch.BackgroundColor3 = loc
- else
- track:Stop()
- Crouch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://282574440"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloorCrawlACTIVE = false
- FloorCrawl.MouseButton1Click:connect(function()
- FloorCrawlACTIVE = not FloorCrawlACTIVE
- if FloorCrawlACTIVE then
- track:Play(.1, 1, 1)
- FloorCrawl.BackgroundColor3 = loc
- else
- track:Stop()
- FloorCrawl.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204328711"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local DinoWalkACTIVE = false
- DinoWalk.MouseButton1Click:connect(function()
- DinoWalkACTIVE = not DinoWalkACTIVE
- if DinoWalkACTIVE then
- track:Play(.1, 1, 1)
- DinoWalk.BackgroundColor3 = loc
- else
- track:Stop()
- DinoWalk.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429681631"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local JumpingJacksACTIVE = false
- JumpingJacks.MouseButton1Click:connect(function()
- JumpingJacksACTIVE = not JumpingJacksACTIVE
- if JumpingJacksACTIVE then
- track:Play(.1, 1, 1)
- JumpingJacks.BackgroundColor3 = loc
- else
- track:Stop()
- JumpingJacks.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35154961"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LoopHeadACTIVE = false
- LoopHead.MouseButton1Click:connect(function()
- LoopHeadACTIVE = not LoopHeadACTIVE
- if LoopHeadACTIVE then
- LoopHead.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if LoopHeadACTIVE then
- track:Play(.5, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- LoopHead.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local HeroJumpACTIVE = false
- HeroJump.MouseButton1Click:connect(function()
- HeroJumpACTIVE = not HeroJumpACTIVE
- if HeroJumpACTIVE then
- HeroJump.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if HeroJumpACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- HeroJump.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181526230"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FaintACTIVE = false
- Faint.MouseButton1Click:connect(function()
- FaintACTIVE = not FaintACTIVE
- if FaintACTIVE then
- track:Play(.1, 1, 1)
- Faint.BackgroundColor3 = loc
- else
- track:Stop()
- Faint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181525546"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloorFaintACTIVE = false
- FloorFaint.MouseButton1Click:connect(function()
- FloorFaintACTIVE = not FloorFaintACTIVE
- if FloorFaintACTIVE then
- FloorFaint.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FloorFaintACTIVE then
- track:Play(.1, 1, 2)
- end
- end
- end
- else
- track:Stop()
- FloorFaint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181525546"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SuperFaintACTIVE = false
- SuperFaint.MouseButton1Click:connect(function()
- SuperFaintACTIVE = not SuperFaintACTIVE
- if SuperFaintACTIVE then
- SuperFaint.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SuperFaintACTIVE then
- track:Play(.1, 0.5, 40)
- end
- end
- end
- else
- track:Stop()
- SuperFaint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://313762630"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LevitateACTIVE = false
- Levitate.MouseButton1Click:connect(function()
- LevitateACTIVE = not LevitateACTIVE
- if LevitateACTIVE then
- track:Play(.1, 1, 1)
- Levitate.BackgroundColor3 = loc
- else
- track:Stop()
- Levitate.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://183412246"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local DabACTIVE = false
- Dab.MouseButton1Click:connect(function()
- DabACTIVE = not DabACTIVE
- if DabACTIVE then
- Dab.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if DabACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Dab.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://188632011"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinACTIVE = false
- Spinner.MouseButton1Click:connect(function()
- SpinACTIVE = not SpinACTIVE
- if SpinACTIVE then
- Spinner.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinACTIVE then
- track:Play(.1, 1, 2)
- end
- end
- end
- else
- track:Stop()
- Spinner.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://179224234"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatSitACTIVE = false
- FloatSit.MouseButton1Click:connect(function()
- FloatSitACTIVE = not FloatSitACTIVE
- if FloatSitACTIVE then
- track:Play(.1, 1, 1)
- FloatSit.BackgroundColor3 = loc
- else
- track:Stop()
- FloatSit.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429703734"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MovingDanceACTIVE = false
- MovingDance.MouseButton1Click:connect(function()
- MovingDanceACTIVE = not MovingDanceACTIVE
- if MovingDanceACTIVE then
- MovingDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MovingDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- MovingDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local WeirdMoveACTIVE = false
- WeirdMove.MouseButton1Click:connect(function()
- WeirdMoveACTIVE = not WeirdMoveACTIVE
- if WeirdMoveACTIVE then
- track:Play(.1, 1, 1)
- WeirdMove.BackgroundColor3 = loc
- else
- track:Stop()
- WeirdMove.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CloneIllusionACTIVE = false
- CloneIllusion.MouseButton1Click:connect(function()
- CloneIllusionACTIVE = not CloneIllusionACTIVE
- if CloneIllusionACTIVE then
- track:Play(.5, 1, 1e7)
- CloneIllusion.BackgroundColor3 = loc
- else
- track:Stop()
- CloneIllusion.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://313762630"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local GlitchLevitateACTIVE = false
- GlitchLevitate.MouseButton1Click:connect(function()
- GlitchLevitateACTIVE = not GlitchLevitateACTIVE
- if GlitchLevitateACTIVE then
