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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Your fucking script is assholic use h/ dumbass") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("Execute the c00l Kidd stuff")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- -- lego
- function GetRecursiveChildren(Part, Children)
- for _, Part in pairs(Part:GetChildren()) do
- pcall(function()
- table.insert(Children, Part)
- GetRecursiveChildren(Part, Children)
- end)
- end
- return Children
- end
- local Phrases = {
- "YOU ARE NOW 1x1x1x1's L\2OVE-PUPPY",
- "IT'S Fat NOT DAD THOSE IDIOTS GOT IT WRONG",
- "This hack sponsored by Renard Queenston!",
- "Holy cows!",
- "1x1x1x1 was here!",
- "Eat my shorts!",
- "LOL whut.",
- "Meow.",
- "FOR THE HORDE!",
- "Hacker galore.",
- "1x1x1x1 is your mother.",
- "BOOYAH",
- "You know what they say... BOOYAAAAAH",
- "You got owned.",
- "Eat my shirt!",
- "No shirt, no shoes, no torso, no service.",
- "You got owned, bi-yatch.",
- "I heard you like hacks. Me too! Wow, we have so much in common! Want to go out some time?",
- "The Aperture Science Weighted Companion Cube will not stab you, and cannot speak.",
- "Please wait while I warm up the neurotoxins...",
- "Goodbye my only friend... / Wait, did you think I meant you? / That would be funny, / if it weren't so sad.",
- "Yousa gonna dia!",
- "THIS IS SPART- ERR I MEAN 1x1x1x1!",
- "Alakazard flashes!",
- "DESTROYER flashes!",
- "I'm wild for leo.",
- "HURR DURR.",
- "DURR.",
- "HURR.",
- "I'll kick your puppy!",
- "Oh lawdy...",
- "What have I done?!",
- ":3",
- "Who's the noob? You are, hurr.",
- "1x1x1x1 l\2oves you with hate.",
- "DESTROYER would like to take this moment to tell you how much he hates you.",
- "DESTROYER_AGAIN is your new and old God.",
- "UR MOM is the cake.",
- "Telamon is mad you took his chicken.",
- "LEROOOOOOOOOOOOOOY JENKIIIIIIIIIIIIIIIIIIIIIIINS",
- "Clockwork was never de-admined D;",
- "We all have hearts of gold! Excuse me while I shatter said gold into pieces.",
- "I shot Santa. Christmas is canceled.",
- "I eat children.",
- "Don't be surprised if the world ends. That's just my way of saying hello.",
- "I'M GOING TO SM\2OKE A LOT OF CR\2ACK.",
- "Life is wonderful. Without it we'd all be dead.",
- "Daddy, why doesn't this magnet pick up this floppy disk?",
- "Give me ambiguity or give me something else.",
- "I.R.S.: We've got what it takes to take what you've got!",
- "We are born naked, wet and hungry. Then things get worse.",
- "Make it idiot proof and someone will make a better idiot.",
- "He who laughs last thinks slowest!",
- "Always remember you're unique, just like everyone else.",
- "\"More hay, Trigger?\" \"No thanks, Roy, I'm stuffed!\"",
- "A flashlight is a case for holding dead batteries.",
- "Lottery: A tax on people who are bad at math.",
- "Error, no keyboard - press F1 to continue.",
- "There's too much blood in my caffeine system.",
- "Artificial Intelligence usually beats real stupidity.",
- "Hard work has a future payoff. Laziness pays off now.",
- "\"Very funny, Scotty. Now beam down my clothes.\"",
- "Puritanism: The haunting fear that someone, somewhere may be happy.",
- "Consciousness: that annoying time between naps.",
- "Don't take life too seriously, you won't get out alive.",
- "I don't suffer from insanity. I enjoy every minute of it.",
- "Better to understand a little than to misunderstand a lot.",
- "The gene pool could use a little chlorine.",
- "When there's a will, I want to be in it.",
- "Okay, who put a \"stop payment\" on my reality check?",
- "We have enough youth, how about a fountain of SMART?",
- "Programming is an art form that fights back.",
- "\"Daddy, what does FORMATTING DRIVE C mean?\"",
- "All wiyht. Rho sritched mg kegtops awound?",
- "My mail reader can beat up your mail reader.",
- "Never forget: 2 + 2 = 5 for extremely large values of 2.",
- "Nobody has ever, ever, EVER learned all of WordPerfect.",
- "To define recursion, we must first define recursion.",