- track:Play(.5, 1, 1e7)
- GlitchLevitate.BackgroundColor3 = loc
- else
- track:Stop()
- GlitchLevitate.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429730430"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinDanceACTIVE = false
- SpinDance.MouseButton1Click:connect(function()
- SpinDanceACTIVE = not SpinDanceACTIVE
- if SpinDanceACTIVE then
- SpinDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SpinDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://45834924"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MoonDanceACTIVE = false
- MoonDance.MouseButton1Click:connect(function()
- MoonDanceACTIVE = not MoonDanceACTIVE
- if MoonDanceACTIVE then
- MoonDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MoonDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- MoonDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204062532"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FullPunchACTIVE = false
- FullPunch.MouseButton1Click:connect(function()
- FullPunchACTIVE = not FullPunchACTIVE
- if FullPunchACTIVE then
- FullPunch.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FullPunchACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FullPunch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://186934910"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinDance2ACTIVE = false
- SpinDance2.MouseButton1Click:connect(function()
- SpinDance2ACTIVE = not SpinDance2ACTIVE
- if SpinDance2ACTIVE then
- SpinDance2.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinDance2ACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SpinDance2.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204292303"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local BowDownACTIVE = false
- BowDown.MouseButton1Click:connect(function()
- BowDownACTIVE = not BowDownACTIVE
- if BowDownACTIVE then
- BowDown.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if BowDownACTIVE then
- track:Play(.1, 1, 3)
- end
- end
- end
- else
- track:Stop()
- BowDown.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204295235"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SwordSlamACTIVE = false
- SwordSlam.MouseButton1Click:connect(function()
- SwordSlamACTIVE = not SwordSlamACTIVE
- if SwordSlamACTIVE then
- SwordSlam.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SwordSlamACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SwordSlam.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204295235"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LoopSlamACTIVE = false
- LoopSlam.MouseButton1Click:connect(function()
- LoopSlamACTIVE = not LoopSlamACTIVE
- if LoopSlamACTIVE then
- LoopSlam.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if LoopSlamACTIVE then
- track:Play(.1, 1, 1e4)
- end
- end
- end
- else
- track:Stop()
- LoopSlam.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MegaInsaneACTIVE = false
- MegaInsane.MouseButton1Click:connect(function()
- MegaInsaneACTIVE = not MegaInsaneACTIVE
- if MegaInsaneACTIVE then
- MegaInsane.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MegaInsaneACTIVE then
- track:Play(.1, 0.5, 40)
- end
- end
- end
- else
- track:Stop()
- MegaInsane.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://126753849"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SuperPunchACTIVE = false
- SuperPunch.MouseButton1Click:connect(function()
- SuperPunchACTIVE = not SuperPunchACTIVE
- if SuperPunchACTIVE then
- SuperPunch.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SuperPunchACTIVE then
- track:Play(.1, 1, 3)
- end
- end
- end
- else
- track:Stop()
- SuperPunch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://218504594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FullSwingACTIVE = false
- FullSwing.MouseButton1Click:connect(function()
- FullSwingACTIVE = not FullSwingACTIVE
- if FullSwingACTIVE then
- FullSwing.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FullSwingACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FullSwing.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://259438880"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmTurbineACTIVE = false
- ArmTurbine.MouseButton1Click:connect(function()
- ArmTurbineACTIVE = not ArmTurbineACTIVE
- if ArmTurbineACTIVE then
- track:Play(.1, 1, 1e3)
- ArmTurbine.BackgroundColor3 = loc
- else
- track:Stop()
- ArmTurbine.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://136801964"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local BarrelRollACTIVE = false
- BarrelRoll.MouseButton1Click:connect(function()
- BarrelRollACTIVE = not BarrelRollACTIVE
- if BarrelRollACTIVE then
- BarrelRoll.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if BarrelRollACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- BarrelRoll.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://180612465"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ScaredACTIVE = false
- Scared.MouseButton1Click:connect(function()
- ScaredACTIVE = not ScaredACTIVE
- if ScaredACTIVE then
- Scared.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if ScaredACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Scared.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33796059"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local InsaneACTIVE = false
- Insane.MouseButton1Click:connect(function()
- InsaneACTIVE = not InsaneACTIVE
- if InsaneACTIVE then
- track:Play(.1, 1, 1e8)
- Insane.BackgroundColor3 = loc
- else
- track:Stop()
- Insane.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33169583"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmDetachACTIVE = false
- ArmDetach.MouseButton1Click:connect(function()
- ArmDetachACTIVE = not ArmDetachACTIVE
- if ArmDetachACTIVE then
- ArmDetach.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if ArmDetachACTIVE then