- "Good programming is 99% sweat and 1% coffee.",
- "Home is where you hang your @",
- "The E-mail of the species is more deadly than the mail.",
- "A journey of a thousand sites begins with a single click.",
- "You can't teach a new mouse old clicks.",
- "Great groups from little icons grow.",
- "Speak softly and carry a cellular phone.",
- "C:\\ is the root of all directories.",
- "Don't put all your hypes in one home page.",
- "Pentium wise; pen and paper foolish.",
- "The modem is the message.",
- "Too many clicks spoil the browse.",
- "The geek shall inherit the earth.",
- "A chat has nine lives.",
- "Don't byte off more than you can view.",
- "Fax is stranger than fiction.",
- "What boots up must come down.",
- "Windows will never cease. (ed. oh sure...)",
- "In Gates we trust. (ed. yeah right....)",
- "Virtual reality is its own reward.",
- "Modulation in all things.",
- "A user and his leisure time are soon parted.",
- "There's no place like http://www.home.com",
- "Know what to expect before you connect.",
- "Oh, what a tangled website we weave when first we practice.",
- "Speed thrills.",
- "Give a man a fish and you feed him for a day; teach him to use the Net and he won't bother you for weeks."
- }
- Textures = {
- "http://www.roblox.com/Asset/?id=59515602",
- "http://www.roblox.com/Asset/?id=48308661",
- "http://www.roblox.com/Asset/?id=42198984",
- "http://www.roblox.com/Asset/?id=59421095",
- "http://www.roblox.com/Asset/?id=59454680",
- "http://www.roblox.com/Asset/?id=59784967",
- "http://www.roblox.com/Asset/?id=45791014",
- "http://www.roblox.com/Asset/?id=58492970",
- "http://www.roblox.com/Asset/?id=59278856"
- }
- Instance.new("Sky", game:GetService("Lighting")).CelestialBodiesShown = false
- Instance.new("Message", Workspace)
- Instance.new("Hint", Workspace)
- while true do
- for _, Part in pairs(GetRecursiveChildren(game, {})) do
- pcall(function()
- if not Part:IsA("Player")then
- pcall(function() Part.Name = Phrases[math.random(1, #Phrases)] end)
- pcall(function() Part.Text = Phrases[math.random(1, #Phrases)] end)
- pcall(function() Part.Image = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.TextureId = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.Texture = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.ShirtTemplate = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.PantsTemplate = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.Graphic = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.Color = Color3.new(math.random(), math.random(), math.random()) end)
- pcall(function() Part.Color3 = Color3.new(math.random(), math.random(), math.random()) end)
- pcall(function()
- Part.SkyboxUp = Textures[math.random(1, #Textures)]
- Part.SkyboxDn = Textures[math.random(1, #Textures)]
- Part.SkyboxLf = Textures[math.random(1, #Textures)]
- Part.SkyboxRt = Textures[math.random(1, #Textures)]
- Part.SkyboxFt = Textures[math.random(1, #Textures)]
- Part.SkyboxBk = Textures[math.random(1, #Textures)]
- end)
- pcall(function()
- Part.TextColor3 = Color3.new(math.random(), math.random(), math.random())
- Part.BackgroundColor3 = Color3.new(math.random(), math.random(), math.random())
- Part.BorderColor3 = Color3.new(math.random(), math.random(), math.random())
- end)
- pcall(function()
- Part.Pitch = math.random() * 5
- Part.Volume = 1
- Part.Looped = true
- Part:Play()
- end)
- pcall(function()
- if math.random(1, 5) == 1 then Part.Anchored = false end
- if Part.Anchored == false then
- Part.Velocity = Vector3.new(math.random(-10, 10), math.random(0, 50), math.random(-10, 10))
- Part.RotVelocity = Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))
- end
- Part.Locked = false
- Part.BrickColor = BrickColor.random()
- Part.TopSurface = "Weld"
- Part.BottomSurface = "Weld"
- Part.FrontSurface = "Weld"
- Part.BackSurface = "Weld"
- Part.LeftSurface = "Weld"
- Part.RightSurface = "Weld"
- Part:BreakJoints()
- end)
- end
- end)
- if math.random(1, 50) == 1 then wait() end
- end
- end
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