- track:Play(.1, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- ArmDetach.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35978879"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SwordSliceACTIVE = false
- SwordSlice.MouseButton1Click:connect(function()
- SwordSliceACTIVE = not SwordSliceACTIVE
- if SwordSliceACTIVE then
- track:Play(.1, 1, 1)
- SwordSlice.BackgroundColor3 = loc
- else
- track:Stop()
- SwordSlice.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://27432691"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local InsaneArmsACTIVE = false
- InsaneArms.MouseButton1Click:connect(function()
- InsaneArmsACTIVE = not InsaneArmsACTIVE
- if InsaneArmsACTIVE then
- InsaneArms.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if InsaneArmsACTIVE then
- track:Play(.1, 1, 1e4)
- end
- end
- end
- else
- track:Stop()
- InsaneArms.BackgroundColor3 = col
- end
- end)
- -- R15
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://674871189"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CrazySlashACTIVE = false
- CrazySlash.MouseButton1Click:connect(function()
- CrazySlashACTIVE = not CrazySlashACTIVE
- if CrazySlashACTIVE then
- CrazySlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if CrazySlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- CrazySlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://582855105"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local OpenACTIVE = false
- Open.MouseButton1Click:connect(function()
- OpenACTIVE = not OpenACTIVE
- if OpenACTIVE then
- Open.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if OpenACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Open.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754658275"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local R15SpinnerACTIVE = false
- R15Spinner.MouseButton1Click:connect(function()
- R15SpinnerACTIVE = not R15SpinnerACTIVE
- if R15SpinnerACTIVE then
- R15Spinner.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if R15SpinnerACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- R15Spinner.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://582384156"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmsOutACTIVE = false
- ArmsOut.MouseButton1Click:connect(function()
- ArmsOutACTIVE = not ArmsOutACTIVE
- if ArmsOutACTIVE then
- ArmsOut.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if ArmsOutACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- ArmsOut.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://717879555"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatSlashACTIVE = false
- FloatSlash.MouseButton1Click:connect(function()
- FloatSlashACTIVE = not FloatSlashACTIVE
- if FloatSlashACTIVE then
- FloatSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if FloatSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FloatSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://708553116"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- WeirdZombieACTIVE = false
- WeirdZombie.MouseButton1Click:connect(function()
- WeirdZombieACTIVE = not WeirdZombieACTIVE
- if WeirdZombieACTIVE then
- WeirdZombie.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if WeirdZombieACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- WeirdZombie.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://746398327"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- DownSlashACTIVE = false
- DownSlash.MouseButton1Click:connect(function()
- DownSlashACTIVE = not DownSlashACTIVE
- if DownSlashACTIVE then
- DownSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if DownSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- DownSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://675025795"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- PullACTIVE = false
- Pull.MouseButton1Click:connect(function()
- PullACTIVE = not PullACTIVE
- if PullACTIVE then
- Pull.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if PullACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Pull.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://698251653"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- CircleArmACTIVE = false
- CircleArm.MouseButton1Click:connect(function()
- CircleArmACTIVE = not CircleArmACTIVE
- if CircleArmACTIVE then
- CircleArm.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if CircleArmACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- CircleArm.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://696096087"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- BendACTIVE = false
- Bend.MouseButton1Click:connect(function()
- BendACTIVE = not BendACTIVE
- if BendACTIVE then
- Bend.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if BendACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Bend.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://675025570"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- RotateSlashACTIVE = false
- RotateSlash.MouseButton1Click:connect(function()
- RotateSlashACTIVE = not RotateSlashACTIVE
- if RotateSlashACTIVE then
- RotateSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if RotateSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- RotateSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754656200"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- FlingArmsACTIVE = false
- FlingArms.MouseButton1Click:connect(function()
- FlingArmsACTIVE = not FlingArmsACTIVE
- if FlingArmsACTIVE then
- FlingArms.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if FlingArmsACTIVE then
- track:Play(.1, 1, 10)
- end
- end
- end
- else
- track:Stop()
- FlingArms.BackgroundColor3 = rcol
- end
- end)
- -- Finished update!
- end)
- olo.Name = "olo"
- olo.Parent = ScrollFunctions_2
- olo.BackgroundColor3 = Color3.new(1, 1, 1)
- olo.BackgroundTransparency = 1
- olo.Position = UDim2.new(0.445771366, 0, 0.0444734506, -13)
- olo.Size = UDim2.new(0, 73, 0, 37)
- olo.Font = Enum.Font.Cartoon
- olo.Text = "Press [K]"
- olo.TextColor3 = Color3.new(1, 1, 1)
- olo.TextScaled = true
- olo.TextSize = 14
- olo.TextWrapped = true
- Aimbot.Name = "Aimbot"
- Aimbot.Parent = ScrollFunctions_2
- Aimbot.BackgroundColor3 = Color3.new(0, 0, 0)
- Aimbot.BorderColor3 = Color3.new(1, 1, 1)
- Aimbot.Position = UDim2.new(0.0151302461, 0, 0.00425318256, 0)
- Aimbot.Size = UDim2.new(0, 113, 0, 46)
- Aimbot.Font = Enum.Font.Cartoon
- Aimbot.Text = "Aimbot"
- Aimbot.TextColor3 = Color3.new(1, 1, 1)
- Aimbot.TextScaled = true
- Aimbot.TextSize = 24
- Aimbot.TextWrapped = true
- Aimbot.MouseButton1Click:connect(function()
- mouse = game.Players.LocalPlayer:getMouse()
- mouse.Button1Down:connect(function()
- if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) then
- local selected = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
- if game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool") then
- local tool = game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool")
- if tool:findFirstChild("Fire") then
- if selected ~= nil then
- repeat
- tool.Fire:FireServer(selected.Character.Head.CFrame)
- wait()
- until selected.Character:findFirstChild("KO")
- end
- end
- end
- end
- end)
- end)
- InfinYield.Name = "InfinYield"
- InfinYield.Parent = ScrollFunctions_2
- InfinYield.BackgroundColor3 = Color3.new(0, 0, 0)
- InfinYield.BorderColor3 = Color3.new(1, 1, 1)
- InfinYield.Position = UDim2.new(0.410360217, 0, 0.00425318256, 0)
- InfinYield.Size = UDim2.new(0, 113, 0, 46)
- InfinYield.Font = Enum.Font.Cartoon
- InfinYield.Text = "Infinite Yield"
- InfinYield.TextColor3 = Color3.new(1, 1, 1)
- InfinYield.TextScaled = true
- InfinYield.TextSize = 24
- InfinYield.TextWrapped = true
- InfinYield.MouseButton1Click:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/tzTXmYf2'),true))()
- end)
- Combat.Name = "Combat"
- Combat.Parent = ScrollFunctions_2
- Combat.BackgroundColor3 = Color3.new(0, 0, 0)
- Combat.BorderColor3 = Color3.new(1, 1, 1)
- Combat.Position = UDim2.new(0.763000727, 0, 0.00365971215, 0)
- Combat.Size = UDim2.new(0, 113, 0, 46)
- Combat.Font = Enum.Font.Cartoon
- Combat.Text = "Combat [V2]"
- Combat.TextColor3 = Color3.new(1, 1, 1)
- Combat.TextScaled = true
- Combat.TextSize = 24
- Combat.TextWrapped = true
- Combat.MouseButton1Click:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/p0aN6f2h'),true))()
- end)
- InvisShotty.Name = "InvisShotty"
- InvisShotty.Parent = ScrollFunctions_2
- InvisShotty.BackgroundColor3 = Color3.new(0, 0, 0)
- InvisShotty.BorderColor3 = Color3.new(1, 1, 1)
- InvisShotty.Position = UDim2.new(0.763000727, 0, 0.0253214333, 0)
- InvisShotty.Size = UDim2.new(0, 113, 0, 46)
- InvisShotty.Font = Enum.Font.Cartoon
- InvisShotty.Text = "Invisible Shotty"
- InvisShotty.TextColor3 = Color3.new(1, 1, 1)
- InvisShotty.TextScaled = true
- InvisShotty.TextSize = 24
- InvisShotty.TextWrapped = true
- InvisShotty.MouseButton1Click:connect(function()
- local function invis(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v.Name == "Weld" and v.Parent.Name ~= "Heh" and v.Parent.Name ~= "Barrel" then
- v:Destroy()
- end
- invis(v)
- end
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Shotty") then
- game.Players.LocalPlayer.Backpack:FindFirstChild("Shotty").Parent = game.Players.LocalPlayer.Character
- end
- wait(0.1)
- invis(game.Players.LocalPlayer.Character.Shotty)
- game.Players.LocalPlayer.Character.Shotty.Grip = CFrame.new(-0.2,0,-3)
- game.Players.LocalPlayer.Character.Shotty.Equipped:Connect(function()
- wait()
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- if track.Name == "Idle" then
- track:Stop()
- end
- end
- end)
- wait(1.5)
- if game.Players.LocalPlayer.Character:FindFirstChild("Shotty") then
- game.Players.LocalPlayer.Character.Shotty.Parent = game.Players.LocalPlayer.Backpack
- end
- -- Made by Aidez :OOO
- end)
- Planks.Name = "Planks"
- Planks.Parent = ScrollFunctions_2
- Planks.BackgroundColor3 = Color3.new(0, 0, 0)
- Planks.BorderColor3 = Color3.new(1, 1, 1)
- Planks.Position = UDim2.new(0.410360217, 0, 0.0253214352, 0)
- Planks.Size = UDim2.new(0, 113, 0, 46)
- Planks.Font = Enum.Font.Cartoon
- Planks.Text = "Floating Planks"
- Planks.TextColor3 = Color3.new(1, 1, 1)
- Planks.TextScaled = true
- Planks.TextSize = 24
- Planks.TextWrapped = true
- Planks.MouseButton1Click:connect(function()
- planks = {}
- pos = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,-20,0)
- gotomouse = false
- behindchar = true
- mouse = game.Players.LocalPlayer:GetMouse()
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Boards" then
- for i,x in pairs(v:GetChildren()) do
- table.insert(planks,(#planks+1),x)
- end
- end
- end
- for i=1,#planks do
- local keep = Instance.new("BodyPosition")
- keep.Parent = planks[i]
- keep.Name = "no"
- keep.P = 100
- keep.D = 50
- keep.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,0,10)
- keep.ReachedTarget:Connect(function()
- keep.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,0,10)
- end)
- end
- mouse.KeyDown:connect(function(key)
- if key == "k" then
- behindchar = not behindchar
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if behindchar == true then
- for i=1,#planks do
- planks[i].no.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,-10,0)
- end
- end
- end)
- end)
- AntiKnock.Name = "AntiKnock"
- AntiKnock.Parent = ScrollFunctions_2
- AntiKnock.BackgroundColor3 = Color3.new(0, 0, 0)
- AntiKnock.BorderColor3 = Color3.new(1, 1, 1)
- AntiKnock.Position = UDim2.new(0.413767368, 0, 0.055291757, 0)
- AntiKnock.Size = UDim2.new(0, 113, 0, 46)
- AntiKnock.Font = Enum.Font.Cartoon
- AntiKnock.Text = "Anti Knockdown"
- AntiKnock.TextColor3 = Color3.new(1, 1, 1)
- AntiKnock.TextScaled = true
- AntiKnock.TextSize = 24
- AntiKnock.TextWrapped = true
- AntiKnock.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.StateChanged:Connect(function(old, new)
- if new == Enum.HumanoidStateType.FallingDown or new == Enum.HumanoidStateType.PlatformStanding then
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Humanoid.Sit = false
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
- end
- end)
- game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
- repeat wait() until char:FindFirstChild("Humanoid")
- char.Humanoid.StateChanged:Connect(function(old, new)
- if new == Enum.HumanoidStateType.FallingDown or new == Enum.HumanoidStateType.PlatformStanding then
- char.Humanoid.PlatformStand = false
- char.Humanoid.Sit = false
- char.Humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
- char.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
- end
- end)
- end)
- -- Made by Aidez :OOO
- end)
- Help.Name = "Help"
- Help.Parent = MainOne
- Help.BackgroundColor3 = Color3.new(1, 1, 1)
- Help.BackgroundTransparency = 1
- Help.Position = UDim2.new(0.0186613686, 0, 0.878722966, -13)
- Help.Size = UDim2.new(0, 188, 0, 50)
- Help.Font = Enum.Font.Cartoon
- Help.Text = "Press [F8] to Close or Open GUI"
- Help.TextColor3 = Color3.new(1, 1, 1)
- Help.TextScaled = true
- Help.TextSize = 14
- Help.TextWrapped = true
- Lmao.Name = "Lmao"
- Lmao.Parent = MainOne
- Lmao.BackgroundColor3 = Color3.new(1, 1, 1)
- Lmao.BackgroundTransparency = 1
- Lmao.Position = UDim2.new(0.662729204, 0, 0.875755608, -13)
- Lmao.Size = UDim2.new(0, 188, 0, 50)
- Lmao.Font = Enum.Font.Cartoon
- Lmao.Text = "Press [F9] for Commands"
- Lmao.TextColor3 = Color3.new(1, 1, 1)
- Lmao.TextScaled = true
- Lmao.TextSize = 14
- Lmao.TextWrapped = true
- Frame.Parent = MainOne
- Frame.BackgroundColor3 = Color3.new(0.192157, 0.192157, 0.192157)
- Frame.Position = UDim2.new(0.00393035356, 0, 0, 0)
- Frame.Size = UDim2.new(0, 587, 0, 38)
- Credit.Name = "Credit"
- Credit.Parent = Frame
- Credit.BackgroundColor3 = Color3.new(0, 0, 0)
- Credit.BorderColor3 = Color3.new(1, 1, 1)
- Credit.Position = UDim2.new(0.0143073872, 0, 0.149122551, 0)
- Credit.Size = UDim2.new(0, 74, 0, 22)
- Credit.Font = Enum.Font.Cartoon
- Credit.Text = "Credits"
- Credit.TextColor3 = Color3.new(1, 1, 1)
- Credit.TextScaled = true
- Credit.TextSize = 24
- Credit.TextWrapped = true
- Log.Name = "Log"
- Log.Parent = Frame
- Log.BackgroundColor3 = Color3.new(0, 0, 0)
- Log.BorderColor3 = Color3.new(1, 1, 1)
- Log.Position = UDim2.new(0.171036512, 0, 0.149122551, 0)
- Log.Size = UDim2.new(0, 74, 0, 22)
- Log.Font = Enum.Font.Cartoon
- Log.Text = "Cypher X Logger"
- Log.TextColor3 = Color3.new(1, 1, 1)
- Log.TextScaled = true
- Log.TextSize = 24
- Log.TextWrapped = true
- Logger.Name = "Logger"
- Logger.Parent = Frames
- Logger.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- Logger.BorderSizePixel = 0
- Logger.Position = UDim2.new(-1.00678253, 0, 1.86264515e-09, 0)
- Logger.Size = UDim2.new(0, 590, 0, 337)
- TopText_2.Name = "TopText"
- TopText_2.Parent = Logger
- TopText_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TopText_2.BackgroundTransparency = 1
- TopText_2.Position = UDim2.new(0, 0, 0.0148367956, 0)
- TopText_2.Size = UDim2.new(0, 589, 0, 27)
- TopText_2.Font = Enum.Font.Cartoon
- TopText_2.Text = "The Streets Logger"
- TopText_2.TextColor3 = Color3.new(1, 1, 1)
- TopText_2.TextScaled = true
- TopText_2.TextSize = 20
- TopText_2.TextWrapped = true
- TweenExecutor_2.Name = "TweenExecutor"
- TweenExecutor_2.Parent = Logger
- TweenExecutor_2.BackgroundColor3 = Color3.new(0.152941, 0.490196, 1)
- TweenExecutor_2.BackgroundTransparency = 1
- TweenExecutor_2.BorderSizePixel = 0
- TweenExecutor_2.Position = UDim2.new(0.909100235, 0, 0.0107154734, 0)
- TweenExecutor_2.Size = UDim2.new(0, 41, 0, 29)
- TweenExecutor_2.Font = Enum.Font.Cartoon
- TweenExecutor_2.Text = "<"
- TweenExecutor_2.TextColor3 = Color3.new(1, 1, 1)
- TweenExecutor_2.TextScaled = true
- TweenExecutor_2.TextSize = 24
- TweenExecutor_2.TextWrapped = true
- MainOne_2.Name = "MainOne"
- MainOne_2.Parent = Logger
- MainOne_2.BackgroundColor3 = Color3.new(1, 1, 1)
- MainOne_2.BackgroundTransparency = 0.89999997615814
- MainOne_2.Position = UDim2.new(0.00169491523, 0, 0.105225608, 0)
- MainOne_2.Size = UDim2.new(0, 588, 0, 302)
- Help_2.Name = "Help"
- Help_2.Parent = MainOne_2
- Help_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Help_2.BackgroundTransparency = 1
- Help_2.Position = UDim2.new(0.0579485297, 0, 0.820869267, -13)
- Help_2.Size = UDim2.new(0, 188, 0, 50)
- Help_2.Font = Enum.Font.Cartoon
- Help_2.Text = "Press [F8] to Close or Open GUI"
- Help_2.TextColor3 = Color3.new(1, 1, 1)
- Help_2.TextScaled = true
- Help_2.TextSize = 14
- Help_2.TextWrapped = true
- DecalLogger.Name = "DecalLogger"
- DecalLogger.Parent = MainOne_2
- DecalLogger.BackgroundColor3 = Color3.new(0, 0, 0)
- DecalLogger.BorderColor3 = Color3.new(1, 1, 1)
- DecalLogger.Position = UDim2.new(0.326285809, 0, 0.543079674, 0)
- DecalLogger.Size = UDim2.new(0, 176, 0, 55)
- DecalLogger.Font = Enum.Font.Cartoon
- DecalLogger.Text = "Decal Logger"
- DecalLogger.TextColor3 = Color3.new(1, 1, 1)
- DecalLogger.TextScaled = true
- DecalLogger.TextSize = 24
- DecalLogger.TextWrapped = true
- DecalLogger.MouseButton1Click:connect(function()
- local plrs = game:GetService("Players")
- for _,v in next, plrs:GetPlayers() do
- for _,b in next, workspace:GetChildren() do
- if b.Name == v.Name .. "Spray" then
- warn([[
- Spray detected, spray made by: ]] .. v.Name .. [[
- ID: ]] .. b.Decal.Texture)
- end
- end
- end
- warn("Finished log.")
- end)
- AudioLogger.Name = "AudioLogger"
- AudioLogger.Parent = MainOne_2
- AudioLogger.BackgroundColor3 = Color3.new(0, 0, 0)
- AudioLogger.BorderColor3 = Color3.new(1, 1, 1)
- AudioLogger.Position = UDim2.new(0.326285809, 0, 0.139106184, 0)
- AudioLogger.Size = UDim2.new(0, 176, 0, 55)
- AudioLogger.Font = Enum.Font.Cartoon
- AudioLogger.Text = "Audio Logger"
- AudioLogger.TextColor3 = Color3.new(1, 1, 1)
- AudioLogger.TextScaled = true
- AudioLogger.TextSize = 24
- AudioLogger.TextWrapped = true
- AudioLogger.MouseButton1Click:connect(function()
- local plrs = game:GetService("Players")
- for _,v in next, plrs:GetPlayers() do
- if v.Character.Torso:FindFirstChild("Song") then
- warn(v.Name.. " is playing: " .. v.Character.Torso.Song.SoundId)
- end
- end
- warn("Finished log.")
- end)
- Lol_2.Name = "Lol"
- Lol_2.Parent = MainOne_2
- Lol_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Lol_2.BackgroundTransparency = 1
- Lol_2.Position = UDim2.new(0.31177786, 0, 0.367226899, -13)
- Lol_2.Size = UDim2.new(0, 189, 0, 33)
- Lol_2.Font = Enum.Font.Cartoon
- Lol_2.Text = "Logs All Players Audio"
- Lol_2.TextColor3 = Color3.new(1, 1, 1)
- Lol_2.TextScaled = true
- Lol_2.TextSize = 14
- Lol_2.TextWrapped = true
- Hehe.Name = "Hehe"
- Hehe.Parent = MainOne_2
- Hehe.BackgroundColor3 = Color3.new(1, 1, 1)
- Hehe.BackgroundTransparency = 1
- Hehe.Position = UDim2.new(0.31177786, 0, 0.476498425, -13)
- Hehe.Size = UDim2.new(0, 189, 0, 33)
- Hehe.Font = Enum.Font.Cartoon
- Hehe.Text = "Logs All Players Decals"
- Hehe.TextColor3 = Color3.new(1, 1, 1)
- Hehe.TextScaled = true
- Hehe.TextSize = 14
- Hehe.TextWrapped = true
- Devcon.Name = "Devcon"
- Devcon.Parent = MainOne_2
- Devcon.BackgroundColor3 = Color3.new(1, 1, 1)
- Devcon.BackgroundTransparency = 1
- Devcon.Position = UDim2.new(0.537160754, 0, 0.820869267, -13)
- Devcon.Size = UDim2.new(0, 188, 0, 50)
- Devcon.Font = Enum.Font.Cartoon
- Devcon.Text = "Press [F9] To See Players Audio and Decals IDs"
- Devcon.TextColor3 = Color3.new(1, 1, 1)
- Devcon.TextScaled = true
- Devcon.TextSize = 14
- Devcon.TextWrapped = true
- BorderHorizontal.Name = "BorderHorizontal"
- BorderHorizontal.Parent = Logger
- BorderHorizontal.BackgroundColor3 = Color3.new(1, 1, 1)
- BorderHorizontal.BorderColor3 = Color3.new(0, 0, 0)
- BorderHorizontal.BorderSizePixel = 0
- BorderHorizontal.Position = UDim2.new(0.00338983047, 0, 0.0999740437, 0)
- BorderHorizontal.Size = UDim2.new(0, 587, 0, 5)
- BorderHorizontal_2.Name = "BorderHorizontal"
- BorderHorizontal_2.Parent = MainFrame
- BorderHorizontal_2.BackgroundColor3 = Color3.new(1, 1, 1)
- BorderHorizontal_2.BorderColor3 = Color3.new(0, 0, 0)
- BorderHorizontal_2.BorderSizePixel = 0
- BorderHorizontal_2.Position = UDim2.new(0, 0, 0.106082566, 0)
- BorderHorizontal_2.Size = UDim2.new(0, 593, 0, 3)
- Bord.Name = "Bord"
- Bord.Parent = MainFrame
- Bord.BackgroundColor3 = Color3.new(1, 1, 1)
- Bord.BorderColor3 = Color3.new(0, 0, 0)
- Bord.BorderSizePixel = 0
- Bord.Position = UDim2.new(4.65661287e-10, 0, 0.205820099, 0)
- Bord.Size = UDim2.new(0, 593, 0, 3)
- Open.Name = "Open"
- Open.Parent = CypherX
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.Position = UDim2.new(0, 0, 0.271371782, -25)
- Open.Size = UDim2.new(0, 123, 0, 50)
- Open.Style = Enum.ButtonStyle.RobloxButton
- Open.Font = Enum.Font.Cartoon
- Open.Text = "Close Cypher X"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextScaled = true
- Open.TextSize = 20
- Open.TextWrapped = true
- -- Scripts:
- function SCRIPT_JWVE75_FAKESCRIPT() -- CypherX.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = CypherX
- -- Change Title's to ur title
- -- FOR UNIVERSAL
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Gui Loaded Successfully!";
- Text = "This Gui is Made by Synthionized and other devs";
- })
- wait(0.1)
- print("Synthionized is here hehe ;)")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Have fun using Cypher X";
- Text = "Enjoy :smiley:";
- })
- else
- warn("Thank you for using this GUI")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Yay it works :D";
- Text = "Filtering Disabled.";
- })
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_JWVE75_FAKESCRIPT))
- function SCRIPT_NFOZ72_FAKESCRIPT() -- CypherX.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = CypherX
- function onKeyPress(inputObject, gameProcessedEvent)
- if not gameProcessedEvent then
- if inputObject.KeyCode == Enum.KeyCode.F8 then
- script.Parent.MainFrame.Visible = not script.Parent.MainFrame.Visible
- end
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- end
- coroutine.resume(coroutine.create(SCRIPT_NFOZ72_FAKESCRIPT))
- function SCRIPT_RFPB66_FAKESCRIPT() -- Streets.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Streets
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Streets.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Streets.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_RFPB66_FAKESCRIPT))
- function SCRIPT_APUR70_FAKESCRIPT() -- Cypher.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Cypher
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Cypher.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Cypher.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_APUR70_FAKESCRIPT))
- function SCRIPT_WAVV71_FAKESCRIPT() -- Version.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Version
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Version.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Version.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_WAVV71_FAKESCRIPT))
- function SCRIPT_VYVG65_FAKESCRIPT() -- Frames.FramesHandler
- local script = Instance.new('LocalScript')
- script.Parent = Frames
- script.Parent.ClipsDescendants = true
- end
- coroutine.resume(coroutine.create(SCRIPT_VYVG65_FAKESCRIPT))
- function SCRIPT_YGSW65_FAKESCRIPT() -- TopText.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TopText
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.TopText.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.TopText.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_YGSW65_FAKESCRIPT))
- function SCRIPT_PHRS87_FAKESCRIPT() -- TweenExecutor.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TweenExecutor
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.TweenExecutor.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.TweenExecutor.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_PHRS87_FAKESCRIPT))
- function SCRIPT_MVTL89_FAKESCRIPT() -- TweenExecutor.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TweenExecutor
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.Parent.MainOne:TweenPosition(UDim2.new(-0.004, 0,0.001, 0))
- script.Parent.Parent:TweenPosition(UDim2.new(-1.005, 0,-0.012, 0))
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_MVTL89_FAKESCRIPT))
- function SCRIPT_ETBO90_FAKESCRIPT() -- Lol.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Lol
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Lol.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Lol.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_ETBO90_FAKESCRIPT))
- function SCRIPT_YWKI85_FAKESCRIPT() -- Paste.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Paste
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Paste.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Paste.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_YWKI85_FAKESCRIPT))
- function SCRIPT_BKRZ86_FAKESCRIPT() -- Channel.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Channel
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Channel.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Channel.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_BKRZ86_FAKESCRIPT))
- function SCRIPT_ITTF70_FAKESCRIPT() -- Channel.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Channel
- script.Parent.MouseButton1Click:Connect(function()
- setclipboard("https://www.youtube.com/channel/UCeApQs_07d17NbO0T-InCJg")
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_ITTF70_FAKESCRIPT))
- function SCRIPT_UDXB85_FAKESCRIPT() -- Dev.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Dev
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Dev.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Dev.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_UDXB85_FAKESCRIPT))
- function SCRIPT_UKVG65_FAKESCRIPT() -- Synthionized.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Synthionized
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Synthionized.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Synthionized.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_UKVG65_FAKESCRIPT))
- function SCRIPT_MZJD79_FAKESCRIPT() -- Energize.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Energize
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Energize.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Energize.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_MZJD79_FAKESCRIPT))
- function SCRIPT_IXVA86_FAKESCRIPT() -- olo.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = olo
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.olo.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.olo.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_IXVA86_FAKESCRIPT))
- function SCRIPT_FIKL70_FAKESCRIPT() -- Aimbot.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Aimbot
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Aimbot.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Aimbot.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_FIKL70_FAKESCRIPT))
- function SCRIPT_CEFY90_FAKESCRIPT() -- InfinYield.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = InfinYield
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.InfinYield.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.InfinYield.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_CEFY90_FAKESCRIPT))
- function SCRIPT_PGNC86_FAKESCRIPT() -- Combat.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Combat
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Combat.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Combat.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_PGNC86_FAKESCRIPT))
- function SCRIPT_RZDK78_FAKESCRIPT() -- InvisShotty.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = InvisShotty
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.InvisShotty.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.InvisShotty.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_RZDK78_FAKESCRIPT))
- function SCRIPT_YQPH73_FAKESCRIPT() -- Planks.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Planks
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Planks.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Planks.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_YQPH73_FAKESCRIPT))
- function SCRIPT_JJFB78_FAKESCRIPT() -- AntiKnock.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = AntiKnock
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.AntiKnock.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.AntiKnock.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_JJFB78_FAKESCRIPT))
- function SCRIPT_JYGB69_FAKESCRIPT() -- Help.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Help
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Help.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Help.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_JYGB69_FAKESCRIPT))
- function SCRIPT_CDSM90_FAKESCRIPT() -- Lmao.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Lmao
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Lmao.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Lmao.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_CDSM90_FAKESCRIPT))
- function SCRIPT_REUN90_FAKESCRIPT() -- Credit.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Credit
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Credit.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Credit.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_REUN90_FAKESCRIPT))
- function SCRIPT_LAEK83_FAKESCRIPT() -- Credit.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Credit
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.Parent.Parent.Size = UDim2.new(0.995, 0,0.886, 0)
- script.Parent.Parent.Parent:TweenPosition(UDim2.new(0.999, 0,0.001, 0))
- script.Parent.Parent.Parent.Parent.Credits:TweenPosition(UDim2.new(-0.004, 0,0.001, 0))
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_LAEK83_FAKESCRIPT))
- function SCRIPT_IDPC88_FAKESCRIPT() -- Log.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Log
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Log.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Log.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_IDPC88_FAKESCRIPT))
- function SCRIPT_FJJU70_FAKESCRIPT() -- Log.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Log
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.Parent.Parent.Size = UDim2.new(0.995, 0,0.886, 0)
- script.Parent.Parent.Parent:TweenPosition(UDim2.new(0.999, 0,0.001, 0))
- script.Parent.Parent.Parent.Parent.Logger:TweenPosition(UDim2.new(-0.004, 0,0.001, 0))
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_FJJU70_FAKESCRIPT))
- function SCRIPT_FCZO83_FAKESCRIPT() -- TopText_2.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TopText_2
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.TopText.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.TopText.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_FCZO83_FAKESCRIPT))
- function SCRIPT_JBQK71_FAKESCRIPT() -- TweenExecutor_2.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TweenExecutor_2
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.TweenExecutor.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.TweenExecutor.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_JBQK71_FAKESCRIPT))
- function SCRIPT_HSOI79_FAKESCRIPT() -- TweenExecutor_2.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TweenExecutor_2
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.Parent.MainOne:TweenPosition(UDim2.new(-0.004, 0,0.001, 0))
- script.Parent.Parent:TweenPosition(UDim2.new(-1.005, 0,-0.012, 0))
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_HSOI79_FAKESCRIPT))
- function SCRIPT_EBOA65_FAKESCRIPT() -- Help_2.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Help_2
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Help.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Help.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_EBOA65_FAKESCRIPT))
- function SCRIPT_KLCI68_FAKESCRIPT() -- DecalLogger.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = DecalLogger
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.DecalLogger.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.DecalLogger.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_KLCI68_FAKESCRIPT))
- function SCRIPT_WPBH73_FAKESCRIPT() -- AudioLogger.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = AudioLogger
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.AudioLogger.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.AudioLogger.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_WPBH73_FAKESCRIPT))
- function SCRIPT_EKCV65_FAKESCRIPT() -- Lol_2.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Lol_2
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Lol.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Lol.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_EKCV65_FAKESCRIPT))
- function SCRIPT_BLEV90_FAKESCRIPT() -- Hehe.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Hehe
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Hehe.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Hehe.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_BLEV90_FAKESCRIPT))
- function SCRIPT_HXUP68_FAKESCRIPT() -- Devcon.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Devcon
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Devcon.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Devcon.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_HXUP68_FAKESCRIPT))
- function SCRIPT_ZNCJ88_FAKESCRIPT() -- BorderHorizontal.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = BorderHorizontal
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.BorderHorizontal.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.BorderHorizontal.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_ZNCJ88_FAKESCRIPT))
- function SCRIPT_ZSJP87_FAKESCRIPT() -- BorderHorizontal_2.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = BorderHorizontal_2
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.BorderHorizontal.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.BorderHorizontal.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_ZSJP87_FAKESCRIPT))
- function SCRIPT_KCTR79_FAKESCRIPT() -- Bord.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Bord
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Bord.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Bord.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_KCTR79_FAKESCRIPT))
- function SCRIPT_JGGP79_FAKESCRIPT() -- Open.OpenScript
- local script = Instance.new('Script')
- script.Parent = Open
- --// Synthionized \\--
- script.Parent.MouseButton1Click:connect(function() -- The function of when the Players Clicks.
- if script.Parent.Parent.MainFrame.Visible == false then -- This tells wither it is open or not.
- script.Parent.Text = "Close Cypher X" -- Tells us that it is open.
- script.Parent.Parent.MainFrame.Visible = true -- Makes the box visible.
- else -- Otherwise
- script.Parent.Text = "Open Cypher X" -- Tells us that it is closed.
- script.Parent.Parent.MainFrame.Visible = false -- Makes the box Invisible
- end -- Ends the If statement.
- end) -- Ends the function in general.
- end
- coroutine.resume(coroutine.create(SCRIPT_JGGP79_FAKESCRIPT))
- function SCRIPT_PSMC67_FAKESCRIPT() -- Open.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Open
- -- Change "FRAMENAMEHERE" to your frame name
- -- Change TextColor3 if you want backround rainbow or text rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Open.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Open.TextColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_PSMC67_FAKESCRIPT))
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